@nativewrappers/fivem 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (421) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +33 -0
  3. package/lib/client/Audio.d.ts +17 -0
  4. package/lib/client/Audio.js +92 -0
  5. package/lib/client/Blip.d.ts +39 -0
  6. package/lib/client/Blip.js +104 -0
  7. package/lib/client/Camera.d.ts +46 -0
  8. package/lib/client/Camera.js +161 -0
  9. package/lib/client/Checkpoint.d.ts +18 -0
  10. package/lib/client/Checkpoint.js +42 -0
  11. package/lib/client/Events.d.ts +11 -0
  12. package/lib/client/Events.js +73 -0
  13. package/lib/client/Game.d.ts +283 -0
  14. package/lib/client/Game.js +451 -0
  15. package/lib/client/GameplayCamera.d.ts +102 -0
  16. package/lib/client/GameplayCamera.js +141 -0
  17. package/lib/client/Model.d.ts +134 -0
  18. package/lib/client/Model.js +198 -0
  19. package/lib/client/NetworkedScene.d.ts +10 -0
  20. package/lib/client/NetworkedScene.js +17 -0
  21. package/lib/client/ParticleEffect.d.ts +80 -0
  22. package/lib/client/ParticleEffect.js +120 -0
  23. package/lib/client/ParticleEffectAsset.d.ts +54 -0
  24. package/lib/client/ParticleEffectAsset.js +104 -0
  25. package/lib/client/Pickup.d.ts +9 -0
  26. package/lib/client/Pickup.js +18 -0
  27. package/lib/client/Raycast.d.ts +49 -0
  28. package/lib/client/Raycast.js +70 -0
  29. package/lib/client/RelationshipGroup.d.ts +49 -0
  30. package/lib/client/RelationshipGroup.js +63 -0
  31. package/lib/client/Rope.d.ts +99 -0
  32. package/lib/client/Rope.js +125 -0
  33. package/lib/client/TaskSequence.d.ts +15 -0
  34. package/lib/client/TaskSequence.js +43 -0
  35. package/lib/client/Tasks.d.ts +66 -0
  36. package/lib/client/Tasks.js +236 -0
  37. package/lib/client/World.d.ts +402 -0
  38. package/lib/client/World.js +726 -0
  39. package/lib/client/cfx/StateBagChangeHandler.d.ts +3 -0
  40. package/lib/client/cfx/StateBagChangeHandler.js +1 -0
  41. package/lib/client/cfx/index.d.ts +7 -0
  42. package/lib/client/cfx/index.js +1 -0
  43. package/lib/client/enums/Alignment.d.ts +5 -0
  44. package/lib/client/enums/Alignment.js +6 -0
  45. package/lib/client/enums/AnimationFlags.d.ts +9 -0
  46. package/lib/client/enums/AnimationFlags.js +10 -0
  47. package/lib/client/enums/AudioFlag.d.ts +37 -0
  48. package/lib/client/enums/AudioFlag.js +38 -0
  49. package/lib/client/enums/BadgeStyle.d.ts +182 -0
  50. package/lib/client/enums/BadgeStyle.js +183 -0
  51. package/lib/client/enums/Blip.d.ts +223 -0
  52. package/lib/client/enums/Blip.js +225 -0
  53. package/lib/client/enums/Bone.d.ts +101 -0
  54. package/lib/client/enums/Bone.js +103 -0
  55. package/lib/client/enums/CameraShake.d.ts +13 -0
  56. package/lib/client/enums/CameraShake.js +14 -0
  57. package/lib/client/enums/CameraTypes.d.ts +7 -0
  58. package/lib/client/enums/CameraTypes.js +8 -0
  59. package/lib/client/enums/CheckboxStyle.d.ts +4 -0
  60. package/lib/client/enums/CheckboxStyle.js +5 -0
  61. package/lib/client/enums/Checkpoint.d.ts +62 -0
  62. package/lib/client/enums/Checkpoint.js +67 -0
  63. package/lib/client/enums/ClassTypes.d.ts +11 -0
  64. package/lib/client/enums/ClassTypes.js +12 -0
  65. package/lib/client/enums/CloudHat.d.ts +26 -0
  66. package/lib/client/enums/CloudHat.js +27 -0
  67. package/lib/client/enums/Control.d.ts +360 -0
  68. package/lib/client/enums/Control.js +361 -0
  69. package/lib/client/enums/CursorSprite.d.ts +14 -0
  70. package/lib/client/enums/CursorSprite.js +15 -0
  71. package/lib/client/enums/Driving.d.ts +32 -0
  72. package/lib/client/enums/Driving.js +34 -0
  73. package/lib/client/enums/ExplosionType.d.ts +44 -0
  74. package/lib/client/enums/ExplosionType.js +45 -0
  75. package/lib/client/enums/FiringPattern.d.ts +19 -0
  76. package/lib/client/enums/FiringPattern.js +20 -0
  77. package/lib/client/enums/Font.d.ts +7 -0
  78. package/lib/client/enums/Font.js +8 -0
  79. package/lib/client/enums/ForceType.d.ts +8 -0
  80. package/lib/client/enums/ForceType.js +9 -0
  81. package/lib/client/enums/Gender.d.ts +4 -0
  82. package/lib/client/enums/Gender.js +5 -0
  83. package/lib/client/enums/HelmetType.d.ts +5 -0
  84. package/lib/client/enums/HelmetType.js +6 -0
  85. package/lib/client/enums/HudColor.d.ts +183 -0
  86. package/lib/client/enums/HudColor.js +184 -0
  87. package/lib/client/enums/HudComponent.d.ts +53 -0
  88. package/lib/client/enums/HudComponent.js +54 -0
  89. package/lib/client/enums/InputMode.d.ts +4 -0
  90. package/lib/client/enums/InputMode.js +5 -0
  91. package/lib/client/enums/IntersectOptions.d.ts +15 -0
  92. package/lib/client/enums/IntersectOptions.js +16 -0
  93. package/lib/client/enums/InvertAxis.d.ts +9 -0
  94. package/lib/client/enums/InvertAxis.js +7 -0
  95. package/lib/client/enums/Language.d.ts +14 -0
  96. package/lib/client/enums/Language.js +15 -0
  97. package/lib/client/enums/LeaveVehicleFlags.d.ts +10 -0
  98. package/lib/client/enums/LeaveVehicleFlags.js +11 -0
  99. package/lib/client/enums/LoadingSpinnerType.d.ts +7 -0
  100. package/lib/client/enums/LoadingSpinnerType.js +8 -0
  101. package/lib/client/enums/MarkerType.d.ts +49 -0
  102. package/lib/client/enums/MarkerType.js +50 -0
  103. package/lib/client/enums/MenuAlignment.d.ts +4 -0
  104. package/lib/client/enums/MenuAlignment.js +5 -0
  105. package/lib/client/enums/NotificationType.d.ts +10 -0
  106. package/lib/client/enums/NotificationType.js +11 -0
  107. package/lib/client/enums/Parachute.d.ts +13 -0
  108. package/lib/client/enums/Parachute.js +15 -0
  109. package/lib/client/enums/PickupType.d.ts +73 -0
  110. package/lib/client/enums/PickupType.js +74 -0
  111. package/lib/client/enums/RadioStation.d.ts +24 -0
  112. package/lib/client/enums/RadioStation.js +25 -0
  113. package/lib/client/enums/RagdollType.d.ts +6 -0
  114. package/lib/client/enums/RagdollType.js +7 -0
  115. package/lib/client/enums/Relationship.d.ts +9 -0
  116. package/lib/client/enums/Relationship.js +10 -0
  117. package/lib/client/enums/RopeType.d.ts +5 -0
  118. package/lib/client/enums/RopeType.js +6 -0
  119. package/lib/client/enums/ScreenEffect.d.ts +83 -0
  120. package/lib/client/enums/ScreenEffect.js +84 -0
  121. package/lib/client/enums/SpeechModifier.d.ts +39 -0
  122. package/lib/client/enums/SpeechModifier.js +40 -0
  123. package/lib/client/enums/Vehicle.d.ts +358 -0
  124. package/lib/client/enums/Vehicle.js +376 -0
  125. package/lib/client/enums/Weather.d.ts +21 -0
  126. package/lib/client/enums/Weather.js +22 -0
  127. package/lib/client/enums/ZoneID.d.ts +94 -0
  128. package/lib/client/enums/ZoneID.js +95 -0
  129. package/lib/client/enums/index.d.ts +42 -0
  130. package/lib/client/enums/index.js +42 -0
  131. package/lib/client/hashes/MaterialHash.d.ts +216 -0
  132. package/lib/client/hashes/MaterialHash.js +217 -0
  133. package/lib/client/hashes/PedHash.d.ts +724 -0
  134. package/lib/client/hashes/PedHash.js +725 -0
  135. package/lib/client/hashes/VehicleHash.d.ts +522 -0
  136. package/lib/client/hashes/VehicleHash.js +523 -0
  137. package/lib/client/hashes/WeaponHash.d.ts +147 -0
  138. package/lib/client/hashes/WeaponHash.js +161 -0
  139. package/lib/client/hashes/WeatherTypeHash.d.ts +21 -0
  140. package/lib/client/hashes/WeatherTypeHash.js +22 -0
  141. package/lib/client/hashes/index.d.ts +5 -0
  142. package/lib/client/hashes/index.js +5 -0
  143. package/lib/client/index.d.ts +24 -0
  144. package/lib/client/index.js +25 -0
  145. package/lib/client/interfaces/Dimensions.d.ts +5 -0
  146. package/lib/client/interfaces/Dimensions.js +1 -0
  147. package/lib/client/models/BaseEntity.d.ts +169 -0
  148. package/lib/client/models/BaseEntity.js +459 -0
  149. package/lib/client/models/Entity.d.ts +9 -0
  150. package/lib/client/models/Entity.js +24 -0
  151. package/lib/client/models/EntityBone.d.ts +12 -0
  152. package/lib/client/models/EntityBone.js +24 -0
  153. package/lib/client/models/EntityBoneCollection.d.ts +11 -0
  154. package/lib/client/models/EntityBoneCollection.js +16 -0
  155. package/lib/client/models/Ped.d.ts +199 -0
  156. package/lib/client/models/Ped.js +685 -0
  157. package/lib/client/models/PedBone.d.ts +6 -0
  158. package/lib/client/models/PedBone.js +9 -0
  159. package/lib/client/models/PedBoneCollection.d.ts +8 -0
  160. package/lib/client/models/PedBoneCollection.js +19 -0
  161. package/lib/client/models/Player.d.ts +63 -0
  162. package/lib/client/models/Player.js +174 -0
  163. package/lib/client/models/Prop.d.ts +11 -0
  164. package/lib/client/models/Prop.js +26 -0
  165. package/lib/client/models/Vehicle.d.ts +171 -0
  166. package/lib/client/models/Vehicle.js +551 -0
  167. package/lib/client/models/VehicleDoor.d.ts +19 -0
  168. package/lib/client/models/VehicleDoor.js +42 -0
  169. package/lib/client/models/VehicleDoorCollection.d.ts +14 -0
  170. package/lib/client/models/VehicleDoorCollection.js +61 -0
  171. package/lib/client/models/VehicleMod.d.ts +16 -0
  172. package/lib/client/models/VehicleMod.js +33 -0
  173. package/lib/client/models/VehicleModCollection.d.ts +61 -0
  174. package/lib/client/models/VehicleModCollection.js +227 -0
  175. package/lib/client/models/VehicleToggleMod.d.ts +14 -0
  176. package/lib/client/models/VehicleToggleMod.js +27 -0
  177. package/lib/client/models/VehicleWheel.d.ts +11 -0
  178. package/lib/client/models/VehicleWheel.js +21 -0
  179. package/lib/client/models/VehicleWheelCollection.d.ts +13 -0
  180. package/lib/client/models/VehicleWheelCollection.js +56 -0
  181. package/lib/client/models/VehicleWindow.d.ts +16 -0
  182. package/lib/client/models/VehicleWindow.js +33 -0
  183. package/lib/client/models/VehicleWindowCollection.d.ts +14 -0
  184. package/lib/client/models/VehicleWindowCollection.js +55 -0
  185. package/lib/client/models/index.d.ts +18 -0
  186. package/lib/client/models/index.js +18 -0
  187. package/lib/client/types/EntityType.d.ts +2 -0
  188. package/lib/client/types/EntityType.js +1 -0
  189. package/lib/client/ui/Container.d.ts +11 -0
  190. package/lib/client/ui/Container.js +28 -0
  191. package/lib/client/ui/Effects.d.ts +8 -0
  192. package/lib/client/ui/Effects.js +106 -0
  193. package/lib/client/ui/Fading.d.ts +41 -0
  194. package/lib/client/ui/Fading.js +69 -0
  195. package/lib/client/ui/Hud.d.ts +16 -0
  196. package/lib/client/ui/Hud.js +39 -0
  197. package/lib/client/ui/InstructionalButtons.d.ts +33 -0
  198. package/lib/client/ui/InstructionalButtons.js +53 -0
  199. package/lib/client/ui/LoadingPrompt.d.ts +27 -0
  200. package/lib/client/ui/LoadingPrompt.js +45 -0
  201. package/lib/client/ui/Notification.d.ts +5 -0
  202. package/lib/client/ui/Notification.js +8 -0
  203. package/lib/client/ui/Rectangle.d.ts +10 -0
  204. package/lib/client/ui/Rectangle.js +37 -0
  205. package/lib/client/ui/Scaleform.d.ts +106 -0
  206. package/lib/client/ui/Scaleform.js +234 -0
  207. package/lib/client/ui/Screen.d.ts +16 -0
  208. package/lib/client/ui/Screen.js +72 -0
  209. package/lib/client/ui/Sprite.d.ts +17 -0
  210. package/lib/client/ui/Sprite.js +53 -0
  211. package/lib/client/ui/Text.d.ts +31 -0
  212. package/lib/client/ui/Text.js +102 -0
  213. package/lib/client/ui/Timerbar.d.ts +44 -0
  214. package/lib/client/ui/Timerbar.js +241 -0
  215. package/lib/client/ui/index.d.ts +15 -0
  216. package/lib/client/ui/index.js +15 -0
  217. package/lib/client/ui/interfaces/IButton.d.ts +5 -0
  218. package/lib/client/ui/interfaces/IButton.js +1 -0
  219. package/lib/client/ui/interfaces/IDrawable.d.ts +7 -0
  220. package/lib/client/ui/interfaces/IDrawable.js +1 -0
  221. package/lib/client/ui/interfaces/index.d.ts +2 -0
  222. package/lib/client/ui/interfaces/index.js +1 -0
  223. package/lib/client/ui/menu/Menu.d.ts +108 -0
  224. package/lib/client/ui/menu/Menu.js +802 -0
  225. package/lib/client/ui/menu/MenuControl.d.ts +6 -0
  226. package/lib/client/ui/menu/MenuControl.js +11 -0
  227. package/lib/client/ui/menu/MenuControls.d.ts +9 -0
  228. package/lib/client/ui/menu/MenuControls.js +11 -0
  229. package/lib/client/ui/menu/MenuSettings.d.ts +20 -0
  230. package/lib/client/ui/menu/MenuSettings.js +51 -0
  231. package/lib/client/ui/menu/index.d.ts +6 -0
  232. package/lib/client/ui/menu/index.js +6 -0
  233. package/lib/client/ui/menu/items/UIMenuCheckboxItem.d.ts +20 -0
  234. package/lib/client/ui/menu/items/UIMenuCheckboxItem.js +57 -0
  235. package/lib/client/ui/menu/items/UIMenuItem.d.ts +78 -0
  236. package/lib/client/ui/menu/items/UIMenuItem.js +1090 -0
  237. package/lib/client/ui/menu/items/UIMenuListItem.d.ts +31 -0
  238. package/lib/client/ui/menu/items/UIMenuListItem.js +110 -0
  239. package/lib/client/ui/menu/items/UIMenuSeparatorItem.d.ts +11 -0
  240. package/lib/client/ui/menu/items/UIMenuSeparatorItem.js +29 -0
  241. package/lib/client/ui/menu/items/UIMenuSliderItem.d.ts +47 -0
  242. package/lib/client/ui/menu/items/UIMenuSliderItem.js +173 -0
  243. package/lib/client/ui/menu/items/index.d.ts +6 -0
  244. package/lib/client/ui/menu/items/index.js +6 -0
  245. package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +17 -0
  246. package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.js +43 -0
  247. package/lib/client/ui/menu/items/panels/UIMenuColorPanel.d.ts +36 -0
  248. package/lib/client/ui/menu/items/panels/UIMenuColorPanel.js +211 -0
  249. package/lib/client/ui/menu/items/panels/UIMenuGridPanel.d.ts +40 -0
  250. package/lib/client/ui/menu/items/panels/UIMenuGridPanel.js +215 -0
  251. package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +26 -0
  252. package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.js +115 -0
  253. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +16 -0
  254. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.js +77 -0
  255. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +13 -0
  256. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +32 -0
  257. package/lib/client/ui/menu/items/panels/index.d.ts +6 -0
  258. package/lib/client/ui/menu/items/panels/index.js +6 -0
  259. package/lib/client/ui/menu/modules/ListItem.d.ts +6 -0
  260. package/lib/client/ui/menu/modules/ListItem.js +8 -0
  261. package/lib/client/ui/menu/modules/index.d.ts +1 -0
  262. package/lib/client/ui/menu/modules/index.js +1 -0
  263. package/lib/client/utils/Animations.d.ts +19 -0
  264. package/lib/client/utils/Animations.js +55 -0
  265. package/lib/client/utils/Color.d.ts +15 -0
  266. package/lib/client/utils/Color.js +22 -0
  267. package/lib/client/utils/Crypto.d.ts +3 -0
  268. package/lib/client/utils/Crypto.js +25 -0
  269. package/lib/client/utils/LiteEvent.d.ts +13 -0
  270. package/lib/client/utils/LiteEvent.js +21 -0
  271. package/lib/client/utils/Maths.d.ts +4 -0
  272. package/lib/client/utils/Maths.js +10 -0
  273. package/lib/client/utils/Point.d.ts +9 -0
  274. package/lib/client/utils/Point.js +28 -0
  275. package/lib/client/utils/PointF.d.ts +12 -0
  276. package/lib/client/utils/PointF.js +11 -0
  277. package/lib/client/utils/Quaternion.d.ts +10 -0
  278. package/lib/client/utils/Quaternion.js +23 -0
  279. package/lib/client/utils/Size.d.ts +5 -0
  280. package/lib/client/utils/Size.js +6 -0
  281. package/lib/client/utils/String.d.ts +6 -0
  282. package/lib/client/utils/String.js +25 -0
  283. package/lib/client/utils/Vector2.d.ts +54 -0
  284. package/lib/client/utils/Vector2.js +106 -0
  285. package/lib/client/utils/Vector3.d.ts +69 -0
  286. package/lib/client/utils/Vector3.js +140 -0
  287. package/lib/client/utils/Vector4.d.ts +62 -0
  288. package/lib/client/utils/Vector4.js +124 -0
  289. package/lib/client/utils/enumValues.d.ts +12 -0
  290. package/lib/client/utils/enumValues.js +14 -0
  291. package/lib/client/utils/getStringFromUInt8Array.d.ts +8 -0
  292. package/lib/client/utils/getStringFromUInt8Array.js +10 -0
  293. package/lib/client/utils/getUInt32FromUint8Array.d.ts +8 -0
  294. package/lib/client/utils/getUInt32FromUint8Array.js +8 -0
  295. package/lib/client/utils/index.d.ts +10 -0
  296. package/lib/client/utils/index.js +10 -0
  297. package/lib/client/weapon/DlcWeaponData.d.ts +43 -0
  298. package/lib/client/weapon/DlcWeaponData.js +44 -0
  299. package/lib/client/weapon/Mk2WeaponHash.d.ts +18 -0
  300. package/lib/client/weapon/Mk2WeaponHash.js +25 -0
  301. package/lib/client/weapon/Weapon.d.ts +169 -0
  302. package/lib/client/weapon/Weapon.js +267 -0
  303. package/lib/client/weapon/WeaponAsset.d.ts +55 -0
  304. package/lib/client/weapon/WeaponAsset.js +83 -0
  305. package/lib/client/weapon/WeaponCollection.d.ts +90 -0
  306. package/lib/client/weapon/WeaponCollection.js +186 -0
  307. package/lib/client/weapon/WeaponDisplayNameByHash.d.ts +6 -0
  308. package/lib/client/weapon/WeaponDisplayNameByHash.js +75 -0
  309. package/lib/client/weapon/WeaponGroup.d.ts +18 -0
  310. package/lib/client/weapon/WeaponGroup.js +19 -0
  311. package/lib/client/weapon/WeaponHudStats.d.ts +27 -0
  312. package/lib/client/weapon/WeaponHudStats.js +38 -0
  313. package/lib/client/weapon/WeaponLivery.d.ts +13 -0
  314. package/lib/client/weapon/WeaponLivery.js +14 -0
  315. package/lib/client/weapon/WeaponLiveryColor.d.ts +34 -0
  316. package/lib/client/weapon/WeaponLiveryColor.js +35 -0
  317. package/lib/client/weapon/WeaponTint.d.ts +42 -0
  318. package/lib/client/weapon/WeaponTint.js +43 -0
  319. package/lib/client/weapon/index.d.ts +8 -0
  320. package/lib/client/weapon/index.js +8 -0
  321. package/lib/client/weaponComponent/ComponentAttachmentPoint.d.ts +18 -0
  322. package/lib/client/weaponComponent/ComponentAttachmentPoint.js +19 -0
  323. package/lib/client/weaponComponent/ComponentAttachmentPointByHash.d.ts +7 -0
  324. package/lib/client/weaponComponent/ComponentAttachmentPointByHash.js +309 -0
  325. package/lib/client/weaponComponent/ComponentDisplayNameByHash.d.ts +6 -0
  326. package/lib/client/weaponComponent/ComponentDisplayNameByHash.js +280 -0
  327. package/lib/client/weaponComponent/DlcWeaponComponentData.d.ts +40 -0
  328. package/lib/client/weaponComponent/DlcWeaponComponentData.js +44 -0
  329. package/lib/client/weaponComponent/InvalidWeaponComponent.d.ts +12 -0
  330. package/lib/client/weaponComponent/InvalidWeaponComponent.js +28 -0
  331. package/lib/client/weaponComponent/WeaponComponent.d.ts +81 -0
  332. package/lib/client/weaponComponent/WeaponComponent.js +119 -0
  333. package/lib/client/weaponComponent/WeaponComponentCollection.d.ts +108 -0
  334. package/lib/client/weaponComponent/WeaponComponentCollection.js +172 -0
  335. package/lib/client/weaponComponent/WeaponComponentHash.d.ts +671 -0
  336. package/lib/client/weaponComponent/WeaponComponentHash.js +887 -0
  337. package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +8 -0
  338. package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.js +823 -0
  339. package/lib/client/weaponComponent/WeaponComponentHudStats.d.ts +27 -0
  340. package/lib/client/weaponComponent/WeaponComponentHudStats.js +34 -0
  341. package/lib/client/weaponComponent/index.d.ts +5 -0
  342. package/lib/client/weaponComponent/index.js +5 -0
  343. package/lib/common/Convar.d.ts +8 -0
  344. package/lib/common/Convar.js +20 -0
  345. package/lib/common/Kvp.d.ts +91 -0
  346. package/lib/common/Kvp.js +161 -0
  347. package/lib/common/Resource.d.ts +14 -0
  348. package/lib/common/Resource.js +35 -0
  349. package/lib/common/index.d.ts +5 -0
  350. package/lib/common/index.js +5 -0
  351. package/lib/common/types.d.ts +6 -0
  352. package/lib/common/types.js +1 -0
  353. package/lib/common/utils/Color.d.ts +10 -0
  354. package/lib/common/utils/Color.js +17 -0
  355. package/lib/common/utils/Maths.d.ts +4 -0
  356. package/lib/common/utils/Maths.js +10 -0
  357. package/lib/common/utils/PointF.d.ts +12 -0
  358. package/lib/common/utils/PointF.js +11 -0
  359. package/lib/common/utils/Quaternion.d.ts +10 -0
  360. package/lib/common/utils/Quaternion.js +23 -0
  361. package/lib/common/utils/Vector2.d.ts +58 -0
  362. package/lib/common/utils/Vector2.js +113 -0
  363. package/lib/common/utils/Vector3.d.ts +73 -0
  364. package/lib/common/utils/Vector3.js +147 -0
  365. package/lib/common/utils/Vector4.d.ts +66 -0
  366. package/lib/common/utils/Vector4.js +131 -0
  367. package/lib/common/utils/cleanPlayerName.d.ts +6 -0
  368. package/lib/common/utils/cleanPlayerName.js +27 -0
  369. package/lib/common/utils/enumValues.d.ts +12 -0
  370. package/lib/common/utils/enumValues.js +14 -0
  371. package/lib/common/utils/getStringFromUInt8Array.d.ts +8 -0
  372. package/lib/common/utils/getStringFromUInt8Array.js +10 -0
  373. package/lib/common/utils/getUInt32FromUint8Array.d.ts +8 -0
  374. package/lib/common/utils/getUInt32FromUint8Array.js +8 -0
  375. package/lib/common/utils/index.d.ts +12 -0
  376. package/lib/common/utils/index.js +12 -0
  377. package/lib/server/Anticheat.d.ts +0 -0
  378. package/lib/server/Anticheat.js +25 -0
  379. package/lib/server/Events.d.ts +35 -0
  380. package/lib/server/Events.js +102 -0
  381. package/lib/server/Game.d.ts +56 -0
  382. package/lib/server/Game.js +86 -0
  383. package/lib/server/cfx/StateBagChangeHandler.d.ts +9 -0
  384. package/lib/server/cfx/StateBagChangeHandler.js +4 -0
  385. package/lib/server/cfx/index.d.ts +7 -0
  386. package/lib/server/cfx/index.js +1 -0
  387. package/lib/server/entities/BaseEntity.d.ts +115 -0
  388. package/lib/server/entities/BaseEntity.js +161 -0
  389. package/lib/server/entities/Entity.d.ts +18 -0
  390. package/lib/server/entities/Entity.js +22 -0
  391. package/lib/server/entities/Ped.d.ts +87 -0
  392. package/lib/server/entities/Ped.js +122 -0
  393. package/lib/server/entities/Player.d.ts +163 -0
  394. package/lib/server/entities/Player.js +235 -0
  395. package/lib/server/entities/Prop.d.ts +32 -0
  396. package/lib/server/entities/Prop.js +42 -0
  397. package/lib/server/entities/Vehicle.d.ts +230 -0
  398. package/lib/server/entities/Vehicle.js +331 -0
  399. package/lib/server/entities/index.d.ts +5 -0
  400. package/lib/server/entities/index.js +5 -0
  401. package/lib/server/enum/ClassTypes.d.ts +11 -0
  402. package/lib/server/enum/ClassTypes.js +12 -0
  403. package/lib/server/enum/PopulationType.d.ts +13 -0
  404. package/lib/server/enum/PopulationType.js +14 -0
  405. package/lib/server/enum/VehicleLockStatus.d.ts +9 -0
  406. package/lib/server/enum/VehicleLockStatus.js +10 -0
  407. package/lib/server/enum/VehicleType.d.ts +10 -0
  408. package/lib/server/enum/VehicleType.js +11 -0
  409. package/lib/server/enum/eEntityType.d.ts +5 -0
  410. package/lib/server/enum/eEntityType.js +6 -0
  411. package/lib/server/enum/index.d.ts +5 -0
  412. package/lib/server/enum/index.js +5 -0
  413. package/lib/server/index.d.ts +7 -0
  414. package/lib/server/index.js +7 -0
  415. package/lib/server/type/Anticheat.d.ts +471 -0
  416. package/lib/server/type/Anticheat.js +160 -0
  417. package/lib/server/type/Hash.d.ts +3 -0
  418. package/lib/server/type/Hash.js +2 -0
  419. package/lib/server/utils/index.d.ts +1 -0
  420. package/lib/server/utils/index.js +1 -0
  421. package/package.json +54 -0
@@ -0,0 +1,147 @@
1
+ export declare enum WeaponHash {
2
+ Dagger = -1834847097,
3
+ Bat = -1786099057,
4
+ Bottle = -102323637,
5
+ Crowbar = -2067956739,
6
+ Unarmed = -1569615261,
7
+ Flashlight = -1951375401,
8
+ GolfClub = 1141786504,
9
+ Hammer = 1317494643,
10
+ Hatchet = -102973651,
11
+ KnuckleDuster = -656458692,
12
+ Knife = -1716189206,
13
+ Machete = -581044007,
14
+ SwitchBlade = -538741184,
15
+ Nightstick = 1737195953,
16
+ Wrench = 419712736,
17
+ BattleAxe = -853065399,
18
+ PoolCue = -1810795771,
19
+ StoneHatchet = 940833800,
20
+ Pistol = 453432689,
21
+ PistolMk2 = 3219281620,
22
+ CombatPistol = 1593441988,
23
+ APPistol = 584646201,
24
+ StunGun = 911657153,
25
+ StunGunMp = 1171102963,
26
+ Pistol50 = -1716589765,
27
+ SNSPistol = -1076751822,
28
+ SNSPistolMk2 = -2009644972,
29
+ HeavyPistol = -771403250,
30
+ VintagePistol = 137902532,
31
+ FlareGun = 1198879012,
32
+ MarksmanPistol = -598887786,
33
+ Revolver = -1045183535,
34
+ RevolverMk2 = -879347409,
35
+ DoubleAction = -1746263880,
36
+ RayPistol = -1355376991,
37
+ CeramicPistol = 727643628,
38
+ NavyRevolver = -1853920116,
39
+ GadgetPistol = 1470379660,
40
+ MicroSMG = 324215364,
41
+ SMG = 736523883,
42
+ SMGMk2 = 2024373456,
43
+ AssaultSMG = -270015777,
44
+ CombatPDW = 171789620,
45
+ MachinePistol = -619010992,
46
+ MiniSMG = -1121678507,
47
+ RayCarbine = 1198256469,
48
+ MG = -1660422300,
49
+ CombatMG = 2144741730,
50
+ CombatMGMk2 = 3686625920,
51
+ Gusenberg = 1627465347,
52
+ PumpShotgun = 487013001,
53
+ PumpShotgunMk2 = 1432025498,
54
+ SawnOffShotgun = 2017895192,
55
+ AssaultShotgun = -494615257,
56
+ BullpupShotgun = -1654528753,
57
+ Musket = -1466123874,
58
+ HeavyShotgun = 984333226,
59
+ DoubleBarrelShotgun = -275439685,
60
+ SweeperShotgun = 317205821,
61
+ CombatShotgun = 94989220,
62
+ AssaultRifle = -1074790547,
63
+ AssaultRifleMk2 = 961495388,
64
+ CarbineRifle = -2084633992,
65
+ CarbineRifleMk2 = 4208062921,
66
+ AdvancedRifle = -1357824103,
67
+ SpecialCarbine = -1063057011,
68
+ SpecialCarbineMk2 = -1768145561,
69
+ BullpupRifle = 2132975508,
70
+ BullpupRifleMk2 = -2066285827,
71
+ CompactRifle = 1649403952,
72
+ MilitaryRifle = -1658906650,
73
+ HeavyRifle = -947031628,
74
+ SniperRifle = 100416529,
75
+ HeavySniper = 205991906,
76
+ HeavySniperMk2 = 177293209,
77
+ MarksmanRifle = -952879014,
78
+ MarksmanRifleMk2 = 1785463520,
79
+ RPG = -1312131151,
80
+ GrenadeLauncher = -1568386805,
81
+ GrenadeLauncherSmoke = 1305664598,
82
+ Minigun = 1119849093,
83
+ Firework = 2138347493,
84
+ Railgun = 1834241177,
85
+ HomingLauncher = 1672152130,
86
+ CompactGrenadeLauncher = 125959754,
87
+ RayMinigun = -1238556825,
88
+ EmpLauncher = -618237638,
89
+ Grenade = -1813897027,
90
+ BZGas = -1600701090,
91
+ Molotov = 615608432,
92
+ StickyBomb = 741814745,
93
+ ProximityMine = -1420407917,
94
+ Snowball = 126349499,
95
+ PipeBomb = -1169823560,
96
+ Ball = 600439132,
97
+ SmokeGrenade = -37975472,
98
+ Flare = 1233104067,
99
+ PetrolCan = 883325847,
100
+ Parachute = -72657034,
101
+ FireExtinguisher = 101631238,
102
+ HazardCan = -1168940174,
103
+ FertilizerCan = 406929569
104
+ }
105
+ export declare enum VehicleWeaponHash {
106
+ Invalid = -1,
107
+ Tank = 1945616459,
108
+ SpaceRocket = -123497569,
109
+ PlaneRocket = -821520672,
110
+ PlayerLaser = -268631733,
111
+ PlayerBullet = 1259576109,
112
+ PlayerBuzzard = 1186503822,
113
+ PlayerHunter = -1625648674,
114
+ PlayerLazer = -494786007,
115
+ EnemyLaser = 1566990507,
116
+ SearchLight = -844344963,
117
+ Radar = -764006018
118
+ }
119
+ export declare enum AmmoType {
120
+ Melee = 0,
121
+ FireExtinguisher = 1359393852,
122
+ Flare = 1808594799,
123
+ FlareGun = 1173416293,
124
+ PetrolCan = 3395492001,
125
+ Shotgun = 2416459067,
126
+ Pistol = 1950175060,
127
+ Ball = 4287981158,
128
+ Snowball = 2182627693,
129
+ Sniper = 1285032059,
130
+ AssaultRifle = 218444191,
131
+ SMG = 1820140472,
132
+ Molotov = 1446246869,
133
+ StunGun = 2955849184,
134
+ MG = 1788949567,
135
+ GrenadeLauncher = 1003267566,
136
+ RPG = 1742569970,
137
+ Minigun = 2680539266,
138
+ Firework = 2938367503,
139
+ Railgun = 2034517757,
140
+ HomingLauncher = 2568293933,
141
+ Grenade = 1003688881,
142
+ StickyBomb = 1411692055,
143
+ ProximityMine = 2938243239,
144
+ PipeBomb = 357983224,
145
+ SmokeGrenade = 3859679398,
146
+ BZGas = 2608103076
147
+ }
@@ -0,0 +1,161 @@
1
+ export var WeaponHash;
2
+ (function (WeaponHash) {
3
+ // melee
4
+ WeaponHash[WeaponHash["Dagger"] = -1834847097] = "Dagger";
5
+ WeaponHash[WeaponHash["Bat"] = -1786099057] = "Bat";
6
+ WeaponHash[WeaponHash["Bottle"] = -102323637] = "Bottle";
7
+ WeaponHash[WeaponHash["Crowbar"] = -2067956739] = "Crowbar";
8
+ WeaponHash[WeaponHash["Unarmed"] = -1569615261] = "Unarmed";
9
+ WeaponHash[WeaponHash["Flashlight"] = -1951375401] = "Flashlight";
10
+ WeaponHash[WeaponHash["GolfClub"] = 1141786504] = "GolfClub";
11
+ WeaponHash[WeaponHash["Hammer"] = 1317494643] = "Hammer";
12
+ WeaponHash[WeaponHash["Hatchet"] = -102973651] = "Hatchet";
13
+ WeaponHash[WeaponHash["KnuckleDuster"] = -656458692] = "KnuckleDuster";
14
+ WeaponHash[WeaponHash["Knife"] = -1716189206] = "Knife";
15
+ WeaponHash[WeaponHash["Machete"] = -581044007] = "Machete";
16
+ WeaponHash[WeaponHash["SwitchBlade"] = -538741184] = "SwitchBlade";
17
+ WeaponHash[WeaponHash["Nightstick"] = 1737195953] = "Nightstick";
18
+ WeaponHash[WeaponHash["Wrench"] = 419712736] = "Wrench";
19
+ WeaponHash[WeaponHash["BattleAxe"] = -853065399] = "BattleAxe";
20
+ WeaponHash[WeaponHash["PoolCue"] = -1810795771] = "PoolCue";
21
+ WeaponHash[WeaponHash["StoneHatchet"] = 940833800] = "StoneHatchet";
22
+ // handguns
23
+ WeaponHash[WeaponHash["Pistol"] = 453432689] = "Pistol";
24
+ WeaponHash[WeaponHash["PistolMk2"] = 3219281620] = "PistolMk2";
25
+ WeaponHash[WeaponHash["CombatPistol"] = 1593441988] = "CombatPistol";
26
+ WeaponHash[WeaponHash["APPistol"] = 584646201] = "APPistol";
27
+ WeaponHash[WeaponHash["StunGun"] = 911657153] = "StunGun";
28
+ WeaponHash[WeaponHash["StunGunMp"] = 1171102963] = "StunGunMp";
29
+ WeaponHash[WeaponHash["Pistol50"] = -1716589765] = "Pistol50";
30
+ WeaponHash[WeaponHash["SNSPistol"] = -1076751822] = "SNSPistol";
31
+ WeaponHash[WeaponHash["SNSPistolMk2"] = -2009644972] = "SNSPistolMk2";
32
+ WeaponHash[WeaponHash["HeavyPistol"] = -771403250] = "HeavyPistol";
33
+ WeaponHash[WeaponHash["VintagePistol"] = 137902532] = "VintagePistol";
34
+ WeaponHash[WeaponHash["FlareGun"] = 1198879012] = "FlareGun";
35
+ WeaponHash[WeaponHash["MarksmanPistol"] = -598887786] = "MarksmanPistol";
36
+ WeaponHash[WeaponHash["Revolver"] = -1045183535] = "Revolver";
37
+ WeaponHash[WeaponHash["RevolverMk2"] = -879347409] = "RevolverMk2";
38
+ WeaponHash[WeaponHash["DoubleAction"] = -1746263880] = "DoubleAction";
39
+ WeaponHash[WeaponHash["RayPistol"] = -1355376991] = "RayPistol";
40
+ WeaponHash[WeaponHash["CeramicPistol"] = 727643628] = "CeramicPistol";
41
+ WeaponHash[WeaponHash["NavyRevolver"] = -1853920116] = "NavyRevolver";
42
+ WeaponHash[WeaponHash["GadgetPistol"] = 1470379660] = "GadgetPistol";
43
+ // sub-machine guns
44
+ WeaponHash[WeaponHash["MicroSMG"] = 324215364] = "MicroSMG";
45
+ WeaponHash[WeaponHash["SMG"] = 736523883] = "SMG";
46
+ WeaponHash[WeaponHash["SMGMk2"] = 2024373456] = "SMGMk2";
47
+ WeaponHash[WeaponHash["AssaultSMG"] = -270015777] = "AssaultSMG";
48
+ WeaponHash[WeaponHash["CombatPDW"] = 171789620] = "CombatPDW";
49
+ WeaponHash[WeaponHash["MachinePistol"] = -619010992] = "MachinePistol";
50
+ WeaponHash[WeaponHash["MiniSMG"] = -1121678507] = "MiniSMG";
51
+ WeaponHash[WeaponHash["RayCarbine"] = 1198256469] = "RayCarbine";
52
+ // Light Machine Guns
53
+ WeaponHash[WeaponHash["MG"] = -1660422300] = "MG";
54
+ WeaponHash[WeaponHash["CombatMG"] = 2144741730] = "CombatMG";
55
+ WeaponHash[WeaponHash["CombatMGMk2"] = 3686625920] = "CombatMGMk2";
56
+ WeaponHash[WeaponHash["Gusenberg"] = 1627465347] = "Gusenberg";
57
+ // shotguns
58
+ WeaponHash[WeaponHash["PumpShotgun"] = 487013001] = "PumpShotgun";
59
+ WeaponHash[WeaponHash["PumpShotgunMk2"] = 1432025498] = "PumpShotgunMk2";
60
+ WeaponHash[WeaponHash["SawnOffShotgun"] = 2017895192] = "SawnOffShotgun";
61
+ WeaponHash[WeaponHash["AssaultShotgun"] = -494615257] = "AssaultShotgun";
62
+ WeaponHash[WeaponHash["BullpupShotgun"] = -1654528753] = "BullpupShotgun";
63
+ WeaponHash[WeaponHash["Musket"] = -1466123874] = "Musket";
64
+ WeaponHash[WeaponHash["HeavyShotgun"] = 984333226] = "HeavyShotgun";
65
+ WeaponHash[WeaponHash["DoubleBarrelShotgun"] = -275439685] = "DoubleBarrelShotgun";
66
+ WeaponHash[WeaponHash["SweeperShotgun"] = 317205821] = "SweeperShotgun";
67
+ WeaponHash[WeaponHash["CombatShotgun"] = 94989220] = "CombatShotgun";
68
+ // Assault Rifles
69
+ WeaponHash[WeaponHash["AssaultRifle"] = -1074790547] = "AssaultRifle";
70
+ WeaponHash[WeaponHash["AssaultRifleMk2"] = 961495388] = "AssaultRifleMk2";
71
+ WeaponHash[WeaponHash["CarbineRifle"] = -2084633992] = "CarbineRifle";
72
+ WeaponHash[WeaponHash["CarbineRifleMk2"] = 4208062921] = "CarbineRifleMk2";
73
+ WeaponHash[WeaponHash["AdvancedRifle"] = -1357824103] = "AdvancedRifle";
74
+ WeaponHash[WeaponHash["SpecialCarbine"] = -1063057011] = "SpecialCarbine";
75
+ WeaponHash[WeaponHash["SpecialCarbineMk2"] = -1768145561] = "SpecialCarbineMk2";
76
+ WeaponHash[WeaponHash["BullpupRifle"] = 2132975508] = "BullpupRifle";
77
+ WeaponHash[WeaponHash["BullpupRifleMk2"] = -2066285827] = "BullpupRifleMk2";
78
+ WeaponHash[WeaponHash["CompactRifle"] = 1649403952] = "CompactRifle";
79
+ WeaponHash[WeaponHash["MilitaryRifle"] = -1658906650] = "MilitaryRifle";
80
+ WeaponHash[WeaponHash["HeavyRifle"] = -947031628] = "HeavyRifle";
81
+ // Sniper Rifles
82
+ WeaponHash[WeaponHash["SniperRifle"] = 100416529] = "SniperRifle";
83
+ WeaponHash[WeaponHash["HeavySniper"] = 205991906] = "HeavySniper";
84
+ WeaponHash[WeaponHash["HeavySniperMk2"] = 177293209] = "HeavySniperMk2";
85
+ WeaponHash[WeaponHash["MarksmanRifle"] = -952879014] = "MarksmanRifle";
86
+ WeaponHash[WeaponHash["MarksmanRifleMk2"] = 1785463520] = "MarksmanRifleMk2";
87
+ // Heavy Weapons
88
+ WeaponHash[WeaponHash["RPG"] = -1312131151] = "RPG";
89
+ WeaponHash[WeaponHash["GrenadeLauncher"] = -1568386805] = "GrenadeLauncher";
90
+ WeaponHash[WeaponHash["GrenadeLauncherSmoke"] = 1305664598] = "GrenadeLauncherSmoke";
91
+ WeaponHash[WeaponHash["Minigun"] = 1119849093] = "Minigun";
92
+ WeaponHash[WeaponHash["Firework"] = 2138347493] = "Firework";
93
+ WeaponHash[WeaponHash["Railgun"] = 1834241177] = "Railgun";
94
+ WeaponHash[WeaponHash["HomingLauncher"] = 1672152130] = "HomingLauncher";
95
+ WeaponHash[WeaponHash["CompactGrenadeLauncher"] = 125959754] = "CompactGrenadeLauncher";
96
+ WeaponHash[WeaponHash["RayMinigun"] = -1238556825] = "RayMinigun";
97
+ WeaponHash[WeaponHash["EmpLauncher"] = -618237638] = "EmpLauncher";
98
+ // Throwables
99
+ WeaponHash[WeaponHash["Grenade"] = -1813897027] = "Grenade";
100
+ WeaponHash[WeaponHash["BZGas"] = -1600701090] = "BZGas";
101
+ WeaponHash[WeaponHash["Molotov"] = 615608432] = "Molotov";
102
+ WeaponHash[WeaponHash["StickyBomb"] = 741814745] = "StickyBomb";
103
+ WeaponHash[WeaponHash["ProximityMine"] = -1420407917] = "ProximityMine";
104
+ WeaponHash[WeaponHash["Snowball"] = 126349499] = "Snowball";
105
+ WeaponHash[WeaponHash["PipeBomb"] = -1169823560] = "PipeBomb";
106
+ WeaponHash[WeaponHash["Ball"] = 600439132] = "Ball";
107
+ WeaponHash[WeaponHash["SmokeGrenade"] = -37975472] = "SmokeGrenade";
108
+ WeaponHash[WeaponHash["Flare"] = 1233104067] = "Flare";
109
+ // Miscellaneous
110
+ WeaponHash[WeaponHash["PetrolCan"] = 883325847] = "PetrolCan";
111
+ WeaponHash[WeaponHash["Parachute"] = -72657034] = "Parachute";
112
+ WeaponHash[WeaponHash["FireExtinguisher"] = 101631238] = "FireExtinguisher";
113
+ WeaponHash[WeaponHash["HazardCan"] = -1168940174] = "HazardCan";
114
+ WeaponHash[WeaponHash["FertilizerCan"] = 406929569] = "FertilizerCan";
115
+ })(WeaponHash || (WeaponHash = {}));
116
+ export var VehicleWeaponHash;
117
+ (function (VehicleWeaponHash) {
118
+ VehicleWeaponHash[VehicleWeaponHash["Invalid"] = -1] = "Invalid";
119
+ VehicleWeaponHash[VehicleWeaponHash["Tank"] = 1945616459] = "Tank";
120
+ VehicleWeaponHash[VehicleWeaponHash["SpaceRocket"] = -123497569] = "SpaceRocket";
121
+ VehicleWeaponHash[VehicleWeaponHash["PlaneRocket"] = -821520672] = "PlaneRocket";
122
+ VehicleWeaponHash[VehicleWeaponHash["PlayerLaser"] = -268631733] = "PlayerLaser";
123
+ VehicleWeaponHash[VehicleWeaponHash["PlayerBullet"] = 1259576109] = "PlayerBullet";
124
+ VehicleWeaponHash[VehicleWeaponHash["PlayerBuzzard"] = 1186503822] = "PlayerBuzzard";
125
+ VehicleWeaponHash[VehicleWeaponHash["PlayerHunter"] = -1625648674] = "PlayerHunter";
126
+ VehicleWeaponHash[VehicleWeaponHash["PlayerLazer"] = -494786007] = "PlayerLazer";
127
+ VehicleWeaponHash[VehicleWeaponHash["EnemyLaser"] = 1566990507] = "EnemyLaser";
128
+ VehicleWeaponHash[VehicleWeaponHash["SearchLight"] = -844344963] = "SearchLight";
129
+ VehicleWeaponHash[VehicleWeaponHash["Radar"] = -764006018] = "Radar";
130
+ })(VehicleWeaponHash || (VehicleWeaponHash = {}));
131
+ // TODO: Convert this to uint instead of hash
132
+ export var AmmoType;
133
+ (function (AmmoType) {
134
+ AmmoType[AmmoType["Melee"] = 0] = "Melee";
135
+ AmmoType[AmmoType["FireExtinguisher"] = 1359393852] = "FireExtinguisher";
136
+ AmmoType[AmmoType["Flare"] = 1808594799] = "Flare";
137
+ AmmoType[AmmoType["FlareGun"] = 1173416293] = "FlareGun";
138
+ AmmoType[AmmoType["PetrolCan"] = 3395492001] = "PetrolCan";
139
+ AmmoType[AmmoType["Shotgun"] = 2416459067] = "Shotgun";
140
+ AmmoType[AmmoType["Pistol"] = 1950175060] = "Pistol";
141
+ AmmoType[AmmoType["Ball"] = 4287981158] = "Ball";
142
+ AmmoType[AmmoType["Snowball"] = 2182627693] = "Snowball";
143
+ AmmoType[AmmoType["Sniper"] = 1285032059] = "Sniper";
144
+ AmmoType[AmmoType["AssaultRifle"] = 218444191] = "AssaultRifle";
145
+ AmmoType[AmmoType["SMG"] = 1820140472] = "SMG";
146
+ AmmoType[AmmoType["Molotov"] = 1446246869] = "Molotov";
147
+ AmmoType[AmmoType["StunGun"] = 2955849184] = "StunGun";
148
+ AmmoType[AmmoType["MG"] = 1788949567] = "MG";
149
+ AmmoType[AmmoType["GrenadeLauncher"] = 1003267566] = "GrenadeLauncher";
150
+ AmmoType[AmmoType["RPG"] = 1742569970] = "RPG";
151
+ AmmoType[AmmoType["Minigun"] = 2680539266] = "Minigun";
152
+ AmmoType[AmmoType["Firework"] = 2938367503] = "Firework";
153
+ AmmoType[AmmoType["Railgun"] = 2034517757] = "Railgun";
154
+ AmmoType[AmmoType["HomingLauncher"] = 2568293933] = "HomingLauncher";
155
+ AmmoType[AmmoType["Grenade"] = 1003688881] = "Grenade";
156
+ AmmoType[AmmoType["StickyBomb"] = 1411692055] = "StickyBomb";
157
+ AmmoType[AmmoType["ProximityMine"] = 2938243239] = "ProximityMine";
158
+ AmmoType[AmmoType["PipeBomb"] = 357983224] = "PipeBomb";
159
+ AmmoType[AmmoType["SmokeGrenade"] = 3859679398] = "SmokeGrenade";
160
+ AmmoType[AmmoType["BZGas"] = 2608103076] = "BZGas";
161
+ })(AmmoType || (AmmoType = {}));
@@ -0,0 +1,21 @@
1
+ /**
2
+ * Same list as Weather enum, but as hashes.
3
+ */
4
+ export declare enum WeatherTypeHash {
5
+ Unknown = -1,
6
+ ExtraSunny = -1750463879,
7
+ Clear = 916995460,
8
+ Neutral = -1530260698,
9
+ Smog = 282916021,
10
+ Foggy = -1368164796,
11
+ Clouds = 821931868,
12
+ Overcast = -1148613331,
13
+ Clearing = 1840358669,
14
+ Raining = 1420204096,
15
+ ThunderStorm = -1233681761,
16
+ Blizzard = 669657108,
17
+ Snowing = -273223690,
18
+ Snowlight = 603685163,
19
+ Christmas = -1429616491,
20
+ Halloween = -921030142
21
+ }
@@ -0,0 +1,22 @@
1
+ /**
2
+ * Same list as Weather enum, but as hashes.
3
+ */
4
+ export var WeatherTypeHash;
5
+ (function (WeatherTypeHash) {
6
+ WeatherTypeHash[WeatherTypeHash["Unknown"] = -1] = "Unknown";
7
+ WeatherTypeHash[WeatherTypeHash["ExtraSunny"] = -1750463879] = "ExtraSunny";
8
+ WeatherTypeHash[WeatherTypeHash["Clear"] = 916995460] = "Clear";
9
+ WeatherTypeHash[WeatherTypeHash["Neutral"] = -1530260698] = "Neutral";
10
+ WeatherTypeHash[WeatherTypeHash["Smog"] = 282916021] = "Smog";
11
+ WeatherTypeHash[WeatherTypeHash["Foggy"] = -1368164796] = "Foggy";
12
+ WeatherTypeHash[WeatherTypeHash["Clouds"] = 821931868] = "Clouds";
13
+ WeatherTypeHash[WeatherTypeHash["Overcast"] = -1148613331] = "Overcast";
14
+ WeatherTypeHash[WeatherTypeHash["Clearing"] = 1840358669] = "Clearing";
15
+ WeatherTypeHash[WeatherTypeHash["Raining"] = 1420204096] = "Raining";
16
+ WeatherTypeHash[WeatherTypeHash["ThunderStorm"] = -1233681761] = "ThunderStorm";
17
+ WeatherTypeHash[WeatherTypeHash["Blizzard"] = 669657108] = "Blizzard";
18
+ WeatherTypeHash[WeatherTypeHash["Snowing"] = -273223690] = "Snowing";
19
+ WeatherTypeHash[WeatherTypeHash["Snowlight"] = 603685163] = "Snowlight";
20
+ WeatherTypeHash[WeatherTypeHash["Christmas"] = -1429616491] = "Christmas";
21
+ WeatherTypeHash[WeatherTypeHash["Halloween"] = -921030142] = "Halloween";
22
+ })(WeatherTypeHash || (WeatherTypeHash = {}));
@@ -0,0 +1,5 @@
1
+ export { MaterialHash } from './MaterialHash';
2
+ export { PedHash } from './PedHash';
3
+ export { VehicleHash } from './VehicleHash';
4
+ export { AmmoType, WeaponHash, VehicleWeaponHash } from './WeaponHash';
5
+ export { WeatherTypeHash } from './WeatherTypeHash';
@@ -0,0 +1,5 @@
1
+ export { MaterialHash } from './MaterialHash';
2
+ export { PedHash } from './PedHash';
3
+ export { VehicleHash } from './VehicleHash';
4
+ export { AmmoType, WeaponHash, VehicleWeaponHash } from './WeaponHash';
5
+ export { WeatherTypeHash } from './WeatherTypeHash';
@@ -0,0 +1,24 @@
1
+ export * from './utils';
2
+ export { Game } from './Game';
3
+ export { World } from './World';
4
+ export { Model } from './Model';
5
+ export { Audio } from './Audio';
6
+ export { Blip } from './Blip';
7
+ export { Camera } from './Camera';
8
+ export { Checkpoint } from './Checkpoint';
9
+ export { GameplayCamera } from './GameplayCamera';
10
+ export { ParticleEffect } from './ParticleEffect';
11
+ export { ParticleEffectAsset } from './ParticleEffectAsset';
12
+ export { Pickup } from './Pickup';
13
+ export { RaycastResult } from './Raycast';
14
+ export { RelationshipGroup } from './RelationshipGroup';
15
+ export { Tasks } from './Tasks';
16
+ export { TaskSequence } from './TaskSequence';
17
+ export { NetworkedScene } from './NetworkedScene';
18
+ export { Rope } from './Rope';
19
+ export * from './models';
20
+ export * from './enums';
21
+ export * from './hashes';
22
+ export * from './ui';
23
+ export * from './weapon';
24
+ export * from './weaponComponent';
@@ -0,0 +1,25 @@
1
+ export * from './utils';
2
+ export { Game } from './Game';
3
+ export { World } from './World';
4
+ export { Model } from './Model';
5
+ export { Audio } from './Audio';
6
+ export { Blip } from './Blip';
7
+ export { Camera } from './Camera';
8
+ export { Checkpoint } from './Checkpoint';
9
+ export { GameplayCamera } from './GameplayCamera';
10
+ export { ParticleEffect } from './ParticleEffect';
11
+ export { ParticleEffectAsset } from './ParticleEffectAsset';
12
+ export { Pickup } from './Pickup';
13
+ export { RaycastResult } from './Raycast';
14
+ export { RelationshipGroup } from './RelationshipGroup';
15
+ export { Tasks } from './Tasks';
16
+ export { TaskSequence } from './TaskSequence';
17
+ export { NetworkedScene } from './NetworkedScene';
18
+ export { Rope } from './Rope';
19
+ // Lets export all from folders
20
+ export * from './models';
21
+ export * from './enums';
22
+ export * from './hashes';
23
+ export * from './ui';
24
+ export * from './weapon';
25
+ export * from './weaponComponent';
@@ -0,0 +1,5 @@
1
+ import { Vector3 } from '../utils';
2
+ export interface Dimensions {
3
+ min: Vector3;
4
+ max: Vector3;
5
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,169 @@
1
+ /// <reference types="@citizenfx/client" />
2
+ import { Blip } from '../Blip';
3
+ import { ForceType } from '../enums';
4
+ import { MaterialHash, WeaponHash } from '../hashes';
5
+ import { Model } from '../Model';
6
+ import { Quaternion, Vector3 } from '../utils';
7
+ import { EntityBoneCollection, Ped, Prop, Vehicle } from './';
8
+ import { EntityBone } from './EntityBone';
9
+ import { StateBagChangeHandler } from '../cfx';
10
+ import { Entity, Player } from '..';
11
+ import { ClassTypes } from '../enums/ClassTypes';
12
+ export declare class BaseEntity {
13
+ /**
14
+ * @deprecated you should use class specific fromHandle instead of this wrapper
15
+ */
16
+ static fromHandle(handle: number): Ped | Vehicle | Prop | null;
17
+ static fromNetworkId(networkId: number): BaseEntity | null;
18
+ protected handle: number;
19
+ protected bones: EntityBoneCollection | undefined;
20
+ protected stateBagCookies: number[];
21
+ protected netId: number | null;
22
+ protected type: ClassTypes;
23
+ constructor(handle: number);
24
+ get Handle(): number;
25
+ /**
26
+ * @returns if the entity is a networked entity or local entity
27
+ */
28
+ get IsNetworked(): boolean;
29
+ set IsNetworked(networked: boolean);
30
+ get NetworkId(): number;
31
+ get IsNetworkConcealed(): boolean;
32
+ set IsNetworkConcealed(concealed: boolean);
33
+ get State(): StateBagInterface;
34
+ AddStateBagChangeHandler(keyFilter: string | null, handler: StateBagChangeHandler): number;
35
+ /**
36
+ * A short hand function for AddStateBagChangeHandler, this gets automatically cleaned up on entity deletion.
37
+ * @param keyFilter the key to filter for or null
38
+ * @param handler the function to handle the change
39
+ * @returns a cookie to be used in RemoveStateBagChangeHandler
40
+ */
41
+ listenForStateChange(keyFilter: string | null, handler: StateBagChangeHandler): number;
42
+ removeStateListener(tgtCookie: number): void;
43
+ get Owner(): number;
44
+ isPlayerOwner(player: Player): boolean;
45
+ get Speed(): number;
46
+ getSpeedVector(isRelative?: boolean): Vector3;
47
+ get ForwardVector(): Vector3;
48
+ get Matrix(): Vector3[];
49
+ set Matrix(vectors: Vector3[]);
50
+ get Health(): number;
51
+ set Health(amount: number);
52
+ get MaxHealth(): number;
53
+ set MaxHealth(amount: number);
54
+ set IsDead(value: boolean);
55
+ get IsDead(): boolean;
56
+ get IsAlive(): boolean;
57
+ /**
58
+ * @deprecated use [[IsDead]] instead
59
+ */
60
+ isDead(): boolean;
61
+ /**
62
+ * @deprecated use [[IsAlive]] instead
63
+ */
64
+ isAlive(): boolean;
65
+ get Model(): Model;
66
+ /**
67
+ * Returns if the entity is set as a mission entity and will not be cleaned up by the engine
68
+ */
69
+ get IsMissionEntity(): boolean;
70
+ /**
71
+ * Sets if the entity is a mission entity and will not be cleaned up by the engine
72
+ */
73
+ set IsMissionEntity(value: boolean);
74
+ get Position(): Vector3;
75
+ set Position(position: Vector3);
76
+ set PositionNoOffset(position: Vector3);
77
+ get Rotation(): Vector3;
78
+ set Rotation(rotation: Vector3);
79
+ get Quaternion(): Quaternion;
80
+ set Quaternion(quaternion: Quaternion);
81
+ get Heading(): number;
82
+ set Heading(heading: number);
83
+ get IsPositionFrozen(): boolean;
84
+ set IsPositionFrozen(value: boolean);
85
+ get Velocity(): Vector3;
86
+ set Velocity(velocity: Vector3);
87
+ get RotationVelocity(): Vector3;
88
+ set MaxSpeed(value: number);
89
+ set HasGravity(value: boolean);
90
+ get HeightAboveGround(): number;
91
+ get SubmersionLevel(): number;
92
+ get LodDistance(): number;
93
+ set LodDistance(value: number);
94
+ get IsVisible(): boolean;
95
+ set IsVisible(value: boolean);
96
+ get IsOccluded(): boolean;
97
+ get IsOnScreen(): boolean;
98
+ get IsUpright(): boolean;
99
+ get IsUpsideDown(): boolean;
100
+ get IsInAir(): boolean;
101
+ get IsInWater(): boolean;
102
+ /**
103
+ * @deprecated use [[IsMissionEntity]] instead as its more obvious as what it does
104
+ */
105
+ get IsPersistent(): boolean;
106
+ /**
107
+ * @deprecated use [[IsMissionEntity]] instead as its more obvious as what it does
108
+ */
109
+ set IsPersistent(value: boolean);
110
+ get IsOnFire(): boolean;
111
+ set IsInvincible(value: boolean);
112
+ set IsOnlyDamagedByPlayer(value: boolean);
113
+ get Opacity(): number;
114
+ /**
115
+ * Sets how transparent an entity is, if you want to reset the alpha level use [[resetOpacity]] instead;
116
+ */
117
+ set Opacity(value: number);
118
+ resetOpacity(): void;
119
+ get HasCollided(): boolean;
120
+ get MaterialCollidingWith(): MaterialHash;
121
+ get IsCollisionEnabled(): boolean;
122
+ set IsCollisionEnabled(value: boolean);
123
+ set IsRecordingCollisions(value: boolean);
124
+ get Bones(): EntityBoneCollection;
125
+ get AttachedBlip(): Blip | null;
126
+ attachBlip(): Blip;
127
+ setNoCollision(entity: Entity, toggle: boolean): void;
128
+ hasClearLosToEntity(entity: Entity, traceType?: number): boolean;
129
+ hasClearLosToEntityInFront(entity: Entity): boolean;
130
+ hasBeenDamagedBy(entity: Entity): boolean;
131
+ hasBeenDamagedByWeapon(weapon: WeaponHash): boolean;
132
+ hasBeenDamagedByAnyWeapon(): boolean;
133
+ hasBeenDamagedByAnyMeleeWeapon(): boolean;
134
+ clearLastWeaponDamage(): void;
135
+ isInArea(minBounds: Vector3, maxBounds: Vector3): boolean;
136
+ isInAngledArea(origin: Vector3, edge: Vector3, angle: number): boolean;
137
+ isInRangeOf(position: Vector3, range: number): boolean;
138
+ isNearEntity(entity: Entity, bounds: Vector3): boolean;
139
+ isTouching(entity: Entity): boolean;
140
+ isTouchingModel(model: Model): boolean;
141
+ /**
142
+ * @param offset: the amount to offset from the entity
143
+ * @returns the offset position from the entity in world coords
144
+ */
145
+ getOffsetPosition(offset: Vector3): Vector3;
146
+ getPositionOffset(worldCoords: Vector3): Vector3;
147
+ attachTo(entity: Entity, position: Vector3, rotation: Vector3, collisions?: boolean, unk9?: boolean, useSoftPinning?: boolean, rotationOrder?: number): void;
148
+ attachToBone(entityBone: EntityBone, position: Vector3, rotation: Vector3, collisions?: boolean, unk9?: boolean, useSoftPinning?: boolean, rotationOrder?: number): void;
149
+ detach(): void;
150
+ isAttached(): boolean;
151
+ isAttachedTo(entity: Entity): boolean;
152
+ getEntityAttachedTo(): Ped | Vehicle | Prop | null;
153
+ applyForce(direction: Vector3, rotation: Vector3, forceType?: ForceType): void;
154
+ applyForceRelative(direction: Vector3, rotation: Vector3, forceType?: ForceType): void;
155
+ /**
156
+ * Removes all particle effects from the entity
157
+ */
158
+ removePtfxEffects(): void;
159
+ /**
160
+ * @deprecated use [[removePtfxEffects]]
161
+ */
162
+ removeAllParticleEffects(): void;
163
+ exists(): boolean;
164
+ delete(): void;
165
+ /**
166
+ * @deprecated use [[IsMissionEntity]] setter as false instead.
167
+ */
168
+ markAsNoLongerNeeded(): void;
169
+ }