@pirireis/webglobeplugins 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/{Math → dist/Math}/angle-calculation.js +15 -14
  2. package/dist/Math/arc.js +65 -0
  3. package/{Math → dist/Math}/bounds/line-bbox.js +188 -225
  4. package/dist/Math/constants.js +9 -0
  5. package/{Math/frustum/camera.ts → dist/Math/frustum/camera.js} +24 -32
  6. package/{Math/frustum/from-globeinfo.ts → dist/Math/frustum/from-globeinfo.js} +48 -63
  7. package/dist/Math/frustum/types.js +2 -0
  8. package/{Math/globe-util/horizon-plane.ts → dist/Math/globe-util/horizon-plane.js} +112 -137
  9. package/dist/Math/index.js +1 -0
  10. package/dist/Math/juction/arc-plane.js +83 -0
  11. package/dist/Math/juction/line-sphere.js +25 -0
  12. package/{Math/juction/plane-plane.ts → dist/Math/juction/plane-plane.js} +58 -66
  13. package/dist/Math/line.js +56 -0
  14. package/dist/Math/matrix4.js +1 -0
  15. package/{Math → dist/Math}/methods.js +201 -237
  16. package/dist/Math/plane.js +60 -0
  17. package/{Math/quaternion.ts → dist/Math/quaternion.js} +104 -120
  18. package/dist/Math/types.js +2 -0
  19. package/dist/Math/utils.js +4 -0
  20. package/{Math/vec3.ts → dist/Math/vec3.js} +126 -155
  21. package/dist/algorithms/search-binary.js +19 -0
  22. package/dist/altitude-locator/adaptors.js +1 -0
  23. package/{altitude-locator → dist/altitude-locator}/draw-subset-obj.js +18 -27
  24. package/dist/altitude-locator/keymethod.js +1 -0
  25. package/{altitude-locator → dist/altitude-locator}/plugin.js +341 -439
  26. package/{altitude-locator → dist/altitude-locator}/types.js +23 -26
  27. package/{arrowfield → dist/arrowfield}/adaptor.js +14 -11
  28. package/dist/arrowfield/index.js +10 -0
  29. package/{arrowfield → dist/arrowfield}/plugin.js +86 -128
  30. package/dist/bearing-line/index.js +8 -0
  31. package/{bearing-line → dist/bearing-line}/plugin.js +449 -512
  32. package/{circle-line-chain → dist/circle-line-chain}/chain-list-map.js +205 -221
  33. package/dist/circle-line-chain/init.js +1 -0
  34. package/{circle-line-chain → dist/circle-line-chain}/plugin.js +424 -469
  35. package/dist/circle-line-chain/util.js +5 -0
  36. package/{compass-rose → dist/compass-rose}/compass-rose-padding-flat.js +225 -266
  37. package/{compass-rose → dist/compass-rose}/compass-text-writer.js +153 -173
  38. package/dist/compass-rose/index.js +7 -0
  39. package/{compassrose → dist/compassrose}/compassrose.js +296 -341
  40. package/dist/compassrose/index.js +8 -0
  41. package/dist/globe-types.js +1 -0
  42. package/dist/heatwave/index.js +10 -0
  43. package/{heatwave → dist/heatwave}/isobar/objectarraylabels.js +202 -247
  44. package/{heatwave → dist/heatwave}/isobar/plugin.js +343 -340
  45. package/{heatwave → dist/heatwave}/isobar/quadtreecontours.js +300 -336
  46. package/{heatwave → dist/heatwave}/plugins/heatwaveglobeshell.js +206 -258
  47. package/dist/index.js +58 -0
  48. package/{jest.config.js → dist/jest.config.js} +7 -6
  49. package/{partialrings → dist/partialrings}/buffer-manager.js +81 -89
  50. package/dist/partialrings/index.js +41 -0
  51. package/{partialrings → dist/partialrings}/plugin.js +135 -160
  52. package/{partialrings → dist/partialrings}/program.js +204 -242
  53. package/{pin → dist/pin}/pin-object-array.js +305 -381
  54. package/{pin → dist/pin}/pin-point-totem.js +60 -77
  55. package/{point-heat-map → dist/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +66 -78
  56. package/dist/point-heat-map/index.js +1 -0
  57. package/{point-heat-map → dist/point-heat-map}/plugin-webworker.js +126 -151
  58. package/{point-heat-map → dist/point-heat-map}/point-to-heat-map-flow.js +127 -150
  59. package/dist/point-tracks/key-methods.js +5 -0
  60. package/{point-tracks → dist/point-tracks}/plugin.js +338 -394
  61. package/dist/programs/arrowfield/index.js +7 -0
  62. package/{programs → dist/programs}/arrowfield/logic.js +144 -173
  63. package/{programs → dist/programs}/arrowfield/object.js +66 -89
  64. package/{programs → dist/programs}/data2legend/density-to-legend.js +76 -90
  65. package/{programs → dist/programs}/data2legend/point-to-density-texture.js +76 -90
  66. package/dist/programs/float2legendwithratio/index.js +8 -0
  67. package/{programs → dist/programs}/float2legendwithratio/logic.js +122 -145
  68. package/{programs → dist/programs}/float2legendwithratio/object.js +110 -141
  69. package/{programs → dist/programs}/globe-util/is-globe-moved.js +21 -27
  70. package/dist/programs/globeshell/index.js +8 -0
  71. package/dist/programs/globeshell/noise/noises.js +1 -0
  72. package/dist/programs/globeshell/wiggle/index.js +8 -0
  73. package/{programs → dist/programs}/globeshell/wiggle/logic.js +246 -272
  74. package/{programs → dist/programs}/globeshell/wiggle/object.js +72 -93
  75. package/dist/programs/helpers/blender/index.js +1 -0
  76. package/{programs → dist/programs}/helpers/blender/program.js +61 -73
  77. package/dist/programs/helpers/fadeaway/index.js +7 -0
  78. package/{programs → dist/programs}/helpers/fadeaway/logic.js +49 -53
  79. package/dist/programs/helpers/fadeaway/object.js +20 -0
  80. package/dist/programs/helpers/index.js +8 -0
  81. package/dist/programs/index.js +58 -0
  82. package/dist/programs/interface.js +1 -0
  83. package/{programs → dist/programs}/line-on-globe/angled-line.js +125 -155
  84. package/{programs → dist/programs}/line-on-globe/circle-accurate-3d.js +95 -121
  85. package/{programs → dist/programs}/line-on-globe/circle-accurate-flat.js +158 -204
  86. package/{programs → dist/programs}/line-on-globe/circle-accurate.js +117 -141
  87. package/{programs → dist/programs}/line-on-globe/circle.js +111 -135
  88. package/{programs → dist/programs}/line-on-globe/degree-padding-around-circle-3d.js +111 -140
  89. package/dist/programs/line-on-globe/index.js +1 -0
  90. package/{programs → dist/programs}/line-on-globe/lines-color-instanced-flat.js +91 -106
  91. package/{programs/line-on-globe/linestrip.ts → dist/programs/line-on-globe/linestrip.js} +108 -165
  92. package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +127 -171
  93. package/{programs → dist/programs}/line-on-globe/to-the-surface.js +83 -101
  94. package/dist/programs/line-on-globe/util.js +8 -0
  95. package/{programs → dist/programs}/picking/pickable-renderer.js +107 -135
  96. package/{programs → dist/programs}/point-on-globe/element-globe-surface-glow.js +101 -127
  97. package/{programs → dist/programs}/point-on-globe/element-point-glow.js +88 -119
  98. package/{programs → dist/programs}/point-on-globe/square-pixel-point.js +126 -141
  99. package/{programs/programcache.ts → dist/programs/programcache.js} +131 -131
  100. package/{programs → dist/programs}/rings/distancering/circleflatprogram.js +115 -95
  101. package/{programs → dist/programs}/rings/distancering/circlepaddingfreeangleprogram.js +320 -329
  102. package/{programs → dist/programs}/rings/distancering/circlepaddysharedbuffer.js +357 -420
  103. package/dist/programs/rings/distancering/index.js +14 -0
  104. package/{programs → dist/programs}/rings/distancering/paddyflatprogram.js +120 -94
  105. package/{programs → dist/programs}/rings/distancering/paddyflatprogram2d.js +122 -98
  106. package/{programs → dist/programs}/rings/distancering/paddyflatprogram3d.js +120 -94
  107. package/dist/programs/rings/distancering/shader.js +1 -0
  108. package/dist/programs/rings/index.js +17 -0
  109. package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +181 -221
  110. package/{programs → dist/programs}/totems/camerauniformblock.js +147 -184
  111. package/{programs → dist/programs}/totems/canvas-webglobe-info.js +102 -128
  112. package/{programs → dist/programs}/totems/gpu-selection-uniform-block.js +104 -128
  113. package/dist/programs/totems/index.js +40 -0
  114. package/dist/programs/two-d/pixel-circle.js +1 -0
  115. package/{programs → dist/programs}/two-d/pixel-padding-for-compass.js +101 -113
  116. package/{programs → dist/programs}/util.js +17 -20
  117. package/dist/programs/vectorfields/index.js +23 -0
  118. package/{programs → dist/programs}/vectorfields/logics/drawrectangleparticles.js +65 -83
  119. package/dist/programs/vectorfields/logics/index.js +12 -0
  120. package/{programs → dist/programs}/vectorfields/logics/pixelbased.js +84 -103
  121. package/{programs → dist/programs}/vectorfields/logics/ubo.js +55 -56
  122. package/{programs → dist/programs}/vectorfields/pingpongbuffermanager.js +76 -80
  123. package/dist/rangerings/enum.js +5 -0
  124. package/dist/rangerings/index.js +15 -0
  125. package/{rangerings → dist/rangerings}/plugin.js +560 -649
  126. package/{rangerings → dist/rangerings}/rangeringangletext.js +329 -368
  127. package/{rangerings → dist/rangerings}/ring-account.js +117 -129
  128. package/{shaders → dist/shaders}/fragment-toy/firework.js +5 -2
  129. package/{shaders → dist/shaders}/fragment-toy/singularity.js +5 -5
  130. package/{shape-on-terrain/arc/naive/plugin.ts → dist/shape-on-terrain/arc/naive/plugin.js} +252 -304
  131. package/{timetracks → dist/timetracks}/adaptors-line-strip.js +71 -80
  132. package/{timetracks → dist/timetracks}/adaptors.js +122 -133
  133. package/dist/timetracks/index.js +19 -0
  134. package/{timetracks → dist/timetracks}/plugin-line-strip.js +250 -295
  135. package/{timetracks → dist/timetracks}/plugin.js +258 -304
  136. package/{timetracks → dist/timetracks}/program-line-strip.js +416 -493
  137. package/{timetracks → dist/timetracks}/program.js +464 -542
  138. package/{timetracks → dist/timetracks}/programpoint-line-strip.js +101 -122
  139. package/{timetracks → dist/timetracks}/programpoint.js +101 -122
  140. package/{types.ts → dist/types.js} +15 -17
  141. package/{util → dist/util}/account/bufferoffsetmanager.js +179 -209
  142. package/dist/util/account/index.js +23 -0
  143. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → dist/util/account/single-attribute-buffer-management/buffer-manager.js} +108 -119
  144. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +150 -173
  145. package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
  146. package/{util/account/single-attribute-buffer-management/object-store.ts → dist/util/account/single-attribute-buffer-management/object-store.js} +51 -65
  147. package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
  148. package/{util → dist/util}/account/util.js +22 -22
  149. package/dist/util/algorithms/index.js +1 -0
  150. package/{util → dist/util}/algorithms/search-binary.js +28 -26
  151. package/dist/util/check/get.js +18 -0
  152. package/dist/util/check/index.js +1 -0
  153. package/dist/util/check/typecheck.js +49 -0
  154. package/{util → dist/util}/geometry/index.js +51 -53
  155. package/{util/gl-util/buffer/attribute-loader.ts → dist/util/gl-util/buffer/attribute-loader.js} +69 -85
  156. package/dist/util/gl-util/buffer/index.js +6 -0
  157. package/dist/util/gl-util/buffer/types.js +1 -0
  158. package/dist/util/gl-util/draw-options/methods.js +38 -0
  159. package/dist/util/gl-util/draw-options/types.js +15 -0
  160. package/{util/gl-util/uniform-block/manager.ts → dist/util/gl-util/uniform-block/manager.js} +156 -187
  161. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  162. package/dist/util/gl-util/uniform-block/types.js +8 -0
  163. package/{util → dist/util}/heatwavedatamanager/datamanager.js +152 -168
  164. package/dist/util/heatwavedatamanager/index.js +10 -0
  165. package/{util → dist/util}/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -133
  166. package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +20 -22
  167. package/dist/util/index.js +57 -0
  168. package/dist/util/interpolation/index.js +1 -0
  169. package/dist/util/interpolation/timetrack/index.js +5 -0
  170. package/{util → dist/util}/interpolation/timetrack/timetrack-interpolator.js +79 -88
  171. package/{util → dist/util}/interpolation/timetrack/web-worker-str.js +5 -2
  172. package/{util → dist/util}/interpolation/timetrack/web-worker.js +48 -51
  173. package/{util → dist/util}/jshelpers/data-filler.js +20 -19
  174. package/{util → dist/util}/jshelpers/equality.js +20 -17
  175. package/dist/util/jshelpers/index.js +37 -0
  176. package/{util → dist/util}/jshelpers/timefilters.js +32 -32
  177. package/{util → dist/util}/picking/fence.js +46 -46
  178. package/{util → dist/util}/picking/picker-displayer.js +139 -177
  179. package/{util → dist/util}/programs/draw-texture-on-canvas.js +69 -82
  180. package/dist/util/programs/index.js +17 -0
  181. package/{util → dist/util}/programs/shapesonglobe.js +174 -206
  182. package/{util → dist/util}/programs/supersampletotextures.js +103 -132
  183. package/{util → dist/util}/programs/texturetoglobe.js +133 -154
  184. package/{util/shaderfunctions/geometrytransformations.ts → dist/util/shaderfunctions/geometrytransformations.js} +68 -116
  185. package/dist/util/shaderfunctions/index.js +18 -0
  186. package/{util → dist/util}/shaderfunctions/nodata.js +5 -4
  187. package/{util → dist/util}/shaderfunctions/noisefunctions.js +9 -10
  188. package/{util/surface-line-data/arc-bboxes.ts → dist/util/surface-line-data/arc-bboxes.js} +25 -42
  189. package/{util → dist/util}/surface-line-data/arcs-to-cuts.js +50 -74
  190. package/dist/util/surface-line-data/cut-arc.js +1 -0
  191. package/{util/surface-line-data/flow.ts → dist/util/surface-line-data/flow.js} +28 -52
  192. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  193. package/dist/util/surface-line-data/types.js +1 -0
  194. package/dist/util/surface-line-data/web-worker.js +1 -0
  195. package/dist/util/webglobe/gldefaultstates.js +7 -0
  196. package/dist/util/webglobe/index.js +18 -0
  197. package/{util → dist/util}/webglobe/rasteroverlay.js +78 -96
  198. package/{util/webglobjectbuilders.ts → dist/util/webglobjectbuilders.js} +388 -456
  199. package/{util → dist/util}/webglobjectbuilders1.js +237 -271
  200. package/{waveparticles → dist/waveparticles}/adaptor.js +17 -16
  201. package/dist/waveparticles/index.js +10 -0
  202. package/{waveparticles → dist/waveparticles}/plugin.js +266 -313
  203. package/{wind → dist/wind}/imagetovectorfieldandmagnitude.js +35 -39
  204. package/dist/wind/index.js +14 -0
  205. package/{wind → dist/wind}/plugin.js +681 -812
  206. package/{wind → dist/wind}/vectorfieldimage.js +25 -27
  207. package/{write-text → dist/write-text}/attached-text-writer.js +91 -105
  208. package/{write-text → dist/write-text}/context-text.js +98 -125
  209. package/{write-text → dist/write-text}/context-text3.js +155 -178
  210. package/dist/write-text/index.js +5 -0
  211. package/{write-text → dist/write-text}/writer-plugin.js +8 -7
  212. package/package.json +5 -2
  213. package/Math/arc.ts +0 -76
  214. package/Math/constants.ts +0 -11
  215. package/Math/frustum/types.ts +0 -11
  216. package/Math/index.js +0 -0
  217. package/Math/juction/arc-plane.ts +0 -114
  218. package/Math/juction/line-sphere.ts +0 -30
  219. package/Math/line.ts +0 -70
  220. package/Math/matrix4.ts +0 -0
  221. package/Math/plane.ts +0 -86
  222. package/Math/roadmap.md +0 -10
  223. package/Math/types.ts +0 -45
  224. package/Math/utils.js +0 -3
  225. package/algorithms/search-binary.js +0 -14
  226. package/altitude-locator/adaptors.js +0 -0
  227. package/altitude-locator/keymethod.js +0 -0
  228. package/arrowfield/index.js +0 -3
  229. package/bearing-line/index.js +0 -2
  230. package/circle-line-chain/init.js +0 -0
  231. package/circle-line-chain/readme.md +0 -57
  232. package/circle-line-chain/util.js +0 -1
  233. package/compass-rose/index.js +0 -3
  234. package/compassrose/index.js +0 -2
  235. package/depth-locator/readme.md +0 -26
  236. package/globe-types.ts +0 -13
  237. package/heatwave/index.js +0 -4
  238. package/partialrings/goals.md +0 -17
  239. package/partialrings/index.js +0 -3
  240. package/point-heat-map/index.js +0 -0
  241. package/point-heat-map/readme.md +0 -15
  242. package/point-tracks/key-methods.js +0 -3
  243. package/programs/arrowfield/index.js +0 -2
  244. package/programs/float2legendwithratio/index.js +0 -3
  245. package/programs/globeshell/index.js +0 -2
  246. package/programs/globeshell/noise/noises.js +0 -0
  247. package/programs/globeshell/wiggle/index.js +0 -6
  248. package/programs/helpers/blender/index.js +0 -0
  249. package/programs/helpers/fadeaway/index.js +0 -3
  250. package/programs/helpers/fadeaway/object.js +0 -20
  251. package/programs/helpers/index.js +0 -2
  252. package/programs/index.js +0 -21
  253. package/programs/interface.ts +0 -7
  254. package/programs/line-on-globe/index.js +0 -0
  255. package/programs/line-on-globe/util.js +0 -8
  256. package/programs/rings/distancering/index.js +0 -5
  257. package/programs/rings/distancering/shader.js +0 -0
  258. package/programs/rings/index.js +0 -1
  259. package/programs/totems/camerauniformblock.d.ts +0 -48
  260. package/programs/totems/index.ts +0 -2
  261. package/programs/two-d/pixel-circle.js +0 -0
  262. package/programs/vectorfields/index.js +0 -3
  263. package/programs/vectorfields/logics/index.js +0 -5
  264. package/publish.bat +0 -60
  265. package/rangerings/enum.js +0 -3
  266. package/rangerings/index.js +0 -5
  267. package/shape-on-terrain/goal.md +0 -12
  268. package/tests/Math/junction/arc-plane.test.ts +0 -133
  269. package/tests/Math/junction/plane-plane.test.ts +0 -82
  270. package/tests/Math/plane.test.ts +0 -43
  271. package/tests/Math/vec3.test.ts +0 -14
  272. package/timetracks/index.js +0 -6
  273. package/timetracks/readme.md +0 -1
  274. package/tsconfig.json +0 -22
  275. package/util/account/index.js +0 -6
  276. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  277. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  278. package/util/algorithms/index.js +0 -0
  279. package/util/check/get.js +0 -13
  280. package/util/check/index.js +0 -0
  281. package/util/check/typecheck.js +0 -39
  282. package/util/gl-util/buffer/index.ts +0 -6
  283. package/util/gl-util/buffer/types.ts +0 -13
  284. package/util/gl-util/draw-options/methods.ts +0 -66
  285. package/util/gl-util/draw-options/types.ts +0 -28
  286. package/util/gl-util/uniform-block/roadmap.md +0 -70
  287. package/util/gl-util/uniform-block/shader.js +0 -0
  288. package/util/gl-util/uniform-block/types.ts +0 -27
  289. package/util/heatwavedatamanager/index.js +0 -3
  290. package/util/index.js +0 -13
  291. package/util/interpolation/index.js +0 -0
  292. package/util/interpolation/timetrack/index.js +0 -9
  293. package/util/jshelpers/index.js +0 -1
  294. package/util/programs/index.js +0 -1
  295. package/util/shaderfunctions/index.js +0 -2
  296. package/util/surface-line-data/cut-arc.js +0 -0
  297. package/util/surface-line-data/rbush-manager.js +0 -0
  298. package/util/surface-line-data/types.ts +0 -27
  299. package/util/surface-line-data/web-worker.js +0 -0
  300. package/util/webglobe/gldefaultstates.js +0 -5
  301. package/util/webglobe/index.js +0 -2
  302. package/waveparticles/index.js +0 -3
  303. package/wind/index.js +0 -5
  304. package/write-text/index.js +0 -1
@@ -1,232 +1,200 @@
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- /**
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- * Author: Toprak Nihat Deniz Ozturk
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- */
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-
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- import { createProgram, defaultblendfunction, shaderfunctions } from "../util";
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-
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- export default class TrackGlowLineProgram {
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- /**
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- * @param {WebGL2RenderingContext} gl
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- * @param {number} width
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- * @param {number} height
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- * @param {Object} options
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- * @param {number} options.headPercentage 0 ~ 1
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- * @param {number} options.routeAlpha 0 ~ 1
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- * @param {Array.<Number>} options.weights [w1, w2, w3, w4, w5]
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- * @param {number} options.alphaThreshold 0 ~ 1
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- * @param {number} options.exposure 0 ~ inf
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- * @param {number} options.gamma 0 ~ inf
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- * @param {number} options.finalAlphaRatio 0 ~ 1
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- * @param {+int} options.blurRepetition 1 ~ inf default 2
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- */
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- constructor(gl, attrBuffer, width, height, options = {}) {
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- this.gl = gl;
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- this.program = null;
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-
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- this._premultipliedAlpha = false;
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-
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- // this._inBuffer = gl.createBuffer();
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- this._inBuffer = attrBuffer;
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-
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- this._frameBuffer = gl.createFramebuffer();
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- this._lineProgram = this._createLineProgram();
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- this._blurProgram = this._createBlurProgram();
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- this._combineProgram = this._createCombineProgram();
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- this.resize(width, height);
36
-
37
- this._middleTexture = null;
38
- this._blurTextures = null;
39
- this._createInnerTextures();
40
-
41
- this._blurFrameBuffers = [gl.createFramebuffer(), gl.createFramebuffer()];
42
-
43
- this._blurRepetition = options.blurRepetition || 1;
44
- this._totalLength = 0;
45
- this._initUniforms(options);
46
- }
47
-
48
-
49
- _createInnerTextures() {
50
- this._middleTexture = this._createTextures();
51
- this._blurTextures = [this._createTextures(), this._createTextures()];
52
- }
53
-
54
- _initUniforms(options = {}) {
55
- const { gl, _lineProgram, _blurProgram, _combineProgram } = this;
56
-
57
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
58
-
59
- gl.useProgram(_lineProgram.program);
60
- gl.uniform1f(_lineProgram.u_head_percentage, options.headPercentage || 1.0 / 30.0);
61
- gl.uniform1f(_lineProgram.u_route_alpha, options.routeAlpha || 0.025);
62
-
63
- gl.useProgram(_blurProgram.program);
64
- gl.uniform1fv(_blurProgram.u_weight, options.weights || [1, 0.45045946, 0.2216216, 0.154054, 0.056216]);
65
- gl.uniform1f(_blurProgram.u_alpha_threshold, options.alphaThreshold || 0.0);
66
- gl.uniform1i(_blurProgram.u_glow, 1);
67
-
68
- gl.useProgram(_combineProgram.program);
69
- gl.uniform1f(_combineProgram.u_exposure, options.exposure || 1.0);
70
- gl.uniform1f(_combineProgram.u_gamma, options.gamma || 1.0);
71
- gl.uniform1f(_combineProgram.u_final_alpha_ratio, options.finalAlphaRatio || 1.0);
72
- gl.useProgram(currentProgram);
73
- }
74
-
75
-
76
-
77
- setPremultipliedAlpha(boolean) {
78
- if (typeof boolean !== 'boolean') {
79
- console.warn("boolean should be a boolean value, but got", boolean);
80
- return;
81
- }
82
- this._premultipliedAlpha = boolean;
83
- }
84
-
85
-
86
- /**
87
- * @param {number} alpha 0 ~ 1
88
- * @returns
89
- */
90
- setAlphaThreshold(alpha) {
91
- if (alpha < 0 || alpha > 1) {
92
- console.warn("alpha should be between 0 and 1, but got", alpha);
93
- return;
94
- }
95
- const { gl, _blurProgram } = this;
96
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
97
- gl.useProgram(_blurProgram.program);
98
- gl.uniform1f(_blurProgram.u_alpha_threshold, alpha);
99
- gl.useProgram(currentProgram);
100
- }
101
-
102
-
103
- /**
104
- * @param {number} gamma 0 ~ inf
105
- */
106
- setGamma(gamma) {
107
- if (gamma < 0) {
108
- console.warn("gamma should be equal or greater than 0, but got", gamma);
109
- return;
110
- }
111
- const { gl, _combineProgram } = this;
112
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
113
- gl.useProgram(_combineProgram.program);
114
- gl.uniform1f(_combineProgram.u_gamma, gamma);
115
- gl.useProgram(currentProgram);
116
- }
117
-
118
- /**
119
- *
120
- * @param {number} exposure 0 ~ inf
121
- * @returns
122
- */
123
- setExposure(exposure) {
124
- if (exposure < 0) {
125
- console.warn("exposure should be equal or greater than 0, but got", exposure);
126
- return;
127
- }
128
- const { gl, _combineProgram } = this;
129
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
130
- gl.useProgram(_combineProgram.program);
131
- gl.uniform1f(_combineProgram.u_exposure, exposure);
132
- gl.useProgram(currentProgram);
133
- }
134
-
135
-
136
- /**
137
- *
138
- * @param {number} ratio 0 ~ 1
139
- * @returns
140
- */
141
- setFinalAlphaRatio(ratio) {
142
- if (ratio < 0 || ratio > 1) {
143
- console.warn("ratio should be between 0 and 1, but got", ratio);
144
- return;
145
- }
146
- const { gl, _combineProgram } = this;
147
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
148
- gl.useProgram(_combineProgram.program);
149
- gl.uniform1f(_combineProgram.u_final_alpha_ratio, ratio);
150
- gl.useProgram(currentProgram);
151
-
152
- }
153
-
154
- /**
155
- * @param {Array.<Number>} weight [w1, w2, w3, w4, w5]
156
- */
157
- setBlurWeights(weights) {
158
- if (weights.length !== 5) {
159
- console.warn("weights should be an array of 5 numbers, but got", weights);
160
- return;
161
- }
162
- const { gl, _blurProgram } = this;
163
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
164
- gl.useProgram(_blurProgram.program);
165
- gl.uniform1fv(_blurProgram.u_weight, weights);
166
- gl.useProgram(currentProgram);
167
- }
168
-
169
-
170
- /**
171
- * @param {number} routeAlpha 0 ~ 1
172
- */
173
- setRouteAlpha(routeAlpha) {
174
- if (routeAlpha < 0 || routeAlpha > 1) {
175
- console.warn("routeAlpha should be between 0 and 1, but got", routeAlpha);
176
- return;
177
- }
178
- const { gl, _lineProgram } = this;
179
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
180
- gl.useProgram(_lineProgram.program);
181
- gl.uniform1f(_lineProgram.u_route_alpha, routeAlpha);
182
- gl.useProgram(currentProgram);
183
- }
184
-
185
- setGlow(boolean) {
186
- if (typeof boolean !== 'boolean') {
187
- console.warn("boolean should be a boolean value, but got", boolean);
188
- return;
189
- }
190
- const { gl, _blurProgram } = this;
191
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
192
- gl.useProgram(_blurProgram.program);
193
- gl.uniform1i(_blurProgram.u_glow, boolean);
194
- gl.useProgram(currentProgram);
195
- }
196
-
197
- /**
198
- * blur uses pingpong effect. This number decides how many times the blur will be applied.
199
- * @param {+int} repetition
200
- * @returns
201
- */
202
- setBlurRepetition(repetition) {
203
- if (repetition < 0 && repetition % 1 !== 0) {
204
- console.warn("repetition should be an integer greater than 0, but got", repetition);
205
- return;
206
- }
207
- this._blurRepetition = repetition;
208
- }
209
-
210
- /**
211
- * Head Is colored as white. This number decides proportion of the head according to the total length of the line.
212
- * @param {Number} percentage 0 ~ 1
213
- */
214
- setHeadPercentage(percentage) {
215
- if (percentage < 0 || 1 < percentage) {
216
- console.warn("percentage should be between 0 and 1, but got", percentage);
217
- return
218
- };
219
- const { gl, _lineProgram } = this;
220
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
221
- gl.useProgram(_lineProgram.program);
222
- gl.uniform1f(_lineProgram.u_head_percentage, percentage);
223
- gl.useProgram(currentProgram);
224
- }
225
-
226
-
227
- _createCombineProgram() {
228
- const gl = this.gl;
229
-
1
+ "use strict";
2
+ /**
3
+ * Author: Toprak Nihat Deniz Ozturk
4
+ */
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ const util_1 = require("../util");
7
+ class TrackGlowLineProgram {
8
+ /**
9
+ * @param {WebGL2RenderingContext} gl
10
+ * @param {number} width
11
+ * @param {number} height
12
+ * @param {Object} options
13
+ * @param {number} options.headPercentage 0 ~ 1
14
+ * @param {number} options.routeAlpha 0 ~ 1
15
+ * @param {Array.<Number>} options.weights [w1, w2, w3, w4, w5]
16
+ * @param {number} options.alphaThreshold 0 ~ 1
17
+ * @param {number} options.exposure 0 ~ inf
18
+ * @param {number} options.gamma 0 ~ inf
19
+ * @param {number} options.finalAlphaRatio 0 ~ 1
20
+ * @param {+int} options.blurRepetition 1 ~ inf default 2
21
+ */
22
+ constructor(gl, attrBuffer, width, height, options = {}) {
23
+ this.gl = gl;
24
+ this.program = null;
25
+ this._premultipliedAlpha = false;
26
+ // this._inBuffer = gl.createBuffer();
27
+ this._inBuffer = attrBuffer;
28
+ this._frameBuffer = gl.createFramebuffer();
29
+ this._lineProgram = this._createLineProgram();
30
+ this._blurProgram = this._createBlurProgram();
31
+ this._combineProgram = this._createCombineProgram();
32
+ this.resize(width, height);
33
+ this._middleTexture = null;
34
+ this._blurTextures = null;
35
+ this._createInnerTextures();
36
+ this._blurFrameBuffers = [gl.createFramebuffer(), gl.createFramebuffer()];
37
+ this._blurRepetition = options.blurRepetition || 1;
38
+ this._totalLength = 0;
39
+ this._initUniforms(options);
40
+ }
41
+ _createInnerTextures() {
42
+ this._middleTexture = this._createTextures();
43
+ this._blurTextures = [this._createTextures(), this._createTextures()];
44
+ }
45
+ _initUniforms(options = {}) {
46
+ const { gl, _lineProgram, _blurProgram, _combineProgram } = this;
47
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
48
+ gl.useProgram(_lineProgram.program);
49
+ gl.uniform1f(_lineProgram.u_head_percentage, options.headPercentage || 1.0 / 30.0);
50
+ gl.uniform1f(_lineProgram.u_route_alpha, options.routeAlpha || 0.025);
51
+ gl.useProgram(_blurProgram.program);
52
+ gl.uniform1fv(_blurProgram.u_weight, options.weights || [1, 0.45045946, 0.2216216, 0.154054, 0.056216]);
53
+ gl.uniform1f(_blurProgram.u_alpha_threshold, options.alphaThreshold || 0.0);
54
+ gl.uniform1i(_blurProgram.u_glow, 1);
55
+ gl.useProgram(_combineProgram.program);
56
+ gl.uniform1f(_combineProgram.u_exposure, options.exposure || 1.0);
57
+ gl.uniform1f(_combineProgram.u_gamma, options.gamma || 1.0);
58
+ gl.uniform1f(_combineProgram.u_final_alpha_ratio, options.finalAlphaRatio || 1.0);
59
+ gl.useProgram(currentProgram);
60
+ }
61
+ setPremultipliedAlpha(boolean) {
62
+ if (typeof boolean !== 'boolean') {
63
+ console.warn("boolean should be a boolean value, but got", boolean);
64
+ return;
65
+ }
66
+ this._premultipliedAlpha = boolean;
67
+ }
68
+ /**
69
+ * @param {number} alpha 0 ~ 1
70
+ * @returns
71
+ */
72
+ setAlphaThreshold(alpha) {
73
+ if (alpha < 0 || alpha > 1) {
74
+ console.warn("alpha should be between 0 and 1, but got", alpha);
75
+ return;
76
+ }
77
+ const { gl, _blurProgram } = this;
78
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
79
+ gl.useProgram(_blurProgram.program);
80
+ gl.uniform1f(_blurProgram.u_alpha_threshold, alpha);
81
+ gl.useProgram(currentProgram);
82
+ }
83
+ /**
84
+ * @param {number} gamma 0 ~ inf
85
+ */
86
+ setGamma(gamma) {
87
+ if (gamma < 0) {
88
+ console.warn("gamma should be equal or greater than 0, but got", gamma);
89
+ return;
90
+ }
91
+ const { gl, _combineProgram } = this;
92
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
93
+ gl.useProgram(_combineProgram.program);
94
+ gl.uniform1f(_combineProgram.u_gamma, gamma);
95
+ gl.useProgram(currentProgram);
96
+ }
97
+ /**
98
+ *
99
+ * @param {number} exposure 0 ~ inf
100
+ * @returns
101
+ */
102
+ setExposure(exposure) {
103
+ if (exposure < 0) {
104
+ console.warn("exposure should be equal or greater than 0, but got", exposure);
105
+ return;
106
+ }
107
+ const { gl, _combineProgram } = this;
108
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
109
+ gl.useProgram(_combineProgram.program);
110
+ gl.uniform1f(_combineProgram.u_exposure, exposure);
111
+ gl.useProgram(currentProgram);
112
+ }
113
+ /**
114
+ *
115
+ * @param {number} ratio 0 ~ 1
116
+ * @returns
117
+ */
118
+ setFinalAlphaRatio(ratio) {
119
+ if (ratio < 0 || ratio > 1) {
120
+ console.warn("ratio should be between 0 and 1, but got", ratio);
121
+ return;
122
+ }
123
+ const { gl, _combineProgram } = this;
124
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
125
+ gl.useProgram(_combineProgram.program);
126
+ gl.uniform1f(_combineProgram.u_final_alpha_ratio, ratio);
127
+ gl.useProgram(currentProgram);
128
+ }
129
+ /**
130
+ * @param {Array.<Number>} weight [w1, w2, w3, w4, w5]
131
+ */
132
+ setBlurWeights(weights) {
133
+ if (weights.length !== 5) {
134
+ console.warn("weights should be an array of 5 numbers, but got", weights);
135
+ return;
136
+ }
137
+ const { gl, _blurProgram } = this;
138
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
139
+ gl.useProgram(_blurProgram.program);
140
+ gl.uniform1fv(_blurProgram.u_weight, weights);
141
+ gl.useProgram(currentProgram);
142
+ }
143
+ /**
144
+ * @param {number} routeAlpha 0 ~ 1
145
+ */
146
+ setRouteAlpha(routeAlpha) {
147
+ if (routeAlpha < 0 || routeAlpha > 1) {
148
+ console.warn("routeAlpha should be between 0 and 1, but got", routeAlpha);
149
+ return;
150
+ }
151
+ const { gl, _lineProgram } = this;
152
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
153
+ gl.useProgram(_lineProgram.program);
154
+ gl.uniform1f(_lineProgram.u_route_alpha, routeAlpha);
155
+ gl.useProgram(currentProgram);
156
+ }
157
+ setGlow(boolean) {
158
+ if (typeof boolean !== 'boolean') {
159
+ console.warn("boolean should be a boolean value, but got", boolean);
160
+ return;
161
+ }
162
+ const { gl, _blurProgram } = this;
163
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
164
+ gl.useProgram(_blurProgram.program);
165
+ gl.uniform1i(_blurProgram.u_glow, boolean);
166
+ gl.useProgram(currentProgram);
167
+ }
168
+ /**
169
+ * blur uses pingpong effect. This number decides how many times the blur will be applied.
170
+ * @param {+int} repetition
171
+ * @returns
172
+ */
173
+ setBlurRepetition(repetition) {
174
+ if (repetition < 0 && repetition % 1 !== 0) {
175
+ console.warn("repetition should be an integer greater than 0, but got", repetition);
176
+ return;
177
+ }
178
+ this._blurRepetition = repetition;
179
+ }
180
+ /**
181
+ * Head Is colored as white. This number decides proportion of the head according to the total length of the line.
182
+ * @param {Number} percentage 0 ~ 1
183
+ */
184
+ setHeadPercentage(percentage) {
185
+ if (percentage < 0 || 1 < percentage) {
186
+ console.warn("percentage should be between 0 and 1, but got", percentage);
187
+ return;
188
+ }
189
+ ;
190
+ const { gl, _lineProgram } = this;
191
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
192
+ gl.useProgram(_lineProgram.program);
193
+ gl.uniform1f(_lineProgram.u_head_percentage, percentage);
194
+ gl.useProgram(currentProgram);
195
+ }
196
+ _createCombineProgram() {
197
+ const gl = this.gl;
230
198
  const vertexShader = `#version 300 es
231
199
  precision lowp float;
232
200
 
@@ -238,8 +206,7 @@ export default class TrackGlowLineProgram {
238
206
  gl_Position = vec4(a_position, 0.0, 1.0);
239
207
  v_texcoord = a_position.xy * 0.5 + 0.5;
240
208
  }
241
- `;
242
-
209
+ `;
243
210
  const fragmentShader = `#version 300 es
244
211
  precision lowp float;
245
212
 
@@ -266,41 +233,36 @@ export default class TrackGlowLineProgram {
266
233
  result = pow(result, vec4(1.0 / u_gamma));
267
234
  outColor = vec4(result.rgb, result.a * u_final_alpha_ratio);
268
235
  }
269
- `;
270
- const program = createProgram(this.gl, vertexShader, fragmentShader);
271
-
272
- const buffer = gl.createBuffer();
273
- const a_position = gl.getAttribLocation(program, "a_position");
274
- const vao = gl.createVertexArray();
275
- gl.bindVertexArray(vao);
276
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
277
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
278
- -1, -1,
279
- 1, -1,
280
- 1, 1,
281
- -1, -1,
282
- 1, 1,
283
- -1, 1,
284
- ]), gl.STATIC_DRAW);
285
- gl.enableVertexAttribArray(a_position);
286
- gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
287
- gl.bindVertexArray(null);
288
-
289
- return {
290
- program: program,
291
- vao: vao,
292
- u_main_texture: gl.getUniformLocation(program, "u_main_texture"),
293
- u_bloom_texture: gl.getUniformLocation(program, "u_bloom_texture"),
294
- u_exposure: gl.getUniformLocation(program, "u_exposure"),
295
- u_gamma: gl.getUniformLocation(program, "u_gamma"),
296
- u_final_alpha_ratio: gl.getUniformLocation(program, "u_final_alpha_ratio"),
297
- };
298
- }
299
-
300
-
301
- _createBlurProgram() {
302
- const gl = this.gl;
303
-
236
+ `;
237
+ const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
238
+ const buffer = gl.createBuffer();
239
+ const a_position = gl.getAttribLocation(program, "a_position");
240
+ const vao = gl.createVertexArray();
241
+ gl.bindVertexArray(vao);
242
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
243
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
244
+ -1, -1,
245
+ 1, -1,
246
+ 1, 1,
247
+ -1, -1,
248
+ 1, 1,
249
+ -1, 1,
250
+ ]), gl.STATIC_DRAW);
251
+ gl.enableVertexAttribArray(a_position);
252
+ gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
253
+ gl.bindVertexArray(null);
254
+ return {
255
+ program: program,
256
+ vao: vao,
257
+ u_main_texture: gl.getUniformLocation(program, "u_main_texture"),
258
+ u_bloom_texture: gl.getUniformLocation(program, "u_bloom_texture"),
259
+ u_exposure: gl.getUniformLocation(program, "u_exposure"),
260
+ u_gamma: gl.getUniformLocation(program, "u_gamma"),
261
+ u_final_alpha_ratio: gl.getUniformLocation(program, "u_final_alpha_ratio"),
262
+ };
263
+ }
264
+ _createBlurProgram() {
265
+ const gl = this.gl;
304
266
  const vertexShader = `#version 300 es
305
267
  precision highp float;
306
268
 
@@ -311,7 +273,7 @@ void main() {
311
273
  gl_Position = vec4(a_position, 0.0, 1.0);
312
274
  v_texcoord = a_position.xy * 0.5 + 0.5;
313
275
  }
314
- `;
276
+ `;
315
277
  const fragmentShader = `#version 300 es
316
278
  precision highp float;
317
279
 
@@ -425,43 +387,37 @@ void main()
425
387
  }
426
388
  outColor = vec4(color, total_alpha);
427
389
  }
428
- `;
429
-
430
- const program = createProgram(this.gl, vertexShader, fragmentShader);
431
-
432
- const buffer = gl.createBuffer();
433
- const a_position = gl.getAttribLocation(program, "a_position");
434
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
435
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
436
- -1, -1,
437
- 1, -1,
438
- 1, 1,
439
- -1, -1,
440
- 1, 1,
441
- -1, 1,
442
- ]), gl.STATIC_DRAW);
443
- const vao = gl.createVertexArray();
444
- gl.bindVertexArray(vao);
445
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
446
- gl.enableVertexAttribArray(a_position);
447
-
448
- gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
449
- gl.bindVertexArray(null);
450
-
451
- return {
452
- program: program,
453
- vao: vao,
454
- u_texture: gl.getUniformLocation(program, "u_texture"),
455
- u_horizontal: gl.getUniformLocation(program, "u_horizontal"),
456
- u_weight: gl.getUniformLocation(program, "u_weight"),
457
- u_alpha_threshold: gl.getUniformLocation(program, "u_alpha_threshold"),
458
- u_glow: gl.getUniformLocation(program, "u_glow"),
459
- };
460
- }
461
-
462
- _createBlurProgramHOLD() {
463
- const gl = this.gl;
464
-
390
+ `;
391
+ const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
392
+ const buffer = gl.createBuffer();
393
+ const a_position = gl.getAttribLocation(program, "a_position");
394
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
395
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
396
+ -1, -1,
397
+ 1, -1,
398
+ 1, 1,
399
+ -1, -1,
400
+ 1, 1,
401
+ -1, 1,
402
+ ]), gl.STATIC_DRAW);
403
+ const vao = gl.createVertexArray();
404
+ gl.bindVertexArray(vao);
405
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
406
+ gl.enableVertexAttribArray(a_position);
407
+ gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
408
+ gl.bindVertexArray(null);
409
+ return {
410
+ program: program,
411
+ vao: vao,
412
+ u_texture: gl.getUniformLocation(program, "u_texture"),
413
+ u_horizontal: gl.getUniformLocation(program, "u_horizontal"),
414
+ u_weight: gl.getUniformLocation(program, "u_weight"),
415
+ u_alpha_threshold: gl.getUniformLocation(program, "u_alpha_threshold"),
416
+ u_glow: gl.getUniformLocation(program, "u_glow"),
417
+ };
418
+ }
419
+ _createBlurProgramHOLD() {
420
+ const gl = this.gl;
465
421
  const vertexShader = `#version 300 es
466
422
  precision highp float;
467
423
 
@@ -472,7 +428,7 @@ void main() {
472
428
  gl_Position = vec4(a_position, 0.0, 1.0);
473
429
  v_texcoord = a_position.xy * 0.5 + 0.5;
474
430
  }
475
- `;
431
+ `;
476
432
  const fragmentShader = `#version 300 es
477
433
  precision highp float;
478
434
 
@@ -533,55 +489,46 @@ void main()
533
489
  }
534
490
  outColor = vec4(color, total_alpha);
535
491
  }
536
- `;
537
-
538
- const program = createProgram(this.gl, vertexShader, fragmentShader);
539
-
540
- const buffer = gl.createBuffer();
541
- const a_position = gl.getAttribLocation(program, "a_position");
542
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
543
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
544
- -1, -1,
545
- 1, -1,
546
- 1, 1,
547
- -1, -1,
548
- 1, 1,
549
- -1, 1,
550
- ]), gl.STATIC_DRAW);
551
- const vao = gl.createVertexArray();
552
- gl.bindVertexArray(vao);
553
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
554
- gl.enableVertexAttribArray(a_position);
555
-
556
- gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
557
- gl.bindVertexArray(null);
558
-
559
- return {
560
- program: program,
561
- vao: vao,
562
- u_texture: gl.getUniformLocation(program, "u_texture"),
563
- u_horizontal: gl.getUniformLocation(program, "u_horizontal"),
564
- u_weight: gl.getUniformLocation(program, "u_weight"),
565
- u_alpha_threshold: gl.getUniformLocation(program, "u_alpha_threshold"),
566
- };
567
- }
568
-
569
-
570
- resize(width, height) {
571
- const { gl, _lineProgram } = this;
572
- this._width = width;
573
- this._height = height;
574
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
575
- this._createInnerTextures();
576
- gl.useProgram(_lineProgram.program);
577
- gl.uniform2fv(_lineProgram.u_scrWH, [width, height]);
578
- gl.useProgram(currentProgram);
579
- }
580
-
581
- _createLineProgram() {
582
-
583
- const gl = this.gl;
584
-
492
+ `;
493
+ const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
494
+ const buffer = gl.createBuffer();
495
+ const a_position = gl.getAttribLocation(program, "a_position");
496
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
497
+ gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
498
+ -1, -1,
499
+ 1, -1,
500
+ 1, 1,
501
+ -1, -1,
502
+ 1, 1,
503
+ -1, 1,
504
+ ]), gl.STATIC_DRAW);
505
+ const vao = gl.createVertexArray();
506
+ gl.bindVertexArray(vao);
507
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
508
+ gl.enableVertexAttribArray(a_position);
509
+ gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
510
+ gl.bindVertexArray(null);
511
+ return {
512
+ program: program,
513
+ vao: vao,
514
+ u_texture: gl.getUniformLocation(program, "u_texture"),
515
+ u_horizontal: gl.getUniformLocation(program, "u_horizontal"),
516
+ u_weight: gl.getUniformLocation(program, "u_weight"),
517
+ u_alpha_threshold: gl.getUniformLocation(program, "u_alpha_threshold"),
518
+ };
519
+ }
520
+ resize(width, height) {
521
+ const { gl, _lineProgram } = this;
522
+ this._width = width;
523
+ this._height = height;
524
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
525
+ this._createInnerTextures();
526
+ gl.useProgram(_lineProgram.program);
527
+ gl.uniform2fv(_lineProgram.u_scrWH, [width, height]);
528
+ gl.useProgram(currentProgram);
529
+ }
530
+ _createLineProgram() {
531
+ const gl = this.gl;
585
532
  const vertexShader = `#version 300 es
586
533
  precision highp float;
587
534
 
@@ -604,8 +551,8 @@ out vec3 v_color;
604
551
  out float v_track_start_time;
605
552
  out float v_track_end_time;
606
553
 
607
- ${shaderfunctions.pixelXYToCartesian3DPoint}
608
- ${shaderfunctions.pixelXYToCartesian2DPoint}
554
+ ${util_1.shaderfunctions.pixelXYToCartesian3DPoint}
555
+ ${util_1.shaderfunctions.pixelXYToCartesian2DPoint}
609
556
 
610
557
  void main() {
611
558
  v_time = a_time;
@@ -622,8 +569,7 @@ void main() {
622
569
  }
623
570
  gl_PointSize = 1.0;
624
571
  }
625
- `;
626
-
572
+ `;
627
573
  const fragmentShader = `#version 300 es
628
574
  precision lowp float;
629
575
 
@@ -664,187 +610,163 @@ void main() {
664
610
  outColor1 = vec4(v_color , alpha );
665
611
  }
666
612
  }
667
- `;
668
- const program = createProgram(this.gl, vertexShader, fragmentShader);
669
- const a_position = gl.getAttribLocation(program, "a_position");
670
- const a_time = gl.getAttribLocation(program, "a_time");
671
- const a_track_start_time = gl.getAttribLocation(program, "a_track_start_time");
672
- const a_track_end_time = gl.getAttribLocation(program, "a_track_end_time");
673
- const a_color = gl.getAttribLocation(program, "a_color");
674
-
675
- const vao = gl.createVertexArray();
676
- gl.bindVertexArray(vao);
677
- gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
678
- gl.enableVertexAttribArray(a_position);
679
- gl.vertexAttribPointer(a_position, 3, gl.FLOAT, false, 36, 0);
680
- gl.enableVertexAttribArray(a_time);
681
- gl.vertexAttribPointer(a_time, 1, gl.FLOAT, false, 36, 12);
682
- gl.enableVertexAttribArray(a_color);
683
- gl.vertexAttribPointer(a_color, 3, gl.FLOAT, false, 36, 16);
684
- gl.enableVertexAttribArray(a_track_start_time);
685
- gl.vertexAttribPointer(a_track_start_time, 1, gl.FLOAT, false, 36, 28);
686
- gl.enableVertexAttribArray(a_track_end_time);
687
- gl.vertexAttribPointer(a_track_end_time, 1, gl.FLOAT, false, 36, 32);
688
- gl.bindVertexArray(null);
689
- return {
690
- program: program,
691
- vao: vao,
692
- u_head_time: gl.getUniformLocation(program, "u_head_time"),
693
- u_tail_time: gl.getUniformLocation(program, "u_tail_time"),
694
- uTranslate: gl.getUniformLocation(program, "uTranslate"),
695
- uModelViewMatrix: gl.getUniformLocation(program, "uModelViewMatrix"),
696
- uProjectionMatrix: gl.getUniformLocation(program, "uProjectionMatrix"),
697
- u_is_3d: gl.getUniformLocation(program, "u_is_3d"),
698
- u_mapWH: gl.getUniformLocation(program, "u_mapWH"),
699
- u_scrWH: gl.getUniformLocation(program, "u_scrWH"),
700
- u_head_percentage: gl.getUniformLocation(program, "u_head_percentage"),
701
- u_route_alpha: gl.getUniformLocation(program, "u_route_alpha"),
702
- };
703
- }
704
-
705
-
706
- /**
707
- * @param { Float32Array} data // [x, y, z, time, x, y, z, time, ...]
708
- */
709
- // setInBuffer(data) {
710
- // const gl = this.gl;
711
- // gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
712
- // gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
713
- // }
714
-
715
-
716
-
717
- setIs3D(is3d) {
718
- const { gl, _lineProgram } = this;
719
- const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
720
- gl.useProgram(_lineProgram.program);
721
- gl.uniform1i(_lineProgram.u_is_3d, is3d);
722
- gl.useProgram(currentProgram);
723
- }
724
-
725
-
726
- setTotalLength(totalLength) {
727
- this._totalLength = totalLength;
728
- }
729
-
730
-
731
- _createTextures() {
732
- const { gl, _width, _height } = this;
733
-
734
- const texture = gl.createTexture();
735
- gl.bindTexture(gl.TEXTURE_2D, texture);
736
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); // UNSIGNED_BYTE
737
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
738
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
739
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
740
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
741
- gl.bindTexture(gl.TEXTURE_2D, null);
742
- return texture;
743
- }
744
-
745
- _resetTexture() {
746
- const { gl, _width, _height } = this;
747
- gl.bindTexture(gl.TEXTURE_2D, this._middleTexture); // UNSIGNED_BYTE
748
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
749
- gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[0]);
750
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
751
- gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[1]);
752
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
753
- gl.bindTexture(gl.TEXTURE_2D, null);
754
- }
755
-
756
-
757
-
758
- draw(u_head_time, u_tail_time, uProjectionMatrix, uModelViewMatrix, uTranslate, u_mapWH = null) {
759
- const { gl, _lineProgram, _blurProgram, _blurRepetition, _premultipliedAlpha } = this;
760
- this._resetTexture();
761
-
762
- // if (_premultipliedAlpha) {
763
- gl.enable(gl.BLEND);
764
- gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
765
- // }
766
-
767
- { // draw lines
768
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
769
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._middleTexture, 0);
770
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT1, gl.TEXTURE_2D, this._blurTextures[0], 0);
771
- gl.drawBuffers([
772
- gl.COLOR_ATTACHMENT0,
773
- gl.COLOR_ATTACHMENT1,
774
-
775
- ])
776
- gl.useProgram(_lineProgram.program);
777
- gl.uniform1f(_lineProgram.u_head_time, u_head_time);
778
- gl.uniform1f(_lineProgram.u_tail_time, u_tail_time);
779
- gl.uniformMatrix4fv(_lineProgram.uProjectionMatrix, false, uProjectionMatrix);
780
- if (u_mapWH) {
781
- gl.uniform2fv(_lineProgram.u_mapWH, u_mapWH);
782
-
783
- } else {
784
- gl.uniformMatrix4fv(_lineProgram.uModelViewMatrix, false, uModelViewMatrix);
785
- }
786
- gl.uniform3fv(_lineProgram.uTranslate, uTranslate);
787
-
788
- gl.bindVertexArray(_lineProgram.vao);
789
- gl.drawArrays(gl.LINES, 0, this._totalLength);
790
- gl.drawBuffers([
791
- gl.COLOR_ATTACHMENT0,
792
- gl.NONE
793
- ])
794
- }
795
-
796
- { // blur ping pong
797
- gl.useProgram(_blurProgram.program);
798
- gl.bindVertexArray(_blurProgram.vao);
799
- for (let i = 0; i < _blurRepetition * 2; i++) {
800
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._blurFrameBuffers[i % 2]);
801
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._blurTextures[(i + 1) % 2], 0);
802
- gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[i % 2]);
803
- gl.uniform1i(_blurProgram.u_texture, 0);
804
- gl.uniform1f(_blurProgram.u_horizontal, i % 2 == 0);
805
- gl.drawArrays(gl.TRIANGLES, 0, 6);
806
- }
807
- }
808
- if (!_premultipliedAlpha) {
809
- defaultblendfunction(gl)
810
- }
811
- { // combine
812
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
813
- gl.useProgram(this._combineProgram.program);
814
- gl.bindVertexArray(this._combineProgram.vao);
815
- gl.activeTexture(gl.TEXTURE1);
816
- gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[1]);
817
- gl.uniform1i(this._combineProgram.u_bloom_texture, 1);
818
- gl.activeTexture(gl.TEXTURE0);
819
- gl.bindTexture(gl.TEXTURE_2D, this._middleTexture);
820
- gl.uniform1i(this._combineProgram.u_main_texture, 0);
821
- gl.drawArrays(gl.TRIANGLES, 0, 6);
822
- }
823
- gl.bindVertexArray(null);
824
-
825
- if (_premultipliedAlpha) {
826
- defaultblendfunction(gl)
827
- }
828
-
829
- }
830
-
831
-
832
- free() {
833
- const { gl, _lineProgram, _blurProgram, _combineProgram } = this;
834
- gl.deleteBuffer(this._inBuffer);
835
- gl.deleteFramebuffer(this._frameBuffer);
836
- gl.deleteFramebuffer(this._blurFrameBuffers[0]);
837
- gl.deleteFramebuffer(this._blurFrameBuffers[1]);
838
- // gl.deleteBuffer(this._middleTexture);
839
- gl.deleteTexture(this._middleTexture);
840
- gl.deleteTexture(this._blurTextures[0]);
841
- gl.deleteTexture(this._blurTextures[1]);
842
- gl.deleteVertexArray(_lineProgram.vao);
843
- gl.deleteVertexArray(_blurProgram.vao);
844
- gl.deleteVertexArray(_combineProgram.vao);
845
- gl.deleteProgram(_lineProgram.program);
846
- gl.deleteProgram(_blurProgram.program);
847
- gl.deleteProgram(_combineProgram.program);
848
- }
849
- }
850
-
613
+ `;
614
+ const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
615
+ const a_position = gl.getAttribLocation(program, "a_position");
616
+ const a_time = gl.getAttribLocation(program, "a_time");
617
+ const a_track_start_time = gl.getAttribLocation(program, "a_track_start_time");
618
+ const a_track_end_time = gl.getAttribLocation(program, "a_track_end_time");
619
+ const a_color = gl.getAttribLocation(program, "a_color");
620
+ const vao = gl.createVertexArray();
621
+ gl.bindVertexArray(vao);
622
+ gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
623
+ gl.enableVertexAttribArray(a_position);
624
+ gl.vertexAttribPointer(a_position, 3, gl.FLOAT, false, 36, 0);
625
+ gl.enableVertexAttribArray(a_time);
626
+ gl.vertexAttribPointer(a_time, 1, gl.FLOAT, false, 36, 12);
627
+ gl.enableVertexAttribArray(a_color);
628
+ gl.vertexAttribPointer(a_color, 3, gl.FLOAT, false, 36, 16);
629
+ gl.enableVertexAttribArray(a_track_start_time);
630
+ gl.vertexAttribPointer(a_track_start_time, 1, gl.FLOAT, false, 36, 28);
631
+ gl.enableVertexAttribArray(a_track_end_time);
632
+ gl.vertexAttribPointer(a_track_end_time, 1, gl.FLOAT, false, 36, 32);
633
+ gl.bindVertexArray(null);
634
+ return {
635
+ program: program,
636
+ vao: vao,
637
+ u_head_time: gl.getUniformLocation(program, "u_head_time"),
638
+ u_tail_time: gl.getUniformLocation(program, "u_tail_time"),
639
+ uTranslate: gl.getUniformLocation(program, "uTranslate"),
640
+ uModelViewMatrix: gl.getUniformLocation(program, "uModelViewMatrix"),
641
+ uProjectionMatrix: gl.getUniformLocation(program, "uProjectionMatrix"),
642
+ u_is_3d: gl.getUniformLocation(program, "u_is_3d"),
643
+ u_mapWH: gl.getUniformLocation(program, "u_mapWH"),
644
+ u_scrWH: gl.getUniformLocation(program, "u_scrWH"),
645
+ u_head_percentage: gl.getUniformLocation(program, "u_head_percentage"),
646
+ u_route_alpha: gl.getUniformLocation(program, "u_route_alpha"),
647
+ };
648
+ }
649
+ /**
650
+ * @param { Float32Array} data // [x, y, z, time, x, y, z, time, ...]
651
+ */
652
+ // setInBuffer(data) {
653
+ // const gl = this.gl;
654
+ // gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
655
+ // gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
656
+ // }
657
+ setIs3D(is3d) {
658
+ const { gl, _lineProgram } = this;
659
+ const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
660
+ gl.useProgram(_lineProgram.program);
661
+ gl.uniform1i(_lineProgram.u_is_3d, is3d);
662
+ gl.useProgram(currentProgram);
663
+ }
664
+ setTotalLength(totalLength) {
665
+ this._totalLength = totalLength;
666
+ }
667
+ _createTextures() {
668
+ const { gl, _width, _height } = this;
669
+ const texture = gl.createTexture();
670
+ gl.bindTexture(gl.TEXTURE_2D, texture);
671
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); // UNSIGNED_BYTE
672
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
673
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
674
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
675
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
676
+ gl.bindTexture(gl.TEXTURE_2D, null);
677
+ return texture;
678
+ }
679
+ _resetTexture() {
680
+ const { gl, _width, _height } = this;
681
+ gl.bindTexture(gl.TEXTURE_2D, this._middleTexture); // UNSIGNED_BYTE
682
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
683
+ gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[0]);
684
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
685
+ gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[1]);
686
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
687
+ gl.bindTexture(gl.TEXTURE_2D, null);
688
+ }
689
+ draw(u_head_time, u_tail_time, uProjectionMatrix, uModelViewMatrix, uTranslate, u_mapWH = null) {
690
+ const { gl, _lineProgram, _blurProgram, _blurRepetition, _premultipliedAlpha } = this;
691
+ this._resetTexture();
692
+ // if (_premultipliedAlpha) {
693
+ gl.enable(gl.BLEND);
694
+ gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
695
+ // }
696
+ { // draw lines
697
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
698
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._middleTexture, 0);
699
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT1, gl.TEXTURE_2D, this._blurTextures[0], 0);
700
+ gl.drawBuffers([
701
+ gl.COLOR_ATTACHMENT0,
702
+ gl.COLOR_ATTACHMENT1,
703
+ ]);
704
+ gl.useProgram(_lineProgram.program);
705
+ gl.uniform1f(_lineProgram.u_head_time, u_head_time);
706
+ gl.uniform1f(_lineProgram.u_tail_time, u_tail_time);
707
+ gl.uniformMatrix4fv(_lineProgram.uProjectionMatrix, false, uProjectionMatrix);
708
+ if (u_mapWH) {
709
+ gl.uniform2fv(_lineProgram.u_mapWH, u_mapWH);
710
+ }
711
+ else {
712
+ gl.uniformMatrix4fv(_lineProgram.uModelViewMatrix, false, uModelViewMatrix);
713
+ }
714
+ gl.uniform3fv(_lineProgram.uTranslate, uTranslate);
715
+ gl.bindVertexArray(_lineProgram.vao);
716
+ gl.drawArrays(gl.LINES, 0, this._totalLength);
717
+ gl.drawBuffers([
718
+ gl.COLOR_ATTACHMENT0,
719
+ gl.NONE
720
+ ]);
721
+ }
722
+ { // blur ping pong
723
+ gl.useProgram(_blurProgram.program);
724
+ gl.bindVertexArray(_blurProgram.vao);
725
+ for (let i = 0; i < _blurRepetition * 2; i++) {
726
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._blurFrameBuffers[i % 2]);
727
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._blurTextures[(i + 1) % 2], 0);
728
+ gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[i % 2]);
729
+ gl.uniform1i(_blurProgram.u_texture, 0);
730
+ gl.uniform1f(_blurProgram.u_horizontal, i % 2 == 0);
731
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
732
+ }
733
+ }
734
+ if (!_premultipliedAlpha) {
735
+ (0, util_1.defaultblendfunction)(gl);
736
+ }
737
+ { // combine
738
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
739
+ gl.useProgram(this._combineProgram.program);
740
+ gl.bindVertexArray(this._combineProgram.vao);
741
+ gl.activeTexture(gl.TEXTURE1);
742
+ gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[1]);
743
+ gl.uniform1i(this._combineProgram.u_bloom_texture, 1);
744
+ gl.activeTexture(gl.TEXTURE0);
745
+ gl.bindTexture(gl.TEXTURE_2D, this._middleTexture);
746
+ gl.uniform1i(this._combineProgram.u_main_texture, 0);
747
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
748
+ }
749
+ gl.bindVertexArray(null);
750
+ if (_premultipliedAlpha) {
751
+ (0, util_1.defaultblendfunction)(gl);
752
+ }
753
+ }
754
+ free() {
755
+ const { gl, _lineProgram, _blurProgram, _combineProgram } = this;
756
+ gl.deleteBuffer(this._inBuffer);
757
+ gl.deleteFramebuffer(this._frameBuffer);
758
+ gl.deleteFramebuffer(this._blurFrameBuffers[0]);
759
+ gl.deleteFramebuffer(this._blurFrameBuffers[1]);
760
+ // gl.deleteBuffer(this._middleTexture);
761
+ gl.deleteTexture(this._middleTexture);
762
+ gl.deleteTexture(this._blurTextures[0]);
763
+ gl.deleteTexture(this._blurTextures[1]);
764
+ gl.deleteVertexArray(_lineProgram.vao);
765
+ gl.deleteVertexArray(_blurProgram.vao);
766
+ gl.deleteVertexArray(_combineProgram.vao);
767
+ gl.deleteProgram(_lineProgram.program);
768
+ gl.deleteProgram(_blurProgram.program);
769
+ gl.deleteProgram(_combineProgram.program);
770
+ }
771
+ }
772
+ exports.default = TrackGlowLineProgram;