@sharedex/ui 0.0.0-stage → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +511 -2
- package/dist/backgrounds/config.d.ts +23 -0
- package/dist/backgrounds/config.js +19 -0
- package/dist/backgrounds/effects/canvasKit.d.ts +22 -0
- package/dist/backgrounds/effects/canvasKit.js +40 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.d.ts +13 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.js +42 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/cursorGlow.schema.js +14 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.d.ts +33 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.js +322 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/fluidCursor.schema.js +17 -0
- package/dist/backgrounds/effects/cursor/proximityMask.d.ts +14 -0
- package/dist/backgrounds/effects/cursor/proximityMask.js +104 -0
- package/dist/backgrounds/effects/cursor/proximityMask.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/proximityMask.schema.js +15 -0
- package/dist/backgrounds/effects/cursor/waterRipple.d.ts +30 -0
- package/dist/backgrounds/effects/cursor/waterRipple.js +239 -0
- package/dist/backgrounds/effects/cursor/waterRipple.schema.d.ts +1 -0
- package/dist/backgrounds/effects/cursor/waterRipple.schema.js +22 -0
- package/dist/backgrounds/effects/define.d.ts +75 -0
- package/dist/backgrounds/effects/define.js +137 -0
- package/dist/backgrounds/effects/glass/isometricLayers.d.ts +14 -0
- package/dist/backgrounds/effects/glass/isometricLayers.js +57 -0
- package/dist/backgrounds/effects/glass/isometricLayers.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glass/isometricLayers.schema.js +16 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.d.ts +24 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.js +154 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glass/liquidSculpture.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/asciiArt.d.ts +29 -0
- package/dist/backgrounds/effects/glitch/asciiArt.js +132 -0
- package/dist/backgrounds/effects/glitch/asciiArt.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/asciiArt.schema.js +17 -0
- package/dist/backgrounds/effects/glitch/asciiArtGl.d.ts +19 -0
- package/dist/backgrounds/effects/glitch/asciiArtGl.js +92 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.d.ts +16 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.js +51 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/crtScanlines.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.d.ts +15 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.js +65 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/digitalGlitch.schema.js +16 -0
- package/dist/backgrounds/effects/glitch/ditherWave.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/ditherWave.js +52 -0
- package/dist/backgrounds/effects/glitch/ditherWave.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/ditherWave.schema.js +14 -0
- package/dist/backgrounds/effects/glitch/matrixRain.d.ts +15 -0
- package/dist/backgrounds/effects/glitch/matrixRain.js +58 -0
- package/dist/backgrounds/effects/glitch/matrixRain.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/matrixRain.schema.js +15 -0
- package/dist/backgrounds/effects/glitch/retroScreen.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/retroScreen.js +50 -0
- package/dist/backgrounds/effects/glitch/retroScreen.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/retroScreen.schema.js +13 -0
- package/dist/backgrounds/effects/glitch/rgbShift.d.ts +13 -0
- package/dist/backgrounds/effects/glitch/rgbShift.js +58 -0
- package/dist/backgrounds/effects/glitch/rgbShift.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/rgbShift.schema.js +14 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.d.ts +12 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.js +48 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.schema.d.ts +1 -0
- package/dist/backgrounds/effects/glitch/vhsStatic.schema.js +14 -0
- package/dist/backgrounds/effects/grid/animatedGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/animatedGrid.js +63 -0
- package/dist/backgrounds/effects/grid/animatedGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/animatedGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/contourLines.d.ts +26 -0
- package/dist/backgrounds/effects/grid/contourLines.js +157 -0
- package/dist/backgrounds/effects/grid/contourLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/contourLines.schema.js +18 -0
- package/dist/backgrounds/effects/grid/contourLinesGl.d.ts +11 -0
- package/dist/backgrounds/effects/grid/contourLinesGl.js +57 -0
- package/dist/backgrounds/effects/grid/dataGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/dataGrid.js +73 -0
- package/dist/backgrounds/effects/grid/dataGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/dataGrid.schema.js +17 -0
- package/dist/backgrounds/effects/grid/dotPattern.d.ts +11 -0
- package/dist/backgrounds/effects/grid/dotPattern.js +27 -0
- package/dist/backgrounds/effects/grid/dotPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/dotPattern.schema.js +13 -0
- package/dist/backgrounds/effects/grid/fadingGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/fadingGrid.js +41 -0
- package/dist/backgrounds/effects/grid/fadingGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/fadingGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/geometricVectors.d.ts +15 -0
- package/dist/backgrounds/effects/grid/geometricVectors.js +136 -0
- package/dist/backgrounds/effects/grid/geometricVectors.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/geometricVectors.schema.js +16 -0
- package/dist/backgrounds/effects/grid/gradientGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/gradientGrid.js +37 -0
- package/dist/backgrounds/effects/grid/gradientGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gradientGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/gridHero.d.ts +15 -0
- package/dist/backgrounds/effects/grid/gridHero.js +75 -0
- package/dist/backgrounds/effects/grid/gridHero.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gridHero.schema.js +16 -0
- package/dist/backgrounds/effects/grid/gridHover.d.ts +16 -0
- package/dist/backgrounds/effects/grid/gridHover.js +46 -0
- package/dist/backgrounds/effects/grid/gridHover.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/gridHover.schema.js +16 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.d.ts +18 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.js +78 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/layeredGridCards.schema.js +18 -0
- package/dist/backgrounds/effects/grid/lines.d.ts +5 -0
- package/dist/backgrounds/effects/grid/lines.js +14 -0
- package/dist/backgrounds/effects/grid/magnetLines.d.ts +13 -0
- package/dist/backgrounds/effects/grid/magnetLines.js +61 -0
- package/dist/backgrounds/effects/grid/magnetLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/magnetLines.schema.js +15 -0
- package/dist/backgrounds/effects/grid/meltyLines.d.ts +15 -0
- package/dist/backgrounds/effects/grid/meltyLines.js +67 -0
- package/dist/backgrounds/effects/grid/meltyLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/meltyLines.schema.js +16 -0
- package/dist/backgrounds/effects/grid/morphGrid.d.ts +14 -0
- package/dist/backgrounds/effects/grid/morphGrid.js +74 -0
- package/dist/backgrounds/effects/grid/morphGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/morphGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.d.ts +13 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.js +70 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/neonGridTrail.schema.js +14 -0
- package/dist/backgrounds/effects/grid/quantumGrid.d.ts +13 -0
- package/dist/backgrounds/effects/grid/quantumGrid.js +73 -0
- package/dist/backgrounds/effects/grid/quantumGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/quantumGrid.schema.js +15 -0
- package/dist/backgrounds/effects/grid/triangleGrid.d.ts +15 -0
- package/dist/backgrounds/effects/grid/triangleGrid.js +67 -0
- package/dist/backgrounds/effects/grid/triangleGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/grid/triangleGrid.schema.js +15 -0
- package/dist/backgrounds/effects/media/image.schema.d.ts +1 -0
- package/dist/backgrounds/effects/media/image.schema.js +17 -0
- package/dist/backgrounds/effects/media/media.d.ts +30 -0
- package/dist/backgrounds/effects/media/media.js +53 -0
- package/dist/backgrounds/effects/media/video.schema.d.ts +1 -0
- package/dist/backgrounds/effects/media/video.schema.js +15 -0
- package/dist/backgrounds/effects/palette.d.ts +10 -0
- package/dist/backgrounds/effects/palette.js +21 -0
- package/dist/backgrounds/effects/particle/bokeh.d.ts +13 -0
- package/dist/backgrounds/effects/particle/bokeh.js +58 -0
- package/dist/backgrounds/effects/particle/bokeh.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/bokeh.schema.js +15 -0
- package/dist/backgrounds/effects/particle/constellation.d.ts +25 -0
- package/dist/backgrounds/effects/particle/constellation.js +119 -0
- package/dist/backgrounds/effects/particle/constellation.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/constellation.schema.js +15 -0
- package/dist/backgrounds/effects/particle/cursorDots.d.ts +17 -0
- package/dist/backgrounds/effects/particle/cursorDots.js +47 -0
- package/dist/backgrounds/effects/particle/cursorDots.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/cursorDots.schema.js +16 -0
- package/dist/backgrounds/effects/particle/fallingParticles.d.ts +15 -0
- package/dist/backgrounds/effects/particle/fallingParticles.js +96 -0
- package/dist/backgrounds/effects/particle/fallingParticles.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/fallingParticles.schema.js +16 -0
- package/dist/backgrounds/effects/particle/meteors.d.ts +13 -0
- package/dist/backgrounds/effects/particle/meteors.js +63 -0
- package/dist/backgrounds/effects/particle/meteors.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/meteors.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particleHover.d.ts +16 -0
- package/dist/backgrounds/effects/particle/particleHover.js +73 -0
- package/dist/backgrounds/effects/particle/particleHover.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particleHover.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particleOrb.d.ts +14 -0
- package/dist/backgrounds/effects/particle/particleOrb.js +95 -0
- package/dist/backgrounds/effects/particle/particleOrb.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particleOrb.schema.js +15 -0
- package/dist/backgrounds/effects/particle/particles.d.ts +23 -0
- package/dist/backgrounds/effects/particle/particles.js +63 -0
- package/dist/backgrounds/effects/particle/particles.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/particles.schema.js +15 -0
- package/dist/backgrounds/effects/particle/starfield.d.ts +12 -0
- package/dist/backgrounds/effects/particle/starfield.js +88 -0
- package/dist/backgrounds/effects/particle/starfield.schema.d.ts +1 -0
- package/dist/backgrounds/effects/particle/starfield.schema.js +14 -0
- package/dist/backgrounds/effects/pattern/circlesPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/circlesPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/diamondsPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/diamondsPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/leatherPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/leatherPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/patterns.d.ts +22 -0
- package/dist/backgrounds/effects/pattern/patterns.js +120 -0
- package/dist/backgrounds/effects/pattern/scalesPattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/scalesPattern.schema.js +12 -0
- package/dist/backgrounds/effects/pattern/strangePattern.schema.d.ts +1 -0
- package/dist/backgrounds/effects/pattern/strangePattern.schema.js +12 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.d.ts +13 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.js +82 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/cinematicReveal.schema.js +14 -0
- package/dist/backgrounds/effects/scroll/parallax.d.ts +14 -0
- package/dist/backgrounds/effects/scroll/parallax.js +60 -0
- package/dist/backgrounds/effects/scroll/parallax.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/parallax.schema.js +15 -0
- package/dist/backgrounds/effects/scroll/scrollColor.d.ts +10 -0
- package/dist/backgrounds/effects/scroll/scrollColor.js +41 -0
- package/dist/backgrounds/effects/scroll/scrollColor.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollColor.schema.js +25 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.d.ts +13 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.js +104 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollMorph.schema.js +14 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.d.ts +10 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.js +104 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/scrollTimeline.schema.js +13 -0
- package/dist/backgrounds/effects/scroll/videoScrub.d.ts +22 -0
- package/dist/backgrounds/effects/scroll/videoScrub.js +53 -0
- package/dist/backgrounds/effects/scroll/videoScrub.schema.d.ts +1 -0
- package/dist/backgrounds/effects/scroll/videoScrub.schema.js +16 -0
- package/dist/backgrounds/effects/shader/aether.d.ts +12 -0
- package/dist/backgrounds/effects/shader/aether.js +46 -0
- package/dist/backgrounds/effects/shader/aether.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/aether.schema.js +14 -0
- package/dist/backgrounds/effects/shader/animatedGradient.d.ts +14 -0
- package/dist/backgrounds/effects/shader/animatedGradient.js +45 -0
- package/dist/backgrounds/effects/shader/animatedGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/animatedGradient.schema.js +15 -0
- package/dist/backgrounds/effects/shader/aurora.d.ts +21 -0
- package/dist/backgrounds/effects/shader/aurora.js +64 -0
- package/dist/backgrounds/effects/shader/aurora.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/aurora.schema.js +15 -0
- package/dist/backgrounds/effects/shader/auroraGl.d.ts +8 -0
- package/dist/backgrounds/effects/shader/auroraGl.js +47 -0
- package/dist/backgrounds/effects/shader/caustics.d.ts +12 -0
- package/dist/backgrounds/effects/shader/caustics.js +68 -0
- package/dist/backgrounds/effects/shader/caustics.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/caustics.schema.js +14 -0
- package/dist/backgrounds/effects/shader/chromaticSine.d.ts +14 -0
- package/dist/backgrounds/effects/shader/chromaticSine.js +54 -0
- package/dist/backgrounds/effects/shader/chromaticSine.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/chromaticSine.schema.js +15 -0
- package/dist/backgrounds/effects/shader/godRays.d.ts +14 -0
- package/dist/backgrounds/effects/shader/godRays.js +51 -0
- package/dist/backgrounds/effects/shader/godRays.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/godRays.schema.js +15 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.d.ts +13 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.js +84 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/gooeyBlobs.schema.js +15 -0
- package/dist/backgrounds/effects/shader/gradientBars.d.ts +13 -0
- package/dist/backgrounds/effects/shader/gradientBars.js +57 -0
- package/dist/backgrounds/effects/shader/gradientBars.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/gradientBars.schema.js +15 -0
- package/dist/backgrounds/effects/shader/grainGradient.d.ts +12 -0
- package/dist/backgrounds/effects/shader/grainGradient.js +42 -0
- package/dist/backgrounds/effects/shader/grainGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/grainGradient.schema.js +14 -0
- package/dist/backgrounds/effects/shader/iridescent.d.ts +19 -0
- package/dist/backgrounds/effects/shader/iridescent.js +64 -0
- package/dist/backgrounds/effects/shader/iridescent.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/iridescent.schema.js +14 -0
- package/dist/backgrounds/effects/shader/iridescentGl.d.ts +6 -0
- package/dist/backgrounds/effects/shader/iridescentGl.js +42 -0
- package/dist/backgrounds/effects/shader/liquid.d.ts +12 -0
- package/dist/backgrounds/effects/shader/liquid.js +44 -0
- package/dist/backgrounds/effects/shader/liquid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/liquid.schema.js +14 -0
- package/dist/backgrounds/effects/shader/meshGradient.d.ts +12 -0
- package/dist/backgrounds/effects/shader/meshGradient.js +51 -0
- package/dist/backgrounds/effects/shader/meshGradient.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/meshGradient.schema.js +23 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.d.ts +14 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.js +51 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/plasmaGrid.schema.js +15 -0
- package/dist/backgrounds/effects/shader/rainbow.d.ts +13 -0
- package/dist/backgrounds/effects/shader/rainbow.js +41 -0
- package/dist/backgrounds/effects/shader/rainbow.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/rainbow.schema.js +14 -0
- package/dist/backgrounds/effects/shader/shaderLines.d.ts +12 -0
- package/dist/backgrounds/effects/shader/shaderLines.js +52 -0
- package/dist/backgrounds/effects/shader/shaderLines.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/shaderLines.schema.js +14 -0
- package/dist/backgrounds/effects/shader/shaderRipples.d.ts +14 -0
- package/dist/backgrounds/effects/shader/shaderRipples.js +54 -0
- package/dist/backgrounds/effects/shader/shaderRipples.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/shaderRipples.schema.js +15 -0
- package/dist/backgrounds/effects/shader/smoothMesh.d.ts +12 -0
- package/dist/backgrounds/effects/shader/smoothMesh.js +45 -0
- package/dist/backgrounds/effects/shader/smoothMesh.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/smoothMesh.schema.js +14 -0
- package/dist/backgrounds/effects/shader/waveDistortion.d.ts +12 -0
- package/dist/backgrounds/effects/shader/waveDistortion.js +47 -0
- package/dist/backgrounds/effects/shader/waveDistortion.schema.d.ts +1 -0
- package/dist/backgrounds/effects/shader/waveDistortion.schema.js +14 -0
- package/dist/backgrounds/effects/shaderKit.d.ts +24 -0
- package/dist/backgrounds/effects/shaderKit.js +90 -0
- package/dist/backgrounds/effects/svgKit.d.ts +26 -0
- package/dist/backgrounds/effects/svgKit.js +50 -0
- package/dist/backgrounds/effects/texture/filmGrain.d.ts +18 -0
- package/dist/backgrounds/effects/texture/filmGrain.js +63 -0
- package/dist/backgrounds/effects/texture/filmGrain.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/filmGrain.schema.js +13 -0
- package/dist/backgrounds/effects/texture/foggyGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/foggyGlass.schema.js +14 -0
- package/dist/backgrounds/effects/texture/frozenGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/frozenGlass.schema.js +14 -0
- package/dist/backgrounds/effects/texture/glass.d.ts +26 -0
- package/dist/backgrounds/effects/texture/glass.js +82 -0
- package/dist/backgrounds/effects/texture/halftone.d.ts +13 -0
- package/dist/backgrounds/effects/texture/halftone.js +49 -0
- package/dist/backgrounds/effects/texture/halftone.schema.d.ts +1 -0
- package/dist/backgrounds/effects/texture/halftone.schema.js +15 -0
- package/dist/backgrounds/effects/three/chrome.d.ts +14 -0
- package/dist/backgrounds/effects/three/chrome.js +50 -0
- package/dist/backgrounds/effects/three/chrome.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/chrome.schema.js +15 -0
- package/dist/backgrounds/effects/three/glassShapes.d.ts +9 -0
- package/dist/backgrounds/effects/three/glassShapes.js +47 -0
- package/dist/backgrounds/effects/three/glassShapes.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/glassShapes.schema.js +14 -0
- package/dist/backgrounds/effects/three/kit.d.ts +50 -0
- package/dist/backgrounds/effects/three/kit.js +126 -0
- package/dist/backgrounds/effects/three/liquidGlass.d.ts +11 -0
- package/dist/backgrounds/effects/three/liquidGlass.js +55 -0
- package/dist/backgrounds/effects/three/liquidGlass.schema.d.ts +1 -0
- package/dist/backgrounds/effects/three/liquidGlass.schema.js +15 -0
- package/dist/backgrounds/effects/three/metas.d.ts +7 -0
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- package/dist/text/type/timeline.d.ts +24 -0
- package/dist/text/type/timeline.js +41 -0
- package/dist/text/types.d.ts +142 -0
- package/dist/text/types.js +5 -0
- package/dist/three.d.ts +16 -0
- package/dist/three.js +17 -0
- package/dist/ticker/Ticker.d.ts +62 -0
- package/dist/ticker/Ticker.js +226 -0
- package/dist/ticker/Ticker.schema.d.ts +9 -0
- package/dist/ticker/Ticker.schema.js +31 -0
- package/dist/ticker/defaults.d.ts +14 -0
- package/dist/ticker/defaults.js +7 -0
- package/dist/ticker/math.d.ts +27 -0
- package/dist/ticker/math.js +46 -0
- package/dist/transitions/effects/css/blinds.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blinds.schema.js +11 -0
- package/dist/transitions/effects/css/blurFade.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blurFade.schema.js +10 -0
- package/dist/transitions/effects/css/blurSharp.d.ts +11 -0
- package/dist/transitions/effects/css/blurSharp.js +21 -0
- package/dist/transitions/effects/css/blurSharp.schema.d.ts +1 -0
- package/dist/transitions/effects/css/blurSharp.schema.js +9 -0
- package/dist/transitions/effects/css/colorBlock.d.ts +9 -0
- package/dist/transitions/effects/css/colorBlock.js +22 -0
- package/dist/transitions/effects/css/colorBlock.schema.d.ts +1 -0
- package/dist/transitions/effects/css/colorBlock.schema.js +10 -0
- package/dist/transitions/effects/css/columnWave.schema.d.ts +1 -0
- package/dist/transitions/effects/css/columnWave.schema.js +11 -0
- package/dist/transitions/effects/css/diagonal.d.ts +9 -0
- package/dist/transitions/effects/css/diagonal.js +17 -0
- package/dist/transitions/effects/css/diagonal.schema.d.ts +1 -0
- package/dist/transitions/effects/css/diagonal.schema.js +10 -0
- package/dist/transitions/effects/css/fadeUp.schema.d.ts +1 -0
- package/dist/transitions/effects/css/fadeUp.schema.js +10 -0
- package/dist/transitions/effects/css/gooey.schema.d.ts +1 -0
- package/dist/transitions/effects/css/gooey.schema.js +11 -0
- package/dist/transitions/effects/css/gradientMask.d.ts +10 -0
- package/dist/transitions/effects/css/gradientMask.js +17 -0
- package/dist/transitions/effects/css/gradientMask.schema.d.ts +1 -0
- package/dist/transitions/effects/css/gradientMask.schema.js +10 -0
- package/dist/transitions/effects/css/ink.schema.d.ts +1 -0
- package/dist/transitions/effects/css/ink.schema.js +21 -0
- package/dist/transitions/effects/css/iris.d.ts +13 -0
- package/dist/transitions/effects/css/iris.js +23 -0
- package/dist/transitions/effects/css/iris.schema.d.ts +1 -0
- package/dist/transitions/effects/css/iris.schema.js +9 -0
- package/dist/transitions/effects/css/kit.d.ts +39 -0
- package/dist/transitions/effects/css/kit.js +57 -0
- package/dist/transitions/effects/css/paint.d.ts +46 -0
- package/dist/transitions/effects/css/paint.js +160 -0
- package/dist/transitions/effects/css/pixelGrid.d.ts +21 -0
- package/dist/transitions/effects/css/pixelGrid.js +45 -0
- package/dist/transitions/effects/css/pixelGrid.schema.d.ts +1 -0
- package/dist/transitions/effects/css/pixelGrid.schema.js +13 -0
- package/dist/transitions/effects/css/randomGrid.schema.d.ts +1 -0
- package/dist/transitions/effects/css/randomGrid.schema.js +12 -0
- package/dist/transitions/effects/css/reveals.d.ts +23 -0
- package/dist/transitions/effects/css/reveals.js +47 -0
- package/dist/transitions/effects/css/shapes.d.ts +49 -0
- package/dist/transitions/effects/css/shapes.js +139 -0
- package/dist/transitions/effects/css/shutters.d.ts +13 -0
- package/dist/transitions/effects/css/shutters.js +24 -0
- package/dist/transitions/effects/css/shutters.schema.d.ts +1 -0
- package/dist/transitions/effects/css/shutters.schema.js +10 -0
- package/dist/transitions/effects/css/slicer.d.ts +14 -0
- package/dist/transitions/effects/css/slicer.js +47 -0
- package/dist/transitions/effects/css/slicer.schema.d.ts +1 -0
- package/dist/transitions/effects/css/slicer.schema.js +10 -0
- package/dist/transitions/effects/css/splitCurtain.d.ts +13 -0
- package/dist/transitions/effects/css/splitCurtain.js +39 -0
- package/dist/transitions/effects/css/splitCurtain.schema.d.ts +1 -0
- package/dist/transitions/effects/css/splitCurtain.schema.js +10 -0
- package/dist/transitions/effects/css/wipe.d.ts +8 -0
- package/dist/transitions/effects/css/wipe.js +16 -0
- package/dist/transitions/effects/css/wipe.schema.d.ts +1 -0
- package/dist/transitions/effects/css/wipe.schema.js +9 -0
- package/dist/transitions/effects/css/zoomOut.schema.d.ts +1 -0
- package/dist/transitions/effects/css/zoomOut.schema.js +9 -0
- package/dist/transitions/effects/shader/chromaticShift.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/chromaticShift.schema.js +12 -0
- package/dist/transitions/effects/shader/collection.d.ts +53 -0
- package/dist/transitions/effects/shader/collection.js +143 -0
- package/dist/transitions/effects/shader/crossZoom.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/crossZoom.schema.js +11 -0
- package/dist/transitions/effects/shader/directionalWarp.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/directionalWarp.schema.js +12 -0
- package/dist/transitions/effects/shader/displacement.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/displacement.schema.js +13 -0
- package/dist/transitions/effects/shader/dissolves.d.ts +20 -0
- package/dist/transitions/effects/shader/dissolves.js +52 -0
- package/dist/transitions/effects/shader/dreamy.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/dreamy.schema.js +12 -0
- package/dist/transitions/effects/shader/gridFlip.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/gridFlip.schema.js +13 -0
- package/dist/transitions/effects/shader/kit.d.ts +32 -0
- package/dist/transitions/effects/shader/kit.js +60 -0
- package/dist/transitions/effects/shader/liquidMorph.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/liquidMorph.schema.js +12 -0
- package/dist/transitions/effects/shader/morph.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/morph.schema.js +11 -0
- package/dist/transitions/effects/shader/noiseBurn.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/noiseBurn.schema.js +13 -0
- package/dist/transitions/effects/shader/pageCurl.d.ts +19 -0
- package/dist/transitions/effects/shader/pageCurl.js +82 -0
- package/dist/transitions/effects/shader/pageCurl.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/pageCurl.schema.js +14 -0
- package/dist/transitions/effects/shader/pixelDissolve.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/pixelDissolve.schema.js +11 -0
- package/dist/transitions/effects/shader/ripple.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/ripple.schema.js +13 -0
- package/dist/transitions/effects/shader/scrollDistort.d.ts +9 -0
- package/dist/transitions/effects/shader/scrollDistort.js +43 -0
- package/dist/transitions/effects/shader/stretchWarp.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/stretchWarp.schema.js +13 -0
- package/dist/transitions/effects/shader/swirl.schema.d.ts +1 -0
- package/dist/transitions/effects/shader/swirl.schema.js +11 -0
- package/dist/transitions/effects/shader/warps.d.ts +60 -0
- package/dist/transitions/effects/shader/warps.js +141 -0
- package/dist/transitions/effects/stage/cardStack.d.ts +26 -0
- package/dist/transitions/effects/stage/cardStack.js +46 -0
- package/dist/transitions/effects/stage/cardStack.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cardStack.schema.js +14 -0
- package/dist/transitions/effects/stage/cards.d.ts +22 -0
- package/dist/transitions/effects/stage/cards.js +38 -0
- package/dist/transitions/effects/stage/cards.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cards.schema.js +13 -0
- package/dist/transitions/effects/stage/creative.d.ts +36 -0
- package/dist/transitions/effects/stage/creative.js +54 -0
- package/dist/transitions/effects/stage/creative.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/creative.schema.js +34 -0
- package/dist/transitions/effects/stage/cube.d.ts +28 -0
- package/dist/transitions/effects/stage/cube.js +49 -0
- package/dist/transitions/effects/stage/cube.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/cube.schema.js +11 -0
- package/dist/transitions/effects/stage/fade.d.ts +11 -0
- package/dist/transitions/effects/stage/fade.js +15 -0
- package/dist/transitions/effects/stage/fade.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/fade.schema.js +9 -0
- package/dist/transitions/effects/stage/flip.d.ts +15 -0
- package/dist/transitions/effects/stage/flip.js +30 -0
- package/dist/transitions/effects/stage/flip.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/flip.schema.js +10 -0
- package/dist/transitions/effects/stage/kit.d.ts +20 -0
- package/dist/transitions/effects/stage/kit.js +52 -0
- package/dist/transitions/effects/stage/push.d.ts +15 -0
- package/dist/transitions/effects/stage/push.js +28 -0
- package/dist/transitions/effects/stage/push.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/push.schema.js +11 -0
- package/dist/transitions/effects/stage/tinder.d.ts +13 -0
- package/dist/transitions/effects/stage/tinder.js +32 -0
- package/dist/transitions/effects/stage/tinder.schema.d.ts +1 -0
- package/dist/transitions/effects/stage/tinder.schema.js +10 -0
- package/dist/transitions/hosts/ShaderStage.d.ts +30 -0
- package/dist/transitions/hosts/ShaderStage.js +268 -0
- package/dist/transitions/hosts/shared.d.ts +27 -0
- package/dist/transitions/hosts/shared.js +59 -0
- package/dist/transitions/progress.d.ts +15 -0
- package/dist/transitions/progress.js +109 -0
- package/dist/transitions/registry.d.ts +5 -0
- package/dist/transitions/registry.js +67 -0
- package/dist/transitions/reveal/Reveal.d.ts +71 -0
- package/dist/transitions/reveal/Reveal.js +154 -0
- package/dist/transitions/reveal/Reveal.schema.d.ts +2 -0
- package/dist/transitions/reveal/Reveal.schema.js +37 -0
- package/dist/transitions/reveal/ScrollDistort.d.ts +26 -0
- package/dist/transitions/reveal/ScrollDistort.js +27 -0
- package/dist/transitions/reveal/inView.d.ts +5 -0
- package/dist/transitions/reveal/inView.js +31 -0
- package/dist/transitions/reveal/index.d.ts +7 -0
- package/dist/transitions/reveal/index.js +11 -0
- package/dist/transitions/scroll/Curtain.d.ts +31 -0
- package/dist/transitions/scroll/Curtain.js +46 -0
- package/dist/transitions/scroll/Curtain.schema.d.ts +2 -0
- package/dist/transitions/scroll/Curtain.schema.js +9 -0
- package/dist/transitions/scroll/PinnedExpand.d.ts +32 -0
- package/dist/transitions/scroll/PinnedExpand.js +67 -0
- package/dist/transitions/scroll/PinnedExpand.schema.d.ts +1 -0
- package/dist/transitions/scroll/PinnedExpand.schema.js +17 -0
- package/dist/transitions/scroll/SplitText.d.ts +39 -0
- package/dist/transitions/scroll/SplitText.js +83 -0
- package/dist/transitions/scroll/SplitText.schema.d.ts +1 -0
- package/dist/transitions/scroll/SplitText.schema.js +26 -0
- package/dist/transitions/scroll/StackCards.d.ts +37 -0
- package/dist/transitions/scroll/StackCards.js +70 -0
- package/dist/transitions/scroll/StackCards.schema.d.ts +1 -0
- package/dist/transitions/scroll/StackCards.schema.js +14 -0
- package/dist/transitions/scroll/TextMaskZoom.d.ts +35 -0
- package/dist/transitions/scroll/TextMaskZoom.js +58 -0
- package/dist/transitions/scroll/TextMaskZoom.schema.d.ts +1 -0
- package/dist/transitions/scroll/TextMaskZoom.schema.js +12 -0
- package/dist/transitions/scroll/css.d.ts +17 -0
- package/dist/transitions/scroll/css.js +192 -0
- package/dist/transitions/scroll/progress.d.ts +14 -0
- package/dist/transitions/scroll/progress.js +31 -0
- package/dist/transitions/scroll/split.d.ts +2 -0
- package/dist/transitions/scroll/split.js +2 -0
- package/dist/transitions/scroll/useScrub.d.ts +31 -0
- package/dist/transitions/scroll/useScrub.js +90 -0
- package/dist/transitions/shader/program.d.ts +56 -0
- package/dist/transitions/shader/program.js +132 -0
- package/dist/transitions/shader/scrollSpeed.d.ts +11 -0
- package/dist/transitions/shader/scrollSpeed.js +76 -0
- package/dist/transitions/shader/textures.d.ts +40 -0
- package/dist/transitions/shader/textures.js +134 -0
- package/dist/transitions/stage.d.ts +25 -0
- package/dist/transitions/stage.js +42 -0
- package/dist/transitions/types.d.ts +97 -0
- package/dist/transitions/types.js +4 -0
- package/guides/README.md +61 -0
- package/guides/about.md +80 -0
- package/guides/backgrounds.md +107 -0
- package/guides/buttons.md +84 -0
- package/guides/contact.md +84 -0
- package/guides/gallery.md +97 -0
- package/guides/hero.md +114 -0
- package/guides/services.md +79 -0
- package/guides/text.md +93 -0
- package/guides/transitions.md +112 -0
- package/package.json +82 -4
- package/styles/about.css +94 -0
- package/styles/base.css +145 -0
- package/styles/button.css +48 -0
- package/styles/contact.css +87 -0
- package/styles/hero.css +108 -0
- package/styles/sections.css +22 -0
- package/styles/services.css +111 -0
- package/theme.css +83 -0
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// Shader transitions that move pixels: displacement, stretchWarp, ripple,
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// chromaticShift, liquidMorph. Our own GLSL (WebGL1); see ../../shader/program.ts
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// for getFrom / getTo, u_progress and the helpers every fragment gets.
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import { defineShader, travel, within } from "./kit.js";
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export const DISPLACEMENT_FRAGMENT = `
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uniform float u_strength;
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uniform float u_scale;
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uniform sampler2D u_map;
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uniform float u_hasMap;
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vec4 transition(vec2 uv) {
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float p = u_progress;
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float d = u_hasMap > 0.5 ? texture2D(u_map, uv).r : sx_fbm(uv * vec2(sx_aspect(), 1.0) * u_scale);
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vec2 shift = vec2(d) * u_strength;
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vec4 a = getFrom(uv + shift * p);
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vec4 b = getTo(uv - shift * (1.0 - p));
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return mix(a, b, smoothstep(0.0, 1.0, p));
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}
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`;
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/** Both pictures drift along a displacement map (noise, or yours) while they cross. */
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export function displacement(options = {}) {
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return defineShader("displacement", DISPLACEMENT_FRAGMENT, {
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uniforms: { u_strength: within(options.strength ?? 0.3, 0, 2), u_scale: within(options.scale ?? 2.5, 0.1, 40) },
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map: options.map,
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fallback: options.fallback,
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});
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}
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export const STRETCH_WARP_FRAGMENT = `
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uniform vec2 u_dir;
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uniform float u_strength;
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uniform float u_repeat;
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float sx_mirror(float x) { return 1.0 - abs(1.0 - mod(x, 2.0)); }
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vec4 transition(vec2 uv) {
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float p = u_progress;
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vec2 dir = sx_dir(u_dir);
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vec2 c = uv - 0.5;
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float along = dot(c, dir);
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vec2 side = c - dir * along;
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// a: 0 at the edge the new picture enters from, 1 at the far edge
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float a = along + 0.5;
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float bend = 1.0 + sin(p * SX_PI) * u_strength * 2.0;
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if (a < p) {
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float t = 1.0 - pow(1.0 - a / max(p, 0.0001), bend);
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t = sx_mirror(t * mix(u_repeat, 1.0, p));
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return getTo(0.5 + dir * (t - 0.5) + side);
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}
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float f = pow((a - p) / max(1.0 - p, 0.0001), bend);
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return getFrom(0.5 + dir * (f - 0.5) + side);
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}
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`;
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/** The new picture pushes in, stretched and repeated, squashing the old one ahead of it. */
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export function stretchWarp(options = {}) {
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return defineShader("stretchWarp", STRETCH_WARP_FRAGMENT, {
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uniforms: {
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u_dir: travel(options.from ?? "start"),
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u_strength: within(options.strength ?? 0.6, 0, 4),
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u_repeat: within(options.repeat ?? 2, 1, 12),
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},
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fallback: options.fallback,
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});
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}
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export const RIPPLE_FRAGMENT = `
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uniform vec2 u_point;
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uniform float u_fixed;
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uniform float u_amplitude;
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uniform float u_width;
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vec4 transition(vec2 uv) {
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vec2 o = u_fixed > 0.5 ? vec2(u_rtl > 0.5 ? 1.0 - u_point.x : u_point.x, u_point.y) : u_origin;
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vec2 aspect = vec2(sx_aspect(), 1.0);
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vec2 d = (uv - o) * aspect;
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float r = length(d);
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float far = length(max(o, 1.0 - o) * aspect);
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float front = mix(-u_width, far + u_width, u_progress);
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float x = (r - front) / u_width;
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float ring = exp(-x * x * 2.0);
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vec2 off = (d / max(r, 0.0001)) * sin(x * 9.0) * u_amplitude * ring / aspect;
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float inside = 1.0 - smoothstep(-0.5, 0.5, x);
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return mix(getFrom(uv + off), getTo(uv + off), inside);
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}
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`;
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/** A water ring spreads from the tap point (or the centre) and leaves the new picture behind it. */
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export function ripple(options = {}) {
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const origin = options.origin ?? "pointer";
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// [x, y] counts y from the top, like iris(); the shader's y runs up
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const point = origin === "pointer" || origin === "center" ? [0.5, 0.5] : [origin[0], 1 - origin[1]];
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return defineShader("ripple", RIPPLE_FRAGMENT, {
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uniforms: {
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u_point: point,
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u_fixed: origin === "pointer" ? 0 : 1,
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u_amplitude: within(options.amplitude ?? 0.03, 0, 0.3),
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u_width: within(options.width ?? 0.25, 0.02, 2),
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},
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fallback: options.fallback,
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});
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}
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export const CHROMATIC_SHIFT_FRAGMENT = `
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uniform vec2 u_dir;
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uniform float u_strength;
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vec4 sx_splitFrom(vec2 uv, vec2 off) {
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vec4 g = getFrom(uv);
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return vec4(getFrom(uv - off).r, g.g, getFrom(uv + off).b, g.a);
|
|
101
|
+
}
|
|
102
|
+
vec4 sx_splitTo(vec2 uv, vec2 off) {
|
|
103
|
+
vec4 g = getTo(uv);
|
|
104
|
+
return vec4(getTo(uv - off).r, g.g, getTo(uv + off).b, g.a);
|
|
105
|
+
}
|
|
106
|
+
vec4 transition(vec2 uv) {
|
|
107
|
+
float p = u_progress;
|
|
108
|
+
vec2 dir = sx_dir(u_dir);
|
|
109
|
+
vec2 off = dir * sin(p * SX_PI) * u_strength;
|
|
110
|
+
vec4 a = sx_splitFrom(uv - dir * p * 0.06, off);
|
|
111
|
+
vec4 b = sx_splitTo(uv + dir * (1.0 - p) * 0.06, off);
|
|
112
|
+
return mix(a, b, smoothstep(0.25, 0.75, p));
|
|
113
|
+
}
|
|
114
|
+
`;
|
|
115
|
+
/** The colour channels split apart while the pictures slide a little and cross. */
|
|
116
|
+
export function chromaticShift(options = {}) {
|
|
117
|
+
return defineShader("chromaticShift", CHROMATIC_SHIFT_FRAGMENT, {
|
|
118
|
+
uniforms: { u_dir: travel(options.from ?? "start"), u_strength: within(options.strength ?? 0.04, 0, 0.5) },
|
|
119
|
+
fallback: options.fallback,
|
|
120
|
+
});
|
|
121
|
+
}
|
|
122
|
+
export const LIQUID_MORPH_FRAGMENT = `
|
|
123
|
+
uniform float u_strength;
|
|
124
|
+
uniform float u_scale;
|
|
125
|
+
vec4 transition(vec2 uv) {
|
|
126
|
+
float p = u_progress;
|
|
127
|
+
vec2 q = uv * vec2(sx_aspect(), 1.0) * u_scale;
|
|
128
|
+
vec2 flow = vec2(sx_fbm(q + vec2(0.0, p * 1.5)), sx_fbm(q + vec2(5.2, 1.3 - p * 1.5))) - 0.5;
|
|
129
|
+
vec2 off = flow * u_strength * sin(p * SX_PI);
|
|
130
|
+
float n = sx_fbm(q * 0.7 + 3.1);
|
|
131
|
+
float m = smoothstep(n - 0.25, n + 0.25, p * 1.5 - 0.25);
|
|
132
|
+
return mix(getFrom(uv + off * (1.0 + p)), getTo(uv - off * (2.0 - p)), m);
|
|
133
|
+
}
|
|
134
|
+
`;
|
|
135
|
+
/** The pictures flow into each other along a liquid noise. */
|
|
136
|
+
export function liquidMorph(options = {}) {
|
|
137
|
+
return defineShader("liquidMorph", LIQUID_MORPH_FRAGMENT, {
|
|
138
|
+
uniforms: { u_strength: within(options.strength ?? 0.12, 0, 1), u_scale: within(options.scale ?? 2, 0.1, 20) },
|
|
139
|
+
fallback: options.fallback,
|
|
140
|
+
});
|
|
141
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { type CarouselLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
export interface CardStackOptions {
|
|
3
|
+
/** Cards visible behind the top one. Default `3`. */
|
|
4
|
+
readonly depth?: number;
|
|
5
|
+
/** Pixels each card behind peeks out past the one in front (towards the top on a horizontal carousel). Default `16`. */
|
|
6
|
+
readonly offset?: number;
|
|
7
|
+
/** How much smaller each card behind is. Default `0.06`. */
|
|
8
|
+
readonly shrink?: number;
|
|
9
|
+
/** Size of the top card relative to the stage, leaving room for the pile to show. Default `0.86`. */
|
|
10
|
+
readonly fit?: number;
|
|
11
|
+
/**
|
|
12
|
+
* How the top card leaves. `"slide"`: straight off, flat. `"throw"`: it
|
|
13
|
+
* turns as it goes (by `turn` degrees once it has left) and fades out, like
|
|
14
|
+
* a card swiped off a deck. Default `"slide"`.
|
|
15
|
+
*/
|
|
16
|
+
readonly exit?: "slide" | "throw";
|
|
17
|
+
/** Degrees a thrown card has turned once it has left. Only with `exit: "throw"`. Default `12`. */
|
|
18
|
+
readonly turn?: number;
|
|
19
|
+
}
|
|
20
|
+
/**
|
|
21
|
+
* A neat pile: the cards behind peek out above the top one, each a little
|
|
22
|
+
* smaller and darker. The top card slides straight off (or, with
|
|
23
|
+
* `exit: "throw"`, turns and fades as it goes) and the pile moves up one
|
|
24
|
+
* place. (The "cards stack" look, rebuilt; no rotation by default, unlike `cards`.)
|
|
25
|
+
*/
|
|
26
|
+
export declare function cardStack(options?: CardStackOptions): CarouselLayout;
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
import { composeLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { stack } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
import { addCross, addMain, clamp01, dim, spin } from "./kit.js";
|
|
4
|
+
/**
|
|
5
|
+
* A neat pile: the cards behind peek out above the top one, each a little
|
|
6
|
+
* smaller and darker. The top card slides straight off (or, with
|
|
7
|
+
* `exit: "throw"`, turns and fades as it goes) and the pile moves up one
|
|
8
|
+
* place. (The "cards stack" look, rebuilt; no rotation by default, unlike `cards`.)
|
|
9
|
+
*/
|
|
10
|
+
export function cardStack(options = {}) {
|
|
11
|
+
const depth = options.depth ?? 3;
|
|
12
|
+
const offset = options.offset ?? 16;
|
|
13
|
+
const shrink = options.shrink ?? 0.06;
|
|
14
|
+
const fit = options.fit ?? 0.86;
|
|
15
|
+
const thrown = options.exit === "throw";
|
|
16
|
+
const turnBy = options.turn ?? 12;
|
|
17
|
+
return {
|
|
18
|
+
...composeLayout("cardStack", stack({ order: "outgoing", ahead: depth }), (buf, slot, frame) => {
|
|
19
|
+
if (buf.opacity === 0)
|
|
20
|
+
return;
|
|
21
|
+
const d = slot.distance;
|
|
22
|
+
// the whole pile (top card + the peeks above it) sits centred on the stage
|
|
23
|
+
const centre = (depth * offset) / 2;
|
|
24
|
+
if (d >= 0) {
|
|
25
|
+
const k = 1 - Math.min(d, depth) * shrink;
|
|
26
|
+
// peek out past the card in front by `offset`, measured from its top edge
|
|
27
|
+
const lift = (frame.slotCross * fit * (1 - k)) / 2 + d * offset;
|
|
28
|
+
addCross(buf, frame, centre - lift);
|
|
29
|
+
buf.scaleX = buf.scaleY = fit * k;
|
|
30
|
+
dim(buf, Math.min(d, depth) * 0.12);
|
|
31
|
+
if (d > depth)
|
|
32
|
+
buf.opacity = clamp01(depth + 1 - d);
|
|
33
|
+
}
|
|
34
|
+
else {
|
|
35
|
+
addCross(buf, frame, centre);
|
|
36
|
+
addMain(buf, frame, d * frame.slotMain * 1.1);
|
|
37
|
+
buf.scaleX = buf.scaleY = fit;
|
|
38
|
+
if (thrown) {
|
|
39
|
+
spin(buf, frame, d * turnBy);
|
|
40
|
+
buf.opacity = clamp01(1 + d);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
}),
|
|
44
|
+
reach: depth + 1,
|
|
45
|
+
};
|
|
46
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const CARD_STACK_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const CARD_STACK_SCHEMA = defineSchema()({
|
|
3
|
+
id: "cardStack",
|
|
4
|
+
family: "transition",
|
|
5
|
+
factory: "cardStack",
|
|
6
|
+
fields: {
|
|
7
|
+
depth: { kind: "integer", label: "Cards behind", min: 1, max: 6, default: 3 },
|
|
8
|
+
offset: { kind: "number", label: "Peek", min: 0, max: 48, step: 1, unit: "px", default: 16 },
|
|
9
|
+
shrink: { kind: "number", label: "Shrink each", min: 0, max: 0.2, step: 0.01, default: 0.06 },
|
|
10
|
+
fit: { kind: "number", label: "Card size", min: 0.6, max: 1, step: 0.01, default: 0.86 },
|
|
11
|
+
exit: { kind: "choice", label: "Exit", values: ["slide", "throw"], labels: { slide: "Slide off", throw: "Throw (turn and fade)" }, default: "slide" },
|
|
12
|
+
turn: { kind: "number", label: "Throw turn", min: 0, max: 45, step: 1, unit: "°", default: 12, help: "With exit: throw." },
|
|
13
|
+
},
|
|
14
|
+
});
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { type CarouselLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
export interface CardsOptions {
|
|
3
|
+
/** Cards visible in the deck behind the top one. Default `3`. */
|
|
4
|
+
readonly depth?: number;
|
|
5
|
+
/** Pixels each card in the deck sits further along. Default `14`. */
|
|
6
|
+
readonly offset?: number;
|
|
7
|
+
/** Degrees each card in the deck is turned. Default `3`. */
|
|
8
|
+
readonly rotate?: number;
|
|
9
|
+
/** Degrees the swiped card tilts on its way out. Default `10`. */
|
|
10
|
+
readonly angle?: number;
|
|
11
|
+
/** Size of the top card relative to the stage, leaving room for the deck to show. Default `0.86`. */
|
|
12
|
+
readonly fit?: number;
|
|
13
|
+
}
|
|
14
|
+
/**
|
|
15
|
+
* A hand of cards: the top card is swiped aside and slips under the deck while
|
|
16
|
+
* the next one rises to the front. The deck behind fans out a little, each card
|
|
17
|
+
* nudged along and turned a few degrees.
|
|
18
|
+
*
|
|
19
|
+
* `order: "nearest"` decides who is on top: the swiped card while it is still
|
|
20
|
+
* the closer one, then the rising card, so the swiped card ends up under the deck.
|
|
21
|
+
*/
|
|
22
|
+
export declare function cards(options?: CardsOptions): CarouselLayout;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { composeLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { stack } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
import { addMain, clamp01, spin } from "./kit.js";
|
|
4
|
+
/**
|
|
5
|
+
* A hand of cards: the top card is swiped aside and slips under the deck while
|
|
6
|
+
* the next one rises to the front. The deck behind fans out a little, each card
|
|
7
|
+
* nudged along and turned a few degrees.
|
|
8
|
+
*
|
|
9
|
+
* `order: "nearest"` decides who is on top: the swiped card while it is still
|
|
10
|
+
* the closer one, then the rising card, so the swiped card ends up under the deck.
|
|
11
|
+
*/
|
|
12
|
+
export function cards(options = {}) {
|
|
13
|
+
const depth = options.depth ?? 3;
|
|
14
|
+
const offset = options.offset ?? 14;
|
|
15
|
+
const rotate = options.rotate ?? 3;
|
|
16
|
+
const angle = options.angle ?? 10;
|
|
17
|
+
const fit = options.fit ?? 0.86;
|
|
18
|
+
return {
|
|
19
|
+
...composeLayout("cards", stack({ order: "nearest", ahead: depth }), (buf, slot, frame) => {
|
|
20
|
+
if (buf.opacity === 0)
|
|
21
|
+
return;
|
|
22
|
+
const d = slot.distance;
|
|
23
|
+
if (d >= 0) {
|
|
24
|
+
addMain(buf, frame, d * offset);
|
|
25
|
+
spin(buf, frame, d * rotate);
|
|
26
|
+
buf.scaleX = buf.scaleY = fit * (1 - d * 0.04);
|
|
27
|
+
if (d > depth)
|
|
28
|
+
buf.opacity = clamp01(depth + 1 - d);
|
|
29
|
+
}
|
|
30
|
+
else {
|
|
31
|
+
addMain(buf, frame, d * frame.slotMain * 1.1);
|
|
32
|
+
spin(buf, frame, d * angle);
|
|
33
|
+
buf.scaleX = buf.scaleY = fit;
|
|
34
|
+
}
|
|
35
|
+
}),
|
|
36
|
+
reach: depth + 1,
|
|
37
|
+
};
|
|
38
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const CARDS_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const CARDS_SCHEMA = defineSchema()({
|
|
3
|
+
id: "cards",
|
|
4
|
+
family: "transition",
|
|
5
|
+
factory: "cards",
|
|
6
|
+
fields: {
|
|
7
|
+
depth: { kind: "integer", label: "Cards behind", min: 1, max: 6, default: 3 },
|
|
8
|
+
offset: { kind: "number", label: "Offset", min: 0, max: 60, step: 1, unit: "px", default: 14, help: "How far each card in the deck sits along." },
|
|
9
|
+
rotate: { kind: "number", label: "Fan", min: 0, max: 15, step: 0.5, unit: "°", default: 3, help: "How far each card in the deck is turned." },
|
|
10
|
+
angle: { kind: "number", label: "Swipe tilt", min: 0, max: 45, step: 1, unit: "°", default: 10 },
|
|
11
|
+
fit: { kind: "number", label: "Card size", min: 0.6, max: 1, step: 0.01, default: 0.86, help: "The top card's size against the stage; the rest shows the deck." },
|
|
12
|
+
},
|
|
13
|
+
});
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { type CarouselLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { type StackOptions } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
/** A length: px as a number, or a percentage of the card's size along that axis (`"-20%"`). */
|
|
4
|
+
export type CreativeLength = number | `${number}%`;
|
|
5
|
+
/** Where a card sits once it has fully left (`prev`) or before it comes in (`next`). */
|
|
6
|
+
export interface CreativeState {
|
|
7
|
+
/** `[x, y, z]`. x and z percentages are of the card width, y of its height. */
|
|
8
|
+
readonly translate?: readonly [CreativeLength, CreativeLength, CreativeLength];
|
|
9
|
+
/** `[x, y, z]` in degrees. */
|
|
10
|
+
readonly rotate?: readonly [number, number, number];
|
|
11
|
+
readonly scale?: number;
|
|
12
|
+
readonly opacity?: number;
|
|
13
|
+
}
|
|
14
|
+
export interface CreativeOptions {
|
|
15
|
+
/** The leaving card's end state. Default: 20% back the other way, 200 px deep, faded to 0.6. */
|
|
16
|
+
readonly prev?: CreativeState;
|
|
17
|
+
/** The coming card's start state. Default: one card width along. */
|
|
18
|
+
readonly next?: CreativeState;
|
|
19
|
+
/** Per-slot perspective when a state uses z or a 3D turn, px. Default: twice the card size. */
|
|
20
|
+
readonly perspective?: number;
|
|
21
|
+
/** Which card paints on top. Default `"nearest"`. */
|
|
22
|
+
readonly order?: StackOptions["order"];
|
|
23
|
+
}
|
|
24
|
+
/**
|
|
25
|
+
* You define the motion: where the leaving card ends up (`prev`) and where the
|
|
26
|
+
* coming card starts (`next`), as a translate / rotate / scale / opacity state.
|
|
27
|
+
* Each card moves from its state to rest in a straight line as the carousel moves.
|
|
28
|
+
*
|
|
29
|
+
* ```ts
|
|
30
|
+
* stage(creative({
|
|
31
|
+
* prev: { translate: ["-120%", 0, -500], rotate: [0, 0, -15] },
|
|
32
|
+
* next: { translate: ["120%", 0, -500], rotate: [0, 0, 15] },
|
|
33
|
+
* }))
|
|
34
|
+
* ```
|
|
35
|
+
*/
|
|
36
|
+
export declare function creative(options?: CreativeOptions): CarouselLayout;
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import { composeLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { stack } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
function resolve(state) {
|
|
4
|
+
const parts = (state.translate ?? [0, 0, 0]).map((v) => typeof v === "number" ? { n: v, pct: false } : { n: Number.parseFloat(v), pct: true });
|
|
5
|
+
const n = (i) => parts[i]?.n ?? 0;
|
|
6
|
+
const pct = (i) => parts[i]?.pct ?? false;
|
|
7
|
+
const r = state.rotate ?? [0, 0, 0];
|
|
8
|
+
return {
|
|
9
|
+
t: [n(0), n(1), n(2)],
|
|
10
|
+
pct: [pct(0), pct(1), pct(2)],
|
|
11
|
+
r: [r[0], r[1], r[2]],
|
|
12
|
+
scale: state.scale ?? 1,
|
|
13
|
+
opacity: state.opacity ?? 1,
|
|
14
|
+
is3d: n(2) !== 0 || r[0] !== 0 || r[1] !== 0,
|
|
15
|
+
};
|
|
16
|
+
}
|
|
17
|
+
const DEFAULT_PREV = { translate: ["-20%", 0, -200], opacity: 0.6 };
|
|
18
|
+
const DEFAULT_NEXT = { translate: ["100%", 0, 0] };
|
|
19
|
+
/**
|
|
20
|
+
* You define the motion: where the leaving card ends up (`prev`) and where the
|
|
21
|
+
* coming card starts (`next`), as a translate / rotate / scale / opacity state.
|
|
22
|
+
* Each card moves from its state to rest in a straight line as the carousel moves.
|
|
23
|
+
*
|
|
24
|
+
* ```ts
|
|
25
|
+
* stage(creative({
|
|
26
|
+
* prev: { translate: ["-120%", 0, -500], rotate: [0, 0, -15] },
|
|
27
|
+
* next: { translate: ["120%", 0, -500], rotate: [0, 0, 15] },
|
|
28
|
+
* }))
|
|
29
|
+
* ```
|
|
30
|
+
*/
|
|
31
|
+
export function creative(options = {}) {
|
|
32
|
+
const prev = resolve(options.prev ?? DEFAULT_PREV);
|
|
33
|
+
const next = resolve(options.next ?? DEFAULT_NEXT);
|
|
34
|
+
return composeLayout("creative", stack({ order: options.order ?? "nearest" }), (buf, slot, frame) => {
|
|
35
|
+
if (buf.opacity === 0)
|
|
36
|
+
return;
|
|
37
|
+
const d = slot.distance;
|
|
38
|
+
const s = d > 0 ? next : prev;
|
|
39
|
+
const k = Math.min(Math.abs(d), 1);
|
|
40
|
+
const width = frame.axis === "x" ? frame.slotMain : frame.slotCross;
|
|
41
|
+
const height = frame.axis === "x" ? frame.slotCross : frame.slotMain;
|
|
42
|
+
const len = (i, size) => (s.pct[i] ? (s.t[i] / 100) * size : s.t[i]);
|
|
43
|
+
buf.x += len(0, width) * k;
|
|
44
|
+
buf.y += len(1, height) * k;
|
|
45
|
+
buf.z = len(2, width) * k;
|
|
46
|
+
buf.rotateX = s.r[0] * k;
|
|
47
|
+
buf.rotateY = s.r[1] * k;
|
|
48
|
+
buf.rotateZ = s.r[2] * k;
|
|
49
|
+
buf.scaleX = buf.scaleY = 1 + (s.scale - 1) * k;
|
|
50
|
+
buf.opacity = 1 + (s.opacity - 1) * k;
|
|
51
|
+
if (s.is3d)
|
|
52
|
+
buf.perspective = options.perspective ?? frame.slotMain * 2;
|
|
53
|
+
});
|
|
54
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const CREATIVE_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const CREATIVE_SCHEMA = defineSchema()({
|
|
3
|
+
id: "creative",
|
|
4
|
+
family: "transition",
|
|
5
|
+
factory: "creative",
|
|
6
|
+
fields: {
|
|
7
|
+
prev: {
|
|
8
|
+
kind: "group",
|
|
9
|
+
label: "Leaving card",
|
|
10
|
+
help: "Where the leaving card ends up.",
|
|
11
|
+
default: { translate: ["-20%", 0, -200], opacity: 0.6 },
|
|
12
|
+
fields: {
|
|
13
|
+
translate: { kind: "vector", label: "Move", labels: ["x", "y", "z"], min: -2000, max: 2000, step: 1, unit: "px", percent: true, default: [0, 0, 0], help: "px, or a percentage of the card (\"-20%\")." },
|
|
14
|
+
rotate: { kind: "vector", label: "Turn", labels: ["x", "y", "z"], min: -180, max: 180, step: 1, unit: "°", default: [0, 0, 0] },
|
|
15
|
+
scale: { kind: "number", label: "Scale", min: 0, max: 2, step: 0.01, default: 1 },
|
|
16
|
+
opacity: { kind: "number", label: "Opacity", min: 0, max: 1, step: 0.01, default: 1 },
|
|
17
|
+
},
|
|
18
|
+
},
|
|
19
|
+
next: {
|
|
20
|
+
kind: "group",
|
|
21
|
+
label: "Coming card",
|
|
22
|
+
help: "Where the coming card starts.",
|
|
23
|
+
default: { translate: ["100%", 0, 0] },
|
|
24
|
+
fields: {
|
|
25
|
+
translate: { kind: "vector", label: "Move", labels: ["x", "y", "z"], min: -2000, max: 2000, step: 1, unit: "px", percent: true, default: [0, 0, 0], help: "px, or a percentage of the card (\"-20%\")." },
|
|
26
|
+
rotate: { kind: "vector", label: "Turn", labels: ["x", "y", "z"], min: -180, max: 180, step: 1, unit: "°", default: [0, 0, 0] },
|
|
27
|
+
scale: { kind: "number", label: "Scale", min: 0, max: 2, step: 0.01, default: 1 },
|
|
28
|
+
opacity: { kind: "number", label: "Opacity", min: 0, max: 1, step: 0.01, default: 1 },
|
|
29
|
+
},
|
|
30
|
+
},
|
|
31
|
+
perspective: { kind: "number", label: "Perspective", min: 200, max: 4000, step: 50, unit: "px", autoValue: 1200, autoNote: "twice the card size", advanced: true },
|
|
32
|
+
order: { kind: "choice", label: "On top", values: ["nearest", "incoming", "outgoing"], labels: { nearest: "The nearer card", incoming: "The coming card", outgoing: "The leaving card" }, default: "nearest" },
|
|
33
|
+
},
|
|
34
|
+
});
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { type CarouselLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
export interface CubeOptions {
|
|
3
|
+
/** Darken each face as it turns away. Default `true`. */
|
|
4
|
+
readonly shadows?: boolean;
|
|
5
|
+
/** Per-slot perspective, px. Default: twice the card size. */
|
|
6
|
+
readonly perspective?: number;
|
|
7
|
+
/** How far the cube sinks back mid-turn, as a fraction of the card size, so its corner stays inside the frame. Default `0.2`. */
|
|
8
|
+
readonly depth?: number;
|
|
9
|
+
}
|
|
10
|
+
/**
|
|
11
|
+
* Whether a cube face shows its front to the viewer: the viewer sits
|
|
12
|
+
* `perspective` px in front of the stage centre, the face's centre is at
|
|
13
|
+
* (`main`, `z`) and its normal points along (sin θ, cos θ). Pure; tested.
|
|
14
|
+
*/
|
|
15
|
+
export declare function faceVisible(main: number, z: number, theta: number, perspective: number): boolean;
|
|
16
|
+
/**
|
|
17
|
+
* The cards are the faces of a cube that turns to show the next one.
|
|
18
|
+
*
|
|
19
|
+
* Each face is placed where it sits on the cube (centre half a card behind the
|
|
20
|
+
* front face) and turned by `distance × 90°`. Every slot shares one box under
|
|
21
|
+
* `stack()`, so the per-slot perspectives share one vanishing point.
|
|
22
|
+
*
|
|
23
|
+
* A face turned past edge-on shows its back, and slots paint in z-index order,
|
|
24
|
+
* not by depth: at the start of a turn the coming face (higher z-index) would
|
|
25
|
+
* be drawn over the front face as a dark sliver. So a face whose back is
|
|
26
|
+
* towards the viewer is hidden, which is what `backface-visibility` would do.
|
|
27
|
+
*/
|
|
28
|
+
export declare function cube(options?: CubeOptions): CarouselLayout;
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
import { composeLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { stack } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
import { addMain, dim, turn } from "./kit.js";
|
|
4
|
+
/**
|
|
5
|
+
* Whether a cube face shows its front to the viewer: the viewer sits
|
|
6
|
+
* `perspective` px in front of the stage centre, the face's centre is at
|
|
7
|
+
* (`main`, `z`) and its normal points along (sin θ, cos θ). Pure; tested.
|
|
8
|
+
*/
|
|
9
|
+
export function faceVisible(main, z, theta, perspective) {
|
|
10
|
+
return -Math.sin(theta) * main + Math.cos(theta) * (perspective - z) > 0;
|
|
11
|
+
}
|
|
12
|
+
/**
|
|
13
|
+
* The cards are the faces of a cube that turns to show the next one.
|
|
14
|
+
*
|
|
15
|
+
* Each face is placed where it sits on the cube (centre half a card behind the
|
|
16
|
+
* front face) and turned by `distance × 90°`. Every slot shares one box under
|
|
17
|
+
* `stack()`, so the per-slot perspectives share one vanishing point.
|
|
18
|
+
*
|
|
19
|
+
* A face turned past edge-on shows its back, and slots paint in z-index order,
|
|
20
|
+
* not by depth: at the start of a turn the coming face (higher z-index) would
|
|
21
|
+
* be drawn over the front face as a dark sliver. So a face whose back is
|
|
22
|
+
* towards the viewer is hidden, which is what `backface-visibility` would do.
|
|
23
|
+
*/
|
|
24
|
+
export function cube(options = {}) {
|
|
25
|
+
const shadows = options.shadows ?? true;
|
|
26
|
+
const depth = options.depth ?? 0.2;
|
|
27
|
+
return composeLayout("cube", stack(), (buf, slot, frame) => {
|
|
28
|
+
if (buf.opacity === 0)
|
|
29
|
+
return;
|
|
30
|
+
const d = slot.distance;
|
|
31
|
+
const size = frame.slotMain;
|
|
32
|
+
const half = size / 2;
|
|
33
|
+
const theta = (d * Math.PI) / 2;
|
|
34
|
+
const main = half * Math.sin(theta);
|
|
35
|
+
const z = half * (Math.cos(theta) - 1) - size * depth * Math.sin(Math.PI * Math.abs(d));
|
|
36
|
+
const perspective = options.perspective ?? size * 2;
|
|
37
|
+
if (!faceVisible(main, z, theta, perspective)) {
|
|
38
|
+
buf.opacity = 0;
|
|
39
|
+
buf.pointerEvents = "none";
|
|
40
|
+
return;
|
|
41
|
+
}
|
|
42
|
+
addMain(buf, frame, main);
|
|
43
|
+
buf.z = z;
|
|
44
|
+
turn(buf, frame, d * 90);
|
|
45
|
+
buf.perspective = perspective;
|
|
46
|
+
if (shadows)
|
|
47
|
+
dim(buf, Math.abs(d) * 0.55);
|
|
48
|
+
});
|
|
49
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const CUBE_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const CUBE_SCHEMA = defineSchema()({
|
|
3
|
+
id: "cube",
|
|
4
|
+
family: "transition",
|
|
5
|
+
factory: "cube",
|
|
6
|
+
fields: {
|
|
7
|
+
shadows: { kind: "boolean", label: "Shadows", default: true },
|
|
8
|
+
perspective: { kind: "number", label: "Perspective", min: 200, max: 4000, step: 50, unit: "px", autoValue: 1200, autoNote: "twice the card size", advanced: true },
|
|
9
|
+
depth: { kind: "number", label: "Sink", min: 0, max: 0.5, step: 0.01, default: 0.2, help: "How far the cube sinks back mid-turn, as a share of the card." },
|
|
10
|
+
},
|
|
11
|
+
});
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { type CarouselLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
export interface FadeOptions {
|
|
3
|
+
/**
|
|
4
|
+
* Also fade the leaving card out. Off by default: the incoming card fades in
|
|
5
|
+
* over a solid one, which never shows the page through two half-transparent
|
|
6
|
+
* cards. Turn it on for cards with transparent backgrounds.
|
|
7
|
+
*/
|
|
8
|
+
readonly crossFade?: boolean;
|
|
9
|
+
}
|
|
10
|
+
/** The incoming card fades in on top of the current one. Also the reduced-motion stand-in for every stage look. */
|
|
11
|
+
export declare function fade(options?: FadeOptions): CarouselLayout;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { composeLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { stack } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
/** The incoming card fades in on top of the current one. Also the reduced-motion stand-in for every stage look. */
|
|
4
|
+
export function fade(options = {}) {
|
|
5
|
+
const crossFade = options.crossFade ?? false;
|
|
6
|
+
return composeLayout("fade", stack(), (buf, slot) => {
|
|
7
|
+
if (buf.opacity === 0)
|
|
8
|
+
return;
|
|
9
|
+
const d = slot.distance;
|
|
10
|
+
if (d > 0)
|
|
11
|
+
buf.opacity = 1 - d;
|
|
12
|
+
else if (crossFade)
|
|
13
|
+
buf.opacity = 1 + d;
|
|
14
|
+
});
|
|
15
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const FADE_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const FADE_SCHEMA = defineSchema()({
|
|
3
|
+
id: "fade",
|
|
4
|
+
family: "transition",
|
|
5
|
+
factory: "fade",
|
|
6
|
+
fields: {
|
|
7
|
+
crossFade: { kind: "boolean", label: "Cross-fade", default: false, help: "Also fade the leaving card out: for cards with transparent backgrounds." },
|
|
8
|
+
},
|
|
9
|
+
});
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { type CarouselLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
export interface FlipOptions {
|
|
3
|
+
/** Darken the card as it turns edge-on. Default `true`. */
|
|
4
|
+
readonly shadows?: boolean;
|
|
5
|
+
/** Per-slot perspective, px. Default: twice the card size. */
|
|
6
|
+
readonly perspective?: number;
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* The card flips over like a playing card and the next one is on its back.
|
|
10
|
+
*
|
|
11
|
+
* Both cards turn by `distance × 180°`, so they stay exactly half a turn apart;
|
|
12
|
+
* whichever is turned more than 90° (its back towards you) is hidden. That
|
|
13
|
+
* replaces `backface-visibility`, which is not a buffer field.
|
|
14
|
+
*/
|
|
15
|
+
export declare function flip(options?: FlipOptions): CarouselLayout;
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { composeLayout } from "../../../carousel/layout/types.js";
|
|
2
|
+
import { stack } from "../../../carousel/layout/modifiers/stack.js";
|
|
3
|
+
import { dim, turn } from "./kit.js";
|
|
4
|
+
/**
|
|
5
|
+
* The card flips over like a playing card and the next one is on its back.
|
|
6
|
+
*
|
|
7
|
+
* Both cards turn by `distance × 180°`, so they stay exactly half a turn apart;
|
|
8
|
+
* whichever is turned more than 90° (its back towards you) is hidden. That
|
|
9
|
+
* replaces `backface-visibility`, which is not a buffer field.
|
|
10
|
+
*/
|
|
11
|
+
export function flip(options = {}) {
|
|
12
|
+
const shadows = options.shadows ?? true;
|
|
13
|
+
return composeLayout("flip", stack(), (buf, slot, frame) => {
|
|
14
|
+
if (buf.opacity === 0)
|
|
15
|
+
return;
|
|
16
|
+
const d = slot.distance;
|
|
17
|
+
const a = Math.abs(d);
|
|
18
|
+
if (a > 0.5) {
|
|
19
|
+
buf.opacity = 0;
|
|
20
|
+
buf.pointerEvents = "none";
|
|
21
|
+
return;
|
|
22
|
+
}
|
|
23
|
+
const size = frame.slotMain;
|
|
24
|
+
turn(buf, frame, d * 180);
|
|
25
|
+
buf.z = -size * 0.15 * Math.sin(Math.PI * a);
|
|
26
|
+
buf.perspective = options.perspective ?? size * 2;
|
|
27
|
+
if (shadows)
|
|
28
|
+
dim(buf, a * 0.8);
|
|
29
|
+
});
|
|
30
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export declare const FLIP_SCHEMA: import("../../../schema/types.js").Schema;
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { defineSchema } from "../../../schema/define.js";
|
|
2
|
+
export const FLIP_SCHEMA = defineSchema()({
|
|
3
|
+
id: "flip",
|
|
4
|
+
family: "transition",
|
|
5
|
+
factory: "flip",
|
|
6
|
+
fields: {
|
|
7
|
+
shadows: { kind: "boolean", label: "Shadows", default: true },
|
|
8
|
+
perspective: { kind: "number", label: "Perspective", min: 200, max: 4000, step: 50, unit: "px", autoValue: 1200, autoNote: "twice the card size", advanced: true },
|
|
9
|
+
},
|
|
10
|
+
});
|