@nativewrappers/fivem 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (421) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +33 -0
  3. package/lib/client/Audio.d.ts +17 -0
  4. package/lib/client/Audio.js +92 -0
  5. package/lib/client/Blip.d.ts +39 -0
  6. package/lib/client/Blip.js +104 -0
  7. package/lib/client/Camera.d.ts +46 -0
  8. package/lib/client/Camera.js +161 -0
  9. package/lib/client/Checkpoint.d.ts +18 -0
  10. package/lib/client/Checkpoint.js +42 -0
  11. package/lib/client/Events.d.ts +11 -0
  12. package/lib/client/Events.js +73 -0
  13. package/lib/client/Game.d.ts +283 -0
  14. package/lib/client/Game.js +451 -0
  15. package/lib/client/GameplayCamera.d.ts +102 -0
  16. package/lib/client/GameplayCamera.js +141 -0
  17. package/lib/client/Model.d.ts +134 -0
  18. package/lib/client/Model.js +198 -0
  19. package/lib/client/NetworkedScene.d.ts +10 -0
  20. package/lib/client/NetworkedScene.js +17 -0
  21. package/lib/client/ParticleEffect.d.ts +80 -0
  22. package/lib/client/ParticleEffect.js +120 -0
  23. package/lib/client/ParticleEffectAsset.d.ts +54 -0
  24. package/lib/client/ParticleEffectAsset.js +104 -0
  25. package/lib/client/Pickup.d.ts +9 -0
  26. package/lib/client/Pickup.js +18 -0
  27. package/lib/client/Raycast.d.ts +49 -0
  28. package/lib/client/Raycast.js +70 -0
  29. package/lib/client/RelationshipGroup.d.ts +49 -0
  30. package/lib/client/RelationshipGroup.js +63 -0
  31. package/lib/client/Rope.d.ts +99 -0
  32. package/lib/client/Rope.js +125 -0
  33. package/lib/client/TaskSequence.d.ts +15 -0
  34. package/lib/client/TaskSequence.js +43 -0
  35. package/lib/client/Tasks.d.ts +66 -0
  36. package/lib/client/Tasks.js +236 -0
  37. package/lib/client/World.d.ts +402 -0
  38. package/lib/client/World.js +726 -0
  39. package/lib/client/cfx/StateBagChangeHandler.d.ts +3 -0
  40. package/lib/client/cfx/StateBagChangeHandler.js +1 -0
  41. package/lib/client/cfx/index.d.ts +7 -0
  42. package/lib/client/cfx/index.js +1 -0
  43. package/lib/client/enums/Alignment.d.ts +5 -0
  44. package/lib/client/enums/Alignment.js +6 -0
  45. package/lib/client/enums/AnimationFlags.d.ts +9 -0
  46. package/lib/client/enums/AnimationFlags.js +10 -0
  47. package/lib/client/enums/AudioFlag.d.ts +37 -0
  48. package/lib/client/enums/AudioFlag.js +38 -0
  49. package/lib/client/enums/BadgeStyle.d.ts +182 -0
  50. package/lib/client/enums/BadgeStyle.js +183 -0
  51. package/lib/client/enums/Blip.d.ts +223 -0
  52. package/lib/client/enums/Blip.js +225 -0
  53. package/lib/client/enums/Bone.d.ts +101 -0
  54. package/lib/client/enums/Bone.js +103 -0
  55. package/lib/client/enums/CameraShake.d.ts +13 -0
  56. package/lib/client/enums/CameraShake.js +14 -0
  57. package/lib/client/enums/CameraTypes.d.ts +7 -0
  58. package/lib/client/enums/CameraTypes.js +8 -0
  59. package/lib/client/enums/CheckboxStyle.d.ts +4 -0
  60. package/lib/client/enums/CheckboxStyle.js +5 -0
  61. package/lib/client/enums/Checkpoint.d.ts +62 -0
  62. package/lib/client/enums/Checkpoint.js +67 -0
  63. package/lib/client/enums/ClassTypes.d.ts +11 -0
  64. package/lib/client/enums/ClassTypes.js +12 -0
  65. package/lib/client/enums/CloudHat.d.ts +26 -0
  66. package/lib/client/enums/CloudHat.js +27 -0
  67. package/lib/client/enums/Control.d.ts +360 -0
  68. package/lib/client/enums/Control.js +361 -0
  69. package/lib/client/enums/CursorSprite.d.ts +14 -0
  70. package/lib/client/enums/CursorSprite.js +15 -0
  71. package/lib/client/enums/Driving.d.ts +32 -0
  72. package/lib/client/enums/Driving.js +34 -0
  73. package/lib/client/enums/ExplosionType.d.ts +44 -0
  74. package/lib/client/enums/ExplosionType.js +45 -0
  75. package/lib/client/enums/FiringPattern.d.ts +19 -0
  76. package/lib/client/enums/FiringPattern.js +20 -0
  77. package/lib/client/enums/Font.d.ts +7 -0
  78. package/lib/client/enums/Font.js +8 -0
  79. package/lib/client/enums/ForceType.d.ts +8 -0
  80. package/lib/client/enums/ForceType.js +9 -0
  81. package/lib/client/enums/Gender.d.ts +4 -0
  82. package/lib/client/enums/Gender.js +5 -0
  83. package/lib/client/enums/HelmetType.d.ts +5 -0
  84. package/lib/client/enums/HelmetType.js +6 -0
  85. package/lib/client/enums/HudColor.d.ts +183 -0
  86. package/lib/client/enums/HudColor.js +184 -0
  87. package/lib/client/enums/HudComponent.d.ts +53 -0
  88. package/lib/client/enums/HudComponent.js +54 -0
  89. package/lib/client/enums/InputMode.d.ts +4 -0
  90. package/lib/client/enums/InputMode.js +5 -0
  91. package/lib/client/enums/IntersectOptions.d.ts +15 -0
  92. package/lib/client/enums/IntersectOptions.js +16 -0
  93. package/lib/client/enums/InvertAxis.d.ts +9 -0
  94. package/lib/client/enums/InvertAxis.js +7 -0
  95. package/lib/client/enums/Language.d.ts +14 -0
  96. package/lib/client/enums/Language.js +15 -0
  97. package/lib/client/enums/LeaveVehicleFlags.d.ts +10 -0
  98. package/lib/client/enums/LeaveVehicleFlags.js +11 -0
  99. package/lib/client/enums/LoadingSpinnerType.d.ts +7 -0
  100. package/lib/client/enums/LoadingSpinnerType.js +8 -0
  101. package/lib/client/enums/MarkerType.d.ts +49 -0
  102. package/lib/client/enums/MarkerType.js +50 -0
  103. package/lib/client/enums/MenuAlignment.d.ts +4 -0
  104. package/lib/client/enums/MenuAlignment.js +5 -0
  105. package/lib/client/enums/NotificationType.d.ts +10 -0
  106. package/lib/client/enums/NotificationType.js +11 -0
  107. package/lib/client/enums/Parachute.d.ts +13 -0
  108. package/lib/client/enums/Parachute.js +15 -0
  109. package/lib/client/enums/PickupType.d.ts +73 -0
  110. package/lib/client/enums/PickupType.js +74 -0
  111. package/lib/client/enums/RadioStation.d.ts +24 -0
  112. package/lib/client/enums/RadioStation.js +25 -0
  113. package/lib/client/enums/RagdollType.d.ts +6 -0
  114. package/lib/client/enums/RagdollType.js +7 -0
  115. package/lib/client/enums/Relationship.d.ts +9 -0
  116. package/lib/client/enums/Relationship.js +10 -0
  117. package/lib/client/enums/RopeType.d.ts +5 -0
  118. package/lib/client/enums/RopeType.js +6 -0
  119. package/lib/client/enums/ScreenEffect.d.ts +83 -0
  120. package/lib/client/enums/ScreenEffect.js +84 -0
  121. package/lib/client/enums/SpeechModifier.d.ts +39 -0
  122. package/lib/client/enums/SpeechModifier.js +40 -0
  123. package/lib/client/enums/Vehicle.d.ts +358 -0
  124. package/lib/client/enums/Vehicle.js +376 -0
  125. package/lib/client/enums/Weather.d.ts +21 -0
  126. package/lib/client/enums/Weather.js +22 -0
  127. package/lib/client/enums/ZoneID.d.ts +94 -0
  128. package/lib/client/enums/ZoneID.js +95 -0
  129. package/lib/client/enums/index.d.ts +42 -0
  130. package/lib/client/enums/index.js +42 -0
  131. package/lib/client/hashes/MaterialHash.d.ts +216 -0
  132. package/lib/client/hashes/MaterialHash.js +217 -0
  133. package/lib/client/hashes/PedHash.d.ts +724 -0
  134. package/lib/client/hashes/PedHash.js +725 -0
  135. package/lib/client/hashes/VehicleHash.d.ts +522 -0
  136. package/lib/client/hashes/VehicleHash.js +523 -0
  137. package/lib/client/hashes/WeaponHash.d.ts +147 -0
  138. package/lib/client/hashes/WeaponHash.js +161 -0
  139. package/lib/client/hashes/WeatherTypeHash.d.ts +21 -0
  140. package/lib/client/hashes/WeatherTypeHash.js +22 -0
  141. package/lib/client/hashes/index.d.ts +5 -0
  142. package/lib/client/hashes/index.js +5 -0
  143. package/lib/client/index.d.ts +24 -0
  144. package/lib/client/index.js +25 -0
  145. package/lib/client/interfaces/Dimensions.d.ts +5 -0
  146. package/lib/client/interfaces/Dimensions.js +1 -0
  147. package/lib/client/models/BaseEntity.d.ts +169 -0
  148. package/lib/client/models/BaseEntity.js +459 -0
  149. package/lib/client/models/Entity.d.ts +9 -0
  150. package/lib/client/models/Entity.js +24 -0
  151. package/lib/client/models/EntityBone.d.ts +12 -0
  152. package/lib/client/models/EntityBone.js +24 -0
  153. package/lib/client/models/EntityBoneCollection.d.ts +11 -0
  154. package/lib/client/models/EntityBoneCollection.js +16 -0
  155. package/lib/client/models/Ped.d.ts +199 -0
  156. package/lib/client/models/Ped.js +685 -0
  157. package/lib/client/models/PedBone.d.ts +6 -0
  158. package/lib/client/models/PedBone.js +9 -0
  159. package/lib/client/models/PedBoneCollection.d.ts +8 -0
  160. package/lib/client/models/PedBoneCollection.js +19 -0
  161. package/lib/client/models/Player.d.ts +63 -0
  162. package/lib/client/models/Player.js +174 -0
  163. package/lib/client/models/Prop.d.ts +11 -0
  164. package/lib/client/models/Prop.js +26 -0
  165. package/lib/client/models/Vehicle.d.ts +171 -0
  166. package/lib/client/models/Vehicle.js +551 -0
  167. package/lib/client/models/VehicleDoor.d.ts +19 -0
  168. package/lib/client/models/VehicleDoor.js +42 -0
  169. package/lib/client/models/VehicleDoorCollection.d.ts +14 -0
  170. package/lib/client/models/VehicleDoorCollection.js +61 -0
  171. package/lib/client/models/VehicleMod.d.ts +16 -0
  172. package/lib/client/models/VehicleMod.js +33 -0
  173. package/lib/client/models/VehicleModCollection.d.ts +61 -0
  174. package/lib/client/models/VehicleModCollection.js +227 -0
  175. package/lib/client/models/VehicleToggleMod.d.ts +14 -0
  176. package/lib/client/models/VehicleToggleMod.js +27 -0
  177. package/lib/client/models/VehicleWheel.d.ts +11 -0
  178. package/lib/client/models/VehicleWheel.js +21 -0
  179. package/lib/client/models/VehicleWheelCollection.d.ts +13 -0
  180. package/lib/client/models/VehicleWheelCollection.js +56 -0
  181. package/lib/client/models/VehicleWindow.d.ts +16 -0
  182. package/lib/client/models/VehicleWindow.js +33 -0
  183. package/lib/client/models/VehicleWindowCollection.d.ts +14 -0
  184. package/lib/client/models/VehicleWindowCollection.js +55 -0
  185. package/lib/client/models/index.d.ts +18 -0
  186. package/lib/client/models/index.js +18 -0
  187. package/lib/client/types/EntityType.d.ts +2 -0
  188. package/lib/client/types/EntityType.js +1 -0
  189. package/lib/client/ui/Container.d.ts +11 -0
  190. package/lib/client/ui/Container.js +28 -0
  191. package/lib/client/ui/Effects.d.ts +8 -0
  192. package/lib/client/ui/Effects.js +106 -0
  193. package/lib/client/ui/Fading.d.ts +41 -0
  194. package/lib/client/ui/Fading.js +69 -0
  195. package/lib/client/ui/Hud.d.ts +16 -0
  196. package/lib/client/ui/Hud.js +39 -0
  197. package/lib/client/ui/InstructionalButtons.d.ts +33 -0
  198. package/lib/client/ui/InstructionalButtons.js +53 -0
  199. package/lib/client/ui/LoadingPrompt.d.ts +27 -0
  200. package/lib/client/ui/LoadingPrompt.js +45 -0
  201. package/lib/client/ui/Notification.d.ts +5 -0
  202. package/lib/client/ui/Notification.js +8 -0
  203. package/lib/client/ui/Rectangle.d.ts +10 -0
  204. package/lib/client/ui/Rectangle.js +37 -0
  205. package/lib/client/ui/Scaleform.d.ts +106 -0
  206. package/lib/client/ui/Scaleform.js +234 -0
  207. package/lib/client/ui/Screen.d.ts +16 -0
  208. package/lib/client/ui/Screen.js +72 -0
  209. package/lib/client/ui/Sprite.d.ts +17 -0
  210. package/lib/client/ui/Sprite.js +53 -0
  211. package/lib/client/ui/Text.d.ts +31 -0
  212. package/lib/client/ui/Text.js +102 -0
  213. package/lib/client/ui/Timerbar.d.ts +44 -0
  214. package/lib/client/ui/Timerbar.js +241 -0
  215. package/lib/client/ui/index.d.ts +15 -0
  216. package/lib/client/ui/index.js +15 -0
  217. package/lib/client/ui/interfaces/IButton.d.ts +5 -0
  218. package/lib/client/ui/interfaces/IButton.js +1 -0
  219. package/lib/client/ui/interfaces/IDrawable.d.ts +7 -0
  220. package/lib/client/ui/interfaces/IDrawable.js +1 -0
  221. package/lib/client/ui/interfaces/index.d.ts +2 -0
  222. package/lib/client/ui/interfaces/index.js +1 -0
  223. package/lib/client/ui/menu/Menu.d.ts +108 -0
  224. package/lib/client/ui/menu/Menu.js +802 -0
  225. package/lib/client/ui/menu/MenuControl.d.ts +6 -0
  226. package/lib/client/ui/menu/MenuControl.js +11 -0
  227. package/lib/client/ui/menu/MenuControls.d.ts +9 -0
  228. package/lib/client/ui/menu/MenuControls.js +11 -0
  229. package/lib/client/ui/menu/MenuSettings.d.ts +20 -0
  230. package/lib/client/ui/menu/MenuSettings.js +51 -0
  231. package/lib/client/ui/menu/index.d.ts +6 -0
  232. package/lib/client/ui/menu/index.js +6 -0
  233. package/lib/client/ui/menu/items/UIMenuCheckboxItem.d.ts +20 -0
  234. package/lib/client/ui/menu/items/UIMenuCheckboxItem.js +57 -0
  235. package/lib/client/ui/menu/items/UIMenuItem.d.ts +78 -0
  236. package/lib/client/ui/menu/items/UIMenuItem.js +1090 -0
  237. package/lib/client/ui/menu/items/UIMenuListItem.d.ts +31 -0
  238. package/lib/client/ui/menu/items/UIMenuListItem.js +110 -0
  239. package/lib/client/ui/menu/items/UIMenuSeparatorItem.d.ts +11 -0
  240. package/lib/client/ui/menu/items/UIMenuSeparatorItem.js +29 -0
  241. package/lib/client/ui/menu/items/UIMenuSliderItem.d.ts +47 -0
  242. package/lib/client/ui/menu/items/UIMenuSliderItem.js +173 -0
  243. package/lib/client/ui/menu/items/index.d.ts +6 -0
  244. package/lib/client/ui/menu/items/index.js +6 -0
  245. package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +17 -0
  246. package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.js +43 -0
  247. package/lib/client/ui/menu/items/panels/UIMenuColorPanel.d.ts +36 -0
  248. package/lib/client/ui/menu/items/panels/UIMenuColorPanel.js +211 -0
  249. package/lib/client/ui/menu/items/panels/UIMenuGridPanel.d.ts +40 -0
  250. package/lib/client/ui/menu/items/panels/UIMenuGridPanel.js +215 -0
  251. package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +26 -0
  252. package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.js +115 -0
  253. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +16 -0
  254. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.js +77 -0
  255. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +13 -0
  256. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +32 -0
  257. package/lib/client/ui/menu/items/panels/index.d.ts +6 -0
  258. package/lib/client/ui/menu/items/panels/index.js +6 -0
  259. package/lib/client/ui/menu/modules/ListItem.d.ts +6 -0
  260. package/lib/client/ui/menu/modules/ListItem.js +8 -0
  261. package/lib/client/ui/menu/modules/index.d.ts +1 -0
  262. package/lib/client/ui/menu/modules/index.js +1 -0
  263. package/lib/client/utils/Animations.d.ts +19 -0
  264. package/lib/client/utils/Animations.js +55 -0
  265. package/lib/client/utils/Color.d.ts +15 -0
  266. package/lib/client/utils/Color.js +22 -0
  267. package/lib/client/utils/Crypto.d.ts +3 -0
  268. package/lib/client/utils/Crypto.js +25 -0
  269. package/lib/client/utils/LiteEvent.d.ts +13 -0
  270. package/lib/client/utils/LiteEvent.js +21 -0
  271. package/lib/client/utils/Maths.d.ts +4 -0
  272. package/lib/client/utils/Maths.js +10 -0
  273. package/lib/client/utils/Point.d.ts +9 -0
  274. package/lib/client/utils/Point.js +28 -0
  275. package/lib/client/utils/PointF.d.ts +12 -0
  276. package/lib/client/utils/PointF.js +11 -0
  277. package/lib/client/utils/Quaternion.d.ts +10 -0
  278. package/lib/client/utils/Quaternion.js +23 -0
  279. package/lib/client/utils/Size.d.ts +5 -0
  280. package/lib/client/utils/Size.js +6 -0
  281. package/lib/client/utils/String.d.ts +6 -0
  282. package/lib/client/utils/String.js +25 -0
  283. package/lib/client/utils/Vector2.d.ts +54 -0
  284. package/lib/client/utils/Vector2.js +106 -0
  285. package/lib/client/utils/Vector3.d.ts +69 -0
  286. package/lib/client/utils/Vector3.js +140 -0
  287. package/lib/client/utils/Vector4.d.ts +62 -0
  288. package/lib/client/utils/Vector4.js +124 -0
  289. package/lib/client/utils/enumValues.d.ts +12 -0
  290. package/lib/client/utils/enumValues.js +14 -0
  291. package/lib/client/utils/getStringFromUInt8Array.d.ts +8 -0
  292. package/lib/client/utils/getStringFromUInt8Array.js +10 -0
  293. package/lib/client/utils/getUInt32FromUint8Array.d.ts +8 -0
  294. package/lib/client/utils/getUInt32FromUint8Array.js +8 -0
  295. package/lib/client/utils/index.d.ts +10 -0
  296. package/lib/client/utils/index.js +10 -0
  297. package/lib/client/weapon/DlcWeaponData.d.ts +43 -0
  298. package/lib/client/weapon/DlcWeaponData.js +44 -0
  299. package/lib/client/weapon/Mk2WeaponHash.d.ts +18 -0
  300. package/lib/client/weapon/Mk2WeaponHash.js +25 -0
  301. package/lib/client/weapon/Weapon.d.ts +169 -0
  302. package/lib/client/weapon/Weapon.js +267 -0
  303. package/lib/client/weapon/WeaponAsset.d.ts +55 -0
  304. package/lib/client/weapon/WeaponAsset.js +83 -0
  305. package/lib/client/weapon/WeaponCollection.d.ts +90 -0
  306. package/lib/client/weapon/WeaponCollection.js +186 -0
  307. package/lib/client/weapon/WeaponDisplayNameByHash.d.ts +6 -0
  308. package/lib/client/weapon/WeaponDisplayNameByHash.js +75 -0
  309. package/lib/client/weapon/WeaponGroup.d.ts +18 -0
  310. package/lib/client/weapon/WeaponGroup.js +19 -0
  311. package/lib/client/weapon/WeaponHudStats.d.ts +27 -0
  312. package/lib/client/weapon/WeaponHudStats.js +38 -0
  313. package/lib/client/weapon/WeaponLivery.d.ts +13 -0
  314. package/lib/client/weapon/WeaponLivery.js +14 -0
  315. package/lib/client/weapon/WeaponLiveryColor.d.ts +34 -0
  316. package/lib/client/weapon/WeaponLiveryColor.js +35 -0
  317. package/lib/client/weapon/WeaponTint.d.ts +42 -0
  318. package/lib/client/weapon/WeaponTint.js +43 -0
  319. package/lib/client/weapon/index.d.ts +8 -0
  320. package/lib/client/weapon/index.js +8 -0
  321. package/lib/client/weaponComponent/ComponentAttachmentPoint.d.ts +18 -0
  322. package/lib/client/weaponComponent/ComponentAttachmentPoint.js +19 -0
  323. package/lib/client/weaponComponent/ComponentAttachmentPointByHash.d.ts +7 -0
  324. package/lib/client/weaponComponent/ComponentAttachmentPointByHash.js +309 -0
  325. package/lib/client/weaponComponent/ComponentDisplayNameByHash.d.ts +6 -0
  326. package/lib/client/weaponComponent/ComponentDisplayNameByHash.js +280 -0
  327. package/lib/client/weaponComponent/DlcWeaponComponentData.d.ts +40 -0
  328. package/lib/client/weaponComponent/DlcWeaponComponentData.js +44 -0
  329. package/lib/client/weaponComponent/InvalidWeaponComponent.d.ts +12 -0
  330. package/lib/client/weaponComponent/InvalidWeaponComponent.js +28 -0
  331. package/lib/client/weaponComponent/WeaponComponent.d.ts +81 -0
  332. package/lib/client/weaponComponent/WeaponComponent.js +119 -0
  333. package/lib/client/weaponComponent/WeaponComponentCollection.d.ts +108 -0
  334. package/lib/client/weaponComponent/WeaponComponentCollection.js +172 -0
  335. package/lib/client/weaponComponent/WeaponComponentHash.d.ts +671 -0
  336. package/lib/client/weaponComponent/WeaponComponentHash.js +887 -0
  337. package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +8 -0
  338. package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.js +823 -0
  339. package/lib/client/weaponComponent/WeaponComponentHudStats.d.ts +27 -0
  340. package/lib/client/weaponComponent/WeaponComponentHudStats.js +34 -0
  341. package/lib/client/weaponComponent/index.d.ts +5 -0
  342. package/lib/client/weaponComponent/index.js +5 -0
  343. package/lib/common/Convar.d.ts +8 -0
  344. package/lib/common/Convar.js +20 -0
  345. package/lib/common/Kvp.d.ts +91 -0
  346. package/lib/common/Kvp.js +161 -0
  347. package/lib/common/Resource.d.ts +14 -0
  348. package/lib/common/Resource.js +35 -0
  349. package/lib/common/index.d.ts +5 -0
  350. package/lib/common/index.js +5 -0
  351. package/lib/common/types.d.ts +6 -0
  352. package/lib/common/types.js +1 -0
  353. package/lib/common/utils/Color.d.ts +10 -0
  354. package/lib/common/utils/Color.js +17 -0
  355. package/lib/common/utils/Maths.d.ts +4 -0
  356. package/lib/common/utils/Maths.js +10 -0
  357. package/lib/common/utils/PointF.d.ts +12 -0
  358. package/lib/common/utils/PointF.js +11 -0
  359. package/lib/common/utils/Quaternion.d.ts +10 -0
  360. package/lib/common/utils/Quaternion.js +23 -0
  361. package/lib/common/utils/Vector2.d.ts +58 -0
  362. package/lib/common/utils/Vector2.js +113 -0
  363. package/lib/common/utils/Vector3.d.ts +73 -0
  364. package/lib/common/utils/Vector3.js +147 -0
  365. package/lib/common/utils/Vector4.d.ts +66 -0
  366. package/lib/common/utils/Vector4.js +131 -0
  367. package/lib/common/utils/cleanPlayerName.d.ts +6 -0
  368. package/lib/common/utils/cleanPlayerName.js +27 -0
  369. package/lib/common/utils/enumValues.d.ts +12 -0
  370. package/lib/common/utils/enumValues.js +14 -0
  371. package/lib/common/utils/getStringFromUInt8Array.d.ts +8 -0
  372. package/lib/common/utils/getStringFromUInt8Array.js +10 -0
  373. package/lib/common/utils/getUInt32FromUint8Array.d.ts +8 -0
  374. package/lib/common/utils/getUInt32FromUint8Array.js +8 -0
  375. package/lib/common/utils/index.d.ts +12 -0
  376. package/lib/common/utils/index.js +12 -0
  377. package/lib/server/Anticheat.d.ts +0 -0
  378. package/lib/server/Anticheat.js +25 -0
  379. package/lib/server/Events.d.ts +35 -0
  380. package/lib/server/Events.js +102 -0
  381. package/lib/server/Game.d.ts +56 -0
  382. package/lib/server/Game.js +86 -0
  383. package/lib/server/cfx/StateBagChangeHandler.d.ts +9 -0
  384. package/lib/server/cfx/StateBagChangeHandler.js +4 -0
  385. package/lib/server/cfx/index.d.ts +7 -0
  386. package/lib/server/cfx/index.js +1 -0
  387. package/lib/server/entities/BaseEntity.d.ts +115 -0
  388. package/lib/server/entities/BaseEntity.js +161 -0
  389. package/lib/server/entities/Entity.d.ts +18 -0
  390. package/lib/server/entities/Entity.js +22 -0
  391. package/lib/server/entities/Ped.d.ts +87 -0
  392. package/lib/server/entities/Ped.js +122 -0
  393. package/lib/server/entities/Player.d.ts +163 -0
  394. package/lib/server/entities/Player.js +235 -0
  395. package/lib/server/entities/Prop.d.ts +32 -0
  396. package/lib/server/entities/Prop.js +42 -0
  397. package/lib/server/entities/Vehicle.d.ts +230 -0
  398. package/lib/server/entities/Vehicle.js +331 -0
  399. package/lib/server/entities/index.d.ts +5 -0
  400. package/lib/server/entities/index.js +5 -0
  401. package/lib/server/enum/ClassTypes.d.ts +11 -0
  402. package/lib/server/enum/ClassTypes.js +12 -0
  403. package/lib/server/enum/PopulationType.d.ts +13 -0
  404. package/lib/server/enum/PopulationType.js +14 -0
  405. package/lib/server/enum/VehicleLockStatus.d.ts +9 -0
  406. package/lib/server/enum/VehicleLockStatus.js +10 -0
  407. package/lib/server/enum/VehicleType.d.ts +10 -0
  408. package/lib/server/enum/VehicleType.js +11 -0
  409. package/lib/server/enum/eEntityType.d.ts +5 -0
  410. package/lib/server/enum/eEntityType.js +6 -0
  411. package/lib/server/enum/index.d.ts +5 -0
  412. package/lib/server/enum/index.js +5 -0
  413. package/lib/server/index.d.ts +7 -0
  414. package/lib/server/index.js +7 -0
  415. package/lib/server/type/Anticheat.d.ts +471 -0
  416. package/lib/server/type/Anticheat.js +160 -0
  417. package/lib/server/type/Hash.d.ts +3 -0
  418. package/lib/server/type/Hash.js +2 -0
  419. package/lib/server/utils/index.d.ts +1 -0
  420. package/lib/server/utils/index.js +1 -0
  421. package/package.json +54 -0
@@ -0,0 +1,14 @@
1
+ export var CameraShake;
2
+ (function (CameraShake) {
3
+ CameraShake[CameraShake["Hand"] = 0] = "Hand";
4
+ CameraShake[CameraShake["SmallExplosion"] = 1] = "SmallExplosion";
5
+ CameraShake[CameraShake["MediumExplosion"] = 2] = "MediumExplosion";
6
+ CameraShake[CameraShake["LargeExplosion"] = 3] = "LargeExplosion";
7
+ CameraShake[CameraShake["Jolt"] = 4] = "Jolt";
8
+ CameraShake[CameraShake["Vibrate"] = 5] = "Vibrate";
9
+ CameraShake[CameraShake["RoadVibration"] = 6] = "RoadVibration";
10
+ CameraShake[CameraShake["Drunk"] = 7] = "Drunk";
11
+ CameraShake[CameraShake["SkyDiving"] = 8] = "SkyDiving";
12
+ CameraShake[CameraShake["FamilyDrugTrip"] = 9] = "FamilyDrugTrip";
13
+ CameraShake[CameraShake["DeathFail"] = 10] = "DeathFail";
14
+ })(CameraShake || (CameraShake = {}));
@@ -0,0 +1,7 @@
1
+ export declare enum CameraTypes {
2
+ Scripted = "DEFAULT_SCRIPTED_CAMERA",
3
+ Animated = "DEFAULT_ANIMATED_CAMERA",
4
+ Spline = "DEFAULT_SPLINE_CAMERA",
5
+ ScriptedFly = "DEFAULT_SCRIPTED_FLY_CAMERA",
6
+ TimedSpline = "TIMED_SPLINE_CAMERA"
7
+ }
@@ -0,0 +1,8 @@
1
+ export var CameraTypes;
2
+ (function (CameraTypes) {
3
+ CameraTypes["Scripted"] = "DEFAULT_SCRIPTED_CAMERA";
4
+ CameraTypes["Animated"] = "DEFAULT_ANIMATED_CAMERA";
5
+ CameraTypes["Spline"] = "DEFAULT_SPLINE_CAMERA";
6
+ CameraTypes["ScriptedFly"] = "DEFAULT_SCRIPTED_FLY_CAMERA";
7
+ CameraTypes["TimedSpline"] = "TIMED_SPLINE_CAMERA";
8
+ })(CameraTypes || (CameraTypes = {}));
@@ -0,0 +1,4 @@
1
+ export declare enum CheckboxStyle {
2
+ Tick = 0,
3
+ Cross = 1
4
+ }
@@ -0,0 +1,5 @@
1
+ export var CheckboxStyle;
2
+ (function (CheckboxStyle) {
3
+ CheckboxStyle[CheckboxStyle["Tick"] = 0] = "Tick";
4
+ CheckboxStyle[CheckboxStyle["Cross"] = 1] = "Cross";
5
+ })(CheckboxStyle || (CheckboxStyle = {}));
@@ -0,0 +1,62 @@
1
+ export declare enum CheckpointIcon {
2
+ CylinderSingleArrow = 0,
3
+ CylinderDoubleArrow = 1,
4
+ CylinderTripleArrow = 2,
5
+ CylinderCycleArrow = 3,
6
+ CylinderCheckerboard = 4,
7
+ CylinderSingleArrow2 = 5,
8
+ CylinderDoubleArrow2 = 6,
9
+ CylinderTripleArrow2 = 7,
10
+ CylinderCycleArrow2 = 8,
11
+ CylinderCheckerboard2 = 9,
12
+ RingSingleArrow = 10,
13
+ RingDoubleArrow = 11,
14
+ RingTripleArrow = 12,
15
+ RingCycleArrow = 13,
16
+ RingCheckerboard = 14,
17
+ SingleArrow = 15,
18
+ DoubleArrow = 16,
19
+ TripleArrow = 17,
20
+ CycleArrow = 18,
21
+ Checkerboard = 19,
22
+ CylinderSingleArrow3 = 20,
23
+ CylinderDoubleArrow3 = 21,
24
+ CylinderTripleArrow3 = 22,
25
+ CylinderCycleArrow3 = 23,
26
+ CylinderCheckerboard3 = 24,
27
+ CylinderSingleArrow4 = 25,
28
+ CylinderDoubleArrow4 = 26,
29
+ CylinderTripleArrow4 = 27,
30
+ CylinderCycleArrow4 = 28,
31
+ CylinderCheckerboard4 = 29,
32
+ CylinderSingleArrow5 = 30,
33
+ CylinderDoubleArrow5 = 31,
34
+ CylinderTripleArrow5 = 32,
35
+ CylinderCycleArrow5 = 33,
36
+ CylinderCheckerboard5 = 34,
37
+ RingPlaneUp = 35,
38
+ RingPlaneLeft = 36,
39
+ RingPlaneRight = 37,
40
+ RingPlaneDown = 38,
41
+ Empty = 39,
42
+ Ring = 40,
43
+ Empty2 = 41,
44
+ Cyclinder = 45,
45
+ Cyclinder2 = 46,
46
+ Cyclinder3 = 47
47
+ }
48
+ export declare enum CheckpointCustomIconStyle {
49
+ Number = 0,
50
+ SingleArrow = 1,
51
+ DoubleArrow = 2,
52
+ TripleArrow = 3,
53
+ Ring = 4,
54
+ CycleArrow = 5,
55
+ Ring2 = 6,
56
+ RingPointer = 7,
57
+ SegmentedRing = 8,
58
+ Sphere = 9,
59
+ Dollar = 10,
60
+ QuintupleLines = 11,
61
+ BeastIcon = 12
62
+ }
@@ -0,0 +1,67 @@
1
+ export var CheckpointIcon;
2
+ (function (CheckpointIcon) {
3
+ CheckpointIcon[CheckpointIcon["CylinderSingleArrow"] = 0] = "CylinderSingleArrow";
4
+ CheckpointIcon[CheckpointIcon["CylinderDoubleArrow"] = 1] = "CylinderDoubleArrow";
5
+ CheckpointIcon[CheckpointIcon["CylinderTripleArrow"] = 2] = "CylinderTripleArrow";
6
+ CheckpointIcon[CheckpointIcon["CylinderCycleArrow"] = 3] = "CylinderCycleArrow";
7
+ CheckpointIcon[CheckpointIcon["CylinderCheckerboard"] = 4] = "CylinderCheckerboard";
8
+ CheckpointIcon[CheckpointIcon["CylinderSingleArrow2"] = 5] = "CylinderSingleArrow2";
9
+ CheckpointIcon[CheckpointIcon["CylinderDoubleArrow2"] = 6] = "CylinderDoubleArrow2";
10
+ CheckpointIcon[CheckpointIcon["CylinderTripleArrow2"] = 7] = "CylinderTripleArrow2";
11
+ CheckpointIcon[CheckpointIcon["CylinderCycleArrow2"] = 8] = "CylinderCycleArrow2";
12
+ CheckpointIcon[CheckpointIcon["CylinderCheckerboard2"] = 9] = "CylinderCheckerboard2";
13
+ CheckpointIcon[CheckpointIcon["RingSingleArrow"] = 10] = "RingSingleArrow";
14
+ CheckpointIcon[CheckpointIcon["RingDoubleArrow"] = 11] = "RingDoubleArrow";
15
+ CheckpointIcon[CheckpointIcon["RingTripleArrow"] = 12] = "RingTripleArrow";
16
+ CheckpointIcon[CheckpointIcon["RingCycleArrow"] = 13] = "RingCycleArrow";
17
+ CheckpointIcon[CheckpointIcon["RingCheckerboard"] = 14] = "RingCheckerboard";
18
+ CheckpointIcon[CheckpointIcon["SingleArrow"] = 15] = "SingleArrow";
19
+ CheckpointIcon[CheckpointIcon["DoubleArrow"] = 16] = "DoubleArrow";
20
+ CheckpointIcon[CheckpointIcon["TripleArrow"] = 17] = "TripleArrow";
21
+ CheckpointIcon[CheckpointIcon["CycleArrow"] = 18] = "CycleArrow";
22
+ CheckpointIcon[CheckpointIcon["Checkerboard"] = 19] = "Checkerboard";
23
+ CheckpointIcon[CheckpointIcon["CylinderSingleArrow3"] = 20] = "CylinderSingleArrow3";
24
+ CheckpointIcon[CheckpointIcon["CylinderDoubleArrow3"] = 21] = "CylinderDoubleArrow3";
25
+ CheckpointIcon[CheckpointIcon["CylinderTripleArrow3"] = 22] = "CylinderTripleArrow3";
26
+ CheckpointIcon[CheckpointIcon["CylinderCycleArrow3"] = 23] = "CylinderCycleArrow3";
27
+ CheckpointIcon[CheckpointIcon["CylinderCheckerboard3"] = 24] = "CylinderCheckerboard3";
28
+ CheckpointIcon[CheckpointIcon["CylinderSingleArrow4"] = 25] = "CylinderSingleArrow4";
29
+ CheckpointIcon[CheckpointIcon["CylinderDoubleArrow4"] = 26] = "CylinderDoubleArrow4";
30
+ CheckpointIcon[CheckpointIcon["CylinderTripleArrow4"] = 27] = "CylinderTripleArrow4";
31
+ CheckpointIcon[CheckpointIcon["CylinderCycleArrow4"] = 28] = "CylinderCycleArrow4";
32
+ CheckpointIcon[CheckpointIcon["CylinderCheckerboard4"] = 29] = "CylinderCheckerboard4";
33
+ CheckpointIcon[CheckpointIcon["CylinderSingleArrow5"] = 30] = "CylinderSingleArrow5";
34
+ CheckpointIcon[CheckpointIcon["CylinderDoubleArrow5"] = 31] = "CylinderDoubleArrow5";
35
+ CheckpointIcon[CheckpointIcon["CylinderTripleArrow5"] = 32] = "CylinderTripleArrow5";
36
+ CheckpointIcon[CheckpointIcon["CylinderCycleArrow5"] = 33] = "CylinderCycleArrow5";
37
+ CheckpointIcon[CheckpointIcon["CylinderCheckerboard5"] = 34] = "CylinderCheckerboard5";
38
+ CheckpointIcon[CheckpointIcon["RingPlaneUp"] = 35] = "RingPlaneUp";
39
+ CheckpointIcon[CheckpointIcon["RingPlaneLeft"] = 36] = "RingPlaneLeft";
40
+ CheckpointIcon[CheckpointIcon["RingPlaneRight"] = 37] = "RingPlaneRight";
41
+ CheckpointIcon[CheckpointIcon["RingPlaneDown"] = 38] = "RingPlaneDown";
42
+ CheckpointIcon[CheckpointIcon["Empty"] = 39] = "Empty";
43
+ CheckpointIcon[CheckpointIcon["Ring"] = 40] = "Ring";
44
+ CheckpointIcon[CheckpointIcon["Empty2"] = 41] = "Empty2";
45
+ // CylinderCustomShape,
46
+ // CylinderCustomShape2,
47
+ // CylinderCustomShape3,
48
+ CheckpointIcon[CheckpointIcon["Cyclinder"] = 45] = "Cyclinder";
49
+ CheckpointIcon[CheckpointIcon["Cyclinder2"] = 46] = "Cyclinder2";
50
+ CheckpointIcon[CheckpointIcon["Cyclinder3"] = 47] = "Cyclinder3";
51
+ })(CheckpointIcon || (CheckpointIcon = {}));
52
+ export var CheckpointCustomIconStyle;
53
+ (function (CheckpointCustomIconStyle) {
54
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["Number"] = 0] = "Number";
55
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["SingleArrow"] = 1] = "SingleArrow";
56
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["DoubleArrow"] = 2] = "DoubleArrow";
57
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["TripleArrow"] = 3] = "TripleArrow";
58
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["Ring"] = 4] = "Ring";
59
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["CycleArrow"] = 5] = "CycleArrow";
60
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["Ring2"] = 6] = "Ring2";
61
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["RingPointer"] = 7] = "RingPointer";
62
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["SegmentedRing"] = 8] = "SegmentedRing";
63
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["Sphere"] = 9] = "Sphere";
64
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["Dollar"] = 10] = "Dollar";
65
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["QuintupleLines"] = 11] = "QuintupleLines";
66
+ CheckpointCustomIconStyle[CheckpointCustomIconStyle["BeastIcon"] = 12] = "BeastIcon";
67
+ })(CheckpointCustomIconStyle || (CheckpointCustomIconStyle = {}));
@@ -0,0 +1,11 @@
1
+ export declare enum ClassTypes {
2
+ Ped = 0,
3
+ Prop = 1,
4
+ Vehicle = 2,
5
+ Entity = 3,
6
+ Player = 4,
7
+ Vector2 = 5,
8
+ Vector3 = 6,
9
+ Vector4 = 7,
10
+ Quanterion = 8
11
+ }
@@ -0,0 +1,12 @@
1
+ export var ClassTypes;
2
+ (function (ClassTypes) {
3
+ ClassTypes[ClassTypes["Ped"] = 0] = "Ped";
4
+ ClassTypes[ClassTypes["Prop"] = 1] = "Prop";
5
+ ClassTypes[ClassTypes["Vehicle"] = 2] = "Vehicle";
6
+ ClassTypes[ClassTypes["Entity"] = 3] = "Entity";
7
+ ClassTypes[ClassTypes["Player"] = 4] = "Player";
8
+ ClassTypes[ClassTypes["Vector2"] = 5] = "Vector2";
9
+ ClassTypes[ClassTypes["Vector3"] = 6] = "Vector3";
10
+ ClassTypes[ClassTypes["Vector4"] = 7] = "Vector4";
11
+ ClassTypes[ClassTypes["Quanterion"] = 8] = "Quanterion";
12
+ })(ClassTypes || (ClassTypes = {}));
@@ -0,0 +1,26 @@
1
+ /**
2
+ * List of cloud hats. Used to change cloud patterns
3
+ */
4
+ export declare enum CloudHat {
5
+ Unknown = 1,
6
+ Altostratus = 2,
7
+ Cirrus = 3,
8
+ Cirrocumulus = 4,
9
+ Clear = 5,
10
+ Cloudy = 6,
11
+ Contrails = 7,
12
+ Horizon = 8,
13
+ HorizonBand1 = 9,
14
+ HorizonBand2 = 10,
15
+ HorizonBand3 = 11,
16
+ Horsey = 12,
17
+ Nimbus = 13,
18
+ Puffs = 14,
19
+ Rain = 15,
20
+ Snowy = 16,
21
+ Stormy = 17,
22
+ Stratoscumulus = 18,
23
+ Stripey = 19,
24
+ Shower = 20,
25
+ Wispy = 21
26
+ }
@@ -0,0 +1,27 @@
1
+ /**
2
+ * List of cloud hats. Used to change cloud patterns
3
+ */
4
+ export var CloudHat;
5
+ (function (CloudHat) {
6
+ CloudHat[CloudHat["Unknown"] = 1] = "Unknown";
7
+ CloudHat[CloudHat["Altostratus"] = 2] = "Altostratus";
8
+ CloudHat[CloudHat["Cirrus"] = 3] = "Cirrus";
9
+ CloudHat[CloudHat["Cirrocumulus"] = 4] = "Cirrocumulus";
10
+ CloudHat[CloudHat["Clear"] = 5] = "Clear";
11
+ CloudHat[CloudHat["Cloudy"] = 6] = "Cloudy";
12
+ CloudHat[CloudHat["Contrails"] = 7] = "Contrails";
13
+ CloudHat[CloudHat["Horizon"] = 8] = "Horizon";
14
+ CloudHat[CloudHat["HorizonBand1"] = 9] = "HorizonBand1";
15
+ CloudHat[CloudHat["HorizonBand2"] = 10] = "HorizonBand2";
16
+ CloudHat[CloudHat["HorizonBand3"] = 11] = "HorizonBand3";
17
+ CloudHat[CloudHat["Horsey"] = 12] = "Horsey";
18
+ CloudHat[CloudHat["Nimbus"] = 13] = "Nimbus";
19
+ CloudHat[CloudHat["Puffs"] = 14] = "Puffs";
20
+ CloudHat[CloudHat["Rain"] = 15] = "Rain";
21
+ CloudHat[CloudHat["Snowy"] = 16] = "Snowy";
22
+ CloudHat[CloudHat["Stormy"] = 17] = "Stormy";
23
+ CloudHat[CloudHat["Stratoscumulus"] = 18] = "Stratoscumulus";
24
+ CloudHat[CloudHat["Stripey"] = 19] = "Stripey";
25
+ CloudHat[CloudHat["Shower"] = 20] = "Shower";
26
+ CloudHat[CloudHat["Wispy"] = 21] = "Wispy";
27
+ })(CloudHat || (CloudHat = {}));
@@ -0,0 +1,360 @@
1
+ export declare enum Control {
2
+ NextCamera = 0,
3
+ LookLeftRight = 1,
4
+ LookUpDown = 2,
5
+ LookUpOnly = 3,
6
+ LookDownOnly = 4,
7
+ LookLeftOnly = 5,
8
+ LookRightOnly = 6,
9
+ CinematicSlowMo = 7,
10
+ FlyUpDown = 8,
11
+ FlyLeftRight = 9,
12
+ ScriptedFlyZUp = 10,
13
+ ScriptedFlyZDown = 11,
14
+ WeaponWheelUpDown = 12,
15
+ WeaponWheelLeftRight = 13,
16
+ WeaponWheelNext = 14,
17
+ WeaponWheelPrev = 15,
18
+ SelectNextWeapon = 16,
19
+ SelectPrevWeapon = 17,
20
+ SkipCutscene = 18,
21
+ CharacterWheel = 19,
22
+ MultiplayerInfo = 20,
23
+ Sprint = 21,
24
+ Jump = 22,
25
+ Enter = 23,
26
+ Attack = 24,
27
+ Aim = 25,
28
+ LookBehind = 26,
29
+ Phone = 27,
30
+ SpecialAbility = 28,
31
+ SpecialAbilitySecondary = 29,
32
+ MoveLeftRight = 30,
33
+ MoveUpDown = 31,
34
+ MoveUpOnly = 32,
35
+ MoveDownOnly = 33,
36
+ MoveLeftOnly = 34,
37
+ MoveRightOnly = 35,
38
+ Duck = 36,
39
+ SelectWeapon = 37,
40
+ Pickup = 38,
41
+ SniperZoom = 39,
42
+ SniperZoomInOnly = 40,
43
+ SniperZoomOutOnly = 41,
44
+ SniperZoomInSecondary = 42,
45
+ SniperZoomOutSecondary = 43,
46
+ Cover = 44,
47
+ Reload = 45,
48
+ Talk = 46,
49
+ Detonate = 47,
50
+ HUDSpecial = 48,
51
+ Arrest = 49,
52
+ AccurateAim = 50,
53
+ Context = 51,
54
+ ContextSecondary = 52,
55
+ WeaponSpecial = 53,
56
+ WeaponSpecial2 = 54,
57
+ Dive = 55,
58
+ DropWeapon = 56,
59
+ DropAmmo = 57,
60
+ ThrowGrenade = 58,
61
+ VehicleMoveLeftRight = 59,
62
+ VehicleMoveUpDown = 60,
63
+ VehicleMoveUpOnly = 61,
64
+ VehicleMoveDownOnly = 62,
65
+ VehicleMoveLeftOnly = 63,
66
+ VehicleMoveRightOnly = 64,
67
+ VehicleSpecial = 65,
68
+ VehicleGunLeftRight = 66,
69
+ VehicleGunUpDown = 67,
70
+ VehicleAim = 68,
71
+ VehicleAttack = 69,
72
+ VehicleAttack2 = 70,
73
+ VehicleAccelerate = 71,
74
+ VehicleBrake = 72,
75
+ VehicleDuck = 73,
76
+ VehicleHeadlight = 74,
77
+ VehicleExit = 75,
78
+ VehicleHandbrake = 76,
79
+ VehicleHotwireLeft = 77,
80
+ VehicleHotwireRight = 78,
81
+ VehicleLookBehind = 79,
82
+ VehicleCinCam = 80,
83
+ VehicleNextRadio = 81,
84
+ VehiclePrevRadio = 82,
85
+ VehicleNextRadioTrack = 83,
86
+ VehiclePrevRadioTrack = 84,
87
+ VehicleRadioWheel = 85,
88
+ VehicleHorn = 86,
89
+ VehicleFlyThrottleUp = 87,
90
+ VehicleFlyThrottleDown = 88,
91
+ VehicleFlyYawLeft = 89,
92
+ VehicleFlyYawRight = 90,
93
+ VehiclePassengerAim = 91,
94
+ VehiclePassengerAttack = 92,
95
+ VehicleSpecialAbilityFranklin = 93,
96
+ VehicleStuntUpDown = 94,
97
+ VehicleCinematicUpDown = 95,
98
+ VehicleCinematicUpOnly = 96,
99
+ VehicleCinematicDownOnly = 97,
100
+ VehicleCinematicLeftRight = 98,
101
+ VehicleSelectNextWeapon = 99,
102
+ VehicleSelectPrevWeapon = 100,
103
+ VehicleRoof = 101,
104
+ VehicleJump = 102,
105
+ VehicleGrapplingHook = 103,
106
+ VehicleShuffle = 104,
107
+ VehicleDropProjectile = 105,
108
+ VehicleMouseControlOverride = 106,
109
+ VehicleFlyRollLeftRight = 107,
110
+ VehicleFlyRollLeftOnly = 108,
111
+ VehicleFlyRollRightOnly = 109,
112
+ VehicleFlyPitchUpDown = 110,
113
+ VehicleFlyPitchUpOnly = 111,
114
+ VehicleFlyPitchDownOnly = 112,
115
+ VehicleFlyUnderCarriage = 113,
116
+ VehicleFlyAttack = 114,
117
+ VehicleFlySelectNextWeapon = 115,
118
+ VehicleFlySelectPrevWeapon = 116,
119
+ VehicleFlySelectTargetLeft = 117,
120
+ VehicleFlySelectTargetRight = 118,
121
+ VehicleFlyVerticalFlightMode = 119,
122
+ VehicleFlyDuck = 120,
123
+ VehicleFlyAttackCamera = 121,
124
+ VehicleFlyMouseControlOverride = 122,
125
+ VehicleSubTurnLeftRight = 123,
126
+ VehicleSubTurnLeftOnly = 124,
127
+ VehicleSubTurnRightOnly = 125,
128
+ VehicleSubPitchUpDown = 126,
129
+ VehicleSubPitchUpOnly = 127,
130
+ VehicleSubPitchDownOnly = 128,
131
+ VehicleSubThrottleUp = 129,
132
+ VehicleSubThrottleDown = 130,
133
+ VehicleSubAscend = 131,
134
+ VehicleSubDescend = 132,
135
+ VehicleSubTurnHardLeft = 133,
136
+ VehicleSubTurnHardRight = 134,
137
+ VehicleSubMouseControlOverride = 135,
138
+ VehiclePushbikePedal = 136,
139
+ VehiclePushbikeSprint = 137,
140
+ VehiclePushbikeFrontBrake = 138,
141
+ VehiclePushbikeRearBrake = 139,
142
+ MeleeAttackLight = 140,
143
+ MeleeAttackHeavy = 141,
144
+ MeleeAttackAlternate = 142,
145
+ MeleeBlock = 143,
146
+ ParachuteDeploy = 144,
147
+ ParachuteDetach = 145,
148
+ ParachuteTurnLeftRight = 146,
149
+ ParachuteTurnLeftOnly = 147,
150
+ ParachuteTurnRightOnly = 148,
151
+ ParachutePitchUpDown = 149,
152
+ ParachutePitchUpOnly = 150,
153
+ ParachutePitchDownOnly = 151,
154
+ ParachuteBrakeLeft = 152,
155
+ ParachuteBrakeRight = 153,
156
+ ParachuteSmoke = 154,
157
+ ParachutePrecisionLanding = 155,
158
+ Map = 156,
159
+ SelectWeaponUnarmed = 157,
160
+ SelectWeaponMelee = 158,
161
+ SelectWeaponHandgun = 159,
162
+ SelectWeaponShotgun = 160,
163
+ SelectWeaponSmg = 161,
164
+ SelectWeaponAutoRifle = 162,
165
+ SelectWeaponSniper = 163,
166
+ SelectWeaponHeavy = 164,
167
+ SelectWeaponSpecial = 165,
168
+ SelectCharacterMichael = 166,
169
+ SelectCharacterFranklin = 167,
170
+ SelectCharacterTrevor = 168,
171
+ SelectCharacterMultiplayer = 169,
172
+ SaveReplayClip = 170,
173
+ SpecialAbilityPC = 171,
174
+ PhoneUp = 172,
175
+ PhoneDown = 173,
176
+ PhoneLeft = 174,
177
+ PhoneRight = 175,
178
+ PhoneSelect = 176,
179
+ PhoneCancel = 177,
180
+ PhoneOption = 178,
181
+ PhoneExtraOption = 179,
182
+ PhoneScrollForward = 180,
183
+ PhoneScrollBackward = 181,
184
+ PhoneCameraFocusLock = 182,
185
+ PhoneCameraGrid = 183,
186
+ PhoneCameraSelfie = 184,
187
+ PhoneCameraDOF = 185,
188
+ PhoneCameraExpression = 186,
189
+ FrontendDown = 187,
190
+ FrontendUp = 188,
191
+ FrontendLeft = 189,
192
+ FrontendRight = 190,
193
+ FrontendRdown = 191,
194
+ FrontendRup = 192,
195
+ FrontendRleft = 193,
196
+ FrontendRright = 194,
197
+ FrontendAxisX = 195,
198
+ FrontendAxisY = 196,
199
+ FrontendRightAxisX = 197,
200
+ FrontendRightAxisY = 198,
201
+ FrontendPause = 199,
202
+ FrontendPauseAlternate = 200,
203
+ FrontendAccept = 201,
204
+ FrontendCancel = 202,
205
+ FrontendX = 203,
206
+ FrontendY = 204,
207
+ FrontendLb = 205,
208
+ FrontendRb = 206,
209
+ FrontendLt = 207,
210
+ FrontendRt = 208,
211
+ FrontendLs = 209,
212
+ FrontendRs = 210,
213
+ FrontendLeaderboard = 211,
214
+ FrontendSocialClub = 212,
215
+ FrontendSocialClubSecondary = 213,
216
+ FrontendDelete = 214,
217
+ FrontendEndscreenAccept = 215,
218
+ FrontendEndscreenExpand = 216,
219
+ FrontendSelect = 217,
220
+ ScriptLeftAxisX = 218,
221
+ ScriptLeftAxisY = 219,
222
+ ScriptRightAxisX = 220,
223
+ ScriptRightAxisY = 221,
224
+ ScriptRUp = 222,
225
+ ScriptRDown = 223,
226
+ ScriptRLeft = 224,
227
+ ScriptRRight = 225,
228
+ ScriptLB = 226,
229
+ ScriptRB = 227,
230
+ ScriptLT = 228,
231
+ ScriptRT = 229,
232
+ ScriptLS = 230,
233
+ ScriptRS = 231,
234
+ ScriptPadUp = 232,
235
+ ScriptPadDown = 233,
236
+ ScriptPadLeft = 234,
237
+ ScriptPadRight = 235,
238
+ ScriptSelect = 236,
239
+ CursorAccept = 237,
240
+ CursorCancel = 238,
241
+ CursorX = 239,
242
+ CursorY = 240,
243
+ CursorScrollUp = 241,
244
+ CursorScrollDown = 242,
245
+ EnterCheatCode = 243,
246
+ InteractionMenu = 244,
247
+ MpTextChatAll = 245,
248
+ MpTextChatTeam = 246,
249
+ MpTextChatFriends = 247,
250
+ MpTextChatCrew = 248,
251
+ PushToTalk = 249,
252
+ CreatorLS = 250,
253
+ CreatorRS = 251,
254
+ CreatorLT = 252,
255
+ CreatorRT = 253,
256
+ CreatorMenuToggle = 254,
257
+ CreatorAccept = 255,
258
+ CreatorDelete = 256,
259
+ Attack2 = 257,
260
+ RappelJump = 258,
261
+ RappelLongJump = 259,
262
+ RappelSmashWindow = 260,
263
+ PrevWeapon = 261,
264
+ NextWeapon = 262,
265
+ MeleeAttack1 = 263,
266
+ MeleeAttack2 = 264,
267
+ Whistle = 265,
268
+ MoveLeft = 266,
269
+ MoveRight = 267,
270
+ MoveUp = 268,
271
+ MoveDown = 269,
272
+ LookLeft = 270,
273
+ LookRight = 271,
274
+ LookUp = 272,
275
+ LookDown = 273,
276
+ SniperZoomIn = 274,
277
+ SniperZoomOut = 275,
278
+ SniperZoomInAlternate = 276,
279
+ SniperZoomOutAlternate = 277,
280
+ VehicleMoveLeft = 278,
281
+ VehicleMoveRight = 279,
282
+ VehicleMoveUp = 280,
283
+ VehicleMoveDown = 281,
284
+ VehicleGunLeft = 282,
285
+ VehicleGunRight = 283,
286
+ VehicleGunUp = 284,
287
+ VehicleGunDown = 285,
288
+ VehicleLookLeft = 286,
289
+ VehicleLookRight = 287,
290
+ ReplayStartStopRecording = 288,
291
+ ReplayStartStopRecordingSecondary = 289,
292
+ ScaledLookLeftRight = 290,
293
+ ScaledLookUpDown = 291,
294
+ ScaledLookUpOnly = 292,
295
+ ScaledLookDownOnly = 293,
296
+ ScaledLookLeftOnly = 294,
297
+ ScaledLookRightOnly = 295,
298
+ ReplayMarkerDelete = 296,
299
+ ReplayClipDelete = 297,
300
+ ReplayPause = 298,
301
+ ReplayRewind = 299,
302
+ ReplayFfwd = 300,
303
+ ReplayNewmarker = 301,
304
+ ReplayRecord = 302,
305
+ ReplayScreenshot = 303,
306
+ ReplayHidehud = 304,
307
+ ReplayStartpoint = 305,
308
+ ReplayEndpoint = 306,
309
+ ReplayAdvance = 307,
310
+ ReplayBack = 308,
311
+ ReplayTools = 309,
312
+ ReplayRestart = 310,
313
+ ReplayShowhotkey = 311,
314
+ ReplayCycleMarkerLeft = 312,
315
+ ReplayCycleMarkerRight = 313,
316
+ ReplayFOVIncrease = 314,
317
+ ReplayFOVDecrease = 315,
318
+ ReplayCameraUp = 316,
319
+ ReplayCameraDown = 317,
320
+ ReplaySave = 318,
321
+ ReplayToggletime = 319,
322
+ ReplayToggletips = 320,
323
+ ReplayPreview = 321,
324
+ ReplayToggleTimeline = 322,
325
+ ReplayTimelinePickupClip = 323,
326
+ ReplayTimelineDuplicateClip = 324,
327
+ ReplayTimelinePlaceClip = 325,
328
+ ReplayCtrl = 326,
329
+ ReplayTimelineSave = 327,
330
+ ReplayPreviewAudio = 328,
331
+ VehicleDriveLook = 329,
332
+ VehicleDriveLook2 = 330,
333
+ VehicleFlyAttack2 = 331,
334
+ RadioWheelUpDown = 332,
335
+ RadioWheelLeftRight = 333,
336
+ VehicleSlowMoUpDown = 334,
337
+ VehicleSlowMoUpOnly = 335,
338
+ VehicleSlowMoDownOnly = 336,
339
+ VehicleHydraulicsControlToggle = 337,
340
+ VehicleHydraulicsControlLeft = 338,
341
+ VehicleHydraulicsControlRight = 339,
342
+ VehicleHydraulicsControlUp = 340,
343
+ VehicleHydraulicsControlDown = 341,
344
+ VehicleHydraulicsControlUpDown = 342,
345
+ VehicleHydraulicsControlLeftRight = 343,
346
+ SwitchVisor = 344,
347
+ VehicleMeleeHold = 345,
348
+ VehicleMeleeLeft = 346,
349
+ VehicleMeleeRight = 347,
350
+ MapPointOfInterest = 348,
351
+ ReplaySnapmaticPhoto = 349,
352
+ VehicleCarJump = 350,
353
+ VehicleRocketBoost = 351,
354
+ VehicleFlyBoost = 352,
355
+ VehicleParachute = 353,
356
+ VehicleBikeWings = 354,
357
+ VehicleFlyBombBay = 355,
358
+ VehicleFlyCounter = 356,
359
+ VehicleFlyTransform = 357
360
+ }