@sharedex/ui 0.0.0-stage → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +511 -2
- package/dist/backgrounds/config.d.ts +23 -0
- package/dist/backgrounds/config.js +19 -0
- package/dist/backgrounds/effects/canvasKit.d.ts +22 -0
- package/dist/backgrounds/effects/canvasKit.js +40 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.d.ts +13 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.js +42 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.schema.js +14 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.d.ts +33 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.js +322 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.schema.js +17 -0
- package/dist/backgrounds/effects/cursor/proximityMask.d.ts +14 -0
- package/dist/backgrounds/effects/cursor/proximityMask.js +104 -0
- package/dist/backgrounds/effects/cursor/proximityMask.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/proximityMask.schema.js +15 -0
- package/dist/backgrounds/effects/cursor/waterRipple.d.ts +30 -0
- package/dist/backgrounds/effects/cursor/waterRipple.js +239 -0
- package/dist/backgrounds/effects/cursor/waterRipple.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/waterRipple.schema.js +22 -0
- package/dist/backgrounds/effects/define.d.ts +75 -0
- package/dist/backgrounds/effects/define.js +137 -0
- package/dist/backgrounds/effects/glass/isometricLayers.d.ts +14 -0
- package/dist/backgrounds/effects/glass/isometricLayers.js +57 -0
- package/dist/backgrounds/effects/glass/isometricLayers.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glass/isometricLayers.schema.js +16 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.d.ts +24 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.js +154 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/asciiArt.d.ts +29 -0
- package/dist/backgrounds/effects/glitch/asciiArt.js +132 -0
- package/dist/backgrounds/effects/glitch/asciiArt.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/asciiArt.schema.js +17 -0
- package/dist/backgrounds/effects/glitch/asciiArtGl.d.ts +19 -0
- package/dist/backgrounds/effects/glitch/asciiArtGl.js +92 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.d.ts +16 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.js +51 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.d.ts +15 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.js +65 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.schema.js +16 -0
- package/dist/backgrounds/effects/glitch/ditherWave.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/ditherWave.js +52 -0
- package/dist/backgrounds/effects/glitch/ditherWave.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/ditherWave.schema.js +14 -0
- package/dist/backgrounds/effects/glitch/matrixRain.d.ts +15 -0
- package/dist/backgrounds/effects/glitch/matrixRain.js +58 -0
- package/dist/backgrounds/effects/glitch/matrixRain.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/matrixRain.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/retroScreen.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/retroScreen.js +50 -0
- package/dist/backgrounds/effects/glitch/retroScreen.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/retroScreen.schema.js +13 -0
- package/dist/backgrounds/effects/glitch/rgbShift.d.ts +13 -0
- package/dist/backgrounds/effects/glitch/rgbShift.js +58 -0
- package/dist/backgrounds/effects/glitch/rgbShift.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/rgbShift.schema.js +14 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.js +48 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.schema.js +14 -0
- package/dist/backgrounds/effects/grid/animatedGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/animatedGrid.js +63 -0
- package/dist/backgrounds/effects/grid/animatedGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/animatedGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/contourLines.d.ts +26 -0
- package/dist/backgrounds/effects/grid/contourLines.js +157 -0
- package/dist/backgrounds/effects/grid/contourLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/contourLines.schema.js +18 -0
- package/dist/backgrounds/effects/grid/contourLinesGl.d.ts +11 -0
- package/dist/backgrounds/effects/grid/contourLinesGl.js +57 -0
- package/dist/backgrounds/effects/grid/dataGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/dataGrid.js +73 -0
- package/dist/backgrounds/effects/grid/dataGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/dataGrid.schema.js +17 -0
- package/dist/backgrounds/effects/grid/dotPattern.d.ts +11 -0
- package/dist/backgrounds/effects/grid/dotPattern.js +27 -0
- package/dist/backgrounds/effects/grid/dotPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/dotPattern.schema.js +13 -0
- package/dist/backgrounds/effects/grid/fadingGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/fadingGrid.js +41 -0
- package/dist/backgrounds/effects/grid/fadingGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/fadingGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/geometricVectors.d.ts +15 -0
- package/dist/backgrounds/effects/grid/geometricVectors.js +136 -0
- package/dist/backgrounds/effects/grid/geometricVectors.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/geometricVectors.schema.js +16 -0
- package/dist/backgrounds/effects/grid/gradientGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/gradientGrid.js +37 -0
- package/dist/backgrounds/effects/grid/gradientGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gradientGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/gridHero.d.ts +15 -0
- package/dist/backgrounds/effects/grid/gridHero.js +75 -0
- package/dist/backgrounds/effects/grid/gridHero.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gridHero.schema.js +16 -0
- package/dist/backgrounds/effects/grid/gridHover.d.ts +16 -0
- package/dist/backgrounds/effects/grid/gridHover.js +46 -0
- package/dist/backgrounds/effects/grid/gridHover.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gridHover.schema.js +16 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.d.ts +18 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.js +78 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.schema.js +18 -0
- package/dist/backgrounds/effects/grid/lines.d.ts +5 -0
- package/dist/backgrounds/effects/grid/lines.js +14 -0
- package/dist/backgrounds/effects/grid/magnetLines.d.ts +13 -0
- package/dist/backgrounds/effects/grid/magnetLines.js +61 -0
- package/dist/backgrounds/effects/grid/magnetLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/magnetLines.schema.js +15 -0
- package/dist/backgrounds/effects/grid/meltyLines.d.ts +15 -0
- package/dist/backgrounds/effects/grid/meltyLines.js +67 -0
- package/dist/backgrounds/effects/grid/meltyLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/meltyLines.schema.js +16 -0
- package/dist/backgrounds/effects/grid/morphGrid.d.ts +14 -0
- package/dist/backgrounds/effects/grid/morphGrid.js +74 -0
- package/dist/backgrounds/effects/grid/morphGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/morphGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.d.ts +13 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.js +70 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.schema.js +14 -0
- package/dist/backgrounds/effects/grid/quantumGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/quantumGrid.js +73 -0
- package/dist/backgrounds/effects/grid/quantumGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/quantumGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/triangleGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/triangleGrid.js +67 -0
- package/dist/backgrounds/effects/grid/triangleGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/triangleGrid.schema.js +15 -0
- package/dist/backgrounds/effects/media/image.schema.d.ts +1 -0
- package/dist/backgrounds/effects/media/image.schema.js +17 -0
- package/dist/backgrounds/effects/media/media.d.ts +30 -0
- package/dist/backgrounds/effects/media/media.js +53 -0
- package/dist/backgrounds/effects/media/video.schema.d.ts +1 -0
- package/dist/backgrounds/effects/media/video.schema.js +15 -0
- package/dist/backgrounds/effects/palette.d.ts +10 -0
- package/dist/backgrounds/effects/palette.js +21 -0
- package/dist/backgrounds/effects/particle/bokeh.d.ts +13 -0
- package/dist/backgrounds/effects/particle/bokeh.js +58 -0
- package/dist/backgrounds/effects/particle/bokeh.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/bokeh.schema.js +15 -0
- package/dist/backgrounds/effects/particle/constellation.d.ts +25 -0
- package/dist/backgrounds/effects/particle/constellation.js +119 -0
- package/dist/backgrounds/effects/particle/constellation.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/constellation.schema.js +15 -0
- package/dist/backgrounds/effects/particle/cursorDots.d.ts +17 -0
- package/dist/backgrounds/effects/particle/cursorDots.js +47 -0
- package/dist/backgrounds/effects/particle/cursorDots.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/cursorDots.schema.js +16 -0
- package/dist/backgrounds/effects/particle/fallingParticles.d.ts +15 -0
- package/dist/backgrounds/effects/particle/fallingParticles.js +96 -0
- package/dist/backgrounds/effects/particle/fallingParticles.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/fallingParticles.schema.js +16 -0
- package/dist/backgrounds/effects/particle/meteors.d.ts +13 -0
- package/dist/backgrounds/effects/particle/meteors.js +63 -0
- package/dist/backgrounds/effects/particle/meteors.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/meteors.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particleHover.d.ts +16 -0
- package/dist/backgrounds/effects/particle/particleHover.js +73 -0
- package/dist/backgrounds/effects/particle/particleHover.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particleHover.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particleOrb.d.ts +14 -0
- package/dist/backgrounds/effects/particle/particleOrb.js +95 -0
- package/dist/backgrounds/effects/particle/particleOrb.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particleOrb.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particles.d.ts +23 -0
- package/dist/backgrounds/effects/particle/particles.js +63 -0
- package/dist/backgrounds/effects/particle/particles.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particles.schema.js +15 -0
- package/dist/backgrounds/effects/particle/starfield.d.ts +12 -0
- package/dist/backgrounds/effects/particle/starfield.js +88 -0
- package/dist/backgrounds/effects/particle/starfield.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/starfield.schema.js +14 -0
- package/dist/backgrounds/effects/pattern/circlesPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/circlesPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/diamondsPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/diamondsPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/leatherPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/leatherPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/patterns.d.ts +22 -0
- package/dist/backgrounds/effects/pattern/patterns.js +120 -0
- package/dist/backgrounds/effects/pattern/scalesPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/scalesPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/strangePattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/strangePattern.schema.js +12 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.d.ts +13 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.js +82 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.schema.js +14 -0
- package/dist/backgrounds/effects/scroll/parallax.d.ts +14 -0
- package/dist/backgrounds/effects/scroll/parallax.js +60 -0
- package/dist/backgrounds/effects/scroll/parallax.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/parallax.schema.js +15 -0
- package/dist/backgrounds/effects/scroll/scrollColor.d.ts +10 -0
- package/dist/backgrounds/effects/scroll/scrollColor.js +41 -0
- package/dist/backgrounds/effects/scroll/scrollColor.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollColor.schema.js +25 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.d.ts +13 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.js +104 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.schema.js +14 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.d.ts +10 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.js +104 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.schema.js +13 -0
- package/dist/backgrounds/effects/scroll/videoScrub.d.ts +22 -0
- package/dist/backgrounds/effects/scroll/videoScrub.js +53 -0
- package/dist/backgrounds/effects/scroll/videoScrub.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/videoScrub.schema.js +16 -0
- package/dist/backgrounds/effects/shader/aether.d.ts +12 -0
- package/dist/backgrounds/effects/shader/aether.js +46 -0
- package/dist/backgrounds/effects/shader/aether.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/aether.schema.js +14 -0
- package/dist/backgrounds/effects/shader/animatedGradient.d.ts +14 -0
- package/dist/backgrounds/effects/shader/animatedGradient.js +45 -0
- package/dist/backgrounds/effects/shader/animatedGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/animatedGradient.schema.js +15 -0
- package/dist/backgrounds/effects/shader/aurora.d.ts +21 -0
- package/dist/backgrounds/effects/shader/aurora.js +64 -0
- package/dist/backgrounds/effects/shader/aurora.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/aurora.schema.js +15 -0
- package/dist/backgrounds/effects/shader/auroraGl.d.ts +8 -0
- package/dist/backgrounds/effects/shader/auroraGl.js +47 -0
- package/dist/backgrounds/effects/shader/caustics.d.ts +12 -0
- package/dist/backgrounds/effects/shader/caustics.js +68 -0
- package/dist/backgrounds/effects/shader/caustics.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/caustics.schema.js +14 -0
- package/dist/backgrounds/effects/shader/chromaticSine.d.ts +14 -0
- package/dist/backgrounds/effects/shader/chromaticSine.js +54 -0
- package/dist/backgrounds/effects/shader/chromaticSine.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/chromaticSine.schema.js +15 -0
- package/dist/backgrounds/effects/shader/godRays.d.ts +14 -0
- package/dist/backgrounds/effects/shader/godRays.js +51 -0
- package/dist/backgrounds/effects/shader/godRays.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/godRays.schema.js +15 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.d.ts +13 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.js +84 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.schema.js +15 -0
- package/dist/backgrounds/effects/shader/gradientBars.d.ts +13 -0
- package/dist/backgrounds/effects/shader/gradientBars.js +57 -0
- package/dist/backgrounds/effects/shader/gradientBars.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/gradientBars.schema.js +15 -0
- package/dist/backgrounds/effects/shader/grainGradient.d.ts +12 -0
- package/dist/backgrounds/effects/shader/grainGradient.js +42 -0
- package/dist/backgrounds/effects/shader/grainGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/grainGradient.schema.js +14 -0
- package/dist/backgrounds/effects/shader/iridescent.d.ts +19 -0
- package/dist/backgrounds/effects/shader/iridescent.js +64 -0
- package/dist/backgrounds/effects/shader/iridescent.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/iridescent.schema.js +14 -0
- package/dist/backgrounds/effects/shader/iridescentGl.d.ts +6 -0
- package/dist/backgrounds/effects/shader/iridescentGl.js +42 -0
- package/dist/backgrounds/effects/shader/liquid.d.ts +12 -0
- package/dist/backgrounds/effects/shader/liquid.js +44 -0
- package/dist/backgrounds/effects/shader/liquid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/liquid.schema.js +14 -0
- package/dist/backgrounds/effects/shader/meshGradient.d.ts +12 -0
- package/dist/backgrounds/effects/shader/meshGradient.js +51 -0
- package/dist/backgrounds/effects/shader/meshGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/meshGradient.schema.js +23 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.d.ts +14 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.js +51 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.schema.js +15 -0
- package/dist/backgrounds/effects/shader/rainbow.d.ts +13 -0
- package/dist/backgrounds/effects/shader/rainbow.js +41 -0
- package/dist/backgrounds/effects/shader/rainbow.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/rainbow.schema.js +14 -0
- package/dist/backgrounds/effects/shader/shaderLines.d.ts +12 -0
- package/dist/backgrounds/effects/shader/shaderLines.js +52 -0
- package/dist/backgrounds/effects/shader/shaderLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/shaderLines.schema.js +14 -0
- package/dist/backgrounds/effects/shader/shaderRipples.d.ts +14 -0
- package/dist/backgrounds/effects/shader/shaderRipples.js +54 -0
- package/dist/backgrounds/effects/shader/shaderRipples.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/shaderRipples.schema.js +15 -0
- package/dist/backgrounds/effects/shader/smoothMesh.d.ts +12 -0
- package/dist/backgrounds/effects/shader/smoothMesh.js +45 -0
- package/dist/backgrounds/effects/shader/smoothMesh.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/smoothMesh.schema.js +14 -0
- package/dist/backgrounds/effects/shader/waveDistortion.d.ts +12 -0
- package/dist/backgrounds/effects/shader/waveDistortion.js +47 -0
- package/dist/backgrounds/effects/shader/waveDistortion.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/waveDistortion.schema.js +14 -0
- package/dist/backgrounds/effects/shaderKit.d.ts +24 -0
- package/dist/backgrounds/effects/shaderKit.js +90 -0
- package/dist/backgrounds/effects/svgKit.d.ts +26 -0
- package/dist/backgrounds/effects/svgKit.js +50 -0
- package/dist/backgrounds/effects/texture/filmGrain.d.ts +18 -0
- package/dist/backgrounds/effects/texture/filmGrain.js +63 -0
- package/dist/backgrounds/effects/texture/filmGrain.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/filmGrain.schema.js +13 -0
- package/dist/backgrounds/effects/texture/foggyGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/foggyGlass.schema.js +14 -0
- package/dist/backgrounds/effects/texture/frozenGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/frozenGlass.schema.js +14 -0
- package/dist/backgrounds/effects/texture/glass.d.ts +26 -0
- package/dist/backgrounds/effects/texture/glass.js +82 -0
- package/dist/backgrounds/effects/texture/halftone.d.ts +13 -0
- package/dist/backgrounds/effects/texture/halftone.js +49 -0
- package/dist/backgrounds/effects/texture/halftone.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/halftone.schema.js +15 -0
- package/dist/backgrounds/effects/three/chrome.d.ts +14 -0
- package/dist/backgrounds/effects/three/chrome.js +50 -0
- package/dist/backgrounds/effects/three/chrome.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/chrome.schema.js +15 -0
- package/dist/backgrounds/effects/three/glassShapes.d.ts +9 -0
- package/dist/backgrounds/effects/three/glassShapes.js +47 -0
- package/dist/backgrounds/effects/three/glassShapes.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/glassShapes.schema.js +14 -0
- package/dist/backgrounds/effects/three/kit.d.ts +50 -0
- package/dist/backgrounds/effects/three/kit.js +126 -0
- package/dist/backgrounds/effects/three/liquidGlass.d.ts +11 -0
- package/dist/backgrounds/effects/three/liquidGlass.js +55 -0
- package/dist/backgrounds/effects/three/liquidGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/liquidGlass.schema.js +15 -0
- package/dist/backgrounds/effects/three/metas.d.ts +7 -0
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- package/dist/text/type/timeline.d.ts +24 -0
- package/dist/text/type/timeline.js +41 -0
- package/dist/text/types.d.ts +142 -0
- package/dist/text/types.js +5 -0
- package/dist/three.d.ts +16 -0
- package/dist/three.js +17 -0
- package/dist/ticker/Ticker.d.ts +62 -0
- package/dist/ticker/Ticker.js +226 -0
- package/dist/ticker/Ticker.schema.d.ts +9 -0
- package/dist/ticker/Ticker.schema.js +31 -0
- package/dist/ticker/defaults.d.ts +14 -0
- package/dist/ticker/defaults.js +7 -0
- package/dist/ticker/math.d.ts +27 -0
- package/dist/ticker/math.js +46 -0
- package/dist/transitions/effects/css/blinds.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blinds.schema.js +11 -0
- package/dist/transitions/effects/css/blurFade.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blurFade.schema.js +10 -0
- package/dist/transitions/effects/css/blurSharp.d.ts +11 -0
- package/dist/transitions/effects/css/blurSharp.js +21 -0
- package/dist/transitions/effects/css/blurSharp.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blurSharp.schema.js +9 -0
- package/dist/transitions/effects/css/colorBlock.d.ts +9 -0
- package/dist/transitions/effects/css/colorBlock.js +22 -0
- package/dist/transitions/effects/css/colorBlock.schema.d.ts +1 -0
- package/dist/transitions/effects/css/colorBlock.schema.js +10 -0
- package/dist/transitions/effects/css/columnWave.schema.d.ts +1 -0
- package/dist/transitions/effects/css/columnWave.schema.js +11 -0
- package/dist/transitions/effects/css/diagonal.d.ts +9 -0
- package/dist/transitions/effects/css/diagonal.js +17 -0
- package/dist/transitions/effects/css/diagonal.schema.d.ts +1 -0
- package/dist/transitions/effects/css/diagonal.schema.js +10 -0
- package/dist/transitions/effects/css/fadeUp.schema.d.ts +1 -0
- package/dist/transitions/effects/css/fadeUp.schema.js +10 -0
- package/dist/transitions/effects/css/gooey.schema.d.ts +1 -0
- package/dist/transitions/effects/css/gooey.schema.js +11 -0
- package/dist/transitions/effects/css/gradientMask.d.ts +10 -0
- package/dist/transitions/effects/css/gradientMask.js +17 -0
- package/dist/transitions/effects/css/gradientMask.schema.d.ts +1 -0
- package/dist/transitions/effects/css/gradientMask.schema.js +10 -0
- package/dist/transitions/effects/css/ink.schema.d.ts +1 -0
- package/dist/transitions/effects/css/ink.schema.js +21 -0
- package/dist/transitions/effects/css/iris.d.ts +13 -0
- package/dist/transitions/effects/css/iris.js +23 -0
- package/dist/transitions/effects/css/iris.schema.d.ts +1 -0
- package/dist/transitions/effects/css/iris.schema.js +9 -0
- package/dist/transitions/effects/css/kit.d.ts +39 -0
- package/dist/transitions/effects/css/kit.js +57 -0
- package/dist/transitions/effects/css/paint.d.ts +46 -0
- package/dist/transitions/effects/css/paint.js +160 -0
- package/dist/transitions/effects/css/pixelGrid.d.ts +21 -0
- package/dist/transitions/effects/css/pixelGrid.js +45 -0
- package/dist/transitions/effects/css/pixelGrid.schema.d.ts +1 -0
- package/dist/transitions/effects/css/pixelGrid.schema.js +13 -0
- package/dist/transitions/effects/css/randomGrid.schema.d.ts +1 -0
- package/dist/transitions/effects/css/randomGrid.schema.js +12 -0
- package/dist/transitions/effects/css/reveals.d.ts +23 -0
- package/dist/transitions/effects/css/reveals.js +47 -0
- package/dist/transitions/effects/css/shapes.d.ts +49 -0
- package/dist/transitions/effects/css/shapes.js +139 -0
- package/dist/transitions/effects/css/shutters.d.ts +13 -0
- package/dist/transitions/effects/css/shutters.js +24 -0
- package/dist/transitions/effects/css/shutters.schema.d.ts +1 -0
- package/dist/transitions/effects/css/shutters.schema.js +10 -0
- package/dist/transitions/effects/css/slicer.d.ts +14 -0
- package/dist/transitions/effects/css/slicer.js +47 -0
- package/dist/transitions/effects/css/slicer.schema.d.ts +1 -0
- package/dist/transitions/effects/css/slicer.schema.js +10 -0
- package/dist/transitions/effects/css/splitCurtain.d.ts +13 -0
- package/dist/transitions/effects/css/splitCurtain.js +39 -0
- package/dist/transitions/effects/css/splitCurtain.schema.d.ts +1 -0
- package/dist/transitions/effects/css/splitCurtain.schema.js +10 -0
- package/dist/transitions/effects/css/wipe.d.ts +8 -0
- package/dist/transitions/effects/css/wipe.js +16 -0
- package/dist/transitions/effects/css/wipe.schema.d.ts +1 -0
- package/dist/transitions/effects/css/wipe.schema.js +9 -0
- package/dist/transitions/effects/css/zoomOut.schema.d.ts +1 -0
- package/dist/transitions/effects/css/zoomOut.schema.js +9 -0
- package/dist/transitions/effects/shader/chromaticShift.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/chromaticShift.schema.js +12 -0
- package/dist/transitions/effects/shader/collection.d.ts +53 -0
- package/dist/transitions/effects/shader/collection.js +143 -0
- package/dist/transitions/effects/shader/crossZoom.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/crossZoom.schema.js +11 -0
- package/dist/transitions/effects/shader/directionalWarp.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/directionalWarp.schema.js +12 -0
- package/dist/transitions/effects/shader/displacement.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/displacement.schema.js +13 -0
- package/dist/transitions/effects/shader/dissolves.d.ts +20 -0
- package/dist/transitions/effects/shader/dissolves.js +52 -0
- package/dist/transitions/effects/shader/dreamy.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/dreamy.schema.js +12 -0
- package/dist/transitions/effects/shader/gridFlip.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/gridFlip.schema.js +13 -0
- package/dist/transitions/effects/shader/kit.d.ts +32 -0
- package/dist/transitions/effects/shader/kit.js +60 -0
- package/dist/transitions/effects/shader/liquidMorph.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/liquidMorph.schema.js +12 -0
- package/dist/transitions/effects/shader/morph.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/morph.schema.js +11 -0
- package/dist/transitions/effects/shader/noiseBurn.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/noiseBurn.schema.js +13 -0
- package/dist/transitions/effects/shader/pageCurl.d.ts +19 -0
- package/dist/transitions/effects/shader/pageCurl.js +82 -0
- package/dist/transitions/effects/shader/pageCurl.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/pageCurl.schema.js +14 -0
- package/dist/transitions/effects/shader/pixelDissolve.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/pixelDissolve.schema.js +11 -0
- package/dist/transitions/effects/shader/ripple.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/ripple.schema.js +13 -0
- package/dist/transitions/effects/shader/scrollDistort.d.ts +9 -0
- package/dist/transitions/effects/shader/scrollDistort.js +43 -0
- package/dist/transitions/effects/shader/stretchWarp.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/stretchWarp.schema.js +13 -0
- package/dist/transitions/effects/shader/swirl.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/swirl.schema.js +11 -0
- package/dist/transitions/effects/shader/warps.d.ts +60 -0
- package/dist/transitions/effects/shader/warps.js +141 -0
- package/dist/transitions/effects/stage/cardStack.d.ts +26 -0
- package/dist/transitions/effects/stage/cardStack.js +46 -0
- package/dist/transitions/effects/stage/cardStack.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cardStack.schema.js +14 -0
- package/dist/transitions/effects/stage/cards.d.ts +22 -0
- package/dist/transitions/effects/stage/cards.js +38 -0
- package/dist/transitions/effects/stage/cards.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cards.schema.js +13 -0
- package/dist/transitions/effects/stage/creative.d.ts +36 -0
- package/dist/transitions/effects/stage/creative.js +54 -0
- package/dist/transitions/effects/stage/creative.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/creative.schema.js +34 -0
- package/dist/transitions/effects/stage/cube.d.ts +28 -0
- package/dist/transitions/effects/stage/cube.js +49 -0
- package/dist/transitions/effects/stage/cube.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cube.schema.js +11 -0
- package/dist/transitions/effects/stage/fade.d.ts +11 -0
- package/dist/transitions/effects/stage/fade.js +15 -0
- package/dist/transitions/effects/stage/fade.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/fade.schema.js +9 -0
- package/dist/transitions/effects/stage/flip.d.ts +15 -0
- package/dist/transitions/effects/stage/flip.js +30 -0
- package/dist/transitions/effects/stage/flip.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/flip.schema.js +10 -0
- package/dist/transitions/effects/stage/kit.d.ts +20 -0
- package/dist/transitions/effects/stage/kit.js +52 -0
- package/dist/transitions/effects/stage/push.d.ts +15 -0
- package/dist/transitions/effects/stage/push.js +28 -0
- package/dist/transitions/effects/stage/push.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/push.schema.js +11 -0
- package/dist/transitions/effects/stage/tinder.d.ts +13 -0
- package/dist/transitions/effects/stage/tinder.js +32 -0
- package/dist/transitions/effects/stage/tinder.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/tinder.schema.js +10 -0
- package/dist/transitions/hosts/ShaderStage.d.ts +30 -0
- package/dist/transitions/hosts/ShaderStage.js +268 -0
- package/dist/transitions/hosts/shared.d.ts +27 -0
- package/dist/transitions/hosts/shared.js +59 -0
- package/dist/transitions/progress.d.ts +15 -0
- package/dist/transitions/progress.js +109 -0
- package/dist/transitions/registry.d.ts +5 -0
- package/dist/transitions/registry.js +67 -0
- package/dist/transitions/reveal/Reveal.d.ts +71 -0
- package/dist/transitions/reveal/Reveal.js +154 -0
- package/dist/transitions/reveal/Reveal.schema.d.ts +2 -0
- package/dist/transitions/reveal/Reveal.schema.js +37 -0
- package/dist/transitions/reveal/ScrollDistort.d.ts +26 -0
- package/dist/transitions/reveal/ScrollDistort.js +27 -0
- package/dist/transitions/reveal/inView.d.ts +5 -0
- package/dist/transitions/reveal/inView.js +31 -0
- package/dist/transitions/reveal/index.d.ts +7 -0
- package/dist/transitions/reveal/index.js +11 -0
- package/dist/transitions/scroll/Curtain.d.ts +31 -0
- package/dist/transitions/scroll/Curtain.js +46 -0
- package/dist/transitions/scroll/Curtain.schema.d.ts +2 -0
- package/dist/transitions/scroll/Curtain.schema.js +9 -0
- package/dist/transitions/scroll/PinnedExpand.d.ts +32 -0
- package/dist/transitions/scroll/PinnedExpand.js +67 -0
- package/dist/transitions/scroll/PinnedExpand.schema.d.ts +1 -0
- package/dist/transitions/scroll/PinnedExpand.schema.js +17 -0
- package/dist/transitions/scroll/SplitText.d.ts +39 -0
- package/dist/transitions/scroll/SplitText.js +83 -0
- package/dist/transitions/scroll/SplitText.schema.d.ts +1 -0
- package/dist/transitions/scroll/SplitText.schema.js +26 -0
- package/dist/transitions/scroll/StackCards.d.ts +37 -0
- package/dist/transitions/scroll/StackCards.js +70 -0
- package/dist/transitions/scroll/StackCards.schema.d.ts +1 -0
- package/dist/transitions/scroll/StackCards.schema.js +14 -0
- package/dist/transitions/scroll/TextMaskZoom.d.ts +35 -0
- package/dist/transitions/scroll/TextMaskZoom.js +58 -0
- package/dist/transitions/scroll/TextMaskZoom.schema.d.ts +1 -0
- package/dist/transitions/scroll/TextMaskZoom.schema.js +12 -0
- package/dist/transitions/scroll/css.d.ts +17 -0
- package/dist/transitions/scroll/css.js +192 -0
- package/dist/transitions/scroll/progress.d.ts +14 -0
- package/dist/transitions/scroll/progress.js +31 -0
- package/dist/transitions/scroll/split.d.ts +2 -0
- package/dist/transitions/scroll/split.js +2 -0
- package/dist/transitions/scroll/useScrub.d.ts +31 -0
- package/dist/transitions/scroll/useScrub.js +90 -0
- package/dist/transitions/shader/program.d.ts +56 -0
- package/dist/transitions/shader/program.js +132 -0
- package/dist/transitions/shader/scrollSpeed.d.ts +11 -0
- package/dist/transitions/shader/scrollSpeed.js +76 -0
- package/dist/transitions/shader/textures.d.ts +40 -0
- package/dist/transitions/shader/textures.js +134 -0
- package/dist/transitions/stage.d.ts +25 -0
- package/dist/transitions/stage.js +42 -0
- package/dist/transitions/types.d.ts +97 -0
- package/dist/transitions/types.js +4 -0
- package/guides/README.md +61 -0
- package/guides/about.md +80 -0
- package/guides/backgrounds.md +107 -0
- package/guides/buttons.md +84 -0
- package/guides/contact.md +84 -0
- package/guides/gallery.md +97 -0
- package/guides/hero.md +114 -0
- package/guides/services.md +79 -0
- package/guides/text.md +93 -0
- package/guides/transitions.md +112 -0
- package/package.json +82 -4
- package/styles/about.css +94 -0
- package/styles/base.css +145 -0
- package/styles/button.css +48 -0
- package/styles/contact.css +87 -0
- package/styles/hero.css +108 -0
- package/styles/sections.css +22 -0
- package/styles/services.css +111 -0
- package/theme.css +83 -0
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import type { GpuContext } from "../../backgrounds/types.js";
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/** Textures one stage holds at most: previous / current / next. */
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export declare const MAX_TEXTURES = 3;
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/** Largest texture side: beyond this the canvas is drawn upscaled. */
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export declare const MAX_TEXTURE_SIDE = 2048;
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/**
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* Loads and decodes `url` (CORS: same origin, or served with
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* `Access-Control-Allow-Origin`), once per page.
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*/
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export declare function decodeImage(url: string): Promise<HTMLImageElement>;
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/** Something `texImage2D` can upload, with its natural size. */
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export interface PictureSource {
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readonly width: number;
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readonly height: number;
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readonly image: TexImageSource;
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}
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export interface TexturePoolOptions {
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/** Called when a picture finishes loading: draw again. */
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readonly onReady: () => void;
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readonly max?: number;
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/** Load a picture. Default: `decodeImage`. */
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readonly load?: (url: string) => Promise<PictureSource>;
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/** Upload `source` into `texture`, cover-cropped to `width` × `height`. Default: through a 2D canvas. */
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readonly upload?: (gl: GpuContext, texture: WebGLTexture, source: PictureSource, width: number, height: number) => void;
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}
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export interface TexturePool {
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/**
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* The pictures to keep, most needed first: the first `max` distinct ones stay
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*/
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want(urls: readonly (string | undefined)[]): void;
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/** The texture for `url`, uploaded at the current size, or null while it loads (or failed). */
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get(url: string | undefined): WebGLTexture | null;
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/** The canvas size; textures are re-uploaded at it when next asked for. */
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resize(width: number, height: number): void;
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/** Textures held now. */
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readonly size: number;
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dispose(): void;
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}
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export declare function createTexturePool(gl: GpuContext, options: TexturePoolOptions): TexturePool;
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// ---------------------------------------------------------------------------
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// Pictures for shader transitions (atlas rules 1 and 5: preload the next
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// slide, watch WebGL memory).
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//
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// - `decodeImage` loads and decodes a picture once per page (shared by every
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// stage), so the next one is ready before the user asks for it.
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// - A `TexturePool` keeps at most MAX_TEXTURES pictures on the GPU: the two a
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// frame blends and the next one. Each is uploaded cropped to the canvas
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// (cover fit) at the canvas size, never at the picture's own size, and
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// uploaded again only when the canvas size changes.
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// ---------------------------------------------------------------------------
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import { pictureTexture } from "./program.js";
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/** Textures one stage holds at most: previous / current / next. */
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export const MAX_TEXTURES = 3;
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/** Decoded pictures kept for the page (the browser cache holds the bytes anyway). */
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const MAX_DECODED = 24;
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/** Largest texture side: beyond this the canvas is drawn upscaled. */
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export const MAX_TEXTURE_SIDE = 2048;
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const decoded = new Map();
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/**
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* Loads and decodes `url` (CORS: same origin, or served with
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* `Access-Control-Allow-Origin`), once per page.
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*/
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export function decodeImage(url) {
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const known = decoded.get(url);
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if (known)
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return known;
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const img = new Image();
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img.crossOrigin = "anonymous";
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img.decoding = "async";
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img.src = url;
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const ready = img.decode().then(() => img);
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ready.catch(() => decoded.delete(url)); // a failed load may succeed later
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decoded.set(url, ready);
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if (decoded.size > MAX_DECODED) {
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const oldest = decoded.keys().next().value;
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if (oldest !== undefined)
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decoded.delete(oldest);
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}
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return ready;
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}
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const loadPicture = (url) => decodeImage(url).then((img) => ({ width: img.naturalWidth, height: img.naturalHeight, image: img }));
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let scratch = null;
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/** Draws the picture cover-fitted into a scratch canvas of the texture size, then uploads that. */
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function coverUpload(gl, texture, source, width, height) {
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scratch ?? (scratch = document.createElement("canvas"));
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scratch.width = width;
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scratch.height = height;
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const ctx = scratch.getContext("2d");
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if (!ctx)
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return;
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const scale = Math.max(width / Math.max(1, source.width), height / Math.max(1, source.height));
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const w = source.width * scale;
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const h = source.height * scale;
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ctx.clearRect(0, 0, width, height);
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ctx.drawImage(source.image, (width - w) / 2, (height - h) / 2, w, h);
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pictureTexture(gl, texture);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, scratch);
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
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// keep the scratch canvas, but not its pixels
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scratch.width = 1;
|
|
65
|
+
scratch.height = 1;
|
|
66
|
+
}
|
|
67
|
+
export function createTexturePool(gl, options) {
|
|
68
|
+
const max = options.max ?? MAX_TEXTURES;
|
|
69
|
+
const load = options.load ?? loadPicture;
|
|
70
|
+
const upload = options.upload ?? coverUpload;
|
|
71
|
+
const entries = new Map();
|
|
72
|
+
let width = 1;
|
|
73
|
+
let height = 1;
|
|
74
|
+
let disposed = false;
|
|
75
|
+
const drop = (url, entry) => {
|
|
76
|
+
entry.dead = true;
|
|
77
|
+
entries.delete(url);
|
|
78
|
+
gl.deleteTexture(entry.texture);
|
|
79
|
+
};
|
|
80
|
+
return {
|
|
81
|
+
want(urls) {
|
|
82
|
+
const keep = [];
|
|
83
|
+
for (const url of urls)
|
|
84
|
+
if (url && !keep.includes(url) && keep.length < max)
|
|
85
|
+
keep.push(url);
|
|
86
|
+
for (const [url, entry] of entries)
|
|
87
|
+
if (!keep.includes(url))
|
|
88
|
+
drop(url, entry);
|
|
89
|
+
for (const url of keep) {
|
|
90
|
+
if (entries.has(url))
|
|
91
|
+
continue;
|
|
92
|
+
const texture = gl.createTexture();
|
|
93
|
+
if (!texture)
|
|
94
|
+
continue;
|
|
95
|
+
const entry = { texture, source: null, uploaded: "", dead: false };
|
|
96
|
+
entries.set(url, entry);
|
|
97
|
+
load(url).then((source) => {
|
|
98
|
+
if (entry.dead || disposed)
|
|
99
|
+
return;
|
|
100
|
+
entry.source = source;
|
|
101
|
+
options.onReady();
|
|
102
|
+
}, () => {
|
|
103
|
+
if (!entry.dead && !disposed)
|
|
104
|
+
console.warn(`[@sharedex/ui] could not load "${url}" for a shader transition (CORS?).`);
|
|
105
|
+
});
|
|
106
|
+
}
|
|
107
|
+
},
|
|
108
|
+
get(url) {
|
|
109
|
+
const entry = url ? entries.get(url) : undefined;
|
|
110
|
+
if (!entry?.source)
|
|
111
|
+
return null;
|
|
112
|
+
const key = `${width}x${height}`;
|
|
113
|
+
if (entry.uploaded !== key) {
|
|
114
|
+
upload(gl, entry.texture, entry.source, width, height);
|
|
115
|
+
entry.uploaded = key;
|
|
116
|
+
}
|
|
117
|
+
return entry.texture;
|
|
118
|
+
},
|
|
119
|
+
resize(w, h) {
|
|
120
|
+
// beyond the side cap, keep the aspect and let the canvas upscale
|
|
121
|
+
const scale = Math.min(1, MAX_TEXTURE_SIDE / Math.max(w, h, 1));
|
|
122
|
+
width = Math.max(1, Math.round(w * scale));
|
|
123
|
+
height = Math.max(1, Math.round(h * scale));
|
|
124
|
+
},
|
|
125
|
+
get size() {
|
|
126
|
+
return entries.size;
|
|
127
|
+
},
|
|
128
|
+
dispose() {
|
|
129
|
+
disposed = true;
|
|
130
|
+
for (const [url, entry] of entries)
|
|
131
|
+
drop(url, entry);
|
|
132
|
+
},
|
|
133
|
+
};
|
|
134
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import type { CarouselOptions } from "../carousel/config.js";
|
|
2
|
+
import type { SlotSizing } from "../carousel/engine/types.js";
|
|
3
|
+
import { type CarouselLayout } from "../carousel/layout/types.js";
|
|
4
|
+
import type { CssTransition } from "./types.js";
|
|
5
|
+
/** Slot = viewport: one card fills the stage. Give the Viewport a height (e.g. `aspect-video`). */
|
|
6
|
+
export declare const fillViewport: SlotSizing;
|
|
7
|
+
/** The layout that plays a CSS transition: cards stacked, the incoming one on top, its CSS reading `--sx-p`. */
|
|
8
|
+
export declare function transitionLayout(transition: CssTransition): CarouselLayout;
|
|
9
|
+
/**
|
|
10
|
+
* Turn a carousel into the one-card mode: each card fills the viewport and
|
|
11
|
+
* `look` plays when it changes. Returns `CarouselOptions` for `Carousel.Root`'s
|
|
12
|
+
* `config`; anything in `options` wins, section by section.
|
|
13
|
+
*
|
|
14
|
+
* ```tsx
|
|
15
|
+
* const config = useMemo(() => stage(cube()), []);
|
|
16
|
+
* <Carousel.Root items={slides} config={config}>…</Carousel.Root>
|
|
17
|
+
* ```
|
|
18
|
+
*
|
|
19
|
+
* - `look` is a stage layout (`cube()`, `tinder()` …) or a CSS transition
|
|
20
|
+
* (`wipe()`, `iris()` …, the same ones `Reveal` plays). No look = a plain slide.
|
|
21
|
+
* - Under reduced motion every look plays as `fade()`.
|
|
22
|
+
* - The mount buffer grows with the look's `reach` (card stacks keep a few
|
|
23
|
+
* cards visible behind the top one).
|
|
24
|
+
*/
|
|
25
|
+
export declare function stage(look?: CarouselLayout | CssTransition, options?: CarouselOptions): CarouselOptions;
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import { composeLayout } from "../carousel/layout/types.js";
|
|
2
|
+
import { track } from "../carousel/layout/modifiers/track.js";
|
|
3
|
+
import { stack } from "../carousel/layout/modifiers/stack.js";
|
|
4
|
+
import { fade } from "./effects/stage/fade.js";
|
|
5
|
+
/** Slot = viewport: one card fills the stage. Give the Viewport a height (e.g. `aspect-video`). */
|
|
6
|
+
export const fillViewport = {
|
|
7
|
+
kind: "fn",
|
|
8
|
+
of: (viewport) => ({ main: viewport.main, cross: viewport.cross }),
|
|
9
|
+
};
|
|
10
|
+
const SLIDE = composeLayout("slide", track());
|
|
11
|
+
const REDUCED = fade();
|
|
12
|
+
/** The layout that plays a CSS transition: cards stacked, the incoming one on top, its CSS reading `--sx-p`. */
|
|
13
|
+
export function transitionLayout(transition) {
|
|
14
|
+
return { ...composeLayout(transition.id, stack()), transition };
|
|
15
|
+
}
|
|
16
|
+
const isTransition = (look) => "kind" in look && look.kind === "css";
|
|
17
|
+
/**
|
|
18
|
+
* Turn a carousel into the one-card mode: each card fills the viewport and
|
|
19
|
+
* `look` plays when it changes. Returns `CarouselOptions` for `Carousel.Root`'s
|
|
20
|
+
* `config`; anything in `options` wins, section by section.
|
|
21
|
+
*
|
|
22
|
+
* ```tsx
|
|
23
|
+
* const config = useMemo(() => stage(cube()), []);
|
|
24
|
+
* <Carousel.Root items={slides} config={config}>…</Carousel.Root>
|
|
25
|
+
* ```
|
|
26
|
+
*
|
|
27
|
+
* - `look` is a stage layout (`cube()`, `tinder()` …) or a CSS transition
|
|
28
|
+
* (`wipe()`, `iris()` …, the same ones `Reveal` plays). No look = a plain slide.
|
|
29
|
+
* - Under reduced motion every look plays as `fade()`.
|
|
30
|
+
* - The mount buffer grows with the look's `reach` (card stacks keep a few
|
|
31
|
+
* cards visible behind the top one).
|
|
32
|
+
*/
|
|
33
|
+
export function stage(look = SLIDE, options = {}) {
|
|
34
|
+
const layout = isTransition(look) ? transitionLayout(look) : look;
|
|
35
|
+
const reach = layout.reach ?? 1;
|
|
36
|
+
return {
|
|
37
|
+
...options,
|
|
38
|
+
engine: { gap: 0, sizing: fillViewport, buffer: Math.max(2, reach + 1), ...options.engine },
|
|
39
|
+
// Past `reach` a stage slot is invisible: publishing a still distance there spares a restyle per frame.
|
|
40
|
+
layout: { ...layout, distanceRange: layout.distanceRange ?? [-reach, reach], ...(layout.reduced ? {} : { reduced: REDUCED }) },
|
|
41
|
+
};
|
|
42
|
+
}
|
|
@@ -0,0 +1,97 @@
|
|
|
1
|
+
import type { SvgElement, UniformValue } from "../backgrounds/types.js";
|
|
2
|
+
/**
|
|
3
|
+
* - `stage`: a carousel layout for the one-card mode (transform buffer).
|
|
4
|
+
* - `css` / `svg`: a stylesheet driven by `--sx-p` (Phase 2+).
|
|
5
|
+
* - `webgl`: a shader blending two pictures (`ShaderTransition`).
|
|
6
|
+
*/
|
|
7
|
+
export type TransitionKind = "stage" | "css" | "svg" | "webgl";
|
|
8
|
+
/** Where a transition can play: a one-card carousel, a section reveal, or both. */
|
|
9
|
+
export type TransitionMode = "carousel" | "reveal";
|
|
10
|
+
/** The atlas group a transition comes from. */
|
|
11
|
+
export type TransitionGroup = "cfree" | "cpaid" | "shader" | "mask" | "scroll";
|
|
12
|
+
/** The lowest device tier that runs it (same scale as backgrounds). */
|
|
13
|
+
export type TransitionTier = "all" | "mid" | "high";
|
|
14
|
+
/** CSS custom properties, as written inline on the element. */
|
|
15
|
+
export type TransitionVars = Readonly<Record<`--${string}`, string | number>>;
|
|
16
|
+
/**
|
|
17
|
+
* A generated child (a strip, a cell). Rendered as `<span data-sx-tr-node={part}>`
|
|
18
|
+
* after the content. `media: true` puts the transition's picture inside it.
|
|
19
|
+
*/
|
|
20
|
+
export interface TransitionNode {
|
|
21
|
+
readonly part: string;
|
|
22
|
+
/** Inline custom properties. `{uid}` in a value becomes an id unique to the element (`url(#{uid}-goo)`). */
|
|
23
|
+
readonly vars?: TransitionVars;
|
|
24
|
+
readonly media?: boolean;
|
|
25
|
+
readonly children?: readonly TransitionNode[];
|
|
26
|
+
/** An inline `<svg>` inside the node (strokes, filters). Colours come from the CSS, never attributes. */
|
|
27
|
+
readonly svg?: TransitionSvg;
|
|
28
|
+
}
|
|
29
|
+
export interface TransitionSvg {
|
|
30
|
+
readonly viewBox: string;
|
|
31
|
+
readonly preserveAspectRatio?: string;
|
|
32
|
+
readonly children: readonly SvgElement[];
|
|
33
|
+
}
|
|
34
|
+
/**
|
|
35
|
+
* A CSS / SVG transition: a stylesheet driven by `--sx-p` (0 = hidden,
|
|
36
|
+
* 1 = shown), plus the option values as custom properties and any generated
|
|
37
|
+
* nodes. The same descriptor plays in a one-card carousel (`stage(wipe())`) and
|
|
38
|
+
* in a section reveal (`<Reveal effect={wipe()}>`). See ./CLAUDE.md.
|
|
39
|
+
*
|
|
40
|
+
* Structurally a `LayoutTransition`, so a carousel layout can carry it.
|
|
41
|
+
*/
|
|
42
|
+
export interface CssTransition {
|
|
43
|
+
readonly kind: "css";
|
|
44
|
+
/** The `data-sx-tr` value its stylesheet is keyed on (`meta.id`, or `<id>-lite`). */
|
|
45
|
+
readonly id: string;
|
|
46
|
+
readonly tier: TransitionTier;
|
|
47
|
+
readonly meta: TransitionMeta;
|
|
48
|
+
readonly css: string;
|
|
49
|
+
readonly vars: TransitionVars;
|
|
50
|
+
readonly nodes: readonly TransitionNode[];
|
|
51
|
+
/** The picture a carousel card shows in this transition (`slicer`). */
|
|
52
|
+
readonly media?: ((item: unknown) => string | undefined) | undefined;
|
|
53
|
+
/** Used instead on devices below `tier`. Every `mid` / `high` transition has one. */
|
|
54
|
+
readonly fallback?: CssTransition | undefined;
|
|
55
|
+
}
|
|
56
|
+
/**
|
|
57
|
+
* A shader transition: one fragment shader that blends two pictures (`from`,
|
|
58
|
+
* `to`) by `u_progress`. It plays in `Carousel.Shader` (the carousel's
|
|
59
|
+
* pictures) and in `<Reveal image>` (from nothing to the picture). The
|
|
60
|
+
* fragment defines `vec4 transition(vec2 uv)` and may call `getFrom(uv)` /
|
|
61
|
+
* `getTo(uv)`; see `shader/program.ts` for everything it gets. See ./CLAUDE.md.
|
|
62
|
+
*
|
|
63
|
+
* Structurally a `LayoutTransition` (empty `css`, no vars or nodes), so the
|
|
64
|
+
* device-tier pick walks its fallback chain like any other transition.
|
|
65
|
+
*/
|
|
66
|
+
export interface ShaderTransition {
|
|
67
|
+
readonly kind: "webgl";
|
|
68
|
+
readonly id: string;
|
|
69
|
+
readonly tier: TransitionTier;
|
|
70
|
+
readonly meta: TransitionMeta;
|
|
71
|
+
/** GLSL ES 1.0 defining `vec4 transition(vec2 uv)`, plus its own uniform declarations. */
|
|
72
|
+
readonly fragment: string;
|
|
73
|
+
/** The values of the uniforms `fragment` declares (set once per program). */
|
|
74
|
+
readonly uniforms: Readonly<Record<string, UniformValue>>;
|
|
75
|
+
/** CSS colours (var() allowed), resolved on the host as `u_c0`, `u_c1` … */
|
|
76
|
+
readonly colors: readonly string[];
|
|
77
|
+
/** A picture the shader samples as `u_map` (a displacement map). */
|
|
78
|
+
readonly map?: string | undefined;
|
|
79
|
+
/** Stable string of the options: the host rebuilds the program only when it changes. */
|
|
80
|
+
readonly signature: string;
|
|
81
|
+
readonly css: "";
|
|
82
|
+
readonly vars: TransitionVars;
|
|
83
|
+
readonly nodes: readonly TransitionNode[];
|
|
84
|
+
/** Plays instead (on the pictures, as `<img>`s) without WebGL or on a weaker device. */
|
|
85
|
+
readonly fallback: CssTransition;
|
|
86
|
+
}
|
|
87
|
+
export interface TransitionMeta {
|
|
88
|
+
/** The factory's name in the barrel (`cube`, `noiseBurn` …). */
|
|
89
|
+
readonly id: string;
|
|
90
|
+
readonly label: string;
|
|
91
|
+
readonly kind: TransitionKind;
|
|
92
|
+
readonly modes: readonly TransitionMode[];
|
|
93
|
+
readonly group: TransitionGroup;
|
|
94
|
+
readonly tier: TransitionTier;
|
|
95
|
+
/** One line for the docs table. */
|
|
96
|
+
readonly description: string;
|
|
97
|
+
}
|
package/guides/README.md
ADDED
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
# @sharedex/ui section guides (for Claude Code)
|
|
2
|
+
|
|
3
|
+
One guide per headless section. Read the guide for a section before building or
|
|
4
|
+
restyling it. They ship inside the package, so they always match the installed
|
|
5
|
+
version: `node_modules/@sharedex/ui/guides/<section>.md`.
|
|
6
|
+
|
|
7
|
+
| Section | Guide |
|
|
8
|
+
|---|---|
|
|
9
|
+
| Hero | [hero.md](hero.md) |
|
|
10
|
+
| About | [about.md](about.md) |
|
|
11
|
+
| Services | [services.md](services.md) |
|
|
12
|
+
| Contact | [contact.md](contact.md) |
|
|
13
|
+
| Backgrounds (any section) | [backgrounds.md](backgrounds.md) |
|
|
14
|
+
| Transitions (reveals, slideshows, scroll effects) | [transitions.md](transitions.md) |
|
|
15
|
+
| Galleries: 3D carousels, Ticker, Grid | [gallery.md](gallery.md) |
|
|
16
|
+
| Buttons and their effects (any section's actions) | [buttons.md](buttons.md) |
|
|
17
|
+
| Text effects (titles, eyebrows, cycling words, rolling figures) | [text.md](text.md) |
|
|
18
|
+
|
|
19
|
+
## Rules for every section
|
|
20
|
+
|
|
21
|
+
- **Layout and content come from the package; the look comes from the project.**
|
|
22
|
+
Pick the layout with the `layout` prop and pass the client's real copy in
|
|
23
|
+
`content`. Don't rebuild a section from scratch with divs.
|
|
24
|
+
- **The default look reads only the `sx-*` tokens.** In a project generated by
|
|
25
|
+
the sharedex Design System Builder, `design/theme.css` already points them at
|
|
26
|
+
the project's brand, so sections match before you change anything.
|
|
27
|
+
- **Configured pieces are already in `design/effects.ts`** (in a project the
|
|
28
|
+
builder generated): the primary buttons' effects, backgrounds, reveals,
|
|
29
|
+
slideshow looks, carousel configs, and the props of tickers, grids and scroll
|
|
30
|
+
effects, the headings' text effects (`titleEffects`, `eyebrowEffects`), as
|
|
31
|
+
named constants.
|
|
32
|
+
Import them by the names `design/page-plan.md` uses and spread or pass them
|
|
33
|
+
as it shows; don't re-create them, and never call an effect factory during
|
|
34
|
+
render (a new object every render restarts it).
|
|
35
|
+
- **Server Components (Next.js App Router)**: sections, CSS / SVG / image
|
|
36
|
+
backgrounds, reveals and scroll effects work in a Server Component. Carousels,
|
|
37
|
+
slideshows, Tickers and Grids take functions as children, and canvas / WebGL /
|
|
38
|
+
Three.js backgrounds are programs: a page using them is `"use client"`, or
|
|
39
|
+
keeps them in a client component of its own.
|
|
40
|
+
- **Restyle with `className` on any part.** Defaults sit in Tailwind's
|
|
41
|
+
`components` layer; your utility classes always win. Never use `!important`.
|
|
42
|
+
- **`unstyled` on `Root`** removes every visual default and keeps the layout.
|
|
43
|
+
Use it only when the design differs from the default in most parts.
|
|
44
|
+
- **`background` on `Root`** takes a decorative layer, usually
|
|
45
|
+
`<Background.Root effect={…} />`. It sits behind the content automatically.
|
|
46
|
+
See [backgrounds.md](backgrounds.md) for picking an effect.
|
|
47
|
+
- **`reveal` on `Root`** makes the main parts appear one after another when the
|
|
48
|
+
section scrolls into view: `reveal` (fadeUp), `reveal={blurFade()}`, or
|
|
49
|
+
`reveal={{ effect, stagger, delay }}`. See [transitions.md](transitions.md).
|
|
50
|
+
- **`actionEffect` on `Hero.Root`** turns the actions into `Button`s, the first
|
|
51
|
+
wearing the effects. See [buttons.md](buttons.md).
|
|
52
|
+
- **`titleEffect` / `eyebrowEffect` on every `Root`** put text effects on the
|
|
53
|
+
title and the eyebrow; the Hero's `titleWords` + `titleCycle` add a cycling
|
|
54
|
+
word, About's `statRoll` rolls the figures. See [text.md](text.md).
|
|
55
|
+
- **Compose parts to change structure**: render `<X.Root>` with your own
|
|
56
|
+
children and place the parts (and your own elements) in the order you need.
|
|
57
|
+
- **Layouts respond to the section's own width** (container queries), not the
|
|
58
|
+
viewport. Don't add breakpoint classes to change a layout's column count;
|
|
59
|
+
pick another layout instead.
|
|
60
|
+
- **RTL works through logical properties.** Use `ms-*`/`me-*`/`ps-*`/`pe-*` and
|
|
61
|
+
`text-start`/`text-end` in your own classes too.
|
package/guides/about.md
ADDED
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
# About
|
|
2
|
+
|
|
3
|
+
Who the client is: a few paragraphs, optional key figures and an image.
|
|
4
|
+
|
|
5
|
+
```tsx
|
|
6
|
+
import { About } from "@sharedex/ui";
|
|
7
|
+
|
|
8
|
+
<About.Root
|
|
9
|
+
layout="story"
|
|
10
|
+
content={{
|
|
11
|
+
eyebrow: "About us",
|
|
12
|
+
title: "Three generations, one oven",
|
|
13
|
+
body: [
|
|
14
|
+
"Maria opened the bakery with a single wood-fired oven.",
|
|
15
|
+
"Today her grandchildren run the shop with the same recipes.",
|
|
16
|
+
],
|
|
17
|
+
stats: [
|
|
18
|
+
{ value: "1998", label: "Year we opened" },
|
|
19
|
+
{ value: "400", label: "Loaves a day" },
|
|
20
|
+
],
|
|
21
|
+
media: { kind: "image", src: "/team.jpg", alt: "The family behind the counter" },
|
|
22
|
+
}}
|
|
23
|
+
/>
|
|
24
|
+
```
|
|
25
|
+
|
|
26
|
+
## Layouts
|
|
27
|
+
|
|
28
|
+
| `layout` | Use when |
|
|
29
|
+
|---|---|
|
|
30
|
+
| `story` | A portrait photo of people or place. Tall image beside text and figures. |
|
|
31
|
+
| `split-stats` | The figures are the point. Text beside a figure grid, wide image below. |
|
|
32
|
+
| `centered` | Short text, no strong image. One centred column. |
|
|
33
|
+
|
|
34
|
+
## Content
|
|
35
|
+
|
|
36
|
+
```ts
|
|
37
|
+
interface AboutContent {
|
|
38
|
+
eyebrow?: string;
|
|
39
|
+
title: string; // <h2>
|
|
40
|
+
body: string | string[]; // one string per paragraph
|
|
41
|
+
stats?: { value: string; label: string }[]; // "1998" / "Year we opened"
|
|
42
|
+
media?: SectionMedia; // same shape as the Hero's media
|
|
43
|
+
}
|
|
44
|
+
```
|
|
45
|
+
|
|
46
|
+
## Parts
|
|
47
|
+
|
|
48
|
+
`About.Root` › `About.Text` (`About.Eyebrow`, `About.Title` `<h2>`,
|
|
49
|
+
`About.Body`) · `About.Stats` (`<dl>`: `<dt>` label, `<dd>` value, shown value
|
|
50
|
+
first) · `About.Media`.
|
|
51
|
+
|
|
52
|
+
## Background
|
|
53
|
+
|
|
54
|
+
`<About.Root background={<Background.Root effect={dotPattern()} />}>` draws a decorative layer behind
|
|
55
|
+
the content (the section is its stacking context, so the content needs no z-index). Any effect from
|
|
56
|
+
`@sharedex/ui` works, or from `@sharedex/ui/three` for the Three.js ones. Keep it quiet: a pattern or a still texture (`dotPattern`, `filmGrain`), not a second hero. Read
|
|
57
|
+
`node_modules/@sharedex/ui/guides/backgrounds.md` before picking one.
|
|
58
|
+
|
|
59
|
+
## Reveal
|
|
60
|
+
|
|
61
|
+
`reveal` on `Root` plays a transition on the main parts as the section scrolls into view, once:
|
|
62
|
+
the text, then the stats, then the media. `reveal` alone is `fadeUp()`, 0.12 s apart; `reveal={blurFade()}` picks the transition;
|
|
63
|
+
`reveal={{ effect, stagger, delay, duration }}` sets the timing. See
|
|
64
|
+
`node_modules/@sharedex/ui/guides/transitions.md`.
|
|
65
|
+
|
|
66
|
+
## Text effects
|
|
67
|
+
|
|
68
|
+
`titleEffect` and `eyebrowEffect` on `Root` put text effects on the title and the eyebrow (one, or a list that
|
|
69
|
+
stacks): they render as `Text` wearing them. Left out, they stay plain elements. In a project the sharedex Design
|
|
70
|
+
System Builder generated, pass the configured constants: `titleEffect={titleEffects}`, `eyebrowEffect={eyebrowEffects}`
|
|
71
|
+
from `design/effects.ts`.
|
|
72
|
+
|
|
73
|
+
**Rolling figures.** `statRoll` on `Root` (`true`, or `{ look: "spin", duration: 2 }`) rolls each figure written as
|
|
74
|
+
one number to it once in view, keeping what surrounds it: `"40+"` rolls to 40 and keeps its `+`. A figure that isn't
|
|
75
|
+
one plain number (`"1 000"`) stays as written; the final value is in the HTML. Read `node_modules/@sharedex/ui/guides/text.md`.
|
|
76
|
+
|
|
77
|
+
## Don't
|
|
78
|
+
|
|
79
|
+
- Don't invent figures. Ask the client; leave `stats` out if there are none.
|
|
80
|
+
- Don't write more than three short paragraphs; link to a full story page instead.
|
|
@@ -0,0 +1,107 @@
|
|
|
1
|
+
# Backgrounds (for Claude Code)
|
|
2
|
+
|
|
3
|
+
`Background` draws decorative layers behind content: patterns, gradients, particles, shaders, 3D.
|
|
4
|
+
Every effect is a factory returning a plain description (`aurora({ speed: 0.6 })`); one runtime
|
|
5
|
+
under `<Background.Root>` handles timing, pausing off screen, reduced motion, device tiers and the
|
|
6
|
+
pixel-ratio cap, so the effects never need tuning for that.
|
|
7
|
+
|
|
8
|
+
## Use it
|
|
9
|
+
|
|
10
|
+
```tsx
|
|
11
|
+
import { Background, aurora, filmGrain, Hero } from "@sharedex/ui";
|
|
12
|
+
|
|
13
|
+
// inside a section: the section is its stacking context
|
|
14
|
+
<Hero.Root content={heroContent} background={<Background.Root effect={aurora()} />} />
|
|
15
|
+
|
|
16
|
+
// anywhere else: the parent needs `relative isolate` (position + its own stacking context)
|
|
17
|
+
<div className="relative isolate">
|
|
18
|
+
<Background.Root>
|
|
19
|
+
<Background.Layer effect={aurora({ speed: 0.6 })} />
|
|
20
|
+
<Background.Layer effect={filmGrain({ opacity: 0.08 })} />
|
|
21
|
+
</Background.Root>
|
|
22
|
+
…content, no z-index needed…
|
|
23
|
+
</div>
|
|
24
|
+
```
|
|
25
|
+
|
|
26
|
+
Layers stack back to front. Every factory takes `opacity`, `blend` (a mix-blend-mode) and `mask`
|
|
27
|
+
(`"radial"`, `"fade-top"`, `"fade-bottom"`, `"fade-edges"` or any CSS mask image). The background is
|
|
28
|
+
`aria-hidden` and never takes pointer events: it must never carry content.
|
|
29
|
+
|
|
30
|
+
## Pick an effect
|
|
31
|
+
|
|
32
|
+
The docs site's atlas lists every effect with its cost. In short:
|
|
33
|
+
|
|
34
|
+
| Kind | Examples | Cost |
|
|
35
|
+
|---|---|---|
|
|
36
|
+
| CSS | `aurora`, `dotPattern`, `gradientGrid`, `filmGrain`, `meteors`, patterns | Tiny; runs everywhere |
|
|
37
|
+
| SVG | `svgWave`, `contourLines`, `drawingLines`, `mountains` | Tiny; runs everywhere (`gooeyBlobs`: mid) |
|
|
38
|
+
| Scroll | `parallax`, `scrollColor`, `scrollTimeline`, `cinematicReveal` | Tiny; follow scroll position |
|
|
39
|
+
| Canvas | `particles`, `starfield`, `constellation`, `matrixRain`, `flowField` | Some CPU per frame |
|
|
40
|
+
| WebGL | `meshGradient`, `grainGradient`, `aether`, `caustics`, `liquid` | GPU; mid tier and up |
|
|
41
|
+
| Advanced WebGL | `fluidCursor`, `waterRipple`, `liquidSculpture`, `wireframeOcean` | Heavy GPU; mid / high tier |
|
|
42
|
+
| Three.js | `liquidGlass`, `chrome`, `neonTubes` … from `@sharedex/ui/three` | ~170 KB of Three.js; high tier |
|
|
43
|
+
|
|
44
|
+
- **Default to CSS or SVG.** They cost almost nothing and run on every phone.
|
|
45
|
+
- **WebGL and Three.js effects have a tier** (`mid`, `high`). On a weaker device, before the device
|
|
46
|
+
is known, during server rendering, and when WebGL fails, they show their still CSS fallback. You
|
|
47
|
+
don't need to handle this. Phones get `mid` at most, except those with a flagship GPU (Snapdragon 8
|
|
48
|
+
Gen 1 or newer, Immortalis, recent Mali / Xclipse), which get `high`.
|
|
49
|
+
- **`@sharedex/ui/three` needs `three`** (an optional peer): `npm i three`. Import those effects
|
|
50
|
+
from `@sharedex/ui/three`, and `Background` itself from `@sharedex/ui`.
|
|
51
|
+
- **One expensive effect per page**, at most. A hero with `meshGradient` is fine; three WebGL
|
|
52
|
+
sections on one page are not (browsers allow ~16 WebGL contexts, and every one costs battery).
|
|
53
|
+
- **Keep text readable.** Use the theme's colours (the defaults already do), lower `opacity`, or a
|
|
54
|
+
`mask`. `aether` has a built-in `veil` behind the text side.
|
|
55
|
+
|
|
56
|
+
## Root options
|
|
57
|
+
|
|
58
|
+
`<Background.Root quality="auto" maxDpr={1.5} fps={0} pauseOffscreen reducedMotion="still">`
|
|
59
|
+
|
|
60
|
+
- `quality`: `"auto"` detects the device tier; force `"low"` / `"mid"` / `"high"` to test fallbacks.
|
|
61
|
+
- `reducedMotion`: `"still"` (default) shows one frame, `"slow"` runs at a third of the speed,
|
|
62
|
+
`"ignore"` keeps full motion. Respect the default unless the client explicitly decides otherwise.
|
|
63
|
+
- `fps` caps canvas / WebGL frame rates (0 = the display's rate).
|
|
64
|
+
|
|
65
|
+
## Colours
|
|
66
|
+
|
|
67
|
+
Effects take `colors` (or `color`) as any CSS colours; the defaults are the `sx-*` tokens, so a
|
|
68
|
+
theme switch recolours them, WebGL ones included. Prefer `var(--color-sx-*)` and `color-mix()`
|
|
69
|
+
over literal colours.
|
|
70
|
+
|
|
71
|
+
## Your own file
|
|
72
|
+
|
|
73
|
+
`image({ src })` and `video({ src, poster })` are layers too: a texture, a paper edge, a dust
|
|
74
|
+
overlay, a looping clip (muted, paused off screen, poster under reduced motion).
|
|
75
|
+
`videoScrub({ src | frames })` ties a video or image sequence to scroll position.
|
|
76
|
+
|
|
77
|
+
## Spline, Lottie, Rive
|
|
78
|
+
|
|
79
|
+
Their runtimes are not bundled. Put the player inside `Background.Root` as a child, load it after
|
|
80
|
+
the first paint, and keep a still image underneath as the fallback:
|
|
81
|
+
|
|
82
|
+
```tsx
|
|
83
|
+
import { lazy, Suspense } from "react";
|
|
84
|
+
import { Background, image } from "@sharedex/ui";
|
|
85
|
+
|
|
86
|
+
const Spline = lazy(() => import("@splinetool/react-spline"));
|
|
87
|
+
|
|
88
|
+
<Background.Root>
|
|
89
|
+
<Background.Layer effect={image({ src: "/scene-still.webp", loading: "eager" })} />
|
|
90
|
+
<Suspense fallback={null}>
|
|
91
|
+
<div data-sx-bg="spline" style={{ position: "absolute", inset: 0 }}>
|
|
92
|
+
<Spline scene="https://prod.spline.design/…/scene.splinecode" />
|
|
93
|
+
</div>
|
|
94
|
+
</Suspense>
|
|
95
|
+
</Background.Root>
|
|
96
|
+
```
|
|
97
|
+
|
|
98
|
+
Lottie (`lottie-react` or `@lottiefiles/dotlottie-react`) and Rive (`@rive-app/react-canvas`) follow
|
|
99
|
+
the same pattern: lazy import, absolutely positioned wrapper, still image below. Under reduced
|
|
100
|
+
motion, don't mount the player at all (keep the still).
|
|
101
|
+
|
|
102
|
+
## Don't
|
|
103
|
+
|
|
104
|
+
- Don't put text, links or buttons inside `Background.Root`.
|
|
105
|
+
- Don't animate the background with your own `requestAnimationFrame`; write an effect instead
|
|
106
|
+
(`defineCssEffect`, `defineCanvasEffect`, `defineWebglEffect`, `defineGpuEffect`).
|
|
107
|
+
- Don't give content a `z-index` to sit above the background; the stacking context does it.
|