@needle-tools/engine 4.4.0-beta.2 → 4.4.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/CHANGELOG.md +3614 -3607
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +503 -460
  6. package/dist/needle-engine.bundle.light.js +502 -459
  7. package/dist/needle-engine.bundle.light.min.js +69 -69
  8. package/dist/needle-engine.bundle.light.umd.cjs +76 -76
  9. package/dist/needle-engine.bundle.min.js +69 -69
  10. package/dist/needle-engine.bundle.umd.cjs +67 -67
  11. package/dist/needle-engine.d.ts +138 -130
  12. package/dist/needle-engine.light.d.ts +138 -130
  13. package/dist/postprocessing.js +1513 -1659
  14. package/dist/postprocessing.light.js +1513 -1659
  15. package/dist/postprocessing.light.min.js +66 -80
  16. package/dist/postprocessing.light.umd.cjs +69 -83
  17. package/dist/postprocessing.min.js +66 -80
  18. package/dist/postprocessing.umd.cjs +69 -83
  19. package/dist/vendor.js +1 -1
  20. package/dist/vendor.light.js +1 -1
  21. package/lib/asap/needle-asap.d.ts +1 -1
  22. package/lib/asap/needle-asap.js +95 -95
  23. package/lib/asap/sessiongranted.d.ts +3 -3
  24. package/lib/asap/sessiongranted.js +65 -65
  25. package/lib/asap/utils.d.ts +1 -1
  26. package/lib/asap/utils.js +3 -3
  27. package/lib/engine/analytics/index.d.ts +6 -6
  28. package/lib/engine/analytics/index.js +12 -12
  29. package/lib/engine/analytics/lcp.d.ts +3 -3
  30. package/lib/engine/analytics/lcp.js +34 -34
  31. package/lib/engine/api.d.ts +81 -81
  32. package/lib/engine/api.js +80 -80
  33. package/lib/engine/assets/index.d.ts +11 -11
  34. package/lib/engine/assets/index.js +47 -47
  35. package/lib/engine/assets/static.d.ts +1 -1
  36. package/lib/engine/assets/static.js +4 -4
  37. package/lib/engine/codegen/register_types.d.ts +1 -1
  38. package/lib/engine/codegen/register_types.js +300 -300
  39. package/lib/engine/debug/debug.d.ts +15 -15
  40. package/lib/engine/debug/debug.js +44 -44
  41. package/lib/engine/debug/debug_console.d.ts +2 -2
  42. package/lib/engine/debug/debug_console.js +307 -307
  43. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  44. package/lib/engine/debug/debug_overlay.js +316 -316
  45. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  46. package/lib/engine/debug/debug_spatial_console.js +390 -390
  47. package/lib/engine/debug/index.d.ts +2 -2
  48. package/lib/engine/debug/index.js +2 -2
  49. package/lib/engine/engine.d.ts +4 -0
  50. package/lib/engine/engine.js +12 -0
  51. package/lib/engine/engine.js.map +1 -0
  52. package/lib/engine/engine_addressables.d.ts +166 -166
  53. package/lib/engine/engine_addressables.js +608 -608
  54. package/lib/engine/engine_animation.d.ts +43 -43
  55. package/lib/engine/engine_animation.js +133 -133
  56. package/lib/engine/engine_application.d.ts +40 -40
  57. package/lib/engine/engine_application.js +104 -104
  58. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  59. package/lib/engine/engine_assetdatabase.js +344 -344
  60. package/lib/engine/engine_audio.d.ts +4 -4
  61. package/lib/engine/engine_audio.js +23 -23
  62. package/lib/engine/engine_camera.d.ts +13 -13
  63. package/lib/engine/engine_camera.js +30 -30
  64. package/lib/engine/engine_components.d.ts +110 -110
  65. package/lib/engine/engine_components.js +380 -380
  66. package/lib/engine/engine_components_internal.d.ts +9 -9
  67. package/lib/engine/engine_components_internal.js +36 -36
  68. package/lib/engine/engine_constants.d.ts +10 -10
  69. package/lib/engine/engine_constants.js +41 -41
  70. package/lib/engine/engine_context.d.ts +345 -345
  71. package/lib/engine/engine_context.js +1515 -1515
  72. package/lib/engine/engine_context_registry.d.ts +71 -71
  73. package/lib/engine/engine_context_registry.js +117 -117
  74. package/lib/engine/engine_coroutine.d.ts +35 -35
  75. package/lib/engine/engine_coroutine.js +52 -52
  76. package/lib/engine/engine_create_objects.d.ts +118 -118
  77. package/lib/engine/engine_create_objects.js +308 -308
  78. package/lib/engine/engine_default_parameters.d.ts +2 -2
  79. package/lib/engine/engine_default_parameters.js +3 -3
  80. package/lib/engine/engine_editor-sync.d.ts +21 -21
  81. package/lib/engine/engine_editor-sync.js +4 -4
  82. package/lib/engine/engine_element.d.ts +113 -113
  83. package/lib/engine/engine_element.js +829 -830
  84. package/lib/engine/engine_element.js.map +1 -1
  85. package/lib/engine/engine_element_attributes.d.ts +72 -72
  86. package/lib/engine/engine_element_attributes.js +1 -1
  87. package/lib/engine/engine_element_extras.d.ts +6 -6
  88. package/lib/engine/engine_element_extras.js +13 -13
  89. package/lib/engine/engine_element_loading.d.ts +44 -44
  90. package/lib/engine/engine_element_loading.js +349 -349
  91. package/lib/engine/engine_element_overlay.d.ts +21 -21
  92. package/lib/engine/engine_element_overlay.js +166 -166
  93. package/lib/engine/engine_fileloader.d.ts +2 -2
  94. package/lib/engine/engine_fileloader.js +8 -8
  95. package/lib/engine/engine_gameobject.d.ts +68 -68
  96. package/lib/engine/engine_gameobject.js +591 -591
  97. package/lib/engine/engine_generic_utils.d.ts +1 -1
  98. package/lib/engine/engine_generic_utils.js +13 -13
  99. package/lib/engine/engine_gizmos.d.ts +149 -149
  100. package/lib/engine/engine_gizmos.js +530 -530
  101. package/lib/engine/engine_gltf.d.ts +12 -12
  102. package/lib/engine/engine_gltf.js +15 -15
  103. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  104. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  105. package/lib/engine/engine_hot_reload.d.ts +7 -7
  106. package/lib/engine/engine_hot_reload.js +184 -184
  107. package/lib/engine/engine_input.d.ts +352 -352
  108. package/lib/engine/engine_input.js +1265 -1265
  109. package/lib/engine/engine_input_utils.d.ts +2 -2
  110. package/lib/engine/engine_input_utils.js +22 -22
  111. package/lib/engine/engine_instancing.d.ts +19 -19
  112. package/lib/engine/engine_instancing.js +39 -39
  113. package/lib/engine/engine_license.d.ts +9 -9
  114. package/lib/engine/engine_license.js +320 -320
  115. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  116. package/lib/engine/engine_lifecycle_api.js +99 -99
  117. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  118. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  119. package/lib/engine/engine_lightdata.d.ts +23 -23
  120. package/lib/engine/engine_lightdata.js +91 -91
  121. package/lib/engine/engine_loaders.d.ts +13 -13
  122. package/lib/engine/engine_loaders.js +62 -62
  123. package/lib/engine/engine_lods.d.ts +31 -31
  124. package/lib/engine/engine_lods.js +146 -146
  125. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  126. package/lib/engine/engine_mainloop_utils.js +466 -466
  127. package/lib/engine/engine_math.d.ts +114 -114
  128. package/lib/engine/engine_math.js +247 -247
  129. package/lib/engine/engine_modules.d.ts +36 -36
  130. package/lib/engine/engine_modules.js +85 -85
  131. package/lib/engine/engine_networking.d.ts +252 -252
  132. package/lib/engine/engine_networking.js +743 -743
  133. package/lib/engine/engine_networking_auto.d.ts +24 -24
  134. package/lib/engine/engine_networking_auto.js +310 -310
  135. package/lib/engine/engine_networking_blob.d.ts +48 -48
  136. package/lib/engine/engine_networking_blob.js +212 -212
  137. package/lib/engine/engine_networking_files.d.ts +35 -35
  138. package/lib/engine/engine_networking_files.js +172 -172
  139. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  140. package/lib/engine/engine_networking_files_default_components.js +42 -42
  141. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  142. package/lib/engine/engine_networking_instantiate.js +345 -345
  143. package/lib/engine/engine_networking_peer.d.ts +15 -15
  144. package/lib/engine/engine_networking_peer.js +132 -132
  145. package/lib/engine/engine_networking_streams.d.ts +123 -123
  146. package/lib/engine/engine_networking_streams.js +645 -645
  147. package/lib/engine/engine_networking_types.d.ts +22 -22
  148. package/lib/engine/engine_networking_types.js +7 -7
  149. package/lib/engine/engine_networking_utils.d.ts +2 -2
  150. package/lib/engine/engine_networking_utils.js +20 -20
  151. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  152. package/lib/engine/engine_networking_websocket.js +2 -2
  153. package/lib/engine/engine_patcher.d.ts +10 -10
  154. package/lib/engine/engine_patcher.js +142 -142
  155. package/lib/engine/engine_physics.d.ts +152 -152
  156. package/lib/engine/engine_physics.js +645 -645
  157. package/lib/engine/engine_physics.types.d.ts +40 -40
  158. package/lib/engine/engine_physics.types.js +33 -33
  159. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  160. package/lib/engine/engine_physics_rapier.js +1432 -1432
  161. package/lib/engine/engine_playerview.d.ts +26 -26
  162. package/lib/engine/engine_playerview.js +64 -64
  163. package/lib/engine/engine_scenelighting.d.ts +71 -71
  164. package/lib/engine/engine_scenelighting.js +226 -226
  165. package/lib/engine/engine_scenetools.d.ts +50 -50
  166. package/lib/engine/engine_scenetools.js +321 -321
  167. package/lib/engine/engine_serialization.d.ts +3 -3
  168. package/lib/engine/engine_serialization.js +3 -3
  169. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  170. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  171. package/lib/engine/engine_serialization_core.d.ts +85 -85
  172. package/lib/engine/engine_serialization_core.js +602 -602
  173. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  174. package/lib/engine/engine_serialization_decorator.js +66 -66
  175. package/lib/engine/engine_setup.d.ts +1 -1
  176. package/lib/engine/engine_setup.js +2 -2
  177. package/lib/engine/engine_shaders.d.ts +53 -53
  178. package/lib/engine/engine_shaders.js +252 -252
  179. package/lib/engine/engine_shims.d.ts +4 -4
  180. package/lib/engine/engine_shims.js +24 -24
  181. package/lib/engine/engine_test_utils.d.ts +39 -39
  182. package/lib/engine/engine_test_utils.js +83 -83
  183. package/lib/engine/engine_texture.d.ts +28 -28
  184. package/lib/engine/engine_texture.js +64 -64
  185. package/lib/engine/engine_three_utils.d.ts +201 -201
  186. package/lib/engine/engine_three_utils.js +731 -731
  187. package/lib/engine/engine_time.d.ts +51 -51
  188. package/lib/engine/engine_time.js +82 -82
  189. package/lib/engine/engine_time_utils.d.ts +88 -88
  190. package/lib/engine/engine_time_utils.js +215 -215
  191. package/lib/engine/engine_tonemapping.d.ts +2 -2
  192. package/lib/engine/engine_tonemapping.js +194 -194
  193. package/lib/engine/engine_types.d.ts +572 -572
  194. package/lib/engine/engine_types.js +88 -88
  195. package/lib/engine/engine_typestore.d.ts +28 -28
  196. package/lib/engine/engine_typestore.js +55 -55
  197. package/lib/engine/engine_util_decorator.d.ts +13 -13
  198. package/lib/engine/engine_util_decorator.js +116 -116
  199. package/lib/engine/engine_utils.d.ts +266 -266
  200. package/lib/engine/engine_utils.js +878 -878
  201. package/lib/engine/engine_utils_format.d.ts +21 -21
  202. package/lib/engine/engine_utils_format.js +193 -193
  203. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  204. package/lib/engine/engine_utils_screenshot.js +513 -513
  205. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  206. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  207. package/lib/engine/engine_web_api.d.ts +12 -0
  208. package/lib/engine/engine_web_api.js +113 -0
  209. package/lib/engine/engine_web_api.js.map +1 -0
  210. package/lib/engine/engine_xr.d.ts +1 -1
  211. package/lib/engine/engine_xr.js +1 -1
  212. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  213. package/lib/engine/export/gltf/Writers.js +24 -24
  214. package/lib/engine/export/gltf/index.d.ts +11 -11
  215. package/lib/engine/export/gltf/index.js +123 -123
  216. package/lib/engine/export/index.d.ts +2 -2
  217. package/lib/engine/export/index.js +2 -2
  218. package/lib/engine/export/state.d.ts +7 -7
  219. package/lib/engine/export/state.js +17 -17
  220. package/lib/engine/export/utils.d.ts +2 -2
  221. package/lib/engine/export/utils.js +7 -7
  222. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  223. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  224. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  225. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  226. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  227. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  228. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  229. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  230. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  231. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  232. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  233. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  234. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  235. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  236. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  237. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  238. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  239. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  240. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  241. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  242. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  243. package/lib/engine/extensions/extension_resolver.js +1 -1
  244. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  245. package/lib/engine/extensions/extension_utils.js +152 -152
  246. package/lib/engine/extensions/extensions.d.ts +31 -31
  247. package/lib/engine/extensions/extensions.js +103 -103
  248. package/lib/engine/extensions/index.d.ts +6 -6
  249. package/lib/engine/extensions/index.js +6 -6
  250. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  251. package/lib/engine/extensions/usage_tracker.js +65 -65
  252. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  253. package/lib/engine/js-extensions/Camera.js +39 -39
  254. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  255. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  256. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  257. package/lib/engine/js-extensions/Layers.js +22 -22
  258. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  259. package/lib/engine/js-extensions/Object3D.js +136 -136
  260. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -22
  261. package/lib/engine/js-extensions/RGBAColor.js +110 -62
  262. package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
  263. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  264. package/lib/engine/js-extensions/Vector.js +13 -13
  265. package/lib/engine/js-extensions/index.d.ts +5 -5
  266. package/lib/engine/js-extensions/index.js +5 -5
  267. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  268. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +75 -75
  269. package/lib/engine/shaders/shaderData.d.ts +55 -55
  270. package/lib/engine/shaders/shaderData.js +58 -58
  271. package/lib/engine/tests/test_utils.d.ts +2 -2
  272. package/lib/engine/tests/test_utils.js +53 -53
  273. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  274. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  275. package/lib/engine/webcomponents/api.d.ts +5 -5
  276. package/lib/engine/webcomponents/api.js +4 -4
  277. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  278. package/lib/engine/webcomponents/buttons.js +237 -237
  279. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  280. package/lib/engine/webcomponents/fonts.js +32 -32
  281. package/lib/engine/webcomponents/icons.d.ts +9 -9
  282. package/lib/engine/webcomponents/icons.js +52 -52
  283. package/lib/engine/webcomponents/index.d.ts +1 -1
  284. package/lib/engine/webcomponents/index.js +1 -1
  285. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  286. package/lib/engine/webcomponents/logo-element.js +67 -67
  287. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  288. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  289. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +151 -151
  290. package/lib/engine/webcomponents/needle menu/needle-menu.js +1018 -1018
  291. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  292. package/lib/engine/webcomponents/needle-button.js +161 -161
  293. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  294. package/lib/engine/xr/NeedleXRController.js +1008 -1008
  295. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  296. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  297. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  298. package/lib/engine/xr/NeedleXRSync.js +188 -188
  299. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  300. package/lib/engine/xr/SceneTransition.js +69 -69
  301. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  302. package/lib/engine/xr/TempXRContext.js +187 -187
  303. package/lib/engine/xr/XRRig.d.ts +7 -7
  304. package/lib/engine/xr/XRRig.js +1 -1
  305. package/lib/engine/xr/api.d.ts +6 -6
  306. package/lib/engine/xr/api.js +6 -6
  307. package/lib/engine/xr/events.d.ts +66 -66
  308. package/lib/engine/xr/events.js +93 -93
  309. package/lib/engine/xr/internal.d.ts +12 -12
  310. package/lib/engine/xr/internal.js +25 -25
  311. package/lib/engine/xr/usdz.d.ts +12 -12
  312. package/lib/engine/xr/usdz.js +29 -29
  313. package/lib/engine/xr/utils.d.ts +11 -11
  314. package/lib/engine/xr/utils.js +34 -34
  315. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  316. package/lib/engine-components/AlignmentConstraint.js +39 -39
  317. package/lib/engine-components/Animation.d.ts +156 -156
  318. package/lib/engine-components/Animation.js +508 -508
  319. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  320. package/lib/engine-components/AnimationCurve.js +159 -159
  321. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  322. package/lib/engine-components/AnimationUtils.js +27 -27
  323. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  324. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  325. package/lib/engine-components/Animator.d.ts +217 -217
  326. package/lib/engine-components/Animator.js +354 -354
  327. package/lib/engine-components/AnimatorController.d.ts +227 -227
  328. package/lib/engine-components/AnimatorController.js +1152 -1152
  329. package/lib/engine-components/AudioListener.d.ts +33 -33
  330. package/lib/engine-components/AudioListener.js +86 -86
  331. package/lib/engine-components/AudioSource.d.ts +217 -217
  332. package/lib/engine-components/AudioSource.js +627 -627
  333. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  334. package/lib/engine-components/AvatarLoader.js +231 -231
  335. package/lib/engine-components/AxesHelper.d.ts +32 -32
  336. package/lib/engine-components/AxesHelper.js +67 -67
  337. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  338. package/lib/engine-components/BasicIKConstraint.js +43 -43
  339. package/lib/engine-components/BoxCollider.d.ts +2 -2
  340. package/lib/engine-components/BoxCollider.js +2 -2
  341. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  342. package/lib/engine-components/BoxHelperComponent.js +102 -102
  343. package/lib/engine-components/Camera.d.ts +231 -231
  344. package/lib/engine-components/Camera.js +700 -694
  345. package/lib/engine-components/Camera.js.map +1 -1
  346. package/lib/engine-components/CameraUtils.d.ts +1 -1
  347. package/lib/engine-components/CameraUtils.js +118 -127
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  1019. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1020. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1021. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1022. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1023. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1024. package/src/engine-schemes/dist/transform.js +46 -0
  1025. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1026. package/src/engine-schemes/dist/vec2.js +32 -0
  1027. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1028. package/src/engine-schemes/dist/vec3.js +36 -0
  1029. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1030. package/src/engine-schemes/dist/vec4.js +40 -0
  1031. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1032. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1033. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1034. package/src/engine-schemes/schemes.ts +28 -28
  1035. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1036. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1037. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1038. package/src/engine-schemes/transform.ts +50 -50
  1039. package/src/engine-schemes/transforms.fbs +25 -25
  1040. package/src/engine-schemes/vec.fbs +19 -19
  1041. package/src/engine-schemes/vec2.ts +33 -33
  1042. package/src/engine-schemes/vec3.ts +38 -38
  1043. package/src/engine-schemes/vec4.ts +43 -43
  1044. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1045. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1046. package/src/include/draco/draco_decoder.js +34 -34
  1047. package/src/include/ktx2/basis_transcoder.js +21 -21
  1048. package/src/include/needle/arial-msdf.json +1471 -1471
  1049. package/src/include/three/DragControls.js +231 -231
  1050. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1051. package/src/needle-engine.ts +70 -70
@@ -4,13 +4,13 @@ var r = (s, t, e) => (kx(s, typeof t != "symbol" ? t + "" : t, e), e), Cf = (s,
4
4
  if (!t.has(s))
5
5
  throw TypeError("Cannot " + e);
6
6
  };
7
- var ue = (s, t, e) => (Cf(s, t, "read from private field"), e ? e.call(s) : t.get(s)), zi = (s, t, e) => {
7
+ var fe = (s, t, e) => (Cf(s, t, "read from private field"), e ? e.call(s) : t.get(s)), zi = (s, t, e) => {
8
8
  if (t.has(s))
9
9
  throw TypeError("Cannot add the same private member more than once");
10
10
  t instanceof WeakSet ? t.add(s) : t.set(s, e);
11
11
  }, ln = (s, t, e, i) => (Cf(s, t, "write to private field"), i ? i.call(s, e) : t.set(s, e), e);
12
12
  var Pl = (s, t, e) => (Cf(s, t, "access private method"), e);
13
- import { Vector2 as oe, Vector3 as v, Vector4 as me, Quaternion as W, PlaneGeometry as Xn, PerspectiveCamera as ye, Scene as Mi, ShaderMaterial as bn, Uniform$1 as co, Mesh as q, WebGLRenderer as kr, Texture as Fe, Euler as jt, Box3 as Pi, MeshStandardMaterial as It, Color as ae, ShadowMaterial as Kb, Box3Helper as Zb, GridHelper as ig, Material as Se, Matrix3 as Jb, Matrix4 as se, Layers as vo, Object3D as L, Ray as wo, MathUtils as Cs, AxesHelper as Oi, MeshBasicMaterial as Me, DoubleSide as Ri, BufferGeometry as Ps, Group as ho, SphereGeometry as vu, BoxGeometry as Da, SpriteMaterial as Tx, Sprite as Ax, Shape as Ex, ExtrudeGeometry as Ix, Fog as e0, DirectionalLight as Yp, PointLight as ng, Line as Ac, BufferAttribute as mt, CylinderGeometry as Dx, EdgesGeometry as Lx, LineSegments as t0, LineBasicMaterial as i0, Sphere as wu, Plane as vr, Raycaster as xu, ArrayCamera as jx, SkinnedMesh as Os, InterleavedBufferAttribute as n0, Skeleton as Bx, Bone as Fx, Source as zx, WebGLCubeRenderTarget as Ux, CubeCamera as Nx, AnimationClip as uo, TextureLoader as wa, PropertyBinding as La, LinearSRGBColorSpace as wr, ShaderChunk as Jt, UniformsLib as $x, FileLoader as s0, DataTexture as sg, RGBAFormat as Su, EquirectangularReflectionMapping as Ms, SRGBColorSpace as vn, Clock as Wx, NoToneMapping as ja, PCFSoftShadowMap$1 as Vx, BasicNodeLibrary as Hx, WebGLRenderTarget as ks, DepthTexture as Gx, NearestFilter as Id, LoopRepeat as qx, LoopOnce as Kp, AnimationMixer as og, CompressedTexture as Xx, FrontSide as xo, Frustum as D_, OrthographicCamera as rg, AudioListener as Qx, PositionalAudio as Yx, AudioLoader as Zp, EventDispatcher as ag, BackSide as Cu, MeshDepthMaterial as Kx, CustomBlending as Zx, MaxEquation as Jx, AmbientLight as e1, HemisphereLight as t1, InvertStencilOp as i1, DecrementWrapStencilOp as n1, IncrementWrapStencilOp as s1, DecrementStencilOp as o1, IncrementStencilOp as r1, ReplaceStencilOp as a1, ZeroStencilOp as l1, KeepStencilOp as c1, AlwaysStencilFunc as h1, GreaterEqualStencilFunc as d1, NotEqualStencilFunc as u1, GreaterStencilFunc as f1, LessEqualStencilFunc as p1, EqualStencilFunc as m1, LessStencilFunc as g1, NeverStencilFunc as L_, RawShaderMaterial as o0, GLSL3 as _1, AlwaysDepth as y1, GreaterEqualDepth as b1, GreaterDepth as v1, LessEqualDepth as w1, LessDepth as x1, NotEqualDepth as S1, EqualDepth as C1, BatchedMesh as j_, MeshPhysicalMaterial as Jp, UnsignedByteType as P1, LinearFilter as B_, RingGeometry as O1, Line3 as M1, AdditiveBlending as r0, BoxHelper as R1, SpotLight as k1, DirectionalLightHelper as T1, CameraHelper as A1, LOD as E1, Triangle as I1, NormalBlending as D1, NeutralToneMapping as Ec, AgXToneMapping as Pu, ACESFilmicToneMapping as lg, ReinhardToneMapping as cg, LinearToneMapping as Ou, HalfFloatType as L1, VideoTexture as j1, CubeTexture as B1, CompressedCubeTexture as F1, EquirectangularRefractionMapping as z1, VectorKeyframeTrack as U1, QuaternionKeyframeTrack as N1, Audio as $1, MirroredRepeatWrapping as F_, UniformsUtils as a0, ShaderLib as Dd, MeshNormalMaterial as W1, AudioContext as V1, PMREMGenerator$1 as H1 } from "./three.js";
13
+ import { Vector2 as oe, Vector3 as v, Vector4 as ge, Quaternion as W, PlaneGeometry as Xn, PerspectiveCamera as be, Scene as Mi, ShaderMaterial as bn, Uniform$1 as co, Mesh as q, WebGLRenderer as kr, Texture as Fe, Euler as jt, Box3 as Pi, MeshStandardMaterial as It, Color as ce, ShadowMaterial as Kb, Box3Helper as Zb, GridHelper as ig, Material as Se, Matrix3 as Jb, Matrix4 as se, Layers as vo, Object3D as L, Ray as wo, MathUtils as Cs, AxesHelper as Oi, MeshBasicMaterial as Me, DoubleSide as Ri, BufferGeometry as Ps, Group as ho, SphereGeometry as vu, BoxGeometry as Da, SpriteMaterial as Tx, Sprite as Ax, Shape as Ex, ExtrudeGeometry as Ix, Fog as e0, DirectionalLight as Yp, PointLight as ng, Line as Ac, BufferAttribute as mt, CylinderGeometry as Dx, EdgesGeometry as Lx, LineSegments as t0, LineBasicMaterial as i0, Sphere as wu, Plane as vr, Raycaster as xu, ArrayCamera as jx, SkinnedMesh as Os, InterleavedBufferAttribute as n0, Skeleton as Bx, Bone as Fx, Source as zx, WebGLCubeRenderTarget as Ux, CubeCamera as Nx, AnimationClip as uo, TextureLoader as wa, PropertyBinding as La, LinearSRGBColorSpace as wr, ShaderChunk as Jt, UniformsLib as $x, FileLoader as s0, DataTexture as sg, RGBAFormat as Su, EquirectangularReflectionMapping as Ms, SRGBColorSpace as vn, Clock as Wx, NoToneMapping as ja, PCFSoftShadowMap$1 as Vx, BasicNodeLibrary as Hx, WebGLRenderTarget as ks, DepthTexture as Gx, NearestFilter as Id, LoopRepeat as qx, LoopOnce as Kp, AnimationMixer as og, CompressedTexture as Xx, FrontSide as xo, Frustum as D_, OrthographicCamera as rg, AudioListener as Qx, PositionalAudio as Yx, AudioLoader as Zp, EventDispatcher as ag, BackSide as Cu, MeshDepthMaterial as Kx, CustomBlending as Zx, MaxEquation as Jx, AmbientLight as e1, HemisphereLight as t1, InvertStencilOp as i1, DecrementWrapStencilOp as n1, IncrementWrapStencilOp as s1, DecrementStencilOp as o1, IncrementStencilOp as r1, ReplaceStencilOp as a1, ZeroStencilOp as l1, KeepStencilOp as c1, AlwaysStencilFunc as h1, GreaterEqualStencilFunc as d1, NotEqualStencilFunc as u1, GreaterStencilFunc as f1, LessEqualStencilFunc as p1, EqualStencilFunc as m1, LessStencilFunc as g1, NeverStencilFunc as L_, RawShaderMaterial as o0, GLSL3 as _1, AlwaysDepth as y1, GreaterEqualDepth as b1, GreaterDepth as v1, LessEqualDepth as w1, LessDepth as x1, NotEqualDepth as S1, EqualDepth as C1, BatchedMesh as j_, MeshPhysicalMaterial as Jp, UnsignedByteType as P1, LinearFilter as B_, RingGeometry as O1, Line3 as M1, AdditiveBlending as r0, BoxHelper as R1, SpotLight as k1, DirectionalLightHelper as T1, CameraHelper as A1, LOD as E1, Triangle as I1, NormalBlending as D1, NeutralToneMapping as Ec, AgXToneMapping as Pu, ACESFilmicToneMapping as lg, ReinhardToneMapping as cg, LinearToneMapping as Ou, HalfFloatType as L1, VideoTexture as j1, CubeTexture as B1, CompressedCubeTexture as F1, EquirectangularRefractionMapping as z1, VectorKeyframeTrack as U1, QuaternionKeyframeTrack as N1, Audio as $1, MirroredRepeatWrapping as F_, UniformsUtils as a0, ShaderLib as Dd, MeshNormalMaterial as W1, AudioContext as V1, PMREMGenerator$1 as H1 } from "./three.js";
14
14
  import { createLoaders as hg, getRaycastMesh as l0, LODsManager as Hr, NEEDLE_progressive as Ze, addDracoAndKTX2Loaders as G1, configureLoader as q1, setDracoDecoderLocation as X1, setKTX2TranscoderLocation as Q1 } from "./gltf-progressive.js";
15
15
  import { GroundedSkybox as Ba, Font as Y1, TextGeometry as K1, FontLoader as Z1, GLTFLoader as xr, TransformControlsGizmo as c0, EXRLoader as Ld, RGBELoader as em, Stats as J1, nodeFrame as eS, OrbitControls as h0, PositionalAudioHelper as tS, HorizontalBlurShader as iS, VerticalBlurShader as nS, GLTFExporter as d0, strToU8 as u0, zipSync as sS, XRControllerModelFactory as oS, XRHandMeshModel as rS, Line2 as aS, LineGeometry as lS, LineMaterial as cS, KTX2Loader as hS, TransformControls as dS, InteractiveGroup as uS, HTMLMesh as fS, VertexNormalsHelper as pS, OBJLoader as dg, FBXLoader as f0, mergeVertices as mS } from "./three-examples.js";
16
16
  import { fetchProfile as gS, MotionController as _S, $70d766613f57b014$export$2e2bcd8739ae039 as z_, ByteBuffer as yS, v5 as U_, md5 as N_, SIZE_PREFIX_LENGTH as p0, Builder as ug, createNoise4D as bS, Matrix4 as Pf, BatchedParticleRenderer as vS, ParticleSystem as wS, RenderMode as fs, TrailParticle as $_, ConstantColor as xS, Vector4 as SS, ConstantValue as CS, WorkerBase as PS, WorkerWrapper as OS, MeshBVH as MS } from "./vendor.js";
@@ -37,8 +37,8 @@ function TS() {
37
37
  return window.location.hostname.includes("glitch.me");
38
38
  }
39
39
  const G_ = typeof window !== void 0 ? window.location.search.includes("debugcontext") : !1;
40
- var pe = /* @__PURE__ */ ((s) => (s.ContextRegistered = "ContextRegistered", s.ContextCreationStart = "ContextCreationStart", s.ContextCreated = "ContextCreated", s.ContextFirstFrameRendered = "ContextFirstFrameRendered", s.ContextDestroying = "ContextDestroying", s.ContextDestroyed = "ContextDestroyed", s.MissingCamera = "MissingCamera", s.ContextClearing = "ContextClearing", s.ContextCleared = "ContextCleared", s))(pe || {});
41
- class fe {
40
+ var me = /* @__PURE__ */ ((s) => (s.ContextRegistered = "ContextRegistered", s.ContextCreationStart = "ContextCreationStart", s.ContextCreated = "ContextCreated", s.ContextFirstFrameRendered = "ContextFirstFrameRendered", s.ContextDestroying = "ContextDestroying", s.ContextDestroyed = "ContextDestroyed", s.MissingCamera = "MissingCamera", s.ContextClearing = "ContextClearing", s.ContextCleared = "ContextCleared", s))(me || {});
41
+ class pe {
42
42
  /** The currently active (rendering) Needle Engine context */
43
43
  static get Current() {
44
44
  return globalThis["NeedleEngine.Context.Current"];
@@ -101,7 +101,7 @@ class fe {
101
101
  }
102
102
  }
103
103
  /** All currently registered Needle Engine contexts. Do not modify */
104
- r(fe, "Registered", []), r(fe, "_callbacks", {});
104
+ r(pe, "Registered", []), r(pe, "_callbacks", {});
105
105
  const AS = () => (s) => s;
106
106
  function WI(s) {
107
107
  return AS()(s);
@@ -244,7 +244,7 @@ function Gn(s) {
244
244
  function ku(s, t) {
245
245
  if (s <= 0)
246
246
  return Promise.resolve();
247
- if (t || (t = fe.Current), !t)
247
+ if (t || (t = pe.Current), !t)
248
248
  return Promise.reject("No context");
249
249
  const e = t.time.frameCount + s;
250
250
  return new Promise((i, n) => {
@@ -367,7 +367,7 @@ function fg(s, t) {
367
367
  s[na] = new fo(s, ["x", "y"]);
368
368
  else if (s instanceof v)
369
369
  s[na] = new fo(s, ["x", "y", "z"]);
370
- else if (s instanceof me || s instanceof W)
370
+ else if (s instanceof ge || s instanceof W)
371
371
  s[na] = new fo(s, ["x", "y", "z", "w"]);
372
372
  else
373
373
  return !1;
@@ -662,7 +662,7 @@ function GS(s) {
662
662
  function Bn(s, t, e, i) {
663
663
  if (Dc)
664
664
  return;
665
- const n = fe.Current, o = (n == null ? void 0 : n.domElement) ?? document.querySelector("needle-engine");
665
+ const n = pe.Current, o = (n == null ? void 0 : n.domElement) ?? document.querySelector("needle-engine");
666
666
  if (o) {
667
667
  if (Array.isArray(t)) {
668
668
  let a = "";
@@ -1028,7 +1028,7 @@ function G(s, t, e) {
1028
1028
  const i = tC.get();
1029
1029
  return i.set(0, 0, 0), s instanceof v ? i.copy(s) : Array.isArray(s) ? i.set(s[0], s[1], s[2]) : s instanceof DOMPointReadOnly ? i.set(s.x, s.y, s.z) : typeof s == "number" ? (i.x = s, i.y = t !== void 0 ? t : i.x, i.z = e !== void 0 ? e : i.x) : typeof s == "object" && (i.x = s.x, i.y = s.y, i.z = s.z), i;
1030
1030
  }
1031
- const iC = new tn(() => new ae(), 30);
1031
+ const iC = new tn(() => new ce(), 30);
1032
1032
  function nC(s) {
1033
1033
  const t = iC.get();
1034
1034
  return s ? t.copy(s) : t.set(0, 0, 0), t;
@@ -1203,7 +1203,7 @@ class pn {
1203
1203
  return null;
1204
1204
  }
1205
1205
  }
1206
- r(pn, "planeGeometry", new Xn(2, 2, 1, 1)), r(pn, "renderer"), r(pn, "perspectiveCam", new ye()), r(pn, "scene", new Mi()), r(pn, "vertex", `
1206
+ r(pn, "planeGeometry", new Xn(2, 2, 1, 1)), r(pn, "renderer"), r(pn, "perspectiveCam", new be()), r(pn, "scene", new Mi()), r(pn, "vertex", `
1207
1207
  varying vec2 vUv;
1208
1208
  void main(){
1209
1209
  vUv = uv;
@@ -1330,7 +1330,7 @@ function D0(s, t, e, i) {
1330
1330
  let Rh = !1;
1331
1331
  $S((...s) => {
1332
1332
  var t;
1333
- z() && ((t = fe.Current) != null && t.isInXR) && (xa(!0), L0("error", ...s));
1333
+ z() && ((t = pe.Current) != null && t.isInXR) && (xa(!0), L0("error", ...s));
1334
1334
  });
1335
1335
  function xa(s) {
1336
1336
  if (s) {
@@ -1362,7 +1362,7 @@ class yC {
1362
1362
  r(this, "onBeforeRender", () => {
1363
1363
  var e, i;
1364
1364
  const t = (e = this.context) == null ? void 0 : e.mainCamera;
1365
- if (this.context && t instanceof ye) {
1365
+ if (this.context && t instanceof be) {
1366
1366
  const n = this.getRoot();
1367
1367
  Number.isNaN(n.position.x) && n.position.set(0, 0, 0), Number.isNaN(n.quaternion.x) && n.quaternion.set(0, 0, 0, 1), this.context.scene.add(this.targetObject);
1368
1368
  const o = ((i = this.context.xr) == null ? void 0 : i.rigScale) ?? 1, a = 3.5 * o, l = t.worldForward;
@@ -1397,7 +1397,7 @@ class yC {
1397
1397
  this.ensureFont();
1398
1398
  }
1399
1399
  onEnable() {
1400
- this.context = fe.Current || fe.All[0], this.context.pre_render_callbacks.push(this.onBeforeRender);
1400
+ this.context = pe.Current || pe.All[0], this.context.pre_render_callbacks.push(this.onBeforeRender);
1401
1401
  }
1402
1402
  onDisable() {
1403
1403
  var t, e, i;
@@ -1556,7 +1556,7 @@ function L0(s, ...t) {
1556
1556
  return `(${i(o.x)}, ${i(o.y)})`;
1557
1557
  if (o instanceof v)
1558
1558
  return `(${i(o.x)}, ${i(o.y)}, ${i(o.z)})`;
1559
- if (o instanceof me)
1559
+ if (o instanceof ge)
1560
1560
  return `(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;
1561
1561
  if (o instanceof W)
1562
1562
  return `(${i(o.x)}, ${i(o.y)}, ${i(o.z)}, ${i(o.w)})`;
@@ -1601,7 +1601,7 @@ const wC = x("nodevlogs");
1601
1601
  function We(s, t = Zi.Log) {
1602
1602
  Bn(t, s);
1603
1603
  }
1604
- function ve(s) {
1604
+ function we(s) {
1605
1605
  We(s, Zi.Warn);
1606
1606
  }
1607
1607
  function Iu(s) {
@@ -1803,18 +1803,18 @@ function TC() {
1803
1803
  return s || null;
1804
1804
  }
1805
1805
  const U0 = x("debugdefines");
1806
- Co('if(!globalThis[""4.4.0-beta.2""]) globalThis[""4.4.0-beta.2""] = "0.0.0";');
1806
+ Co('if(!globalThis[""4.4.0-beta.4""]) globalThis[""4.4.0-beta.4""] = "0.0.0";');
1807
1807
  Co('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
1808
- Co('if(!globalThis[""Wed Apr 02 2025 13:40:43 GMT+0200 (Central European Summer Time)""]) globalThis[""Wed Apr 02 2025 13:40:43 GMT+0200 (Central European Summer Time)""] = "unknown";');
1809
- Co('if(!globalThis[""npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd""]) globalThis[""npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd""] = "unknown";');
1810
- Co('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.4.0-beta.2";');
1808
+ Co('if(!globalThis[""Mon Apr 07 2025 14:35:23 GMT+0200 (Central European Summer Time)""]) globalThis[""Mon Apr 07 2025 14:35:23 GMT+0200 (Central European Summer Time)""] = "unknown";');
1809
+ Co('if(!globalThis[""npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9""]) globalThis[""npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9""] = "unknown";');
1810
+ Co('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.4.0-beta.4";');
1811
1811
  Co('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
1812
- Co('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed Apr 02 2025 13:40:43 GMT+0200 (Central European Summer Time)";');
1813
- Co('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd";');
1814
- const $n = "4.4.0-beta.2", gg = "undefined", N0 = "Wed Apr 02 2025 13:40:43 GMT+0200 (Central European Summer Time)";
1812
+ Co('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon Apr 07 2025 14:35:23 GMT+0200 (Central European Summer Time)";');
1813
+ Co('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9";');
1814
+ const $n = "4.4.0-beta.4", gg = "undefined", N0 = "Mon Apr 07 2025 14:35:23 GMT+0200 (Central European Summer Time)";
1815
1815
  U0 && console.log(`Engine version: ${$n} (generator: ${gg})
1816
1816
  Project built at ${N0}`);
1817
- const ud = "npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd", po = "needle_isActiveInHierarchy", sa = "builtin_components", fd = "needle_editor_guid";
1817
+ const ud = "npk_74222a9fbd1b42572cdd3bf7f639eeb17a07d07f40a6185fac5f722e8fd34df9", po = "needle_isActiveInHierarchy", sa = "builtin_components", fd = "needle_editor_guid";
1818
1818
  function Co(s) {
1819
1819
  try {
1820
1820
  (0, eval)(s);
@@ -2652,7 +2652,7 @@ class VC {
2652
2652
  break;
2653
2653
  }
2654
2654
  if (!this._pointerPositionDown[e]) {
2655
- lt && ve("Received pointer up event without matching down event for button: " + e), console.warn("Received pointer up event without matching down event for button: " + e);
2655
+ lt && we("Received pointer up event without matching down event for button: " + e), console.warn("Received pointer up event without matching down event for button: " + e);
2656
2656
  return;
2657
2657
  }
2658
2658
  const n = this._pointerUpTime[e], o = this._pointerDownTime[e], a = this.context.time.realtimeSinceStartup, l = a - o;
@@ -3402,11 +3402,11 @@ function Po(s, t) {
3402
3402
  }
3403
3403
  }
3404
3404
  function Mn(s, t) {
3405
- t === pe.ContextCreated && hm.delete(s), G0(s, t);
3405
+ t === me.ContextCreated && hm.delete(s), G0(s, t);
3406
3406
  }
3407
3407
  function G0(s, t) {
3408
- t === Re.Start && Ca.get(pe.ContextCreated) && G0(s, pe.ContextCreated);
3409
- const e = t === Re.Start || t === pe.ContextCreated, i = ua.get(t);
3408
+ t === Re.Start && Ca.get(me.ContextCreated) && G0(s, me.ContextCreated);
3409
+ const e = t === Re.Start || t === me.ContextCreated, i = ua.get(t);
3410
3410
  i && i.length > 0 && fy(s, i, e);
3411
3411
  const n = Ca.get(t);
3412
3412
  if (n && n.length > 0) {
@@ -4358,7 +4358,7 @@ function _y(s, t) {
4358
4358
  var i;
4359
4359
  if ((t == null ? void 0 : t.color) || (t == null ? void 0 : t.material) || (t == null ? void 0 : t.texture)) {
4360
4360
  const n = (t == null ? void 0 : t.material) ?? ((i = s.material) == null ? void 0 : i.clone()) ?? new It();
4361
- t.color && "color" in n && n.color instanceof ae && n.color.set(t.color), t != null && t.texture && "map" in n && (n.map = t.texture), s.material = n;
4361
+ t.color && "color" in n && n.color instanceof ce && n.color.set(t.color), t != null && t.texture && "map" in n && (n.map = t.texture), s.material = n;
4362
4362
  }
4363
4363
  }
4364
4364
  function yy() {
@@ -4382,7 +4382,7 @@ const C_ = class {
4382
4382
  this.update(t, i), this._camera.parent !== this._scene && this._scene.add(this._camera), this._renderer.render(this._scene, this._camera);
4383
4383
  });
4384
4384
  r(this, "_objects", []);
4385
- this._mode = t, this._init = e, this._session = i, this._session.addEventListener("end", this.onEnd), this._renderer = new kr({ alpha: !0 }), this._renderer.setAnimationLoop(this.onFrame), this._renderer.xr.setSession(i), this._renderer.xr.enabled = !0, this._camera = new ye(), this._scene = new Mi(), this._scene.fog = new e0(4473924, 10, 250), this._scene.add(this._camera), this.setupScene();
4385
+ this._mode = t, this._init = e, this._session = i, this._session.addEventListener("end", this.onEnd), this._renderer = new kr({ alpha: !0 }), this._renderer.setAnimationLoop(this.onFrame), this._renderer.xr.setSession(i), this._renderer.xr.enabled = !0, this._camera = new be(), this._scene = new Mi(), this._scene.fog = new e0(4473924, 10, 250), this._scene.add(this._camera), this.setupScene();
4386
4386
  }
4387
4387
  static get active() {
4388
4388
  return this._active;
@@ -4431,7 +4431,7 @@ const C_ = class {
4431
4431
  await Gn(1e3), this._scene.clear();
4432
4432
  }
4433
4433
  setupScene() {
4434
- this._scene.background = new ae(0), this._scene.add(new ig(5, 10, 1118481, 1118481));
4434
+ this._scene.background = new ce(0), this._scene.add(new ig(5, 10, 1118481, 1118481));
4435
4435
  const t = new Yp(16777215, 1);
4436
4436
  t.position.set(0, 20, 0), t.castShadow = !1, this._scene.add(t);
4437
4437
  const e = new Yp(16777215, 1);
@@ -4445,7 +4445,7 @@ const C_ = class {
4445
4445
  metalness: 1,
4446
4446
  roughness: 0.8
4447
4447
  });
4448
- this.isAR && (a.emissive = new ae(Math.random(), Math.random(), Math.random()), a.emissiveIntensity = Math.random());
4448
+ this.isAR && (a.emissive = new ce(Math.random(), Math.random(), Math.random()), a.emissiveIntensity = Math.random());
4449
4449
  const l = $.random(0, 1) > 0.5 ? Na.Sphere : Na.Cube, c = Ar.createPrimitive(l, {
4450
4450
  material: a
4451
4451
  });
@@ -4500,7 +4500,7 @@ async function dP() {
4500
4500
  if (x("debugasap")) {
4501
4501
  let t = globalThis["needle:XRSession"];
4502
4502
  if (t instanceof Promise) {
4503
- delete globalThis["needle:XRSession"], fe.addContextCreatedCallback(async (e) => {
4503
+ delete globalThis["needle:XRSession"], pe.addContextCreatedCallback(async (e) => {
4504
4504
  if (!t)
4505
4505
  return;
4506
4506
  xa(!0);
@@ -4542,10 +4542,10 @@ function fP() {
4542
4542
  sessionStorage.removeItem("needle_xr_session_mode"), sessionStorage.removeItem("needle_xr_session_init");
4543
4543
  }
4544
4544
  const xg = /* @__PURE__ */ new Set();
4545
- fe.registerCallback(pe.ContextCreationStart, async (s) => {
4545
+ pe.registerCallback(me.ContextCreationStart, async (s) => {
4546
4546
  xg.add(s.context);
4547
4547
  });
4548
- fe.registerCallback(pe.ContextCreated, async (s) => {
4548
+ pe.registerCallback(me.ContextCreated, async (s) => {
4549
4549
  xg.delete(s.context);
4550
4550
  });
4551
4551
  function Y0() {
@@ -4950,10 +4950,10 @@ const ps = class {
4950
4950
  if (z() && x("debugxrpreroom"))
4951
4951
  return console.warn("Debug: Starting temporary XR session"), await ro.start(t, e || ps.getDefaultSessionInit(t)), null;
4952
4952
  if (this._currentSessionRequest)
4953
- return console.warn("A XRSession is already being requested"), (ft || z()) && ve("A XRSession is already being requested"), this._currentSessionRequest.then(() => this._activeSession);
4953
+ return console.warn("A XRSession is already being requested"), (ft || z()) && we("A XRSession is already being requested"), this._currentSessionRequest.then(() => this._activeSession);
4954
4954
  if (this._activeSession)
4955
4955
  return console.error("A XRSession is already running"), this._activeSession;
4956
- if (i || (i = ee.Current), i || (i = fe.All[0]), !i)
4956
+ if (i || (i = ee.Current), i || (i = pe.All[0]), !i)
4957
4957
  throw new Error("No Needle Engine Context found");
4958
4958
  switch (performance.mark("NeedleXRSession start"), e || (e = {}), t) {
4959
4959
  case "immersive-ar":
@@ -4990,7 +4990,7 @@ const ps = class {
4990
4990
  u({ mode: t, init: e });
4991
4991
  ft && We("Requesting " + t + " session (" + Date.now() + ")"), this._currentSessionRequest = (h = navigator.xr) == null ? void 0 : h.requestSession(t, e), this._currentSessionRequestMode = t;
4992
4992
  const o = await ((d = this._currentSessionRequest) == null ? void 0 : d.catch((u) => {
4993
- console.error(u, "Code: " + u.code), u.code === 9 && ve("Make sure your device has the required permissions (e.g. camera access)"), console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"), location.protocol === "http:" && ve("XR requires a secure connection (HTTPS)");
4993
+ console.error(u, "Code: " + u.code), u.code === 9 && we("Make sure your device has the required permissions (e.g. camera access)"), console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"), location.protocol === "http:" && we("XR requires a secure connection (HTTPS)");
4994
4994
  }));
4995
4995
  this._currentSessionRequest = void 0, this._currentSessionRequestMode = null;
4996
4996
  for (const u of this._sessionRequestEndListeners)
@@ -5351,11 +5351,11 @@ ${o.hand ? "hand" : "ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.conn
5351
5351
  const i = Ke(this.rig.gameObject);
5352
5352
  e *= i.x;
5353
5353
  }
5354
- this._camera instanceof ye && this._camera.near > e && (this.originalCameraNearPlane = this._camera.near, this._camera.near = e);
5354
+ this._camera instanceof be && this._camera.near > e && (this.originalCameraNearPlane = this._camera.near, this._camera.near = e);
5355
5355
  }
5356
5356
  }
5357
5357
  revertCustomForward() {
5358
- this._camera && this._previousCameraParent && this._previousCameraParent.add(this._camera), this._previousCameraParent = null, this._camera instanceof ye && this.originalCameraNearPlane != null && (this._camera.near = this.originalCameraNearPlane);
5358
+ this._camera && this._previousCameraParent && this._previousCameraParent.add(this._camera), this._previousCameraParent = null, this._camera instanceof be && this.originalCameraNearPlane != null && (this._camera.near = this.originalCameraNearPlane);
5359
5359
  }
5360
5360
  internalUpdateState() {
5361
5361
  const t = this.context.renderer.xr.getReferenceSpace();
@@ -5381,7 +5381,7 @@ ${o.hand ? "hand" : "ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.conn
5381
5381
  }
5382
5382
  /** e.g. FadeToBlack */
5383
5383
  updateFade(t) {
5384
- this._transition && t instanceof ye && this._transition.update(t, this.context.time.deltaTime);
5384
+ this._transition && t instanceof be && this._transition.update(t, this.context.time.deltaTime);
5385
5385
  }
5386
5386
  onUpdateFade_PostRender() {
5387
5387
  var t;
@@ -5419,7 +5419,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5419
5419
  }
5420
5420
  /** Set visibility of all currently rendered gizmos */
5421
5421
  static setVisible(t) {
5422
- for (const e of Ee.timedObjectsBuffer)
5422
+ for (const e of Ie.timedObjectsBuffer)
5423
5423
  e.visible = t;
5424
5424
  }
5425
5425
  /**
@@ -5438,7 +5438,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5438
5438
  if (!Hi.enabled)
5439
5439
  return null;
5440
5440
  o || (o = cn);
5441
- const c = ((d = J.active) == null ? void 0 : d.rigScale) ?? 1, h = Ee.getTextLabel(n, e, i * c, o, a);
5441
+ const c = ((d = J.active) == null ? void 0 : d.rigScale) ?? 1, h = Ie.getTextLabel(n, e, i * c, o, a);
5442
5442
  return l instanceof L && l.add(h), h.position.x = t.x, h.position.y = t.y, h.position.z = t.z, h;
5443
5443
  }
5444
5444
  /**
@@ -5452,7 +5452,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5452
5452
  static DrawRay(t, e, i = cn, n = 0, o = !0) {
5453
5453
  if (!Hi.enabled)
5454
5454
  return;
5455
- const a = Ee.getLine(n), l = a.geometry.getAttribute("position");
5455
+ const a = Ie.getLine(n), l = a.geometry.getAttribute("position");
5456
5456
  l.setXYZ(0, t.x, t.y, t.z), At.set(e.x, e.y, e.z).multiplyScalar(999999999), l.setXYZ(1, t.x + At.x, t.y + At.y, t.z + At.z), l.needsUpdate = !0, a.material.color.set(i), a.material.depthTest = o, a.material.depthWrite = !1;
5457
5457
  }
5458
5458
  /**
@@ -5467,7 +5467,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5467
5467
  static DrawDirection(t, e, i = cn, n = 0, o = !0, a = 1) {
5468
5468
  if (!Hi.enabled)
5469
5469
  return;
5470
- const l = Ee.getLine(n), c = l.geometry.getAttribute("position");
5470
+ const l = Ie.getLine(n), c = l.geometry.getAttribute("position");
5471
5471
  c.setXYZ(0, t.x, t.y, t.z), e.w !== void 0 ? (At.set(0, 0, -a), Sy.set(e.x, e.y, e.z, e.w), At.applyQuaternion(Sy)) : (At.set(e.x, e.y, e.z), At.multiplyScalar(a)), c.setXYZ(1, t.x + At.x, t.y + At.y, t.z + At.z), c.needsUpdate = !0, l.material.color.set(i), l.material.depthTest = o, l.material.depthWrite = !1;
5472
5472
  }
5473
5473
  /**
@@ -5481,7 +5481,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5481
5481
  static DrawLine(t, e, i = cn, n = 0, o = !0) {
5482
5482
  if (!Hi.enabled)
5483
5483
  return;
5484
- const a = Ee.getLine(n), l = a.geometry.getAttribute("position");
5484
+ const a = Ie.getLine(n), l = a.geometry.getAttribute("position");
5485
5485
  l.setXYZ(0, t.x, t.y, t.z), l.setXYZ(1, e.x, e.y, e.z), l.needsUpdate = !0, a.material.color.set(i), a.material.depthTest = o, a.material.depthWrite = !1, a.material.fog = !1;
5486
5486
  }
5487
5487
  /**
@@ -5496,7 +5496,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5496
5496
  static DrawCircle(t, e, i, n = cn, o = 0, a = !0) {
5497
5497
  if (!Hi.enabled)
5498
5498
  return;
5499
- const l = Ee.getCircle(o);
5499
+ const l = Ie.getCircle(o);
5500
5500
  l.position.set(t.x, t.y, t.z), l.scale.set(i, i, i), l.quaternion.setFromUnitVectors(this._up, At.set(e.x, e.y, e.z).normalize()), l.material.color.set(n), l.material.depthTest = a, l.material.depthWrite = !1, l.material.fog = !1;
5501
5501
  }
5502
5502
  /**
@@ -5510,7 +5510,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5510
5510
  static DrawWireSphere(t, e, i = cn, n = 0, o = !0) {
5511
5511
  if (!Hi.enabled)
5512
5512
  return;
5513
- const a = Ee.getSphere(e, n, !0);
5513
+ const a = Ie.getSphere(e, n, !0);
5514
5514
  Fa(a, t.x, t.y, t.z), a.material.color.set(i), a.material.depthTest = o, a.material.depthWrite = !1, a.material.fog = !1;
5515
5515
  }
5516
5516
  /**
@@ -5524,7 +5524,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5524
5524
  static DrawSphere(t, e, i = cn, n = 0, o = !0) {
5525
5525
  if (!Hi.enabled)
5526
5526
  return;
5527
- const a = Ee.getSphere(e, n, !1);
5527
+ const a = Ie.getSphere(e, n, !1);
5528
5528
  Fa(a, t.x, t.y, t.z), a.material.color.set(i), a.material.depthTest = o, a.material.depthWrite = !1;
5529
5529
  }
5530
5530
  /**
@@ -5538,7 +5538,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5538
5538
  static DrawWireBox(t, e, i = cn, n = 0, o = !0) {
5539
5539
  if (!Hi.enabled)
5540
5540
  return;
5541
- const a = Ee.getBox(n);
5541
+ const a = Ie.getBox(n);
5542
5542
  a.position.set(t.x, t.y, t.z), a.scale.set(e.x, e.y, e.z), a.material.color.set(i), a.material.depthTest = o, a.material.wireframe = !0, a.material.depthWrite = !1, a.material.fog = !1;
5543
5543
  }
5544
5544
  /**
@@ -5551,7 +5551,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5551
5551
  static DrawWireBox3(t, e = cn, i = 0, n = !0) {
5552
5552
  if (!Hi.enabled)
5553
5553
  return;
5554
- const o = Ee.getBox(i);
5554
+ const o = Ie.getBox(i);
5555
5555
  o.position.copy(t.getCenter(At)), o.scale.copy(t.getSize(At)), o.material.color.set(e), o.material.depthTest = n, o.material.wireframe = !0, o.material.depthWrite = !1, o.material.fog = !1;
5556
5556
  }
5557
5557
  /**
@@ -5566,7 +5566,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5566
5566
  static DrawArrow(t, e, i = cn, n = 0, o = !0, a = !1) {
5567
5567
  if (!Hi.enabled)
5568
5568
  return;
5569
- const l = Ee.getArrowHead(n);
5569
+ const l = Ie.getArrowHead(n);
5570
5570
  l.position.set(e.x, e.y, e.z), l.quaternion.setFromUnitVectors(this._up.set(0, 1, 0), At.set(e.x, e.y, e.z).sub(xy.set(t.x, t.y, t.z)).normalize());
5571
5571
  const h = At.set(e.x, e.y, e.z).sub(xy.set(t.x, t.y, t.z)).length() * 0.1;
5572
5572
  l.scale.set(h, h, h), l.material.color.set(i), l.material.depthTest = o, l.material.wireframe = a, this.DrawLine(t, e, i, n, o);
@@ -5587,7 +5587,7 @@ const At = new v(), xy = new v(), Sy = new W(), gP = x("debuggizmos"), cn = 8947
5587
5587
  * ```
5588
5588
  */
5589
5589
  static DrawWireMesh(t) {
5590
- const e = Ee.getMesh(t.duration ?? 0);
5590
+ const e = Ie.getMesh(t.duration ?? 0);
5591
5591
  "mesh" in t ? (e.geometry = t.mesh.geometry, e.matrix.copy(t.mesh.matrixWorld)) : (e.geometry = t.geometry, e.matrix.copy(t.matrix)), e.matrixAutoUpdate = !1, e.matrixWorldAutoUpdate = !1, e.material.color.set(t.color ?? cn), e.material.depthTest = t.depthTest ?? !0, e.material.wireframe = !0;
5592
5592
  }
5593
5593
  };
@@ -5599,11 +5599,11 @@ let V = Hi;
5599
5599
  r(V, "enabled", !0), r(V, "_up", new v(0, 1, 0));
5600
5600
  const _P = new Da(1, 1, 1);
5601
5601
  function Sg(s = null) {
5602
- const t = new ae(s ?? 14540253), e = new Lx(_P);
5602
+ const t = new ce(s ?? 14540253), e = new Lx(_P);
5603
5603
  return new t0(e, new i0({ color: t }));
5604
5604
  }
5605
5605
  const um = Symbol("GizmoCache");
5606
- class Ee {
5606
+ class Ie {
5607
5607
  static ensureFont() {
5608
5608
  let t = Te.FontLibrary.getFontFamily(this.familyName);
5609
5609
  if (!t) {
@@ -5746,7 +5746,7 @@ class Ee {
5746
5746
  }
5747
5747
  }
5748
5748
  // private static createdLines: number = 0;
5749
- r(Ee, "familyName", "needle-gizmos"), r(Ee, "linesCache", []), r(Ee, "circlesCache", []), r(Ee, "spheresCache", []), r(Ee, "boxesCache", []), r(Ee, "arrowHeadsCache", []), r(Ee, "mesh", []), r(Ee, "textLabelCache", []), r(Ee, "timedObjectsBuffer", new Array()), r(Ee, "timesBuffer", new Array()), r(Ee, "contextPostRenderCallbacks", /* @__PURE__ */ new Map()), r(Ee, "contextBeforeRenderCallbacks", /* @__PURE__ */ new Map()), r(Ee, "tmuiNeedsUpdate", !1);
5749
+ r(Ie, "familyName", "needle-gizmos"), r(Ie, "linesCache", []), r(Ie, "circlesCache", []), r(Ie, "spheresCache", []), r(Ie, "boxesCache", []), r(Ie, "arrowHeadsCache", []), r(Ie, "mesh", []), r(Ie, "textLabelCache", []), r(Ie, "timedObjectsBuffer", new Array()), r(Ie, "timesBuffer", new Array()), r(Ie, "contextPostRenderCallbacks", /* @__PURE__ */ new Map()), r(Ie, "contextBeforeRenderCallbacks", /* @__PURE__ */ new Map()), r(Ie, "tmuiNeedsUpdate", !1);
5750
5750
  const yi = x("debugphysics"), Cy = new vo();
5751
5751
  class Ts {
5752
5752
  constructor() {
@@ -6143,7 +6143,7 @@ const tv = Symbol("disposed");
6143
6143
  function RD(s) {
6144
6144
  return s[tv] === !0;
6145
6145
  }
6146
- function Ae(s) {
6146
+ function Ee(s) {
6147
6147
  var t;
6148
6148
  if (s) {
6149
6149
  if (s[J0] === !1) {
@@ -6151,33 +6151,33 @@ function Ae(s) {
6151
6151
  return;
6152
6152
  }
6153
6153
  if (s[tv] = !0, s instanceof Mi)
6154
- Ae(s.environment), Ae(s.background), Ae(s.customDepthMaterial), Ae(s.customDistanceMaterial);
6154
+ Ee(s.environment), Ee(s.background), Ee(s.customDepthMaterial), Ee(s.customDistanceMaterial);
6155
6155
  else if (s instanceof Os)
6156
- Ae(s.geometry), Ae(s.material), Ae(s.skeleton), Ae(s.bindMatrix), Ae(s.bindMatrixInverse), Ae(s.customDepthMaterial), Ae(s.customDistanceMaterial), s.geometry = null, s.material = null, s.visible = !1;
6156
+ Ee(s.geometry), Ee(s.material), Ee(s.skeleton), Ee(s.bindMatrix), Ee(s.bindMatrixInverse), Ee(s.customDepthMaterial), Ee(s.customDistanceMaterial), s.geometry = null, s.material = null, s.visible = !1;
6157
6157
  else if (s instanceof q)
6158
- Ae(s.geometry), Ae(s.material), Ae(s.customDepthMaterial), Ae(s.customDistanceMaterial), s.geometry = null, s.material = null, s.visible = !1;
6158
+ Ee(s.geometry), Ee(s.material), Ee(s.customDepthMaterial), Ee(s.customDistanceMaterial), s.geometry = null, s.material = null, s.visible = !1;
6159
6159
  else if (s instanceof Ps) {
6160
6160
  Gr(s);
6161
6161
  for (const e of Object.keys(s.attributes)) {
6162
6162
  const i = s.attributes[e];
6163
- Ae(i);
6163
+ Ee(i);
6164
6164
  }
6165
6165
  } else if (s instanceof mt || s instanceof n0)
6166
6166
  hr && console.warn("BufferAttribute dispose not supported", s.count);
6167
6167
  else if (s instanceof Array)
6168
6168
  for (const e of s)
6169
- e instanceof Se && Ae(e);
6169
+ e instanceof Se && Ee(e);
6170
6170
  else if (s instanceof Se) {
6171
6171
  Gr(s);
6172
6172
  for (const i of Object.keys(s)) {
6173
6173
  const n = s[i];
6174
- n instanceof Fe && (Ae(n), s[i] = null);
6174
+ n instanceof Fe && (Ee(n), s[i] = null);
6175
6175
  }
6176
6176
  const e = s.uniforms;
6177
6177
  if (e)
6178
6178
  for (const i of Object.keys(e)) {
6179
6179
  const n = e[i];
6180
- n instanceof Fe ? (Ae(n), e[i] = null) : n instanceof co && (Ae(n.value), n.value = null);
6180
+ n instanceof Fe ? (Ee(n), e[i] = null) : n instanceof co && (Ee(n.value), n.value = null);
6181
6181
  }
6182
6182
  } else
6183
6183
  s instanceof Fe ? (Gr(s), Gr(s.source), ((t = s.source) == null ? void 0 : t.data) instanceof ImageBitmap && Gr(s.source.data)) : s instanceof Bx ? (Gr(s.boneTexture), s.boneTexture = null) : s instanceof Fx || !(s instanceof L) && hr && console.warn("Unknown object type", s);
@@ -6241,7 +6241,7 @@ function Ud(s, t, e, i) {
6241
6241
  } else if (t && n.has(t)) {
6242
6242
  n.delete(t);
6243
6243
  let o = e[Gl] || 0;
6244
- o > 0 && (o -= 1, e[Gl] = o), hr && console.warn(`🔴 Removed user of "${e.type}"`, t, e, o, "users:", n), o <= 0 && (hc.isLoading(e) || (Du && console.warn(`🔴 Removed all user of "${e.type}"`, e), Z0() && Ae(e)));
6244
+ o > 0 && (o -= 1, e[Gl] = o), hr && console.warn(`🔴 Removed user of "${e.type}"`, t, e, o, "users:", n), o <= 0 && (hc.isLoading(e) || (Du && console.warn(`🔴 Removed all user of "${e.type}"`, e), Z0() && Ee(e)));
6245
6245
  }
6246
6246
  e[s] = n;
6247
6247
  }
@@ -6420,7 +6420,7 @@ function $f(s, t) {
6420
6420
  return !1;
6421
6421
  }
6422
6422
  function pd(s) {
6423
- if (s || (s = fe.Current.scene), !s) {
6423
+ if (s || (s = pe.Current.scene), !s) {
6424
6424
  console.trace("Invalid call - no current context.");
6425
6425
  return;
6426
6426
  }
@@ -6493,7 +6493,7 @@ function AP(s) {
6493
6493
  }
6494
6494
  }
6495
6495
  }
6496
- fe.registerCallback(pe.ContextCreated, (s) => {
6496
+ pe.registerCallback(me.ContextCreated, (s) => {
6497
6497
  const t = s.context;
6498
6498
  BP(t), DP(t);
6499
6499
  });
@@ -7222,7 +7222,7 @@ function sO() {
7222
7222
  };
7223
7223
  }
7224
7224
  sO();
7225
- Object.defineProperty(ye.prototype, "fov", {
7225
+ Object.defineProperty(be.prototype, "fov", {
7226
7226
  get: function() {
7227
7227
  return this._fov;
7228
7228
  },
@@ -7232,7 +7232,7 @@ Object.defineProperty(ye.prototype, "fov", {
7232
7232
  },
7233
7233
  configurable: !0
7234
7234
  });
7235
- Object.defineProperty(ye.prototype, "near", {
7235
+ Object.defineProperty(be.prototype, "near", {
7236
7236
  get: function() {
7237
7237
  return this._near;
7238
7238
  },
@@ -7242,7 +7242,7 @@ Object.defineProperty(ye.prototype, "near", {
7242
7242
  },
7243
7243
  configurable: !0
7244
7244
  });
7245
- Object.defineProperty(ye.prototype, "far", {
7245
+ Object.defineProperty(be.prototype, "far", {
7246
7246
  get: function() {
7247
7247
  return this._far;
7248
7248
  },
@@ -7547,7 +7547,7 @@ Object.getOwnPropertyDescriptor(L.prototype, "worldUp") || Object.defineProperty
7547
7547
  }
7548
7548
  });
7549
7549
  rO(L);
7550
- class we extends ae {
7550
+ class le extends ce {
7551
7551
  constructor(e, i, n, o) {
7552
7552
  var t = (...args) => {
7553
7553
  super(...args);
@@ -7586,6 +7586,32 @@ class we extends ae {
7586
7586
  fromArray(e, i = 0) {
7587
7587
  return this.alpha = e[i + 3], super.fromArray(e, i);
7588
7588
  }
7589
+ static fromColorRepresentation(e) {
7590
+ if (typeof e == "string") {
7591
+ if (e.trim() === "transparent")
7592
+ return new le(0, 0, 0, 0);
7593
+ if (e.startsWith("#") && e.length === 9) {
7594
+ const i = parseInt(e.slice(1, 9), 16), n = i >> 24 & 255, o = i >> 16 & 255, a = i >> 8 & 255, l = i >> 0 & 255;
7595
+ return new le(n / 255, o / 255, a / 255, l / 255);
7596
+ } else if (e.startsWith("#")) {
7597
+ const i = parseInt(e.slice(1), 16), n = i >> 16 & 255, o = i >> 8 & 255, a = i >> 0 & 255;
7598
+ return new le(n / 255, o / 255, a / 255, 1);
7599
+ } else if (e.startsWith("rgba")) {
7600
+ const i = e.slice(5, -1).split(",").map(Number);
7601
+ return new le(i[0] / 255, i[1] / 255, i[2] / 255, i[3]);
7602
+ } else if (e.startsWith("rgb")) {
7603
+ const i = e.slice(4, -1).split(",").map(Number);
7604
+ return new le(i[0] / 255, i[1] / 255, i[2] / 255, 1);
7605
+ }
7606
+ } else if (Array.isArray(e)) {
7607
+ if (e.length === 4)
7608
+ return new le(e[0], e[1], e[2], e[3]);
7609
+ if (e.length === 3)
7610
+ return new le(e[0], e[1], e[2], 1);
7611
+ console.error("Invalid color array length. Expected 3 or 4, got " + e.length);
7612
+ }
7613
+ return new le(e);
7614
+ }
7589
7615
  }
7590
7616
  const _d = x("debuggetcomponent"), yd = x("debuginstantiate");
7591
7617
  class Qn {
@@ -7646,7 +7672,7 @@ function nn(s, t = !0, e = !1) {
7646
7672
  for (const i of vd)
7647
7673
  i.gameObject = null, i.context = null;
7648
7674
  for (const i of wd)
7649
- mO(i, !0), e && Ae(i), SP(i);
7675
+ mO(i, !0), e && Ee(i), SP(i);
7650
7676
  wd.length = 0, vd.length = 0;
7651
7677
  }
7652
7678
  function xm(s, t = !0, e = !0) {
@@ -7900,9 +7926,9 @@ var Ga;
7900
7926
  d instanceof File ? m = await d.arrayBuffer() : m = d.data;
7901
7927
  const g = m.byteLength, _ = g / 1024 / 1024;
7902
7928
  if (_ > 50)
7903
- return (u == null ? void 0 : u.silent) !== !0 && ve(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`), console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`), null;
7929
+ return (u == null ? void 0 : u.silent) !== !0 && we(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`), console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`), null;
7904
7930
  if (!Vn() && _ > 5)
7905
- return (u == null ? void 0 : u.silent) !== !0 && ve('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'), console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`), null;
7931
+ return (u == null ? void 0 : u.silent) !== !0 && we('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'), console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`), null;
7906
7932
  if (g < 1)
7907
7933
  return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`), null;
7908
7934
  const y = n(m), b = {
@@ -8671,7 +8697,7 @@ irradiance += 0.;
8671
8697
  irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
8672
8698
  #endif`
8673
8699
  );
8674
- $x.lightmap.lightmapScaleOffset = { value: new me(1, 1, 0, 0) };
8700
+ $x.lightmap.lightmapScaleOffset = { value: new ge(1, 1, 0, 0) };
8675
8701
  const Gf = x("debugprogressive"), Lh = new Pi(), jh = new wu();
8676
8702
  class MO {
8677
8703
  constructor(t) {
@@ -8812,7 +8838,7 @@ function Ag(s, t = 1) {
8812
8838
  return c.needsUpdate = !0, c;
8813
8839
  }
8814
8840
  function EO(s, t, e, i = 1, n = 3) {
8815
- const a = i * n, l = [s, t, e], c = l.length, h = new Uint8Array(4 * c * a), d = new ae();
8841
+ const a = i * n, l = [s, t, e], c = l.length, h = new Uint8Array(4 * c * a), d = new ce();
8816
8842
  for (let p = 0; p < n; p++) {
8817
8843
  const m = Math.floor(p / n * c), g = $.clamp(m + 1, 0, c - 1), _ = l[m], y = l[g], b = p / n * c % 1;
8818
8844
  d.lerpColors(_, y, b);
@@ -8829,7 +8855,7 @@ function Gd(s, t) {
8829
8855
  const e = s.elements;
8830
8856
  t || (t = []), t.length = 0;
8831
8857
  for (let i = 0; i < 16; i += 4) {
8832
- const n = e[i], o = e[i + 1], a = e[i + 2], l = e[i + 3], c = new me(n, o, a, l);
8858
+ const n = e[i], o = e[i + 1], a = e[i + 2], l = e[i + 3], c = new ge(n, o, a, l);
8833
8859
  t.push(c);
8834
8860
  }
8835
8861
  return t;
@@ -8842,7 +8868,7 @@ function IO(s, t) {
8842
8868
  t || (t = qf);
8843
8869
  for (let e = 0; e < 27; e++)
8844
8870
  Uy[e] = t[e];
8845
- t = Uy, s.unity_SHAr = { value: new me(t[9], t[3], t[6], t[0]) }, s.unity_SHBr = { value: new me(t[12], t[15], t[18], t[21]) }, s.unity_SHAg = { value: new me(t[10], t[4], t[7], t[1]) }, s.unity_SHBg = { value: new me(t[13], t[16], t[19], t[22]) }, s.unity_SHAb = { value: new me(t[11], t[5], t[8], t[2]) }, s.unity_SHBb = { value: new me(t[14], t[17], t[20], t[23]) }, s.unity_SHC = { value: new me(t[24], t[25], t[26], 1) };
8871
+ t = Uy, s.unity_SHAr = { value: new ge(t[9], t[3], t[6], t[0]) }, s.unity_SHBr = { value: new ge(t[12], t[15], t[18], t[21]) }, s.unity_SHAg = { value: new ge(t[10], t[4], t[7], t[1]) }, s.unity_SHBg = { value: new ge(t[13], t[16], t[19], t[22]) }, s.unity_SHAb = { value: new ge(t[11], t[5], t[8], t[2]) }, s.unity_SHBb = { value: new ge(t[14], t[17], t[20], t[23]) }, s.unity_SHC = { value: new ge(t[24], t[25], t[26], 1) };
8846
8872
  }
8847
8873
  class DO {
8848
8874
  constructor(t, e, i) {
@@ -8888,7 +8914,7 @@ class BO {
8888
8914
  r(this, "context");
8889
8915
  r(this, "_currentLightSettingsId");
8890
8916
  r(this, "_sceneLightSettings");
8891
- r(this, "_timevec4", new me());
8917
+ r(this, "_timevec4", new ge());
8892
8918
  r(this, "__currentReflectionId", null);
8893
8919
  r(this, "_lighting", {});
8894
8920
  this.context = t, this.context.pre_update_callbacks.push(this.preUpdate.bind(this));
@@ -9421,7 +9447,7 @@ const du = class {
9421
9447
  i.classList.add("qr-code-container"), e.appendChild(i), t.addEventListener("click", () => {
9422
9448
  if (e.parentNode)
9423
9449
  return o();
9424
- window.location.href.includes("://localhost") && ve("To access your website from another device in the same local network you have to use the IP address instead of localhost."), n();
9450
+ window.location.href.includes("://localhost") && we("To access your website from another device in the same local network you have to use the IP address instead of localhost."), n();
9425
9451
  });
9426
9452
  async function n() {
9427
9453
  await a(), document.body.appendChild(e);
@@ -9658,7 +9684,7 @@ class WO {
9658
9684
  whiteSpace: "pre-wrap",
9659
9685
  flexDirection: "row",
9660
9686
  alignItems: "center",
9661
- padding: new me(0, 0.05, 0, 0.05),
9687
+ padding: new ge(0, 0.05, 0, 0.05),
9662
9688
  borderColor: 0,
9663
9689
  borderOpacity: 0.05,
9664
9690
  borderWidth: 5e-3
@@ -9694,7 +9720,7 @@ class WO {
9694
9720
  width: "auto",
9695
9721
  height: "auto",
9696
9722
  fontSize: 0.07,
9697
- margin: new me(0, 0, 0, 0.02)
9723
+ margin: new ge(0, 0, 0, 0.02)
9698
9724
  });
9699
9725
  this._poweredByNeedleElement.add(i), this._poweredByNeedleElement.add(n), (t = this.menu) == null || t.add(this._poweredByNeedleElement), this.markDirty(), new wa().load("./include/needle/poweredbyneedle.webp", (a) => {
9700
9726
  var c;
@@ -9803,7 +9829,7 @@ class VO {
9803
9829
  backgroundColor: 16777215,
9804
9830
  backgroundImage: n,
9805
9831
  backgroundOpacity: 1,
9806
- margin: new me(0, 5e-3, 0, 0)
9832
+ margin: new ge(0, 5e-3, 0, 0)
9807
9833
  });
9808
9834
  this.spatialIcon = a, this.spatialContainer.add(a), this.menu.markDirty();
9809
9835
  }
@@ -10454,12 +10480,12 @@ const O_ = class extends HTMLElement {
10454
10480
  connectedCallback() {
10455
10481
  window.addEventListener("resize", this.handleSizeChange), this.handleMenuVisible(), this._sizeChangeInterval = setInterval(() => this.handleSizeChange(void 0, !0), 5e3), setTimeout(() => {
10456
10482
  var e, i;
10457
- (e = this._domElement) == null || e.addEventListener("resize", this.handleSizeChange), (i = this._domElement) == null || i.addEventListener("click", ue(this, Gc));
10483
+ (e = this._domElement) == null || e.addEventListener("resize", this.handleSizeChange), (i = this._domElement) == null || i.addEventListener("click", fe(this, Gc));
10458
10484
  }, 1);
10459
10485
  }
10460
10486
  disconnectedCallback() {
10461
10487
  var e, i;
10462
- window.removeEventListener("resize", this.handleSizeChange), clearInterval(this._sizeChangeInterval), (e = this._domElement) == null || e.removeEventListener("resize", this.handleSizeChange), (i = this._context) == null || i.domElement.removeEventListener("click", ue(this, Gc));
10488
+ window.removeEventListener("resize", this.handleSizeChange), clearInterval(this._sizeChangeInterval), (e = this._domElement) == null || e.removeEventListener("resize", this.handleSizeChange), (i = this._context) == null || i.domElement.removeEventListener("click", fe(this, Gc));
10463
10489
  }
10464
10490
  showNeedleLogo(e) {
10465
10491
  this._userRequestedLogoVisible = e, !(!e && (!Vn() || Gy) && (console.warn("Needle Menu: You need a PRO license to hide the Needle Engine logo."), !ui())) && this.___onSetLogoVisible(e);
@@ -10761,7 +10787,7 @@ const ke = class {
10761
10787
  }), this._disposeCallbacks.push(() => {
10762
10788
  var n;
10763
10789
  return (n = this._intersectionObserver) == null ? void 0 : n.disconnect();
10764
- }), fe.register(this);
10790
+ }), pe.register(this);
10765
10791
  }
10766
10792
  /** When a new context is created this is the framerate that will be used by default */
10767
10793
  static get DefaultTargetFrameRate() {
@@ -10788,14 +10814,14 @@ const ke = class {
10788
10814
  }
10789
10815
  /** The currently active context. Only set during the update loops */
10790
10816
  static get Current() {
10791
- return fe.Current;
10817
+ return pe.Current;
10792
10818
  }
10793
10819
  /** @internal this property should not be set by user code */
10794
10820
  static set Current(t) {
10795
- fe.Current = t;
10821
+ pe.Current = t;
10796
10822
  }
10797
10823
  static get All() {
10798
- return fe.All;
10824
+ return pe.All;
10799
10825
  }
10800
10826
  appendHTMLElement(t) {
10801
10827
  return this.domElement.shadowRoot ? this.domElement.shadowRoot.appendChild(t) : this.domElement.appendChild(t);
@@ -10887,7 +10913,7 @@ const ke = class {
10887
10913
  const t = this.mainCameraComponent;
10888
10914
  return t.threeCamera || t.buildCamera(), t.threeCamera;
10889
10915
  }
10890
- return this._fallbackCamera || (this._fallbackCamera = new ye(75, this.domWidth / this.domHeight, 0.1, 1e3)), this._fallbackCamera;
10916
+ return this._fallbackCamera || (this._fallbackCamera = new be(75, this.domWidth / this.domHeight, 0.1, 1e3)), this._fallbackCamera;
10891
10917
  }
10892
10918
  /** Set the main camera of the scene. If set to null the camera of the {@link mainCameraComponent} will be used - this camera is used for rendering */
10893
10919
  set mainCamera(t) {
@@ -10907,7 +10933,7 @@ const ke = class {
10907
10933
  const o = (n = (i = this.domElement) == null ? void 0 : i.shadowRoot) == null ? void 0 : n.querySelector("canvas");
10908
10934
  o && (t.canvas = o, st && console.log("Using canvas from shadow root", o));
10909
10935
  }
10910
- st && console.log("Using Renderer Parameters:", t, this.domElement), this.renderer = new kr(t), this.renderer.debug.checkShaderErrors = z() || x("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = ja, this.renderer.setClearColor(new ae("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = Vx, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = vn, this.renderer.nodes = {
10936
+ st && console.log("Using Renderer Parameters:", t, this.domElement), this.renderer = new kr(t), this.renderer.debug.checkShaderErrors = z() || x("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = ja, this.renderer.setClearColor(new ce("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = Vx, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = vn, this.renderer.nodes = {
10911
10937
  library: new Hx(),
10912
10938
  modelViewMatrix: null,
10913
10939
  modelNormalViewMatrix: null
@@ -10973,7 +10999,7 @@ const ke = class {
10973
10999
  */
10974
11000
  clear() {
10975
11001
  var t, e, i, n;
10976
- fe.dispatchCallback(pe.ContextClearing, this), Mn(this, pe.ContextClearing), nn(this.scene, !0, !0), this.scene = new Mi(), (t = this.addressables) == null || t.dispose(), (e = this.lightmaps) == null || e.clear(), (n = (i = this.physics) == null ? void 0 : i.engine) == null || n.clearCaches(), this.lodsManager.disable(), this.isManagedExternally || this.renderer && (this.renderer.renderLists.dispose(), this.renderer.state.reset(), this.renderer.resetState()), fe.dispatchCallback(pe.ContextCleared, this);
11002
+ pe.dispatchCallback(me.ContextClearing, this), Mn(this, me.ContextClearing), nn(this.scene, !0, !0), this.scene = new Mi(), (t = this.addressables) == null || t.dispose(), (e = this.lightmaps) == null || e.clear(), (n = (i = this.physics) == null ? void 0 : i.engine) == null || n.clearCaches(), this.lodsManager.disable(), this.isManagedExternally || this.renderer && (this.renderer.renderLists.dispose(), this.renderer.state.reset(), this.renderer.resetState()), pe.dispatchCallback(me.ContextCleared, this);
10977
11003
  }
10978
11004
  dispose() {
10979
11005
  this.internalOnDestroy();
@@ -10984,14 +11010,14 @@ const ke = class {
10984
11010
  }
10985
11011
  internalOnDestroy() {
10986
11012
  var t, e;
10987
- ke.Current = this, fe.dispatchCallback(pe.ContextDestroying, this), Mn(this, pe.ContextDestroying), this.clear(), (t = this.renderer) == null || t.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (st && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy(), this.animations.onDestroy();
11013
+ ke.Current = this, pe.dispatchCallback(me.ContextDestroying, this), Mn(this, me.ContextDestroying), this.clear(), (t = this.renderer) == null || t.setAnimationLoop(null), this.renderer && (this.renderer.setClearAlpha(0), this.renderer.clear(), this.isManagedExternally || (st && console.log("Disposing renderer"), this.renderer.dispose())), this.scene = null, this.renderer = null, this.input.dispose(), this.menu.onDestroy(), this.animations.onDestroy();
10988
11014
  for (const i of this._disposeCallbacks)
10989
11015
  try {
10990
11016
  i();
10991
11017
  } catch (n) {
10992
11018
  console.error("Error in on dispose callback:", n, i);
10993
11019
  }
10994
- (e = this.domElement) != null && e.parentElement && this.domElement.parentElement.removeChild(this.domElement), this._isCreated = !1, fe.dispatchCallback(pe.ContextDestroyed, this), Mn(this, pe.ContextDestroyed), fe.unregister(this), ke.Current === this && (ke.Current = null);
11020
+ (e = this.domElement) != null && e.parentElement && this.domElement.parentElement.removeChild(this.domElement), this._isCreated = !1, pe.dispatchCallback(me.ContextDestroyed, this), Mn(this, me.ContextDestroyed), pe.unregister(this), ke.Current === this && (ke.Current = null);
10995
11021
  }
10996
11022
  registerCoroutineUpdate(t, e, i) {
10997
11023
  return typeof (e == null ? void 0 : e.next) != "function" ? (console.error("Registered invalid coroutine function from " + t.name + `
@@ -11122,7 +11148,7 @@ Possible solutions:
11122
11148
  }
11123
11149
  }).then(() => {
11124
11150
  st && console.log("Needle Engine dependencies are ready");
11125
- })), this.clear(), this.isManagedExternally === !1 && (this.createNewRenderer(), (l = this.renderer) == null || l.setAnimationLoop(null)), await Gn(1), ke.Current = this, await fe.dispatchCallback(pe.ContextCreationStart, this);
11151
+ })), this.clear(), this.isManagedExternally === !1 && (this.createNewRenderer(), (l = this.renderer) == null || l.setAnimationLoop(null)), await Gn(1), ke.Current = this, await pe.dispatchCallback(me.ContextCreationStart, this);
11126
11152
  let n = !0, o;
11127
11153
  try {
11128
11154
  ke.Current = this, t ? o = await this.internalLoadInitialContent(e, t) : o = [];
@@ -11159,11 +11185,11 @@ Possible solutions:
11159
11185
  return _ = b, !0;
11160
11186
  _ = b;
11161
11187
  }
11162
- }), _ ? this.setCurrentCamera(_) : !fe.dispatchCallback(pe.MissingCamera, this, { files: o }) && !this.mainCamera && !this.isManagedExternally && console.warn("Missing camera in main scene", this);
11188
+ }), _ ? this.setCurrentCamera(_) : !pe.dispatchCallback(me.MissingCamera, this, { files: o }) && !this.mainCamera && !this.isManagedExternally && console.warn("Missing camera in main scene", this);
11163
11189
  }
11164
11190
  this.input.bindEvents(), ke.Current = this, Nd(this), this.physics.engine && ((h = this.physics.engine) == null || h.step(0), (d = this.physics.engine) == null || d.postStep()), !this.isManagedExternally && this.composer && this.mainCamera, this._sizeChanged = !0, this._stats && (this._stats.showPanel(0), this._stats.dom.style.position = "absolute", (u = this.domElement.shadowRoot) == null || u.appendChild(this._stats.dom)), st && rm(this.scene, !0), this.targetFrameRate === void 0 ? (st && console.warn("No target framerate set, using default", ke.DefaultTargetFrameRate), this.targetFrameRate = ke._defaultTargetFramerate) : st && console.log("Target framerate set to", this.targetFrameRate), this._dispatchReadyAfterFrame = !0;
11165
- const a = fe.dispatchCallback(pe.ContextCreated, this, { files: o });
11166
- return a && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((p = this.domElement) == null || p.internalSetLoadingMessage("finish loading")), await a), (m = t == null ? void 0 : t.abortSignal) != null && m.aborted ? !1 : (Mn(this, pe.ContextCreated), st && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !((g = t == null ? void 0 : t.abortSignal) != null && g.aborted) && this.restartRenderLoop(), !0);
11191
+ const a = pe.dispatchCallback(me.ContextCreated, this, { files: o });
11192
+ return a && ("internalSetLoadingMessage" in this.domElement && typeof this.domElement.internalSetLoadingMessage == "function" && ((p = this.domElement) == null || p.internalSetLoadingMessage("finish loading")), await a), (m = t == null ? void 0 : t.abortSignal) != null && m.aborted ? !1 : (Mn(this, me.ContextCreated), st && console.log("Context Created...", this.renderer, this.renderer.domElement), this._isCreating = !1, !this.isManagedExternally && !((g = t == null ? void 0 : t.abortSignal) != null && g.aborted) && this.restartRenderLoop(), !0);
11167
11193
  }
11168
11194
  async internalLoadInitialContent(t, e) {
11169
11195
  var c, h, d, u;
@@ -11384,7 +11410,7 @@ Possible solutions:
11384
11410
  this._currentFrameEvent = -1, this.connection.sendBufferedMessagesNow(), this._stats && (this._stats.end(), this.time.frameCount % 150 === 0 && console.log(this.renderer.info.render.calls + " DrawCalls", `
11385
11411
  Render:`, { ...this.renderer.info.render }, `
11386
11412
  Memory:`, { ...this.renderer.info.memory }, `
11387
- Target Framerate: ` + this.targetFrameRate)), this._dispatchReadyAfterFrame && (this._dispatchReadyAfterFrame = !1, this.domElement.dispatchEvent(new CustomEvent("ready")), fe.dispatchCallback(pe.ContextFirstFrameRendered, this));
11413
+ Target Framerate: ` + this.targetFrameRate)), this._dispatchReadyAfterFrame && (this._dispatchReadyAfterFrame = !1, this.domElement.dispatchEvent(new CustomEvent("ready")), pe.dispatchCallback(me.ContextFirstFrameRendered, this));
11388
11414
  }
11389
11415
  renderNow(t) {
11390
11416
  var e;
@@ -11510,7 +11536,7 @@ function KO(s) {
11510
11536
  } catch {
11511
11537
  }
11512
11538
  }
11513
- fe.registerCallback(pe.ContextRegistered, (s) => {
11539
+ pe.registerCallback(me.ContextRegistered, (s) => {
11514
11540
  eM(s.context), iM(), JO(s.context);
11515
11541
  });
11516
11542
  let mo, Mm = !1, Xl = "";
@@ -11658,7 +11684,7 @@ let Al = 0, Qy;
11658
11684
  function Tv(s) {
11659
11685
  Yo && console.log(s.progress.loaded.toFixed(0) + "/" + s.progress.total.toFixed(0), s);
11660
11686
  const t = s.count, e = s.progress.total;
11661
- e === 0 || e === void 0 ? (Qy !== s.name && (Al = 0), Qy = s.name, Al += (1 - Al) * 1e-3, Yo && ve("Loading " + s.name + " did not report total size")) : Al = s.progress.loaded / e;
11687
+ e === 0 || e === void 0 ? (Qy !== s.name && (Al = 0), Qy = s.name, Al += (1 - Al) * 1e-3, Yo && we("Loading " + s.name + " did not report total size")) : Al = s.progress.loaded / e;
11662
11688
  const i = s.index / t + Al / t;
11663
11689
  return $.clamp01(i);
11664
11690
  }
@@ -14376,13 +14402,13 @@ Ig([
14376
14402
  f(L)
14377
14403
  ], Za.prototype, "sources", 2);
14378
14404
  function SM(s, t) {
14379
- return Ds(s, pe.ContextCreated, t), () => Po(s, pe.ContextCreated);
14405
+ return Ds(s, me.ContextCreated, t), () => Po(s, me.ContextCreated);
14380
14406
  }
14381
14407
  function UD(s, t) {
14382
- return Ds(s, pe.ContextClearing, t), () => Po(s, pe.ContextClearing);
14408
+ return Ds(s, me.ContextClearing, t), () => Po(s, me.ContextClearing);
14383
14409
  }
14384
14410
  function ND(s, t) {
14385
- return Ds(s, pe.ContextDestroying, t), () => Po(s, pe.ContextDestroying);
14411
+ return Ds(s, me.ContextDestroying, t), () => Po(s, me.ContextDestroying);
14386
14412
  }
14387
14413
  function CM(s, t) {
14388
14414
  return Ds(s, Re.Start, t), () => Po(s, Re.Start);
@@ -14582,7 +14608,7 @@ function OM(s, t, e, i, n) {
14582
14608
  if (this[a] === void 0) {
14583
14609
  this[a] = this[o];
14584
14610
  const h = this[o];
14585
- if (h instanceof oe || h instanceof v || h instanceof me || h instanceof W) {
14611
+ if (h instanceof oe || h instanceof v || h instanceof ge || h instanceof W) {
14586
14612
  const d = this[o];
14587
14613
  fg(d, () => {
14588
14614
  this.onValidate(o);
@@ -14943,54 +14969,54 @@ const Cd = (Bp = class extends I {
14943
14969
  this._lastPosition.copy(Cd.tempPosition), this._smoothedVelocity.lerp(e, this.context.time.deltaTime / 0.1);
14944
14970
  }
14945
14971
  }, r(Bp, "tempPosition", new v()), Bp);
14946
- let _e = Cd;
14972
+ let ye = Cd;
14947
14973
  Ti([
14948
14974
  Nt()
14949
- ], _e.prototype, "autoMass", 2);
14975
+ ], ye.prototype, "autoMass", 2);
14950
14976
  Ti([
14951
14977
  f()
14952
- ], _e.prototype, "mass", 1);
14978
+ ], ye.prototype, "mass", 1);
14953
14979
  Ti([
14954
14980
  Nt(),
14955
14981
  f()
14956
- ], _e.prototype, "useGravity", 2);
14982
+ ], ye.prototype, "useGravity", 2);
14957
14983
  Ti([
14958
14984
  f(v)
14959
- ], _e.prototype, "centerOfMass", 2);
14985
+ ], ye.prototype, "centerOfMass", 2);
14960
14986
  Ti([
14961
14987
  Nt(),
14962
14988
  f()
14963
- ], _e.prototype, "constraints", 2);
14989
+ ], ye.prototype, "constraints", 2);
14964
14990
  Ti([
14965
14991
  Nt(),
14966
14992
  f()
14967
- ], _e.prototype, "isKinematic", 2);
14993
+ ], ye.prototype, "isKinematic", 2);
14968
14994
  Ti([
14969
14995
  Nt(),
14970
14996
  f()
14971
- ], _e.prototype, "drag", 2);
14997
+ ], ye.prototype, "drag", 2);
14972
14998
  Ti([
14973
14999
  Nt(),
14974
15000
  f()
14975
- ], _e.prototype, "angularDrag", 2);
15001
+ ], ye.prototype, "angularDrag", 2);
14976
15002
  Ti([
14977
15003
  Nt(),
14978
15004
  f()
14979
- ], _e.prototype, "detectCollisions", 2);
15005
+ ], ye.prototype, "detectCollisions", 2);
14980
15006
  Ti([
14981
15007
  Nt(),
14982
15008
  f()
14983
- ], _e.prototype, "sleepThreshold", 2);
15009
+ ], ye.prototype, "sleepThreshold", 2);
14984
15010
  Ti([
14985
15011
  Nt(),
14986
15012
  f()
14987
- ], _e.prototype, "collisionDetectionMode", 2);
15013
+ ], ye.prototype, "collisionDetectionMode", 2);
14988
15014
  Ti([
14989
15015
  Nt()
14990
- ], _e.prototype, "_gravityScale", 2);
15016
+ ], ye.prototype, "_gravityScale", 2);
14991
15017
  Ti([
14992
15018
  Nt()
14993
- ], _e.prototype, "dominanceGroup", 2);
15019
+ ], ye.prototype, "dominanceGroup", 2);
14994
15020
  new v();
14995
15021
  new v();
14996
15022
  const Ks = x("debugsync"), Uc = "STRS";
@@ -15050,6 +15076,15 @@ class As extends I {
15050
15076
  requestOwnership() {
15051
15077
  Ks && console.log("Request ownership"), this._model ? this._model.requestOwnership() : (this._shouldRequestOwnership = !0, this._needsUpdate = !0);
15052
15078
  }
15079
+ /**
15080
+ * Free ownership of this object on the network.
15081
+ * You need to be connected to a room for this to work.
15082
+ * This will also be called automatically when the component is disabled.
15083
+ */
15084
+ freeOwnership() {
15085
+ var e;
15086
+ (e = this._model) == null || e.freeOwnership();
15087
+ }
15053
15088
  /**
15054
15089
  * Checks if this client has ownership of the object
15055
15090
  * @returns true if this client has ownership, false if not, undefined if ownership state is unknown
@@ -15068,7 +15103,7 @@ class As extends I {
15068
15103
  }
15069
15104
  /** @internal */
15070
15105
  awake() {
15071
- Ks && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new v(), this._targetRotation = new W(), this.lastPosition = new v(), this.lastRotation = new W(), this.lastScale = new v(), this.rb = S.getComponentInChildren(this.gameObject, _e), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new Q0(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(ne.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(Uc, this.receivedDataCallback);
15106
+ Ks && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new v(), this._targetRotation = new W(), this.lastPosition = new v(), this.lastRotation = new W(), this.lastScale = new v(), this.rb = S.getComponentInChildren(this.gameObject, ye), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new Q0(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(ne.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(Uc, this.receivedDataCallback);
15072
15107
  }
15073
15108
  /** @internal */
15074
15109
  onDestroy() {
@@ -15135,17 +15170,17 @@ class As extends I {
15135
15170
  (e.distanceTo(this.lastPosition) > l || i.angleTo(this.lastRotation) > l || n.distanceTo(this.lastScale) > l) && (this._model.hasOwnership ? this._needsUpdate = !0 : (Ks && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastPosition), this.worldPosition = this.lastPosition, e.copy(this.lastPosition), this.worldQuaternion = this.lastRotation, i.copy(this.lastRotation), this.gameObject.scale.copy(this.lastScale), _n.markDirty(this.gameObject, !0), this._needsUpdate = !1));
15136
15171
  }
15137
15172
  if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
15138
- const c = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
15139
- let h = !1;
15173
+ const l = this._receivedFastUpdate || this.fastMode ? 0.05 : 0.3;
15174
+ let c = !1;
15140
15175
  if (this.interpolatePosition && this._targetPosition) {
15141
- const d = this.worldPosition;
15142
- d.lerp(this._targetPosition, c), this.worldPosition = d, h = !0;
15176
+ const h = this.worldPosition;
15177
+ h.lerp(this._targetPosition, l), this.worldPosition = h, c = !0;
15143
15178
  }
15144
15179
  if (this.interpolateRotation && this._targetRotation) {
15145
- const d = this.worldQuaternion;
15146
- d.slerp(this._targetRotation, c), this.worldQuaternion = d, h = !0;
15180
+ const h = this.worldQuaternion;
15181
+ h.slerp(this._targetRotation, l), this.worldQuaternion = h, c = !0;
15147
15182
  }
15148
- h && _n.markDirty(this.gameObject, !0);
15183
+ c && _n.markDirty(this.gameObject, !0);
15149
15184
  }
15150
15185
  if (this.receivedUpdate = !1, this.lastPosition.copy(e), this.lastRotation.copy(i), this.lastScale.copy(n), !this._model || !this._model || this._model.hasOwnership === void 0 || !this._model.hasOwnership)
15151
15186
  return;
@@ -15154,7 +15189,7 @@ class As extends I {
15154
15189
  if (this._needsUpdate && (this.context.time.frameCount % o === 0 || a)) {
15155
15190
  if (Rm++, a && gc > 0 && this.context.time.frameCount % gc !== 0)
15156
15191
  return;
15157
- Ks && console.log("send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this._needsUpdate = !1;
15192
+ Ks && console.debug("[SyncedTransform] Send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this._needsUpdate = !1;
15158
15193
  const l = Bv(this.guid, this, !!a);
15159
15194
  this.context.connection.sendBinary(l);
15160
15195
  }
@@ -15536,11 +15571,11 @@ class xe {
15536
15571
  }
15537
15572
  class EM extends rn {
15538
15573
  constructor() {
15539
- super([ae, we], "ColorSerializer");
15574
+ super([ce, le], "ColorSerializer");
15540
15575
  }
15541
15576
  onDeserialize(t) {
15542
15577
  if (t != null)
15543
- return t.a !== void 0 ? new we(t.r, t.g, t.b, t.a) : t.alpha !== void 0 ? new we(t.r, t.g, t.b, t.alpha) : new ae(t.r, t.g, t.b);
15578
+ return t.a !== void 0 ? new le(t.r, t.g, t.b, t.a) : t.alpha !== void 0 ? new le(t.r, t.g, t.b, t.alpha) : new ce(t.r, t.g, t.b);
15544
15579
  }
15545
15580
  onSerialize(t) {
15546
15581
  if (t != null)
@@ -15581,7 +15616,7 @@ class DM extends rn {
15581
15616
  if (t.endsWith(".glb") || t.endsWith(".gltf")) {
15582
15617
  if (e.serializable instanceof Array && e.serializable.includes(re))
15583
15618
  return;
15584
- z() && ve("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");
15619
+ z() && we("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");
15585
15620
  const a = (n = (i = e.target) == null ? void 0 : i.constructor) == null ? void 0 : n.name;
15586
15621
  console.warn(`Wrong usage of @serializable detected in your script "${a}"
15587
15622
 
@@ -15688,7 +15723,7 @@ class BM extends rn {
15688
15723
  console.warn(`EventList method:
15689
15724
  Could not find method ${h.method} on object ${u.name}. Please rename ${h.method} to ${_}?
15690
15725
  `, u[_], `
15691
- in script: `, u), ve("EventList methods must start with lowercase letter, see console for details");
15726
+ in script: `, u), we("EventList methods must start with lowercase letter, see console for details");
15692
15727
  return;
15693
15728
  } else
15694
15729
  console.warn(`EventList method:
@@ -16347,7 +16382,7 @@ class Zd extends CustomEvent {
16347
16382
  });
16348
16383
  }
16349
16384
  }
16350
- class be extends I {
16385
+ class ve extends I {
16351
16386
  constructor() {
16352
16387
  super(...arguments);
16353
16388
  r(this, "autoTarget", !0);
@@ -16516,7 +16551,7 @@ class be extends I {
16516
16551
  const e = S.getComponent(this.gameObject, Pe);
16517
16552
  this._camera = e;
16518
16553
  let i = e == null ? void 0 : e.threeCamera;
16519
- if (!i && this.gameObject instanceof ye && (i = this.gameObject), i && J_(i, this, !0), !this._controls && i instanceof L) {
16554
+ if (!i && this.gameObject instanceof be && (i = this.gameObject), i && J_(i, this, !0), !this._controls && i instanceof L) {
16520
16555
  this._cameraObject = i;
16521
16556
  const n = this.targetElement ?? this.context.renderer.domElement, o = i == null ? void 0 : i.quaternion.clone();
16522
16557
  this._controls = new h0(i, n), i == null || i.quaternion.copy(o), Jf === void 0 && (Jf = { ...this._controls.keys });
@@ -16776,9 +16811,9 @@ class be extends I {
16776
16811
  }, 1e4), V.DrawWireBox3(_, 65280, 10), this._haveAttachedKeyboardEvents || (this._haveAttachedKeyboardEvents = !0, document.body.addEventListener("keydown", (H) => {
16777
16812
  if (H.code === "KeyF") {
16778
16813
  let Y;
16779
- this._cameraObject instanceof ye && (Y = Math.random() * Math.random() * 170 + 10), this.fitCamera({ objects: n, fitOffset: d, immediate: !1, fov: Y });
16814
+ this._cameraObject instanceof be && (Y = Math.random() * Math.random() * 170 + 10), this.fitCamera({ objects: n, fitOffset: d, immediate: !1, fov: Y });
16780
16815
  }
16781
- H.code === "KeyV" && this._cameraObject instanceof ye && (this._cameraObject.fov = 60);
16816
+ H.code === "KeyV" && this._cameraObject instanceof be && (this._cameraObject.fov = 60);
16782
16817
  }));
16783
16818
  }
16784
16819
  a.update();
@@ -16786,76 +16821,76 @@ class be extends I {
16786
16821
  }
16787
16822
  ze([
16788
16823
  f()
16789
- ], be.prototype, "autoTarget", 2);
16824
+ ], ve.prototype, "autoTarget", 2);
16790
16825
  ze([
16791
16826
  f()
16792
- ], be.prototype, "autoFit", 2);
16827
+ ], ve.prototype, "autoFit", 2);
16793
16828
  ze([
16794
16829
  f()
16795
- ], be.prototype, "enableRotate", 2);
16830
+ ], ve.prototype, "enableRotate", 2);
16796
16831
  ze([
16797
16832
  f()
16798
- ], be.prototype, "autoRotate", 2);
16833
+ ], ve.prototype, "autoRotate", 2);
16799
16834
  ze([
16800
16835
  f()
16801
- ], be.prototype, "autoRotateSpeed", 2);
16836
+ ], ve.prototype, "autoRotateSpeed", 2);
16802
16837
  ze([
16803
16838
  f()
16804
- ], be.prototype, "minAzimuthAngle", 2);
16839
+ ], ve.prototype, "minAzimuthAngle", 2);
16805
16840
  ze([
16806
16841
  f()
16807
- ], be.prototype, "maxAzimuthAngle", 2);
16842
+ ], ve.prototype, "maxAzimuthAngle", 2);
16808
16843
  ze([
16809
16844
  f()
16810
- ], be.prototype, "minPolarAngle", 2);
16845
+ ], ve.prototype, "minPolarAngle", 2);
16811
16846
  ze([
16812
16847
  f()
16813
- ], be.prototype, "maxPolarAngle", 2);
16848
+ ], ve.prototype, "maxPolarAngle", 2);
16814
16849
  ze([
16815
16850
  f()
16816
- ], be.prototype, "enableKeys", 2);
16851
+ ], ve.prototype, "enableKeys", 2);
16817
16852
  ze([
16818
16853
  f()
16819
- ], be.prototype, "enableDamping", 2);
16854
+ ], ve.prototype, "enableDamping", 2);
16820
16855
  ze([
16821
16856
  f()
16822
- ], be.prototype, "dampingFactor", 2);
16857
+ ], ve.prototype, "dampingFactor", 2);
16823
16858
  ze([
16824
16859
  f()
16825
- ], be.prototype, "enableZoom", 2);
16860
+ ], ve.prototype, "enableZoom", 2);
16826
16861
  ze([
16827
16862
  f()
16828
- ], be.prototype, "minZoom", 2);
16863
+ ], ve.prototype, "minZoom", 2);
16829
16864
  ze([
16830
16865
  f()
16831
- ], be.prototype, "maxZoom", 2);
16866
+ ], ve.prototype, "maxZoom", 2);
16832
16867
  ze([
16833
16868
  f()
16834
- ], be.prototype, "zoomSpeed", 2);
16869
+ ], ve.prototype, "zoomSpeed", 2);
16835
16870
  ze([
16836
16871
  f()
16837
- ], be.prototype, "enablePan", 2);
16872
+ ], ve.prototype, "enablePan", 2);
16838
16873
  ze([
16839
16874
  f(Za)
16840
- ], be.prototype, "lookAtConstraint", 2);
16875
+ ], ve.prototype, "lookAtConstraint", 2);
16841
16876
  ze([
16842
16877
  f()
16843
- ], be.prototype, "lookAtConstraint01", 2);
16878
+ ], ve.prototype, "lookAtConstraint01", 2);
16844
16879
  ze([
16845
16880
  f()
16846
- ], be.prototype, "allowInterrupt", 2);
16881
+ ], ve.prototype, "allowInterrupt", 2);
16847
16882
  ze([
16848
16883
  f()
16849
- ], be.prototype, "middleClickToFocus", 2);
16884
+ ], ve.prototype, "middleClickToFocus", 2);
16850
16885
  ze([
16851
16886
  f()
16852
- ], be.prototype, "doubleClickToFocus", 2);
16887
+ ], ve.prototype, "doubleClickToFocus", 2);
16853
16888
  ze([
16854
16889
  f()
16855
- ], be.prototype, "clickBackgroundToFitScene", 2);
16890
+ ], ve.prototype, "clickBackgroundToFitScene", 2);
16856
16891
  ze([
16857
16892
  f()
16858
- ], be.prototype, "targetLerpDuration", 2);
16893
+ ], ve.prototype, "targetLerpDuration", 2);
16859
16894
  var QM = Object.defineProperty, YM = Object.getOwnPropertyDescriptor, ni = (s, t, e, i) => {
16860
16895
  for (var n = i > 1 ? void 0 : i ? YM(t, e) : t, o = s.length - 1, a; o >= 0; o--)
16861
16896
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
@@ -16898,21 +16933,21 @@ const Yl = (od = class extends I {
16898
16933
  * When set, automatically updates the projection matrix.
16899
16934
  */
16900
16935
  get aspect() {
16901
- return this._cam instanceof ye ? this._cam.aspect : this.context.domWidth / this.context.domHeight;
16936
+ return this._cam instanceof be ? this._cam.aspect : this.context.domWidth / this.context.domHeight;
16902
16937
  }
16903
16938
  set aspect(t) {
16904
- this._cam instanceof ye && this._cam.aspect !== t && (this._cam.aspect = t, this._cam.updateProjectionMatrix());
16939
+ this._cam instanceof be && this._cam.aspect !== t && (this._cam.aspect = t, this._cam.updateProjectionMatrix());
16905
16940
  }
16906
16941
  /**
16907
16942
  * Gets or sets the camera's field of view in degrees for perspective cameras.
16908
16943
  * When set, automatically updates the projection matrix.
16909
16944
  */
16910
16945
  get fieldOfView() {
16911
- return this._cam instanceof ye ? this._cam.fov : this._fov;
16946
+ return this._cam instanceof be ? this._cam.fov : this._fov;
16912
16947
  }
16913
16948
  set fieldOfView(t) {
16914
16949
  const e = this.fieldOfView != t;
16915
- if (this._fov = t, e && this._cam && this._cam instanceof ye) {
16950
+ if (this._fov = t, e && this._cam && this._cam instanceof be) {
16916
16951
  if (this._fov === void 0) {
16917
16952
  console.warn("Can not set undefined fov on PerspectiveCamera");
16918
16953
  return;
@@ -17011,7 +17046,7 @@ const Yl = (od = class extends I {
17011
17046
  return this._backgroundColor ?? null;
17012
17047
  }
17013
17048
  set backgroundColor(t) {
17014
- t && (this._backgroundColor || (this._backgroundColor = new we(1, 1, 1, 1)), this._backgroundColor.copy(t), (!("alpha" in t) || t.alpha === void 0) && (this._backgroundColor.alpha = 1), this.applyClearFlagsIfIsActiveCamera());
17049
+ t && (this._backgroundColor || (this._backgroundColor = new le(1, 1, 1, 1)), this._backgroundColor.copy(t), (!("alpha" in t) || t.alpha === void 0) && (this._backgroundColor.alpha = 1), this.applyClearFlagsIfIsActiveCamera());
17015
17050
  }
17016
17051
  set targetTexture(t) {
17017
17052
  this._targetTexture = t;
@@ -17112,10 +17147,10 @@ const Yl = (od = class extends I {
17112
17147
  return;
17113
17148
  const t = this.gameObject.isCamera;
17114
17149
  let e = null;
17115
- if (t ? (e = this.gameObject, e == null || e.layers.enableAll(), e instanceof ye && (this._fov = e.fov)) : e = this.gameObject.children[0], e && e.isCamera)
17116
- e instanceof ye && (this._fov && (e.fov = this._fov), e.near = this._nearClipPlane, e.far = this._farClipPlane, e.updateProjectionMatrix());
17150
+ if (t ? (e = this.gameObject, e == null || e.layers.enableAll(), e instanceof be && (this._fov = e.fov)) : e = this.gameObject.children[0], e && e.isCamera)
17151
+ e instanceof be && (this._fov && (e.fov = this._fov), e.near = this._nearClipPlane, e.far = this._farClipPlane, e.updateProjectionMatrix());
17117
17152
  else if (!this.orthographic)
17118
- e = new ye(this.fieldOfView, window.innerWidth / window.innerHeight, this._nearClipPlane, this._farClipPlane), this.fieldOfView && (e.fov = this.fieldOfView), this.gameObject.add(e);
17153
+ e = new be(this.fieldOfView, window.innerWidth / window.innerHeight, this._nearClipPlane, this._farClipPlane), this.fieldOfView && (e.fov = this.fieldOfView), this.gameObject.add(e);
17119
17154
  else {
17120
17155
  const i = this.orthographicSize * 100;
17121
17156
  e = new rg(window.innerWidth / -i, window.innerWidth / i, window.innerHeight / i, window.innerHeight / -i, this._nearClipPlane, this._farClipPlane), this.gameObject.add(e);
@@ -17135,15 +17170,16 @@ const Yl = (od = class extends I {
17135
17170
  * @param opts Options for applying clear flags
17136
17171
  */
17137
17172
  applyClearFlags(t) {
17138
- var e;
17173
+ var i;
17139
17174
  if (!this._cam) {
17140
17175
  Js && console.log("Camera does not exist (apply clear flags)");
17141
17176
  return;
17142
17177
  }
17143
17178
  if (this.fieldOfView = this._fov, Js) {
17144
- const i = `Camera "${this.name}" clear flags: ${_r[this._clearFlags]}`;
17145
- console.debug(i);
17179
+ const n = `[Camera] Apply ClearFlags: ${_r[this._clearFlags]} - "${this.name}"`;
17180
+ console.debug(n);
17146
17181
  }
17182
+ const e = this.context.domElement.getAttribute("background-image") || this.context.domElement.getAttribute("background-color") || this.context.domElement.getAttribute("skybox-image");
17147
17183
  switch (this._clearFlags) {
17148
17184
  case 0:
17149
17185
  return;
@@ -17152,17 +17188,17 @@ const Yl = (od = class extends I {
17152
17188
  this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
17153
17189
  return;
17154
17190
  }
17155
- (!this.scene.background || !this._skybox || (t == null ? void 0 : t.applySkybox) === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness : Js && console.warn(`Camera "${this.name}" has no background blurriness`), this._backgroundIntensity !== void 0 && (this.context.scene.backgroundIntensity = this._backgroundIntensity), this._backgroundRotation !== void 0 ? this.context.scene.backgroundRotation = this._backgroundRotation : Js && console.warn(`Camera "${this.name}" has no background intensity`);
17191
+ (!this.scene.background || !this._skybox || (t == null ? void 0 : t.applySkybox) === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 && !this.context.domElement.getAttribute("background-blurriness") ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness : Js && console.warn(`Camera "${this.name}" has no background blurriness`), this._backgroundIntensity !== void 0 && !this.context.domElement.getAttribute("background-intensity") && (this.context.scene.backgroundIntensity = this._backgroundIntensity), this._backgroundRotation !== void 0 && !this.context.domElement.getAttribute("background-rotation") ? this.context.scene.backgroundRotation = this._backgroundRotation : Js && console.warn(`Camera "${this.name}" has no background intensity`);
17156
17192
  break;
17157
17193
  case 2:
17158
- if (this._backgroundColor) {
17159
- let i = this._backgroundColor.alpha;
17160
- Yl.backgroundShouldBeTransparent(this.context) && (i = this.ARBackgroundAlpha ?? 0), this.context.scene.background = null, (e = this.context.xr) != null && e.isVR ? this.context.renderer.setClearColor(nC(this._backgroundColor).convertLinearToSRGB()) : this.context.renderer.setClearColor(this._backgroundColor, i);
17194
+ if (this._backgroundColor && !e) {
17195
+ let n = this._backgroundColor.alpha;
17196
+ Yl.backgroundShouldBeTransparent(this.context) && (n = this.ARBackgroundAlpha ?? 0), this.context.scene.background = null, (i = this.context.xr) != null && i.isVR ? this.context.renderer.setClearColor(nC(this._backgroundColor).convertLinearToSRGB()) : this.context.renderer.setClearColor(this._backgroundColor, n);
17161
17197
  } else
17162
- Js && console.warn(`Camera "${this.name}" has no background color`, this);
17198
+ this._backgroundColor || Js && console.warn(`[Camera] has no background color "${this.name}" `);
17163
17199
  break;
17164
17200
  case 4:
17165
- this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
17201
+ e || (this.context.scene.background = null, this.context.renderer.setClearColor(0, 0));
17166
17202
  break;
17167
17203
  }
17168
17204
  }
@@ -17232,7 +17268,7 @@ ni([
17232
17268
  f()
17233
17269
  ], Pe.prototype, "environmentIntensity", 1);
17234
17270
  ni([
17235
- f(we)
17271
+ f(le)
17236
17272
  ], Pe.prototype, "backgroundColor", 1);
17237
17273
  ni([
17238
17274
  f(pr)
@@ -17252,11 +17288,17 @@ class KM {
17252
17288
  * Retrieves the texture based on the camera's source ID.
17253
17289
  */
17254
17290
  apply() {
17255
- this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), this._skybox ? this.context.scene.background !== this._skybox && (Js && console.log(`Camera "${this._camera.name}" set skybox`, this._camera, this._skybox), this._skybox.mapping = Ms, this.context.scene.background = this._skybox) : this._did_log_failed_to_find_skybox || (this._did_log_failed_to_find_skybox = !0, console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));
17291
+ var t;
17292
+ if (this._skybox = this.context.lightmaps.tryGetSkybox(this._camera.sourceId), !this._skybox)
17293
+ this._did_log_failed_to_find_skybox || (this._did_log_failed_to_find_skybox = !0, console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));
17294
+ else if (this.context.scene.background !== this._skybox) {
17295
+ const e = this.context.domElement.getAttribute("background-image") || this.context.domElement.getAttribute("background-color") || this.context.domElement.getAttribute("skybox-image");
17296
+ Js && console.debug(`[Camera] Apply Skybox ${(t = this._skybox) == null ? void 0 : t.name} ${e} - "${this._camera.name}"`), e != null && e.length || (this._skybox.mapping = Ms, this.context.scene.background = this._skybox);
17297
+ }
17256
17298
  }
17257
17299
  }
17258
17300
  function ZM(s) {
17259
- x("freecam") && s.context.mainCameraComponent === s && S.getOrAddComponent(s.gameObject, be);
17301
+ x("freecam") && s.context.mainCameraComponent === s && S.getOrAddComponent(s.gameObject, ve);
17260
17302
  }
17261
17303
  class lo extends I {
17262
17304
  constructor() {
@@ -18356,7 +18398,7 @@ class Lr extends I {
18356
18398
  if (this.createMenuButton) {
18357
18399
  if (this._menubutton || (this._menubutton = document.createElement("button"), this._menubutton.addEventListener("click", () => {
18358
18400
  this.isSending ? this.disconnect({ remember: !0 }) : this.connect(), X.microphonePermissionsGranted().then((i) => {
18359
- i || ve("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.");
18401
+ i || we("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.");
18360
18402
  });
18361
18403
  })), this._menubutton) {
18362
18404
  this.context.menu.appendChild(this._menubutton), this.activeAndEnabled ? this._menubutton.style.display = "" : this._menubutton.style.display = "none", this._menubutton.title = this.isSending ? "Click to disable your microphone" : "Click to enable your microphone";
@@ -18369,7 +18411,7 @@ class Lr extends I {
18369
18411
  // private _analyzer?: AudioAnalyser;
18370
18412
  /** @deprecated */
18371
18413
  getFrequency(e) {
18372
- return this.unsupported_getfrequency || (this.unsupported_getfrequency = !0, z() && ve("VOIP: getFrequency is currently not supported"), console.warn("VOIP: getFrequency is currently not supported")), null;
18414
+ return this.unsupported_getfrequency || (this.unsupported_getfrequency = !0, z() && we("VOIP: getFrequency is currently not supported"), console.warn("VOIP: getFrequency is currently not supported")), null;
18373
18415
  }
18374
18416
  async getAudioStream(e) {
18375
18417
  if (!navigator.mediaDevices.getUserMedia)
@@ -18822,15 +18864,15 @@ class Ai extends I {
18822
18864
  }
18823
18865
  /** @internal */
18824
18866
  awake() {
18825
- super.awake(), this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(_e));
18867
+ super.awake(), this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(ye));
18826
18868
  }
18827
18869
  /** @internal */
18828
18870
  start() {
18829
- this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(_e));
18871
+ this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(ye));
18830
18872
  }
18831
18873
  /** @internal */
18832
18874
  onEnable() {
18833
- this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(_e));
18875
+ this.attachedRigidbody || (this.attachedRigidbody = this.gameObject.getComponentInParent(ye));
18834
18876
  }
18835
18877
  /** @internal */
18836
18878
  onDisable() {
@@ -18855,7 +18897,7 @@ class Ai extends I {
18855
18897
  }
18856
18898
  }
18857
18899
  fi([
18858
- f(_e)
18900
+ f(ye)
18859
18901
  ], Ai.prototype, "attachedRigidbody", 2);
18860
18902
  fi([
18861
18903
  f()
@@ -18916,7 +18958,7 @@ const Hv = class extends Ai {
18916
18958
  */
18917
18959
  static add(t, e) {
18918
18960
  const i = en(t, Hv);
18919
- return i.autoFit(), (e == null ? void 0 : e.rigidbody) === !0 && en(t, _e, { isKinematic: !1 }), i;
18961
+ return i.autoFit(), (e == null ? void 0 : e.rigidbody) === !0 && en(t, ye, { isKinematic: !1 }), i;
18920
18962
  }
18921
18963
  /**
18922
18964
  * Registers the box collider with the physics engine and sets up scale change monitoring.
@@ -19050,7 +19092,7 @@ class el extends I {
19050
19092
  r(this, "_contactVelocity", new v());
19051
19093
  }
19052
19094
  get rigidbody() {
19053
- return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(_e), this._rigidbody || (this._rigidbody = this.gameObject.addComponent(_e)), this.rigidbody);
19095
+ return this._rigidbody ? this._rigidbody : (this._rigidbody = this.gameObject.getComponent(ye), this._rigidbody || (this._rigidbody = this.gameObject.addComponent(ye)), this.rigidbody);
19054
19096
  }
19055
19097
  awake() {
19056
19098
  this._activeGroundCollisions = /* @__PURE__ */ new Set();
@@ -19511,7 +19553,7 @@ const $i = (Wl = class extends I {
19511
19553
  for (const o of this._dragHandlers.values())
19512
19554
  o.setTargetObject(t);
19513
19555
  const e = "_rigidbody-was-kinematic";
19514
- ((i = this._rigidbody) == null ? void 0 : i[e]) === !1 && (this._rigidbody.isKinematic = !1, this._rigidbody[e] = void 0), this._rigidbody = null, t && (this._rigidbody = S.getComponentInChildren(t, _e), ((n = this._rigidbody) == null ? void 0 : n.isKinematic) === !1 && (this._rigidbody.isKinematic = !0, this._rigidbody[e] = !1));
19556
+ ((i = this._rigidbody) == null ? void 0 : i[e]) === !1 && (this._rigidbody.isKinematic = !1, this._rigidbody[e] = void 0), this._rigidbody = null, t && (this._rigidbody = S.getComponentInChildren(t, ye), ((n = this._rigidbody) == null ? void 0 : n.isKinematic) === !1 && (this._rigidbody.isKinematic = !0, this._rigidbody[e] = !1));
19515
19557
  }
19516
19558
  /** @internal */
19517
19559
  awake() {
@@ -19635,7 +19677,7 @@ const $i = (Wl = class extends I {
19635
19677
  this._isDragging = !0;
19636
19678
  const n = S.getComponentInChildren(i, As);
19637
19679
  Un && console.log("DRAG START", n, i), n && (n.fastMode = !0, n == null || n.requestOwnership()), this._marker = S.addComponent(i, Qu), this._draggingRigidbodies.length = 0;
19638
- const o = S.getComponentsInChildren(i, _e);
19680
+ const o = S.getComponentsInChildren(i, ye);
19639
19681
  o && this._draggingRigidbodies.push(...o);
19640
19682
  }
19641
19683
  /**
@@ -20043,7 +20085,7 @@ const k_ = class {
20043
20085
  r(this, "_didDragOnGroundPlaneLastFrame", !1);
20044
20086
  this._camera = t;
20045
20087
  const e = new Ac(k_.geometry), i = e.material;
20046
- i.color = new ae(0.4, 0.4, 0.4), e.layers.set(2), e.name = "line", e.scale.y = 1, this._groundLine = e;
20088
+ i.color = new ce(0.4, 0.4, 0.4), e.layers.set(2), e.name = "line", e.scale.y = 1, this._groundLine = e;
20047
20089
  const n = new vu(0.5, 22, 22), o = new Me({ color: i.color }), a = new q(n, o);
20048
20090
  a.visible = !1, a.layers.set(2), this._groundMarker = a;
20049
20091
  }
@@ -20699,7 +20741,7 @@ class ZR extends Kv {
20699
20741
  }
20700
20742
  class Zv extends Kv {
20701
20743
  beforeWriteTexture(t, e) {
20702
- t.isRenderTargetTexture && (e.newTexture = Ag(new we(1, 1, 1, 0)));
20744
+ t.isRenderTargetTexture && (e.newTexture = Ag(new le(1, 1, 1, 0)));
20703
20745
  }
20704
20746
  }
20705
20747
  function Am(s) {
@@ -20964,13 +21006,13 @@ class sk {
20964
21006
  const o = new L();
20965
21007
  o.name = "LightSettings " + this.sourceId, t.scene.add(o), n = S.addComponent(o, Em, {}, { callAwake: !1 });
20966
21008
  }
20967
- n.sourceId = this.sourceId, n.ambientIntensity = i.ambientIntensity, n.ambientLight = new ae().fromArray(i.ambientLight), Array.isArray(i.ambientTrilight) && (n.ambientTrilight = i.ambientTrilight.map((o) => new ae().fromArray(o))), n.ambientMode = i.ambientMode, n.environmentReflectionSource = i.environmentReflectionSource;
21009
+ n.sourceId = this.sourceId, n.ambientIntensity = i.ambientIntensity, n.ambientLight = new ce().fromArray(i.ambientLight), Array.isArray(i.ambientTrilight) && (n.ambientTrilight = i.ambientTrilight.map((o) => new ce().fromArray(o))), n.ambientMode = i.ambientMode, n.environmentReflectionSource = i.environmentReflectionSource;
20968
21010
  }
20969
21011
  }
20970
21012
  return null;
20971
21013
  }
20972
21014
  }
20973
- fe.registerCallback(pe.ContextCreated, (s) => {
21015
+ pe.registerCallback(me.ContextCreated, (s) => {
20974
21016
  const t = s.context, e = S.findObjectOfType(Em, t);
20975
21017
  e != null && e.sourceId && (e.enabled = !0);
20976
21018
  });
@@ -21058,7 +21100,7 @@ const rk = Symbol("stencils"), er = class {
21058
21100
  const o = i[n];
21059
21101
  if (ok(o.layer, t)) {
21060
21102
  rp && console.log(o), setTimeout(() => {
21061
- ui() && kg(t.gameObject) && (ve("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", t));
21103
+ ui() && kg(t.gameObject) && (we("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", t));
21062
21104
  }, 500);
21063
21105
  for (let a = 0; a < t.sharedMaterials.length; a++) {
21064
21106
  let l = t.sharedMaterials[a];
@@ -21260,7 +21302,7 @@ const Be = class extends o0 {
21260
21302
  }
21261
21303
  };
21262
21304
  let Wi = Be;
21263
- r(Wi, "viewProjection", new se()), r(Wi, "_viewProjectionValues", []), r(Wi, "viewMatrix", new se()), r(Wi, "_viewMatrixValues", []), r(Wi, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), r(Wi, "_worldSpaceCameraPos", new v()), r(Wi, "_mainLightColor", new me()), r(Wi, "_mainLightPosition", new v()), r(Wi, "_lightData", new me());
21305
+ r(Wi, "viewProjection", new se()), r(Wi, "_viewProjectionValues", []), r(Wi, "viewMatrix", new se()), r(Wi, "_viewMatrixValues", []), r(Wi, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), r(Wi, "_worldSpaceCameraPos", new v()), r(Wi, "_mainLightColor", new ge()), r(Wi, "_mainLightPosition", new v()), r(Wi, "_lightData", new ge());
21264
21306
  class hk {
21265
21307
  constructor(t, e) {
21266
21308
  r(this, "parser");
@@ -21292,12 +21334,12 @@ class hk {
21292
21334
  return l();
21293
21335
  An && console.log("loadMaterial", e, c);
21294
21336
  const u = {}, p = o.uniforms;
21295
- (d.includes("_Time") || h.includes("_Time")) && (u._Time = { value: new me(0, 0, 0, 0) }), (d.includes("_SinTime") || h.includes("_SinTime")) && (u._SinTime = { value: new me(0, 0, 0, 0) }), (d.includes("_CosTime") || h.includes("_CosTime")) && (u._CosTime = { value: new me(0, 0, 0, 0) }), (d.includes("unity_DeltaTime") || h.includes("unity_DeltaTime")) && (u.unity_DeltaTime = { value: new me(0, 0, 0, 0) });
21337
+ (d.includes("_Time") || h.includes("_Time")) && (u._Time = { value: new ge(0, 0, 0, 0) }), (d.includes("_SinTime") || h.includes("_SinTime")) && (u._SinTime = { value: new ge(0, 0, 0, 0) }), (d.includes("_CosTime") || h.includes("_CosTime")) && (u._CosTime = { value: new ge(0, 0, 0, 0) }), (d.includes("unity_DeltaTime") || h.includes("unity_DeltaTime")) && (u.unity_DeltaTime = { value: new ge(0, 0, 0, 0) });
21296
21338
  for (const k in p) {
21297
21339
  const O = k;
21298
21340
  switch (O) {
21299
21341
  case "_TimeParameters":
21300
- const M = new me();
21342
+ const M = new ge();
21301
21343
  u[O] = { value: M };
21302
21344
  break;
21303
21345
  case "hlslcc_mtx4x4unity_MatrixV":
@@ -21349,7 +21391,7 @@ class hk {
21349
21391
  }
21350
21392
  }
21351
21393
  if (Array.isArray(M) && M.length === 4) {
21352
- u[O] = { value: new me(M[0], M[1], M[2], M[3]) };
21394
+ u[O] = { value: new ge(M[0], M[1], M[2], M[3]) };
21353
21395
  continue;
21354
21396
  }
21355
21397
  u[O] = { value: M };
@@ -21988,18 +22030,18 @@ function Zo(s) {
21988
22030
  return t = Math.ceil(t), e = Math.ceil(e), { vertexCount: t, indexCount: e };
21989
22031
  }
21990
22032
  function ub() {
21991
- const s = new It({ color: new ae(Math.random(), Math.random(), Math.random()) });
22033
+ const s = new It({ color: new ce(Math.random(), Math.random(), Math.random()) });
21992
22034
  return s.emissive = s.color, s.emissiveIntensity = 0.3, x("wireframe") && (s.wireframe = !0), s;
21993
22035
  }
21994
22036
  const Xr = x("debuglightmaps");
21995
22037
  class Dm {
21996
22038
  constructor(t, e) {
21997
22039
  r(this, "lightmapIndex", -1);
21998
- r(this, "lightmapScaleOffset", new me(1, 1, 0, 0));
22040
+ r(this, "lightmapScaleOffset", new ge(1, 1, 0, 0));
21999
22041
  r(this, "context");
22000
22042
  r(this, "gameObject");
22001
22043
  r(this, "lightmapTexture", null);
22002
- r(this, "lightmapScaleOffsetUniform", { value: new me(1, 1, 0, 0) });
22044
+ r(this, "lightmapScaleOffsetUniform", { value: new ge(1, 1, 0, 0) });
22003
22045
  r(this, "lightmapUniform", { value: null });
22004
22046
  r(this, "onBeforeCompile", (t, e) => {
22005
22047
  Xr && console.log(`Lightmaps, before compile
@@ -22151,7 +22193,7 @@ class xk {
22151
22193
  if (a) {
22152
22194
  this._indexMapMaxIndex = c, this._indexMap = l;
22153
22195
  const h = `Renderer ${t.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;
22154
- console.warn(h), ui() && ve("Found renderer with missing materials: please check the console for details.");
22196
+ console.warn(h), ui() && we("Found renderer with missing materials: please check the console for details.");
22155
22197
  }
22156
22198
  return new Proxy(this, {
22157
22199
  get(h, d) {
@@ -22210,7 +22252,7 @@ const Pd = class extends I {
22210
22252
  r(this, "receiveShadows", !1);
22211
22253
  r(this, "shadowCastingMode", 0);
22212
22254
  r(this, "lightmapIndex", -1);
22213
- r(this, "lightmapScaleOffset", new me(1, 1, 0, 0));
22255
+ r(this, "lightmapScaleOffset", new ge(1, 1, 0, 0));
22214
22256
  r(this, "enableInstancing");
22215
22257
  r(this, "renderOrder");
22216
22258
  r(this, "allowOcclusionWhenDynamic", !0);
@@ -22541,7 +22583,7 @@ Bs([
22541
22583
  f()
22542
22584
  ], Je.prototype, "lightmapIndex", 2);
22543
22585
  Bs([
22544
- f(me)
22586
+ f(ge)
22545
22587
  ], Je.prototype, "lightmapScaleOffset", 2);
22546
22588
  Bs([
22547
22589
  f()
@@ -22749,7 +22791,7 @@ function Ok(s) {
22749
22791
  const t = s.getMonth() + 1, e = s.getDate(), i = s.getHours(), n = s.getMinutes(), o = s.getSeconds(), a = (t < 10 ? "0" : "") + t, l = (e < 10 ? "0" : "") + e, c = (i < 10 ? "0" : "") + i, h = (n < 10 ? "0" : "") + n, d = (o < 10 ? "0" : "") + o;
22750
22792
  return s.getFullYear() + a + l + "-" + c + h + d;
22751
22793
  }
22752
- class he {
22794
+ class de {
22753
22795
  /** Start a new progress reporting scope. Make sure to close it with Progress.end.
22754
22796
  * @param scope The scope to start progress reporting for.
22755
22797
  * @param options Parent scope, onProgress callback and logging. If only a string is provided, it's used as parentScope.
@@ -23181,7 +23223,7 @@ let Ik = class {
23181
23223
  const n = i.files, o = "model.usda";
23182
23224
  n[o] = null;
23183
23225
  const a = i.materials, l = i.textures;
23184
- he.report("export-usdz", "Invoking onBeforeBuildDocument"), await Od(i, "onBeforeBuildDocument"), he.report("export-usdz", "Done onBeforeBuildDocument"), he.report("export-usdz", "Reparent bones to common ancestor");
23226
+ de.report("export-usdz", "Invoking onBeforeBuildDocument"), await Od(i, "onBeforeBuildDocument"), de.report("export-usdz", "Done onBeforeBuildDocument"), de.report("export-usdz", "Reparent bones to common ancestor");
23185
23227
  const c = [], h = /* @__PURE__ */ new Set();
23186
23228
  t == null || t.traverse((k) => {
23187
23229
  if (!(!e.exportInvisible && !k.visible) && k instanceof Os) {
@@ -23196,7 +23238,7 @@ let Ik = class {
23196
23238
  const { object: O, originalParent: M, newParent: E } = k;
23197
23239
  E.add(O);
23198
23240
  }
23199
- he.report("export-usdz", "Traversing hierarchy"), t && pw(t, i.document, i, this.keepObject), he.report("export-usdz", "Invoking onAfterBuildDocument"), await Od(i, "onAfterBuildDocument");
23241
+ de.report("export-usdz", "Traversing hierarchy"), t && pw(t, i.document, i, this.keepObject), de.report("export-usdz", "Invoking onAfterBuildDocument"), await Od(i, "onAfterBuildDocument");
23200
23242
  const d = i.extensions.find((k) => k.extensionName === "Behaviour"), u = (d == null ? void 0 : d.getAllTargetUuids()) ?? /* @__PURE__ */ new Set();
23201
23243
  if (this.pruneUnusedNodes) {
23202
23244
  const k = {
@@ -23208,7 +23250,7 @@ let Ik = class {
23208
23250
  this.debug && mb(i.document, "Hierarchy BEFORE pruning", k), mw(i.document, k), this.debug && mb(i.document, "Hierarchy AFTER pruning");
23209
23251
  } else
23210
23252
  this.debug && console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");
23211
- he.report("export-usdz", { message: "Parsing document", autoStep: 10 }), await Dk(i, () => (he.report("export-usdz", "Building materials"), Vk(a, l, e.quickLookCompatible))), he.report("export-usdz", "Invoking onAfterSerialize"), await Od(i, "onAfterSerialize");
23253
+ de.report("export-usdz", { message: "Parsing document", autoStep: 10 }), await Dk(i, () => (de.report("export-usdz", "Building materials"), Vk(a, l, e.quickLookCompatible))), de.report("export-usdz", "Invoking onAfterSerialize"), await Od(i, "onAfterSerialize");
23212
23254
  for (const k of c) {
23213
23255
  const { object: O, originalParent: M, newParent: E } = k;
23214
23256
  M && M.add(O);
@@ -23216,27 +23258,27 @@ let Ik = class {
23216
23258
  (P = (w = i.exporter) == null ? void 0 : w.beforeWritingDocument) == null || P.call(w);
23217
23259
  const m = i.document.buildHeader(i) + `
23218
23260
  ` + i.output;
23219
- this.debug && console.log(m), n[o] = u0(m), i.output = "", he.report("export-usdz", { message: "Exporting textures", autoStep: 10 }), he.start("export-usdz-textures", { parentScope: "export-usdz", logTimings: !1 });
23261
+ this.debug && console.log(m), n[o] = u0(m), i.output = "", de.report("export-usdz", { message: "Exporting textures", autoStep: 10 }), de.start("export-usdz-textures", { parentScope: "export-usdz", logTimings: !1 });
23220
23262
  const g = new kr({
23221
23263
  antialias: !1,
23222
23264
  alpha: !0,
23223
23265
  premultipliedAlpha: !1,
23224
23266
  preserveDrawingBuffer: !0
23225
23267
  }), _ = Object.keys(l).length;
23226
- he.report("export-usdz-textures", { totalSteps: _ * 3, currentStep: 0 });
23268
+ de.report("export-usdz-textures", { totalSteps: _ * 3, currentStep: 0 });
23227
23269
  const y = async (k) => {
23228
23270
  const O = l[k], M = O.texture, E = bw.includes(M.format);
23229
23271
  let B = {
23230
23272
  imageData: M.image
23231
23273
  };
23232
- he.report("export-usdz-textures", { message: "read back texture", autoStep: !0 });
23274
+ de.report("export-usdz-textures", { message: "read back texture", autoStep: !0 });
23233
23275
  const A = O.scale !== void 0 && O.scale.x !== 1 && O.scale.y !== 1 && O.scale.z !== 1 && O.scale.w !== 1;
23234
- (M.isCompressedTexture || M.isRenderTargetTexture || A) && (B = await Lk(M, e.maxTextureSize, g, O.scale)), he.report("export-usdz-textures", { message: "convert texture to canvas", autoStep: !0 });
23276
+ (M.isCompressedTexture || M.isRenderTargetTexture || A) && (B = await Lk(M, e.maxTextureSize, g, O.scale)), de.report("export-usdz-textures", { message: "convert texture to canvas", autoStep: !0 });
23235
23277
  const F = await Bk(B.imageBitmap || B.imageData, e.maxTextureSize).catch((U) => {
23236
23278
  console.error("Error converting texture to canvas", M, U);
23237
23279
  });
23238
23280
  if (F) {
23239
- he.report("export-usdz-textures", { message: "convert canvas to blob", autoStep: !0 });
23281
+ de.report("export-usdz-textures", { message: "convert canvas to blob", autoStep: !0 });
23240
23282
  const U = await F.convertToBlob({ type: E ? "image/png" : "image/jpeg", quality: 0.95 });
23241
23283
  n[`textures/${k}.${E ? "png" : "jpg"}`] = new Uint8Array(await U.arrayBuffer());
23242
23284
  } else
@@ -23244,7 +23286,7 @@ let Ik = class {
23244
23286
  };
23245
23287
  for (const k in l)
23246
23288
  await y(k);
23247
- g.dispose(), he.end("export-usdz-textures");
23289
+ g.dispose(), de.end("export-usdz-textures");
23248
23290
  let b = 0;
23249
23291
  for (const k in n) {
23250
23292
  const O = n[k], M = 34 + k.length;
@@ -23256,7 +23298,7 @@ let Ik = class {
23256
23298
  }
23257
23299
  b = O.length;
23258
23300
  }
23259
- return he.report("export-usdz", "zip archive"), sS(n, { level: 0 });
23301
+ return de.report("export-usdz", "zip archive"), sS(n, { level: 0 });
23260
23302
  }
23261
23303
  };
23262
23304
  function pw(s, t, e, i) {
@@ -23268,7 +23310,7 @@ function pw(s, t, e, i) {
23268
23310
  if (s.position.x === 0 && s.position.y === 0 && s.position.z === 0 && (l.position = null), s.quaternion.x === 0 && s.quaternion.y === 0 && s.quaternion.z === 0 && s.quaternion.w === 1 && (l.quaternion = null), s.scale.x === 1 && s.scale.y === 1 && s.scale.z === 1 && (l.scale = null), (s instanceof q || s instanceof Os) && (o = s.geometry, a = s.material), i && !i(s) && (o = void 0, a = void 0), (s instanceof q || s instanceof Os) && a && (a instanceof It || a instanceof Me || a instanceof Se && a.type === "MeshLineMaterial")) {
23269
23311
  const h = Xh(s), d = s instanceof Os ? s : null;
23270
23312
  n = new Lt(s.uuid, h, l, o, a, void 0, d, s.animations);
23271
- } else if (s instanceof ye || s instanceof rg) {
23313
+ } else if (s instanceof be || s instanceof rg) {
23272
23314
  const h = Xh(s);
23273
23315
  n = new Lt(s.uuid, h, l, void 0, void 0, s);
23274
23316
  } else {
@@ -23334,16 +23376,16 @@ function mw(s, t) {
23334
23376
  }), c;
23335
23377
  }
23336
23378
  async function Dk(s, t) {
23337
- he.start("export-usdz-resources", "export-usdz");
23379
+ de.start("export-usdz-resources", "export-usdz");
23338
23380
  const e = [];
23339
23381
  for (const c of s.document.children)
23340
23382
  gw(c, s, e);
23341
23383
  const i = e.length;
23342
23384
  for (let c = 0; c < i; c++)
23343
- he.report("export-usdz-resources", { totalSteps: i, currentStep: c }), await new Promise((h, d) => {
23385
+ de.report("export-usdz-resources", { totalSteps: i, currentStep: c }), await new Promise((h, d) => {
23344
23386
  e[c](), h();
23345
23387
  });
23346
- he.end("export-usdz-resources");
23388
+ de.end("export-usdz-resources");
23347
23389
  const n = new Ak(), o = s.exporter.sceneAnchoringOptions.ar;
23348
23390
  n.beginBlock(`def Xform "${s.document.name}"`), n.beginBlock(`def Scope "Scenes" (
23349
23391
  kind = "sceneLibrary"
@@ -23356,10 +23398,10 @@ async function Dk(s, t) {
23356
23398
  h += a(d);
23357
23399
  return h;
23358
23400
  }, l = a(s.document);
23359
- he.start("export-usdz-xforms", "export-usdz"), he.report("export-usdz-xforms", { totalSteps: l, currentStep: 1 });
23401
+ de.start("export-usdz-xforms", "export-usdz"), de.report("export-usdz-xforms", { totalSteps: l, currentStep: 1 });
23360
23402
  for (const c of s.document.children)
23361
23403
  _w(c, n, s);
23362
- he.end("export-usdz-xforms"), he.report("export-usdz", "invoke onAfterHierarchy"), Od(s, "onAfterHierarchy", n), n.closeBlock(), n.closeBlock(), n.appendLine(t()), n.closeBlock(), he.report("export-usdz", "write to string"), s.output += n.toString();
23404
+ de.end("export-usdz-xforms"), de.report("export-usdz", "invoke onAfterHierarchy"), Od(s, "onAfterHierarchy", n), n.closeBlock(), n.closeBlock(), n.appendLine(t()), n.closeBlock(), de.report("export-usdz", "write to string"), s.output += n.toString();
23363
23405
  }
23364
23406
  function gw(s, t, e) {
23365
23407
  if (!s)
@@ -23397,7 +23439,7 @@ async function Lk(s, t = 1 / 0, e = null, i = void 0) {
23397
23439
  uniforms: {
23398
23440
  blitTexture: new co(s),
23399
23441
  flipY: new co(!1),
23400
- scale: new co(new me(1, 1, 1, 1))
23442
+ scale: new co(new ge(1, 1, 1, 1))
23401
23443
  },
23402
23444
  vertexShader: `
23403
23445
  varying vec2 vUv;
@@ -23426,8 +23468,8 @@ async function Lk(s, t = 1 / 0, e = null, i = void 0) {
23426
23468
  }`
23427
23469
  }));
23428
23470
  const n = Yr.uniforms;
23429
- n.blitTexture.value = s, n.flipY.value = !1, n.scale.value = new me(1, 1, 1, 1), i !== void 0 && n.scale.value.copy(i), Yr.defines.IS_SRGB = s.colorSpace == vn, Yr.needsUpdate = !0, qh || (qh = new q(cp, Yr), qh.frustumCulled = !1);
23430
- const o = new ye(), a = new Mi();
23471
+ n.blitTexture.value = s, n.flipY.value = !1, n.scale.value = new ge(1, 1, 1, 1), i !== void 0 && n.scale.value.copy(i), Yr.defines.IS_SRGB = s.colorSpace == vn, Yr.needsUpdate = !0, qh || (qh = new q(cp, Yr), qh.frustumCulled = !1);
23472
+ const o = new be(), a = new Mi();
23431
23473
  a.add(qh), e || (e = Gh = new kr({ antialias: !1, alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0 }));
23432
23474
  const l = Math.min(s.image.width, t), c = Math.min(s.image.height, t);
23433
23475
  Ht && (Ht.width !== l || Ht.height !== c) && (Ht.dispose(), Ht = null), Ht || (Ht = new ks(l, c, { format: Su, type: P1, minFilter: B_, magFilter: B_ })), e.setRenderTarget(Ht), e.setSize(l, c), e.clear(), e.render(a, o), Gh && (Gh.dispose(), Gh = null);
@@ -23463,7 +23505,7 @@ async function Fk(s, t = void 0, e = !1, i = 4096) {
23463
23505
  } else
23464
23506
  throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.");
23465
23507
  }
23466
- const Ie = 7;
23508
+ const De = 7;
23467
23509
  function zk() {
23468
23510
  return `#usda 1.0
23469
23511
  (
@@ -23501,7 +23543,7 @@ function _w(s, t, e) {
23501
23543
  var m;
23502
23544
  if (s == null)
23503
23545
  return;
23504
- he.report("export-usdz-xforms", { message: "buildXform " + s.displayName || s.name, autoStep: !0 });
23546
+ de.report("export-usdz-xforms", { message: "buildXform " + s.displayName || s.name, autoStep: !0 });
23505
23547
  const i = s.transform, n = s.geometry, o = s.material, a = s.camera, l = s.name;
23506
23548
  if (s.animations)
23507
23549
  for (const g of s.animations)
@@ -23515,7 +23557,7 @@ function _w(s, t, e) {
23515
23557
  !e.quickLookCompatible && o.side === Ri && (t.beginBlock('over "Geometry" '), t.appendLine("uniform bool doubleSided = 1"), t.closeBlock());
23516
23558
  }
23517
23559
  let p = !1;
23518
- if (c ? (t.appendLine("rel skel:skeleton = <Rig>"), t.appendLine("rel skel:animationSource = <Rig/_anim>"), p = !1) : s.type === void 0 && i && (p = p || i.position !== null || i.quaternion !== null || i.scale !== null, i.position && (s.needsTranslate = !0, t.appendLine(`double3 xformOp:translate = (${ce(i.position.x)}, ${ce(i.position.y)}, ${ce(i.position.z)})`)), i.quaternion && (s.needsOrient = !0, t.appendLine(`quatf xformOp:orient = (${ce(i.quaternion.w)}, ${ce(i.quaternion.x)}, ${ce(i.quaternion.y)}, ${ce(i.quaternion.z)})`)), i.scale && (s.needsScale = !0, t.appendLine(`double3 xformOp:scale = (${ce(i.scale.x)}, ${ce(i.scale.y)}, ${ce(i.scale.z)})`))), s.visibility !== void 0 && t.appendLine(`token visibility = "${s.visibility}"`), a && !e.quickLookCompatible && ("isOrthographicCamera" in a && a.isOrthographicCamera ? (t.appendLine(`float2 clippingRange = (${a.near}, ${a.far})`), t.appendLine(`float horizontalAperture = ${((Math.abs(a.left) + Math.abs(a.right)) * 10).toPrecision(Ie)}`), t.appendLine(`float verticalAperture = ${((Math.abs(a.top) + Math.abs(a.bottom)) * 10).toPrecision(Ie)}`), t.appendLine('token projection = "orthographic"')) : "isPerspectiveCamera" in a && a.isPerspectiveCamera && (t.appendLine(`float2 clippingRange = (${a.near.toPrecision(Ie)}, ${a.far.toPrecision(Ie)})`), t.appendLine(`float focalLength = ${a.getFocalLength().toPrecision(Ie)}`), t.appendLine(`float focusDistance = ${a.focus.toPrecision(Ie)}`), t.appendLine(`float horizontalAperture = ${a.getFilmWidth().toPrecision(Ie)}`), t.appendLine('token projection = "perspective"'), t.appendLine(`float verticalAperture = ${a.getFilmHeight().toPrecision(Ie)}`))), s.onSerialize && s.onSerialize(t, e), s.type === void 0) {
23560
+ if (c ? (t.appendLine("rel skel:skeleton = <Rig>"), t.appendLine("rel skel:animationSource = <Rig/_anim>"), p = !1) : s.type === void 0 && i && (p = p || i.position !== null || i.quaternion !== null || i.scale !== null, i.position && (s.needsTranslate = !0, t.appendLine(`double3 xformOp:translate = (${he(i.position.x)}, ${he(i.position.y)}, ${he(i.position.z)})`)), i.quaternion && (s.needsOrient = !0, t.appendLine(`quatf xformOp:orient = (${he(i.quaternion.w)}, ${he(i.quaternion.x)}, ${he(i.quaternion.y)}, ${he(i.quaternion.z)})`)), i.scale && (s.needsScale = !0, t.appendLine(`double3 xformOp:scale = (${he(i.scale.x)}, ${he(i.scale.y)}, ${he(i.scale.z)})`))), s.visibility !== void 0 && t.appendLine(`token visibility = "${s.visibility}"`), a && !e.quickLookCompatible && ("isOrthographicCamera" in a && a.isOrthographicCamera ? (t.appendLine(`float2 clippingRange = (${a.near}, ${a.far})`), t.appendLine(`float horizontalAperture = ${((Math.abs(a.left) + Math.abs(a.right)) * 10).toPrecision(De)}`), t.appendLine(`float verticalAperture = ${((Math.abs(a.top) + Math.abs(a.bottom)) * 10).toPrecision(De)}`), t.appendLine('token projection = "orthographic"')) : "isPerspectiveCamera" in a && a.isPerspectiveCamera && (t.appendLine(`float2 clippingRange = (${a.near.toPrecision(De)}, ${a.far.toPrecision(De)})`), t.appendLine(`float focalLength = ${a.getFocalLength().toPrecision(De)}`), t.appendLine(`float focusDistance = ${a.focus.toPrecision(De)}`), t.appendLine(`float horizontalAperture = ${a.getFilmWidth().toPrecision(De)}`), t.appendLine('token projection = "perspective"'), t.appendLine(`float verticalAperture = ${a.getFilmHeight().toPrecision(De)}`))), s.onSerialize && s.onSerialize(t, e), s.type === void 0) {
23519
23561
  const g = new Array();
23520
23562
  s.needsTranslate && g.push('"xformOp:translate"'), s.needsOrient && g.push('"xformOp:orient"'), s.needsScale && g.push('"xformOp:scale"'), g.length && t.appendLine(`uniform token[] xformOpOrder = [${g.join(", ")}]`);
23521
23563
  }
@@ -23526,7 +23568,7 @@ function _w(s, t, e) {
23526
23568
  }
23527
23569
  t.closeBlock();
23528
23570
  }
23529
- function ce(s) {
23571
+ function he(s) {
23530
23572
  return Number.isInteger(s) ? s.toString() : s.toFixed(10);
23531
23573
  }
23532
23574
  function _b(s) {
@@ -23534,7 +23576,7 @@ function _b(s) {
23534
23576
  return `( ${Qh(t, 0)}, ${Qh(t, 4)}, ${Qh(t, 8)}, ${Qh(t, 12)} )`;
23535
23577
  }
23536
23578
  function Qh(s, t) {
23537
- return `(${ce(s[t + 0])}, ${ce(s[t + 1])}, ${ce(s[t + 2])}, ${ce(s[t + 3])})`;
23579
+ return `(${he(s[t + 0])}, ${he(s[t + 1])}, ${he(s[t + 2])}, ${he(s[t + 3])})`;
23538
23580
  }
23539
23581
  function Nk(s, t = [], e = !0) {
23540
23582
  return `
@@ -23672,7 +23714,7 @@ function Md(s, t) {
23672
23714
  const e = [];
23673
23715
  for (let i = 0; i < s.count; i++) {
23674
23716
  const n = s.getX(i), o = s.getY(i), a = s.getZ(i);
23675
- e.push(`(${n.toPrecision(Ie)}, ${o.toPrecision(Ie)}, ${a.toPrecision(Ie)})`);
23717
+ e.push(`(${n.toPrecision(De)}, ${o.toPrecision(De)}, ${a.toPrecision(De)})`);
23676
23718
  }
23677
23719
  return e.join(", ");
23678
23720
  }
@@ -23682,7 +23724,7 @@ function Wk(s, t) {
23682
23724
  const e = [];
23683
23725
  for (let i = 0; i < s.count; i++) {
23684
23726
  const n = s.getX(i), o = s.getY(i), a = s.getZ(i) || 0, l = s.getW(i) || 0;
23685
- e.push(`(${n.toPrecision(Ie)}, ${o.toPrecision(Ie)}, ${a.toPrecision(Ie)}, ${l.toPrecision(Ie)})`);
23727
+ e.push(`(${n.toPrecision(De)}, ${o.toPrecision(De)}, ${a.toPrecision(De)}, ${l.toPrecision(De)})`);
23686
23728
  }
23687
23729
  return e.join(", ");
23688
23730
  }
@@ -23690,7 +23732,7 @@ function yb(s, t = !1) {
23690
23732
  const e = [];
23691
23733
  for (let i = 0; i < s.count; i++) {
23692
23734
  const n = s.getX(i), o = s.getY(i), a = s.getZ(i), l = s.getW(i);
23693
- e.push(`${t ? n : n.toPrecision(Ie)}`), e.push(`${t ? o : o.toPrecision(Ie)}`), e.push(`${t ? a : a.toPrecision(Ie)}`), e.push(`${t ? l : l.toPrecision(Ie)}`);
23735
+ e.push(`${t ? n : n.toPrecision(De)}`), e.push(`${t ? o : o.toPrecision(De)}`), e.push(`${t ? a : a.toPrecision(De)}`), e.push(`${t ? l : l.toPrecision(De)}`);
23694
23736
  }
23695
23737
  return e.join(", ");
23696
23738
  }
@@ -23701,7 +23743,7 @@ function yw(s, t, e = !1) {
23701
23743
  for (let n = 0; n < s.count; n++) {
23702
23744
  const o = s.getX(n);
23703
23745
  let a = s.getY(n);
23704
- e && (a = 1 - a), i.push(`(${o.toPrecision(Ie)}, ${a.toPrecision(Ie)})`);
23746
+ e && (a = 1 - a), i.push(`(${o.toPrecision(De)}, ${a.toPrecision(De)})`);
23705
23747
  }
23706
23748
  return i.join(", ");
23707
23749
  }
@@ -23743,7 +23785,7 @@ function Hk(s, t, e = !1) {
23743
23785
  return qn(b.name) + "_" + (((w = b.source) == null ? void 0 : w.id) ?? b.id);
23744
23786
  }
23745
23787
  function d(b, w, P = void 0, k = void 0) {
23746
- const O = h(b), M = O + (k !== void 0 && k !== 1 ? "_" + k : ""), E = e && k !== void 0 && k !== 1, B = E ? new me(1, 1, 1, k) : void 0;
23788
+ const O = h(b), M = O + (k !== void 0 && k !== 1 ? "_" + k : ""), E = e && k !== void 0 && k !== 1, B = E ? new ge(1, 1, 1, k) : void 0;
23747
23789
  k === void 0 && (k = 1), E && (k = 1), B && B.w <= 0.05 && (B.w = 0.05), t[M] = { texture: b, scale: B };
23748
23790
  const A = b.channel > 0 ? "st" + b.channel : "st";
23749
23791
  c.add(b.channel);
@@ -23756,7 +23798,7 @@ function Hk(s, t, e = !1) {
23756
23798
  // MirroredRepeatWrapping
23757
23799
  }, Z = b.repeat.clone(), T = b.offset.clone(), j = b.rotation, H = Math.sin(j), Y = Math.cos(j);
23758
23800
  T.y = 1 - T.y - Z.y, e ? (Z.x === 0 && (Z.x = 1e-4), Z.y === 0 && (Z.y = 1e-4), T.x = T.x / Z.x, T.y = T.y / Z.y, T.x += H / Z.x, T.y += Y - 1) : (T.x += H * Z.x, T.y += (1 - Y) * Z.y);
23759
- const te = Z.x != 1 || Z.y != 1 || T.x != 0 || T.y != 0 || j != 0, le = `${Vt}/${i}/${"uvReader_" + A}.outputs:result>`, de = `${Vt}/${i}/Transform2d_${w}.outputs:result>`, De = w !== "normal" && P && (P.r !== 1 || P.g !== 1 || P.b !== 1 || k !== 1) || !1, Ct = w === "normal", ai = s instanceof It && s.normalScale ? s.normalScale.x * 2 : 2, $t = ai.toFixed(Ie), Vr = (-1 * (ai / 2)).toFixed(Ie), Ns = (1 - ai).toFixed(Ie);
23801
+ const te = Z.x != 1 || Z.y != 1 || T.x != 0 || T.y != 0 || j != 0, ae = `${Vt}/${i}/${"uvReader_" + A}.outputs:result>`, ue = `${Vt}/${i}/Transform2d_${w}.outputs:result>`, Le = w !== "normal" && P && (P.r !== 1 || P.g !== 1 || P.b !== 1 || k !== 1) || !1, Ct = w === "normal", ai = s instanceof It && s.normalScale ? s.normalScale.x * 2 : 2, $t = ai.toFixed(De), Vr = (-1 * (ai / 2)).toFixed(De), Ns = (1 - ai).toFixed(De);
23760
23802
  return `
23761
23803
  ${te ? `def Shader "Transform2d_${w}" (
23762
23804
  sdrMetadata = {
@@ -23765,10 +23807,10 @@ function Hk(s, t, e = !1) {
23765
23807
  )
23766
23808
  {
23767
23809
  uniform token info:id = "UsdTransform2d"
23768
- float2 inputs:in.connect = ${le}
23810
+ float2 inputs:in.connect = ${ae}
23769
23811
  float2 inputs:scale = ${vb(Z)}
23770
23812
  float2 inputs:translation = ${vb(T)}
23771
- float inputs:rotation = ${(j / Math.PI * 180).toFixed(Ie)}
23813
+ float inputs:rotation = ${(j / Math.PI * 180).toFixed(De)}
23772
23814
  float2 outputs:result
23773
23815
  }
23774
23816
  ` : ""}
@@ -23777,8 +23819,8 @@ function Hk(s, t, e = !1) {
23777
23819
  uniform token info:id = "UsdUVTexture"
23778
23820
  asset inputs:file = @textures/${M}.${F ? "png" : "jpg"}@
23779
23821
  token inputs:sourceColorSpace = "${b.colorSpace === "srgb" ? "sRGB" : "raw"}"
23780
- float2 inputs:st.connect = ${te ? de : le}
23781
- ${De ? `
23822
+ float2 inputs:st.connect = ${te ? ue : ae}
23823
+ ${Le ? `
23782
23824
  float4 inputs:scale = (${P ? P.r + ", " + P.g + ", " + P.b : "1, 1, 1"}, ${k})
23783
23825
  ` : ""}
23784
23826
  ${Ct ? `
@@ -23795,7 +23837,7 @@ function Hk(s, t, e = !1) {
23795
23837
  }`;
23796
23838
  }
23797
23839
  let u = s.transparent || s.alphaTest ? s.opacity : 1, p = !1, m = !1;
23798
- if (s instanceof Jp && s.transmission !== void 0 && (u *= 1 - s.transmission * (1 - s.roughness * 0.5)), s.map ? (a.push(`${o}color3f inputs:diffuseColor.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:rgb>`), s instanceof Me && s.transparent && s.alphaTest == 0 && e ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${1e-10}`), m = !0) : s.transparent ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:a>`), p = !0) : s.alphaTest > 0 && (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`), m = !0), l.push(d(s.map, "diffuse", s.color, u))) : a.push(`${o}color3f inputs:diffuseColor = ${bb(s.color)}`), s.alphaHash && e && (m ? console.warn("Opacity threshold for " + s.name + " was already connected. Skipping alphaHash opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), m = !0)), s.aoMap && (a.push(`${o}float inputs:occlusion.connect = ${Vt}/${i}/${h(s.aoMap)}_occlusion.outputs:r>`), l.push(d(s.aoMap, "occlusion"))), s.alphaMap ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.alphaMap)}_opacity.outputs:r>`), a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), p = !0, m = !0, l.push(d(s.alphaMap, "opacity", new ae(1, 1, 1), u))) : (p ? console.warn("Opacity for " + s.name + " was already connected. Skipping default opacity.") : (a.push(`${o}float inputs:opacity = ${u}`), p = !0), s.alphaTest > 0 && (m ? console.warn("Opacity threshold for " + s.name + " was already connected. Skipping default opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`), m = !0))), s instanceof It) {
23840
+ if (s instanceof Jp && s.transmission !== void 0 && (u *= 1 - s.transmission * (1 - s.roughness * 0.5)), s.map ? (a.push(`${o}color3f inputs:diffuseColor.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:rgb>`), s instanceof Me && s.transparent && s.alphaTest == 0 && e ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${1e-10}`), m = !0) : s.transparent ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:a>`), p = !0) : s.alphaTest > 0 && (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.map)}_diffuse.outputs:a>`), p = !0, a.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`), m = !0), l.push(d(s.map, "diffuse", s.color, u))) : a.push(`${o}color3f inputs:diffuseColor = ${bb(s.color)}`), s.alphaHash && e && (m ? console.warn("Opacity threshold for " + s.name + " was already connected. Skipping alphaHash opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), m = !0)), s.aoMap && (a.push(`${o}float inputs:occlusion.connect = ${Vt}/${i}/${h(s.aoMap)}_occlusion.outputs:r>`), l.push(d(s.aoMap, "occlusion"))), s.alphaMap ? (a.push(`${o}float inputs:opacity.connect = ${Vt}/${i}/${h(s.alphaMap)}_opacity.outputs:r>`), a.push(`${o}float inputs:opacityThreshold = 0.0000000001`), p = !0, m = !0, l.push(d(s.alphaMap, "opacity", new ce(1, 1, 1), u))) : (p ? console.warn("Opacity for " + s.name + " was already connected. Skipping default opacity.") : (a.push(`${o}float inputs:opacity = ${u}`), p = !0), s.alphaTest > 0 && (m ? console.warn("Opacity threshold for " + s.name + " was already connected. Skipping default opacity threshold.") : (a.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`), m = !0))), s instanceof It) {
23799
23841
  if (s.emissiveMap) {
23800
23842
  a.push(`${o}color3f inputs:emissiveColor.connect = ${Vt}/${i}/${h(s.emissiveMap)}_emissive.outputs:rgb>`);
23801
23843
  const b = s.emissive.clone();
@@ -24127,7 +24169,7 @@ class Ki {
24127
24169
  return new Ki(0, 0, 0);
24128
24170
  }
24129
24171
  }
24130
- class ge {
24172
+ class _e {
24131
24173
  static sequence(...t) {
24132
24174
  return new nr("Group_" + nr.getId(), t).makeSequence();
24133
24175
  }
@@ -24150,7 +24192,7 @@ class ge {
24150
24192
  if (o.comment = `Animation: ${h}, start=${a * 60}, length=${l * 60}, end=${(a + l) * 60}`, o.animationName = h, o.start = a, o.duration = l, o.animationSpeed = c, o.reversed = i, o.pingPong = n, o.multiplePerformOperation = "allow", i && (o.start -= l), n) {
24151
24193
  o.pingPong = !1;
24152
24194
  const d = o.clone();
24153
- return d.reversed = !i, d.start = o.start, d.reversed && (d.start -= l), ge.sequence(o, d);
24195
+ return d.reversed = !i, d.start = o.start, d.reversed && (d.start -= l), _e.sequence(o, d);
24154
24196
  }
24155
24197
  return o;
24156
24198
  }
@@ -24226,10 +24268,10 @@ class vw extends Gk {
24226
24268
  this.matrix && n.setMatrix(this.matrix), this.material && (n.material = this.material), this.geometry && (n.geometry = this.geometry), (a = i.parent) == null || a.add(n);
24227
24269
  }
24228
24270
  enable() {
24229
- return this._enableAction ? this._enableAction : (this._enableAction = ge.fadeAction(this.object, 0, !0), this._enableAction);
24271
+ return this._enableAction ? this._enableAction : (this._enableAction = _e.fadeAction(this.object, 0, !0), this._enableAction);
24230
24272
  }
24231
24273
  disable() {
24232
- return this._disableAction ? this._disableAction : (this._disableAction = ge.fadeAction(this.object, 0, !1), this._disableAction);
24274
+ return this._disableAction ? this._disableAction : (this._disableAction = _e.fadeAction(this.object, 0, !1), this._disableAction);
24233
24275
  }
24234
24276
  }
24235
24277
  class qk {
@@ -24342,7 +24384,7 @@ const kc = class {
24342
24384
  console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");
24343
24385
  return;
24344
24386
  }
24345
- t.name.endsWith("position") ? this.pos = t : t.name.endsWith("quaternion") ? this.rot = t : t.name.endsWith("scale") ? this.scale = t : (t.name.endsWith("activeSelf") ? console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: " + t.name + " on " + (((e = this.root) == null ? void 0 : e.name) ?? this.target.name) + ". Animate scale 0/1 instead.") : console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: " + t.name + " on " + (((i = this.root) == null ? void 0 : i.name) ?? this.target.name) + ". Only .position, .rotation, .scale are supported."), z() && ve("[USDZ] Some animations can't be exported. See console for details."));
24387
+ t.name.endsWith("position") ? this.pos = t : t.name.endsWith("quaternion") ? this.rot = t : t.name.endsWith("scale") ? this.scale = t : (t.name.endsWith("activeSelf") ? console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: " + t.name + " on " + (((e = this.root) == null ? void 0 : e.name) ?? this.target.name) + ". Animate scale 0/1 instead.") : console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: " + t.name + " on " + (((i = this.root) == null ? void 0 : i.name) ?? this.target.name) + ". Only .position, .rotation, .scale are supported."), z() && we("[USDZ] Some animations can't be exported. See console for details."));
24346
24388
  }
24347
24389
  getFrames() {
24348
24390
  var t, e, i, n, o, a;
@@ -24637,50 +24679,50 @@ class Xk {
24637
24679
  const j = [];
24638
24680
  for (const [H, Y] of T) {
24639
24681
  let te = `${H} : [`;
24640
- const le = [];
24641
- for (const de of Y)
24642
- le.push(`(${ce(de.x)}, ${ce(de.y)}, ${ce(de.z)})`);
24643
- te = te.concat(le.join(", ")), te = te.concat("],"), j.push(te);
24682
+ const ae = [];
24683
+ for (const ue of Y)
24684
+ ae.push(`(${he(ue.x)}, ${he(ue.y)}, ${he(ue.z)})`);
24685
+ te = te.concat(ae.join(", ")), te = te.concat("],"), j.push(te);
24644
24686
  }
24645
24687
  return j;
24646
24688
  }, c = function(T) {
24647
24689
  const j = [];
24648
24690
  for (const [H, Y] of T) {
24649
24691
  let te = `${H} : [`;
24650
- const le = [];
24651
- for (const de of Y)
24652
- le.push(`(${ce(de.w)}, ${ce(de.x)}, ${ce(de.y)}, ${ce(de.z)})`);
24653
- te = te.concat(le.join(", ")), te = te.concat("],"), j.push(te);
24692
+ const ae = [];
24693
+ for (const ue of Y)
24694
+ ae.push(`(${he(ue.w)}, ${he(ue.x)}, ${he(ue.y)}, ${he(ue.z)})`);
24695
+ te = te.concat(ae.join(", ")), te = te.concat("],"), j.push(te);
24654
24696
  }
24655
24697
  return j;
24656
24698
  }, h = function(T) {
24657
24699
  let j, H = !0;
24658
24700
  const Y = /* @__PURE__ */ new Map();
24659
- for (const [le, de] of T) {
24660
- j === void 0 && (j = de.length), j !== de.length && (H = !1);
24661
- let De = 0;
24662
- for (const Ct of de)
24663
- De++, Ct || (Y.has(le) || Y.set(le, []), Y.get(le).push(De));
24701
+ for (const [ae, ue] of T) {
24702
+ j === void 0 && (j = ue.length), j !== ue.length && (H = !1);
24703
+ let Le = 0;
24704
+ for (const Ct of ue)
24705
+ Le++, Ct || (Y.has(ae) || Y.set(ae, []), Y.get(ae).push(Le));
24664
24706
  }
24665
24707
  Ln && console.log("Bone count: ", T.size, "TransformData entries per bone: ", j, "Undefined bone entries: ", Y), console.assert(H, "All bones should have the same number of TransformData entries", T), console.assert(Y.size === 0, "All TransformData entries should be set", Y);
24666
24708
  const te = [];
24667
- for (const [le, de] of T)
24668
- for (let De = 0; De < de.length; De++) {
24669
- const Ct = de[De], ai = i.getStartTimeByClip(Ct.clip);
24670
- te.length <= De && te.push({ pos: [], rot: [], scale: [], timeOffset: ai });
24671
- const $t = te[De];
24709
+ for (const [ae, ue] of T)
24710
+ for (let Le = 0; Le < ue.length; Le++) {
24711
+ const Ct = ue[Le], ai = i.getStartTimeByClip(Ct.clip);
24712
+ te.length <= Le && te.push({ pos: [], rot: [], scale: [], timeOffset: ai });
24713
+ const $t = te[Le];
24672
24714
  $t.pos.push(...Ct.getSortedTimesArray(!0, !1, !1)), $t.rot.push(...Ct.getSortedTimesArray(!1, !0, !1)), $t.scale.push(...Ct.getSortedTimesArray(!1, !1, !0));
24673
24715
  }
24674
- for (const le of te)
24675
- le.pos.sort((de, De) => de - De), le.rot.sort((de, De) => de - De), le.scale.sort((de, De) => de - De), le.pos = [...new Set(le.pos)], le.rot = [...new Set(le.rot)], le.scale = [...new Set(le.scale)];
24716
+ for (const ae of te)
24717
+ ae.pos.sort((ue, Le) => ue - Le), ae.rot.sort((ue, Le) => ue - Le), ae.scale.sort((ue, Le) => ue - Le), ae.pos = [...new Set(ae.pos)], ae.rot = [...new Set(ae.rot)], ae.scale = [...new Set(ae.scale)];
24676
24718
  return te;
24677
24719
  }, d = function(T, j, H) {
24678
- const Y = /* @__PURE__ */ new Map(), te = /* @__PURE__ */ new Map(), le = /* @__PURE__ */ new Map(), de = j.length;
24679
- for (const De of H) {
24680
- const Ct = T.get(De);
24720
+ const Y = /* @__PURE__ */ new Map(), te = /* @__PURE__ */ new Map(), ae = /* @__PURE__ */ new Map(), ue = j.length;
24721
+ for (const Le of H) {
24722
+ const Ct = T.get(Le);
24681
24723
  let ai;
24682
- Ct ? console.assert(Ct.length === de, "We should have the same number of TransformData entries for each bone", Ct, j) : ai = new $e(null, De, null);
24683
- for (let $t = 0; $t < de; $t++) {
24724
+ Ct ? console.assert(Ct.length === ue, "We should have the same number of TransformData entries for each bone", Ct, j) : ai = new $e(null, Le, null);
24725
+ for (let $t = 0; $t < ue; $t++) {
24684
24726
  const Vr = Ct ? Ct[$t] : ai, Ns = j[$t];
24685
24727
  for (const { time: Sl, translation: Cl } of Vr.getValues(Ns.pos, !0, !1, !1)) {
24686
24728
  const an = (Sl + Ns.timeOffset) * 60;
@@ -24692,33 +24734,33 @@ class Xk {
24692
24734
  }
24693
24735
  for (const { time: Sl, scale: Cl } of Vr.getValues(Ns.scale, !1, !1, !0)) {
24694
24736
  const an = (Sl + Ns.timeOffset) * 60;
24695
- le.has(an) || le.set(an, new Array()), le.get(an).push(Cl.clone());
24737
+ ae.has(an) || ae.set(an, new Array()), ae.get(an).push(Cl.clone());
24696
24738
  }
24697
24739
  }
24698
24740
  }
24699
24741
  return {
24700
24742
  position: Y.size == 0 ? void 0 : Y,
24701
24743
  quaternion: te.size == 0 ? void 0 : te,
24702
- scale: le.size == 0 ? void 0 : le
24744
+ scale: ae.size == 0 ? void 0 : ae
24703
24745
  };
24704
24746
  }, u = function(T) {
24705
24747
  const j = [];
24706
24748
  for (const H of T)
24707
- j.push(`(${ce(H.x)}, ${ce(H.y)}, ${ce(H.z)})`);
24749
+ j.push(`(${he(H.x)}, ${he(H.y)}, ${he(H.z)})`);
24708
24750
  return j.join(", ");
24709
24751
  }, p = function(T) {
24710
24752
  const j = [];
24711
24753
  for (const H of T)
24712
- j.push(`(${ce(H.w)}, ${ce(H.x)}, ${ce(H.y)}, ${ce(H.z)})`);
24754
+ j.push(`(${he(H.w)}, ${he(H.x)}, ${he(H.y)}, ${he(H.z)})`);
24713
24755
  return j.join(", ");
24714
24756
  }, m = function(T) {
24715
24757
  const j = /* @__PURE__ */ new Map();
24716
24758
  if (Ln) {
24717
24759
  const H = new Array();
24718
24760
  for (const [Y, te] of o)
24719
- H.push(Y.uuid + ": " + te.length + " " + te.map((le) => {
24720
- var de;
24721
- return (de = le.clip) == null ? void 0 : de.uuid.substring(0, 6);
24761
+ H.push(Y.uuid + ": " + te.length + " " + te.map((ae) => {
24762
+ var ue;
24763
+ return (ue = ae.clip) == null ? void 0 : ue.uuid.substring(0, 6);
24722
24764
  }).join(" "));
24723
24765
  console.log(`getPerBoneTransformData
24724
24766
  ` + H.join(`
@@ -24849,17 +24891,17 @@ class Xk {
24849
24891
  }
24850
24892
  if (P)
24851
24893
  for (const { time: M, translation: E } of _.getValues(b, !0, !1, !1)) {
24852
- const A = `${c.format((y + M) * $e.frameRate)}: (${ce(E.x)}, ${ce(E.y)}, ${ce(E.z)}),`;
24894
+ const A = `${c.format((y + M) * $e.frameRate)}: (${he(E.x)}, ${he(E.y)}, ${he(E.z)}),`;
24853
24895
  t.appendLine(A);
24854
24896
  }
24855
24897
  if (k)
24856
24898
  for (const { time: M, rotation: E } of _.getValues(b, !1, !0, !1)) {
24857
- const A = `${c.format((y + M) * $e.frameRate)}: (${ce(E.w)}, ${ce(E.x)}, ${ce(E.y)}, ${ce(E.z)}),`;
24899
+ const A = `${c.format((y + M) * $e.frameRate)}: (${he(E.w)}, ${he(E.x)}, ${he(E.y)}, ${he(E.z)}),`;
24858
24900
  t.appendLine(A);
24859
24901
  }
24860
24902
  if (O)
24861
24903
  for (const { time: M, scale: E } of _.getValues(b, !1, !1, !0)) {
24862
- const A = `${c.format((y + M) * $e.frameRate)}: (${ce(E.x)}, ${ce(E.y)}, ${ce(E.z)}),`;
24904
+ const A = `${c.format((y + M) * $e.frameRate)}: (${he(E.x)}, ${he(E.y)}, ${he(E.z)}),`;
24863
24905
  t.appendLine(A);
24864
24906
  }
24865
24907
  }
@@ -24968,7 +25010,7 @@ class sl extends I {
24968
25010
  const n = new kt(
24969
25011
  "Move to " + ((i = this.target) == null ? void 0 : i.name),
24970
25012
  Ft.tapTrigger(this.gameObject),
24971
- ge.transformAction(this.object, this.target, this.duration, this.relativeMotion ? "relative" : "absolute")
25013
+ _e.transformAction(this.object, this.target, this.duration, this.relativeMotion ? "relative" : "absolute")
24972
25014
  );
24973
25015
  e.addBehavior(n);
24974
25016
  }
@@ -25055,16 +25097,16 @@ const qt = (ea = class extends I {
25055
25097
  }
25056
25098
  createAndAttachBehaviors(t, e, i) {
25057
25099
  const n = [], o = Math.max(0, this.fadeDuration);
25058
- n.push(ge.fadeAction([...this.targetModels, ...i], o, !1)), n.push(ge.fadeAction(e, o, !0)), t.addBehavior(
25100
+ n.push(_e.fadeAction([...this.targetModels, ...i], o, !1)), n.push(_e.fadeAction(e, o, !0)), t.addBehavior(
25059
25101
  new kt(
25060
25102
  "Select_" + this.selfModel.name,
25061
25103
  Ft.tapTrigger(this.selfModel),
25062
- ge.parallel(...n)
25104
+ _e.parallel(...n)
25063
25105
  )
25064
25106
  ), qt._parallelStartHiddenActions.push(...e), qt._startHiddenBehaviour || (qt._startHiddenBehaviour = new kt(
25065
25107
  "StartHidden_" + this.selfModel.name,
25066
25108
  Ft.sceneStartTrigger(),
25067
- ge.fadeAction(qt._parallelStartHiddenActions, o, !1)
25109
+ _e.fadeAction(qt._parallelStartHiddenActions, o, !1)
25068
25110
  ), t.addBehavior(qt._startHiddenBehaviour));
25069
25111
  }
25070
25112
  static getMaterialName(t) {
@@ -25143,24 +25185,24 @@ const Ue = (ta = class extends I {
25143
25185
  if (this.toggleModel) {
25144
25186
  if (this.toggleOnClick) {
25145
25187
  const l = [];
25146
- l.push(ge.fadeAction(n, 0, !1)), l.push(ge.fadeAction(this.toggleModel, 0, !0)), l.push(ge.fadeAction(this.targetModel, 0, o)), t.addBehavior(new kt(
25188
+ l.push(_e.fadeAction(n, 0, !1)), l.push(_e.fadeAction(this.toggleModel, 0, !0)), l.push(_e.fadeAction(this.targetModel, 0, o)), t.addBehavior(new kt(
25147
25189
  "Toggle_" + n.name + "_ToggleTo" + (o ? "On" : "Off"),
25148
25190
  Ft.tapTrigger(n),
25149
- ge.parallel(...l)
25191
+ _e.parallel(...l)
25150
25192
  ));
25151
25193
  const c = [];
25152
- c.push(ge.fadeAction(this.toggleModel, 0, !1)), c.push(ge.fadeAction(n, 0, !0)), c.push(ge.fadeAction(this.targetModel, 0, !o)), t.addBehavior(new kt(
25194
+ c.push(_e.fadeAction(this.toggleModel, 0, !1)), c.push(_e.fadeAction(n, 0, !0)), c.push(_e.fadeAction(this.targetModel, 0, !o)), t.addBehavior(new kt(
25153
25195
  "Toggle_" + n.name + "_ToggleTo" + (o ? "Off" : "On"),
25154
25196
  Ft.tapTrigger(this.toggleModel),
25155
- ge.parallel(...c)
25197
+ _e.parallel(...c)
25156
25198
  ));
25157
25199
  }
25158
25200
  } else {
25159
25201
  const l = [];
25160
- this.hideSelf && l.push(ge.fadeAction(n, 0, !1)), l.push(ge.fadeAction(this.targetModel, 0, o)), t.addBehavior(new kt(
25202
+ this.hideSelf && l.push(_e.fadeAction(n, 0, !1)), l.push(_e.fadeAction(this.targetModel, 0, o)), t.addBehavior(new kt(
25161
25203
  "Toggle_" + n.name + "_ToggleTo" + (o ? "On" : "Off"),
25162
25204
  Ft.tapTrigger(n),
25163
- l.length > 1 ? ge.parallel(...l) : l[0]
25205
+ l.length > 1 ? _e.parallel(...l) : l[0]
25164
25206
  ));
25165
25207
  }
25166
25208
  const a = new Array();
@@ -25197,7 +25239,7 @@ const ms = class extends I {
25197
25239
  "HideOnStart",
25198
25240
  Ft.sceneStartTrigger(),
25199
25241
  //@ts-ignore
25200
- ge.fadeAction(ms._fadeObjects, 0, !1)
25242
+ _e.fadeAction(ms._fadeObjects, 0, !1)
25201
25243
  ), i.addBehavior(ms._fadeBehaviour));
25202
25244
  }
25203
25245
  start() {
@@ -25226,7 +25268,7 @@ class ah extends I {
25226
25268
  const o = new kt(
25227
25269
  "emphasize " + this.name,
25228
25270
  Ft.tapTrigger(this.gameObject),
25229
- ge.emphasize(this.target, this.duration, this.motionType, void 0, "basic")
25271
+ _e.emphasize(this.target, this.duration, this.motionType, void 0, "basic")
25230
25272
  );
25231
25273
  e.addBehavior(o);
25232
25274
  }
@@ -25278,8 +25320,8 @@ class Cr extends I {
25278
25320
  m instanceof q && m.visible && (h = !0);
25279
25321
  }), h = !0;
25280
25322
  const d = e.addAudioClip(o);
25281
- let u = ge.playAudioAction(a, d, "play", l, c);
25282
- this.target && this.target.loop && (u = ge.sequence(u).makeLooping());
25323
+ let u = _e.playAudioAction(a, d, "play", l, c);
25324
+ this.target && this.target.loop && (u = _e.sequence(u).makeLooping());
25283
25325
  const p = this.name ? "_" + this.name : "";
25284
25326
  if (h && this.trigger === "tap") {
25285
25327
  this.toggleOnClick && (u.multiplePerformOperation = "stop");
@@ -25349,7 +25391,7 @@ const Tn = (ad = class extends I {
25349
25391
  afterSerialize() {
25350
25392
  if (Tn.rootsWithExclusivePlayback.size > 1) {
25351
25393
  const t = 'Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';
25352
- z() && ve(t), console.warn(t, ...Tn.rootsWithExclusivePlayback);
25394
+ z() && we(t), console.warn(t, ...Tn.rootsWithExclusivePlayback);
25353
25395
  }
25354
25396
  Tn.animationActions = [], Tn.rootsWithExclusivePlayback = /* @__PURE__ */ new Set();
25355
25397
  }
@@ -25383,18 +25425,18 @@ const Tn = (ad = class extends I {
25383
25425
  static getActionForSequences(t, e, i, n, o) {
25384
25426
  const a = (c, h) => {
25385
25427
  let d = Tn.animationActions.find((u) => u.affectedObjects == c && u.start == h.start && u.duration == h.duration && u.animationSpeed == h.speed);
25386
- return d || (d = ge.startAnimationAction(c, h), Tn.animationActions.push(d)), d;
25387
- }, l = ge.sequence();
25428
+ return d || (d = _e.startAnimationAction(c, h), Tn.animationActions.push(d)), d;
25429
+ }, l = _e.sequence();
25388
25430
  if (i && i.length > 0)
25389
25431
  for (const c of i)
25390
25432
  l.addAction(a(e, c));
25391
25433
  if (n && n.length > 0) {
25392
- const c = l.actions.length == 0 ? l : ge.sequence();
25434
+ const c = l.actions.length == 0 ? l : _e.sequence();
25393
25435
  for (const h of n)
25394
25436
  c.addAction(a(e, h));
25395
25437
  c.makeLooping(), l !== c && l.addAction(c);
25396
25438
  }
25397
- return o && o > 0 && l.actions.unshift(ge.waitAction(o)), l;
25439
+ return o && o > 0 && l.actions.unshift(_e.waitAction(o)), l;
25398
25440
  }
25399
25441
  static getAndRegisterAnimationSequences(t, e, i) {
25400
25442
  var g, _, y, b, w, P, k, O;
@@ -25963,7 +26005,7 @@ class Ei extends I {
25963
26005
  this._currentSprite.geometry = yr.getOrCreateGeometry(n), this._currentSprite.material.map = n.texture;
25964
26006
  else {
25965
26007
  const a = new Me({ color: 16777215, side: Ri });
25966
- if (e2 && (a.wireframe = !0), this.color && (a.color || (a.color = new ae()), a.color.copy(this.color), a.opacity = this.color.alpha), a.transparent = !0, a.toneMapped = this.toneMapped, a.depthWrite = !1, n.texture && !a.wireframe) {
26008
+ if (e2 && (a.wireframe = !0), this.color && (a.color || (a.color = new ce()), a.color.copy(this.color), a.opacity = this.color.alpha), a.transparent = !0, a.toneMapped = this.toneMapped, a.depthWrite = !1, n.texture && !a.wireframe) {
25967
26009
  let l = n.texture;
25968
26010
  l[fp] !== void 0 && l[fp] !== this && this.spriteFrames > 1 && (l = n.texture = l.clone()), l[fp] = this, a.map = l;
25969
26011
  }
@@ -25979,7 +26021,7 @@ vt([
25979
26021
  f(t2)
25980
26022
  ], Ei.prototype, "size", 2);
25981
26023
  vt([
25982
- f(we)
26024
+ f(le)
25983
26025
  ], Ei.prototype, "color", 2);
25984
26026
  vt([
25985
26027
  f(Se)
@@ -26228,7 +26270,7 @@ const Sb = x("debugwebxr"), i2 = new se().makeRotationY(Math.PI), ba = class ext
26228
26270
  }
26229
26271
  async onCreateAnchor(e, i) {
26230
26272
  if (i.createAnchor === void 0) {
26231
- console.warn("Hit does not support creating an anchor", i), z() && ve("Hit does not support creating an anchor");
26273
+ console.warn("Hit does not support creating an anchor", i), z() && we("Hit does not support creating an anchor");
26232
26274
  return;
26233
26275
  } else {
26234
26276
  const n = await i.createAnchor(e.viewerPose.transform);
@@ -27449,7 +27491,7 @@ const da = (Up = class extends I {
27449
27491
  */
27450
27492
  onEnable() {
27451
27493
  var t, e;
27452
- window.location.protocol !== "https:" && ve('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (S.findObjectOfType(Ge) || (Ll && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = S.addComponent(this.gameObject, Ge), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar === !0 && (Ll && console.warn("WebXR: No default avatar set, using static default avatar"), this.defaultAvatar = new re("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(ch), this._playerSync.autoSync = !1), this._playerSync && typeof this.defaultAvatar != "boolean" && (this._playerSync.asset = this.defaultAvatar, (t = this._playerSync.onPlayerSpawned) == null || t.removeEventListener(this.onAvatarSpawned), (e = this._playerSync.onPlayerSpawned) == null || e.addEventListener(this.onAvatarSpawned));
27494
+ window.location.protocol !== "https:" && we('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (S.findObjectOfType(Ge) || (Ll && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = S.addComponent(this.gameObject, Ge), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar === !0 && (Ll && console.warn("WebXR: No default avatar set, using static default avatar"), this.defaultAvatar = new re("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(ch), this._playerSync.autoSync = !1), this._playerSync && typeof this.defaultAvatar != "boolean" && (this._playerSync.asset = this.defaultAvatar, (t = this._playerSync.onPlayerSpawned) == null || t.removeEventListener(this.onAvatarSpawned), (e = this._playerSync.onPlayerSpawned) == null || e.addEventListener(this.onAvatarSpawned));
27453
27495
  }
27454
27496
  /**
27455
27497
  * Cleans up resources when the component is disabled.
@@ -27890,10 +27932,10 @@ class Ow {
27890
27932
  return "Physics";
27891
27933
  }
27892
27934
  onExportObject(t, e, i) {
27893
- const n = S.getComponents(t, _e).filter((c) => c.enabled), o = S.getComponents(t, Ai).filter((c) => c.enabled && !c.isTrigger);
27935
+ const n = S.getComponents(t, ye).filter((c) => c.enabled), o = S.getComponents(t, Ai).filter((c) => c.enabled && !c.isTrigger);
27894
27936
  let a = n.length > 0 ? n[0] : null;
27895
27937
  const l = o.length > 0 ? o[0] : null;
27896
- l && !a && (a = new _e(), a.isKinematic = !0), a && e.addEventListener("serialize", (c, h) => {
27938
+ l && !a && (a = new ye(), a.isKinematic = !0), a && e.addEventListener("serialize", (c, h) => {
27897
27939
  var d, u, p;
27898
27940
  if (a) {
27899
27941
  if (c.appendLine(), c.beginBlock('def RealityKitComponent "RigidBody"', "{", !0), a.useGravity || c.appendLine("bool gravityEnabled = 0"), c.appendLine('uniform token info:id = "RealityKit.RigidBody"'), a.isKinematic && c.appendLine('token motionType = "Kinematic"'), c.beginBlock('def RealityKitStruct "massFrame"', "{", !0), c.appendLine(`float m_mass = ${a.mass}`), c.beginBlock('def RealityKitStruct "m_pose"', "{", !0), c.appendLine(`float3 position = (${a.centerOfMass.x}, ${a.centerOfMass.y}, ${a.centerOfMass.z})`), c.closeBlock("}"), c.closeBlock("}"), o.length > 0) {
@@ -28165,7 +28207,7 @@ class dh extends I {
28165
28207
  }
28166
28208
  }
28167
28209
  Rw([
28168
- f(we)
28210
+ f(le)
28169
28211
  ], dh.prototype, "effectColor", 2);
28170
28212
  Rw([
28171
28213
  f(oe)
@@ -28176,9 +28218,9 @@ var k2 = Object.defineProperty, T2 = Object.getOwnPropertyDescriptor, kw = (s, t
28176
28218
  return i && n && k2(t, e, n), n;
28177
28219
  };
28178
28220
  const Zh = {
28179
- backgroundColor: new ae(1, 1, 1),
28221
+ backgroundColor: new ce(1, 1, 1),
28180
28222
  backgroundOpacity: 1,
28181
- borderColor: new ae(1, 1, 1),
28223
+ borderColor: new ce(1, 1, 1),
28182
28224
  borderOpacity: 1
28183
28225
  };
28184
28226
  var Np;
@@ -28186,7 +28228,7 @@ const ec = (Np = class extends xn {
28186
28228
  constructor() {
28187
28229
  super(...arguments);
28188
28230
  r(this, "_alphaFactor", 1);
28189
- r(this, "sRGBColor", new ae(1, 0, 1));
28231
+ r(this, "sRGBColor", new ce(1, 0, 1));
28190
28232
  r(this, "raycastTarget", !0);
28191
28233
  r(this, "uiObject", null);
28192
28234
  r(this, "_color", null);
@@ -28198,10 +28240,10 @@ const ec = (Np = class extends xn {
28198
28240
  return !0;
28199
28241
  }
28200
28242
  get color() {
28201
- return this._color || (this._color = new we(1, 1, 1, 1)), this._color;
28243
+ return this._color || (this._color = new le(1, 1, 1, 1)), this._color;
28202
28244
  }
28203
28245
  set color(t) {
28204
- (!this._color || this._color.r !== t.r || this._color.g !== t.g || this._color.b !== t.b || this._color.alpha !== t.alpha) && (this._color || (this._color = new we(1, 1, 1, 1)), this._color.copy(t), this.onColorChanged());
28246
+ (!this._color || this._color.r !== t.r || this._color.g !== t.g || this._color.b !== t.b || this._color.alpha !== t.alpha) && (this._color || (this._color = new le(1, 1, 1, 1)), this._color.copy(t), this.onColorChanged());
28205
28247
  }
28206
28248
  setAlphaFactor(t) {
28207
28249
  this._alphaFactor = t, this.onColorChanged();
@@ -28293,7 +28335,7 @@ const ec = (Np = class extends xn {
28293
28335
  r(Np, "textureCache", /* @__PURE__ */ new Map()), Np);
28294
28336
  let al = ec;
28295
28337
  kw([
28296
- f(we)
28338
+ f(le)
28297
28339
  ], al.prototype, "color", 1);
28298
28340
  kw([
28299
28341
  f()
@@ -28324,7 +28366,7 @@ class si extends al {
28324
28366
  r(this, "supportRichText", !1);
28325
28367
  r(this, "font");
28326
28368
  r(this, "fontStyle", 0);
28327
- r(this, "sRGBTextColor", new ae(1, 0, 1));
28369
+ r(this, "sRGBTextColor", new ce(1, 0, 1));
28328
28370
  r(this, "_text", "");
28329
28371
  r(this, "_fontSize", 12);
28330
28372
  r(this, "_textMeshUi", null);
@@ -28514,7 +28556,7 @@ class si extends al {
28514
28556
  const a = parseInt("0x" + e.type.substring(7));
28515
28557
  i.color = a;
28516
28558
  } else
28517
- i.color = new ae(1, 1, 1);
28559
+ i.color = new ce(1, 1, 1);
28518
28560
  } else if (e.type == "b") {
28519
28561
  this.setFont(
28520
28562
  i,
@@ -29320,7 +29362,7 @@ class Bw {
29320
29362
  if (g instanceof q && !b) {
29321
29363
  const O = g.geometry.clone();
29322
29364
  O.scale(1, 1, -1), this.flipWindingOrder(O), _.geometry = O;
29323
- const M = new ae(), E = g.material.opacity;
29365
+ const M = new ce(), E = g.material.opacity;
29324
29366
  M.copy(g.material.color), _.material = new Me({
29325
29367
  color: M,
29326
29368
  opacity: E * w,
@@ -29426,7 +29468,7 @@ function V2(s) {
29426
29468
  return new kt(
29427
29469
  "DisableAtStart",
29428
29470
  Ft.sceneStartTrigger(),
29429
- ge.fadeAction(s, 0, !1)
29471
+ _e.fadeAction(s, 0, !1)
29430
29472
  );
29431
29473
  }
29432
29474
  function Ob(s, t) {
@@ -29561,11 +29603,11 @@ const zm = (ld = class extends I {
29561
29603
  return i instanceof Promise ? (this._currentExportTasks.set(t, i), i.then((n) => (this._currentExportTasks.delete(t), n)).catch((n) => (this._currentExportTasks.delete(t), console.error("Error during USDZ export – please report a bug!", n), null))) : i;
29562
29604
  }
29563
29605
  async internalExport(t) {
29564
- he.start("export-usdz", {
29606
+ de.start("export-usdz", {
29565
29607
  onProgress: (O) => {
29566
29608
  this.dispatchEvent(new CustomEvent("export-progress", { detail: { progress: O } }));
29567
29609
  }
29568
- }), he.report("export-usdz", { message: "Starting export", totalSteps: 40, currentStep: 0 }), he.report("export-usdz", { message: "Load progressive textures", autoStep: 5 }), he.start("export-usdz-textures", "export-usdz");
29610
+ }), de.report("export-usdz", { message: "Starting export", totalSteps: 40, currentStep: 0 }), de.report("export-usdz", { message: "Load progressive textures", autoStep: 5 }), de.start("export-usdz-textures", "export-usdz");
29569
29611
  const e = S.getComponentsInChildren(t, Ei);
29570
29612
  for (const O of e)
29571
29613
  O && O.enabled && O.updateSprite(!0);
@@ -29577,7 +29619,7 @@ const zm = (ld = class extends I {
29577
29619
  const E = Ze.assignMeshLOD(M, 0);
29578
29620
  E instanceof Promise && n.push(new Promise((B, A) => {
29579
29621
  E.then(() => {
29580
- o++, he.report("export-usdz-textures", { message: "Loaded progressive mesh", currentStep: o, totalSteps: n.length }), B();
29622
+ o++, de.report("export-usdz-textures", { message: "Loaded progressive mesh", currentStep: o, totalSteps: n.length }), B();
29581
29623
  }).catch((F) => A(F));
29582
29624
  }));
29583
29625
  }
@@ -29586,20 +29628,20 @@ const zm = (ld = class extends I {
29586
29628
  const E = Ze.assignTextureLOD(M, 0);
29587
29629
  E instanceof Promise && n.push(new Promise((B, A) => {
29588
29630
  E.then(() => {
29589
- o++, he.report("export-usdz-textures", { message: "Loaded progressive texture", currentStep: o, totalSteps: n.length }), B();
29631
+ o++, de.report("export-usdz-textures", { message: "Loaded progressive texture", currentStep: o, totalSteps: n.length }), B();
29590
29632
  }).catch((F) => A(F));
29591
29633
  }));
29592
29634
  }
29593
29635
  }
29594
- pi && We("Progressive Loading: " + n.length), await Promise.all(n), pi && We("Progressive Loading: done"), he.end("export-usdz-textures");
29636
+ pi && We("Progressive Loading: " + n.length), await Promise.all(n), pi && We("Progressive Loading: done"), de.end("export-usdz-textures");
29595
29637
  const a = ei.Global.Mask;
29596
29638
  ei.Global.Set(ws.AR);
29597
29639
  const l = new Ik(), c = new Qg(this.quickLookCompatible);
29598
29640
  let h;
29599
29641
  const d = [];
29600
- this.interactive && (d.push(new Pw()), d.push(new nl()), globalThis.true && S.getComponentsInChildren(t, _e).length > 0 && (this.physics ? (h = new Ow(), d.push(h)) : z() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), d.push(new Jg()), d.push(new Bw()));
29642
+ this.interactive && (d.push(new Pw()), d.push(new nl()), globalThis.true && S.getComponentsInChildren(t, ye).length > 0 && (this.physics ? (h = new Ow(), d.push(h)) : z() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), d.push(new Jg()), d.push(new Bw()));
29601
29643
  const u = [c, ...d, ...this.extensions], p = { self: this, exporter: l, extensions: u, object: t };
29602
- he.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: p })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, he.report("export-usdz", "auto export animations and audio sources");
29644
+ de.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: p })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, de.report("export-usdz", "auto export animations and audio sources");
29603
29645
  const m = new Array();
29604
29646
  this.autoExportAnimations && m.push(...$2(t, c)), u.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...W2(t)), l.debug = pi, l.pruneUnusedNodes = !q2;
29605
29647
  const _ = ir.instance.objs.map((O) => O.batchedMesh);
@@ -29611,7 +29653,7 @@ const zm = (ld = class extends I {
29611
29653
  if (z() && c && h) {
29612
29654
  const O = c.animatedRoots;
29613
29655
  for (const M of O) {
29614
- const E = S.getComponentsInChildren(M, _e).filter((A) => A.enabled), B = S.getComponents(M, Ai).filter((A) => A.enabled && !A.isTrigger);
29656
+ const E = S.getComponentsInChildren(M, ye).filter((A) => A.enabled), B = S.getComponents(M, Ai).filter((A) => A.enabled && !A.isTrigger);
29615
29657
  (E.length > 0 || B.length > 0) && console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.", M);
29616
29658
  }
29617
29659
  }
@@ -29623,7 +29665,7 @@ const zm = (ld = class extends I {
29623
29665
  const b = u.find((O) => O.extensionName === "Behaviour");
29624
29666
  this.interactive && b && y.length > 0 && b.addBehavior(V2(y));
29625
29667
  let w = !0;
29626
- this.quickLookCompatible && !this.interactive && (w = !1), this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face" && (this.anchoringType = "plane"), this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any" && (this.planeAnchoringAlignment = "horizontal"), he.report("export-usdz", "Invoking exporter.parse");
29668
+ this.quickLookCompatible && !this.interactive && (w = !1), this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face" && (this.anchoringType = "plane"), this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any" && (this.planeAnchoringAlignment = "horizontal"), de.report("export-usdz", "Invoking exporter.parse");
29627
29669
  const P = await l.parse(this.objectToExport, {
29628
29670
  ar: {
29629
29671
  anchoring: {
@@ -29638,10 +29680,10 @@ const zm = (ld = class extends I {
29638
29680
  maxTextureSize: this.maxTextureSize,
29639
29681
  exportInvisible: w
29640
29682
  }), k = new Blob([P], { type: "model/vnd.usdz+zip" });
29641
- this.revertWebARSessionRoot(), this.context.time.timeScale = this._previousTimeScale, he.report("export-usdz", "Invoking after-export"), this.dispatchEvent(new CustomEvent("after-export", { detail: p }));
29683
+ this.revertWebARSessionRoot(), this.context.time.timeScale = this._previousTimeScale, de.report("export-usdz", "Invoking after-export"), this.dispatchEvent(new CustomEvent("after-export", { detail: p }));
29642
29684
  for (const O of m)
29643
29685
  S.destroy(O);
29644
- return ei.Global.Set(a), he.end("export-usdz"), k;
29686
+ return ei.Global.Set(a), de.end("export-usdz"), k;
29645
29687
  }
29646
29688
  /**
29647
29689
  * Opens QuickLook on iOS/iPadOS/visionOS with the given content in AR mode.
@@ -29667,7 +29709,7 @@ const zm = (ld = class extends I {
29667
29709
  }
29668
29710
  quicklookCallback(t) {
29669
29711
  if ((t == null ? void 0 : t.data) == "_apple_ar_quicklook_button_tapped") {
29670
- pi && ve("Quicklook closed via call to action button");
29712
+ pi && we("Quicklook closed via call to action button");
29671
29713
  var e = new CustomEvent("quicklook-button-tapped", { detail: this });
29672
29714
  if (this.dispatchEvent(e), !e.defaultPrevented) {
29673
29715
  const i = new URLSearchParams(this.link.href);
@@ -29798,7 +29840,7 @@ t_([
29798
29840
  f()
29799
29841
  ], uh.prototype, "far", 1);
29800
29842
  t_([
29801
- f(ae)
29843
+ f(ce)
29802
29844
  ], uh.prototype, "color", 1);
29803
29845
  var Y2 = Object.defineProperty, K2 = Object.getOwnPropertyDescriptor, i_ = (s, t, e, i) => {
29804
29846
  for (var n = i > 1 ? void 0 : i ? K2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
@@ -29830,7 +29872,7 @@ i_([
29830
29872
  f()
29831
29873
  ], hl.prototype, "objectBounds", 2);
29832
29874
  i_([
29833
- f(ae)
29875
+ f(ce)
29834
29876
  ], hl.prototype, "color", 2);
29835
29877
  i_([
29836
29878
  f()
@@ -29856,7 +29898,7 @@ class fh extends I {
29856
29898
  if (this.isGizmo && !Xc)
29857
29899
  return;
29858
29900
  const e = this.size, i = this.divisions;
29859
- this.gridHelper || (this.gridHelper = new ig(e, i, this.color0 ?? new ae(0.4, 0.4, 0.4), this.color1 ?? new ae(0.6, 0.6, 0.6)), this.offset !== void 0 && (this.gridHelper.position.y += this.offset)), this.gridHelper && this.gameObject.add(this.gridHelper);
29901
+ this.gridHelper || (this.gridHelper = new ig(e, i, this.color0 ?? new ce(0.4, 0.4, 0.4), this.color1 ?? new ce(0.6, 0.6, 0.6)), this.offset !== void 0 && (this.gridHelper.position.y += this.offset)), this.gridHelper && this.gameObject.add(this.gridHelper);
29860
29902
  }
29861
29903
  /** @internal */
29862
29904
  onDisable() {
@@ -29867,10 +29909,10 @@ n_([
29867
29909
  f()
29868
29910
  ], fh.prototype, "isGizmo", 2);
29869
29911
  n_([
29870
- f(ae)
29912
+ f(ce)
29871
29913
  ], fh.prototype, "color0", 2);
29872
29914
  n_([
29873
- f(ae)
29915
+ f(ce)
29874
29916
  ], fh.prototype, "color1", 2);
29875
29917
  var eT = Object.defineProperty, tT = Object.getOwnPropertyDescriptor, s_ = (s, t, e, i) => {
29876
29918
  for (var n = i > 1 ? void 0 : i ? tT(t, e) : t, o = s.length - 1, a; o >= 0; o--)
@@ -29887,14 +29929,14 @@ class o_ extends I {
29887
29929
  return this._rigidBody;
29888
29930
  }
29889
29931
  onEnable() {
29890
- this._rigidBody || (this._rigidBody = this.gameObject.getComponent(_e)), this.rigidBody && this.connectedBody && this.startCoroutine(this.create());
29932
+ this._rigidBody || (this._rigidBody = this.gameObject.getComponent(ye)), this.rigidBody && this.connectedBody && this.startCoroutine(this.create());
29891
29933
  }
29892
29934
  *create() {
29893
29935
  yield, this.rigidBody && this.connectedBody && this.activeAndEnabled && this.createJoint(this.rigidBody, this.connectedBody);
29894
29936
  }
29895
29937
  }
29896
29938
  s_([
29897
- f(_e)
29939
+ f(ye)
29898
29940
  ], o_.prototype, "connectedBody", 2);
29899
29941
  class Fw extends o_ {
29900
29942
  createJoint(t, e) {
@@ -29944,7 +29986,7 @@ class Di extends I {
29944
29986
  * The angle of the inner cone in degrees for soft-edge spotlights
29945
29987
  */
29946
29988
  r(this, "innerSpotAngle", 1);
29947
- r(this, "_color", new ae(16777215));
29989
+ r(this, "_color", new ce(16777215));
29948
29990
  r(this, "_shadowNearPlane", 0.1);
29949
29991
  r(this, "_shadowBias", 0);
29950
29992
  r(this, "_shadowNormalBias", 0);
@@ -30072,7 +30114,7 @@ class Di extends I {
30072
30114
  // this.intensity = this._intensity;
30073
30115
  // }
30074
30116
  awake() {
30075
- this.color = new ae(this.color ?? 16777215), Gs && console.log(this.name, this);
30117
+ this.color = new ce(this.color ?? 16777215), Gs && console.log(this.name, this);
30076
30118
  }
30077
30119
  onEnable() {
30078
30120
  Gs && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, Gs && console.log("Set light intensity to " + this.light.intensity, this.name), this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), Re.LateUpdate));
@@ -30177,7 +30219,7 @@ Zn([
30177
30219
  f()
30178
30220
  ], Di.prototype, "type", 2);
30179
30221
  Zn([
30180
- f(ae)
30222
+ f(ce)
30181
30223
  ], Di.prototype, "color", 1);
30182
30224
  Zn([
30183
30225
  f()
@@ -30807,19 +30849,19 @@ const Rt = (cd = class {
30807
30849
  }
30808
30850
  return Rt._temp.set(16777215), Rt._temp.alpha = 1, Rt._temp;
30809
30851
  }
30810
- }, r(cd, "_temp", new we(0, 0, 0, 1)), r(cd, "_temp2", new we(0, 0, 0, 1)), cd);
30852
+ }, r(cd, "_temp", new le(0, 0, 0, 1)), r(cd, "_temp2", new le(0, 0, 0, 1)), cd);
30811
30853
  let Li = Rt;
30812
30854
  C([
30813
30855
  f()
30814
30856
  ], Li.prototype, "mode", 2);
30815
30857
  C([
30816
- f(we)
30858
+ f(le)
30817
30859
  ], Li.prototype, "color", 2);
30818
30860
  C([
30819
- f(we)
30861
+ f(le)
30820
30862
  ], Li.prototype, "colorMin", 2);
30821
30863
  C([
30822
- f(we)
30864
+ f(le)
30823
30865
  ], Li.prototype, "colorMax", 2);
30824
30866
  C([
30825
30867
  f(ul)
@@ -32396,7 +32438,7 @@ class ET extends Fr {
32396
32438
  }
32397
32439
  }
32398
32440
  }
32399
- const Eb = Symbol("colorLerpFactor"), Ib = new we(1, 1, 1, 1), Wo = new we(1, 1, 1, 1);
32441
+ const Eb = Symbol("colorLerpFactor"), Ib = new le(1, 1, 1, 1), Wo = new le(1, 1, 1, 1);
32400
32442
  class IT extends Fr {
32401
32443
  constructor() {
32402
32444
  super(...arguments);
@@ -32517,7 +32559,7 @@ class DT {
32517
32559
  }
32518
32560
  return this.clonedTexture.clone;
32519
32561
  }
32520
- return this.flatWhiteTexture || (this.flatWhiteTexture = Ag(new we(1, 1, 1, 1), 1)), this.flatWhiteTexture;
32562
+ return this.flatWhiteTexture || (this.flatWhiteTexture = Ag(new le(1, 1, 1, 1), 1)), this.flatWhiteTexture;
32521
32563
  }
32522
32564
  get startTileIndex() {
32523
32565
  return new CT(this.system);
@@ -32925,7 +32967,7 @@ function Nw(s, t) {
32925
32967
  if (!s.unsupported_scaling_mode) {
32926
32968
  s.unsupported_scaling_mode = !0;
32927
32969
  const e = "ParticleSystem scale mode " + $m[s.main.scalingMode] + " is not supported";
32928
- z() && ve(e), console.warn(e, s.name, s);
32970
+ z() && we(e), console.warn(e, s.name, s);
32929
32971
  }
32930
32972
  t = Ke(s.gameObject, t);
32931
32973
  break;
@@ -32979,7 +33021,7 @@ class Wc extends I {
32979
33021
  }
32980
33022
  static colorFromHashCode(e) {
32981
33023
  const i = (e & 16711680) >> 16, n = (e & 65280) >> 8, o = e & 255;
32982
- return new ae(i / 255, n / 255, o / 255);
33024
+ return new ce(i / 255, n / 255, o / 255);
32983
33025
  }
32984
33026
  }
32985
33027
  const jT = x("debugpost");
@@ -33598,7 +33640,7 @@ class Io extends dt {
33598
33640
  r(this, "intensity", new N(2));
33599
33641
  r(this, "falloff", new N(1));
33600
33642
  r(this, "samples", new N(9));
33601
- r(this, "color", new N(new ae(0, 0, 0)));
33643
+ r(this, "color", new N(new ce(0, 0, 0)));
33602
33644
  r(this, "luminanceInfluence", new N(0.7));
33603
33645
  r(this, "_ssao");
33604
33646
  }
@@ -33606,7 +33648,7 @@ class Io extends dt {
33606
33648
  return "ScreenSpaceAmbientOcclusion";
33607
33649
  }
33608
33650
  onBeforeRender() {
33609
- if (this._ssao && this.context.mainCamera instanceof ye) {
33651
+ if (this._ssao && this.context.mainCamera instanceof be) {
33610
33652
  const e = this.context.mainCamera.far - this.context.mainCamera.near;
33611
33653
  this._ssao.ssaoMaterial.worldDistanceFalloff = e * 0.01, this._ssao.ssaoMaterial.worldDistanceThreshold = this.context.mainCamera.far;
33612
33654
  }
@@ -33634,7 +33676,7 @@ class Io extends dt {
33634
33676
  }, this.samples.onValueChanged = (l) => {
33635
33677
  o.ssaoMaterial.samples = l;
33636
33678
  }, this.color.onValueChanged = (l) => {
33637
- o.color || (o.color = new ae()), o.color.copy(l);
33679
+ o.color || (o.color = new ce()), o.color.copy(l);
33638
33680
  }, this.luminanceInfluence.onValueChanged = (l) => {
33639
33681
  o.luminanceInfluence = l;
33640
33682
  };
@@ -33672,7 +33714,7 @@ class ts extends dt {
33672
33714
  r(this, "aoRadius", new N(1));
33673
33715
  r(this, "falloff", new N(1));
33674
33716
  r(this, "intensity", new N(1));
33675
- r(this, "color", new N(new ae(0, 0, 0)));
33717
+ r(this, "color", new N(new ce(0, 0, 0)));
33676
33718
  r(this, "screenspaceRadius", !1);
33677
33719
  r(this, "quality", 2);
33678
33720
  r(this, "_ssao");
@@ -33706,7 +33748,7 @@ class ts extends dt {
33706
33748
  }, this.aoRadius.onValueChanged = (c) => {
33707
33749
  o.configuration.aoRadius = c;
33708
33750
  }, this.color.onValueChanged = (c) => {
33709
- o.color || (o.color = new ae()), o.configuration.color.copy(c);
33751
+ o.color || (o.color = new ce()), o.configuration.color.copy(c);
33710
33752
  }, o;
33711
33753
  }
33712
33754
  }
@@ -33999,7 +34041,7 @@ class Xw {
33999
34041
  Array.isArray(a) ? this._effects.push(...a) : this._effects.push(a);
34000
34042
  }
34001
34043
  } else
34002
- o.active && ve("Volume component is not a VolumeComponent: " + o.__type);
34044
+ o.active && we("Volume component is not a VolumeComponent: " + o.__type);
34003
34045
  }
34004
34046
  if (this.context.renderer.toneMapping != ja && !this._effects.find((n) => n instanceof D.POSTPROCESSING.MODULE.ToneMappingEffect)) {
34005
34047
  const n = new D.POSTPROCESSING.MODULE.ToneMappingEffect();
@@ -35424,7 +35466,7 @@ class $A extends bn {
35424
35466
  this.uniforms = {
35425
35467
  map: { value: e },
35426
35468
  screenAspect: { value: 1 },
35427
- offsetScale: { value: new me(0, 0, 1, 1) }
35469
+ offsetScale: { value: new ge(0, 0, 1, 1) }
35428
35470
  }, this.vertexShader = `
35429
35471
  uniform sampler2D map;
35430
35472
  uniform float screenAspect;
@@ -35642,7 +35684,7 @@ class $r extends I {
35642
35684
  }
35643
35685
  async internalShare(e) {
35644
35686
  if (this.context.connection.isInRoom === !1) {
35645
- console.warn("Can not start screensharing: requires network connection"), z() && ve("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
35687
+ console.warn("Can not start screensharing: requires network connection"), z() && we("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
35646
35688
  return;
35647
35689
  }
35648
35690
  if (e != null && e.device && (this.device = e.device), !this.videoPlayer && this.requiresVideoPlayer && (this._videoPlayer || (this._videoPlayer = S.getComponent(this.gameObject, bt) ?? void 0), this.videoPlayer || this._ensureVideoPlayer(), !this.videoPlayer)) {
@@ -35777,12 +35819,12 @@ class $r extends I {
35777
35819
  break;
35778
35820
  } catch (l) {
35779
35821
  if (l.message === "Failed to allocate videosource" || l.message === "Could not start video source") {
35780
- ve("Failed to start video: Try another camera (Code " + l.code + ")"), console.warn(l);
35822
+ we("Failed to start video: Try another camera (Code " + l.code + ")"), console.warn(l);
35781
35823
  continue;
35782
35824
  } else
35783
35825
  console.error("Failed to get user media", l.message, l.code, l);
35784
35826
  }
35785
- !o && z() && (ve("No camera found for sharing. Please connect a camera (see console for more information)"), console.warn("No camera found for sharing. Please connect a camera", n, this.deviceName, "Using deviceFilter? " + this.deviceFilter != null, "Using options? " + i != null, "Using deviceName? " + this.deviceName != null, "Using options.deviceId? " + (i == null ? void 0 : i.deviceId) != null, "Using options.deviceFilter? " + (i == null ? void 0 : i.deviceFilter) != null));
35827
+ !o && z() && (we("No camera found for sharing. Please connect a camera (see console for more information)"), console.warn("No camera found for sharing. Please connect a camera", n, this.deviceName, "Using deviceFilter? " + this.deviceFilter != null, "Using options? " + i != null, "Using deviceName? " + this.deviceName != null, "Using options.deviceId? " + (i == null ? void 0 : i.deviceId) != null, "Using options.deviceFilter? " + (i == null ? void 0 : i.deviceFilter) != null));
35786
35828
  }
35787
35829
  // private _cameraSelectionWindow : Window | null = null;
35788
35830
  // private openWindowToSelectCamera(){
@@ -35812,7 +35854,7 @@ class uf extends I {
35812
35854
  constructor() {
35813
35855
  super(...arguments);
35814
35856
  r(this, "mode", 0);
35815
- r(this, "shadowColor", new we(0, 0, 0, 1));
35857
+ r(this, "shadowColor", new le(0, 0, 0, 1));
35816
35858
  r(this, "targetMesh");
35817
35859
  }
35818
35860
  /** @internal */
@@ -35906,7 +35948,7 @@ ex([
35906
35948
  f()
35907
35949
  ], uf.prototype, "mode", 2);
35908
35950
  ex([
35909
- f(we)
35951
+ f(le)
35910
35952
  ], uf.prototype, "shadowColor", 2);
35911
35953
  var qA = Object.defineProperty, XA = Object.getOwnPropertyDescriptor, xh = (s, t, e, i) => {
35912
35954
  for (var n = i > 1 ? void 0 : i ? XA(t, e) : t, o = s.length - 1, a; o >= 0; o--)
@@ -35927,7 +35969,7 @@ function Bb(s, t, e, i, n) {
35927
35969
  }), o.setSkybox(t);
35928
35970
  }
35929
35971
  const su = new Array();
35930
- fe.registerCallback(pe.ContextCreationStart, (s) => {
35972
+ pe.registerCallback(me.ContextCreationStart, (s) => {
35931
35973
  var n;
35932
35974
  const t = s.context, e = t.domElement.getAttribute("skybox-image") || t.domElement.getAttribute("background-image"), i = t.domElement.getAttribute("environment-image");
35933
35975
  if (e) {
@@ -35941,7 +35983,7 @@ fe.registerCallback(pe.ContextCreationStart, (s) => {
35941
35983
  su.push(o);
35942
35984
  }
35943
35985
  });
35944
- fe.registerCallback(pe.ContextCreationStart, () => Promise.all(su).finally(() => {
35986
+ pe.registerCallback(me.ContextCreationStart, () => Promise.all(su).finally(() => {
35945
35987
  su.length = 0;
35946
35988
  }));
35947
35989
  function tx() {
@@ -35953,7 +35995,7 @@ function Fb(s) {
35953
35995
  }
35954
35996
  async function QA(s) {
35955
35997
  const t = await s;
35956
- ev(t, !0), Ae(t);
35998
+ ev(t, !0), Ee(t);
35957
35999
  }
35958
36000
  function YA(s, t) {
35959
36001
  const e = tx();
@@ -36441,7 +36483,7 @@ class p_ extends I {
36441
36483
  console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.", this);
36442
36484
  return;
36443
36485
  }
36444
- !this._handler && this.cam && (this._handler = new rE(this.context, this.cam, this)), this.orbit = S.getComponent(this.context.mainCamera, be);
36486
+ !this._handler && this.cam && (this._handler = new rE(this.context, this.cam, this)), this.orbit = S.getComponent(this.context.mainCamera, ve);
36445
36487
  }
36446
36488
  onDestroy() {
36447
36489
  var e, i;
@@ -36511,7 +36553,7 @@ class p_ extends I {
36511
36553
  const m = l.backgroundColor;
36512
36554
  m && e.setClearColor(m, m.alpha), this.cam.backgroundColor = m, this.cam.clearFlags = l.clearFlags, this.cam.nearClipPlane = l.nearClipPlane, this.cam.farClipPlane = l.farClipPlane;
36513
36555
  } else
36514
- e.setClearColor(new ae(1, 1, 1));
36556
+ e.setClearColor(new ce(1, 1, 1));
36515
36557
  e.setRenderTarget(null), e.xr.enabled = !1;
36516
36558
  const c = (p = this.cam) == null ? void 0 : p.threeCamera;
36517
36559
  this.context.updateAspect(c);
@@ -36991,7 +37033,7 @@ class is extends I {
36991
37033
  const i = this.getViewOnlyUrl();
36992
37034
  i != null && i.length ? navigator.canShare({ url: i }) ? (n = navigator.share({ url: i })) == null || n.catch((o) => {
36993
37035
  console.warn(o);
36994
- }) : (navigator.clipboard.writeText(i), We("View only URL copied to clipboard")) : ve("Could not create view only URL");
37036
+ }) : (navigator.clipboard.writeText(i), We("View only URL copied to clipboard")) : we("Could not create view only URL");
36995
37037
  }, e.title = "Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.", e.textContent = "Share View URL", e.prepend(Dt("visibility"));
36996
37038
  }
36997
37039
  this.context.menu.appendChild(this._viewOnlyButton);
@@ -37569,13 +37611,13 @@ class __ extends _f {
37569
37611
  if (b.weight = j, l += j, b.clampWhenFinished = !1, b.isRunning() || b.play(), this._useclipOffsets) {
37570
37612
  const H = i == 0 ? this._totalOffsetPosition : this._totalOffsetPosition2, Y = i == 0 ? this._totalOffsetRotation : this._totalOffsetRotation2;
37571
37613
  i < 1 && (n = 1 - A), i += 1;
37572
- const te = this._summedPos.set(0, 0, 0), le = this._tempPos.set(0, 0, 0), de = this._summedRot.identity(), De = this._tempRot.identity(), Ct = w.rotation;
37614
+ const te = this._summedPos.set(0, 0, 0), ae = this._tempPos.set(0, 0, 0), ue = this._summedRot.identity(), Le = this._tempRot.identity(), Ct = w.rotation;
37573
37615
  Ct && (this._clipRotQuat.identity(), this._clipRotQuat.slerp(Ct, A));
37574
37616
  const ai = this._actionOffsets[_];
37575
37617
  if (ai.hasOffsets)
37576
37618
  for (let $t = 0; $t < Z; $t++)
37577
- ai.rootPositionOffset ? le.copy(ai.rootPositionOffset) : le.set(0, 0, 0), le.applyQuaternion(de), this._clipRotQuat && le.applyQuaternion(this._clipRotQuat), ai.rootQuaternionOffset && (De.copy(ai.rootQuaternionOffset), de.multiply(De)), te.add(le);
37578
- this._clipRotQuat && Y.multiply(this._clipRotQuat), Y.multiply(de), w.position && te.add(w.position), H.add(te);
37619
+ ai.rootPositionOffset ? ae.copy(ai.rootPositionOffset) : ae.set(0, 0, 0), ae.applyQuaternion(ue), this._clipRotQuat && ae.applyQuaternion(this._clipRotQuat), ai.rootQuaternionOffset && (Le.copy(ai.rootQuaternionOffset), ue.multiply(Le)), te.add(ae);
37620
+ this._clipRotQuat && Y.multiply(this._clipRotQuat), Y.multiply(ue), w.position && te.add(w.position), H.add(te);
37579
37621
  }
37580
37622
  }
37581
37623
  }
@@ -38377,7 +38419,7 @@ class yl extends I {
38377
38419
  const a = o.material;
38378
38420
  a && (a.opacity = 0.3);
38379
38421
  }
38380
- }), this.orbit = S.getComponentInParent(this.context.mainCamera, be) ?? void 0), this._control)) {
38422
+ }), this.orbit = S.getComponentInParent(this.context.mainCamera, ve) ?? void 0), this._control)) {
38381
38423
  const i = this._control.getHelper();
38382
38424
  this.context.scene.add(i), this._control.attach(this.gameObject), (e = this._control) == null || e.addEventListener("dragging-changed", this.onControlChangedEvent), window.addEventListener("keydown", this.windowKeyDownListener), window.addEventListener("keyup", this.windowKeyUpListener);
38383
38425
  }
@@ -38512,22 +38554,22 @@ Fi([
38512
38554
  f()
38513
38555
  ], Lo.prototype, "colorMultiplier", 2);
38514
38556
  Fi([
38515
- f(we)
38557
+ f(le)
38516
38558
  ], Lo.prototype, "disabledColor", 2);
38517
38559
  Fi([
38518
38560
  f()
38519
38561
  ], Lo.prototype, "fadeDuration", 2);
38520
38562
  Fi([
38521
- f(we)
38563
+ f(le)
38522
38564
  ], Lo.prototype, "highlightedColor", 2);
38523
38565
  Fi([
38524
- f(we)
38566
+ f(le)
38525
38567
  ], Lo.prototype, "normalColor", 2);
38526
38568
  Fi([
38527
- f(we)
38569
+ f(le)
38528
38570
  ], Lo.prototype, "pressedColor", 2);
38529
38571
  Fi([
38530
- f(we)
38572
+ f(le)
38531
38573
  ], Lo.prototype, "selectedColor", 2);
38532
38574
  class IE {
38533
38575
  constructor() {
@@ -39124,7 +39166,7 @@ const cx = (Xp = class extends I {
39124
39166
  const o = new kt(
39125
39167
  "lookat " + this.name,
39126
39168
  Ft.sceneStartTrigger(),
39127
- ge.lookAtCameraAction(
39169
+ _e.lookAtCameraAction(
39128
39170
  n,
39129
39171
  void 0,
39130
39172
  this.invertForward ? Ki.back : Ki.forward,
@@ -39321,7 +39363,7 @@ function GE(s, t) {
39321
39363
  e.add(s), Nb.set(t, e), console.debug("Initialize texture for camera feed");
39322
39364
  const i = new Me(), n = new Xn(), o = new Mi();
39323
39365
  o.add(new q(n, i));
39324
- const a = new ye();
39366
+ const a = new be();
39325
39367
  i.map = t, s.render(o, a);
39326
39368
  }
39327
39369
  function nL(s, t, e, i = "image/webp", n) {
@@ -39332,7 +39374,7 @@ function dx(s) {
39332
39374
  s || (s = {});
39333
39375
  const { transparent: t = !1 } = s;
39334
39376
  let { mimeType: e, context: i, width: n, height: o, camera: a } = s;
39335
- if (!i && (i = fe.Current, !i))
39377
+ if (!i && (i = pe.Current, !i))
39336
39378
  return console.error("Can not save screenshot: No needle-engine context found or provided."), null;
39337
39379
  if (!a && (a = i.mainCamera, !a))
39338
39380
  return console.error("No camera found"), null;
@@ -39350,7 +39392,7 @@ function dx(s) {
39350
39392
  n /= g, o /= g, l.xr.isPresenting && l.xr.getFrame();
39351
39393
  const _ = l.xr.enabled;
39352
39394
  l.xr.enabled = !1, l.xr.isPresenting = !1, h.style.width = `${n}px`, h.style.height = `${o}px`;
39353
- const y = l.getRenderTarget(), b = l.getClearColor(new ae()), w = l.getClearAlpha(), P = i.scene.background, k = "aspect" in a ? a.aspect : null;
39395
+ const y = l.getRenderTarget(), b = l.getClearColor(new ce()), w = l.getClearAlpha(), P = i.scene.background, k = "aspect" in a ? a.aspect : null;
39354
39396
  try {
39355
39397
  const E = s.render_events !== !1, B = new Array();
39356
39398
  E && (Qc(i.scene, Je, B), B.forEach((T) => {
@@ -39360,7 +39402,7 @@ function dx(s) {
39360
39402
  const Y = T.instances[H];
39361
39403
  bs(Y.object, !0);
39362
39404
  }
39363
- })), t && (i.scene.background = null, l.setClearColor(0, 0)), s.background && (i.scene.background = null, l.setClearColor(s.background), s.background instanceof we && l.setClearAlpha(s.background.a)), t && l.setClearAlpha(0), l.setSize(n, o, !1), "cam" in a && (a = a.threeCamera), a instanceof ye && (a.aspect = n / o, a.updateProjectionMatrix());
39405
+ })), t && (i.scene.background = null, l.setClearColor(0, 0)), s.background && (i.scene.background = null, l.setClearColor(s.background), s.background instanceof le && l.setClearAlpha(s.background.a)), t && l.setClearAlpha(0), l.setSize(n, o, !1), "cam" in a && (a = a.threeCamera), a instanceof be && (a.aspect = n / o, a.updateProjectionMatrix());
39364
39406
  const A = "type" in s && s.type === "texture";
39365
39407
  let F = null;
39366
39408
  A && (F = new ks(n, o, {
@@ -39375,7 +39417,7 @@ function dx(s) {
39375
39417
  scene: i.scene,
39376
39418
  camera: a,
39377
39419
  renderer: l
39378
- })) : i.renderNow(a || null), a instanceof ye && k != null && (a.aspect = k, a.updateProjectionMatrix()), E && B.forEach((T) => T.onAfterRender()), !e && "download_filename" in s && s.download_filename)
39420
+ })) : i.renderNow(a || null), a instanceof be && k != null && (a.aspect = k, a.updateProjectionMatrix()), E && B.forEach((T) => T.onAfterRender()), !e && "download_filename" in s && s.download_filename)
39379
39421
  switch ((O = s.download_filename.split(".").pop()) == null ? void 0 : O.toLowerCase()) {
39380
39422
  case "png":
39381
39423
  e = "image/png";
@@ -39407,14 +39449,14 @@ function dx(s) {
39407
39449
  if (Y && "share" in navigator) {
39408
39450
  let te = "file_type" in s && s.file_type || e;
39409
39451
  e || (te = "image/png");
39410
- const le = (te == null ? void 0 : te.split("/")[1]) || "png", de = new File([Y], "filename" in s ? s.filename || `screenshot.${le}` : `screenshot.${le}`, { type: te });
39452
+ const ae = (te == null ? void 0 : te.split("/")[1]) || "png", ue = new File([Y], "filename" in s ? s.filename || `screenshot.${ae}` : `screenshot.${ae}`, { type: te });
39411
39453
  return navigator.share({
39412
39454
  title: "title" in s ? s.title : void 0,
39413
39455
  text: "text" in s ? s.text : void 0,
39414
39456
  url: "url" in s ? s.url : void 0,
39415
- files: [de]
39416
- }).catch((De) => {
39417
- console.warn("User cancelled share", De.message);
39457
+ files: [ue]
39458
+ }).catch((Le) => {
39459
+ console.warn("User cancelled share", Le.message);
39418
39460
  }).finally(() => {
39419
39461
  j({ blob: Y, shared: !0 });
39420
39462
  });
@@ -39438,7 +39480,7 @@ function dx(s) {
39438
39480
  }
39439
39481
  return Z;
39440
39482
  } finally {
39441
- l.setRenderTarget(y), i.scene.background = P, l.setSize(d, u, !1), l.setClearColor(b, w), k != null && a instanceof ye && (a.aspect = k, a.updateProjectionMatrix()), l.xr.enabled = _, l.xr.isPresenting = c, c || i.updateSize(!0);
39483
+ l.setRenderTarget(y), i.scene.background = P, l.setSize(d, u, !1), l.setClearColor(b, w), k != null && a instanceof be && (a.aspect = k, a.updateProjectionMatrix()), l.xr.enabled = _, l.xr.isPresenting = c, c || i.updateSize(!0);
39442
39484
  }
39443
39485
  return null;
39444
39486
  }
@@ -39541,13 +39583,13 @@ const $b = x("debugarcamera");
39541
39583
  class Sf extends I {
39542
39584
  constructor() {
39543
39585
  super(...arguments);
39544
- r(this, "backgroundTint", new we(1, 1, 1, 1));
39586
+ r(this, "backgroundTint", new le(1, 1, 1, 1));
39545
39587
  r(this, "backgroundPlane");
39546
39588
  r(this, "threeTexture");
39547
39589
  r(this, "forceTextureInitialization", function() {
39548
39590
  const e = new Me(), i = new Xn(), n = new Mi();
39549
39591
  n.add(new q(i, e));
39550
- const o = new ye();
39592
+ const o = new be();
39551
39593
  return function(l, c) {
39552
39594
  e.map = c, l.render(n, o), $b && console.warn("Force texture initialization");
39553
39595
  };
@@ -39564,7 +39606,7 @@ class Sf extends I {
39564
39606
  name: "BackgroundMaterial",
39565
39607
  uniforms: {
39566
39608
  ...a0.clone(Dd.background.uniforms),
39567
- tint: { value: new me(n.r, n.g, n.b, n.a) }
39609
+ tint: { value: new ge(n.r, n.g, n.b, n.a) }
39568
39610
  },
39569
39611
  vertexShader: Dd.background.vertexShader,
39570
39612
  fragmentShader: ZE,
@@ -39609,7 +39651,7 @@ class Sf extends I {
39609
39651
  }
39610
39652
  }
39611
39653
  KE([
39612
- f(we)
39654
+ f(le)
39613
39655
  ], Sf.prototype, "backgroundTint", 2);
39614
39656
  const ZE = (
39615
39657
  /* glsl */
@@ -39730,7 +39772,7 @@ class tI {
39730
39772
  }
39731
39773
  onBeforeBuildDocument(t) {
39732
39774
  const e = S.findObjectOfType(Qa);
39733
- !e || !e.trackedImages || e.trackedImages.length > 1 && (z() && ve("USDZ: Only one tracked image is supported."), console.warn("USDZ: Only one tracked image is supported."));
39775
+ !e || !e.trackedImages || e.trackedImages.length > 1 && (z() && we("USDZ: Only one tracked image is supported."), console.warn("USDZ: Only one tracked image is supported."));
39734
39776
  }
39735
39777
  onAfterSerialize(t) {
39736
39778
  t.files["image_tracking/" + this.filename] = this.imageData;
@@ -39852,7 +39894,7 @@ const oc = (Qp = class extends I {
39852
39894
  }
39853
39895
  onLeaveXR(t) {
39854
39896
  var e, i;
39855
- if (!this.supported && X.isAndroidDevice() && ve(this.webXRIncubationsWarning), this.trackedImages) {
39897
+ if (!this.supported && X.isAndroidDevice() && we(this.webXRIncubationsWarning), this.trackedImages) {
39856
39898
  for (const n of this.trackedImages)
39857
39899
  if ((e = n.object) != null && e.asset) {
39858
39900
  const o = n.object.asset;
@@ -39895,7 +39937,7 @@ const oc = (Qp = class extends I {
39895
39937
  }
39896
39938
  }
39897
39939
  } else {
39898
- this.didPrintWarning || (this.didPrintWarning = !0, console.log(this.webXRIncubationsWarning)), this._supported = !1, ve(this.webXRIncubationsWarning);
39940
+ this.didPrintWarning || (this.didPrintWarning = !0, console.log(this.webXRIncubationsWarning)), this._supported = !1, we(this.webXRIncubationsWarning);
39899
39941
  return;
39900
39942
  }
39901
39943
  const i = 1e3;
@@ -40077,10 +40119,10 @@ class Uo extends I {
40077
40119
  else {
40078
40120
  const m = S.instantiate(this.dataTemplate.asset);
40079
40121
  if (m.name = "xr-tracked-plane", p = m, I0(m, !1), m instanceof q)
40080
- Ae(m.geometry), m.geometry = this.createGeometry(h), this.makeOccluder(m, m.material, this.occluder && !this.dataTemplate);
40122
+ Ee(m.geometry), m.geometry = this.createGeometry(h), this.makeOccluder(m, m.material, this.occluder && !this.dataTemplate);
40081
40123
  else if (m instanceof ho)
40082
40124
  for (const y of m.children)
40083
- y instanceof q && (Ae(y.geometry), y.geometry = this.createGeometry(h), this.makeOccluder(y, y.material, this.occluder && !this.dataTemplate));
40125
+ y instanceof q && (Ee(y.geometry), y.geometry = this.createGeometry(h), this.makeOccluder(y, y.material, this.occluder && !this.dataTemplate));
40084
40126
  const g = m.getComponent(jr);
40085
40127
  if (g) {
40086
40128
  const y = m;
@@ -40312,7 +40354,7 @@ R.add("NestedGltf", r_);
40312
40354
  R.add("Networking", gh);
40313
40355
  R.add("OffsetConstraint", dl);
40314
40356
  R.add("CameraTargetReachedEvent", Zd);
40315
- R.add("OrbitControls", be);
40357
+ R.add("OrbitControls", ve);
40316
40358
  R.add("ParticleSystemRenderer", Pn);
40317
40359
  R.add("ParticleSystem", ut);
40318
40360
  R.add("PlayerColor", Wc);
@@ -40334,7 +40376,7 @@ R.add("ReflectionProbe", sh);
40334
40376
  R.add("Renderer", Je);
40335
40377
  R.add("MeshRenderer", Yu);
40336
40378
  R.add("SkinnedMeshRenderer", aw);
40337
- R.add("Rigidbody", _e);
40379
+ R.add("Rigidbody", ye);
40338
40380
  R.add("SceneSwitcher", rt);
40339
40381
  R.add("ScreenCapture", $r);
40340
40382
  R.add("ShadowCatcher", uf);
@@ -40779,7 +40821,7 @@ function bx(s, t) {
40779
40821
  }
40780
40822
  }
40781
40823
  y0(ux);
40782
- const Le = x("debugwebcomponent"), Hb = "needle-engine", vx = "vr", wx = "desktop", vI = [Av, vx, wx], zl = "ar-session-active", Ul = "desktop-session-active", wI = [
40824
+ const Ae = x("debugwebcomponent"), Hb = "needle-engine", vx = "vr", wx = "desktop", vI = [Av, vx, wx], zl = "ar-session-active", Ul = "desktop-session-active", wI = [
40783
40825
  "public-key",
40784
40826
  "version",
40785
40827
  "hash",
@@ -40959,11 +41001,11 @@ class xx extends HTMLElement {
40959
41001
  * @internal
40960
41002
  */
40961
41003
  async connectedCallback() {
40962
- if (Le && console.log("<needle-engine> connected"), this.setPublicKey(), this.setVersion(), this.addEventListener("xr-session-started", this.onXRSessionStarted), this.onSetupDesktop(), !this.getAttribute("src")) {
41004
+ if (Ae && console.log("<needle-engine> connected"), this.setPublicKey(), this.setVersion(), this.addEventListener("xr-session-started", this.onXRSessionStarted), this.onSetupDesktop(), !this.getAttribute("src")) {
40963
41005
  const i = globalThis["needle:codegen_files"];
40964
- Le && console.log('src is null, trying to load from globalThis["needle:codegen_files"]', i), i && (Le && console.log('globalThis["needle:codegen_files"]', i), this.setAttribute("src", i));
41006
+ Ae && console.log('src is null, trying to load from globalThis["needle:codegen_files"]', i), i && (Ae && console.log('globalThis["needle:codegen_files"]', i), this.setAttribute("src", i));
40965
41007
  }
40966
- Le && console.log("src", this.getAttribute("src"));
41008
+ Ae && console.log("src", this.getAttribute("src"));
40967
41009
  const e = this._loadId;
40968
41010
  setTimeout(() => {
40969
41011
  this.isConnected !== !1 && e === this._loadId && this.onLoad();
@@ -40976,15 +41018,15 @@ class xx extends HTMLElement {
40976
41018
  var n;
40977
41019
  this.removeEventListener("xr-session-started", this.onXRSessionStarted), this._didFullyLoad = !1;
40978
41020
  const e = this.getAttribute("keep-alive"), i = e == null || (e == null ? void 0 : e.length) > 0 && e !== "true" && e !== "1";
40979
- Le && console.warn('<needle-engine> disconnected, keep-alive: "' + e + '"', typeof e, "Dispose=", i), i ? (Le && console.warn("<needle-engine> dispose"), (n = this._context) == null || n.dispose(), this._context = null, this._lastSourceFiles = null, this._loadId += 1) : Le && console.warn("<needle-engine> is not disposed because keep-alive is set");
41021
+ Ae && console.warn('<needle-engine> disconnected, keep-alive: "' + e + '"', typeof e, "Dispose=", i), i ? (Ae && console.warn("<needle-engine> dispose"), (n = this._context) == null || n.dispose(), this._context = null, this._lastSourceFiles = null, this._loadId += 1) : Ae && console.warn("<needle-engine> is not disposed because keep-alive is set");
40980
41022
  }
40981
41023
  /**
40982
41024
  * @internal
40983
41025
  */
40984
41026
  attributeChangedCallback(e, i, n) {
40985
- switch (Le && console.log("attributeChangedCallback", e, i, n), e) {
41027
+ switch (Ae && console.log("attributeChangedCallback", e, i, n), e) {
40986
41028
  case "src":
40987
- Le && console.warn(`<needle-engine src>
41029
+ Ae && console.warn(`<needle-engine src>
40988
41030
  changed from "`, i, '" to "', n, '"'), this.onLoad();
40989
41031
  break;
40990
41032
  case "hash":
@@ -40993,16 +41035,16 @@ changed from "`, i, '" to "', n, '"'), this.onLoad();
40993
41035
  case "loadstart":
40994
41036
  case "progress":
40995
41037
  case "loadfinished":
40996
- typeof n == "string" && n.length > 0 && (Le && console.log(e + " attribute changed", n), this.registerEventFromAttribute(e, n));
41038
+ typeof n == "string" && n.length > 0 && (Ae && console.log(e + " attribute changed", n), this.registerEventFromAttribute(e, n));
40997
41039
  break;
40998
41040
  case "dracoDecoderPath":
40999
- Le && console.log("dracoDecoderPath", n), Yy(n);
41041
+ Ae && console.log("dracoDecoderPath", n), Yy(n);
41000
41042
  break;
41001
41043
  case "dracoDecoderType":
41002
- n === "wasm" || n === "js" ? (Le && console.log("dracoDecoderType", n), Ky(n)) : console.error("Invalid dracoDecoderType", n, "expected js or wasm");
41044
+ n === "wasm" || n === "js" ? (Ae && console.log("dracoDecoderType", n), Ky(n)) : console.error("Invalid dracoDecoderType", n, "expected js or wasm");
41003
41045
  break;
41004
41046
  case "ktx2DecoderPath":
41005
- Le && console.log("ktx2DecoderPath", n), Zy(n);
41047
+ Ae && console.log("ktx2DecoderPath", n), Zy(n);
41006
41048
  break;
41007
41049
  case "tone-mapping": {
41008
41050
  this.applyAttributes();
@@ -41035,16 +41077,16 @@ changed from "`, i, '" to "', n, '"'), this.onLoad();
41035
41077
  var _, y;
41036
41078
  if (!this.isConnected)
41037
41079
  return;
41038
- if (this._context || (Le && console.warn("Create new context"), this._context = new ee({ domElement: this })), !this._context) {
41080
+ if (this._context || (Ae && console.warn("Create new context"), this._context = new ee({ domElement: this })), !this._context) {
41039
41081
  console.error("Needle Engine: Context not initialized");
41040
41082
  return;
41041
41083
  }
41042
41084
  const e = this.getSourceFiles();
41043
41085
  if (!this.checkIfSourceHasChanged(e, this._lastSourceFiles))
41044
41086
  return;
41045
- this._abortController && (Le && console.warn("Abort previous loading process"), this._abortController.abort(), this._abortController = null), this._lastSourceFiles = e;
41087
+ this._abortController && (Ae && console.warn("Abort previous loading process"), this._abortController.abort(), this._abortController = null), this._lastSourceFiles = e;
41046
41088
  const i = ++this._loadId;
41047
- if ((e == null || e.length <= 0) && (Le && console.warn("Clear scene", e), this._context.clear(), i !== this._loadId))
41089
+ if ((e == null || e.length <= 0) && (Ae && console.warn("Clear scene", e), this._context.clear(), i !== this._loadId))
41048
41090
  return;
41049
41091
  const n = this.getAttribute("alias");
41050
41092
  this.classList.add("loading");
@@ -41061,9 +41103,9 @@ changed from "`, i, '" to "', n, '"'), this.onLoad();
41061
41103
  const b = this.getAttribute("hide-loading-overlay");
41062
41104
  b != null && b !== "0" && (a = !1);
41063
41105
  }
41064
- a === !1 && !o && (z() || (a = !0), console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"), z() && ve('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')), !this._loadingView && a && (this._loadingView = new xd(this)), a && (this._didFullyLoad !== !0 ? (_ = this._loadingView) == null || _.onLoadingBegin("begin load") : setTimeout(() => {
41106
+ a === !1 && !o && (z() || (a = !0), console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"), z() && we('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')), !this._loadingView && a && (this._loadingView = new xd(this)), a && (this._didFullyLoad !== !0 ? (_ = this._loadingView) == null || _.onLoadingBegin("begin load") : setTimeout(() => {
41065
41107
  this._loadingView && this._loadingProgress01 < 0.3 && this._loadId === i && this._loadingView.onLoadingBegin("begin load");
41066
- }, 300)), Le && console.warn(`--------------
41108
+ }, 300)), Ae && console.warn(`--------------
41067
41109
  Needle Engine: Begin loading ` + i + `
41068
41110
  `, e), this.onBeforeBeginLoading();
41069
41111
  const l = [], c = {
@@ -41080,13 +41122,13 @@ Needle Engine: Begin loading ` + i + `
41080
41122
  abortSignal: u.signal,
41081
41123
  onLoadingProgress: (b) => {
41082
41124
  var P;
41083
- if (Le && console.debug("Loading progress: ", b), u.signal.aborted)
41125
+ if (Ae && console.debug("Loading progress: ", b), u.signal.aborted)
41084
41126
  return;
41085
41127
  const w = b.index;
41086
41128
  !d[w] && b.name && (d[w] = xI(b.name)), b.name = d[w], a && ((P = this._loadingView) == null || P.onLoadingUpdate(b)), c.name = b.name, c.progress = b.progress, this._loadingProgress01 = Tv(b), c.totalProgress01 = this._loadingProgress01, this.dispatchEvent(h);
41087
41129
  },
41088
41130
  onLoadingFinished: (b, w, P) => {
41089
- Le && console.debug(`Finished loading "${w}" (aborted? ${u.signal.aborted})`), !u.signal.aborted && P && l.push({
41131
+ Ae && console.debug(`Finished loading "${w}" (aborted? ${u.signal.aborted})`), !u.signal.aborted && P && l.push({
41090
41132
  src: w,
41091
41133
  file: P
41092
41134
  });
@@ -41094,7 +41136,7 @@ Needle Engine: Begin loading ` + i + `
41094
41136
  }, m = this.getAttribute("hash");
41095
41137
  m != null && (this._context.hash = m), this._context.alias = n, this._createContextPromise = this._context.create(p);
41096
41138
  const g = await this._createContextPromise;
41097
- if (this.applyAttributes(), Le && console.warn(`--------------
41139
+ if (this.applyAttributes(), Ae && console.warn(`--------------
41098
41140
  Needle Engine: finished loading ` + i + `
41099
41141
  `, e, `Aborted? ${u.signal.aborted}`), u.signal.aborted) {
41100
41142
  console.log("Loading finished but aborted...");
@@ -41113,9 +41155,10 @@ Needle Engine: finished loading ` + i + `
41113
41155
  }));
41114
41156
  }
41115
41157
  applyAttributes() {
41158
+ var n;
41116
41159
  if (this._context.renderer) {
41117
- const n = this.getAttribute("tonemapping") || this.getAttribute("tone-mapping");
41118
- switch (n == null ? void 0 : n.toLowerCase()) {
41160
+ const o = this.getAttribute("tonemapping") || this.getAttribute("tone-mapping");
41161
+ switch (o == null ? void 0 : o.toLowerCase()) {
41119
41162
  case "none":
41120
41163
  this._context.renderer.toneMapping = ja;
41121
41164
  break;
@@ -41129,23 +41172,23 @@ Needle Engine: finished loading ` + i + `
41129
41172
  this._context.renderer.toneMapping = Pu;
41130
41173
  break;
41131
41174
  default:
41132
- n != null && console.warn("Invalid tone-mapping attribute: " + n);
41175
+ o != null && console.warn("Invalid tone-mapping attribute: " + o);
41133
41176
  }
41134
- const o = this.getAttribute("tone-mapping-exposure");
41135
- if (o != null) {
41136
- const a = parseFloat(o);
41137
- isNaN(a) || (this._context.renderer.toneMappingExposure = a);
41177
+ const a = this.getAttribute("tone-mapping-exposure");
41178
+ if (a != null) {
41179
+ const l = parseFloat(a);
41180
+ isNaN(l) || (this._context.renderer.toneMappingExposure = l);
41138
41181
  }
41139
41182
  }
41140
41183
  const e = this.getAttribute("background-blurriness");
41141
41184
  if (e != null) {
41142
- const n = parseFloat(e);
41143
- n !== void 0 && this._context && (this._context.scene.backgroundBlurriness = n);
41185
+ const o = parseFloat(e);
41186
+ o !== void 0 && this._context && (this._context.scene.backgroundBlurriness = o);
41144
41187
  }
41145
41188
  const i = this.getAttribute("background-color");
41146
- if (this._context && typeof i == "string" && i.length > 0) {
41147
- const n = this._context.scene.background;
41148
- n instanceof ae ? n.set(i) : this._context.scene.background = new ae(i);
41189
+ if ((n = this._context) != null && n.renderer && typeof i == "string" && i.length > 0) {
41190
+ const o = le.fromColorRepresentation(i);
41191
+ Ae && console.debug("<needle-engine> background-color changed, str:", i, "→", o), this._context.renderer.setClearColor(o, o.alpha), this.context.scene.background = null;
41149
41192
  }
41150
41193
  }
41151
41194
  internalSetLoadingMessage(e) {
@@ -41243,7 +41286,7 @@ Needle Engine: finished loading ` + i + `
41243
41286
  onSetupAR() {
41244
41287
  this.classList.add(zl), this.classList.remove(Ul);
41245
41288
  const e = this.getAROverlayContainer();
41246
- Le && console.warn("onSetupAR:", e), e && (e.classList.add(zl), e.classList.remove(Ul)), this.foreachHtmlElement((i) => this.setupElementsForMode(i, Av));
41289
+ Ae && console.warn("onSetupAR:", e), e && (e.classList.add(zl), e.classList.remove(Ul)), this.foreachHtmlElement((i) => this.setupElementsForMode(i, Av));
41247
41290
  }
41248
41291
  onSetupVR() {
41249
41292
  this.classList.remove(zl), this.classList.remove(Ul), this.foreachHtmlElement((e) => this.setupElementsForMode(e, vx));
@@ -41271,11 +41314,11 @@ Needle Engine: finished loading ` + i + `
41271
41314
  }
41272
41315
  onBeforeBeginLoading() {
41273
41316
  const e = this.getAttribute("dracoDecoderPath");
41274
- e && (Le && console.log("using custom draco decoder path", e), Yy(e));
41317
+ e && (Ae && console.log("using custom draco decoder path", e), Yy(e));
41275
41318
  const i = this.getAttribute("dracoDecoderType");
41276
- i && (Le && console.log("using custom draco decoder type", i), Ky(i));
41319
+ i && (Ae && console.log("using custom draco decoder type", i), Ky(i));
41277
41320
  const n = this.getAttribute("ktx2DecoderPath");
41278
- n && (Le && console.log("using custom ktx2 decoder path", n), Zy(n));
41321
+ n && (Ae && console.log("using custom ktx2 decoder path", n), Zy(n));
41279
41322
  }
41280
41323
  }
41281
41324
  typeof window < "u" && !window.customElements.get(Hb) && window.customElements.define(Hb, xx);
@@ -41416,7 +41459,7 @@ function cL(s) {
41416
41459
  const Qe = x("debugphysics"), Ip = x("debugcolliderplacement"), Dp = x("debugcollisions"), OI = x("showcolliders"), Lp = x("debugraycasts"), hi = Symbol("needle component"), Gt = Symbol("physics body"), qb = Symbol("rigidbody");
41417
41460
  globalThis.true = globalThis.true !== void 0 ? globalThis.true : !0;
41418
41461
  Qe && console.log("Use Rapier", !0, globalThis.true);
41419
- fe.registerCallback(pe.ContextCreationStart, (s) => {
41462
+ pe.registerCallback(me.ContextCreationStart, (s) => {
41420
41463
  Qe && console.log("Register rapier physics backend"), s.context.physics.engine = new qo(s.context);
41421
41464
  });
41422
41465
  const Tc = class {
@@ -42210,7 +42253,7 @@ class hL {
42210
42253
  const b = ki([y]);
42211
42254
  a += b.getSize(new v()).y, a += 0.1;
42212
42255
  }
42213
- const l = new ye(20);
42256
+ const l = new be(20);
42214
42257
  o.add(l);
42215
42258
  const c = t.environment || "https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";
42216
42259
  if (c) {
@@ -42336,9 +42379,9 @@ class Sx extends HTMLElement {
42336
42379
  zi(this, _s, void 0);
42337
42380
  zi(this, Ia, void 0);
42338
42381
  zi(this, qc, (e) => {
42339
- jp && console.log("Needle Button clicked"), !e.defaultPrevented && ue(this, Xt) && ue(this, Xt).click();
42382
+ jp && console.log("Needle Button clicked"), !e.defaultPrevented && fe(this, Xt) && fe(this, Xt).click();
42340
42383
  });
42341
- this.removeEventListener("click", ue(this, qc)), this.addEventListener("click", ue(this, qc));
42384
+ this.removeEventListener("click", fe(this, qc)), this.addEventListener("click", fe(this, qc));
42342
42385
  }
42343
42386
  attributeChangedCallback(e, i, n) {
42344
42387
  Pl(this, yu, Cx).call(this);
@@ -42346,17 +42389,17 @@ class Sx extends HTMLElement {
42346
42389
  }
42347
42390
  rr = new WeakMap(), ar = new WeakMap(), lr = new WeakMap(), Xt = new WeakMap(), _s = new WeakMap(), Ia = new WeakMap(), yu = new WeakSet(), Cx = function() {
42348
42391
  var i, n;
42349
- if ((i = ue(this, Xt)) == null || i.remove(), this.getAttribute("ar") != null)
42350
- ue(this, _s) ?? ln(this, _s, new yo()), ln(this, Xt, ue(this, _s).createARButton());
42392
+ if ((i = fe(this, Xt)) == null || i.remove(), this.getAttribute("ar") != null)
42393
+ fe(this, _s) ?? ln(this, _s, new yo()), ln(this, Xt, fe(this, _s).createARButton());
42351
42394
  else if (this.getAttribute("vr") != null)
42352
- ue(this, _s) ?? ln(this, _s, new yo()), ln(this, Xt, ue(this, _s).createVRButton());
42395
+ fe(this, _s) ?? ln(this, _s, new yo()), ln(this, Xt, fe(this, _s).createVRButton());
42353
42396
  else if (this.getAttribute("quicklook") != null)
42354
- ue(this, _s) ?? ln(this, _s, new yo()), ln(this, Xt, ue(this, _s).createQuicklookButton());
42397
+ fe(this, _s) ?? ln(this, _s, new yo()), ln(this, Xt, fe(this, _s).createQuicklookButton());
42355
42398
  else {
42356
42399
  jp ? console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.") : console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");
42357
42400
  return;
42358
42401
  }
42359
- ue(this, rr) ?? ln(this, rr, this.attachShadow({ mode: "open" })), ue(this, ar) ?? ln(this, ar, document.createElement("slot")), ue(this, lr) ?? ln(this, lr, document.createElement("style")), ue(this, lr).innerHTML = `
42402
+ fe(this, rr) ?? ln(this, rr, this.attachShadow({ mode: "open" })), fe(this, ar) ?? ln(this, ar, document.createElement("slot")), fe(this, lr) ?? ln(this, lr, document.createElement("style")), fe(this, lr).innerHTML = `
42360
42403
  button {
42361
42404
  all: initial;
42362
42405
  cursor: inherit;
@@ -42365,7 +42408,7 @@ rr = new WeakMap(), ar = new WeakMap(), lr = new WeakMap(), Xt = new WeakMap(),
42365
42408
  gap: inherit;
42366
42409
  white-space: nowrap;
42367
42410
  }
42368
- `, this.getAttribute("unstyled") != null || (ue(this, lr).innerHTML += `
42411
+ `, this.getAttribute("unstyled") != null || (fe(this, lr).innerHTML += `
42369
42412
  :host {
42370
42413
  display: inline-block;
42371
42414
  background: rgba(255, 255, 255, .8);
@@ -42390,9 +42433,9 @@ rr = new WeakMap(), ar = new WeakMap(), lr = new WeakMap(), Xt = new WeakMap(),
42390
42433
  justify-content: center;
42391
42434
  gap: .5rem;
42392
42435
  }
42393
- `), ue(this, ar).innerHTML = ue(this, Xt).innerHTML, ue(this, ar).style.cssText = "display: flex; align-items: center; justify-content: center;", ue(this, Xt).innerHTML = ue(this, ar).outerHTML, ue(this, rr).innerHTML = ue(this, Xt).outerHTML, ue(this, rr).prepend(ue(this, lr)), qd(Om, { element: ue(this, rr) }), (n = ue(this, Ia)) == null || n.disconnect(), ue(this, Ia) ?? ln(this, Ia, new MutationObserver(() => Pl(this, bu, Px).call(this))), ue(this, Ia).observe(ue(this, Xt), { attributes: !0 }), jp && console.log("Needle Button updated");
42436
+ `), fe(this, ar).innerHTML = fe(this, Xt).innerHTML, fe(this, ar).style.cssText = "display: flex; align-items: center; justify-content: center;", fe(this, Xt).innerHTML = fe(this, ar).outerHTML, fe(this, rr).innerHTML = fe(this, Xt).outerHTML, fe(this, rr).prepend(fe(this, lr)), qd(Om, { element: fe(this, rr) }), (n = fe(this, Ia)) == null || n.disconnect(), fe(this, Ia) ?? ln(this, Ia, new MutationObserver(() => Pl(this, bu, Px).call(this))), fe(this, Ia).observe(fe(this, Xt), { attributes: !0 }), jp && console.log("Needle Button updated");
42394
42437
  }, bu = new WeakSet(), Px = function() {
42395
- ue(this, Xt) && (ue(this, Xt).style.display === "none" ? this.style.display = "none" : this.style.display === "none" && (this.style.display = ""));
42438
+ fe(this, Xt) && (fe(this, Xt).style.display === "none" ? this.style.display = "none" : this.style.display === "none" && (this.style.display = ""));
42396
42439
  }, qc = new WeakMap(), r(Sx, "observedAttributes", ["ar", "vr", "quicklook"]);
42397
42440
  typeof window < "u" && !window.customElements.get(Yb) && window.customElements.define(Yb, Sx);
42398
42441
  const Nl = x("debugavatar");
@@ -42565,7 +42608,7 @@ class II {
42565
42608
  }
42566
42609
  const fL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42567
42610
  __proto__: null,
42568
- ActionBuilder: ge,
42611
+ ActionBuilder: _e,
42569
42612
  ActionCollection: qk,
42570
42613
  ActionModel: bi,
42571
42614
  AlignmentConstraint: $u,
@@ -42676,7 +42719,7 @@ const fL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42676
42719
  ObjectRaycaster: sn,
42677
42720
  OffsetConstraint: dl,
42678
42721
  OpenURL: Oh,
42679
- OrbitControls: be,
42722
+ OrbitControls: ve,
42680
42723
  Outline: dh,
42681
42724
  Padding: ll,
42682
42725
  ParticleBurst: Wm,
@@ -42701,7 +42744,7 @@ const fL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42701
42744
  RemoteSkybox: Is,
42702
42745
  Renderer: Je,
42703
42746
  RendererLightmap: Dm,
42704
- Rigidbody: _e,
42747
+ Rigidbody: ye,
42705
42748
  RotationBySpeedModule: Cn,
42706
42749
  RotationOverLifetimeModule: Jn,
42707
42750
  SceneSwitcher: rt,
@@ -42781,10 +42824,10 @@ const fL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42781
42824
  XRState: ei,
42782
42825
  __Ignore: II
42783
42826
  }, Symbol.toStringTag, { value: "Module" })), cu = x("debugmissingcamera");
42784
- fe.registerCallback(pe.MissingCamera, (s) => {
42827
+ pe.registerCallback(me.MissingCamera, (s) => {
42785
42828
  var l, c, h, d;
42786
42829
  cu && console.warn("Creating missing camera");
42787
- const t = s.context.scene, e = new ye();
42830
+ const t = s.context.scene, e = new be();
42788
42831
  e.name = "Default Fallback Camera", t.add(e);
42789
42832
  const i = new Pe();
42790
42833
  if (i.sourceId = ((c = (l = s.files) == null ? void 0 : l[0]) == null ? void 0 : c.src) ?? "unknown", i.fieldOfView = 35, s.context.domElement.getAttribute("transparent") != null)
@@ -42794,7 +42837,7 @@ fe.registerCallback(pe.MissingCamera, (s) => {
42794
42837
  else {
42795
42838
  i.clearFlags = _r.SolidColor;
42796
42839
  let u = "#efefef";
42797
- if (typeof window !== void 0 && window.matchMedia("(prefers-color-scheme: dark)").matches && (u = "#1f1f1f"), t.background = new ae(u), !t.environment) {
42840
+ if (typeof window !== void 0 && window.matchMedia("(prefers-color-scheme: dark)").matches && (u = "#1f1f1f"), t.background = new ce(u), !t.environment) {
42798
42841
  const p = new H1(s.context.renderer), m = new w_("neutral");
42799
42842
  t.environment = p.fromScene(m, 0.025).texture;
42800
42843
  }
@@ -42804,7 +42847,7 @@ fe.registerCallback(pe.MissingCamera, (s) => {
42804
42847
  const a = s.context.domElement;
42805
42848
  return (a == null ? void 0 : a.cameraControls) != !1 && Mx(s.context, o), o;
42806
42849
  });
42807
- fe.registerCallback(pe.ContextCreated, (s) => {
42850
+ pe.registerCallback(me.ContextCreated, (s) => {
42808
42851
  if (!s.context.mainCamera) {
42809
42852
  cu && console.log("Will not auto-fit because a default camera exists");
42810
42853
  return;
@@ -42823,7 +42866,7 @@ function Mx(s, t) {
42823
42866
  t = t ?? s.mainCameraComponent;
42824
42867
  const e = t == null ? void 0 : t.gameObject;
42825
42868
  if (cu && console.log("Creating default camera controls", t == null ? void 0 : t.name), e) {
42826
- const i = Bu(e, be);
42869
+ const i = Bu(e, ve);
42827
42870
  i.sourceId = (t == null ? void 0 : t.sourceId) ?? "unknown";
42828
42871
  const n = s.domElement.getAttribute("auto-rotate");
42829
42872
  if (i.autoRotate = n != null && n != "0" && (n == null ? void 0 : n.toLowerCase()) != "false", i.autoRotateSpeed = 0.5, i.autoFit = !0, i.autoRotate && n) {
@@ -42833,7 +42876,7 @@ function Mx(s, t) {
42833
42876
  } else
42834
42877
  console.warn("Missing camera object, can not add orbit controls");
42835
42878
  }
42836
- fe.registerCallback(pe.ContextCreated, (s) => {
42879
+ pe.registerCallback(me.ContextCreated, (s) => {
42837
42880
  const t = s.context.domElement.getAttribute("autoplay");
42838
42881
  if (t !== void 0 && (t === "" || t === "true" || t === "1") && s.files)
42839
42882
  for (const e of s.files)
@@ -42899,7 +42942,7 @@ const LI = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42899
42942
  }, Symbol.toStringTag, { value: "Module" }));
42900
42943
  export {
42901
42944
  QD as $physicsKey,
42902
- ge as ActionBuilder,
42945
+ _e as ActionBuilder,
42903
42946
  qk as ActionCollection,
42904
42947
  bi as ActionModel,
42905
42948
  yO as Addressables,
@@ -42978,8 +43021,8 @@ export {
42978
43021
  Yn as ContactShadows,
42979
43022
  ee as Context,
42980
43023
  LD as ContextArgs,
42981
- pe as ContextEvent,
42982
- fe as ContextRegistry,
43024
+ me as ContextEvent,
43025
+ pe as ContextRegistry,
42983
43026
  y_ as ControlTrackHandler,
42984
43027
  cl as CustomBranding,
42985
43028
  Wi as CustomShader,
@@ -43094,7 +43137,7 @@ export {
43094
43137
  Tf as OneEuroFilter,
43095
43138
  M0 as OneEuroFilterXYZ,
43096
43139
  Oh as OpenURL,
43097
- be as OrbitControls,
43140
+ ve as OrbitControls,
43098
43141
  dh as Outline,
43099
43142
  sP as OwnershipEvent,
43100
43143
  Q0 as OwnershipModel,
@@ -43129,10 +43172,10 @@ export {
43129
43172
  Zu as PreliminaryTrigger,
43130
43173
  Ko as PreviewHelper,
43131
43174
  Na as PrimitiveType,
43132
- he as Progress,
43175
+ de as Progress,
43133
43176
  w0 as PromiseAllWithErrors,
43134
43177
  Y_ as PromiseErrorResult,
43135
- we as RGBAColor,
43178
+ le as RGBAColor,
43136
43179
  qo as RapierPhysics,
43137
43180
  v_ as RawImage,
43138
43181
  Ts as RaycastOptions,
@@ -43146,7 +43189,7 @@ export {
43146
43189
  Je as Renderer,
43147
43190
  BO as RendererData,
43148
43191
  Dm as RendererLightmap,
43149
- _e as Rigidbody,
43192
+ ye as Rigidbody,
43150
43193
  nt as RigidbodyConstraints,
43151
43194
  ne as RoomEvents,
43152
43195
  Cn as RotationBySpeedModule,
@@ -43287,7 +43330,7 @@ export {
43287
43330
  ym as deserializeObject,
43288
43331
  nn as destroy,
43289
43332
  dO as destroyComponentInstance,
43290
- Ae as disposeObjectResources,
43333
+ Ee as disposeObjectResources,
43291
43334
  Ss as disposeStream,
43292
43335
  fd as editorGuidKeyName,
43293
43336
  xa as enableSpatialConsole,
@@ -43454,7 +43497,7 @@ export {
43454
43497
  Lc as setWorldScale,
43455
43498
  Iu as showBalloonError,
43456
43499
  We as showBalloonMessage,
43457
- ve as showBalloonWarning,
43500
+ we as showBalloonWarning,
43458
43501
  B0 as showDebugConsole,
43459
43502
  dD as slerp,
43460
43503
  ju as syncDestroy,