@needle-tools/engine 4.4.0-beta.2 → 4.4.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/CHANGELOG.md +3614 -3607
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +503 -460
  6. package/dist/needle-engine.bundle.light.js +502 -459
  7. package/dist/needle-engine.bundle.light.min.js +69 -69
  8. package/dist/needle-engine.bundle.light.umd.cjs +76 -76
  9. package/dist/needle-engine.bundle.min.js +69 -69
  10. package/dist/needle-engine.bundle.umd.cjs +67 -67
  11. package/dist/needle-engine.d.ts +138 -130
  12. package/dist/needle-engine.light.d.ts +138 -130
  13. package/dist/postprocessing.js +1513 -1659
  14. package/dist/postprocessing.light.js +1513 -1659
  15. package/dist/postprocessing.light.min.js +66 -80
  16. package/dist/postprocessing.light.umd.cjs +69 -83
  17. package/dist/postprocessing.min.js +66 -80
  18. package/dist/postprocessing.umd.cjs +69 -83
  19. package/dist/vendor.js +1 -1
  20. package/dist/vendor.light.js +1 -1
  21. package/lib/asap/needle-asap.d.ts +1 -1
  22. package/lib/asap/needle-asap.js +95 -95
  23. package/lib/asap/sessiongranted.d.ts +3 -3
  24. package/lib/asap/sessiongranted.js +65 -65
  25. package/lib/asap/utils.d.ts +1 -1
  26. package/lib/asap/utils.js +3 -3
  27. package/lib/engine/analytics/index.d.ts +6 -6
  28. package/lib/engine/analytics/index.js +12 -12
  29. package/lib/engine/analytics/lcp.d.ts +3 -3
  30. package/lib/engine/analytics/lcp.js +34 -34
  31. package/lib/engine/api.d.ts +81 -81
  32. package/lib/engine/api.js +80 -80
  33. package/lib/engine/assets/index.d.ts +11 -11
  34. package/lib/engine/assets/index.js +47 -47
  35. package/lib/engine/assets/static.d.ts +1 -1
  36. package/lib/engine/assets/static.js +4 -4
  37. package/lib/engine/codegen/register_types.d.ts +1 -1
  38. package/lib/engine/codegen/register_types.js +300 -300
  39. package/lib/engine/debug/debug.d.ts +15 -15
  40. package/lib/engine/debug/debug.js +44 -44
  41. package/lib/engine/debug/debug_console.d.ts +2 -2
  42. package/lib/engine/debug/debug_console.js +307 -307
  43. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  44. package/lib/engine/debug/debug_overlay.js +316 -316
  45. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  46. package/lib/engine/debug/debug_spatial_console.js +390 -390
  47. package/lib/engine/debug/index.d.ts +2 -2
  48. package/lib/engine/debug/index.js +2 -2
  49. package/lib/engine/engine.d.ts +4 -0
  50. package/lib/engine/engine.js +12 -0
  51. package/lib/engine/engine.js.map +1 -0
  52. package/lib/engine/engine_addressables.d.ts +166 -166
  53. package/lib/engine/engine_addressables.js +608 -608
  54. package/lib/engine/engine_animation.d.ts +43 -43
  55. package/lib/engine/engine_animation.js +133 -133
  56. package/lib/engine/engine_application.d.ts +40 -40
  57. package/lib/engine/engine_application.js +104 -104
  58. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  59. package/lib/engine/engine_assetdatabase.js +344 -344
  60. package/lib/engine/engine_audio.d.ts +4 -4
  61. package/lib/engine/engine_audio.js +23 -23
  62. package/lib/engine/engine_camera.d.ts +13 -13
  63. package/lib/engine/engine_camera.js +30 -30
  64. package/lib/engine/engine_components.d.ts +110 -110
  65. package/lib/engine/engine_components.js +380 -380
  66. package/lib/engine/engine_components_internal.d.ts +9 -9
  67. package/lib/engine/engine_components_internal.js +36 -36
  68. package/lib/engine/engine_constants.d.ts +10 -10
  69. package/lib/engine/engine_constants.js +41 -41
  70. package/lib/engine/engine_context.d.ts +345 -345
  71. package/lib/engine/engine_context.js +1515 -1515
  72. package/lib/engine/engine_context_registry.d.ts +71 -71
  73. package/lib/engine/engine_context_registry.js +117 -117
  74. package/lib/engine/engine_coroutine.d.ts +35 -35
  75. package/lib/engine/engine_coroutine.js +52 -52
  76. package/lib/engine/engine_create_objects.d.ts +118 -118
  77. package/lib/engine/engine_create_objects.js +308 -308
  78. package/lib/engine/engine_default_parameters.d.ts +2 -2
  79. package/lib/engine/engine_default_parameters.js +3 -3
  80. package/lib/engine/engine_editor-sync.d.ts +21 -21
  81. package/lib/engine/engine_editor-sync.js +4 -4
  82. package/lib/engine/engine_element.d.ts +113 -113
  83. package/lib/engine/engine_element.js +829 -830
  84. package/lib/engine/engine_element.js.map +1 -1
  85. package/lib/engine/engine_element_attributes.d.ts +72 -72
  86. package/lib/engine/engine_element_attributes.js +1 -1
  87. package/lib/engine/engine_element_extras.d.ts +6 -6
  88. package/lib/engine/engine_element_extras.js +13 -13
  89. package/lib/engine/engine_element_loading.d.ts +44 -44
  90. package/lib/engine/engine_element_loading.js +349 -349
  91. package/lib/engine/engine_element_overlay.d.ts +21 -21
  92. package/lib/engine/engine_element_overlay.js +166 -166
  93. package/lib/engine/engine_fileloader.d.ts +2 -2
  94. package/lib/engine/engine_fileloader.js +8 -8
  95. package/lib/engine/engine_gameobject.d.ts +68 -68
  96. package/lib/engine/engine_gameobject.js +591 -591
  97. package/lib/engine/engine_generic_utils.d.ts +1 -1
  98. package/lib/engine/engine_generic_utils.js +13 -13
  99. package/lib/engine/engine_gizmos.d.ts +149 -149
  100. package/lib/engine/engine_gizmos.js +530 -530
  101. package/lib/engine/engine_gltf.d.ts +12 -12
  102. package/lib/engine/engine_gltf.js +15 -15
  103. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  104. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  105. package/lib/engine/engine_hot_reload.d.ts +7 -7
  106. package/lib/engine/engine_hot_reload.js +184 -184
  107. package/lib/engine/engine_input.d.ts +352 -352
  108. package/lib/engine/engine_input.js +1265 -1265
  109. package/lib/engine/engine_input_utils.d.ts +2 -2
  110. package/lib/engine/engine_input_utils.js +22 -22
  111. package/lib/engine/engine_instancing.d.ts +19 -19
  112. package/lib/engine/engine_instancing.js +39 -39
  113. package/lib/engine/engine_license.d.ts +9 -9
  114. package/lib/engine/engine_license.js +320 -320
  115. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  116. package/lib/engine/engine_lifecycle_api.js +99 -99
  117. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  118. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  119. package/lib/engine/engine_lightdata.d.ts +23 -23
  120. package/lib/engine/engine_lightdata.js +91 -91
  121. package/lib/engine/engine_loaders.d.ts +13 -13
  122. package/lib/engine/engine_loaders.js +62 -62
  123. package/lib/engine/engine_lods.d.ts +31 -31
  124. package/lib/engine/engine_lods.js +146 -146
  125. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  126. package/lib/engine/engine_mainloop_utils.js +466 -466
  127. package/lib/engine/engine_math.d.ts +114 -114
  128. package/lib/engine/engine_math.js +247 -247
  129. package/lib/engine/engine_modules.d.ts +36 -36
  130. package/lib/engine/engine_modules.js +85 -85
  131. package/lib/engine/engine_networking.d.ts +252 -252
  132. package/lib/engine/engine_networking.js +743 -743
  133. package/lib/engine/engine_networking_auto.d.ts +24 -24
  134. package/lib/engine/engine_networking_auto.js +310 -310
  135. package/lib/engine/engine_networking_blob.d.ts +48 -48
  136. package/lib/engine/engine_networking_blob.js +212 -212
  137. package/lib/engine/engine_networking_files.d.ts +35 -35
  138. package/lib/engine/engine_networking_files.js +172 -172
  139. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  140. package/lib/engine/engine_networking_files_default_components.js +42 -42
  141. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  142. package/lib/engine/engine_networking_instantiate.js +345 -345
  143. package/lib/engine/engine_networking_peer.d.ts +15 -15
  144. package/lib/engine/engine_networking_peer.js +132 -132
  145. package/lib/engine/engine_networking_streams.d.ts +123 -123
  146. package/lib/engine/engine_networking_streams.js +645 -645
  147. package/lib/engine/engine_networking_types.d.ts +22 -22
  148. package/lib/engine/engine_networking_types.js +7 -7
  149. package/lib/engine/engine_networking_utils.d.ts +2 -2
  150. package/lib/engine/engine_networking_utils.js +20 -20
  151. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  152. package/lib/engine/engine_networking_websocket.js +2 -2
  153. package/lib/engine/engine_patcher.d.ts +10 -10
  154. package/lib/engine/engine_patcher.js +142 -142
  155. package/lib/engine/engine_physics.d.ts +152 -152
  156. package/lib/engine/engine_physics.js +645 -645
  157. package/lib/engine/engine_physics.types.d.ts +40 -40
  158. package/lib/engine/engine_physics.types.js +33 -33
  159. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  160. package/lib/engine/engine_physics_rapier.js +1432 -1432
  161. package/lib/engine/engine_playerview.d.ts +26 -26
  162. package/lib/engine/engine_playerview.js +64 -64
  163. package/lib/engine/engine_scenelighting.d.ts +71 -71
  164. package/lib/engine/engine_scenelighting.js +226 -226
  165. package/lib/engine/engine_scenetools.d.ts +50 -50
  166. package/lib/engine/engine_scenetools.js +321 -321
  167. package/lib/engine/engine_serialization.d.ts +3 -3
  168. package/lib/engine/engine_serialization.js +3 -3
  169. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  170. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  171. package/lib/engine/engine_serialization_core.d.ts +85 -85
  172. package/lib/engine/engine_serialization_core.js +602 -602
  173. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  174. package/lib/engine/engine_serialization_decorator.js +66 -66
  175. package/lib/engine/engine_setup.d.ts +1 -1
  176. package/lib/engine/engine_setup.js +2 -2
  177. package/lib/engine/engine_shaders.d.ts +53 -53
  178. package/lib/engine/engine_shaders.js +252 -252
  179. package/lib/engine/engine_shims.d.ts +4 -4
  180. package/lib/engine/engine_shims.js +24 -24
  181. package/lib/engine/engine_test_utils.d.ts +39 -39
  182. package/lib/engine/engine_test_utils.js +83 -83
  183. package/lib/engine/engine_texture.d.ts +28 -28
  184. package/lib/engine/engine_texture.js +64 -64
  185. package/lib/engine/engine_three_utils.d.ts +201 -201
  186. package/lib/engine/engine_three_utils.js +731 -731
  187. package/lib/engine/engine_time.d.ts +51 -51
  188. package/lib/engine/engine_time.js +82 -82
  189. package/lib/engine/engine_time_utils.d.ts +88 -88
  190. package/lib/engine/engine_time_utils.js +215 -215
  191. package/lib/engine/engine_tonemapping.d.ts +2 -2
  192. package/lib/engine/engine_tonemapping.js +194 -194
  193. package/lib/engine/engine_types.d.ts +572 -572
  194. package/lib/engine/engine_types.js +88 -88
  195. package/lib/engine/engine_typestore.d.ts +28 -28
  196. package/lib/engine/engine_typestore.js +55 -55
  197. package/lib/engine/engine_util_decorator.d.ts +13 -13
  198. package/lib/engine/engine_util_decorator.js +116 -116
  199. package/lib/engine/engine_utils.d.ts +266 -266
  200. package/lib/engine/engine_utils.js +878 -878
  201. package/lib/engine/engine_utils_format.d.ts +21 -21
  202. package/lib/engine/engine_utils_format.js +193 -193
  203. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  204. package/lib/engine/engine_utils_screenshot.js +513 -513
  205. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  206. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  207. package/lib/engine/engine_web_api.d.ts +12 -0
  208. package/lib/engine/engine_web_api.js +113 -0
  209. package/lib/engine/engine_web_api.js.map +1 -0
  210. package/lib/engine/engine_xr.d.ts +1 -1
  211. package/lib/engine/engine_xr.js +1 -1
  212. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  213. package/lib/engine/export/gltf/Writers.js +24 -24
  214. package/lib/engine/export/gltf/index.d.ts +11 -11
  215. package/lib/engine/export/gltf/index.js +123 -123
  216. package/lib/engine/export/index.d.ts +2 -2
  217. package/lib/engine/export/index.js +2 -2
  218. package/lib/engine/export/state.d.ts +7 -7
  219. package/lib/engine/export/state.js +17 -17
  220. package/lib/engine/export/utils.d.ts +2 -2
  221. package/lib/engine/export/utils.js +7 -7
  222. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  223. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  224. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  225. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  226. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  227. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  228. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  229. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  230. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  231. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  232. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  233. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  234. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  235. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  236. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  237. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  238. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  239. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  240. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  241. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  242. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  243. package/lib/engine/extensions/extension_resolver.js +1 -1
  244. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  245. package/lib/engine/extensions/extension_utils.js +152 -152
  246. package/lib/engine/extensions/extensions.d.ts +31 -31
  247. package/lib/engine/extensions/extensions.js +103 -103
  248. package/lib/engine/extensions/index.d.ts +6 -6
  249. package/lib/engine/extensions/index.js +6 -6
  250. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  251. package/lib/engine/extensions/usage_tracker.js +65 -65
  252. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  253. package/lib/engine/js-extensions/Camera.js +39 -39
  254. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  255. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  256. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  257. package/lib/engine/js-extensions/Layers.js +22 -22
  258. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  259. package/lib/engine/js-extensions/Object3D.js +136 -136
  260. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -22
  261. package/lib/engine/js-extensions/RGBAColor.js +110 -62
  262. package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
  263. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  264. package/lib/engine/js-extensions/Vector.js +13 -13
  265. package/lib/engine/js-extensions/index.d.ts +5 -5
  266. package/lib/engine/js-extensions/index.js +5 -5
  267. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  268. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +75 -75
  269. package/lib/engine/shaders/shaderData.d.ts +55 -55
  270. package/lib/engine/shaders/shaderData.js +58 -58
  271. package/lib/engine/tests/test_utils.d.ts +2 -2
  272. package/lib/engine/tests/test_utils.js +53 -53
  273. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  274. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  275. package/lib/engine/webcomponents/api.d.ts +5 -5
  276. package/lib/engine/webcomponents/api.js +4 -4
  277. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  278. package/lib/engine/webcomponents/buttons.js +237 -237
  279. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  280. package/lib/engine/webcomponents/fonts.js +32 -32
  281. package/lib/engine/webcomponents/icons.d.ts +9 -9
  282. package/lib/engine/webcomponents/icons.js +52 -52
  283. package/lib/engine/webcomponents/index.d.ts +1 -1
  284. package/lib/engine/webcomponents/index.js +1 -1
  285. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  286. package/lib/engine/webcomponents/logo-element.js +67 -67
  287. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  288. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  289. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +151 -151
  290. package/lib/engine/webcomponents/needle menu/needle-menu.js +1018 -1018
  291. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  292. package/lib/engine/webcomponents/needle-button.js +161 -161
  293. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  294. package/lib/engine/xr/NeedleXRController.js +1008 -1008
  295. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  296. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  297. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  298. package/lib/engine/xr/NeedleXRSync.js +188 -188
  299. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  300. package/lib/engine/xr/SceneTransition.js +69 -69
  301. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  302. package/lib/engine/xr/TempXRContext.js +187 -187
  303. package/lib/engine/xr/XRRig.d.ts +7 -7
  304. package/lib/engine/xr/XRRig.js +1 -1
  305. package/lib/engine/xr/api.d.ts +6 -6
  306. package/lib/engine/xr/api.js +6 -6
  307. package/lib/engine/xr/events.d.ts +66 -66
  308. package/lib/engine/xr/events.js +93 -93
  309. package/lib/engine/xr/internal.d.ts +12 -12
  310. package/lib/engine/xr/internal.js +25 -25
  311. package/lib/engine/xr/usdz.d.ts +12 -12
  312. package/lib/engine/xr/usdz.js +29 -29
  313. package/lib/engine/xr/utils.d.ts +11 -11
  314. package/lib/engine/xr/utils.js +34 -34
  315. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  316. package/lib/engine-components/AlignmentConstraint.js +39 -39
  317. package/lib/engine-components/Animation.d.ts +156 -156
  318. package/lib/engine-components/Animation.js +508 -508
  319. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  320. package/lib/engine-components/AnimationCurve.js +159 -159
  321. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  322. package/lib/engine-components/AnimationUtils.js +27 -27
  323. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  324. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  325. package/lib/engine-components/Animator.d.ts +217 -217
  326. package/lib/engine-components/Animator.js +354 -354
  327. package/lib/engine-components/AnimatorController.d.ts +227 -227
  328. package/lib/engine-components/AnimatorController.js +1152 -1152
  329. package/lib/engine-components/AudioListener.d.ts +33 -33
  330. package/lib/engine-components/AudioListener.js +86 -86
  331. package/lib/engine-components/AudioSource.d.ts +217 -217
  332. package/lib/engine-components/AudioSource.js +627 -627
  333. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  334. package/lib/engine-components/AvatarLoader.js +231 -231
  335. package/lib/engine-components/AxesHelper.d.ts +32 -32
  336. package/lib/engine-components/AxesHelper.js +67 -67
  337. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  338. package/lib/engine-components/BasicIKConstraint.js +43 -43
  339. package/lib/engine-components/BoxCollider.d.ts +2 -2
  340. package/lib/engine-components/BoxCollider.js +2 -2
  341. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  342. package/lib/engine-components/BoxHelperComponent.js +102 -102
  343. package/lib/engine-components/Camera.d.ts +231 -231
  344. package/lib/engine-components/Camera.js +700 -694
  345. package/lib/engine-components/Camera.js.map +1 -1
  346. package/lib/engine-components/CameraUtils.d.ts +1 -1
  347. package/lib/engine-components/CameraUtils.js +118 -127
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  1019. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1020. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1021. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1022. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1023. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1024. package/src/engine-schemes/dist/transform.js +46 -0
  1025. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1026. package/src/engine-schemes/dist/vec2.js +32 -0
  1027. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1028. package/src/engine-schemes/dist/vec3.js +36 -0
  1029. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1030. package/src/engine-schemes/dist/vec4.js +40 -0
  1031. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1032. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1033. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1034. package/src/engine-schemes/schemes.ts +28 -28
  1035. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1036. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1037. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1038. package/src/engine-schemes/transform.ts +50 -50
  1039. package/src/engine-schemes/transforms.fbs +25 -25
  1040. package/src/engine-schemes/vec.fbs +19 -19
  1041. package/src/engine-schemes/vec2.ts +33 -33
  1042. package/src/engine-schemes/vec3.ts +38 -38
  1043. package/src/engine-schemes/vec4.ts +43 -43
  1044. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1045. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1046. package/src/include/draco/draco_decoder.js +34 -34
  1047. package/src/include/ktx2/basis_transcoder.js +21 -21
  1048. package/src/include/needle/arial-msdf.json +1471 -1471
  1049. package/src/include/three/DragControls.js +231 -231
  1050. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1051. package/src/needle-engine.ts +70 -70
@@ -1,548 +1,548 @@
1
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
- return c > 3 && r && Object.defineProperty(target, key, r), r;
6
- };
7
- import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
- import { RoomEvents } from "../engine/engine_networking.js";
9
- import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
- import { serializable } from "../engine/engine_serialization.js";
11
- import { delay, getParam } from "../engine/engine_utils.js";
12
- import { AudioSource } from "./AudioSource.js";
13
- import { Behaviour, GameObject } from "./Component.js";
14
- import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
- const debug = getParam("debugscreensharing");
16
- /**
17
- * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
- */
19
- export var ScreenCaptureDevice;
20
- (function (ScreenCaptureDevice) {
21
- /**
22
- * Capture the screen of the user.
23
- */
24
- ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
- /**
26
- * Capture the camera of the user.
27
- */
28
- ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
- /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
- ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
- /** When using Microphone only the voice will be send */
32
- ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
- })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
- /**
35
- * The current mode of the {@link ScreenCapture} component.
36
- */
37
- export var ScreenCaptureMode;
38
- (function (ScreenCaptureMode) {
39
- ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
- ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
- ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
- })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
- /**
44
- * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
- * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
- *
47
- * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
- *
49
- * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
- * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
- *
52
- * @category Networking
53
- * @group Components
54
- */
55
- export class ScreenCapture extends Behaviour {
56
- /**
57
- * When enabled the stream will start when the user clicks on the object this component is attached to
58
- * It is also possible to start the stream manually from your code by calling the {@link share} method
59
- * To modify what type of device is shared you can set the {@link device} property.
60
- * @default true
61
- */
62
- allowStartOnClick = true;
63
- /** @internal */
64
- onPointerEnter() {
65
- if (this.context.connection.allowEditing == false)
66
- return;
67
- if (!this.allowStartOnClick)
68
- return;
69
- this.context.input.setCursor("pointer");
70
- }
71
- /** @internal */
72
- onPointerExit() {
73
- if (this.context.connection.allowEditing == false)
74
- return;
75
- if (!this.allowStartOnClick)
76
- return;
77
- this.context.input.unsetCursor("pointer");
78
- }
79
- /** @internal */
80
- onPointerClick(evt) {
81
- if (this.context.connection.allowEditing == false)
82
- return;
83
- if (!this.allowStartOnClick)
84
- return;
85
- if (evt && evt.pointerId !== 0)
86
- return;
87
- if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
- if (this.videoPlayer)
89
- this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
- return;
91
- }
92
- if (this.isSending) {
93
- this.close();
94
- return;
95
- }
96
- this.share();
97
- }
98
- /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
- autoConnect = false;
100
- /**
101
- * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
- */
103
- set videoPlayer(val) {
104
- if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
- this._videoPlayer.stop();
106
- }
107
- this._videoPlayer = val;
108
- if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
- this._videoPlayer.setVideo(this._currentStream);
110
- }
111
- }
112
- get videoPlayer() { return this._videoPlayer; }
113
- _videoPlayer;
114
- _audioSource;
115
- /**
116
- * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
- */
118
- get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
- set screenspace(v) { if (this.videoPlayer)
120
- this.videoPlayer.screenspace = v; }
121
- /**
122
- * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
- * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
- * @default Screen
125
- */
126
- device = "Screen";
127
- /**
128
- * If assigned the device the device will be selected by this id or label when starting to share.
129
- * Note: This is only supported for `Camera` devices
130
- */
131
- deviceName;
132
- /**
133
- * Filter which device should be chosen for sharing by id or label.
134
- * Assign a method to this property to manually filter the available devices.
135
- */
136
- deviceFilter;
137
- /**
138
- * the current stream that is being shared or received
139
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
- */
141
- get currentScream() {
142
- return this._currentStream;
143
- }
144
- get currentMode() {
145
- return this._currentMode;
146
- }
147
- /**
148
- * @returns true if the component is currently sending a stream
149
- */
150
- get isSending() {
151
- return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
- }
153
- /**
154
- * @returns true if the component is currently receiving a stream
155
- */
156
- get isReceiving() {
157
- if (this._currentMode === ScreenCaptureMode.Receiving) {
158
- if (!this._currentStream || this._currentStream.active === false)
159
- return false;
160
- // if any track is still live consider it active
161
- const tracks = this._currentStream.getTracks();
162
- for (const track of tracks) {
163
- if (track.readyState === "live")
164
- return true;
165
- }
166
- }
167
- return false;
168
- }
169
- get requiresVideoPlayer() {
170
- return this.device !== "Microphone";
171
- }
172
- _net;
173
- _requestOpen = false;
174
- _currentStream = null;
175
- _currentMode = ScreenCaptureMode.Idle;
176
- /** @internal */
177
- awake() {
178
- // Resolve the device type if it is a number
179
- if (typeof this.device === "number") {
180
- this.device = ScreenCaptureDevice[this.device];
181
- }
182
- if (debug)
183
- console.log("Screensharing", this.name, this);
184
- AudioSource.registerWaitForAllowAudio(() => {
185
- if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
- this._videoPlayer.playInBackground = true;
187
- this._videoPlayer.setVideo(this._currentStream);
188
- }
189
- });
190
- this._net = new NetworkedStreams(this);
191
- }
192
- /** @internal */
193
- onEnable() {
194
- this._net?.enable();
195
- //@ts-ignore
196
- this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
- //@ts-ignore
198
- this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
- this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
- if (this.autoConnect) {
201
- delay(1000).then(() => {
202
- if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
- this.share();
204
- return 0;
205
- });
206
- }
207
- }
208
- /** @internal */
209
- onDisable() {
210
- //@ts-ignore
211
- this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
- //@ts-ignore
213
- this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
- this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
- this._net?.disable();
216
- this.close();
217
- }
218
- onJoinedRoom = async () => {
219
- await delay(1000);
220
- if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
- this.share();
222
- }
223
- };
224
- _ensureVideoPlayer() {
225
- const vp = new VideoPlayer();
226
- vp.aspectMode = AspectMode.AdjustWidth;
227
- GameObject.addComponent(this.gameObject, vp);
228
- this._videoPlayer = vp;
229
- }
230
- _activeShareRequest = null;
231
- /** Call to begin screensharing */
232
- async share(opts) {
233
- if (this._activeShareRequest)
234
- return this._activeShareRequest;
235
- this._activeShareRequest = this.internalShare(opts);
236
- return this._activeShareRequest.then(() => {
237
- return this._activeShareRequest = null;
238
- });
239
- }
240
- async internalShare(opts) {
241
- if (this.context.connection.isInRoom === false) {
242
- console.warn("Can not start screensharing: requires network connection");
243
- if (isDevEnvironment())
244
- showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
- return;
246
- }
247
- if (opts?.device)
248
- this.device = opts.device;
249
- if (!this.videoPlayer && this.requiresVideoPlayer) {
250
- if (!this._videoPlayer) {
251
- this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
- }
253
- if (!this.videoPlayer) {
254
- this._ensureVideoPlayer();
255
- }
256
- if (!this.videoPlayer) {
257
- console.warn("Can not share video without a videoPlayer assigned");
258
- return;
259
- }
260
- }
261
- this._requestOpen = true;
262
- try {
263
- const settings = opts?.constraints ?? {
264
- echoCancellation: true,
265
- autoGainControl: false,
266
- };
267
- const displayMediaOptions = {
268
- video: settings,
269
- audio: settings,
270
- };
271
- const videoOptions = displayMediaOptions.video;
272
- if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
- // Set default video settings
274
- if (!videoOptions.width)
275
- videoOptions.width = { max: 1920 };
276
- if (!videoOptions.height)
277
- videoOptions.height = { max: 1920 };
278
- if (!videoOptions.aspectRatio)
279
- videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
- if (!videoOptions.frameRate)
281
- videoOptions.frameRate = { ideal: 24 };
282
- if (!videoOptions.facingMode)
283
- videoOptions.facingMode = { ideal: "user" };
284
- }
285
- switch (this.device) {
286
- // Capture a connected camera
287
- case "Camera":
288
- this.tryShareUserCamera(displayMediaOptions, opts);
289
- break;
290
- // capture any screen, will show a popup
291
- case "Screen":
292
- {
293
- if (!navigator.mediaDevices.getDisplayMedia) {
294
- console.error("No getDisplayMedia support");
295
- return;
296
- }
297
- const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
- if (this._requestOpen) {
299
- this.setStream(myVideo, ScreenCaptureMode.Sending);
300
- }
301
- else
302
- disposeStream(myVideo);
303
- }
304
- break;
305
- // capture the canvas meaning the threejs view
306
- case "Canvas":
307
- // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
- // firefox updates fine
309
- // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
- const fps = 0;
311
- const stream = this.context.renderer.domElement.captureStream(fps);
312
- this.setStream(stream, ScreenCaptureMode.Sending);
313
- break;
314
- case "Microphone":
315
- {
316
- if (!navigator.mediaDevices.getUserMedia) {
317
- console.error("No getDisplayMedia support");
318
- return;
319
- }
320
- displayMediaOptions.video = false;
321
- const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
- if (this._requestOpen) {
323
- this.setStream(myStream, ScreenCaptureMode.Sending);
324
- }
325
- else
326
- disposeStream(myStream);
327
- }
328
- break;
329
- default:
330
- console.error("Can not start screen sharing: Unknown device type", this.device);
331
- }
332
- }
333
- catch (err) {
334
- if (err.name === "NotAllowedError") {
335
- // user cancelled stream selection
336
- console.log("Selection cancelled");
337
- this._requestOpen = false;
338
- return;
339
- }
340
- console.error("Error opening video", err);
341
- }
342
- }
343
- close() {
344
- this._requestOpen = false;
345
- if (this._currentStream) {
346
- if (debug)
347
- console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
- this._net?.stopSendingStream(this._currentStream);
349
- disposeStream(this._currentStream);
350
- this._currentMode = ScreenCaptureMode.Idle;
351
- this._currentStream = null;
352
- }
353
- }
354
- setStream(stream, mode) {
355
- if (stream === this._currentStream)
356
- return;
357
- this.close();
358
- if (!stream)
359
- return;
360
- this._currentStream = stream;
361
- this._requestOpen = true;
362
- this._currentMode = mode;
363
- const isVideoStream = this.device !== "Microphone";
364
- const isSending = mode === ScreenCaptureMode.Sending;
365
- if (isVideoStream) {
366
- if (!this._videoPlayer)
367
- this._ensureVideoPlayer();
368
- if (this._videoPlayer)
369
- this._videoPlayer.setVideo(stream);
370
- else
371
- console.error("No video player assigned for video stream");
372
- }
373
- else {
374
- if (!this._audioSource) {
375
- this._audioSource = new AudioSource();
376
- this._audioSource.spatialBlend = 0;
377
- this._audioSource.volume = 1;
378
- this.gameObject.addComponent(this._audioSource);
379
- }
380
- if (!isSending) {
381
- if (debug)
382
- console.log("PLAY", stream.getAudioTracks());
383
- this._audioSource.volume = 1;
384
- this._audioSource?.play(stream);
385
- }
386
- }
387
- if (isSending) {
388
- this._net?.startSendingStream(stream);
389
- }
390
- // Mute audio for the video we are sending
391
- if (isSending) {
392
- if (this._videoPlayer)
393
- this._videoPlayer.muted = true;
394
- this._audioSource?.stop();
395
- }
396
- for (const track of stream.getTracks()) {
397
- track.addEventListener("ended", () => {
398
- if (debug)
399
- console.log("Track ended", track);
400
- this.close();
401
- });
402
- if (debug) {
403
- if (track.kind === "video") {
404
- if (isSending)
405
- console.log("Video →", track.getSettings());
406
- else
407
- console.log("Video ←", track.getSettings());
408
- }
409
- }
410
- }
411
- }
412
- onReceiveStream = (evt) => {
413
- if (evt.stream?.active !== true)
414
- return;
415
- this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
- };
417
- onCallEnded = (_evt) => {
418
- if (debug)
419
- console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
- if (this.isReceiving)
421
- this.screenspace = false;
422
- };
423
- async tryShareUserCamera(constraints, options) {
424
- // let newWindow = open('', 'example', 'width=300,height=300');
425
- // if (window) {
426
- // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
- // }
428
- // TODO: allow user to select device
429
- const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
- if (debug)
431
- console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
- let foundDevice = false;
433
- for (const dev of devices) {
434
- try {
435
- if (!this._requestOpen) {
436
- if (debug)
437
- console.log("Camera selection cancelled");
438
- break;
439
- }
440
- if (dev.kind !== "videoinput") {
441
- if (debug)
442
- console.log("Skipping non-video device", dev);
443
- continue;
444
- }
445
- const id = dev.deviceId;
446
- // If the share method is called with filter options then those should be used
447
- const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
- if (hasOptionsFilter) {
449
- if (options?.deviceId !== undefined) {
450
- if (id !== options.deviceId) {
451
- if (debug)
452
- console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
- continue;
454
- }
455
- }
456
- if (options?.deviceFilter) {
457
- const useDevice = options.deviceFilter(dev);
458
- if (useDevice === false) {
459
- if (debug)
460
- console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
- continue;
462
- }
463
- }
464
- }
465
- // If the share method was called without filter options then the component filter should be used
466
- else if (this.deviceFilter) {
467
- const useDevice = this.deviceFilter(dev);
468
- if (useDevice === false) {
469
- if (debug)
470
- console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
- continue;
472
- }
473
- else if (debug)
474
- console.log("Selected device by filter", dev);
475
- }
476
- else if (this.deviceName) {
477
- const lowercaseLabel = dev.label.toLowerCase();
478
- const lowercaseName = this.deviceName.toLowerCase();
479
- const labelMatches = lowercaseLabel.includes(lowercaseName);
480
- const idMatches = dev.deviceId === this.deviceName;
481
- if (!labelMatches && !idMatches) {
482
- if (debug)
483
- console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
- continue;
485
- }
486
- else if (debug)
487
- console.log("Selected device by name", dev);
488
- }
489
- if (constraints.video !== false) {
490
- if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
- constraints.video = {};
492
- }
493
- constraints.video.deviceId = id;
494
- }
495
- foundDevice = true;
496
- const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
- console.error("Failed to get user media", err);
498
- return null;
499
- });
500
- if (userMedia === null) {
501
- continue;
502
- }
503
- else if (this._requestOpen) {
504
- this.setStream(userMedia, ScreenCaptureMode.Sending);
505
- if (debug)
506
- console.log("Selected camera", dev);
507
- }
508
- else {
509
- disposeStream(userMedia);
510
- if (debug)
511
- console.log("Camera selection cancelled");
512
- }
513
- break;
514
- }
515
- catch (err) {
516
- // First message is firefox, second is chrome when the video source is already in use by another app
517
- if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
- showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
- console.warn(err);
520
- continue;
521
- }
522
- else {
523
- console.error("Failed to get user media", err.message, err.code, err);
524
- }
525
- }
526
- }
527
- if (!foundDevice && isDevEnvironment()) {
528
- showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
- console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
- }
531
- }
532
- }
533
- __decorate([
534
- serializable()
535
- ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
- __decorate([
537
- serializable()
538
- ], ScreenCapture.prototype, "autoConnect", void 0);
539
- __decorate([
540
- serializable(VideoPlayer)
541
- ], ScreenCapture.prototype, "videoPlayer", null);
542
- __decorate([
543
- serializable()
544
- ], ScreenCapture.prototype, "device", void 0);
545
- __decorate([
546
- serializable()
547
- ], ScreenCapture.prototype, "deviceName", void 0);
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
+ import { RoomEvents } from "../engine/engine_networking.js";
9
+ import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
+ import { serializable } from "../engine/engine_serialization.js";
11
+ import { delay, getParam } from "../engine/engine_utils.js";
12
+ import { AudioSource } from "./AudioSource.js";
13
+ import { Behaviour, GameObject } from "./Component.js";
14
+ import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
+ const debug = getParam("debugscreensharing");
16
+ /**
17
+ * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
+ */
19
+ export var ScreenCaptureDevice;
20
+ (function (ScreenCaptureDevice) {
21
+ /**
22
+ * Capture the screen of the user.
23
+ */
24
+ ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
+ /**
26
+ * Capture the camera of the user.
27
+ */
28
+ ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
+ /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
+ ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
+ /** When using Microphone only the voice will be send */
32
+ ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
+ })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
+ /**
35
+ * The current mode of the {@link ScreenCapture} component.
36
+ */
37
+ export var ScreenCaptureMode;
38
+ (function (ScreenCaptureMode) {
39
+ ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
+ ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
+ ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
+ })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
+ /**
44
+ * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
+ * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
+ *
47
+ * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
+ *
49
+ * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
+ * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
+ *
52
+ * @category Networking
53
+ * @group Components
54
+ */
55
+ export class ScreenCapture extends Behaviour {
56
+ /**
57
+ * When enabled the stream will start when the user clicks on the object this component is attached to
58
+ * It is also possible to start the stream manually from your code by calling the {@link share} method
59
+ * To modify what type of device is shared you can set the {@link device} property.
60
+ * @default true
61
+ */
62
+ allowStartOnClick = true;
63
+ /** @internal */
64
+ onPointerEnter() {
65
+ if (this.context.connection.allowEditing == false)
66
+ return;
67
+ if (!this.allowStartOnClick)
68
+ return;
69
+ this.context.input.setCursor("pointer");
70
+ }
71
+ /** @internal */
72
+ onPointerExit() {
73
+ if (this.context.connection.allowEditing == false)
74
+ return;
75
+ if (!this.allowStartOnClick)
76
+ return;
77
+ this.context.input.unsetCursor("pointer");
78
+ }
79
+ /** @internal */
80
+ onPointerClick(evt) {
81
+ if (this.context.connection.allowEditing == false)
82
+ return;
83
+ if (!this.allowStartOnClick)
84
+ return;
85
+ if (evt && evt.pointerId !== 0)
86
+ return;
87
+ if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
+ if (this.videoPlayer)
89
+ this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
+ return;
91
+ }
92
+ if (this.isSending) {
93
+ this.close();
94
+ return;
95
+ }
96
+ this.share();
97
+ }
98
+ /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
+ autoConnect = false;
100
+ /**
101
+ * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
+ */
103
+ set videoPlayer(val) {
104
+ if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
+ this._videoPlayer.stop();
106
+ }
107
+ this._videoPlayer = val;
108
+ if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
+ this._videoPlayer.setVideo(this._currentStream);
110
+ }
111
+ }
112
+ get videoPlayer() { return this._videoPlayer; }
113
+ _videoPlayer;
114
+ _audioSource;
115
+ /**
116
+ * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
+ */
118
+ get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
+ set screenspace(v) { if (this.videoPlayer)
120
+ this.videoPlayer.screenspace = v; }
121
+ /**
122
+ * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
+ * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
+ * @default Screen
125
+ */
126
+ device = "Screen";
127
+ /**
128
+ * If assigned the device the device will be selected by this id or label when starting to share.
129
+ * Note: This is only supported for `Camera` devices
130
+ */
131
+ deviceName;
132
+ /**
133
+ * Filter which device should be chosen for sharing by id or label.
134
+ * Assign a method to this property to manually filter the available devices.
135
+ */
136
+ deviceFilter;
137
+ /**
138
+ * the current stream that is being shared or received
139
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
+ */
141
+ get currentScream() {
142
+ return this._currentStream;
143
+ }
144
+ get currentMode() {
145
+ return this._currentMode;
146
+ }
147
+ /**
148
+ * @returns true if the component is currently sending a stream
149
+ */
150
+ get isSending() {
151
+ return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
+ }
153
+ /**
154
+ * @returns true if the component is currently receiving a stream
155
+ */
156
+ get isReceiving() {
157
+ if (this._currentMode === ScreenCaptureMode.Receiving) {
158
+ if (!this._currentStream || this._currentStream.active === false)
159
+ return false;
160
+ // if any track is still live consider it active
161
+ const tracks = this._currentStream.getTracks();
162
+ for (const track of tracks) {
163
+ if (track.readyState === "live")
164
+ return true;
165
+ }
166
+ }
167
+ return false;
168
+ }
169
+ get requiresVideoPlayer() {
170
+ return this.device !== "Microphone";
171
+ }
172
+ _net;
173
+ _requestOpen = false;
174
+ _currentStream = null;
175
+ _currentMode = ScreenCaptureMode.Idle;
176
+ /** @internal */
177
+ awake() {
178
+ // Resolve the device type if it is a number
179
+ if (typeof this.device === "number") {
180
+ this.device = ScreenCaptureDevice[this.device];
181
+ }
182
+ if (debug)
183
+ console.log("Screensharing", this.name, this);
184
+ AudioSource.registerWaitForAllowAudio(() => {
185
+ if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
+ this._videoPlayer.playInBackground = true;
187
+ this._videoPlayer.setVideo(this._currentStream);
188
+ }
189
+ });
190
+ this._net = new NetworkedStreams(this);
191
+ }
192
+ /** @internal */
193
+ onEnable() {
194
+ this._net?.enable();
195
+ //@ts-ignore
196
+ this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
+ //@ts-ignore
198
+ this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
+ this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
+ if (this.autoConnect) {
201
+ delay(1000).then(() => {
202
+ if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
+ this.share();
204
+ return 0;
205
+ });
206
+ }
207
+ }
208
+ /** @internal */
209
+ onDisable() {
210
+ //@ts-ignore
211
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
+ //@ts-ignore
213
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
+ this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
+ this._net?.disable();
216
+ this.close();
217
+ }
218
+ onJoinedRoom = async () => {
219
+ await delay(1000);
220
+ if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
+ this.share();
222
+ }
223
+ };
224
+ _ensureVideoPlayer() {
225
+ const vp = new VideoPlayer();
226
+ vp.aspectMode = AspectMode.AdjustWidth;
227
+ GameObject.addComponent(this.gameObject, vp);
228
+ this._videoPlayer = vp;
229
+ }
230
+ _activeShareRequest = null;
231
+ /** Call to begin screensharing */
232
+ async share(opts) {
233
+ if (this._activeShareRequest)
234
+ return this._activeShareRequest;
235
+ this._activeShareRequest = this.internalShare(opts);
236
+ return this._activeShareRequest.then(() => {
237
+ return this._activeShareRequest = null;
238
+ });
239
+ }
240
+ async internalShare(opts) {
241
+ if (this.context.connection.isInRoom === false) {
242
+ console.warn("Can not start screensharing: requires network connection");
243
+ if (isDevEnvironment())
244
+ showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
+ return;
246
+ }
247
+ if (opts?.device)
248
+ this.device = opts.device;
249
+ if (!this.videoPlayer && this.requiresVideoPlayer) {
250
+ if (!this._videoPlayer) {
251
+ this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
+ }
253
+ if (!this.videoPlayer) {
254
+ this._ensureVideoPlayer();
255
+ }
256
+ if (!this.videoPlayer) {
257
+ console.warn("Can not share video without a videoPlayer assigned");
258
+ return;
259
+ }
260
+ }
261
+ this._requestOpen = true;
262
+ try {
263
+ const settings = opts?.constraints ?? {
264
+ echoCancellation: true,
265
+ autoGainControl: false,
266
+ };
267
+ const displayMediaOptions = {
268
+ video: settings,
269
+ audio: settings,
270
+ };
271
+ const videoOptions = displayMediaOptions.video;
272
+ if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
+ // Set default video settings
274
+ if (!videoOptions.width)
275
+ videoOptions.width = { max: 1920 };
276
+ if (!videoOptions.height)
277
+ videoOptions.height = { max: 1920 };
278
+ if (!videoOptions.aspectRatio)
279
+ videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
+ if (!videoOptions.frameRate)
281
+ videoOptions.frameRate = { ideal: 24 };
282
+ if (!videoOptions.facingMode)
283
+ videoOptions.facingMode = { ideal: "user" };
284
+ }
285
+ switch (this.device) {
286
+ // Capture a connected camera
287
+ case "Camera":
288
+ this.tryShareUserCamera(displayMediaOptions, opts);
289
+ break;
290
+ // capture any screen, will show a popup
291
+ case "Screen":
292
+ {
293
+ if (!navigator.mediaDevices.getDisplayMedia) {
294
+ console.error("No getDisplayMedia support");
295
+ return;
296
+ }
297
+ const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
+ if (this._requestOpen) {
299
+ this.setStream(myVideo, ScreenCaptureMode.Sending);
300
+ }
301
+ else
302
+ disposeStream(myVideo);
303
+ }
304
+ break;
305
+ // capture the canvas meaning the threejs view
306
+ case "Canvas":
307
+ // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
+ // firefox updates fine
309
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
+ const fps = 0;
311
+ const stream = this.context.renderer.domElement.captureStream(fps);
312
+ this.setStream(stream, ScreenCaptureMode.Sending);
313
+ break;
314
+ case "Microphone":
315
+ {
316
+ if (!navigator.mediaDevices.getUserMedia) {
317
+ console.error("No getDisplayMedia support");
318
+ return;
319
+ }
320
+ displayMediaOptions.video = false;
321
+ const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
+ if (this._requestOpen) {
323
+ this.setStream(myStream, ScreenCaptureMode.Sending);
324
+ }
325
+ else
326
+ disposeStream(myStream);
327
+ }
328
+ break;
329
+ default:
330
+ console.error("Can not start screen sharing: Unknown device type", this.device);
331
+ }
332
+ }
333
+ catch (err) {
334
+ if (err.name === "NotAllowedError") {
335
+ // user cancelled stream selection
336
+ console.log("Selection cancelled");
337
+ this._requestOpen = false;
338
+ return;
339
+ }
340
+ console.error("Error opening video", err);
341
+ }
342
+ }
343
+ close() {
344
+ this._requestOpen = false;
345
+ if (this._currentStream) {
346
+ if (debug)
347
+ console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
+ this._net?.stopSendingStream(this._currentStream);
349
+ disposeStream(this._currentStream);
350
+ this._currentMode = ScreenCaptureMode.Idle;
351
+ this._currentStream = null;
352
+ }
353
+ }
354
+ setStream(stream, mode) {
355
+ if (stream === this._currentStream)
356
+ return;
357
+ this.close();
358
+ if (!stream)
359
+ return;
360
+ this._currentStream = stream;
361
+ this._requestOpen = true;
362
+ this._currentMode = mode;
363
+ const isVideoStream = this.device !== "Microphone";
364
+ const isSending = mode === ScreenCaptureMode.Sending;
365
+ if (isVideoStream) {
366
+ if (!this._videoPlayer)
367
+ this._ensureVideoPlayer();
368
+ if (this._videoPlayer)
369
+ this._videoPlayer.setVideo(stream);
370
+ else
371
+ console.error("No video player assigned for video stream");
372
+ }
373
+ else {
374
+ if (!this._audioSource) {
375
+ this._audioSource = new AudioSource();
376
+ this._audioSource.spatialBlend = 0;
377
+ this._audioSource.volume = 1;
378
+ this.gameObject.addComponent(this._audioSource);
379
+ }
380
+ if (!isSending) {
381
+ if (debug)
382
+ console.log("PLAY", stream.getAudioTracks());
383
+ this._audioSource.volume = 1;
384
+ this._audioSource?.play(stream);
385
+ }
386
+ }
387
+ if (isSending) {
388
+ this._net?.startSendingStream(stream);
389
+ }
390
+ // Mute audio for the video we are sending
391
+ if (isSending) {
392
+ if (this._videoPlayer)
393
+ this._videoPlayer.muted = true;
394
+ this._audioSource?.stop();
395
+ }
396
+ for (const track of stream.getTracks()) {
397
+ track.addEventListener("ended", () => {
398
+ if (debug)
399
+ console.log("Track ended", track);
400
+ this.close();
401
+ });
402
+ if (debug) {
403
+ if (track.kind === "video") {
404
+ if (isSending)
405
+ console.log("Video →", track.getSettings());
406
+ else
407
+ console.log("Video ←", track.getSettings());
408
+ }
409
+ }
410
+ }
411
+ }
412
+ onReceiveStream = (evt) => {
413
+ if (evt.stream?.active !== true)
414
+ return;
415
+ this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
+ };
417
+ onCallEnded = (_evt) => {
418
+ if (debug)
419
+ console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
+ if (this.isReceiving)
421
+ this.screenspace = false;
422
+ };
423
+ async tryShareUserCamera(constraints, options) {
424
+ // let newWindow = open('', 'example', 'width=300,height=300');
425
+ // if (window) {
426
+ // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
+ // }
428
+ // TODO: allow user to select device
429
+ const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
+ if (debug)
431
+ console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
+ let foundDevice = false;
433
+ for (const dev of devices) {
434
+ try {
435
+ if (!this._requestOpen) {
436
+ if (debug)
437
+ console.log("Camera selection cancelled");
438
+ break;
439
+ }
440
+ if (dev.kind !== "videoinput") {
441
+ if (debug)
442
+ console.log("Skipping non-video device", dev);
443
+ continue;
444
+ }
445
+ const id = dev.deviceId;
446
+ // If the share method is called with filter options then those should be used
447
+ const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
+ if (hasOptionsFilter) {
449
+ if (options?.deviceId !== undefined) {
450
+ if (id !== options.deviceId) {
451
+ if (debug)
452
+ console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
+ continue;
454
+ }
455
+ }
456
+ if (options?.deviceFilter) {
457
+ const useDevice = options.deviceFilter(dev);
458
+ if (useDevice === false) {
459
+ if (debug)
460
+ console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
+ continue;
462
+ }
463
+ }
464
+ }
465
+ // If the share method was called without filter options then the component filter should be used
466
+ else if (this.deviceFilter) {
467
+ const useDevice = this.deviceFilter(dev);
468
+ if (useDevice === false) {
469
+ if (debug)
470
+ console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
+ continue;
472
+ }
473
+ else if (debug)
474
+ console.log("Selected device by filter", dev);
475
+ }
476
+ else if (this.deviceName) {
477
+ const lowercaseLabel = dev.label.toLowerCase();
478
+ const lowercaseName = this.deviceName.toLowerCase();
479
+ const labelMatches = lowercaseLabel.includes(lowercaseName);
480
+ const idMatches = dev.deviceId === this.deviceName;
481
+ if (!labelMatches && !idMatches) {
482
+ if (debug)
483
+ console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
+ continue;
485
+ }
486
+ else if (debug)
487
+ console.log("Selected device by name", dev);
488
+ }
489
+ if (constraints.video !== false) {
490
+ if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
+ constraints.video = {};
492
+ }
493
+ constraints.video.deviceId = id;
494
+ }
495
+ foundDevice = true;
496
+ const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
+ console.error("Failed to get user media", err);
498
+ return null;
499
+ });
500
+ if (userMedia === null) {
501
+ continue;
502
+ }
503
+ else if (this._requestOpen) {
504
+ this.setStream(userMedia, ScreenCaptureMode.Sending);
505
+ if (debug)
506
+ console.log("Selected camera", dev);
507
+ }
508
+ else {
509
+ disposeStream(userMedia);
510
+ if (debug)
511
+ console.log("Camera selection cancelled");
512
+ }
513
+ break;
514
+ }
515
+ catch (err) {
516
+ // First message is firefox, second is chrome when the video source is already in use by another app
517
+ if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
+ showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
+ console.warn(err);
520
+ continue;
521
+ }
522
+ else {
523
+ console.error("Failed to get user media", err.message, err.code, err);
524
+ }
525
+ }
526
+ }
527
+ if (!foundDevice && isDevEnvironment()) {
528
+ showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
+ console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
+ }
531
+ }
532
+ }
533
+ __decorate([
534
+ serializable()
535
+ ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
+ __decorate([
537
+ serializable()
538
+ ], ScreenCapture.prototype, "autoConnect", void 0);
539
+ __decorate([
540
+ serializable(VideoPlayer)
541
+ ], ScreenCapture.prototype, "videoPlayer", null);
542
+ __decorate([
543
+ serializable()
544
+ ], ScreenCapture.prototype, "device", void 0);
545
+ __decorate([
546
+ serializable()
547
+ ], ScreenCapture.prototype, "deviceName", void 0);
548
548
  //# sourceMappingURL=ScreenCapture.js.map