@pirireis/webglobeplugins 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/{Math → dist/Math}/angle-calculation.js +15 -14
  2. package/dist/Math/arc.js +65 -0
  3. package/{Math → dist/Math}/bounds/line-bbox.js +188 -225
  4. package/dist/Math/constants.js +9 -0
  5. package/{Math/frustum/camera.ts → dist/Math/frustum/camera.js} +24 -32
  6. package/{Math/frustum/from-globeinfo.ts → dist/Math/frustum/from-globeinfo.js} +48 -63
  7. package/dist/Math/frustum/types.js +2 -0
  8. package/{Math/globe-util/horizon-plane.ts → dist/Math/globe-util/horizon-plane.js} +112 -137
  9. package/dist/Math/index.js +1 -0
  10. package/dist/Math/juction/arc-plane.js +83 -0
  11. package/dist/Math/juction/line-sphere.js +25 -0
  12. package/{Math/juction/plane-plane.ts → dist/Math/juction/plane-plane.js} +58 -66
  13. package/dist/Math/line.js +56 -0
  14. package/dist/Math/matrix4.js +1 -0
  15. package/{Math → dist/Math}/methods.js +201 -237
  16. package/dist/Math/plane.js +60 -0
  17. package/{Math/quaternion.ts → dist/Math/quaternion.js} +104 -120
  18. package/dist/Math/types.js +2 -0
  19. package/dist/Math/utils.js +4 -0
  20. package/{Math/vec3.ts → dist/Math/vec3.js} +126 -155
  21. package/dist/algorithms/search-binary.js +19 -0
  22. package/dist/altitude-locator/adaptors.js +1 -0
  23. package/{altitude-locator → dist/altitude-locator}/draw-subset-obj.js +18 -27
  24. package/dist/altitude-locator/keymethod.js +1 -0
  25. package/{altitude-locator → dist/altitude-locator}/plugin.js +341 -439
  26. package/{altitude-locator → dist/altitude-locator}/types.js +23 -26
  27. package/{arrowfield → dist/arrowfield}/adaptor.js +14 -11
  28. package/dist/arrowfield/index.js +10 -0
  29. package/{arrowfield → dist/arrowfield}/plugin.js +86 -128
  30. package/dist/bearing-line/index.js +8 -0
  31. package/{bearing-line → dist/bearing-line}/plugin.js +449 -512
  32. package/{circle-line-chain → dist/circle-line-chain}/chain-list-map.js +205 -221
  33. package/dist/circle-line-chain/init.js +1 -0
  34. package/{circle-line-chain → dist/circle-line-chain}/plugin.js +424 -469
  35. package/dist/circle-line-chain/util.js +5 -0
  36. package/{compass-rose → dist/compass-rose}/compass-rose-padding-flat.js +225 -266
  37. package/{compass-rose → dist/compass-rose}/compass-text-writer.js +153 -173
  38. package/dist/compass-rose/index.js +7 -0
  39. package/{compassrose → dist/compassrose}/compassrose.js +296 -341
  40. package/dist/compassrose/index.js +8 -0
  41. package/dist/globe-types.js +1 -0
  42. package/dist/heatwave/index.js +10 -0
  43. package/{heatwave → dist/heatwave}/isobar/objectarraylabels.js +202 -247
  44. package/{heatwave → dist/heatwave}/isobar/plugin.js +343 -340
  45. package/{heatwave → dist/heatwave}/isobar/quadtreecontours.js +300 -336
  46. package/{heatwave → dist/heatwave}/plugins/heatwaveglobeshell.js +206 -258
  47. package/dist/index.js +58 -0
  48. package/{jest.config.js → dist/jest.config.js} +7 -6
  49. package/{partialrings → dist/partialrings}/buffer-manager.js +81 -89
  50. package/dist/partialrings/index.js +41 -0
  51. package/{partialrings → dist/partialrings}/plugin.js +135 -160
  52. package/{partialrings → dist/partialrings}/program.js +204 -242
  53. package/{pin → dist/pin}/pin-object-array.js +305 -381
  54. package/{pin → dist/pin}/pin-point-totem.js +60 -77
  55. package/{point-heat-map → dist/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +66 -78
  56. package/dist/point-heat-map/index.js +1 -0
  57. package/{point-heat-map → dist/point-heat-map}/plugin-webworker.js +126 -151
  58. package/{point-heat-map → dist/point-heat-map}/point-to-heat-map-flow.js +127 -150
  59. package/dist/point-tracks/key-methods.js +5 -0
  60. package/{point-tracks → dist/point-tracks}/plugin.js +338 -394
  61. package/dist/programs/arrowfield/index.js +7 -0
  62. package/{programs → dist/programs}/arrowfield/logic.js +144 -173
  63. package/{programs → dist/programs}/arrowfield/object.js +66 -89
  64. package/{programs → dist/programs}/data2legend/density-to-legend.js +76 -90
  65. package/{programs → dist/programs}/data2legend/point-to-density-texture.js +76 -90
  66. package/dist/programs/float2legendwithratio/index.js +8 -0
  67. package/{programs → dist/programs}/float2legendwithratio/logic.js +122 -145
  68. package/{programs → dist/programs}/float2legendwithratio/object.js +110 -141
  69. package/{programs → dist/programs}/globe-util/is-globe-moved.js +21 -27
  70. package/dist/programs/globeshell/index.js +8 -0
  71. package/dist/programs/globeshell/noise/noises.js +1 -0
  72. package/dist/programs/globeshell/wiggle/index.js +8 -0
  73. package/{programs → dist/programs}/globeshell/wiggle/logic.js +246 -272
  74. package/{programs → dist/programs}/globeshell/wiggle/object.js +72 -93
  75. package/dist/programs/helpers/blender/index.js +1 -0
  76. package/{programs → dist/programs}/helpers/blender/program.js +61 -73
  77. package/dist/programs/helpers/fadeaway/index.js +7 -0
  78. package/{programs → dist/programs}/helpers/fadeaway/logic.js +49 -53
  79. package/dist/programs/helpers/fadeaway/object.js +20 -0
  80. package/dist/programs/helpers/index.js +8 -0
  81. package/dist/programs/index.js +58 -0
  82. package/dist/programs/interface.js +1 -0
  83. package/{programs → dist/programs}/line-on-globe/angled-line.js +125 -155
  84. package/{programs → dist/programs}/line-on-globe/circle-accurate-3d.js +95 -121
  85. package/{programs → dist/programs}/line-on-globe/circle-accurate-flat.js +158 -204
  86. package/{programs → dist/programs}/line-on-globe/circle-accurate.js +117 -141
  87. package/{programs → dist/programs}/line-on-globe/circle.js +111 -135
  88. package/{programs → dist/programs}/line-on-globe/degree-padding-around-circle-3d.js +111 -140
  89. package/dist/programs/line-on-globe/index.js +1 -0
  90. package/{programs → dist/programs}/line-on-globe/lines-color-instanced-flat.js +91 -106
  91. package/{programs/line-on-globe/linestrip.ts → dist/programs/line-on-globe/linestrip.js} +108 -165
  92. package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +127 -171
  93. package/{programs → dist/programs}/line-on-globe/to-the-surface.js +83 -101
  94. package/dist/programs/line-on-globe/util.js +8 -0
  95. package/{programs → dist/programs}/picking/pickable-renderer.js +107 -135
  96. package/{programs → dist/programs}/point-on-globe/element-globe-surface-glow.js +101 -127
  97. package/{programs → dist/programs}/point-on-globe/element-point-glow.js +88 -119
  98. package/{programs → dist/programs}/point-on-globe/square-pixel-point.js +126 -141
  99. package/{programs/programcache.ts → dist/programs/programcache.js} +131 -131
  100. package/{programs → dist/programs}/rings/distancering/circleflatprogram.js +115 -95
  101. package/{programs → dist/programs}/rings/distancering/circlepaddingfreeangleprogram.js +320 -329
  102. package/{programs → dist/programs}/rings/distancering/circlepaddysharedbuffer.js +357 -420
  103. package/dist/programs/rings/distancering/index.js +14 -0
  104. package/{programs → dist/programs}/rings/distancering/paddyflatprogram.js +120 -94
  105. package/{programs → dist/programs}/rings/distancering/paddyflatprogram2d.js +122 -98
  106. package/{programs → dist/programs}/rings/distancering/paddyflatprogram3d.js +120 -94
  107. package/dist/programs/rings/distancering/shader.js +1 -0
  108. package/dist/programs/rings/index.js +17 -0
  109. package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +181 -221
  110. package/{programs → dist/programs}/totems/camerauniformblock.js +147 -184
  111. package/{programs → dist/programs}/totems/canvas-webglobe-info.js +102 -128
  112. package/{programs → dist/programs}/totems/gpu-selection-uniform-block.js +104 -128
  113. package/dist/programs/totems/index.js +40 -0
  114. package/dist/programs/two-d/pixel-circle.js +1 -0
  115. package/{programs → dist/programs}/two-d/pixel-padding-for-compass.js +101 -113
  116. package/{programs → dist/programs}/util.js +17 -20
  117. package/dist/programs/vectorfields/index.js +23 -0
  118. package/{programs → dist/programs}/vectorfields/logics/drawrectangleparticles.js +65 -83
  119. package/dist/programs/vectorfields/logics/index.js +12 -0
  120. package/{programs → dist/programs}/vectorfields/logics/pixelbased.js +84 -103
  121. package/{programs → dist/programs}/vectorfields/logics/ubo.js +55 -56
  122. package/{programs → dist/programs}/vectorfields/pingpongbuffermanager.js +76 -80
  123. package/dist/rangerings/enum.js +5 -0
  124. package/dist/rangerings/index.js +15 -0
  125. package/{rangerings → dist/rangerings}/plugin.js +560 -649
  126. package/{rangerings → dist/rangerings}/rangeringangletext.js +329 -368
  127. package/{rangerings → dist/rangerings}/ring-account.js +117 -129
  128. package/{shaders → dist/shaders}/fragment-toy/firework.js +5 -2
  129. package/{shaders → dist/shaders}/fragment-toy/singularity.js +5 -5
  130. package/{shape-on-terrain/arc/naive/plugin.ts → dist/shape-on-terrain/arc/naive/plugin.js} +252 -304
  131. package/{timetracks → dist/timetracks}/adaptors-line-strip.js +71 -80
  132. package/{timetracks → dist/timetracks}/adaptors.js +122 -133
  133. package/dist/timetracks/index.js +19 -0
  134. package/{timetracks → dist/timetracks}/plugin-line-strip.js +250 -295
  135. package/{timetracks → dist/timetracks}/plugin.js +258 -304
  136. package/{timetracks → dist/timetracks}/program-line-strip.js +416 -493
  137. package/{timetracks → dist/timetracks}/program.js +464 -542
  138. package/{timetracks → dist/timetracks}/programpoint-line-strip.js +101 -122
  139. package/{timetracks → dist/timetracks}/programpoint.js +101 -122
  140. package/{types.ts → dist/types.js} +15 -17
  141. package/{util → dist/util}/account/bufferoffsetmanager.js +179 -209
  142. package/dist/util/account/index.js +23 -0
  143. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → dist/util/account/single-attribute-buffer-management/buffer-manager.js} +108 -119
  144. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +150 -173
  145. package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
  146. package/{util/account/single-attribute-buffer-management/object-store.ts → dist/util/account/single-attribute-buffer-management/object-store.js} +51 -65
  147. package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
  148. package/{util → dist/util}/account/util.js +22 -22
  149. package/dist/util/algorithms/index.js +1 -0
  150. package/{util → dist/util}/algorithms/search-binary.js +28 -26
  151. package/dist/util/check/get.js +18 -0
  152. package/dist/util/check/index.js +1 -0
  153. package/dist/util/check/typecheck.js +49 -0
  154. package/{util → dist/util}/geometry/index.js +51 -53
  155. package/{util/gl-util/buffer/attribute-loader.ts → dist/util/gl-util/buffer/attribute-loader.js} +69 -85
  156. package/dist/util/gl-util/buffer/index.js +6 -0
  157. package/dist/util/gl-util/buffer/types.js +1 -0
  158. package/dist/util/gl-util/draw-options/methods.js +38 -0
  159. package/dist/util/gl-util/draw-options/types.js +15 -0
  160. package/{util/gl-util/uniform-block/manager.ts → dist/util/gl-util/uniform-block/manager.js} +156 -187
  161. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  162. package/dist/util/gl-util/uniform-block/types.js +8 -0
  163. package/{util → dist/util}/heatwavedatamanager/datamanager.js +152 -168
  164. package/dist/util/heatwavedatamanager/index.js +10 -0
  165. package/{util → dist/util}/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -133
  166. package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +20 -22
  167. package/dist/util/index.js +57 -0
  168. package/dist/util/interpolation/index.js +1 -0
  169. package/dist/util/interpolation/timetrack/index.js +5 -0
  170. package/{util → dist/util}/interpolation/timetrack/timetrack-interpolator.js +79 -88
  171. package/{util → dist/util}/interpolation/timetrack/web-worker-str.js +5 -2
  172. package/{util → dist/util}/interpolation/timetrack/web-worker.js +48 -51
  173. package/{util → dist/util}/jshelpers/data-filler.js +20 -19
  174. package/{util → dist/util}/jshelpers/equality.js +20 -17
  175. package/dist/util/jshelpers/index.js +37 -0
  176. package/{util → dist/util}/jshelpers/timefilters.js +32 -32
  177. package/{util → dist/util}/picking/fence.js +46 -46
  178. package/{util → dist/util}/picking/picker-displayer.js +139 -177
  179. package/{util → dist/util}/programs/draw-texture-on-canvas.js +69 -82
  180. package/dist/util/programs/index.js +17 -0
  181. package/{util → dist/util}/programs/shapesonglobe.js +174 -206
  182. package/{util → dist/util}/programs/supersampletotextures.js +103 -132
  183. package/{util → dist/util}/programs/texturetoglobe.js +133 -154
  184. package/{util/shaderfunctions/geometrytransformations.ts → dist/util/shaderfunctions/geometrytransformations.js} +68 -116
  185. package/dist/util/shaderfunctions/index.js +18 -0
  186. package/{util → dist/util}/shaderfunctions/nodata.js +5 -4
  187. package/{util → dist/util}/shaderfunctions/noisefunctions.js +9 -10
  188. package/{util/surface-line-data/arc-bboxes.ts → dist/util/surface-line-data/arc-bboxes.js} +25 -42
  189. package/{util → dist/util}/surface-line-data/arcs-to-cuts.js +50 -74
  190. package/dist/util/surface-line-data/cut-arc.js +1 -0
  191. package/{util/surface-line-data/flow.ts → dist/util/surface-line-data/flow.js} +28 -52
  192. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  193. package/dist/util/surface-line-data/types.js +1 -0
  194. package/dist/util/surface-line-data/web-worker.js +1 -0
  195. package/dist/util/webglobe/gldefaultstates.js +7 -0
  196. package/dist/util/webglobe/index.js +18 -0
  197. package/{util → dist/util}/webglobe/rasteroverlay.js +78 -96
  198. package/{util/webglobjectbuilders.ts → dist/util/webglobjectbuilders.js} +388 -456
  199. package/{util → dist/util}/webglobjectbuilders1.js +237 -271
  200. package/{waveparticles → dist/waveparticles}/adaptor.js +17 -16
  201. package/dist/waveparticles/index.js +10 -0
  202. package/{waveparticles → dist/waveparticles}/plugin.js +266 -313
  203. package/{wind → dist/wind}/imagetovectorfieldandmagnitude.js +35 -39
  204. package/dist/wind/index.js +14 -0
  205. package/{wind → dist/wind}/plugin.js +681 -812
  206. package/{wind → dist/wind}/vectorfieldimage.js +25 -27
  207. package/{write-text → dist/write-text}/attached-text-writer.js +91 -105
  208. package/{write-text → dist/write-text}/context-text.js +98 -125
  209. package/{write-text → dist/write-text}/context-text3.js +155 -178
  210. package/dist/write-text/index.js +5 -0
  211. package/{write-text → dist/write-text}/writer-plugin.js +8 -7
  212. package/package.json +5 -2
  213. package/Math/arc.ts +0 -76
  214. package/Math/constants.ts +0 -11
  215. package/Math/frustum/types.ts +0 -11
  216. package/Math/index.js +0 -0
  217. package/Math/juction/arc-plane.ts +0 -114
  218. package/Math/juction/line-sphere.ts +0 -30
  219. package/Math/line.ts +0 -70
  220. package/Math/matrix4.ts +0 -0
  221. package/Math/plane.ts +0 -86
  222. package/Math/roadmap.md +0 -10
  223. package/Math/types.ts +0 -45
  224. package/Math/utils.js +0 -3
  225. package/algorithms/search-binary.js +0 -14
  226. package/altitude-locator/adaptors.js +0 -0
  227. package/altitude-locator/keymethod.js +0 -0
  228. package/arrowfield/index.js +0 -3
  229. package/bearing-line/index.js +0 -2
  230. package/circle-line-chain/init.js +0 -0
  231. package/circle-line-chain/readme.md +0 -57
  232. package/circle-line-chain/util.js +0 -1
  233. package/compass-rose/index.js +0 -3
  234. package/compassrose/index.js +0 -2
  235. package/depth-locator/readme.md +0 -26
  236. package/globe-types.ts +0 -13
  237. package/heatwave/index.js +0 -4
  238. package/partialrings/goals.md +0 -17
  239. package/partialrings/index.js +0 -3
  240. package/point-heat-map/index.js +0 -0
  241. package/point-heat-map/readme.md +0 -15
  242. package/point-tracks/key-methods.js +0 -3
  243. package/programs/arrowfield/index.js +0 -2
  244. package/programs/float2legendwithratio/index.js +0 -3
  245. package/programs/globeshell/index.js +0 -2
  246. package/programs/globeshell/noise/noises.js +0 -0
  247. package/programs/globeshell/wiggle/index.js +0 -6
  248. package/programs/helpers/blender/index.js +0 -0
  249. package/programs/helpers/fadeaway/index.js +0 -3
  250. package/programs/helpers/fadeaway/object.js +0 -20
  251. package/programs/helpers/index.js +0 -2
  252. package/programs/index.js +0 -21
  253. package/programs/interface.ts +0 -7
  254. package/programs/line-on-globe/index.js +0 -0
  255. package/programs/line-on-globe/util.js +0 -8
  256. package/programs/rings/distancering/index.js +0 -5
  257. package/programs/rings/distancering/shader.js +0 -0
  258. package/programs/rings/index.js +0 -1
  259. package/programs/totems/camerauniformblock.d.ts +0 -48
  260. package/programs/totems/index.ts +0 -2
  261. package/programs/two-d/pixel-circle.js +0 -0
  262. package/programs/vectorfields/index.js +0 -3
  263. package/programs/vectorfields/logics/index.js +0 -5
  264. package/publish.bat +0 -60
  265. package/rangerings/enum.js +0 -3
  266. package/rangerings/index.js +0 -5
  267. package/shape-on-terrain/goal.md +0 -12
  268. package/tests/Math/junction/arc-plane.test.ts +0 -133
  269. package/tests/Math/junction/plane-plane.test.ts +0 -82
  270. package/tests/Math/plane.test.ts +0 -43
  271. package/tests/Math/vec3.test.ts +0 -14
  272. package/timetracks/index.js +0 -6
  273. package/timetracks/readme.md +0 -1
  274. package/tsconfig.json +0 -22
  275. package/util/account/index.js +0 -6
  276. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  277. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  278. package/util/algorithms/index.js +0 -0
  279. package/util/check/get.js +0 -13
  280. package/util/check/index.js +0 -0
  281. package/util/check/typecheck.js +0 -39
  282. package/util/gl-util/buffer/index.ts +0 -6
  283. package/util/gl-util/buffer/types.ts +0 -13
  284. package/util/gl-util/draw-options/methods.ts +0 -66
  285. package/util/gl-util/draw-options/types.ts +0 -28
  286. package/util/gl-util/uniform-block/roadmap.md +0 -70
  287. package/util/gl-util/uniform-block/shader.js +0 -0
  288. package/util/gl-util/uniform-block/types.ts +0 -27
  289. package/util/heatwavedatamanager/index.js +0 -3
  290. package/util/index.js +0 -13
  291. package/util/interpolation/index.js +0 -0
  292. package/util/interpolation/timetrack/index.js +0 -9
  293. package/util/jshelpers/index.js +0 -1
  294. package/util/programs/index.js +0 -1
  295. package/util/shaderfunctions/index.js +0 -2
  296. package/util/surface-line-data/cut-arc.js +0 -0
  297. package/util/surface-line-data/rbush-manager.js +0 -0
  298. package/util/surface-line-data/types.ts +0 -27
  299. package/util/surface-line-data/web-worker.js +0 -0
  300. package/util/webglobe/gldefaultstates.js +0 -5
  301. package/util/webglobe/index.js +0 -2
  302. package/waveparticles/index.js +0 -3
  303. package/wind/index.js +0 -5
  304. package/write-text/index.js +0 -1
@@ -1,61 +1,53 @@
1
- import { createProgram } from "../webglobjectbuilders";
2
- import { CameraUniformBlockString, CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
3
- import { shaderfunctions } from "..";
4
- /** TODO:
5
- * 3d icin calistir
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- */
7
-
8
- const drawModeFunc = (gl) => {
9
- return (mode) => {
10
- return {
11
- "point": gl.POINTS,
12
- "line": gl.LINES,
13
- "line_strip": gl.LINE_STRIP,
14
- "line_loop": gl.LINE_LOOP,
15
- "triangle": gl.TRIANGLES,
16
- "triangle_strip": gl.TRIANGLE_STRIP,
17
- "triangle_fan": gl.TRIANGLE_FAN
18
- }[mode];
19
- }
20
- }
21
-
22
-
23
-
24
- export class ShapesOnGlobeProgram {
25
- constructor(gl, globe, drawMode = 'point') {
26
- this.globe = globe;
27
- this.gl = gl;
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- this._getDraw = drawModeFunc(gl);
29
- this._drawMode = this._getDraw(drawMode);
30
- this._is3D = true;
31
- this._inBuffer = gl.createBuffer();
32
-
33
- this._programWrapper = this._createProgramWrapper();
34
- this._initUniforms();
35
-
36
- this.setScreenWH();
37
- }
38
-
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- _initUniforms() {
40
-
41
- const { gl, _programWrapper } = this;
42
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
43
- this._getDrawMode = drawModeFunc(gl);
44
-
45
- gl.useProgram(_programWrapper.program);
46
- gl.uniform1f(_programWrapper.u_opacity, 1.0);
47
- gl.uniform1f(_programWrapper.u_is3D, 1.0);
48
- gl.uniform1f(_programWrapper.height, 0.0);
49
- gl.uniform1f(_programWrapper.u_point_size, 1.0);
50
- gl.useProgram(currentProgram);
51
-
52
- }
53
-
54
- _createProgramWrapper() {
55
- const { gl, globe } = this;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ShapesOnGlobeProgram = void 0;
4
+ const webglobjectbuilders_1 = require("../webglobjectbuilders");
5
+ const camerauniformblock_1 = require("../../programs/totems/camerauniformblock");
6
+ const __1 = require("..");
7
+ /** TODO:
8
+ * 3d icin calistir
9
+ */
10
+ const drawModeFunc = (gl) => {
11
+ return (mode) => {
12
+ return {
13
+ "point": gl.POINTS,
14
+ "line": gl.LINES,
15
+ "line_strip": gl.LINE_STRIP,
16
+ "line_loop": gl.LINE_LOOP,
17
+ "triangle": gl.TRIANGLES,
18
+ "triangle_strip": gl.TRIANGLE_STRIP,
19
+ "triangle_fan": gl.TRIANGLE_FAN
20
+ }[mode];
21
+ };
22
+ };
23
+ class ShapesOnGlobeProgram {
24
+ constructor(gl, globe, drawMode = 'point') {
25
+ this.globe = globe;
26
+ this.gl = gl;
27
+ this._getDraw = drawModeFunc(gl);
28
+ this._drawMode = this._getDraw(drawMode);
29
+ this._is3D = true;
30
+ this._inBuffer = gl.createBuffer();
31
+ this._programWrapper = this._createProgramWrapper();
32
+ this._initUniforms();
33
+ this.setScreenWH();
34
+ }
35
+ _initUniforms() {
36
+ const { gl, _programWrapper } = this;
37
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
38
+ this._getDrawMode = drawModeFunc(gl);
39
+ gl.useProgram(_programWrapper.program);
40
+ gl.uniform1f(_programWrapper.u_opacity, 1.0);
41
+ gl.uniform1f(_programWrapper.u_is3D, 1.0);
42
+ gl.uniform1f(_programWrapper.height, 0.0);
43
+ gl.uniform1f(_programWrapper.u_point_size, 1.0);
44
+ gl.useProgram(currentProgram);
45
+ }
46
+ _createProgramWrapper() {
47
+ const { gl, globe } = this;
56
48
  const vertexSource = `#version 300 es
57
49
  precision highp float;
58
- ${CameraUniformBlockString}
50
+ ${camerauniformblock_1.CameraUniformBlockString}
59
51
 
60
52
  in vec2 a_position;
61
53
  in vec4 a_color;
@@ -68,8 +60,8 @@ export class ShapesOnGlobeProgram {
68
60
 
69
61
  out vec4 v_color;
70
62
 
71
- ` + shaderfunctions.pixelXYToCartesian3DPoint + `
72
- ` + shaderfunctions.pixelXYToCartesian2DPoint + `
63
+ ` + __1.shaderfunctions.pixelXYToCartesian3DPoint + `
64
+ ` + __1.shaderfunctions.pixelXYToCartesian2DPoint + `
73
65
 
74
66
 
75
67
  void main() {
@@ -84,8 +76,7 @@ export class ShapesOnGlobeProgram {
84
76
  gl_PointSize = u_point_size;
85
77
  v_color = a_color;
86
78
  }
87
- `;
88
-
79
+ `;
89
80
  const fragmentSource = `#version 300 es
90
81
  precision highp float;
91
82
 
@@ -98,149 +89,126 @@ export class ShapesOnGlobeProgram {
98
89
  outColor = v_color;
99
90
  outColor.a = u_opacity;
100
91
  }
101
- `;
102
-
103
- const program = createProgram(gl, vertexSource, fragmentSource);
104
-
105
- const a_position = gl.getAttribLocation(program, 'a_position');
106
- const a_color = gl.getAttribLocation(program, 'a_color');
107
-
108
- // vao and buffer.
109
- const vao = gl.createVertexArray();
110
-
111
- gl.bindVertexArray(vao);
112
- gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
113
- gl.enableVertexAttribArray(a_position);
114
- gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 6 * 4, 0);
115
- gl.enableVertexAttribArray(a_color);
116
- gl.vertexAttribPointer(a_color, 4, gl.FLOAT, false, 6 * 4, 2 * 4);
117
- gl.bindVertexArray(null);
118
-
119
- const cm = CameraUniformBlockTotemCache.get(globe);
120
- const bindingPoint = 0;
121
- const cmIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
122
- gl.uniformBlockBinding(program, cmIndex, bindingPoint);
123
-
124
- return {
125
- program: program,
126
- vao: vao,
127
- u_point_size: gl.getUniformLocation(program, 'u_point_size'),
128
- u_opacity: gl.getUniformLocation(program, 'u_opacity'),
129
- bindCamera: () => cm.bind(bindingPoint),
130
- unbindCamera: () => cm.unbind(bindingPoint)
131
- };
132
- }
133
-
134
-
135
-
136
- draw(uProjectionMatrix, uModelViewMatrix, uTranslate, drawRanges) {
137
- const { gl, _programWrapper, _is3D } = this;
138
-
139
- const deepTest = gl.isEnabled(gl.DEPTH_TEST);
140
- gl.disable(gl.DEPTH_TEST);
141
-
142
- gl.useProgram(_programWrapper.program);
143
- gl.bindVertexArray(_programWrapper.vao);
144
- gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, uModelViewMatrix);
145
- gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, uProjectionMatrix);
146
- gl.uniform3f(_programWrapper.u_transpos, uTranslate.x, uTranslate.y, uTranslate.z);
147
- gl.bindVertexArray(_programWrapper.vao);
148
- _programWrapper.bindCamera();
149
- if (!_is3D) {
150
- const mapWH = this.globe.api_GetCurrentWorldWH();
151
- gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
152
-
153
- }
154
-
155
- for (const drawRange of drawRanges) {
156
- gl.drawArrays(this._drawMode, drawRange[0], drawRange[1]);
157
- // gl.drawArrays(gl.POINTS, drawRange[0], 1);
158
- }
159
- _programWrapper.unbindCamera();
160
-
161
- gl.bindVertexArray(null);
162
- if (deepTest) {
163
- gl.enable(gl.DEPTH_TEST);
164
- }
165
- }
166
-
167
- setOpacity(opacity) {
168
- if (opacity < 0 || opacity > 1) {
169
- throw new Error('Invalid opacity value');
170
- };
171
- const { gl, _programWrapper } = this;
172
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
173
- gl.useProgram(_programWrapper.program);
174
- gl.uniform1f(_programWrapper.u_opacity, opacity);
175
- gl.useProgram(currentProgram);
176
- this.globe.DrawRender();
177
- }
178
-
179
- setPointSize(size) {
180
- const { gl, _programWrapper } = this;
181
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
182
- gl.useProgram(_programWrapper.program);
183
- gl.uniform1f(_programWrapper.u_point_size, size);
184
- gl.useProgram(currentProgram);
185
- this.globe.DrawRender();
186
-
187
- }
188
-
189
-
190
- setDrawMode(mode) {
191
- const modegl = this._getDraw(mode);
192
- if (modegl) {
193
- this._drawMode = modegl;
194
- } else {
195
- throw new Error('Invalid draw mode ' + mode);
196
- }
197
- }
198
-
199
- setScreenWH() {
200
- const { gl, _programWrapper, globe } = this;
201
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
202
- gl.useProgram(_programWrapper.program);
203
- gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
204
- gl.useProgram(currentProgram);
205
- }
206
-
207
-
208
- resize(width, height) {
209
- const { gl, _programWrapper, globe } = this;
210
- width = width || globe.api_ScrW();
211
- height = height || globe.api_ScrH();
212
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
213
- gl.useProgram(_programWrapper.program);
214
- gl.uniform2f(_programWrapper.u_scrWH, width, height);
215
- gl.useProgram(currentProgram);
216
- }
217
-
218
- setGeometry() {
219
- const { gl, globe, _programWrapper } = this;
220
- this._is3D = globe.api_GetCurrentGeometry() === 0;
221
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
222
- gl.useProgram(_programWrapper.program);
223
- gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
224
- gl.useProgram(currentProgram);
225
- this.resize();
226
- }
227
-
228
- free() {
229
- const { gl, _programWrapper } = this;
230
- gl.deleteProgram(_programWrapper.program);
231
- gl.deleteVertexArray(_programWrapper.vao);
232
- gl.deleteBuffer(this._inBuffer);
233
- }
234
-
235
-
236
- /**
237
- *
238
- * @param {Float32Array} data
239
- * @format [x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a]
240
- */
241
- setBufferData(data) {
242
- const { gl } = this;
243
- gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
244
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
245
- }
246
- }
92
+ `;
93
+ const program = (0, webglobjectbuilders_1.createProgram)(gl, vertexSource, fragmentSource);
94
+ const a_position = gl.getAttribLocation(program, 'a_position');
95
+ const a_color = gl.getAttribLocation(program, 'a_color');
96
+ // vao and buffer.
97
+ const vao = gl.createVertexArray();
98
+ gl.bindVertexArray(vao);
99
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
100
+ gl.enableVertexAttribArray(a_position);
101
+ gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 6 * 4, 0);
102
+ gl.enableVertexAttribArray(a_color);
103
+ gl.vertexAttribPointer(a_color, 4, gl.FLOAT, false, 6 * 4, 2 * 4);
104
+ gl.bindVertexArray(null);
105
+ const cm = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
106
+ const bindingPoint = 0;
107
+ const cmIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
108
+ gl.uniformBlockBinding(program, cmIndex, bindingPoint);
109
+ return {
110
+ program: program,
111
+ vao: vao,
112
+ u_point_size: gl.getUniformLocation(program, 'u_point_size'),
113
+ u_opacity: gl.getUniformLocation(program, 'u_opacity'),
114
+ bindCamera: () => cm.bind(bindingPoint),
115
+ unbindCamera: () => cm.unbind(bindingPoint)
116
+ };
117
+ }
118
+ draw(uProjectionMatrix, uModelViewMatrix, uTranslate, drawRanges) {
119
+ const { gl, _programWrapper, _is3D } = this;
120
+ const deepTest = gl.isEnabled(gl.DEPTH_TEST);
121
+ gl.disable(gl.DEPTH_TEST);
122
+ gl.useProgram(_programWrapper.program);
123
+ gl.bindVertexArray(_programWrapper.vao);
124
+ gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, uModelViewMatrix);
125
+ gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, uProjectionMatrix);
126
+ gl.uniform3f(_programWrapper.u_transpos, uTranslate.x, uTranslate.y, uTranslate.z);
127
+ gl.bindVertexArray(_programWrapper.vao);
128
+ _programWrapper.bindCamera();
129
+ if (!_is3D) {
130
+ const mapWH = this.globe.api_GetCurrentWorldWH();
131
+ gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
132
+ }
133
+ for (const drawRange of drawRanges) {
134
+ gl.drawArrays(this._drawMode, drawRange[0], drawRange[1]);
135
+ // gl.drawArrays(gl.POINTS, drawRange[0], 1);
136
+ }
137
+ _programWrapper.unbindCamera();
138
+ gl.bindVertexArray(null);
139
+ if (deepTest) {
140
+ gl.enable(gl.DEPTH_TEST);
141
+ }
142
+ }
143
+ setOpacity(opacity) {
144
+ if (opacity < 0 || opacity > 1) {
145
+ throw new Error('Invalid opacity value');
146
+ }
147
+ ;
148
+ const { gl, _programWrapper } = this;
149
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
150
+ gl.useProgram(_programWrapper.program);
151
+ gl.uniform1f(_programWrapper.u_opacity, opacity);
152
+ gl.useProgram(currentProgram);
153
+ this.globe.DrawRender();
154
+ }
155
+ setPointSize(size) {
156
+ const { gl, _programWrapper } = this;
157
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
158
+ gl.useProgram(_programWrapper.program);
159
+ gl.uniform1f(_programWrapper.u_point_size, size);
160
+ gl.useProgram(currentProgram);
161
+ this.globe.DrawRender();
162
+ }
163
+ setDrawMode(mode) {
164
+ const modegl = this._getDraw(mode);
165
+ if (modegl) {
166
+ this._drawMode = modegl;
167
+ }
168
+ else {
169
+ throw new Error('Invalid draw mode ' + mode);
170
+ }
171
+ }
172
+ setScreenWH() {
173
+ const { gl, _programWrapper, globe } = this;
174
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
175
+ gl.useProgram(_programWrapper.program);
176
+ gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
177
+ gl.useProgram(currentProgram);
178
+ }
179
+ resize(width, height) {
180
+ const { gl, _programWrapper, globe } = this;
181
+ width = width || globe.api_ScrW();
182
+ height = height || globe.api_ScrH();
183
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
184
+ gl.useProgram(_programWrapper.program);
185
+ gl.uniform2f(_programWrapper.u_scrWH, width, height);
186
+ gl.useProgram(currentProgram);
187
+ }
188
+ setGeometry() {
189
+ const { gl, globe, _programWrapper } = this;
190
+ this._is3D = globe.api_GetCurrentGeometry() === 0;
191
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
192
+ gl.useProgram(_programWrapper.program);
193
+ gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
194
+ gl.useProgram(currentProgram);
195
+ this.resize();
196
+ }
197
+ free() {
198
+ const { gl, _programWrapper } = this;
199
+ gl.deleteProgram(_programWrapper.program);
200
+ gl.deleteVertexArray(_programWrapper.vao);
201
+ gl.deleteBuffer(this._inBuffer);
202
+ }
203
+ /**
204
+ *
205
+ * @param {Float32Array} data
206
+ * @format [x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a]
207
+ */
208
+ setBufferData(data) {
209
+ const { gl } = this;
210
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
211
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
212
+ }
213
+ }
214
+ exports.ShapesOnGlobeProgram = ShapesOnGlobeProgram;
@@ -1,29 +1,21 @@
1
- import {createProgram} from '../webglobjectbuilders';
2
- export class SuperSampleTextureProgram{
3
-
4
-
5
- constructor(gl, internalFormat = null, sourceFormat = null, sourceType = null, glslOutputType = "float", glslBand = "r"){
6
-
7
- this._internalFormat = internalFormat || gl.R16F;
8
- this._sourceFormat = sourceFormat || gl.RED;
9
- this._sourceType = sourceType || gl.FLOAT;
10
-
11
- this._glslOutputType = glslOutputType;
12
- this._glslBand = glslBand;
13
-
14
- this.gl = gl;
15
-
16
- this._programWrapper = this._createProgramWrapper();
17
-
18
- this._framebuffer = this.gl.createFramebuffer();
19
- }
20
-
21
-
22
- _createProgramWrapper(){
23
-
24
- const {gl, _glslBand, _glslOutputType} = this;
25
-
26
- const vertexShaderSource =`#version 300 es
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SuperSampleTextureProgram = void 0;
4
+ const webglobjectbuilders_1 = require("../webglobjectbuilders");
5
+ class SuperSampleTextureProgram {
6
+ constructor(gl, internalFormat = null, sourceFormat = null, sourceType = null, glslOutputType = "float", glslBand = "r") {
7
+ this._internalFormat = internalFormat || gl.R16F;
8
+ this._sourceFormat = sourceFormat || gl.RED;
9
+ this._sourceType = sourceType || gl.FLOAT;
10
+ this._glslOutputType = glslOutputType;
11
+ this._glslBand = glslBand;
12
+ this.gl = gl;
13
+ this._programWrapper = this._createProgramWrapper();
14
+ this._framebuffer = this.gl.createFramebuffer();
15
+ }
16
+ _createProgramWrapper() {
17
+ const { gl, _glslBand, _glslOutputType } = this;
18
+ const vertexShaderSource = `#version 300 es
27
19
  in vec2 a_position;
28
20
  out vec2 v_texCoord;
29
21
 
@@ -32,111 +24,90 @@ export class SuperSampleTextureProgram{
32
24
  void main() {
33
25
  gl_Position = vec4(a_position, 0.0, 1.0);
34
26
  v_texCoord = (u_bbox_matrix * vec4(a_position,0.0, 1.0)).xy;
35
- }`;
36
-
27
+ }`;
37
28
  const fragmentShaderSource = `#version 300 es
38
29
  precision highp float;
39
- in vec2 v_texCoord;`
40
- + `out ${_glslOutputType} outColor;`
41
- + `uniform sampler2D u_texture;
42
- void main() {`
43
- + ` outColor = texture(u_texture, v_texCoord).${_glslBand};`
44
- + `}`;
45
-
46
- const program = createProgram(gl, vertexShaderSource, fragmentShaderSource);
47
- const vao = gl.createVertexArray();
48
- const positionBuffer = gl.createBuffer();
49
- gl.bindVertexArray(vao);
50
- gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
51
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
52
- -1, -1,
53
- 1, -1,
54
- 1, 1,
55
- -1, 1
56
- ]), gl.STATIC_DRAW);
57
- gl.enableVertexAttribArray(0);
58
- gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
59
- gl.bindVertexArray(null);
60
-
61
- const u_bbox_matrix = gl.getUniformLocation(program, "u_bbox_matrix");
62
-
63
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
64
- gl.uniformMatrix2fv(u_bbox_matrix, false, new Float32Array([
65
- 1, 0, 0, 0,
66
- 0, 1, 0, 0,
67
- 0, 0, 1, 0,
68
- 0, 0, 0, 1
69
- ]));
70
- gl.useProgram(program);
71
- gl.useProgram(currentProgram);
72
-
73
- return {
74
- program,
75
- vao,
76
- u_texture: gl.getUniformLocation(program, "u_texture"),
77
- u_bbox_matrix
78
- };
79
- }
80
-
81
-
82
- createHigherResolutionTexture(targetWidth, targetHeight, sourceTexture){
83
-
84
- // save current state
85
- const {gl, _internalFormat, _sourceFormat, _sourceType} = this;
86
-
87
- const currentViewport = gl.getParameter(gl.VIEWPORT);
88
-
89
-
90
- const resultTexture = gl.createTexture();
91
-
92
- gl.bindTexture(gl.TEXTURE_2D, resultTexture);
93
- gl.texImage2D(gl.TEXTURE_2D, 0, _internalFormat, targetWidth, targetHeight, 0, _sourceFormat, _sourceType, null);
94
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
95
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
96
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
97
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
98
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._framebuffer);
99
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, resultTexture, 0);
100
- gl.viewport(0, 0, targetWidth, targetHeight);
101
- gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
102
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
103
- gl.bindTexture(gl.TEXTURE_2D, null);
104
-
105
- this._draw(sourceTexture);
106
-
107
-
108
- // restore previous state
109
- this.gl.viewport(currentViewport[0], currentViewport[1], currentViewport[2], currentViewport[3]);
110
-
111
- return resultTexture;
112
- }
113
-
114
-
115
- _draw(texture){
116
-
117
- const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
118
- this.gl.useProgram(this._programWrapper.program);
119
- this.gl.bindVertexArray(this._programWrapper.vao);
120
- this.gl.activeTexture(this.gl.TEXTURE0);
121
- this.gl.bindTexture(this.gl.TEXTURE_2D, texture);
122
- this.gl.uniform1i(this._programWrapper.u_texture, 0);
123
- this.gl.drawArrays(this.gl.TRIANGLE_FAN, 0, 4);
124
- this.gl.bindVertexArray(null);
125
- this.gl.useProgram(currentProgram);
126
- }
127
-
128
-
129
- setBBox(x0, y0, x1, y1){
130
- const {gl, _programWrapper} = this;
131
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
132
- gl.useProgram(_programWrapper.program);
133
- gl.uniformMatrix2fv(_programWrapper.u_bbox_matrix, false, new Float32Array([
134
- 1 / (x1 - x0), 0, -x0 / (x1 - x0), 0,
135
- 0, 1 / (y1 - y0), -y0 / (y1 - y0), 0,
136
- 0, 0, 1, 0,
137
- 0, 0, 0, 1
138
- ]));
139
- gl.useProgram(currentProgram);
140
-
141
- }
142
- }
30
+ in vec2 v_texCoord;`
31
+ + `out ${_glslOutputType} outColor;`
32
+ + `uniform sampler2D u_texture;
33
+ void main() {`
34
+ + ` outColor = texture(u_texture, v_texCoord).${_glslBand};`
35
+ + `}`;
36
+ const program = (0, webglobjectbuilders_1.createProgram)(gl, vertexShaderSource, fragmentShaderSource);
37
+ const vao = gl.createVertexArray();
38
+ const positionBuffer = gl.createBuffer();
39
+ gl.bindVertexArray(vao);
40
+ gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
41
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
42
+ -1, -1,
43
+ 1, -1,
44
+ 1, 1,
45
+ -1, 1
46
+ ]), gl.STATIC_DRAW);
47
+ gl.enableVertexAttribArray(0);
48
+ gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
49
+ gl.bindVertexArray(null);
50
+ const u_bbox_matrix = gl.getUniformLocation(program, "u_bbox_matrix");
51
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
52
+ gl.uniformMatrix2fv(u_bbox_matrix, false, new Float32Array([
53
+ 1, 0, 0, 0,
54
+ 0, 1, 0, 0,
55
+ 0, 0, 1, 0,
56
+ 0, 0, 0, 1
57
+ ]));
58
+ gl.useProgram(program);
59
+ gl.useProgram(currentProgram);
60
+ return {
61
+ program,
62
+ vao,
63
+ u_texture: gl.getUniformLocation(program, "u_texture"),
64
+ u_bbox_matrix
65
+ };
66
+ }
67
+ createHigherResolutionTexture(targetWidth, targetHeight, sourceTexture) {
68
+ // save current state
69
+ const { gl, _internalFormat, _sourceFormat, _sourceType } = this;
70
+ const currentViewport = gl.getParameter(gl.VIEWPORT);
71
+ const resultTexture = gl.createTexture();
72
+ gl.bindTexture(gl.TEXTURE_2D, resultTexture);
73
+ gl.texImage2D(gl.TEXTURE_2D, 0, _internalFormat, targetWidth, targetHeight, 0, _sourceFormat, _sourceType, null);
74
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
75
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
76
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
77
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
78
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._framebuffer);
79
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, resultTexture, 0);
80
+ gl.viewport(0, 0, targetWidth, targetHeight);
81
+ gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
82
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
83
+ gl.bindTexture(gl.TEXTURE_2D, null);
84
+ this._draw(sourceTexture);
85
+ // restore previous state
86
+ this.gl.viewport(currentViewport[0], currentViewport[1], currentViewport[2], currentViewport[3]);
87
+ return resultTexture;
88
+ }
89
+ _draw(texture) {
90
+ const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
91
+ this.gl.useProgram(this._programWrapper.program);
92
+ this.gl.bindVertexArray(this._programWrapper.vao);
93
+ this.gl.activeTexture(this.gl.TEXTURE0);
94
+ this.gl.bindTexture(this.gl.TEXTURE_2D, texture);
95
+ this.gl.uniform1i(this._programWrapper.u_texture, 0);
96
+ this.gl.drawArrays(this.gl.TRIANGLE_FAN, 0, 4);
97
+ this.gl.bindVertexArray(null);
98
+ this.gl.useProgram(currentProgram);
99
+ }
100
+ setBBox(x0, y0, x1, y1) {
101
+ const { gl, _programWrapper } = this;
102
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
103
+ gl.useProgram(_programWrapper.program);
104
+ gl.uniformMatrix2fv(_programWrapper.u_bbox_matrix, false, new Float32Array([
105
+ 1 / (x1 - x0), 0, -x0 / (x1 - x0), 0,
106
+ 0, 1 / (y1 - y0), -y0 / (y1 - y0), 0,
107
+ 0, 0, 1, 0,
108
+ 0, 0, 0, 1
109
+ ]));
110
+ gl.useProgram(currentProgram);
111
+ }
112
+ }
113
+ exports.SuperSampleTextureProgram = SuperSampleTextureProgram;