@pirireis/webglobeplugins 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/{Math → dist/Math}/angle-calculation.js +15 -14
  2. package/dist/Math/arc.js +65 -0
  3. package/{Math → dist/Math}/bounds/line-bbox.js +188 -225
  4. package/dist/Math/constants.js +9 -0
  5. package/{Math/frustum/camera.ts → dist/Math/frustum/camera.js} +24 -32
  6. package/{Math/frustum/from-globeinfo.ts → dist/Math/frustum/from-globeinfo.js} +48 -63
  7. package/dist/Math/frustum/types.js +2 -0
  8. package/{Math/globe-util/horizon-plane.ts → dist/Math/globe-util/horizon-plane.js} +112 -137
  9. package/dist/Math/index.js +1 -0
  10. package/dist/Math/juction/arc-plane.js +83 -0
  11. package/dist/Math/juction/line-sphere.js +25 -0
  12. package/{Math/juction/plane-plane.ts → dist/Math/juction/plane-plane.js} +58 -66
  13. package/dist/Math/line.js +56 -0
  14. package/dist/Math/matrix4.js +1 -0
  15. package/{Math → dist/Math}/methods.js +201 -237
  16. package/dist/Math/plane.js +60 -0
  17. package/{Math/quaternion.ts → dist/Math/quaternion.js} +104 -120
  18. package/dist/Math/types.js +2 -0
  19. package/dist/Math/utils.js +4 -0
  20. package/{Math/vec3.ts → dist/Math/vec3.js} +126 -155
  21. package/dist/algorithms/search-binary.js +19 -0
  22. package/dist/altitude-locator/adaptors.js +1 -0
  23. package/{altitude-locator → dist/altitude-locator}/draw-subset-obj.js +18 -27
  24. package/dist/altitude-locator/keymethod.js +1 -0
  25. package/{altitude-locator → dist/altitude-locator}/plugin.js +341 -439
  26. package/{altitude-locator → dist/altitude-locator}/types.js +23 -26
  27. package/{arrowfield → dist/arrowfield}/adaptor.js +14 -11
  28. package/dist/arrowfield/index.js +10 -0
  29. package/{arrowfield → dist/arrowfield}/plugin.js +86 -128
  30. package/dist/bearing-line/index.js +8 -0
  31. package/{bearing-line → dist/bearing-line}/plugin.js +449 -512
  32. package/{circle-line-chain → dist/circle-line-chain}/chain-list-map.js +205 -221
  33. package/dist/circle-line-chain/init.js +1 -0
  34. package/{circle-line-chain → dist/circle-line-chain}/plugin.js +424 -469
  35. package/dist/circle-line-chain/util.js +5 -0
  36. package/{compass-rose → dist/compass-rose}/compass-rose-padding-flat.js +225 -266
  37. package/{compass-rose → dist/compass-rose}/compass-text-writer.js +153 -173
  38. package/dist/compass-rose/index.js +7 -0
  39. package/{compassrose → dist/compassrose}/compassrose.js +296 -341
  40. package/dist/compassrose/index.js +8 -0
  41. package/dist/globe-types.js +1 -0
  42. package/dist/heatwave/index.js +10 -0
  43. package/{heatwave → dist/heatwave}/isobar/objectarraylabels.js +202 -247
  44. package/{heatwave → dist/heatwave}/isobar/plugin.js +343 -340
  45. package/{heatwave → dist/heatwave}/isobar/quadtreecontours.js +300 -336
  46. package/{heatwave → dist/heatwave}/plugins/heatwaveglobeshell.js +206 -258
  47. package/dist/index.js +58 -0
  48. package/{jest.config.js → dist/jest.config.js} +7 -6
  49. package/{partialrings → dist/partialrings}/buffer-manager.js +81 -89
  50. package/dist/partialrings/index.js +41 -0
  51. package/{partialrings → dist/partialrings}/plugin.js +135 -160
  52. package/{partialrings → dist/partialrings}/program.js +204 -242
  53. package/{pin → dist/pin}/pin-object-array.js +305 -381
  54. package/{pin → dist/pin}/pin-point-totem.js +60 -77
  55. package/{point-heat-map → dist/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +66 -78
  56. package/dist/point-heat-map/index.js +1 -0
  57. package/{point-heat-map → dist/point-heat-map}/plugin-webworker.js +126 -151
  58. package/{point-heat-map → dist/point-heat-map}/point-to-heat-map-flow.js +127 -150
  59. package/dist/point-tracks/key-methods.js +5 -0
  60. package/{point-tracks → dist/point-tracks}/plugin.js +338 -394
  61. package/dist/programs/arrowfield/index.js +7 -0
  62. package/{programs → dist/programs}/arrowfield/logic.js +144 -173
  63. package/{programs → dist/programs}/arrowfield/object.js +66 -89
  64. package/{programs → dist/programs}/data2legend/density-to-legend.js +76 -90
  65. package/{programs → dist/programs}/data2legend/point-to-density-texture.js +76 -90
  66. package/dist/programs/float2legendwithratio/index.js +8 -0
  67. package/{programs → dist/programs}/float2legendwithratio/logic.js +122 -145
  68. package/{programs → dist/programs}/float2legendwithratio/object.js +110 -141
  69. package/{programs → dist/programs}/globe-util/is-globe-moved.js +21 -27
  70. package/dist/programs/globeshell/index.js +8 -0
  71. package/dist/programs/globeshell/noise/noises.js +1 -0
  72. package/dist/programs/globeshell/wiggle/index.js +8 -0
  73. package/{programs → dist/programs}/globeshell/wiggle/logic.js +246 -272
  74. package/{programs → dist/programs}/globeshell/wiggle/object.js +72 -93
  75. package/dist/programs/helpers/blender/index.js +1 -0
  76. package/{programs → dist/programs}/helpers/blender/program.js +61 -73
  77. package/dist/programs/helpers/fadeaway/index.js +7 -0
  78. package/{programs → dist/programs}/helpers/fadeaway/logic.js +49 -53
  79. package/dist/programs/helpers/fadeaway/object.js +20 -0
  80. package/dist/programs/helpers/index.js +8 -0
  81. package/dist/programs/index.js +58 -0
  82. package/dist/programs/interface.js +1 -0
  83. package/{programs → dist/programs}/line-on-globe/angled-line.js +125 -155
  84. package/{programs → dist/programs}/line-on-globe/circle-accurate-3d.js +95 -121
  85. package/{programs → dist/programs}/line-on-globe/circle-accurate-flat.js +158 -204
  86. package/{programs → dist/programs}/line-on-globe/circle-accurate.js +117 -141
  87. package/{programs → dist/programs}/line-on-globe/circle.js +111 -135
  88. package/{programs → dist/programs}/line-on-globe/degree-padding-around-circle-3d.js +111 -140
  89. package/dist/programs/line-on-globe/index.js +1 -0
  90. package/{programs → dist/programs}/line-on-globe/lines-color-instanced-flat.js +91 -106
  91. package/{programs/line-on-globe/linestrip.ts → dist/programs/line-on-globe/linestrip.js} +108 -165
  92. package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +127 -171
  93. package/{programs → dist/programs}/line-on-globe/to-the-surface.js +83 -101
  94. package/dist/programs/line-on-globe/util.js +8 -0
  95. package/{programs → dist/programs}/picking/pickable-renderer.js +107 -135
  96. package/{programs → dist/programs}/point-on-globe/element-globe-surface-glow.js +101 -127
  97. package/{programs → dist/programs}/point-on-globe/element-point-glow.js +88 -119
  98. package/{programs → dist/programs}/point-on-globe/square-pixel-point.js +126 -141
  99. package/{programs/programcache.ts → dist/programs/programcache.js} +131 -131
  100. package/{programs → dist/programs}/rings/distancering/circleflatprogram.js +115 -95
  101. package/{programs → dist/programs}/rings/distancering/circlepaddingfreeangleprogram.js +320 -329
  102. package/{programs → dist/programs}/rings/distancering/circlepaddysharedbuffer.js +357 -420
  103. package/dist/programs/rings/distancering/index.js +14 -0
  104. package/{programs → dist/programs}/rings/distancering/paddyflatprogram.js +120 -94
  105. package/{programs → dist/programs}/rings/distancering/paddyflatprogram2d.js +122 -98
  106. package/{programs → dist/programs}/rings/distancering/paddyflatprogram3d.js +120 -94
  107. package/dist/programs/rings/distancering/shader.js +1 -0
  108. package/dist/programs/rings/index.js +17 -0
  109. package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +181 -221
  110. package/{programs → dist/programs}/totems/camerauniformblock.js +147 -184
  111. package/{programs → dist/programs}/totems/canvas-webglobe-info.js +102 -128
  112. package/{programs → dist/programs}/totems/gpu-selection-uniform-block.js +104 -128
  113. package/dist/programs/totems/index.js +40 -0
  114. package/dist/programs/two-d/pixel-circle.js +1 -0
  115. package/{programs → dist/programs}/two-d/pixel-padding-for-compass.js +101 -113
  116. package/{programs → dist/programs}/util.js +17 -20
  117. package/dist/programs/vectorfields/index.js +23 -0
  118. package/{programs → dist/programs}/vectorfields/logics/drawrectangleparticles.js +65 -83
  119. package/dist/programs/vectorfields/logics/index.js +12 -0
  120. package/{programs → dist/programs}/vectorfields/logics/pixelbased.js +84 -103
  121. package/{programs → dist/programs}/vectorfields/logics/ubo.js +55 -56
  122. package/{programs → dist/programs}/vectorfields/pingpongbuffermanager.js +76 -80
  123. package/dist/rangerings/enum.js +5 -0
  124. package/dist/rangerings/index.js +15 -0
  125. package/{rangerings → dist/rangerings}/plugin.js +560 -649
  126. package/{rangerings → dist/rangerings}/rangeringangletext.js +329 -368
  127. package/{rangerings → dist/rangerings}/ring-account.js +117 -129
  128. package/{shaders → dist/shaders}/fragment-toy/firework.js +5 -2
  129. package/{shaders → dist/shaders}/fragment-toy/singularity.js +5 -5
  130. package/{shape-on-terrain/arc/naive/plugin.ts → dist/shape-on-terrain/arc/naive/plugin.js} +252 -304
  131. package/{timetracks → dist/timetracks}/adaptors-line-strip.js +71 -80
  132. package/{timetracks → dist/timetracks}/adaptors.js +122 -133
  133. package/dist/timetracks/index.js +19 -0
  134. package/{timetracks → dist/timetracks}/plugin-line-strip.js +250 -295
  135. package/{timetracks → dist/timetracks}/plugin.js +258 -304
  136. package/{timetracks → dist/timetracks}/program-line-strip.js +416 -493
  137. package/{timetracks → dist/timetracks}/program.js +464 -542
  138. package/{timetracks → dist/timetracks}/programpoint-line-strip.js +101 -122
  139. package/{timetracks → dist/timetracks}/programpoint.js +101 -122
  140. package/{types.ts → dist/types.js} +15 -17
  141. package/{util → dist/util}/account/bufferoffsetmanager.js +179 -209
  142. package/dist/util/account/index.js +23 -0
  143. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → dist/util/account/single-attribute-buffer-management/buffer-manager.js} +108 -119
  144. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +150 -173
  145. package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
  146. package/{util/account/single-attribute-buffer-management/object-store.ts → dist/util/account/single-attribute-buffer-management/object-store.js} +51 -65
  147. package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
  148. package/{util → dist/util}/account/util.js +22 -22
  149. package/dist/util/algorithms/index.js +1 -0
  150. package/{util → dist/util}/algorithms/search-binary.js +28 -26
  151. package/dist/util/check/get.js +18 -0
  152. package/dist/util/check/index.js +1 -0
  153. package/dist/util/check/typecheck.js +49 -0
  154. package/{util → dist/util}/geometry/index.js +51 -53
  155. package/{util/gl-util/buffer/attribute-loader.ts → dist/util/gl-util/buffer/attribute-loader.js} +69 -85
  156. package/dist/util/gl-util/buffer/index.js +6 -0
  157. package/dist/util/gl-util/buffer/types.js +1 -0
  158. package/dist/util/gl-util/draw-options/methods.js +38 -0
  159. package/dist/util/gl-util/draw-options/types.js +15 -0
  160. package/{util/gl-util/uniform-block/manager.ts → dist/util/gl-util/uniform-block/manager.js} +156 -187
  161. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  162. package/dist/util/gl-util/uniform-block/types.js +8 -0
  163. package/{util → dist/util}/heatwavedatamanager/datamanager.js +152 -168
  164. package/dist/util/heatwavedatamanager/index.js +10 -0
  165. package/{util → dist/util}/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -133
  166. package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +20 -22
  167. package/dist/util/index.js +57 -0
  168. package/dist/util/interpolation/index.js +1 -0
  169. package/dist/util/interpolation/timetrack/index.js +5 -0
  170. package/{util → dist/util}/interpolation/timetrack/timetrack-interpolator.js +79 -88
  171. package/{util → dist/util}/interpolation/timetrack/web-worker-str.js +5 -2
  172. package/{util → dist/util}/interpolation/timetrack/web-worker.js +48 -51
  173. package/{util → dist/util}/jshelpers/data-filler.js +20 -19
  174. package/{util → dist/util}/jshelpers/equality.js +20 -17
  175. package/dist/util/jshelpers/index.js +37 -0
  176. package/{util → dist/util}/jshelpers/timefilters.js +32 -32
  177. package/{util → dist/util}/picking/fence.js +46 -46
  178. package/{util → dist/util}/picking/picker-displayer.js +139 -177
  179. package/{util → dist/util}/programs/draw-texture-on-canvas.js +69 -82
  180. package/dist/util/programs/index.js +17 -0
  181. package/{util → dist/util}/programs/shapesonglobe.js +174 -206
  182. package/{util → dist/util}/programs/supersampletotextures.js +103 -132
  183. package/{util → dist/util}/programs/texturetoglobe.js +133 -154
  184. package/{util/shaderfunctions/geometrytransformations.ts → dist/util/shaderfunctions/geometrytransformations.js} +68 -116
  185. package/dist/util/shaderfunctions/index.js +18 -0
  186. package/{util → dist/util}/shaderfunctions/nodata.js +5 -4
  187. package/{util → dist/util}/shaderfunctions/noisefunctions.js +9 -10
  188. package/{util/surface-line-data/arc-bboxes.ts → dist/util/surface-line-data/arc-bboxes.js} +25 -42
  189. package/{util → dist/util}/surface-line-data/arcs-to-cuts.js +50 -74
  190. package/dist/util/surface-line-data/cut-arc.js +1 -0
  191. package/{util/surface-line-data/flow.ts → dist/util/surface-line-data/flow.js} +28 -52
  192. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  193. package/dist/util/surface-line-data/types.js +1 -0
  194. package/dist/util/surface-line-data/web-worker.js +1 -0
  195. package/dist/util/webglobe/gldefaultstates.js +7 -0
  196. package/dist/util/webglobe/index.js +18 -0
  197. package/{util → dist/util}/webglobe/rasteroverlay.js +78 -96
  198. package/{util/webglobjectbuilders.ts → dist/util/webglobjectbuilders.js} +388 -456
  199. package/{util → dist/util}/webglobjectbuilders1.js +237 -271
  200. package/{waveparticles → dist/waveparticles}/adaptor.js +17 -16
  201. package/dist/waveparticles/index.js +10 -0
  202. package/{waveparticles → dist/waveparticles}/plugin.js +266 -313
  203. package/{wind → dist/wind}/imagetovectorfieldandmagnitude.js +35 -39
  204. package/dist/wind/index.js +14 -0
  205. package/{wind → dist/wind}/plugin.js +681 -812
  206. package/{wind → dist/wind}/vectorfieldimage.js +25 -27
  207. package/{write-text → dist/write-text}/attached-text-writer.js +91 -105
  208. package/{write-text → dist/write-text}/context-text.js +98 -125
  209. package/{write-text → dist/write-text}/context-text3.js +155 -178
  210. package/dist/write-text/index.js +5 -0
  211. package/{write-text → dist/write-text}/writer-plugin.js +8 -7
  212. package/package.json +5 -2
  213. package/Math/arc.ts +0 -76
  214. package/Math/constants.ts +0 -11
  215. package/Math/frustum/types.ts +0 -11
  216. package/Math/index.js +0 -0
  217. package/Math/juction/arc-plane.ts +0 -114
  218. package/Math/juction/line-sphere.ts +0 -30
  219. package/Math/line.ts +0 -70
  220. package/Math/matrix4.ts +0 -0
  221. package/Math/plane.ts +0 -86
  222. package/Math/roadmap.md +0 -10
  223. package/Math/types.ts +0 -45
  224. package/Math/utils.js +0 -3
  225. package/algorithms/search-binary.js +0 -14
  226. package/altitude-locator/adaptors.js +0 -0
  227. package/altitude-locator/keymethod.js +0 -0
  228. package/arrowfield/index.js +0 -3
  229. package/bearing-line/index.js +0 -2
  230. package/circle-line-chain/init.js +0 -0
  231. package/circle-line-chain/readme.md +0 -57
  232. package/circle-line-chain/util.js +0 -1
  233. package/compass-rose/index.js +0 -3
  234. package/compassrose/index.js +0 -2
  235. package/depth-locator/readme.md +0 -26
  236. package/globe-types.ts +0 -13
  237. package/heatwave/index.js +0 -4
  238. package/partialrings/goals.md +0 -17
  239. package/partialrings/index.js +0 -3
  240. package/point-heat-map/index.js +0 -0
  241. package/point-heat-map/readme.md +0 -15
  242. package/point-tracks/key-methods.js +0 -3
  243. package/programs/arrowfield/index.js +0 -2
  244. package/programs/float2legendwithratio/index.js +0 -3
  245. package/programs/globeshell/index.js +0 -2
  246. package/programs/globeshell/noise/noises.js +0 -0
  247. package/programs/globeshell/wiggle/index.js +0 -6
  248. package/programs/helpers/blender/index.js +0 -0
  249. package/programs/helpers/fadeaway/index.js +0 -3
  250. package/programs/helpers/fadeaway/object.js +0 -20
  251. package/programs/helpers/index.js +0 -2
  252. package/programs/index.js +0 -21
  253. package/programs/interface.ts +0 -7
  254. package/programs/line-on-globe/index.js +0 -0
  255. package/programs/line-on-globe/util.js +0 -8
  256. package/programs/rings/distancering/index.js +0 -5
  257. package/programs/rings/distancering/shader.js +0 -0
  258. package/programs/rings/index.js +0 -1
  259. package/programs/totems/camerauniformblock.d.ts +0 -48
  260. package/programs/totems/index.ts +0 -2
  261. package/programs/two-d/pixel-circle.js +0 -0
  262. package/programs/vectorfields/index.js +0 -3
  263. package/programs/vectorfields/logics/index.js +0 -5
  264. package/publish.bat +0 -60
  265. package/rangerings/enum.js +0 -3
  266. package/rangerings/index.js +0 -5
  267. package/shape-on-terrain/goal.md +0 -12
  268. package/tests/Math/junction/arc-plane.test.ts +0 -133
  269. package/tests/Math/junction/plane-plane.test.ts +0 -82
  270. package/tests/Math/plane.test.ts +0 -43
  271. package/tests/Math/vec3.test.ts +0 -14
  272. package/timetracks/index.js +0 -6
  273. package/timetracks/readme.md +0 -1
  274. package/tsconfig.json +0 -22
  275. package/util/account/index.js +0 -6
  276. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  277. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  278. package/util/algorithms/index.js +0 -0
  279. package/util/check/get.js +0 -13
  280. package/util/check/index.js +0 -0
  281. package/util/check/typecheck.js +0 -39
  282. package/util/gl-util/buffer/index.ts +0 -6
  283. package/util/gl-util/buffer/types.ts +0 -13
  284. package/util/gl-util/draw-options/methods.ts +0 -66
  285. package/util/gl-util/draw-options/types.ts +0 -28
  286. package/util/gl-util/uniform-block/roadmap.md +0 -70
  287. package/util/gl-util/uniform-block/shader.js +0 -0
  288. package/util/gl-util/uniform-block/types.ts +0 -27
  289. package/util/heatwavedatamanager/index.js +0 -3
  290. package/util/index.js +0 -13
  291. package/util/interpolation/index.js +0 -0
  292. package/util/interpolation/timetrack/index.js +0 -9
  293. package/util/jshelpers/index.js +0 -1
  294. package/util/programs/index.js +0 -1
  295. package/util/shaderfunctions/index.js +0 -2
  296. package/util/surface-line-data/cut-arc.js +0 -0
  297. package/util/surface-line-data/rbush-manager.js +0 -0
  298. package/util/surface-line-data/types.ts +0 -27
  299. package/util/surface-line-data/web-worker.js +0 -0
  300. package/util/webglobe/gldefaultstates.js +0 -5
  301. package/util/webglobe/index.js +0 -2
  302. package/waveparticles/index.js +0 -3
  303. package/wind/index.js +0 -5
  304. package/write-text/index.js +0 -1
@@ -1,313 +1,266 @@
1
- import { GlobeShellWiggle } from "../programs";
2
- import { defaultblendfunction } from "../util";
3
- import { vectorfield } from "../programs";
4
- import { FadeAway } from "../programs";
5
- const { PixelBasedMove, DrawRectangleParticles, PingPongBufferManager, WaveParticalUboManager } = vectorfield;
6
- const MoveParticle = PixelBasedMove;
7
- const DrawParticle = DrawRectangleParticles;
8
-
9
- /**
10
- * STEPS:
11
- * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
12
- * 2. draw particles | read b1 to drawTexture1 |
13
- * 3. globe shell drawTexture1
14
- * 4. fade drawTexture1 to drawTexture2 | swap textures
15
- *
16
- */
17
-
18
- const MAX_PIXELS_ON_DIMENSION = 2200;
19
-
20
-
21
-
22
- export default class Plugin {
23
- constructor(id, { dataWidth, dataHeight, fadeOpacity = 0.83, opacity = 0.75, minLon = -180, minLat = -90, maxLon = 180, maxLat = 90, patricleCount = 8000, flipY = true, drawTextureMaxPixelOnDimension = MAX_PIXELS_ON_DIMENSION } = {}) {
24
-
25
- this.id = id;
26
- this.globe = null;
27
- this.gl = null;
28
- this.moveParticle = null;
29
- this.drawParticle = null;
30
- this.bufferManager = null;
31
- this._rgVectorFieldTexture = null;
32
- this.globeShellWiggle = null;
33
- this.waveUbo = null;
34
- this._flipY = flipY;
35
- this._drawTextureResolution = {};
36
- this._frameBuffer = null;
37
- this._fadeOpacity = fadeOpacity;
38
- this._opacity = opacity;
39
- this._particleCount = patricleCount;
40
- this._dataWidth = dataWidth;
41
- this._dataHeight = dataHeight;
42
- this._drawTextureMaxPixelOnDimension = drawTextureMaxPixelOnDimension;
43
- this._globeshellparameters = {
44
- minLon,
45
- maxLon,
46
- minLat,
47
- maxLat,
48
- }
49
- this._stepIndex = 0;
50
- this._fullCycleStepCount = 3;
51
- this._isFreed = false;
52
- }
53
-
54
- init(globe, gl) {
55
- this.globe = globe;
56
- this.gl = gl;
57
- this.moveParticle = new MoveParticle(gl);
58
- this.drawParticle = new DrawParticle(gl);
59
-
60
-
61
- this.fadeAway = new FadeAway(gl);
62
-
63
- this.globeShellWiggle = new GlobeShellWiggle(gl, globe, this._globeshellparameters);
64
- const inPositionLocation = this.moveParticle.getInPositionLocation();
65
- this.bufferManager = new PingPongBufferManager(gl, this._particleCount, inPositionLocation);
66
-
67
- this._rgVectorFieldTexture = this._createRGTexture();
68
-
69
- this.waveUbo = new WaveParticalUboManager(gl, 0);
70
-
71
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
72
- this._frameBuffer = gl.createFramebuffer();
73
- this.setBBox(this._globeshellparameters);
74
- this.setOpacity(this._opacity);
75
- this.____drawIndex = 0;
76
-
77
- }
78
-
79
- _createDrawTexture() {
80
- const gl = this.gl
81
- const texture = gl.createTexture();
82
- gl.bindTexture(gl.TEXTURE_2D, texture);
83
- // gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2200, 2200, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
84
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
85
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
86
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
87
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
88
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
89
-
90
- gl.bindTexture(gl.TEXTURE_2D, null);
91
- return texture;
92
- }
93
-
94
-
95
- _step() {
96
- this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
97
- }
98
-
99
- draw3D() {
100
- if (this._isFreed) return;
101
- const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
102
-
103
- gl.disable(gl.DEPTH_TEST);
104
- if (this._stepIndex === 0) {
105
- waveUbo.update({ random_seed: Math.random() });
106
- moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
107
- // 1s swap buffer b1 <-> b2
108
- bufferManager.swap();
109
- } else if (this._stepIndex === 1) {
110
- this.____drawIndex = 1 - this.____drawIndex;
111
- const canvasWidth = gl.canvas.width;
112
- const canvasHeight = gl.canvas.height;
113
- // gl.viewport(0, 0, 2200, 2200);
114
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
115
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
116
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
117
- drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo);
118
- // 2s bound frame buffer to null
119
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
120
- gl.viewport(0, 0, canvasWidth, canvasHeight);
121
- } else {
122
- const canvasWidth = gl.canvas.width;
123
- const canvasHeight = gl.canvas.height;
124
- // gl.viewport(0, 0, 2200, 2200);
125
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
126
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
127
- gl.enable(gl.BLEND);
128
- // gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
129
- gl.blendFunc(gl.ONE, gl.ZERO)
130
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
131
- fadeAway.draw(this._drawTextures[this.____drawIndex], this._fadeOpacity);
132
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
133
- defaultblendfunction(gl);
134
- gl.viewport(0, 0, canvasWidth, canvasHeight);
135
- }
136
-
137
- globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
138
- globeShellWiggle.draw();
139
- this._step();
140
- gl.enable(gl.DEPTH_TEST);
141
- }
142
-
143
-
144
-
145
- setCycleStepCount(value) {
146
- if (value < 3) {
147
- this._fullCycleStepCount = 3;
148
- }
149
- this._fullCycleStepCount = value;
150
- }
151
-
152
-
153
-
154
- _createRGTexture() {
155
- const { gl, _dataWidth, _dataHeight, } = this;
156
- const texture = gl.createTexture();
157
- // R32F
158
- gl.bindTexture(gl.TEXTURE_2D, texture);
159
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, null);
160
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
161
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
162
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
163
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
164
-
165
- gl.bindTexture(gl.TEXTURE_2D, null);
166
- return texture;
167
- }
168
-
169
-
170
- // TODO: free all resources
171
- free() {
172
- const { gl, fadeAway, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
173
- this._isFreed = true;
174
- fadeAway.free();
175
- globeShellWiggle.free();
176
- gl.deleteTexture(_rgVectorFieldTexture);
177
- // glProgramCache.releaseProgram(gl, MoveParticle);
178
- this.moveParticle.free();
179
- this.moveParticle = null
180
- // glProgramCache.releaseProgram(gl, DrawParticle);
181
- this.drawParticle.free();
182
- this.drawParticle = null
183
- bufferManager.free();
184
- waveUbo.free();
185
- _drawTextures.forEach(texture => gl.deleteTexture(texture));
186
- gl.deleteFramebuffer(_frameBuffer);
187
- }
188
-
189
-
190
- // setters
191
- setParticleCount(value) {
192
- this._particleCount = value;
193
- this.bufferManager.setParticleCount(value);
194
- }
195
-
196
-
197
- setVectorFieldData(data, { dataWidth = null, dataHeight = null, flipY } = {}) {
198
- if (dataWidth !== null && dataHeight !== null) {
199
- this._dataWidth = dataWidth;
200
- this._dataHeight = dataHeight;
201
- }
202
- if (flipY !== undefined) {
203
- this._flipY = flipY;
204
- }
205
- this.__data = data;
206
- const { gl, _dataWidth, _dataHeight } = this;
207
- gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
208
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this._flipY);
209
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, data);
210
- gl.bindTexture(gl.TEXTURE_2D, null);
211
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
212
- }
213
-
214
-
215
- setHeight(value) {
216
- this.globeShellWiggle.setHeight(value);
217
- }
218
-
219
- setDropRate(value) {
220
- this.waveUbo.update({ drop_rate: value });
221
- }
222
-
223
-
224
- __readAndWriteTextureData() {
225
- const { gl, _rgVectorFieldTexture, _dataWidth, _dataHeight } = this;
226
-
227
- // Step 1: Bind the texture to a framebuffer
228
-
229
- // Step 2: Read the texture data into a Float32Array
230
- gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
231
- const textureData = new Float32Array(_dataWidth * _dataHeight * 2); // RG32F has 2 components per pixel
232
- gl.readPixels(0, 0, _dataWidth, _dataHeight, gl.RG, gl.FLOAT, textureData);
233
- gl.bindTexture(gl.TEXTURE_2D, null);
234
- // Step 3: Create a new texture and write the data back
235
-
236
- // Step 4: Clean up
237
-
238
- gl.deleteTexture(this._rgVectorFieldTexture);
239
-
240
- // Replace the old texture with the new one
241
- this._rgVectorFieldTexture = this._createRGTexture();
242
- this.setVectorFieldData(textureData);
243
- }
244
-
245
- _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }) {
246
- let horizon;
247
- if (minLon > 0 && maxLon < 0) {
248
- horizon = 360 - minLon + maxLon;
249
- } else {
250
- horizon = maxLon - minLon;
251
- }
252
- const vertical = maxLat - minLat;
253
- let width, height;
254
- if (horizon > vertical) {
255
- width = this._drawTextureMaxPixelOnDimension;
256
- height = Math.floor(this._drawTextureMaxPixelOnDimension * vertical / horizon);
257
- } else {
258
- height = this._drawTextureMaxPixelOnDimension;
259
- width = Math.floor(this._drawTextureMaxPixelOnDimension * horizon / vertical);
260
- }
261
- return {
262
- width,
263
- height
264
- }
265
-
266
- }
267
-
268
-
269
- setDrawTextureMaxPixelOnDimension(value) {
270
- this._drawTextureMaxPixelOnDimension = value;
271
- this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
272
- this.waveUbo.update({ draw_texture_size: [this._drawTextureResolution.width, this._drawTextureResolution.height] });
273
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
274
- }
275
-
276
- setParticleSpeed(value) {
277
- this.waveUbo.update({ range: value });
278
- }
279
-
280
- setFadeOpacity(value) {
281
- this._fadeOpacity = value;
282
- }
283
-
284
- setOpacity(value) {
285
- this.globeShellWiggle.setOpacity(value);
286
- }
287
-
288
- setParticleDimensions(tail, wing) {
289
- if (0 < tail || 0 < wing) {
290
- this.waveUbo.update({ tail_wing_base_limp: [tail, wing] });
291
- } else {
292
- console.error("tail and wing must be greater than 0");
293
- }
294
- }
295
-
296
- setParticleColor(color) {
297
- if (color.length !== 3) {
298
- console.error("color must be an array of rgb elements");
299
- return;
300
- }
301
- this.waveUbo.update({ color });
302
- }
303
-
304
-
305
- setBBox({ minLon, minLat, maxLon, maxLat }) {
306
- this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
307
- this.globeShellWiggle.setBBox({ minLon, minLat, maxLon, maxLat });
308
- this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
309
- this.waveUbo.update({ draw_texture_size: [this._drawTextureResolution.width, this._drawTextureResolution.height] });
310
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
311
- }
312
- }
313
-
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const programs_1 = require("../programs");
4
+ const util_1 = require("../util");
5
+ const programs_2 = require("../programs");
6
+ const programs_3 = require("../programs");
7
+ const { PixelBasedMove, DrawRectangleParticles, PingPongBufferManager, WaveParticalUboManager } = programs_2.vectorfield;
8
+ const MoveParticle = PixelBasedMove;
9
+ const DrawParticle = DrawRectangleParticles;
10
+ /**
11
+ * STEPS:
12
+ * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
13
+ * 2. draw particles | read b1 to drawTexture1 |
14
+ * 3. globe shell drawTexture1
15
+ * 4. fade drawTexture1 to drawTexture2 | swap textures
16
+ *
17
+ */
18
+ const MAX_PIXELS_ON_DIMENSION = 2200;
19
+ class Plugin {
20
+ constructor(id, { dataWidth, dataHeight, fadeOpacity = 0.83, opacity = 0.75, minLon = -180, minLat = -90, maxLon = 180, maxLat = 90, patricleCount = 8000, flipY = true, drawTextureMaxPixelOnDimension = MAX_PIXELS_ON_DIMENSION } = {}) {
21
+ this.id = id;
22
+ this.globe = null;
23
+ this.gl = null;
24
+ this.moveParticle = null;
25
+ this.drawParticle = null;
26
+ this.bufferManager = null;
27
+ this._rgVectorFieldTexture = null;
28
+ this.globeShellWiggle = null;
29
+ this.waveUbo = null;
30
+ this._flipY = flipY;
31
+ this._drawTextureResolution = {};
32
+ this._frameBuffer = null;
33
+ this._fadeOpacity = fadeOpacity;
34
+ this._opacity = opacity;
35
+ this._particleCount = patricleCount;
36
+ this._dataWidth = dataWidth;
37
+ this._dataHeight = dataHeight;
38
+ this._drawTextureMaxPixelOnDimension = drawTextureMaxPixelOnDimension;
39
+ this._globeshellparameters = {
40
+ minLon,
41
+ maxLon,
42
+ minLat,
43
+ maxLat,
44
+ };
45
+ this._stepIndex = 0;
46
+ this._fullCycleStepCount = 3;
47
+ this._isFreed = false;
48
+ }
49
+ init(globe, gl) {
50
+ this.globe = globe;
51
+ this.gl = gl;
52
+ this.moveParticle = new MoveParticle(gl);
53
+ this.drawParticle = new DrawParticle(gl);
54
+ this.fadeAway = new programs_3.FadeAway(gl);
55
+ this.globeShellWiggle = new programs_1.GlobeShellWiggle(gl, globe, this._globeshellparameters);
56
+ const inPositionLocation = this.moveParticle.getInPositionLocation();
57
+ this.bufferManager = new PingPongBufferManager(gl, this._particleCount, inPositionLocation);
58
+ this._rgVectorFieldTexture = this._createRGTexture();
59
+ this.waveUbo = new WaveParticalUboManager(gl, 0);
60
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
61
+ this._frameBuffer = gl.createFramebuffer();
62
+ this.setBBox(this._globeshellparameters);
63
+ this.setOpacity(this._opacity);
64
+ this.____drawIndex = 0;
65
+ }
66
+ _createDrawTexture() {
67
+ const gl = this.gl;
68
+ const texture = gl.createTexture();
69
+ gl.bindTexture(gl.TEXTURE_2D, texture);
70
+ // gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2200, 2200, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
71
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
72
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
73
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
74
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
75
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
76
+ gl.bindTexture(gl.TEXTURE_2D, null);
77
+ return texture;
78
+ }
79
+ _step() {
80
+ this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
81
+ }
82
+ draw3D() {
83
+ if (this._isFreed)
84
+ return;
85
+ const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
86
+ gl.disable(gl.DEPTH_TEST);
87
+ if (this._stepIndex === 0) {
88
+ waveUbo.update({ random_seed: Math.random() });
89
+ moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
90
+ // 1s swap buffer b1 <-> b2
91
+ bufferManager.swap();
92
+ }
93
+ else if (this._stepIndex === 1) {
94
+ this.____drawIndex = 1 - this.____drawIndex;
95
+ const canvasWidth = gl.canvas.width;
96
+ const canvasHeight = gl.canvas.height;
97
+ // gl.viewport(0, 0, 2200, 2200);
98
+ gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
99
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
100
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
101
+ drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo);
102
+ // 2s bound frame buffer to null
103
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
104
+ gl.viewport(0, 0, canvasWidth, canvasHeight);
105
+ }
106
+ else {
107
+ const canvasWidth = gl.canvas.width;
108
+ const canvasHeight = gl.canvas.height;
109
+ // gl.viewport(0, 0, 2200, 2200);
110
+ gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
111
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
112
+ gl.enable(gl.BLEND);
113
+ // gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
114
+ gl.blendFunc(gl.ONE, gl.ZERO);
115
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
116
+ fadeAway.draw(this._drawTextures[this.____drawIndex], this._fadeOpacity);
117
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
118
+ (0, util_1.defaultblendfunction)(gl);
119
+ gl.viewport(0, 0, canvasWidth, canvasHeight);
120
+ }
121
+ globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
122
+ globeShellWiggle.draw();
123
+ this._step();
124
+ gl.enable(gl.DEPTH_TEST);
125
+ }
126
+ setCycleStepCount(value) {
127
+ if (value < 3) {
128
+ this._fullCycleStepCount = 3;
129
+ }
130
+ this._fullCycleStepCount = value;
131
+ }
132
+ _createRGTexture() {
133
+ const { gl, _dataWidth, _dataHeight, } = this;
134
+ const texture = gl.createTexture();
135
+ // R32F
136
+ gl.bindTexture(gl.TEXTURE_2D, texture);
137
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, null);
138
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
139
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
140
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
141
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
142
+ gl.bindTexture(gl.TEXTURE_2D, null);
143
+ return texture;
144
+ }
145
+ // TODO: free all resources
146
+ free() {
147
+ const { gl, fadeAway, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
148
+ this._isFreed = true;
149
+ fadeAway.free();
150
+ globeShellWiggle.free();
151
+ gl.deleteTexture(_rgVectorFieldTexture);
152
+ // glProgramCache.releaseProgram(gl, MoveParticle);
153
+ this.moveParticle.free();
154
+ this.moveParticle = null;
155
+ // glProgramCache.releaseProgram(gl, DrawParticle);
156
+ this.drawParticle.free();
157
+ this.drawParticle = null;
158
+ bufferManager.free();
159
+ waveUbo.free();
160
+ _drawTextures.forEach(texture => gl.deleteTexture(texture));
161
+ gl.deleteFramebuffer(_frameBuffer);
162
+ }
163
+ // setters
164
+ setParticleCount(value) {
165
+ this._particleCount = value;
166
+ this.bufferManager.setParticleCount(value);
167
+ }
168
+ setVectorFieldData(data, { dataWidth = null, dataHeight = null, flipY } = {}) {
169
+ if (dataWidth !== null && dataHeight !== null) {
170
+ this._dataWidth = dataWidth;
171
+ this._dataHeight = dataHeight;
172
+ }
173
+ if (flipY !== undefined) {
174
+ this._flipY = flipY;
175
+ }
176
+ this.__data = data;
177
+ const { gl, _dataWidth, _dataHeight } = this;
178
+ gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
179
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this._flipY);
180
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, data);
181
+ gl.bindTexture(gl.TEXTURE_2D, null);
182
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
183
+ }
184
+ setHeight(value) {
185
+ this.globeShellWiggle.setHeight(value);
186
+ }
187
+ setDropRate(value) {
188
+ this.waveUbo.update({ drop_rate: value });
189
+ }
190
+ __readAndWriteTextureData() {
191
+ const { gl, _rgVectorFieldTexture, _dataWidth, _dataHeight } = this;
192
+ // Step 1: Bind the texture to a framebuffer
193
+ // Step 2: Read the texture data into a Float32Array
194
+ gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
195
+ const textureData = new Float32Array(_dataWidth * _dataHeight * 2); // RG32F has 2 components per pixel
196
+ gl.readPixels(0, 0, _dataWidth, _dataHeight, gl.RG, gl.FLOAT, textureData);
197
+ gl.bindTexture(gl.TEXTURE_2D, null);
198
+ // Step 3: Create a new texture and write the data back
199
+ // Step 4: Clean up
200
+ gl.deleteTexture(this._rgVectorFieldTexture);
201
+ // Replace the old texture with the new one
202
+ this._rgVectorFieldTexture = this._createRGTexture();
203
+ this.setVectorFieldData(textureData);
204
+ }
205
+ _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }) {
206
+ let horizon;
207
+ if (minLon > 0 && maxLon < 0) {
208
+ horizon = 360 - minLon + maxLon;
209
+ }
210
+ else {
211
+ horizon = maxLon - minLon;
212
+ }
213
+ const vertical = maxLat - minLat;
214
+ let width, height;
215
+ if (horizon > vertical) {
216
+ width = this._drawTextureMaxPixelOnDimension;
217
+ height = Math.floor(this._drawTextureMaxPixelOnDimension * vertical / horizon);
218
+ }
219
+ else {
220
+ height = this._drawTextureMaxPixelOnDimension;
221
+ width = Math.floor(this._drawTextureMaxPixelOnDimension * horizon / vertical);
222
+ }
223
+ return {
224
+ width,
225
+ height
226
+ };
227
+ }
228
+ setDrawTextureMaxPixelOnDimension(value) {
229
+ this._drawTextureMaxPixelOnDimension = value;
230
+ this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
231
+ this.waveUbo.update({ draw_texture_size: [this._drawTextureResolution.width, this._drawTextureResolution.height] });
232
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
233
+ }
234
+ setParticleSpeed(value) {
235
+ this.waveUbo.update({ range: value });
236
+ }
237
+ setFadeOpacity(value) {
238
+ this._fadeOpacity = value;
239
+ }
240
+ setOpacity(value) {
241
+ this.globeShellWiggle.setOpacity(value);
242
+ }
243
+ setParticleDimensions(tail, wing) {
244
+ if (0 < tail || 0 < wing) {
245
+ this.waveUbo.update({ tail_wing_base_limp: [tail, wing] });
246
+ }
247
+ else {
248
+ console.error("tail and wing must be greater than 0");
249
+ }
250
+ }
251
+ setParticleColor(color) {
252
+ if (color.length !== 3) {
253
+ console.error("color must be an array of rgb elements");
254
+ return;
255
+ }
256
+ this.waveUbo.update({ color });
257
+ }
258
+ setBBox({ minLon, minLat, maxLon, maxLat }) {
259
+ this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
260
+ this.globeShellWiggle.setBBox({ minLon, minLat, maxLon, maxLat });
261
+ this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
262
+ this.waveUbo.update({ draw_texture_size: [this._drawTextureResolution.width, this._drawTextureResolution.height] });
263
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
264
+ }
265
+ }
266
+ exports.default = Plugin;