@vodailoc/kilo-kit-mcp 1.1.0 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.mcp/kilo-kit.codex-windows.toml +5 -0
- package/LICENSE +190 -190
- package/QUICKSTART.md +265 -255
- package/README.md +290 -266
- package/mcp/README.md +29 -5
- package/mcp/dist/server.js +1 -1
- package/mcp/package.json +1 -2
- package/package.json +3 -2
- package/skills/README.md +647 -647
- package/skills/SKILLS_INDEX.md +139 -139
- package/skills/ai-media/ai-multimodal/.env.example +97 -97
- package/skills/ai-media/ai-multimodal/SKILL.md +357 -357
- package/skills/ai-media/ai-multimodal/references/audio-processing.md +373 -373
- package/skills/ai-media/ai-multimodal/references/image-generation.md +558 -558
- package/skills/ai-media/ai-multimodal/references/video-analysis.md +502 -502
- package/skills/ai-media/ai-multimodal/references/vision-understanding.md +483 -483
- package/skills/ai-media/ai-multimodal/scripts/document_converter.py +395 -395
- package/skills/ai-media/ai-multimodal/scripts/gemini_batch_process.py +480 -480
- package/skills/ai-media/ai-multimodal/scripts/media_optimizer.py +506 -506
- package/skills/ai-media/ai-multimodal/scripts/requirements.txt +26 -26
- package/skills/ai-media/ai-multimodal/scripts/tests/requirements.txt +20 -20
- package/skills/ai-media/ai-multimodal/scripts/tests/test_document_converter.py +299 -299
- package/skills/ai-media/ai-multimodal/scripts/tests/test_gemini_batch_process.py +362 -362
- package/skills/ai-media/ai-multimodal/scripts/tests/test_media_optimizer.py +373 -373
- package/skills/ai-media/media-processing/SKILL.md +358 -358
- package/skills/ai-media/media-processing/references/ffmpeg-encoding.md +358 -358
- package/skills/ai-media/media-processing/references/ffmpeg-filters.md +503 -503
- package/skills/ai-media/media-processing/references/ffmpeg-streaming.md +403 -403
- package/skills/ai-media/media-processing/references/format-compatibility.md +375 -375
- package/skills/ai-media/media-processing/references/imagemagick-batch.md +612 -612
- package/skills/ai-media/media-processing/references/imagemagick-editing.md +623 -623
- package/skills/ai-media/media-processing/scripts/batch_resize.py +342 -342
- package/skills/ai-media/media-processing/scripts/media_convert.py +311 -311
- package/skills/ai-media/media-processing/scripts/requirements.txt +24 -24
- package/skills/ai-media/media-processing/scripts/tests/requirements.txt +2 -2
- package/skills/ai-media/media-processing/scripts/tests/test_batch_resize.py +372 -372
- package/skills/ai-media/media-processing/scripts/tests/test_media_convert.py +259 -259
- package/skills/ai-media/media-processing/scripts/tests/test_video_optimize.py +397 -397
- package/skills/ai-media/media-processing/scripts/video_optimize.py +414 -414
- package/skills/ai-media/screenshot/LICENSE.txt +201 -201
- package/skills/ai-media/screenshot/SKILL.md +267 -267
- package/skills/ai-media/screenshot/agents/openai.yaml +6 -6
- package/skills/ai-media/screenshot/assets/screenshot-small.svg +5 -5
- package/skills/ai-media/screenshot/scripts/ensure_macos_permissions.sh +54 -54
- package/skills/ai-media/screenshot/scripts/macos_display_info.swift +22 -22
- package/skills/ai-media/screenshot/scripts/macos_permissions.swift +40 -40
- package/skills/ai-media/screenshot/scripts/macos_window_info.swift +126 -126
- package/skills/ai-media/screenshot/scripts/take_screenshot.ps1 +163 -163
- package/skills/ai-media/screenshot/scripts/take_screenshot.py +585 -585
- package/skills/ai-media/sora/LICENSE.txt +201 -201
- package/skills/ai-media/sora/SKILL.md +153 -153
- package/skills/ai-media/sora/agents/openai.yaml +6 -6
- package/skills/ai-media/sora/assets/sora-small.svg +4 -4
- package/skills/ai-media/sora/references/cinematic-shots.md +53 -53
- package/skills/ai-media/sora/references/cli.md +248 -248
- package/skills/ai-media/sora/references/codex-network.md +28 -28
- package/skills/ai-media/sora/references/prompting.md +137 -137
- package/skills/ai-media/sora/references/sample-prompts.md +95 -95
- package/skills/ai-media/sora/references/social-ads.md +42 -42
- package/skills/ai-media/sora/references/troubleshooting.md +58 -58
- package/skills/ai-media/sora/references/video-api.md +45 -45
- package/skills/ai-media/sora/scripts/sora.py +970 -970
- package/skills/design/aesthetic/SKILL.md +121 -121
- package/skills/design/aesthetic/assets/design-guideline-template.md +163 -163
- package/skills/design/aesthetic/assets/design-story-template.md +135 -135
- package/skills/design/aesthetic/references/design-principles.md +62 -62
- package/skills/design/aesthetic/references/design-resources.md +75 -75
- package/skills/design/aesthetic/references/micro-interactions.md +53 -53
- package/skills/design/aesthetic/references/storytelling-design.md +50 -50
- package/skills/design/figma/LICENSE.txt +202 -202
- package/skills/design/figma/SKILL.md +42 -42
- package/skills/design/figma/agents/openai.yaml +14 -14
- package/skills/design/figma/assets/figma-small.svg +3 -3
- package/skills/design/figma/assets/icon.svg +28 -28
- package/skills/design/figma/references/figma-mcp-config.md +35 -35
- package/skills/design/figma/references/figma-tools-and-prompts.md +34 -34
- package/skills/design/figma-implement-design/LICENSE.txt +202 -202
- package/skills/design/figma-implement-design/SKILL.md +264 -264
- package/skills/design/figma-implement-design/agents/openai.yaml +14 -14
- package/skills/design/figma-implement-design/assets/figma-small.svg +3 -3
- package/skills/design/figma-implement-design/assets/icon.svg +28 -28
- package/skills/design/frontend-design/SKILL.md +41 -41
- package/skills/design/frontend-design/references/animejs.md +395 -395
- package/skills/design/ui-styling/LICENSE.txt +201 -201
- package/skills/design/ui-styling/SKILL.md +321 -321
- package/skills/design/ui-styling/canvas-fonts/ArsenalSC-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/BigShoulders-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Boldonse-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/BricolageGrotesque-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/CrimsonPro-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/DMMono-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/EricaOne-OFL.txt +94 -94
- package/skills/design/ui-styling/canvas-fonts/GeistMono-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Gloock-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/IBMPlexMono-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/InstrumentSans-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Italiana-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/JetBrainsMono-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Jura-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/LibreBaskerville-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Lora-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/NationalPark-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/NothingYouCouldDo-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Outfit-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/PixelifySans-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/PoiretOne-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/RedHatMono-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Silkscreen-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/SmoochSans-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/Tektur-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/WorkSans-OFL.txt +93 -93
- package/skills/design/ui-styling/canvas-fonts/YoungSerif-OFL.txt +93 -93
- package/skills/design/ui-styling/references/canvas-design-system.md +320 -320
- package/skills/design/ui-styling/references/shadcn-accessibility.md +471 -471
- package/skills/design/ui-styling/references/shadcn-components.md +424 -424
- package/skills/design/ui-styling/references/shadcn-theming.md +373 -373
- package/skills/design/ui-styling/references/tailwind-customization.md +483 -483
- package/skills/design/ui-styling/references/tailwind-responsive.md +382 -382
- package/skills/design/ui-styling/references/tailwind-utilities.md +455 -455
- package/skills/design/ui-styling/scripts/requirements.txt +17 -17
- package/skills/design/ui-styling/scripts/shadcn_add.py +292 -292
- package/skills/design/ui-styling/scripts/tailwind_config_gen.py +456 -456
- package/skills/design/ui-styling/scripts/tests/requirements.txt +3 -3
- package/skills/design/ui-styling/scripts/tests/test_shadcn_add.py +266 -266
- package/skills/design/ui-styling/scripts/tests/test_tailwind_config_gen.py +336 -336
- package/skills/engineering/aspnet-core/LICENSE.txt +201 -201
- package/skills/engineering/aspnet-core/SKILL.md +61 -61
- package/skills/engineering/aspnet-core/agents/openai.yaml +5 -5
- package/skills/engineering/aspnet-core/references/_sections.md +40 -40
- package/skills/engineering/aspnet-core/references/apis-minimal-and-controllers.md +81 -81
- package/skills/engineering/aspnet-core/references/data-state-and-services.md +69 -69
- package/skills/engineering/aspnet-core/references/program-and-pipeline.md +103 -103
- package/skills/engineering/aspnet-core/references/realtime-grpc-and-background-work.md +58 -58
- package/skills/engineering/aspnet-core/references/security-and-identity.md +75 -75
- package/skills/engineering/aspnet-core/references/source-map.md +43 -43
- package/skills/engineering/aspnet-core/references/stack-selection.md +63 -63
- package/skills/engineering/aspnet-core/references/testing-performance-and-operations.md +92 -92
- package/skills/engineering/aspnet-core/references/ui-blazor.md +53 -53
- package/skills/engineering/aspnet-core/references/ui-mvc.md +56 -56
- package/skills/engineering/aspnet-core/references/ui-razor-pages.md +55 -55
- package/skills/engineering/aspnet-core/references/versioning-and-upgrades.md +51 -51
- package/skills/engineering/backend-development/SKILL.md +95 -95
- package/skills/engineering/backend-development/references/backend-api-design.md +495 -495
- package/skills/engineering/backend-development/references/backend-architecture.md +454 -454
- package/skills/engineering/backend-development/references/backend-authentication.md +338 -338
- package/skills/engineering/backend-development/references/backend-code-quality.md +659 -659
- package/skills/engineering/backend-development/references/backend-debugging.md +904 -904
- package/skills/engineering/backend-development/references/backend-devops.md +494 -494
- package/skills/engineering/backend-development/references/backend-mindset.md +387 -387
- package/skills/engineering/backend-development/references/backend-performance.md +397 -397
- package/skills/engineering/backend-development/references/backend-security.md +290 -290
- package/skills/engineering/backend-development/references/backend-technologies.md +256 -256
- package/skills/engineering/backend-development/references/backend-testing.md +429 -429
- package/skills/engineering/better-auth/SKILL.md +204 -204
- package/skills/engineering/better-auth/references/advanced-features.md +553 -553
- package/skills/engineering/better-auth/references/database-integration.md +577 -577
- package/skills/engineering/better-auth/references/email-password-auth.md +416 -416
- package/skills/engineering/better-auth/references/oauth-providers.md +430 -430
- package/skills/engineering/better-auth/scripts/better_auth_init.py +521 -521
- package/skills/engineering/better-auth/scripts/requirements.txt +15 -15
- package/skills/engineering/better-auth/scripts/tests/test_better_auth_init.py +421 -421
- package/skills/engineering/code-review/SKILL.md +140 -140
- package/skills/engineering/code-review/references/code-review-reception.md +208 -208
- package/skills/engineering/code-review/references/requesting-code-review.md +104 -104
- package/skills/engineering/code-review/references/verification-before-completion.md +138 -138
- package/skills/engineering/context-engineering/SKILL.md +86 -86
- package/skills/engineering/context-engineering/references/context-compression.md +84 -84
- package/skills/engineering/context-engineering/references/context-degradation.md +93 -93
- package/skills/engineering/context-engineering/references/context-fundamentals.md +75 -75
- package/skills/engineering/context-engineering/references/context-optimization.md +82 -82
- package/skills/engineering/context-engineering/references/evaluation.md +89 -89
- package/skills/engineering/context-engineering/references/memory-systems.md +88 -88
- package/skills/engineering/context-engineering/references/multi-agent-patterns.md +90 -90
- package/skills/engineering/context-engineering/references/project-development.md +97 -97
- package/skills/engineering/context-engineering/references/tool-design.md +86 -86
- package/skills/engineering/context-engineering/scripts/compression_evaluator.py +329 -329
- package/skills/engineering/context-engineering/scripts/context_analyzer.py +294 -294
- package/skills/engineering/databases/SKILL.md +232 -232
- package/skills/engineering/databases/references/mongodb-aggregation.md +447 -447
- package/skills/engineering/databases/references/mongodb-atlas.md +465 -465
- package/skills/engineering/databases/references/mongodb-crud.md +408 -408
- package/skills/engineering/databases/references/mongodb-indexing.md +442 -442
- package/skills/engineering/databases/references/postgresql-administration.md +594 -594
- package/skills/engineering/databases/references/postgresql-performance.md +527 -527
- package/skills/engineering/databases/references/postgresql-psql-cli.md +467 -467
- package/skills/engineering/databases/references/postgresql-queries.md +475 -475
- package/skills/engineering/databases/scripts/db_backup.py +502 -502
- package/skills/engineering/databases/scripts/db_migrate.py +414 -414
- package/skills/engineering/databases/scripts/db_performance_check.py +444 -444
- package/skills/engineering/databases/scripts/requirements.txt +20 -20
- package/skills/engineering/databases/scripts/tests/requirements.txt +4 -4
- package/skills/engineering/databases/scripts/tests/test_db_backup.py +340 -340
- package/skills/engineering/databases/scripts/tests/test_db_migrate.py +277 -277
- package/skills/engineering/databases/scripts/tests/test_db_performance_check.py +370 -370
- package/skills/engineering/diagnose/SKILL.md +117 -117
- package/skills/engineering/diagnose/scripts/hitl-loop.template.sh +41 -41
- package/skills/engineering/docs-seeker/SKILL.md +207 -207
- package/skills/engineering/docs-seeker/WORKFLOWS.md +505 -505
- package/skills/engineering/docs-seeker/references/best-practices.md +632 -632
- package/skills/engineering/docs-seeker/references/documentation-sources.md +461 -461
- package/skills/engineering/docs-seeker/references/error-handling.md +621 -621
- package/skills/engineering/docs-seeker/references/limitations.md +821 -821
- package/skills/engineering/docs-seeker/references/performance.md +574 -574
- package/skills/engineering/docs-seeker/references/tool-selection.md +262 -262
- package/skills/engineering/frontend-development/SKILL.md +398 -398
- package/skills/engineering/frontend-development/resources/common-patterns.md +330 -330
- package/skills/engineering/frontend-development/resources/complete-examples.md +871 -871
- package/skills/engineering/frontend-development/resources/component-patterns.md +501 -501
- package/skills/engineering/frontend-development/resources/data-fetching.md +766 -766
- package/skills/engineering/frontend-development/resources/file-organization.md +501 -501
- package/skills/engineering/frontend-development/resources/loading-and-error-states.md +500 -500
- package/skills/engineering/frontend-development/resources/performance.md +405 -405
- package/skills/engineering/frontend-development/resources/routing-guide.md +363 -363
- package/skills/engineering/frontend-development/resources/styling-guide.md +427 -427
- package/skills/engineering/frontend-development/resources/typescript-standards.md +417 -417
- package/skills/engineering/improve-codebase-architecture/DEEPENING.md +37 -37
- package/skills/engineering/improve-codebase-architecture/INTERFACE-DESIGN.md +44 -44
- package/skills/engineering/improve-codebase-architecture/LANGUAGE.md +53 -53
- package/skills/engineering/improve-codebase-architecture/SKILL.md +71 -71
- package/skills/engineering/openai-docs/LICENSE.txt +201 -201
- package/skills/engineering/openai-docs/SKILL.md +69 -69
- package/skills/engineering/openai-docs/agents/openai.yaml +14 -14
- package/skills/engineering/openai-docs/assets/openai-small.svg +3 -3
- package/skills/engineering/openai-docs/references/gpt-5p4-prompting-guide.md +433 -433
- package/skills/engineering/openai-docs/references/latest-model.md +35 -35
- package/skills/engineering/openai-docs/references/upgrading-to-gpt-5p4.md +164 -164
- package/skills/engineering/playwright/LICENSE.txt +201 -201
- package/skills/engineering/playwright/NOTICE.txt +14 -14
- package/skills/engineering/playwright/SKILL.md +147 -147
- package/skills/engineering/playwright/agents/openai.yaml +6 -6
- package/skills/engineering/playwright/assets/playwright-small.svg +3 -3
- package/skills/engineering/playwright/references/cli.md +116 -116
- package/skills/engineering/playwright/references/workflows.md +95 -95
- package/skills/engineering/playwright/scripts/playwright_cli.sh +25 -25
- package/skills/engineering/playwright-interactive/LICENSE.txt +201 -201
- package/skills/engineering/playwright-interactive/NOTICE.txt +13 -13
- package/skills/engineering/playwright-interactive/SKILL.md +689 -689
- package/skills/engineering/playwright-interactive/agents/openai.yaml +6 -6
- package/skills/engineering/playwright-interactive/assets/playwright-small.svg +3 -3
- package/skills/engineering/render-deploy/LICENSE.txt +201 -201
- package/skills/engineering/render-deploy/SKILL.md +479 -479
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- package/skills/engineering/render-deploy/assets/docker.yaml +62 -62
- package/skills/engineering/render-deploy/assets/go-api.yaml +35 -35
- package/skills/engineering/render-deploy/assets/nextjs-postgres.yaml +35 -35
- package/skills/engineering/render-deploy/assets/node-express.yaml +25 -25
- package/skills/engineering/render-deploy/assets/python-django.yaml +89 -89
- package/skills/engineering/render-deploy/assets/render-small.svg +3 -3
- package/skills/engineering/render-deploy/assets/static-site.yaml +54 -54
- package/skills/engineering/render-deploy/references/blueprint-spec.md +718 -718
- package/skills/engineering/render-deploy/references/codebase-analysis.md +49 -49
- package/skills/engineering/render-deploy/references/configuration-guide.md +603 -603
- package/skills/engineering/render-deploy/references/deployment-details.md +224 -224
- package/skills/engineering/render-deploy/references/direct-creation.md +113 -113
- package/skills/engineering/render-deploy/references/error-patterns.md +13 -13
- package/skills/engineering/render-deploy/references/post-deploy-checks.md +36 -36
- package/skills/engineering/render-deploy/references/runtimes.md +473 -473
- package/skills/engineering/render-deploy/references/service-types.md +450 -450
- package/skills/engineering/render-deploy/references/troubleshooting-basics.md +36 -36
- package/skills/engineering/repomix/SKILL.md +215 -215
- package/skills/engineering/repomix/references/configuration.md +211 -211
- package/skills/engineering/repomix/references/usage-patterns.md +232 -232
- package/skills/engineering/repomix/scripts/README.md +179 -179
- package/skills/engineering/repomix/scripts/repomix_batch.py +455 -455
- package/skills/engineering/repomix/scripts/repos.example.json +15 -15
- package/skills/engineering/repomix/scripts/requirements.txt +15 -15
- package/skills/engineering/repomix/scripts/tests/test_repomix_batch.py +531 -531
- package/skills/engineering/setup-matt-pocock-skills/SKILL.md +121 -121
- package/skills/engineering/setup-matt-pocock-skills/domain.md +51 -51
- package/skills/engineering/setup-matt-pocock-skills/issue-tracker-github.md +22 -22
- package/skills/engineering/setup-matt-pocock-skills/issue-tracker-gitlab.md +23 -23
- package/skills/engineering/setup-matt-pocock-skills/issue-tracker-local.md +19 -19
- package/skills/engineering/setup-matt-pocock-skills/triage-labels.md +15 -15
- package/skills/engineering/shopify/README.md +66 -66
- package/skills/engineering/shopify/SKILL.md +319 -319
- package/skills/engineering/shopify/references/app-development.md +470 -470
- package/skills/engineering/shopify/references/extensions.md +493 -493
- package/skills/engineering/shopify/references/themes.md +498 -498
- package/skills/engineering/shopify/scripts/requirements.txt +19 -19
- package/skills/engineering/shopify/scripts/shopify_init.py +423 -423
- package/skills/engineering/shopify/scripts/tests/test_shopify_init.py +385 -385
- package/skills/engineering/tdd/SKILL.md +109 -109
- package/skills/engineering/tdd/deep-modules.md +33 -33
- package/skills/engineering/tdd/interface-design.md +31 -31
- package/skills/engineering/tdd/mocking.md +59 -59
- package/skills/engineering/tdd/refactoring.md +10 -10
- package/skills/engineering/tdd/tests.md +61 -61
- package/skills/engineering/to-issues/SKILL.md +81 -81
- package/skills/engineering/to-prd/SKILL.md +74 -74
- package/skills/engineering/triage/AGENT-BRIEF.md +168 -168
- package/skills/engineering/triage/OUT-OF-SCOPE.md +101 -101
- package/skills/engineering/triage/SKILL.md +103 -103
- package/skills/engineering/web-frameworks/SKILL.md +324 -324
- package/skills/engineering/web-frameworks/references/nextjs-app-router.md +465 -465
- package/skills/engineering/web-frameworks/references/nextjs-data-fetching.md +459 -459
- package/skills/engineering/web-frameworks/references/nextjs-optimization.md +511 -511
- package/skills/engineering/web-frameworks/references/nextjs-server-components.md +495 -495
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- package/skills/writing-docs/slides/scripts/detect_font.py +873 -873
- package/skills/writing-docs/slides/scripts/ensure_raster_image.py +202 -202
- package/skills/writing-docs/slides/scripts/render_slides.py +273 -273
- package/skills/writing-docs/slides/scripts/slides_test.py +201 -201
- package/skills/writing-docs/template-skill/SKILL.md +26 -26
- package/skills/writing-docs/xlsx/LICENSE.txt +30 -30
- package/skills/writing-docs/xlsx/SKILL.md +288 -288
- package/skills/writing-docs/xlsx/recalc.py +177 -177
- package/src/core/KILO_MASTER.md +448 -448
- package/src/tools/validate-skill.js +421 -421
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# Prompting best practices (Sora)
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## Contents
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- [Mindset & tradeoffs](#mindset--tradeoffs)
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- [API-controlled params](#api-controlled-params)
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- [Structure](#structure)
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- [Specificity](#specificity)
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- [Style & visual cues](#style--visual-cues)
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- [Camera & composition](#camera--composition)
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- [Motion & timing](#motion--timing)
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- [Lighting & palette](#lighting--palette)
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- [Character continuity](#character-continuity)
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- [Multi-shot prompts](#multi-shot-prompts)
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- [Ultra-detailed briefs](#ultra-detailed-briefs)
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- [Image input](#image-input)
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- [Constraints & invariants](#constraints--invariants)
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- [Text, dialogue & audio](#text-dialogue--audio)
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- [Avoiding artifacts](#avoiding-artifacts)
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- [Remixing](#remixing)
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- [Iterate deliberately](#iterate-deliberately)
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## Mindset & tradeoffs
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- Treat the prompt like a cinematography brief, not a contract.
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- The same prompt can yield different results; rerun for variants.
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- Short prompts give more creative freedom; longer prompts give more control.
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- Shorter clips tend to follow instructions better; consider stitching two 4s clips instead of a single 8s if precision matters.
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## API-controlled params
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- Model, size, and seconds are controlled by API params, not prose.
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- Put desired duration in the `seconds` param; the prompt cannot make a clip longer.
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## Structure
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- Use short labeled lines; omit sections that do not matter.
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- Keep one main subject and one main action.
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- Put timing in beats or counts if it matters.
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- If you prefer a prose-first template, use:
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```
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<Prose scene description in plain language. Describe subject, setting, time of day, and key visual details.>
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Cinematography:
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Camera shot: <framing + angle>
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Mood: <tone>
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Actions:
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- <clear action beat>
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- <clear action beat>
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Dialogue:
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<short lines if needed>
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```
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## Specificity
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- Name the subject and materials (metal, fabric, glass).
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- Use camera language (lens, angle, shot type) for stability.
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- Describe the environment with time of day and atmosphere.
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## Style & visual cues
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- Set style early (e.g., "1970s film", "IMAX-scale", "16mm black-and-white").
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- Use visible nouns and verbs, not vague adjectives.
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- Weak: "A beautiful street at night."
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- Strong: "Wet asphalt, zebra crosswalk, neon signs reflecting in puddles."
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## Camera & composition
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- Prefer one camera move: dolly, orbit, lateral slide, or locked-off.
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- Straight-on framing is best for UI and text.
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- For close-ups, use longer lenses (85mm+); for wide scenes, 24-35mm.
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- Depth of field is a strong lever: shallow for subject isolation, deep for context.
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- Example framings: wide establishing, medium close-up, aerial wide, low angle.
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- Example camera motions: slow tilt, gentle handheld drift, smooth lateral slide.
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## Motion & timing
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- Use short beats: "0-2s", "2-4s", "4-6s".
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- Keep actions sequential, not simultaneous.
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- For 4s clips, limit to 1-2 beats.
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- Describe actions as counts or steps when possible (e.g., "takes four steps, pauses, turns in the final second").
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## Lighting & palette
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- Describe light quality and direction (soft window light, hard rim, backlight).
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- Name 3-5 palette anchors to stabilize color across shots.
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- If continuity matters, keep lighting logic consistent across clips.
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## Character continuity
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- Keep character descriptors consistent across shots; reuse phrasing.
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- Avoid mixing competing traits that can shift identity or pose.
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## Multi-shot prompts
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- You can describe multiple shots in one prompt, but keep each shot block distinct.
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- For each shot, specify one camera setup, one action, one lighting recipe.
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- Treat each shot as a creative unit you can later edit or stitch.
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## Ultra-detailed briefs
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- Use when you need a specific, filmic look or strict continuity.
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- Call out format/look, lensing/filters, grade/palette, lighting direction, texture, and sound.
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- If needed, include a short shot list with timing beats.
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## Image input
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- Use an input image to lock composition, character design, or set dressing.
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- The input image should match the target size and be jpg/png/webp.
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- The image anchors the first frame; the prompt describes what happens next.
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- If you lack a reference, generate one first and pass it as `input_reference`.
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## Constraints & invariants
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- State what must not change: "same shot", "same framing", "keep background".
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- Repeat invariants in every remix to reduce drift.
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## Text, dialogue & audio
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- Keep text short and specific; quote exact strings.
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- Specify placement and avoid motion blur.
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- For dialogue, use a dedicated block and keep lines short.
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- Label speakers consistently for multi-character scenes.
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- If silent, you can still add a small ambient sound cue to set rhythm.
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- Sora can generate audio; include an `Audio:` line and a short dialogue block when needed.
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- As a rule of thumb, 4s clips fit 1-2 short lines; 8s clips can handle a few more.
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Example:
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```
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Audio: soft ambient café noise, clear warm voiceover
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Dialogue:
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<dialogue>
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- Speaker: "Let's get started."
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</dialogue>
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```
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## Avoiding artifacts
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- Avoid multiple actions in 4-8 seconds.
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- Keep camera motion smooth and limited.
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- Add explicit negatives when needed: "avoid flicker", "avoid jitter", "no fast motion".
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## Remixing
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- Change one thing at a time: palette, lighting, or action.
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- Keep camera and subject consistent unless the change requests otherwise.
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- If a shot misfires, simplify: freeze the camera, reduce action, clear background, then add complexity back in.
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## Iterate deliberately
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- Start simple, then add one constraint per iteration.
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- If results look chaotic, reduce motion and simplify the scene.
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- When a result is close, pin it as a reference and describe only the tweak.
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1
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+
# Prompting best practices (Sora)
|
|
2
|
+
|
|
3
|
+
## Contents
|
|
4
|
+
- [Mindset & tradeoffs](#mindset--tradeoffs)
|
|
5
|
+
- [API-controlled params](#api-controlled-params)
|
|
6
|
+
- [Structure](#structure)
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|
7
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+
- [Specificity](#specificity)
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8
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+
- [Style & visual cues](#style--visual-cues)
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9
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+
- [Camera & composition](#camera--composition)
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10
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- [Motion & timing](#motion--timing)
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11
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+
- [Lighting & palette](#lighting--palette)
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12
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+
- [Character continuity](#character-continuity)
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13
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+
- [Multi-shot prompts](#multi-shot-prompts)
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14
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+
- [Ultra-detailed briefs](#ultra-detailed-briefs)
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|
15
|
+
- [Image input](#image-input)
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|
16
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+
- [Constraints & invariants](#constraints--invariants)
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|
17
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+
- [Text, dialogue & audio](#text-dialogue--audio)
|
|
18
|
+
- [Avoiding artifacts](#avoiding-artifacts)
|
|
19
|
+
- [Remixing](#remixing)
|
|
20
|
+
- [Iterate deliberately](#iterate-deliberately)
|
|
21
|
+
|
|
22
|
+
## Mindset & tradeoffs
|
|
23
|
+
- Treat the prompt like a cinematography brief, not a contract.
|
|
24
|
+
- The same prompt can yield different results; rerun for variants.
|
|
25
|
+
- Short prompts give more creative freedom; longer prompts give more control.
|
|
26
|
+
- Shorter clips tend to follow instructions better; consider stitching two 4s clips instead of a single 8s if precision matters.
|
|
27
|
+
|
|
28
|
+
## API-controlled params
|
|
29
|
+
- Model, size, and seconds are controlled by API params, not prose.
|
|
30
|
+
- Put desired duration in the `seconds` param; the prompt cannot make a clip longer.
|
|
31
|
+
|
|
32
|
+
## Structure
|
|
33
|
+
- Use short labeled lines; omit sections that do not matter.
|
|
34
|
+
- Keep one main subject and one main action.
|
|
35
|
+
- Put timing in beats or counts if it matters.
|
|
36
|
+
- If you prefer a prose-first template, use:
|
|
37
|
+
```
|
|
38
|
+
<Prose scene description in plain language. Describe subject, setting, time of day, and key visual details.>
|
|
39
|
+
|
|
40
|
+
Cinematography:
|
|
41
|
+
Camera shot: <framing + angle>
|
|
42
|
+
Mood: <tone>
|
|
43
|
+
|
|
44
|
+
Actions:
|
|
45
|
+
- <clear action beat>
|
|
46
|
+
- <clear action beat>
|
|
47
|
+
|
|
48
|
+
Dialogue:
|
|
49
|
+
<short lines if needed>
|
|
50
|
+
```
|
|
51
|
+
|
|
52
|
+
## Specificity
|
|
53
|
+
- Name the subject and materials (metal, fabric, glass).
|
|
54
|
+
- Use camera language (lens, angle, shot type) for stability.
|
|
55
|
+
- Describe the environment with time of day and atmosphere.
|
|
56
|
+
|
|
57
|
+
## Style & visual cues
|
|
58
|
+
- Set style early (e.g., "1970s film", "IMAX-scale", "16mm black-and-white").
|
|
59
|
+
- Use visible nouns and verbs, not vague adjectives.
|
|
60
|
+
- Weak: "A beautiful street at night."
|
|
61
|
+
- Strong: "Wet asphalt, zebra crosswalk, neon signs reflecting in puddles."
|
|
62
|
+
|
|
63
|
+
## Camera & composition
|
|
64
|
+
- Prefer one camera move: dolly, orbit, lateral slide, or locked-off.
|
|
65
|
+
- Straight-on framing is best for UI and text.
|
|
66
|
+
- For close-ups, use longer lenses (85mm+); for wide scenes, 24-35mm.
|
|
67
|
+
- Depth of field is a strong lever: shallow for subject isolation, deep for context.
|
|
68
|
+
- Example framings: wide establishing, medium close-up, aerial wide, low angle.
|
|
69
|
+
- Example camera motions: slow tilt, gentle handheld drift, smooth lateral slide.
|
|
70
|
+
|
|
71
|
+
## Motion & timing
|
|
72
|
+
- Use short beats: "0-2s", "2-4s", "4-6s".
|
|
73
|
+
- Keep actions sequential, not simultaneous.
|
|
74
|
+
- For 4s clips, limit to 1-2 beats.
|
|
75
|
+
- Describe actions as counts or steps when possible (e.g., "takes four steps, pauses, turns in the final second").
|
|
76
|
+
|
|
77
|
+
## Lighting & palette
|
|
78
|
+
- Describe light quality and direction (soft window light, hard rim, backlight).
|
|
79
|
+
- Name 3-5 palette anchors to stabilize color across shots.
|
|
80
|
+
- If continuity matters, keep lighting logic consistent across clips.
|
|
81
|
+
|
|
82
|
+
## Character continuity
|
|
83
|
+
- Keep character descriptors consistent across shots; reuse phrasing.
|
|
84
|
+
- Avoid mixing competing traits that can shift identity or pose.
|
|
85
|
+
|
|
86
|
+
## Multi-shot prompts
|
|
87
|
+
- You can describe multiple shots in one prompt, but keep each shot block distinct.
|
|
88
|
+
- For each shot, specify one camera setup, one action, one lighting recipe.
|
|
89
|
+
- Treat each shot as a creative unit you can later edit or stitch.
|
|
90
|
+
|
|
91
|
+
## Ultra-detailed briefs
|
|
92
|
+
- Use when you need a specific, filmic look or strict continuity.
|
|
93
|
+
- Call out format/look, lensing/filters, grade/palette, lighting direction, texture, and sound.
|
|
94
|
+
- If needed, include a short shot list with timing beats.
|
|
95
|
+
|
|
96
|
+
## Image input
|
|
97
|
+
- Use an input image to lock composition, character design, or set dressing.
|
|
98
|
+
- The input image should match the target size and be jpg/png/webp.
|
|
99
|
+
- The image anchors the first frame; the prompt describes what happens next.
|
|
100
|
+
- If you lack a reference, generate one first and pass it as `input_reference`.
|
|
101
|
+
|
|
102
|
+
## Constraints & invariants
|
|
103
|
+
- State what must not change: "same shot", "same framing", "keep background".
|
|
104
|
+
- Repeat invariants in every remix to reduce drift.
|
|
105
|
+
|
|
106
|
+
## Text, dialogue & audio
|
|
107
|
+
- Keep text short and specific; quote exact strings.
|
|
108
|
+
- Specify placement and avoid motion blur.
|
|
109
|
+
- For dialogue, use a dedicated block and keep lines short.
|
|
110
|
+
- Label speakers consistently for multi-character scenes.
|
|
111
|
+
- If silent, you can still add a small ambient sound cue to set rhythm.
|
|
112
|
+
- Sora can generate audio; include an `Audio:` line and a short dialogue block when needed.
|
|
113
|
+
- As a rule of thumb, 4s clips fit 1-2 short lines; 8s clips can handle a few more.
|
|
114
|
+
|
|
115
|
+
Example:
|
|
116
|
+
```
|
|
117
|
+
Audio: soft ambient café noise, clear warm voiceover
|
|
118
|
+
Dialogue:
|
|
119
|
+
<dialogue>
|
|
120
|
+
- Speaker: "Let's get started."
|
|
121
|
+
</dialogue>
|
|
122
|
+
```
|
|
123
|
+
|
|
124
|
+
## Avoiding artifacts
|
|
125
|
+
- Avoid multiple actions in 4-8 seconds.
|
|
126
|
+
- Keep camera motion smooth and limited.
|
|
127
|
+
- Add explicit negatives when needed: "avoid flicker", "avoid jitter", "no fast motion".
|
|
128
|
+
|
|
129
|
+
## Remixing
|
|
130
|
+
- Change one thing at a time: palette, lighting, or action.
|
|
131
|
+
- Keep camera and subject consistent unless the change requests otherwise.
|
|
132
|
+
- If a shot misfires, simplify: freeze the camera, reduce action, clear background, then add complexity back in.
|
|
133
|
+
|
|
134
|
+
## Iterate deliberately
|
|
135
|
+
- Start simple, then add one constraint per iteration.
|
|
136
|
+
- If results look chaotic, reduce motion and simplify the scene.
|
|
137
|
+
- When a result is close, pin it as a reference and describe only the tweak.
|
|
@@ -1,95 +1,95 @@
|
|
|
1
|
-
# Sample prompts (copy/paste)
|
|
2
|
-
|
|
3
|
-
Use these as starting points. Keep user-provided requirements and constraints; do not invent new creative elements.
|
|
4
|
-
|
|
5
|
-
For prompting principles (structure, invariants, iteration), see `references/prompting.md`.
|
|
6
|
-
|
|
7
|
-
## Contents
|
|
8
|
-
- [Product teaser (single shot)](#product-teaser-single-shot)
|
|
9
|
-
- [UI demo (screen recording style)](#ui-demo-screen-recording-style)
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|
10
|
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- [Cinematic detail shot](#cinematic-detail-shot)
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11
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- [Social ad (6s with beats)](#social-ad-6s-with-beats)
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12
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- [Motion graphics explainer](#motion-graphics-explainer)
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13
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- [Ambient loop (atmosphere)](#ambient-loop-atmosphere)
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14
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-
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15
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## Product teaser (single shot)
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16
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```
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17
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Use case: product teaser
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18
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Primary request: close-up of a matte black wireless speaker on a stone pedestal
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19
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Scene/background: dark studio cyclorama, subtle haze
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20
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Subject: compact speaker with soft fabric texture
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21
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-
Action: slow 20-degree orbit over 4 seconds
|
|
22
|
-
Camera: 85mm, shallow depth of field, steady dolly
|
|
23
|
-
Lighting/mood: soft key, gentle rim, premium studio feel
|
|
24
|
-
Color palette: charcoal, slate, warm amber accents
|
|
25
|
-
Constraints: no logos, no text
|
|
26
|
-
Avoid: harsh bloom; oversharpening; clutter
|
|
27
|
-
```
|
|
28
|
-
|
|
29
|
-
## UI demo (screen recording style)
|
|
30
|
-
```
|
|
31
|
-
Use case: UI product demo
|
|
32
|
-
Primary request: a clean mobile budgeting app demo showing a weekly spend chart
|
|
33
|
-
Scene/background: neutral gradient backdrop
|
|
34
|
-
Subject: smartphone UI, centered, screen content crisp and legible
|
|
35
|
-
Action: tap the "Add expense" button, modal opens, amount typed, save
|
|
36
|
-
Camera: locked-off, straight-on, no tilt
|
|
37
|
-
Lighting/mood: soft studio light, minimal reflections
|
|
38
|
-
Color palette: off-white, slate, mint accent
|
|
39
|
-
Text (verbatim): "Add expense", "$24.50", "Groceries"
|
|
40
|
-
Constraints: no brand logos; keep UI text readable; avoid motion blur
|
|
41
|
-
```
|
|
42
|
-
|
|
43
|
-
## Cinematic detail shot
|
|
44
|
-
```
|
|
45
|
-
Use case: cinematic product detail
|
|
46
|
-
Primary request: macro shot of raindrops sliding across a car hood
|
|
47
|
-
Scene/background: night city bokeh, soft rain mist
|
|
48
|
-
Subject: glossy hood surface with water beads
|
|
49
|
-
Action: slow push-in over 4 seconds
|
|
50
|
-
Camera: 100mm macro, shallow depth of field
|
|
51
|
-
Lighting/mood: moody, high-contrast reflections, soft speculars
|
|
52
|
-
Color palette: deep navy, teal, silver highlights
|
|
53
|
-
Constraints: no logos, no text
|
|
54
|
-
Avoid: flicker; unstable reflections; excessive noise
|
|
55
|
-
```
|
|
56
|
-
|
|
57
|
-
## Social ad (6s with beats)
|
|
58
|
-
```
|
|
59
|
-
Use case: social ad
|
|
60
|
-
Primary request: minimal coffee subscription ad with three quick beats
|
|
61
|
-
Scene/background: warm kitchen counter, morning light
|
|
62
|
-
Subject: ceramic mug, coffee bag, steam
|
|
63
|
-
Action: beat 1 (0-2s) pour coffee; beat 2 (2-4s) steam rises; beat 3 (4-6s) mug slides to center
|
|
64
|
-
Camera: 50mm, gentle handheld drift
|
|
65
|
-
Lighting/mood: warm, cozy, natural light
|
|
66
|
-
Text (verbatim): "Fresh roast" (top-left), "Weekly delivery" (bottom-right)
|
|
67
|
-
Constraints: no logos; text must be legible; avoid fast motion
|
|
68
|
-
```
|
|
69
|
-
|
|
70
|
-
## Motion graphics explainer
|
|
71
|
-
```
|
|
72
|
-
Use case: explainer clip
|
|
73
|
-
Primary request: clean motion-graphics animation showing data flowing into a dashboard
|
|
74
|
-
Scene/background: soft gradient background
|
|
75
|
-
Subject: abstract nodes and lines, simple dashboard cards
|
|
76
|
-
Action: nodes connect, data pulses, cards fill with charts
|
|
77
|
-
Camera: locked-off, no depth, flat design
|
|
78
|
-
Lighting/mood: minimal, modern
|
|
79
|
-
Color palette: off-white, graphite, teal, coral accents
|
|
80
|
-
Constraints: no logos; keep shapes simple; avoid heavy texture
|
|
81
|
-
```
|
|
82
|
-
|
|
83
|
-
## Ambient loop (atmosphere)
|
|
84
|
-
```
|
|
85
|
-
Use case: ambient background loop
|
|
86
|
-
Primary request: fog drifting through a pine forest at dawn
|
|
87
|
-
Scene/background: tall pines, soft fog layers, distant hills
|
|
88
|
-
Subject: drifting fog and light rays
|
|
89
|
-
Action: slow lateral drift, subtle light change
|
|
90
|
-
Camera: wide, locked-off, no tilt
|
|
91
|
-
Lighting/mood: calm, soft dawn light
|
|
92
|
-
Color palette: muted greens, cool gray, pale gold
|
|
93
|
-
Constraints: no text, no logos, no people
|
|
94
|
-
Avoid: fast motion; flicker; abrupt lighting shifts
|
|
95
|
-
```
|
|
1
|
+
# Sample prompts (copy/paste)
|
|
2
|
+
|
|
3
|
+
Use these as starting points. Keep user-provided requirements and constraints; do not invent new creative elements.
|
|
4
|
+
|
|
5
|
+
For prompting principles (structure, invariants, iteration), see `references/prompting.md`.
|
|
6
|
+
|
|
7
|
+
## Contents
|
|
8
|
+
- [Product teaser (single shot)](#product-teaser-single-shot)
|
|
9
|
+
- [UI demo (screen recording style)](#ui-demo-screen-recording-style)
|
|
10
|
+
- [Cinematic detail shot](#cinematic-detail-shot)
|
|
11
|
+
- [Social ad (6s with beats)](#social-ad-6s-with-beats)
|
|
12
|
+
- [Motion graphics explainer](#motion-graphics-explainer)
|
|
13
|
+
- [Ambient loop (atmosphere)](#ambient-loop-atmosphere)
|
|
14
|
+
|
|
15
|
+
## Product teaser (single shot)
|
|
16
|
+
```
|
|
17
|
+
Use case: product teaser
|
|
18
|
+
Primary request: close-up of a matte black wireless speaker on a stone pedestal
|
|
19
|
+
Scene/background: dark studio cyclorama, subtle haze
|
|
20
|
+
Subject: compact speaker with soft fabric texture
|
|
21
|
+
Action: slow 20-degree orbit over 4 seconds
|
|
22
|
+
Camera: 85mm, shallow depth of field, steady dolly
|
|
23
|
+
Lighting/mood: soft key, gentle rim, premium studio feel
|
|
24
|
+
Color palette: charcoal, slate, warm amber accents
|
|
25
|
+
Constraints: no logos, no text
|
|
26
|
+
Avoid: harsh bloom; oversharpening; clutter
|
|
27
|
+
```
|
|
28
|
+
|
|
29
|
+
## UI demo (screen recording style)
|
|
30
|
+
```
|
|
31
|
+
Use case: UI product demo
|
|
32
|
+
Primary request: a clean mobile budgeting app demo showing a weekly spend chart
|
|
33
|
+
Scene/background: neutral gradient backdrop
|
|
34
|
+
Subject: smartphone UI, centered, screen content crisp and legible
|
|
35
|
+
Action: tap the "Add expense" button, modal opens, amount typed, save
|
|
36
|
+
Camera: locked-off, straight-on, no tilt
|
|
37
|
+
Lighting/mood: soft studio light, minimal reflections
|
|
38
|
+
Color palette: off-white, slate, mint accent
|
|
39
|
+
Text (verbatim): "Add expense", "$24.50", "Groceries"
|
|
40
|
+
Constraints: no brand logos; keep UI text readable; avoid motion blur
|
|
41
|
+
```
|
|
42
|
+
|
|
43
|
+
## Cinematic detail shot
|
|
44
|
+
```
|
|
45
|
+
Use case: cinematic product detail
|
|
46
|
+
Primary request: macro shot of raindrops sliding across a car hood
|
|
47
|
+
Scene/background: night city bokeh, soft rain mist
|
|
48
|
+
Subject: glossy hood surface with water beads
|
|
49
|
+
Action: slow push-in over 4 seconds
|
|
50
|
+
Camera: 100mm macro, shallow depth of field
|
|
51
|
+
Lighting/mood: moody, high-contrast reflections, soft speculars
|
|
52
|
+
Color palette: deep navy, teal, silver highlights
|
|
53
|
+
Constraints: no logos, no text
|
|
54
|
+
Avoid: flicker; unstable reflections; excessive noise
|
|
55
|
+
```
|
|
56
|
+
|
|
57
|
+
## Social ad (6s with beats)
|
|
58
|
+
```
|
|
59
|
+
Use case: social ad
|
|
60
|
+
Primary request: minimal coffee subscription ad with three quick beats
|
|
61
|
+
Scene/background: warm kitchen counter, morning light
|
|
62
|
+
Subject: ceramic mug, coffee bag, steam
|
|
63
|
+
Action: beat 1 (0-2s) pour coffee; beat 2 (2-4s) steam rises; beat 3 (4-6s) mug slides to center
|
|
64
|
+
Camera: 50mm, gentle handheld drift
|
|
65
|
+
Lighting/mood: warm, cozy, natural light
|
|
66
|
+
Text (verbatim): "Fresh roast" (top-left), "Weekly delivery" (bottom-right)
|
|
67
|
+
Constraints: no logos; text must be legible; avoid fast motion
|
|
68
|
+
```
|
|
69
|
+
|
|
70
|
+
## Motion graphics explainer
|
|
71
|
+
```
|
|
72
|
+
Use case: explainer clip
|
|
73
|
+
Primary request: clean motion-graphics animation showing data flowing into a dashboard
|
|
74
|
+
Scene/background: soft gradient background
|
|
75
|
+
Subject: abstract nodes and lines, simple dashboard cards
|
|
76
|
+
Action: nodes connect, data pulses, cards fill with charts
|
|
77
|
+
Camera: locked-off, no depth, flat design
|
|
78
|
+
Lighting/mood: minimal, modern
|
|
79
|
+
Color palette: off-white, graphite, teal, coral accents
|
|
80
|
+
Constraints: no logos; keep shapes simple; avoid heavy texture
|
|
81
|
+
```
|
|
82
|
+
|
|
83
|
+
## Ambient loop (atmosphere)
|
|
84
|
+
```
|
|
85
|
+
Use case: ambient background loop
|
|
86
|
+
Primary request: fog drifting through a pine forest at dawn
|
|
87
|
+
Scene/background: tall pines, soft fog layers, distant hills
|
|
88
|
+
Subject: drifting fog and light rays
|
|
89
|
+
Action: slow lateral drift, subtle light change
|
|
90
|
+
Camera: wide, locked-off, no tilt
|
|
91
|
+
Lighting/mood: calm, soft dawn light
|
|
92
|
+
Color palette: muted greens, cool gray, pale gold
|
|
93
|
+
Constraints: no text, no logos, no people
|
|
94
|
+
Avoid: fast motion; flicker; abrupt lighting shifts
|
|
95
|
+
```
|
|
@@ -1,42 +1,42 @@
|
|
|
1
|
-
# Social ad templates (4-8s)
|
|
2
|
-
|
|
3
|
-
Short clips work best with clear beats. Use 2-3 beats and keep text minimal.
|
|
4
|
-
|
|
5
|
-
## Default template
|
|
6
|
-
```
|
|
7
|
-
Use case: social ad
|
|
8
|
-
Primary request: <ad concept>
|
|
9
|
-
Scene/background: <simple backdrop>
|
|
10
|
-
Subject: <product or scene>
|
|
11
|
-
Action: beat 1 (0-2s) <action>; beat 2 (2-4s) <action>; beat 3 (4-6s) <action>
|
|
12
|
-
Camera: <shot type + motion>
|
|
13
|
-
Lighting/mood: <mood>
|
|
14
|
-
Text (verbatim): "<short headline>", "<short subhead>"
|
|
15
|
-
Constraints: no logos; keep text legible; avoid fast motion
|
|
16
|
-
```
|
|
17
|
-
|
|
18
|
-
## Example: product benefit
|
|
19
|
-
```
|
|
20
|
-
Use case: social ad
|
|
21
|
-
Primary request: a compact humidifier emphasizing quiet operation
|
|
22
|
-
Scene/background: minimal bedroom nightstand
|
|
23
|
-
Subject: matte white humidifier with soft vapor
|
|
24
|
-
Action: beat 1 (0-2s) vapor begins; beat 2 (2-4s) soft glow turns on; beat 3 (4-6s) device slides to center
|
|
25
|
-
Camera: 50mm, gentle push-in
|
|
26
|
-
Lighting/mood: calm, warm night light
|
|
27
|
-
Text (verbatim): "Quiet mist", "Sleep better"
|
|
28
|
-
Constraints: no logos; text must be legible; avoid harsh highlights
|
|
29
|
-
```
|
|
30
|
-
|
|
31
|
-
## Example: before/after
|
|
32
|
-
```
|
|
33
|
-
Use case: social ad
|
|
34
|
-
Primary request: before/after of a cluttered desk becoming tidy
|
|
35
|
-
Scene/background: home office desk, neutral wall
|
|
36
|
-
Subject: desk surface, organizer tray
|
|
37
|
-
Action: beat 1 (0-2s) cluttered desk; beat 2 (2-4s) quick tidy motion; beat 3 (4-6s) clean desk with organizer
|
|
38
|
-
Camera: top-down, locked-off
|
|
39
|
-
Lighting/mood: soft daylight
|
|
40
|
-
Text (verbatim): "Before", "After"
|
|
41
|
-
Constraints: no logos; keep motion minimal; avoid blur
|
|
42
|
-
```
|
|
1
|
+
# Social ad templates (4-8s)
|
|
2
|
+
|
|
3
|
+
Short clips work best with clear beats. Use 2-3 beats and keep text minimal.
|
|
4
|
+
|
|
5
|
+
## Default template
|
|
6
|
+
```
|
|
7
|
+
Use case: social ad
|
|
8
|
+
Primary request: <ad concept>
|
|
9
|
+
Scene/background: <simple backdrop>
|
|
10
|
+
Subject: <product or scene>
|
|
11
|
+
Action: beat 1 (0-2s) <action>; beat 2 (2-4s) <action>; beat 3 (4-6s) <action>
|
|
12
|
+
Camera: <shot type + motion>
|
|
13
|
+
Lighting/mood: <mood>
|
|
14
|
+
Text (verbatim): "<short headline>", "<short subhead>"
|
|
15
|
+
Constraints: no logos; keep text legible; avoid fast motion
|
|
16
|
+
```
|
|
17
|
+
|
|
18
|
+
## Example: product benefit
|
|
19
|
+
```
|
|
20
|
+
Use case: social ad
|
|
21
|
+
Primary request: a compact humidifier emphasizing quiet operation
|
|
22
|
+
Scene/background: minimal bedroom nightstand
|
|
23
|
+
Subject: matte white humidifier with soft vapor
|
|
24
|
+
Action: beat 1 (0-2s) vapor begins; beat 2 (2-4s) soft glow turns on; beat 3 (4-6s) device slides to center
|
|
25
|
+
Camera: 50mm, gentle push-in
|
|
26
|
+
Lighting/mood: calm, warm night light
|
|
27
|
+
Text (verbatim): "Quiet mist", "Sleep better"
|
|
28
|
+
Constraints: no logos; text must be legible; avoid harsh highlights
|
|
29
|
+
```
|
|
30
|
+
|
|
31
|
+
## Example: before/after
|
|
32
|
+
```
|
|
33
|
+
Use case: social ad
|
|
34
|
+
Primary request: before/after of a cluttered desk becoming tidy
|
|
35
|
+
Scene/background: home office desk, neutral wall
|
|
36
|
+
Subject: desk surface, organizer tray
|
|
37
|
+
Action: beat 1 (0-2s) cluttered desk; beat 2 (2-4s) quick tidy motion; beat 3 (4-6s) clean desk with organizer
|
|
38
|
+
Camera: top-down, locked-off
|
|
39
|
+
Lighting/mood: soft daylight
|
|
40
|
+
Text (verbatim): "Before", "After"
|
|
41
|
+
Constraints: no logos; keep motion minimal; avoid blur
|
|
42
|
+
```
|