@safe-engine/pixi 8.8.1 → 8.8.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (146) hide show
  1. package/dist/app.d.ts +1 -0
  2. package/dist/app.d.ts.map +1 -1
  3. package/dist/app.js +20 -1
  4. package/dist/core/NodePool.d.ts +1 -1
  5. package/dist/core/Size.d.ts +0 -1
  6. package/dist/core/Size.d.ts.map +1 -1
  7. package/dist/dragonbones/DragonBonesComponent.d.ts +1 -1
  8. package/dist/dragonbones/DragonBonesComponent.d.ts.map +1 -1
  9. package/dist/dragonbones/DragonBonesComponent.js +1 -1
  10. package/dist/dragonbones/DragonBonesSystem.d.ts.map +1 -1
  11. package/dist/dragonbones/DragonBonesSystem.js +1 -1
  12. package/dist/dragonbones/db-pixi/PixiArmatureDisplay.d.ts +59 -0
  13. package/dist/dragonbones/db-pixi/PixiArmatureDisplay.d.ts.map +1 -0
  14. package/dist/dragonbones/db-pixi/PixiArmatureDisplay.js +180 -0
  15. package/dist/dragonbones/db-pixi/PixiFactory.d.ts +87 -0
  16. package/dist/dragonbones/db-pixi/PixiFactory.d.ts.map +1 -0
  17. package/dist/dragonbones/db-pixi/PixiFactory.js +159 -0
  18. package/dist/dragonbones/db-pixi/PixiSlot.d.ts +31 -0
  19. package/dist/dragonbones/db-pixi/PixiSlot.d.ts.map +1 -0
  20. package/dist/dragonbones/db-pixi/PixiSlot.js +332 -0
  21. package/dist/dragonbones/db-pixi/PixiTextureAtlasData.d.ts +38 -0
  22. package/dist/dragonbones/db-pixi/PixiTextureAtlasData.d.ts.map +1 -0
  23. package/dist/dragonbones/db-pixi/PixiTextureAtlasData.js +85 -0
  24. package/dist/dragonbones/db-pixi/index.d.ts +5 -0
  25. package/dist/dragonbones/db-pixi/index.d.ts.map +1 -0
  26. package/dist/dragonbones/db-pixi/index.js +4 -0
  27. package/dist/dragonbones/dragonBones/animation/Animation.d.ts +241 -0
  28. package/dist/dragonbones/dragonBones/animation/Animation.d.ts.map +1 -0
  29. package/dist/dragonbones/dragonBones/animation/Animation.js +692 -0
  30. package/dist/dragonbones/dragonBones/animation/AnimationState.d.ts +323 -0
  31. package/dist/dragonbones/dragonBones/animation/AnimationState.d.ts.map +1 -0
  32. package/dist/dragonbones/dragonBones/animation/AnimationState.js +1161 -0
  33. package/dist/dragonbones/dragonBones/animation/BaseTimelineState.d.ts +100 -0
  34. package/dist/dragonbones/dragonBones/animation/BaseTimelineState.d.ts.map +1 -0
  35. package/dist/dragonbones/dragonBones/animation/BaseTimelineState.js +479 -0
  36. package/dist/dragonbones/dragonBones/animation/IAnimatable.d.ts +38 -0
  37. package/dist/dragonbones/dragonBones/animation/IAnimatable.d.ts.map +1 -0
  38. package/dist/dragonbones/dragonBones/animation/IAnimatable.js +9 -0
  39. package/dist/dragonbones/dragonBones/animation/TimelineState.d.ts +159 -0
  40. package/dist/dragonbones/dragonBones/animation/TimelineState.d.ts.map +1 -0
  41. package/dist/dragonbones/dragonBones/animation/TimelineState.js +998 -0
  42. package/dist/dragonbones/dragonBones/animation/WorldClock.d.ts +74 -0
  43. package/dist/dragonbones/dragonBones/animation/WorldClock.d.ts.map +1 -0
  44. package/dist/dragonbones/dragonBones/animation/WorldClock.js +162 -0
  45. package/dist/dragonbones/dragonBones/armature/Armature.d.ts +314 -0
  46. package/dist/dragonbones/dragonBones/armature/Armature.d.ts.map +1 -0
  47. package/dist/dragonbones/dragonBones/armature/Armature.js +650 -0
  48. package/dist/dragonbones/dragonBones/armature/Bone.d.ts +123 -0
  49. package/dist/dragonbones/dragonBones/armature/Bone.d.ts.map +1 -0
  50. package/dist/dragonbones/dragonBones/armature/Bone.js +438 -0
  51. package/dist/dragonbones/dragonBones/armature/Constraint.d.ts +99 -0
  52. package/dist/dragonbones/dragonBones/armature/Constraint.d.ts.map +1 -0
  53. package/dist/dragonbones/dragonBones/armature/Constraint.js +672 -0
  54. package/dist/dragonbones/dragonBones/armature/IArmatureProxy.d.ts +47 -0
  55. package/dist/dragonbones/dragonBones/armature/IArmatureProxy.d.ts.map +1 -0
  56. package/dist/dragonbones/dragonBones/armature/IArmatureProxy.js +1 -0
  57. package/dist/dragonbones/dragonBones/armature/Slot.d.ts +357 -0
  58. package/dist/dragonbones/dragonBones/armature/Slot.d.ts.map +1 -0
  59. package/dist/dragonbones/dragonBones/armature/Slot.js +1009 -0
  60. package/dist/dragonbones/dragonBones/armature/Surface.d.ts +41 -0
  61. package/dist/dragonbones/dragonBones/armature/Surface.d.ts.map +1 -0
  62. package/dist/dragonbones/dragonBones/armature/Surface.js +463 -0
  63. package/dist/dragonbones/dragonBones/armature/TransformObject.d.ts +80 -0
  64. package/dist/dragonbones/dragonBones/armature/TransformObject.d.ts.map +1 -0
  65. package/dist/dragonbones/dragonBones/armature/TransformObject.js +77 -0
  66. package/dist/dragonbones/dragonBones/core/BaseObject.d.ts +53 -0
  67. package/dist/dragonbones/dragonBones/core/BaseObject.d.ts.map +1 -0
  68. package/dist/dragonbones/dragonBones/core/BaseObject.js +130 -0
  69. package/dist/dragonbones/dragonBones/core/DragonBones.d.ts +236 -0
  70. package/dist/dragonbones/dragonBones/core/DragonBones.d.ts.map +1 -0
  71. package/dist/dragonbones/dragonBones/core/DragonBones.js +61 -0
  72. package/dist/dragonbones/dragonBones/event/EventObject.d.ts +143 -0
  73. package/dist/dragonbones/dragonBones/event/EventObject.d.ts.map +1 -0
  74. package/dist/dragonbones/dragonBones/event/EventObject.js +99 -0
  75. package/dist/dragonbones/dragonBones/event/IEventDispatcher.d.ts +48 -0
  76. package/dist/dragonbones/dragonBones/event/IEventDispatcher.d.ts.map +1 -0
  77. package/dist/dragonbones/dragonBones/event/IEventDispatcher.js +1 -0
  78. package/dist/dragonbones/dragonBones/factory/BaseFactory.d.ts +292 -0
  79. package/dist/dragonbones/dragonBones/factory/BaseFactory.d.ts.map +1 -0
  80. package/dist/dragonbones/dragonBones/factory/BaseFactory.js +735 -0
  81. package/dist/dragonbones/dragonBones/geom/ColorTransform.d.ts +17 -0
  82. package/dist/dragonbones/dragonBones/geom/ColorTransform.d.ts.map +1 -0
  83. package/dist/dragonbones/dragonBones/geom/ColorTransform.js +33 -0
  84. package/dist/dragonbones/dragonBones/geom/Curve.d.ts +10 -0
  85. package/dist/dragonbones/dragonBones/geom/Curve.d.ts.map +1 -0
  86. package/dist/dragonbones/dragonBones/geom/Curve.js +26 -0
  87. package/dist/dragonbones/dragonBones/geom/Matrix.d.ts +105 -0
  88. package/dist/dragonbones/dragonBones/geom/Matrix.d.ts.map +1 -0
  89. package/dist/dragonbones/dragonBones/geom/Matrix.js +207 -0
  90. package/dist/dragonbones/dragonBones/geom/Point.d.ts +38 -0
  91. package/dist/dragonbones/dragonBones/geom/Point.d.ts.map +1 -0
  92. package/dist/dragonbones/dragonBones/geom/Point.js +31 -0
  93. package/dist/dragonbones/dragonBones/geom/Rectangle.d.ts +53 -0
  94. package/dist/dragonbones/dragonBones/geom/Rectangle.d.ts.map +1 -0
  95. package/dist/dragonbones/dragonBones/geom/Rectangle.js +37 -0
  96. package/dist/dragonbones/dragonBones/geom/Transform.d.ts +102 -0
  97. package/dist/dragonbones/dragonBones/geom/Transform.d.ts.map +1 -0
  98. package/dist/dragonbones/dragonBones/geom/Transform.js +170 -0
  99. package/dist/dragonbones/dragonBones/index.d.ts +37 -0
  100. package/dist/dragonbones/dragonBones/index.d.ts.map +1 -0
  101. package/dist/dragonbones/dragonBones/index.js +36 -0
  102. package/dist/dragonbones/dragonBones/model/AnimationConfig.d.ts +162 -0
  103. package/dist/dragonbones/dragonBones/model/AnimationConfig.d.ts.map +1 -0
  104. package/dist/dragonbones/dragonBones/model/AnimationConfig.js +81 -0
  105. package/dist/dragonbones/dragonBones/model/AnimationData.d.ts +174 -0
  106. package/dist/dragonbones/dragonBones/model/AnimationData.d.ts.map +1 -0
  107. package/dist/dragonbones/dragonBones/model/AnimationData.js +256 -0
  108. package/dist/dragonbones/dragonBones/model/ArmatureData.d.ts +319 -0
  109. package/dist/dragonbones/dragonBones/model/ArmatureData.d.ts.map +1 -0
  110. package/dist/dragonbones/dragonBones/model/ArmatureData.js +450 -0
  111. package/dist/dragonbones/dragonBones/model/BoundingBoxData.d.ts +188 -0
  112. package/dist/dragonbones/dragonBones/model/BoundingBoxData.d.ts.map +1 -0
  113. package/dist/dragonbones/dragonBones/model/BoundingBoxData.js +500 -0
  114. package/dist/dragonbones/dragonBones/model/CanvasData.d.ts +15 -0
  115. package/dist/dragonbones/dragonBones/model/CanvasData.d.ts.map +1 -0
  116. package/dist/dragonbones/dragonBones/model/CanvasData.js +17 -0
  117. package/dist/dragonbones/dragonBones/model/ConstraintData.d.ts +46 -0
  118. package/dist/dragonbones/dragonBones/model/ConstraintData.d.ts.map +1 -0
  119. package/dist/dragonbones/dragonBones/model/ConstraintData.js +57 -0
  120. package/dist/dragonbones/dragonBones/model/DisplayData.d.ts +98 -0
  121. package/dist/dragonbones/dragonBones/model/DisplayData.d.ts.map +1 -0
  122. package/dist/dragonbones/dragonBones/model/DisplayData.js +174 -0
  123. package/dist/dragonbones/dragonBones/model/DragonBonesData.d.ts +108 -0
  124. package/dist/dragonbones/dragonBones/model/DragonBonesData.d.ts.map +1 -0
  125. package/dist/dragonbones/dragonBones/model/DragonBonesData.js +86 -0
  126. package/dist/dragonbones/dragonBones/model/SkinData.d.ts +40 -0
  127. package/dist/dragonbones/dragonBones/model/SkinData.d.ts.map +1 -0
  128. package/dist/dragonbones/dragonBones/model/SkinData.js +68 -0
  129. package/dist/dragonbones/dragonBones/model/TextureAtlasData.d.ts +73 -0
  130. package/dist/dragonbones/dragonBones/model/TextureAtlasData.d.ts.map +1 -0
  131. package/dist/dragonbones/dragonBones/model/TextureAtlasData.js +102 -0
  132. package/dist/dragonbones/dragonBones/model/UserData.d.ts +73 -0
  133. package/dist/dragonbones/dragonBones/model/UserData.d.ts.map +1 -0
  134. package/dist/dragonbones/dragonBones/model/UserData.js +101 -0
  135. package/dist/dragonbones/dragonBones/parser/BinaryDataParser.d.ts +29 -0
  136. package/dist/dragonbones/dragonBones/parser/BinaryDataParser.d.ts.map +1 -0
  137. package/dist/dragonbones/dragonBones/parser/BinaryDataParser.js +356 -0
  138. package/dist/dragonbones/dragonBones/parser/DataParser.d.ts +153 -0
  139. package/dist/dragonbones/dragonBones/parser/DataParser.d.ts.map +1 -0
  140. package/dist/dragonbones/dragonBones/parser/DataParser.js +283 -0
  141. package/dist/dragonbones/dragonBones/parser/ObjectDataParser.d.ts +130 -0
  142. package/dist/dragonbones/dragonBones/parser/ObjectDataParser.d.ts.map +1 -0
  143. package/dist/dragonbones/dragonBones/parser/ObjectDataParser.js +2098 -0
  144. package/dist/dragonbones/index.js +1 -1
  145. package/dist/helper/utils.js +1 -1
  146. package/package.json +3 -4
@@ -0,0 +1,450 @@
1
+ import { BaseObject } from "../core/BaseObject";
2
+ import { ColorTransform } from "../geom/ColorTransform";
3
+ import { Rectangle } from "../geom/Rectangle";
4
+ import { Transform } from "../geom/Transform";
5
+ import { GeometryData } from "./DisplayData";
6
+ /**
7
+ * - The armature data.
8
+ * @version DragonBones 3.0
9
+ * @language en_US
10
+ */
11
+ export class ArmatureData extends BaseObject {
12
+ constructor() {
13
+ super(...arguments);
14
+ /**
15
+ * @private
16
+ */
17
+ this.aabb = new Rectangle();
18
+ /**
19
+ * - The names of all the animation data.
20
+ * @version DragonBones 3.0
21
+ * @language en_US
22
+ */
23
+ this.animationNames = [];
24
+ /**
25
+ * @private
26
+ */
27
+ this.sortedBones = [];
28
+ /**
29
+ * @private
30
+ */
31
+ this.sortedSlots = [];
32
+ /**
33
+ * @private
34
+ */
35
+ this.defaultActions = [];
36
+ /**
37
+ * @private
38
+ */
39
+ this.actions = [];
40
+ /**
41
+ * @private
42
+ */
43
+ this.bones = {};
44
+ /**
45
+ * @private
46
+ */
47
+ this.slots = {};
48
+ /**
49
+ * @private
50
+ */
51
+ this.constraints = {};
52
+ /**
53
+ * @private
54
+ */
55
+ this.skins = {};
56
+ /**
57
+ * @private
58
+ */
59
+ this.animations = {};
60
+ /**
61
+ * @private
62
+ */
63
+ this.canvas = null; // Initial value.
64
+ /**
65
+ * @private
66
+ */
67
+ this.userData = null; // Initial value.
68
+ }
69
+ static toString() {
70
+ return "[class dragonBones.ArmatureData]";
71
+ }
72
+ _onClear() {
73
+ for (const action of this.defaultActions) {
74
+ action.returnToPool();
75
+ }
76
+ for (const action of this.actions) {
77
+ action.returnToPool();
78
+ }
79
+ for (let k in this.bones) {
80
+ this.bones[k].returnToPool();
81
+ delete this.bones[k];
82
+ }
83
+ for (let k in this.slots) {
84
+ this.slots[k].returnToPool();
85
+ delete this.slots[k];
86
+ }
87
+ for (let k in this.constraints) {
88
+ this.constraints[k].returnToPool();
89
+ delete this.constraints[k];
90
+ }
91
+ for (let k in this.skins) {
92
+ this.skins[k].returnToPool();
93
+ delete this.skins[k];
94
+ }
95
+ for (let k in this.animations) {
96
+ this.animations[k].returnToPool();
97
+ delete this.animations[k];
98
+ }
99
+ if (this.canvas !== null) {
100
+ this.canvas.returnToPool();
101
+ }
102
+ if (this.userData !== null) {
103
+ this.userData.returnToPool();
104
+ }
105
+ this.type = 0 /* ArmatureType.Armature */;
106
+ this.frameRate = 0;
107
+ this.cacheFrameRate = 0;
108
+ this.scale = 1.0;
109
+ this.name = "";
110
+ this.aabb.clear();
111
+ this.animationNames.length = 0;
112
+ this.sortedBones.length = 0;
113
+ this.sortedSlots.length = 0;
114
+ this.defaultActions.length = 0;
115
+ this.actions.length = 0;
116
+ // this.bones.clear();
117
+ // this.slots.clear();
118
+ // this.constraints.clear();
119
+ // this.skins.clear();
120
+ // this.animations.clear();
121
+ this.defaultSkin = null;
122
+ this.defaultAnimation = null;
123
+ this.canvas = null;
124
+ this.userData = null;
125
+ this.parent = null; //
126
+ }
127
+ /**
128
+ * @internal
129
+ */
130
+ sortBones() {
131
+ const total = this.sortedBones.length;
132
+ if (total <= 0) {
133
+ return;
134
+ }
135
+ const sortHelper = this.sortedBones.concat();
136
+ let index = 0;
137
+ let count = 0;
138
+ this.sortedBones.length = 0;
139
+ while (count < total) {
140
+ const bone = sortHelper[index++];
141
+ if (index >= total) {
142
+ index = 0;
143
+ }
144
+ if (this.sortedBones.indexOf(bone) >= 0) {
145
+ continue;
146
+ }
147
+ let flag = false;
148
+ for (let k in this.constraints) {
149
+ // Wait constraint.
150
+ const constraint = this.constraints[k];
151
+ if (constraint.root === bone &&
152
+ this.sortedBones.indexOf(constraint.target) < 0) {
153
+ flag = true;
154
+ break;
155
+ }
156
+ }
157
+ if (flag) {
158
+ continue;
159
+ }
160
+ if (bone.parent !== null && this.sortedBones.indexOf(bone.parent) < 0) {
161
+ // Wait parent.
162
+ continue;
163
+ }
164
+ this.sortedBones.push(bone);
165
+ count++;
166
+ }
167
+ }
168
+ /**
169
+ * @internal
170
+ */
171
+ cacheFrames(frameRate) {
172
+ if (this.cacheFrameRate > 0) {
173
+ // TODO clear cache.
174
+ return;
175
+ }
176
+ this.cacheFrameRate = frameRate;
177
+ for (let k in this.animations) {
178
+ this.animations[k].cacheFrames(this.cacheFrameRate);
179
+ }
180
+ }
181
+ /**
182
+ * @internal
183
+ */
184
+ setCacheFrame(globalTransformMatrix, transform) {
185
+ const dataArray = this.parent.cachedFrames;
186
+ let arrayOffset = dataArray.length;
187
+ dataArray.length += 10;
188
+ dataArray[arrayOffset] = globalTransformMatrix.a;
189
+ dataArray[arrayOffset + 1] = globalTransformMatrix.b;
190
+ dataArray[arrayOffset + 2] = globalTransformMatrix.c;
191
+ dataArray[arrayOffset + 3] = globalTransformMatrix.d;
192
+ dataArray[arrayOffset + 4] = globalTransformMatrix.tx;
193
+ dataArray[arrayOffset + 5] = globalTransformMatrix.ty;
194
+ dataArray[arrayOffset + 6] = transform.rotation;
195
+ dataArray[arrayOffset + 7] = transform.skew;
196
+ dataArray[arrayOffset + 8] = transform.scaleX;
197
+ dataArray[arrayOffset + 9] = transform.scaleY;
198
+ return arrayOffset;
199
+ }
200
+ /**
201
+ * @internal
202
+ */
203
+ getCacheFrame(globalTransformMatrix, transform, arrayOffset) {
204
+ const dataArray = this.parent.cachedFrames;
205
+ globalTransformMatrix.a = dataArray[arrayOffset];
206
+ globalTransformMatrix.b = dataArray[arrayOffset + 1];
207
+ globalTransformMatrix.c = dataArray[arrayOffset + 2];
208
+ globalTransformMatrix.d = dataArray[arrayOffset + 3];
209
+ globalTransformMatrix.tx = dataArray[arrayOffset + 4];
210
+ globalTransformMatrix.ty = dataArray[arrayOffset + 5];
211
+ transform.rotation = dataArray[arrayOffset + 6];
212
+ transform.skew = dataArray[arrayOffset + 7];
213
+ transform.scaleX = dataArray[arrayOffset + 8];
214
+ transform.scaleY = dataArray[arrayOffset + 9];
215
+ transform.x = globalTransformMatrix.tx;
216
+ transform.y = globalTransformMatrix.ty;
217
+ }
218
+ /**
219
+ * @internal
220
+ */
221
+ addBone(value) {
222
+ if (value.name in this.bones) {
223
+ console.warn("Same bone: " + value.name);
224
+ return;
225
+ }
226
+ this.bones[value.name] = value;
227
+ this.sortedBones.push(value);
228
+ }
229
+ /**
230
+ * @internal
231
+ */
232
+ addSlot(value) {
233
+ if (value.name in this.slots) {
234
+ console.warn("Same slot: " + value.name);
235
+ return;
236
+ }
237
+ this.slots[value.name] = value;
238
+ this.sortedSlots.push(value);
239
+ }
240
+ /**
241
+ * @internal
242
+ */
243
+ addConstraint(value) {
244
+ if (value.name in this.constraints) {
245
+ console.warn("Same constraint: " + value.name);
246
+ return;
247
+ }
248
+ this.constraints[value.name] = value;
249
+ }
250
+ /**
251
+ * @internal
252
+ */
253
+ addSkin(value) {
254
+ if (value.name in this.skins) {
255
+ console.warn("Same skin: " + value.name);
256
+ return;
257
+ }
258
+ value.parent = this;
259
+ this.skins[value.name] = value;
260
+ if (this.defaultSkin === null) {
261
+ this.defaultSkin = value;
262
+ }
263
+ if (value.name === "default") {
264
+ this.defaultSkin = value;
265
+ }
266
+ }
267
+ /**
268
+ * @internal
269
+ */
270
+ addAnimation(value) {
271
+ if (value.name in this.animations) {
272
+ console.warn("Same animation: " + value.name);
273
+ return;
274
+ }
275
+ value.parent = this;
276
+ this.animations[value.name] = value;
277
+ this.animationNames.push(value.name);
278
+ if (this.defaultAnimation === null) {
279
+ this.defaultAnimation = value;
280
+ }
281
+ }
282
+ /**
283
+ * @internal
284
+ */
285
+ addAction(value, isDefault) {
286
+ if (isDefault) {
287
+ this.defaultActions.push(value);
288
+ }
289
+ else {
290
+ this.actions.push(value);
291
+ }
292
+ }
293
+ /**
294
+ * - Get a specific done data.
295
+ * @param boneName - The bone name.
296
+ * @version DragonBones 3.0
297
+ * @language en_US
298
+ */
299
+ getBone(boneName) {
300
+ return boneName in this.bones ? this.bones[boneName] : null;
301
+ }
302
+ /**
303
+ * - Get a specific slot data.
304
+ * @param slotName - The slot name.
305
+ * @version DragonBones 3.0
306
+ * @language en_US
307
+ */
308
+ getSlot(slotName) {
309
+ return slotName in this.slots ? this.slots[slotName] : null;
310
+ }
311
+ /**
312
+ * @private
313
+ */
314
+ getConstraint(constraintName) {
315
+ return constraintName in this.constraints
316
+ ? this.constraints[constraintName]
317
+ : null;
318
+ }
319
+ /**
320
+ * - Get a specific skin data.
321
+ * @param skinName - The skin name.
322
+ * @version DragonBones 3.0
323
+ * @language en_US
324
+ */
325
+ getSkin(skinName) {
326
+ return skinName in this.skins ? this.skins[skinName] : null;
327
+ }
328
+ /**
329
+ * @private
330
+ */
331
+ getMesh(skinName, slotName, meshName) {
332
+ const skin = this.getSkin(skinName);
333
+ if (skin === null) {
334
+ return null;
335
+ }
336
+ return skin.getDisplay(slotName, meshName);
337
+ }
338
+ /**
339
+ * - Get a specific animation data.
340
+ * @param animationName - The animation animationName.
341
+ * @version DragonBones 3.0
342
+ * @language en_US
343
+ */
344
+ getAnimation(animationName) {
345
+ return animationName in this.animations
346
+ ? this.animations[animationName]
347
+ : null;
348
+ }
349
+ }
350
+ /**
351
+ * - The bone data.
352
+ * @version DragonBones 3.0
353
+ * @language en_US
354
+ */
355
+ export class BoneData extends BaseObject {
356
+ constructor() {
357
+ super(...arguments);
358
+ /**
359
+ * @private
360
+ */
361
+ this.transform = new Transform();
362
+ /**
363
+ * @private
364
+ */
365
+ this.userData = null; // Initial value.
366
+ }
367
+ static toString() {
368
+ return "[class dragonBones.BoneData]";
369
+ }
370
+ _onClear() {
371
+ if (this.userData !== null) {
372
+ this.userData.returnToPool();
373
+ }
374
+ this.inheritTranslation = false;
375
+ this.inheritRotation = false;
376
+ this.inheritScale = false;
377
+ this.inheritReflection = false;
378
+ this.type = 0 /* BoneType.Bone */;
379
+ this.length = 0.0;
380
+ this.alpha = 1.0;
381
+ this.name = "";
382
+ this.transform.identity();
383
+ this.userData = null;
384
+ this.parent = null;
385
+ }
386
+ }
387
+ /**
388
+ * @internal
389
+ */
390
+ export class SurfaceData extends BoneData {
391
+ constructor() {
392
+ super(...arguments);
393
+ this.geometry = new GeometryData();
394
+ }
395
+ static toString() {
396
+ return "[class dragonBones.SurfaceData]";
397
+ }
398
+ _onClear() {
399
+ super._onClear();
400
+ this.type = 1 /* BoneType.Surface */;
401
+ this.segmentX = 0;
402
+ this.segmentY = 0;
403
+ this.geometry.clear();
404
+ }
405
+ }
406
+ /**
407
+ * - The slot data.
408
+ * @version DragonBones 3.0
409
+ * @language en_US
410
+ */
411
+ export class SlotData extends BaseObject {
412
+ constructor() {
413
+ super(...arguments);
414
+ /**
415
+ * @private
416
+ */
417
+ this.color = null; // Initial value.
418
+ /**
419
+ * @private
420
+ */
421
+ this.userData = null; // Initial value.
422
+ }
423
+ /**
424
+ * @internal
425
+ */
426
+ static createColor() {
427
+ return new ColorTransform();
428
+ }
429
+ static toString() {
430
+ return "[class dragonBones.SlotData]";
431
+ }
432
+ _onClear() {
433
+ if (this.userData !== null) {
434
+ this.userData.returnToPool();
435
+ }
436
+ this.blendMode = 0 /* BlendMode.Normal */;
437
+ this.displayIndex = 0;
438
+ this.zOrder = 0;
439
+ this.zIndex = 0;
440
+ this.alpha = 1.0;
441
+ this.name = "";
442
+ this.color = null; //
443
+ this.userData = null;
444
+ this.parent = null; //
445
+ }
446
+ }
447
+ /**
448
+ * @internal
449
+ */
450
+ SlotData.DEFAULT_COLOR = new ColorTransform();
@@ -0,0 +1,188 @@
1
+ import { BaseObject } from "../core/BaseObject";
2
+ import { BoundingBoxType } from "../core/DragonBones";
3
+ /**
4
+ * - The base class of bounding box data.
5
+ * @see dragonBones.RectangleData
6
+ * @see dragonBones.EllipseData
7
+ * @see dragonBones.PolygonData
8
+ * @version DragonBones 5.0
9
+ * @language en_US
10
+ */
11
+ export declare abstract class BoundingBoxData extends BaseObject {
12
+ /**
13
+ * - The bounding box type.
14
+ * @version DragonBones 5.0
15
+ * @language en_US
16
+ */
17
+ type: BoundingBoxType;
18
+ /**
19
+ * @private
20
+ */
21
+ color: number;
22
+ /**
23
+ * @private
24
+ */
25
+ width: number;
26
+ /**
27
+ * @private
28
+ */
29
+ height: number;
30
+ protected _onClear(): void;
31
+ /**
32
+ * - Check whether the bounding box contains a specific point. (Local coordinate system)
33
+ * @version DragonBones 5.0
34
+ * @language en_US
35
+ */
36
+ abstract containsPoint(pX: number, pY: number): boolean;
37
+ /**
38
+ * - Check whether the bounding box intersects a specific segment. (Local coordinate system)
39
+ * @version DragonBones 5.0
40
+ * @language en_US
41
+ */
42
+ abstract intersectsSegment(xA: number, yA: number, xB: number, yB: number, intersectionPointA: {
43
+ x: number;
44
+ y: number;
45
+ } | null, intersectionPointB: {
46
+ x: number;
47
+ y: number;
48
+ } | null, normalRadians: {
49
+ x: number;
50
+ y: number;
51
+ } | null): number;
52
+ }
53
+ /**
54
+ * - The rectangle bounding box data.
55
+ * @version DragonBones 5.1
56
+ * @language en_US
57
+ */
58
+ export declare class RectangleBoundingBoxData extends BoundingBoxData {
59
+ static toString(): string;
60
+ /**
61
+ * - Compute the bit code for a point (x, y) using the clip rectangle
62
+ */
63
+ private static _computeOutCode;
64
+ /**
65
+ * @private
66
+ */
67
+ static rectangleIntersectsSegment(xA: number, yA: number, xB: number, yB: number, xMin: number, yMin: number, xMax: number, yMax: number, intersectionPointA?: {
68
+ x: number;
69
+ y: number;
70
+ } | null, intersectionPointB?: {
71
+ x: number;
72
+ y: number;
73
+ } | null, normalRadians?: {
74
+ x: number;
75
+ y: number;
76
+ } | null): number;
77
+ protected _onClear(): void;
78
+ /**
79
+ * @inheritDoc
80
+ */
81
+ containsPoint(pX: number, pY: number): boolean;
82
+ /**
83
+ * @inheritDoc
84
+ */
85
+ intersectsSegment(xA: number, yA: number, xB: number, yB: number, intersectionPointA?: {
86
+ x: number;
87
+ y: number;
88
+ } | null, intersectionPointB?: {
89
+ x: number;
90
+ y: number;
91
+ } | null, normalRadians?: {
92
+ x: number;
93
+ y: number;
94
+ } | null): number;
95
+ }
96
+ /**
97
+ * - The ellipse bounding box data.
98
+ * @version DragonBones 5.1
99
+ * @language en_US
100
+ */
101
+ export declare class EllipseBoundingBoxData extends BoundingBoxData {
102
+ static toString(): string;
103
+ /**
104
+ * @private
105
+ */
106
+ static ellipseIntersectsSegment(xA: number, yA: number, xB: number, yB: number, xC: number, yC: number, widthH: number, heightH: number, intersectionPointA?: {
107
+ x: number;
108
+ y: number;
109
+ } | null, intersectionPointB?: {
110
+ x: number;
111
+ y: number;
112
+ } | null, normalRadians?: {
113
+ x: number;
114
+ y: number;
115
+ } | null): number;
116
+ protected _onClear(): void;
117
+ /**
118
+ * @inheritDoc
119
+ */
120
+ containsPoint(pX: number, pY: number): boolean;
121
+ /**
122
+ * @inheritDoc
123
+ */
124
+ intersectsSegment(xA: number, yA: number, xB: number, yB: number, intersectionPointA?: {
125
+ x: number;
126
+ y: number;
127
+ } | null, intersectionPointB?: {
128
+ x: number;
129
+ y: number;
130
+ } | null, normalRadians?: {
131
+ x: number;
132
+ y: number;
133
+ } | null): number;
134
+ }
135
+ /**
136
+ * - The polygon bounding box data.
137
+ * @version DragonBones 5.1
138
+ * @language en_US
139
+ */
140
+ export declare class PolygonBoundingBoxData extends BoundingBoxData {
141
+ static toString(): string;
142
+ /**
143
+ * @private
144
+ */
145
+ static polygonIntersectsSegment(xA: number, yA: number, xB: number, yB: number, vertices: Array<number>, intersectionPointA?: {
146
+ x: number;
147
+ y: number;
148
+ } | null, intersectionPointB?: {
149
+ x: number;
150
+ y: number;
151
+ } | null, normalRadians?: {
152
+ x: number;
153
+ y: number;
154
+ } | null): number;
155
+ /**
156
+ * @private
157
+ */
158
+ x: number;
159
+ /**
160
+ * @private
161
+ */
162
+ y: number;
163
+ /**
164
+ * - The polygon vertices.
165
+ * @version DragonBones 5.1
166
+ * @language en_US
167
+ */
168
+ readonly vertices: Array<number>;
169
+ protected _onClear(): void;
170
+ /**
171
+ * @inheritDoc
172
+ */
173
+ containsPoint(pX: number, pY: number): boolean;
174
+ /**
175
+ * @inheritDoc
176
+ */
177
+ intersectsSegment(xA: number, yA: number, xB: number, yB: number, intersectionPointA?: {
178
+ x: number;
179
+ y: number;
180
+ } | null, intersectionPointB?: {
181
+ x: number;
182
+ y: number;
183
+ } | null, normalRadians?: {
184
+ x: number;
185
+ y: number;
186
+ } | null): number;
187
+ }
188
+ //# sourceMappingURL=BoundingBoxData.d.ts.map
@@ -0,0 +1 @@
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