@needle-tools/three 0.169.12 → 0.169.14

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Files changed (842) hide show
  1. package/package.json +35 -10
  2. package/types/build/three.d.cts +1 -0
  3. package/types/build/three.module.d.ts +1 -0
  4. package/types/build/three.module.min.d.ts +1 -0
  5. package/types/build/three.webgpu.d.ts +1 -0
  6. package/types/build/three.webgpu.min.d.ts +1 -0
  7. package/types/build/three.webgpu.nodes.d.ts +1 -0
  8. package/types/build/three.webgpu.nodes.min.d.ts +1 -0
  9. package/types/examples/jsm/Addons.d.ts +292 -0
  10. package/types/examples/jsm/animation/AnimationClipCreator.d.ts +12 -0
  11. package/types/examples/jsm/animation/CCDIKSolver.d.ts +43 -0
  12. package/types/examples/jsm/animation/MMDAnimationHelper.d.ts +95 -0
  13. package/types/examples/jsm/animation/MMDPhysics.d.ts +124 -0
  14. package/types/examples/jsm/cameras/CinematicCamera.d.ts +34 -0
  15. package/types/examples/jsm/capabilities/WebGL.d.ts +17 -0
  16. package/types/examples/jsm/capabilities/WebGPU.d.ts +7 -0
  17. package/types/examples/jsm/controls/ArcballControls.d.ts +203 -0
  18. package/types/examples/jsm/controls/DragControls.d.ts +111 -0
  19. package/types/examples/jsm/controls/FirstPersonControls.d.ts +101 -0
  20. package/types/examples/jsm/controls/FlyControls.d.ts +44 -0
  21. package/types/examples/jsm/controls/MapControls.d.ts +21 -0
  22. package/types/examples/jsm/controls/OrbitControls.d.ts +251 -0
  23. package/types/examples/jsm/controls/PointerLockControls.d.ts +86 -0
  24. package/types/examples/jsm/controls/TrackballControls.d.ts +142 -0
  25. package/types/examples/jsm/controls/TransformControls.d.ts +249 -0
  26. package/types/examples/jsm/csm/CSM.d.ts +55 -0
  27. package/types/examples/jsm/csm/CSMFrustum.d.ts +19 -0
  28. package/types/examples/jsm/csm/CSMHelper.d.ts +27 -0
  29. package/types/examples/jsm/csm/CSMShader.d.ts +4 -0
  30. package/types/examples/jsm/curves/CurveExtras.d.ts +68 -0
  31. package/types/examples/jsm/curves/NURBSCurve.d.ts +17 -0
  32. package/types/examples/jsm/curves/NURBSSurface.d.ts +13 -0
  33. package/types/examples/jsm/curves/NURBSUtils.d.ts +146 -0
  34. package/types/examples/jsm/curves/NURBSVolume.d.ts +23 -0
  35. package/types/examples/jsm/effects/AnaglyphEffect.d.ts +17 -0
  36. package/types/examples/jsm/effects/AsciiEffect.d.ts +18 -0
  37. package/types/examples/jsm/effects/OutlineEffect.d.ts +28 -0
  38. package/types/examples/jsm/effects/ParallaxBarrierEffect.d.ts +11 -0
  39. package/types/examples/jsm/effects/PeppersGhostEffect.d.ts +10 -0
  40. package/types/examples/jsm/effects/StereoEffect.d.ts +9 -0
  41. package/types/examples/jsm/environments/DebugEnvironment.d.ts +5 -0
  42. package/types/examples/jsm/environments/RoomEnvironment.d.ts +6 -0
  43. package/types/examples/jsm/exporters/DRACOExporter.d.ts +17 -0
  44. package/types/examples/jsm/exporters/EXRExporter.d.ts +27 -0
  45. package/types/examples/jsm/exporters/GLTFExporter.d.ts +123 -0
  46. package/types/examples/jsm/exporters/KTX2Exporter.d.ts +7 -0
  47. package/types/examples/jsm/exporters/MMDExporter.d.ts +7 -0
  48. package/types/examples/jsm/exporters/OBJExporter.d.ts +7 -0
  49. package/types/examples/jsm/exporters/PLYExporter.d.ts +30 -0
  50. package/types/examples/jsm/exporters/STLExporter.d.ts +21 -0
  51. package/types/examples/jsm/exporters/USDZExporter.d.ts +21 -0
  52. package/types/examples/jsm/geometries/BoxLineGeometry.d.ts +12 -0
  53. package/types/examples/jsm/geometries/ConvexGeometry.d.ts +5 -0
  54. package/types/examples/jsm/geometries/DecalGeometry.d.ts +10 -0
  55. package/types/examples/jsm/geometries/ParametricGeometries.d.ts +32 -0
  56. package/types/examples/jsm/geometries/ParametricGeometry.d.ts +18 -0
  57. package/types/examples/jsm/geometries/RoundedBoxGeometry.d.ts +5 -0
  58. package/types/examples/jsm/geometries/TeapotGeometry.d.ts +37 -0
  59. package/types/examples/jsm/geometries/TextGeometry.d.ts +123 -0
  60. package/types/examples/jsm/helpers/LightProbeHelper.d.ts +12 -0
  61. package/types/examples/jsm/helpers/LightProbeHelperGPU.d.ts +12 -0
  62. package/types/examples/jsm/helpers/OctreeHelper.d.ts +17 -0
  63. package/types/examples/jsm/helpers/PositionalAudioHelper.d.ts +13 -0
  64. package/types/examples/jsm/helpers/RectAreaLightHelper.d.ts +10 -0
  65. package/types/examples/jsm/helpers/TextureHelper.d.ts +10 -0
  66. package/types/examples/jsm/helpers/VertexNormalsHelper.d.ts +12 -0
  67. package/types/examples/jsm/helpers/VertexTangentsHelper.d.ts +12 -0
  68. package/types/examples/jsm/helpers/ViewHelper.d.ts +17 -0
  69. package/types/examples/jsm/interactive/HTMLMesh.d.ts +6 -0
  70. package/types/examples/jsm/interactive/InteractiveGroup.d.ts +20 -0
  71. package/types/examples/jsm/interactive/SelectionBox.d.ts +16 -0
  72. package/types/examples/jsm/interactive/SelectionHelper.d.ts +17 -0
  73. package/types/examples/jsm/libs/fflate.module.d.ts +1 -0
  74. package/types/examples/jsm/libs/lil-gui.module.min.d.ts +608 -0
  75. package/types/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -0
  76. package/types/examples/jsm/libs/stats.module.d.ts +3 -0
  77. package/types/examples/jsm/libs/tween.module.d.ts +2 -0
  78. package/types/examples/jsm/lights/LightProbeGenerator.d.ts +10 -0
  79. package/types/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
  80. package/types/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +5 -0
  81. package/types/examples/jsm/lines/Line2.d.ts +25 -0
  82. package/types/examples/jsm/lines/LineGeometry.d.ts +27 -0
  83. package/types/examples/jsm/lines/LineMaterial.d.ts +82 -0
  84. package/types/examples/jsm/lines/LineSegments2.d.ts +37 -0
  85. package/types/examples/jsm/lines/LineSegmentsGeometry.d.ts +53 -0
  86. package/types/examples/jsm/lines/Wireframe.d.ts +11 -0
  87. package/types/examples/jsm/lines/WireframeGeometry2.d.ts +8 -0
  88. package/types/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
  89. package/types/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
  90. package/types/examples/jsm/loaders/3DMLoader.d.ts +10 -0
  91. package/types/examples/jsm/loaders/3MFLoader.d.ts +9 -0
  92. package/types/examples/jsm/loaders/AMFLoader.d.ts +7 -0
  93. package/types/examples/jsm/loaders/BVHLoader.d.ts +14 -0
  94. package/types/examples/jsm/loaders/ColladaLoader.d.ts +11 -0
  95. package/types/examples/jsm/loaders/DDSLoader.d.ts +22 -0
  96. package/types/examples/jsm/loaders/DRACOLoader.d.ts +25 -0
  97. package/types/examples/jsm/loaders/EXRLoader.d.ts +19 -0
  98. package/types/examples/jsm/loaders/FBXLoader.d.ts +7 -0
  99. package/types/examples/jsm/loaders/FontLoader.d.ts +41 -0
  100. package/types/examples/jsm/loaders/GCodeLoader.d.ts +8 -0
  101. package/types/examples/jsm/loaders/GLTFLoader.d.ts +153 -0
  102. package/types/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +18 -0
  103. package/types/examples/jsm/loaders/IESLoader.d.ts +5 -0
  104. package/types/examples/jsm/loaders/KMZLoader.d.ts +9 -0
  105. package/types/examples/jsm/loaders/KTX2Loader.d.ts +54 -0
  106. package/types/examples/jsm/loaders/KTXLoader.d.ts +22 -0
  107. package/types/examples/jsm/loaders/LDrawLoader.d.ts +19 -0
  108. package/types/examples/jsm/loaders/LUT3dlLoader.d.ts +39 -0
  109. package/types/examples/jsm/loaders/LUTCubeLoader.d.ts +42 -0
  110. package/types/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
  111. package/types/examples/jsm/loaders/LWOLoader.d.ts +19 -0
  112. package/types/examples/jsm/loaders/LottieLoader.d.ts +14 -0
  113. package/types/examples/jsm/loaders/MD2Loader.d.ts +7 -0
  114. package/types/examples/jsm/loaders/MDDLoader.d.ts +12 -0
  115. package/types/examples/jsm/loaders/MMDLoader.d.ts +56 -0
  116. package/types/examples/jsm/loaders/MTLLoader.d.ts +94 -0
  117. package/types/examples/jsm/loaders/MaterialXLoader.d.ts +5 -0
  118. package/types/examples/jsm/loaders/NRRDLoader.d.ts +15 -0
  119. package/types/examples/jsm/loaders/OBJLoader.d.ts +10 -0
  120. package/types/examples/jsm/loaders/PCDLoader.d.ts +8 -0
  121. package/types/examples/jsm/loaders/PDBLoader.d.ts +15 -0
  122. package/types/examples/jsm/loaders/PLYLoader.d.ts +11 -0
  123. package/types/examples/jsm/loaders/PVRLoader.d.ts +16 -0
  124. package/types/examples/jsm/loaders/RGBELoader.d.ts +19 -0
  125. package/types/examples/jsm/loaders/RGBMLoader.d.ts +37 -0
  126. package/types/examples/jsm/loaders/STLLoader.d.ts +7 -0
  127. package/types/examples/jsm/loaders/SVGLoader.d.ts +64 -0
  128. package/types/examples/jsm/loaders/TDSLoader.d.ts +35 -0
  129. package/types/examples/jsm/loaders/TGALoader.d.ts +7 -0
  130. package/types/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
  131. package/types/examples/jsm/loaders/TTFLoader.d.ts +10 -0
  132. package/types/examples/jsm/loaders/USDZLoader.d.ts +11 -0
  133. package/types/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
  134. package/types/examples/jsm/loaders/VOXLoader.d.ts +21 -0
  135. package/types/examples/jsm/loaders/VRMLLoader.d.ts +7 -0
  136. package/types/examples/jsm/loaders/VTKLoader.d.ts +7 -0
  137. package/types/examples/jsm/loaders/XYZLoader.d.ts +7 -0
  138. package/types/examples/jsm/materials/MeshGouraudMaterial.d.ts +16 -0
  139. package/types/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
  140. package/types/examples/jsm/math/Capsule.d.ts +26 -0
  141. package/types/examples/jsm/math/ColorConverter.d.ts +19 -0
  142. package/types/examples/jsm/math/ConvexHull.d.ts +89 -0
  143. package/types/examples/jsm/math/ImprovedNoise.d.ts +4 -0
  144. package/types/examples/jsm/math/Lut.d.ts +27 -0
  145. package/types/examples/jsm/math/MeshSurfaceSampler.d.ts +21 -0
  146. package/types/examples/jsm/math/OBB.d.ts +24 -0
  147. package/types/examples/jsm/math/Octree.d.ts +29 -0
  148. package/types/examples/jsm/math/SimplexNoise.d.ts +9 -0
  149. package/types/examples/jsm/misc/ConvexObjectBreaker.d.ts +25 -0
  150. package/types/examples/jsm/misc/GPUComputationRenderer.d.ts +55 -0
  151. package/types/examples/jsm/misc/Gyroscope.d.ts +5 -0
  152. package/types/examples/jsm/misc/MD2Character.d.ts +33 -0
  153. package/types/examples/jsm/misc/MD2CharacterComplex.d.ts +55 -0
  154. package/types/examples/jsm/misc/MorphAnimMesh.d.ts +13 -0
  155. package/types/examples/jsm/misc/MorphBlendMesh.d.ts +21 -0
  156. package/types/examples/jsm/misc/ProgressiveLightMap.d.ts +60 -0
  157. package/types/examples/jsm/misc/RollerCoaster.d.ts +26 -0
  158. package/types/examples/jsm/misc/Timer.d.ts +80 -0
  159. package/types/examples/jsm/misc/TubePainter.d.ts +10 -0
  160. package/types/examples/jsm/misc/Volume.d.ts +37 -0
  161. package/types/examples/jsm/misc/VolumeSlice.d.ts +28 -0
  162. package/types/examples/jsm/modifiers/CurveModifier.d.ts +41 -0
  163. package/types/examples/jsm/modifiers/CurveModifierGPU.d.ts +31 -0
  164. package/types/examples/jsm/modifiers/EdgeSplitModifier.d.ts +26 -0
  165. package/types/examples/jsm/modifiers/SimplifyModifier.d.ts +6 -0
  166. package/types/examples/jsm/modifiers/TessellateModifier.d.ts +9 -0
  167. package/types/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
  168. package/types/examples/jsm/objects/Lensflare.d.ts +21 -0
  169. package/types/examples/jsm/objects/LensflareMesh.d.ts +21 -0
  170. package/types/examples/jsm/objects/MarchingCubes.d.ts +76 -0
  171. package/types/examples/jsm/objects/Reflector.d.ts +21 -0
  172. package/types/examples/jsm/objects/ReflectorForSSRPass.d.ts +62 -0
  173. package/types/examples/jsm/objects/Refractor.d.ts +21 -0
  174. package/types/examples/jsm/objects/ShadowMesh.d.ts +10 -0
  175. package/types/examples/jsm/objects/Sky.d.ts +28 -0
  176. package/types/examples/jsm/objects/SkyMesh.d.ts +17 -0
  177. package/types/examples/jsm/objects/Water.d.ts +22 -0
  178. package/types/examples/jsm/objects/Water2.d.ts +21 -0
  179. package/types/examples/jsm/objects/Water2Mesh.d.ts +42 -0
  180. package/types/examples/jsm/objects/WaterMesh.d.ts +31 -0
  181. package/types/examples/jsm/physics/AmmoPhysics.d.ts +9 -0
  182. package/types/examples/jsm/physics/JoltPhysics.d.ts +10 -0
  183. package/types/examples/jsm/physics/RapierPhysics.d.ts +12 -0
  184. package/types/examples/jsm/postprocessing/AfterimagePass.d.ts +14 -0
  185. package/types/examples/jsm/postprocessing/BloomPass.d.ts +14 -0
  186. package/types/examples/jsm/postprocessing/BokehPass.d.ts +23 -0
  187. package/types/examples/jsm/postprocessing/ClearPass.d.ts +9 -0
  188. package/types/examples/jsm/postprocessing/CubeTexturePass.d.ts +14 -0
  189. package/types/examples/jsm/postprocessing/DotScreenPass.d.ts +10 -0
  190. package/types/examples/jsm/postprocessing/EffectComposer.d.ts +31 -0
  191. package/types/examples/jsm/postprocessing/FilmPass.d.ts +10 -0
  192. package/types/examples/jsm/postprocessing/GTAOPass.d.ts +121 -0
  193. package/types/examples/jsm/postprocessing/GlitchPass.d.ts +16 -0
  194. package/types/examples/jsm/postprocessing/HalftonePass.d.ts +37 -0
  195. package/types/examples/jsm/postprocessing/LUTPass.d.ts +13 -0
  196. package/types/examples/jsm/postprocessing/MaskPass.d.ts +14 -0
  197. package/types/examples/jsm/postprocessing/OutlinePass.d.ts +64 -0
  198. package/types/examples/jsm/postprocessing/OutputPass.d.ts +10 -0
  199. package/types/examples/jsm/postprocessing/Pass.d.ts +31 -0
  200. package/types/examples/jsm/postprocessing/RenderPass.d.ts +23 -0
  201. package/types/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +30 -0
  202. package/types/examples/jsm/postprocessing/RenderTransitionPass.d.ts +33 -0
  203. package/types/examples/jsm/postprocessing/SAOPass.d.ts +70 -0
  204. package/types/examples/jsm/postprocessing/SMAAPass.d.ts +21 -0
  205. package/types/examples/jsm/postprocessing/SSAARenderPass.d.ts +26 -0
  206. package/types/examples/jsm/postprocessing/SSAOPass.d.ts +68 -0
  207. package/types/examples/jsm/postprocessing/SSRPass.d.ts +122 -0
  208. package/types/examples/jsm/postprocessing/SavePass.d.ts +12 -0
  209. package/types/examples/jsm/postprocessing/ShaderPass.d.ts +11 -0
  210. package/types/examples/jsm/postprocessing/TAARenderPass.d.ts +8 -0
  211. package/types/examples/jsm/postprocessing/TexturePass.d.ts +12 -0
  212. package/types/examples/jsm/postprocessing/UnrealBloomPass.d.ts +31 -0
  213. package/types/examples/jsm/renderers/CSS2DRenderer.d.ts +23 -0
  214. package/types/examples/jsm/renderers/CSS3DRenderer.d.ts +26 -0
  215. package/types/examples/jsm/renderers/Projector.d.ts +60 -0
  216. package/types/examples/jsm/renderers/SVGRenderer.d.ts +26 -0
  217. package/types/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +11 -0
  218. package/types/examples/jsm/shaders/AfterimageShader.d.ts +12 -0
  219. package/types/examples/jsm/shaders/BasicShader.d.ts +6 -0
  220. package/types/examples/jsm/shaders/BleachBypassShader.d.ts +10 -0
  221. package/types/examples/jsm/shaders/BlendShader.d.ts +13 -0
  222. package/types/examples/jsm/shaders/BokehShader.d.ts +21 -0
  223. package/types/examples/jsm/shaders/BokehShader2.d.ts +44 -0
  224. package/types/examples/jsm/shaders/BrightnessContrastShader.d.ts +12 -0
  225. package/types/examples/jsm/shaders/ColorCorrectionShader.d.ts +13 -0
  226. package/types/examples/jsm/shaders/ColorifyShader.d.ts +10 -0
  227. package/types/examples/jsm/shaders/ConvolutionShader.d.ts +17 -0
  228. package/types/examples/jsm/shaders/CopyShader.d.ts +10 -0
  229. package/types/examples/jsm/shaders/DOFMipMapShader.d.ts +13 -0
  230. package/types/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +28 -0
  231. package/types/examples/jsm/shaders/DigitalGlitch.d.ts +19 -0
  232. package/types/examples/jsm/shaders/DotScreenShader.d.ts +13 -0
  233. package/types/examples/jsm/shaders/ExposureShader.d.ts +11 -0
  234. package/types/examples/jsm/shaders/FXAAShader.d.ts +11 -0
  235. package/types/examples/jsm/shaders/FilmShader.d.ts +12 -0
  236. package/types/examples/jsm/shaders/FocusShader.d.ts +14 -0
  237. package/types/examples/jsm/shaders/FreiChenShader.d.ts +11 -0
  238. package/types/examples/jsm/shaders/GTAOShader.d.ts +59 -0
  239. package/types/examples/jsm/shaders/GammaCorrectionShader.d.ts +9 -0
  240. package/types/examples/jsm/shaders/GodRaysShader.d.ts +44 -0
  241. package/types/examples/jsm/shaders/HalftoneShader.d.ts +22 -0
  242. package/types/examples/jsm/shaders/HorizontalBlurShader.d.ts +10 -0
  243. package/types/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +12 -0
  244. package/types/examples/jsm/shaders/HueSaturationShader.d.ts +12 -0
  245. package/types/examples/jsm/shaders/KaleidoShader.d.ts +12 -0
  246. package/types/examples/jsm/shaders/LuminosityHighPassShader.d.ts +15 -0
  247. package/types/examples/jsm/shaders/LuminosityShader.d.ts +10 -0
  248. package/types/examples/jsm/shaders/MMDToonShader.d.ts +15 -0
  249. package/types/examples/jsm/shaders/MirrorShader.d.ts +11 -0
  250. package/types/examples/jsm/shaders/NormalMapShader.d.ts +13 -0
  251. package/types/examples/jsm/shaders/OutputShader.d.ts +11 -0
  252. package/types/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
  253. package/types/examples/jsm/shaders/RGBShiftShader.d.ts +11 -0
  254. package/types/examples/jsm/shaders/SAOShader.d.ts +29 -0
  255. package/types/examples/jsm/shaders/SMAAShader.d.ts +43 -0
  256. package/types/examples/jsm/shaders/SSAOShader.d.ts +49 -0
  257. package/types/examples/jsm/shaders/SSRShader.d.ts +62 -0
  258. package/types/examples/jsm/shaders/SepiaShader.d.ts +10 -0
  259. package/types/examples/jsm/shaders/SobelOperatorShader.d.ts +11 -0
  260. package/types/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +38 -0
  261. package/types/examples/jsm/shaders/TechnicolorShader.d.ts +10 -0
  262. package/types/examples/jsm/shaders/ToonShader.d.ts +54 -0
  263. package/types/examples/jsm/shaders/TriangleBlurShader.d.ts +11 -0
  264. package/types/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +11 -0
  265. package/types/examples/jsm/shaders/VelocityShader.d.ts +16 -0
  266. package/types/examples/jsm/shaders/VerticalBlurShader.d.ts +10 -0
  267. package/types/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +12 -0
  268. package/types/examples/jsm/shaders/VignetteShader.d.ts +11 -0
  269. package/types/examples/jsm/shaders/VolumeShader.d.ts +14 -0
  270. package/types/examples/jsm/shaders/WaterRefractionShader.d.ts +14 -0
  271. package/types/examples/jsm/textures/FlakesTexture.d.ts +3 -0
  272. package/types/examples/jsm/transpiler/AST.d.ts +7 -0
  273. package/types/examples/jsm/transpiler/GLSLDecoder.d.ts +7 -0
  274. package/types/examples/jsm/transpiler/ShaderToyDecoder.d.ts +3 -0
  275. package/types/examples/jsm/transpiler/TSLEncoder.d.ts +7 -0
  276. package/types/examples/jsm/transpiler/Transpiler.d.ts +5 -0
  277. package/types/examples/jsm/utils/BufferGeometryUtils.d.ts +37 -0
  278. package/types/examples/jsm/utils/CameraUtils.d.ts +9 -0
  279. package/types/examples/jsm/utils/GeometryCompressionUtils.d.ts +21 -0
  280. package/types/examples/jsm/utils/GeometryUtils.d.ts +25 -0
  281. package/types/examples/jsm/utils/LDrawUtils.d.ts +5 -0
  282. package/types/examples/jsm/utils/SceneUtils.d.ts +57 -0
  283. package/types/examples/jsm/utils/ShadowMapViewer.d.ts +26 -0
  284. package/types/examples/jsm/utils/ShadowMapViewerGPU.d.ts +26 -0
  285. package/types/examples/jsm/utils/SkeletonUtils.d.ts +32 -0
  286. package/types/examples/jsm/utils/SortUtils.d.ts +7 -0
  287. package/types/examples/jsm/utils/TextureUtils.d.ts +3 -0
  288. package/types/examples/jsm/utils/TextureUtilsGPU.d.ts +3 -0
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  842. package/types/src/utils.d.ts +3 -0
@@ -0,0 +1,44 @@
1
+ import { Box3 } from "../math/Box3.js";
2
+ import { ColorRepresentation } from "../math/Color.js";
3
+ import { LineSegments } from "../objects/LineSegments.js";
4
+
5
+ /**
6
+ * Helper object to visualize a {@link THREE.Box3 | Box3}.
7
+ * @example
8
+ * ```typescript
9
+ * const box = new THREE.Box3();
10
+ * box.setFromCenterAndSize(new THREE.Vector3(1, 1, 1), new THREE.Vector3(2, 1, 3));
11
+ * const helper = new THREE.Box3Helper(box, 0xffff00);
12
+ * scene.add(helper);
13
+ * ```
14
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/Box3Helper | Official Documentation}
15
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/Box3Helper.js | Source}
16
+ */
17
+ export class Box3Helper extends LineSegments {
18
+ /**
19
+ * Creates a new wireframe box that represents the passed Box3.
20
+ * @param box The Box3 to show.
21
+ * @param color The box's color. Default `0xffff00`
22
+ */
23
+ constructor(box: Box3, color?: ColorRepresentation);
24
+
25
+ /**
26
+ * A Read-only _string_ to check if `this` object type.
27
+ * @remarks Sub-classes will update this value.
28
+ * @override
29
+ * @defaultValue `Box3Helper`
30
+ */
31
+ override readonly type: string | "Box3Helper";
32
+
33
+ /**
34
+ * The Box3 being visualized.
35
+ */
36
+ box: Box3;
37
+
38
+ /**
39
+ * Frees the GPU-related resources allocated by this instance
40
+ * @remarks
41
+ * Call this method whenever this instance is no longer used in your app.
42
+ */
43
+ dispose(): void;
44
+ }
@@ -0,0 +1,64 @@
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D } from "../core/Object3D.js";
3
+ import { LineBasicMaterial } from "../materials/LineBasicMaterial.js";
4
+ import { ColorRepresentation } from "../math/Color.js";
5
+ import { LineSegments } from "../objects/LineSegments.js";
6
+
7
+ /**
8
+ * Helper object to graphically show the world-axis-aligned bounding box around an object
9
+ * @remarks
10
+ * The actual bounding box is handled with {@link THREE.Box3 | Box3}, this is just a visual helper for debugging
11
+ * It can be automatically resized with the {@link THREE.BoxHelper.update | BoxHelper.update} method when the object it's created from is transformed
12
+ * Note that the object must have a {@link THREE.BufferGeometry | BufferGeometry} for this to work, so it won't work with {@link Sprite | Sprites}.
13
+ * @example
14
+ * ```typescript
15
+ * const sphere = new THREE.SphereGeometry();
16
+ * const object = new THREE.Mesh(sphere, new THREE.MeshBasicMaterial(0xff0000));
17
+ * const box = new THREE.BoxHelper(object, 0xffff00);
18
+ * scene.add(box);
19
+ * ```
20
+ * @see Example: {@link https://threejs.org/examples/#webgl_helpers | WebGL / helpers}
21
+ * @see Example: {@link https://threejs.org/examples/#webgl_loader_nrrd | WebGL / loader / nrrd}
22
+ * @see Example: {@link https://threejs.org/examples/#webgl_buffergeometry_drawrange | WebGL / buffergeometry / drawrange}
23
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/BoxHelper | Official Documentation}
24
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/BoxHelper.js | Source}
25
+ */
26
+ export class BoxHelper extends LineSegments<BufferGeometry, LineBasicMaterial> {
27
+ /**
28
+ * Creates a new wireframe box that bounds the passed object
29
+ * @remarks
30
+ * Internally this uses {@link THREE.Box3.setFromObject | Box3.setFromObject} to calculate the dimensions
31
+ * Note that this includes any children.
32
+ * @param object The object3D to show the world-axis-aligned bounding box.
33
+ * @param color Hexadecimal value that defines the box's color. Default `0xffff00`
34
+ */
35
+ constructor(object: Object3D, color?: ColorRepresentation);
36
+
37
+ /**
38
+ * A Read-only _string_ to check if `this` object type.
39
+ * @remarks Sub-classes will update this value.
40
+ * @override
41
+ * @defaultValue `BoxHelper`
42
+ */
43
+ override readonly type: string | "BoxHelper";
44
+
45
+ /**
46
+ * Updates the helper's geometry to match the dimensions of the object, including any children
47
+ * @remarks
48
+ * See {@link THREE.Box3.setFromObject | Box3.setFromObject}.
49
+ */
50
+ update(object?: Object3D): void;
51
+
52
+ /**
53
+ * Updates the wireframe box for the passed object.
54
+ * @param object {@link THREE.Object3D | Object3D} to create the helper of.
55
+ */
56
+ setFromObject(object: Object3D): this;
57
+
58
+ /**
59
+ * Frees the GPU-related resources allocated by this instance
60
+ * @remarks
61
+ * Call this method whenever this instance is no longer used in your app.
62
+ */
63
+ dispose(): void;
64
+ }
@@ -0,0 +1,80 @@
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { Color } from "../math/Color.js";
3
+ import { Matrix4 } from "../math/Matrix4.js";
4
+ import { LineSegments } from "../objects/LineSegments.js";
5
+
6
+ /**
7
+ * This helps with visualizing what a camera contains in its frustum
8
+ * @remarks
9
+ * It visualizes the frustum of a camera using a {@link THREE.LineSegments | LineSegments}.
10
+ * @remarks {@link CameraHelper} must be a child of the scene.
11
+ * @example
12
+ * ```typescript
13
+ * const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
14
+ * const helper = new THREE.CameraHelper(camera);
15
+ * scene.add(helper);
16
+ * ```
17
+ * @see Example: {@link https://threejs.org/examples/#webgl_camera | WebGL / camera}
18
+ * @see Example: {@link https://threejs.org/examples/#webgl_geometry_extrude_splines | WebGL / extrude / splines}
19
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/CameraHelper | Official Documentation}
20
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/CameraHelper.js | Source}
21
+ */
22
+ export class CameraHelper extends LineSegments {
23
+ /**
24
+ * This create a new {@link CameraHelper} for the specified camera.
25
+ * @param camera The camera to visualize.
26
+ */
27
+ constructor(camera: Camera);
28
+
29
+ /**
30
+ * A Read-only _string_ to check if `this` object type.
31
+ * @remarks Sub-classes will update this value.
32
+ * @override
33
+ * @defaultValue `CameraHelper`
34
+ */
35
+ override readonly type: string | "CameraHelper";
36
+
37
+ /**
38
+ * The camera being visualized.
39
+ */
40
+ camera: Camera;
41
+
42
+ /**
43
+ * This contains the points used to visualize the camera.
44
+ */
45
+ pointMap: { [id: string]: number[] };
46
+
47
+ /**
48
+ * Reference to the {@link THREE.Camera.matrixWorld | camera.matrixWorld}.
49
+ */
50
+ matrix: Matrix4;
51
+
52
+ /**
53
+ * Is set to `false`, as the helper is using the {@link THREE.Camera.matrixWorld | camera.matrixWorld}.
54
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
55
+ * @defaultValue `false`.
56
+ */
57
+ override matrixAutoUpdate: boolean;
58
+
59
+ /**
60
+ * Defines the colors of the helper.
61
+ * @param frustum
62
+ * @param cone
63
+ * @param up
64
+ * @param target
65
+ * @param cross
66
+ */
67
+ setColors(frustum: Color, cone: Color, up: Color, target: Color, cross: Color): this;
68
+
69
+ /**
70
+ * Updates the helper based on the projectionMatrix of the camera.
71
+ */
72
+ update(): void;
73
+
74
+ /**
75
+ * Frees the GPU-related resources allocated by this instance
76
+ * @remarks
77
+ * Call this method whenever this instance is no longer used in your app.
78
+ */
79
+ dispose(): void;
80
+ }
@@ -0,0 +1,81 @@
1
+ import { Object3D } from "../core/Object3D.js";
2
+ import { DirectionalLight } from "../lights/DirectionalLight.js";
3
+ import { ColorRepresentation } from "../math/Color.js";
4
+ import { Matrix4 } from "../math/Matrix4.js";
5
+ import { Line } from "../objects/Line.js";
6
+
7
+ /**
8
+ * Helper object to assist with visualizing a {@link THREE.DirectionalLight | DirectionalLight}'s effect on the scene
9
+ * @remarks
10
+ * This consists of plane and a line representing the light's position and direction.
11
+ * @example
12
+ * ```typescript
13
+ * const light = new THREE.DirectionalLight(0xFFFFFF);
14
+ * scene.add(light);
15
+ *
16
+ * const helper = new THREE.DirectionalLightHelper(light, 5);
17
+ * scene.add(helper);
18
+ * ```
19
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/DirectionalLightHelper | Official Documentation}
20
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/DirectionalLightHelper.js | Source}
21
+ */
22
+ export class DirectionalLightHelper extends Object3D {
23
+ /**
24
+ * Create a new instance of {@link DirectionalLightHelper}
25
+ * @param light The light to be visualized.
26
+ * @param size Dimensions of the plane. Default `1`
27
+ * @param color If this is not the set the helper will take the color of the light. Default `light.color`
28
+ */
29
+ constructor(light: DirectionalLight, size?: number, color?: ColorRepresentation);
30
+
31
+ /**
32
+ * A Read-only _string_ to check if `this` object type.
33
+ * @remarks Sub-classes will update this value.
34
+ * @override
35
+ * @defaultValue `DirectionalLightHelper`
36
+ */
37
+ override readonly type: string | "DirectionalLightHelper";
38
+
39
+ /**
40
+ * Contains the line mesh showing the location of the directional light.
41
+ */
42
+ lightPlane: Line;
43
+
44
+ /**
45
+ * Reference to the {@link THREE.DirectionalLight | directionalLight} being visualized.
46
+ */
47
+ light: DirectionalLight;
48
+
49
+ /**
50
+ * Reference to the {@link THREE.DirectionalLight.matrixWorld | light.matrixWorld}.
51
+ */
52
+ matrix: Matrix4;
53
+
54
+ /**
55
+ * Is set to `false`, as the helper is using the {@link THREE.DirectionalLight.matrixWorld | light.matrixWorld}.
56
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
57
+ * @defaultValue `false`.
58
+ */
59
+ override matrixAutoUpdate: boolean;
60
+
61
+ /**
62
+ * The color parameter passed in the constructor.
63
+ * @remarks If this is changed, the helper's color will update the next time {@link update} is called.
64
+ * @defaultValue `undefined`
65
+ */
66
+ color: ColorRepresentation | undefined;
67
+
68
+ targetLine: Line; // TODO: Double check if this need to be exposed or not.
69
+
70
+ /**
71
+ * Updates the helper to match the position and direction of the {@link light | DirectionalLight} being visualized.
72
+ */
73
+ update(): void;
74
+
75
+ /**
76
+ * Frees the GPU-related resources allocated by this instance
77
+ * @remarks
78
+ * Call this method whenever this instance is no longer used in your app.
79
+ */
80
+ dispose(): void;
81
+ }
@@ -0,0 +1,47 @@
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { LineBasicMaterial } from "../materials/LineBasicMaterial.js";
3
+ import { ColorRepresentation } from "../math/Color.js";
4
+ import { LineSegments } from "../objects/LineSegments.js";
5
+
6
+ /**
7
+ * The {@link GridHelper} is an object to define grids
8
+ * @remarks
9
+ * Grids are two-dimensional arrays of lines.
10
+ * @example
11
+ * ```typescript
12
+ * const size = 10;
13
+ * const divisions = 10;
14
+ * const {@link GridHelper} = new THREE.GridHelper(size, divisions);
15
+ * scene.add(gridHelper);
16
+ * ```
17
+ * @see Example: {@link https://threejs.org/examples/#webgl_helpers | WebGL / helpers}
18
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/GridHelper | Official Documentation}
19
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/GridHelper.js | Source}
20
+ */
21
+ export class GridHelper extends LineSegments<BufferGeometry, LineBasicMaterial> {
22
+ /**
23
+ * Creates a new {@link GridHelper} of size 'size' and divided into 'divisions' segments per side
24
+ * @remarks
25
+ * Colors are optional.
26
+ * @param size The size of the grid. Default `10`
27
+ * @param divisions The number of divisions across the grid. Default `10`
28
+ * @param colorCenterLine The color of the centerline. This can be a {@link THREE.Color | Color}, a hexadecimal value and an CSS-Color name. Default `0x444444`
29
+ * @param colorGrid The color of the lines of the grid. This can be a {@link THREE.Color | Color}, a hexadecimal value and an CSS-Color name. Default `0x888888`
30
+ */
31
+ constructor(size?: number, divisions?: number, color1?: ColorRepresentation, color2?: ColorRepresentation);
32
+
33
+ /**
34
+ * A Read-only _string_ to check if `this` object type.
35
+ * @remarks Sub-classes will update this value.
36
+ * @override
37
+ * @defaultValue `GridHelper`
38
+ */
39
+ override readonly type: string | "GridHelper";
40
+
41
+ /**
42
+ * Frees the GPU-related resources allocated by this instance
43
+ * @remarks
44
+ * Call this method whenever this instance is no longer used in your app.
45
+ */
46
+ dispose(): void;
47
+ }
@@ -0,0 +1,72 @@
1
+ import { Object3D } from "../core/Object3D.js";
2
+ import { HemisphereLight } from "../lights/HemisphereLight.js";
3
+ import { MeshBasicMaterial } from "../materials/MeshBasicMaterial.js";
4
+ import { ColorRepresentation } from "../math/Color.js";
5
+ import { Matrix4 } from "../math/Matrix4.js";
6
+
7
+ /**
8
+ * Creates a visual aid consisting of a spherical {@link THREE.Mesh | Mesh} for a {@link THREE.HemisphereLight | HemisphereLight}.
9
+ * @example
10
+ * ```typescript
11
+ * const light = new THREE.HemisphereLight(0xffffbb, 0x080820, 1);
12
+ * const helper = new THREE.HemisphereLightHelper(light, 5);
13
+ * scene.add(helper);
14
+ * ```
15
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/HemisphereLightHelper | Official Documentation}
16
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/HemisphereLightHelper.js | Source}
17
+ */
18
+ export class HemisphereLightHelper extends Object3D {
19
+ /**
20
+ * Create a new instance of {@link HemisphereLightHelper}
21
+ * @param light The light being visualized.
22
+ * @param size Thr sphere size
23
+ * @param color If this is not the set the helper will take the color of the light.
24
+ */
25
+ constructor(light: HemisphereLight, size: number, color?: ColorRepresentation);
26
+
27
+ /**
28
+ * A Read-only _string_ to check if `this` object type.
29
+ * @remarks Sub-classes will update this value.
30
+ * @override
31
+ * @defaultValue `HemisphereLightHelper`
32
+ */
33
+ override readonly type: string | "HemisphereLightHelper";
34
+
35
+ /**
36
+ * Reference to the HemisphereLight being visualized.
37
+ */
38
+ light: HemisphereLight;
39
+
40
+ /**
41
+ * Reference to the {@link THREE.HemisphereLight.matrixWorld | light.matrixWorld}.
42
+ */
43
+ matrix: Matrix4;
44
+
45
+ /**
46
+ * Is set to `false`, as the helper is using the {@link THREE.HemisphereLight.matrixWorld | light.matrixWorld}.
47
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
48
+ * @defaultValue `false`.
49
+ */
50
+ override matrixAutoUpdate: boolean;
51
+
52
+ material: MeshBasicMaterial; // TODO: Double check if this need to be exposed or not.
53
+
54
+ /**
55
+ * The color parameter passed in the constructor.
56
+ * @remarks If this is changed, the helper's color will update the next time {@link update} is called.
57
+ * @defaultValue `undefined`
58
+ */
59
+ color: ColorRepresentation | undefined;
60
+
61
+ /**
62
+ * Updates the helper to match the position and direction of the {@link .light | HemisphereLight}.
63
+ */
64
+ update(): void;
65
+
66
+ /**
67
+ * Frees the GPU-related resources allocated by this instance
68
+ * @remarks
69
+ * Call this method whenever this instance is no longer used in your app.
70
+ */
71
+ dispose(): void;
72
+ }
@@ -0,0 +1,50 @@
1
+ import { Plane } from "../math/Plane.js";
2
+ import { LineSegments } from "../objects/LineSegments.js";
3
+
4
+ /**
5
+ * Helper object to visualize a {@link THREE.Plane | Plane}.
6
+ * @example
7
+ * ```typescript
8
+ * const plane = new THREE.Plane(new THREE.Vector3(1, 1, 0.2), 3);
9
+ * const helper = new THREE.PlaneHelper(plane, 1, 0xffff00);
10
+ * scene.add(helper);
11
+ * ```
12
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/PlaneHelper | Official Documentation}
13
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/PlaneHelper.js | Source}
14
+ */
15
+ export class PlaneHelper extends LineSegments {
16
+ /**
17
+ * Creates a new wireframe representation of the passed plane.
18
+ * @param plane The plane to visualize.
19
+ * @param size Side length of plane helper. Expects a `Float`. Default `1`
20
+ * @param hex Color. Default `0xffff00`
21
+ */
22
+ constructor(plane: Plane, size?: number, hex?: number);
23
+
24
+ /**
25
+ * A Read-only _string_ to check if `this` object type.
26
+ * @remarks Sub-classes will update this value.
27
+ * @override
28
+ * @defaultValue `PlaneHelper`
29
+ */
30
+ override readonly type: string | "PlaneHelper";
31
+
32
+ /**
33
+ * The {@link Plane | plane} being visualized.
34
+ */
35
+ plane: Plane;
36
+
37
+ /**
38
+ * The side lengths of plane helper.
39
+ * @remarks Expects a `Float`
40
+ * @defaultValue `1`
41
+ */
42
+ size: number;
43
+
44
+ /**
45
+ * Frees the GPU-related resources allocated by this instance
46
+ * @remarks
47
+ * Call this method whenever this instance is no longer used in your app.
48
+ */
49
+ dispose(): void;
50
+ }
@@ -0,0 +1,73 @@
1
+ import { Object3D } from "../core/Object3D.js";
2
+ import { PointLight } from "../lights/PointLight.js";
3
+ import { ColorRepresentation } from "../math/Color.js";
4
+ import { Matrix4 } from "../math/Matrix4.js";
5
+
6
+ /**
7
+ * This displays a helper object consisting of a spherical {@link THREE.Mesh | Mesh} for visualizing a {@link THREE.PointLight | PointLight}.
8
+ * @example
9
+ * ```typescript
10
+ * const pointLight = new THREE.PointLight(0xff0000, 1, 100);
11
+ * pointLight.position.set(10, 10, 10);
12
+ * scene.add(pointLight);
13
+ * const sphereSize = 1;
14
+ * const {@link PointLightHelper} = new THREE.PointLightHelper(pointLight, sphereSize);
15
+ * scene.add(pointLightHelper);
16
+ * ```
17
+ * @see Example: {@link https://threejs.org/examples/#webgl_helpers | WebGL / helpers}
18
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/PointLightHelper | Official Documentation}
19
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/PointLightHelper.js | Source}
20
+ */
21
+ export class PointLightHelper extends Object3D {
22
+ /**
23
+ * Create a new instance of {@link PointLightHelper}
24
+ * @param light The light to be visualized.
25
+ * @param sphereSize The size of the sphere helper. Expects a `Float`. Default `1`
26
+ * @param color If this is not the set the helper will take the color of the light.
27
+ */
28
+ constructor(light: PointLight, sphereSize?: number, color?: ColorRepresentation);
29
+
30
+ /**
31
+ * A Read-only _string_ to check if `this` object type.
32
+ * @remarks Sub-classes will update this value.
33
+ * @override
34
+ * @defaultValue `PointLightHelper`
35
+ */
36
+ override readonly type: string | "PointLightHelper";
37
+
38
+ /**
39
+ * The {@link THREE.PointLight | PointLight} that is being visualized.
40
+ */
41
+ light: PointLight;
42
+
43
+ /**
44
+ * Reference to the {@link THREE.PointLight.matrixWorld | light.matrixWorld}.
45
+ */
46
+ matrix: Matrix4;
47
+
48
+ /**
49
+ * The color parameter passed in the constructor.
50
+ * @remarks If this is changed, the helper's color will update the next time {@link update} is called.
51
+ * @defaultValue `undefined`
52
+ */
53
+ color: ColorRepresentation | undefined;
54
+
55
+ /**
56
+ * Is set to `false`, as the helper is using the {@link THREE.PointLight.matrixWorld | light.matrixWorld}.
57
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
58
+ * @defaultValue `false`.
59
+ */
60
+ override matrixAutoUpdate: boolean;
61
+
62
+ /**
63
+ * Updates the helper to match the position of the {@link THREE..light | .light}.
64
+ */
65
+ update(): void;
66
+
67
+ /**
68
+ * Frees the GPU-related resources allocated by this instance
69
+ * @remarks
70
+ * Call this method whenever this instance is no longer used in your app.
71
+ */
72
+ dispose(): void;
73
+ }
@@ -0,0 +1,55 @@
1
+ import { ColorRepresentation } from "../math/Color.js";
2
+ import { LineSegments } from "../objects/LineSegments.js";
3
+
4
+ /**
5
+ * The {@link PolarGridHelper} is an object to define polar grids
6
+ * @remarks
7
+ * Grids are two-dimensional arrays of lines.
8
+ * @example
9
+ * ```typescript
10
+ * const radius = 10;
11
+ * const sectors = 16;
12
+ * const rings = 8;
13
+ * const divisions = 64;
14
+ * const helper = new THREE.PolarGridHelper(radius, sectors, rings, divisions);
15
+ * scene.add(helper);
16
+ * ```
17
+ * @see Example: {@link https://threejs.org/examples/#webgl_helpers | WebGL / helpers}
18
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/PolarGridHelper | Official Documentation}
19
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/PolarGridHelper.js | Source}
20
+ */
21
+ export class PolarGridHelper extends LineSegments {
22
+ /**
23
+ * Creates a new {@link PolarGridHelper} of radius 'radius' with 'sectors' number of sectors and 'rings' number of rings, where each circle is smoothed into 'divisions' number of line segments.
24
+ * @remarks Colors are optional.
25
+ * @param radius The radius of the polar grid. This can be any positive number. Default `10`.
26
+ * @param sectors The number of sectors the grid will be divided into. This can be any positive integer. Default `16`.
27
+ * @param rings The number of rings. This can be any positive integer. Default `8`.
28
+ * @param divisions The number of line segments used for each circle. This can be any positive integer that is 3 or greater. Default `64`.
29
+ * @param color1 The first color used for grid elements. This can be a {@link THREE.Color | Color}, a hexadecimal value and an CSS-Color name. Default `0x444444`.
30
+ * @param color2 The second color used for grid elements. This can be a {@link THREE.Color | Color}, a hexadecimal value and an CSS-Color name. Default `0x888888`.
31
+ */
32
+ constructor(
33
+ radius?: number,
34
+ radials?: number,
35
+ circles?: number,
36
+ divisions?: number,
37
+ color1?: ColorRepresentation,
38
+ color2?: ColorRepresentation,
39
+ );
40
+
41
+ /**
42
+ * A Read-only _string_ to check if `this` object type.
43
+ * @remarks Sub-classes will update this value.
44
+ * @override
45
+ * @defaultValue `PolarGridHelper`
46
+ */
47
+ override readonly type: string | "PolarGridHelper";
48
+
49
+ /**
50
+ * Frees the GPU-related resources allocated by this instance
51
+ * @remarks
52
+ * Call this method whenever this instance is no longer used in your app.
53
+ */
54
+ dispose(): void;
55
+ }
@@ -0,0 +1,78 @@
1
+ import { Object3D } from "../core/Object3D.js";
2
+ import { Matrix4 } from "../math/Matrix4.js";
3
+ import { Bone } from "../objects/Bone.js";
4
+ import { LineSegments } from "../objects/LineSegments.js";
5
+ import { SkinnedMesh } from "../objects/SkinnedMesh.js";
6
+
7
+ /**
8
+ * A helper object to assist with visualizing a {@link Skeleton | Skeleton}
9
+ * @remarks
10
+ * The helper is rendered using a {@link LineBasicMaterial | LineBasicMaterial}.
11
+ * @example
12
+ * ```typescript
13
+ * const helper = new THREE.SkeletonHelper(skinnedMesh);
14
+ * scene.add(helper);
15
+ * ```
16
+ * @see Example: {@link https://threejs.org/examples/#webgl_animation_skinning_blending | WebGL / animation / skinning / blending}
17
+ * @see Example: {@link https://threejs.org/examples/#webgl_animation_skinning_morph | WebGL / animation / skinning / morph}
18
+ * @see Example: {@link https://threejs.org/examples/#webgl_loader_bvh | WebGL / loader / bvh }
19
+ * @see {@link https://threejs.org/docs/index.html#api/en/helpers/SkeletonHelper | Official Documentation}
20
+ * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/SkeletonHelper.js | Source}
21
+ */
22
+ export class SkeletonHelper extends LineSegments {
23
+ /**
24
+ * Create a new instance of {@link SkeletonHelper}
25
+ * @param object Usually an instance of {@link THREE.SkinnedMesh | SkinnedMesh}.
26
+ * However, any instance of {@link THREE.Object3D | Object3D} can be used if it represents a hierarchy of {@link Bone | Bone}s (via {@link THREE.Object3D.children | Object3D.children}).
27
+ */
28
+ constructor(object: SkinnedMesh | Object3D);
29
+
30
+ /**
31
+ * Read-only flag to check if a given object is of type {@link SkeletonHelper}.
32
+ * @remarks This is a _constant_ value
33
+ * @defaultValue `true`
34
+ */
35
+ readonly isSkeletonHelper = true;
36
+
37
+ /**
38
+ * A Read-only _string_ to check if `this` object type.
39
+ * @remarks Sub-classes will update this value.
40
+ * @override
41
+ * @defaultValue `SkeletonHelper`
42
+ */
43
+ override readonly type: string | "SkeletonHelper";
44
+
45
+ /**
46
+ * The list of bones that the helper renders as {@link Line | Lines}.
47
+ */
48
+ bones: Bone[];
49
+
50
+ /**
51
+ * The object passed in the constructor.
52
+ */
53
+ root: SkinnedMesh | Object3D;
54
+
55
+ /**
56
+ * Reference to the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
57
+ */
58
+ matrix: Matrix4;
59
+
60
+ /**
61
+ * Is set to `false`, as the helper is using the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
62
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
63
+ * @defaultValue `false`.
64
+ */
65
+ override matrixAutoUpdate: boolean;
66
+
67
+ /**
68
+ * Updates the helper.
69
+ */
70
+ update(): void;
71
+
72
+ /**
73
+ * Frees the GPU-related resources allocated by this instance
74
+ * @remarks
75
+ * Call this method whenever this instance is no longer used in your app.
76
+ */
77
+ dispose(): void;
78
+ }