@nativewrappers/fivem 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +33 -0
- package/lib/client/Audio.d.ts +17 -0
- package/lib/client/Audio.js +92 -0
- package/lib/client/Blip.d.ts +39 -0
- package/lib/client/Blip.js +104 -0
- package/lib/client/Camera.d.ts +46 -0
- package/lib/client/Camera.js +161 -0
- package/lib/client/Checkpoint.d.ts +18 -0
- package/lib/client/Checkpoint.js +42 -0
- package/lib/client/Events.d.ts +11 -0
- package/lib/client/Events.js +73 -0
- package/lib/client/Game.d.ts +283 -0
- package/lib/client/Game.js +451 -0
- package/lib/client/GameplayCamera.d.ts +102 -0
- package/lib/client/GameplayCamera.js +141 -0
- package/lib/client/Model.d.ts +134 -0
- package/lib/client/Model.js +198 -0
- package/lib/client/NetworkedScene.d.ts +10 -0
- package/lib/client/NetworkedScene.js +17 -0
- package/lib/client/ParticleEffect.d.ts +80 -0
- package/lib/client/ParticleEffect.js +120 -0
- package/lib/client/ParticleEffectAsset.d.ts +54 -0
- package/lib/client/ParticleEffectAsset.js +104 -0
- package/lib/client/Pickup.d.ts +9 -0
- package/lib/client/Pickup.js +18 -0
- package/lib/client/Raycast.d.ts +49 -0
- package/lib/client/Raycast.js +70 -0
- package/lib/client/RelationshipGroup.d.ts +49 -0
- package/lib/client/RelationshipGroup.js +63 -0
- package/lib/client/Rope.d.ts +99 -0
- package/lib/client/Rope.js +125 -0
- package/lib/client/TaskSequence.d.ts +15 -0
- package/lib/client/TaskSequence.js +43 -0
- package/lib/client/Tasks.d.ts +66 -0
- package/lib/client/Tasks.js +236 -0
- package/lib/client/World.d.ts +402 -0
- package/lib/client/World.js +726 -0
- package/lib/client/cfx/StateBagChangeHandler.d.ts +3 -0
- package/lib/client/cfx/StateBagChangeHandler.js +1 -0
- package/lib/client/cfx/index.d.ts +7 -0
- package/lib/client/cfx/index.js +1 -0
- package/lib/client/enums/Alignment.d.ts +5 -0
- package/lib/client/enums/Alignment.js +6 -0
- package/lib/client/enums/AnimationFlags.d.ts +9 -0
- package/lib/client/enums/AnimationFlags.js +10 -0
- package/lib/client/enums/AudioFlag.d.ts +37 -0
- package/lib/client/enums/AudioFlag.js +38 -0
- package/lib/client/enums/BadgeStyle.d.ts +182 -0
- package/lib/client/enums/BadgeStyle.js +183 -0
- package/lib/client/enums/Blip.d.ts +223 -0
- package/lib/client/enums/Blip.js +225 -0
- package/lib/client/enums/Bone.d.ts +101 -0
- package/lib/client/enums/Bone.js +103 -0
- package/lib/client/enums/CameraShake.d.ts +13 -0
- package/lib/client/enums/CameraShake.js +14 -0
- package/lib/client/enums/CameraTypes.d.ts +7 -0
- package/lib/client/enums/CameraTypes.js +8 -0
- package/lib/client/enums/CheckboxStyle.d.ts +4 -0
- package/lib/client/enums/CheckboxStyle.js +5 -0
- package/lib/client/enums/Checkpoint.d.ts +62 -0
- package/lib/client/enums/Checkpoint.js +67 -0
- package/lib/client/enums/ClassTypes.d.ts +11 -0
- package/lib/client/enums/ClassTypes.js +12 -0
- package/lib/client/enums/CloudHat.d.ts +26 -0
- package/lib/client/enums/CloudHat.js +27 -0
- package/lib/client/enums/Control.d.ts +360 -0
- package/lib/client/enums/Control.js +361 -0
- package/lib/client/enums/CursorSprite.d.ts +14 -0
- package/lib/client/enums/CursorSprite.js +15 -0
- package/lib/client/enums/Driving.d.ts +32 -0
- package/lib/client/enums/Driving.js +34 -0
- package/lib/client/enums/ExplosionType.d.ts +44 -0
- package/lib/client/enums/ExplosionType.js +45 -0
- package/lib/client/enums/FiringPattern.d.ts +19 -0
- package/lib/client/enums/FiringPattern.js +20 -0
- package/lib/client/enums/Font.d.ts +7 -0
- package/lib/client/enums/Font.js +8 -0
- package/lib/client/enums/ForceType.d.ts +8 -0
- package/lib/client/enums/ForceType.js +9 -0
- package/lib/client/enums/Gender.d.ts +4 -0
- package/lib/client/enums/Gender.js +5 -0
- package/lib/client/enums/HelmetType.d.ts +5 -0
- package/lib/client/enums/HelmetType.js +6 -0
- package/lib/client/enums/HudColor.d.ts +183 -0
- package/lib/client/enums/HudColor.js +184 -0
- package/lib/client/enums/HudComponent.d.ts +53 -0
- package/lib/client/enums/HudComponent.js +54 -0
- package/lib/client/enums/InputMode.d.ts +4 -0
- package/lib/client/enums/InputMode.js +5 -0
- package/lib/client/enums/IntersectOptions.d.ts +15 -0
- package/lib/client/enums/IntersectOptions.js +16 -0
- package/lib/client/enums/InvertAxis.d.ts +9 -0
- package/lib/client/enums/InvertAxis.js +7 -0
- package/lib/client/enums/Language.d.ts +14 -0
- package/lib/client/enums/Language.js +15 -0
- package/lib/client/enums/LeaveVehicleFlags.d.ts +10 -0
- package/lib/client/enums/LeaveVehicleFlags.js +11 -0
- package/lib/client/enums/LoadingSpinnerType.d.ts +7 -0
- package/lib/client/enums/LoadingSpinnerType.js +8 -0
- package/lib/client/enums/MarkerType.d.ts +49 -0
- package/lib/client/enums/MarkerType.js +50 -0
- package/lib/client/enums/MenuAlignment.d.ts +4 -0
- package/lib/client/enums/MenuAlignment.js +5 -0
- package/lib/client/enums/NotificationType.d.ts +10 -0
- package/lib/client/enums/NotificationType.js +11 -0
- package/lib/client/enums/Parachute.d.ts +13 -0
- package/lib/client/enums/Parachute.js +15 -0
- package/lib/client/enums/PickupType.d.ts +73 -0
- package/lib/client/enums/PickupType.js +74 -0
- package/lib/client/enums/RadioStation.d.ts +24 -0
- package/lib/client/enums/RadioStation.js +25 -0
- package/lib/client/enums/RagdollType.d.ts +6 -0
- package/lib/client/enums/RagdollType.js +7 -0
- package/lib/client/enums/Relationship.d.ts +9 -0
- package/lib/client/enums/Relationship.js +10 -0
- package/lib/client/enums/RopeType.d.ts +5 -0
- package/lib/client/enums/RopeType.js +6 -0
- package/lib/client/enums/ScreenEffect.d.ts +83 -0
- package/lib/client/enums/ScreenEffect.js +84 -0
- package/lib/client/enums/SpeechModifier.d.ts +39 -0
- package/lib/client/enums/SpeechModifier.js +40 -0
- package/lib/client/enums/Vehicle.d.ts +358 -0
- package/lib/client/enums/Vehicle.js +376 -0
- package/lib/client/enums/Weather.d.ts +21 -0
- package/lib/client/enums/Weather.js +22 -0
- package/lib/client/enums/ZoneID.d.ts +94 -0
- package/lib/client/enums/ZoneID.js +95 -0
- package/lib/client/enums/index.d.ts +42 -0
- package/lib/client/enums/index.js +42 -0
- package/lib/client/hashes/MaterialHash.d.ts +216 -0
- package/lib/client/hashes/MaterialHash.js +217 -0
- package/lib/client/hashes/PedHash.d.ts +724 -0
- package/lib/client/hashes/PedHash.js +725 -0
- package/lib/client/hashes/VehicleHash.d.ts +522 -0
- package/lib/client/hashes/VehicleHash.js +523 -0
- package/lib/client/hashes/WeaponHash.d.ts +147 -0
- package/lib/client/hashes/WeaponHash.js +161 -0
- package/lib/client/hashes/WeatherTypeHash.d.ts +21 -0
- package/lib/client/hashes/WeatherTypeHash.js +22 -0
- package/lib/client/hashes/index.d.ts +5 -0
- package/lib/client/hashes/index.js +5 -0
- package/lib/client/index.d.ts +24 -0
- package/lib/client/index.js +25 -0
- package/lib/client/interfaces/Dimensions.d.ts +5 -0
- package/lib/client/interfaces/Dimensions.js +1 -0
- package/lib/client/models/BaseEntity.d.ts +169 -0
- package/lib/client/models/BaseEntity.js +459 -0
- package/lib/client/models/Entity.d.ts +9 -0
- package/lib/client/models/Entity.js +24 -0
- package/lib/client/models/EntityBone.d.ts +12 -0
- package/lib/client/models/EntityBone.js +24 -0
- package/lib/client/models/EntityBoneCollection.d.ts +11 -0
- package/lib/client/models/EntityBoneCollection.js +16 -0
- package/lib/client/models/Ped.d.ts +199 -0
- package/lib/client/models/Ped.js +685 -0
- package/lib/client/models/PedBone.d.ts +6 -0
- package/lib/client/models/PedBone.js +9 -0
- package/lib/client/models/PedBoneCollection.d.ts +8 -0
- package/lib/client/models/PedBoneCollection.js +19 -0
- package/lib/client/models/Player.d.ts +63 -0
- package/lib/client/models/Player.js +174 -0
- package/lib/client/models/Prop.d.ts +11 -0
- package/lib/client/models/Prop.js +26 -0
- package/lib/client/models/Vehicle.d.ts +171 -0
- package/lib/client/models/Vehicle.js +551 -0
- package/lib/client/models/VehicleDoor.d.ts +19 -0
- package/lib/client/models/VehicleDoor.js +42 -0
- package/lib/client/models/VehicleDoorCollection.d.ts +14 -0
- package/lib/client/models/VehicleDoorCollection.js +61 -0
- package/lib/client/models/VehicleMod.d.ts +16 -0
- package/lib/client/models/VehicleMod.js +33 -0
- package/lib/client/models/VehicleModCollection.d.ts +61 -0
- package/lib/client/models/VehicleModCollection.js +227 -0
- package/lib/client/models/VehicleToggleMod.d.ts +14 -0
- package/lib/client/models/VehicleToggleMod.js +27 -0
- package/lib/client/models/VehicleWheel.d.ts +11 -0
- package/lib/client/models/VehicleWheel.js +21 -0
- package/lib/client/models/VehicleWheelCollection.d.ts +13 -0
- package/lib/client/models/VehicleWheelCollection.js +56 -0
- package/lib/client/models/VehicleWindow.d.ts +16 -0
- package/lib/client/models/VehicleWindow.js +33 -0
- package/lib/client/models/VehicleWindowCollection.d.ts +14 -0
- package/lib/client/models/VehicleWindowCollection.js +55 -0
- package/lib/client/models/index.d.ts +18 -0
- package/lib/client/models/index.js +18 -0
- package/lib/client/types/EntityType.d.ts +2 -0
- package/lib/client/types/EntityType.js +1 -0
- package/lib/client/ui/Container.d.ts +11 -0
- package/lib/client/ui/Container.js +28 -0
- package/lib/client/ui/Effects.d.ts +8 -0
- package/lib/client/ui/Effects.js +106 -0
- package/lib/client/ui/Fading.d.ts +41 -0
- package/lib/client/ui/Fading.js +69 -0
- package/lib/client/ui/Hud.d.ts +16 -0
- package/lib/client/ui/Hud.js +39 -0
- package/lib/client/ui/InstructionalButtons.d.ts +33 -0
- package/lib/client/ui/InstructionalButtons.js +53 -0
- package/lib/client/ui/LoadingPrompt.d.ts +27 -0
- package/lib/client/ui/LoadingPrompt.js +45 -0
- package/lib/client/ui/Notification.d.ts +5 -0
- package/lib/client/ui/Notification.js +8 -0
- package/lib/client/ui/Rectangle.d.ts +10 -0
- package/lib/client/ui/Rectangle.js +37 -0
- package/lib/client/ui/Scaleform.d.ts +106 -0
- package/lib/client/ui/Scaleform.js +234 -0
- package/lib/client/ui/Screen.d.ts +16 -0
- package/lib/client/ui/Screen.js +72 -0
- package/lib/client/ui/Sprite.d.ts +17 -0
- package/lib/client/ui/Sprite.js +53 -0
- package/lib/client/ui/Text.d.ts +31 -0
- package/lib/client/ui/Text.js +102 -0
- package/lib/client/ui/Timerbar.d.ts +44 -0
- package/lib/client/ui/Timerbar.js +241 -0
- package/lib/client/ui/index.d.ts +15 -0
- package/lib/client/ui/index.js +15 -0
- package/lib/client/ui/interfaces/IButton.d.ts +5 -0
- package/lib/client/ui/interfaces/IButton.js +1 -0
- package/lib/client/ui/interfaces/IDrawable.d.ts +7 -0
- package/lib/client/ui/interfaces/IDrawable.js +1 -0
- package/lib/client/ui/interfaces/index.d.ts +2 -0
- package/lib/client/ui/interfaces/index.js +1 -0
- package/lib/client/ui/menu/Menu.d.ts +108 -0
- package/lib/client/ui/menu/Menu.js +802 -0
- package/lib/client/ui/menu/MenuControl.d.ts +6 -0
- package/lib/client/ui/menu/MenuControl.js +11 -0
- package/lib/client/ui/menu/MenuControls.d.ts +9 -0
- package/lib/client/ui/menu/MenuControls.js +11 -0
- package/lib/client/ui/menu/MenuSettings.d.ts +20 -0
- package/lib/client/ui/menu/MenuSettings.js +51 -0
- package/lib/client/ui/menu/index.d.ts +6 -0
- package/lib/client/ui/menu/index.js +6 -0
- package/lib/client/ui/menu/items/UIMenuCheckboxItem.d.ts +20 -0
- package/lib/client/ui/menu/items/UIMenuCheckboxItem.js +57 -0
- package/lib/client/ui/menu/items/UIMenuItem.d.ts +78 -0
- package/lib/client/ui/menu/items/UIMenuItem.js +1090 -0
- package/lib/client/ui/menu/items/UIMenuListItem.d.ts +31 -0
- package/lib/client/ui/menu/items/UIMenuListItem.js +110 -0
- package/lib/client/ui/menu/items/UIMenuSeparatorItem.d.ts +11 -0
- package/lib/client/ui/menu/items/UIMenuSeparatorItem.js +29 -0
- package/lib/client/ui/menu/items/UIMenuSliderItem.d.ts +47 -0
- package/lib/client/ui/menu/items/UIMenuSliderItem.js +173 -0
- package/lib/client/ui/menu/items/index.d.ts +6 -0
- package/lib/client/ui/menu/items/index.js +6 -0
- package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +17 -0
- package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.js +43 -0
- package/lib/client/ui/menu/items/panels/UIMenuColorPanel.d.ts +36 -0
- package/lib/client/ui/menu/items/panels/UIMenuColorPanel.js +211 -0
- package/lib/client/ui/menu/items/panels/UIMenuGridPanel.d.ts +40 -0
- package/lib/client/ui/menu/items/panels/UIMenuGridPanel.js +215 -0
- package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +26 -0
- package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.js +115 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +16 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.js +77 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +13 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +32 -0
- package/lib/client/ui/menu/items/panels/index.d.ts +6 -0
- package/lib/client/ui/menu/items/panels/index.js +6 -0
- package/lib/client/ui/menu/modules/ListItem.d.ts +6 -0
- package/lib/client/ui/menu/modules/ListItem.js +8 -0
- package/lib/client/ui/menu/modules/index.d.ts +1 -0
- package/lib/client/ui/menu/modules/index.js +1 -0
- package/lib/client/utils/Animations.d.ts +19 -0
- package/lib/client/utils/Animations.js +55 -0
- package/lib/client/utils/Color.d.ts +15 -0
- package/lib/client/utils/Color.js +22 -0
- package/lib/client/utils/Crypto.d.ts +3 -0
- package/lib/client/utils/Crypto.js +25 -0
- package/lib/client/utils/LiteEvent.d.ts +13 -0
- package/lib/client/utils/LiteEvent.js +21 -0
- package/lib/client/utils/Maths.d.ts +4 -0
- package/lib/client/utils/Maths.js +10 -0
- package/lib/client/utils/Point.d.ts +9 -0
- package/lib/client/utils/Point.js +28 -0
- package/lib/client/utils/PointF.d.ts +12 -0
- package/lib/client/utils/PointF.js +11 -0
- package/lib/client/utils/Quaternion.d.ts +10 -0
- package/lib/client/utils/Quaternion.js +23 -0
- package/lib/client/utils/Size.d.ts +5 -0
- package/lib/client/utils/Size.js +6 -0
- package/lib/client/utils/String.d.ts +6 -0
- package/lib/client/utils/String.js +25 -0
- package/lib/client/utils/Vector2.d.ts +54 -0
- package/lib/client/utils/Vector2.js +106 -0
- package/lib/client/utils/Vector3.d.ts +69 -0
- package/lib/client/utils/Vector3.js +140 -0
- package/lib/client/utils/Vector4.d.ts +62 -0
- package/lib/client/utils/Vector4.js +124 -0
- package/lib/client/utils/enumValues.d.ts +12 -0
- package/lib/client/utils/enumValues.js +14 -0
- package/lib/client/utils/getStringFromUInt8Array.d.ts +8 -0
- package/lib/client/utils/getStringFromUInt8Array.js +10 -0
- package/lib/client/utils/getUInt32FromUint8Array.d.ts +8 -0
- package/lib/client/utils/getUInt32FromUint8Array.js +8 -0
- package/lib/client/utils/index.d.ts +10 -0
- package/lib/client/utils/index.js +10 -0
- package/lib/client/weapon/DlcWeaponData.d.ts +43 -0
- package/lib/client/weapon/DlcWeaponData.js +44 -0
- package/lib/client/weapon/Mk2WeaponHash.d.ts +18 -0
- package/lib/client/weapon/Mk2WeaponHash.js +25 -0
- package/lib/client/weapon/Weapon.d.ts +169 -0
- package/lib/client/weapon/Weapon.js +267 -0
- package/lib/client/weapon/WeaponAsset.d.ts +55 -0
- package/lib/client/weapon/WeaponAsset.js +83 -0
- package/lib/client/weapon/WeaponCollection.d.ts +90 -0
- package/lib/client/weapon/WeaponCollection.js +186 -0
- package/lib/client/weapon/WeaponDisplayNameByHash.d.ts +6 -0
- package/lib/client/weapon/WeaponDisplayNameByHash.js +75 -0
- package/lib/client/weapon/WeaponGroup.d.ts +18 -0
- package/lib/client/weapon/WeaponGroup.js +19 -0
- package/lib/client/weapon/WeaponHudStats.d.ts +27 -0
- package/lib/client/weapon/WeaponHudStats.js +38 -0
- package/lib/client/weapon/WeaponLivery.d.ts +13 -0
- package/lib/client/weapon/WeaponLivery.js +14 -0
- package/lib/client/weapon/WeaponLiveryColor.d.ts +34 -0
- package/lib/client/weapon/WeaponLiveryColor.js +35 -0
- package/lib/client/weapon/WeaponTint.d.ts +42 -0
- package/lib/client/weapon/WeaponTint.js +43 -0
- package/lib/client/weapon/index.d.ts +8 -0
- package/lib/client/weapon/index.js +8 -0
- package/lib/client/weaponComponent/ComponentAttachmentPoint.d.ts +18 -0
- package/lib/client/weaponComponent/ComponentAttachmentPoint.js +19 -0
- package/lib/client/weaponComponent/ComponentAttachmentPointByHash.d.ts +7 -0
- package/lib/client/weaponComponent/ComponentAttachmentPointByHash.js +309 -0
- package/lib/client/weaponComponent/ComponentDisplayNameByHash.d.ts +6 -0
- package/lib/client/weaponComponent/ComponentDisplayNameByHash.js +280 -0
- package/lib/client/weaponComponent/DlcWeaponComponentData.d.ts +40 -0
- package/lib/client/weaponComponent/DlcWeaponComponentData.js +44 -0
- package/lib/client/weaponComponent/InvalidWeaponComponent.d.ts +12 -0
- package/lib/client/weaponComponent/InvalidWeaponComponent.js +28 -0
- package/lib/client/weaponComponent/WeaponComponent.d.ts +81 -0
- package/lib/client/weaponComponent/WeaponComponent.js +119 -0
- package/lib/client/weaponComponent/WeaponComponentCollection.d.ts +108 -0
- package/lib/client/weaponComponent/WeaponComponentCollection.js +172 -0
- package/lib/client/weaponComponent/WeaponComponentHash.d.ts +671 -0
- package/lib/client/weaponComponent/WeaponComponentHash.js +887 -0
- package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +8 -0
- package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.js +823 -0
- package/lib/client/weaponComponent/WeaponComponentHudStats.d.ts +27 -0
- package/lib/client/weaponComponent/WeaponComponentHudStats.js +34 -0
- package/lib/client/weaponComponent/index.d.ts +5 -0
- package/lib/client/weaponComponent/index.js +5 -0
- package/lib/common/Convar.d.ts +8 -0
- package/lib/common/Convar.js +20 -0
- package/lib/common/Kvp.d.ts +91 -0
- package/lib/common/Kvp.js +161 -0
- package/lib/common/Resource.d.ts +14 -0
- package/lib/common/Resource.js +35 -0
- package/lib/common/index.d.ts +5 -0
- package/lib/common/index.js +5 -0
- package/lib/common/types.d.ts +6 -0
- package/lib/common/types.js +1 -0
- package/lib/common/utils/Color.d.ts +10 -0
- package/lib/common/utils/Color.js +17 -0
- package/lib/common/utils/Maths.d.ts +4 -0
- package/lib/common/utils/Maths.js +10 -0
- package/lib/common/utils/PointF.d.ts +12 -0
- package/lib/common/utils/PointF.js +11 -0
- package/lib/common/utils/Quaternion.d.ts +10 -0
- package/lib/common/utils/Quaternion.js +23 -0
- package/lib/common/utils/Vector2.d.ts +58 -0
- package/lib/common/utils/Vector2.js +113 -0
- package/lib/common/utils/Vector3.d.ts +73 -0
- package/lib/common/utils/Vector3.js +147 -0
- package/lib/common/utils/Vector4.d.ts +66 -0
- package/lib/common/utils/Vector4.js +131 -0
- package/lib/common/utils/cleanPlayerName.d.ts +6 -0
- package/lib/common/utils/cleanPlayerName.js +27 -0
- package/lib/common/utils/enumValues.d.ts +12 -0
- package/lib/common/utils/enumValues.js +14 -0
- package/lib/common/utils/getStringFromUInt8Array.d.ts +8 -0
- package/lib/common/utils/getStringFromUInt8Array.js +10 -0
- package/lib/common/utils/getUInt32FromUint8Array.d.ts +8 -0
- package/lib/common/utils/getUInt32FromUint8Array.js +8 -0
- package/lib/common/utils/index.d.ts +12 -0
- package/lib/common/utils/index.js +12 -0
- package/lib/server/Anticheat.d.ts +0 -0
- package/lib/server/Anticheat.js +25 -0
- package/lib/server/Events.d.ts +35 -0
- package/lib/server/Events.js +102 -0
- package/lib/server/Game.d.ts +56 -0
- package/lib/server/Game.js +86 -0
- package/lib/server/cfx/StateBagChangeHandler.d.ts +9 -0
- package/lib/server/cfx/StateBagChangeHandler.js +4 -0
- package/lib/server/cfx/index.d.ts +7 -0
- package/lib/server/cfx/index.js +1 -0
- package/lib/server/entities/BaseEntity.d.ts +115 -0
- package/lib/server/entities/BaseEntity.js +161 -0
- package/lib/server/entities/Entity.d.ts +18 -0
- package/lib/server/entities/Entity.js +22 -0
- package/lib/server/entities/Ped.d.ts +87 -0
- package/lib/server/entities/Ped.js +122 -0
- package/lib/server/entities/Player.d.ts +163 -0
- package/lib/server/entities/Player.js +235 -0
- package/lib/server/entities/Prop.d.ts +32 -0
- package/lib/server/entities/Prop.js +42 -0
- package/lib/server/entities/Vehicle.d.ts +230 -0
- package/lib/server/entities/Vehicle.js +331 -0
- package/lib/server/entities/index.d.ts +5 -0
- package/lib/server/entities/index.js +5 -0
- package/lib/server/enum/ClassTypes.d.ts +11 -0
- package/lib/server/enum/ClassTypes.js +12 -0
- package/lib/server/enum/PopulationType.d.ts +13 -0
- package/lib/server/enum/PopulationType.js +14 -0
- package/lib/server/enum/VehicleLockStatus.d.ts +9 -0
- package/lib/server/enum/VehicleLockStatus.js +10 -0
- package/lib/server/enum/VehicleType.d.ts +10 -0
- package/lib/server/enum/VehicleType.js +11 -0
- package/lib/server/enum/eEntityType.d.ts +5 -0
- package/lib/server/enum/eEntityType.js +6 -0
- package/lib/server/enum/index.d.ts +5 -0
- package/lib/server/enum/index.js +5 -0
- package/lib/server/index.d.ts +7 -0
- package/lib/server/index.js +7 -0
- package/lib/server/type/Anticheat.d.ts +471 -0
- package/lib/server/type/Anticheat.js +160 -0
- package/lib/server/type/Hash.d.ts +3 -0
- package/lib/server/type/Hash.js +2 -0
- package/lib/server/utils/index.d.ts +1 -0
- package/lib/server/utils/index.js +1 -0
- package/package.json +54 -0
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import { Weapon } from './Weapon';
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import { Prop } from '../models';
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/**
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* ped weapons
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*
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*/
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export class WeaponCollection {
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constructor(owner) {
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this.weapons = new Map();
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this.owner = owner;
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}
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[Symbol.iterator]() {
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let pointer = 0;
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const weapons = Array.from(this.weapons.values());
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return {
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next() {
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if (pointer < weapons.length) {
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return { done: false, value: weapons[pointer++] };
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}
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else {
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return { done: true, value: null };
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}
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},
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};
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}
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/**
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* get weapon by hash
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*
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* @param hash
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*/
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get(hash) {
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let weapon = this.weapons.get(hash);
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if (!weapon) {
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if (!this.hasWeapon(hash)) {
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return null;
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}
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weapon = this.createAndAddWeapon(hash);
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}
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return weapon;
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}
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/**
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* get ped current weapon
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*
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* @constructor
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*/
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get Current() {
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const [, hash] = GetCurrentPedWeapon(this.owner.Handle, true);
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if (this.weapons.has(hash)) {
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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return this.weapons.get(hash);
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}
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else {
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return this.createAndAddWeapon(hash);
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}
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}
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/**
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* get ped current weapon object
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*
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* @constructor
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*/
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get CurrentWeaponObject() {
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if (this.Current.IsUnarmed) {
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return null;
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}
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return new Prop(GetCurrentPedWeaponEntityIndex(this.owner.Handle));
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}
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/**
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* get ped best weapon
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*
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* @constructor
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*/
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get BestWeapon() {
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const hash = GetBestPedWeapon(this.owner.Handle, false);
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if (this.weapons.has(hash)) {
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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return this.weapons.get(hash);
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}
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else {
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return this.createAndAddWeapon(hash);
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}
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}
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/**
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* check ped has weapon
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*
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* @param hash
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*/
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hasWeapon(hash) {
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return HasPedGotWeapon(this.owner.Handle, hash, false);
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}
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/**
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* check weapon is valid
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*
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* @param hash
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*/
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isWeaponValid(hash) {
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return IsWeaponValid(hash);
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}
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/**
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* give weapon to ped
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*
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* @param hash
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* @param ammoCount
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* @param equipNow
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* @param isAmmoLoaded
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*/
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give(hash, ammoCount, equipNow, isAmmoLoaded) {
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let weapon = this.weapons.get(hash);
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if (!weapon) {
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weapon = this.createAndAddWeapon(hash);
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}
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if (weapon.IsPresent) {
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this.select(weapon);
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}
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else {
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GiveWeaponToPed(this.owner.Handle, weapon.Hash, ammoCount, equipNow, isAmmoLoaded);
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}
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return weapon;
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}
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/**
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* set ped current weapon on hand
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*
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* @param weapon
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*/
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select(weapon) {
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if (weapon instanceof Weapon) {
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if (!weapon.IsPresent) {
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return false;
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}
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SetCurrentPedWeapon(this.owner.Handle, weapon.Hash, true);
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return true;
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}
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else {
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if (!this.hasWeapon(weapon)) {
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return false;
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}
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SetCurrentPedWeapon(this.owner.Handle, weapon, true);
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return true;
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}
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}
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/**
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* remove weapon from ped
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*
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* @param weapon
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*/
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remove(weapon) {
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if (weapon instanceof Weapon) {
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if (this.weapons.has(weapon.Hash)) {
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this.weapons.delete(weapon.Hash);
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}
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this.remove(weapon.Hash);
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}
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else {
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RemoveWeaponFromPed(this.owner.Handle, weapon);
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}
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}
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/**
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* remove all weapons from ped
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*
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*/
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removeAll() {
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RemoveAllPedWeapons(this.owner.Handle, true);
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this.weapons.clear();
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}
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/**
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* Drop ped current weapon?
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* todo: this native seems does not work as expected, need to investigate
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* refer1: https://docs.fivem.net/natives/?_0x6B7513D9966FBEC0
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* refer2: https://forum.cfx.re/t/release-weapondrop/49856/8
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*
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*/
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drop() {
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SetPedDropsWeapon(this.owner.Handle);
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}
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/**
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* create weapon object and add to collection
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*
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* @param hash
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* @private
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*/
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createAndAddWeapon(hash) {
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const uintHash = hash >>> 0;
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const weapon = new Weapon(this.owner, uintHash);
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this.weapons.set(uintHash, weapon);
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return weapon;
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}
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}
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@@ -0,0 +1,75 @@
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import { DlcWeaponData } from './DlcWeaponData';
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import { WeaponHash } from '../hashes';
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/***
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* Mapping of WeaponHash -> DisplayName(Label)
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*
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*/
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export const WeaponDisplayNameByHash = new Map([
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[WeaponHash.Pistol, 'WT_PIST'],
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[WeaponHash.CombatPistol, 'WT_PIST_CBT'],
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[WeaponHash.APPistol, 'WT_PIST_AP'],
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[WeaponHash.SMG, 'WT_SMG'],
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[WeaponHash.MicroSMG, 'WT_SMG_MCR'],
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[WeaponHash.AssaultRifle, 'WT_RIFLE_ASL'],
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[WeaponHash.CarbineRifle, 'WT_RIFLE_CBN'],
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[WeaponHash.AdvancedRifle, 'WT_RIFLE_ADV'],
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[WeaponHash.MG, 'WT_MG'],
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[WeaponHash.CombatMG, 'WT_MG_CBT'],
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[WeaponHash.PumpShotgun, 'WT_SG_PMP'],
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[WeaponHash.SawnOffShotgun, 'WT_SG_SOF'],
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[WeaponHash.AssaultShotgun, 'WT_SG_ASL'],
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[WeaponHash.HeavySniper, 'WT_SNIP_HVY'],
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[WeaponHash.SniperRifle, 'WT_SNIP_RIF'],
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[WeaponHash.GrenadeLauncher, 'WT_GL'],
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[WeaponHash.RPG, 'WT_RPG'],
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[WeaponHash.Minigun, 'WT_MINIGUN'],
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[WeaponHash.AssaultSMG, 'WT_SMG_ASL'],
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[WeaponHash.BullpupShotgun, 'WT_SG_BLP'],
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[WeaponHash.Pistol50, 'WT_PIST_50'],
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[WeaponHash.Bottle, 'WT_BOTTLE'],
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[WeaponHash.Gusenberg, 'WT_GUSENBERG'],
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[WeaponHash.SNSPistol, 'WT_SNSPISTOL'],
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[WeaponHash.VintagePistol, 'TT_VPISTOL'],
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[WeaponHash.Dagger, 'WT_DAGGER'],
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[WeaponHash.FlareGun, 'WT_FLAREGUN'],
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[WeaponHash.Musket, 'WT_MUSKET'],
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[WeaponHash.Firework, 'WT_FWRKLNCHR'],
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[WeaponHash.MarksmanRifle, 'WT_HMKRIFLE'],
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[WeaponHash.HeavyShotgun, 'WT_HVYSHOT'],
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[WeaponHash.ProximityMine, 'WT_PRXMINE'],
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[WeaponHash.HomingLauncher, 'WT_HOMLNCH'],
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[WeaponHash.CombatPDW, 'WT_COMBATPDW'],
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[WeaponHash.KnuckleDuster, 'WT_KNUCKLE'],
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[WeaponHash.MarksmanPistol, 'WT_MKPISTOL'],
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[WeaponHash.Machete, 'WT_MACHETE'],
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[WeaponHash.MachinePistol, 'WT_MCHPIST'],
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[WeaponHash.Flashlight, 'WT_FLASHLIGHT'],
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[WeaponHash.DoubleBarrelShotgun, 'WT_DBSHGN'],
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48
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[WeaponHash.CompactRifle, 'WT_CMPRIFLE'],
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49
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[WeaponHash.SwitchBlade, 'WT_SWBLADE'],
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50
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[WeaponHash.Revolver, 'WT_REVOLVER'],
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51
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// mpgunrunning
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52
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[WeaponHash.PistolMk2, 'WT_PIST2'],
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53
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[WeaponHash.AssaultRifleMk2, 'WT_RIFLE_ASL2'],
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54
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[WeaponHash.CarbineRifleMk2, 'WT_RIFLE_CBN2'],
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55
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[WeaponHash.CombatMGMk2, 'WT_MG_CBT2'],
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56
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[WeaponHash.HeavySniperMk2, 'WT_SNIP_HVY2'],
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57
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[WeaponHash.SMGMk2, 'WT_SMG2'],
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58
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]);
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59
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/**
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60
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* Initialize with DlcWeaponData, in case of any missing dlc data
|
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61
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*
|
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62
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+
*/
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63
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function initializeOnce() {
|
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64
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let isInitialized = false;
|
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65
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return function () {
|
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66
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+
if (isInitialized) {
|
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67
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return;
|
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68
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}
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69
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for (const [hash, data] of DlcWeaponData) {
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70
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WeaponDisplayNameByHash.set(hash, data.name);
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71
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}
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72
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isInitialized = true;
|
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73
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+
};
|
|
74
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+
}
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75
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initializeOnce()();
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|
@@ -0,0 +1,18 @@
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1
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export declare enum WeaponGroup {
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2
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Unarmed = 2685387236,
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3
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Melee = 3566412244,
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4
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Pistol = 416676503,
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5
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SMG = 3337201093,
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6
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AssaultRifle = 970310034,
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7
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DigiScanner = 3539449195,
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8
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FireExtinguisher = 4257178988,
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9
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MG = 1159398588,
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10
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NightVision = 3493187224,
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11
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Parachute = 431593103,
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12
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Shotgun = 860033945,
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13
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Sniper = 3082541095,
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14
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Stungun = 690389602,
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15
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+
Heavy = 2725924767,
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|
16
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+
Thrown = 1548507267,
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17
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PetrolCan = 1595662460
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18
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}
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|
@@ -0,0 +1,19 @@
|
|
|
1
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export var WeaponGroup;
|
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2
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(function (WeaponGroup) {
|
|
3
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+
WeaponGroup[WeaponGroup["Unarmed"] = 2685387236] = "Unarmed";
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4
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+
WeaponGroup[WeaponGroup["Melee"] = 3566412244] = "Melee";
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5
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+
WeaponGroup[WeaponGroup["Pistol"] = 416676503] = "Pistol";
|
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6
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+
WeaponGroup[WeaponGroup["SMG"] = 3337201093] = "SMG";
|
|
7
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+
WeaponGroup[WeaponGroup["AssaultRifle"] = 970310034] = "AssaultRifle";
|
|
8
|
+
WeaponGroup[WeaponGroup["DigiScanner"] = 3539449195] = "DigiScanner";
|
|
9
|
+
WeaponGroup[WeaponGroup["FireExtinguisher"] = 4257178988] = "FireExtinguisher";
|
|
10
|
+
WeaponGroup[WeaponGroup["MG"] = 1159398588] = "MG";
|
|
11
|
+
WeaponGroup[WeaponGroup["NightVision"] = 3493187224] = "NightVision";
|
|
12
|
+
WeaponGroup[WeaponGroup["Parachute"] = 431593103] = "Parachute";
|
|
13
|
+
WeaponGroup[WeaponGroup["Shotgun"] = 860033945] = "Shotgun";
|
|
14
|
+
WeaponGroup[WeaponGroup["Sniper"] = 3082541095] = "Sniper";
|
|
15
|
+
WeaponGroup[WeaponGroup["Stungun"] = 690389602] = "Stungun";
|
|
16
|
+
WeaponGroup[WeaponGroup["Heavy"] = 2725924767] = "Heavy";
|
|
17
|
+
WeaponGroup[WeaponGroup["Thrown"] = 1548507267] = "Thrown";
|
|
18
|
+
WeaponGroup[WeaponGroup["PetrolCan"] = 1595662460] = "PetrolCan";
|
|
19
|
+
})(WeaponGroup || (WeaponGroup = {}));
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { WeaponHash } from '../hashes';
|
|
2
|
+
/***
|
|
3
|
+
* WeaponHudStats
|
|
4
|
+
* refer1: https://github.com/citizenfx/fivem/blob/master/code/client/clrcore/External/Game.cs#L900
|
|
5
|
+
* refer2: https://docs.fivem.net/natives/?_0xD92C739EE34C9EBA
|
|
6
|
+
* // members should be aligned to 8 bytes by default but it's best to use alignas here, just to be sure
|
|
7
|
+
* struct WeaponHudStatsData
|
|
8
|
+
* {
|
|
9
|
+
* alignas(8) uint8_t hudDamage; // 0x0000
|
|
10
|
+
* alignas(8) uint8_t hudSpeed; // 0x0008
|
|
11
|
+
* alignas(8) uint8_t hudCapacity; // 0x0010
|
|
12
|
+
* alignas(8) uint8_t hudAccuracy; // 0x0018
|
|
13
|
+
* alignas(8) uint8_t hudRange; // 0x0020
|
|
14
|
+
* };
|
|
15
|
+
*/
|
|
16
|
+
export interface WeaponHudStats {
|
|
17
|
+
hudDamage: number;
|
|
18
|
+
hudSpeed: number;
|
|
19
|
+
hudCapacity: number;
|
|
20
|
+
hudAccuracy: number;
|
|
21
|
+
hudRange: number;
|
|
22
|
+
}
|
|
23
|
+
/**
|
|
24
|
+
* Mapping of WeaponHash -> WeaponHudStats
|
|
25
|
+
*
|
|
26
|
+
*/
|
|
27
|
+
export declare const WeaponHudStats: Map<WeaponHash, WeaponHudStats>;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { enumValues } from '../utils';
|
|
2
|
+
import { WeaponHash } from '../hashes';
|
|
3
|
+
import { getUInt32FromUint8Array } from '../utils';
|
|
4
|
+
/**
|
|
5
|
+
* Mapping of WeaponHash -> WeaponHudStats
|
|
6
|
+
*
|
|
7
|
+
*/
|
|
8
|
+
export const WeaponHudStats = new Map();
|
|
9
|
+
/**
|
|
10
|
+
* Initialize WeaponHudStats, avoid calling expansive native repeatedly
|
|
11
|
+
*
|
|
12
|
+
*/
|
|
13
|
+
function initializeOnce() {
|
|
14
|
+
let isInitialized = false;
|
|
15
|
+
return function () {
|
|
16
|
+
if (isInitialized || IsDuplicityVersion()) {
|
|
17
|
+
return;
|
|
18
|
+
}
|
|
19
|
+
// magic number based on struct WeaponHudStats
|
|
20
|
+
const intLength = 4;
|
|
21
|
+
for (const hash of enumValues(WeaponHash)) {
|
|
22
|
+
const buffer = new Uint8Array(0x28);
|
|
23
|
+
// https://docs.fivem.net/natives/?_0xD92C739EE34C9EBA
|
|
24
|
+
Citizen.invokeNative('0xD92C739EE34C9EBA', hash, buffer, Citizen.returnResultAnyway());
|
|
25
|
+
// noinspection PointlessArithmeticExpressionJS
|
|
26
|
+
const weaponHudStats = {
|
|
27
|
+
hudDamage: getUInt32FromUint8Array(buffer, 0 * intLength, 1 * intLength),
|
|
28
|
+
hudSpeed: getUInt32FromUint8Array(buffer, 2 * intLength, 3 * intLength),
|
|
29
|
+
hudCapacity: getUInt32FromUint8Array(buffer, 4 * intLength, 5 * intLength),
|
|
30
|
+
hudAccuracy: getUInt32FromUint8Array(buffer, 6 * intLength, 7 * intLength),
|
|
31
|
+
hudRange: getUInt32FromUint8Array(buffer, 8 * intLength, 9 * intLength),
|
|
32
|
+
};
|
|
33
|
+
WeaponHudStats.set(hash, weaponHudStats);
|
|
34
|
+
}
|
|
35
|
+
isInitialized = true;
|
|
36
|
+
};
|
|
37
|
+
}
|
|
38
|
+
initializeOnce()();
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export var WeaponLivery;
|
|
2
|
+
(function (WeaponLivery) {
|
|
3
|
+
WeaponLivery[WeaponLivery["Digital"] = 0] = "Digital";
|
|
4
|
+
WeaponLivery[WeaponLivery["Brushstroke"] = 1] = "Brushstroke";
|
|
5
|
+
WeaponLivery[WeaponLivery["Woodland"] = 2] = "Woodland";
|
|
6
|
+
WeaponLivery[WeaponLivery["Skull"] = 3] = "Skull";
|
|
7
|
+
WeaponLivery[WeaponLivery["Sessanta"] = 4] = "Sessanta";
|
|
8
|
+
WeaponLivery[WeaponLivery["Perseus"] = 5] = "Perseus";
|
|
9
|
+
WeaponLivery[WeaponLivery["Leopard"] = 6] = "Leopard";
|
|
10
|
+
WeaponLivery[WeaponLivery["Zebra"] = 7] = "Zebra";
|
|
11
|
+
WeaponLivery[WeaponLivery["Geometric"] = 8] = "Geometric";
|
|
12
|
+
WeaponLivery[WeaponLivery["Boom"] = 9] = "Boom";
|
|
13
|
+
WeaponLivery[WeaponLivery["Patriotic"] = 10] = "Patriotic";
|
|
14
|
+
})(WeaponLivery || (WeaponLivery = {}));
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
export declare enum WeaponLiveryColor {
|
|
2
|
+
Gray = 0,
|
|
3
|
+
DarkGray = 1,
|
|
4
|
+
Black = 2,
|
|
5
|
+
White = 3,
|
|
6
|
+
Blue = 4,
|
|
7
|
+
Cyan = 5,
|
|
8
|
+
Aqua = 6,
|
|
9
|
+
CoolBlue = 7,
|
|
10
|
+
DarkBlue = 8,
|
|
11
|
+
RoyalBlue = 9,
|
|
12
|
+
Plum = 10,
|
|
13
|
+
DarkPurple = 11,
|
|
14
|
+
Purple = 12,
|
|
15
|
+
Red = 13,
|
|
16
|
+
WineRed = 14,
|
|
17
|
+
Magenta = 15,
|
|
18
|
+
Pink = 16,
|
|
19
|
+
Salmon = 17,
|
|
20
|
+
HotPink = 18,
|
|
21
|
+
RustOrange = 19,
|
|
22
|
+
Brown = 20,
|
|
23
|
+
Earth = 21,
|
|
24
|
+
Orange = 22,
|
|
25
|
+
LightOrange = 23,
|
|
26
|
+
DarkYellow = 24,
|
|
27
|
+
Yellow = 25,
|
|
28
|
+
LightBrown = 26,
|
|
29
|
+
LimeGreen = 27,
|
|
30
|
+
Olive = 28,
|
|
31
|
+
Moss = 29,
|
|
32
|
+
Turquoise = 30,
|
|
33
|
+
DarkGreen = 31
|
|
34
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
export var WeaponLiveryColor;
|
|
2
|
+
(function (WeaponLiveryColor) {
|
|
3
|
+
WeaponLiveryColor[WeaponLiveryColor["Gray"] = 0] = "Gray";
|
|
4
|
+
WeaponLiveryColor[WeaponLiveryColor["DarkGray"] = 1] = "DarkGray";
|
|
5
|
+
WeaponLiveryColor[WeaponLiveryColor["Black"] = 2] = "Black";
|
|
6
|
+
WeaponLiveryColor[WeaponLiveryColor["White"] = 3] = "White";
|
|
7
|
+
WeaponLiveryColor[WeaponLiveryColor["Blue"] = 4] = "Blue";
|
|
8
|
+
WeaponLiveryColor[WeaponLiveryColor["Cyan"] = 5] = "Cyan";
|
|
9
|
+
WeaponLiveryColor[WeaponLiveryColor["Aqua"] = 6] = "Aqua";
|
|
10
|
+
WeaponLiveryColor[WeaponLiveryColor["CoolBlue"] = 7] = "CoolBlue";
|
|
11
|
+
WeaponLiveryColor[WeaponLiveryColor["DarkBlue"] = 8] = "DarkBlue";
|
|
12
|
+
WeaponLiveryColor[WeaponLiveryColor["RoyalBlue"] = 9] = "RoyalBlue";
|
|
13
|
+
WeaponLiveryColor[WeaponLiveryColor["Plum"] = 10] = "Plum";
|
|
14
|
+
WeaponLiveryColor[WeaponLiveryColor["DarkPurple"] = 11] = "DarkPurple";
|
|
15
|
+
WeaponLiveryColor[WeaponLiveryColor["Purple"] = 12] = "Purple";
|
|
16
|
+
WeaponLiveryColor[WeaponLiveryColor["Red"] = 13] = "Red";
|
|
17
|
+
WeaponLiveryColor[WeaponLiveryColor["WineRed"] = 14] = "WineRed";
|
|
18
|
+
WeaponLiveryColor[WeaponLiveryColor["Magenta"] = 15] = "Magenta";
|
|
19
|
+
WeaponLiveryColor[WeaponLiveryColor["Pink"] = 16] = "Pink";
|
|
20
|
+
WeaponLiveryColor[WeaponLiveryColor["Salmon"] = 17] = "Salmon";
|
|
21
|
+
WeaponLiveryColor[WeaponLiveryColor["HotPink"] = 18] = "HotPink";
|
|
22
|
+
WeaponLiveryColor[WeaponLiveryColor["RustOrange"] = 19] = "RustOrange";
|
|
23
|
+
WeaponLiveryColor[WeaponLiveryColor["Brown"] = 20] = "Brown";
|
|
24
|
+
WeaponLiveryColor[WeaponLiveryColor["Earth"] = 21] = "Earth";
|
|
25
|
+
WeaponLiveryColor[WeaponLiveryColor["Orange"] = 22] = "Orange";
|
|
26
|
+
WeaponLiveryColor[WeaponLiveryColor["LightOrange"] = 23] = "LightOrange";
|
|
27
|
+
WeaponLiveryColor[WeaponLiveryColor["DarkYellow"] = 24] = "DarkYellow";
|
|
28
|
+
WeaponLiveryColor[WeaponLiveryColor["Yellow"] = 25] = "Yellow";
|
|
29
|
+
WeaponLiveryColor[WeaponLiveryColor["LightBrown"] = 26] = "LightBrown";
|
|
30
|
+
WeaponLiveryColor[WeaponLiveryColor["LimeGreen"] = 27] = "LimeGreen";
|
|
31
|
+
WeaponLiveryColor[WeaponLiveryColor["Olive"] = 28] = "Olive";
|
|
32
|
+
WeaponLiveryColor[WeaponLiveryColor["Moss"] = 29] = "Moss";
|
|
33
|
+
WeaponLiveryColor[WeaponLiveryColor["Turquoise"] = 30] = "Turquoise";
|
|
34
|
+
WeaponLiveryColor[WeaponLiveryColor["DarkGreen"] = 31] = "DarkGreen";
|
|
35
|
+
})(WeaponLiveryColor || (WeaponLiveryColor = {}));
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
export declare enum WeaponTint {
|
|
2
|
+
Mk2ClassicBlack = 0,
|
|
3
|
+
Mk2ClassicGray = 1,
|
|
4
|
+
Mk2ClassicTwoTone = 2,
|
|
5
|
+
Mk2ClassicWhite = 3,
|
|
6
|
+
Mk2ClassicBeige = 4,
|
|
7
|
+
Mk2ClassicGreen = 5,
|
|
8
|
+
Mk2ClassicBlue = 6,
|
|
9
|
+
Mk2ClassicEarth = 7,
|
|
10
|
+
Mk2ClassicBrownAndBlack = 8,
|
|
11
|
+
Mk2RedContrast = 9,
|
|
12
|
+
Mk2BlueContrast = 10,
|
|
13
|
+
Mk2YellowContrast = 11,
|
|
14
|
+
Mk2OrangeContrast = 12,
|
|
15
|
+
Mk2BoldPink = 13,
|
|
16
|
+
Mk2BoldPurpleAndYellow = 14,
|
|
17
|
+
Mk2BoldOrange = 15,
|
|
18
|
+
Mk2BoldGreenAndPurple = 16,
|
|
19
|
+
Mk2BoldRedFeatures = 17,
|
|
20
|
+
Mk2BoldGreenFeatures = 18,
|
|
21
|
+
Mk2BoldCyanFeatures = 19,
|
|
22
|
+
Mk2BoldYellowFeatures = 20,
|
|
23
|
+
Mk2BoldRedAndWhite = 21,
|
|
24
|
+
Mk2BoldBlueAndWhite = 22,
|
|
25
|
+
Mk2MetallicGold = 23,
|
|
26
|
+
Mk2MetallicPlatinum = 24,
|
|
27
|
+
Mk2MetallicGrayAndLilac = 25,
|
|
28
|
+
Mk2MetallicPurpleAndLime = 26,
|
|
29
|
+
Mk2MetallicRed = 27,
|
|
30
|
+
Mk2MetallicGreen = 28,
|
|
31
|
+
Mk2MetallicBlue = 29,
|
|
32
|
+
Mk2MetallicWhiteAndAqua = 30,
|
|
33
|
+
Mk2MetallicRedAndYellow = 31,
|
|
34
|
+
Normal = 0,
|
|
35
|
+
Green = 1,
|
|
36
|
+
Gold = 2,
|
|
37
|
+
Pink = 3,
|
|
38
|
+
Army = 4,
|
|
39
|
+
LSPD = 5,
|
|
40
|
+
Orange = 6,
|
|
41
|
+
Platinum = 7
|
|
42
|
+
}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
export var WeaponTint;
|
|
2
|
+
(function (WeaponTint) {
|
|
3
|
+
WeaponTint[WeaponTint["Mk2ClassicBlack"] = 0] = "Mk2ClassicBlack";
|
|
4
|
+
WeaponTint[WeaponTint["Mk2ClassicGray"] = 1] = "Mk2ClassicGray";
|
|
5
|
+
WeaponTint[WeaponTint["Mk2ClassicTwoTone"] = 2] = "Mk2ClassicTwoTone";
|
|
6
|
+
WeaponTint[WeaponTint["Mk2ClassicWhite"] = 3] = "Mk2ClassicWhite";
|
|
7
|
+
WeaponTint[WeaponTint["Mk2ClassicBeige"] = 4] = "Mk2ClassicBeige";
|
|
8
|
+
WeaponTint[WeaponTint["Mk2ClassicGreen"] = 5] = "Mk2ClassicGreen";
|
|
9
|
+
WeaponTint[WeaponTint["Mk2ClassicBlue"] = 6] = "Mk2ClassicBlue";
|
|
10
|
+
WeaponTint[WeaponTint["Mk2ClassicEarth"] = 7] = "Mk2ClassicEarth";
|
|
11
|
+
WeaponTint[WeaponTint["Mk2ClassicBrownAndBlack"] = 8] = "Mk2ClassicBrownAndBlack";
|
|
12
|
+
WeaponTint[WeaponTint["Mk2RedContrast"] = 9] = "Mk2RedContrast";
|
|
13
|
+
WeaponTint[WeaponTint["Mk2BlueContrast"] = 10] = "Mk2BlueContrast";
|
|
14
|
+
WeaponTint[WeaponTint["Mk2YellowContrast"] = 11] = "Mk2YellowContrast";
|
|
15
|
+
WeaponTint[WeaponTint["Mk2OrangeContrast"] = 12] = "Mk2OrangeContrast";
|
|
16
|
+
WeaponTint[WeaponTint["Mk2BoldPink"] = 13] = "Mk2BoldPink";
|
|
17
|
+
WeaponTint[WeaponTint["Mk2BoldPurpleAndYellow"] = 14] = "Mk2BoldPurpleAndYellow";
|
|
18
|
+
WeaponTint[WeaponTint["Mk2BoldOrange"] = 15] = "Mk2BoldOrange";
|
|
19
|
+
WeaponTint[WeaponTint["Mk2BoldGreenAndPurple"] = 16] = "Mk2BoldGreenAndPurple";
|
|
20
|
+
WeaponTint[WeaponTint["Mk2BoldRedFeatures"] = 17] = "Mk2BoldRedFeatures";
|
|
21
|
+
WeaponTint[WeaponTint["Mk2BoldGreenFeatures"] = 18] = "Mk2BoldGreenFeatures";
|
|
22
|
+
WeaponTint[WeaponTint["Mk2BoldCyanFeatures"] = 19] = "Mk2BoldCyanFeatures";
|
|
23
|
+
WeaponTint[WeaponTint["Mk2BoldYellowFeatures"] = 20] = "Mk2BoldYellowFeatures";
|
|
24
|
+
WeaponTint[WeaponTint["Mk2BoldRedAndWhite"] = 21] = "Mk2BoldRedAndWhite";
|
|
25
|
+
WeaponTint[WeaponTint["Mk2BoldBlueAndWhite"] = 22] = "Mk2BoldBlueAndWhite";
|
|
26
|
+
WeaponTint[WeaponTint["Mk2MetallicGold"] = 23] = "Mk2MetallicGold";
|
|
27
|
+
WeaponTint[WeaponTint["Mk2MetallicPlatinum"] = 24] = "Mk2MetallicPlatinum";
|
|
28
|
+
WeaponTint[WeaponTint["Mk2MetallicGrayAndLilac"] = 25] = "Mk2MetallicGrayAndLilac";
|
|
29
|
+
WeaponTint[WeaponTint["Mk2MetallicPurpleAndLime"] = 26] = "Mk2MetallicPurpleAndLime";
|
|
30
|
+
WeaponTint[WeaponTint["Mk2MetallicRed"] = 27] = "Mk2MetallicRed";
|
|
31
|
+
WeaponTint[WeaponTint["Mk2MetallicGreen"] = 28] = "Mk2MetallicGreen";
|
|
32
|
+
WeaponTint[WeaponTint["Mk2MetallicBlue"] = 29] = "Mk2MetallicBlue";
|
|
33
|
+
WeaponTint[WeaponTint["Mk2MetallicWhiteAndAqua"] = 30] = "Mk2MetallicWhiteAndAqua";
|
|
34
|
+
WeaponTint[WeaponTint["Mk2MetallicRedAndYellow"] = 31] = "Mk2MetallicRedAndYellow";
|
|
35
|
+
WeaponTint[WeaponTint["Normal"] = 0] = "Normal";
|
|
36
|
+
WeaponTint[WeaponTint["Green"] = 1] = "Green";
|
|
37
|
+
WeaponTint[WeaponTint["Gold"] = 2] = "Gold";
|
|
38
|
+
WeaponTint[WeaponTint["Pink"] = 3] = "Pink";
|
|
39
|
+
WeaponTint[WeaponTint["Army"] = 4] = "Army";
|
|
40
|
+
WeaponTint[WeaponTint["LSPD"] = 5] = "LSPD";
|
|
41
|
+
WeaponTint[WeaponTint["Orange"] = 6] = "Orange";
|
|
42
|
+
WeaponTint[WeaponTint["Platinum"] = 7] = "Platinum";
|
|
43
|
+
})(WeaponTint || (WeaponTint = {}));
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
export { DlcWeaponData } from './DlcWeaponData';
|
|
2
|
+
export { WeaponHudStats } from './WeaponHudStats';
|
|
3
|
+
export { WeaponTint } from './WeaponTint';
|
|
4
|
+
export { WeaponGroup } from './WeaponGroup';
|
|
5
|
+
export { WeaponLivery } from './WeaponLivery';
|
|
6
|
+
export { WeaponLiveryColor } from './WeaponLiveryColor';
|
|
7
|
+
export { Weapon } from './Weapon';
|
|
8
|
+
export { WeaponAsset } from './WeaponAsset';
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|
@@ -0,0 +1,8 @@
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|
|
1
|
+
export { DlcWeaponData } from './DlcWeaponData';
|
|
2
|
+
export { WeaponHudStats } from './WeaponHudStats';
|
|
3
|
+
export { WeaponTint } from './WeaponTint';
|
|
4
|
+
export { WeaponGroup } from './WeaponGroup';
|
|
5
|
+
export { WeaponLivery } from './WeaponLivery';
|
|
6
|
+
export { WeaponLiveryColor } from './WeaponLiveryColor';
|
|
7
|
+
export { Weapon } from './Weapon';
|
|
8
|
+
export { WeaponAsset } from './WeaponAsset';
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|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
export declare enum ComponentAttachmentPoint {
|
|
2
|
+
Invalid = 4294967295,
|
|
3
|
+
Clip = 3723347892,
|
|
4
|
+
Clip2 = 291640902,
|
|
5
|
+
FlashLaser = 679107254,
|
|
6
|
+
FlashLaser2 = 2722126698,
|
|
7
|
+
Supp = 1863181664,
|
|
8
|
+
Supp2 = 945598191,
|
|
9
|
+
GunRoot = 962500902,
|
|
10
|
+
Scope = 196630833,
|
|
11
|
+
Scope2 = 1684637069,
|
|
12
|
+
Grip = 2972950469,
|
|
13
|
+
Grip2 = 3748215485,
|
|
14
|
+
TorchBulb = 421673795,
|
|
15
|
+
Rail = 2451679629,
|
|
16
|
+
Rail2 = 497110245,
|
|
17
|
+
Barrel = 2982890265
|
|
18
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export var ComponentAttachmentPoint;
|
|
2
|
+
(function (ComponentAttachmentPoint) {
|
|
3
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Invalid"] = 4294967295] = "Invalid";
|
|
4
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Clip"] = 3723347892] = "Clip";
|
|
5
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Clip2"] = 291640902] = "Clip2";
|
|
6
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["FlashLaser"] = 679107254] = "FlashLaser";
|
|
7
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["FlashLaser2"] = 2722126698] = "FlashLaser2";
|
|
8
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Supp"] = 1863181664] = "Supp";
|
|
9
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Supp2"] = 945598191] = "Supp2";
|
|
10
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["GunRoot"] = 962500902] = "GunRoot";
|
|
11
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Scope"] = 196630833] = "Scope";
|
|
12
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Scope2"] = 1684637069] = "Scope2";
|
|
13
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Grip"] = 2972950469] = "Grip";
|
|
14
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Grip2"] = 3748215485] = "Grip2";
|
|
15
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["TorchBulb"] = 421673795] = "TorchBulb";
|
|
16
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Rail"] = 2451679629] = "Rail";
|
|
17
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Rail2"] = 497110245] = "Rail2";
|
|
18
|
+
ComponentAttachmentPoint[ComponentAttachmentPoint["Barrel"] = 2982890265] = "Barrel";
|
|
19
|
+
})(ComponentAttachmentPoint || (ComponentAttachmentPoint = {}));
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { WeaponComponentHash } from './WeaponComponentHash';
|
|
2
|
+
import { ComponentAttachmentPoint } from './ComponentAttachmentPoint';
|
|
3
|
+
/**
|
|
4
|
+
* ComponentAttachmentPointByHash - Mapping of WeaponComponentHash -> ComponentAttachmentPoint
|
|
5
|
+
*
|
|
6
|
+
*/
|
|
7
|
+
export declare const ComponentAttachmentPointByHash: Map<WeaponComponentHash, ComponentAttachmentPoint>;
|