@sharedex/ui 0.0.0-stage → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +511 -2
- package/dist/backgrounds/config.d.ts +23 -0
- package/dist/backgrounds/config.js +19 -0
- package/dist/backgrounds/effects/canvasKit.d.ts +22 -0
- package/dist/backgrounds/effects/canvasKit.js +40 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.d.ts +13 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.js +42 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.schema.js +14 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.d.ts +33 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.js +322 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.schema.js +17 -0
- package/dist/backgrounds/effects/cursor/proximityMask.d.ts +14 -0
- package/dist/backgrounds/effects/cursor/proximityMask.js +104 -0
- package/dist/backgrounds/effects/cursor/proximityMask.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/proximityMask.schema.js +15 -0
- package/dist/backgrounds/effects/cursor/waterRipple.d.ts +30 -0
- package/dist/backgrounds/effects/cursor/waterRipple.js +239 -0
- package/dist/backgrounds/effects/cursor/waterRipple.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/waterRipple.schema.js +22 -0
- package/dist/backgrounds/effects/define.d.ts +75 -0
- package/dist/backgrounds/effects/define.js +137 -0
- package/dist/backgrounds/effects/glass/isometricLayers.d.ts +14 -0
- package/dist/backgrounds/effects/glass/isometricLayers.js +57 -0
- package/dist/backgrounds/effects/glass/isometricLayers.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glass/isometricLayers.schema.js +16 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.d.ts +24 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.js +154 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/asciiArt.d.ts +29 -0
- package/dist/backgrounds/effects/glitch/asciiArt.js +132 -0
- package/dist/backgrounds/effects/glitch/asciiArt.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/asciiArt.schema.js +17 -0
- package/dist/backgrounds/effects/glitch/asciiArtGl.d.ts +19 -0
- package/dist/backgrounds/effects/glitch/asciiArtGl.js +92 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.d.ts +16 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.js +51 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.d.ts +15 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.js +65 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.schema.js +16 -0
- package/dist/backgrounds/effects/glitch/ditherWave.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/ditherWave.js +52 -0
- package/dist/backgrounds/effects/glitch/ditherWave.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/ditherWave.schema.js +14 -0
- package/dist/backgrounds/effects/glitch/matrixRain.d.ts +15 -0
- package/dist/backgrounds/effects/glitch/matrixRain.js +58 -0
- package/dist/backgrounds/effects/glitch/matrixRain.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/matrixRain.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/retroScreen.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/retroScreen.js +50 -0
- package/dist/backgrounds/effects/glitch/retroScreen.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/retroScreen.schema.js +13 -0
- package/dist/backgrounds/effects/glitch/rgbShift.d.ts +13 -0
- package/dist/backgrounds/effects/glitch/rgbShift.js +58 -0
- package/dist/backgrounds/effects/glitch/rgbShift.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/rgbShift.schema.js +14 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.js +48 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.schema.js +14 -0
- package/dist/backgrounds/effects/grid/animatedGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/animatedGrid.js +63 -0
- package/dist/backgrounds/effects/grid/animatedGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/animatedGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/contourLines.d.ts +26 -0
- package/dist/backgrounds/effects/grid/contourLines.js +157 -0
- package/dist/backgrounds/effects/grid/contourLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/contourLines.schema.js +18 -0
- package/dist/backgrounds/effects/grid/contourLinesGl.d.ts +11 -0
- package/dist/backgrounds/effects/grid/contourLinesGl.js +57 -0
- package/dist/backgrounds/effects/grid/dataGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/dataGrid.js +73 -0
- package/dist/backgrounds/effects/grid/dataGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/dataGrid.schema.js +17 -0
- package/dist/backgrounds/effects/grid/dotPattern.d.ts +11 -0
- package/dist/backgrounds/effects/grid/dotPattern.js +27 -0
- package/dist/backgrounds/effects/grid/dotPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/dotPattern.schema.js +13 -0
- package/dist/backgrounds/effects/grid/fadingGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/fadingGrid.js +41 -0
- package/dist/backgrounds/effects/grid/fadingGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/fadingGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/geometricVectors.d.ts +15 -0
- package/dist/backgrounds/effects/grid/geometricVectors.js +136 -0
- package/dist/backgrounds/effects/grid/geometricVectors.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/geometricVectors.schema.js +16 -0
- package/dist/backgrounds/effects/grid/gradientGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/gradientGrid.js +37 -0
- package/dist/backgrounds/effects/grid/gradientGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gradientGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/gridHero.d.ts +15 -0
- package/dist/backgrounds/effects/grid/gridHero.js +75 -0
- package/dist/backgrounds/effects/grid/gridHero.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gridHero.schema.js +16 -0
- package/dist/backgrounds/effects/grid/gridHover.d.ts +16 -0
- package/dist/backgrounds/effects/grid/gridHover.js +46 -0
- package/dist/backgrounds/effects/grid/gridHover.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gridHover.schema.js +16 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.d.ts +18 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.js +78 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.schema.js +18 -0
- package/dist/backgrounds/effects/grid/lines.d.ts +5 -0
- package/dist/backgrounds/effects/grid/lines.js +14 -0
- package/dist/backgrounds/effects/grid/magnetLines.d.ts +13 -0
- package/dist/backgrounds/effects/grid/magnetLines.js +61 -0
- package/dist/backgrounds/effects/grid/magnetLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/magnetLines.schema.js +15 -0
- package/dist/backgrounds/effects/grid/meltyLines.d.ts +15 -0
- package/dist/backgrounds/effects/grid/meltyLines.js +67 -0
- package/dist/backgrounds/effects/grid/meltyLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/meltyLines.schema.js +16 -0
- package/dist/backgrounds/effects/grid/morphGrid.d.ts +14 -0
- package/dist/backgrounds/effects/grid/morphGrid.js +74 -0
- package/dist/backgrounds/effects/grid/morphGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/morphGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.d.ts +13 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.js +70 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.schema.js +14 -0
- package/dist/backgrounds/effects/grid/quantumGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/quantumGrid.js +73 -0
- package/dist/backgrounds/effects/grid/quantumGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/quantumGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/triangleGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/triangleGrid.js +67 -0
- package/dist/backgrounds/effects/grid/triangleGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/triangleGrid.schema.js +15 -0
- package/dist/backgrounds/effects/media/image.schema.d.ts +1 -0
- package/dist/backgrounds/effects/media/image.schema.js +17 -0
- package/dist/backgrounds/effects/media/media.d.ts +30 -0
- package/dist/backgrounds/effects/media/media.js +53 -0
- package/dist/backgrounds/effects/media/video.schema.d.ts +1 -0
- package/dist/backgrounds/effects/media/video.schema.js +15 -0
- package/dist/backgrounds/effects/palette.d.ts +10 -0
- package/dist/backgrounds/effects/palette.js +21 -0
- package/dist/backgrounds/effects/particle/bokeh.d.ts +13 -0
- package/dist/backgrounds/effects/particle/bokeh.js +58 -0
- package/dist/backgrounds/effects/particle/bokeh.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/bokeh.schema.js +15 -0
- package/dist/backgrounds/effects/particle/constellation.d.ts +25 -0
- package/dist/backgrounds/effects/particle/constellation.js +119 -0
- package/dist/backgrounds/effects/particle/constellation.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/constellation.schema.js +15 -0
- package/dist/backgrounds/effects/particle/cursorDots.d.ts +17 -0
- package/dist/backgrounds/effects/particle/cursorDots.js +47 -0
- package/dist/backgrounds/effects/particle/cursorDots.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/cursorDots.schema.js +16 -0
- package/dist/backgrounds/effects/particle/fallingParticles.d.ts +15 -0
- package/dist/backgrounds/effects/particle/fallingParticles.js +96 -0
- package/dist/backgrounds/effects/particle/fallingParticles.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/fallingParticles.schema.js +16 -0
- package/dist/backgrounds/effects/particle/meteors.d.ts +13 -0
- package/dist/backgrounds/effects/particle/meteors.js +63 -0
- package/dist/backgrounds/effects/particle/meteors.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/meteors.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particleHover.d.ts +16 -0
- package/dist/backgrounds/effects/particle/particleHover.js +73 -0
- package/dist/backgrounds/effects/particle/particleHover.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particleHover.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particleOrb.d.ts +14 -0
- package/dist/backgrounds/effects/particle/particleOrb.js +95 -0
- package/dist/backgrounds/effects/particle/particleOrb.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particleOrb.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particles.d.ts +23 -0
- package/dist/backgrounds/effects/particle/particles.js +63 -0
- package/dist/backgrounds/effects/particle/particles.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particles.schema.js +15 -0
- package/dist/backgrounds/effects/particle/starfield.d.ts +12 -0
- package/dist/backgrounds/effects/particle/starfield.js +88 -0
- package/dist/backgrounds/effects/particle/starfield.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/starfield.schema.js +14 -0
- package/dist/backgrounds/effects/pattern/circlesPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/circlesPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/diamondsPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/diamondsPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/leatherPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/leatherPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/patterns.d.ts +22 -0
- package/dist/backgrounds/effects/pattern/patterns.js +120 -0
- package/dist/backgrounds/effects/pattern/scalesPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/scalesPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/strangePattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/strangePattern.schema.js +12 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.d.ts +13 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.js +82 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.schema.js +14 -0
- package/dist/backgrounds/effects/scroll/parallax.d.ts +14 -0
- package/dist/backgrounds/effects/scroll/parallax.js +60 -0
- package/dist/backgrounds/effects/scroll/parallax.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/parallax.schema.js +15 -0
- package/dist/backgrounds/effects/scroll/scrollColor.d.ts +10 -0
- package/dist/backgrounds/effects/scroll/scrollColor.js +41 -0
- package/dist/backgrounds/effects/scroll/scrollColor.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollColor.schema.js +25 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.d.ts +13 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.js +104 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.schema.js +14 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.d.ts +10 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.js +104 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.schema.js +13 -0
- package/dist/backgrounds/effects/scroll/videoScrub.d.ts +22 -0
- package/dist/backgrounds/effects/scroll/videoScrub.js +53 -0
- package/dist/backgrounds/effects/scroll/videoScrub.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/videoScrub.schema.js +16 -0
- package/dist/backgrounds/effects/shader/aether.d.ts +12 -0
- package/dist/backgrounds/effects/shader/aether.js +46 -0
- package/dist/backgrounds/effects/shader/aether.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/aether.schema.js +14 -0
- package/dist/backgrounds/effects/shader/animatedGradient.d.ts +14 -0
- package/dist/backgrounds/effects/shader/animatedGradient.js +45 -0
- package/dist/backgrounds/effects/shader/animatedGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/animatedGradient.schema.js +15 -0
- package/dist/backgrounds/effects/shader/aurora.d.ts +21 -0
- package/dist/backgrounds/effects/shader/aurora.js +64 -0
- package/dist/backgrounds/effects/shader/aurora.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/aurora.schema.js +15 -0
- package/dist/backgrounds/effects/shader/auroraGl.d.ts +8 -0
- package/dist/backgrounds/effects/shader/auroraGl.js +47 -0
- package/dist/backgrounds/effects/shader/caustics.d.ts +12 -0
- package/dist/backgrounds/effects/shader/caustics.js +68 -0
- package/dist/backgrounds/effects/shader/caustics.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/caustics.schema.js +14 -0
- package/dist/backgrounds/effects/shader/chromaticSine.d.ts +14 -0
- package/dist/backgrounds/effects/shader/chromaticSine.js +54 -0
- package/dist/backgrounds/effects/shader/chromaticSine.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/chromaticSine.schema.js +15 -0
- package/dist/backgrounds/effects/shader/godRays.d.ts +14 -0
- package/dist/backgrounds/effects/shader/godRays.js +51 -0
- package/dist/backgrounds/effects/shader/godRays.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/godRays.schema.js +15 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.d.ts +13 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.js +84 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.schema.js +15 -0
- package/dist/backgrounds/effects/shader/gradientBars.d.ts +13 -0
- package/dist/backgrounds/effects/shader/gradientBars.js +57 -0
- package/dist/backgrounds/effects/shader/gradientBars.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/gradientBars.schema.js +15 -0
- package/dist/backgrounds/effects/shader/grainGradient.d.ts +12 -0
- package/dist/backgrounds/effects/shader/grainGradient.js +42 -0
- package/dist/backgrounds/effects/shader/grainGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/grainGradient.schema.js +14 -0
- package/dist/backgrounds/effects/shader/iridescent.d.ts +19 -0
- package/dist/backgrounds/effects/shader/iridescent.js +64 -0
- package/dist/backgrounds/effects/shader/iridescent.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/iridescent.schema.js +14 -0
- package/dist/backgrounds/effects/shader/iridescentGl.d.ts +6 -0
- package/dist/backgrounds/effects/shader/iridescentGl.js +42 -0
- package/dist/backgrounds/effects/shader/liquid.d.ts +12 -0
- package/dist/backgrounds/effects/shader/liquid.js +44 -0
- package/dist/backgrounds/effects/shader/liquid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/liquid.schema.js +14 -0
- package/dist/backgrounds/effects/shader/meshGradient.d.ts +12 -0
- package/dist/backgrounds/effects/shader/meshGradient.js +51 -0
- package/dist/backgrounds/effects/shader/meshGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/meshGradient.schema.js +23 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.d.ts +14 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.js +51 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.schema.js +15 -0
- package/dist/backgrounds/effects/shader/rainbow.d.ts +13 -0
- package/dist/backgrounds/effects/shader/rainbow.js +41 -0
- package/dist/backgrounds/effects/shader/rainbow.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/rainbow.schema.js +14 -0
- package/dist/backgrounds/effects/shader/shaderLines.d.ts +12 -0
- package/dist/backgrounds/effects/shader/shaderLines.js +52 -0
- package/dist/backgrounds/effects/shader/shaderLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/shaderLines.schema.js +14 -0
- package/dist/backgrounds/effects/shader/shaderRipples.d.ts +14 -0
- package/dist/backgrounds/effects/shader/shaderRipples.js +54 -0
- package/dist/backgrounds/effects/shader/shaderRipples.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/shaderRipples.schema.js +15 -0
- package/dist/backgrounds/effects/shader/smoothMesh.d.ts +12 -0
- package/dist/backgrounds/effects/shader/smoothMesh.js +45 -0
- package/dist/backgrounds/effects/shader/smoothMesh.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/smoothMesh.schema.js +14 -0
- package/dist/backgrounds/effects/shader/waveDistortion.d.ts +12 -0
- package/dist/backgrounds/effects/shader/waveDistortion.js +47 -0
- package/dist/backgrounds/effects/shader/waveDistortion.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/waveDistortion.schema.js +14 -0
- package/dist/backgrounds/effects/shaderKit.d.ts +24 -0
- package/dist/backgrounds/effects/shaderKit.js +90 -0
- package/dist/backgrounds/effects/svgKit.d.ts +26 -0
- package/dist/backgrounds/effects/svgKit.js +50 -0
- package/dist/backgrounds/effects/texture/filmGrain.d.ts +18 -0
- package/dist/backgrounds/effects/texture/filmGrain.js +63 -0
- package/dist/backgrounds/effects/texture/filmGrain.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/filmGrain.schema.js +13 -0
- package/dist/backgrounds/effects/texture/foggyGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/foggyGlass.schema.js +14 -0
- package/dist/backgrounds/effects/texture/frozenGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/frozenGlass.schema.js +14 -0
- package/dist/backgrounds/effects/texture/glass.d.ts +26 -0
- package/dist/backgrounds/effects/texture/glass.js +82 -0
- package/dist/backgrounds/effects/texture/halftone.d.ts +13 -0
- package/dist/backgrounds/effects/texture/halftone.js +49 -0
- package/dist/backgrounds/effects/texture/halftone.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/halftone.schema.js +15 -0
- package/dist/backgrounds/effects/three/chrome.d.ts +14 -0
- package/dist/backgrounds/effects/three/chrome.js +50 -0
- package/dist/backgrounds/effects/three/chrome.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/chrome.schema.js +15 -0
- package/dist/backgrounds/effects/three/glassShapes.d.ts +9 -0
- package/dist/backgrounds/effects/three/glassShapes.js +47 -0
- package/dist/backgrounds/effects/three/glassShapes.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/glassShapes.schema.js +14 -0
- package/dist/backgrounds/effects/three/kit.d.ts +50 -0
- package/dist/backgrounds/effects/three/kit.js +126 -0
- package/dist/backgrounds/effects/three/liquidGlass.d.ts +11 -0
- package/dist/backgrounds/effects/three/liquidGlass.js +55 -0
- package/dist/backgrounds/effects/three/liquidGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/liquidGlass.schema.js +15 -0
- package/dist/backgrounds/effects/three/metas.d.ts +7 -0
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- package/dist/text/type/timeline.d.ts +24 -0
- package/dist/text/type/timeline.js +41 -0
- package/dist/text/types.d.ts +142 -0
- package/dist/text/types.js +5 -0
- package/dist/three.d.ts +16 -0
- package/dist/three.js +17 -0
- package/dist/ticker/Ticker.d.ts +62 -0
- package/dist/ticker/Ticker.js +226 -0
- package/dist/ticker/Ticker.schema.d.ts +9 -0
- package/dist/ticker/Ticker.schema.js +31 -0
- package/dist/ticker/defaults.d.ts +14 -0
- package/dist/ticker/defaults.js +7 -0
- package/dist/ticker/math.d.ts +27 -0
- package/dist/ticker/math.js +46 -0
- package/dist/transitions/effects/css/blinds.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blinds.schema.js +11 -0
- package/dist/transitions/effects/css/blurFade.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blurFade.schema.js +10 -0
- package/dist/transitions/effects/css/blurSharp.d.ts +11 -0
- package/dist/transitions/effects/css/blurSharp.js +21 -0
- package/dist/transitions/effects/css/blurSharp.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blurSharp.schema.js +9 -0
- package/dist/transitions/effects/css/colorBlock.d.ts +9 -0
- package/dist/transitions/effects/css/colorBlock.js +22 -0
- package/dist/transitions/effects/css/colorBlock.schema.d.ts +1 -0
- package/dist/transitions/effects/css/colorBlock.schema.js +10 -0
- package/dist/transitions/effects/css/columnWave.schema.d.ts +1 -0
- package/dist/transitions/effects/css/columnWave.schema.js +11 -0
- package/dist/transitions/effects/css/diagonal.d.ts +9 -0
- package/dist/transitions/effects/css/diagonal.js +17 -0
- package/dist/transitions/effects/css/diagonal.schema.d.ts +1 -0
- package/dist/transitions/effects/css/diagonal.schema.js +10 -0
- package/dist/transitions/effects/css/fadeUp.schema.d.ts +1 -0
- package/dist/transitions/effects/css/fadeUp.schema.js +10 -0
- package/dist/transitions/effects/css/gooey.schema.d.ts +1 -0
- package/dist/transitions/effects/css/gooey.schema.js +11 -0
- package/dist/transitions/effects/css/gradientMask.d.ts +10 -0
- package/dist/transitions/effects/css/gradientMask.js +17 -0
- package/dist/transitions/effects/css/gradientMask.schema.d.ts +1 -0
- package/dist/transitions/effects/css/gradientMask.schema.js +10 -0
- package/dist/transitions/effects/css/ink.schema.d.ts +1 -0
- package/dist/transitions/effects/css/ink.schema.js +21 -0
- package/dist/transitions/effects/css/iris.d.ts +13 -0
- package/dist/transitions/effects/css/iris.js +23 -0
- package/dist/transitions/effects/css/iris.schema.d.ts +1 -0
- package/dist/transitions/effects/css/iris.schema.js +9 -0
- package/dist/transitions/effects/css/kit.d.ts +39 -0
- package/dist/transitions/effects/css/kit.js +57 -0
- package/dist/transitions/effects/css/paint.d.ts +46 -0
- package/dist/transitions/effects/css/paint.js +160 -0
- package/dist/transitions/effects/css/pixelGrid.d.ts +21 -0
- package/dist/transitions/effects/css/pixelGrid.js +45 -0
- package/dist/transitions/effects/css/pixelGrid.schema.d.ts +1 -0
- package/dist/transitions/effects/css/pixelGrid.schema.js +13 -0
- package/dist/transitions/effects/css/randomGrid.schema.d.ts +1 -0
- package/dist/transitions/effects/css/randomGrid.schema.js +12 -0
- package/dist/transitions/effects/css/reveals.d.ts +23 -0
- package/dist/transitions/effects/css/reveals.js +47 -0
- package/dist/transitions/effects/css/shapes.d.ts +49 -0
- package/dist/transitions/effects/css/shapes.js +139 -0
- package/dist/transitions/effects/css/shutters.d.ts +13 -0
- package/dist/transitions/effects/css/shutters.js +24 -0
- package/dist/transitions/effects/css/shutters.schema.d.ts +1 -0
- package/dist/transitions/effects/css/shutters.schema.js +10 -0
- package/dist/transitions/effects/css/slicer.d.ts +14 -0
- package/dist/transitions/effects/css/slicer.js +47 -0
- package/dist/transitions/effects/css/slicer.schema.d.ts +1 -0
- package/dist/transitions/effects/css/slicer.schema.js +10 -0
- package/dist/transitions/effects/css/splitCurtain.d.ts +13 -0
- package/dist/transitions/effects/css/splitCurtain.js +39 -0
- package/dist/transitions/effects/css/splitCurtain.schema.d.ts +1 -0
- package/dist/transitions/effects/css/splitCurtain.schema.js +10 -0
- package/dist/transitions/effects/css/wipe.d.ts +8 -0
- package/dist/transitions/effects/css/wipe.js +16 -0
- package/dist/transitions/effects/css/wipe.schema.d.ts +1 -0
- package/dist/transitions/effects/css/wipe.schema.js +9 -0
- package/dist/transitions/effects/css/zoomOut.schema.d.ts +1 -0
- package/dist/transitions/effects/css/zoomOut.schema.js +9 -0
- package/dist/transitions/effects/shader/chromaticShift.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/chromaticShift.schema.js +12 -0
- package/dist/transitions/effects/shader/collection.d.ts +53 -0
- package/dist/transitions/effects/shader/collection.js +143 -0
- package/dist/transitions/effects/shader/crossZoom.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/crossZoom.schema.js +11 -0
- package/dist/transitions/effects/shader/directionalWarp.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/directionalWarp.schema.js +12 -0
- package/dist/transitions/effects/shader/displacement.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/displacement.schema.js +13 -0
- package/dist/transitions/effects/shader/dissolves.d.ts +20 -0
- package/dist/transitions/effects/shader/dissolves.js +52 -0
- package/dist/transitions/effects/shader/dreamy.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/dreamy.schema.js +12 -0
- package/dist/transitions/effects/shader/gridFlip.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/gridFlip.schema.js +13 -0
- package/dist/transitions/effects/shader/kit.d.ts +32 -0
- package/dist/transitions/effects/shader/kit.js +60 -0
- package/dist/transitions/effects/shader/liquidMorph.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/liquidMorph.schema.js +12 -0
- package/dist/transitions/effects/shader/morph.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/morph.schema.js +11 -0
- package/dist/transitions/effects/shader/noiseBurn.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/noiseBurn.schema.js +13 -0
- package/dist/transitions/effects/shader/pageCurl.d.ts +19 -0
- package/dist/transitions/effects/shader/pageCurl.js +82 -0
- package/dist/transitions/effects/shader/pageCurl.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/pageCurl.schema.js +14 -0
- package/dist/transitions/effects/shader/pixelDissolve.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/pixelDissolve.schema.js +11 -0
- package/dist/transitions/effects/shader/ripple.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/ripple.schema.js +13 -0
- package/dist/transitions/effects/shader/scrollDistort.d.ts +9 -0
- package/dist/transitions/effects/shader/scrollDistort.js +43 -0
- package/dist/transitions/effects/shader/stretchWarp.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/stretchWarp.schema.js +13 -0
- package/dist/transitions/effects/shader/swirl.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/swirl.schema.js +11 -0
- package/dist/transitions/effects/shader/warps.d.ts +60 -0
- package/dist/transitions/effects/shader/warps.js +141 -0
- package/dist/transitions/effects/stage/cardStack.d.ts +26 -0
- package/dist/transitions/effects/stage/cardStack.js +46 -0
- package/dist/transitions/effects/stage/cardStack.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cardStack.schema.js +14 -0
- package/dist/transitions/effects/stage/cards.d.ts +22 -0
- package/dist/transitions/effects/stage/cards.js +38 -0
- package/dist/transitions/effects/stage/cards.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cards.schema.js +13 -0
- package/dist/transitions/effects/stage/creative.d.ts +36 -0
- package/dist/transitions/effects/stage/creative.js +54 -0
- package/dist/transitions/effects/stage/creative.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/creative.schema.js +34 -0
- package/dist/transitions/effects/stage/cube.d.ts +28 -0
- package/dist/transitions/effects/stage/cube.js +49 -0
- package/dist/transitions/effects/stage/cube.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cube.schema.js +11 -0
- package/dist/transitions/effects/stage/fade.d.ts +11 -0
- package/dist/transitions/effects/stage/fade.js +15 -0
- package/dist/transitions/effects/stage/fade.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/fade.schema.js +9 -0
- package/dist/transitions/effects/stage/flip.d.ts +15 -0
- package/dist/transitions/effects/stage/flip.js +30 -0
- package/dist/transitions/effects/stage/flip.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/flip.schema.js +10 -0
- package/dist/transitions/effects/stage/kit.d.ts +20 -0
- package/dist/transitions/effects/stage/kit.js +52 -0
- package/dist/transitions/effects/stage/push.d.ts +15 -0
- package/dist/transitions/effects/stage/push.js +28 -0
- package/dist/transitions/effects/stage/push.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/push.schema.js +11 -0
- package/dist/transitions/effects/stage/tinder.d.ts +13 -0
- package/dist/transitions/effects/stage/tinder.js +32 -0
- package/dist/transitions/effects/stage/tinder.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/tinder.schema.js +10 -0
- package/dist/transitions/hosts/ShaderStage.d.ts +30 -0
- package/dist/transitions/hosts/ShaderStage.js +268 -0
- package/dist/transitions/hosts/shared.d.ts +27 -0
- package/dist/transitions/hosts/shared.js +59 -0
- package/dist/transitions/progress.d.ts +15 -0
- package/dist/transitions/progress.js +109 -0
- package/dist/transitions/registry.d.ts +5 -0
- package/dist/transitions/registry.js +67 -0
- package/dist/transitions/reveal/Reveal.d.ts +71 -0
- package/dist/transitions/reveal/Reveal.js +154 -0
- package/dist/transitions/reveal/Reveal.schema.d.ts +2 -0
- package/dist/transitions/reveal/Reveal.schema.js +37 -0
- package/dist/transitions/reveal/ScrollDistort.d.ts +26 -0
- package/dist/transitions/reveal/ScrollDistort.js +27 -0
- package/dist/transitions/reveal/inView.d.ts +5 -0
- package/dist/transitions/reveal/inView.js +31 -0
- package/dist/transitions/reveal/index.d.ts +7 -0
- package/dist/transitions/reveal/index.js +11 -0
- package/dist/transitions/scroll/Curtain.d.ts +31 -0
- package/dist/transitions/scroll/Curtain.js +46 -0
- package/dist/transitions/scroll/Curtain.schema.d.ts +2 -0
- package/dist/transitions/scroll/Curtain.schema.js +9 -0
- package/dist/transitions/scroll/PinnedExpand.d.ts +32 -0
- package/dist/transitions/scroll/PinnedExpand.js +67 -0
- package/dist/transitions/scroll/PinnedExpand.schema.d.ts +1 -0
- package/dist/transitions/scroll/PinnedExpand.schema.js +17 -0
- package/dist/transitions/scroll/SplitText.d.ts +39 -0
- package/dist/transitions/scroll/SplitText.js +83 -0
- package/dist/transitions/scroll/SplitText.schema.d.ts +1 -0
- package/dist/transitions/scroll/SplitText.schema.js +26 -0
- package/dist/transitions/scroll/StackCards.d.ts +37 -0
- package/dist/transitions/scroll/StackCards.js +70 -0
- package/dist/transitions/scroll/StackCards.schema.d.ts +1 -0
- package/dist/transitions/scroll/StackCards.schema.js +14 -0
- package/dist/transitions/scroll/TextMaskZoom.d.ts +35 -0
- package/dist/transitions/scroll/TextMaskZoom.js +58 -0
- package/dist/transitions/scroll/TextMaskZoom.schema.d.ts +1 -0
- package/dist/transitions/scroll/TextMaskZoom.schema.js +12 -0
- package/dist/transitions/scroll/css.d.ts +17 -0
- package/dist/transitions/scroll/css.js +192 -0
- package/dist/transitions/scroll/progress.d.ts +14 -0
- package/dist/transitions/scroll/progress.js +31 -0
- package/dist/transitions/scroll/split.d.ts +2 -0
- package/dist/transitions/scroll/split.js +2 -0
- package/dist/transitions/scroll/useScrub.d.ts +31 -0
- package/dist/transitions/scroll/useScrub.js +90 -0
- package/dist/transitions/shader/program.d.ts +56 -0
- package/dist/transitions/shader/program.js +132 -0
- package/dist/transitions/shader/scrollSpeed.d.ts +11 -0
- package/dist/transitions/shader/scrollSpeed.js +76 -0
- package/dist/transitions/shader/textures.d.ts +40 -0
- package/dist/transitions/shader/textures.js +134 -0
- package/dist/transitions/stage.d.ts +25 -0
- package/dist/transitions/stage.js +42 -0
- package/dist/transitions/types.d.ts +97 -0
- package/dist/transitions/types.js +4 -0
- package/guides/README.md +61 -0
- package/guides/about.md +80 -0
- package/guides/backgrounds.md +107 -0
- package/guides/buttons.md +84 -0
- package/guides/contact.md +84 -0
- package/guides/gallery.md +97 -0
- package/guides/hero.md +114 -0
- package/guides/services.md +79 -0
- package/guides/text.md +93 -0
- package/guides/transitions.md +112 -0
- package/package.json +82 -4
- package/styles/about.css +94 -0
- package/styles/base.css +145 -0
- package/styles/button.css +48 -0
- package/styles/contact.css +87 -0
- package/styles/hero.css +108 -0
- package/styles/sections.css +22 -0
- package/styles/services.css +111 -0
- package/theme.css +83 -0
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// warpFuzz's program: the text drawn once onto a hidden canvas, then copied to the visible one in thin rows, each pushed
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// sideways by a random amount every frame, like a bad TV picture. Imported only by warpFuzz.
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import { createColorResolver } from "../../../backgrounds/runtime/color.js";
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import { attachLoop, drawWords, rgba, snapshot } from "../../runtime/canvasText.js";
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import { MOUSE } from "../pointer/kit.js";
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export function attachFuzz(el, id, s) {
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const layer = el.querySelector(`[data-sx-text-layer="${id}"]`);
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const show = el.querySelector("[data-sx-text-show]");
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d");
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if (!layer || !show || !ctx)
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return () => { };
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layer.appendChild(canvas);
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const resolver = createColorResolver(el);
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const source = document.createElement("canvas");
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let dpr = 1;
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let amount = s.rest;
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let target = s.rest;
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const loop = attachLoop(el, layer, {
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measure() {
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const snap = snapshot(layer, show, (c) => resolver.resolve(c));
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dpr = snap.dpr;
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canvas.width = Math.max(1, Math.round(snap.w * dpr));
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canvas.height = Math.max(1, Math.round(snap.h * dpr));
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drawWords(source, snap, rgba(snap.color));
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},
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frame(_t, dt) {
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// ease towards the hover's strength, then shake each row by up to that much
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amount += (target - amount) * Math.min(1, dt * 8);
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const w = canvas.width;
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const row = Math.max(1, Math.round(s.row * dpr));
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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ctx.clearRect(0, 0, w, canvas.height);
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const shake = loop.still() ? 0 : amount * dpr;
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for (let y = 0; y < canvas.height; y += row) {
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ctx.drawImage(source, 0, y, w, row, (Math.random() * 2 - 1) * shake, y, w, row);
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}
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el.setAttribute("data-sx-text-drawn", "");
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return true;
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},
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});
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const mouse = window.matchMedia(MOUSE).matches;
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const enter = () => {
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target = s.hover;
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loop.wake();
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};
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const leave = () => {
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target = s.rest;
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};
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if (mouse) {
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el.addEventListener("pointerenter", enter);
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el.addEventListener("pointerleave", leave);
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}
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return () => {
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loop.stop();
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el.removeEventListener("pointerenter", enter);
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el.removeEventListener("pointerleave", leave);
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resolver.dispose();
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canvas.remove();
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el.removeAttribute("data-sx-text-drawn");
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};
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}
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import type { SvgElement } from "../../../backgrounds/types.js";
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import type { TextLayer } from "../../types.js";
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/**
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* A filter's id, from the effect and the options that shape it. Not per text: two texts with the same options carry the
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* same filter twice, which draws the same, so a stylesheet can point at it (`url(#…)`) without knowing which text it is.
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*/
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export declare const filterId: (id: string, ...options: readonly (string | number)[]) => string;
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/** The layer the filters live in. */
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export declare const defs: (filters: readonly SvgElement[]) => TextLayer;
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/**
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* Shows the filters' layer at no size at all: a filter inside `display: none` draws nothing in Chromium, so the layer is
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* there, but takes no room and paints nothing.
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*/
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export declare const defsCss: (id: string) => string;
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// What the SVG-filter text effects share: a zero-size layer that holds the filters, and their ids.
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import { at, hostOf, layerOf } from "../kit.js";
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/**
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* A filter's id, from the effect and the options that shape it. Not per text: two texts with the same options carry the
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* same filter twice, which draws the same, so a stylesheet can point at it (`url(#…)`) without knowing which text it is.
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*/
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export const filterId = (id, ...options) => `sx-text-${id}-${options.join("-").replace(/[^\w-]/g, "_")}`;
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/** The layer the filters live in. */
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export const defs = (filters) => ({ part: "defs", svg: { children: filters } });
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/**
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* Shows the filters' layer at no size at all: a filter inside `display: none` draws nothing in Chromium, so the layer is
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* there, but takes no room and paints nothing.
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*/
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export const defsCss = (id) => ` ${at(`${hostOf(id)} ${layerOf(id, "defs")}`)} { display: block; inset: auto; inline-size: 0; block-size: 0; overflow: hidden; }`;
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export interface ShaderSettings {
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/** How far the ripple bends the letters, in px. */
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readonly strength: number;
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/** How much the scroll's speed bends them (0: not at all). */
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readonly scroll: number;
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}
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export declare function attachShader(el: HTMLElement, id: string, s: ShaderSettings): () => void;
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@@ -0,0 +1,177 @@
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// warpShader's program: the text drawn onto a canvas, uploaded as a texture, and bent by a fragment shader: a ripple that
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|
+
// runs out from under the mouse, and a wave that follows the scroll's speed. One WebGL context, through gpu/surface.ts, made
|
|
3
|
+
// only once the text is on screen and handed back when it has been off screen a while. Imported only by warpShader.
|
|
4
|
+
import { createColorResolver } from "../../../backgrounds/runtime/color.js";
|
|
5
|
+
import { FRAGMENT_HEADER, FULLSCREEN_VERTEX, fullscreenTriangle, link, setUniform } from "../../../backgrounds/runtime/webgl.js";
|
|
6
|
+
import { createGpuSurface } from "../../../gpu/surface.js";
|
|
7
|
+
import { scrollSpeed, watchScrollSpeed } from "../../../transitions/shader/scrollSpeed.js";
|
|
8
|
+
import { attachLoop, drawWords, rgba, snapshot } from "../../runtime/canvasText.js";
|
|
9
|
+
import { MOUSE } from "../pointer/kit.js";
|
|
10
|
+
// u_hover: 0-1, how much the ripple shows; u_scroll: the scroll's speed, eased. The ripple's rings move out from the
|
|
11
|
+
// pointer and fade with distance; the scroll wave bends rows sideways. The texture holds the text, premultiplied.
|
|
12
|
+
const FRAGMENT = `${FRAGMENT_HEADER}
|
|
13
|
+
uniform sampler2D u_text;
|
|
14
|
+
uniform float u_hover;
|
|
15
|
+
uniform float u_scroll;
|
|
16
|
+
uniform float u_strength;
|
|
17
|
+
void main() {
|
|
18
|
+
vec2 px = v_uv * u_resolution;
|
|
19
|
+
vec2 at = u_pointer * u_resolution;
|
|
20
|
+
vec2 away = px - at;
|
|
21
|
+
float d = length(away);
|
|
22
|
+
float ring = sin(d * 0.06 / u_dpr - u_time * 7.0) * exp(-d / (160.0 * u_dpr));
|
|
23
|
+
vec2 bend = (d > 0.0 ? away / d : vec2(0.0)) * ring * u_hover * u_strength * u_dpr;
|
|
24
|
+
bend.x += sin(v_uv.y * 9.0 + u_time * 3.0) * u_scroll * u_strength * u_dpr;
|
|
25
|
+
vec2 uv = v_uv - bend / u_resolution;
|
|
26
|
+
gl_FragColor = texture2D(u_text, vec2(uv.x, 1.0 - uv.y));
|
|
27
|
+
}`;
|
|
28
|
+
export function attachShader(el, id, s) {
|
|
29
|
+
const layer = el.querySelector(`[data-sx-text-layer="${id}"]`);
|
|
30
|
+
const show = el.querySelector("[data-sx-text-show]");
|
|
31
|
+
if (!layer || !show)
|
|
32
|
+
return () => { };
|
|
33
|
+
const resolver = createColorResolver(el);
|
|
34
|
+
const source = document.createElement("canvas");
|
|
35
|
+
const losses = { current: [] };
|
|
36
|
+
let canvas = document.createElement("canvas");
|
|
37
|
+
let surface;
|
|
38
|
+
let onScreen = false;
|
|
39
|
+
let failed = false;
|
|
40
|
+
let fresh = true;
|
|
41
|
+
let hover = 0;
|
|
42
|
+
let hoverTarget = 0;
|
|
43
|
+
let scroll = 0;
|
|
44
|
+
let pointer = [0.5, 0.5];
|
|
45
|
+
const upload = (gl, texture) => {
|
|
46
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
47
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
48
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
49
|
+
fresh = false;
|
|
50
|
+
};
|
|
51
|
+
const make = () => {
|
|
52
|
+
canvas.remove();
|
|
53
|
+
canvas = document.createElement("canvas");
|
|
54
|
+
canvas.width = source.width;
|
|
55
|
+
canvas.height = source.height;
|
|
56
|
+
layer.appendChild(canvas);
|
|
57
|
+
surface?.destroy();
|
|
58
|
+
surface = createGpuSurface(canvas, {
|
|
59
|
+
api: "webgl",
|
|
60
|
+
label: id,
|
|
61
|
+
init(gl) {
|
|
62
|
+
const linked = link(gl, FULLSCREEN_VERTEX, FRAGMENT);
|
|
63
|
+
const triangle = fullscreenTriangle(gl);
|
|
64
|
+
const texture = gl.createTexture();
|
|
65
|
+
if (!texture)
|
|
66
|
+
throw new Error("no texture");
|
|
67
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
68
|
+
for (const [k, v] of [[gl.TEXTURE_MIN_FILTER, gl.LINEAR], [gl.TEXTURE_MAG_FILTER, gl.LINEAR], [gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE], [gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE]]) {
|
|
69
|
+
gl.texParameteri(gl.TEXTURE_2D, k, v);
|
|
70
|
+
}
|
|
71
|
+
fresh = true;
|
|
72
|
+
return { linked, triangle, texture };
|
|
73
|
+
},
|
|
74
|
+
dispose(gl, st) {
|
|
75
|
+
st.triangle.dispose();
|
|
76
|
+
st.linked.dispose();
|
|
77
|
+
gl.deleteTexture(st.texture);
|
|
78
|
+
},
|
|
79
|
+
isVisible: () => onScreen,
|
|
80
|
+
renew: () => {
|
|
81
|
+
make();
|
|
82
|
+
loop.wake();
|
|
83
|
+
},
|
|
84
|
+
// no WebGL here: the HTML text stays as it is
|
|
85
|
+
fail: () => {
|
|
86
|
+
failed = true;
|
|
87
|
+
canvas.remove();
|
|
88
|
+
el.removeAttribute("data-sx-text-drawn");
|
|
89
|
+
},
|
|
90
|
+
losses,
|
|
91
|
+
});
|
|
92
|
+
};
|
|
93
|
+
const loop = attachLoop(el, layer, {
|
|
94
|
+
measure() {
|
|
95
|
+
const snap = snapshot(layer, show, (c) => resolver.resolve(c));
|
|
96
|
+
drawWords(source, snap, rgba(snap.color));
|
|
97
|
+
canvas.width = source.width;
|
|
98
|
+
canvas.height = source.height;
|
|
99
|
+
fresh = true;
|
|
100
|
+
},
|
|
101
|
+
frame(t, dt) {
|
|
102
|
+
if (failed)
|
|
103
|
+
return false;
|
|
104
|
+
if (!surface)
|
|
105
|
+
make();
|
|
106
|
+
const live = surface?.ensure();
|
|
107
|
+
if (!live)
|
|
108
|
+
return false;
|
|
109
|
+
const { gl, state } = live;
|
|
110
|
+
if (fresh)
|
|
111
|
+
upload(gl, state.texture);
|
|
112
|
+
hover += (hoverTarget - hover) * Math.min(1, dt * 5);
|
|
113
|
+
scroll += (Math.min(1, Math.abs(scrollSpeed())) * s.scroll - scroll) * Math.min(1, dt * 6);
|
|
114
|
+
gl.viewport(0, 0, canvas.width, canvas.height);
|
|
115
|
+
gl.clearColor(0, 0, 0, 0);
|
|
116
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
117
|
+
gl.useProgram(state.linked.program);
|
|
118
|
+
setUniform(gl, state.linked.loc("u_time"), t);
|
|
119
|
+
setUniform(gl, state.linked.loc("u_resolution"), [canvas.width, canvas.height]);
|
|
120
|
+
setUniform(gl, state.linked.loc("u_dpr"), Math.min(2, window.devicePixelRatio || 1));
|
|
121
|
+
setUniform(gl, state.linked.loc("u_pointer"), pointer);
|
|
122
|
+
setUniform(gl, state.linked.loc("u_hover"), hover);
|
|
123
|
+
setUniform(gl, state.linked.loc("u_scroll"), scroll);
|
|
124
|
+
setUniform(gl, state.linked.loc("u_strength"), s.strength);
|
|
125
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
126
|
+
gl.bindTexture(gl.TEXTURE_2D, state.texture);
|
|
127
|
+
gl.uniform1i(state.linked.loc("u_text"), 0);
|
|
128
|
+
state.triangle.draw();
|
|
129
|
+
el.setAttribute("data-sx-text-drawn", "");
|
|
130
|
+
// keep drawing while anything bends it; at rest, nothing runs
|
|
131
|
+
return hover > 0.002 || hoverTarget > 0 || scroll > 0.002;
|
|
132
|
+
},
|
|
133
|
+
});
|
|
134
|
+
const io = new IntersectionObserver(([entry]) => {
|
|
135
|
+
onScreen = !!entry?.isIntersecting;
|
|
136
|
+
if (onScreen) {
|
|
137
|
+
if (surface && !surface.shown())
|
|
138
|
+
return;
|
|
139
|
+
loop.wake();
|
|
140
|
+
}
|
|
141
|
+
else
|
|
142
|
+
surface?.hidden();
|
|
143
|
+
});
|
|
144
|
+
io.observe(el);
|
|
145
|
+
const mouse = window.matchMedia(MOUSE).matches;
|
|
146
|
+
const move = (e) => {
|
|
147
|
+
const box = layer.getBoundingClientRect();
|
|
148
|
+
pointer = [(e.clientX - box.left) / Math.max(1, box.width), 1 - (e.clientY - box.top) / Math.max(1, box.height)];
|
|
149
|
+
loop.wake();
|
|
150
|
+
};
|
|
151
|
+
const enter = (e) => {
|
|
152
|
+
hoverTarget = 1;
|
|
153
|
+
move(e);
|
|
154
|
+
};
|
|
155
|
+
const leave = () => {
|
|
156
|
+
hoverTarget = 0;
|
|
157
|
+
loop.wake();
|
|
158
|
+
};
|
|
159
|
+
if (mouse && !loop.still()) {
|
|
160
|
+
el.addEventListener("pointerenter", enter);
|
|
161
|
+
el.addEventListener("pointermove", move, { passive: true });
|
|
162
|
+
el.addEventListener("pointerleave", leave);
|
|
163
|
+
}
|
|
164
|
+
const unwatch = s.scroll > 0 && !loop.still() ? watchScrollSpeed(() => loop.wake()) : undefined;
|
|
165
|
+
return () => {
|
|
166
|
+
loop.stop();
|
|
167
|
+
io.disconnect();
|
|
168
|
+
unwatch?.();
|
|
169
|
+
el.removeEventListener("pointerenter", enter);
|
|
170
|
+
el.removeEventListener("pointermove", move);
|
|
171
|
+
el.removeEventListener("pointerleave", leave);
|
|
172
|
+
surface?.destroy();
|
|
173
|
+
resolver.dispose();
|
|
174
|
+
canvas.remove();
|
|
175
|
+
el.removeAttribute("data-sx-text-drawn");
|
|
176
|
+
};
|
|
177
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import type { TextEffect } from "../../types.js";
|
|
2
|
+
export interface WarpAsciiOptions {
|
|
3
|
+
/** The characters from faint to dense. Default `" .:-=+*#%@"`. */
|
|
4
|
+
readonly characters?: string;
|
|
5
|
+
/** A character cell's size, in px. Smaller is finer and costs more. Default an eighth of the text's size. */
|
|
6
|
+
readonly cell?: number;
|
|
7
|
+
/** A few characters flicker. Default `true`. */
|
|
8
|
+
readonly flicker?: boolean;
|
|
9
|
+
}
|
|
10
|
+
/**
|
|
11
|
+
* The text redrawn as ASCII characters, denser where the letters are, a few of them flickering (a canvas). For big
|
|
12
|
+
* headings. High tier: other devices get the text in a monospace face (`warpAscii-lite`). It carries code (`"use client"`).
|
|
13
|
+
*/
|
|
14
|
+
export declare function warpAscii(options?: WarpAsciiOptions): TextEffect;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { provideTier } from "../../runtime/tier.js";
|
|
2
|
+
import { SHOW, at, defineText, hostOf, layerOf } from "../kit.js";
|
|
3
|
+
import { attachAscii } from "./ascii.js";
|
|
4
|
+
const ID = "warpAscii";
|
|
5
|
+
// The canvas stands in for the text once it has drawn; until then, and without scripts, the HTML text shows. Big
|
|
6
|
+
// headings only: the letters are drawn in cells of a few px each.
|
|
7
|
+
const LOOK = ` ${at(`${hostOf(ID)} ${layerOf(ID)}`)} { display: block; }
|
|
8
|
+
${at(`${hostOf(ID)}[data-sx-text-drawn] ${SHOW}`)} { opacity: 0; }`;
|
|
9
|
+
// Without the canvas (`-lite`): the text in a monospace face, the closest plain-text look.
|
|
10
|
+
const LITE = `${ID}-lite`;
|
|
11
|
+
const LITE_LOOK = ` ${at(`${hostOf(LITE)} ${SHOW}`)} { font-family: ui-monospace, SFMono-Regular, Menlo, Consolas, monospace; }`;
|
|
12
|
+
/**
|
|
13
|
+
* The text redrawn as ASCII characters, denser where the letters are, a few of them flickering (a canvas). For big
|
|
14
|
+
* headings. High tier: other devices get the text in a monospace face (`warpAscii-lite`). It carries code (`"use client"`).
|
|
15
|
+
*/
|
|
16
|
+
export function warpAscii(options = {}) {
|
|
17
|
+
provideTier();
|
|
18
|
+
const settings = { ramp: options.characters ?? " .:-=+*#%@", cell: options.cell ?? 0, flicker: options.flicker ?? true };
|
|
19
|
+
const program = { attach: (el) => attachAscii(el, ID, settings), signature: JSON.stringify(settings) };
|
|
20
|
+
const lite = defineText(LITE, "", { look: LITE_LOOK });
|
|
21
|
+
return defineText(ID, "", { tier: "high", fallback: lite, look: LOOK, layers: [{}], claims: ["paint"], program });
|
|
22
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const WARP_ASCII_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const WARP_ASCII_SCHEMA = defineSchema()({
|
|
3
|
+
id: "warpAscii",
|
|
4
|
+
family: "text",
|
|
5
|
+
factory: "warpAscii",
|
|
6
|
+
fields: {
|
|
7
|
+
characters: { kind: "text", label: "Characters, faint to dense", default: " .:-=+*#%@" },
|
|
8
|
+
cell: { kind: "number", label: "Cell", min: 3, max: 30, step: 1, unit: "px", autoNote: "an eighth of the text's size", autoValue: 8 },
|
|
9
|
+
flicker: { kind: "boolean", label: "Flicker", default: true },
|
|
10
|
+
},
|
|
11
|
+
});
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import type { TextEffect } from "../../types.js";
|
|
2
|
+
export interface WarpFuzzOptions {
|
|
3
|
+
/** px the rows shake at rest. Default `2`. */
|
|
4
|
+
readonly strength?: number;
|
|
5
|
+
/** px they shake while hovered. Default `9`. */
|
|
6
|
+
readonly hover?: number;
|
|
7
|
+
/** A row's height, in px. Default `2`. */
|
|
8
|
+
readonly row?: number;
|
|
9
|
+
}
|
|
10
|
+
/**
|
|
11
|
+
* Rows of the text jitter sideways like a bad TV picture, harder under the mouse (a canvas). Mid tier: a weaker device
|
|
12
|
+
* gets the text shivering in CSS (`warpFuzz-lite`). It carries code: the page needs `"use client"`.
|
|
13
|
+
*/
|
|
14
|
+
export declare function warpFuzz(options?: WarpFuzzOptions): TextEffect;
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { provideTier } from "../../runtime/tier.js";
|
|
2
|
+
import { SHOW, at, defineText, hostOf, layerOf, loop, v, varName } from "../kit.js";
|
|
3
|
+
import { attachFuzz } from "./fuzz.js";
|
|
4
|
+
const ID = "warpFuzz";
|
|
5
|
+
// The canvas stands in for the text once it has drawn (data-sx-text-drawn), with room round it for the rows to shake
|
|
6
|
+
// into; until then, and without scripts, the HTML text shows.
|
|
7
|
+
const LOOK = ` ${at(`${hostOf(ID)} ${layerOf(ID)}`)} { display: block; inset: -0.2em -0.6em; }
|
|
8
|
+
${at(`${hostOf(ID)}[data-sx-text-drawn] ${SHOW}`)} { opacity: 0; }`;
|
|
9
|
+
// Without the canvas (`-lite`): the whole text shivers sideways in steps.
|
|
10
|
+
const LITE = `${ID}-lite`;
|
|
11
|
+
const LITE_CSS = ` @keyframes sx-text-${LITE} {
|
|
12
|
+
0%, 100% { translate: 0 0; }
|
|
13
|
+
25% { translate: calc(${v(LITE, "strength")} * -1) 0; }
|
|
14
|
+
50% { translate: ${v(LITE, "strength")} 0; }
|
|
15
|
+
75% { translate: calc(${v(LITE, "strength")} * -0.5) 0; }
|
|
16
|
+
}
|
|
17
|
+
${loop(LITE, SHOW, `sx-text-${LITE} 0.24s steps(1) infinite`)}`;
|
|
18
|
+
/**
|
|
19
|
+
* Rows of the text jitter sideways like a bad TV picture, harder under the mouse (a canvas). Mid tier: a weaker device
|
|
20
|
+
* gets the text shivering in CSS (`warpFuzz-lite`). It carries code: the page needs `"use client"`.
|
|
21
|
+
*/
|
|
22
|
+
export function warpFuzz(options = {}) {
|
|
23
|
+
provideTier();
|
|
24
|
+
const settings = { rest: options.strength ?? 2, hover: options.hover ?? 9, row: options.row ?? 2 };
|
|
25
|
+
const program = { attach: (el) => attachFuzz(el, ID, settings), signature: JSON.stringify(settings) };
|
|
26
|
+
const lite = defineText(LITE, LITE_CSS, {
|
|
27
|
+
vars: { [varName(LITE, "strength")]: `${Math.max(1, settings.rest)}px` },
|
|
28
|
+
claims: ["move"],
|
|
29
|
+
needs: { loop: true },
|
|
30
|
+
});
|
|
31
|
+
return defineText(ID, "", { tier: "mid", fallback: lite, look: LOOK, layers: [{}], claims: ["paint"], program });
|
|
32
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const WARP_FUZZ_SCHEMA: import("../../../schema/types.js").Schema;
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|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
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2
|
+
export const WARP_FUZZ_SCHEMA = defineSchema()({
|
|
3
|
+
id: "warpFuzz",
|
|
4
|
+
family: "text",
|
|
5
|
+
factory: "warpFuzz",
|
|
6
|
+
fields: {
|
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7
|
+
strength: { kind: "number", label: "At rest", min: 0, max: 20, step: 0.5, unit: "px", default: 2 },
|
|
8
|
+
hover: { kind: "number", label: "Hovered", min: 0, max: 40, step: 0.5, unit: "px", default: 9 },
|
|
9
|
+
row: { kind: "number", label: "Row height", min: 1, max: 8, step: 1, unit: "px", default: 2 },
|
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10
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+
},
|
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|
+
});
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@@ -0,0 +1,13 @@
|
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|
1
|
+
import type { TextEffect } from "../../types.js";
|
|
2
|
+
export interface WarpGlitchOptions {
|
|
3
|
+
/** `"loop"` (default): a short burst every few seconds. `"hover"`: it glitches while hovered or focused. */
|
|
4
|
+
readonly on?: "loop" | "hover";
|
|
5
|
+
/** The two copies' colours. Default the theme's primary and accent. */
|
|
6
|
+
readonly colors?: readonly string[];
|
|
7
|
+
/** How far the slices jump, in px. Default `4`. */
|
|
8
|
+
readonly strength?: number;
|
|
9
|
+
/** Seconds from one burst to the next (`loop`). Default `3`. */
|
|
10
|
+
readonly every?: number;
|
|
11
|
+
}
|
|
12
|
+
/** The text glitches: coloured slices jump and shift for a moment, every few seconds or while hovered. Plain CSS. */
|
|
13
|
+
export declare function warpGlitch(options?: WarpGlitchOptions): TextEffect;
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import { SHOW, at, defineText, hostOf, layerOf, loop, v, varName, whenOn } from "../kit.js";
|
|
2
|
+
import { THEME_COLORS } from "../ink/kit.js";
|
|
3
|
+
const ID = "warpGlitch";
|
|
4
|
+
const S = v(ID, "strength");
|
|
5
|
+
const HIDDEN = "clip-path: inset(50% 0 50% 0); translate: 0 0;";
|
|
6
|
+
/** One frame of the burst: a slice of the copy, `top`% to `bottom`% from the edges, shifted `k` × the strength. */
|
|
7
|
+
const slice = (at, top, bottom, k) => ` ${at}% { clip-path: inset(${top}% 0 ${bottom}% 0); translate: calc(${S} * ${k}) 0; }`;
|
|
8
|
+
// Two copies in the theme's colours sit over the text, each cut to a thin slice that jumps about and shifts sideways
|
|
9
|
+
// for a moment, then nothing; the text itself shudders with them. Only clip-path and translate move, in steps.
|
|
10
|
+
const FRAMES = ` @keyframes sx-text-${ID}-a {
|
|
11
|
+
0%, 84%, 100% { ${HIDDEN} }
|
|
12
|
+
${[slice(86, 10, 62, -1), slice(89, 68, 6, 1), slice(92, 32, 44, -0.6), slice(95, 80, 3, 0.8), slice(98, 46, 36, -1)].join("\n")}
|
|
13
|
+
}
|
|
14
|
+
@keyframes sx-text-${ID}-b {
|
|
15
|
+
0%, 84%, 100% { ${HIDDEN} }
|
|
16
|
+
${[slice(86, 58, 18, 1), slice(89, 20, 64, -0.8), slice(92, 70, 12, 1), slice(95, 6, 74, -1), slice(98, 30, 52, 0.6)].join("\n")}
|
|
17
|
+
}
|
|
18
|
+
@keyframes sx-text-${ID}-show {
|
|
19
|
+
0%, 85%, 91%, 97%, 100% { translate: 0 0; }
|
|
20
|
+
88% { translate: calc(${S} * 0.4) 0; }
|
|
21
|
+
94% { translate: calc(${S} * -0.4) 0; }
|
|
22
|
+
}
|
|
23
|
+
${at(`${hostOf(ID)} ${layerOf(ID)}`)} { display: block; ${HIDDEN} }
|
|
24
|
+
${at(`${hostOf(ID)} ${layerOf(ID, "a")}`)} { color: ${v(ID, "a")}; -webkit-text-fill-color: ${v(ID, "a")}; }
|
|
25
|
+
${at(`${hostOf(ID)} ${layerOf(ID, "b")}`)} { color: ${v(ID, "b")}; -webkit-text-fill-color: ${v(ID, "b")}; }`;
|
|
26
|
+
const run = (part, name, time) => `sx-text-${ID}-${name} ${time} steps(1) infinite${part}`;
|
|
27
|
+
function css(hover) {
|
|
28
|
+
if (!hover) {
|
|
29
|
+
const time = v(ID, "time");
|
|
30
|
+
return `${FRAMES}
|
|
31
|
+
${loop(ID, layerOf(ID, "a"), run("", "a", time))}
|
|
32
|
+
${loop(ID, layerOf(ID, "b"), run("", "b", time))}
|
|
33
|
+
${loop(ID, SHOW, run("", "show", time))}`;
|
|
34
|
+
}
|
|
35
|
+
// hovered: the burst over and over, fast; still paused off screen like any endless animation
|
|
36
|
+
const fast = "0.9s";
|
|
37
|
+
return `${FRAMES}
|
|
38
|
+
${whenOn(ID, layerOf(ID, "a"), `animation: ${run("", "a", fast)};`)}
|
|
39
|
+
${whenOn(ID, layerOf(ID, "b"), `animation: ${run(" 0.15s", "b", fast)};`)}
|
|
40
|
+
${whenOn(ID, SHOW, `animation: ${run("", "show", fast)};`)}
|
|
41
|
+
${at(`${hostOf(ID)}[data-sx-text-live]:not([data-sx-text-on]) :is(${SHOW}, ${layerOf(ID)})`)} { animation-play-state: paused; }`;
|
|
42
|
+
}
|
|
43
|
+
/** The text glitches: coloured slices jump and shift for a moment, every few seconds or while hovered. Plain CSS. */
|
|
44
|
+
export function warpGlitch(options = {}) {
|
|
45
|
+
const colors = options.colors ?? THEME_COLORS;
|
|
46
|
+
const a = colors[0] ?? THEME_COLORS[0];
|
|
47
|
+
const b = colors[1] ?? a;
|
|
48
|
+
return defineText(ID, css(options.on === "hover"), {
|
|
49
|
+
vars: {
|
|
50
|
+
[varName(ID, "a")]: a,
|
|
51
|
+
[varName(ID, "b")]: b,
|
|
52
|
+
[varName(ID, "strength")]: `${options.strength ?? 4}px`,
|
|
53
|
+
[varName(ID, "time")]: `${options.every ?? 3}s`,
|
|
54
|
+
},
|
|
55
|
+
layers: [{ copy: true, part: "a" }, { copy: true, part: "b" }],
|
|
56
|
+
claims: ["shadow"],
|
|
57
|
+
needs: { loop: true },
|
|
58
|
+
});
|
|
59
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const WARP_GLITCH_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const WARP_GLITCH_SCHEMA = defineSchema()({
|
|
3
|
+
id: "warpGlitch",
|
|
4
|
+
family: "text",
|
|
5
|
+
factory: "warpGlitch",
|
|
6
|
+
fields: {
|
|
7
|
+
on: { kind: "choice", label: "When", values: ["loop", "hover"], labels: { loop: "Every few seconds", hover: "While hovered" }, default: "loop" },
|
|
8
|
+
colors: { kind: "colors", label: "Colours", min: 2, max: 2, default: ["var(--color-sx-primary)", "var(--color-sx-accent)"] },
|
|
9
|
+
strength: { kind: "number", label: "Jump", min: 1, max: 20, step: 1, unit: "px", default: 4 },
|
|
10
|
+
every: { kind: "number", label: "Every", min: 1, max: 12, step: 0.5, unit: "s", default: 3 },
|
|
11
|
+
},
|
|
12
|
+
});
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { TextEffect } from "../../types.js";
|
|
2
|
+
import { type EnterOptions } from "../enter/kit.js";
|
|
3
|
+
export interface WarpGooOptions extends EnterOptions {
|
|
4
|
+
/** How far the letters melt into each other, in px of blur. Default `6`. */
|
|
5
|
+
readonly melt?: number;
|
|
6
|
+
}
|
|
7
|
+
/**
|
|
8
|
+
* Letters pop in and run together like liquid as they land (an SVG goo filter), and melt together again on hover. Mid
|
|
9
|
+
* tier: a weaker device gets the pop without the liquid (`warpGoo-lite`).
|
|
10
|
+
*/
|
|
11
|
+
export declare function warpGoo(options?: WarpGooOptions): TextEffect;
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
import { provideTier } from "../../runtime/tier.js";
|
|
2
|
+
import { SHOW, SPRING, UNIT, at, enter, hostOf, scripted, v, varName, whenOn } from "../kit.js";
|
|
3
|
+
import { defineEnter } from "../enter/kit.js";
|
|
4
|
+
import { defs, defsCss, filterId } from "./kit.js";
|
|
5
|
+
const ID = "warpGoo";
|
|
6
|
+
/** Blur, then a hard edge on the blur's alpha: shapes that come close run together like drops of liquid. */
|
|
7
|
+
const goo = (melt) => ({
|
|
8
|
+
tag: "filter",
|
|
9
|
+
attrs: { id: filterId(ID, melt), x: "-20%", y: "-40%", width: "140%", height: "180%" },
|
|
10
|
+
children: [
|
|
11
|
+
{ tag: "feGaussianBlur", attrs: { in: "SourceGraphic", "std-deviation": melt, result: "blur" } },
|
|
12
|
+
{ tag: "feColorMatrix", attrs: { in: "blur", type: "matrix", values: "1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 18 -7", result: "goo" } },
|
|
13
|
+
{ tag: "feComposite", attrs: { in: "SourceGraphic", in2: "goo", operator: "atop" } },
|
|
14
|
+
],
|
|
15
|
+
});
|
|
16
|
+
const GOO = v(ID, "filter");
|
|
17
|
+
/** The whole entrance: one piece's time plus every piece's stagger, so the liquid look lasts until the last one lands. */
|
|
18
|
+
const WHOLE = `calc(${v(ID, "time")} + var(--sx-n, 1) * ${v(ID, "stagger")})`;
|
|
19
|
+
// The letters pop in through the goo filter and run together as they land; the filter goes off at the end, so the text
|
|
20
|
+
// rests crisp. Hovered, it runs together again as the letters drip a little, each its own way.
|
|
21
|
+
const CSS = `${defsCss(ID)}
|
|
22
|
+
${enter(ID, { from: "opacity: 0; scale: 0.2; translate: 0 0.5em;", ease: SPRING })}
|
|
23
|
+
${enter(ID, { target: SHOW, name: "show", from: `filter: ${GOO};`, frames: `from, 85% { filter: ${GOO}; } to { filter: none; }`, ease: "linear" })}
|
|
24
|
+
${scripted(` ${at(`${hostOf(ID)} ${SHOW}`)} { animation-duration: ${WHOLE}; }`)}
|
|
25
|
+
:where([data-sx-text~="${ID}"] ${UNIT}) { transition: translate 0.45s var(--ease-sx-out, ease-out); }
|
|
26
|
+
${whenOn(ID, SHOW, `filter: ${GOO};`)}
|
|
27
|
+
${whenOn(ID, UNIT, "translate: 0 calc(sin(var(--sx-o, 0) * 1.9) * 0.16em + 0.08em);")}`;
|
|
28
|
+
// Without the filter (`-lite`): the same springy pop, no liquid.
|
|
29
|
+
const LITE = `${ID}-lite`;
|
|
30
|
+
const LITE_CSS = enter(LITE, { from: "opacity: 0; scale: 0.2; translate: 0 0.5em;", ease: SPRING });
|
|
31
|
+
/**
|
|
32
|
+
* Letters pop in and run together like liquid as they land (an SVG goo filter), and melt together again on hover. Mid
|
|
33
|
+
* tier: a weaker device gets the pop without the liquid (`warpGoo-lite`).
|
|
34
|
+
*/
|
|
35
|
+
export function warpGoo(options = {}) {
|
|
36
|
+
provideTier();
|
|
37
|
+
const melt = options.melt ?? 6;
|
|
38
|
+
const spec = { by: "chars", duration: 0.7, needs: { maxPieces: 40 } };
|
|
39
|
+
const lite = defineEnter(LITE, LITE_CSS, options, spec);
|
|
40
|
+
const main = defineEnter(ID, CSS, options, {
|
|
41
|
+
...spec,
|
|
42
|
+
vars: { [varName(ID, "filter")]: `url(#${filterId(ID, melt)})` },
|
|
43
|
+
parts: { layers: [defs([goo(melt)])], tier: "mid", fallback: lite },
|
|
44
|
+
});
|
|
45
|
+
return main;
|
|
46
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const WARP_GOO_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { textByField, textEnterFields, textFromField } from "../../../schema/common.js";
|
|
2
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
3
|
+
export const WARP_GOO_SCHEMA = defineSchema()({
|
|
4
|
+
id: "warpGoo",
|
|
5
|
+
family: "text",
|
|
6
|
+
factory: "warpGoo",
|
|
7
|
+
fields: {
|
|
8
|
+
by: textByField("chars"),
|
|
9
|
+
...textEnterFields({ duration: 0.7 }),
|
|
10
|
+
from: textFromField(),
|
|
11
|
+
melt: { kind: "number", label: "Melt", min: 1, max: 16, step: 0.5, unit: "px", default: 6 },
|
|
12
|
+
},
|
|
13
|
+
});
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { TextEffect } from "../../types.js";
|
|
2
|
+
export interface WarpRgbOptions {
|
|
3
|
+
/** The two fringes' colours. Default the theme's primary and accent. */
|
|
4
|
+
readonly colors?: readonly string[];
|
|
5
|
+
/** How far they split, in px. Default `4`. */
|
|
6
|
+
readonly distance?: number;
|
|
7
|
+
/** Seconds the split takes. Default `0.2`. */
|
|
8
|
+
readonly duration?: number;
|
|
9
|
+
}
|
|
10
|
+
/** On hover or keyboard focus, the text splits into coloured fringes, like a misaligned screen. Plain CSS. */
|
|
11
|
+
export declare function warpRgb(options?: WarpRgbOptions): TextEffect;
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { DIR, at, defineText, hostOf, layerOf, v, varName, whenOn } from "../kit.js";
|
|
2
|
+
import { THEME_COLORS } from "../ink/kit.js";
|
|
3
|
+
const ID = "warpRgb";
|
|
4
|
+
const D = v(ID, "distance");
|
|
5
|
+
const copy = (part) => at(`${hostOf(ID)} ${layerOf(ID, part)}`);
|
|
6
|
+
// Two tinted copies sit exactly behind the text, unseen. On hover or focus they slide apart, one each way (mirrored in a
|
|
7
|
+
// right-to-left text), and the colours show as fringes on either side. Only translate moves.
|
|
8
|
+
const CSS = ` ${at(`${hostOf(ID)} ${layerOf(ID)}`)} {
|
|
9
|
+
display: block;
|
|
10
|
+
translate: 0 0;
|
|
11
|
+
transition: translate ${v(ID, "time")} var(--ease-sx-out, ease-out);
|
|
12
|
+
}
|
|
13
|
+
${copy("a")} { color: ${v(ID, "a")}; -webkit-text-fill-color: ${v(ID, "a")}; }
|
|
14
|
+
${copy("b")} { color: ${v(ID, "b")}; -webkit-text-fill-color: ${v(ID, "b")}; }
|
|
15
|
+
${whenOn(ID, layerOf(ID, "a"), `translate: calc(${D} * -1 * ${DIR}) 0;`)}
|
|
16
|
+
${whenOn(ID, layerOf(ID, "b"), `translate: calc(${D} * ${DIR}) calc(${D} * 0.25);`)}`;
|
|
17
|
+
/** On hover or keyboard focus, the text splits into coloured fringes, like a misaligned screen. Plain CSS. */
|
|
18
|
+
export function warpRgb(options = {}) {
|
|
19
|
+
const colors = options.colors ?? THEME_COLORS;
|
|
20
|
+
const a = colors[0] ?? THEME_COLORS[0];
|
|
21
|
+
const b = colors[1] ?? a;
|
|
22
|
+
return defineText(ID, CSS, {
|
|
23
|
+
vars: {
|
|
24
|
+
[varName(ID, "a")]: a,
|
|
25
|
+
[varName(ID, "b")]: b,
|
|
26
|
+
[varName(ID, "distance")]: `${options.distance ?? 4}px`,
|
|
27
|
+
[varName(ID, "time")]: `${options.duration ?? 0.2}s`,
|
|
28
|
+
},
|
|
29
|
+
layers: [{ copy: true, part: "a", slot: "under" }, { copy: true, part: "b", slot: "under" }],
|
|
30
|
+
claims: ["shadow"],
|
|
31
|
+
});
|
|
32
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const WARP_RGB_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const WARP_RGB_SCHEMA = defineSchema()({
|
|
3
|
+
id: "warpRgb",
|
|
4
|
+
family: "text",
|
|
5
|
+
factory: "warpRgb",
|
|
6
|
+
fields: {
|
|
7
|
+
colors: { kind: "colors", label: "Colours", min: 2, max: 2, default: ["var(--color-sx-primary)", "var(--color-sx-accent)"] },
|
|
8
|
+
distance: { kind: "number", label: "Split", min: 1, max: 20, step: 1, unit: "px", default: 4 },
|
|
9
|
+
duration: { kind: "number", label: "Duration", min: 0.05, max: 1, step: 0.05, unit: "s", default: 0.2 },
|
|
10
|
+
},
|
|
11
|
+
});
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import type { TextEffect } from "../../types.js";
|
|
2
|
+
export interface WarpShaderOptions {
|
|
3
|
+
/** How far the ripple bends the letters, in px. Default `10`. */
|
|
4
|
+
readonly strength?: number;
|
|
5
|
+
/** How much scrolling fast bends them, 0 to turn it off. Default `1`. */
|
|
6
|
+
readonly scroll?: number;
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* The letters ripple out from under the mouse and bend with the scroll's speed, drawn with a WebGL shader. High tier:
|
|
10
|
+
* other devices get a CSS wobble on hover (`warpShader-lite`). It carries code: the page needs `"use client"`.
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|
11
|
+
*/
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|
12
|
+
export declare function warpShader(options?: WarpShaderOptions): TextEffect;
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