@unwanted/matrix-sdk-mini 34.12.0-1
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- package/CHANGELOG.md +5910 -0
- package/LICENSE +177 -0
- package/README.md +459 -0
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- package/src/webrtc/stats/connectionStatsReportBuilder.ts +140 -0
- package/src/webrtc/stats/groupCallStats.ts +93 -0
- package/src/webrtc/stats/media/mediaSsrcHandler.ts +57 -0
- package/src/webrtc/stats/media/mediaTrackHandler.ts +76 -0
- package/src/webrtc/stats/media/mediaTrackStats.ts +176 -0
- package/src/webrtc/stats/media/mediaTrackStatsHandler.ts +90 -0
- package/src/webrtc/stats/statsReport.ts +133 -0
- package/src/webrtc/stats/statsReportEmitter.ts +49 -0
- package/src/webrtc/stats/summaryStatsReportGatherer.ts +148 -0
- package/src/webrtc/stats/trackStatsBuilder.ts +207 -0
- package/src/webrtc/stats/transportStats.ts +26 -0
- package/src/webrtc/stats/transportStatsBuilder.ts +48 -0
- package/src/webrtc/stats/valueFormatter.ts +27 -0
package/src/sync.ts
ADDED
@@ -0,0 +1,1920 @@
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1
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+
/*
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+
Copyright 2015 - 2023 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
|
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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16
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/*
|
18
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* TODO:
|
19
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+
* This class mainly serves to take all the syncing logic out of client.js and
|
20
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+
* into a separate file. It's all very fluid, and this class gut wrenches a lot
|
21
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+
* of MatrixClient props (e.g. http). Given we want to support WebSockets as
|
22
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* an alternative syncing API, we may want to have a proper syncing interface
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* for HTTP and WS at some point.
|
24
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*/
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25
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+
|
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import { Optional } from "matrix-events-sdk";
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27
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+
|
28
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import type { SyncCryptoCallbacks } from "./common-crypto/CryptoBackend.ts";
|
29
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+
import { User } from "./models/user.ts";
|
30
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+
import { NotificationCountType, Room, RoomEvent } from "./models/room.ts";
|
31
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import { deepCopy, defer, IDeferred, noUnsafeEventProps, promiseMapSeries, unsafeProp } from "./utils.ts";
|
32
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+
import { Filter } from "./filter.ts";
|
33
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+
import { EventTimeline } from "./models/event-timeline.ts";
|
34
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+
import { logger } from "./logger.ts";
|
35
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+
import { ClientEvent, IStoredClientOpts, MatrixClient, PendingEventOrdering, ResetTimelineCallback } from "./client.ts";
|
36
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import {
|
37
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+
IEphemeral,
|
38
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+
IInvitedRoom,
|
39
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IInviteState,
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40
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IJoinedRoom,
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41
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ILeftRoom,
|
42
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IKnockedRoom,
|
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IMinimalEvent,
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IRoomEvent,
|
45
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IStateEvent,
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46
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IStrippedState,
|
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ISyncResponse,
|
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ITimeline,
|
49
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IToDeviceEvent,
|
50
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} from "./sync-accumulator.ts";
|
51
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import { MatrixEvent } from "./models/event.ts";
|
52
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import { MatrixError, Method } from "./http-api/index.ts";
|
53
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import { ISavedSync } from "./store/index.ts";
|
54
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import { EventType } from "./@types/event.ts";
|
55
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import { IPushRules } from "./@types/PushRules.ts";
|
56
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import { RoomStateEvent, IMarkerFoundOptions } from "./models/room-state.ts";
|
57
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import { RoomMemberEvent } from "./models/room-member.ts";
|
58
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import { BeaconEvent } from "./models/beacon.ts";
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59
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import { IEventsResponse } from "./@types/requests.ts";
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60
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import { UNREAD_THREAD_NOTIFICATIONS } from "./@types/sync.ts";
|
61
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import { Feature, ServerSupport } from "./feature.ts";
|
62
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import { Crypto } from "./crypto/index.ts";
|
63
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import { KnownMembership } from "./@types/membership.ts";
|
64
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+
|
65
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const DEBUG = true;
|
66
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+
|
67
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// /sync requests allow you to set a timeout= but the request may continue
|
68
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// beyond that and wedge forever, so we need to track how long we are willing
|
69
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// to keep open the connection. This constant is *ADDED* to the timeout= value
|
70
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+
// to determine the max time we're willing to wait.
|
71
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const BUFFER_PERIOD_MS = 80 * 1000;
|
72
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+
|
73
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// Number of consecutive failed syncs that will lead to a syncState of ERROR as opposed
|
74
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// to RECONNECTING. This is needed to inform the client of server issues when the
|
75
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// keepAlive is successful but the server /sync fails.
|
76
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const FAILED_SYNC_ERROR_THRESHOLD = 3;
|
77
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+
|
78
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+
export enum SyncState {
|
79
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+
/** Emitted after we try to sync more than `FAILED_SYNC_ERROR_THRESHOLD`
|
80
|
+
* times and are still failing. Or when we enounter a hard error like the
|
81
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+
* token being invalid. */
|
82
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+
Error = "ERROR",
|
83
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+
/** Emitted after the first sync events are ready (this could even be sync
|
84
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+
* events from the cache) */
|
85
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+
Prepared = "PREPARED",
|
86
|
+
/** Emitted when the sync loop is no longer running */
|
87
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+
Stopped = "STOPPED",
|
88
|
+
/** Emitted after each sync request happens */
|
89
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+
Syncing = "SYNCING",
|
90
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+
/** Emitted after a connectivity error and we're ready to start syncing again */
|
91
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+
Catchup = "CATCHUP",
|
92
|
+
/** Emitted for each time we try reconnecting. Will switch to `Error` after
|
93
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+
* we reach the `FAILED_SYNC_ERROR_THRESHOLD`
|
94
|
+
*/
|
95
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+
Reconnecting = "RECONNECTING",
|
96
|
+
}
|
97
|
+
|
98
|
+
// Room versions where "insertion", "batch", and "marker" events are controlled
|
99
|
+
// by power-levels. MSC2716 is supported in existing room versions but they
|
100
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+
// should only have special meaning when the room creator sends them.
|
101
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+
const MSC2716_ROOM_VERSIONS = ["org.matrix.msc2716v3"];
|
102
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+
|
103
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+
function getFilterName(userId: string, suffix?: string): string {
|
104
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+
// scope this on the user ID because people may login on many accounts
|
105
|
+
// and they all need to be stored!
|
106
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+
return `FILTER_SYNC_${userId}` + (suffix ? "_" + suffix : "");
|
107
|
+
}
|
108
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+
|
109
|
+
/* istanbul ignore next */
|
110
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+
function debuglog(...params: any[]): void {
|
111
|
+
if (!DEBUG) return;
|
112
|
+
logger.log(...params);
|
113
|
+
}
|
114
|
+
|
115
|
+
/**
|
116
|
+
* Options passed into the constructor of SyncApi by MatrixClient
|
117
|
+
*/
|
118
|
+
export interface SyncApiOptions {
|
119
|
+
/**
|
120
|
+
* Crypto manager
|
121
|
+
*
|
122
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+
* @deprecated in favour of cryptoCallbacks
|
123
|
+
*/
|
124
|
+
crypto?: Crypto;
|
125
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+
|
126
|
+
/**
|
127
|
+
* If crypto is enabled on our client, callbacks into the crypto module
|
128
|
+
*/
|
129
|
+
cryptoCallbacks?: SyncCryptoCallbacks;
|
130
|
+
|
131
|
+
/**
|
132
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+
* A function which is called
|
133
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+
* with a room ID and returns a boolean. It should return 'true' if the SDK can
|
134
|
+
* SAFELY remove events from this room. It may not be safe to remove events if
|
135
|
+
* there are other references to the timelines for this room.
|
136
|
+
*/
|
137
|
+
canResetEntireTimeline?: ResetTimelineCallback;
|
138
|
+
}
|
139
|
+
|
140
|
+
interface ISyncOptions {
|
141
|
+
filter?: string;
|
142
|
+
hasSyncedBefore?: boolean;
|
143
|
+
}
|
144
|
+
|
145
|
+
export interface ISyncStateData {
|
146
|
+
/**
|
147
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+
* The matrix error if `state=ERROR`.
|
148
|
+
*/
|
149
|
+
error?: Error;
|
150
|
+
/**
|
151
|
+
* The 'since' token passed to /sync.
|
152
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+
* `null` for the first successful sync since this client was
|
153
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+
* started. Only present if `state=PREPARED` or
|
154
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+
* `state=SYNCING`.
|
155
|
+
*/
|
156
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+
oldSyncToken?: string;
|
157
|
+
/**
|
158
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+
* The 'next_batch' result from /sync, which
|
159
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* will become the 'since' token for the next call to /sync. Only present if
|
160
|
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* `state=PREPARED</code> or <code>state=SYNCING`.
|
161
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+
*/
|
162
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+
nextSyncToken?: string;
|
163
|
+
/**
|
164
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+
* True if we are working our way through a
|
165
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* backlog of events after connecting. Only present if `state=SYNCING`.
|
166
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+
*/
|
167
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+
catchingUp?: boolean;
|
168
|
+
fromCache?: boolean;
|
169
|
+
}
|
170
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+
|
171
|
+
export enum SetPresence {
|
172
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+
Offline = "offline",
|
173
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+
Online = "online",
|
174
|
+
Unavailable = "unavailable",
|
175
|
+
}
|
176
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+
|
177
|
+
interface ISyncParams {
|
178
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+
filter?: string;
|
179
|
+
timeout: number;
|
180
|
+
since?: string;
|
181
|
+
// eslint-disable-next-line camelcase
|
182
|
+
full_state?: boolean;
|
183
|
+
// eslint-disable-next-line camelcase
|
184
|
+
set_presence?: SetPresence;
|
185
|
+
_cacheBuster?: string | number; // not part of the API itself
|
186
|
+
}
|
187
|
+
|
188
|
+
type WrappedRoom<T> = T & {
|
189
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+
room: Room;
|
190
|
+
isBrandNewRoom: boolean;
|
191
|
+
};
|
192
|
+
|
193
|
+
/** add default settings to an IStoredClientOpts */
|
194
|
+
export function defaultClientOpts(opts?: IStoredClientOpts): IStoredClientOpts {
|
195
|
+
return {
|
196
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+
initialSyncLimit: 8,
|
197
|
+
resolveInvitesToProfiles: false,
|
198
|
+
pollTimeout: 30 * 1000,
|
199
|
+
pendingEventOrdering: PendingEventOrdering.Chronological,
|
200
|
+
threadSupport: false,
|
201
|
+
...opts,
|
202
|
+
};
|
203
|
+
}
|
204
|
+
|
205
|
+
export function defaultSyncApiOpts(syncOpts?: SyncApiOptions): SyncApiOptions {
|
206
|
+
return {
|
207
|
+
canResetEntireTimeline: (_roomId): boolean => false,
|
208
|
+
...syncOpts,
|
209
|
+
};
|
210
|
+
}
|
211
|
+
|
212
|
+
export class SyncApi {
|
213
|
+
private readonly opts: IStoredClientOpts;
|
214
|
+
private readonly syncOpts: SyncApiOptions;
|
215
|
+
|
216
|
+
private _peekRoom: Optional<Room> = null;
|
217
|
+
private currentSyncRequest?: Promise<ISyncResponse>;
|
218
|
+
private abortController?: AbortController;
|
219
|
+
private syncState: SyncState | null = null;
|
220
|
+
private syncStateData?: ISyncStateData; // additional data (eg. error object for failed sync)
|
221
|
+
private catchingUp = false;
|
222
|
+
private running = false;
|
223
|
+
private keepAliveTimer?: ReturnType<typeof setTimeout>;
|
224
|
+
private connectionReturnedDefer?: IDeferred<boolean>;
|
225
|
+
private notifEvents: MatrixEvent[] = []; // accumulator of sync events in the current sync response
|
226
|
+
private failedSyncCount = 0; // Number of consecutive failed /sync requests
|
227
|
+
private storeIsInvalid = false; // flag set if the store needs to be cleared before we can start
|
228
|
+
private presence?: SetPresence;
|
229
|
+
|
230
|
+
/**
|
231
|
+
* Construct an entity which is able to sync with a homeserver.
|
232
|
+
* @param client - The matrix client instance to use.
|
233
|
+
* @param opts - client config options
|
234
|
+
* @param syncOpts - sync-specific options passed by the client
|
235
|
+
* @internal
|
236
|
+
*/
|
237
|
+
public constructor(
|
238
|
+
private readonly client: MatrixClient,
|
239
|
+
opts?: IStoredClientOpts,
|
240
|
+
syncOpts?: SyncApiOptions,
|
241
|
+
) {
|
242
|
+
this.opts = defaultClientOpts(opts);
|
243
|
+
this.syncOpts = defaultSyncApiOpts(syncOpts);
|
244
|
+
|
245
|
+
if (client.getNotifTimelineSet()) {
|
246
|
+
client.reEmitter.reEmit(client.getNotifTimelineSet()!, [RoomEvent.Timeline, RoomEvent.TimelineReset]);
|
247
|
+
}
|
248
|
+
}
|
249
|
+
|
250
|
+
public createRoom(roomId: string): Room {
|
251
|
+
const room = _createAndReEmitRoom(this.client, roomId, this.opts);
|
252
|
+
|
253
|
+
room.on(RoomStateEvent.Marker, (markerEvent, markerFoundOptions) => {
|
254
|
+
this.onMarkerStateEvent(room, markerEvent, markerFoundOptions);
|
255
|
+
});
|
256
|
+
|
257
|
+
return room;
|
258
|
+
}
|
259
|
+
|
260
|
+
/** When we see the marker state change in the room, we know there is some
|
261
|
+
* new historical messages imported by MSC2716 `/batch_send` somewhere in
|
262
|
+
* the room and we need to throw away the timeline to make sure the
|
263
|
+
* historical messages are shown when we paginate `/messages` again.
|
264
|
+
* @param room - The room where the marker event was sent
|
265
|
+
* @param markerEvent - The new marker event
|
266
|
+
* @param setStateOptions - When `timelineWasEmpty` is set
|
267
|
+
* as `true`, the given marker event will be ignored
|
268
|
+
*/
|
269
|
+
private onMarkerStateEvent(
|
270
|
+
room: Room,
|
271
|
+
markerEvent: MatrixEvent,
|
272
|
+
{ timelineWasEmpty }: IMarkerFoundOptions = {},
|
273
|
+
): void {
|
274
|
+
// We don't need to refresh the timeline if it was empty before the
|
275
|
+
// marker arrived. This could be happen in a variety of cases:
|
276
|
+
// 1. From the initial sync
|
277
|
+
// 2. If it's from the first state we're seeing after joining the room
|
278
|
+
// 3. Or whether it's coming from `syncFromCache`
|
279
|
+
if (timelineWasEmpty) {
|
280
|
+
logger.debug(
|
281
|
+
`MarkerState: Ignoring markerEventId=${markerEvent.getId()} in roomId=${room.roomId} ` +
|
282
|
+
`because the timeline was empty before the marker arrived which means there is nothing to refresh.`,
|
283
|
+
);
|
284
|
+
return;
|
285
|
+
}
|
286
|
+
|
287
|
+
const isValidMsc2716Event =
|
288
|
+
// Check whether the room version directly supports MSC2716, in
|
289
|
+
// which case, "marker" events are already auth'ed by
|
290
|
+
// power_levels
|
291
|
+
MSC2716_ROOM_VERSIONS.includes(room.getVersion()) ||
|
292
|
+
// MSC2716 is also supported in all existing room versions but
|
293
|
+
// special meaning should only be given to "insertion", "batch",
|
294
|
+
// and "marker" events when they come from the room creator
|
295
|
+
markerEvent.getSender() === room.getCreator();
|
296
|
+
|
297
|
+
// It would be nice if we could also specifically tell whether the
|
298
|
+
// historical messages actually affected the locally cached client
|
299
|
+
// timeline or not. The problem is we can't see the prev_events of
|
300
|
+
// the base insertion event that the marker was pointing to because
|
301
|
+
// prev_events aren't available in the client API's. In most cases,
|
302
|
+
// the history won't be in people's locally cached timelines in the
|
303
|
+
// client, so we don't need to bother everyone about refreshing
|
304
|
+
// their timeline. This works for a v1 though and there are use
|
305
|
+
// cases like initially bootstrapping your bridged room where people
|
306
|
+
// are likely to encounter the historical messages affecting their
|
307
|
+
// current timeline (think someone signing up for Beeper and
|
308
|
+
// importing their Whatsapp history).
|
309
|
+
if (isValidMsc2716Event) {
|
310
|
+
// Saw new marker event, let's let the clients know they should
|
311
|
+
// refresh the timeline.
|
312
|
+
logger.debug(
|
313
|
+
`MarkerState: Timeline needs to be refreshed because ` +
|
314
|
+
`a new markerEventId=${markerEvent.getId()} was sent in roomId=${room.roomId}`,
|
315
|
+
);
|
316
|
+
room.setTimelineNeedsRefresh(true);
|
317
|
+
room.emit(RoomEvent.HistoryImportedWithinTimeline, markerEvent, room);
|
318
|
+
} else {
|
319
|
+
logger.debug(
|
320
|
+
`MarkerState: Ignoring markerEventId=${markerEvent.getId()} in roomId=${room.roomId} because ` +
|
321
|
+
`MSC2716 is not supported in the room version or for any room version, the marker wasn't sent ` +
|
322
|
+
`by the room creator.`,
|
323
|
+
);
|
324
|
+
}
|
325
|
+
}
|
326
|
+
|
327
|
+
/**
|
328
|
+
* Sync rooms the user has left.
|
329
|
+
* @returns Resolved when they've been added to the store.
|
330
|
+
*/
|
331
|
+
public async syncLeftRooms(): Promise<Room[]> {
|
332
|
+
const client = this.client;
|
333
|
+
|
334
|
+
// grab a filter with limit=1 and include_leave=true
|
335
|
+
const filter = new Filter(this.client.credentials.userId);
|
336
|
+
filter.setTimelineLimit(1);
|
337
|
+
filter.setIncludeLeaveRooms(true);
|
338
|
+
|
339
|
+
const localTimeoutMs = this.opts.pollTimeout! + BUFFER_PERIOD_MS;
|
340
|
+
|
341
|
+
const filterId = await client.getOrCreateFilter(
|
342
|
+
getFilterName(client.credentials.userId!, "LEFT_ROOMS"),
|
343
|
+
filter,
|
344
|
+
);
|
345
|
+
|
346
|
+
const qps: ISyncParams = {
|
347
|
+
timeout: 0, // don't want to block since this is a single isolated req
|
348
|
+
filter: filterId,
|
349
|
+
};
|
350
|
+
|
351
|
+
const data = await client.http.authedRequest<ISyncResponse>(Method.Get, "/sync", qps as any, undefined, {
|
352
|
+
localTimeoutMs,
|
353
|
+
});
|
354
|
+
|
355
|
+
let leaveRooms: WrappedRoom<ILeftRoom>[] = [];
|
356
|
+
if (data.rooms?.leave) {
|
357
|
+
leaveRooms = this.mapSyncResponseToRoomArray(data.rooms.leave);
|
358
|
+
}
|
359
|
+
|
360
|
+
const rooms = await Promise.all(
|
361
|
+
leaveRooms.map(async (leaveObj) => {
|
362
|
+
const room = leaveObj.room;
|
363
|
+
if (!leaveObj.isBrandNewRoom) {
|
364
|
+
// the intention behind syncLeftRooms is to add in rooms which were
|
365
|
+
// *omitted* from the initial /sync. Rooms the user were joined to
|
366
|
+
// but then left whilst the app is running will appear in this list
|
367
|
+
// and we do not want to bother with them since they will have the
|
368
|
+
// current state already (and may get dupe messages if we add
|
369
|
+
// yet more timeline events!), so skip them.
|
370
|
+
// NB: When we persist rooms to localStorage this will be more
|
371
|
+
// complicated...
|
372
|
+
return;
|
373
|
+
}
|
374
|
+
leaveObj.timeline = leaveObj.timeline || {
|
375
|
+
prev_batch: null,
|
376
|
+
events: [],
|
377
|
+
};
|
378
|
+
const events = this.mapSyncEventsFormat(leaveObj.timeline, room);
|
379
|
+
|
380
|
+
const stateEvents = this.mapSyncEventsFormat(leaveObj.state, room);
|
381
|
+
|
382
|
+
// set the back-pagination token. Do this *before* adding any
|
383
|
+
// events so that clients can start back-paginating.
|
384
|
+
room.getLiveTimeline().setPaginationToken(leaveObj.timeline.prev_batch, EventTimeline.BACKWARDS);
|
385
|
+
|
386
|
+
await this.injectRoomEvents(room, stateEvents, events);
|
387
|
+
|
388
|
+
room.recalculate();
|
389
|
+
client.store.storeRoom(room);
|
390
|
+
client.emit(ClientEvent.Room, room);
|
391
|
+
|
392
|
+
this.processEventsForNotifs(room, events);
|
393
|
+
return room;
|
394
|
+
}),
|
395
|
+
);
|
396
|
+
|
397
|
+
return rooms.filter(Boolean) as Room[];
|
398
|
+
}
|
399
|
+
|
400
|
+
/**
|
401
|
+
* Peek into a room. This will result in the room in question being synced so it
|
402
|
+
* is accessible via getRooms(). Live updates for the room will be provided.
|
403
|
+
* @param roomId - The room ID to peek into.
|
404
|
+
* @param limit - The number of timeline events to initially retrieve.
|
405
|
+
* @returns A promise which resolves once the room has been added to the
|
406
|
+
* store.
|
407
|
+
*/
|
408
|
+
public peek(roomId: string, limit: number = 20): Promise<Room> {
|
409
|
+
if (this._peekRoom?.roomId === roomId) {
|
410
|
+
return Promise.resolve(this._peekRoom);
|
411
|
+
}
|
412
|
+
|
413
|
+
const client = this.client;
|
414
|
+
this._peekRoom = this.createRoom(roomId);
|
415
|
+
return this.client.roomInitialSync(roomId, limit).then((response) => {
|
416
|
+
if (this._peekRoom?.roomId !== roomId) {
|
417
|
+
throw new Error("Peeking aborted");
|
418
|
+
}
|
419
|
+
|
420
|
+
// make sure things are init'd
|
421
|
+
response.messages = response.messages || { chunk: [] };
|
422
|
+
response.messages.chunk = response.messages.chunk || [];
|
423
|
+
response.state = response.state || [];
|
424
|
+
|
425
|
+
// FIXME: Mostly duplicated from injectRoomEvents but not entirely
|
426
|
+
// because "state" in this API is at the BEGINNING of the chunk
|
427
|
+
const oldStateEvents = deepCopy(response.state).map(client.getEventMapper());
|
428
|
+
const stateEvents = response.state.map(client.getEventMapper());
|
429
|
+
const messages = response.messages.chunk.map(client.getEventMapper());
|
430
|
+
|
431
|
+
// XXX: copypasted from /sync until we kill off this minging v1 API stuff)
|
432
|
+
// handle presence events (User objects)
|
433
|
+
if (Array.isArray(response.presence)) {
|
434
|
+
response.presence.map(client.getEventMapper()).forEach(function (presenceEvent) {
|
435
|
+
let user = client.store.getUser(presenceEvent.getContent().user_id);
|
436
|
+
if (user) {
|
437
|
+
user.setPresenceEvent(presenceEvent);
|
438
|
+
} else {
|
439
|
+
user = User.createUser(presenceEvent.getContent().user_id, client);
|
440
|
+
user.setPresenceEvent(presenceEvent);
|
441
|
+
client.store.storeUser(user);
|
442
|
+
}
|
443
|
+
client.emit(ClientEvent.Event, presenceEvent);
|
444
|
+
});
|
445
|
+
}
|
446
|
+
|
447
|
+
// set the pagination token before adding the events in case people
|
448
|
+
// fire off pagination requests in response to the Room.timeline
|
449
|
+
// events.
|
450
|
+
if (response.messages.start) {
|
451
|
+
this._peekRoom.oldState.paginationToken = response.messages.start;
|
452
|
+
}
|
453
|
+
|
454
|
+
// set the state of the room to as it was after the timeline executes
|
455
|
+
this._peekRoom.oldState.setStateEvents(oldStateEvents);
|
456
|
+
this._peekRoom.currentState.setStateEvents(stateEvents);
|
457
|
+
|
458
|
+
this.resolveInvites(this._peekRoom);
|
459
|
+
this._peekRoom.recalculate();
|
460
|
+
|
461
|
+
// roll backwards to diverge old state. addEventsToTimeline
|
462
|
+
// will overwrite the pagination token, so make sure it overwrites
|
463
|
+
// it with the right thing.
|
464
|
+
this._peekRoom.addEventsToTimeline(
|
465
|
+
messages.reverse(),
|
466
|
+
true,
|
467
|
+
this._peekRoom.getLiveTimeline(),
|
468
|
+
response.messages.start,
|
469
|
+
);
|
470
|
+
|
471
|
+
client.store.storeRoom(this._peekRoom);
|
472
|
+
client.emit(ClientEvent.Room, this._peekRoom);
|
473
|
+
|
474
|
+
this.peekPoll(this._peekRoom);
|
475
|
+
return this._peekRoom;
|
476
|
+
});
|
477
|
+
}
|
478
|
+
|
479
|
+
/**
|
480
|
+
* Stop polling for updates in the peeked room. NOPs if there is no room being
|
481
|
+
* peeked.
|
482
|
+
*/
|
483
|
+
public stopPeeking(): void {
|
484
|
+
this._peekRoom = null;
|
485
|
+
}
|
486
|
+
|
487
|
+
/**
|
488
|
+
* Do a peek room poll.
|
489
|
+
* @param token - from= token
|
490
|
+
*/
|
491
|
+
private peekPoll(peekRoom: Room, token?: string): void {
|
492
|
+
if (this._peekRoom !== peekRoom) {
|
493
|
+
debuglog("Stopped peeking in room %s", peekRoom.roomId);
|
494
|
+
return;
|
495
|
+
}
|
496
|
+
|
497
|
+
// FIXME: gut wrenching; hard-coded timeout values
|
498
|
+
this.client.http
|
499
|
+
.authedRequest<IEventsResponse>(
|
500
|
+
Method.Get,
|
501
|
+
"/events",
|
502
|
+
{
|
503
|
+
room_id: peekRoom.roomId,
|
504
|
+
timeout: String(30 * 1000),
|
505
|
+
from: token,
|
506
|
+
},
|
507
|
+
undefined,
|
508
|
+
{
|
509
|
+
localTimeoutMs: 50 * 1000,
|
510
|
+
abortSignal: this.abortController?.signal,
|
511
|
+
},
|
512
|
+
)
|
513
|
+
.then(
|
514
|
+
async (res) => {
|
515
|
+
if (this._peekRoom !== peekRoom) {
|
516
|
+
debuglog("Stopped peeking in room %s", peekRoom.roomId);
|
517
|
+
return;
|
518
|
+
}
|
519
|
+
// We have a problem that we get presence both from /events and /sync
|
520
|
+
// however, /sync only returns presence for users in rooms
|
521
|
+
// you're actually joined to.
|
522
|
+
// in order to be sure to get presence for all of the users in the
|
523
|
+
// peeked room, we handle presence explicitly here. This may result
|
524
|
+
// in duplicate presence events firing for some users, which is a
|
525
|
+
// performance drain, but such is life.
|
526
|
+
// XXX: copypasted from /sync until we can kill this minging v1 stuff.
|
527
|
+
|
528
|
+
res.chunk
|
529
|
+
.filter(function (e) {
|
530
|
+
return e.type === "m.presence";
|
531
|
+
})
|
532
|
+
.map(this.client.getEventMapper())
|
533
|
+
.forEach((presenceEvent) => {
|
534
|
+
let user = this.client.store.getUser(presenceEvent.getContent().user_id);
|
535
|
+
if (user) {
|
536
|
+
user.setPresenceEvent(presenceEvent);
|
537
|
+
} else {
|
538
|
+
user = User.createUser(presenceEvent.getContent().user_id, this.client);
|
539
|
+
user.setPresenceEvent(presenceEvent);
|
540
|
+
this.client.store.storeUser(user);
|
541
|
+
}
|
542
|
+
this.client.emit(ClientEvent.Event, presenceEvent);
|
543
|
+
});
|
544
|
+
|
545
|
+
// strip out events which aren't for the given room_id (e.g presence)
|
546
|
+
// and also ephemeral events (which we're assuming is anything without
|
547
|
+
// and event ID because the /events API doesn't separate them).
|
548
|
+
const events = res.chunk
|
549
|
+
.filter(function (e) {
|
550
|
+
return e.room_id === peekRoom.roomId && e.event_id;
|
551
|
+
})
|
552
|
+
.map(this.client.getEventMapper());
|
553
|
+
|
554
|
+
await peekRoom.addLiveEvents(events);
|
555
|
+
this.peekPoll(peekRoom, res.end);
|
556
|
+
},
|
557
|
+
(err) => {
|
558
|
+
logger.error("[%s] Peek poll failed: %s", peekRoom.roomId, err);
|
559
|
+
setTimeout(() => {
|
560
|
+
this.peekPoll(peekRoom, token);
|
561
|
+
}, 30 * 1000);
|
562
|
+
},
|
563
|
+
);
|
564
|
+
}
|
565
|
+
|
566
|
+
/**
|
567
|
+
* Returns the current state of this sync object
|
568
|
+
* @see MatrixClient#event:"sync"
|
569
|
+
*/
|
570
|
+
public getSyncState(): SyncState | null {
|
571
|
+
return this.syncState;
|
572
|
+
}
|
573
|
+
|
574
|
+
/**
|
575
|
+
* Returns the additional data object associated with
|
576
|
+
* the current sync state, or null if there is no
|
577
|
+
* such data.
|
578
|
+
* Sync errors, if available, are put in the 'error' key of
|
579
|
+
* this object.
|
580
|
+
*/
|
581
|
+
public getSyncStateData(): ISyncStateData | null {
|
582
|
+
return this.syncStateData ?? null;
|
583
|
+
}
|
584
|
+
|
585
|
+
public async recoverFromSyncStartupError(savedSyncPromise: Promise<void> | undefined, error: Error): Promise<void> {
|
586
|
+
// Wait for the saved sync to complete - we send the pushrules and filter requests
|
587
|
+
// before the saved sync has finished so they can run in parallel, but only process
|
588
|
+
// the results after the saved sync is done. Equivalently, we wait for it to finish
|
589
|
+
// before reporting failures from these functions.
|
590
|
+
await savedSyncPromise;
|
591
|
+
const keepaliveProm = this.startKeepAlives();
|
592
|
+
this.updateSyncState(SyncState.Error, { error });
|
593
|
+
await keepaliveProm;
|
594
|
+
}
|
595
|
+
|
596
|
+
private shouldAbortSync(error: MatrixError): boolean {
|
597
|
+
if (error.errcode === "M_UNKNOWN_TOKEN") {
|
598
|
+
// The logout already happened, we just need to stop.
|
599
|
+
logger.warn("Token no longer valid - assuming logout");
|
600
|
+
this.stop();
|
601
|
+
this.updateSyncState(SyncState.Error, { error });
|
602
|
+
return true;
|
603
|
+
}
|
604
|
+
return false;
|
605
|
+
}
|
606
|
+
|
607
|
+
private getPushRules = async (): Promise<void> => {
|
608
|
+
try {
|
609
|
+
debuglog("Getting push rules...");
|
610
|
+
const result = await this.client.getPushRules();
|
611
|
+
debuglog("Got push rules");
|
612
|
+
|
613
|
+
this.client.pushRules = result;
|
614
|
+
} catch (err) {
|
615
|
+
logger.error("Getting push rules failed", err);
|
616
|
+
if (this.shouldAbortSync(<MatrixError>err)) return;
|
617
|
+
// wait for saved sync to complete before doing anything else,
|
618
|
+
// otherwise the sync state will end up being incorrect
|
619
|
+
debuglog("Waiting for saved sync before retrying push rules...");
|
620
|
+
await this.recoverFromSyncStartupError(this.savedSyncPromise, <Error>err);
|
621
|
+
return this.getPushRules(); // try again
|
622
|
+
}
|
623
|
+
};
|
624
|
+
|
625
|
+
private buildDefaultFilter = (): Filter => {
|
626
|
+
const filter = new Filter(this.client.credentials.userId);
|
627
|
+
if (this.client.canSupport.get(Feature.ThreadUnreadNotifications) !== ServerSupport.Unsupported) {
|
628
|
+
filter.setUnreadThreadNotifications(true);
|
629
|
+
}
|
630
|
+
return filter;
|
631
|
+
};
|
632
|
+
|
633
|
+
private prepareLazyLoadingForSync = async (): Promise<void> => {
|
634
|
+
debuglog("Prepare lazy loading for sync...");
|
635
|
+
if (this.client.isGuest()) {
|
636
|
+
this.opts.lazyLoadMembers = false;
|
637
|
+
}
|
638
|
+
if (this.opts.lazyLoadMembers) {
|
639
|
+
debuglog("Enabling lazy load on sync filter...");
|
640
|
+
if (!this.opts.filter) {
|
641
|
+
this.opts.filter = this.buildDefaultFilter();
|
642
|
+
}
|
643
|
+
this.opts.filter.setLazyLoadMembers(true);
|
644
|
+
}
|
645
|
+
if (this.opts.lazyLoadMembers) {
|
646
|
+
this.syncOpts.crypto?.enableLazyLoading();
|
647
|
+
}
|
648
|
+
};
|
649
|
+
|
650
|
+
private storeClientOptions = async (): Promise<void> => {
|
651
|
+
try {
|
652
|
+
debuglog("Storing client options...");
|
653
|
+
await this.client.storeClientOptions();
|
654
|
+
debuglog("Stored client options");
|
655
|
+
} catch (err) {
|
656
|
+
logger.error("Storing client options failed", err);
|
657
|
+
throw err;
|
658
|
+
}
|
659
|
+
};
|
660
|
+
|
661
|
+
private getFilter = async (): Promise<{
|
662
|
+
filterId?: string;
|
663
|
+
filter?: Filter;
|
664
|
+
}> => {
|
665
|
+
debuglog("Getting filter...");
|
666
|
+
let filter: Filter;
|
667
|
+
if (this.opts.filter) {
|
668
|
+
filter = this.opts.filter;
|
669
|
+
} else {
|
670
|
+
filter = this.buildDefaultFilter();
|
671
|
+
}
|
672
|
+
|
673
|
+
let filterId: string;
|
674
|
+
try {
|
675
|
+
filterId = await this.client.getOrCreateFilter(getFilterName(this.client.credentials.userId!), filter);
|
676
|
+
} catch (err) {
|
677
|
+
logger.error("Getting filter failed", err);
|
678
|
+
if (this.shouldAbortSync(<MatrixError>err)) return {};
|
679
|
+
// wait for saved sync to complete before doing anything else,
|
680
|
+
// otherwise the sync state will end up being incorrect
|
681
|
+
debuglog("Waiting for saved sync before retrying filter...");
|
682
|
+
await this.recoverFromSyncStartupError(this.savedSyncPromise, <Error>err);
|
683
|
+
return this.getFilter(); // try again
|
684
|
+
}
|
685
|
+
return { filter, filterId };
|
686
|
+
};
|
687
|
+
|
688
|
+
private savedSyncPromise?: Promise<void>;
|
689
|
+
|
690
|
+
/**
|
691
|
+
* Main entry point
|
692
|
+
*/
|
693
|
+
public async sync(): Promise<void> {
|
694
|
+
this.running = true;
|
695
|
+
this.abortController = new AbortController();
|
696
|
+
|
697
|
+
globalThis.window?.addEventListener?.("online", this.onOnline, false);
|
698
|
+
|
699
|
+
if (this.client.isGuest()) {
|
700
|
+
// no push rules for guests, no access to POST filter for guests.
|
701
|
+
return this.doSync({});
|
702
|
+
}
|
703
|
+
|
704
|
+
// Pull the saved sync token out first, before the worker starts sending
|
705
|
+
// all the sync data which could take a while. This will let us send our
|
706
|
+
// first incremental sync request before we've processed our saved data.
|
707
|
+
debuglog("Getting saved sync token...");
|
708
|
+
const savedSyncTokenPromise = this.client.store.getSavedSyncToken().then((tok) => {
|
709
|
+
debuglog("Got saved sync token");
|
710
|
+
return tok;
|
711
|
+
});
|
712
|
+
|
713
|
+
this.savedSyncPromise = this.client.store
|
714
|
+
.getSavedSync()
|
715
|
+
.then((savedSync) => {
|
716
|
+
debuglog(`Got reply from saved sync, exists? ${!!savedSync}`);
|
717
|
+
if (savedSync) {
|
718
|
+
return this.syncFromCache(savedSync);
|
719
|
+
}
|
720
|
+
})
|
721
|
+
.catch((err) => {
|
722
|
+
logger.error("Getting saved sync failed", err);
|
723
|
+
});
|
724
|
+
|
725
|
+
// We need to do one-off checks before we can begin the /sync loop.
|
726
|
+
// These are:
|
727
|
+
// 1) We need to get push rules so we can check if events should bing as we get
|
728
|
+
// them from /sync.
|
729
|
+
// 2) We need to get/create a filter which we can use for /sync.
|
730
|
+
// 3) We need to prepare lazy loading for sync
|
731
|
+
// 4) We need to store the client options
|
732
|
+
|
733
|
+
// Now start the first incremental sync request: this can also
|
734
|
+
// take a while so if we set it going now, we can wait for it
|
735
|
+
// to finish while we process our saved sync data.
|
736
|
+
await this.getPushRules();
|
737
|
+
await this.prepareLazyLoadingForSync();
|
738
|
+
await this.storeClientOptions();
|
739
|
+
|
740
|
+
const { filterId, filter } = await this.getFilter();
|
741
|
+
if (!filter) return; // bail, getFilter failed
|
742
|
+
|
743
|
+
// reset the notifications timeline to prepare it to paginate from
|
744
|
+
// the current point in time.
|
745
|
+
// The right solution would be to tie /sync pagination tokens into
|
746
|
+
// /notifications API somehow.
|
747
|
+
this.client.resetNotifTimelineSet();
|
748
|
+
|
749
|
+
if (!this.currentSyncRequest) {
|
750
|
+
let firstSyncFilter = filterId;
|
751
|
+
const savedSyncToken = await savedSyncTokenPromise;
|
752
|
+
|
753
|
+
if (savedSyncToken) {
|
754
|
+
debuglog("Sending first sync request...");
|
755
|
+
} else {
|
756
|
+
debuglog("Sending initial sync request...");
|
757
|
+
const initialFilter = this.buildDefaultFilter();
|
758
|
+
initialFilter.setDefinition(filter.getDefinition());
|
759
|
+
initialFilter.setTimelineLimit(this.opts.initialSyncLimit!);
|
760
|
+
// Use an inline filter, no point uploading it for a single usage
|
761
|
+
firstSyncFilter = JSON.stringify(initialFilter.getDefinition());
|
762
|
+
}
|
763
|
+
|
764
|
+
// Send this first sync request here so we can then wait for the saved
|
765
|
+
// sync data to finish processing before we process the results of this one.
|
766
|
+
this.currentSyncRequest = this.doSyncRequest({ filter: firstSyncFilter }, savedSyncToken);
|
767
|
+
}
|
768
|
+
|
769
|
+
// Now wait for the saved sync to finish...
|
770
|
+
debuglog("Waiting for saved sync before starting sync processing...");
|
771
|
+
await this.savedSyncPromise;
|
772
|
+
// process the first sync request and continue syncing with the normal filterId
|
773
|
+
return this.doSync({ filter: filterId });
|
774
|
+
}
|
775
|
+
|
776
|
+
/**
|
777
|
+
* Stops the sync object from syncing.
|
778
|
+
*/
|
779
|
+
public stop(): void {
|
780
|
+
debuglog("SyncApi.stop");
|
781
|
+
// It is necessary to check for the existance of
|
782
|
+
// globalThis.window AND globalThis.window.removeEventListener.
|
783
|
+
// Some platforms (e.g. React Native) register globalThis.window,
|
784
|
+
// but do not have globalThis.window.removeEventListener.
|
785
|
+
globalThis.window?.removeEventListener?.("online", this.onOnline, false);
|
786
|
+
this.running = false;
|
787
|
+
this.abortController?.abort();
|
788
|
+
if (this.keepAliveTimer) {
|
789
|
+
clearTimeout(this.keepAliveTimer);
|
790
|
+
this.keepAliveTimer = undefined;
|
791
|
+
}
|
792
|
+
}
|
793
|
+
|
794
|
+
/**
|
795
|
+
* Retry a backed off syncing request immediately. This should only be used when
|
796
|
+
* the user <b>explicitly</b> attempts to retry their lost connection.
|
797
|
+
* @returns True if this resulted in a request being retried.
|
798
|
+
*/
|
799
|
+
public retryImmediately(): boolean {
|
800
|
+
if (!this.connectionReturnedDefer) {
|
801
|
+
return false;
|
802
|
+
}
|
803
|
+
this.startKeepAlives(0);
|
804
|
+
return true;
|
805
|
+
}
|
806
|
+
/**
|
807
|
+
* Process a single set of cached sync data.
|
808
|
+
* @param savedSync - a saved sync that was persisted by a store. This
|
809
|
+
* should have been acquired via client.store.getSavedSync().
|
810
|
+
*/
|
811
|
+
private async syncFromCache(savedSync: ISavedSync): Promise<void> {
|
812
|
+
debuglog("sync(): not doing HTTP hit, instead returning stored /sync data");
|
813
|
+
|
814
|
+
const nextSyncToken = savedSync.nextBatch;
|
815
|
+
|
816
|
+
// Set sync token for future incremental syncing
|
817
|
+
this.client.store.setSyncToken(nextSyncToken);
|
818
|
+
|
819
|
+
// No previous sync, set old token to null
|
820
|
+
const syncEventData: ISyncStateData = {
|
821
|
+
nextSyncToken,
|
822
|
+
catchingUp: false,
|
823
|
+
fromCache: true,
|
824
|
+
};
|
825
|
+
|
826
|
+
const data: ISyncResponse = {
|
827
|
+
next_batch: nextSyncToken,
|
828
|
+
rooms: savedSync.roomsData,
|
829
|
+
account_data: {
|
830
|
+
events: savedSync.accountData,
|
831
|
+
},
|
832
|
+
};
|
833
|
+
|
834
|
+
try {
|
835
|
+
await this.processSyncResponse(syncEventData, data);
|
836
|
+
} catch (e) {
|
837
|
+
logger.error("Error processing cached sync", e);
|
838
|
+
}
|
839
|
+
|
840
|
+
// Don't emit a prepared if we've bailed because the store is invalid:
|
841
|
+
// in this case the client will not be usable until stopped & restarted
|
842
|
+
// so this would be useless and misleading.
|
843
|
+
if (!this.storeIsInvalid) {
|
844
|
+
this.updateSyncState(SyncState.Prepared, syncEventData);
|
845
|
+
}
|
846
|
+
}
|
847
|
+
|
848
|
+
/**
|
849
|
+
* Invoke me to do /sync calls
|
850
|
+
*/
|
851
|
+
private async doSync(syncOptions: ISyncOptions): Promise<void> {
|
852
|
+
while (this.running) {
|
853
|
+
const syncToken = this.client.store.getSyncToken();
|
854
|
+
|
855
|
+
let data: ISyncResponse;
|
856
|
+
try {
|
857
|
+
if (!this.currentSyncRequest) {
|
858
|
+
this.currentSyncRequest = this.doSyncRequest(syncOptions, syncToken);
|
859
|
+
}
|
860
|
+
data = await this.currentSyncRequest;
|
861
|
+
} catch (e) {
|
862
|
+
const abort = await this.onSyncError(<MatrixError>e);
|
863
|
+
if (abort) return;
|
864
|
+
continue;
|
865
|
+
} finally {
|
866
|
+
this.currentSyncRequest = undefined;
|
867
|
+
}
|
868
|
+
|
869
|
+
// set the sync token NOW *before* processing the events. We do this so
|
870
|
+
// if something barfs on an event we can skip it rather than constantly
|
871
|
+
// polling with the same token.
|
872
|
+
this.client.store.setSyncToken(data.next_batch);
|
873
|
+
|
874
|
+
// Reset after a successful sync
|
875
|
+
this.failedSyncCount = 0;
|
876
|
+
|
877
|
+
const syncEventData = {
|
878
|
+
oldSyncToken: syncToken ?? undefined,
|
879
|
+
nextSyncToken: data.next_batch,
|
880
|
+
catchingUp: this.catchingUp,
|
881
|
+
};
|
882
|
+
|
883
|
+
if (this.syncOpts.crypto) {
|
884
|
+
// tell the crypto module we're about to process a sync
|
885
|
+
// response
|
886
|
+
await this.syncOpts.crypto.onSyncWillProcess(syncEventData);
|
887
|
+
}
|
888
|
+
|
889
|
+
try {
|
890
|
+
await this.processSyncResponse(syncEventData, data);
|
891
|
+
} catch (e) {
|
892
|
+
// log the exception with stack if we have it, else fall back
|
893
|
+
// to the plain description
|
894
|
+
logger.error("Caught /sync error", e);
|
895
|
+
|
896
|
+
// Emit the exception for client handling
|
897
|
+
this.client.emit(ClientEvent.SyncUnexpectedError, <Error>e);
|
898
|
+
}
|
899
|
+
|
900
|
+
// Persist after processing as `unsigned` may get mutated
|
901
|
+
// with an `org.matrix.msc4023.thread_id`
|
902
|
+
await this.client.store.setSyncData(data);
|
903
|
+
|
904
|
+
// update this as it may have changed
|
905
|
+
syncEventData.catchingUp = this.catchingUp;
|
906
|
+
|
907
|
+
// emit synced events
|
908
|
+
if (!syncOptions.hasSyncedBefore) {
|
909
|
+
this.updateSyncState(SyncState.Prepared, syncEventData);
|
910
|
+
syncOptions.hasSyncedBefore = true;
|
911
|
+
}
|
912
|
+
|
913
|
+
// tell the crypto module to do its processing. It may block (to do a
|
914
|
+
// /keys/changes request).
|
915
|
+
if (this.syncOpts.cryptoCallbacks) {
|
916
|
+
await this.syncOpts.cryptoCallbacks.onSyncCompleted(syncEventData);
|
917
|
+
}
|
918
|
+
|
919
|
+
// keep emitting SYNCING -> SYNCING for clients who want to do bulk updates
|
920
|
+
this.updateSyncState(SyncState.Syncing, syncEventData);
|
921
|
+
|
922
|
+
if (this.client.store.wantsSave()) {
|
923
|
+
// We always save the device list (if it's dirty) before saving the sync data:
|
924
|
+
// this means we know the saved device list data is at least as fresh as the
|
925
|
+
// stored sync data which means we don't have to worry that we may have missed
|
926
|
+
// device changes. We can also skip the delay since we're not calling this very
|
927
|
+
// frequently (and we don't really want to delay the sync for it).
|
928
|
+
if (this.syncOpts.crypto) {
|
929
|
+
await this.syncOpts.crypto.saveDeviceList(0);
|
930
|
+
}
|
931
|
+
|
932
|
+
// tell databases that everything is now in a consistent state and can be saved.
|
933
|
+
await this.client.store.save();
|
934
|
+
}
|
935
|
+
}
|
936
|
+
|
937
|
+
if (!this.running) {
|
938
|
+
debuglog("Sync no longer running: exiting.");
|
939
|
+
if (this.connectionReturnedDefer) {
|
940
|
+
this.connectionReturnedDefer.reject();
|
941
|
+
this.connectionReturnedDefer = undefined;
|
942
|
+
}
|
943
|
+
this.updateSyncState(SyncState.Stopped);
|
944
|
+
}
|
945
|
+
}
|
946
|
+
|
947
|
+
private doSyncRequest(syncOptions: ISyncOptions, syncToken: string | null): Promise<ISyncResponse> {
|
948
|
+
const qps = this.getSyncParams(syncOptions, syncToken);
|
949
|
+
return this.client.http.authedRequest<ISyncResponse>(Method.Get, "/sync", qps as any, undefined, {
|
950
|
+
localTimeoutMs: qps.timeout + BUFFER_PERIOD_MS,
|
951
|
+
abortSignal: this.abortController?.signal,
|
952
|
+
});
|
953
|
+
}
|
954
|
+
|
955
|
+
private getSyncParams(syncOptions: ISyncOptions, syncToken: string | null): ISyncParams {
|
956
|
+
let timeout = this.opts.pollTimeout!;
|
957
|
+
|
958
|
+
if (this.getSyncState() !== SyncState.Syncing || this.catchingUp) {
|
959
|
+
// unless we are happily syncing already, we want the server to return
|
960
|
+
// as quickly as possible, even if there are no events queued. This
|
961
|
+
// serves two purposes:
|
962
|
+
//
|
963
|
+
// * When the connection dies, we want to know asap when it comes back,
|
964
|
+
// so that we can hide the error from the user. (We don't want to
|
965
|
+
// have to wait for an event or a timeout).
|
966
|
+
//
|
967
|
+
// * We want to know if the server has any to_device messages queued up
|
968
|
+
// for us. We do that by calling it with a zero timeout until it
|
969
|
+
// doesn't give us any more to_device messages.
|
970
|
+
this.catchingUp = true;
|
971
|
+
timeout = 0;
|
972
|
+
}
|
973
|
+
|
974
|
+
let filter = syncOptions.filter;
|
975
|
+
if (this.client.isGuest() && !filter) {
|
976
|
+
filter = this.getGuestFilter();
|
977
|
+
}
|
978
|
+
|
979
|
+
const qps: ISyncParams = { filter, timeout };
|
980
|
+
|
981
|
+
if (this.opts.disablePresence) {
|
982
|
+
qps.set_presence = SetPresence.Offline;
|
983
|
+
} else if (this.presence !== undefined) {
|
984
|
+
qps.set_presence = this.presence;
|
985
|
+
}
|
986
|
+
|
987
|
+
if (syncToken) {
|
988
|
+
qps.since = syncToken;
|
989
|
+
} else {
|
990
|
+
// use a cachebuster for initialsyncs, to make sure that
|
991
|
+
// we don't get a stale sync
|
992
|
+
// (https://github.com/vector-im/vector-web/issues/1354)
|
993
|
+
qps._cacheBuster = Date.now();
|
994
|
+
}
|
995
|
+
|
996
|
+
if ([SyncState.Reconnecting, SyncState.Error].includes(this.getSyncState()!)) {
|
997
|
+
// we think the connection is dead. If it comes back up, we won't know
|
998
|
+
// about it till /sync returns. If the timeout= is high, this could
|
999
|
+
// be a long time. Set it to 0 when doing retries so we don't have to wait
|
1000
|
+
// for an event or a timeout before emiting the SYNCING event.
|
1001
|
+
qps.timeout = 0;
|
1002
|
+
}
|
1003
|
+
|
1004
|
+
return qps;
|
1005
|
+
}
|
1006
|
+
|
1007
|
+
/**
|
1008
|
+
* Specify the set_presence value to be used for subsequent calls to the Sync API.
|
1009
|
+
* @param presence - the presence to specify to set_presence of sync calls
|
1010
|
+
*/
|
1011
|
+
public setPresence(presence?: SetPresence): void {
|
1012
|
+
this.presence = presence;
|
1013
|
+
}
|
1014
|
+
|
1015
|
+
private async onSyncError(err: MatrixError): Promise<boolean> {
|
1016
|
+
if (!this.running) {
|
1017
|
+
debuglog("Sync no longer running: exiting");
|
1018
|
+
if (this.connectionReturnedDefer) {
|
1019
|
+
this.connectionReturnedDefer.reject();
|
1020
|
+
this.connectionReturnedDefer = undefined;
|
1021
|
+
}
|
1022
|
+
this.updateSyncState(SyncState.Stopped);
|
1023
|
+
return true; // abort
|
1024
|
+
}
|
1025
|
+
|
1026
|
+
logger.error("/sync error %s", err);
|
1027
|
+
|
1028
|
+
if (this.shouldAbortSync(err)) {
|
1029
|
+
return true; // abort
|
1030
|
+
}
|
1031
|
+
|
1032
|
+
this.failedSyncCount++;
|
1033
|
+
logger.log("Number of consecutive failed sync requests:", this.failedSyncCount);
|
1034
|
+
|
1035
|
+
debuglog("Starting keep-alive");
|
1036
|
+
// Note that we do *not* mark the sync connection as
|
1037
|
+
// lost yet: we only do this if a keepalive poke
|
1038
|
+
// fails, since long lived HTTP connections will
|
1039
|
+
// go away sometimes and we shouldn't treat this as
|
1040
|
+
// erroneous. We set the state to 'reconnecting'
|
1041
|
+
// instead, so that clients can observe this state
|
1042
|
+
// if they wish.
|
1043
|
+
const keepAlivePromise = this.startKeepAlives();
|
1044
|
+
|
1045
|
+
this.currentSyncRequest = undefined;
|
1046
|
+
// Transition from RECONNECTING to ERROR after a given number of failed syncs
|
1047
|
+
this.updateSyncState(
|
1048
|
+
this.failedSyncCount >= FAILED_SYNC_ERROR_THRESHOLD ? SyncState.Error : SyncState.Reconnecting,
|
1049
|
+
{ error: err },
|
1050
|
+
);
|
1051
|
+
|
1052
|
+
const connDidFail = await keepAlivePromise;
|
1053
|
+
|
1054
|
+
// Only emit CATCHUP if we detected a connectivity error: if we didn't,
|
1055
|
+
// it's quite likely the sync will fail again for the same reason and we
|
1056
|
+
// want to stay in ERROR rather than keep flip-flopping between ERROR
|
1057
|
+
// and CATCHUP.
|
1058
|
+
if (connDidFail && this.getSyncState() === SyncState.Error) {
|
1059
|
+
this.updateSyncState(SyncState.Catchup, {
|
1060
|
+
catchingUp: true,
|
1061
|
+
});
|
1062
|
+
}
|
1063
|
+
return false;
|
1064
|
+
}
|
1065
|
+
|
1066
|
+
/**
|
1067
|
+
* Process data returned from a sync response and propagate it
|
1068
|
+
* into the model objects
|
1069
|
+
*
|
1070
|
+
* @param syncEventData - Object containing sync tokens associated with this sync
|
1071
|
+
* @param data - The response from /sync
|
1072
|
+
*/
|
1073
|
+
private async processSyncResponse(syncEventData: ISyncStateData, data: ISyncResponse): Promise<void> {
|
1074
|
+
const client = this.client;
|
1075
|
+
|
1076
|
+
// data looks like:
|
1077
|
+
// {
|
1078
|
+
// next_batch: $token,
|
1079
|
+
// presence: { events: [] },
|
1080
|
+
// account_data: { events: [] },
|
1081
|
+
// device_lists: { changed: ["@user:server", ... ]},
|
1082
|
+
// to_device: { events: [] },
|
1083
|
+
// device_one_time_keys_count: { signed_curve25519: 42 },
|
1084
|
+
// rooms: {
|
1085
|
+
// invite: {
|
1086
|
+
// $roomid: {
|
1087
|
+
// invite_state: { events: [] }
|
1088
|
+
// }
|
1089
|
+
// },
|
1090
|
+
// join: {
|
1091
|
+
// $roomid: {
|
1092
|
+
// state: { events: [] },
|
1093
|
+
// timeline: { events: [], prev_batch: $token, limited: true },
|
1094
|
+
// ephemeral: { events: [] },
|
1095
|
+
// summary: {
|
1096
|
+
// m.heroes: [ $user_id ],
|
1097
|
+
// m.joined_member_count: $count,
|
1098
|
+
// m.invited_member_count: $count
|
1099
|
+
// },
|
1100
|
+
// account_data: { events: [] },
|
1101
|
+
// unread_notifications: {
|
1102
|
+
// highlight_count: 0,
|
1103
|
+
// notification_count: 0,
|
1104
|
+
// }
|
1105
|
+
// }
|
1106
|
+
// },
|
1107
|
+
// leave: {
|
1108
|
+
// $roomid: {
|
1109
|
+
// state: { events: [] },
|
1110
|
+
// timeline: { events: [], prev_batch: $token }
|
1111
|
+
// }
|
1112
|
+
// }
|
1113
|
+
// }
|
1114
|
+
// }
|
1115
|
+
|
1116
|
+
// TODO-arch:
|
1117
|
+
// - Each event we pass through needs to be emitted via 'event', can we
|
1118
|
+
// do this in one place?
|
1119
|
+
// - The isBrandNewRoom boilerplate is boilerplatey.
|
1120
|
+
|
1121
|
+
// handle presence events (User objects)
|
1122
|
+
if (Array.isArray(data.presence?.events)) {
|
1123
|
+
data.presence!.events.filter(noUnsafeEventProps)
|
1124
|
+
.map(client.getEventMapper())
|
1125
|
+
.forEach(function (presenceEvent) {
|
1126
|
+
let user = client.store.getUser(presenceEvent.getSender()!);
|
1127
|
+
if (user) {
|
1128
|
+
user.setPresenceEvent(presenceEvent);
|
1129
|
+
} else {
|
1130
|
+
user = User.createUser(presenceEvent.getSender()!, client);
|
1131
|
+
user.setPresenceEvent(presenceEvent);
|
1132
|
+
client.store.storeUser(user);
|
1133
|
+
}
|
1134
|
+
client.emit(ClientEvent.Event, presenceEvent);
|
1135
|
+
});
|
1136
|
+
}
|
1137
|
+
|
1138
|
+
// handle non-room account_data
|
1139
|
+
if (Array.isArray(data.account_data?.events)) {
|
1140
|
+
const events = data.account_data.events.filter(noUnsafeEventProps).map(client.getEventMapper());
|
1141
|
+
const prevEventsMap = events.reduce<Record<string, MatrixEvent | undefined>>((m, c) => {
|
1142
|
+
m[c.getType()!] = client.store.getAccountData(c.getType());
|
1143
|
+
return m;
|
1144
|
+
}, {});
|
1145
|
+
client.store.storeAccountDataEvents(events);
|
1146
|
+
events.forEach(function (accountDataEvent) {
|
1147
|
+
// Honour push rules that come down the sync stream but also
|
1148
|
+
// honour push rules that were previously cached. Base rules
|
1149
|
+
// will be updated when we receive push rules via getPushRules
|
1150
|
+
// (see sync) before syncing over the network.
|
1151
|
+
if (accountDataEvent.getType() === EventType.PushRules) {
|
1152
|
+
const rules = accountDataEvent.getContent<IPushRules>();
|
1153
|
+
client.setPushRules(rules);
|
1154
|
+
}
|
1155
|
+
const prevEvent = prevEventsMap[accountDataEvent.getType()!];
|
1156
|
+
client.emit(ClientEvent.AccountData, accountDataEvent, prevEvent);
|
1157
|
+
return accountDataEvent;
|
1158
|
+
});
|
1159
|
+
}
|
1160
|
+
|
1161
|
+
// handle to-device events
|
1162
|
+
if (data.to_device && Array.isArray(data.to_device.events) && data.to_device.events.length > 0) {
|
1163
|
+
let toDeviceMessages: IToDeviceEvent[] = data.to_device.events.filter(noUnsafeEventProps);
|
1164
|
+
|
1165
|
+
if (this.syncOpts.cryptoCallbacks) {
|
1166
|
+
toDeviceMessages = await this.syncOpts.cryptoCallbacks.preprocessToDeviceMessages(toDeviceMessages);
|
1167
|
+
}
|
1168
|
+
|
1169
|
+
const cancelledKeyVerificationTxns: string[] = [];
|
1170
|
+
toDeviceMessages
|
1171
|
+
.map(client.getEventMapper({ toDevice: true }))
|
1172
|
+
.map((toDeviceEvent) => {
|
1173
|
+
// map is a cheap inline forEach
|
1174
|
+
// We want to flag m.key.verification.start events as cancelled
|
1175
|
+
// if there's an accompanying m.key.verification.cancel event, so
|
1176
|
+
// we pull out the transaction IDs from the cancellation events
|
1177
|
+
// so we can flag the verification events as cancelled in the loop
|
1178
|
+
// below.
|
1179
|
+
if (toDeviceEvent.getType() === "m.key.verification.cancel") {
|
1180
|
+
const txnId: string = toDeviceEvent.getContent()["transaction_id"];
|
1181
|
+
if (txnId) {
|
1182
|
+
cancelledKeyVerificationTxns.push(txnId);
|
1183
|
+
}
|
1184
|
+
}
|
1185
|
+
|
1186
|
+
// as mentioned above, .map is a cheap inline forEach, so return
|
1187
|
+
// the unmodified event.
|
1188
|
+
return toDeviceEvent;
|
1189
|
+
})
|
1190
|
+
.forEach(function (toDeviceEvent) {
|
1191
|
+
const content = toDeviceEvent.getContent();
|
1192
|
+
if (toDeviceEvent.getType() == "m.room.message" && content.msgtype == "m.bad.encrypted") {
|
1193
|
+
// the mapper already logged a warning.
|
1194
|
+
logger.log("Ignoring undecryptable to-device event from " + toDeviceEvent.getSender());
|
1195
|
+
return;
|
1196
|
+
}
|
1197
|
+
|
1198
|
+
if (
|
1199
|
+
toDeviceEvent.getType() === "m.key.verification.start" ||
|
1200
|
+
toDeviceEvent.getType() === "m.key.verification.request"
|
1201
|
+
) {
|
1202
|
+
const txnId = content["transaction_id"];
|
1203
|
+
if (cancelledKeyVerificationTxns.includes(txnId)) {
|
1204
|
+
toDeviceEvent.flagCancelled();
|
1205
|
+
}
|
1206
|
+
}
|
1207
|
+
|
1208
|
+
client.emit(ClientEvent.ToDeviceEvent, toDeviceEvent);
|
1209
|
+
});
|
1210
|
+
} else {
|
1211
|
+
// no more to-device events: we can stop polling with a short timeout.
|
1212
|
+
this.catchingUp = false;
|
1213
|
+
}
|
1214
|
+
|
1215
|
+
// the returned json structure is a bit crap, so make it into a
|
1216
|
+
// nicer form (array) after applying sanity to make sure we don't fail
|
1217
|
+
// on missing keys (on the off chance)
|
1218
|
+
let inviteRooms: WrappedRoom<IInvitedRoom>[] = [];
|
1219
|
+
let joinRooms: WrappedRoom<IJoinedRoom>[] = [];
|
1220
|
+
let leaveRooms: WrappedRoom<ILeftRoom>[] = [];
|
1221
|
+
let knockRooms: WrappedRoom<IKnockedRoom>[] = [];
|
1222
|
+
|
1223
|
+
if (data.rooms) {
|
1224
|
+
if (data.rooms.invite) {
|
1225
|
+
inviteRooms = this.mapSyncResponseToRoomArray(data.rooms.invite);
|
1226
|
+
}
|
1227
|
+
if (data.rooms.join) {
|
1228
|
+
joinRooms = this.mapSyncResponseToRoomArray(data.rooms.join);
|
1229
|
+
}
|
1230
|
+
if (data.rooms.leave) {
|
1231
|
+
leaveRooms = this.mapSyncResponseToRoomArray(data.rooms.leave);
|
1232
|
+
}
|
1233
|
+
if (data.rooms.knock) {
|
1234
|
+
knockRooms = this.mapSyncResponseToRoomArray(data.rooms.knock);
|
1235
|
+
}
|
1236
|
+
}
|
1237
|
+
|
1238
|
+
this.notifEvents = [];
|
1239
|
+
|
1240
|
+
// Handle invites
|
1241
|
+
await promiseMapSeries(inviteRooms, async (inviteObj) => {
|
1242
|
+
const room = inviteObj.room;
|
1243
|
+
const stateEvents = this.mapSyncEventsFormat(inviteObj.invite_state, room);
|
1244
|
+
|
1245
|
+
await this.injectRoomEvents(room, stateEvents);
|
1246
|
+
|
1247
|
+
const inviter = room.currentState.getStateEvents(EventType.RoomMember, client.getUserId()!)?.getSender();
|
1248
|
+
|
1249
|
+
const crypto = client.crypto;
|
1250
|
+
if (crypto) {
|
1251
|
+
const parkedHistory = await crypto.cryptoStore.takeParkedSharedHistory(room.roomId);
|
1252
|
+
for (const parked of parkedHistory) {
|
1253
|
+
if (parked.senderId === inviter) {
|
1254
|
+
await crypto.olmDevice.addInboundGroupSession(
|
1255
|
+
room.roomId,
|
1256
|
+
parked.senderKey,
|
1257
|
+
parked.forwardingCurve25519KeyChain,
|
1258
|
+
parked.sessionId,
|
1259
|
+
parked.sessionKey,
|
1260
|
+
parked.keysClaimed,
|
1261
|
+
true,
|
1262
|
+
{ sharedHistory: true, untrusted: true },
|
1263
|
+
);
|
1264
|
+
}
|
1265
|
+
}
|
1266
|
+
}
|
1267
|
+
|
1268
|
+
if (inviteObj.isBrandNewRoom) {
|
1269
|
+
room.recalculate();
|
1270
|
+
client.store.storeRoom(room);
|
1271
|
+
client.emit(ClientEvent.Room, room);
|
1272
|
+
} else {
|
1273
|
+
// Update room state for invite->reject->invite cycles
|
1274
|
+
room.recalculate();
|
1275
|
+
}
|
1276
|
+
stateEvents.forEach(function (e) {
|
1277
|
+
client.emit(ClientEvent.Event, e);
|
1278
|
+
});
|
1279
|
+
});
|
1280
|
+
|
1281
|
+
// Handle joins
|
1282
|
+
await promiseMapSeries(joinRooms, async (joinObj) => {
|
1283
|
+
const room = joinObj.room;
|
1284
|
+
const stateEvents = this.mapSyncEventsFormat(joinObj.state, room);
|
1285
|
+
// Prevent events from being decrypted ahead of time
|
1286
|
+
// this helps large account to speed up faster
|
1287
|
+
// room::decryptCriticalEvent is in charge of decrypting all the events
|
1288
|
+
// required for a client to function properly
|
1289
|
+
const events = this.mapSyncEventsFormat(joinObj.timeline, room, false);
|
1290
|
+
const ephemeralEvents = this.mapSyncEventsFormat(joinObj.ephemeral);
|
1291
|
+
const accountDataEvents = this.mapSyncEventsFormat(joinObj.account_data);
|
1292
|
+
|
1293
|
+
const encrypted = this.isRoomEncrypted(room, stateEvents, events);
|
1294
|
+
// We store the server-provided value first so it's correct when any of the events fire.
|
1295
|
+
if (joinObj.unread_notifications) {
|
1296
|
+
/**
|
1297
|
+
* We track unread notifications ourselves in encrypted rooms, so don't
|
1298
|
+
* bother setting it here. We trust our calculations better than the
|
1299
|
+
* server's for this case, and therefore will assume that our non-zero
|
1300
|
+
* count is accurate.
|
1301
|
+
* XXX: this is known faulty as the push rule for `.m.room.encrypted` may be disabled so server
|
1302
|
+
* may issue notification counts of 0 which we wrongly trust.
|
1303
|
+
* https://github.com/matrix-org/matrix-spec-proposals/pull/2654 would fix this
|
1304
|
+
*
|
1305
|
+
* @see import("./client").fixNotificationCountOnDecryption
|
1306
|
+
*/
|
1307
|
+
if (!encrypted || joinObj.unread_notifications.notification_count === 0) {
|
1308
|
+
// In an encrypted room, if the room has notifications enabled then it's typical for
|
1309
|
+
// the server to flag all new messages as notifying. However, some push rules calculate
|
1310
|
+
// events as ignored based on their event contents (e.g. ignoring msgtype=m.notice messages)
|
1311
|
+
// so we want to calculate this figure on the client in all cases.
|
1312
|
+
room.setUnreadNotificationCount(
|
1313
|
+
NotificationCountType.Total,
|
1314
|
+
joinObj.unread_notifications.notification_count ?? 0,
|
1315
|
+
);
|
1316
|
+
}
|
1317
|
+
|
1318
|
+
if (!encrypted || room.getUnreadNotificationCount(NotificationCountType.Highlight) <= 0) {
|
1319
|
+
// If the locally stored highlight count is zero, use the server provided value.
|
1320
|
+
room.setUnreadNotificationCount(
|
1321
|
+
NotificationCountType.Highlight,
|
1322
|
+
joinObj.unread_notifications.highlight_count ?? 0,
|
1323
|
+
);
|
1324
|
+
}
|
1325
|
+
}
|
1326
|
+
|
1327
|
+
const unreadThreadNotifications =
|
1328
|
+
joinObj[UNREAD_THREAD_NOTIFICATIONS.name] ?? joinObj[UNREAD_THREAD_NOTIFICATIONS.altName!];
|
1329
|
+
if (unreadThreadNotifications) {
|
1330
|
+
// This mirrors the logic above for rooms: take the *total* notification count from
|
1331
|
+
// the server for unencrypted rooms or is it's zero. Any threads not present in this
|
1332
|
+
// object implicitly have zero notifications, so start by clearing the total counts
|
1333
|
+
// for all such threads.
|
1334
|
+
room.resetThreadUnreadNotificationCountFromSync(Object.keys(unreadThreadNotifications));
|
1335
|
+
for (const [threadId, unreadNotification] of Object.entries(unreadThreadNotifications)) {
|
1336
|
+
if (!encrypted || unreadNotification.notification_count === 0) {
|
1337
|
+
room.setThreadUnreadNotificationCount(
|
1338
|
+
threadId,
|
1339
|
+
NotificationCountType.Total,
|
1340
|
+
unreadNotification.notification_count ?? 0,
|
1341
|
+
);
|
1342
|
+
}
|
1343
|
+
|
1344
|
+
const hasNoNotifications =
|
1345
|
+
room.getThreadUnreadNotificationCount(threadId, NotificationCountType.Highlight) <= 0;
|
1346
|
+
if (!encrypted || (encrypted && hasNoNotifications)) {
|
1347
|
+
room.setThreadUnreadNotificationCount(
|
1348
|
+
threadId,
|
1349
|
+
NotificationCountType.Highlight,
|
1350
|
+
unreadNotification.highlight_count ?? 0,
|
1351
|
+
);
|
1352
|
+
}
|
1353
|
+
}
|
1354
|
+
} else {
|
1355
|
+
room.resetThreadUnreadNotificationCountFromSync();
|
1356
|
+
}
|
1357
|
+
|
1358
|
+
joinObj.timeline = joinObj.timeline || ({} as ITimeline);
|
1359
|
+
|
1360
|
+
if (joinObj.isBrandNewRoom) {
|
1361
|
+
// set the back-pagination token. Do this *before* adding any
|
1362
|
+
// events so that clients can start back-paginating.
|
1363
|
+
if (joinObj.timeline.prev_batch !== null) {
|
1364
|
+
room.getLiveTimeline().setPaginationToken(joinObj.timeline.prev_batch, EventTimeline.BACKWARDS);
|
1365
|
+
}
|
1366
|
+
} else if (joinObj.timeline.limited) {
|
1367
|
+
let limited = true;
|
1368
|
+
|
1369
|
+
// we've got a limited sync, so we *probably* have a gap in the
|
1370
|
+
// timeline, so should reset. But we might have been peeking or
|
1371
|
+
// paginating and already have some of the events, in which
|
1372
|
+
// case we just want to append any subsequent events to the end
|
1373
|
+
// of the existing timeline.
|
1374
|
+
//
|
1375
|
+
// This is particularly important in the case that we already have
|
1376
|
+
// *all* of the events in the timeline - in that case, if we reset
|
1377
|
+
// the timeline, we'll end up with an entirely empty timeline,
|
1378
|
+
// which we'll try to paginate but not get any new events (which
|
1379
|
+
// will stop us linking the empty timeline into the chain).
|
1380
|
+
//
|
1381
|
+
for (let i = events.length - 1; i >= 0; i--) {
|
1382
|
+
const eventId = events[i].getId()!;
|
1383
|
+
if (room.getTimelineForEvent(eventId)) {
|
1384
|
+
debuglog(`Already have event ${eventId} in limited sync - not resetting`);
|
1385
|
+
limited = false;
|
1386
|
+
|
1387
|
+
// we might still be missing some of the events before i;
|
1388
|
+
// we don't want to be adding them to the end of the
|
1389
|
+
// timeline because that would put them out of order.
|
1390
|
+
events.splice(0, i);
|
1391
|
+
|
1392
|
+
// XXX: there's a problem here if the skipped part of the
|
1393
|
+
// timeline modifies the state set in stateEvents, because
|
1394
|
+
// we'll end up using the state from stateEvents rather
|
1395
|
+
// than the later state from timelineEvents. We probably
|
1396
|
+
// need to wind stateEvents forward over the events we're
|
1397
|
+
// skipping.
|
1398
|
+
|
1399
|
+
break;
|
1400
|
+
}
|
1401
|
+
}
|
1402
|
+
|
1403
|
+
if (limited) {
|
1404
|
+
room.resetLiveTimeline(
|
1405
|
+
joinObj.timeline.prev_batch,
|
1406
|
+
this.syncOpts.canResetEntireTimeline!(room.roomId)
|
1407
|
+
? null
|
1408
|
+
: (syncEventData.oldSyncToken ?? null),
|
1409
|
+
);
|
1410
|
+
|
1411
|
+
// We have to assume any gap in any timeline is
|
1412
|
+
// reason to stop incrementally tracking notifications and
|
1413
|
+
// reset the timeline.
|
1414
|
+
client.resetNotifTimelineSet();
|
1415
|
+
}
|
1416
|
+
}
|
1417
|
+
|
1418
|
+
// process any crypto events *before* emitting the RoomStateEvent events. This
|
1419
|
+
// avoids a race condition if the application tries to send a message after the
|
1420
|
+
// state event is processed, but before crypto is enabled, which then causes the
|
1421
|
+
// crypto layer to complain.
|
1422
|
+
if (this.syncOpts.cryptoCallbacks) {
|
1423
|
+
for (const e of stateEvents.concat(events)) {
|
1424
|
+
if (e.isState() && e.getType() === EventType.RoomEncryption && e.getStateKey() === "") {
|
1425
|
+
await this.syncOpts.cryptoCallbacks.onCryptoEvent(room, e);
|
1426
|
+
}
|
1427
|
+
}
|
1428
|
+
}
|
1429
|
+
|
1430
|
+
try {
|
1431
|
+
await this.injectRoomEvents(room, stateEvents, events, syncEventData.fromCache);
|
1432
|
+
} catch (e) {
|
1433
|
+
logger.error(`Failed to process events on room ${room.roomId}:`, e);
|
1434
|
+
}
|
1435
|
+
|
1436
|
+
// set summary after processing events,
|
1437
|
+
// because it will trigger a name calculation
|
1438
|
+
// which needs the room state to be up to date
|
1439
|
+
if (joinObj.summary) {
|
1440
|
+
room.setSummary(joinObj.summary);
|
1441
|
+
}
|
1442
|
+
|
1443
|
+
// we deliberately don't add ephemeral events to the timeline
|
1444
|
+
room.addEphemeralEvents(ephemeralEvents);
|
1445
|
+
|
1446
|
+
// we deliberately don't add accountData to the timeline
|
1447
|
+
room.addAccountData(accountDataEvents);
|
1448
|
+
|
1449
|
+
room.recalculate();
|
1450
|
+
if (joinObj.isBrandNewRoom) {
|
1451
|
+
client.store.storeRoom(room);
|
1452
|
+
client.emit(ClientEvent.Room, room);
|
1453
|
+
}
|
1454
|
+
|
1455
|
+
this.processEventsForNotifs(room, events);
|
1456
|
+
|
1457
|
+
const emitEvent = (e: MatrixEvent): boolean => client.emit(ClientEvent.Event, e);
|
1458
|
+
stateEvents.forEach(emitEvent);
|
1459
|
+
events.forEach(emitEvent);
|
1460
|
+
ephemeralEvents.forEach(emitEvent);
|
1461
|
+
accountDataEvents.forEach(emitEvent);
|
1462
|
+
|
1463
|
+
// Decrypt only the last message in all rooms to make sure we can generate a preview
|
1464
|
+
// And decrypt all events after the recorded read receipt to ensure an accurate
|
1465
|
+
// notification count
|
1466
|
+
room.decryptCriticalEvents();
|
1467
|
+
});
|
1468
|
+
|
1469
|
+
// Handle leaves (e.g. kicked rooms)
|
1470
|
+
await promiseMapSeries(leaveRooms, async (leaveObj) => {
|
1471
|
+
const room = leaveObj.room;
|
1472
|
+
const stateEvents = this.mapSyncEventsFormat(leaveObj.state, room);
|
1473
|
+
const events = this.mapSyncEventsFormat(leaveObj.timeline, room);
|
1474
|
+
const accountDataEvents = this.mapSyncEventsFormat(leaveObj.account_data);
|
1475
|
+
|
1476
|
+
await this.injectRoomEvents(room, stateEvents, events);
|
1477
|
+
room.addAccountData(accountDataEvents);
|
1478
|
+
|
1479
|
+
room.recalculate();
|
1480
|
+
if (leaveObj.isBrandNewRoom) {
|
1481
|
+
client.store.storeRoom(room);
|
1482
|
+
client.emit(ClientEvent.Room, room);
|
1483
|
+
}
|
1484
|
+
|
1485
|
+
this.processEventsForNotifs(room, events);
|
1486
|
+
|
1487
|
+
stateEvents.forEach(function (e) {
|
1488
|
+
client.emit(ClientEvent.Event, e);
|
1489
|
+
});
|
1490
|
+
events.forEach(function (e) {
|
1491
|
+
client.emit(ClientEvent.Event, e);
|
1492
|
+
});
|
1493
|
+
accountDataEvents.forEach(function (e) {
|
1494
|
+
client.emit(ClientEvent.Event, e);
|
1495
|
+
});
|
1496
|
+
});
|
1497
|
+
|
1498
|
+
// Handle knocks
|
1499
|
+
await promiseMapSeries(knockRooms, async (knockObj) => {
|
1500
|
+
const room = knockObj.room;
|
1501
|
+
const stateEvents = this.mapSyncEventsFormat(knockObj.knock_state, room);
|
1502
|
+
|
1503
|
+
await this.injectRoomEvents(room, stateEvents);
|
1504
|
+
|
1505
|
+
if (knockObj.isBrandNewRoom) {
|
1506
|
+
room.recalculate();
|
1507
|
+
client.store.storeRoom(room);
|
1508
|
+
client.emit(ClientEvent.Room, room);
|
1509
|
+
} else {
|
1510
|
+
// Update room state for knock->leave->knock cycles
|
1511
|
+
room.recalculate();
|
1512
|
+
}
|
1513
|
+
stateEvents.forEach(function (e) {
|
1514
|
+
client.emit(ClientEvent.Event, e);
|
1515
|
+
});
|
1516
|
+
});
|
1517
|
+
|
1518
|
+
// update the notification timeline, if appropriate.
|
1519
|
+
// we only do this for live events, as otherwise we can't order them sanely
|
1520
|
+
// in the timeline relative to ones paginated in by /notifications.
|
1521
|
+
// XXX: we could fix this by making EventTimeline support chronological
|
1522
|
+
// ordering... but it doesn't, right now.
|
1523
|
+
if (syncEventData.oldSyncToken && this.notifEvents.length) {
|
1524
|
+
this.notifEvents.sort(function (a, b) {
|
1525
|
+
return a.getTs() - b.getTs();
|
1526
|
+
});
|
1527
|
+
this.notifEvents.forEach(function (event) {
|
1528
|
+
client.getNotifTimelineSet()?.addLiveEvent(event);
|
1529
|
+
});
|
1530
|
+
}
|
1531
|
+
|
1532
|
+
// Handle device list updates
|
1533
|
+
if (data.device_lists) {
|
1534
|
+
if (this.syncOpts.cryptoCallbacks) {
|
1535
|
+
await this.syncOpts.cryptoCallbacks.processDeviceLists(data.device_lists);
|
1536
|
+
} else {
|
1537
|
+
// FIXME if we *don't* have a crypto module, we still need to
|
1538
|
+
// invalidate the device lists. But that would require a
|
1539
|
+
// substantial bit of rework :/.
|
1540
|
+
}
|
1541
|
+
}
|
1542
|
+
|
1543
|
+
// Handle one_time_keys_count and unused fallback keys
|
1544
|
+
await this.syncOpts.cryptoCallbacks?.processKeyCounts(
|
1545
|
+
data.device_one_time_keys_count,
|
1546
|
+
data.device_unused_fallback_key_types ?? data["org.matrix.msc2732.device_unused_fallback_key_types"],
|
1547
|
+
);
|
1548
|
+
}
|
1549
|
+
|
1550
|
+
/**
|
1551
|
+
* Starts polling the connectivity check endpoint
|
1552
|
+
* @param delay - How long to delay until the first poll.
|
1553
|
+
* defaults to a short, randomised interval (to prevent
|
1554
|
+
* tight-looping if /versions succeeds but /sync etc. fail).
|
1555
|
+
* @returns which resolves once the connection returns
|
1556
|
+
*/
|
1557
|
+
private startKeepAlives(delay?: number): Promise<boolean> {
|
1558
|
+
if (delay === undefined) {
|
1559
|
+
delay = 2000 + Math.floor(Math.random() * 5000);
|
1560
|
+
}
|
1561
|
+
|
1562
|
+
if (this.keepAliveTimer !== null) {
|
1563
|
+
clearTimeout(this.keepAliveTimer);
|
1564
|
+
}
|
1565
|
+
if (delay > 0) {
|
1566
|
+
this.keepAliveTimer = setTimeout(this.pokeKeepAlive.bind(this), delay);
|
1567
|
+
} else {
|
1568
|
+
this.pokeKeepAlive();
|
1569
|
+
}
|
1570
|
+
if (!this.connectionReturnedDefer) {
|
1571
|
+
this.connectionReturnedDefer = defer();
|
1572
|
+
}
|
1573
|
+
return this.connectionReturnedDefer.promise;
|
1574
|
+
}
|
1575
|
+
|
1576
|
+
/**
|
1577
|
+
* Make a dummy call to /_matrix/client/versions, to see if the HS is
|
1578
|
+
* reachable.
|
1579
|
+
*
|
1580
|
+
* On failure, schedules a call back to itself. On success, resolves
|
1581
|
+
* this.connectionReturnedDefer.
|
1582
|
+
*
|
1583
|
+
* @param connDidFail - True if a connectivity failure has been detected. Optional.
|
1584
|
+
*/
|
1585
|
+
private pokeKeepAlive(connDidFail = false): void {
|
1586
|
+
if (!this.running) {
|
1587
|
+
// we are in a keepAlive, retrying to connect, but the syncronization
|
1588
|
+
// was stopped, so we are stopping the retry.
|
1589
|
+
clearTimeout(this.keepAliveTimer);
|
1590
|
+
if (this.connectionReturnedDefer) {
|
1591
|
+
this.connectionReturnedDefer.reject("SyncApi.stop() was called");
|
1592
|
+
this.connectionReturnedDefer = undefined;
|
1593
|
+
}
|
1594
|
+
return;
|
1595
|
+
}
|
1596
|
+
|
1597
|
+
const success = (): void => {
|
1598
|
+
clearTimeout(this.keepAliveTimer);
|
1599
|
+
if (this.connectionReturnedDefer) {
|
1600
|
+
this.connectionReturnedDefer.resolve(connDidFail);
|
1601
|
+
this.connectionReturnedDefer = undefined;
|
1602
|
+
}
|
1603
|
+
};
|
1604
|
+
|
1605
|
+
this.client.http
|
1606
|
+
.request(
|
1607
|
+
Method.Get,
|
1608
|
+
"/_matrix/client/versions",
|
1609
|
+
undefined, // queryParams
|
1610
|
+
undefined, // data
|
1611
|
+
{
|
1612
|
+
prefix: "",
|
1613
|
+
localTimeoutMs: 15 * 1000,
|
1614
|
+
abortSignal: this.abortController?.signal,
|
1615
|
+
},
|
1616
|
+
)
|
1617
|
+
.then(
|
1618
|
+
() => {
|
1619
|
+
success();
|
1620
|
+
},
|
1621
|
+
(err) => {
|
1622
|
+
if (err.httpStatus == 400 || err.httpStatus == 404) {
|
1623
|
+
// treat this as a success because the server probably just doesn't
|
1624
|
+
// support /versions: point is, we're getting a response.
|
1625
|
+
// We wait a short time though, just in case somehow the server
|
1626
|
+
// is in a mode where it 400s /versions responses and sync etc.
|
1627
|
+
// responses fail, this will mean we don't hammer in a loop.
|
1628
|
+
this.keepAliveTimer = setTimeout(success, 2000);
|
1629
|
+
} else {
|
1630
|
+
connDidFail = true;
|
1631
|
+
this.keepAliveTimer = setTimeout(
|
1632
|
+
this.pokeKeepAlive.bind(this, connDidFail),
|
1633
|
+
5000 + Math.floor(Math.random() * 5000),
|
1634
|
+
);
|
1635
|
+
// A keepalive has failed, so we emit the
|
1636
|
+
// error state (whether or not this is the
|
1637
|
+
// first failure).
|
1638
|
+
// Note we do this after setting the timer:
|
1639
|
+
// this lets the unit tests advance the mock
|
1640
|
+
// clock when they get the error.
|
1641
|
+
this.updateSyncState(SyncState.Error, { error: err });
|
1642
|
+
}
|
1643
|
+
},
|
1644
|
+
);
|
1645
|
+
}
|
1646
|
+
|
1647
|
+
private mapSyncResponseToRoomArray<T extends ILeftRoom | IJoinedRoom | IInvitedRoom | IKnockedRoom>(
|
1648
|
+
obj: Record<string, T>,
|
1649
|
+
): Array<WrappedRoom<T>> {
|
1650
|
+
// Maps { roomid: {stuff}, roomid: {stuff} }
|
1651
|
+
// to
|
1652
|
+
// [{stuff+Room+isBrandNewRoom}, {stuff+Room+isBrandNewRoom}]
|
1653
|
+
const client = this.client;
|
1654
|
+
return Object.keys(obj)
|
1655
|
+
.filter((k) => !unsafeProp(k))
|
1656
|
+
.map((roomId) => {
|
1657
|
+
let room = client.store.getRoom(roomId);
|
1658
|
+
let isBrandNewRoom = false;
|
1659
|
+
if (!room) {
|
1660
|
+
room = this.createRoom(roomId);
|
1661
|
+
isBrandNewRoom = true;
|
1662
|
+
}
|
1663
|
+
return {
|
1664
|
+
...obj[roomId],
|
1665
|
+
room,
|
1666
|
+
isBrandNewRoom,
|
1667
|
+
};
|
1668
|
+
});
|
1669
|
+
}
|
1670
|
+
|
1671
|
+
private mapSyncEventsFormat(
|
1672
|
+
obj: IInviteState | ITimeline | IEphemeral,
|
1673
|
+
room?: Room,
|
1674
|
+
decrypt = true,
|
1675
|
+
): MatrixEvent[] {
|
1676
|
+
if (!obj || !Array.isArray(obj.events)) {
|
1677
|
+
return [];
|
1678
|
+
}
|
1679
|
+
const mapper = this.client.getEventMapper({ decrypt });
|
1680
|
+
type TaggedEvent = (IStrippedState | IRoomEvent | IStateEvent | IMinimalEvent) & { room_id?: string };
|
1681
|
+
return (obj.events as TaggedEvent[]).filter(noUnsafeEventProps).map(function (e) {
|
1682
|
+
if (room) {
|
1683
|
+
e.room_id = room.roomId;
|
1684
|
+
}
|
1685
|
+
return mapper(e);
|
1686
|
+
});
|
1687
|
+
}
|
1688
|
+
|
1689
|
+
/**
|
1690
|
+
*/
|
1691
|
+
private resolveInvites(room: Room): void {
|
1692
|
+
if (!room || !this.opts.resolveInvitesToProfiles) {
|
1693
|
+
return;
|
1694
|
+
}
|
1695
|
+
const client = this.client;
|
1696
|
+
// For each invited room member we want to give them a displayname/avatar url
|
1697
|
+
// if they have one (the m.room.member invites don't contain this).
|
1698
|
+
room.getMembersWithMembership(KnownMembership.Invite).forEach(function (member) {
|
1699
|
+
if (member.requestedProfileInfo) return;
|
1700
|
+
member.requestedProfileInfo = true;
|
1701
|
+
// try to get a cached copy first.
|
1702
|
+
const user = client.getUser(member.userId);
|
1703
|
+
let promise;
|
1704
|
+
if (user) {
|
1705
|
+
promise = Promise.resolve({
|
1706
|
+
avatar_url: user.avatarUrl,
|
1707
|
+
displayname: user.displayName,
|
1708
|
+
});
|
1709
|
+
} else {
|
1710
|
+
promise = client.getProfileInfo(member.userId);
|
1711
|
+
}
|
1712
|
+
promise.then(
|
1713
|
+
function (info) {
|
1714
|
+
// slightly naughty by doctoring the invite event but this means all
|
1715
|
+
// the code paths remain the same between invite/join display name stuff
|
1716
|
+
// which is a worthy trade-off for some minor pollution.
|
1717
|
+
const inviteEvent = member.events.member;
|
1718
|
+
if (inviteEvent?.getContent().membership !== KnownMembership.Invite) {
|
1719
|
+
// between resolving and now they have since joined, so don't clobber
|
1720
|
+
return;
|
1721
|
+
}
|
1722
|
+
inviteEvent.getContent().avatar_url = info.avatar_url;
|
1723
|
+
inviteEvent.getContent().displayname = info.displayname;
|
1724
|
+
// fire listeners
|
1725
|
+
member.setMembershipEvent(inviteEvent, room.currentState);
|
1726
|
+
},
|
1727
|
+
function (err) {
|
1728
|
+
// OH WELL.
|
1729
|
+
},
|
1730
|
+
);
|
1731
|
+
});
|
1732
|
+
}
|
1733
|
+
|
1734
|
+
private findEncryptionEvent(events?: MatrixEvent[]): MatrixEvent | undefined {
|
1735
|
+
return events?.find((e) => e.getType() === EventType.RoomEncryption && e.getStateKey() === "");
|
1736
|
+
}
|
1737
|
+
|
1738
|
+
// When processing the sync response we cannot rely on Room.hasEncryptionStateEvent we actually
|
1739
|
+
// inject the events into the room object, so we have to inspect the events themselves.
|
1740
|
+
private isRoomEncrypted(room: Room, stateEventList: MatrixEvent[], timelineEventList?: MatrixEvent[]): boolean {
|
1741
|
+
return (
|
1742
|
+
room.hasEncryptionStateEvent() ||
|
1743
|
+
!!this.findEncryptionEvent(stateEventList) ||
|
1744
|
+
!!this.findEncryptionEvent(timelineEventList)
|
1745
|
+
);
|
1746
|
+
}
|
1747
|
+
|
1748
|
+
/**
|
1749
|
+
* Injects events into a room's model.
|
1750
|
+
* @param stateEventList - A list of state events. This is the state
|
1751
|
+
* at the *START* of the timeline list if it is supplied.
|
1752
|
+
* @param timelineEventList - A list of timeline events, including threaded. Lower index
|
1753
|
+
* is earlier in time. Higher index is later.
|
1754
|
+
* @param fromCache - whether the sync response came from cache
|
1755
|
+
*/
|
1756
|
+
public async injectRoomEvents(
|
1757
|
+
room: Room,
|
1758
|
+
stateEventList: MatrixEvent[],
|
1759
|
+
timelineEventList?: MatrixEvent[],
|
1760
|
+
fromCache = false,
|
1761
|
+
): Promise<void> {
|
1762
|
+
// If there are no events in the timeline yet, initialise it with
|
1763
|
+
// the given state events
|
1764
|
+
const liveTimeline = room.getLiveTimeline();
|
1765
|
+
const timelineWasEmpty = liveTimeline.getEvents().length == 0;
|
1766
|
+
if (timelineWasEmpty) {
|
1767
|
+
// Passing these events into initialiseState will freeze them, so we need
|
1768
|
+
// to compute and cache the push actions for them now, otherwise sync dies
|
1769
|
+
// with an attempt to assign to read only property.
|
1770
|
+
// XXX: This is pretty horrible and is assuming all sorts of behaviour from
|
1771
|
+
// these functions that it shouldn't be. We should probably either store the
|
1772
|
+
// push actions cache elsewhere so we can freeze MatrixEvents, or otherwise
|
1773
|
+
// find some solution where MatrixEvents are immutable but allow for a cache
|
1774
|
+
// field.
|
1775
|
+
for (const ev of stateEventList) {
|
1776
|
+
this.client.getPushActionsForEvent(ev);
|
1777
|
+
}
|
1778
|
+
liveTimeline.initialiseState(stateEventList, {
|
1779
|
+
timelineWasEmpty,
|
1780
|
+
});
|
1781
|
+
}
|
1782
|
+
|
1783
|
+
this.resolveInvites(room);
|
1784
|
+
|
1785
|
+
// recalculate the room name at this point as adding events to the timeline
|
1786
|
+
// may make notifications appear which should have the right name.
|
1787
|
+
// XXX: This looks suspect: we'll end up recalculating the room once here
|
1788
|
+
// and then again after adding events (processSyncResponse calls it after
|
1789
|
+
// calling us) even if no state events were added. It also means that if
|
1790
|
+
// one of the room events in timelineEventList is something that needs
|
1791
|
+
// a recalculation (like m.room.name) we won't recalculate until we've
|
1792
|
+
// finished adding all the events, which will cause the notification to have
|
1793
|
+
// the old room name rather than the new one.
|
1794
|
+
room.recalculate();
|
1795
|
+
|
1796
|
+
// If the timeline wasn't empty, we process the state events here: they're
|
1797
|
+
// defined as updates to the state before the start of the timeline, so this
|
1798
|
+
// starts to roll the state forward.
|
1799
|
+
// XXX: That's what we *should* do, but this can happen if we were previously
|
1800
|
+
// peeking in a room, in which case we obviously do *not* want to add the
|
1801
|
+
// state events here onto the end of the timeline. Historically, the js-sdk
|
1802
|
+
// has just set these new state events on the old and new state. This seems
|
1803
|
+
// very wrong because there could be events in the timeline that diverge the
|
1804
|
+
// state, in which case this is going to leave things out of sync. However,
|
1805
|
+
// for now I think it;s best to behave the same as the code has done previously.
|
1806
|
+
if (!timelineWasEmpty) {
|
1807
|
+
// XXX: As above, don't do this...
|
1808
|
+
//room.addLiveEvents(stateEventList || []);
|
1809
|
+
// Do this instead...
|
1810
|
+
room.oldState.setStateEvents(stateEventList || []);
|
1811
|
+
room.currentState.setStateEvents(stateEventList || []);
|
1812
|
+
}
|
1813
|
+
|
1814
|
+
// Execute the timeline events. This will continue to diverge the current state
|
1815
|
+
// if the timeline has any state events in it.
|
1816
|
+
// This also needs to be done before running push rules on the events as they need
|
1817
|
+
// to be decorated with sender etc.
|
1818
|
+
await room.addLiveEvents(timelineEventList || [], {
|
1819
|
+
fromCache,
|
1820
|
+
timelineWasEmpty,
|
1821
|
+
});
|
1822
|
+
this.client.processBeaconEvents(room, timelineEventList);
|
1823
|
+
}
|
1824
|
+
|
1825
|
+
/**
|
1826
|
+
* Takes a list of timelineEvents and adds and adds to notifEvents
|
1827
|
+
* as appropriate.
|
1828
|
+
* This must be called after the room the events belong to has been stored.
|
1829
|
+
*
|
1830
|
+
* @param timelineEventList - A list of timeline events. Lower index
|
1831
|
+
* is earlier in time. Higher index is later.
|
1832
|
+
*/
|
1833
|
+
private processEventsForNotifs(room: Room, timelineEventList: MatrixEvent[]): void {
|
1834
|
+
// gather our notifications into this.notifEvents
|
1835
|
+
if (this.client.getNotifTimelineSet()) {
|
1836
|
+
for (const event of timelineEventList) {
|
1837
|
+
const pushActions = this.client.getPushActionsForEvent(event);
|
1838
|
+
if (pushActions?.notify && pushActions.tweaks?.highlight) {
|
1839
|
+
this.notifEvents.push(event);
|
1840
|
+
}
|
1841
|
+
}
|
1842
|
+
}
|
1843
|
+
}
|
1844
|
+
|
1845
|
+
private getGuestFilter(): string {
|
1846
|
+
// Dev note: This used to be conditional to return a filter of 20 events maximum, but
|
1847
|
+
// the condition never went to the other branch. This is now hardcoded.
|
1848
|
+
return "{}";
|
1849
|
+
}
|
1850
|
+
|
1851
|
+
/**
|
1852
|
+
* Sets the sync state and emits an event to say so
|
1853
|
+
* @param newState - The new state string
|
1854
|
+
* @param data - Object of additional data to emit in the event
|
1855
|
+
*/
|
1856
|
+
private updateSyncState(newState: SyncState, data?: ISyncStateData): void {
|
1857
|
+
const old = this.syncState;
|
1858
|
+
this.syncState = newState;
|
1859
|
+
this.syncStateData = data;
|
1860
|
+
this.client.emit(ClientEvent.Sync, this.syncState, old, data);
|
1861
|
+
}
|
1862
|
+
|
1863
|
+
/**
|
1864
|
+
* Event handler for the 'online' event
|
1865
|
+
* This event is generally unreliable and precise behaviour
|
1866
|
+
* varies between browsers, so we poll for connectivity too,
|
1867
|
+
* but this might help us reconnect a little faster.
|
1868
|
+
*/
|
1869
|
+
private onOnline = (): void => {
|
1870
|
+
debuglog("Browser thinks we are back online");
|
1871
|
+
this.startKeepAlives(0);
|
1872
|
+
};
|
1873
|
+
}
|
1874
|
+
|
1875
|
+
// /!\ This function is not intended for public use! It's only exported from
|
1876
|
+
// here in order to share some common logic with sliding-sync-sdk.ts.
|
1877
|
+
export function _createAndReEmitRoom(client: MatrixClient, roomId: string, opts: Partial<IStoredClientOpts>): Room {
|
1878
|
+
const { timelineSupport } = client;
|
1879
|
+
|
1880
|
+
const room = new Room(roomId, client, client.getUserId()!, {
|
1881
|
+
lazyLoadMembers: opts.lazyLoadMembers,
|
1882
|
+
pendingEventOrdering: opts.pendingEventOrdering,
|
1883
|
+
timelineSupport,
|
1884
|
+
});
|
1885
|
+
|
1886
|
+
client.reEmitter.reEmit(room, [
|
1887
|
+
RoomEvent.Name,
|
1888
|
+
RoomEvent.Redaction,
|
1889
|
+
RoomEvent.RedactionCancelled,
|
1890
|
+
RoomEvent.Receipt,
|
1891
|
+
RoomEvent.Tags,
|
1892
|
+
RoomEvent.LocalEchoUpdated,
|
1893
|
+
RoomEvent.AccountData,
|
1894
|
+
RoomEvent.MyMembership,
|
1895
|
+
RoomEvent.Timeline,
|
1896
|
+
RoomEvent.TimelineReset,
|
1897
|
+
RoomStateEvent.Events,
|
1898
|
+
RoomStateEvent.Members,
|
1899
|
+
RoomStateEvent.NewMember,
|
1900
|
+
RoomStateEvent.Update,
|
1901
|
+
BeaconEvent.New,
|
1902
|
+
BeaconEvent.Update,
|
1903
|
+
BeaconEvent.Destroy,
|
1904
|
+
BeaconEvent.LivenessChange,
|
1905
|
+
]);
|
1906
|
+
|
1907
|
+
// We need to add a listener for RoomState.members in order to hook them
|
1908
|
+
// correctly.
|
1909
|
+
room.on(RoomStateEvent.NewMember, (event, state, member) => {
|
1910
|
+
member.user = client.getUser(member.userId) ?? undefined;
|
1911
|
+
client.reEmitter.reEmit(member, [
|
1912
|
+
RoomMemberEvent.Name,
|
1913
|
+
RoomMemberEvent.Typing,
|
1914
|
+
RoomMemberEvent.PowerLevel,
|
1915
|
+
RoomMemberEvent.Membership,
|
1916
|
+
]);
|
1917
|
+
});
|
1918
|
+
|
1919
|
+
return room;
|
1920
|
+
}
|