@unwanted/matrix-sdk-mini 34.12.0-1

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Files changed (1203) hide show
  1. package/CHANGELOG.md +5910 -0
  2. package/LICENSE +177 -0
  3. package/README.md +459 -0
  4. package/git-revision.txt +1 -0
  5. package/lib/@types/AESEncryptedSecretStoragePayload.d.ts +14 -0
  6. package/lib/@types/AESEncryptedSecretStoragePayload.d.ts.map +1 -0
  7. package/lib/@types/AESEncryptedSecretStoragePayload.js +1 -0
  8. package/lib/@types/AESEncryptedSecretStoragePayload.js.map +1 -0
  9. package/lib/@types/IIdentityServerProvider.d.ts +9 -0
  10. package/lib/@types/IIdentityServerProvider.d.ts.map +1 -0
  11. package/lib/@types/IIdentityServerProvider.js +1 -0
  12. package/lib/@types/IIdentityServerProvider.js.map +1 -0
  13. package/lib/@types/PushRules.d.ts +140 -0
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  15. package/lib/@types/PushRules.js +94 -0
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  17. package/lib/@types/another-json.d.js +0 -0
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  19. package/lib/@types/auth.d.ts +208 -0
  20. package/lib/@types/auth.d.ts.map +1 -0
  21. package/lib/@types/auth.js +99 -0
  22. package/lib/@types/auth.js.map +1 -0
  23. package/lib/@types/beacon.d.ts +106 -0
  24. package/lib/@types/beacon.d.ts.map +1 -0
  25. package/lib/@types/beacon.js +119 -0
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  27. package/lib/@types/common.d.ts +9 -0
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  29. package/lib/@types/common.js +1 -0
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  31. package/lib/@types/crypto.d.ts +47 -0
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  33. package/lib/@types/crypto.js +1 -0
  34. package/lib/@types/crypto.js.map +1 -0
  35. package/lib/@types/event.d.ts +258 -0
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  37. package/lib/@types/event.js +239 -0
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  47. package/lib/@types/global.d.js +20 -0
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  55. package/lib/@types/location.js +67 -0
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  57. package/lib/@types/matrix-sdk-crypto-wasm.d.js +1 -0
  58. package/lib/@types/matrix-sdk-crypto-wasm.d.js.map +1 -0
  59. package/lib/@types/media.d.ts +220 -0
  60. package/lib/@types/media.d.ts.map +1 -0
  61. package/lib/@types/media.js +1 -0
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  63. package/lib/@types/membership.d.ts +41 -0
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  65. package/lib/@types/membership.js +37 -0
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  67. package/lib/@types/oidc-client-ts.d.js +18 -0
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  81. package/lib/@types/registration.d.ts +85 -0
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  117. package/lib/@types/topic.d.ts +48 -0
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  121. package/lib/@types/uia.d.ts +12 -0
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  125. package/lib/NamespacedValue.d.ts +33 -0
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  129. package/lib/ReEmitter.d.ts +15 -0
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  131. package/lib/ReEmitter.js +87 -0
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  133. package/lib/ToDeviceMessageQueue.d.ts +28 -0
  134. package/lib/ToDeviceMessageQueue.d.ts.map +1 -0
  135. package/lib/ToDeviceMessageQueue.js +135 -0
  136. package/lib/ToDeviceMessageQueue.js.map +1 -0
  137. package/lib/autodiscovery.d.ts +136 -0
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  139. package/lib/autodiscovery.js +464 -0
  140. package/lib/autodiscovery.js.map +1 -0
  141. package/lib/base64.d.ts +28 -0
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  143. package/lib/base64.js +88 -0
  144. package/lib/base64.js.map +1 -0
  145. package/lib/browser-index.d.ts +8 -0
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  147. package/lib/browser-index.js +35 -0
  148. package/lib/browser-index.js.map +1 -0
  149. package/lib/client.d.ts +4232 -0
  150. package/lib/client.d.ts.map +1 -0
  151. package/lib/client.js +8622 -0
  152. package/lib/client.js.map +1 -0
  153. package/lib/common-crypto/CryptoBackend.d.ts +240 -0
  154. package/lib/common-crypto/CryptoBackend.d.ts.map +1 -0
  155. package/lib/common-crypto/CryptoBackend.js +73 -0
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  157. package/lib/common-crypto/key-passphrase.d.ts +14 -0
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  159. package/lib/common-crypto/key-passphrase.js +33 -0
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  161. package/lib/content-helpers.d.ts +90 -0
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  163. package/lib/content-helpers.js +250 -0
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  165. package/lib/content-repo.d.ts +24 -0
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  167. package/lib/content-repo.js +104 -0
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  169. package/lib/crypto/CrossSigning.d.ts +184 -0
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  171. package/lib/crypto/CrossSigning.js +718 -0
  172. package/lib/crypto/CrossSigning.js.map +1 -0
  173. package/lib/crypto/DeviceList.d.ts +216 -0
  174. package/lib/crypto/DeviceList.d.ts.map +1 -0
  175. package/lib/crypto/DeviceList.js +892 -0
  176. package/lib/crypto/DeviceList.js.map +1 -0
  177. package/lib/crypto/EncryptionSetup.d.ts +152 -0
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  179. package/lib/crypto/EncryptionSetup.js +356 -0
  180. package/lib/crypto/EncryptionSetup.js.map +1 -0
  181. package/lib/crypto/OlmDevice.d.ts +457 -0
  182. package/lib/crypto/OlmDevice.d.ts.map +1 -0
  183. package/lib/crypto/OlmDevice.js +1241 -0
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  185. package/lib/crypto/OutgoingRoomKeyRequestManager.d.ts +109 -0
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  187. package/lib/crypto/OutgoingRoomKeyRequestManager.js +415 -0
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  189. package/lib/crypto/RoomList.d.ts +26 -0
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  191. package/lib/crypto/RoomList.js +71 -0
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  193. package/lib/crypto/SecretSharing.d.ts +24 -0
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  195. package/lib/crypto/SecretSharing.js +194 -0
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  197. package/lib/crypto/SecretStorage.d.ts +55 -0
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  199. package/lib/crypto/SecretStorage.js +118 -0
  200. package/lib/crypto/SecretStorage.js.map +1 -0
  201. package/lib/crypto/aes.d.ts +6 -0
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  1071. package/src/http-api/prefix.ts +48 -0
  1072. package/src/http-api/utils.ts +200 -0
  1073. package/src/index.ts +25 -0
  1074. package/src/indexeddb-helpers.ts +50 -0
  1075. package/src/indexeddb-worker.ts +24 -0
  1076. package/src/interactive-auth.ts +694 -0
  1077. package/src/logger.ts +185 -0
  1078. package/src/matrix.ts +177 -0
  1079. package/src/matrixrtc/CallMembership.ts +247 -0
  1080. package/src/matrixrtc/LivekitFocus.ts +39 -0
  1081. package/src/matrixrtc/MatrixRTCSession.ts +1319 -0
  1082. package/src/matrixrtc/MatrixRTCSessionManager.ts +166 -0
  1083. package/src/matrixrtc/focus.ts +25 -0
  1084. package/src/matrixrtc/index.ts +22 -0
  1085. package/src/matrixrtc/types.ts +36 -0
  1086. package/src/models/MSC3089Branch.ts +272 -0
  1087. package/src/models/MSC3089TreeSpace.ts +565 -0
  1088. package/src/models/ToDeviceMessage.ts +38 -0
  1089. package/src/models/beacon.ts +214 -0
  1090. package/src/models/compare-event-ordering.ts +139 -0
  1091. package/src/models/device.ts +85 -0
  1092. package/src/models/event-context.ts +110 -0
  1093. package/src/models/event-status.ts +39 -0
  1094. package/src/models/event-timeline-set.ts +979 -0
  1095. package/src/models/event-timeline.ts +476 -0
  1096. package/src/models/event.ts +1751 -0
  1097. package/src/models/invites-ignorer.ts +376 -0
  1098. package/src/models/poll.ts +285 -0
  1099. package/src/models/profile-keys.ts +7 -0
  1100. package/src/models/read-receipt.ts +422 -0
  1101. package/src/models/related-relations.ts +39 -0
  1102. package/src/models/relations-container.ts +149 -0
  1103. package/src/models/relations.ts +368 -0
  1104. package/src/models/room-member.ts +457 -0
  1105. package/src/models/room-receipts.ts +439 -0
  1106. package/src/models/room-state.ts +1130 -0
  1107. package/src/models/room-summary.ts +47 -0
  1108. package/src/models/room.ts +3822 -0
  1109. package/src/models/search-result.ts +57 -0
  1110. package/src/models/thread.ts +923 -0
  1111. package/src/models/typed-event-emitter.ts +246 -0
  1112. package/src/models/user.ts +302 -0
  1113. package/src/oidc/authorize.ts +274 -0
  1114. package/src/oidc/discovery.ts +60 -0
  1115. package/src/oidc/error.ts +33 -0
  1116. package/src/oidc/index.ts +34 -0
  1117. package/src/oidc/register.ts +123 -0
  1118. package/src/oidc/tokenRefresher.ts +149 -0
  1119. package/src/oidc/validate.ts +282 -0
  1120. package/src/pushprocessor.ts +837 -0
  1121. package/src/randomstring.ts +51 -0
  1122. package/src/realtime-callbacks.ts +191 -0
  1123. package/src/receipt-accumulator.ts +189 -0
  1124. package/src/rendezvous/MSC4108SignInWithQR.ts +444 -0
  1125. package/src/rendezvous/RendezvousChannel.ts +48 -0
  1126. package/src/rendezvous/RendezvousCode.ts +25 -0
  1127. package/src/rendezvous/RendezvousError.ts +26 -0
  1128. package/src/rendezvous/RendezvousFailureReason.ts +49 -0
  1129. package/src/rendezvous/RendezvousIntent.ts +20 -0
  1130. package/src/rendezvous/RendezvousTransport.ts +58 -0
  1131. package/src/rendezvous/channels/MSC4108SecureChannel.ts +270 -0
  1132. package/src/rendezvous/channels/index.ts +17 -0
  1133. package/src/rendezvous/index.ts +25 -0
  1134. package/src/rendezvous/transports/MSC4108RendezvousSession.ts +270 -0
  1135. package/src/rendezvous/transports/index.ts +17 -0
  1136. package/src/room-hierarchy.ts +152 -0
  1137. package/src/rust-crypto/CrossSigningIdentity.ts +183 -0
  1138. package/src/rust-crypto/DehydratedDeviceManager.ts +306 -0
  1139. package/src/rust-crypto/KeyClaimManager.ts +86 -0
  1140. package/src/rust-crypto/OutgoingRequestProcessor.ts +236 -0
  1141. package/src/rust-crypto/OutgoingRequestsManager.ts +143 -0
  1142. package/src/rust-crypto/PerSessionKeyBackupDownloader.ts +501 -0
  1143. package/src/rust-crypto/RoomEncryptor.ts +352 -0
  1144. package/src/rust-crypto/backup.ts +881 -0
  1145. package/src/rust-crypto/constants.ts +18 -0
  1146. package/src/rust-crypto/device-converter.ts +128 -0
  1147. package/src/rust-crypto/index.ts +237 -0
  1148. package/src/rust-crypto/libolm_migration.ts +530 -0
  1149. package/src/rust-crypto/rust-crypto.ts +2205 -0
  1150. package/src/rust-crypto/secret-storage.ts +60 -0
  1151. package/src/rust-crypto/verification.ts +830 -0
  1152. package/src/scheduler.ts +309 -0
  1153. package/src/secret-storage.ts +693 -0
  1154. package/src/serverCapabilities.ts +139 -0
  1155. package/src/service-types.ts +20 -0
  1156. package/src/sliding-sync-sdk.ts +1026 -0
  1157. package/src/sliding-sync.ts +965 -0
  1158. package/src/store/index.ts +261 -0
  1159. package/src/store/indexeddb-backend.ts +41 -0
  1160. package/src/store/indexeddb-local-backend.ts +610 -0
  1161. package/src/store/indexeddb-remote-backend.ts +213 -0
  1162. package/src/store/indexeddb-store-worker.ts +157 -0
  1163. package/src/store/indexeddb.ts +397 -0
  1164. package/src/store/local-storage-events-emitter.ts +46 -0
  1165. package/src/store/memory.ts +448 -0
  1166. package/src/store/stub.ts +280 -0
  1167. package/src/sync-accumulator.ts +689 -0
  1168. package/src/sync.ts +1920 -0
  1169. package/src/testing.ts +191 -0
  1170. package/src/thread-utils.ts +31 -0
  1171. package/src/timeline-window.ts +536 -0
  1172. package/src/types.ts +59 -0
  1173. package/src/utils/decryptAESSecretStorageItem.ts +54 -0
  1174. package/src/utils/encryptAESSecretStorageItem.ts +73 -0
  1175. package/src/utils/internal/deriveKeys.ts +63 -0
  1176. package/src/utils.ts +763 -0
  1177. package/src/version-support.ts +36 -0
  1178. package/src/webrtc/audioContext.ts +44 -0
  1179. package/src/webrtc/call.ts +3074 -0
  1180. package/src/webrtc/callEventHandler.ts +425 -0
  1181. package/src/webrtc/callEventTypes.ts +93 -0
  1182. package/src/webrtc/callFeed.ts +364 -0
  1183. package/src/webrtc/groupCall.ts +1735 -0
  1184. package/src/webrtc/groupCallEventHandler.ts +234 -0
  1185. package/src/webrtc/mediaHandler.ts +484 -0
  1186. package/src/webrtc/stats/callFeedStatsReporter.ts +94 -0
  1187. package/src/webrtc/stats/callStatsReportGatherer.ts +219 -0
  1188. package/src/webrtc/stats/callStatsReportSummary.ts +30 -0
  1189. package/src/webrtc/stats/connectionStats.ts +47 -0
  1190. package/src/webrtc/stats/connectionStatsBuilder.ts +28 -0
  1191. package/src/webrtc/stats/connectionStatsReportBuilder.ts +140 -0
  1192. package/src/webrtc/stats/groupCallStats.ts +93 -0
  1193. package/src/webrtc/stats/media/mediaSsrcHandler.ts +57 -0
  1194. package/src/webrtc/stats/media/mediaTrackHandler.ts +76 -0
  1195. package/src/webrtc/stats/media/mediaTrackStats.ts +176 -0
  1196. package/src/webrtc/stats/media/mediaTrackStatsHandler.ts +90 -0
  1197. package/src/webrtc/stats/statsReport.ts +133 -0
  1198. package/src/webrtc/stats/statsReportEmitter.ts +49 -0
  1199. package/src/webrtc/stats/summaryStatsReportGatherer.ts +148 -0
  1200. package/src/webrtc/stats/trackStatsBuilder.ts +207 -0
  1201. package/src/webrtc/stats/transportStats.ts +26 -0
  1202. package/src/webrtc/stats/transportStatsBuilder.ts +48 -0
  1203. package/src/webrtc/stats/valueFormatter.ts +27 -0
package/lib/sync.js ADDED
@@ -0,0 +1,1686 @@
1
+ import _asyncToGenerator from "@babel/runtime/helpers/asyncToGenerator";
2
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
3
+ function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
4
+ function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
5
+ /*
6
+ Copyright 2015 - 2023 The Matrix.org Foundation C.I.C.
7
+
8
+ Licensed under the Apache License, Version 2.0 (the "License");
9
+ you may not use this file except in compliance with the License.
10
+ You may obtain a copy of the License at
11
+
12
+ http://www.apache.org/licenses/LICENSE-2.0
13
+
14
+ Unless required by applicable law or agreed to in writing, software
15
+ distributed under the License is distributed on an "AS IS" BASIS,
16
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ See the License for the specific language governing permissions and
18
+ limitations under the License.
19
+ */
20
+
21
+ /*
22
+ * TODO:
23
+ * This class mainly serves to take all the syncing logic out of client.js and
24
+ * into a separate file. It's all very fluid, and this class gut wrenches a lot
25
+ * of MatrixClient props (e.g. http). Given we want to support WebSockets as
26
+ * an alternative syncing API, we may want to have a proper syncing interface
27
+ * for HTTP and WS at some point.
28
+ */
29
+
30
+ import { User } from "./models/user.js";
31
+ import { NotificationCountType, Room, RoomEvent } from "./models/room.js";
32
+ import { deepCopy, defer, noUnsafeEventProps, promiseMapSeries, unsafeProp } from "./utils.js";
33
+ import { Filter } from "./filter.js";
34
+ import { EventTimeline } from "./models/event-timeline.js";
35
+ import { logger } from "./logger.js";
36
+ import { ClientEvent, PendingEventOrdering } from "./client.js";
37
+ import { Method } from "./http-api/index.js";
38
+ import { EventType } from "./@types/event.js";
39
+ import { RoomStateEvent } from "./models/room-state.js";
40
+ import { RoomMemberEvent } from "./models/room-member.js";
41
+ import { BeaconEvent } from "./models/beacon.js";
42
+ import { UNREAD_THREAD_NOTIFICATIONS } from "./@types/sync.js";
43
+ import { Feature, ServerSupport } from "./feature.js";
44
+ import { KnownMembership } from "./@types/membership.js";
45
+ var DEBUG = true;
46
+
47
+ // /sync requests allow you to set a timeout= but the request may continue
48
+ // beyond that and wedge forever, so we need to track how long we are willing
49
+ // to keep open the connection. This constant is *ADDED* to the timeout= value
50
+ // to determine the max time we're willing to wait.
51
+ var BUFFER_PERIOD_MS = 80 * 1000;
52
+
53
+ // Number of consecutive failed syncs that will lead to a syncState of ERROR as opposed
54
+ // to RECONNECTING. This is needed to inform the client of server issues when the
55
+ // keepAlive is successful but the server /sync fails.
56
+ var FAILED_SYNC_ERROR_THRESHOLD = 3;
57
+ export var SyncState = /*#__PURE__*/function (SyncState) {
58
+ SyncState["Error"] = "ERROR";
59
+ SyncState["Prepared"] = "PREPARED";
60
+ SyncState["Stopped"] = "STOPPED";
61
+ SyncState["Syncing"] = "SYNCING";
62
+ SyncState["Catchup"] = "CATCHUP";
63
+ SyncState["Reconnecting"] = "RECONNECTING";
64
+ return SyncState;
65
+ }({});
66
+
67
+ // Room versions where "insertion", "batch", and "marker" events are controlled
68
+ // by power-levels. MSC2716 is supported in existing room versions but they
69
+ // should only have special meaning when the room creator sends them.
70
+ var MSC2716_ROOM_VERSIONS = ["org.matrix.msc2716v3"];
71
+ function getFilterName(userId, suffix) {
72
+ // scope this on the user ID because people may login on many accounts
73
+ // and they all need to be stored!
74
+ return "FILTER_SYNC_".concat(userId) + (suffix ? "_" + suffix : "");
75
+ }
76
+
77
+ /* istanbul ignore next */
78
+ function debuglog() {
79
+ if (!DEBUG) return;
80
+ logger.log(...arguments);
81
+ }
82
+
83
+ /**
84
+ * Options passed into the constructor of SyncApi by MatrixClient
85
+ */
86
+
87
+ export var SetPresence = /*#__PURE__*/function (SetPresence) {
88
+ SetPresence["Offline"] = "offline";
89
+ SetPresence["Online"] = "online";
90
+ SetPresence["Unavailable"] = "unavailable";
91
+ return SetPresence;
92
+ }({});
93
+ /** add default settings to an IStoredClientOpts */
94
+ export function defaultClientOpts(opts) {
95
+ return _objectSpread({
96
+ initialSyncLimit: 8,
97
+ resolveInvitesToProfiles: false,
98
+ pollTimeout: 30 * 1000,
99
+ pendingEventOrdering: PendingEventOrdering.Chronological,
100
+ threadSupport: false
101
+ }, opts);
102
+ }
103
+ export function defaultSyncApiOpts(syncOpts) {
104
+ return _objectSpread({
105
+ canResetEntireTimeline: _roomId => false
106
+ }, syncOpts);
107
+ }
108
+ export class SyncApi {
109
+ /**
110
+ * Construct an entity which is able to sync with a homeserver.
111
+ * @param client - The matrix client instance to use.
112
+ * @param opts - client config options
113
+ * @param syncOpts - sync-specific options passed by the client
114
+ * @internal
115
+ */
116
+ constructor(client, opts, syncOpts) {
117
+ var _this = this;
118
+ this.client = client;
119
+ _defineProperty(this, "opts", void 0);
120
+ _defineProperty(this, "syncOpts", void 0);
121
+ _defineProperty(this, "_peekRoom", null);
122
+ _defineProperty(this, "currentSyncRequest", void 0);
123
+ _defineProperty(this, "abortController", void 0);
124
+ _defineProperty(this, "syncState", null);
125
+ _defineProperty(this, "syncStateData", void 0);
126
+ // additional data (eg. error object for failed sync)
127
+ _defineProperty(this, "catchingUp", false);
128
+ _defineProperty(this, "running", false);
129
+ _defineProperty(this, "keepAliveTimer", void 0);
130
+ _defineProperty(this, "connectionReturnedDefer", void 0);
131
+ _defineProperty(this, "notifEvents", []);
132
+ // accumulator of sync events in the current sync response
133
+ _defineProperty(this, "failedSyncCount", 0);
134
+ // Number of consecutive failed /sync requests
135
+ _defineProperty(this, "storeIsInvalid", false);
136
+ // flag set if the store needs to be cleared before we can start
137
+ _defineProperty(this, "presence", void 0);
138
+ _defineProperty(this, "getPushRules", /*#__PURE__*/_asyncToGenerator(function* () {
139
+ try {
140
+ debuglog("Getting push rules...");
141
+ var result = yield _this.client.getPushRules();
142
+ debuglog("Got push rules");
143
+ _this.client.pushRules = result;
144
+ } catch (err) {
145
+ logger.error("Getting push rules failed", err);
146
+ if (_this.shouldAbortSync(err)) return;
147
+ // wait for saved sync to complete before doing anything else,
148
+ // otherwise the sync state will end up being incorrect
149
+ debuglog("Waiting for saved sync before retrying push rules...");
150
+ yield _this.recoverFromSyncStartupError(_this.savedSyncPromise, err);
151
+ return _this.getPushRules(); // try again
152
+ }
153
+ }));
154
+ _defineProperty(this, "buildDefaultFilter", () => {
155
+ var filter = new Filter(this.client.credentials.userId);
156
+ if (this.client.canSupport.get(Feature.ThreadUnreadNotifications) !== ServerSupport.Unsupported) {
157
+ filter.setUnreadThreadNotifications(true);
158
+ }
159
+ return filter;
160
+ });
161
+ _defineProperty(this, "prepareLazyLoadingForSync", /*#__PURE__*/_asyncToGenerator(function* () {
162
+ debuglog("Prepare lazy loading for sync...");
163
+ if (_this.client.isGuest()) {
164
+ _this.opts.lazyLoadMembers = false;
165
+ }
166
+ if (_this.opts.lazyLoadMembers) {
167
+ debuglog("Enabling lazy load on sync filter...");
168
+ if (!_this.opts.filter) {
169
+ _this.opts.filter = _this.buildDefaultFilter();
170
+ }
171
+ _this.opts.filter.setLazyLoadMembers(true);
172
+ }
173
+ if (_this.opts.lazyLoadMembers) {
174
+ var _this$syncOpts$crypto;
175
+ (_this$syncOpts$crypto = _this.syncOpts.crypto) === null || _this$syncOpts$crypto === void 0 || _this$syncOpts$crypto.enableLazyLoading();
176
+ }
177
+ }));
178
+ _defineProperty(this, "storeClientOptions", /*#__PURE__*/_asyncToGenerator(function* () {
179
+ try {
180
+ debuglog("Storing client options...");
181
+ yield _this.client.storeClientOptions();
182
+ debuglog("Stored client options");
183
+ } catch (err) {
184
+ logger.error("Storing client options failed", err);
185
+ throw err;
186
+ }
187
+ }));
188
+ _defineProperty(this, "getFilter", /*#__PURE__*/_asyncToGenerator(function* () {
189
+ debuglog("Getting filter...");
190
+ var filter;
191
+ if (_this.opts.filter) {
192
+ filter = _this.opts.filter;
193
+ } else {
194
+ filter = _this.buildDefaultFilter();
195
+ }
196
+ var filterId;
197
+ try {
198
+ filterId = yield _this.client.getOrCreateFilter(getFilterName(_this.client.credentials.userId), filter);
199
+ } catch (err) {
200
+ logger.error("Getting filter failed", err);
201
+ if (_this.shouldAbortSync(err)) return {};
202
+ // wait for saved sync to complete before doing anything else,
203
+ // otherwise the sync state will end up being incorrect
204
+ debuglog("Waiting for saved sync before retrying filter...");
205
+ yield _this.recoverFromSyncStartupError(_this.savedSyncPromise, err);
206
+ return _this.getFilter(); // try again
207
+ }
208
+ return {
209
+ filter,
210
+ filterId
211
+ };
212
+ }));
213
+ _defineProperty(this, "savedSyncPromise", void 0);
214
+ /**
215
+ * Event handler for the 'online' event
216
+ * This event is generally unreliable and precise behaviour
217
+ * varies between browsers, so we poll for connectivity too,
218
+ * but this might help us reconnect a little faster.
219
+ */
220
+ _defineProperty(this, "onOnline", () => {
221
+ debuglog("Browser thinks we are back online");
222
+ this.startKeepAlives(0);
223
+ });
224
+ this.opts = defaultClientOpts(opts);
225
+ this.syncOpts = defaultSyncApiOpts(syncOpts);
226
+ if (client.getNotifTimelineSet()) {
227
+ client.reEmitter.reEmit(client.getNotifTimelineSet(), [RoomEvent.Timeline, RoomEvent.TimelineReset]);
228
+ }
229
+ }
230
+ createRoom(roomId) {
231
+ var room = _createAndReEmitRoom(this.client, roomId, this.opts);
232
+ room.on(RoomStateEvent.Marker, (markerEvent, markerFoundOptions) => {
233
+ this.onMarkerStateEvent(room, markerEvent, markerFoundOptions);
234
+ });
235
+ return room;
236
+ }
237
+
238
+ /** When we see the marker state change in the room, we know there is some
239
+ * new historical messages imported by MSC2716 `/batch_send` somewhere in
240
+ * the room and we need to throw away the timeline to make sure the
241
+ * historical messages are shown when we paginate `/messages` again.
242
+ * @param room - The room where the marker event was sent
243
+ * @param markerEvent - The new marker event
244
+ * @param setStateOptions - When `timelineWasEmpty` is set
245
+ * as `true`, the given marker event will be ignored
246
+ */
247
+ onMarkerStateEvent(room, markerEvent) {
248
+ var {
249
+ timelineWasEmpty
250
+ } = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
251
+ // We don't need to refresh the timeline if it was empty before the
252
+ // marker arrived. This could be happen in a variety of cases:
253
+ // 1. From the initial sync
254
+ // 2. If it's from the first state we're seeing after joining the room
255
+ // 3. Or whether it's coming from `syncFromCache`
256
+ if (timelineWasEmpty) {
257
+ logger.debug("MarkerState: Ignoring markerEventId=".concat(markerEvent.getId(), " in roomId=").concat(room.roomId, " ") + "because the timeline was empty before the marker arrived which means there is nothing to refresh.");
258
+ return;
259
+ }
260
+ var isValidMsc2716Event =
261
+ // Check whether the room version directly supports MSC2716, in
262
+ // which case, "marker" events are already auth'ed by
263
+ // power_levels
264
+ MSC2716_ROOM_VERSIONS.includes(room.getVersion()) ||
265
+ // MSC2716 is also supported in all existing room versions but
266
+ // special meaning should only be given to "insertion", "batch",
267
+ // and "marker" events when they come from the room creator
268
+ markerEvent.getSender() === room.getCreator();
269
+
270
+ // It would be nice if we could also specifically tell whether the
271
+ // historical messages actually affected the locally cached client
272
+ // timeline or not. The problem is we can't see the prev_events of
273
+ // the base insertion event that the marker was pointing to because
274
+ // prev_events aren't available in the client API's. In most cases,
275
+ // the history won't be in people's locally cached timelines in the
276
+ // client, so we don't need to bother everyone about refreshing
277
+ // their timeline. This works for a v1 though and there are use
278
+ // cases like initially bootstrapping your bridged room where people
279
+ // are likely to encounter the historical messages affecting their
280
+ // current timeline (think someone signing up for Beeper and
281
+ // importing their Whatsapp history).
282
+ if (isValidMsc2716Event) {
283
+ // Saw new marker event, let's let the clients know they should
284
+ // refresh the timeline.
285
+ logger.debug("MarkerState: Timeline needs to be refreshed because " + "a new markerEventId=".concat(markerEvent.getId(), " was sent in roomId=").concat(room.roomId));
286
+ room.setTimelineNeedsRefresh(true);
287
+ room.emit(RoomEvent.HistoryImportedWithinTimeline, markerEvent, room);
288
+ } else {
289
+ logger.debug("MarkerState: Ignoring markerEventId=".concat(markerEvent.getId(), " in roomId=").concat(room.roomId, " because ") + "MSC2716 is not supported in the room version or for any room version, the marker wasn't sent " + "by the room creator.");
290
+ }
291
+ }
292
+
293
+ /**
294
+ * Sync rooms the user has left.
295
+ * @returns Resolved when they've been added to the store.
296
+ */
297
+ syncLeftRooms() {
298
+ var _this2 = this;
299
+ return _asyncToGenerator(function* () {
300
+ var _data$rooms;
301
+ var client = _this2.client;
302
+
303
+ // grab a filter with limit=1 and include_leave=true
304
+ var filter = new Filter(_this2.client.credentials.userId);
305
+ filter.setTimelineLimit(1);
306
+ filter.setIncludeLeaveRooms(true);
307
+ var localTimeoutMs = _this2.opts.pollTimeout + BUFFER_PERIOD_MS;
308
+ var filterId = yield client.getOrCreateFilter(getFilterName(client.credentials.userId, "LEFT_ROOMS"), filter);
309
+ var qps = {
310
+ timeout: 0,
311
+ // don't want to block since this is a single isolated req
312
+ filter: filterId
313
+ };
314
+ var data = yield client.http.authedRequest(Method.Get, "/sync", qps, undefined, {
315
+ localTimeoutMs
316
+ });
317
+ var leaveRooms = [];
318
+ if ((_data$rooms = data.rooms) !== null && _data$rooms !== void 0 && _data$rooms.leave) {
319
+ leaveRooms = _this2.mapSyncResponseToRoomArray(data.rooms.leave);
320
+ }
321
+ var rooms = yield Promise.all(leaveRooms.map(/*#__PURE__*/function () {
322
+ var _ref5 = _asyncToGenerator(function* (leaveObj) {
323
+ var room = leaveObj.room;
324
+ if (!leaveObj.isBrandNewRoom) {
325
+ // the intention behind syncLeftRooms is to add in rooms which were
326
+ // *omitted* from the initial /sync. Rooms the user were joined to
327
+ // but then left whilst the app is running will appear in this list
328
+ // and we do not want to bother with them since they will have the
329
+ // current state already (and may get dupe messages if we add
330
+ // yet more timeline events!), so skip them.
331
+ // NB: When we persist rooms to localStorage this will be more
332
+ // complicated...
333
+ return;
334
+ }
335
+ leaveObj.timeline = leaveObj.timeline || {
336
+ prev_batch: null,
337
+ events: []
338
+ };
339
+ var events = _this2.mapSyncEventsFormat(leaveObj.timeline, room);
340
+ var stateEvents = _this2.mapSyncEventsFormat(leaveObj.state, room);
341
+
342
+ // set the back-pagination token. Do this *before* adding any
343
+ // events so that clients can start back-paginating.
344
+ room.getLiveTimeline().setPaginationToken(leaveObj.timeline.prev_batch, EventTimeline.BACKWARDS);
345
+ yield _this2.injectRoomEvents(room, stateEvents, events);
346
+ room.recalculate();
347
+ client.store.storeRoom(room);
348
+ client.emit(ClientEvent.Room, room);
349
+ _this2.processEventsForNotifs(room, events);
350
+ return room;
351
+ });
352
+ return function (_x) {
353
+ return _ref5.apply(this, arguments);
354
+ };
355
+ }()));
356
+ return rooms.filter(Boolean);
357
+ })();
358
+ }
359
+
360
+ /**
361
+ * Peek into a room. This will result in the room in question being synced so it
362
+ * is accessible via getRooms(). Live updates for the room will be provided.
363
+ * @param roomId - The room ID to peek into.
364
+ * @param limit - The number of timeline events to initially retrieve.
365
+ * @returns A promise which resolves once the room has been added to the
366
+ * store.
367
+ */
368
+ peek(roomId) {
369
+ var _this$_peekRoom;
370
+ var limit = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 20;
371
+ if (((_this$_peekRoom = this._peekRoom) === null || _this$_peekRoom === void 0 ? void 0 : _this$_peekRoom.roomId) === roomId) {
372
+ return Promise.resolve(this._peekRoom);
373
+ }
374
+ var client = this.client;
375
+ this._peekRoom = this.createRoom(roomId);
376
+ return this.client.roomInitialSync(roomId, limit).then(response => {
377
+ var _this$_peekRoom2;
378
+ if (((_this$_peekRoom2 = this._peekRoom) === null || _this$_peekRoom2 === void 0 ? void 0 : _this$_peekRoom2.roomId) !== roomId) {
379
+ throw new Error("Peeking aborted");
380
+ }
381
+
382
+ // make sure things are init'd
383
+ response.messages = response.messages || {
384
+ chunk: []
385
+ };
386
+ response.messages.chunk = response.messages.chunk || [];
387
+ response.state = response.state || [];
388
+
389
+ // FIXME: Mostly duplicated from injectRoomEvents but not entirely
390
+ // because "state" in this API is at the BEGINNING of the chunk
391
+ var oldStateEvents = deepCopy(response.state).map(client.getEventMapper());
392
+ var stateEvents = response.state.map(client.getEventMapper());
393
+ var messages = response.messages.chunk.map(client.getEventMapper());
394
+
395
+ // XXX: copypasted from /sync until we kill off this minging v1 API stuff)
396
+ // handle presence events (User objects)
397
+ if (Array.isArray(response.presence)) {
398
+ response.presence.map(client.getEventMapper()).forEach(function (presenceEvent) {
399
+ var user = client.store.getUser(presenceEvent.getContent().user_id);
400
+ if (user) {
401
+ user.setPresenceEvent(presenceEvent);
402
+ } else {
403
+ user = User.createUser(presenceEvent.getContent().user_id, client);
404
+ user.setPresenceEvent(presenceEvent);
405
+ client.store.storeUser(user);
406
+ }
407
+ client.emit(ClientEvent.Event, presenceEvent);
408
+ });
409
+ }
410
+
411
+ // set the pagination token before adding the events in case people
412
+ // fire off pagination requests in response to the Room.timeline
413
+ // events.
414
+ if (response.messages.start) {
415
+ this._peekRoom.oldState.paginationToken = response.messages.start;
416
+ }
417
+
418
+ // set the state of the room to as it was after the timeline executes
419
+ this._peekRoom.oldState.setStateEvents(oldStateEvents);
420
+ this._peekRoom.currentState.setStateEvents(stateEvents);
421
+ this.resolveInvites(this._peekRoom);
422
+ this._peekRoom.recalculate();
423
+
424
+ // roll backwards to diverge old state. addEventsToTimeline
425
+ // will overwrite the pagination token, so make sure it overwrites
426
+ // it with the right thing.
427
+ this._peekRoom.addEventsToTimeline(messages.reverse(), true, this._peekRoom.getLiveTimeline(), response.messages.start);
428
+ client.store.storeRoom(this._peekRoom);
429
+ client.emit(ClientEvent.Room, this._peekRoom);
430
+ this.peekPoll(this._peekRoom);
431
+ return this._peekRoom;
432
+ });
433
+ }
434
+
435
+ /**
436
+ * Stop polling for updates in the peeked room. NOPs if there is no room being
437
+ * peeked.
438
+ */
439
+ stopPeeking() {
440
+ this._peekRoom = null;
441
+ }
442
+
443
+ /**
444
+ * Do a peek room poll.
445
+ * @param token - from= token
446
+ */
447
+ peekPoll(peekRoom, token) {
448
+ var _this$abortController,
449
+ _this3 = this;
450
+ if (this._peekRoom !== peekRoom) {
451
+ debuglog("Stopped peeking in room %s", peekRoom.roomId);
452
+ return;
453
+ }
454
+
455
+ // FIXME: gut wrenching; hard-coded timeout values
456
+ this.client.http.authedRequest(Method.Get, "/events", {
457
+ room_id: peekRoom.roomId,
458
+ timeout: String(30 * 1000),
459
+ from: token
460
+ }, undefined, {
461
+ localTimeoutMs: 50 * 1000,
462
+ abortSignal: (_this$abortController = this.abortController) === null || _this$abortController === void 0 ? void 0 : _this$abortController.signal
463
+ }).then(/*#__PURE__*/function () {
464
+ var _ref6 = _asyncToGenerator(function* (res) {
465
+ if (_this3._peekRoom !== peekRoom) {
466
+ debuglog("Stopped peeking in room %s", peekRoom.roomId);
467
+ return;
468
+ }
469
+ // We have a problem that we get presence both from /events and /sync
470
+ // however, /sync only returns presence for users in rooms
471
+ // you're actually joined to.
472
+ // in order to be sure to get presence for all of the users in the
473
+ // peeked room, we handle presence explicitly here. This may result
474
+ // in duplicate presence events firing for some users, which is a
475
+ // performance drain, but such is life.
476
+ // XXX: copypasted from /sync until we can kill this minging v1 stuff.
477
+
478
+ res.chunk.filter(function (e) {
479
+ return e.type === "m.presence";
480
+ }).map(_this3.client.getEventMapper()).forEach(presenceEvent => {
481
+ var user = _this3.client.store.getUser(presenceEvent.getContent().user_id);
482
+ if (user) {
483
+ user.setPresenceEvent(presenceEvent);
484
+ } else {
485
+ user = User.createUser(presenceEvent.getContent().user_id, _this3.client);
486
+ user.setPresenceEvent(presenceEvent);
487
+ _this3.client.store.storeUser(user);
488
+ }
489
+ _this3.client.emit(ClientEvent.Event, presenceEvent);
490
+ });
491
+
492
+ // strip out events which aren't for the given room_id (e.g presence)
493
+ // and also ephemeral events (which we're assuming is anything without
494
+ // and event ID because the /events API doesn't separate them).
495
+ var events = res.chunk.filter(function (e) {
496
+ return e.room_id === peekRoom.roomId && e.event_id;
497
+ }).map(_this3.client.getEventMapper());
498
+ yield peekRoom.addLiveEvents(events);
499
+ _this3.peekPoll(peekRoom, res.end);
500
+ });
501
+ return function (_x2) {
502
+ return _ref6.apply(this, arguments);
503
+ };
504
+ }(), err => {
505
+ logger.error("[%s] Peek poll failed: %s", peekRoom.roomId, err);
506
+ setTimeout(() => {
507
+ this.peekPoll(peekRoom, token);
508
+ }, 30 * 1000);
509
+ });
510
+ }
511
+
512
+ /**
513
+ * Returns the current state of this sync object
514
+ * @see MatrixClient#event:"sync"
515
+ */
516
+ getSyncState() {
517
+ return this.syncState;
518
+ }
519
+
520
+ /**
521
+ * Returns the additional data object associated with
522
+ * the current sync state, or null if there is no
523
+ * such data.
524
+ * Sync errors, if available, are put in the 'error' key of
525
+ * this object.
526
+ */
527
+ getSyncStateData() {
528
+ var _this$syncStateData;
529
+ return (_this$syncStateData = this.syncStateData) !== null && _this$syncStateData !== void 0 ? _this$syncStateData : null;
530
+ }
531
+ recoverFromSyncStartupError(savedSyncPromise, error) {
532
+ var _this4 = this;
533
+ return _asyncToGenerator(function* () {
534
+ // Wait for the saved sync to complete - we send the pushrules and filter requests
535
+ // before the saved sync has finished so they can run in parallel, but only process
536
+ // the results after the saved sync is done. Equivalently, we wait for it to finish
537
+ // before reporting failures from these functions.
538
+ yield savedSyncPromise;
539
+ var keepaliveProm = _this4.startKeepAlives();
540
+ _this4.updateSyncState(SyncState.Error, {
541
+ error
542
+ });
543
+ yield keepaliveProm;
544
+ })();
545
+ }
546
+ shouldAbortSync(error) {
547
+ if (error.errcode === "M_UNKNOWN_TOKEN") {
548
+ // The logout already happened, we just need to stop.
549
+ logger.warn("Token no longer valid - assuming logout");
550
+ this.stop();
551
+ this.updateSyncState(SyncState.Error, {
552
+ error
553
+ });
554
+ return true;
555
+ }
556
+ return false;
557
+ }
558
+ /**
559
+ * Main entry point
560
+ */
561
+ sync() {
562
+ var _this5 = this;
563
+ return _asyncToGenerator(function* () {
564
+ var _globalThis$window, _globalThis$window$ad;
565
+ _this5.running = true;
566
+ _this5.abortController = new AbortController();
567
+ (_globalThis$window = globalThis.window) === null || _globalThis$window === void 0 || (_globalThis$window$ad = _globalThis$window.addEventListener) === null || _globalThis$window$ad === void 0 || _globalThis$window$ad.call(_globalThis$window, "online", _this5.onOnline, false);
568
+ if (_this5.client.isGuest()) {
569
+ // no push rules for guests, no access to POST filter for guests.
570
+ return _this5.doSync({});
571
+ }
572
+
573
+ // Pull the saved sync token out first, before the worker starts sending
574
+ // all the sync data which could take a while. This will let us send our
575
+ // first incremental sync request before we've processed our saved data.
576
+ debuglog("Getting saved sync token...");
577
+ var savedSyncTokenPromise = _this5.client.store.getSavedSyncToken().then(tok => {
578
+ debuglog("Got saved sync token");
579
+ return tok;
580
+ });
581
+ _this5.savedSyncPromise = _this5.client.store.getSavedSync().then(savedSync => {
582
+ debuglog("Got reply from saved sync, exists? ".concat(!!savedSync));
583
+ if (savedSync) {
584
+ return _this5.syncFromCache(savedSync);
585
+ }
586
+ }).catch(err => {
587
+ logger.error("Getting saved sync failed", err);
588
+ });
589
+
590
+ // We need to do one-off checks before we can begin the /sync loop.
591
+ // These are:
592
+ // 1) We need to get push rules so we can check if events should bing as we get
593
+ // them from /sync.
594
+ // 2) We need to get/create a filter which we can use for /sync.
595
+ // 3) We need to prepare lazy loading for sync
596
+ // 4) We need to store the client options
597
+
598
+ // Now start the first incremental sync request: this can also
599
+ // take a while so if we set it going now, we can wait for it
600
+ // to finish while we process our saved sync data.
601
+ yield _this5.getPushRules();
602
+ yield _this5.prepareLazyLoadingForSync();
603
+ yield _this5.storeClientOptions();
604
+ var {
605
+ filterId,
606
+ filter
607
+ } = yield _this5.getFilter();
608
+ if (!filter) return; // bail, getFilter failed
609
+
610
+ // reset the notifications timeline to prepare it to paginate from
611
+ // the current point in time.
612
+ // The right solution would be to tie /sync pagination tokens into
613
+ // /notifications API somehow.
614
+ _this5.client.resetNotifTimelineSet();
615
+ if (!_this5.currentSyncRequest) {
616
+ var firstSyncFilter = filterId;
617
+ var savedSyncToken = yield savedSyncTokenPromise;
618
+ if (savedSyncToken) {
619
+ debuglog("Sending first sync request...");
620
+ } else {
621
+ debuglog("Sending initial sync request...");
622
+ var initialFilter = _this5.buildDefaultFilter();
623
+ initialFilter.setDefinition(filter.getDefinition());
624
+ initialFilter.setTimelineLimit(_this5.opts.initialSyncLimit);
625
+ // Use an inline filter, no point uploading it for a single usage
626
+ firstSyncFilter = JSON.stringify(initialFilter.getDefinition());
627
+ }
628
+
629
+ // Send this first sync request here so we can then wait for the saved
630
+ // sync data to finish processing before we process the results of this one.
631
+ _this5.currentSyncRequest = _this5.doSyncRequest({
632
+ filter: firstSyncFilter
633
+ }, savedSyncToken);
634
+ }
635
+
636
+ // Now wait for the saved sync to finish...
637
+ debuglog("Waiting for saved sync before starting sync processing...");
638
+ yield _this5.savedSyncPromise;
639
+ // process the first sync request and continue syncing with the normal filterId
640
+ return _this5.doSync({
641
+ filter: filterId
642
+ });
643
+ })();
644
+ }
645
+
646
+ /**
647
+ * Stops the sync object from syncing.
648
+ */
649
+ stop() {
650
+ var _globalThis$window2, _globalThis$window2$r, _this$abortController2;
651
+ debuglog("SyncApi.stop");
652
+ // It is necessary to check for the existance of
653
+ // globalThis.window AND globalThis.window.removeEventListener.
654
+ // Some platforms (e.g. React Native) register globalThis.window,
655
+ // but do not have globalThis.window.removeEventListener.
656
+ (_globalThis$window2 = globalThis.window) === null || _globalThis$window2 === void 0 || (_globalThis$window2$r = _globalThis$window2.removeEventListener) === null || _globalThis$window2$r === void 0 || _globalThis$window2$r.call(_globalThis$window2, "online", this.onOnline, false);
657
+ this.running = false;
658
+ (_this$abortController2 = this.abortController) === null || _this$abortController2 === void 0 || _this$abortController2.abort();
659
+ if (this.keepAliveTimer) {
660
+ clearTimeout(this.keepAliveTimer);
661
+ this.keepAliveTimer = undefined;
662
+ }
663
+ }
664
+
665
+ /**
666
+ * Retry a backed off syncing request immediately. This should only be used when
667
+ * the user <b>explicitly</b> attempts to retry their lost connection.
668
+ * @returns True if this resulted in a request being retried.
669
+ */
670
+ retryImmediately() {
671
+ if (!this.connectionReturnedDefer) {
672
+ return false;
673
+ }
674
+ this.startKeepAlives(0);
675
+ return true;
676
+ }
677
+ /**
678
+ * Process a single set of cached sync data.
679
+ * @param savedSync - a saved sync that was persisted by a store. This
680
+ * should have been acquired via client.store.getSavedSync().
681
+ */
682
+ syncFromCache(savedSync) {
683
+ var _this6 = this;
684
+ return _asyncToGenerator(function* () {
685
+ debuglog("sync(): not doing HTTP hit, instead returning stored /sync data");
686
+ var nextSyncToken = savedSync.nextBatch;
687
+
688
+ // Set sync token for future incremental syncing
689
+ _this6.client.store.setSyncToken(nextSyncToken);
690
+
691
+ // No previous sync, set old token to null
692
+ var syncEventData = {
693
+ nextSyncToken,
694
+ catchingUp: false,
695
+ fromCache: true
696
+ };
697
+ var data = {
698
+ next_batch: nextSyncToken,
699
+ rooms: savedSync.roomsData,
700
+ account_data: {
701
+ events: savedSync.accountData
702
+ }
703
+ };
704
+ try {
705
+ yield _this6.processSyncResponse(syncEventData, data);
706
+ } catch (e) {
707
+ logger.error("Error processing cached sync", e);
708
+ }
709
+
710
+ // Don't emit a prepared if we've bailed because the store is invalid:
711
+ // in this case the client will not be usable until stopped & restarted
712
+ // so this would be useless and misleading.
713
+ if (!_this6.storeIsInvalid) {
714
+ _this6.updateSyncState(SyncState.Prepared, syncEventData);
715
+ }
716
+ })();
717
+ }
718
+
719
+ /**
720
+ * Invoke me to do /sync calls
721
+ */
722
+ doSync(syncOptions) {
723
+ var _this7 = this;
724
+ return _asyncToGenerator(function* () {
725
+ while (_this7.running) {
726
+ var syncToken = _this7.client.store.getSyncToken();
727
+ var data = void 0;
728
+ try {
729
+ if (!_this7.currentSyncRequest) {
730
+ _this7.currentSyncRequest = _this7.doSyncRequest(syncOptions, syncToken);
731
+ }
732
+ data = yield _this7.currentSyncRequest;
733
+ } catch (e) {
734
+ var abort = yield _this7.onSyncError(e);
735
+ if (abort) return;
736
+ continue;
737
+ } finally {
738
+ _this7.currentSyncRequest = undefined;
739
+ }
740
+
741
+ // set the sync token NOW *before* processing the events. We do this so
742
+ // if something barfs on an event we can skip it rather than constantly
743
+ // polling with the same token.
744
+ _this7.client.store.setSyncToken(data.next_batch);
745
+
746
+ // Reset after a successful sync
747
+ _this7.failedSyncCount = 0;
748
+ var syncEventData = {
749
+ oldSyncToken: syncToken !== null && syncToken !== void 0 ? syncToken : undefined,
750
+ nextSyncToken: data.next_batch,
751
+ catchingUp: _this7.catchingUp
752
+ };
753
+ if (_this7.syncOpts.crypto) {
754
+ // tell the crypto module we're about to process a sync
755
+ // response
756
+ yield _this7.syncOpts.crypto.onSyncWillProcess(syncEventData);
757
+ }
758
+ try {
759
+ yield _this7.processSyncResponse(syncEventData, data);
760
+ } catch (e) {
761
+ // log the exception with stack if we have it, else fall back
762
+ // to the plain description
763
+ logger.error("Caught /sync error", e);
764
+
765
+ // Emit the exception for client handling
766
+ _this7.client.emit(ClientEvent.SyncUnexpectedError, e);
767
+ }
768
+
769
+ // Persist after processing as `unsigned` may get mutated
770
+ // with an `org.matrix.msc4023.thread_id`
771
+ yield _this7.client.store.setSyncData(data);
772
+
773
+ // update this as it may have changed
774
+ syncEventData.catchingUp = _this7.catchingUp;
775
+
776
+ // emit synced events
777
+ if (!syncOptions.hasSyncedBefore) {
778
+ _this7.updateSyncState(SyncState.Prepared, syncEventData);
779
+ syncOptions.hasSyncedBefore = true;
780
+ }
781
+
782
+ // tell the crypto module to do its processing. It may block (to do a
783
+ // /keys/changes request).
784
+ if (_this7.syncOpts.cryptoCallbacks) {
785
+ yield _this7.syncOpts.cryptoCallbacks.onSyncCompleted(syncEventData);
786
+ }
787
+
788
+ // keep emitting SYNCING -> SYNCING for clients who want to do bulk updates
789
+ _this7.updateSyncState(SyncState.Syncing, syncEventData);
790
+ if (_this7.client.store.wantsSave()) {
791
+ // We always save the device list (if it's dirty) before saving the sync data:
792
+ // this means we know the saved device list data is at least as fresh as the
793
+ // stored sync data which means we don't have to worry that we may have missed
794
+ // device changes. We can also skip the delay since we're not calling this very
795
+ // frequently (and we don't really want to delay the sync for it).
796
+ if (_this7.syncOpts.crypto) {
797
+ yield _this7.syncOpts.crypto.saveDeviceList(0);
798
+ }
799
+
800
+ // tell databases that everything is now in a consistent state and can be saved.
801
+ yield _this7.client.store.save();
802
+ }
803
+ }
804
+ if (!_this7.running) {
805
+ debuglog("Sync no longer running: exiting.");
806
+ if (_this7.connectionReturnedDefer) {
807
+ _this7.connectionReturnedDefer.reject();
808
+ _this7.connectionReturnedDefer = undefined;
809
+ }
810
+ _this7.updateSyncState(SyncState.Stopped);
811
+ }
812
+ })();
813
+ }
814
+ doSyncRequest(syncOptions, syncToken) {
815
+ var _this$abortController3;
816
+ var qps = this.getSyncParams(syncOptions, syncToken);
817
+ return this.client.http.authedRequest(Method.Get, "/sync", qps, undefined, {
818
+ localTimeoutMs: qps.timeout + BUFFER_PERIOD_MS,
819
+ abortSignal: (_this$abortController3 = this.abortController) === null || _this$abortController3 === void 0 ? void 0 : _this$abortController3.signal
820
+ });
821
+ }
822
+ getSyncParams(syncOptions, syncToken) {
823
+ var timeout = this.opts.pollTimeout;
824
+ if (this.getSyncState() !== SyncState.Syncing || this.catchingUp) {
825
+ // unless we are happily syncing already, we want the server to return
826
+ // as quickly as possible, even if there are no events queued. This
827
+ // serves two purposes:
828
+ //
829
+ // * When the connection dies, we want to know asap when it comes back,
830
+ // so that we can hide the error from the user. (We don't want to
831
+ // have to wait for an event or a timeout).
832
+ //
833
+ // * We want to know if the server has any to_device messages queued up
834
+ // for us. We do that by calling it with a zero timeout until it
835
+ // doesn't give us any more to_device messages.
836
+ this.catchingUp = true;
837
+ timeout = 0;
838
+ }
839
+ var filter = syncOptions.filter;
840
+ if (this.client.isGuest() && !filter) {
841
+ filter = this.getGuestFilter();
842
+ }
843
+ var qps = {
844
+ filter,
845
+ timeout
846
+ };
847
+ if (this.opts.disablePresence) {
848
+ qps.set_presence = SetPresence.Offline;
849
+ } else if (this.presence !== undefined) {
850
+ qps.set_presence = this.presence;
851
+ }
852
+ if (syncToken) {
853
+ qps.since = syncToken;
854
+ } else {
855
+ // use a cachebuster for initialsyncs, to make sure that
856
+ // we don't get a stale sync
857
+ // (https://github.com/vector-im/vector-web/issues/1354)
858
+ qps._cacheBuster = Date.now();
859
+ }
860
+ if ([SyncState.Reconnecting, SyncState.Error].includes(this.getSyncState())) {
861
+ // we think the connection is dead. If it comes back up, we won't know
862
+ // about it till /sync returns. If the timeout= is high, this could
863
+ // be a long time. Set it to 0 when doing retries so we don't have to wait
864
+ // for an event or a timeout before emiting the SYNCING event.
865
+ qps.timeout = 0;
866
+ }
867
+ return qps;
868
+ }
869
+
870
+ /**
871
+ * Specify the set_presence value to be used for subsequent calls to the Sync API.
872
+ * @param presence - the presence to specify to set_presence of sync calls
873
+ */
874
+ setPresence(presence) {
875
+ this.presence = presence;
876
+ }
877
+ onSyncError(err) {
878
+ var _this8 = this;
879
+ return _asyncToGenerator(function* () {
880
+ if (!_this8.running) {
881
+ debuglog("Sync no longer running: exiting");
882
+ if (_this8.connectionReturnedDefer) {
883
+ _this8.connectionReturnedDefer.reject();
884
+ _this8.connectionReturnedDefer = undefined;
885
+ }
886
+ _this8.updateSyncState(SyncState.Stopped);
887
+ return true; // abort
888
+ }
889
+ logger.error("/sync error %s", err);
890
+ if (_this8.shouldAbortSync(err)) {
891
+ return true; // abort
892
+ }
893
+ _this8.failedSyncCount++;
894
+ logger.log("Number of consecutive failed sync requests:", _this8.failedSyncCount);
895
+ debuglog("Starting keep-alive");
896
+ // Note that we do *not* mark the sync connection as
897
+ // lost yet: we only do this if a keepalive poke
898
+ // fails, since long lived HTTP connections will
899
+ // go away sometimes and we shouldn't treat this as
900
+ // erroneous. We set the state to 'reconnecting'
901
+ // instead, so that clients can observe this state
902
+ // if they wish.
903
+ var keepAlivePromise = _this8.startKeepAlives();
904
+ _this8.currentSyncRequest = undefined;
905
+ // Transition from RECONNECTING to ERROR after a given number of failed syncs
906
+ _this8.updateSyncState(_this8.failedSyncCount >= FAILED_SYNC_ERROR_THRESHOLD ? SyncState.Error : SyncState.Reconnecting, {
907
+ error: err
908
+ });
909
+ var connDidFail = yield keepAlivePromise;
910
+
911
+ // Only emit CATCHUP if we detected a connectivity error: if we didn't,
912
+ // it's quite likely the sync will fail again for the same reason and we
913
+ // want to stay in ERROR rather than keep flip-flopping between ERROR
914
+ // and CATCHUP.
915
+ if (connDidFail && _this8.getSyncState() === SyncState.Error) {
916
+ _this8.updateSyncState(SyncState.Catchup, {
917
+ catchingUp: true
918
+ });
919
+ }
920
+ return false;
921
+ })();
922
+ }
923
+
924
+ /**
925
+ * Process data returned from a sync response and propagate it
926
+ * into the model objects
927
+ *
928
+ * @param syncEventData - Object containing sync tokens associated with this sync
929
+ * @param data - The response from /sync
930
+ */
931
+ processSyncResponse(syncEventData, data) {
932
+ var _this9 = this;
933
+ return _asyncToGenerator(function* () {
934
+ var _data$presence, _data$account_data, _this9$syncOpts$crypt, _data$device_unused_f;
935
+ var client = _this9.client;
936
+
937
+ // data looks like:
938
+ // {
939
+ // next_batch: $token,
940
+ // presence: { events: [] },
941
+ // account_data: { events: [] },
942
+ // device_lists: { changed: ["@user:server", ... ]},
943
+ // to_device: { events: [] },
944
+ // device_one_time_keys_count: { signed_curve25519: 42 },
945
+ // rooms: {
946
+ // invite: {
947
+ // $roomid: {
948
+ // invite_state: { events: [] }
949
+ // }
950
+ // },
951
+ // join: {
952
+ // $roomid: {
953
+ // state: { events: [] },
954
+ // timeline: { events: [], prev_batch: $token, limited: true },
955
+ // ephemeral: { events: [] },
956
+ // summary: {
957
+ // m.heroes: [ $user_id ],
958
+ // m.joined_member_count: $count,
959
+ // m.invited_member_count: $count
960
+ // },
961
+ // account_data: { events: [] },
962
+ // unread_notifications: {
963
+ // highlight_count: 0,
964
+ // notification_count: 0,
965
+ // }
966
+ // }
967
+ // },
968
+ // leave: {
969
+ // $roomid: {
970
+ // state: { events: [] },
971
+ // timeline: { events: [], prev_batch: $token }
972
+ // }
973
+ // }
974
+ // }
975
+ // }
976
+
977
+ // TODO-arch:
978
+ // - Each event we pass through needs to be emitted via 'event', can we
979
+ // do this in one place?
980
+ // - The isBrandNewRoom boilerplate is boilerplatey.
981
+
982
+ // handle presence events (User objects)
983
+ if (Array.isArray((_data$presence = data.presence) === null || _data$presence === void 0 ? void 0 : _data$presence.events)) {
984
+ data.presence.events.filter(noUnsafeEventProps).map(client.getEventMapper()).forEach(function (presenceEvent) {
985
+ var user = client.store.getUser(presenceEvent.getSender());
986
+ if (user) {
987
+ user.setPresenceEvent(presenceEvent);
988
+ } else {
989
+ user = User.createUser(presenceEvent.getSender(), client);
990
+ user.setPresenceEvent(presenceEvent);
991
+ client.store.storeUser(user);
992
+ }
993
+ client.emit(ClientEvent.Event, presenceEvent);
994
+ });
995
+ }
996
+
997
+ // handle non-room account_data
998
+ if (Array.isArray((_data$account_data = data.account_data) === null || _data$account_data === void 0 ? void 0 : _data$account_data.events)) {
999
+ var events = data.account_data.events.filter(noUnsafeEventProps).map(client.getEventMapper());
1000
+ var prevEventsMap = events.reduce((m, c) => {
1001
+ m[c.getType()] = client.store.getAccountData(c.getType());
1002
+ return m;
1003
+ }, {});
1004
+ client.store.storeAccountDataEvents(events);
1005
+ events.forEach(function (accountDataEvent) {
1006
+ // Honour push rules that come down the sync stream but also
1007
+ // honour push rules that were previously cached. Base rules
1008
+ // will be updated when we receive push rules via getPushRules
1009
+ // (see sync) before syncing over the network.
1010
+ if (accountDataEvent.getType() === EventType.PushRules) {
1011
+ var rules = accountDataEvent.getContent();
1012
+ client.setPushRules(rules);
1013
+ }
1014
+ var prevEvent = prevEventsMap[accountDataEvent.getType()];
1015
+ client.emit(ClientEvent.AccountData, accountDataEvent, prevEvent);
1016
+ return accountDataEvent;
1017
+ });
1018
+ }
1019
+
1020
+ // handle to-device events
1021
+ if (data.to_device && Array.isArray(data.to_device.events) && data.to_device.events.length > 0) {
1022
+ var toDeviceMessages = data.to_device.events.filter(noUnsafeEventProps);
1023
+ if (_this9.syncOpts.cryptoCallbacks) {
1024
+ toDeviceMessages = yield _this9.syncOpts.cryptoCallbacks.preprocessToDeviceMessages(toDeviceMessages);
1025
+ }
1026
+ var cancelledKeyVerificationTxns = [];
1027
+ toDeviceMessages.map(client.getEventMapper({
1028
+ toDevice: true
1029
+ })).map(toDeviceEvent => {
1030
+ // map is a cheap inline forEach
1031
+ // We want to flag m.key.verification.start events as cancelled
1032
+ // if there's an accompanying m.key.verification.cancel event, so
1033
+ // we pull out the transaction IDs from the cancellation events
1034
+ // so we can flag the verification events as cancelled in the loop
1035
+ // below.
1036
+ if (toDeviceEvent.getType() === "m.key.verification.cancel") {
1037
+ var txnId = toDeviceEvent.getContent()["transaction_id"];
1038
+ if (txnId) {
1039
+ cancelledKeyVerificationTxns.push(txnId);
1040
+ }
1041
+ }
1042
+
1043
+ // as mentioned above, .map is a cheap inline forEach, so return
1044
+ // the unmodified event.
1045
+ return toDeviceEvent;
1046
+ }).forEach(function (toDeviceEvent) {
1047
+ var content = toDeviceEvent.getContent();
1048
+ if (toDeviceEvent.getType() == "m.room.message" && content.msgtype == "m.bad.encrypted") {
1049
+ // the mapper already logged a warning.
1050
+ logger.log("Ignoring undecryptable to-device event from " + toDeviceEvent.getSender());
1051
+ return;
1052
+ }
1053
+ if (toDeviceEvent.getType() === "m.key.verification.start" || toDeviceEvent.getType() === "m.key.verification.request") {
1054
+ var txnId = content["transaction_id"];
1055
+ if (cancelledKeyVerificationTxns.includes(txnId)) {
1056
+ toDeviceEvent.flagCancelled();
1057
+ }
1058
+ }
1059
+ client.emit(ClientEvent.ToDeviceEvent, toDeviceEvent);
1060
+ });
1061
+ } else {
1062
+ // no more to-device events: we can stop polling with a short timeout.
1063
+ _this9.catchingUp = false;
1064
+ }
1065
+
1066
+ // the returned json structure is a bit crap, so make it into a
1067
+ // nicer form (array) after applying sanity to make sure we don't fail
1068
+ // on missing keys (on the off chance)
1069
+ var inviteRooms = [];
1070
+ var joinRooms = [];
1071
+ var leaveRooms = [];
1072
+ var knockRooms = [];
1073
+ if (data.rooms) {
1074
+ if (data.rooms.invite) {
1075
+ inviteRooms = _this9.mapSyncResponseToRoomArray(data.rooms.invite);
1076
+ }
1077
+ if (data.rooms.join) {
1078
+ joinRooms = _this9.mapSyncResponseToRoomArray(data.rooms.join);
1079
+ }
1080
+ if (data.rooms.leave) {
1081
+ leaveRooms = _this9.mapSyncResponseToRoomArray(data.rooms.leave);
1082
+ }
1083
+ if (data.rooms.knock) {
1084
+ knockRooms = _this9.mapSyncResponseToRoomArray(data.rooms.knock);
1085
+ }
1086
+ }
1087
+ _this9.notifEvents = [];
1088
+
1089
+ // Handle invites
1090
+ yield promiseMapSeries(inviteRooms, /*#__PURE__*/function () {
1091
+ var _ref7 = _asyncToGenerator(function* (inviteObj) {
1092
+ var _room$currentState$ge;
1093
+ var room = inviteObj.room;
1094
+ var stateEvents = _this9.mapSyncEventsFormat(inviteObj.invite_state, room);
1095
+ yield _this9.injectRoomEvents(room, stateEvents);
1096
+ var inviter = (_room$currentState$ge = room.currentState.getStateEvents(EventType.RoomMember, client.getUserId())) === null || _room$currentState$ge === void 0 ? void 0 : _room$currentState$ge.getSender();
1097
+ var crypto = client.crypto;
1098
+ if (crypto) {
1099
+ var parkedHistory = yield crypto.cryptoStore.takeParkedSharedHistory(room.roomId);
1100
+ for (var parked of parkedHistory) {
1101
+ if (parked.senderId === inviter) {
1102
+ yield crypto.olmDevice.addInboundGroupSession(room.roomId, parked.senderKey, parked.forwardingCurve25519KeyChain, parked.sessionId, parked.sessionKey, parked.keysClaimed, true, {
1103
+ sharedHistory: true,
1104
+ untrusted: true
1105
+ });
1106
+ }
1107
+ }
1108
+ }
1109
+ if (inviteObj.isBrandNewRoom) {
1110
+ room.recalculate();
1111
+ client.store.storeRoom(room);
1112
+ client.emit(ClientEvent.Room, room);
1113
+ } else {
1114
+ // Update room state for invite->reject->invite cycles
1115
+ room.recalculate();
1116
+ }
1117
+ stateEvents.forEach(function (e) {
1118
+ client.emit(ClientEvent.Event, e);
1119
+ });
1120
+ });
1121
+ return function (_x3) {
1122
+ return _ref7.apply(this, arguments);
1123
+ };
1124
+ }());
1125
+
1126
+ // Handle joins
1127
+ yield promiseMapSeries(joinRooms, /*#__PURE__*/function () {
1128
+ var _ref8 = _asyncToGenerator(function* (joinObj) {
1129
+ var _joinObj$UNREAD_THREA;
1130
+ var room = joinObj.room;
1131
+ var stateEvents = _this9.mapSyncEventsFormat(joinObj.state, room);
1132
+ // Prevent events from being decrypted ahead of time
1133
+ // this helps large account to speed up faster
1134
+ // room::decryptCriticalEvent is in charge of decrypting all the events
1135
+ // required for a client to function properly
1136
+ var events = _this9.mapSyncEventsFormat(joinObj.timeline, room, false);
1137
+ var ephemeralEvents = _this9.mapSyncEventsFormat(joinObj.ephemeral);
1138
+ var accountDataEvents = _this9.mapSyncEventsFormat(joinObj.account_data);
1139
+ var encrypted = _this9.isRoomEncrypted(room, stateEvents, events);
1140
+ // We store the server-provided value first so it's correct when any of the events fire.
1141
+ if (joinObj.unread_notifications) {
1142
+ /**
1143
+ * We track unread notifications ourselves in encrypted rooms, so don't
1144
+ * bother setting it here. We trust our calculations better than the
1145
+ * server's for this case, and therefore will assume that our non-zero
1146
+ * count is accurate.
1147
+ * XXX: this is known faulty as the push rule for `.m.room.encrypted` may be disabled so server
1148
+ * may issue notification counts of 0 which we wrongly trust.
1149
+ * https://github.com/matrix-org/matrix-spec-proposals/pull/2654 would fix this
1150
+ *
1151
+ * @see import("./client").fixNotificationCountOnDecryption
1152
+ */
1153
+ if (!encrypted || joinObj.unread_notifications.notification_count === 0) {
1154
+ var _joinObj$unread_notif;
1155
+ // In an encrypted room, if the room has notifications enabled then it's typical for
1156
+ // the server to flag all new messages as notifying. However, some push rules calculate
1157
+ // events as ignored based on their event contents (e.g. ignoring msgtype=m.notice messages)
1158
+ // so we want to calculate this figure on the client in all cases.
1159
+ room.setUnreadNotificationCount(NotificationCountType.Total, (_joinObj$unread_notif = joinObj.unread_notifications.notification_count) !== null && _joinObj$unread_notif !== void 0 ? _joinObj$unread_notif : 0);
1160
+ }
1161
+ if (!encrypted || room.getUnreadNotificationCount(NotificationCountType.Highlight) <= 0) {
1162
+ var _joinObj$unread_notif2;
1163
+ // If the locally stored highlight count is zero, use the server provided value.
1164
+ room.setUnreadNotificationCount(NotificationCountType.Highlight, (_joinObj$unread_notif2 = joinObj.unread_notifications.highlight_count) !== null && _joinObj$unread_notif2 !== void 0 ? _joinObj$unread_notif2 : 0);
1165
+ }
1166
+ }
1167
+ var unreadThreadNotifications = (_joinObj$UNREAD_THREA = joinObj[UNREAD_THREAD_NOTIFICATIONS.name]) !== null && _joinObj$UNREAD_THREA !== void 0 ? _joinObj$UNREAD_THREA : joinObj[UNREAD_THREAD_NOTIFICATIONS.altName];
1168
+ if (unreadThreadNotifications) {
1169
+ // This mirrors the logic above for rooms: take the *total* notification count from
1170
+ // the server for unencrypted rooms or is it's zero. Any threads not present in this
1171
+ // object implicitly have zero notifications, so start by clearing the total counts
1172
+ // for all such threads.
1173
+ room.resetThreadUnreadNotificationCountFromSync(Object.keys(unreadThreadNotifications));
1174
+ for (var [threadId, unreadNotification] of Object.entries(unreadThreadNotifications)) {
1175
+ if (!encrypted || unreadNotification.notification_count === 0) {
1176
+ var _unreadNotification$n;
1177
+ room.setThreadUnreadNotificationCount(threadId, NotificationCountType.Total, (_unreadNotification$n = unreadNotification.notification_count) !== null && _unreadNotification$n !== void 0 ? _unreadNotification$n : 0);
1178
+ }
1179
+ var hasNoNotifications = room.getThreadUnreadNotificationCount(threadId, NotificationCountType.Highlight) <= 0;
1180
+ if (!encrypted || encrypted && hasNoNotifications) {
1181
+ var _unreadNotification$h;
1182
+ room.setThreadUnreadNotificationCount(threadId, NotificationCountType.Highlight, (_unreadNotification$h = unreadNotification.highlight_count) !== null && _unreadNotification$h !== void 0 ? _unreadNotification$h : 0);
1183
+ }
1184
+ }
1185
+ } else {
1186
+ room.resetThreadUnreadNotificationCountFromSync();
1187
+ }
1188
+ joinObj.timeline = joinObj.timeline || {};
1189
+ if (joinObj.isBrandNewRoom) {
1190
+ // set the back-pagination token. Do this *before* adding any
1191
+ // events so that clients can start back-paginating.
1192
+ if (joinObj.timeline.prev_batch !== null) {
1193
+ room.getLiveTimeline().setPaginationToken(joinObj.timeline.prev_batch, EventTimeline.BACKWARDS);
1194
+ }
1195
+ } else if (joinObj.timeline.limited) {
1196
+ var limited = true;
1197
+
1198
+ // we've got a limited sync, so we *probably* have a gap in the
1199
+ // timeline, so should reset. But we might have been peeking or
1200
+ // paginating and already have some of the events, in which
1201
+ // case we just want to append any subsequent events to the end
1202
+ // of the existing timeline.
1203
+ //
1204
+ // This is particularly important in the case that we already have
1205
+ // *all* of the events in the timeline - in that case, if we reset
1206
+ // the timeline, we'll end up with an entirely empty timeline,
1207
+ // which we'll try to paginate but not get any new events (which
1208
+ // will stop us linking the empty timeline into the chain).
1209
+ //
1210
+ for (var i = events.length - 1; i >= 0; i--) {
1211
+ var eventId = events[i].getId();
1212
+ if (room.getTimelineForEvent(eventId)) {
1213
+ debuglog("Already have event ".concat(eventId, " in limited sync - not resetting"));
1214
+ limited = false;
1215
+
1216
+ // we might still be missing some of the events before i;
1217
+ // we don't want to be adding them to the end of the
1218
+ // timeline because that would put them out of order.
1219
+ events.splice(0, i);
1220
+
1221
+ // XXX: there's a problem here if the skipped part of the
1222
+ // timeline modifies the state set in stateEvents, because
1223
+ // we'll end up using the state from stateEvents rather
1224
+ // than the later state from timelineEvents. We probably
1225
+ // need to wind stateEvents forward over the events we're
1226
+ // skipping.
1227
+
1228
+ break;
1229
+ }
1230
+ }
1231
+ if (limited) {
1232
+ var _syncEventData$oldSyn;
1233
+ room.resetLiveTimeline(joinObj.timeline.prev_batch, _this9.syncOpts.canResetEntireTimeline(room.roomId) ? null : (_syncEventData$oldSyn = syncEventData.oldSyncToken) !== null && _syncEventData$oldSyn !== void 0 ? _syncEventData$oldSyn : null);
1234
+
1235
+ // We have to assume any gap in any timeline is
1236
+ // reason to stop incrementally tracking notifications and
1237
+ // reset the timeline.
1238
+ client.resetNotifTimelineSet();
1239
+ }
1240
+ }
1241
+
1242
+ // process any crypto events *before* emitting the RoomStateEvent events. This
1243
+ // avoids a race condition if the application tries to send a message after the
1244
+ // state event is processed, but before crypto is enabled, which then causes the
1245
+ // crypto layer to complain.
1246
+ if (_this9.syncOpts.cryptoCallbacks) {
1247
+ for (var e of stateEvents.concat(events)) {
1248
+ if (e.isState() && e.getType() === EventType.RoomEncryption && e.getStateKey() === "") {
1249
+ yield _this9.syncOpts.cryptoCallbacks.onCryptoEvent(room, e);
1250
+ }
1251
+ }
1252
+ }
1253
+ try {
1254
+ yield _this9.injectRoomEvents(room, stateEvents, events, syncEventData.fromCache);
1255
+ } catch (e) {
1256
+ logger.error("Failed to process events on room ".concat(room.roomId, ":"), e);
1257
+ }
1258
+
1259
+ // set summary after processing events,
1260
+ // because it will trigger a name calculation
1261
+ // which needs the room state to be up to date
1262
+ if (joinObj.summary) {
1263
+ room.setSummary(joinObj.summary);
1264
+ }
1265
+
1266
+ // we deliberately don't add ephemeral events to the timeline
1267
+ room.addEphemeralEvents(ephemeralEvents);
1268
+
1269
+ // we deliberately don't add accountData to the timeline
1270
+ room.addAccountData(accountDataEvents);
1271
+ room.recalculate();
1272
+ if (joinObj.isBrandNewRoom) {
1273
+ client.store.storeRoom(room);
1274
+ client.emit(ClientEvent.Room, room);
1275
+ }
1276
+ _this9.processEventsForNotifs(room, events);
1277
+ var emitEvent = e => client.emit(ClientEvent.Event, e);
1278
+ stateEvents.forEach(emitEvent);
1279
+ events.forEach(emitEvent);
1280
+ ephemeralEvents.forEach(emitEvent);
1281
+ accountDataEvents.forEach(emitEvent);
1282
+
1283
+ // Decrypt only the last message in all rooms to make sure we can generate a preview
1284
+ // And decrypt all events after the recorded read receipt to ensure an accurate
1285
+ // notification count
1286
+ room.decryptCriticalEvents();
1287
+ });
1288
+ return function (_x4) {
1289
+ return _ref8.apply(this, arguments);
1290
+ };
1291
+ }());
1292
+
1293
+ // Handle leaves (e.g. kicked rooms)
1294
+ yield promiseMapSeries(leaveRooms, /*#__PURE__*/function () {
1295
+ var _ref9 = _asyncToGenerator(function* (leaveObj) {
1296
+ var room = leaveObj.room;
1297
+ var stateEvents = _this9.mapSyncEventsFormat(leaveObj.state, room);
1298
+ var events = _this9.mapSyncEventsFormat(leaveObj.timeline, room);
1299
+ var accountDataEvents = _this9.mapSyncEventsFormat(leaveObj.account_data);
1300
+ yield _this9.injectRoomEvents(room, stateEvents, events);
1301
+ room.addAccountData(accountDataEvents);
1302
+ room.recalculate();
1303
+ if (leaveObj.isBrandNewRoom) {
1304
+ client.store.storeRoom(room);
1305
+ client.emit(ClientEvent.Room, room);
1306
+ }
1307
+ _this9.processEventsForNotifs(room, events);
1308
+ stateEvents.forEach(function (e) {
1309
+ client.emit(ClientEvent.Event, e);
1310
+ });
1311
+ events.forEach(function (e) {
1312
+ client.emit(ClientEvent.Event, e);
1313
+ });
1314
+ accountDataEvents.forEach(function (e) {
1315
+ client.emit(ClientEvent.Event, e);
1316
+ });
1317
+ });
1318
+ return function (_x5) {
1319
+ return _ref9.apply(this, arguments);
1320
+ };
1321
+ }());
1322
+
1323
+ // Handle knocks
1324
+ yield promiseMapSeries(knockRooms, /*#__PURE__*/function () {
1325
+ var _ref10 = _asyncToGenerator(function* (knockObj) {
1326
+ var room = knockObj.room;
1327
+ var stateEvents = _this9.mapSyncEventsFormat(knockObj.knock_state, room);
1328
+ yield _this9.injectRoomEvents(room, stateEvents);
1329
+ if (knockObj.isBrandNewRoom) {
1330
+ room.recalculate();
1331
+ client.store.storeRoom(room);
1332
+ client.emit(ClientEvent.Room, room);
1333
+ } else {
1334
+ // Update room state for knock->leave->knock cycles
1335
+ room.recalculate();
1336
+ }
1337
+ stateEvents.forEach(function (e) {
1338
+ client.emit(ClientEvent.Event, e);
1339
+ });
1340
+ });
1341
+ return function (_x6) {
1342
+ return _ref10.apply(this, arguments);
1343
+ };
1344
+ }());
1345
+
1346
+ // update the notification timeline, if appropriate.
1347
+ // we only do this for live events, as otherwise we can't order them sanely
1348
+ // in the timeline relative to ones paginated in by /notifications.
1349
+ // XXX: we could fix this by making EventTimeline support chronological
1350
+ // ordering... but it doesn't, right now.
1351
+ if (syncEventData.oldSyncToken && _this9.notifEvents.length) {
1352
+ _this9.notifEvents.sort(function (a, b) {
1353
+ return a.getTs() - b.getTs();
1354
+ });
1355
+ _this9.notifEvents.forEach(function (event) {
1356
+ var _client$getNotifTimel;
1357
+ (_client$getNotifTimel = client.getNotifTimelineSet()) === null || _client$getNotifTimel === void 0 || _client$getNotifTimel.addLiveEvent(event);
1358
+ });
1359
+ }
1360
+
1361
+ // Handle device list updates
1362
+ if (data.device_lists) {
1363
+ if (_this9.syncOpts.cryptoCallbacks) {
1364
+ yield _this9.syncOpts.cryptoCallbacks.processDeviceLists(data.device_lists);
1365
+ } else {
1366
+ // FIXME if we *don't* have a crypto module, we still need to
1367
+ // invalidate the device lists. But that would require a
1368
+ // substantial bit of rework :/.
1369
+ }
1370
+ }
1371
+
1372
+ // Handle one_time_keys_count and unused fallback keys
1373
+ yield (_this9$syncOpts$crypt = _this9.syncOpts.cryptoCallbacks) === null || _this9$syncOpts$crypt === void 0 ? void 0 : _this9$syncOpts$crypt.processKeyCounts(data.device_one_time_keys_count, (_data$device_unused_f = data.device_unused_fallback_key_types) !== null && _data$device_unused_f !== void 0 ? _data$device_unused_f : data["org.matrix.msc2732.device_unused_fallback_key_types"]);
1374
+ })();
1375
+ }
1376
+
1377
+ /**
1378
+ * Starts polling the connectivity check endpoint
1379
+ * @param delay - How long to delay until the first poll.
1380
+ * defaults to a short, randomised interval (to prevent
1381
+ * tight-looping if /versions succeeds but /sync etc. fail).
1382
+ * @returns which resolves once the connection returns
1383
+ */
1384
+ startKeepAlives(delay) {
1385
+ if (delay === undefined) {
1386
+ delay = 2000 + Math.floor(Math.random() * 5000);
1387
+ }
1388
+ if (this.keepAliveTimer !== null) {
1389
+ clearTimeout(this.keepAliveTimer);
1390
+ }
1391
+ if (delay > 0) {
1392
+ this.keepAliveTimer = setTimeout(this.pokeKeepAlive.bind(this), delay);
1393
+ } else {
1394
+ this.pokeKeepAlive();
1395
+ }
1396
+ if (!this.connectionReturnedDefer) {
1397
+ this.connectionReturnedDefer = defer();
1398
+ }
1399
+ return this.connectionReturnedDefer.promise;
1400
+ }
1401
+
1402
+ /**
1403
+ * Make a dummy call to /_matrix/client/versions, to see if the HS is
1404
+ * reachable.
1405
+ *
1406
+ * On failure, schedules a call back to itself. On success, resolves
1407
+ * this.connectionReturnedDefer.
1408
+ *
1409
+ * @param connDidFail - True if a connectivity failure has been detected. Optional.
1410
+ */
1411
+ pokeKeepAlive() {
1412
+ var _this$abortController4;
1413
+ var connDidFail = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
1414
+ if (!this.running) {
1415
+ // we are in a keepAlive, retrying to connect, but the syncronization
1416
+ // was stopped, so we are stopping the retry.
1417
+ clearTimeout(this.keepAliveTimer);
1418
+ if (this.connectionReturnedDefer) {
1419
+ this.connectionReturnedDefer.reject("SyncApi.stop() was called");
1420
+ this.connectionReturnedDefer = undefined;
1421
+ }
1422
+ return;
1423
+ }
1424
+ var success = () => {
1425
+ clearTimeout(this.keepAliveTimer);
1426
+ if (this.connectionReturnedDefer) {
1427
+ this.connectionReturnedDefer.resolve(connDidFail);
1428
+ this.connectionReturnedDefer = undefined;
1429
+ }
1430
+ };
1431
+ this.client.http.request(Method.Get, "/_matrix/client/versions", undefined,
1432
+ // queryParams
1433
+ undefined,
1434
+ // data
1435
+ {
1436
+ prefix: "",
1437
+ localTimeoutMs: 15 * 1000,
1438
+ abortSignal: (_this$abortController4 = this.abortController) === null || _this$abortController4 === void 0 ? void 0 : _this$abortController4.signal
1439
+ }).then(() => {
1440
+ success();
1441
+ }, err => {
1442
+ if (err.httpStatus == 400 || err.httpStatus == 404) {
1443
+ // treat this as a success because the server probably just doesn't
1444
+ // support /versions: point is, we're getting a response.
1445
+ // We wait a short time though, just in case somehow the server
1446
+ // is in a mode where it 400s /versions responses and sync etc.
1447
+ // responses fail, this will mean we don't hammer in a loop.
1448
+ this.keepAliveTimer = setTimeout(success, 2000);
1449
+ } else {
1450
+ connDidFail = true;
1451
+ this.keepAliveTimer = setTimeout(this.pokeKeepAlive.bind(this, connDidFail), 5000 + Math.floor(Math.random() * 5000));
1452
+ // A keepalive has failed, so we emit the
1453
+ // error state (whether or not this is the
1454
+ // first failure).
1455
+ // Note we do this after setting the timer:
1456
+ // this lets the unit tests advance the mock
1457
+ // clock when they get the error.
1458
+ this.updateSyncState(SyncState.Error, {
1459
+ error: err
1460
+ });
1461
+ }
1462
+ });
1463
+ }
1464
+ mapSyncResponseToRoomArray(obj) {
1465
+ // Maps { roomid: {stuff}, roomid: {stuff} }
1466
+ // to
1467
+ // [{stuff+Room+isBrandNewRoom}, {stuff+Room+isBrandNewRoom}]
1468
+ var client = this.client;
1469
+ return Object.keys(obj).filter(k => !unsafeProp(k)).map(roomId => {
1470
+ var room = client.store.getRoom(roomId);
1471
+ var isBrandNewRoom = false;
1472
+ if (!room) {
1473
+ room = this.createRoom(roomId);
1474
+ isBrandNewRoom = true;
1475
+ }
1476
+ return _objectSpread(_objectSpread({}, obj[roomId]), {}, {
1477
+ room,
1478
+ isBrandNewRoom
1479
+ });
1480
+ });
1481
+ }
1482
+ mapSyncEventsFormat(obj, room) {
1483
+ var decrypt = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
1484
+ if (!obj || !Array.isArray(obj.events)) {
1485
+ return [];
1486
+ }
1487
+ var mapper = this.client.getEventMapper({
1488
+ decrypt
1489
+ });
1490
+ return obj.events.filter(noUnsafeEventProps).map(function (e) {
1491
+ if (room) {
1492
+ e.room_id = room.roomId;
1493
+ }
1494
+ return mapper(e);
1495
+ });
1496
+ }
1497
+
1498
+ /**
1499
+ */
1500
+ resolveInvites(room) {
1501
+ if (!room || !this.opts.resolveInvitesToProfiles) {
1502
+ return;
1503
+ }
1504
+ var client = this.client;
1505
+ // For each invited room member we want to give them a displayname/avatar url
1506
+ // if they have one (the m.room.member invites don't contain this).
1507
+ room.getMembersWithMembership(KnownMembership.Invite).forEach(function (member) {
1508
+ if (member.requestedProfileInfo) return;
1509
+ member.requestedProfileInfo = true;
1510
+ // try to get a cached copy first.
1511
+ var user = client.getUser(member.userId);
1512
+ var promise;
1513
+ if (user) {
1514
+ promise = Promise.resolve({
1515
+ avatar_url: user.avatarUrl,
1516
+ displayname: user.displayName
1517
+ });
1518
+ } else {
1519
+ promise = client.getProfileInfo(member.userId);
1520
+ }
1521
+ promise.then(function (info) {
1522
+ // slightly naughty by doctoring the invite event but this means all
1523
+ // the code paths remain the same between invite/join display name stuff
1524
+ // which is a worthy trade-off for some minor pollution.
1525
+ var inviteEvent = member.events.member;
1526
+ if ((inviteEvent === null || inviteEvent === void 0 ? void 0 : inviteEvent.getContent().membership) !== KnownMembership.Invite) {
1527
+ // between resolving and now they have since joined, so don't clobber
1528
+ return;
1529
+ }
1530
+ inviteEvent.getContent().avatar_url = info.avatar_url;
1531
+ inviteEvent.getContent().displayname = info.displayname;
1532
+ // fire listeners
1533
+ member.setMembershipEvent(inviteEvent, room.currentState);
1534
+ }, function (err) {
1535
+ // OH WELL.
1536
+ });
1537
+ });
1538
+ }
1539
+ findEncryptionEvent(events) {
1540
+ return events === null || events === void 0 ? void 0 : events.find(e => e.getType() === EventType.RoomEncryption && e.getStateKey() === "");
1541
+ }
1542
+
1543
+ // When processing the sync response we cannot rely on Room.hasEncryptionStateEvent we actually
1544
+ // inject the events into the room object, so we have to inspect the events themselves.
1545
+ isRoomEncrypted(room, stateEventList, timelineEventList) {
1546
+ return room.hasEncryptionStateEvent() || !!this.findEncryptionEvent(stateEventList) || !!this.findEncryptionEvent(timelineEventList);
1547
+ }
1548
+
1549
+ /**
1550
+ * Injects events into a room's model.
1551
+ * @param stateEventList - A list of state events. This is the state
1552
+ * at the *START* of the timeline list if it is supplied.
1553
+ * @param timelineEventList - A list of timeline events, including threaded. Lower index
1554
+ * is earlier in time. Higher index is later.
1555
+ * @param fromCache - whether the sync response came from cache
1556
+ */
1557
+ injectRoomEvents(room, stateEventList, timelineEventList) {
1558
+ var _arguments = arguments,
1559
+ _this10 = this;
1560
+ return _asyncToGenerator(function* () {
1561
+ var fromCache = _arguments.length > 3 && _arguments[3] !== undefined ? _arguments[3] : false;
1562
+ // If there are no events in the timeline yet, initialise it with
1563
+ // the given state events
1564
+ var liveTimeline = room.getLiveTimeline();
1565
+ var timelineWasEmpty = liveTimeline.getEvents().length == 0;
1566
+ if (timelineWasEmpty) {
1567
+ // Passing these events into initialiseState will freeze them, so we need
1568
+ // to compute and cache the push actions for them now, otherwise sync dies
1569
+ // with an attempt to assign to read only property.
1570
+ // XXX: This is pretty horrible and is assuming all sorts of behaviour from
1571
+ // these functions that it shouldn't be. We should probably either store the
1572
+ // push actions cache elsewhere so we can freeze MatrixEvents, or otherwise
1573
+ // find some solution where MatrixEvents are immutable but allow for a cache
1574
+ // field.
1575
+ for (var ev of stateEventList) {
1576
+ _this10.client.getPushActionsForEvent(ev);
1577
+ }
1578
+ liveTimeline.initialiseState(stateEventList, {
1579
+ timelineWasEmpty
1580
+ });
1581
+ }
1582
+ _this10.resolveInvites(room);
1583
+
1584
+ // recalculate the room name at this point as adding events to the timeline
1585
+ // may make notifications appear which should have the right name.
1586
+ // XXX: This looks suspect: we'll end up recalculating the room once here
1587
+ // and then again after adding events (processSyncResponse calls it after
1588
+ // calling us) even if no state events were added. It also means that if
1589
+ // one of the room events in timelineEventList is something that needs
1590
+ // a recalculation (like m.room.name) we won't recalculate until we've
1591
+ // finished adding all the events, which will cause the notification to have
1592
+ // the old room name rather than the new one.
1593
+ room.recalculate();
1594
+
1595
+ // If the timeline wasn't empty, we process the state events here: they're
1596
+ // defined as updates to the state before the start of the timeline, so this
1597
+ // starts to roll the state forward.
1598
+ // XXX: That's what we *should* do, but this can happen if we were previously
1599
+ // peeking in a room, in which case we obviously do *not* want to add the
1600
+ // state events here onto the end of the timeline. Historically, the js-sdk
1601
+ // has just set these new state events on the old and new state. This seems
1602
+ // very wrong because there could be events in the timeline that diverge the
1603
+ // state, in which case this is going to leave things out of sync. However,
1604
+ // for now I think it;s best to behave the same as the code has done previously.
1605
+ if (!timelineWasEmpty) {
1606
+ // XXX: As above, don't do this...
1607
+ //room.addLiveEvents(stateEventList || []);
1608
+ // Do this instead...
1609
+ room.oldState.setStateEvents(stateEventList || []);
1610
+ room.currentState.setStateEvents(stateEventList || []);
1611
+ }
1612
+
1613
+ // Execute the timeline events. This will continue to diverge the current state
1614
+ // if the timeline has any state events in it.
1615
+ // This also needs to be done before running push rules on the events as they need
1616
+ // to be decorated with sender etc.
1617
+ yield room.addLiveEvents(timelineEventList || [], {
1618
+ fromCache,
1619
+ timelineWasEmpty
1620
+ });
1621
+ _this10.client.processBeaconEvents(room, timelineEventList);
1622
+ })();
1623
+ }
1624
+
1625
+ /**
1626
+ * Takes a list of timelineEvents and adds and adds to notifEvents
1627
+ * as appropriate.
1628
+ * This must be called after the room the events belong to has been stored.
1629
+ *
1630
+ * @param timelineEventList - A list of timeline events. Lower index
1631
+ * is earlier in time. Higher index is later.
1632
+ */
1633
+ processEventsForNotifs(room, timelineEventList) {
1634
+ // gather our notifications into this.notifEvents
1635
+ if (this.client.getNotifTimelineSet()) {
1636
+ for (var event of timelineEventList) {
1637
+ var _pushActions$tweaks;
1638
+ var pushActions = this.client.getPushActionsForEvent(event);
1639
+ if (pushActions !== null && pushActions !== void 0 && pushActions.notify && (_pushActions$tweaks = pushActions.tweaks) !== null && _pushActions$tweaks !== void 0 && _pushActions$tweaks.highlight) {
1640
+ this.notifEvents.push(event);
1641
+ }
1642
+ }
1643
+ }
1644
+ }
1645
+ getGuestFilter() {
1646
+ // Dev note: This used to be conditional to return a filter of 20 events maximum, but
1647
+ // the condition never went to the other branch. This is now hardcoded.
1648
+ return "{}";
1649
+ }
1650
+
1651
+ /**
1652
+ * Sets the sync state and emits an event to say so
1653
+ * @param newState - The new state string
1654
+ * @param data - Object of additional data to emit in the event
1655
+ */
1656
+ updateSyncState(newState, data) {
1657
+ var old = this.syncState;
1658
+ this.syncState = newState;
1659
+ this.syncStateData = data;
1660
+ this.client.emit(ClientEvent.Sync, this.syncState, old, data);
1661
+ }
1662
+ }
1663
+
1664
+ // /!\ This function is not intended for public use! It's only exported from
1665
+ // here in order to share some common logic with sliding-sync-sdk.ts.
1666
+ export function _createAndReEmitRoom(client, roomId, opts) {
1667
+ var {
1668
+ timelineSupport
1669
+ } = client;
1670
+ var room = new Room(roomId, client, client.getUserId(), {
1671
+ lazyLoadMembers: opts.lazyLoadMembers,
1672
+ pendingEventOrdering: opts.pendingEventOrdering,
1673
+ timelineSupport
1674
+ });
1675
+ client.reEmitter.reEmit(room, [RoomEvent.Name, RoomEvent.Redaction, RoomEvent.RedactionCancelled, RoomEvent.Receipt, RoomEvent.Tags, RoomEvent.LocalEchoUpdated, RoomEvent.AccountData, RoomEvent.MyMembership, RoomEvent.Timeline, RoomEvent.TimelineReset, RoomStateEvent.Events, RoomStateEvent.Members, RoomStateEvent.NewMember, RoomStateEvent.Update, BeaconEvent.New, BeaconEvent.Update, BeaconEvent.Destroy, BeaconEvent.LivenessChange]);
1676
+
1677
+ // We need to add a listener for RoomState.members in order to hook them
1678
+ // correctly.
1679
+ room.on(RoomStateEvent.NewMember, (event, state, member) => {
1680
+ var _client$getUser;
1681
+ member.user = (_client$getUser = client.getUser(member.userId)) !== null && _client$getUser !== void 0 ? _client$getUser : undefined;
1682
+ client.reEmitter.reEmit(member, [RoomMemberEvent.Name, RoomMemberEvent.Typing, RoomMemberEvent.PowerLevel, RoomMemberEvent.Membership]);
1683
+ });
1684
+ return room;
1685
+ }
1686
+ //# sourceMappingURL=sync.js.map