@sakuzu/maplibre-gl-draw 1.0.0

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Files changed (636) hide show
  1. package/CHANGELOG.md +43 -0
  2. package/LICENSE +661 -0
  3. package/README.ja.md +248 -0
  4. package/README.md +255 -0
  5. package/THIRD_PARTY_NOTICES.md +275 -0
  6. package/dist/api/api.d.ts +1259 -0
  7. package/dist/api/api.js +86 -0
  8. package/dist/api/context.d.ts +173 -0
  9. package/dist/api/context.js +193 -0
  10. package/dist/api/display-api.d.ts +1 -0
  11. package/dist/api/display-api.js +23 -0
  12. package/dist/api/event-api.d.ts +13 -0
  13. package/dist/api/event-api.js +17 -0
  14. package/dist/api/extension-api.d.ts +46 -0
  15. package/dist/api/extension-api.js +85 -0
  16. package/dist/api/feature-api.d.ts +11 -0
  17. package/dist/api/feature-api.js +101 -0
  18. package/dist/api/geometry/apply.d.ts +51 -0
  19. package/dist/api/geometry/apply.js +114 -0
  20. package/dist/api/geometry/boolean.d.ts +28 -0
  21. package/dist/api/geometry/boolean.js +65 -0
  22. package/dist/api/geometry/buffer.d.ts +11 -0
  23. package/dist/api/geometry/buffer.js +105 -0
  24. package/dist/api/geometry/split.d.ts +16 -0
  25. package/dist/api/geometry/split.js +75 -0
  26. package/dist/api/geometry/targets.d.ts +76 -0
  27. package/dist/api/geometry/targets.js +158 -0
  28. package/dist/api/geometry/types.d.ts +31 -0
  29. package/dist/api/geometry/types.js +3 -0
  30. package/dist/api/geometry-operations.d.ts +162 -0
  31. package/dist/api/geometry-operations.js +94 -0
  32. package/dist/api/group-api.d.ts +10 -0
  33. package/dist/api/group-api.js +78 -0
  34. package/dist/api/import-export/constants.d.ts +29 -0
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  36. package/dist/api/import-export/embedded-file.d.ts +13 -0
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  38. package/dist/api/import-export/file-name.d.ts +10 -0
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  40. package/dist/api/import-export/format-detection.d.ts +12 -0
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  42. package/dist/api/import-export/geojson-export.d.ts +19 -0
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  44. package/dist/api/import-export/geojson-import.d.ts +34 -0
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  46. package/dist/api/import-export/geometry-validation.d.ts +20 -0
  47. package/dist/api/import-export/geometry-validation.js +107 -0
  48. package/dist/api/import-export/image-import.d.ts +12 -0
  49. package/dist/api/import-export/image-import.js +53 -0
  50. package/dist/api/import-export/index.d.ts +9 -0
  51. package/dist/api/import-export/index.js +107 -0
  52. package/dist/api/import-export/native-format.d.ts +15 -0
  53. package/dist/api/import-export/native-format.js +126 -0
  54. package/dist/api/import-export/native-validation.d.ts +28 -0
  55. package/dist/api/import-export/native-validation.js +212 -0
  56. package/dist/api/import-export/own-property.d.ts +10 -0
  57. package/dist/api/import-export/own-property.js +19 -0
  58. package/dist/api/import-export/style-validation.d.ts +27 -0
  59. package/dist/api/import-export/style-validation.js +49 -0
  60. package/dist/api/import-export/types.d.ts +26 -0
  61. package/dist/api/import-export/types.js +3 -0
  62. package/dist/api/index.d.ts +15 -0
  63. package/dist/api/index.js +3 -0
  64. package/dist/api/input-api.d.ts +158 -0
  65. package/dist/api/input-api.js +144 -0
  66. package/dist/api/instance-api.d.ts +38 -0
  67. package/dist/api/instance-api.js +136 -0
  68. package/dist/api/layer-api.d.ts +12 -0
  69. package/dist/api/layer-api.js +62 -0
  70. package/dist/api/selection-api.d.ts +7 -0
  71. package/dist/api/selection-api.js +78 -0
  72. package/dist/api/snapping-api.d.ts +125 -0
  73. package/dist/api/snapping-api.js +50 -0
  74. package/dist/api/topology-api.d.ts +30 -0
  75. package/dist/api/topology-api.js +16 -0
  76. package/dist/api/tracing-api.d.ts +31 -0
  77. package/dist/api/tracing-api.js +16 -0
  78. package/dist/dispatcher/hit-test/box-strategies.d.ts +19 -0
  79. package/dist/dispatcher/hit-test/box-strategies.js +275 -0
  80. package/dist/dispatcher/hit-test/box-strategy.d.ts +59 -0
  81. package/dist/dispatcher/hit-test/box-strategy.js +37 -0
  82. package/dist/dispatcher/hit-test/globe-shape.d.ts +46 -0
  83. package/dist/dispatcher/hit-test/globe-shape.js +70 -0
  84. package/dist/dispatcher/hit-test/index.d.ts +14 -0
  85. package/dist/dispatcher/hit-test/index.js +9 -0
  86. package/dist/dispatcher/hit-test/local-frame.d.ts +77 -0
  87. package/dist/dispatcher/hit-test/local-frame.js +112 -0
  88. package/dist/dispatcher/hit-test/segment-grid.d.ts +32 -0
  89. package/dist/dispatcher/hit-test/segment-grid.js +79 -0
  90. package/dist/dispatcher/hit-test/service.d.ts +120 -0
  91. package/dist/dispatcher/hit-test/service.js +333 -0
  92. package/dist/dispatcher/hit-test/strategies/base.d.ts +136 -0
  93. package/dist/dispatcher/hit-test/strategies/base.js +66 -0
  94. package/dist/dispatcher/hit-test/strategies/circle.d.ts +10 -0
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  96. package/dist/dispatcher/hit-test/strategies/image.d.ts +22 -0
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  98. package/dist/dispatcher/hit-test/strategies/index.d.ts +11 -0
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  104. package/dist/dispatcher/hit-test/strategies/point.d.ts +20 -0
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  106. package/dist/dispatcher/hit-test/strategies/polygon.d.ts +52 -0
  107. package/dist/dispatcher/hit-test/strategies/polygon.js +138 -0
  108. package/dist/dispatcher/hit-test/topmost.d.ts +48 -0
  109. package/dist/dispatcher/hit-test/topmost.js +157 -0
  110. package/dist/dispatcher/hit-test/visibility-lookup.d.ts +23 -0
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  112. package/dist/dispatcher/index.d.ts +15 -0
  113. package/dist/dispatcher/index.js +3 -0
  114. package/dist/dispatcher/input-router.d.ts +1 -0
  115. package/dist/dispatcher/input-router.js +288 -0
  116. package/dist/dispatcher/normalizer.d.ts +1 -0
  117. package/dist/dispatcher/normalizer.js +513 -0
  118. package/dist/dispatcher/types.d.ts +144 -0
  119. package/dist/dispatcher/types.js +15 -0
  120. package/dist/display/chunk-set.d.ts +24 -0
  121. package/dist/display/chunk-set.js +533 -0
  122. package/dist/display/chunk.d.ts +1 -0
  123. package/dist/display/chunk.js +104 -0
  124. package/dist/display/columnar/index.d.ts +12 -0
  125. package/dist/display/columnar/index.js +13 -0
  126. package/dist/display/columnar/prepare.d.ts +42 -0
  127. package/dist/display/columnar/prepare.js +116 -0
  128. package/dist/display/columnar/source.d.ts +1 -0
  129. package/dist/display/columnar/source.js +531 -0
  130. package/dist/display/columnar/table.d.ts +1 -0
  131. package/dist/display/columnar/table.js +471 -0
  132. package/dist/display/columnar/types.d.ts +223 -0
  133. package/dist/display/columnar/types.js +3 -0
  134. package/dist/display/dataset.d.ts +2 -0
  135. package/dist/display/dataset.js +891 -0
  136. package/dist/display/index.d.ts +13 -0
  137. package/dist/display/index.js +3 -0
  138. package/dist/display/interaction.d.ts +1 -0
  139. package/dist/display/interaction.js +90 -0
  140. package/dist/display/manager.d.ts +1 -0
  141. package/dist/display/manager.js +440 -0
  142. package/dist/display/packed-rtree.d.ts +1 -0
  143. package/dist/display/packed-rtree.js +244 -0
  144. package/dist/display/partition.d.ts +1 -0
  145. package/dist/display/partition.js +226 -0
  146. package/dist/display/provider.d.ts +1 -0
  147. package/dist/display/provider.js +342 -0
  148. package/dist/display/retained.d.ts +40 -0
  149. package/dist/display/retained.js +898 -0
  150. package/dist/display/selection.d.ts +13 -0
  151. package/dist/display/selection.js +226 -0
  152. package/dist/display/source.d.ts +1 -0
  153. package/dist/display/source.js +119 -0
  154. package/dist/display/spatial.d.ts +1 -0
  155. package/dist/display/spatial.js +71 -0
  156. package/dist/display/style.d.ts +1 -0
  157. package/dist/display/style.js +126 -0
  158. package/dist/display/thinning.d.ts +65 -0
  159. package/dist/display/thinning.js +910 -0
  160. package/dist/display/triangulation.d.ts +1 -0
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  162. package/dist/display/types.d.ts +561 -0
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  164. package/dist/extension/feature-handler.d.ts +182 -0
  165. package/dist/extension/feature-handler.js +3 -0
  166. package/dist/extension/index.d.ts +9 -0
  167. package/dist/extension/index.js +3 -0
  168. package/dist/extension/renderers.d.ts +208 -0
  169. package/dist/extension/renderers.js +3 -0
  170. package/dist/geometry/angle.d.ts +47 -0
  171. package/dist/geometry/angle.js +44 -0
  172. package/dist/geometry/bbox.d.ts +48 -0
  173. package/dist/geometry/bbox.js +83 -0
  174. package/dist/geometry/boolean.d.ts +162 -0
  175. package/dist/geometry/boolean.js +331 -0
  176. package/dist/geometry/buffer.d.ts +72 -0
  177. package/dist/geometry/buffer.js +218 -0
  178. package/dist/geometry/circle.d.ts +55 -0
  179. package/dist/geometry/circle.js +107 -0
  180. package/dist/geometry/coords.d.ts +97 -0
  181. package/dist/geometry/coords.js +149 -0
  182. package/dist/geometry/distance.d.ts +79 -0
  183. package/dist/geometry/distance.js +111 -0
  184. package/dist/geometry/errors.d.ts +74 -0
  185. package/dist/geometry/errors.js +104 -0
  186. package/dist/geometry/index.d.ts +28 -0
  187. package/dist/geometry/index.js +38 -0
  188. package/dist/geometry/measure.d.ts +81 -0
  189. package/dist/geometry/measure.js +236 -0
  190. package/dist/geometry/predicates.d.ts +62 -0
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  192. package/dist/geometry/simplify.d.ts +74 -0
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  194. package/dist/geometry/split.d.ts +68 -0
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  196. package/dist/geometry/types.d.ts +95 -0
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  198. package/dist/geometry/units.d.ts +35 -0
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  200. package/dist/index.d.ts +72 -0
  201. package/dist/index.js +20 -0
  202. package/dist/maplibre-gl-draw.d.ts +47 -0
  203. package/dist/maplibre-gl-draw.js +407 -0
  204. package/dist/messages.d.ts +64 -0
  205. package/dist/messages.js +36 -0
  206. package/dist/modes/cursor.d.ts +1 -0
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  208. package/dist/modes/draw/circle.d.ts +1 -0
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  210. package/dist/modes/draw/commit-layer.d.ts +26 -0
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  212. package/dist/modes/draw/freehand.d.ts +1 -0
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  216. package/dist/modes/draw/index.d.ts +9 -0
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  220. package/dist/modes/draw/point.d.ts +1 -0
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  224. package/dist/modes/draw/trace-support.d.ts +79 -0
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  230. package/dist/modes/manager.d.ts +15 -0
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  232. package/dist/modes/select/box-selection.d.ts +52 -0
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  234. package/dist/modes/select/click-handler.d.ts +32 -0
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  236. package/dist/modes/select/cursor-handler.d.ts +15 -0
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  238. package/dist/modes/select/drag/auxiliary.d.ts +26 -0
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  242. package/dist/modes/select/drag/move.d.ts +24 -0
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@@ -0,0 +1,198 @@
1
+ // SPDX-FileCopyrightText: 2026 SAKAIDA Atsushi
2
+ // SPDX-License-Identifier: AGPL-3.0-only
3
+ /**
4
+ * A reusable container for elevation lookups
5
+ *
6
+ * Hit testing looks up the elevation for each vertex, so per-point allocation is avoided.
7
+ * The MapLibre side only reads the values and does not keep the reference.
8
+ */
9
+ const elevationQuery = {
10
+ lng: 0,
11
+ lat: 0,
12
+ wrap() {
13
+ return this;
14
+ },
15
+ };
16
+ /**
17
+ * Gets the elevation of a single point from the DEM tile of one zoom level (in meters)
18
+ *
19
+ * This is the fallback of `groundElevationMeters` (`ground.ts`) for points no drawn tile
20
+ * covers. When it cannot be obtained (no terrain / the DEM has not arrived / the function is
21
+ * missing due to a version difference) 0 is returned. Here 0 does not mean "sea level" but
22
+ * "do not add an elevation", and the result is exactly the same as the rendering and hit
23
+ * testing before the terrain was introduced.
24
+ *
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+ * @param tileZoom The same value as MapLibre's `transform.tileZoom` (= floor(zoom))
26
+ */
27
+ export function getTerrainElevationMeters(terrain, lng, lat, tileZoom) {
28
+ const query = terrain?.getElevationForLngLatZoom;
29
+ if (typeof query !== 'function')
30
+ return 0;
31
+ elevationQuery.lng = lng;
32
+ elevationQuery.lat = lat;
33
+ let elevation;
34
+ try {
35
+ elevation = query.call(terrain, elevationQuery, tileZoom);
36
+ }
37
+ catch {
38
+ return 0;
39
+ }
40
+ return Number.isFinite(elevation) ? elevation : 0;
41
+ }
42
+ /**
43
+ * Extracts the camera position (in Mercator)
44
+ *
45
+ * The occlusion test for symbols (`occlusion.ts`) uses it to draw a segment from the
46
+ * camera to the anchor.
47
+ *
48
+ * `transform.cameraPosition` is not used. That one is "the same space as the 3D features
49
+ * of that projection", and in measurements its units are mixed, with x and y in world
50
+ * pixels and z on yet another scale, so the factor for converting it into this Mercator
51
+ * space depends on the version. Instead it is assembled from `getCameraLngLat()` and
52
+ * `getCameraAltitude()`, because their meaning is unambiguous and they can be written in
53
+ * the same "longitude and latitude + meters" language as the elevation of the anchor.
54
+ *
55
+ * The location of transform differs between versions (v6 has `map.painter.transform`, v5
56
+ * has `map.transform`). In environments where it is absent null is returned, and the
57
+ * occlusion test falls back to "not occluded".
58
+ */
59
+ export function getCameraMercator(map, elevationScale) {
60
+ if (!map || !(elevationScale > 0))
61
+ return null;
62
+ const holder = map;
63
+ const transform = holder.transform ?? holder.painter?.transform;
64
+ if (!transform)
65
+ return null;
66
+ if (typeof transform.getCameraLngLat !== 'function')
67
+ return null;
68
+ if (typeof transform.getCameraAltitude !== 'function')
69
+ return null;
70
+ let lngLat;
71
+ let altitude;
72
+ try {
73
+ lngLat = transform.getCameraLngLat();
74
+ altitude = transform.getCameraAltitude();
75
+ }
76
+ catch {
77
+ return null;
78
+ }
79
+ if (!lngLat || !Number.isFinite(lngLat.lng) || !Number.isFinite(lngLat.lat))
80
+ return null;
81
+ if (!Number.isFinite(altitude))
82
+ return null;
83
+ const x = (lngLat.lng + 180) / 360;
84
+ const latRad = (lngLat.lat * Math.PI) / 180;
85
+ const y = (1 - Math.log(Math.tan(latRad) + 1 / Math.cos(latRad)) / Math.PI) / 2;
86
+ if (!Number.isFinite(x) || !Number.isFinite(y))
87
+ return null;
88
+ return [x, y, altitude * elevationScale];
89
+ }
90
+ /**
91
+ * The vertical exaggeration MapLibre applies to the terrain
92
+ *
93
+ * MapLibre multiplies every elevation by this factor: the terrain mesh it draws
94
+ * (`u_terrain_exaggeration` of `getTerrainData`) and `queryTerrainElevation`, which the
95
+ * anchors use (`ground.ts`). So that polygons, lines and symbols sit on the same surface as the map, every
96
+ * GPU path here (the DEM atlas and the drape) multiplies by the same factor.
97
+ *
98
+ * The factor is read from the terrain object itself (`terrain.exaggeration`, present in v5
99
+ * and v6), which is the very field MapLibre multiplies by, rather than from
100
+ * `map.getTerrain()`, which returns the specification as passed and can leave the factor
101
+ * undefined. When the field is missing, the specification (`terrain.options`) is consulted,
102
+ * and failing that 1 (MapLibre's default) is returned. A negative or non-finite value is
103
+ * treated as missing.
104
+ */
105
+ export function getTerrainExaggeration(terrain) {
106
+ if (!terrain)
107
+ return 1;
108
+ const own = terrain.exaggeration;
109
+ if (typeof own === 'number' && Number.isFinite(own) && own >= 0)
110
+ return own;
111
+ const spec = terrain.options?.exaggeration;
112
+ if (typeof spec === 'number' && Number.isFinite(spec) && spec >= 0)
113
+ return spec;
114
+ return 1;
115
+ }
116
+ /** The number of subdivisions of MapLibre's terrain mesh (128 by default) */
117
+ export function getTerrainMeshSize(terrain) {
118
+ const size = terrain.meshSize;
119
+ return typeof size === 'number' && Number.isFinite(size) && size > 0 ? size : 128;
120
+ }
121
+ /**
122
+ * Extracts the terrain object from the map (null when it is disabled)
123
+ */
124
+ export function getMapTerrain(map) {
125
+ if (!map)
126
+ return null;
127
+ const terrain = map.terrain;
128
+ if (!terrain || typeof terrain !== 'object')
129
+ return null;
130
+ const candidate = terrain;
131
+ if (typeof candidate.getTerrainData !== 'function')
132
+ return null;
133
+ return candidate;
134
+ }
135
+ /**
136
+ * Enumerates the terrain tiles to be rendered
137
+ *
138
+ * In v6 they live in `tileManager`, in v5 in `sourceCache`. When neither exists, an empty
139
+ * result is returned.
140
+ */
141
+ export function getRenderableTerrainTiles(terrain) {
142
+ const holder = terrain;
143
+ const manager = holder.tileManager ?? holder.sourceCache;
144
+ if (!manager || typeof manager.getRenderableTiles !== 'function')
145
+ return [];
146
+ let tiles;
147
+ try {
148
+ tiles = manager.getRenderableTiles();
149
+ }
150
+ catch {
151
+ return [];
152
+ }
153
+ const result = [];
154
+ for (const tile of tiles) {
155
+ const tileID = tile?.tileID;
156
+ const canonical = tileID?.canonical;
157
+ if (!canonical)
158
+ continue;
159
+ if (!Number.isFinite(canonical.x) ||
160
+ !Number.isFinite(canonical.y) ||
161
+ !Number.isFinite(canonical.z)) {
162
+ continue;
163
+ }
164
+ const wrap = tileID.wrap;
165
+ result.push({
166
+ x: canonical.x,
167
+ y: canonical.y,
168
+ z: canonical.z,
169
+ wrap: typeof wrap === 'number' && Number.isFinite(wrap) ? wrap : 0,
170
+ tileID,
171
+ });
172
+ }
173
+ return result;
174
+ }
175
+ /**
176
+ * Extracts the DEM rendering data for one tile (null when something is missing)
177
+ */
178
+ export function getTerrainTileData(terrain, tile) {
179
+ let data;
180
+ try {
181
+ data = terrain.getTerrainData(tile.tileID);
182
+ }
183
+ catch {
184
+ return null;
185
+ }
186
+ if (!data || typeof data !== 'object')
187
+ return null;
188
+ const record = data;
189
+ const texture = record.texture;
190
+ const matrix = record.u_terrain_matrix;
191
+ const unpack = record.u_terrain_unpack;
192
+ const dim = record.u_terrain_dim;
193
+ if (!texture || !matrix || !unpack || typeof dim !== 'number' || dim <= 0)
194
+ return null;
195
+ if (matrix.length < 16 || unpack.length < 4)
196
+ return null;
197
+ return { texture, matrix, unpack, dim, exaggeration: getTerrainExaggeration(terrain) };
198
+ }
@@ -0,0 +1,179 @@
1
+ /**
2
+ * Storage of the binning results of the analytic drape
3
+ *
4
+ * The analytic drape of polygons and lines is built on "a per-tile index (the bins)". The
5
+ * index changes only on an edit or a change of the view, so it is cached per tile and only the
6
+ * tiles that newly entered the view are built, within the frame's budget.
7
+ *
8
+ * Two disciplines are upheld here.
9
+ *
10
+ * - No re-binning every frame. Even during a pan, only the new tiles are rebuilt
11
+ * - Drawing continues with the previous version while a rebuild is in progress. When the
12
+ * features or the styles change, the old version (active) is drawn until the new version
13
+ * (pending) has all the tiles of the view. The index and the element order are swapped as a
14
+ * pair (mixing them midway swaps the colors)
15
+ *
16
+ * Once the amount retained exceeds the upper bound, only the tiles of the view are kept and
17
+ * the arrays are repacked (the bins are still held, so it takes only a repacking of the
18
+ * arrays, not a rebuild).
19
+ */
20
+ import type { DrapeElement, DrapeQuadBreak, DrapeTile, TileBins } from './binning.js';
21
+ /** The number of style texels per element */
22
+ export declare const DRAPE_STYLE_TEXELS = 4;
23
+ /**
24
+ * The index of the texel the selection highlight uses within the style table
25
+ *
26
+ * 0 = fill, 1 = stroke, 2 = specifications (width, kind, source, reference zoom), 3 =
27
+ * selection. The selection alone is put in a separate texel so that the index (the binning)
28
+ * need not be touched at all when the selection changes. Mixing it into the same texel as the
29
+ * color or the width would mean rebuilding the other values too on every rewrite.
30
+ */
31
+ export declare const DRAPE_SELECTION_TEXEL = 3;
32
+ /** The upper bound on the number of edge texels (16 bytes per texel, so 1M is 16MB) */
33
+ export declare const DRAPE_MAX_EDGE_TEXELS = 1048576;
34
+ /** The key of a tile */
35
+ export declare function drapeTileKey(tile: DrapeTile): string;
36
+ /** The position of one packed tile */
37
+ export interface DrapeTileEntry {
38
+ /** A tile that cannot be put through the analytic evaluation (it is not drawn) */
39
+ readonly unfit: boolean;
40
+ readonly grid: number;
41
+ /** The starting position within the cell index texture (in texels) */
42
+ readonly cellOffset: number;
43
+ /** The binning result (used when repacking) */
44
+ readonly bins: TileBins;
45
+ /** The number of the frame it was used in most recently */
46
+ lastUsed: number;
47
+ }
48
+ /**
49
+ * The arrays packed into the data textures (append-only)
50
+ *
51
+ * Adding a tile only piles it onto the end, so the transfer to the GPU is limited to the rows
52
+ * that were added (the renderer remembers the position it has transferred up to).
53
+ */
54
+ export declare class DrapePackBuilder {
55
+ private static nextId;
56
+ /** The identity of this version (with which the renderer tells whether it has been
57
+ * transferred) */
58
+ readonly id: number;
59
+ edges: Float32Array<ArrayBuffer>;
60
+ edgeCount: number;
61
+ runs: Float32Array<ArrayBuffer>;
62
+ runCount: number;
63
+ cells: Float32Array<ArrayBuffer>;
64
+ cellCount: number;
65
+ styles: Float32Array<ArrayBuffer>;
66
+ elementCount: number;
67
+ /**
68
+ * The version of the selection (when it changes, the style table is sent again)
69
+ *
70
+ * Edges, runs and cells are append-only so sending only the added rows is enough, but the
71
+ * selection rewrites rows that have already been sent. The renderer tells a rewrite apart by
72
+ * this version.
73
+ */
74
+ selectionVersion: number;
75
+ /** The number of elements with the selection mark raised (for diagnostics) */
76
+ markedCount: number;
77
+ /** Builds the style table (only when the element order changes) */
78
+ setElements(elements: readonly DrapeElement[]): void;
79
+ /**
80
+ * Rewrites the marks of the selection highlight
81
+ *
82
+ * What is rewritten is only one texel of the style table (`DRAPE_SELECTION_TEXEL`); the
83
+ * index (edges, runs, cells) is not touched at all. The selection changes with a single
84
+ * click, whereas rebuilding the index takes several hundred milliseconds for 8,172
85
+ * administrative boundaries, so it cannot be rebuilt on every selection.
86
+ *
87
+ * @returns Whether anything actually changed (it is transferred again only when it did)
88
+ */
89
+ setSelection(elements: readonly DrapeElement[], selected: ReadonlySet<string>): boolean;
90
+ /** Piles one tile onto the end */
91
+ addTile(bins: TileBins): number;
92
+ }
93
+ /** The result of the preparation */
94
+ export interface DrapePrepareResult {
95
+ /** The estimate of the tile with the most edges among the tiles of the view (diagnostic) */
96
+ readonly maxTileEdges: number;
97
+ /** The maximum number of edges that fell into one cell (diagnostic) */
98
+ readonly maxEdgesPerCell: number;
99
+ /** The maximum number of runs that fell into one cell (diagnostic) */
100
+ readonly maxRunsPerCell: number;
101
+ /** The number of cells truncated for exceeding the budget (diagnostic) */
102
+ readonly truncatedCells: number;
103
+ /** The number of tiles that could not be put through the analytic evaluation (diagnostic) */
104
+ readonly unfitTiles: number;
105
+ /** Whether all the tiles drawable in this frame are ready (it draws even when they are
106
+ * not) */
107
+ readonly complete: boolean;
108
+ /** Whether anything is left over (it then requests another frame) */
109
+ readonly pending: boolean;
110
+ /** Whether there was a cell that exceeded the budget */
111
+ readonly overflow: boolean;
112
+ /** The number of tiles built in this frame */
113
+ readonly built: number;
114
+ }
115
+ /**
116
+ * The store of the tile indices
117
+ */
118
+ export declare class DrapeTileStore {
119
+ private active;
120
+ private pending;
121
+ private frame;
122
+ /** The keys of the features currently selected (drapeSelectionKey in `binning.ts`) */
123
+ private selection;
124
+ /**
125
+ * Announces the element order
126
+ *
127
+ * When the version changes, a new version is started. The old version can keep being drawn
128
+ * as it is.
129
+ */
130
+ sync(revision: string, elements: readonly DrapeElement[], quadBreaks?: readonly DrapeQuadBreak[], entryStarts?: ReadonlyMap<string, number>, aboveStoreStart?: number): void;
131
+ /**
132
+ * Announces the targets of the selection highlight (the rendering side calls it every frame)
133
+ *
134
+ * It does nothing when the contents are the same. Scanning all the elements every frame with
135
+ * the same set would be a wasted scan per frame for 8,172 administrative boundaries. How
136
+ * they are drawn is held in the per-version style table, so the same selection is copied
137
+ * into the version under construction (pending) as well.
138
+ */
139
+ setSelection(selected: ReadonlySet<string>): void;
140
+ /**
141
+ * Prepares the indices of the tiles of the view
142
+ *
143
+ * @param tiles The terrain tiles of the view
144
+ * @param budgetMs The time that may be used in this frame (at least one tile is always
145
+ * built; at 0 or less, not a single one is built)
146
+ * @param zoom The current zoom (used to estimate the line width, which decides the margin of
147
+ * the index)
148
+ */
149
+ prepare(tiles: readonly DrapeTile[], budgetMs: number, zoom?: number): DrapePrepareResult;
150
+ /** The version used for rendering */
151
+ get pack(): DrapePackBuilder | null;
152
+ /** The number of elements of the version used for rendering */
153
+ get elementCount(): number;
154
+ /**
155
+ * The breaks in the stacking order of the version used for rendering (the positions of the
156
+ * images)
157
+ *
158
+ * It returns those of the version being drawn right now, not of the version that was just
159
+ * collected. While a rebuild is in progress the old version keeps being drawn, so making
160
+ * only the breaks new would make the indices disagree with the element list and the
161
+ * segmented rendering would paint a different element or paint nothing.
162
+ */
163
+ get quadBreaks(): readonly DrapeQuadBreak[];
164
+ /** The starting position of each entry of the stack, in the version being drawn */
165
+ get entryStarts(): ReadonlyMap<string, number>;
166
+ /** The index at which the datasets above the stack begin, in the version being drawn */
167
+ get aboveStoreStart(): number;
168
+ /** The position of one tile */
169
+ entryOf(tile: DrapeTile): DrapeTileEntry | undefined;
170
+ /** Throws everything away */
171
+ clear(): void;
172
+ /**
173
+ * Once the amount retained exceeds the upper bound, keeps only the tiles of the view and
174
+ * repacks
175
+ *
176
+ * The bins are still held, so it takes only a repacking of the arrays, not a rebuild.
177
+ */
178
+ private compactIfNeeded;
179
+ }