@sakuzu/maplibre-gl-draw 1.0.0

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Files changed (636) hide show
  1. package/CHANGELOG.md +43 -0
  2. package/LICENSE +661 -0
  3. package/README.ja.md +248 -0
  4. package/README.md +255 -0
  5. package/THIRD_PARTY_NOTICES.md +275 -0
  6. package/dist/api/api.d.ts +1259 -0
  7. package/dist/api/api.js +86 -0
  8. package/dist/api/context.d.ts +173 -0
  9. package/dist/api/context.js +193 -0
  10. package/dist/api/display-api.d.ts +1 -0
  11. package/dist/api/display-api.js +23 -0
  12. package/dist/api/event-api.d.ts +13 -0
  13. package/dist/api/event-api.js +17 -0
  14. package/dist/api/extension-api.d.ts +46 -0
  15. package/dist/api/extension-api.js +85 -0
  16. package/dist/api/feature-api.d.ts +11 -0
  17. package/dist/api/feature-api.js +101 -0
  18. package/dist/api/geometry/apply.d.ts +51 -0
  19. package/dist/api/geometry/apply.js +114 -0
  20. package/dist/api/geometry/boolean.d.ts +28 -0
  21. package/dist/api/geometry/boolean.js +65 -0
  22. package/dist/api/geometry/buffer.d.ts +11 -0
  23. package/dist/api/geometry/buffer.js +105 -0
  24. package/dist/api/geometry/split.d.ts +16 -0
  25. package/dist/api/geometry/split.js +75 -0
  26. package/dist/api/geometry/targets.d.ts +76 -0
  27. package/dist/api/geometry/targets.js +158 -0
  28. package/dist/api/geometry/types.d.ts +31 -0
  29. package/dist/api/geometry/types.js +3 -0
  30. package/dist/api/geometry-operations.d.ts +162 -0
  31. package/dist/api/geometry-operations.js +94 -0
  32. package/dist/api/group-api.d.ts +10 -0
  33. package/dist/api/group-api.js +78 -0
  34. package/dist/api/import-export/constants.d.ts +29 -0
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  36. package/dist/api/import-export/embedded-file.d.ts +13 -0
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  38. package/dist/api/import-export/file-name.d.ts +10 -0
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  40. package/dist/api/import-export/format-detection.d.ts +12 -0
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  42. package/dist/api/import-export/geojson-export.d.ts +19 -0
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  44. package/dist/api/import-export/geojson-import.d.ts +34 -0
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  46. package/dist/api/import-export/geometry-validation.d.ts +20 -0
  47. package/dist/api/import-export/geometry-validation.js +107 -0
  48. package/dist/api/import-export/image-import.d.ts +12 -0
  49. package/dist/api/import-export/image-import.js +53 -0
  50. package/dist/api/import-export/index.d.ts +9 -0
  51. package/dist/api/import-export/index.js +107 -0
  52. package/dist/api/import-export/native-format.d.ts +15 -0
  53. package/dist/api/import-export/native-format.js +126 -0
  54. package/dist/api/import-export/native-validation.d.ts +28 -0
  55. package/dist/api/import-export/native-validation.js +212 -0
  56. package/dist/api/import-export/own-property.d.ts +10 -0
  57. package/dist/api/import-export/own-property.js +19 -0
  58. package/dist/api/import-export/style-validation.d.ts +27 -0
  59. package/dist/api/import-export/style-validation.js +49 -0
  60. package/dist/api/import-export/types.d.ts +26 -0
  61. package/dist/api/import-export/types.js +3 -0
  62. package/dist/api/index.d.ts +15 -0
  63. package/dist/api/index.js +3 -0
  64. package/dist/api/input-api.d.ts +158 -0
  65. package/dist/api/input-api.js +144 -0
  66. package/dist/api/instance-api.d.ts +38 -0
  67. package/dist/api/instance-api.js +136 -0
  68. package/dist/api/layer-api.d.ts +12 -0
  69. package/dist/api/layer-api.js +62 -0
  70. package/dist/api/selection-api.d.ts +7 -0
  71. package/dist/api/selection-api.js +78 -0
  72. package/dist/api/snapping-api.d.ts +125 -0
  73. package/dist/api/snapping-api.js +50 -0
  74. package/dist/api/topology-api.d.ts +30 -0
  75. package/dist/api/topology-api.js +16 -0
  76. package/dist/api/tracing-api.d.ts +31 -0
  77. package/dist/api/tracing-api.js +16 -0
  78. package/dist/dispatcher/hit-test/box-strategies.d.ts +19 -0
  79. package/dist/dispatcher/hit-test/box-strategies.js +275 -0
  80. package/dist/dispatcher/hit-test/box-strategy.d.ts +59 -0
  81. package/dist/dispatcher/hit-test/box-strategy.js +37 -0
  82. package/dist/dispatcher/hit-test/globe-shape.d.ts +46 -0
  83. package/dist/dispatcher/hit-test/globe-shape.js +70 -0
  84. package/dist/dispatcher/hit-test/index.d.ts +14 -0
  85. package/dist/dispatcher/hit-test/index.js +9 -0
  86. package/dist/dispatcher/hit-test/local-frame.d.ts +77 -0
  87. package/dist/dispatcher/hit-test/local-frame.js +112 -0
  88. package/dist/dispatcher/hit-test/segment-grid.d.ts +32 -0
  89. package/dist/dispatcher/hit-test/segment-grid.js +79 -0
  90. package/dist/dispatcher/hit-test/service.d.ts +120 -0
  91. package/dist/dispatcher/hit-test/service.js +333 -0
  92. package/dist/dispatcher/hit-test/strategies/base.d.ts +136 -0
  93. package/dist/dispatcher/hit-test/strategies/base.js +66 -0
  94. package/dist/dispatcher/hit-test/strategies/circle.d.ts +10 -0
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  96. package/dist/dispatcher/hit-test/strategies/image.d.ts +22 -0
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  98. package/dist/dispatcher/hit-test/strategies/index.d.ts +11 -0
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  104. package/dist/dispatcher/hit-test/strategies/point.d.ts +20 -0
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  106. package/dist/dispatcher/hit-test/strategies/polygon.d.ts +52 -0
  107. package/dist/dispatcher/hit-test/strategies/polygon.js +138 -0
  108. package/dist/dispatcher/hit-test/topmost.d.ts +48 -0
  109. package/dist/dispatcher/hit-test/topmost.js +157 -0
  110. package/dist/dispatcher/hit-test/visibility-lookup.d.ts +23 -0
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  112. package/dist/dispatcher/index.d.ts +15 -0
  113. package/dist/dispatcher/index.js +3 -0
  114. package/dist/dispatcher/input-router.d.ts +1 -0
  115. package/dist/dispatcher/input-router.js +288 -0
  116. package/dist/dispatcher/normalizer.d.ts +1 -0
  117. package/dist/dispatcher/normalizer.js +513 -0
  118. package/dist/dispatcher/types.d.ts +144 -0
  119. package/dist/dispatcher/types.js +15 -0
  120. package/dist/display/chunk-set.d.ts +24 -0
  121. package/dist/display/chunk-set.js +533 -0
  122. package/dist/display/chunk.d.ts +1 -0
  123. package/dist/display/chunk.js +104 -0
  124. package/dist/display/columnar/index.d.ts +12 -0
  125. package/dist/display/columnar/index.js +13 -0
  126. package/dist/display/columnar/prepare.d.ts +42 -0
  127. package/dist/display/columnar/prepare.js +116 -0
  128. package/dist/display/columnar/source.d.ts +1 -0
  129. package/dist/display/columnar/source.js +531 -0
  130. package/dist/display/columnar/table.d.ts +1 -0
  131. package/dist/display/columnar/table.js +471 -0
  132. package/dist/display/columnar/types.d.ts +223 -0
  133. package/dist/display/columnar/types.js +3 -0
  134. package/dist/display/dataset.d.ts +2 -0
  135. package/dist/display/dataset.js +891 -0
  136. package/dist/display/index.d.ts +13 -0
  137. package/dist/display/index.js +3 -0
  138. package/dist/display/interaction.d.ts +1 -0
  139. package/dist/display/interaction.js +90 -0
  140. package/dist/display/manager.d.ts +1 -0
  141. package/dist/display/manager.js +440 -0
  142. package/dist/display/packed-rtree.d.ts +1 -0
  143. package/dist/display/packed-rtree.js +244 -0
  144. package/dist/display/partition.d.ts +1 -0
  145. package/dist/display/partition.js +226 -0
  146. package/dist/display/provider.d.ts +1 -0
  147. package/dist/display/provider.js +342 -0
  148. package/dist/display/retained.d.ts +40 -0
  149. package/dist/display/retained.js +898 -0
  150. package/dist/display/selection.d.ts +13 -0
  151. package/dist/display/selection.js +226 -0
  152. package/dist/display/source.d.ts +1 -0
  153. package/dist/display/source.js +119 -0
  154. package/dist/display/spatial.d.ts +1 -0
  155. package/dist/display/spatial.js +71 -0
  156. package/dist/display/style.d.ts +1 -0
  157. package/dist/display/style.js +126 -0
  158. package/dist/display/thinning.d.ts +65 -0
  159. package/dist/display/thinning.js +910 -0
  160. package/dist/display/triangulation.d.ts +1 -0
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  162. package/dist/display/types.d.ts +561 -0
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  164. package/dist/extension/feature-handler.d.ts +182 -0
  165. package/dist/extension/feature-handler.js +3 -0
  166. package/dist/extension/index.d.ts +9 -0
  167. package/dist/extension/index.js +3 -0
  168. package/dist/extension/renderers.d.ts +208 -0
  169. package/dist/extension/renderers.js +3 -0
  170. package/dist/geometry/angle.d.ts +47 -0
  171. package/dist/geometry/angle.js +44 -0
  172. package/dist/geometry/bbox.d.ts +48 -0
  173. package/dist/geometry/bbox.js +83 -0
  174. package/dist/geometry/boolean.d.ts +162 -0
  175. package/dist/geometry/boolean.js +331 -0
  176. package/dist/geometry/buffer.d.ts +72 -0
  177. package/dist/geometry/buffer.js +218 -0
  178. package/dist/geometry/circle.d.ts +55 -0
  179. package/dist/geometry/circle.js +107 -0
  180. package/dist/geometry/coords.d.ts +97 -0
  181. package/dist/geometry/coords.js +149 -0
  182. package/dist/geometry/distance.d.ts +79 -0
  183. package/dist/geometry/distance.js +111 -0
  184. package/dist/geometry/errors.d.ts +74 -0
  185. package/dist/geometry/errors.js +104 -0
  186. package/dist/geometry/index.d.ts +28 -0
  187. package/dist/geometry/index.js +38 -0
  188. package/dist/geometry/measure.d.ts +81 -0
  189. package/dist/geometry/measure.js +236 -0
  190. package/dist/geometry/predicates.d.ts +62 -0
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  192. package/dist/geometry/simplify.d.ts +74 -0
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  194. package/dist/geometry/split.d.ts +68 -0
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  196. package/dist/geometry/types.d.ts +95 -0
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  198. package/dist/geometry/units.d.ts +35 -0
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  200. package/dist/index.d.ts +72 -0
  201. package/dist/index.js +20 -0
  202. package/dist/maplibre-gl-draw.d.ts +47 -0
  203. package/dist/maplibre-gl-draw.js +407 -0
  204. package/dist/messages.d.ts +64 -0
  205. package/dist/messages.js +36 -0
  206. package/dist/modes/cursor.d.ts +1 -0
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  208. package/dist/modes/draw/circle.d.ts +1 -0
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  210. package/dist/modes/draw/commit-layer.d.ts +26 -0
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  212. package/dist/modes/draw/freehand.d.ts +1 -0
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  216. package/dist/modes/draw/index.d.ts +9 -0
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  220. package/dist/modes/draw/point.d.ts +1 -0
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  224. package/dist/modes/draw/trace-support.d.ts +79 -0
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  230. package/dist/modes/manager.d.ts +15 -0
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  232. package/dist/modes/select/box-selection.d.ts +52 -0
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  234. package/dist/modes/select/click-handler.d.ts +32 -0
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  236. package/dist/modes/select/cursor-handler.d.ts +15 -0
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  238. package/dist/modes/select/drag/auxiliary.d.ts +26 -0
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  242. package/dist/modes/select/drag/move.d.ts +24 -0
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@@ -0,0 +1,60 @@
1
+ /**
2
+ * Draw factors for retained-mode rendering (size and opacity)
3
+ *
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+ * A retained batch bakes its vertex data, so changing dimensions or colors
5
+ * would normally require rebuilding it. Per-frame adjustments such as "make it
6
+ * slightly thinner and fainter as the zoom changes" can, however, be done with
7
+ * a uniform that is multiplied into the baked values at draw time. This module
8
+ * only defines the shape in which those factors are passed around.
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+ *
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+ * Conventions:
11
+ *
12
+ * - The default is `NEUTRAL_DRAW_FACTORS` (1x scale, opacity 1), so calls that
13
+ * pass no factors (Store rendering, immediate mode) look exactly as before,
14
+ * down to the pixel
15
+ * - A uniform is per-program residual state, so even rendering paths that do
16
+ * not use the factors must write 1 (a value left over from a previous draw
17
+ * makes another draw come out thinner; this is the same family of accident as
18
+ * forgetting to restore the blend state)
19
+ * - The factors are a per-dataset adjustment and do not propagate to the
20
+ * Store (the drawn features)
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+ */
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+ /**
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+ * Factors multiplied in at draw time
24
+ */
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+ export interface RetainedDrawFactors {
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+ /**
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+ * Size factor (applies to point diameter, line width and outline width). 1 keeps the
28
+ * former look
29
+ */
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+ scale: number;
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+ /** Opacity factor (0..1). 1 keeps the former look */
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+ opacity: number;
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+ }
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+ /**
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+ * No factors (the former look)
36
+ */
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+ export declare const NEUTRAL_DRAW_FACTORS: RetainedDrawFactors;
38
+ /**
39
+ * Round factors that came from outside into a safe range
40
+ *
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+ * This is a defense so that rendering is not broken when a caller's function
42
+ * returns NaN, infinity or a negative value. Only positive finite numbers are
43
+ * accepted for scale (anything else becomes 1), and opacity is clamped to
44
+ * 0..1.
45
+ */
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+ export declare function sanitizeDrawFactors(factors: {
47
+ scale: number;
48
+ opacity: number;
49
+ } | null | undefined): RetainedDrawFactors;
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+ /**
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+ * The draw-time factors of a Store layer (its opacity)
52
+ *
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+ * `Layer.opacity` is a look-only setting, so it is applied at draw time rather than baked into
54
+ * the vertex data: a change of the value does not rebuild a retained batch. The size is not
55
+ * touched (scale 1). A missing layer, and an opacity of 1, give `NEUTRAL_DRAW_FACTORS` itself;
56
+ * a value outside 0..1 or not finite is rounded the same way as `sanitizeDrawFactors`.
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+ */
58
+ export declare function layerDrawFactors(layer: {
59
+ readonly opacity?: number;
60
+ } | null | undefined): RetainedDrawFactors;
@@ -0,0 +1,35 @@
1
+ // SPDX-FileCopyrightText: 2026 SAKAIDA Atsushi
2
+ // SPDX-License-Identifier: AGPL-3.0-only
3
+ /**
4
+ * No factors (the former look)
5
+ */
6
+ export const NEUTRAL_DRAW_FACTORS = { scale: 1, opacity: 1 };
7
+ /**
8
+ * Round factors that came from outside into a safe range
9
+ *
10
+ * This is a defense so that rendering is not broken when a caller's function
11
+ * returns NaN, infinity or a negative value. Only positive finite numbers are
12
+ * accepted for scale (anything else becomes 1), and opacity is clamped to
13
+ * 0..1.
14
+ */
15
+ export function sanitizeDrawFactors(factors) {
16
+ if (!factors)
17
+ return NEUTRAL_DRAW_FACTORS;
18
+ const scale = Number.isFinite(factors.scale) && factors.scale > 0 ? factors.scale : 1;
19
+ const opacity = Number.isFinite(factors.opacity) ? Math.min(1, Math.max(0, factors.opacity)) : 1;
20
+ return { scale, opacity };
21
+ }
22
+ /**
23
+ * The draw-time factors of a Store layer (its opacity)
24
+ *
25
+ * `Layer.opacity` is a look-only setting, so it is applied at draw time rather than baked into
26
+ * the vertex data: a change of the value does not rebuild a retained batch. The size is not
27
+ * touched (scale 1). A missing layer, and an opacity of 1, give `NEUTRAL_DRAW_FACTORS` itself;
28
+ * a value outside 0..1 or not finite is rounded the same way as `sanitizeDrawFactors`.
29
+ */
30
+ export function layerDrawFactors(layer) {
31
+ const opacity = layer?.opacity;
32
+ if (opacity === undefined || opacity === 1)
33
+ return NEUTRAL_DRAW_FACTORS;
34
+ return sanitizeDrawFactors({ scale: 1, opacity });
35
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,346 @@
1
+ // SPDX-FileCopyrightText: 2026 SAKAIDA Atsushi
2
+ // SPDX-License-Identifier: AGPL-3.0-only
3
+ import { generateCirclePolygon } from '../../shared/math/index.js';
4
+ import { hexToColor } from '../../shared/utils/color.js';
5
+ import { getCircleRadius, getCreatedZoom } from '../../shared/utils/property.js';
6
+ import { StyleRuleCache } from '../cache/style-rule.js';
7
+ import { applyRuleColor } from '../style-rule.js';
8
+ import { layerDrawFactors } from './draw-factors.js';
9
+ import { resolvePointStyle } from './point/point-style.js';
10
+ import { FillShaderManager } from './polygon/fill.js';
11
+ /**
12
+ * The feature rendering class
13
+ *
14
+ * @internal
15
+ */
16
+ export class FeatureDrawer {
17
+ constructor(deps) {
18
+ Object.defineProperty(this, "map", {
19
+ enumerable: true,
20
+ configurable: true,
21
+ writable: true,
22
+ value: void 0
23
+ });
24
+ /** Evaluated style rules of the draw instance, keyed by feature id */
25
+ Object.defineProperty(this, "styleRules", {
26
+ enumerable: true,
27
+ configurable: true,
28
+ writable: true,
29
+ value: void 0
30
+ });
31
+ Object.defineProperty(this, "sdfLineRenderer", {
32
+ enumerable: true,
33
+ configurable: true,
34
+ writable: true,
35
+ value: void 0
36
+ });
37
+ Object.defineProperty(this, "pointShapeRenderer", {
38
+ enumerable: true,
39
+ configurable: true,
40
+ writable: true,
41
+ value: void 0
42
+ });
43
+ Object.defineProperty(this, "imageRenderer", {
44
+ enumerable: true,
45
+ configurable: true,
46
+ writable: true,
47
+ value: void 0
48
+ });
49
+ Object.defineProperty(this, "featureStyle", {
50
+ enumerable: true,
51
+ configurable: true,
52
+ writable: true,
53
+ value: void 0
54
+ });
55
+ Object.defineProperty(this, "fillShaderManager", {
56
+ enumerable: true,
57
+ configurable: true,
58
+ writable: true,
59
+ value: void 0
60
+ });
61
+ this.map = deps.map;
62
+ this.sdfLineRenderer = deps.sdfLineRenderer;
63
+ this.pointShapeRenderer = deps.pointShapeRenderer;
64
+ this.imageRenderer = deps.imageRenderer;
65
+ this.featureStyle = deps.featureStyle;
66
+ this.styleRules = deps.styleRules ?? new StyleRuleCache();
67
+ this.fillShaderManager = new FillShaderManager(deps.gl, deps.terrain);
68
+ }
69
+ /**
70
+ * Make sure the shader exists
71
+ */
72
+ ensureShader(shaderData) {
73
+ this.fillShaderManager.ensureShader(shaderData);
74
+ }
75
+ /**
76
+ * Set the uniforms for offset mode
77
+ */
78
+ setOffsetUniforms(uniforms) {
79
+ this.fillShaderManager.setOffsetUniforms(uniforms);
80
+ }
81
+ /**
82
+ * Draw a feature
83
+ *
84
+ * @param layer The layer it belongs to (used to evaluate style rules, and its opacity is
85
+ * multiplied into the drawing; no rules and no factor when omitted)
86
+ */
87
+ drawFeature(feature, projectionData, zoom, layer) {
88
+ const opacity = layerDrawFactors(layer).opacity;
89
+ if (feature.type === 'Point') {
90
+ const coord = feature.coordinates;
91
+ const pointStyle = pointWithOpacity(this.getPointStyle(feature, layer), opacity);
92
+ this.drawPointShape(coord, pointStyle, zoom, feature.id);
93
+ }
94
+ else if (feature.type === 'LineString') {
95
+ const coords = feature.coordinates;
96
+ const createdZoom = getCreatedZoom(feature) ?? zoom;
97
+ const strokeStyle = strokeWithOpacity(this.getLineStringStrokeStyle(feature, layer), opacity);
98
+ this.drawLineStringStroke(coords, strokeStyle, projectionData, zoom, createdZoom, feature.id);
99
+ }
100
+ else if (feature.type === 'Polygon') {
101
+ const rings = feature.coordinates;
102
+ const createdZoom = getCreatedZoom(feature) ?? zoom;
103
+ const { fillColor, strokeStyle } = polygonWithOpacity(this.getPolygonStyles(feature, layer), opacity);
104
+ this.drawPolygonWithStroke(rings, fillColor, strokeStyle, projectionData, zoom, createdZoom, feature.id);
105
+ }
106
+ else if (feature.type === 'MultiPoint') {
107
+ // Draw a point for each part (the style is shared across the feature)
108
+ const parts = feature.coordinates;
109
+ const pointStyle = pointWithOpacity(this.getPointStyle(feature, layer), opacity);
110
+ for (const coord of parts) {
111
+ this.drawPointShape(coord, pointStyle, zoom, feature.id);
112
+ }
113
+ }
114
+ else if (feature.type === 'MultiLineString') {
115
+ // Draw a line for each part
116
+ const parts = feature.coordinates;
117
+ const createdZoom = getCreatedZoom(feature) ?? zoom;
118
+ const strokeStyle = strokeWithOpacity(this.getLineStringStrokeStyle(feature, layer), opacity);
119
+ for (let i = 0; i < parts.length; i++) {
120
+ this.drawLineStringStroke(parts[i], strokeStyle, projectionData, zoom, createdZoom, `${feature.id}:part:${i}`);
121
+ }
122
+ }
123
+ else if (feature.type === 'MultiPolygon') {
124
+ // Draw a hole-aware polygon for each part
125
+ const parts = feature.coordinates;
126
+ const createdZoom = getCreatedZoom(feature) ?? zoom;
127
+ const { fillColor, strokeStyle } = polygonWithOpacity(this.getPolygonStyles(feature, layer), opacity);
128
+ for (let i = 0; i < parts.length; i++) {
129
+ this.drawPolygonWithStroke(parts[i], fillColor, strokeStyle, projectionData, zoom, createdZoom, `${feature.id}:part:${i}`);
130
+ }
131
+ }
132
+ else if (feature.type === 'Image') {
133
+ this.imageRenderer.draw(feature, projectionData, zoom, () => this.map.triggerRepaint(), opacity);
134
+ }
135
+ else if (feature.type === 'Circle') {
136
+ this.drawCircle(feature, projectionData, zoom, layer, opacity);
137
+ }
138
+ else if (feature.type === 'Freehand') {
139
+ // Freehand uses the same rendering logic as LineString
140
+ const coords = feature.coordinates;
141
+ const createdZoom = getCreatedZoom(feature) ?? zoom;
142
+ const strokeStyle = strokeWithOpacity(this.getLineStringStrokeStyle(feature, layer), opacity);
143
+ this.drawLineStringStroke(coords, strokeStyle, projectionData, zoom, createdZoom, feature.id);
144
+ }
145
+ }
146
+ /**
147
+ * Resolve the effective style
148
+ *
149
+ * The precedence is "per-feature color > the layer's style rule > the default color".
150
+ * The result of evaluating the rules is cached by feature ID and invalidated when the
151
+ * feature is updated and when the layer rules change (done by CustomLayer, which
152
+ * subscribes to the Store).
153
+ */
154
+ resolveStyle(feature, layer, channel) {
155
+ if (!feature)
156
+ return undefined;
157
+ const style = feature.style;
158
+ const ruleColor = this.styleRules.resolve(feature, layer?.styleRule);
159
+ return applyRuleColor(style, ruleColor, channel);
160
+ }
161
+ /**
162
+ * Get the style of a Point (merges feature.style, the layer rules and the defaults)
163
+ *
164
+ * Every built-in path reads the style of a point here (instanced and immediate drawing, the
165
+ * classification of the retained runs, the datasets), so the shape a feature
166
+ * names (`pointShape`) wins over the default of the instance on all of them.
167
+ *
168
+ * @param feature The target feature
169
+ * @param layer The layer it belongs to (used to evaluate style rules; no rules when omitted)
170
+ */
171
+ getPointStyle(feature, layer) {
172
+ return resolvePointStyle(this.resolveStyle(feature, layer, 'point'), this.featureStyle.point.point);
173
+ }
174
+ /**
175
+ * Get the stroke style of a LineString
176
+ *
177
+ * @param feature The target feature
178
+ * @param layer The layer it belongs to (used to evaluate style rules; no rules when omitted)
179
+ */
180
+ getLineStringStrokeStyle(feature, layer) {
181
+ const defaultStyle = this.featureStyle.lineString.stroke;
182
+ const style = this.resolveStyle(feature, layer, 'stroke');
183
+ if (!style)
184
+ return defaultStyle;
185
+ // Apply strokeOpacity when it is specified, even if strokeColor is not set
186
+ // strokeOpacity is set directly rather than multiplied into the default alpha value
187
+ const color = style.strokeColor
188
+ ? hexToColor(style.strokeColor, style.strokeOpacity ?? 1)
189
+ : style.strokeOpacity !== undefined
190
+ ? [defaultStyle.color[0], defaultStyle.color[1], defaultStyle.color[2], style.strokeOpacity]
191
+ : defaultStyle.color;
192
+ return {
193
+ ...defaultStyle,
194
+ color,
195
+ width: style.strokeWidth ?? defaultStyle.width,
196
+ // The opacity is already folded into color, so opacity is set to 1
197
+ opacity: 1,
198
+ lineStyle: style.lineStyle ?? defaultStyle.lineStyle,
199
+ };
200
+ }
201
+ /**
202
+ * Get the style of a Polygon (fill + stroke)
203
+ *
204
+ * The color from a style rule is applied to the fill (fillColor). The outline is
205
+ * determined by the per-feature style and the default color.
206
+ *
207
+ * @param feature The target feature
208
+ * @param layer The layer it belongs to (used to evaluate style rules; no rules when omitted)
209
+ */
210
+ getPolygonStyles(feature, layer) {
211
+ const defaultFillColor = this.featureStyle.polygon.fill.color;
212
+ const defaultStrokeStyle = this.featureStyle.polygon.stroke;
213
+ const style = this.resolveStyle(feature, layer, 'fill');
214
+ if (!style) {
215
+ return { fillColor: defaultFillColor, strokeStyle: defaultStrokeStyle };
216
+ }
217
+ // Apply fillOpacity when it is specified, even if fillColor is not set
218
+ // fillOpacity is set directly rather than multiplied into the default alpha value
219
+ // When fillOpacity is not set, the default polygon fill alpha (from the config) is used.
220
+ // So that a feature with only fillColor specified does not become opaque (alpha 1),
221
+ // it follows the alpha component of the default color rather than a hardcoded 1.
222
+ const fillColor = style.fillColor
223
+ ? hexToColor(style.fillColor, style.fillOpacity ?? defaultFillColor[3])
224
+ : style.fillOpacity !== undefined
225
+ ? [defaultFillColor[0], defaultFillColor[1], defaultFillColor[2], style.fillOpacity]
226
+ : defaultFillColor;
227
+ // Apply strokeOpacity when it is specified, even if strokeColor is not set
228
+ // strokeOpacity is set directly rather than multiplied into the default alpha value
229
+ const strokeColor = style.strokeColor
230
+ ? hexToColor(style.strokeColor, style.strokeOpacity ?? 1)
231
+ : style.strokeOpacity !== undefined
232
+ ? [
233
+ defaultStrokeStyle.color[0],
234
+ defaultStrokeStyle.color[1],
235
+ defaultStrokeStyle.color[2],
236
+ style.strokeOpacity,
237
+ ]
238
+ : defaultStrokeStyle.color;
239
+ const strokeStyle = {
240
+ ...defaultStrokeStyle,
241
+ color: strokeColor,
242
+ width: style.strokeWidth ?? defaultStrokeStyle.width,
243
+ // The opacity is already folded into color, so opacity is set to 1
244
+ opacity: 1,
245
+ lineStyle: style.lineStyle ?? defaultStrokeStyle.lineStyle,
246
+ };
247
+ return { fillColor, strokeStyle };
248
+ }
249
+ /**
250
+ * Draw a Point shape
251
+ */
252
+ drawPointShape(coord, style, zoom, featureId) {
253
+ this.pointShapeRenderer.draw(coord, style, zoom, featureId);
254
+ }
255
+ /**
256
+ * Draw the stroke of a LineString (computed on the GPU)
257
+ */
258
+ drawLineStringStroke(coords, style, projectionData, zoom, createdZoom, featureId) {
259
+ if (coords.length < 2)
260
+ return;
261
+ // Compute widthPixels = style.width * 2^(zoom - createdZoom) on the GPU
262
+ this.sdfLineRenderer.draw(coords, style, { widthUnit: 'pixels', closed: false, featureId, createdZoom }, zoom, projectionData);
263
+ }
264
+ /**
265
+ * Draw a Polygon with a fill and a stroke
266
+ */
267
+ drawPolygonWithStroke(rings, fillColor, strokeStyle, projectionData, zoom, createdZoom, featureId) {
268
+ if (rings.length === 0)
269
+ return;
270
+ const outerRing = rings[0];
271
+ if (outerRing.length < 3)
272
+ return;
273
+ // Fill (inner rings are punched out as holes)
274
+ if (fillColor[3] > 0) {
275
+ this.fillShaderManager.drawPolygonRings(rings, fillColor, projectionData, zoom);
276
+ }
277
+ // Stroke (computed on the GPU): the outer ring and each inner ring are drawn as closed paths
278
+ if (strokeStyle.opacity > 0) {
279
+ for (let i = 0; i < rings.length; i++) {
280
+ const ring = rings[i];
281
+ if (ring.length < 3)
282
+ continue;
283
+ this.sdfLineRenderer.drawClosed(ring, strokeStyle, {
284
+ widthUnit: 'pixels',
285
+ featureId: featureId ? `${featureId}:stroke:${i}` : undefined,
286
+ createdZoom,
287
+ }, zoom, projectionData);
288
+ }
289
+ }
290
+ }
291
+ /**
292
+ * Draw a Circle
293
+ */
294
+ drawCircle(feature, projectionData, zoom, layer, opacity = 1) {
295
+ const center = feature.coordinates;
296
+ const radiusMeters = getCircleRadius(feature);
297
+ if (!radiusMeters || radiusMeters <= 0)
298
+ return;
299
+ const createdZoom = getCreatedZoom(feature) ?? zoom;
300
+ const { fillColor, strokeStyle } = polygonWithOpacity(this.getPolygonStyles(feature, layer), opacity);
301
+ // Convert the circle into a polygon
302
+ const circleCoords = generateCirclePolygon(center, radiusMeters);
303
+ // Fill
304
+ if (fillColor[3] > 0) {
305
+ this.fillShaderManager.drawPolygon(circleCoords, fillColor, projectionData, zoom);
306
+ }
307
+ // Stroke
308
+ if (strokeStyle.opacity > 0) {
309
+ this.sdfLineRenderer.drawClosed(circleCoords, strokeStyle, {
310
+ widthUnit: 'pixels',
311
+ featureId: feature.id ? `${feature.id}:stroke` : undefined,
312
+ createdZoom,
313
+ }, zoom, projectionData);
314
+ }
315
+ }
316
+ /**
317
+ * Release the resources
318
+ */
319
+ dispose() {
320
+ this.fillShaderManager.dispose();
321
+ }
322
+ }
323
+ /** A point style with an opacity factor multiplied in (the same object at 1) */
324
+ function pointWithOpacity(style, opacity) {
325
+ if (opacity === 1)
326
+ return style;
327
+ return {
328
+ ...style,
329
+ fillOpacity: style.fillOpacity * opacity,
330
+ strokeOpacity: style.strokeOpacity * opacity,
331
+ };
332
+ }
333
+ /** A stroke style with an opacity factor multiplied in (the same object at 1) */
334
+ function strokeWithOpacity(style, opacity) {
335
+ return opacity === 1 ? style : { ...style, opacity: style.opacity * opacity };
336
+ }
337
+ /** Polygon styles with an opacity factor multiplied into the fill and the outline */
338
+ function polygonWithOpacity(styles, opacity) {
339
+ if (opacity === 1)
340
+ return styles;
341
+ const { fillColor, strokeStyle } = styles;
342
+ return {
343
+ fillColor: [fillColor[0], fillColor[1], fillColor[2], fillColor[3] * opacity],
344
+ strokeStyle: strokeWithOpacity(strokeStyle, opacity),
345
+ };
346
+ }
@@ -0,0 +1 @@
1
+ export {};