@unwanted/matrix-sdk-mini 34.12.0-1
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- package/CHANGELOG.md +5910 -0
- package/LICENSE +177 -0
- package/README.md +459 -0
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- package/src/webrtc/stats/groupCallStats.ts +93 -0
- package/src/webrtc/stats/media/mediaSsrcHandler.ts +57 -0
- package/src/webrtc/stats/media/mediaTrackHandler.ts +76 -0
- package/src/webrtc/stats/media/mediaTrackStats.ts +176 -0
- package/src/webrtc/stats/media/mediaTrackStatsHandler.ts +90 -0
- package/src/webrtc/stats/statsReport.ts +133 -0
- package/src/webrtc/stats/statsReportEmitter.ts +49 -0
- package/src/webrtc/stats/summaryStatsReportGatherer.ts +148 -0
- package/src/webrtc/stats/trackStatsBuilder.ts +207 -0
- package/src/webrtc/stats/transportStats.ts +26 -0
- package/src/webrtc/stats/transportStatsBuilder.ts +48 -0
- package/src/webrtc/stats/valueFormatter.ts +27 -0
@@ -0,0 +1,813 @@
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import _defineProperty from "@babel/runtime/helpers/defineProperty";
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/*
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Copyright 2016 - 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { EventTimeline } from "./event-timeline.js";
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import { logger } from "../logger.js";
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import { RoomEvent } from "./room.js";
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import { TypedEventEmitter } from "./typed-event-emitter.js";
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import { RelationsContainer } from "./relations-container.js";
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var DEBUG = true;
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/* istanbul ignore next */
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var debuglog;
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if (DEBUG) {
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// using bind means that we get to keep useful line numbers in the console
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debuglog = logger.log.bind(logger);
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} else {
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/* istanbul ignore next */
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debuglog = function debuglog() {};
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}
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export var DuplicateStrategy = /*#__PURE__*/function (DuplicateStrategy) {
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DuplicateStrategy["Ignore"] = "ignore";
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DuplicateStrategy["Replace"] = "replace";
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return DuplicateStrategy;
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}({});
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export class EventTimelineSet extends TypedEventEmitter {
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/**
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* Construct a set of EventTimeline objects, typically on behalf of a given
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* room. A room may have multiple EventTimelineSets for different levels
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* of filtering. The global notification list is also an EventTimelineSet, but
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* lacks a room.
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*
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* <p>This is an ordered sequence of timelines, which may or may not
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* be continuous. Each timeline lists a series of events, as well as tracking
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* the room state at the start and the end of the timeline (if appropriate).
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* It also tracks forward and backward pagination tokens, as well as containing
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* links to the next timeline in the sequence.
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*
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* <p>There is one special timeline - the 'live' timeline, which represents the
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* timeline to which events are being added in real-time as they are received
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* from the /sync API. Note that you should not retain references to this
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* timeline - even if it is the current timeline right now, it may not remain
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* so if the server gives us a timeline gap in /sync.
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*
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* <p>In order that we can find events from their ids later, we also maintain a
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* map from event_id to timeline and index.
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*
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* @param room - Room for this timelineSet. May be null for non-room cases, such as the
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* notification timeline.
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* @param opts - Options inherited from Room.
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* @param client - the Matrix client which owns this EventTimelineSet,
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* can be omitted if room is specified.
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* @param thread - the thread to which this timeline set relates.
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* @param threadListType - the type of thread list represented, if any
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* (e.g., All threads or My threads)
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*/
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constructor(room) {
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var _this$room$relations, _this$room, _room$client;
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var opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
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var client = arguments.length > 2 ? arguments[2] : undefined;
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var thread = arguments.length > 3 ? arguments[3] : undefined;
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var threadListType = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : null;
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super();
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this.room = room;
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this.thread = thread;
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this.threadListType = threadListType;
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_defineProperty(this, "relations", void 0);
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_defineProperty(this, "timelineSupport", void 0);
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_defineProperty(this, "displayPendingEvents", void 0);
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_defineProperty(this, "liveTimeline", void 0);
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_defineProperty(this, "timelines", void 0);
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_defineProperty(this, "_eventIdToTimeline", new Map());
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_defineProperty(this, "filter", void 0);
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this.timelineSupport = Boolean(opts.timelineSupport);
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this.liveTimeline = new EventTimeline(this);
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this.displayPendingEvents = opts.pendingEvents !== false;
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// just a list - *not* ordered.
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this.timelines = [this.liveTimeline];
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this._eventIdToTimeline = new Map();
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this.filter = opts.filter;
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this.relations = (_this$room$relations = (_this$room = this.room) === null || _this$room === void 0 ? void 0 : _this$room.relations) !== null && _this$room$relations !== void 0 ? _this$room$relations : new RelationsContainer((_room$client = room === null || room === void 0 ? void 0 : room.client) !== null && _room$client !== void 0 ? _room$client : client);
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}
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/**
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* Get all the timelines in this set
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* @returns the timelines in this set
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*/
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getTimelines() {
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return this.timelines;
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}
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/**
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* Get the filter object this timeline set is filtered on, if any
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* @returns the optional filter for this timelineSet
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*/
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getFilter() {
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return this.filter;
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}
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/**
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* Set the filter object this timeline set is filtered on
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* (passed to the server when paginating via /messages).
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* @param filter - the filter for this timelineSet
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*/
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setFilter(filter) {
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this.filter = filter;
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}
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/**
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* Get the list of pending sent events for this timelineSet's room, filtered
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* by the timelineSet's filter if appropriate.
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*
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* @returns A list of the sent events
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* waiting for remote echo.
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*
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* @throws If `opts.pendingEventOrdering` was not 'detached'
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*/
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getPendingEvents() {
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if (!this.room || !this.displayPendingEvents) {
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return [];
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}
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return this.room.getPendingEvents();
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}
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/**
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* Get the live timeline for this room.
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*
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* @returns live timeline
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*/
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getLiveTimeline() {
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return this.liveTimeline;
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}
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/**
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* Set the live timeline for this room.
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*
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* @returns live timeline
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*/
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setLiveTimeline(timeline) {
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this.liveTimeline = timeline;
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}
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/**
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* Return the timeline (if any) this event is in.
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* @param eventId - the eventId being sought
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* @returns timeline
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*/
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eventIdToTimeline(eventId) {
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return this._eventIdToTimeline.get(eventId);
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}
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/**
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* Track a new event as if it were in the same timeline as an old event,
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* replacing it.
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* @param oldEventId - event ID of the original event
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* @param newEventId - event ID of the replacement event
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*/
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replaceEventId(oldEventId, newEventId) {
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var existingTimeline = this._eventIdToTimeline.get(oldEventId);
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if (existingTimeline) {
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this._eventIdToTimeline.delete(oldEventId);
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this._eventIdToTimeline.set(newEventId, existingTimeline);
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}
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}
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/**
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* Reset the live timeline, and start a new one.
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*
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* <p>This is used when /sync returns a 'limited' timeline.
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*
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* @param backPaginationToken - token for back-paginating the new timeline
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* @param forwardPaginationToken - token for forward-paginating the old live timeline,
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* if absent or null, all timelines are reset.
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*
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* @remarks
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* Fires {@link RoomEvent.TimelineReset}
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*/
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resetLiveTimeline(backPaginationToken, forwardPaginationToken) {
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// Each EventTimeline has RoomState objects tracking the state at the start
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// and end of that timeline. The copies at the end of the live timeline are
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// special because they will have listeners attached to monitor changes to
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// the current room state, so we move this RoomState from the end of the
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// current live timeline to the end of the new one and, if necessary,
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// replace it with a newly created one. We also make a copy for the start
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// of the new timeline.
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// if timeline support is disabled, forget about the old timelines
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var resetAllTimelines = !this.timelineSupport || !forwardPaginationToken;
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var oldTimeline = this.liveTimeline;
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var newTimeline = resetAllTimelines ? oldTimeline.forkLive(EventTimeline.FORWARDS) : oldTimeline.fork(EventTimeline.FORWARDS);
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if (resetAllTimelines) {
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this.timelines = [newTimeline];
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this._eventIdToTimeline = new Map();
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} else {
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this.timelines.push(newTimeline);
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}
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if (forwardPaginationToken) {
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// Now set the forward pagination token on the old live timeline
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// so it can be forward-paginated.
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oldTimeline.setPaginationToken(forwardPaginationToken, EventTimeline.FORWARDS);
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}
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// make sure we set the pagination token before firing timelineReset,
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// otherwise clients which start back-paginating will fail, and then get
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// stuck without realising that they *can* back-paginate.
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newTimeline.setPaginationToken(backPaginationToken !== null && backPaginationToken !== void 0 ? backPaginationToken : null, EventTimeline.BACKWARDS);
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// Now we can swap the live timeline to the new one.
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this.liveTimeline = newTimeline;
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this.emit(RoomEvent.TimelineReset, this.room, this, resetAllTimelines);
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}
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/**
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* Get the timeline which contains the given event, if any
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*
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* @param eventId - event ID to look for
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* @returns timeline containing
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* the given event, or null if unknown
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*/
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getTimelineForEvent(eventId) {
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if (eventId === null || eventId === undefined) {
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return null;
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}
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var res = this._eventIdToTimeline.get(eventId);
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return res === undefined ? null : res;
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}
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/**
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* Get an event which is stored in our timelines
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*
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* @param eventId - event ID to look for
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* @returns the given event, or undefined if unknown
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*/
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findEventById(eventId) {
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var tl = this.getTimelineForEvent(eventId);
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if (!tl) {
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return undefined;
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}
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return tl.getEvents().find(function (ev) {
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return ev.getId() == eventId;
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});
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}
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/**
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* Add a new timeline to this timeline list
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*
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* @returns newly-created timeline
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*/
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addTimeline() {
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if (!this.timelineSupport) {
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throw new Error("timeline support is disabled. Set the 'timelineSupport'" + " parameter to true when creating MatrixClient to enable" + " it.");
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}
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var timeline = new EventTimeline(this);
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this.timelines.push(timeline);
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return timeline;
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}
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/**
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* Add events to a timeline
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*
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* <p>Will fire "Room.timeline" for each event added.
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*
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* @param events - A list of events to add.
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*
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* @param toStartOfTimeline - True to add these events to the start
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* (oldest) instead of the end (newest) of the timeline. If true, the oldest
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* event will be the <b>last</b> element of 'events'.
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*
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* @param timeline - timeline to
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* add events to.
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*
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* @param paginationToken - token for the next batch of events
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*
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* @remarks
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* Fires {@link RoomEvent.Timeline}
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*
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*/
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addEventsToTimeline(events, toStartOfTimeline, timeline, paginationToken) {
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if (!timeline) {
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throw new Error("'timeline' not specified for EventTimelineSet.addEventsToTimeline");
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}
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if (!toStartOfTimeline && timeline == this.liveTimeline) {
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throw new Error("EventTimelineSet.addEventsToTimeline cannot be used for adding events to " + "the live timeline - use Room.addLiveEvents instead");
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}
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if (this.filter) {
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events = this.filter.filterRoomTimeline(events);
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if (!events.length) {
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return;
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}
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}
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var direction = toStartOfTimeline ? EventTimeline.BACKWARDS : EventTimeline.FORWARDS;
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var inverseDirection = toStartOfTimeline ? EventTimeline.FORWARDS : EventTimeline.BACKWARDS;
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// Adding events to timelines can be quite complicated. The following
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// illustrates some of the corner-cases.
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//
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// Let's say we start by knowing about four timelines. timeline3 and
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// timeline4 are neighbours:
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//
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// timeline1 timeline2 timeline3 timeline4
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// [M] [P] [S] <------> [T]
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//
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// Now we paginate timeline1, and get the following events from the server:
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// [M, N, P, R, S, T, U].
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//
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// 1. First, we ignore event M, since we already know about it.
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//
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// 2. Next, we append N to timeline 1.
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//
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// 3. Next, we don't add event P, since we already know about it,
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// but we do link together the timelines. We now have:
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//
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// timeline1 timeline2 timeline3 timeline4
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// [M, N] <---> [P] [S] <------> [T]
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//
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// 4. Now we add event R to timeline2:
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//
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// timeline1 timeline2 timeline3 timeline4
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// [M, N] <---> [P, R] [S] <------> [T]
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//
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// Note that we have switched the timeline we are working on from
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// timeline1 to timeline2.
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//
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// 5. We ignore event S, but again join the timelines:
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//
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// timeline1 timeline2 timeline3 timeline4
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// [M, N] <---> [P, R] <---> [S] <------> [T]
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//
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// 6. We ignore event T, and the timelines are already joined, so there
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// is nothing to do.
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//
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// 7. Finally, we add event U to timeline4:
|
346
|
+
//
|
347
|
+
// timeline1 timeline2 timeline3 timeline4
|
348
|
+
// [M, N] <---> [P, R] <---> [S] <------> [T, U]
|
349
|
+
//
|
350
|
+
// The important thing to note in the above is what happened when we
|
351
|
+
// already knew about a given event:
|
352
|
+
//
|
353
|
+
// - if it was appropriate, we joined up the timelines (steps 3, 5).
|
354
|
+
// - in any case, we started adding further events to the timeline which
|
355
|
+
// contained the event we knew about (steps 3, 5, 6).
|
356
|
+
//
|
357
|
+
//
|
358
|
+
// So much for adding events to the timeline. But what do we want to do
|
359
|
+
// with the pagination token?
|
360
|
+
//
|
361
|
+
// In the case above, we will be given a pagination token which tells us how to
|
362
|
+
// get events beyond 'U' - in this case, it makes sense to store this
|
363
|
+
// against timeline4. But what if timeline4 already had 'U' and beyond? in
|
364
|
+
// that case, our best bet is to throw away the pagination token we were
|
365
|
+
// given and stick with whatever token timeline4 had previously. In short,
|
366
|
+
// we want to only store the pagination token if the last event we receive
|
367
|
+
// is one we didn't previously know about.
|
368
|
+
//
|
369
|
+
// We make an exception for this if it turns out that we already knew about
|
370
|
+
// *all* of the events, and we weren't able to join up any timelines. When
|
371
|
+
// that happens, it means our existing pagination token is faulty, since it
|
372
|
+
// is only telling us what we already know. Rather than repeatedly
|
373
|
+
// paginating with the same token, we might as well use the new pagination
|
374
|
+
// token in the hope that we eventually work our way out of the mess.
|
375
|
+
|
376
|
+
var didUpdate = false;
|
377
|
+
var lastEventWasNew = false;
|
378
|
+
for (var _event of events) {
|
379
|
+
var eventId = _event.getId();
|
380
|
+
var existingTimeline = this._eventIdToTimeline.get(eventId);
|
381
|
+
if (!existingTimeline) {
|
382
|
+
// we don't know about this event yet. Just add it to the timeline.
|
383
|
+
this.addEventToTimeline(_event, timeline, {
|
384
|
+
toStartOfTimeline
|
385
|
+
});
|
386
|
+
lastEventWasNew = true;
|
387
|
+
didUpdate = true;
|
388
|
+
continue;
|
389
|
+
}
|
390
|
+
lastEventWasNew = false;
|
391
|
+
if (existingTimeline == timeline) {
|
392
|
+
debuglog("Event " + eventId + " already in timeline " + timeline);
|
393
|
+
continue;
|
394
|
+
}
|
395
|
+
var neighbour = timeline.getNeighbouringTimeline(direction);
|
396
|
+
if (neighbour) {
|
397
|
+
// this timeline already has a neighbour in the relevant direction;
|
398
|
+
// let's assume the timelines are already correctly linked up, and
|
399
|
+
// skip over to it.
|
400
|
+
//
|
401
|
+
// there's probably some edge-case here where we end up with an
|
402
|
+
// event which is in a timeline a way down the chain, and there is
|
403
|
+
// a break in the chain somewhere. But I can't really imagine how
|
404
|
+
// that would happen, so I'm going to ignore it for now.
|
405
|
+
//
|
406
|
+
if (existingTimeline == neighbour) {
|
407
|
+
debuglog("Event " + eventId + " in neighbouring timeline - " + "switching to " + existingTimeline);
|
408
|
+
} else {
|
409
|
+
debuglog("Event " + eventId + " already in a different " + "timeline " + existingTimeline);
|
410
|
+
}
|
411
|
+
timeline = existingTimeline;
|
412
|
+
continue;
|
413
|
+
}
|
414
|
+
|
415
|
+
// time to join the timelines.
|
416
|
+
logger.info("Already have timeline for " + eventId + " - joining timeline " + timeline + " to " + existingTimeline);
|
417
|
+
|
418
|
+
// Variables to keep the line length limited below.
|
419
|
+
var existingIsLive = existingTimeline === this.liveTimeline;
|
420
|
+
var timelineIsLive = timeline === this.liveTimeline;
|
421
|
+
var backwardsIsLive = direction === EventTimeline.BACKWARDS && existingIsLive;
|
422
|
+
var forwardsIsLive = direction === EventTimeline.FORWARDS && timelineIsLive;
|
423
|
+
if (backwardsIsLive || forwardsIsLive) {
|
424
|
+
// The live timeline should never be spliced into a non-live position.
|
425
|
+
// We use independent logging to better discover the problem at a glance.
|
426
|
+
if (backwardsIsLive) {
|
427
|
+
logger.warn("Refusing to set a preceding existingTimeLine on our " + "timeline as the existingTimeLine is live (" + existingTimeline + ")");
|
428
|
+
}
|
429
|
+
if (forwardsIsLive) {
|
430
|
+
logger.warn("Refusing to set our preceding timeline on a existingTimeLine " + "as our timeline is live (" + timeline + ")");
|
431
|
+
}
|
432
|
+
continue; // abort splicing - try next event
|
433
|
+
}
|
434
|
+
timeline.setNeighbouringTimeline(existingTimeline, direction);
|
435
|
+
existingTimeline.setNeighbouringTimeline(timeline, inverseDirection);
|
436
|
+
timeline = existingTimeline;
|
437
|
+
didUpdate = true;
|
438
|
+
}
|
439
|
+
|
440
|
+
// see above - if the last event was new to us, or if we didn't find any
|
441
|
+
// new information, we update the pagination token for whatever
|
442
|
+
// timeline we ended up on.
|
443
|
+
if (lastEventWasNew || !didUpdate) {
|
444
|
+
if (direction === EventTimeline.FORWARDS && timeline === this.liveTimeline) {
|
445
|
+
logger.warn({
|
446
|
+
lastEventWasNew,
|
447
|
+
didUpdate
|
448
|
+
}); // for debugging
|
449
|
+
logger.warn("Refusing to set forwards pagination token of live timeline " + "".concat(timeline, " to ").concat(paginationToken));
|
450
|
+
return;
|
451
|
+
}
|
452
|
+
timeline.setPaginationToken(paginationToken !== null && paginationToken !== void 0 ? paginationToken : null, direction);
|
453
|
+
}
|
454
|
+
}
|
455
|
+
|
456
|
+
/**
|
457
|
+
* Add an event to the end of this live timeline.
|
458
|
+
*
|
459
|
+
* @param event - Event to be added
|
460
|
+
* @param options - addLiveEvent options
|
461
|
+
*/
|
462
|
+
addLiveEvent(event) {
|
463
|
+
var {
|
464
|
+
duplicateStrategy,
|
465
|
+
fromCache,
|
466
|
+
roomState,
|
467
|
+
timelineWasEmpty
|
468
|
+
} = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
469
|
+
if (this.filter) {
|
470
|
+
var events = this.filter.filterRoomTimeline([event]);
|
471
|
+
if (!events.length) {
|
472
|
+
return;
|
473
|
+
}
|
474
|
+
}
|
475
|
+
var timeline = this._eventIdToTimeline.get(event.getId());
|
476
|
+
if (timeline) {
|
477
|
+
if (duplicateStrategy === DuplicateStrategy.Replace) {
|
478
|
+
debuglog("EventTimelineSet.addLiveEvent: replacing duplicate event " + event.getId());
|
479
|
+
var tlEvents = timeline.getEvents();
|
480
|
+
for (var j = 0; j < tlEvents.length; j++) {
|
481
|
+
if (tlEvents[j].getId() === event.getId()) {
|
482
|
+
// still need to set the right metadata on this event
|
483
|
+
if (!roomState) {
|
484
|
+
roomState = timeline.getState(EventTimeline.FORWARDS);
|
485
|
+
}
|
486
|
+
EventTimeline.setEventMetadata(event, roomState, false);
|
487
|
+
tlEvents[j] = event;
|
488
|
+
|
489
|
+
// XXX: we need to fire an event when this happens.
|
490
|
+
break;
|
491
|
+
}
|
492
|
+
}
|
493
|
+
} else {
|
494
|
+
debuglog("EventTimelineSet.addLiveEvent: ignoring duplicate event " + event.getId());
|
495
|
+
}
|
496
|
+
return;
|
497
|
+
}
|
498
|
+
this.addEventToTimeline(event, this.liveTimeline, {
|
499
|
+
toStartOfTimeline: false,
|
500
|
+
fromCache,
|
501
|
+
roomState,
|
502
|
+
timelineWasEmpty
|
503
|
+
});
|
504
|
+
}
|
505
|
+
|
506
|
+
/**
|
507
|
+
* Add event to the given timeline, and emit Room.timeline. Assumes
|
508
|
+
* we have already checked we don't know about this event.
|
509
|
+
*
|
510
|
+
* Will fire "Room.timeline" for each event added.
|
511
|
+
*
|
512
|
+
* @param event - the event to add
|
513
|
+
* @param timeline - the timeline onto which to add it
|
514
|
+
* @param options - addEventToTimeline options
|
515
|
+
*
|
516
|
+
* @remarks
|
517
|
+
* Fires {@link RoomEvent.Timeline}
|
518
|
+
*/
|
519
|
+
|
520
|
+
/**
|
521
|
+
* @deprecated In favor of the overload with `IAddEventToTimelineOptions`
|
522
|
+
*/
|
523
|
+
|
524
|
+
addEventToTimeline(event, timeline, toStartOfTimelineOrOpts) {
|
525
|
+
var fromCache = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;
|
526
|
+
var roomState = arguments.length > 4 ? arguments[4] : undefined;
|
527
|
+
var toStartOfTimeline = !!toStartOfTimelineOrOpts;
|
528
|
+
var timelineWasEmpty;
|
529
|
+
if (typeof toStartOfTimelineOrOpts === "object") {
|
530
|
+
({
|
531
|
+
toStartOfTimeline,
|
532
|
+
fromCache = false,
|
533
|
+
roomState,
|
534
|
+
timelineWasEmpty
|
535
|
+
} = toStartOfTimelineOrOpts);
|
536
|
+
} else if (toStartOfTimelineOrOpts !== undefined) {
|
537
|
+
// Deprecation warning
|
538
|
+
// FIXME: Remove after 2023-06-01 (technical debt)
|
539
|
+
logger.warn("Overload deprecated: " + "`EventTimelineSet.addEventToTimeline(event, timeline, toStartOfTimeline, fromCache?, roomState?)` " + "is deprecated in favor of the overload with " + "`EventTimelineSet.addEventToTimeline(event, timeline, IAddEventToTimelineOptions)`");
|
540
|
+
}
|
541
|
+
if (timeline.getTimelineSet() !== this) {
|
542
|
+
var _this$thread;
|
543
|
+
throw new Error("EventTimelineSet.addEventToTimeline: Timeline=".concat(timeline.toString(), " does not belong \" +\n \"in timelineSet(threadId=").concat((_this$thread = this.thread) === null || _this$thread === void 0 ? void 0 : _this$thread.id, ")"));
|
544
|
+
}
|
545
|
+
var eventId = event.getId();
|
546
|
+
this.relations.aggregateParentEvent(event);
|
547
|
+
this.relations.aggregateChildEvent(event, this);
|
548
|
+
|
549
|
+
// Make sure events don't get mixed in timelines they shouldn't be in (e.g. a
|
550
|
+
// threaded message should not be in the main timeline).
|
551
|
+
//
|
552
|
+
// We can only run this check for timelines with a `room` because `canContain`
|
553
|
+
// requires it
|
554
|
+
if (this.room && !this.canContain(event)) {
|
555
|
+
var _this$thread2;
|
556
|
+
var eventDebugString = "event=".concat(eventId);
|
557
|
+
if (event.threadRootId) {
|
558
|
+
eventDebugString += "(belongs to thread=".concat(event.threadRootId, ")");
|
559
|
+
}
|
560
|
+
logger.warn("EventTimelineSet.addEventToTimeline: Ignoring ".concat(eventDebugString, " that does not belong ") + "in timeline=".concat(timeline.toString(), " timelineSet(threadId=").concat((_this$thread2 = this.thread) === null || _this$thread2 === void 0 ? void 0 : _this$thread2.id, ")"));
|
561
|
+
return;
|
562
|
+
}
|
563
|
+
timeline.addEvent(event, {
|
564
|
+
toStartOfTimeline,
|
565
|
+
roomState,
|
566
|
+
timelineWasEmpty
|
567
|
+
});
|
568
|
+
this._eventIdToTimeline.set(eventId, timeline);
|
569
|
+
var data = {
|
570
|
+
timeline: timeline,
|
571
|
+
liveEvent: !toStartOfTimeline && timeline == this.liveTimeline && !fromCache
|
572
|
+
};
|
573
|
+
this.emit(RoomEvent.Timeline, event, this.room, Boolean(toStartOfTimeline), false, data);
|
574
|
+
}
|
575
|
+
|
576
|
+
/**
|
577
|
+
* Insert event to the given timeline, and emit Room.timeline. Assumes
|
578
|
+
* we have already checked we don't know about this event.
|
579
|
+
*
|
580
|
+
* TEMPORARY: until we have recursive relations, we need this function
|
581
|
+
* to exist to allow us to insert events in timeline order, which is our
|
582
|
+
* best guess for Sync Order.
|
583
|
+
* This is a copy of addEventToTimeline above, modified to insert the event
|
584
|
+
* after the event it relates to, and before any event with a later
|
585
|
+
* timestamp. This is our best guess at Sync Order.
|
586
|
+
*
|
587
|
+
* Will fire "Room.timeline" for each event added.
|
588
|
+
*
|
589
|
+
* @internal
|
590
|
+
*
|
591
|
+
* @remarks
|
592
|
+
* Fires {@link RoomEvent.Timeline}
|
593
|
+
*/
|
594
|
+
insertEventIntoTimeline(event, timeline, roomState) {
|
595
|
+
if (timeline.getTimelineSet() !== this) {
|
596
|
+
var _this$thread3;
|
597
|
+
throw new Error("EventTimelineSet.insertEventIntoTimeline: Timeline=".concat(timeline.toString(), " does not belong \" +\n \"in timelineSet(threadId=").concat((_this$thread3 = this.thread) === null || _this$thread3 === void 0 ? void 0 : _this$thread3.id, ")"));
|
598
|
+
}
|
599
|
+
var eventId = event.getId();
|
600
|
+
this.relations.aggregateParentEvent(event);
|
601
|
+
this.relations.aggregateChildEvent(event, this);
|
602
|
+
|
603
|
+
// Make sure events don't get mixed in timelines they shouldn't be in (e.g. a
|
604
|
+
// threaded message should not be in the main timeline).
|
605
|
+
//
|
606
|
+
// We can only run this check for timelines with a `room` because `canContain`
|
607
|
+
// requires it
|
608
|
+
if (this.room && !this.canContain(event)) {
|
609
|
+
var _this$thread4;
|
610
|
+
var eventDebugString = "event=".concat(eventId);
|
611
|
+
if (event.threadRootId) {
|
612
|
+
eventDebugString += "(belongs to thread=".concat(event.threadRootId, ")");
|
613
|
+
}
|
614
|
+
logger.warn("EventTimelineSet.insertEventIntoTimeline: Ignoring ".concat(eventDebugString, " that does not belong ") + "in timeline=".concat(timeline.toString(), " timelineSet(threadId=").concat((_this$thread4 = this.thread) === null || _this$thread4 === void 0 ? void 0 : _this$thread4.id, ")"));
|
615
|
+
return;
|
616
|
+
}
|
617
|
+
|
618
|
+
// Find the event that this event is related to - the "parent"
|
619
|
+
var parentEventId = event.relationEventId;
|
620
|
+
if (!parentEventId) {
|
621
|
+
// Not related to anything - we just append
|
622
|
+
this.addEventToTimeline(event, timeline, {
|
623
|
+
toStartOfTimeline: false,
|
624
|
+
fromCache: false,
|
625
|
+
timelineWasEmpty: false,
|
626
|
+
roomState
|
627
|
+
});
|
628
|
+
return;
|
629
|
+
}
|
630
|
+
var parentEvent = this.findEventById(parentEventId);
|
631
|
+
var timelineEvents = timeline.getEvents();
|
632
|
+
|
633
|
+
// Start searching from the parent event, or if it's not loaded, start
|
634
|
+
// at the beginning and insert purely using timestamp order.
|
635
|
+
var parentIndex = parentEvent !== undefined ? timelineEvents.indexOf(parentEvent) : 0;
|
636
|
+
var insertIndex = parentIndex;
|
637
|
+
for (; insertIndex < timelineEvents.length; insertIndex++) {
|
638
|
+
var nextEvent = timelineEvents[insertIndex];
|
639
|
+
if (nextEvent.getTs() > event.getTs()) {
|
640
|
+
// We found an event later than ours, so insert before that.
|
641
|
+
break;
|
642
|
+
}
|
643
|
+
}
|
644
|
+
// If we got to the end of the loop, insertIndex points at the end of
|
645
|
+
// the list.
|
646
|
+
|
647
|
+
timeline.insertEvent(event, insertIndex, roomState);
|
648
|
+
this._eventIdToTimeline.set(eventId, timeline);
|
649
|
+
var data = {
|
650
|
+
timeline: timeline,
|
651
|
+
// The purpose of this method is inserting events in the middle of the
|
652
|
+
// timeline, so the events are, by definition, not live (whether or not
|
653
|
+
// we're adding them to the live timeline).
|
654
|
+
liveEvent: false
|
655
|
+
};
|
656
|
+
this.emit(RoomEvent.Timeline, event, this.room, false, false, data);
|
657
|
+
}
|
658
|
+
|
659
|
+
/**
|
660
|
+
* Replaces event with ID oldEventId with one with newEventId, if oldEventId is
|
661
|
+
* recognised. Otherwise, add to the live timeline. Used to handle remote echos.
|
662
|
+
*
|
663
|
+
* @param localEvent - the new event to be added to the timeline
|
664
|
+
* @param oldEventId - the ID of the original event
|
665
|
+
* @param newEventId - the ID of the replacement event
|
666
|
+
*
|
667
|
+
* @remarks
|
668
|
+
* Fires {@link RoomEvent.Timeline}
|
669
|
+
*/
|
670
|
+
handleRemoteEcho(localEvent, oldEventId, newEventId) {
|
671
|
+
// XXX: why don't we infer newEventId from localEvent?
|
672
|
+
var existingTimeline = this._eventIdToTimeline.get(oldEventId);
|
673
|
+
if (existingTimeline) {
|
674
|
+
this._eventIdToTimeline.delete(oldEventId);
|
675
|
+
this._eventIdToTimeline.set(newEventId, existingTimeline);
|
676
|
+
} else if (!this.filter || this.filter.filterRoomTimeline([localEvent]).length) {
|
677
|
+
this.addEventToTimeline(localEvent, this.liveTimeline, {
|
678
|
+
toStartOfTimeline: false
|
679
|
+
});
|
680
|
+
}
|
681
|
+
}
|
682
|
+
|
683
|
+
/**
|
684
|
+
* Removes a single event from this room.
|
685
|
+
*
|
686
|
+
* @param eventId - The id of the event to remove
|
687
|
+
*
|
688
|
+
* @returns the removed event, or null if the event was not found
|
689
|
+
* in this room.
|
690
|
+
*/
|
691
|
+
removeEvent(eventId) {
|
692
|
+
var timeline = this._eventIdToTimeline.get(eventId);
|
693
|
+
if (!timeline) {
|
694
|
+
return null;
|
695
|
+
}
|
696
|
+
var removed = timeline.removeEvent(eventId);
|
697
|
+
if (removed) {
|
698
|
+
this._eventIdToTimeline.delete(eventId);
|
699
|
+
var data = {
|
700
|
+
timeline: timeline
|
701
|
+
};
|
702
|
+
this.emit(RoomEvent.Timeline, removed, this.room, undefined, true, data);
|
703
|
+
}
|
704
|
+
return removed;
|
705
|
+
}
|
706
|
+
|
707
|
+
/**
|
708
|
+
* Determine where two events appear in the timeline relative to one another
|
709
|
+
*
|
710
|
+
* @param eventId1 - The id of the first event
|
711
|
+
* @param eventId2 - The id of the second event
|
712
|
+
* @returns -1 if eventId1 precedes eventId2, and +1 eventId1 succeeds
|
713
|
+
* eventId2. 0 if they are the same event; null if we can't tell (either
|
714
|
+
* because we don't know about one of the events, or because they are in
|
715
|
+
* separate timelines which don't join up).
|
716
|
+
*/
|
717
|
+
compareEventOrdering(eventId1, eventId2) {
|
718
|
+
if (eventId1 == eventId2) {
|
719
|
+
// optimise this case
|
720
|
+
return 0;
|
721
|
+
}
|
722
|
+
var timeline1 = this._eventIdToTimeline.get(eventId1);
|
723
|
+
var timeline2 = this._eventIdToTimeline.get(eventId2);
|
724
|
+
if (timeline1 === undefined) {
|
725
|
+
return null;
|
726
|
+
}
|
727
|
+
if (timeline2 === undefined) {
|
728
|
+
return null;
|
729
|
+
}
|
730
|
+
if (timeline1 === timeline2) {
|
731
|
+
// both events are in the same timeline - figure out their relative indices
|
732
|
+
var idx1 = undefined;
|
733
|
+
var idx2 = undefined;
|
734
|
+
var events = timeline1.getEvents();
|
735
|
+
for (var idx = 0; idx < events.length && (idx1 === undefined || idx2 === undefined); idx++) {
|
736
|
+
var evId = events[idx].getId();
|
737
|
+
if (evId == eventId1) {
|
738
|
+
idx1 = idx;
|
739
|
+
}
|
740
|
+
if (evId == eventId2) {
|
741
|
+
idx2 = idx;
|
742
|
+
}
|
743
|
+
}
|
744
|
+
var difference = idx1 - idx2;
|
745
|
+
|
746
|
+
// Return the sign of difference.
|
747
|
+
if (difference < 0) {
|
748
|
+
return -1;
|
749
|
+
} else if (difference > 0) {
|
750
|
+
return 1;
|
751
|
+
} else {
|
752
|
+
return 0;
|
753
|
+
}
|
754
|
+
}
|
755
|
+
|
756
|
+
// the events are in different timelines. Iterate through the
|
757
|
+
// linkedlist to see which comes first.
|
758
|
+
|
759
|
+
// first work forwards from timeline1
|
760
|
+
var tl = timeline1;
|
761
|
+
while (tl) {
|
762
|
+
if (tl === timeline2) {
|
763
|
+
// timeline1 is before timeline2
|
764
|
+
return -1;
|
765
|
+
}
|
766
|
+
tl = tl.getNeighbouringTimeline(EventTimeline.FORWARDS);
|
767
|
+
}
|
768
|
+
|
769
|
+
// now try backwards from timeline1
|
770
|
+
tl = timeline1;
|
771
|
+
while (tl) {
|
772
|
+
if (tl === timeline2) {
|
773
|
+
// timeline2 is before timeline1
|
774
|
+
return 1;
|
775
|
+
}
|
776
|
+
tl = tl.getNeighbouringTimeline(EventTimeline.BACKWARDS);
|
777
|
+
}
|
778
|
+
|
779
|
+
// the timelines are not contiguous.
|
780
|
+
return null;
|
781
|
+
}
|
782
|
+
|
783
|
+
/**
|
784
|
+
* Determine whether a given event can sanely be added to this event timeline set,
|
785
|
+
* for timeline sets relating to a thread, only return true for events in the same
|
786
|
+
* thread timeline, for timeline sets not relating to a thread only return true
|
787
|
+
* for events which should be shown in the main room timeline.
|
788
|
+
* Requires the `room` property to have been set at EventTimelineSet construction time.
|
789
|
+
*
|
790
|
+
* @param event - the event to check whether it belongs to this timeline set.
|
791
|
+
* @throws Error if `room` was not set when constructing this timeline set.
|
792
|
+
* @returns whether the event belongs to this timeline set.
|
793
|
+
*/
|
794
|
+
canContain(event) {
|
795
|
+
if (!this.room) {
|
796
|
+
throw new Error("Cannot call `EventTimelineSet::canContain without a `room` set. " + "Set the room when creating the EventTimelineSet to call this method.");
|
797
|
+
}
|
798
|
+
var {
|
799
|
+
threadId,
|
800
|
+
shouldLiveInRoom,
|
801
|
+
shouldLiveInThread
|
802
|
+
} = this.room.eventShouldLiveIn(event);
|
803
|
+
if (this.thread) {
|
804
|
+
return this.thread.id === threadId;
|
805
|
+
}
|
806
|
+
if (!shouldLiveInRoom && !shouldLiveInThread) {
|
807
|
+
var _this$room2;
|
808
|
+
logger.warn("EventTimelineSet:canContain event encountered which cannot be added to any timeline roomId=".concat((_this$room2 = this.room) === null || _this$room2 === void 0 ? void 0 : _this$room2.roomId, " eventId=").concat(event.getId(), " threadId=").concat(event.threadRootId));
|
809
|
+
}
|
810
|
+
return shouldLiveInRoom;
|
811
|
+
}
|
812
|
+
}
|
813
|
+
//# sourceMappingURL=event-timeline-set.js.map
|