@unwanted/matrix-sdk-mini 34.12.0-1

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Files changed (1203) hide show
  1. package/CHANGELOG.md +5910 -0
  2. package/LICENSE +177 -0
  3. package/README.md +459 -0
  4. package/git-revision.txt +1 -0
  5. package/lib/@types/AESEncryptedSecretStoragePayload.d.ts +14 -0
  6. package/lib/@types/AESEncryptedSecretStoragePayload.d.ts.map +1 -0
  7. package/lib/@types/AESEncryptedSecretStoragePayload.js +1 -0
  8. package/lib/@types/AESEncryptedSecretStoragePayload.js.map +1 -0
  9. package/lib/@types/IIdentityServerProvider.d.ts +9 -0
  10. package/lib/@types/IIdentityServerProvider.d.ts.map +1 -0
  11. package/lib/@types/IIdentityServerProvider.js +1 -0
  12. package/lib/@types/IIdentityServerProvider.js.map +1 -0
  13. package/lib/@types/PushRules.d.ts +140 -0
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  15. package/lib/@types/PushRules.js +94 -0
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  17. package/lib/@types/another-json.d.js +0 -0
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  19. package/lib/@types/auth.d.ts +208 -0
  20. package/lib/@types/auth.d.ts.map +1 -0
  21. package/lib/@types/auth.js +99 -0
  22. package/lib/@types/auth.js.map +1 -0
  23. package/lib/@types/beacon.d.ts +106 -0
  24. package/lib/@types/beacon.d.ts.map +1 -0
  25. package/lib/@types/beacon.js +119 -0
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  27. package/lib/@types/common.d.ts +9 -0
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  29. package/lib/@types/common.js +1 -0
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  31. package/lib/@types/crypto.d.ts +47 -0
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  33. package/lib/@types/crypto.js +1 -0
  34. package/lib/@types/crypto.js.map +1 -0
  35. package/lib/@types/event.d.ts +258 -0
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  37. package/lib/@types/event.js +239 -0
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  47. package/lib/@types/global.d.js +20 -0
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  55. package/lib/@types/location.js +67 -0
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  57. package/lib/@types/matrix-sdk-crypto-wasm.d.js +1 -0
  58. package/lib/@types/matrix-sdk-crypto-wasm.d.js.map +1 -0
  59. package/lib/@types/media.d.ts +220 -0
  60. package/lib/@types/media.d.ts.map +1 -0
  61. package/lib/@types/media.js +1 -0
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  63. package/lib/@types/membership.d.ts +41 -0
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  65. package/lib/@types/membership.js +37 -0
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  67. package/lib/@types/oidc-client-ts.d.js +18 -0
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  81. package/lib/@types/registration.d.ts +85 -0
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  117. package/lib/@types/topic.d.ts +48 -0
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  121. package/lib/@types/uia.d.ts +12 -0
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  125. package/lib/NamespacedValue.d.ts +33 -0
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  129. package/lib/ReEmitter.d.ts +15 -0
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  131. package/lib/ReEmitter.js +87 -0
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  133. package/lib/ToDeviceMessageQueue.d.ts +28 -0
  134. package/lib/ToDeviceMessageQueue.d.ts.map +1 -0
  135. package/lib/ToDeviceMessageQueue.js +135 -0
  136. package/lib/ToDeviceMessageQueue.js.map +1 -0
  137. package/lib/autodiscovery.d.ts +136 -0
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  139. package/lib/autodiscovery.js +464 -0
  140. package/lib/autodiscovery.js.map +1 -0
  141. package/lib/base64.d.ts +28 -0
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  143. package/lib/base64.js +88 -0
  144. package/lib/base64.js.map +1 -0
  145. package/lib/browser-index.d.ts +8 -0
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  147. package/lib/browser-index.js +35 -0
  148. package/lib/browser-index.js.map +1 -0
  149. package/lib/client.d.ts +4232 -0
  150. package/lib/client.d.ts.map +1 -0
  151. package/lib/client.js +8622 -0
  152. package/lib/client.js.map +1 -0
  153. package/lib/common-crypto/CryptoBackend.d.ts +240 -0
  154. package/lib/common-crypto/CryptoBackend.d.ts.map +1 -0
  155. package/lib/common-crypto/CryptoBackend.js +73 -0
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  157. package/lib/common-crypto/key-passphrase.d.ts +14 -0
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  159. package/lib/common-crypto/key-passphrase.js +33 -0
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  161. package/lib/content-helpers.d.ts +90 -0
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  163. package/lib/content-helpers.js +250 -0
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  165. package/lib/content-repo.d.ts +24 -0
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  167. package/lib/content-repo.js +104 -0
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  169. package/lib/crypto/CrossSigning.d.ts +184 -0
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  171. package/lib/crypto/CrossSigning.js +718 -0
  172. package/lib/crypto/CrossSigning.js.map +1 -0
  173. package/lib/crypto/DeviceList.d.ts +216 -0
  174. package/lib/crypto/DeviceList.d.ts.map +1 -0
  175. package/lib/crypto/DeviceList.js +892 -0
  176. package/lib/crypto/DeviceList.js.map +1 -0
  177. package/lib/crypto/EncryptionSetup.d.ts +152 -0
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  179. package/lib/crypto/EncryptionSetup.js +356 -0
  180. package/lib/crypto/EncryptionSetup.js.map +1 -0
  181. package/lib/crypto/OlmDevice.d.ts +457 -0
  182. package/lib/crypto/OlmDevice.d.ts.map +1 -0
  183. package/lib/crypto/OlmDevice.js +1241 -0
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  185. package/lib/crypto/OutgoingRoomKeyRequestManager.d.ts +109 -0
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  187. package/lib/crypto/OutgoingRoomKeyRequestManager.js +415 -0
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  189. package/lib/crypto/RoomList.d.ts +26 -0
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  191. package/lib/crypto/RoomList.js +71 -0
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  193. package/lib/crypto/SecretSharing.d.ts +24 -0
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  195. package/lib/crypto/SecretSharing.js +194 -0
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  197. package/lib/crypto/SecretStorage.d.ts +55 -0
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  199. package/lib/crypto/SecretStorage.js +118 -0
  200. package/lib/crypto/SecretStorage.js.map +1 -0
  201. package/lib/crypto/aes.d.ts +6 -0
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@@ -0,0 +1 @@
1
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Synapse is unlikely to send us the push rule in an incremental sync - see\n// https://github.com/matrix-org/synapse/pull/4867#issuecomment-481446072 for\n// more details.\n// 2. We often want to start using push rules ahead of the server supporting them,\n// and so we can put them here.\nconst DEFAULT_OVERRIDE_RULES: Record<string, IPushRule> = {\n \".m.rule.is_room_mention\": {\n // Matrix v1.7\n rule_id: \".m.rule.is_room_mention\",\n default: true,\n enabled: true,\n conditions: [\n {\n kind: ConditionKind.EventPropertyIs,\n key: \"content.m\\\\.mentions.room\",\n value: true,\n },\n {\n kind: ConditionKind.SenderNotificationPermission,\n key: \"room\",\n },\n ],\n actions: [\n PushRuleActionName.Notify,\n {\n set_tweak: TweakName.Highlight,\n },\n ],\n },\n \".m.rule.reaction\": {\n // For homeservers which don't support MSC2153 yet\n rule_id: \".m.rule.reaction\",\n default: true,\n enabled: true,\n conditions: [\n {\n kind: ConditionKind.EventMatch,\n key: \"type\",\n pattern: \"m.reaction\",\n },\n ],\n actions: [PushRuleActionName.DontNotify],\n },\n \".org.matrix.msc3786.rule.room.server_acl\": {\n // For homeservers which don't support MSC3786 yet\n rule_id: \".org.matrix.msc3786.rule.room.server_acl\",\n default: true,\n enabled: true,\n conditions: [\n {\n kind: ConditionKind.EventMatch,\n key: \"type\",\n pattern: EventType.RoomServerAcl,\n },\n {\n kind: ConditionKind.EventMatch,\n key: \"state_key\",\n pattern: \"\",\n },\n ],\n actions: [],\n },\n};\n\n// A special rule id for `EXPECTED_DEFAULT_OVERRIDE_RULE_IDS` and friends which denotes where user-defined rules live in the order.\nconst UserDefinedRules = Symbol(\"UserDefinedRules\");\n\ntype OrderedRules = Array<string | typeof UserDefinedRules>;\n\nconst EXPECTED_DEFAULT_OVERRIDE_RULE_IDS: OrderedRules = [\n RuleId.Master,\n UserDefinedRules,\n RuleId.SuppressNotices,\n RuleId.InviteToSelf,\n RuleId.MemberEvent,\n RuleId.IsUserMention,\n RuleId.ContainsDisplayName,\n RuleId.IsRoomMention,\n RuleId.AtRoomNotification,\n RuleId.Tombstone,\n \".m.rule.reaction\",\n \".m.rule.room.server_acl\",\n \".org.matrix.msc3786.rule.room.server_acl\",\n \".m.rule.suppress_edits\",\n];\n\nconst DEFAULT_UNDERRIDE_RULES: Record<string, IPushRule> = {\n \".org.matrix.msc3914.rule.room.call\": {\n // For homeservers which don't support MSC3914 yet\n rule_id: \".org.matrix.msc3914.rule.room.call\",\n default: true,\n enabled: true,\n conditions: [\n {\n kind: ConditionKind.EventMatch,\n key: \"type\",\n pattern: \"org.matrix.msc3401.call\",\n },\n {\n kind: ConditionKind.CallStarted,\n },\n ],\n actions: [PushRuleActionName.Notify, { set_tweak: TweakName.Sound, value: \"default\" }],\n },\n};\n\nconst EXPECTED_DEFAULT_UNDERRIDE_RULE_IDS: OrderedRules = [\n UserDefinedRules,\n RuleId.IncomingCall,\n \".org.matrix.msc3914.rule.room.call\",\n RuleId.EncryptedDM,\n RuleId.DM,\n RuleId.Message,\n RuleId.EncryptedMessage,\n];\n\n/**\n * Make sure that each of the rules listed in `defaultRuleIds` is listed in the given set of push rules.\n *\n * @param kind - the kind of push rule set being merged.\n * @param incomingRules - the existing set of known push rules for the user.\n * @param defaultRules - a lookup table for the default definitions of push rules.\n * @param orderedRuleIds - the IDs of the expected push rules, in order.\n *\n * @returns A copy of `incomingRules`, with any missing default rules inserted in the right place.\n */\nfunction mergeRulesWithDefaults(\n kind: PushRuleKind,\n incomingRules: IPushRule[],\n defaultRules: Record<string, IPushRule>,\n orderedRuleIds: OrderedRules,\n): IPushRule[] {\n // Split the incomingRules into defaults and custom\n const incomingDefaultRules = incomingRules.filter((rule) => rule.default);\n const incomingCustomRules = incomingRules.filter((rule) => !rule.default);\n\n function insertDefaultPushRule(ruleId: OrderedRules[number]): void {\n if (ruleId === UserDefinedRules) {\n // Re-insert any user-defined rules that were in `incomingRules`\n newRules.push(...incomingCustomRules);\n } else if (ruleId in defaultRules) {\n logger.warn(`Adding default global ${kind} push rule ${ruleId}`);\n newRules.push(defaultRules[ruleId]);\n } else {\n logger.warn(`Missing default global ${kind} push rule ${ruleId}`);\n }\n }\n\n let nextExpectedRuleIdIndex = 0;\n const newRules: IPushRule[] = [];\n // Merge our expected rules (including the incoming custom rules) into the incoming default rules.\n for (const rule of incomingDefaultRules) {\n const ruleIndex = orderedRuleIds.indexOf(rule.rule_id);\n if (ruleIndex === -1) {\n // an unrecognised rule; copy it over\n newRules.push(rule);\n continue;\n }\n while (ruleIndex > nextExpectedRuleIdIndex) {\n // insert new rules\n const defaultRuleId = orderedRuleIds[nextExpectedRuleIdIndex];\n insertDefaultPushRule(defaultRuleId);\n nextExpectedRuleIdIndex += 1;\n }\n // copy over the existing rule\n newRules.push(rule);\n nextExpectedRuleIdIndex += 1;\n }\n\n // Now copy over any remaining default rules\n for (const ruleId of orderedRuleIds.slice(nextExpectedRuleIdIndex)) {\n insertDefaultPushRule(ruleId);\n }\n\n return newRules;\n}\n\nexport interface IActionsObject {\n /** Whether this event should notify the user or not. */\n notify: boolean;\n /** How this event should be notified. */\n tweaks: Partial<Record<TweakName, any>>;\n}\n\nexport class PushProcessor {\n /**\n * Construct a Push Processor.\n * @param client - The Matrix client object to use\n */\n public constructor(private readonly client: MatrixClient) {}\n\n /**\n * Maps the original key from the push rules to a list of property names\n * after unescaping.\n */\n private readonly parsedKeys = new Map<string, string[]>();\n\n /**\n * Convert a list of actions into a object with the actions as keys and their values\n * @example\n * eg. `[ 'notify', { set_tweak: 'sound', value: 'default' } ]`\n * becomes `{ notify: true, tweaks: { sound: 'default' } }`\n * @param actionList - The actions list\n *\n * @returns A object with key 'notify' (true or false) and an object of actions\n */\n public static actionListToActionsObject(actionList: PushRuleAction[]): IActionsObject {\n const actionObj: IActionsObject = { notify: false, tweaks: {} };\n for (const action of actionList) {\n if (action === PushRuleActionName.Notify) {\n actionObj.notify = true;\n } else if (typeof action === \"object\") {\n if (action.value === undefined) {\n action.value = true;\n }\n actionObj.tweaks[action.set_tweak] = action.value;\n }\n }\n return actionObj;\n }\n\n /**\n * Rewrites conditions on a client's push rules to match the defaults\n * where applicable. Useful for upgrading push rules to more strict\n * conditions when the server is falling behind on defaults.\n * @param incomingRules - The client's existing push rules\n * @param userId - The Matrix ID of the client.\n * @returns The rewritten rules\n */\n public static rewriteDefaultRules(incomingRules: IPushRules, userId: string | undefined = undefined): IPushRules {\n let newRules: IPushRules = JSON.parse(JSON.stringify(incomingRules)); // deep clone\n\n // These lines are mostly to make the tests happy. We shouldn't run into these\n // properties missing in practice.\n if (!newRules) newRules = {} as IPushRules;\n if (!newRules.global) newRules.global = {} as PushRuleSet;\n if (!newRules.global.override) newRules.global.override = [];\n if (!newRules.global.underride) newRules.global.underride = [];\n\n // Merge the client-level defaults with the ones from the server\n newRules.global.override = mergeRulesWithDefaults(\n PushRuleKind.Override,\n newRules.global.override,\n DEFAULT_OVERRIDE_RULES,\n EXPECTED_DEFAULT_OVERRIDE_RULE_IDS,\n );\n\n newRules.global.underride = mergeRulesWithDefaults(\n PushRuleKind.Underride,\n newRules.global.underride,\n DEFAULT_UNDERRIDE_RULES,\n EXPECTED_DEFAULT_UNDERRIDE_RULE_IDS,\n );\n\n return newRules;\n }\n\n /**\n * Pre-caches the parsed keys for push rules and cleans out any obsolete cache\n * entries. Should be called after push rules are updated.\n * @param newRules - The new push rules.\n */\n public updateCachedPushRuleKeys(newRules: IPushRules): void {\n // These lines are mostly to make the tests happy. We shouldn't run into these\n // properties missing in practice.\n if (!newRules) newRules = {} as IPushRules;\n if (!newRules.global) newRules.global = {} as PushRuleSet;\n if (!newRules.global.override) newRules.global.override = [];\n if (!newRules.global.room) newRules.global.room = [];\n if (!newRules.global.sender) newRules.global.sender = [];\n if (!newRules.global.underride) newRules.global.underride = [];\n\n // Process the 'key' property on event_match conditions pre-cache the\n // values and clean-out any unused values.\n const toRemoveKeys = new Set(this.parsedKeys.keys());\n for (const ruleset of [\n newRules.global.override,\n newRules.global.room,\n newRules.global.sender,\n newRules.global.underride,\n ]) {\n for (const rule of ruleset) {\n if (!rule.conditions) {\n continue;\n }\n\n for (const condition of rule.conditions) {\n if (condition.kind !== ConditionKind.EventMatch) {\n continue;\n }\n\n // Ensure we keep this key.\n toRemoveKeys.delete(condition.key);\n\n // Pre-process the key.\n this.parsedKeys.set(condition.key, PushProcessor.partsForDottedKey(condition.key));\n }\n }\n }\n // Any keys that were previously cached, but are no longer needed should\n // be removed.\n toRemoveKeys.forEach((k) => this.parsedKeys.delete(k));\n }\n\n private static cachedGlobToRegex: Record<string, RegExp> = {}; // $glob: RegExp\n\n private matchingRuleFromKindSet(ev: MatrixEvent, kindset: PushRuleSet): IAnnotatedPushRule | null {\n for (const kind of RULEKINDS_IN_ORDER) {\n const ruleset = kindset[kind];\n if (!ruleset) {\n continue;\n }\n\n for (const rule of ruleset) {\n if (!rule.enabled) {\n continue;\n }\n\n const rawrule = this.templateRuleToRaw(kind, rule);\n if (!rawrule) {\n continue;\n }\n\n if (this.ruleMatchesEvent(rawrule, ev)) {\n return {\n ...rule,\n kind,\n };\n }\n }\n }\n return null;\n }\n\n private templateRuleToRaw(\n kind: PushRuleKind,\n tprule: IPushRule,\n ): Pick<IPushRule, \"rule_id\" | \"actions\" | \"conditions\"> | null {\n const rawrule: Pick<IPushRule, \"rule_id\" | \"actions\" | \"conditions\"> = {\n rule_id: tprule.rule_id,\n actions: tprule.actions,\n conditions: [],\n };\n switch (kind) {\n case PushRuleKind.Underride:\n case PushRuleKind.Override:\n rawrule.conditions = tprule.conditions;\n break;\n case PushRuleKind.RoomSpecific:\n if (!tprule.rule_id) {\n return null;\n }\n rawrule.conditions!.push({\n kind: ConditionKind.EventMatch,\n key: \"room_id\",\n value: tprule.rule_id,\n });\n break;\n case PushRuleKind.SenderSpecific:\n if (!tprule.rule_id) {\n return null;\n }\n rawrule.conditions!.push({\n kind: ConditionKind.EventMatch,\n key: \"user_id\",\n value: tprule.rule_id,\n });\n break;\n case PushRuleKind.ContentSpecific:\n if (!tprule.pattern) {\n return null;\n }\n rawrule.conditions!.push({\n kind: ConditionKind.EventMatch,\n key: \"content.body\",\n pattern: tprule.pattern,\n });\n break;\n }\n return rawrule;\n }\n\n private eventFulfillsCondition(cond: PushRuleCondition, ev: MatrixEvent): boolean {\n switch (cond.kind) {\n case ConditionKind.EventMatch:\n return this.eventFulfillsEventMatchCondition(cond, ev);\n case ConditionKind.EventPropertyIs:\n return this.eventFulfillsEventPropertyIsCondition(cond, ev);\n case ConditionKind.EventPropertyContains:\n return this.eventFulfillsEventPropertyContains(cond, ev);\n case ConditionKind.ContainsDisplayName:\n return this.eventFulfillsDisplayNameCondition(cond, ev);\n case ConditionKind.RoomMemberCount:\n return this.eventFulfillsRoomMemberCountCondition(cond, ev);\n case ConditionKind.SenderNotificationPermission:\n return this.eventFulfillsSenderNotifPermCondition(cond, ev);\n case ConditionKind.CallStarted:\n case ConditionKind.CallStartedPrefix:\n return this.eventFulfillsCallStartedCondition(cond, ev);\n }\n\n // unknown conditions: we previously matched all unknown conditions,\n // but given that rules can be added to the base rules on a server,\n // it's probably better to not match unknown conditions.\n return false;\n }\n\n private eventFulfillsSenderNotifPermCondition(\n cond: ISenderNotificationPermissionCondition,\n ev: MatrixEvent,\n ): boolean {\n const notifLevelKey = cond[\"key\"];\n if (!notifLevelKey) {\n return false;\n }\n\n const room = this.client.getRoom(ev.getRoomId());\n if (!room?.currentState) {\n return false;\n }\n\n // Note that this should not be the current state of the room but the state at\n // the point the event is in the DAG. Unfortunately the js-sdk does not store\n // this.\n return room.currentState.mayTriggerNotifOfType(notifLevelKey, ev.getSender()!);\n }\n\n private eventFulfillsRoomMemberCountCondition(cond: IRoomMemberCountCondition, ev: MatrixEvent): boolean {\n if (!cond.is) {\n return false;\n }\n\n const room = this.client.getRoom(ev.getRoomId());\n if (!room || !room.currentState || !room.currentState.members) {\n return false;\n }\n\n const memberCount = room.currentState.getJoinedMemberCount();\n\n const m = cond.is.match(/^([=<>]*)(\\d*)$/);\n if (!m) {\n return false;\n }\n const ineq = m[1];\n const rhs = parseInt(m[2]);\n if (isNaN(rhs)) {\n return false;\n }\n switch (ineq) {\n case \"\":\n case \"==\":\n return memberCount == rhs;\n case \"<\":\n return memberCount < rhs;\n case \">\":\n return memberCount > rhs;\n case \"<=\":\n return memberCount <= rhs;\n case \">=\":\n return memberCount >= rhs;\n default:\n return false;\n }\n }\n\n private eventFulfillsDisplayNameCondition(cond: IContainsDisplayNameCondition, ev: MatrixEvent): boolean {\n let content = ev.getContent();\n if (ev.isEncrypted() && ev.getClearContent()) {\n content = ev.getClearContent()!;\n }\n if (!content || !content.body || typeof content.body != \"string\") {\n return false;\n }\n\n const room = this.client.getRoom(ev.getRoomId());\n const member = room?.currentState?.getMember(this.client.credentials.userId!);\n if (!member) {\n return false;\n }\n\n const displayName = member.name;\n\n // N.B. we can't use \\b as it chokes on unicode. however \\W seems to be okay\n // as shorthand for [^0-9A-Za-z_].\n const pat = new RegExp(\"(^|\\\\W)\" + escapeRegExp(displayName) + \"(\\\\W|$)\", \"i\");\n return content.body.search(pat) > -1;\n }\n\n /**\n * Check whether the given event matches the push rule condition by fetching\n * the property from the event and comparing against the condition's glob-based\n * pattern.\n * @param cond - The push rule condition to check for a match.\n * @param ev - The event to check for a match.\n */\n private eventFulfillsEventMatchCondition(cond: IEventMatchCondition, ev: MatrixEvent): boolean {\n if (!cond.key) {\n return false;\n }\n\n const val = this.valueForDottedKey(cond.key, ev);\n if (typeof val !== \"string\") {\n return false;\n }\n\n // XXX This does not match in a case-insensitive manner.\n //\n // See https://spec.matrix.org/v1.5/client-server-api/#conditions-1\n if (cond.value) {\n return cond.value === val;\n }\n\n if (typeof cond.pattern !== \"string\") {\n return false;\n }\n\n const regex =\n cond.key === \"content.body\"\n ? this.createCachedRegex(\"(^|\\\\W)\", cond.pattern, \"(\\\\W|$)\")\n : this.createCachedRegex(\"^\", cond.pattern, \"$\");\n\n return !!val.match(regex);\n }\n\n /**\n * Check whether the given event matches the push rule condition by fetching\n * the property from the event and comparing exactly against the condition's\n * value.\n * @param cond - The push rule condition to check for a match.\n * @param ev - The event to check for a match.\n */\n private eventFulfillsEventPropertyIsCondition(cond: IEventPropertyIsCondition, ev: MatrixEvent): boolean {\n if (!cond.key || cond.value === undefined) {\n return false;\n }\n return cond.value === this.valueForDottedKey(cond.key, ev);\n }\n\n /**\n * Check whether the given event matches the push rule condition by fetching\n * the property from the event and comparing exactly against the condition's\n * value.\n * @param cond - The push rule condition to check for a match.\n * @param ev - The event to check for a match.\n */\n private eventFulfillsEventPropertyContains(cond: IEventPropertyContainsCondition, ev: MatrixEvent): boolean {\n if (!cond.key || cond.value === undefined) {\n return false;\n }\n const val = this.valueForDottedKey(cond.key, ev);\n if (!Array.isArray(val)) {\n return false;\n }\n return val.includes(cond.value);\n }\n\n private eventFulfillsCallStartedCondition(\n _cond: ICallStartedCondition | ICallStartedPrefixCondition,\n ev: MatrixEvent,\n ): boolean {\n // Since servers don't support properly sending push notification\n // about MSC3401 call events, we do the handling ourselves\n return (\n [\"m.ring\", \"m.prompt\"].includes(ev.getContent()[\"m.intent\"]) &&\n !(\"m.terminated\" in ev.getContent()) &&\n (ev.getPrevContent()[\"m.terminated\"] !== ev.getContent()[\"m.terminated\"] ||\n deepCompare(ev.getPrevContent(), {}))\n );\n }\n\n private createCachedRegex(prefix: string, glob: string, suffix: string): RegExp {\n if (PushProcessor.cachedGlobToRegex[glob]) {\n return PushProcessor.cachedGlobToRegex[glob];\n }\n PushProcessor.cachedGlobToRegex[glob] = new RegExp(\n prefix + globToRegexp(glob) + suffix,\n \"i\", // Case insensitive\n );\n return PushProcessor.cachedGlobToRegex[glob];\n }\n\n /**\n * Parse the key into the separate fields to search by splitting on\n * unescaped \".\", and then removing any escape characters.\n *\n * @param str - The key of the push rule condition: a dotted field.\n * @returns The unescaped parts to fetch.\n * @internal\n */\n public static partsForDottedKey(str: string): string[] {\n const result: string[] = [];\n\n // The current field and whether the previous character was the escape\n // character (a backslash).\n let part = \"\";\n let escaped = false;\n\n // Iterate over each character, and decide whether to append to the current\n // part (following the escape rules) or to start a new part (based on the\n // field separator).\n for (const c of str) {\n // If the previous character was the escape character (a backslash)\n // then decide what to append to the current part.\n if (escaped) {\n if (c === \"\\\\\" || c === \".\") {\n // An escaped backslash or dot just gets added.\n part += c;\n } else {\n // A character that shouldn't be escaped gets the backslash prepended.\n part += \"\\\\\" + c;\n }\n // This always resets being escaped.\n escaped = false;\n continue;\n }\n\n if (c == \".\") {\n // The field separator creates a new part.\n result.push(part);\n part = \"\";\n } else if (c == \"\\\\\") {\n // A backslash adds no characters, but starts an escape sequence.\n escaped = true;\n } else {\n // Otherwise, just add the current character.\n part += c;\n }\n }\n\n // Ensure the final part is included. If there's an open escape sequence\n // it should be included.\n if (escaped) {\n part += \"\\\\\";\n }\n result.push(part);\n\n return result;\n }\n\n /**\n * For a dotted field and event, fetch the value at that position, if one\n * exists.\n *\n * @param key - The key of the push rule condition: a dotted field to fetch.\n * @param ev - The matrix event to fetch the field from.\n * @returns The value at the dotted path given by key.\n */\n private valueForDottedKey(key: string, ev: MatrixEvent): any {\n // The key should already have been parsed via updateCachedPushRuleKeys,\n // but if it hasn't (maybe via an old consumer of the SDK which hasn't\n // been updated?) then lazily calculate it here.\n let parts = this.parsedKeys.get(key);\n if (parts === undefined) {\n parts = PushProcessor.partsForDottedKey(key);\n this.parsedKeys.set(key, parts);\n }\n let val: any;\n\n // special-case the first component to deal with encrypted messages\n const firstPart = parts[0];\n let currentIndex = 0;\n if (firstPart === \"content\") {\n val = ev.getContent();\n ++currentIndex;\n } else if (firstPart === \"type\") {\n val = ev.getType();\n ++currentIndex;\n } else {\n // use the raw event for any other fields\n val = ev.event;\n }\n\n for (; currentIndex < parts.length; ++currentIndex) {\n // The previous iteration resulted in null or undefined, bail (and\n // avoid the type error of attempting to retrieve a property).\n if (isNullOrUndefined(val)) {\n return undefined;\n }\n\n const thisPart = parts[currentIndex];\n val = val[thisPart];\n }\n return val;\n }\n\n private matchingRuleForEventWithRulesets(ev: MatrixEvent, rulesets?: IPushRules): IAnnotatedPushRule | null {\n if (!rulesets) {\n return null;\n }\n\n if (ev.getSender() === this.client.getSafeUserId()) {\n return null;\n }\n\n return this.matchingRuleFromKindSet(ev, rulesets.global);\n }\n\n private pushActionsForEventAndRulesets(\n ev: MatrixEvent,\n rulesets?: IPushRules,\n ): {\n actions?: IActionsObject;\n rule?: IAnnotatedPushRule;\n } {\n const rule = this.matchingRuleForEventWithRulesets(ev, rulesets);\n if (!rule) {\n return {};\n }\n\n const actionObj = PushProcessor.actionListToActionsObject(rule.actions);\n\n // Some actions are implicit in some situations: we add those here\n if (actionObj.tweaks.highlight === undefined) {\n // if it isn't specified, highlight if it's a content\n // rule but otherwise not\n actionObj.tweaks.highlight = rule.kind == PushRuleKind.ContentSpecific;\n }\n\n return { actions: actionObj, rule };\n }\n\n public ruleMatchesEvent(rule: Partial<IPushRule> & Pick<IPushRule, \"conditions\">, ev: MatrixEvent): boolean {\n // Disable the deprecated mentions push rules if the new mentions property exists.\n if (\n this.client.supportsIntentionalMentions() &&\n ev.getContent()[\"m.mentions\"] !== undefined &&\n (rule.rule_id === RuleId.ContainsUserName ||\n rule.rule_id === RuleId.ContainsDisplayName ||\n rule.rule_id === RuleId.AtRoomNotification)\n ) {\n return false;\n }\n\n return !rule.conditions?.some((cond) => !this.eventFulfillsCondition(cond, ev));\n }\n\n /**\n * Get the user's push actions for the given event\n */\n public actionsForEvent(ev: MatrixEvent): IActionsObject {\n const { actions } = this.pushActionsForEventAndRulesets(ev, this.client.pushRules);\n return actions || ({} as IActionsObject);\n }\n\n public actionsAndRuleForEvent(ev: MatrixEvent): {\n actions?: IActionsObject;\n rule?: IAnnotatedPushRule;\n } {\n return this.pushActionsForEventAndRulesets(ev, this.client.pushRules);\n }\n\n /**\n * Get one of the users push rules by its ID\n *\n * @param ruleId - The ID of the rule to search for\n * @returns The push rule, or null if no such rule was found\n */\n public getPushRuleById(ruleId: string): IPushRule | null {\n const result = this.getPushRuleAndKindById(ruleId);\n return result?.rule ?? null;\n }\n\n /**\n * Get one of the users push rules by its ID\n *\n * @param ruleId - The ID of the rule to search for\n * @returns rule The push rule, or null if no such rule was found\n * @returns kind - The PushRuleKind of the rule to search for\n */\n public getPushRuleAndKindById(ruleId: string): { rule: IPushRule; kind: PushRuleKind } | null {\n for (const scope of [\"global\"] as const) {\n if (this.client.pushRules?.[scope] === undefined) continue;\n\n for (const kind of RULEKINDS_IN_ORDER) {\n if (this.client.pushRules[scope][kind] === undefined) continue;\n\n for (const rule of this.client.pushRules[scope][kind]!) {\n if (rule.rule_id === ruleId) return { rule, kind };\n }\n }\n }\n return null;\n 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@@ -0,0 +1,5 @@
1
+ export declare function secureRandomBase64Url(len: number): string;
2
+ export declare function randomString(len: number): string;
3
+ export declare function randomLowercaseString(len: number): string;
4
+ export declare function randomUppercaseString(len: number): string;
5
+ //# sourceMappingURL=randomstring.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"randomstring.d.ts","sourceRoot":"","sources":["../src/randomstring.ts"],"names":[],"mappings":"AAuBA,wBAAgB,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAKzD;AAED,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAEhD;AAED,wBAAgB,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAEzD;AAED,wBAAgB,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAEzD"}
@@ -0,0 +1,43 @@
1
+ /*
2
+ Copyright 2018 New Vector Ltd
3
+ Copyright 2019 The Matrix.org Foundation C.I.C.
4
+
5
+ Licensed under the Apache License, Version 2.0 (the "License");
6
+ you may not use this file except in compliance with the License.
7
+ You may obtain a copy of the License at
8
+
9
+ http://www.apache.org/licenses/LICENSE-2.0
10
+
11
+ Unless required by applicable law or agreed to in writing, software
12
+ distributed under the License is distributed on an "AS IS" BASIS,
13
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ See the License for the specific language governing permissions and
15
+ limitations under the License.
16
+ */
17
+
18
+ import { encodeUnpaddedBase64Url } from "./base64.js";
19
+ var LOWERCASE = "abcdefghijklmnopqrstuvwxyz";
20
+ var UPPERCASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
21
+ var DIGITS = "0123456789";
22
+ export function secureRandomBase64Url(len) {
23
+ var key = new Uint8Array(len);
24
+ globalThis.crypto.getRandomValues(key);
25
+ return encodeUnpaddedBase64Url(key);
26
+ }
27
+ export function randomString(len) {
28
+ return randomStringFrom(len, UPPERCASE + LOWERCASE + DIGITS);
29
+ }
30
+ export function randomLowercaseString(len) {
31
+ return randomStringFrom(len, LOWERCASE);
32
+ }
33
+ export function randomUppercaseString(len) {
34
+ return randomStringFrom(len, UPPERCASE);
35
+ }
36
+ function randomStringFrom(len, chars) {
37
+ var ret = "";
38
+ for (var i = 0; i < len; ++i) {
39
+ ret += chars.charAt(Math.floor(Math.random() * chars.length));
40
+ }
41
+ return ret;
42
+ }
43
+ //# sourceMappingURL=randomstring.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"randomstring.js","names":["encodeUnpaddedBase64Url","LOWERCASE","UPPERCASE","DIGITS","secureRandomBase64Url","len","key","Uint8Array","globalThis","crypto","getRandomValues","randomString","randomStringFrom","randomLowercaseString","randomUppercaseString","chars","ret","i","charAt","Math","floor","random","length"],"sources":["../src/randomstring.ts"],"sourcesContent":["/*\nCopyright 2018 New Vector Ltd\nCopyright 2019 The Matrix.org Foundation C.I.C.\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*/\n\nimport { encodeUnpaddedBase64Url } from \"./base64.ts\";\n\nconst LOWERCASE = \"abcdefghijklmnopqrstuvwxyz\";\nconst UPPERCASE = \"ABCDEFGHIJKLMNOPQRSTUVWXYZ\";\nconst DIGITS = \"0123456789\";\n\nexport function secureRandomBase64Url(len: number): string {\n const key = new Uint8Array(len);\n globalThis.crypto.getRandomValues(key);\n\n return encodeUnpaddedBase64Url(key);\n}\n\nexport function randomString(len: number): string {\n return randomStringFrom(len, UPPERCASE + LOWERCASE + DIGITS);\n}\n\nexport function randomLowercaseString(len: number): string {\n return randomStringFrom(len, LOWERCASE);\n}\n\nexport function randomUppercaseString(len: number): string {\n return randomStringFrom(len, UPPERCASE);\n}\n\nfunction randomStringFrom(len: number, chars: string): string {\n let ret = \"\";\n\n for (let i = 0; i < len; ++i) {\n ret += chars.charAt(Math.floor(Math.random() * chars.length));\n }\n\n return ret;\n}\n"],"mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA,SAASA,uBAAuB,QAAQ,aAAa;AAErD,IAAMC,SAAS,GAAG,4BAA4B;AAC9C,IAAMC,SAAS,GAAG,4BAA4B;AAC9C,IAAMC,MAAM,GAAG,YAAY;AAE3B,OAAO,SAASC,qBAAqBA,CAACC,GAAW,EAAU;EACvD,IAAMC,GAAG,GAAG,IAAIC,UAAU,CAACF,GAAG,CAAC;EAC/BG,UAAU,CAACC,MAAM,CAACC,eAAe,CAACJ,GAAG,CAAC;EAEtC,OAAON,uBAAuB,CAACM,GAAG,CAAC;AACvC;AAEA,OAAO,SAASK,YAAYA,CAACN,GAAW,EAAU;EAC9C,OAAOO,gBAAgB,CAACP,GAAG,EAAEH,SAAS,GAAGD,SAAS,GAAGE,MAAM,CAAC;AAChE;AAEA,OAAO,SAASU,qBAAqBA,CAACR,GAAW,EAAU;EACvD,OAAOO,gBAAgB,CAACP,GAAG,EAAEJ,SAAS,CAAC;AAC3C;AAEA,OAAO,SAASa,qBAAqBA,CAACT,GAAW,EAAU;EACvD,OAAOO,gBAAgB,CAACP,GAAG,EAAEH,SAAS,CAAC;AAC3C;AAEA,SAASU,gBAAgBA,CAACP,GAAW,EAAEU,KAAa,EAAU;EAC1D,IAAIC,GAAG,GAAG,EAAE;EAEZ,KAAK,IAAIC,CAAC,GAAG,CAAC,EAAEA,CAAC,GAAGZ,GAAG,EAAE,EAAEY,CAAC,EAAE;IAC1BD,GAAG,IAAID,KAAK,CAACG,MAAM,CAACC,IAAI,CAACC,KAAK,CAACD,IAAI,CAACE,MAAM,CAAC,CAAC,GAAGN,KAAK,CAACO,MAAM,CAAC,CAAC;EACjE;EAEA,OAAON,GAAG;AACd","ignoreList":[]}
@@ -0,0 +1,18 @@
1
+ /**
2
+ * reimplementation of window.setTimeout, which will call the callback if
3
+ * the wallclock time goes past the deadline.
4
+ *
5
+ * @param func - callback to be called after a delay
6
+ * @param delayMs - number of milliseconds to delay by
7
+ *
8
+ * @returns an identifier for this callback, which may be passed into
9
+ * clearTimeout later.
10
+ */
11
+ export declare function setTimeout(func: (...params: any[]) => void, delayMs: number, ...params: any[]): number;
12
+ /**
13
+ * reimplementation of window.clearTimeout, which mirrors setTimeout
14
+ *
15
+ * @param key - result from an earlier setTimeout call
16
+ */
17
+ export declare function clearTimeout(key: number): void;
18
+ //# sourceMappingURL=realtime-callbacks.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"realtime-callbacks.d.ts","sourceRoot":"","sources":["../src/realtime-callbacks.ts"],"names":[],"mappings":"AAqDA;;;;;;;;;GASG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,CAAC,GAAG,MAAM,EAAE,GAAG,EAAE,KAAK,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,MAAM,EAAE,GAAG,EAAE,GAAG,MAAM,CAyBtG;AAED;;;;GAIG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAmB9C"}
@@ -0,0 +1,177 @@
1
+ /*
2
+ Copyright 2016 OpenMarket Ltd
3
+ Copyright 2019 The Matrix.org Foundation C.I.C.
4
+
5
+ Licensed under the Apache License, Version 2.0 (the "License");
6
+ you may not use this file except in compliance with the License.
7
+ You may obtain a copy of the License at
8
+
9
+ http://www.apache.org/licenses/LICENSE-2.0
10
+
11
+ Unless required by applicable law or agreed to in writing, software
12
+ distributed under the License is distributed on an "AS IS" BASIS,
13
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ See the License for the specific language governing permissions and
15
+ limitations under the License.
16
+ */
17
+
18
+ /* A re-implementation of the javascript callback functions (setTimeout,
19
+ * clearTimeout; setInterval and clearInterval are not yet implemented) which
20
+ * try to improve handling of large clock jumps (as seen when
21
+ * suspending/resuming the system).
22
+ *
23
+ * In particular, if a timeout would have fired while the system was suspended,
24
+ * it will instead fire as soon as possible after resume.
25
+ */
26
+
27
+ import { logger } from "./logger.js";
28
+
29
+ // we schedule a callback at least this often, to check if we've missed out on
30
+ // some wall-clock time due to being suspended.
31
+ var TIMER_CHECK_PERIOD_MS = 1000;
32
+
33
+ // counter, for making up ids to return from setTimeout
34
+ var count = 0;
35
+
36
+ // the key for our callback with the real globalThis.setTimeout
37
+ var realCallbackKey;
38
+ // a sorted list of the callbacks to be run.
39
+ // each is an object with keys [runAt, func, params, key].
40
+ var callbackList = [];
41
+
42
+ // var debuglog = logger.log.bind(logger);
43
+ /* istanbul ignore next */
44
+ var debuglog = function debuglog() {};
45
+
46
+ /**
47
+ * reimplementation of window.setTimeout, which will call the callback if
48
+ * the wallclock time goes past the deadline.
49
+ *
50
+ * @param func - callback to be called after a delay
51
+ * @param delayMs - number of milliseconds to delay by
52
+ *
53
+ * @returns an identifier for this callback, which may be passed into
54
+ * clearTimeout later.
55
+ */
56
+ export function setTimeout(func, delayMs) {
57
+ for (var _len = arguments.length, params = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
58
+ params[_key - 2] = arguments[_key];
59
+ }
60
+ delayMs = delayMs || 0;
61
+ if (delayMs < 0) {
62
+ delayMs = 0;
63
+ }
64
+ var runAt = Date.now() + delayMs;
65
+ var key = count++;
66
+ debuglog("setTimeout: scheduling cb", key, "at", runAt, "(delay", delayMs, ")");
67
+ var data = {
68
+ runAt: runAt,
69
+ func: func,
70
+ params: params,
71
+ key: key
72
+ };
73
+
74
+ // figure out where it goes in the list
75
+ var idx = binarySearch(callbackList, function (el) {
76
+ return el.runAt - runAt;
77
+ });
78
+ callbackList.splice(idx, 0, data);
79
+ scheduleRealCallback();
80
+ return key;
81
+ }
82
+
83
+ /**
84
+ * reimplementation of window.clearTimeout, which mirrors setTimeout
85
+ *
86
+ * @param key - result from an earlier setTimeout call
87
+ */
88
+ export function clearTimeout(key) {
89
+ if (callbackList.length === 0) {
90
+ return;
91
+ }
92
+
93
+ // remove the element from the list
94
+ var i;
95
+ for (i = 0; i < callbackList.length; i++) {
96
+ var cb = callbackList[i];
97
+ if (cb.key == key) {
98
+ callbackList.splice(i, 1);
99
+ break;
100
+ }
101
+ }
102
+
103
+ // iff it was the first one in the list, reschedule our callback.
104
+ if (i === 0) {
105
+ scheduleRealCallback();
106
+ }
107
+ }
108
+
109
+ // use the real globalThis.setTimeout to schedule a callback to runCallbacks.
110
+ function scheduleRealCallback() {
111
+ if (realCallbackKey) {
112
+ globalThis.clearTimeout(realCallbackKey);
113
+ }
114
+ var first = callbackList[0];
115
+ if (!first) {
116
+ debuglog("scheduleRealCallback: no more callbacks, not rescheduling");
117
+ return;
118
+ }
119
+ var timestamp = Date.now();
120
+ var delayMs = Math.min(first.runAt - timestamp, TIMER_CHECK_PERIOD_MS);
121
+ debuglog("scheduleRealCallback: now:", timestamp, "delay:", delayMs);
122
+ realCallbackKey = globalThis.setTimeout(runCallbacks, delayMs);
123
+ }
124
+ function runCallbacks() {
125
+ var timestamp = Date.now();
126
+ debuglog("runCallbacks: now:", timestamp);
127
+
128
+ // get the list of things to call
129
+ var callbacksToRun = [];
130
+ // eslint-disable-next-line
131
+ while (true) {
132
+ var first = callbackList[0];
133
+ if (!first || first.runAt > timestamp) {
134
+ break;
135
+ }
136
+ var cb = callbackList.shift();
137
+ debuglog("runCallbacks: popping", cb.key);
138
+ callbacksToRun.push(cb);
139
+ }
140
+
141
+ // reschedule the real callback before running our functions, to
142
+ // keep the codepaths the same whether or not our functions
143
+ // register their own setTimeouts.
144
+ scheduleRealCallback();
145
+ for (var _cb of callbacksToRun) {
146
+ try {
147
+ _cb.func.apply(globalThis, _cb.params);
148
+ } catch (e) {
149
+ logger.error("Uncaught exception in callback function", e);
150
+ }
151
+ }
152
+ }
153
+
154
+ /* search in a sorted array.
155
+ *
156
+ * returns the index of the last element for which func returns
157
+ * greater than zero, or array.length if no such element exists.
158
+ */
159
+ function binarySearch(array, func) {
160
+ // min is inclusive, max exclusive.
161
+ var min = 0;
162
+ var max = array.length;
163
+ while (min < max) {
164
+ var mid = min + max >> 1;
165
+ var res = func(array[mid]);
166
+ if (res > 0) {
167
+ // the element at 'mid' is too big; set it as the new max.
168
+ max = mid;
169
+ } else {
170
+ // the element at 'mid' is too small. 'min' is inclusive, so +1.
171
+ min = mid + 1;
172
+ }
173
+ }
174
+ // presumably, min==max now.
175
+ return min;
176
+ }
177
+ //# sourceMappingURL=realtime-callbacks.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"realtime-callbacks.js","names":["logger","TIMER_CHECK_PERIOD_MS","count","realCallbackKey","callbackList","debuglog","setTimeout","func","delayMs","_len","arguments","length","params","Array","_key","runAt","Date","now","key","data","idx","binarySearch","el","splice","scheduleRealCallback","clearTimeout","i","cb","globalThis","first","timestamp","Math","min","runCallbacks","callbacksToRun","shift","push","apply","e","error","array","max","mid","res"],"sources":["../src/realtime-callbacks.ts"],"sourcesContent":["/*\nCopyright 2016 OpenMarket Ltd\nCopyright 2019 The Matrix.org Foundation C.I.C.\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*/\n\n/* A re-implementation of the javascript callback functions (setTimeout,\n * clearTimeout; setInterval and clearInterval are not yet implemented) which\n * try to improve handling of large clock jumps (as seen when\n * suspending/resuming the system).\n *\n * In particular, if a timeout would have fired while the system was suspended,\n * it will instead fire as soon as possible after resume.\n */\n\nimport { logger } from \"./logger.ts\";\n\n// we schedule a callback at least this often, to check if we've missed out on\n// some wall-clock time due to being suspended.\nconst TIMER_CHECK_PERIOD_MS = 1000;\n\n// counter, for making up ids to return from setTimeout\nlet count = 0;\n\n// the key for our callback with the real globalThis.setTimeout\nlet realCallbackKey: NodeJS.Timeout | number;\n\ntype Callback = {\n runAt: number;\n func: (...params: any[]) => void;\n params: any[];\n key: number;\n};\n\n// a sorted list of the callbacks to be run.\n// each is an object with keys [runAt, func, params, key].\nconst callbackList: Callback[] = [];\n\n// var debuglog = logger.log.bind(logger);\n/* istanbul ignore next */\nconst debuglog = function (...params: any[]): void {};\n\n/**\n * reimplementation of window.setTimeout, which will call the callback if\n * the wallclock time goes past the deadline.\n *\n * @param func - callback to be called after a delay\n * @param delayMs - number of milliseconds to delay by\n *\n * @returns an identifier for this callback, which may be passed into\n * clearTimeout later.\n */\nexport function setTimeout(func: (...params: any[]) => void, delayMs: number, ...params: any[]): number {\n delayMs = delayMs || 0;\n if (delayMs < 0) {\n delayMs = 0;\n }\n\n const runAt = Date.now() + delayMs;\n const key = count++;\n debuglog(\"setTimeout: scheduling cb\", key, \"at\", runAt, \"(delay\", delayMs, \")\");\n const data = {\n runAt: runAt,\n func: func,\n params: params,\n key: key,\n };\n\n // figure out where it goes in the list\n const idx = binarySearch(callbackList, function (el) {\n return el.runAt - runAt;\n });\n\n callbackList.splice(idx, 0, data);\n scheduleRealCallback();\n\n return key;\n}\n\n/**\n * reimplementation of window.clearTimeout, which mirrors setTimeout\n *\n * @param key - result from an earlier setTimeout call\n */\nexport function clearTimeout(key: number): void {\n if (callbackList.length === 0) {\n return;\n }\n\n // remove the element from the list\n let i: number;\n for (i = 0; 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@@ -0,0 +1,51 @@
1
+ import { IMinimalEvent } from "./sync-accumulator.ts";
2
+ /**
3
+ * Summarises the read receipts within a room. Used by the sync accumulator.
4
+ *
5
+ * Given receipts for users, picks the most recently-received one and provides
6
+ * the results in a new fake receipt event returned from
7
+ * buildAccumulatedReceiptEvent().
8
+ *
9
+ * Handles unthreaded receipts and receipts in each thread separately, so the
10
+ * returned event contains the most recently received unthreaded receipt, and
11
+ * the most recently received receipt in each thread.
12
+ */
13
+ export declare class ReceiptAccumulator {
14
+ /** user_id -\> most-recently-received unthreaded receipt */
15
+ private unthreadedReadReceipts;
16
+ /** thread_id -\> user_id -\> most-recently-received receipt for this thread */
17
+ private threadedReadReceipts;
18
+ /**
19
+ * Provide an unthreaded receipt for this user. Overwrites any other
20
+ * unthreaded receipt we have for this user.
21
+ */
22
+ private setUnthreaded;
23
+ /**
24
+ * Provide a receipt for this user in this thread. Overwrites any other
25
+ * receipt we have for this user in this thread.
26
+ */
27
+ private setThreaded;
28
+ /**
29
+ * @returns an iterator of pairs of [userId, AccumulatedReceipt] - all the
30
+ * most recently-received unthreaded receipts for each user.
31
+ */
32
+ private allUnthreaded;
33
+ /**
34
+ * @returns an iterator of pairs of [userId, AccumulatedReceipt] - all the
35
+ * most recently-received threaded receipts for each user, in all
36
+ * threads.
37
+ */
38
+ private allThreaded;
39
+ /**
40
+ * Given a list of ephemeral events, find the receipts and store the
41
+ * relevant ones to be returned later from buildAccumulatedReceiptEvent().
42
+ */
43
+ consumeEphemeralEvents(events: IMinimalEvent[] | undefined): void;
44
+ /**
45
+ * Build a receipt event that contains all relevant information for this
46
+ * room, taking the most recently received receipt for each user in an
47
+ * unthreaded context, and in each thread.
48
+ */
49
+ buildAccumulatedReceiptEvent(roomId: string): IMinimalEvent | null;
50
+ }
51
+ //# sourceMappingURL=receipt-accumulator.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"receipt-accumulator.d.ts","sourceRoot":"","sources":["../src/receipt-accumulator.ts"],"names":[],"mappings":"AAgBA,OAAO,EAAE,aAAa,EAAE,MAAM,uBAAuB,CAAC;AAYtD;;;;;;;;;;GAUG;AACH,qBAAa,kBAAkB;IAC3B,4DAA4D;IAC5D,OAAO,CAAC,sBAAsB,CAA8C;IAE5E,+EAA+E;IAC/E,OAAO,CAAC,oBAAoB,CAE1B;IAEF;;;OAGG;IACH,OAAO,CAAC,aAAa;IAIrB;;;OAGG;IACH,OAAO,CAAC,WAAW;IAInB;;;OAGG;IACH,OAAO,CAAC,aAAa;IAIrB;;;;OAIG;IACH,OAAO,CAAE,WAAW;IAQpB;;;OAGG;IACI,sBAAsB,CAAC,MAAM,EAAE,aAAa,EAAE,GAAG,SAAS,GAAG,IAAI;IA8DxE;;;;OAIG;IACI,4BAA4B,CAAC,MAAM,EAAE,MAAM,GAAG,aAAa,GAAG,IAAI;CAgC5E"}
@@ -0,0 +1,164 @@
1
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
2
+ /*
3
+ Copyright 2023 The Matrix.org Foundation C.I.C.
4
+
5
+ Licensed under the Apache License, Version 2.0 (the "License");
6
+ you may not use this file except in compliance with the License.
7
+ You may obtain a copy of the License at
8
+
9
+ http://www.apache.org/licenses/LICENSE-2.0
10
+
11
+ Unless required by applicable law or agreed to in writing, software
12
+ distributed under the License is distributed on an "AS IS" BASIS,
13
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ See the License for the specific language governing permissions and
15
+ limitations under the License.
16
+ */
17
+
18
+ import { EventType } from "./@types/event.js";
19
+ import { isSupportedReceiptType, MapWithDefault, recursiveMapToObject } from "./utils.js";
20
+ /**
21
+ * Summarises the read receipts within a room. Used by the sync accumulator.
22
+ *
23
+ * Given receipts for users, picks the most recently-received one and provides
24
+ * the results in a new fake receipt event returned from
25
+ * buildAccumulatedReceiptEvent().
26
+ *
27
+ * Handles unthreaded receipts and receipts in each thread separately, so the
28
+ * returned event contains the most recently received unthreaded receipt, and
29
+ * the most recently received receipt in each thread.
30
+ */
31
+ export class ReceiptAccumulator {
32
+ constructor() {
33
+ /** user_id -\> most-recently-received unthreaded receipt */
34
+ _defineProperty(this, "unthreadedReadReceipts", new Map());
35
+ /** thread_id -\> user_id -\> most-recently-received receipt for this thread */
36
+ _defineProperty(this, "threadedReadReceipts", new MapWithDefault(() => new Map()));
37
+ }
38
+ /**
39
+ * Provide an unthreaded receipt for this user. Overwrites any other
40
+ * unthreaded receipt we have for this user.
41
+ */
42
+ setUnthreaded(userId, receipt) {
43
+ this.unthreadedReadReceipts.set(userId, receipt);
44
+ }
45
+
46
+ /**
47
+ * Provide a receipt for this user in this thread. Overwrites any other
48
+ * receipt we have for this user in this thread.
49
+ */
50
+ setThreaded(threadId, userId, receipt) {
51
+ this.threadedReadReceipts.getOrCreate(threadId).set(userId, receipt);
52
+ }
53
+
54
+ /**
55
+ * @returns an iterator of pairs of [userId, AccumulatedReceipt] - all the
56
+ * most recently-received unthreaded receipts for each user.
57
+ */
58
+ allUnthreaded() {
59
+ return this.unthreadedReadReceipts.entries();
60
+ }
61
+
62
+ /**
63
+ * @returns an iterator of pairs of [userId, AccumulatedReceipt] - all the
64
+ * most recently-received threaded receipts for each user, in all
65
+ * threads.
66
+ */
67
+ *allThreaded() {
68
+ for (var receiptsForThread of this.threadedReadReceipts.values()) {
69
+ for (var e of receiptsForThread.entries()) {
70
+ yield e;
71
+ }
72
+ }
73
+ }
74
+
75
+ /**
76
+ * Given a list of ephemeral events, find the receipts and store the
77
+ * relevant ones to be returned later from buildAccumulatedReceiptEvent().
78
+ */
79
+ consumeEphemeralEvents(events) {
80
+ events === null || events === void 0 || events.forEach(e => {
81
+ if (e.type !== EventType.Receipt || !e.content) {
82
+ // This means we'll drop unknown ephemeral events but that
83
+ // seems okay.
84
+ return;
85
+ }
86
+
87
+ // Handle m.receipt events. They clobber based on:
88
+ // (user_id, receipt_type)
89
+ // but they are keyed in the event as:
90
+ // content:{ $event_id: { $receipt_type: { $user_id: {json} }}}
91
+ // so store them in the former so we can accumulate receipt deltas
92
+ // quickly and efficiently (we expect a lot of them). Fold the
93
+ // receipt type into the key name since we only have 1 at the
94
+ // moment (m.read) and nested JSON objects are slower and more
95
+ // of a hassle to work with. We'll inflate this back out when
96
+ // getJSON() is called.
97
+ Object.keys(e.content).forEach(eventId => {
98
+ Object.entries(e.content[eventId]).forEach(_ref => {
99
+ var [key, value] = _ref;
100
+ if (!isSupportedReceiptType(key)) return;
101
+ for (var userId of Object.keys(value)) {
102
+ var data = e.content[eventId][key][userId];
103
+ var receipt = {
104
+ data: e.content[eventId][key][userId],
105
+ type: key,
106
+ eventId
107
+ };
108
+
109
+ // In a world that supports threads, read receipts normally have
110
+ // a `thread_id` which is either the thread they belong in or
111
+ // `MAIN_ROOM_TIMELINE`, so we normally use `setThreaded(...)`
112
+ // here. The `MAIN_ROOM_TIMELINE` is just treated as another
113
+ // thread.
114
+ //
115
+ // We still encounter read receipts that are "unthreaded"
116
+ // (missing the `thread_id` property). These come from clients
117
+ // that don't support threads, and from threaded clients that
118
+ // are doing a "Mark room as read" operation. Unthreaded
119
+ // receipts mark everything "before" them as read, in all
120
+ // threads, where "before" means in Sync Order i.e. the order
121
+ // the events were received from the homeserver in a sync.
122
+ // [Note: we have some bugs where we use timestamp order instead
123
+ // of Sync Order, because we don't correctly remember the Sync
124
+ // Order. See #3325.]
125
+ //
126
+ // Calling the wrong method will cause incorrect behavior like
127
+ // messages re-appearing as "new" when you already read them
128
+ // previously.
129
+ if (!data.thread_id) {
130
+ this.setUnthreaded(userId, receipt);
131
+ } else {
132
+ this.setThreaded(data.thread_id, userId, receipt);
133
+ }
134
+ }
135
+ });
136
+ });
137
+ });
138
+ }
139
+
140
+ /**
141
+ * Build a receipt event that contains all relevant information for this
142
+ * room, taking the most recently received receipt for each user in an
143
+ * unthreaded context, and in each thread.
144
+ */
145
+ buildAccumulatedReceiptEvent(roomId) {
146
+ var receiptEvent = {
147
+ type: EventType.Receipt,
148
+ room_id: roomId,
149
+ content: {
150
+ // $event_id: { "m.read": { $user_id: $json } }
151
+ }
152
+ };
153
+ var receiptEventContent = new MapWithDefault(() => new MapWithDefault(() => new Map()));
154
+ for (var [userId, receiptData] of this.allUnthreaded()) {
155
+ receiptEventContent.getOrCreate(receiptData.eventId).getOrCreate(receiptData.type).set(userId, receiptData.data);
156
+ }
157
+ for (var [_userId, _receiptData] of this.allThreaded()) {
158
+ receiptEventContent.getOrCreate(_receiptData.eventId).getOrCreate(_receiptData.type).set(_userId, _receiptData.data);
159
+ }
160
+ receiptEvent.content = recursiveMapToObject(receiptEventContent);
161
+ return receiptEventContent.size > 0 ? receiptEvent : null;
162
+ }
163
+ }
164
+ //# sourceMappingURL=receipt-accumulator.js.map