@pirireis/webglobeplugins 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/{Math → dist/Math}/angle-calculation.js +15 -14
  2. package/dist/Math/arc.js +65 -0
  3. package/{Math → dist/Math}/bounds/line-bbox.js +188 -225
  4. package/dist/Math/constants.js +9 -0
  5. package/{Math/frustum/camera.ts → dist/Math/frustum/camera.js} +24 -32
  6. package/{Math/frustum/from-globeinfo.ts → dist/Math/frustum/from-globeinfo.js} +48 -63
  7. package/dist/Math/frustum/types.js +2 -0
  8. package/{Math/globe-util/horizon-plane.ts → dist/Math/globe-util/horizon-plane.js} +112 -137
  9. package/dist/Math/index.js +1 -0
  10. package/dist/Math/juction/arc-plane.js +83 -0
  11. package/dist/Math/juction/line-sphere.js +25 -0
  12. package/{Math/juction/plane-plane.ts → dist/Math/juction/plane-plane.js} +58 -66
  13. package/dist/Math/line.js +56 -0
  14. package/dist/Math/matrix4.js +1 -0
  15. package/{Math → dist/Math}/methods.js +201 -237
  16. package/dist/Math/plane.js +60 -0
  17. package/{Math/quaternion.ts → dist/Math/quaternion.js} +104 -120
  18. package/dist/Math/types.js +2 -0
  19. package/dist/Math/utils.js +4 -0
  20. package/{Math/vec3.ts → dist/Math/vec3.js} +126 -155
  21. package/dist/algorithms/search-binary.js +19 -0
  22. package/dist/altitude-locator/adaptors.js +1 -0
  23. package/{altitude-locator → dist/altitude-locator}/draw-subset-obj.js +18 -27
  24. package/dist/altitude-locator/keymethod.js +1 -0
  25. package/{altitude-locator → dist/altitude-locator}/plugin.js +341 -439
  26. package/{altitude-locator → dist/altitude-locator}/types.js +23 -26
  27. package/{arrowfield → dist/arrowfield}/adaptor.js +14 -11
  28. package/dist/arrowfield/index.js +10 -0
  29. package/{arrowfield → dist/arrowfield}/plugin.js +86 -128
  30. package/dist/bearing-line/index.js +8 -0
  31. package/{bearing-line → dist/bearing-line}/plugin.js +449 -512
  32. package/{circle-line-chain → dist/circle-line-chain}/chain-list-map.js +205 -221
  33. package/dist/circle-line-chain/init.js +1 -0
  34. package/{circle-line-chain → dist/circle-line-chain}/plugin.js +424 -469
  35. package/dist/circle-line-chain/util.js +5 -0
  36. package/{compass-rose → dist/compass-rose}/compass-rose-padding-flat.js +225 -266
  37. package/{compass-rose → dist/compass-rose}/compass-text-writer.js +153 -173
  38. package/dist/compass-rose/index.js +7 -0
  39. package/{compassrose → dist/compassrose}/compassrose.js +296 -341
  40. package/dist/compassrose/index.js +8 -0
  41. package/dist/globe-types.js +1 -0
  42. package/dist/heatwave/index.js +10 -0
  43. package/{heatwave → dist/heatwave}/isobar/objectarraylabels.js +202 -247
  44. package/{heatwave → dist/heatwave}/isobar/plugin.js +343 -340
  45. package/{heatwave → dist/heatwave}/isobar/quadtreecontours.js +300 -336
  46. package/{heatwave → dist/heatwave}/plugins/heatwaveglobeshell.js +206 -258
  47. package/dist/index.js +58 -0
  48. package/{jest.config.js → dist/jest.config.js} +7 -6
  49. package/{partialrings → dist/partialrings}/buffer-manager.js +81 -89
  50. package/dist/partialrings/index.js +41 -0
  51. package/{partialrings → dist/partialrings}/plugin.js +135 -160
  52. package/{partialrings → dist/partialrings}/program.js +204 -242
  53. package/{pin → dist/pin}/pin-object-array.js +305 -381
  54. package/{pin → dist/pin}/pin-point-totem.js +60 -77
  55. package/{point-heat-map → dist/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +66 -78
  56. package/dist/point-heat-map/index.js +1 -0
  57. package/{point-heat-map → dist/point-heat-map}/plugin-webworker.js +126 -151
  58. package/{point-heat-map → dist/point-heat-map}/point-to-heat-map-flow.js +127 -150
  59. package/dist/point-tracks/key-methods.js +5 -0
  60. package/{point-tracks → dist/point-tracks}/plugin.js +338 -394
  61. package/dist/programs/arrowfield/index.js +7 -0
  62. package/{programs → dist/programs}/arrowfield/logic.js +144 -173
  63. package/{programs → dist/programs}/arrowfield/object.js +66 -89
  64. package/{programs → dist/programs}/data2legend/density-to-legend.js +76 -90
  65. package/{programs → dist/programs}/data2legend/point-to-density-texture.js +76 -90
  66. package/dist/programs/float2legendwithratio/index.js +8 -0
  67. package/{programs → dist/programs}/float2legendwithratio/logic.js +122 -145
  68. package/{programs → dist/programs}/float2legendwithratio/object.js +110 -141
  69. package/{programs → dist/programs}/globe-util/is-globe-moved.js +21 -27
  70. package/dist/programs/globeshell/index.js +8 -0
  71. package/dist/programs/globeshell/noise/noises.js +1 -0
  72. package/dist/programs/globeshell/wiggle/index.js +8 -0
  73. package/{programs → dist/programs}/globeshell/wiggle/logic.js +246 -272
  74. package/{programs → dist/programs}/globeshell/wiggle/object.js +72 -93
  75. package/dist/programs/helpers/blender/index.js +1 -0
  76. package/{programs → dist/programs}/helpers/blender/program.js +61 -73
  77. package/dist/programs/helpers/fadeaway/index.js +7 -0
  78. package/{programs → dist/programs}/helpers/fadeaway/logic.js +49 -53
  79. package/dist/programs/helpers/fadeaway/object.js +20 -0
  80. package/dist/programs/helpers/index.js +8 -0
  81. package/dist/programs/index.js +58 -0
  82. package/dist/programs/interface.js +1 -0
  83. package/{programs → dist/programs}/line-on-globe/angled-line.js +125 -155
  84. package/{programs → dist/programs}/line-on-globe/circle-accurate-3d.js +95 -121
  85. package/{programs → dist/programs}/line-on-globe/circle-accurate-flat.js +158 -204
  86. package/{programs → dist/programs}/line-on-globe/circle-accurate.js +117 -141
  87. package/{programs → dist/programs}/line-on-globe/circle.js +111 -135
  88. package/{programs → dist/programs}/line-on-globe/degree-padding-around-circle-3d.js +111 -140
  89. package/dist/programs/line-on-globe/index.js +1 -0
  90. package/{programs → dist/programs}/line-on-globe/lines-color-instanced-flat.js +91 -106
  91. package/{programs/line-on-globe/linestrip.ts → dist/programs/line-on-globe/linestrip.js} +108 -165
  92. package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +127 -171
  93. package/{programs → dist/programs}/line-on-globe/to-the-surface.js +83 -101
  94. package/dist/programs/line-on-globe/util.js +8 -0
  95. package/{programs → dist/programs}/picking/pickable-renderer.js +107 -135
  96. package/{programs → dist/programs}/point-on-globe/element-globe-surface-glow.js +101 -127
  97. package/{programs → dist/programs}/point-on-globe/element-point-glow.js +88 -119
  98. package/{programs → dist/programs}/point-on-globe/square-pixel-point.js +126 -141
  99. package/{programs/programcache.ts → dist/programs/programcache.js} +131 -131
  100. package/{programs → dist/programs}/rings/distancering/circleflatprogram.js +115 -95
  101. package/{programs → dist/programs}/rings/distancering/circlepaddingfreeangleprogram.js +320 -329
  102. package/{programs → dist/programs}/rings/distancering/circlepaddysharedbuffer.js +357 -420
  103. package/dist/programs/rings/distancering/index.js +14 -0
  104. package/{programs → dist/programs}/rings/distancering/paddyflatprogram.js +120 -94
  105. package/{programs → dist/programs}/rings/distancering/paddyflatprogram2d.js +122 -98
  106. package/{programs → dist/programs}/rings/distancering/paddyflatprogram3d.js +120 -94
  107. package/dist/programs/rings/distancering/shader.js +1 -0
  108. package/dist/programs/rings/index.js +17 -0
  109. package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +181 -221
  110. package/{programs → dist/programs}/totems/camerauniformblock.js +147 -184
  111. package/{programs → dist/programs}/totems/canvas-webglobe-info.js +102 -128
  112. package/{programs → dist/programs}/totems/gpu-selection-uniform-block.js +104 -128
  113. package/dist/programs/totems/index.js +40 -0
  114. package/dist/programs/two-d/pixel-circle.js +1 -0
  115. package/{programs → dist/programs}/two-d/pixel-padding-for-compass.js +101 -113
  116. package/{programs → dist/programs}/util.js +17 -20
  117. package/dist/programs/vectorfields/index.js +23 -0
  118. package/{programs → dist/programs}/vectorfields/logics/drawrectangleparticles.js +65 -83
  119. package/dist/programs/vectorfields/logics/index.js +12 -0
  120. package/{programs → dist/programs}/vectorfields/logics/pixelbased.js +84 -103
  121. package/{programs → dist/programs}/vectorfields/logics/ubo.js +55 -56
  122. package/{programs → dist/programs}/vectorfields/pingpongbuffermanager.js +76 -80
  123. package/dist/rangerings/enum.js +5 -0
  124. package/dist/rangerings/index.js +15 -0
  125. package/{rangerings → dist/rangerings}/plugin.js +560 -649
  126. package/{rangerings → dist/rangerings}/rangeringangletext.js +329 -368
  127. package/{rangerings → dist/rangerings}/ring-account.js +117 -129
  128. package/{shaders → dist/shaders}/fragment-toy/firework.js +5 -2
  129. package/{shaders → dist/shaders}/fragment-toy/singularity.js +5 -5
  130. package/{shape-on-terrain/arc/naive/plugin.ts → dist/shape-on-terrain/arc/naive/plugin.js} +252 -304
  131. package/{timetracks → dist/timetracks}/adaptors-line-strip.js +71 -80
  132. package/{timetracks → dist/timetracks}/adaptors.js +122 -133
  133. package/dist/timetracks/index.js +19 -0
  134. package/{timetracks → dist/timetracks}/plugin-line-strip.js +250 -295
  135. package/{timetracks → dist/timetracks}/plugin.js +258 -304
  136. package/{timetracks → dist/timetracks}/program-line-strip.js +416 -493
  137. package/{timetracks → dist/timetracks}/program.js +464 -542
  138. package/{timetracks → dist/timetracks}/programpoint-line-strip.js +101 -122
  139. package/{timetracks → dist/timetracks}/programpoint.js +101 -122
  140. package/{types.ts → dist/types.js} +15 -17
  141. package/{util → dist/util}/account/bufferoffsetmanager.js +179 -209
  142. package/dist/util/account/index.js +23 -0
  143. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → dist/util/account/single-attribute-buffer-management/buffer-manager.js} +108 -119
  144. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +150 -173
  145. package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
  146. package/{util/account/single-attribute-buffer-management/object-store.ts → dist/util/account/single-attribute-buffer-management/object-store.js} +51 -65
  147. package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
  148. package/{util → dist/util}/account/util.js +22 -22
  149. package/dist/util/algorithms/index.js +1 -0
  150. package/{util → dist/util}/algorithms/search-binary.js +28 -26
  151. package/dist/util/check/get.js +18 -0
  152. package/dist/util/check/index.js +1 -0
  153. package/dist/util/check/typecheck.js +49 -0
  154. package/{util → dist/util}/geometry/index.js +51 -53
  155. package/{util/gl-util/buffer/attribute-loader.ts → dist/util/gl-util/buffer/attribute-loader.js} +69 -85
  156. package/dist/util/gl-util/buffer/index.js +6 -0
  157. package/dist/util/gl-util/buffer/types.js +1 -0
  158. package/dist/util/gl-util/draw-options/methods.js +38 -0
  159. package/dist/util/gl-util/draw-options/types.js +15 -0
  160. package/{util/gl-util/uniform-block/manager.ts → dist/util/gl-util/uniform-block/manager.js} +156 -187
  161. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  162. package/dist/util/gl-util/uniform-block/types.js +8 -0
  163. package/{util → dist/util}/heatwavedatamanager/datamanager.js +152 -168
  164. package/dist/util/heatwavedatamanager/index.js +10 -0
  165. package/{util → dist/util}/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -133
  166. package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +20 -22
  167. package/dist/util/index.js +57 -0
  168. package/dist/util/interpolation/index.js +1 -0
  169. package/dist/util/interpolation/timetrack/index.js +5 -0
  170. package/{util → dist/util}/interpolation/timetrack/timetrack-interpolator.js +79 -88
  171. package/{util → dist/util}/interpolation/timetrack/web-worker-str.js +5 -2
  172. package/{util → dist/util}/interpolation/timetrack/web-worker.js +48 -51
  173. package/{util → dist/util}/jshelpers/data-filler.js +20 -19
  174. package/{util → dist/util}/jshelpers/equality.js +20 -17
  175. package/dist/util/jshelpers/index.js +37 -0
  176. package/{util → dist/util}/jshelpers/timefilters.js +32 -32
  177. package/{util → dist/util}/picking/fence.js +46 -46
  178. package/{util → dist/util}/picking/picker-displayer.js +139 -177
  179. package/{util → dist/util}/programs/draw-texture-on-canvas.js +69 -82
  180. package/dist/util/programs/index.js +17 -0
  181. package/{util → dist/util}/programs/shapesonglobe.js +174 -206
  182. package/{util → dist/util}/programs/supersampletotextures.js +103 -132
  183. package/{util → dist/util}/programs/texturetoglobe.js +133 -154
  184. package/{util/shaderfunctions/geometrytransformations.ts → dist/util/shaderfunctions/geometrytransformations.js} +68 -116
  185. package/dist/util/shaderfunctions/index.js +18 -0
  186. package/{util → dist/util}/shaderfunctions/nodata.js +5 -4
  187. package/{util → dist/util}/shaderfunctions/noisefunctions.js +9 -10
  188. package/{util/surface-line-data/arc-bboxes.ts → dist/util/surface-line-data/arc-bboxes.js} +25 -42
  189. package/{util → dist/util}/surface-line-data/arcs-to-cuts.js +50 -74
  190. package/dist/util/surface-line-data/cut-arc.js +1 -0
  191. package/{util/surface-line-data/flow.ts → dist/util/surface-line-data/flow.js} +28 -52
  192. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  193. package/dist/util/surface-line-data/types.js +1 -0
  194. package/dist/util/surface-line-data/web-worker.js +1 -0
  195. package/dist/util/webglobe/gldefaultstates.js +7 -0
  196. package/dist/util/webglobe/index.js +18 -0
  197. package/{util → dist/util}/webglobe/rasteroverlay.js +78 -96
  198. package/{util/webglobjectbuilders.ts → dist/util/webglobjectbuilders.js} +388 -456
  199. package/{util → dist/util}/webglobjectbuilders1.js +237 -271
  200. package/{waveparticles → dist/waveparticles}/adaptor.js +17 -16
  201. package/dist/waveparticles/index.js +10 -0
  202. package/{waveparticles → dist/waveparticles}/plugin.js +266 -313
  203. package/{wind → dist/wind}/imagetovectorfieldandmagnitude.js +35 -39
  204. package/dist/wind/index.js +14 -0
  205. package/{wind → dist/wind}/plugin.js +681 -812
  206. package/{wind → dist/wind}/vectorfieldimage.js +25 -27
  207. package/{write-text → dist/write-text}/attached-text-writer.js +91 -105
  208. package/{write-text → dist/write-text}/context-text.js +98 -125
  209. package/{write-text → dist/write-text}/context-text3.js +155 -178
  210. package/dist/write-text/index.js +5 -0
  211. package/{write-text → dist/write-text}/writer-plugin.js +8 -7
  212. package/package.json +5 -2
  213. package/Math/arc.ts +0 -76
  214. package/Math/constants.ts +0 -11
  215. package/Math/frustum/types.ts +0 -11
  216. package/Math/index.js +0 -0
  217. package/Math/juction/arc-plane.ts +0 -114
  218. package/Math/juction/line-sphere.ts +0 -30
  219. package/Math/line.ts +0 -70
  220. package/Math/matrix4.ts +0 -0
  221. package/Math/plane.ts +0 -86
  222. package/Math/roadmap.md +0 -10
  223. package/Math/types.ts +0 -45
  224. package/Math/utils.js +0 -3
  225. package/algorithms/search-binary.js +0 -14
  226. package/altitude-locator/adaptors.js +0 -0
  227. package/altitude-locator/keymethod.js +0 -0
  228. package/arrowfield/index.js +0 -3
  229. package/bearing-line/index.js +0 -2
  230. package/circle-line-chain/init.js +0 -0
  231. package/circle-line-chain/readme.md +0 -57
  232. package/circle-line-chain/util.js +0 -1
  233. package/compass-rose/index.js +0 -3
  234. package/compassrose/index.js +0 -2
  235. package/depth-locator/readme.md +0 -26
  236. package/globe-types.ts +0 -13
  237. package/heatwave/index.js +0 -4
  238. package/partialrings/goals.md +0 -17
  239. package/partialrings/index.js +0 -3
  240. package/point-heat-map/index.js +0 -0
  241. package/point-heat-map/readme.md +0 -15
  242. package/point-tracks/key-methods.js +0 -3
  243. package/programs/arrowfield/index.js +0 -2
  244. package/programs/float2legendwithratio/index.js +0 -3
  245. package/programs/globeshell/index.js +0 -2
  246. package/programs/globeshell/noise/noises.js +0 -0
  247. package/programs/globeshell/wiggle/index.js +0 -6
  248. package/programs/helpers/blender/index.js +0 -0
  249. package/programs/helpers/fadeaway/index.js +0 -3
  250. package/programs/helpers/fadeaway/object.js +0 -20
  251. package/programs/helpers/index.js +0 -2
  252. package/programs/index.js +0 -21
  253. package/programs/interface.ts +0 -7
  254. package/programs/line-on-globe/index.js +0 -0
  255. package/programs/line-on-globe/util.js +0 -8
  256. package/programs/rings/distancering/index.js +0 -5
  257. package/programs/rings/distancering/shader.js +0 -0
  258. package/programs/rings/index.js +0 -1
  259. package/programs/totems/camerauniformblock.d.ts +0 -48
  260. package/programs/totems/index.ts +0 -2
  261. package/programs/two-d/pixel-circle.js +0 -0
  262. package/programs/vectorfields/index.js +0 -3
  263. package/programs/vectorfields/logics/index.js +0 -5
  264. package/publish.bat +0 -60
  265. package/rangerings/enum.js +0 -3
  266. package/rangerings/index.js +0 -5
  267. package/shape-on-terrain/goal.md +0 -12
  268. package/tests/Math/junction/arc-plane.test.ts +0 -133
  269. package/tests/Math/junction/plane-plane.test.ts +0 -82
  270. package/tests/Math/plane.test.ts +0 -43
  271. package/tests/Math/vec3.test.ts +0 -14
  272. package/timetracks/index.js +0 -6
  273. package/timetracks/readme.md +0 -1
  274. package/tsconfig.json +0 -22
  275. package/util/account/index.js +0 -6
  276. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  277. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  278. package/util/algorithms/index.js +0 -0
  279. package/util/check/get.js +0 -13
  280. package/util/check/index.js +0 -0
  281. package/util/check/typecheck.js +0 -39
  282. package/util/gl-util/buffer/index.ts +0 -6
  283. package/util/gl-util/buffer/types.ts +0 -13
  284. package/util/gl-util/draw-options/methods.ts +0 -66
  285. package/util/gl-util/draw-options/types.ts +0 -28
  286. package/util/gl-util/uniform-block/roadmap.md +0 -70
  287. package/util/gl-util/uniform-block/shader.js +0 -0
  288. package/util/gl-util/uniform-block/types.ts +0 -27
  289. package/util/heatwavedatamanager/index.js +0 -3
  290. package/util/index.js +0 -13
  291. package/util/interpolation/index.js +0 -0
  292. package/util/interpolation/timetrack/index.js +0 -9
  293. package/util/jshelpers/index.js +0 -1
  294. package/util/programs/index.js +0 -1
  295. package/util/shaderfunctions/index.js +0 -2
  296. package/util/surface-line-data/cut-arc.js +0 -0
  297. package/util/surface-line-data/rbush-manager.js +0 -0
  298. package/util/surface-line-data/types.ts +0 -27
  299. package/util/surface-line-data/web-worker.js +0 -0
  300. package/util/webglobe/gldefaultstates.js +0 -5
  301. package/util/webglobe/index.js +0 -2
  302. package/waveparticles/index.js +0 -3
  303. package/wind/index.js +0 -5
  304. package/write-text/index.js +0 -1
@@ -1,120 +1,104 @@
1
- import { Vec3, Quaternion } from './types';
2
- import { vec3 } from './vec3';
3
- import { EPSILON } from './constants';
4
-
5
- export const quaternion = Object.freeze({
6
- create(x = 0, y = 0, z = 0, w = 1): Quaternion {
7
- return [x, y, z, w];
8
- },
9
-
10
- set(out: Quaternion, x: number, y: number, z: number, w: number) {
11
- out[0] = x;
12
- out[1] = y;
13
- out[2] = z;
14
- out[3] = w;
15
- },
16
-
17
- copy(out: Quaternion, a: Quaternion) {
18
- out[0] = a[0];
19
- out[1] = a[1];
20
- out[2] = a[2];
21
- out[3] = a[3];
22
- },
23
-
24
- clone(a: Quaternion): Quaternion {
25
- return [a[0], a[1], a[2], a[3]];
26
- },
27
-
28
-
29
- multiply(out: Quaternion, a: Quaternion, b: Quaternion): Quaternion {
30
- const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
31
- const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
32
- const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
33
- const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
34
- this.set(out, x, y, z, w);
35
- return out;
36
- },
37
-
38
- randomUnit(out: Quaternion): Quaternion {
39
- const u1 = Math.random();
40
- const u2 = Math.random();
41
- const u3 = Math.random();
42
- const sqrt1MinusU1 = Math.sqrt(1 - u1);
43
- const sqrtU1 = Math.sqrt(u1);
44
- const x = sqrt1MinusU1 * Math.sin(2 * Math.PI * u2);
45
- const y = sqrt1MinusU1 * Math.cos(2 * Math.PI * u2);
46
- const z = sqrtU1 * Math.sin(2 * Math.PI * u3);
47
- const w = sqrtU1 * Math.cos(2 * Math.PI * u3);
48
- this.set(out, x, y, z, w);
49
- this.normalize(out, out);
50
- return out;
51
- },
52
-
53
- rotateQuaternion(out: Quaternion, a: Quaternion, b: Quaternion) {
54
- const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
55
- const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
56
- const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
57
- const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
58
- this.set(out, x, y, z, w);
59
- this.normalize(out, out);
60
- },
61
-
62
- lengthSquared(a: Quaternion): number {
63
- return a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
64
- },
65
-
66
- length(a: Quaternion): number {
67
- return Math.sqrt(this.lengthSquared(a));
68
- },
69
-
70
- normalize(out: Quaternion, input: Quaternion) {
71
- const len = Math.sqrt(this.lengthSquared(input));
72
- if (len < EPSILON) {
73
- this.set(out, 0, 0, 0, 1);
74
- }
75
- else {
76
- const invLen = 1 / len;
77
- this.set(out, input[0] * invLen, input[1] * invLen, input[2] * invLen, input[3] * invLen);
78
- }
79
- },
80
-
81
- fromUnitVectors(out: Quaternion, from: Vec3, to: Vec3) {
82
-
83
- const d = vec3.dot(from, to) + 1;
84
- if (d < EPSILON) {
85
- if (Math.abs(from[0]) > Math.abs(from[2])) {
86
- this.set(out, -from[1], from[0], 0, 0);
87
- } else {
88
- this.set(out, 0, -from[2], from[1], 0);
89
- }
90
- } else {
91
- const x = from[1] * to[2] - from[2] * to[1];
92
- const y = from[2] * to[0] - from[0] * to[2];
93
- const z = from[0] * to[1] - from[1] * to[0];
94
- this.set(out, x, y, z, d);
95
- }
96
- },
97
-
98
-
99
- fromTwoQuaternions(out: Quaternion, from: Quaternion, to: Quaternion) {
100
- const x = from[0] * to[3] + from[3] * to[0] + from[1] * to[2] - from[2] * to[1];
101
- const y = from[1] * to[3] + from[3] * to[1] + from[2] * to[0] - from[0] * to[2];
102
- const z = from[2] * to[3] + from[3] * to[2] + from[0] * to[1] - from[1] * to[0];
103
- const w = from[3] * to[3] - from[0] * to[0] - from[1] * to[1] - from[2] * to[2];
104
- this.set(out, x, y, z, w);
105
- this.normalize(out, out);
106
- },
107
-
108
- conjugate(out: Quaternion, a: Quaternion) {
109
- this.set(out, -a[0], -a[1], -a[2], a[3]);
110
- },
111
-
112
- fromAxisAngle(out: Quaternion, axis: Vec3, angle: number) {
113
- const halfAngle = angle / 2;
114
- const s = Math.sin(halfAngle);
115
- this.set(out, axis[0] * s, axis[1] * s, axis[2] * s, Math.cos(halfAngle));
116
- },
117
-
118
-
119
- });
120
-
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.quaternion = void 0;
4
+ const vec3_1 = require("./vec3");
5
+ const constants_1 = require("./constants");
6
+ exports.quaternion = Object.freeze({
7
+ create(x = 0, y = 0, z = 0, w = 1) {
8
+ return [x, y, z, w];
9
+ },
10
+ set(out, x, y, z, w) {
11
+ out[0] = x;
12
+ out[1] = y;
13
+ out[2] = z;
14
+ out[3] = w;
15
+ },
16
+ copy(out, a) {
17
+ out[0] = a[0];
18
+ out[1] = a[1];
19
+ out[2] = a[2];
20
+ out[3] = a[3];
21
+ },
22
+ clone(a) {
23
+ return [a[0], a[1], a[2], a[3]];
24
+ },
25
+ multiply(out, a, b) {
26
+ const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
27
+ const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
28
+ const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
29
+ const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
30
+ this.set(out, x, y, z, w);
31
+ return out;
32
+ },
33
+ randomUnit(out) {
34
+ const u1 = Math.random();
35
+ const u2 = Math.random();
36
+ const u3 = Math.random();
37
+ const sqrt1MinusU1 = Math.sqrt(1 - u1);
38
+ const sqrtU1 = Math.sqrt(u1);
39
+ const x = sqrt1MinusU1 * Math.sin(2 * Math.PI * u2);
40
+ const y = sqrt1MinusU1 * Math.cos(2 * Math.PI * u2);
41
+ const z = sqrtU1 * Math.sin(2 * Math.PI * u3);
42
+ const w = sqrtU1 * Math.cos(2 * Math.PI * u3);
43
+ this.set(out, x, y, z, w);
44
+ this.normalize(out, out);
45
+ return out;
46
+ },
47
+ rotateQuaternion(out, a, b) {
48
+ const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
49
+ const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
50
+ const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
51
+ const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
52
+ this.set(out, x, y, z, w);
53
+ this.normalize(out, out);
54
+ },
55
+ lengthSquared(a) {
56
+ return a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
57
+ },
58
+ length(a) {
59
+ return Math.sqrt(this.lengthSquared(a));
60
+ },
61
+ normalize(out, input) {
62
+ const len = Math.sqrt(this.lengthSquared(input));
63
+ if (len < constants_1.EPSILON) {
64
+ this.set(out, 0, 0, 0, 1);
65
+ }
66
+ else {
67
+ const invLen = 1 / len;
68
+ this.set(out, input[0] * invLen, input[1] * invLen, input[2] * invLen, input[3] * invLen);
69
+ }
70
+ },
71
+ fromUnitVectors(out, from, to) {
72
+ const d = vec3_1.vec3.dot(from, to) + 1;
73
+ if (d < constants_1.EPSILON) {
74
+ if (Math.abs(from[0]) > Math.abs(from[2])) {
75
+ this.set(out, -from[1], from[0], 0, 0);
76
+ }
77
+ else {
78
+ this.set(out, 0, -from[2], from[1], 0);
79
+ }
80
+ }
81
+ else {
82
+ const x = from[1] * to[2] - from[2] * to[1];
83
+ const y = from[2] * to[0] - from[0] * to[2];
84
+ const z = from[0] * to[1] - from[1] * to[0];
85
+ this.set(out, x, y, z, d);
86
+ }
87
+ },
88
+ fromTwoQuaternions(out, from, to) {
89
+ const x = from[0] * to[3] + from[3] * to[0] + from[1] * to[2] - from[2] * to[1];
90
+ const y = from[1] * to[3] + from[3] * to[1] + from[2] * to[0] - from[0] * to[2];
91
+ const z = from[2] * to[3] + from[3] * to[2] + from[0] * to[1] - from[1] * to[0];
92
+ const w = from[3] * to[3] - from[0] * to[0] - from[1] * to[1] - from[2] * to[2];
93
+ this.set(out, x, y, z, w);
94
+ this.normalize(out, out);
95
+ },
96
+ conjugate(out, a) {
97
+ this.set(out, -a[0], -a[1], -a[2], a[3]);
98
+ },
99
+ fromAxisAngle(out, axis, angle) {
100
+ const halfAngle = angle / 2;
101
+ const s = Math.sin(halfAngle);
102
+ this.set(out, axis[0] * s, axis[1] * s, axis[2] * s, Math.cos(halfAngle));
103
+ },
104
+ });
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,4 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const vector3d_1 = require("./vector3d");
4
+ const quaternion_1 = require("./quaternion");
@@ -1,155 +1,126 @@
1
- import { Vec3, LongLat, Quaternion } from './types';
2
- import { EPSILON } from './constants';
3
-
4
- export const vec3 = Object.freeze({
5
- create(x = 0, y = 0, z = 1): Vec3 {
6
- return [x, y, z];
7
- },
8
-
9
- set(out: Vec3, x: number, y: number, z: number) {
10
- out[0] = x;
11
- out[1] = y;
12
- out[2] = z;
13
- },
14
-
15
- clone(a: Vec3): Vec3 {
16
- return [a[0], a[1], a[2]];
17
- },
18
-
19
- copy(out: Vec3, a: Vec3): Vec3 {
20
- out[0] = a[0];
21
- out[1] = a[1];
22
- out[2] = a[2];
23
- return out;
24
- },
25
-
26
- add(out: Vec3, a: Vec3, b: Vec3): Vec3 {
27
- out[0] = a[0] + b[0];
28
- out[1] = a[1] + b[1];
29
- out[2] = a[2] + b[2];
30
- return out;
31
- },
32
-
33
- subtract(out: Vec3, a: Vec3, b: Vec3) {
34
- out[0] = a[0] - b[0];
35
- out[1] = a[1] - b[1];
36
- out[2] = a[2] - b[2];
37
- },
38
-
39
- dot(a: Vec3, b: Vec3): number {
40
- return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
41
- },
42
-
43
- cross(out: Vec3, a: Vec3, b: Vec3) {
44
- const x = a[1] * b[2] - a[2] * b[1];
45
- const y = a[2] * b[0] - a[0] * b[2];
46
- const z = a[0] * b[1] - a[1] * b[0];
47
- out[0] = x;
48
- out[1] = y;
49
- out[2] = z;
50
- },
51
-
52
-
53
- multiplyScalar(out: Vec3, a: Vec3, b: number) {
54
- out[0] = a[0] * b;
55
- out[1] = a[1] * b;
56
- out[2] = a[2] * b;
57
- },
58
-
59
- divideScalar(out: Vec3, a: Vec3, b: number) {
60
- if (b === 0) {
61
- throw new Error('Division by zero');
62
- }
63
- out[0] = a[0] / b;
64
- out[1] = a[1] / b;
65
- out[2] = a[2] / b;
66
- },
67
-
68
- lengthSquared(a: Vec3): number {
69
- return a[0] * a[0] + a[1] * a[1] + a[2] * a[2];
70
- },
71
-
72
- length(a: Vec3): number {
73
- return Math.sqrt(this.lengthSquared(a));
74
- },
75
-
76
- normalize(outVec: Vec3, inVec: Vec3) {
77
- const len = this.length(inVec);
78
- if (len === 0) {
79
- throw new Error('Cannot normalize a zero vector');
80
- }
81
- outVec[0] = inVec[0] / len;
82
- outVec[1] = inVec[1] / len;
83
- outVec[2] = inVec[2] / len;
84
- },
85
-
86
-
87
- distanceSquared(a: Vec3, b: Vec3): number {
88
- const dx = a[0] - b[0];
89
- const dy = a[1] - b[1];
90
- const dz = a[2] - b[2];
91
- return dx * dx + dy * dy + dz * dz;
92
- },
93
-
94
-
95
- distance(a: Vec3, b: Vec3): number {
96
- return Math.sqrt(this.distanceSquared(a, b));
97
- },
98
-
99
- equals(a: Vec3, b: Vec3): boolean {
100
- return (
101
- Math.abs(a[0] - b[0]) < EPSILON &&
102
- Math.abs(a[1] - b[1]) < EPSILON &&
103
- Math.abs(a[2] - b[2]) < EPSILON
104
- );
105
- },
106
-
107
-
108
- toUnitVectorLongLat(out: LongLat, a: Vec3) {
109
- const len = this.length(a); // TODO Might drop length check
110
- if (len === 0) {
111
- throw new Error('Cannot convert a zero vector to unit vector');
112
- }
113
- out[0] = Math.atan2(a[1], a[0]); // Longitude
114
- out[1] = Math.asin(a[2] / len); // Latitude
115
- },
116
-
117
- fromUnitVectorLongLat(out: Vec3, longLat: LongLat) {
118
- const longitude = longLat[0];
119
- const latitude = longLat[1];
120
- const cosLat = Math.cos(latitude);
121
- out[0] = cosLat * Math.cos(longitude);
122
- out[1] = cosLat * Math.sin(longitude);
123
- out[2] = Math.sin(latitude);
124
- },
125
-
126
- applyQuaternion(out: Vec3, a: Vec3, q: Quaternion) {
127
- const x = a[0], y = a[1], z = a[2];
128
- const qx = q[0], qy = q[1], qz = q[2], qw = q[3];
129
- // Calculate the quaternion multiplication
130
- const ix = qw * x + qy * z - qz * y;
131
- const iy = qw * y + qz * x - qx * z;
132
- const iz = qw * z + qx * y - qy * x;
133
- const iw = -qx * x - qy * y - qz * z;
134
- // Apply the quaternion to the vector
135
- out[0] = ix * qw + iw * -qx + iy * -qz - iz * -qy;
136
- out[1] = iy * qw + iw * -qy + iz * -qx - ix * -qz;
137
- out[2] = iz * qw + iw * -qz + ix * -qy - iy * -qx;
138
- },
139
-
140
-
141
- randomUnit(out: Vec3) {
142
- const theta = Math.random() * 2 * Math.PI;
143
- const phi = Math.acos(2 * Math.random() - 1);
144
- out[0] = Math.sin(phi) * Math.cos(theta);
145
- out[1] = Math.sin(phi) * Math.sin(theta);
146
- out[2] = Math.cos(phi);
147
- },
148
-
149
-
150
- str(a: Vec3): string {
151
- return `Vec3(${a[0].toFixed(2)}, ${a[1].toFixed(2)}, ${a[2].toFixed(2)})`;
152
- }
153
-
154
-
155
- });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.vec3 = void 0;
4
+ const constants_1 = require("./constants");
5
+ exports.vec3 = Object.freeze({
6
+ create(x = 0, y = 0, z = 1) {
7
+ return [x, y, z];
8
+ },
9
+ set(out, x, y, z) {
10
+ out[0] = x;
11
+ out[1] = y;
12
+ out[2] = z;
13
+ },
14
+ clone(a) {
15
+ return [a[0], a[1], a[2]];
16
+ },
17
+ copy(out, a) {
18
+ out[0] = a[0];
19
+ out[1] = a[1];
20
+ out[2] = a[2];
21
+ return out;
22
+ },
23
+ add(out, a, b) {
24
+ out[0] = a[0] + b[0];
25
+ out[1] = a[1] + b[1];
26
+ out[2] = a[2] + b[2];
27
+ return out;
28
+ },
29
+ subtract(out, a, b) {
30
+ out[0] = a[0] - b[0];
31
+ out[1] = a[1] - b[1];
32
+ out[2] = a[2] - b[2];
33
+ },
34
+ dot(a, b) {
35
+ return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
36
+ },
37
+ cross(out, a, b) {
38
+ const x = a[1] * b[2] - a[2] * b[1];
39
+ const y = a[2] * b[0] - a[0] * b[2];
40
+ const z = a[0] * b[1] - a[1] * b[0];
41
+ out[0] = x;
42
+ out[1] = y;
43
+ out[2] = z;
44
+ },
45
+ multiplyScalar(out, a, b) {
46
+ out[0] = a[0] * b;
47
+ out[1] = a[1] * b;
48
+ out[2] = a[2] * b;
49
+ },
50
+ divideScalar(out, a, b) {
51
+ if (b === 0) {
52
+ throw new Error('Division by zero');
53
+ }
54
+ out[0] = a[0] / b;
55
+ out[1] = a[1] / b;
56
+ out[2] = a[2] / b;
57
+ },
58
+ lengthSquared(a) {
59
+ return a[0] * a[0] + a[1] * a[1] + a[2] * a[2];
60
+ },
61
+ length(a) {
62
+ return Math.sqrt(this.lengthSquared(a));
63
+ },
64
+ normalize(outVec, inVec) {
65
+ const len = this.length(inVec);
66
+ if (len === 0) {
67
+ throw new Error('Cannot normalize a zero vector');
68
+ }
69
+ outVec[0] = inVec[0] / len;
70
+ outVec[1] = inVec[1] / len;
71
+ outVec[2] = inVec[2] / len;
72
+ },
73
+ distanceSquared(a, b) {
74
+ const dx = a[0] - b[0];
75
+ const dy = a[1] - b[1];
76
+ const dz = a[2] - b[2];
77
+ return dx * dx + dy * dy + dz * dz;
78
+ },
79
+ distance(a, b) {
80
+ return Math.sqrt(this.distanceSquared(a, b));
81
+ },
82
+ equals(a, b) {
83
+ return (Math.abs(a[0] - b[0]) < constants_1.EPSILON &&
84
+ Math.abs(a[1] - b[1]) < constants_1.EPSILON &&
85
+ Math.abs(a[2] - b[2]) < constants_1.EPSILON);
86
+ },
87
+ toUnitVectorLongLat(out, a) {
88
+ const len = this.length(a); // TODO Might drop length check
89
+ if (len === 0) {
90
+ throw new Error('Cannot convert a zero vector to unit vector');
91
+ }
92
+ out[0] = Math.atan2(a[1], a[0]); // Longitude
93
+ out[1] = Math.asin(a[2] / len); // Latitude
94
+ },
95
+ fromUnitVectorLongLat(out, longLat) {
96
+ const longitude = longLat[0];
97
+ const latitude = longLat[1];
98
+ const cosLat = Math.cos(latitude);
99
+ out[0] = cosLat * Math.cos(longitude);
100
+ out[1] = cosLat * Math.sin(longitude);
101
+ out[2] = Math.sin(latitude);
102
+ },
103
+ applyQuaternion(out, a, q) {
104
+ const x = a[0], y = a[1], z = a[2];
105
+ const qx = q[0], qy = q[1], qz = q[2], qw = q[3];
106
+ // Calculate the quaternion multiplication
107
+ const ix = qw * x + qy * z - qz * y;
108
+ const iy = qw * y + qz * x - qx * z;
109
+ const iz = qw * z + qx * y - qy * x;
110
+ const iw = -qx * x - qy * y - qz * z;
111
+ // Apply the quaternion to the vector
112
+ out[0] = ix * qw + iw * -qx + iy * -qz - iz * -qy;
113
+ out[1] = iy * qw + iw * -qy + iz * -qx - ix * -qz;
114
+ out[2] = iz * qw + iw * -qz + ix * -qy - iy * -qx;
115
+ },
116
+ randomUnit(out) {
117
+ const theta = Math.random() * 2 * Math.PI;
118
+ const phi = Math.acos(2 * Math.random() - 1);
119
+ out[0] = Math.sin(phi) * Math.cos(theta);
120
+ out[1] = Math.sin(phi) * Math.sin(theta);
121
+ out[2] = Math.cos(phi);
122
+ },
123
+ str(a) {
124
+ return `Vec3(${a[0].toFixed(2)}, ${a[1].toFixed(2)}, ${a[2].toFixed(2)})`;
125
+ }
126
+ });
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.findFirstIndexInRange = void 0;
4
+ const findFirstIndexInRange = (container, value) => {
5
+ let start = 0;
6
+ let end = container.length - 1;
7
+ let mid = 0;
8
+ while (start <= end) {
9
+ mid = Math.floor((start + end) / 2);
10
+ if (container[mid] <= value && value <= container[mid + 1])
11
+ return mid;
12
+ if (container[mid] < value)
13
+ start = mid + 1;
14
+ else
15
+ end = mid - 1;
16
+ }
17
+ return null;
18
+ };
19
+ exports.findFirstIndexInRange = findFirstIndexInRange;
@@ -0,0 +1 @@
1
+ "use strict";
@@ -1,27 +1,18 @@
1
- import "./types";
2
-
3
- /**
4
- * @param {DrawSubsetOptions} drawSubsetOptions
5
- */
6
-
7
- // TODO: Draw all is an optional property for the target plugin, with this approach.
8
-
9
-
10
- class DrawSubsetOptionRegistry {
11
- constructor() {
12
- this._drawSubsetOptions = new Map();
13
- }
14
-
15
- register(key, drawSubsetOptions) {
16
- this._drawSubsetOptions.set(key, drawSubsetOptions);
17
- }
18
-
19
- unregister(key) {
20
- this._drawSubsetOptions.delete(key);
21
- }
22
-
23
-
24
-
25
-
26
-
27
- }
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ require("./types");
4
+ /**
5
+ * @param {DrawSubsetOptions} drawSubsetOptions
6
+ */
7
+ // TODO: Draw all is an optional property for the target plugin, with this approach.
8
+ class DrawSubsetOptionRegistry {
9
+ constructor() {
10
+ this._drawSubsetOptions = new Map();
11
+ }
12
+ register(key, drawSubsetOptions) {
13
+ this._drawSubsetOptions.set(key, drawSubsetOptions);
14
+ }
15
+ unregister(key) {
16
+ this._drawSubsetOptions.delete(key);
17
+ }
18
+ }
@@ -0,0 +1 @@
1
+ "use strict";