@pirireis/webglobeplugins 0.9.6 → 0.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (304) hide show
  1. package/{Math → dist/Math}/angle-calculation.js +15 -14
  2. package/dist/Math/arc.js +65 -0
  3. package/{Math → dist/Math}/bounds/line-bbox.js +188 -225
  4. package/dist/Math/constants.js +9 -0
  5. package/{Math/frustum/camera.ts → dist/Math/frustum/camera.js} +24 -32
  6. package/{Math/frustum/from-globeinfo.ts → dist/Math/frustum/from-globeinfo.js} +48 -63
  7. package/dist/Math/frustum/types.js +2 -0
  8. package/{Math/globe-util/horizon-plane.ts → dist/Math/globe-util/horizon-plane.js} +112 -137
  9. package/dist/Math/index.js +1 -0
  10. package/dist/Math/juction/arc-plane.js +83 -0
  11. package/dist/Math/juction/line-sphere.js +25 -0
  12. package/{Math/juction/plane-plane.ts → dist/Math/juction/plane-plane.js} +58 -66
  13. package/dist/Math/line.js +56 -0
  14. package/dist/Math/matrix4.js +1 -0
  15. package/{Math → dist/Math}/methods.js +201 -237
  16. package/dist/Math/plane.js +60 -0
  17. package/{Math/quaternion.ts → dist/Math/quaternion.js} +104 -120
  18. package/dist/Math/types.js +2 -0
  19. package/dist/Math/utils.js +4 -0
  20. package/{Math/vec3.ts → dist/Math/vec3.js} +126 -155
  21. package/dist/algorithms/search-binary.js +19 -0
  22. package/dist/altitude-locator/adaptors.js +1 -0
  23. package/{altitude-locator → dist/altitude-locator}/draw-subset-obj.js +18 -27
  24. package/dist/altitude-locator/keymethod.js +1 -0
  25. package/{altitude-locator → dist/altitude-locator}/plugin.js +341 -439
  26. package/{altitude-locator → dist/altitude-locator}/types.js +23 -26
  27. package/{arrowfield → dist/arrowfield}/adaptor.js +14 -11
  28. package/dist/arrowfield/index.js +10 -0
  29. package/{arrowfield → dist/arrowfield}/plugin.js +86 -128
  30. package/dist/bearing-line/index.js +8 -0
  31. package/{bearing-line → dist/bearing-line}/plugin.js +449 -512
  32. package/{circle-line-chain → dist/circle-line-chain}/chain-list-map.js +205 -221
  33. package/dist/circle-line-chain/init.js +1 -0
  34. package/{circle-line-chain → dist/circle-line-chain}/plugin.js +424 -469
  35. package/dist/circle-line-chain/util.js +5 -0
  36. package/{compass-rose → dist/compass-rose}/compass-rose-padding-flat.js +225 -266
  37. package/{compass-rose → dist/compass-rose}/compass-text-writer.js +153 -173
  38. package/dist/compass-rose/index.js +7 -0
  39. package/{compassrose → dist/compassrose}/compassrose.js +296 -341
  40. package/dist/compassrose/index.js +8 -0
  41. package/dist/globe-types.js +1 -0
  42. package/dist/heatwave/index.js +10 -0
  43. package/{heatwave → dist/heatwave}/isobar/objectarraylabels.js +202 -247
  44. package/{heatwave → dist/heatwave}/isobar/plugin.js +343 -340
  45. package/{heatwave → dist/heatwave}/isobar/quadtreecontours.js +300 -336
  46. package/{heatwave → dist/heatwave}/plugins/heatwaveglobeshell.js +206 -258
  47. package/dist/index.js +58 -0
  48. package/{jest.config.js → dist/jest.config.js} +7 -6
  49. package/{partialrings → dist/partialrings}/buffer-manager.js +81 -89
  50. package/dist/partialrings/index.js +41 -0
  51. package/{partialrings → dist/partialrings}/plugin.js +135 -160
  52. package/{partialrings → dist/partialrings}/program.js +204 -242
  53. package/{pin → dist/pin}/pin-object-array.js +305 -381
  54. package/{pin → dist/pin}/pin-point-totem.js +60 -77
  55. package/{point-heat-map → dist/point-heat-map}/adaptors/timetracksplugin-format-to-this.js +66 -78
  56. package/dist/point-heat-map/index.js +1 -0
  57. package/{point-heat-map → dist/point-heat-map}/plugin-webworker.js +126 -151
  58. package/{point-heat-map → dist/point-heat-map}/point-to-heat-map-flow.js +127 -150
  59. package/dist/point-tracks/key-methods.js +5 -0
  60. package/{point-tracks → dist/point-tracks}/plugin.js +338 -394
  61. package/dist/programs/arrowfield/index.js +7 -0
  62. package/{programs → dist/programs}/arrowfield/logic.js +144 -173
  63. package/{programs → dist/programs}/arrowfield/object.js +66 -89
  64. package/{programs → dist/programs}/data2legend/density-to-legend.js +76 -90
  65. package/{programs → dist/programs}/data2legend/point-to-density-texture.js +76 -90
  66. package/dist/programs/float2legendwithratio/index.js +8 -0
  67. package/{programs → dist/programs}/float2legendwithratio/logic.js +122 -145
  68. package/{programs → dist/programs}/float2legendwithratio/object.js +110 -141
  69. package/{programs → dist/programs}/globe-util/is-globe-moved.js +21 -27
  70. package/dist/programs/globeshell/index.js +8 -0
  71. package/dist/programs/globeshell/noise/noises.js +1 -0
  72. package/dist/programs/globeshell/wiggle/index.js +8 -0
  73. package/{programs → dist/programs}/globeshell/wiggle/logic.js +246 -272
  74. package/{programs → dist/programs}/globeshell/wiggle/object.js +72 -93
  75. package/dist/programs/helpers/blender/index.js +1 -0
  76. package/{programs → dist/programs}/helpers/blender/program.js +61 -73
  77. package/dist/programs/helpers/fadeaway/index.js +7 -0
  78. package/{programs → dist/programs}/helpers/fadeaway/logic.js +49 -53
  79. package/dist/programs/helpers/fadeaway/object.js +20 -0
  80. package/dist/programs/helpers/index.js +8 -0
  81. package/dist/programs/index.js +58 -0
  82. package/dist/programs/interface.js +1 -0
  83. package/{programs → dist/programs}/line-on-globe/angled-line.js +125 -155
  84. package/{programs → dist/programs}/line-on-globe/circle-accurate-3d.js +95 -121
  85. package/{programs → dist/programs}/line-on-globe/circle-accurate-flat.js +158 -204
  86. package/{programs → dist/programs}/line-on-globe/circle-accurate.js +117 -141
  87. package/{programs → dist/programs}/line-on-globe/circle.js +111 -135
  88. package/{programs → dist/programs}/line-on-globe/degree-padding-around-circle-3d.js +111 -140
  89. package/dist/programs/line-on-globe/index.js +1 -0
  90. package/{programs → dist/programs}/line-on-globe/lines-color-instanced-flat.js +91 -106
  91. package/{programs/line-on-globe/linestrip.ts → dist/programs/line-on-globe/linestrip.js} +108 -165
  92. package/{programs → dist/programs}/line-on-globe/naive-accurate-flexible.js +127 -171
  93. package/{programs → dist/programs}/line-on-globe/to-the-surface.js +83 -101
  94. package/dist/programs/line-on-globe/util.js +8 -0
  95. package/{programs → dist/programs}/picking/pickable-renderer.js +107 -135
  96. package/{programs → dist/programs}/point-on-globe/element-globe-surface-glow.js +101 -127
  97. package/{programs → dist/programs}/point-on-globe/element-point-glow.js +88 -119
  98. package/{programs → dist/programs}/point-on-globe/square-pixel-point.js +126 -141
  99. package/{programs/programcache.ts → dist/programs/programcache.js} +131 -131
  100. package/{programs → dist/programs}/rings/distancering/circleflatprogram.js +115 -95
  101. package/{programs → dist/programs}/rings/distancering/circlepaddingfreeangleprogram.js +320 -329
  102. package/{programs → dist/programs}/rings/distancering/circlepaddysharedbuffer.js +357 -420
  103. package/dist/programs/rings/distancering/index.js +14 -0
  104. package/{programs → dist/programs}/rings/distancering/paddyflatprogram.js +120 -94
  105. package/{programs → dist/programs}/rings/distancering/paddyflatprogram2d.js +122 -98
  106. package/{programs → dist/programs}/rings/distancering/paddyflatprogram3d.js +120 -94
  107. package/dist/programs/rings/distancering/shader.js +1 -0
  108. package/dist/programs/rings/index.js +17 -0
  109. package/{programs → dist/programs}/rings/partial-ring/piece-of-pie.js +181 -221
  110. package/{programs → dist/programs}/totems/camerauniformblock.js +147 -184
  111. package/{programs → dist/programs}/totems/canvas-webglobe-info.js +102 -128
  112. package/{programs → dist/programs}/totems/gpu-selection-uniform-block.js +104 -128
  113. package/dist/programs/totems/index.js +40 -0
  114. package/dist/programs/two-d/pixel-circle.js +1 -0
  115. package/{programs → dist/programs}/two-d/pixel-padding-for-compass.js +101 -113
  116. package/{programs → dist/programs}/util.js +17 -20
  117. package/dist/programs/vectorfields/index.js +23 -0
  118. package/{programs → dist/programs}/vectorfields/logics/drawrectangleparticles.js +65 -83
  119. package/dist/programs/vectorfields/logics/index.js +12 -0
  120. package/{programs → dist/programs}/vectorfields/logics/pixelbased.js +84 -103
  121. package/{programs → dist/programs}/vectorfields/logics/ubo.js +55 -56
  122. package/{programs → dist/programs}/vectorfields/pingpongbuffermanager.js +76 -80
  123. package/dist/rangerings/enum.js +5 -0
  124. package/dist/rangerings/index.js +15 -0
  125. package/{rangerings → dist/rangerings}/plugin.js +560 -649
  126. package/{rangerings → dist/rangerings}/rangeringangletext.js +329 -368
  127. package/{rangerings → dist/rangerings}/ring-account.js +117 -129
  128. package/{shaders → dist/shaders}/fragment-toy/firework.js +5 -2
  129. package/{shaders → dist/shaders}/fragment-toy/singularity.js +5 -5
  130. package/{shape-on-terrain/arc/naive/plugin.ts → dist/shape-on-terrain/arc/naive/plugin.js} +252 -304
  131. package/{timetracks → dist/timetracks}/adaptors-line-strip.js +71 -80
  132. package/{timetracks → dist/timetracks}/adaptors.js +122 -133
  133. package/dist/timetracks/index.js +19 -0
  134. package/{timetracks → dist/timetracks}/plugin-line-strip.js +250 -295
  135. package/{timetracks → dist/timetracks}/plugin.js +258 -304
  136. package/{timetracks → dist/timetracks}/program-line-strip.js +416 -493
  137. package/{timetracks → dist/timetracks}/program.js +464 -542
  138. package/{timetracks → dist/timetracks}/programpoint-line-strip.js +101 -122
  139. package/{timetracks → dist/timetracks}/programpoint.js +101 -122
  140. package/{types.ts → dist/types.js} +15 -17
  141. package/{util → dist/util}/account/bufferoffsetmanager.js +179 -209
  142. package/dist/util/account/index.js +23 -0
  143. package/{util/account/single-attribute-buffer-management/buffer-manager.ts → dist/util/account/single-attribute-buffer-management/buffer-manager.js} +108 -119
  144. package/{util/account/single-attribute-buffer-management/buffer-orchestrator.ts → dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js} +150 -173
  145. package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
  146. package/{util/account/single-attribute-buffer-management/object-store.ts → dist/util/account/single-attribute-buffer-management/object-store.js} +51 -65
  147. package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
  148. package/{util → dist/util}/account/util.js +22 -22
  149. package/dist/util/algorithms/index.js +1 -0
  150. package/{util → dist/util}/algorithms/search-binary.js +28 -26
  151. package/dist/util/check/get.js +18 -0
  152. package/dist/util/check/index.js +1 -0
  153. package/dist/util/check/typecheck.js +49 -0
  154. package/{util → dist/util}/geometry/index.js +51 -53
  155. package/{util/gl-util/buffer/attribute-loader.ts → dist/util/gl-util/buffer/attribute-loader.js} +69 -85
  156. package/dist/util/gl-util/buffer/index.js +6 -0
  157. package/dist/util/gl-util/buffer/types.js +1 -0
  158. package/dist/util/gl-util/draw-options/methods.js +38 -0
  159. package/dist/util/gl-util/draw-options/types.js +15 -0
  160. package/{util/gl-util/uniform-block/manager.ts → dist/util/gl-util/uniform-block/manager.js} +156 -187
  161. package/dist/util/gl-util/uniform-block/shader.js +1 -0
  162. package/dist/util/gl-util/uniform-block/types.js +8 -0
  163. package/{util → dist/util}/heatwavedatamanager/datamanager.js +152 -168
  164. package/dist/util/heatwavedatamanager/index.js +10 -0
  165. package/{util → dist/util}/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -133
  166. package/{util → dist/util}/heatwavedatamanager/pointcoordsmeta.js +20 -22
  167. package/dist/util/index.js +57 -0
  168. package/dist/util/interpolation/index.js +1 -0
  169. package/dist/util/interpolation/timetrack/index.js +5 -0
  170. package/{util → dist/util}/interpolation/timetrack/timetrack-interpolator.js +79 -88
  171. package/{util → dist/util}/interpolation/timetrack/web-worker-str.js +5 -2
  172. package/{util → dist/util}/interpolation/timetrack/web-worker.js +48 -51
  173. package/{util → dist/util}/jshelpers/data-filler.js +20 -19
  174. package/{util → dist/util}/jshelpers/equality.js +20 -17
  175. package/dist/util/jshelpers/index.js +37 -0
  176. package/{util → dist/util}/jshelpers/timefilters.js +32 -32
  177. package/{util → dist/util}/picking/fence.js +46 -46
  178. package/{util → dist/util}/picking/picker-displayer.js +139 -177
  179. package/{util → dist/util}/programs/draw-texture-on-canvas.js +69 -82
  180. package/dist/util/programs/index.js +17 -0
  181. package/{util → dist/util}/programs/shapesonglobe.js +174 -206
  182. package/{util → dist/util}/programs/supersampletotextures.js +103 -132
  183. package/{util → dist/util}/programs/texturetoglobe.js +133 -154
  184. package/{util/shaderfunctions/geometrytransformations.ts → dist/util/shaderfunctions/geometrytransformations.js} +68 -116
  185. package/dist/util/shaderfunctions/index.js +18 -0
  186. package/{util → dist/util}/shaderfunctions/nodata.js +5 -4
  187. package/{util → dist/util}/shaderfunctions/noisefunctions.js +9 -10
  188. package/{util/surface-line-data/arc-bboxes.ts → dist/util/surface-line-data/arc-bboxes.js} +25 -42
  189. package/{util → dist/util}/surface-line-data/arcs-to-cuts.js +50 -74
  190. package/dist/util/surface-line-data/cut-arc.js +1 -0
  191. package/{util/surface-line-data/flow.ts → dist/util/surface-line-data/flow.js} +28 -52
  192. package/dist/util/surface-line-data/rbush-manager.js +1 -0
  193. package/dist/util/surface-line-data/types.js +1 -0
  194. package/dist/util/surface-line-data/web-worker.js +1 -0
  195. package/dist/util/webglobe/gldefaultstates.js +7 -0
  196. package/dist/util/webglobe/index.js +18 -0
  197. package/{util → dist/util}/webglobe/rasteroverlay.js +78 -96
  198. package/{util/webglobjectbuilders.ts → dist/util/webglobjectbuilders.js} +388 -456
  199. package/{util → dist/util}/webglobjectbuilders1.js +237 -271
  200. package/{waveparticles → dist/waveparticles}/adaptor.js +17 -16
  201. package/dist/waveparticles/index.js +10 -0
  202. package/{waveparticles → dist/waveparticles}/plugin.js +266 -313
  203. package/{wind → dist/wind}/imagetovectorfieldandmagnitude.js +35 -39
  204. package/dist/wind/index.js +14 -0
  205. package/{wind → dist/wind}/plugin.js +681 -812
  206. package/{wind → dist/wind}/vectorfieldimage.js +25 -27
  207. package/{write-text → dist/write-text}/attached-text-writer.js +91 -105
  208. package/{write-text → dist/write-text}/context-text.js +98 -125
  209. package/{write-text → dist/write-text}/context-text3.js +155 -178
  210. package/dist/write-text/index.js +5 -0
  211. package/{write-text → dist/write-text}/writer-plugin.js +8 -7
  212. package/package.json +5 -2
  213. package/Math/arc.ts +0 -76
  214. package/Math/constants.ts +0 -11
  215. package/Math/frustum/types.ts +0 -11
  216. package/Math/index.js +0 -0
  217. package/Math/juction/arc-plane.ts +0 -114
  218. package/Math/juction/line-sphere.ts +0 -30
  219. package/Math/line.ts +0 -70
  220. package/Math/matrix4.ts +0 -0
  221. package/Math/plane.ts +0 -86
  222. package/Math/roadmap.md +0 -10
  223. package/Math/types.ts +0 -45
  224. package/Math/utils.js +0 -3
  225. package/algorithms/search-binary.js +0 -14
  226. package/altitude-locator/adaptors.js +0 -0
  227. package/altitude-locator/keymethod.js +0 -0
  228. package/arrowfield/index.js +0 -3
  229. package/bearing-line/index.js +0 -2
  230. package/circle-line-chain/init.js +0 -0
  231. package/circle-line-chain/readme.md +0 -57
  232. package/circle-line-chain/util.js +0 -1
  233. package/compass-rose/index.js +0 -3
  234. package/compassrose/index.js +0 -2
  235. package/depth-locator/readme.md +0 -26
  236. package/globe-types.ts +0 -13
  237. package/heatwave/index.js +0 -4
  238. package/partialrings/goals.md +0 -17
  239. package/partialrings/index.js +0 -3
  240. package/point-heat-map/index.js +0 -0
  241. package/point-heat-map/readme.md +0 -15
  242. package/point-tracks/key-methods.js +0 -3
  243. package/programs/arrowfield/index.js +0 -2
  244. package/programs/float2legendwithratio/index.js +0 -3
  245. package/programs/globeshell/index.js +0 -2
  246. package/programs/globeshell/noise/noises.js +0 -0
  247. package/programs/globeshell/wiggle/index.js +0 -6
  248. package/programs/helpers/blender/index.js +0 -0
  249. package/programs/helpers/fadeaway/index.js +0 -3
  250. package/programs/helpers/fadeaway/object.js +0 -20
  251. package/programs/helpers/index.js +0 -2
  252. package/programs/index.js +0 -21
  253. package/programs/interface.ts +0 -7
  254. package/programs/line-on-globe/index.js +0 -0
  255. package/programs/line-on-globe/util.js +0 -8
  256. package/programs/rings/distancering/index.js +0 -5
  257. package/programs/rings/distancering/shader.js +0 -0
  258. package/programs/rings/index.js +0 -1
  259. package/programs/totems/camerauniformblock.d.ts +0 -48
  260. package/programs/totems/index.ts +0 -2
  261. package/programs/two-d/pixel-circle.js +0 -0
  262. package/programs/vectorfields/index.js +0 -3
  263. package/programs/vectorfields/logics/index.js +0 -5
  264. package/publish.bat +0 -60
  265. package/rangerings/enum.js +0 -3
  266. package/rangerings/index.js +0 -5
  267. package/shape-on-terrain/goal.md +0 -12
  268. package/tests/Math/junction/arc-plane.test.ts +0 -133
  269. package/tests/Math/junction/plane-plane.test.ts +0 -82
  270. package/tests/Math/plane.test.ts +0 -43
  271. package/tests/Math/vec3.test.ts +0 -14
  272. package/timetracks/index.js +0 -6
  273. package/timetracks/readme.md +0 -1
  274. package/tsconfig.json +0 -22
  275. package/util/account/index.js +0 -6
  276. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  277. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  278. package/util/algorithms/index.js +0 -0
  279. package/util/check/get.js +0 -13
  280. package/util/check/index.js +0 -0
  281. package/util/check/typecheck.js +0 -39
  282. package/util/gl-util/buffer/index.ts +0 -6
  283. package/util/gl-util/buffer/types.ts +0 -13
  284. package/util/gl-util/draw-options/methods.ts +0 -66
  285. package/util/gl-util/draw-options/types.ts +0 -28
  286. package/util/gl-util/uniform-block/roadmap.md +0 -70
  287. package/util/gl-util/uniform-block/shader.js +0 -0
  288. package/util/gl-util/uniform-block/types.ts +0 -27
  289. package/util/heatwavedatamanager/index.js +0 -3
  290. package/util/index.js +0 -13
  291. package/util/interpolation/index.js +0 -0
  292. package/util/interpolation/timetrack/index.js +0 -9
  293. package/util/jshelpers/index.js +0 -1
  294. package/util/programs/index.js +0 -1
  295. package/util/shaderfunctions/index.js +0 -2
  296. package/util/surface-line-data/cut-arc.js +0 -0
  297. package/util/surface-line-data/rbush-manager.js +0 -0
  298. package/util/surface-line-data/types.ts +0 -27
  299. package/util/surface-line-data/web-worker.js +0 -0
  300. package/util/webglobe/gldefaultstates.js +0 -5
  301. package/util/webglobe/index.js +0 -2
  302. package/waveparticles/index.js +0 -3
  303. package/wind/index.js +0 -5
  304. package/write-text/index.js +0 -1
@@ -1,336 +1,300 @@
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- // © 2019 3D Robotics. License: Apache-2.0
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- /* eslint no-plusplus: "off", prefer-rest-params: "off" */
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- const OUTSIDE = 0;
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- const ABOVE = 1;
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- const BELOW = 2;
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- const WITHIN = 3;
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-
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- // Build mipmap layer N from layer N+1
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- function mipmapReduce({ min, max, width, height, scale }) {
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- const outWidth = Math.ceil(width / 2);
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- const outHeight = Math.ceil(height / 2);
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-
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- function reduceWith(data, reduce) {
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- const out = new Float32Array(outWidth * outHeight);
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- let x;
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- let y;
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-
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- for (y = 0; y < Math.floor(height / 2); y++) {
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- for (x = 0; x < Math.floor(width / 2); x++) {
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- out[y * outWidth + x] = reduce(
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- data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)],
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- data[(y * 2 + 1) * width + (x * 2 + 0)], data[(y * 2 + 1) * width + (x * 2 + 1)],
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- );
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- }
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- if (x < outWidth) {
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- out[y * outWidth + x] = reduce(
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- data[(y * 2 + 0) * width + (x * 2 + 0)],
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- data[(y * 2 + 1) * width + (x * 2 + 0)],
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- );
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- }
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- }
32
- if (y < outHeight) {
33
- for (x = 0; x < Math.floor(width / 2); x++) {
34
- out[y * outWidth + x] = reduce(
35
- data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)],
36
- );
37
- }
38
- }
39
- if (x < outWidth && y < outHeight) {
40
- out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)]);
41
- }
42
- return out;
43
- }
44
-
45
- function minFinite() {
46
- let r = Infinity;
47
- for (let i = 0; i < arguments.length; i++) { // significantly faster than the code Babel generates for ...args
48
- const v = arguments[i];
49
- if (v < r) r = v;
50
- }
51
- return r;
52
- }
53
-
54
- function maxFinite() {
55
- let r = -Infinity;
56
- for (let i = 0; i < arguments.length; i++) {
57
- const v = arguments[i];
58
- if (v > r) r = v;
59
- }
60
- return r;
61
- }
62
-
63
- return {
64
- min: reduceWith(min, minFinite),
65
- max: reduceWith(max, maxFinite),
66
- width: outWidth,
67
- height: outHeight,
68
- scale: scale * 2,
69
- };
70
- }
71
-
72
- class ContourMipmap {
73
- constructor(raster, width, height) {
74
- // Bottom mipmap layer is just the raster: at each pixel the minimum and maximum are the same
75
- this.levels = [{ min: raster, max: raster, width, height, scale: 1 }];
76
-
77
- while (this.levels[0].width > 1 || this.levels[0].height > 1) {
78
- this.levels.unshift(mipmapReduce(this.levels[0]));
79
- }
80
- }
81
-
82
- // Get the minimum elevation in the mipmap
83
- min() { return this.levels[0].min[0] }
84
-
85
- // Get the maximum elevation in the mipmap
86
- max() { return this.levels[0].max[0] }
87
-
88
- // Get an array of contour levels for a specified contour interval
89
- intervals(interval) {
90
- if (interval <= 0) throw new Error('Contour interval must be positive');
91
-
92
- const min = this.min();
93
- const max = this.max();
94
-
95
- const levels = [];
96
- let level = Math.ceil(min / interval) * interval;
97
- while (level < max) {
98
- levels.push(level);
99
- level += interval;
100
- }
101
- return levels;
102
- }
103
-
104
- // Walk the quadtree for a specified contour level, and pass quadtree nodes
105
- // and contour line segments to the callbacks. This is used for visualizing
106
- // the quadtree; in most cases you should use .contour() instead, which
107
- // assembles the line segments into lines and rings.
108
- evaluateContour(contourLevel, { maxMipmapLevel }, addLine, addNode) {
109
- maxMipmapLevel = maxMipmapLevel || this.levels.length - 1;
110
- // Test the mipmap at the given coordinate and level, returning whether the contour line is ABOVE, BELOW, or WITHIN this mipmap cell
111
- // If the mipmap is out of bounds or NaN at that point, OUTSIDE is returned.
112
- const evaluate = (l, x, y) => {
113
- const ml = this.levels[l];
114
- const i = ml.width * y + x;
115
- if (x >= ml.width || y >= ml.height || !Number.isFinite(ml.min[i]) || !Number.isFinite(ml.max[i])) return OUTSIDE;
116
- if (ml.min[i] >= contourLevel) return ABOVE;
117
- if (ml.max[i] < contourLevel) return BELOW;
118
-
119
- // If we've reached the maximum mipmap level, arbitrarily decide that cells that contain
120
- // the contour elevation go inside the contour line.
121
- if (l >= maxMipmapLevel) return ABOVE;
122
-
123
- return WITHIN;
124
- }
125
-
126
- // Add any vertical contour lines that exist between passed mipmap cell and
127
- // its horizontal neighbor to the right. If the line exists at this mipmap
128
- // level, it is added directly, otherwise split the edge and recurse at a
129
- // more detailed mipmap level.
130
- function edgeH(l, x, y) {
131
- const e1 = evaluate(l, x, y);
132
- const e2 = evaluate(l, x + 1, y);
133
-
134
- if (e1 === ABOVE && e2 === BELOW) {
135
- addLine(l, x + 1, y + 1, x + 1, y);
136
- } else if (e2 === ABOVE && e1 === BELOW) {
137
- // reverse order of coordinates compared to case above so that lines
138
- // go counterclockwise around the region above the contour value
139
- addLine(l, x + 1, y, x + 1, y + 1);
140
- } else if (e1 === WITHIN || e2 === WITHIN) {
141
- edgeH(l + 1, x * 2 + 1, y * 2 + 0);
142
- edgeH(l + 1, x * 2 + 1, y * 2 + 1);
143
- }
144
- }
145
-
146
- // Like edgeH, but for horizontal contour lines between the passed cell
147
- // and its vertical neighbor below.
148
- function edgeV(l, x, y) {
149
- const e1 = evaluate(l, x, y);
150
- const e2 = evaluate(l, x, y + 1);
151
-
152
- if (e1 === ABOVE && e2 === BELOW) {
153
- addLine(l, x, y + 1, x + 1, y + 1);
154
- } else if (e2 === ABOVE && e1 === BELOW) {
155
- addLine(l, x + 1, y + 1, x, y + 1);
156
- } else if (e1 === WITHIN || e2 === WITHIN) {
157
- edgeV(l + 1, x * 2 + 0, y * 2 + 1);
158
- edgeV(l + 1, x * 2 + 1, y * 2 + 1);
159
- }
160
- }
161
-
162
- // Add all contour lines within a mipmap cell.
163
- // It recurses into the four quadrants of the cell, and also uses edgeH and
164
- // edgeV to add the contour lines that exist between quadrants.
165
- function node(l, x, y) {
166
- let e = evaluate(l, x, y);
167
- if (e === WITHIN) {
168
- node(l + 1, x * 2 + 0, y * 2 + 0);
169
- node(l + 1, x * 2 + 1, y * 2 + 0);
170
- node(l + 1, x * 2 + 0, y * 2 + 1);
171
- node(l + 1, x * 2 + 1, y * 2 + 1);
172
- edgeH(l + 1, x * 2 + 0, y * 2 + 0);
173
- edgeV(l + 1, x * 2 + 0, y * 2 + 0);
174
- edgeH(l + 1, x * 2 + 0, y * 2 + 1);
175
- edgeV(l + 1, x * 2 + 1, y * 2 + 0);
176
- } else {
177
- if (addNode) addNode(l, x, y, e);
178
- }
179
- }
180
-
181
- node(0, 0, 0);
182
- }
183
-
184
- // Generate a contour line for a specified value
185
- //
186
- // level: Value in the input array at which to draw a contour line
187
- // opts: {
188
- // maxMipmapLevel: Maximum recursion depth in the mipmap. As if you rescaled
189
- // the input to a maximum dimension of 2^n pixels.
190
- // (default unlimited)
191
- // minPoints: Lines and rings with fewer points are removed. (default 0)
192
- // smoothKernelWidth: Width of the rectangular filter for smoothing (default 2)
193
- // smoothCycles: Number of iterations of smoothing (default 2)
194
- // }
195
- //
196
- // Returns an array of lines, where each line is an array of [x, y] pairs.
197
- contour(level, { maxMipmapLevel, smoothKernelWidth = 2, smoothCycles = 2, minPoints = 0 } = {}) {
198
- // Use the quadtree algorithm to generate line segments that make up the contour
199
- const segments = [];
200
- this.evaluateContour(level, { maxMipmapLevel }, (l, x1, y1, x2, y2) => {
201
- const scale = this.levels[l].scale;
202
-
203
- const start = [scale * x1, scale * y1];
204
- const end = [scale * x2, scale * y2];
205
-
206
- segments.push({ start, end });
207
- });
208
-
209
- segments.sort((a, b) => key(a.start) - key(b.start));
210
-
211
- // .. and then join them together into rings
212
-
213
- // An arbitrary function to use a 2D point as a Map key
214
- function key(a) { return a[0] + a[1] * 65536; }
215
-
216
- const fragmentStart = new Map();
217
- const fragmentEnd = new Map();
218
- const rings = [];
219
-
220
- segments.forEach(({ start, end }) => {
221
- const a = fragmentEnd.get(key(start));
222
- const b = fragmentStart.get(key(end));
223
-
224
- if (a && b) {
225
- fragmentEnd.delete(key(start));
226
- fragmentStart.delete(key(end));
227
-
228
- if (a === b) {
229
- // Close a ring
230
- a.push(end);
231
- rings.push(a);
232
- } else {
233
- // Join two lines together
234
- const c = a.concat(b);
235
- fragmentStart.set(key(c[0]), c);
236
- fragmentEnd.set(key(c[c.length - 1]), c);
237
- }
238
- } else if (a) {
239
- // Extend an existing line from the end
240
- fragmentEnd.delete(key(start));
241
- a.push(end);
242
- fragmentEnd.set(key(end), a);
243
- } else if (b) {
244
- // Extend an existing line from the start
245
- fragmentStart.delete(key(end));
246
- b.unshift(start);
247
- fragmentStart.set(key(start), b);
248
- } else {
249
- // New line doesn't connect to any existing line
250
- const c = [start, end];
251
- fragmentStart.set(key(start), c);
252
- fragmentEnd.set(key(end), c);
253
- }
254
-
255
- if (fragmentStart.size !== fragmentEnd.size) {
256
- console.error(`Contour remaining fragment size mismatch ${fragmentStart.size} ${fragmentEnd.size}`);
257
- }
258
- });
259
-
260
- const smoothOpts = {
261
- kernelWidth: smoothKernelWidth,
262
- cycles: smoothCycles,
263
- };
264
-
265
- // Closed rings and any unclosed line strings
266
- return [...rings, ...fragmentStart.values()]
267
- .filter(l => l.length >= minPoints && l.length >= smoothKernelWidth * 2)
268
- .map(l => smooth(l, smoothOpts))
269
- }
270
- }
271
-
272
- // Smooth a line by repeatedly applying a rectangular filter to approximate
273
- // a gaussian filter. It detects closed loops and preserves them.
274
- // The line is passed as an array of `[x, y]` pairs.
275
- //
276
- // kernelWidth: Width of the rectangular filter kernel
277
- // cycles: Number of times to apply the kernel
278
- function smooth(line, { kernelWidth = 2, cycles = 2 }) {
279
- const isLoop = line[0][0] === line[line.length - 1][0] && line[0][1] === line[line.length - 1][1];
280
-
281
- let pointAt;
282
- if (isLoop) {
283
- pointAt = i => line[(i + line.length) % line.length];
284
- } else {
285
- pointAt = i => line[Math.min(Math.max(i, 0), line.length - 1)];
286
- }
287
-
288
- const sc = 1.0 / (kernelWidth * 2);
289
-
290
- for (let cycle = 0; cycle < cycles; cycle++) {
291
- let px = 0;
292
- let py = 0;
293
-
294
- if (isLoop) {
295
- for (let i = line.length - kernelWidth; i < line.length; i++) {
296
- px += line[i][0];
297
- py += line[i][1];
298
- }
299
- } else {
300
- px = line[0][0] * kernelWidth;
301
- py = line[0][1] * kernelWidth;
302
- }
303
-
304
- for (let i = 0; i < kernelWidth; i++) {
305
- px += line[i][0];
306
- py += line[i][1];
307
- }
308
-
309
- const res = line.slice();
310
-
311
- for (let i = 0; i < line.length; i++) {
312
- res[i] = [px * sc, py * sc];
313
- px += pointAt(i + kernelWidth)[0] - pointAt(i - kernelWidth)[0];
314
- py += pointAt(i + kernelWidth)[1] - pointAt(i - kernelWidth)[1];
315
- }
316
-
317
- if (isLoop) {
318
- // Keep the loop closed
319
- res[res.length - 1] = res[0].slice();
320
- }
321
-
322
- line = res;
323
- }
324
-
325
- return line;
326
- }
327
-
328
- function scaleParameters(minLongitude, minLatitude, maxLongitude, maxLatitude, width, height) {
329
- const scaleX = (maxLongitude - minLongitude) / width;
330
- const scaleY = (maxLatitude - minLatitude) / height;
331
- return { scaleX, scaleY };
332
- }
333
-
334
-
335
- export default ContourMipmap;
336
- export { scaleParameters };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.scaleParameters = scaleParameters;
4
+ // © 2019 3D Robotics. License: Apache-2.0
5
+ /* eslint no-plusplus: "off", prefer-rest-params: "off" */
6
+ const OUTSIDE = 0;
7
+ const ABOVE = 1;
8
+ const BELOW = 2;
9
+ const WITHIN = 3;
10
+ // Build mipmap layer N from layer N+1
11
+ function mipmapReduce({ min, max, width, height, scale }) {
12
+ const outWidth = Math.ceil(width / 2);
13
+ const outHeight = Math.ceil(height / 2);
14
+ function reduceWith(data, reduce) {
15
+ const out = new Float32Array(outWidth * outHeight);
16
+ let x;
17
+ let y;
18
+ for (y = 0; y < Math.floor(height / 2); y++) {
19
+ for (x = 0; x < Math.floor(width / 2); x++) {
20
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)], data[(y * 2 + 1) * width + (x * 2 + 0)], data[(y * 2 + 1) * width + (x * 2 + 1)]);
21
+ }
22
+ if (x < outWidth) {
23
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 1) * width + (x * 2 + 0)]);
24
+ }
25
+ }
26
+ if (y < outHeight) {
27
+ for (x = 0; x < Math.floor(width / 2); x++) {
28
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)], data[(y * 2 + 0) * width + (x * 2 + 1)]);
29
+ }
30
+ }
31
+ if (x < outWidth && y < outHeight) {
32
+ out[y * outWidth + x] = reduce(data[(y * 2 + 0) * width + (x * 2 + 0)]);
33
+ }
34
+ return out;
35
+ }
36
+ function minFinite() {
37
+ let r = Infinity;
38
+ for (let i = 0; i < arguments.length; i++) { // significantly faster than the code Babel generates for ...args
39
+ const v = arguments[i];
40
+ if (v < r)
41
+ r = v;
42
+ }
43
+ return r;
44
+ }
45
+ function maxFinite() {
46
+ let r = -Infinity;
47
+ for (let i = 0; i < arguments.length; i++) {
48
+ const v = arguments[i];
49
+ if (v > r)
50
+ r = v;
51
+ }
52
+ return r;
53
+ }
54
+ return {
55
+ min: reduceWith(min, minFinite),
56
+ max: reduceWith(max, maxFinite),
57
+ width: outWidth,
58
+ height: outHeight,
59
+ scale: scale * 2,
60
+ };
61
+ }
62
+ class ContourMipmap {
63
+ constructor(raster, width, height) {
64
+ // Bottom mipmap layer is just the raster: at each pixel the minimum and maximum are the same
65
+ this.levels = [{ min: raster, max: raster, width, height, scale: 1 }];
66
+ while (this.levels[0].width > 1 || this.levels[0].height > 1) {
67
+ this.levels.unshift(mipmapReduce(this.levels[0]));
68
+ }
69
+ }
70
+ // Get the minimum elevation in the mipmap
71
+ min() { return this.levels[0].min[0]; }
72
+ // Get the maximum elevation in the mipmap
73
+ max() { return this.levels[0].max[0]; }
74
+ // Get an array of contour levels for a specified contour interval
75
+ intervals(interval) {
76
+ if (interval <= 0)
77
+ throw new Error('Contour interval must be positive');
78
+ const min = this.min();
79
+ const max = this.max();
80
+ const levels = [];
81
+ let level = Math.ceil(min / interval) * interval;
82
+ while (level < max) {
83
+ levels.push(level);
84
+ level += interval;
85
+ }
86
+ return levels;
87
+ }
88
+ // Walk the quadtree for a specified contour level, and pass quadtree nodes
89
+ // and contour line segments to the callbacks. This is used for visualizing
90
+ // the quadtree; in most cases you should use .contour() instead, which
91
+ // assembles the line segments into lines and rings.
92
+ evaluateContour(contourLevel, { maxMipmapLevel }, addLine, addNode) {
93
+ maxMipmapLevel = maxMipmapLevel || this.levels.length - 1;
94
+ // Test the mipmap at the given coordinate and level, returning whether the contour line is ABOVE, BELOW, or WITHIN this mipmap cell
95
+ // If the mipmap is out of bounds or NaN at that point, OUTSIDE is returned.
96
+ const evaluate = (l, x, y) => {
97
+ const ml = this.levels[l];
98
+ const i = ml.width * y + x;
99
+ if (x >= ml.width || y >= ml.height || !Number.isFinite(ml.min[i]) || !Number.isFinite(ml.max[i]))
100
+ return OUTSIDE;
101
+ if (ml.min[i] >= contourLevel)
102
+ return ABOVE;
103
+ if (ml.max[i] < contourLevel)
104
+ return BELOW;
105
+ // If we've reached the maximum mipmap level, arbitrarily decide that cells that contain
106
+ // the contour elevation go inside the contour line.
107
+ if (l >= maxMipmapLevel)
108
+ return ABOVE;
109
+ return WITHIN;
110
+ };
111
+ // Add any vertical contour lines that exist between passed mipmap cell and
112
+ // its horizontal neighbor to the right. If the line exists at this mipmap
113
+ // level, it is added directly, otherwise split the edge and recurse at a
114
+ // more detailed mipmap level.
115
+ function edgeH(l, x, y) {
116
+ const e1 = evaluate(l, x, y);
117
+ const e2 = evaluate(l, x + 1, y);
118
+ if (e1 === ABOVE && e2 === BELOW) {
119
+ addLine(l, x + 1, y + 1, x + 1, y);
120
+ }
121
+ else if (e2 === ABOVE && e1 === BELOW) {
122
+ // reverse order of coordinates compared to case above so that lines
123
+ // go counterclockwise around the region above the contour value
124
+ addLine(l, x + 1, y, x + 1, y + 1);
125
+ }
126
+ else if (e1 === WITHIN || e2 === WITHIN) {
127
+ edgeH(l + 1, x * 2 + 1, y * 2 + 0);
128
+ edgeH(l + 1, x * 2 + 1, y * 2 + 1);
129
+ }
130
+ }
131
+ // Like edgeH, but for horizontal contour lines between the passed cell
132
+ // and its vertical neighbor below.
133
+ function edgeV(l, x, y) {
134
+ const e1 = evaluate(l, x, y);
135
+ const e2 = evaluate(l, x, y + 1);
136
+ if (e1 === ABOVE && e2 === BELOW) {
137
+ addLine(l, x, y + 1, x + 1, y + 1);
138
+ }
139
+ else if (e2 === ABOVE && e1 === BELOW) {
140
+ addLine(l, x + 1, y + 1, x, y + 1);
141
+ }
142
+ else if (e1 === WITHIN || e2 === WITHIN) {
143
+ edgeV(l + 1, x * 2 + 0, y * 2 + 1);
144
+ edgeV(l + 1, x * 2 + 1, y * 2 + 1);
145
+ }
146
+ }
147
+ // Add all contour lines within a mipmap cell.
148
+ // It recurses into the four quadrants of the cell, and also uses edgeH and
149
+ // edgeV to add the contour lines that exist between quadrants.
150
+ function node(l, x, y) {
151
+ let e = evaluate(l, x, y);
152
+ if (e === WITHIN) {
153
+ node(l + 1, x * 2 + 0, y * 2 + 0);
154
+ node(l + 1, x * 2 + 1, y * 2 + 0);
155
+ node(l + 1, x * 2 + 0, y * 2 + 1);
156
+ node(l + 1, x * 2 + 1, y * 2 + 1);
157
+ edgeH(l + 1, x * 2 + 0, y * 2 + 0);
158
+ edgeV(l + 1, x * 2 + 0, y * 2 + 0);
159
+ edgeH(l + 1, x * 2 + 0, y * 2 + 1);
160
+ edgeV(l + 1, x * 2 + 1, y * 2 + 0);
161
+ }
162
+ else {
163
+ if (addNode)
164
+ addNode(l, x, y, e);
165
+ }
166
+ }
167
+ node(0, 0, 0);
168
+ }
169
+ // Generate a contour line for a specified value
170
+ //
171
+ // level: Value in the input array at which to draw a contour line
172
+ // opts: {
173
+ // maxMipmapLevel: Maximum recursion depth in the mipmap. As if you rescaled
174
+ // the input to a maximum dimension of 2^n pixels.
175
+ // (default unlimited)
176
+ // minPoints: Lines and rings with fewer points are removed. (default 0)
177
+ // smoothKernelWidth: Width of the rectangular filter for smoothing (default 2)
178
+ // smoothCycles: Number of iterations of smoothing (default 2)
179
+ // }
180
+ //
181
+ // Returns an array of lines, where each line is an array of [x, y] pairs.
182
+ contour(level, { maxMipmapLevel, smoothKernelWidth = 2, smoothCycles = 2, minPoints = 0 } = {}) {
183
+ // Use the quadtree algorithm to generate line segments that make up the contour
184
+ const segments = [];
185
+ this.evaluateContour(level, { maxMipmapLevel }, (l, x1, y1, x2, y2) => {
186
+ const scale = this.levels[l].scale;
187
+ const start = [scale * x1, scale * y1];
188
+ const end = [scale * x2, scale * y2];
189
+ segments.push({ start, end });
190
+ });
191
+ segments.sort((a, b) => key(a.start) - key(b.start));
192
+ // .. and then join them together into rings
193
+ // An arbitrary function to use a 2D point as a Map key
194
+ function key(a) { return a[0] + a[1] * 65536; }
195
+ const fragmentStart = new Map();
196
+ const fragmentEnd = new Map();
197
+ const rings = [];
198
+ segments.forEach(({ start, end }) => {
199
+ const a = fragmentEnd.get(key(start));
200
+ const b = fragmentStart.get(key(end));
201
+ if (a && b) {
202
+ fragmentEnd.delete(key(start));
203
+ fragmentStart.delete(key(end));
204
+ if (a === b) {
205
+ // Close a ring
206
+ a.push(end);
207
+ rings.push(a);
208
+ }
209
+ else {
210
+ // Join two lines together
211
+ const c = a.concat(b);
212
+ fragmentStart.set(key(c[0]), c);
213
+ fragmentEnd.set(key(c[c.length - 1]), c);
214
+ }
215
+ }
216
+ else if (a) {
217
+ // Extend an existing line from the end
218
+ fragmentEnd.delete(key(start));
219
+ a.push(end);
220
+ fragmentEnd.set(key(end), a);
221
+ }
222
+ else if (b) {
223
+ // Extend an existing line from the start
224
+ fragmentStart.delete(key(end));
225
+ b.unshift(start);
226
+ fragmentStart.set(key(start), b);
227
+ }
228
+ else {
229
+ // New line doesn't connect to any existing line
230
+ const c = [start, end];
231
+ fragmentStart.set(key(start), c);
232
+ fragmentEnd.set(key(end), c);
233
+ }
234
+ if (fragmentStart.size !== fragmentEnd.size) {
235
+ console.error(`Contour remaining fragment size mismatch ${fragmentStart.size} ${fragmentEnd.size}`);
236
+ }
237
+ });
238
+ const smoothOpts = {
239
+ kernelWidth: smoothKernelWidth,
240
+ cycles: smoothCycles,
241
+ };
242
+ // Closed rings and any unclosed line strings
243
+ return [...rings, ...fragmentStart.values()]
244
+ .filter(l => l.length >= minPoints && l.length >= smoothKernelWidth * 2)
245
+ .map(l => smooth(l, smoothOpts));
246
+ }
247
+ }
248
+ // Smooth a line by repeatedly applying a rectangular filter to approximate
249
+ // a gaussian filter. It detects closed loops and preserves them.
250
+ // The line is passed as an array of `[x, y]` pairs.
251
+ //
252
+ // kernelWidth: Width of the rectangular filter kernel
253
+ // cycles: Number of times to apply the kernel
254
+ function smooth(line, { kernelWidth = 2, cycles = 2 }) {
255
+ const isLoop = line[0][0] === line[line.length - 1][0] && line[0][1] === line[line.length - 1][1];
256
+ let pointAt;
257
+ if (isLoop) {
258
+ pointAt = i => line[(i + line.length) % line.length];
259
+ }
260
+ else {
261
+ pointAt = i => line[Math.min(Math.max(i, 0), line.length - 1)];
262
+ }
263
+ const sc = 1.0 / (kernelWidth * 2);
264
+ for (let cycle = 0; cycle < cycles; cycle++) {
265
+ let px = 0;
266
+ let py = 0;
267
+ if (isLoop) {
268
+ for (let i = line.length - kernelWidth; i < line.length; i++) {
269
+ px += line[i][0];
270
+ py += line[i][1];
271
+ }
272
+ }
273
+ else {
274
+ px = line[0][0] * kernelWidth;
275
+ py = line[0][1] * kernelWidth;
276
+ }
277
+ for (let i = 0; i < kernelWidth; i++) {
278
+ px += line[i][0];
279
+ py += line[i][1];
280
+ }
281
+ const res = line.slice();
282
+ for (let i = 0; i < line.length; i++) {
283
+ res[i] = [px * sc, py * sc];
284
+ px += pointAt(i + kernelWidth)[0] - pointAt(i - kernelWidth)[0];
285
+ py += pointAt(i + kernelWidth)[1] - pointAt(i - kernelWidth)[1];
286
+ }
287
+ if (isLoop) {
288
+ // Keep the loop closed
289
+ res[res.length - 1] = res[0].slice();
290
+ }
291
+ line = res;
292
+ }
293
+ return line;
294
+ }
295
+ function scaleParameters(minLongitude, minLatitude, maxLongitude, maxLatitude, width, height) {
296
+ const scaleX = (maxLongitude - minLongitude) / width;
297
+ const scaleY = (maxLatitude - minLatitude) / height;
298
+ return { scaleX, scaleY };
299
+ }
300
+ exports.default = ContourMipmap;