@nativewrappers/fivem 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (421) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +33 -0
  3. package/lib/client/Audio.d.ts +17 -0
  4. package/lib/client/Audio.js +92 -0
  5. package/lib/client/Blip.d.ts +39 -0
  6. package/lib/client/Blip.js +104 -0
  7. package/lib/client/Camera.d.ts +46 -0
  8. package/lib/client/Camera.js +161 -0
  9. package/lib/client/Checkpoint.d.ts +18 -0
  10. package/lib/client/Checkpoint.js +42 -0
  11. package/lib/client/Events.d.ts +11 -0
  12. package/lib/client/Events.js +73 -0
  13. package/lib/client/Game.d.ts +283 -0
  14. package/lib/client/Game.js +451 -0
  15. package/lib/client/GameplayCamera.d.ts +102 -0
  16. package/lib/client/GameplayCamera.js +141 -0
  17. package/lib/client/Model.d.ts +134 -0
  18. package/lib/client/Model.js +198 -0
  19. package/lib/client/NetworkedScene.d.ts +10 -0
  20. package/lib/client/NetworkedScene.js +17 -0
  21. package/lib/client/ParticleEffect.d.ts +80 -0
  22. package/lib/client/ParticleEffect.js +120 -0
  23. package/lib/client/ParticleEffectAsset.d.ts +54 -0
  24. package/lib/client/ParticleEffectAsset.js +104 -0
  25. package/lib/client/Pickup.d.ts +9 -0
  26. package/lib/client/Pickup.js +18 -0
  27. package/lib/client/Raycast.d.ts +49 -0
  28. package/lib/client/Raycast.js +70 -0
  29. package/lib/client/RelationshipGroup.d.ts +49 -0
  30. package/lib/client/RelationshipGroup.js +63 -0
  31. package/lib/client/Rope.d.ts +99 -0
  32. package/lib/client/Rope.js +125 -0
  33. package/lib/client/TaskSequence.d.ts +15 -0
  34. package/lib/client/TaskSequence.js +43 -0
  35. package/lib/client/Tasks.d.ts +66 -0
  36. package/lib/client/Tasks.js +236 -0
  37. package/lib/client/World.d.ts +402 -0
  38. package/lib/client/World.js +726 -0
  39. package/lib/client/cfx/StateBagChangeHandler.d.ts +3 -0
  40. package/lib/client/cfx/StateBagChangeHandler.js +1 -0
  41. package/lib/client/cfx/index.d.ts +7 -0
  42. package/lib/client/cfx/index.js +1 -0
  43. package/lib/client/enums/Alignment.d.ts +5 -0
  44. package/lib/client/enums/Alignment.js +6 -0
  45. package/lib/client/enums/AnimationFlags.d.ts +9 -0
  46. package/lib/client/enums/AnimationFlags.js +10 -0
  47. package/lib/client/enums/AudioFlag.d.ts +37 -0
  48. package/lib/client/enums/AudioFlag.js +38 -0
  49. package/lib/client/enums/BadgeStyle.d.ts +182 -0
  50. package/lib/client/enums/BadgeStyle.js +183 -0
  51. package/lib/client/enums/Blip.d.ts +223 -0
  52. package/lib/client/enums/Blip.js +225 -0
  53. package/lib/client/enums/Bone.d.ts +101 -0
  54. package/lib/client/enums/Bone.js +103 -0
  55. package/lib/client/enums/CameraShake.d.ts +13 -0
  56. package/lib/client/enums/CameraShake.js +14 -0
  57. package/lib/client/enums/CameraTypes.d.ts +7 -0
  58. package/lib/client/enums/CameraTypes.js +8 -0
  59. package/lib/client/enums/CheckboxStyle.d.ts +4 -0
  60. package/lib/client/enums/CheckboxStyle.js +5 -0
  61. package/lib/client/enums/Checkpoint.d.ts +62 -0
  62. package/lib/client/enums/Checkpoint.js +67 -0
  63. package/lib/client/enums/ClassTypes.d.ts +11 -0
  64. package/lib/client/enums/ClassTypes.js +12 -0
  65. package/lib/client/enums/CloudHat.d.ts +26 -0
  66. package/lib/client/enums/CloudHat.js +27 -0
  67. package/lib/client/enums/Control.d.ts +360 -0
  68. package/lib/client/enums/Control.js +361 -0
  69. package/lib/client/enums/CursorSprite.d.ts +14 -0
  70. package/lib/client/enums/CursorSprite.js +15 -0
  71. package/lib/client/enums/Driving.d.ts +32 -0
  72. package/lib/client/enums/Driving.js +34 -0
  73. package/lib/client/enums/ExplosionType.d.ts +44 -0
  74. package/lib/client/enums/ExplosionType.js +45 -0
  75. package/lib/client/enums/FiringPattern.d.ts +19 -0
  76. package/lib/client/enums/FiringPattern.js +20 -0
  77. package/lib/client/enums/Font.d.ts +7 -0
  78. package/lib/client/enums/Font.js +8 -0
  79. package/lib/client/enums/ForceType.d.ts +8 -0
  80. package/lib/client/enums/ForceType.js +9 -0
  81. package/lib/client/enums/Gender.d.ts +4 -0
  82. package/lib/client/enums/Gender.js +5 -0
  83. package/lib/client/enums/HelmetType.d.ts +5 -0
  84. package/lib/client/enums/HelmetType.js +6 -0
  85. package/lib/client/enums/HudColor.d.ts +183 -0
  86. package/lib/client/enums/HudColor.js +184 -0
  87. package/lib/client/enums/HudComponent.d.ts +53 -0
  88. package/lib/client/enums/HudComponent.js +54 -0
  89. package/lib/client/enums/InputMode.d.ts +4 -0
  90. package/lib/client/enums/InputMode.js +5 -0
  91. package/lib/client/enums/IntersectOptions.d.ts +15 -0
  92. package/lib/client/enums/IntersectOptions.js +16 -0
  93. package/lib/client/enums/InvertAxis.d.ts +9 -0
  94. package/lib/client/enums/InvertAxis.js +7 -0
  95. package/lib/client/enums/Language.d.ts +14 -0
  96. package/lib/client/enums/Language.js +15 -0
  97. package/lib/client/enums/LeaveVehicleFlags.d.ts +10 -0
  98. package/lib/client/enums/LeaveVehicleFlags.js +11 -0
  99. package/lib/client/enums/LoadingSpinnerType.d.ts +7 -0
  100. package/lib/client/enums/LoadingSpinnerType.js +8 -0
  101. package/lib/client/enums/MarkerType.d.ts +49 -0
  102. package/lib/client/enums/MarkerType.js +50 -0
  103. package/lib/client/enums/MenuAlignment.d.ts +4 -0
  104. package/lib/client/enums/MenuAlignment.js +5 -0
  105. package/lib/client/enums/NotificationType.d.ts +10 -0
  106. package/lib/client/enums/NotificationType.js +11 -0
  107. package/lib/client/enums/Parachute.d.ts +13 -0
  108. package/lib/client/enums/Parachute.js +15 -0
  109. package/lib/client/enums/PickupType.d.ts +73 -0
  110. package/lib/client/enums/PickupType.js +74 -0
  111. package/lib/client/enums/RadioStation.d.ts +24 -0
  112. package/lib/client/enums/RadioStation.js +25 -0
  113. package/lib/client/enums/RagdollType.d.ts +6 -0
  114. package/lib/client/enums/RagdollType.js +7 -0
  115. package/lib/client/enums/Relationship.d.ts +9 -0
  116. package/lib/client/enums/Relationship.js +10 -0
  117. package/lib/client/enums/RopeType.d.ts +5 -0
  118. package/lib/client/enums/RopeType.js +6 -0
  119. package/lib/client/enums/ScreenEffect.d.ts +83 -0
  120. package/lib/client/enums/ScreenEffect.js +84 -0
  121. package/lib/client/enums/SpeechModifier.d.ts +39 -0
  122. package/lib/client/enums/SpeechModifier.js +40 -0
  123. package/lib/client/enums/Vehicle.d.ts +358 -0
  124. package/lib/client/enums/Vehicle.js +376 -0
  125. package/lib/client/enums/Weather.d.ts +21 -0
  126. package/lib/client/enums/Weather.js +22 -0
  127. package/lib/client/enums/ZoneID.d.ts +94 -0
  128. package/lib/client/enums/ZoneID.js +95 -0
  129. package/lib/client/enums/index.d.ts +42 -0
  130. package/lib/client/enums/index.js +42 -0
  131. package/lib/client/hashes/MaterialHash.d.ts +216 -0
  132. package/lib/client/hashes/MaterialHash.js +217 -0
  133. package/lib/client/hashes/PedHash.d.ts +724 -0
  134. package/lib/client/hashes/PedHash.js +725 -0
  135. package/lib/client/hashes/VehicleHash.d.ts +522 -0
  136. package/lib/client/hashes/VehicleHash.js +523 -0
  137. package/lib/client/hashes/WeaponHash.d.ts +147 -0
  138. package/lib/client/hashes/WeaponHash.js +161 -0
  139. package/lib/client/hashes/WeatherTypeHash.d.ts +21 -0
  140. package/lib/client/hashes/WeatherTypeHash.js +22 -0
  141. package/lib/client/hashes/index.d.ts +5 -0
  142. package/lib/client/hashes/index.js +5 -0
  143. package/lib/client/index.d.ts +24 -0
  144. package/lib/client/index.js +25 -0
  145. package/lib/client/interfaces/Dimensions.d.ts +5 -0
  146. package/lib/client/interfaces/Dimensions.js +1 -0
  147. package/lib/client/models/BaseEntity.d.ts +169 -0
  148. package/lib/client/models/BaseEntity.js +459 -0
  149. package/lib/client/models/Entity.d.ts +9 -0
  150. package/lib/client/models/Entity.js +24 -0
  151. package/lib/client/models/EntityBone.d.ts +12 -0
  152. package/lib/client/models/EntityBone.js +24 -0
  153. package/lib/client/models/EntityBoneCollection.d.ts +11 -0
  154. package/lib/client/models/EntityBoneCollection.js +16 -0
  155. package/lib/client/models/Ped.d.ts +199 -0
  156. package/lib/client/models/Ped.js +685 -0
  157. package/lib/client/models/PedBone.d.ts +6 -0
  158. package/lib/client/models/PedBone.js +9 -0
  159. package/lib/client/models/PedBoneCollection.d.ts +8 -0
  160. package/lib/client/models/PedBoneCollection.js +19 -0
  161. package/lib/client/models/Player.d.ts +63 -0
  162. package/lib/client/models/Player.js +174 -0
  163. package/lib/client/models/Prop.d.ts +11 -0
  164. package/lib/client/models/Prop.js +26 -0
  165. package/lib/client/models/Vehicle.d.ts +171 -0
  166. package/lib/client/models/Vehicle.js +551 -0
  167. package/lib/client/models/VehicleDoor.d.ts +19 -0
  168. package/lib/client/models/VehicleDoor.js +42 -0
  169. package/lib/client/models/VehicleDoorCollection.d.ts +14 -0
  170. package/lib/client/models/VehicleDoorCollection.js +61 -0
  171. package/lib/client/models/VehicleMod.d.ts +16 -0
  172. package/lib/client/models/VehicleMod.js +33 -0
  173. package/lib/client/models/VehicleModCollection.d.ts +61 -0
  174. package/lib/client/models/VehicleModCollection.js +227 -0
  175. package/lib/client/models/VehicleToggleMod.d.ts +14 -0
  176. package/lib/client/models/VehicleToggleMod.js +27 -0
  177. package/lib/client/models/VehicleWheel.d.ts +11 -0
  178. package/lib/client/models/VehicleWheel.js +21 -0
  179. package/lib/client/models/VehicleWheelCollection.d.ts +13 -0
  180. package/lib/client/models/VehicleWheelCollection.js +56 -0
  181. package/lib/client/models/VehicleWindow.d.ts +16 -0
  182. package/lib/client/models/VehicleWindow.js +33 -0
  183. package/lib/client/models/VehicleWindowCollection.d.ts +14 -0
  184. package/lib/client/models/VehicleWindowCollection.js +55 -0
  185. package/lib/client/models/index.d.ts +18 -0
  186. package/lib/client/models/index.js +18 -0
  187. package/lib/client/types/EntityType.d.ts +2 -0
  188. package/lib/client/types/EntityType.js +1 -0
  189. package/lib/client/ui/Container.d.ts +11 -0
  190. package/lib/client/ui/Container.js +28 -0
  191. package/lib/client/ui/Effects.d.ts +8 -0
  192. package/lib/client/ui/Effects.js +106 -0
  193. package/lib/client/ui/Fading.d.ts +41 -0
  194. package/lib/client/ui/Fading.js +69 -0
  195. package/lib/client/ui/Hud.d.ts +16 -0
  196. package/lib/client/ui/Hud.js +39 -0
  197. package/lib/client/ui/InstructionalButtons.d.ts +33 -0
  198. package/lib/client/ui/InstructionalButtons.js +53 -0
  199. package/lib/client/ui/LoadingPrompt.d.ts +27 -0
  200. package/lib/client/ui/LoadingPrompt.js +45 -0
  201. package/lib/client/ui/Notification.d.ts +5 -0
  202. package/lib/client/ui/Notification.js +8 -0
  203. package/lib/client/ui/Rectangle.d.ts +10 -0
  204. package/lib/client/ui/Rectangle.js +37 -0
  205. package/lib/client/ui/Scaleform.d.ts +106 -0
  206. package/lib/client/ui/Scaleform.js +234 -0
  207. package/lib/client/ui/Screen.d.ts +16 -0
  208. package/lib/client/ui/Screen.js +72 -0
  209. package/lib/client/ui/Sprite.d.ts +17 -0
  210. package/lib/client/ui/Sprite.js +53 -0
  211. package/lib/client/ui/Text.d.ts +31 -0
  212. package/lib/client/ui/Text.js +102 -0
  213. package/lib/client/ui/Timerbar.d.ts +44 -0
  214. package/lib/client/ui/Timerbar.js +241 -0
  215. package/lib/client/ui/index.d.ts +15 -0
  216. package/lib/client/ui/index.js +15 -0
  217. package/lib/client/ui/interfaces/IButton.d.ts +5 -0
  218. package/lib/client/ui/interfaces/IButton.js +1 -0
  219. package/lib/client/ui/interfaces/IDrawable.d.ts +7 -0
  220. package/lib/client/ui/interfaces/IDrawable.js +1 -0
  221. package/lib/client/ui/interfaces/index.d.ts +2 -0
  222. package/lib/client/ui/interfaces/index.js +1 -0
  223. package/lib/client/ui/menu/Menu.d.ts +108 -0
  224. package/lib/client/ui/menu/Menu.js +802 -0
  225. package/lib/client/ui/menu/MenuControl.d.ts +6 -0
  226. package/lib/client/ui/menu/MenuControl.js +11 -0
  227. package/lib/client/ui/menu/MenuControls.d.ts +9 -0
  228. package/lib/client/ui/menu/MenuControls.js +11 -0
  229. package/lib/client/ui/menu/MenuSettings.d.ts +20 -0
  230. package/lib/client/ui/menu/MenuSettings.js +51 -0
  231. package/lib/client/ui/menu/index.d.ts +6 -0
  232. package/lib/client/ui/menu/index.js +6 -0
  233. package/lib/client/ui/menu/items/UIMenuCheckboxItem.d.ts +20 -0
  234. package/lib/client/ui/menu/items/UIMenuCheckboxItem.js +57 -0
  235. package/lib/client/ui/menu/items/UIMenuItem.d.ts +78 -0
  236. package/lib/client/ui/menu/items/UIMenuItem.js +1090 -0
  237. package/lib/client/ui/menu/items/UIMenuListItem.d.ts +31 -0
  238. package/lib/client/ui/menu/items/UIMenuListItem.js +110 -0
  239. package/lib/client/ui/menu/items/UIMenuSeparatorItem.d.ts +11 -0
  240. package/lib/client/ui/menu/items/UIMenuSeparatorItem.js +29 -0
  241. package/lib/client/ui/menu/items/UIMenuSliderItem.d.ts +47 -0
  242. package/lib/client/ui/menu/items/UIMenuSliderItem.js +173 -0
  243. package/lib/client/ui/menu/items/index.d.ts +6 -0
  244. package/lib/client/ui/menu/items/index.js +6 -0
  245. package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +17 -0
  246. package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.js +43 -0
  247. package/lib/client/ui/menu/items/panels/UIMenuColorPanel.d.ts +36 -0
  248. package/lib/client/ui/menu/items/panels/UIMenuColorPanel.js +211 -0
  249. package/lib/client/ui/menu/items/panels/UIMenuGridPanel.d.ts +40 -0
  250. package/lib/client/ui/menu/items/panels/UIMenuGridPanel.js +215 -0
  251. package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +26 -0
  252. package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.js +115 -0
  253. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +16 -0
  254. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.js +77 -0
  255. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +13 -0
  256. package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +32 -0
  257. package/lib/client/ui/menu/items/panels/index.d.ts +6 -0
  258. package/lib/client/ui/menu/items/panels/index.js +6 -0
  259. package/lib/client/ui/menu/modules/ListItem.d.ts +6 -0
  260. package/lib/client/ui/menu/modules/ListItem.js +8 -0
  261. package/lib/client/ui/menu/modules/index.d.ts +1 -0
  262. package/lib/client/ui/menu/modules/index.js +1 -0
  263. package/lib/client/utils/Animations.d.ts +19 -0
  264. package/lib/client/utils/Animations.js +55 -0
  265. package/lib/client/utils/Color.d.ts +15 -0
  266. package/lib/client/utils/Color.js +22 -0
  267. package/lib/client/utils/Crypto.d.ts +3 -0
  268. package/lib/client/utils/Crypto.js +25 -0
  269. package/lib/client/utils/LiteEvent.d.ts +13 -0
  270. package/lib/client/utils/LiteEvent.js +21 -0
  271. package/lib/client/utils/Maths.d.ts +4 -0
  272. package/lib/client/utils/Maths.js +10 -0
  273. package/lib/client/utils/Point.d.ts +9 -0
  274. package/lib/client/utils/Point.js +28 -0
  275. package/lib/client/utils/PointF.d.ts +12 -0
  276. package/lib/client/utils/PointF.js +11 -0
  277. package/lib/client/utils/Quaternion.d.ts +10 -0
  278. package/lib/client/utils/Quaternion.js +23 -0
  279. package/lib/client/utils/Size.d.ts +5 -0
  280. package/lib/client/utils/Size.js +6 -0
  281. package/lib/client/utils/String.d.ts +6 -0
  282. package/lib/client/utils/String.js +25 -0
  283. package/lib/client/utils/Vector2.d.ts +54 -0
  284. package/lib/client/utils/Vector2.js +106 -0
  285. package/lib/client/utils/Vector3.d.ts +69 -0
  286. package/lib/client/utils/Vector3.js +140 -0
  287. package/lib/client/utils/Vector4.d.ts +62 -0
  288. package/lib/client/utils/Vector4.js +124 -0
  289. package/lib/client/utils/enumValues.d.ts +12 -0
  290. package/lib/client/utils/enumValues.js +14 -0
  291. package/lib/client/utils/getStringFromUInt8Array.d.ts +8 -0
  292. package/lib/client/utils/getStringFromUInt8Array.js +10 -0
  293. package/lib/client/utils/getUInt32FromUint8Array.d.ts +8 -0
  294. package/lib/client/utils/getUInt32FromUint8Array.js +8 -0
  295. package/lib/client/utils/index.d.ts +10 -0
  296. package/lib/client/utils/index.js +10 -0
  297. package/lib/client/weapon/DlcWeaponData.d.ts +43 -0
  298. package/lib/client/weapon/DlcWeaponData.js +44 -0
  299. package/lib/client/weapon/Mk2WeaponHash.d.ts +18 -0
  300. package/lib/client/weapon/Mk2WeaponHash.js +25 -0
  301. package/lib/client/weapon/Weapon.d.ts +169 -0
  302. package/lib/client/weapon/Weapon.js +267 -0
  303. package/lib/client/weapon/WeaponAsset.d.ts +55 -0
  304. package/lib/client/weapon/WeaponAsset.js +83 -0
  305. package/lib/client/weapon/WeaponCollection.d.ts +90 -0
  306. package/lib/client/weapon/WeaponCollection.js +186 -0
  307. package/lib/client/weapon/WeaponDisplayNameByHash.d.ts +6 -0
  308. package/lib/client/weapon/WeaponDisplayNameByHash.js +75 -0
  309. package/lib/client/weapon/WeaponGroup.d.ts +18 -0
  310. package/lib/client/weapon/WeaponGroup.js +19 -0
  311. package/lib/client/weapon/WeaponHudStats.d.ts +27 -0
  312. package/lib/client/weapon/WeaponHudStats.js +38 -0
  313. package/lib/client/weapon/WeaponLivery.d.ts +13 -0
  314. package/lib/client/weapon/WeaponLivery.js +14 -0
  315. package/lib/client/weapon/WeaponLiveryColor.d.ts +34 -0
  316. package/lib/client/weapon/WeaponLiveryColor.js +35 -0
  317. package/lib/client/weapon/WeaponTint.d.ts +42 -0
  318. package/lib/client/weapon/WeaponTint.js +43 -0
  319. package/lib/client/weapon/index.d.ts +8 -0
  320. package/lib/client/weapon/index.js +8 -0
  321. package/lib/client/weaponComponent/ComponentAttachmentPoint.d.ts +18 -0
  322. package/lib/client/weaponComponent/ComponentAttachmentPoint.js +19 -0
  323. package/lib/client/weaponComponent/ComponentAttachmentPointByHash.d.ts +7 -0
  324. package/lib/client/weaponComponent/ComponentAttachmentPointByHash.js +309 -0
  325. package/lib/client/weaponComponent/ComponentDisplayNameByHash.d.ts +6 -0
  326. package/lib/client/weaponComponent/ComponentDisplayNameByHash.js +280 -0
  327. package/lib/client/weaponComponent/DlcWeaponComponentData.d.ts +40 -0
  328. package/lib/client/weaponComponent/DlcWeaponComponentData.js +44 -0
  329. package/lib/client/weaponComponent/InvalidWeaponComponent.d.ts +12 -0
  330. package/lib/client/weaponComponent/InvalidWeaponComponent.js +28 -0
  331. package/lib/client/weaponComponent/WeaponComponent.d.ts +81 -0
  332. package/lib/client/weaponComponent/WeaponComponent.js +119 -0
  333. package/lib/client/weaponComponent/WeaponComponentCollection.d.ts +108 -0
  334. package/lib/client/weaponComponent/WeaponComponentCollection.js +172 -0
  335. package/lib/client/weaponComponent/WeaponComponentHash.d.ts +671 -0
  336. package/lib/client/weaponComponent/WeaponComponentHash.js +887 -0
  337. package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +8 -0
  338. package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.js +823 -0
  339. package/lib/client/weaponComponent/WeaponComponentHudStats.d.ts +27 -0
  340. package/lib/client/weaponComponent/WeaponComponentHudStats.js +34 -0
  341. package/lib/client/weaponComponent/index.d.ts +5 -0
  342. package/lib/client/weaponComponent/index.js +5 -0
  343. package/lib/common/Convar.d.ts +8 -0
  344. package/lib/common/Convar.js +20 -0
  345. package/lib/common/Kvp.d.ts +91 -0
  346. package/lib/common/Kvp.js +161 -0
  347. package/lib/common/Resource.d.ts +14 -0
  348. package/lib/common/Resource.js +35 -0
  349. package/lib/common/index.d.ts +5 -0
  350. package/lib/common/index.js +5 -0
  351. package/lib/common/types.d.ts +6 -0
  352. package/lib/common/types.js +1 -0
  353. package/lib/common/utils/Color.d.ts +10 -0
  354. package/lib/common/utils/Color.js +17 -0
  355. package/lib/common/utils/Maths.d.ts +4 -0
  356. package/lib/common/utils/Maths.js +10 -0
  357. package/lib/common/utils/PointF.d.ts +12 -0
  358. package/lib/common/utils/PointF.js +11 -0
  359. package/lib/common/utils/Quaternion.d.ts +10 -0
  360. package/lib/common/utils/Quaternion.js +23 -0
  361. package/lib/common/utils/Vector2.d.ts +58 -0
  362. package/lib/common/utils/Vector2.js +113 -0
  363. package/lib/common/utils/Vector3.d.ts +73 -0
  364. package/lib/common/utils/Vector3.js +147 -0
  365. package/lib/common/utils/Vector4.d.ts +66 -0
  366. package/lib/common/utils/Vector4.js +131 -0
  367. package/lib/common/utils/cleanPlayerName.d.ts +6 -0
  368. package/lib/common/utils/cleanPlayerName.js +27 -0
  369. package/lib/common/utils/enumValues.d.ts +12 -0
  370. package/lib/common/utils/enumValues.js +14 -0
  371. package/lib/common/utils/getStringFromUInt8Array.d.ts +8 -0
  372. package/lib/common/utils/getStringFromUInt8Array.js +10 -0
  373. package/lib/common/utils/getUInt32FromUint8Array.d.ts +8 -0
  374. package/lib/common/utils/getUInt32FromUint8Array.js +8 -0
  375. package/lib/common/utils/index.d.ts +12 -0
  376. package/lib/common/utils/index.js +12 -0
  377. package/lib/server/Anticheat.d.ts +0 -0
  378. package/lib/server/Anticheat.js +25 -0
  379. package/lib/server/Events.d.ts +35 -0
  380. package/lib/server/Events.js +102 -0
  381. package/lib/server/Game.d.ts +56 -0
  382. package/lib/server/Game.js +86 -0
  383. package/lib/server/cfx/StateBagChangeHandler.d.ts +9 -0
  384. package/lib/server/cfx/StateBagChangeHandler.js +4 -0
  385. package/lib/server/cfx/index.d.ts +7 -0
  386. package/lib/server/cfx/index.js +1 -0
  387. package/lib/server/entities/BaseEntity.d.ts +115 -0
  388. package/lib/server/entities/BaseEntity.js +161 -0
  389. package/lib/server/entities/Entity.d.ts +18 -0
  390. package/lib/server/entities/Entity.js +22 -0
  391. package/lib/server/entities/Ped.d.ts +87 -0
  392. package/lib/server/entities/Ped.js +122 -0
  393. package/lib/server/entities/Player.d.ts +163 -0
  394. package/lib/server/entities/Player.js +235 -0
  395. package/lib/server/entities/Prop.d.ts +32 -0
  396. package/lib/server/entities/Prop.js +42 -0
  397. package/lib/server/entities/Vehicle.d.ts +230 -0
  398. package/lib/server/entities/Vehicle.js +331 -0
  399. package/lib/server/entities/index.d.ts +5 -0
  400. package/lib/server/entities/index.js +5 -0
  401. package/lib/server/enum/ClassTypes.d.ts +11 -0
  402. package/lib/server/enum/ClassTypes.js +12 -0
  403. package/lib/server/enum/PopulationType.d.ts +13 -0
  404. package/lib/server/enum/PopulationType.js +14 -0
  405. package/lib/server/enum/VehicleLockStatus.d.ts +9 -0
  406. package/lib/server/enum/VehicleLockStatus.js +10 -0
  407. package/lib/server/enum/VehicleType.d.ts +10 -0
  408. package/lib/server/enum/VehicleType.js +11 -0
  409. package/lib/server/enum/eEntityType.d.ts +5 -0
  410. package/lib/server/enum/eEntityType.js +6 -0
  411. package/lib/server/enum/index.d.ts +5 -0
  412. package/lib/server/enum/index.js +5 -0
  413. package/lib/server/index.d.ts +7 -0
  414. package/lib/server/index.js +7 -0
  415. package/lib/server/type/Anticheat.d.ts +471 -0
  416. package/lib/server/type/Anticheat.js +160 -0
  417. package/lib/server/type/Hash.d.ts +3 -0
  418. package/lib/server/type/Hash.js +2 -0
  419. package/lib/server/utils/index.d.ts +1 -0
  420. package/lib/server/utils/index.js +1 -0
  421. package/package.json +54 -0
@@ -0,0 +1,361 @@
1
+ export var Control;
2
+ (function (Control) {
3
+ Control[Control["NextCamera"] = 0] = "NextCamera";
4
+ Control[Control["LookLeftRight"] = 1] = "LookLeftRight";
5
+ Control[Control["LookUpDown"] = 2] = "LookUpDown";
6
+ Control[Control["LookUpOnly"] = 3] = "LookUpOnly";
7
+ Control[Control["LookDownOnly"] = 4] = "LookDownOnly";
8
+ Control[Control["LookLeftOnly"] = 5] = "LookLeftOnly";
9
+ Control[Control["LookRightOnly"] = 6] = "LookRightOnly";
10
+ Control[Control["CinematicSlowMo"] = 7] = "CinematicSlowMo";
11
+ Control[Control["FlyUpDown"] = 8] = "FlyUpDown";
12
+ Control[Control["FlyLeftRight"] = 9] = "FlyLeftRight";
13
+ Control[Control["ScriptedFlyZUp"] = 10] = "ScriptedFlyZUp";
14
+ Control[Control["ScriptedFlyZDown"] = 11] = "ScriptedFlyZDown";
15
+ Control[Control["WeaponWheelUpDown"] = 12] = "WeaponWheelUpDown";
16
+ Control[Control["WeaponWheelLeftRight"] = 13] = "WeaponWheelLeftRight";
17
+ Control[Control["WeaponWheelNext"] = 14] = "WeaponWheelNext";
18
+ Control[Control["WeaponWheelPrev"] = 15] = "WeaponWheelPrev";
19
+ Control[Control["SelectNextWeapon"] = 16] = "SelectNextWeapon";
20
+ Control[Control["SelectPrevWeapon"] = 17] = "SelectPrevWeapon";
21
+ Control[Control["SkipCutscene"] = 18] = "SkipCutscene";
22
+ Control[Control["CharacterWheel"] = 19] = "CharacterWheel";
23
+ Control[Control["MultiplayerInfo"] = 20] = "MultiplayerInfo";
24
+ Control[Control["Sprint"] = 21] = "Sprint";
25
+ Control[Control["Jump"] = 22] = "Jump";
26
+ Control[Control["Enter"] = 23] = "Enter";
27
+ Control[Control["Attack"] = 24] = "Attack";
28
+ Control[Control["Aim"] = 25] = "Aim";
29
+ Control[Control["LookBehind"] = 26] = "LookBehind";
30
+ Control[Control["Phone"] = 27] = "Phone";
31
+ Control[Control["SpecialAbility"] = 28] = "SpecialAbility";
32
+ Control[Control["SpecialAbilitySecondary"] = 29] = "SpecialAbilitySecondary";
33
+ Control[Control["MoveLeftRight"] = 30] = "MoveLeftRight";
34
+ Control[Control["MoveUpDown"] = 31] = "MoveUpDown";
35
+ Control[Control["MoveUpOnly"] = 32] = "MoveUpOnly";
36
+ Control[Control["MoveDownOnly"] = 33] = "MoveDownOnly";
37
+ Control[Control["MoveLeftOnly"] = 34] = "MoveLeftOnly";
38
+ Control[Control["MoveRightOnly"] = 35] = "MoveRightOnly";
39
+ Control[Control["Duck"] = 36] = "Duck";
40
+ Control[Control["SelectWeapon"] = 37] = "SelectWeapon";
41
+ Control[Control["Pickup"] = 38] = "Pickup";
42
+ Control[Control["SniperZoom"] = 39] = "SniperZoom";
43
+ Control[Control["SniperZoomInOnly"] = 40] = "SniperZoomInOnly";
44
+ Control[Control["SniperZoomOutOnly"] = 41] = "SniperZoomOutOnly";
45
+ Control[Control["SniperZoomInSecondary"] = 42] = "SniperZoomInSecondary";
46
+ Control[Control["SniperZoomOutSecondary"] = 43] = "SniperZoomOutSecondary";
47
+ Control[Control["Cover"] = 44] = "Cover";
48
+ Control[Control["Reload"] = 45] = "Reload";
49
+ Control[Control["Talk"] = 46] = "Talk";
50
+ Control[Control["Detonate"] = 47] = "Detonate";
51
+ Control[Control["HUDSpecial"] = 48] = "HUDSpecial";
52
+ Control[Control["Arrest"] = 49] = "Arrest";
53
+ Control[Control["AccurateAim"] = 50] = "AccurateAim";
54
+ Control[Control["Context"] = 51] = "Context";
55
+ Control[Control["ContextSecondary"] = 52] = "ContextSecondary";
56
+ Control[Control["WeaponSpecial"] = 53] = "WeaponSpecial";
57
+ Control[Control["WeaponSpecial2"] = 54] = "WeaponSpecial2";
58
+ Control[Control["Dive"] = 55] = "Dive";
59
+ Control[Control["DropWeapon"] = 56] = "DropWeapon";
60
+ Control[Control["DropAmmo"] = 57] = "DropAmmo";
61
+ Control[Control["ThrowGrenade"] = 58] = "ThrowGrenade";
62
+ Control[Control["VehicleMoveLeftRight"] = 59] = "VehicleMoveLeftRight";
63
+ Control[Control["VehicleMoveUpDown"] = 60] = "VehicleMoveUpDown";
64
+ Control[Control["VehicleMoveUpOnly"] = 61] = "VehicleMoveUpOnly";
65
+ Control[Control["VehicleMoveDownOnly"] = 62] = "VehicleMoveDownOnly";
66
+ Control[Control["VehicleMoveLeftOnly"] = 63] = "VehicleMoveLeftOnly";
67
+ Control[Control["VehicleMoveRightOnly"] = 64] = "VehicleMoveRightOnly";
68
+ Control[Control["VehicleSpecial"] = 65] = "VehicleSpecial";
69
+ Control[Control["VehicleGunLeftRight"] = 66] = "VehicleGunLeftRight";
70
+ Control[Control["VehicleGunUpDown"] = 67] = "VehicleGunUpDown";
71
+ Control[Control["VehicleAim"] = 68] = "VehicleAim";
72
+ Control[Control["VehicleAttack"] = 69] = "VehicleAttack";
73
+ Control[Control["VehicleAttack2"] = 70] = "VehicleAttack2";
74
+ Control[Control["VehicleAccelerate"] = 71] = "VehicleAccelerate";
75
+ Control[Control["VehicleBrake"] = 72] = "VehicleBrake";
76
+ Control[Control["VehicleDuck"] = 73] = "VehicleDuck";
77
+ Control[Control["VehicleHeadlight"] = 74] = "VehicleHeadlight";
78
+ Control[Control["VehicleExit"] = 75] = "VehicleExit";
79
+ Control[Control["VehicleHandbrake"] = 76] = "VehicleHandbrake";
80
+ Control[Control["VehicleHotwireLeft"] = 77] = "VehicleHotwireLeft";
81
+ Control[Control["VehicleHotwireRight"] = 78] = "VehicleHotwireRight";
82
+ Control[Control["VehicleLookBehind"] = 79] = "VehicleLookBehind";
83
+ Control[Control["VehicleCinCam"] = 80] = "VehicleCinCam";
84
+ Control[Control["VehicleNextRadio"] = 81] = "VehicleNextRadio";
85
+ Control[Control["VehiclePrevRadio"] = 82] = "VehiclePrevRadio";
86
+ Control[Control["VehicleNextRadioTrack"] = 83] = "VehicleNextRadioTrack";
87
+ Control[Control["VehiclePrevRadioTrack"] = 84] = "VehiclePrevRadioTrack";
88
+ Control[Control["VehicleRadioWheel"] = 85] = "VehicleRadioWheel";
89
+ Control[Control["VehicleHorn"] = 86] = "VehicleHorn";
90
+ Control[Control["VehicleFlyThrottleUp"] = 87] = "VehicleFlyThrottleUp";
91
+ Control[Control["VehicleFlyThrottleDown"] = 88] = "VehicleFlyThrottleDown";
92
+ Control[Control["VehicleFlyYawLeft"] = 89] = "VehicleFlyYawLeft";
93
+ Control[Control["VehicleFlyYawRight"] = 90] = "VehicleFlyYawRight";
94
+ Control[Control["VehiclePassengerAim"] = 91] = "VehiclePassengerAim";
95
+ Control[Control["VehiclePassengerAttack"] = 92] = "VehiclePassengerAttack";
96
+ Control[Control["VehicleSpecialAbilityFranklin"] = 93] = "VehicleSpecialAbilityFranklin";
97
+ Control[Control["VehicleStuntUpDown"] = 94] = "VehicleStuntUpDown";
98
+ Control[Control["VehicleCinematicUpDown"] = 95] = "VehicleCinematicUpDown";
99
+ Control[Control["VehicleCinematicUpOnly"] = 96] = "VehicleCinematicUpOnly";
100
+ Control[Control["VehicleCinematicDownOnly"] = 97] = "VehicleCinematicDownOnly";
101
+ Control[Control["VehicleCinematicLeftRight"] = 98] = "VehicleCinematicLeftRight";
102
+ Control[Control["VehicleSelectNextWeapon"] = 99] = "VehicleSelectNextWeapon";
103
+ Control[Control["VehicleSelectPrevWeapon"] = 100] = "VehicleSelectPrevWeapon";
104
+ Control[Control["VehicleRoof"] = 101] = "VehicleRoof";
105
+ Control[Control["VehicleJump"] = 102] = "VehicleJump";
106
+ Control[Control["VehicleGrapplingHook"] = 103] = "VehicleGrapplingHook";
107
+ Control[Control["VehicleShuffle"] = 104] = "VehicleShuffle";
108
+ Control[Control["VehicleDropProjectile"] = 105] = "VehicleDropProjectile";
109
+ Control[Control["VehicleMouseControlOverride"] = 106] = "VehicleMouseControlOverride";
110
+ Control[Control["VehicleFlyRollLeftRight"] = 107] = "VehicleFlyRollLeftRight";
111
+ Control[Control["VehicleFlyRollLeftOnly"] = 108] = "VehicleFlyRollLeftOnly";
112
+ Control[Control["VehicleFlyRollRightOnly"] = 109] = "VehicleFlyRollRightOnly";
113
+ Control[Control["VehicleFlyPitchUpDown"] = 110] = "VehicleFlyPitchUpDown";
114
+ Control[Control["VehicleFlyPitchUpOnly"] = 111] = "VehicleFlyPitchUpOnly";
115
+ Control[Control["VehicleFlyPitchDownOnly"] = 112] = "VehicleFlyPitchDownOnly";
116
+ Control[Control["VehicleFlyUnderCarriage"] = 113] = "VehicleFlyUnderCarriage";
117
+ Control[Control["VehicleFlyAttack"] = 114] = "VehicleFlyAttack";
118
+ Control[Control["VehicleFlySelectNextWeapon"] = 115] = "VehicleFlySelectNextWeapon";
119
+ Control[Control["VehicleFlySelectPrevWeapon"] = 116] = "VehicleFlySelectPrevWeapon";
120
+ Control[Control["VehicleFlySelectTargetLeft"] = 117] = "VehicleFlySelectTargetLeft";
121
+ Control[Control["VehicleFlySelectTargetRight"] = 118] = "VehicleFlySelectTargetRight";
122
+ Control[Control["VehicleFlyVerticalFlightMode"] = 119] = "VehicleFlyVerticalFlightMode";
123
+ Control[Control["VehicleFlyDuck"] = 120] = "VehicleFlyDuck";
124
+ Control[Control["VehicleFlyAttackCamera"] = 121] = "VehicleFlyAttackCamera";
125
+ Control[Control["VehicleFlyMouseControlOverride"] = 122] = "VehicleFlyMouseControlOverride";
126
+ Control[Control["VehicleSubTurnLeftRight"] = 123] = "VehicleSubTurnLeftRight";
127
+ Control[Control["VehicleSubTurnLeftOnly"] = 124] = "VehicleSubTurnLeftOnly";
128
+ Control[Control["VehicleSubTurnRightOnly"] = 125] = "VehicleSubTurnRightOnly";
129
+ Control[Control["VehicleSubPitchUpDown"] = 126] = "VehicleSubPitchUpDown";
130
+ Control[Control["VehicleSubPitchUpOnly"] = 127] = "VehicleSubPitchUpOnly";
131
+ Control[Control["VehicleSubPitchDownOnly"] = 128] = "VehicleSubPitchDownOnly";
132
+ Control[Control["VehicleSubThrottleUp"] = 129] = "VehicleSubThrottleUp";
133
+ Control[Control["VehicleSubThrottleDown"] = 130] = "VehicleSubThrottleDown";
134
+ Control[Control["VehicleSubAscend"] = 131] = "VehicleSubAscend";
135
+ Control[Control["VehicleSubDescend"] = 132] = "VehicleSubDescend";
136
+ Control[Control["VehicleSubTurnHardLeft"] = 133] = "VehicleSubTurnHardLeft";
137
+ Control[Control["VehicleSubTurnHardRight"] = 134] = "VehicleSubTurnHardRight";
138
+ Control[Control["VehicleSubMouseControlOverride"] = 135] = "VehicleSubMouseControlOverride";
139
+ Control[Control["VehiclePushbikePedal"] = 136] = "VehiclePushbikePedal";
140
+ Control[Control["VehiclePushbikeSprint"] = 137] = "VehiclePushbikeSprint";
141
+ Control[Control["VehiclePushbikeFrontBrake"] = 138] = "VehiclePushbikeFrontBrake";
142
+ Control[Control["VehiclePushbikeRearBrake"] = 139] = "VehiclePushbikeRearBrake";
143
+ Control[Control["MeleeAttackLight"] = 140] = "MeleeAttackLight";
144
+ Control[Control["MeleeAttackHeavy"] = 141] = "MeleeAttackHeavy";
145
+ Control[Control["MeleeAttackAlternate"] = 142] = "MeleeAttackAlternate";
146
+ Control[Control["MeleeBlock"] = 143] = "MeleeBlock";
147
+ Control[Control["ParachuteDeploy"] = 144] = "ParachuteDeploy";
148
+ Control[Control["ParachuteDetach"] = 145] = "ParachuteDetach";
149
+ Control[Control["ParachuteTurnLeftRight"] = 146] = "ParachuteTurnLeftRight";
150
+ Control[Control["ParachuteTurnLeftOnly"] = 147] = "ParachuteTurnLeftOnly";
151
+ Control[Control["ParachuteTurnRightOnly"] = 148] = "ParachuteTurnRightOnly";
152
+ Control[Control["ParachutePitchUpDown"] = 149] = "ParachutePitchUpDown";
153
+ Control[Control["ParachutePitchUpOnly"] = 150] = "ParachutePitchUpOnly";
154
+ Control[Control["ParachutePitchDownOnly"] = 151] = "ParachutePitchDownOnly";
155
+ Control[Control["ParachuteBrakeLeft"] = 152] = "ParachuteBrakeLeft";
156
+ Control[Control["ParachuteBrakeRight"] = 153] = "ParachuteBrakeRight";
157
+ Control[Control["ParachuteSmoke"] = 154] = "ParachuteSmoke";
158
+ Control[Control["ParachutePrecisionLanding"] = 155] = "ParachutePrecisionLanding";
159
+ Control[Control["Map"] = 156] = "Map";
160
+ Control[Control["SelectWeaponUnarmed"] = 157] = "SelectWeaponUnarmed";
161
+ Control[Control["SelectWeaponMelee"] = 158] = "SelectWeaponMelee";
162
+ Control[Control["SelectWeaponHandgun"] = 159] = "SelectWeaponHandgun";
163
+ Control[Control["SelectWeaponShotgun"] = 160] = "SelectWeaponShotgun";
164
+ Control[Control["SelectWeaponSmg"] = 161] = "SelectWeaponSmg";
165
+ Control[Control["SelectWeaponAutoRifle"] = 162] = "SelectWeaponAutoRifle";
166
+ Control[Control["SelectWeaponSniper"] = 163] = "SelectWeaponSniper";
167
+ Control[Control["SelectWeaponHeavy"] = 164] = "SelectWeaponHeavy";
168
+ Control[Control["SelectWeaponSpecial"] = 165] = "SelectWeaponSpecial";
169
+ Control[Control["SelectCharacterMichael"] = 166] = "SelectCharacterMichael";
170
+ Control[Control["SelectCharacterFranklin"] = 167] = "SelectCharacterFranklin";
171
+ Control[Control["SelectCharacterTrevor"] = 168] = "SelectCharacterTrevor";
172
+ Control[Control["SelectCharacterMultiplayer"] = 169] = "SelectCharacterMultiplayer";
173
+ Control[Control["SaveReplayClip"] = 170] = "SaveReplayClip";
174
+ Control[Control["SpecialAbilityPC"] = 171] = "SpecialAbilityPC";
175
+ Control[Control["PhoneUp"] = 172] = "PhoneUp";
176
+ Control[Control["PhoneDown"] = 173] = "PhoneDown";
177
+ Control[Control["PhoneLeft"] = 174] = "PhoneLeft";
178
+ Control[Control["PhoneRight"] = 175] = "PhoneRight";
179
+ Control[Control["PhoneSelect"] = 176] = "PhoneSelect";
180
+ Control[Control["PhoneCancel"] = 177] = "PhoneCancel";
181
+ Control[Control["PhoneOption"] = 178] = "PhoneOption";
182
+ Control[Control["PhoneExtraOption"] = 179] = "PhoneExtraOption";
183
+ Control[Control["PhoneScrollForward"] = 180] = "PhoneScrollForward";
184
+ Control[Control["PhoneScrollBackward"] = 181] = "PhoneScrollBackward";
185
+ Control[Control["PhoneCameraFocusLock"] = 182] = "PhoneCameraFocusLock";
186
+ Control[Control["PhoneCameraGrid"] = 183] = "PhoneCameraGrid";
187
+ Control[Control["PhoneCameraSelfie"] = 184] = "PhoneCameraSelfie";
188
+ Control[Control["PhoneCameraDOF"] = 185] = "PhoneCameraDOF";
189
+ Control[Control["PhoneCameraExpression"] = 186] = "PhoneCameraExpression";
190
+ Control[Control["FrontendDown"] = 187] = "FrontendDown";
191
+ Control[Control["FrontendUp"] = 188] = "FrontendUp";
192
+ Control[Control["FrontendLeft"] = 189] = "FrontendLeft";
193
+ Control[Control["FrontendRight"] = 190] = "FrontendRight";
194
+ Control[Control["FrontendRdown"] = 191] = "FrontendRdown";
195
+ Control[Control["FrontendRup"] = 192] = "FrontendRup";
196
+ Control[Control["FrontendRleft"] = 193] = "FrontendRleft";
197
+ Control[Control["FrontendRright"] = 194] = "FrontendRright";
198
+ Control[Control["FrontendAxisX"] = 195] = "FrontendAxisX";
199
+ Control[Control["FrontendAxisY"] = 196] = "FrontendAxisY";
200
+ Control[Control["FrontendRightAxisX"] = 197] = "FrontendRightAxisX";
201
+ Control[Control["FrontendRightAxisY"] = 198] = "FrontendRightAxisY";
202
+ Control[Control["FrontendPause"] = 199] = "FrontendPause";
203
+ Control[Control["FrontendPauseAlternate"] = 200] = "FrontendPauseAlternate";
204
+ Control[Control["FrontendAccept"] = 201] = "FrontendAccept";
205
+ Control[Control["FrontendCancel"] = 202] = "FrontendCancel";
206
+ Control[Control["FrontendX"] = 203] = "FrontendX";
207
+ Control[Control["FrontendY"] = 204] = "FrontendY";
208
+ Control[Control["FrontendLb"] = 205] = "FrontendLb";
209
+ Control[Control["FrontendRb"] = 206] = "FrontendRb";
210
+ Control[Control["FrontendLt"] = 207] = "FrontendLt";
211
+ Control[Control["FrontendRt"] = 208] = "FrontendRt";
212
+ Control[Control["FrontendLs"] = 209] = "FrontendLs";
213
+ Control[Control["FrontendRs"] = 210] = "FrontendRs";
214
+ Control[Control["FrontendLeaderboard"] = 211] = "FrontendLeaderboard";
215
+ Control[Control["FrontendSocialClub"] = 212] = "FrontendSocialClub";
216
+ Control[Control["FrontendSocialClubSecondary"] = 213] = "FrontendSocialClubSecondary";
217
+ Control[Control["FrontendDelete"] = 214] = "FrontendDelete";
218
+ Control[Control["FrontendEndscreenAccept"] = 215] = "FrontendEndscreenAccept";
219
+ Control[Control["FrontendEndscreenExpand"] = 216] = "FrontendEndscreenExpand";
220
+ Control[Control["FrontendSelect"] = 217] = "FrontendSelect";
221
+ Control[Control["ScriptLeftAxisX"] = 218] = "ScriptLeftAxisX";
222
+ Control[Control["ScriptLeftAxisY"] = 219] = "ScriptLeftAxisY";
223
+ Control[Control["ScriptRightAxisX"] = 220] = "ScriptRightAxisX";
224
+ Control[Control["ScriptRightAxisY"] = 221] = "ScriptRightAxisY";
225
+ Control[Control["ScriptRUp"] = 222] = "ScriptRUp";
226
+ Control[Control["ScriptRDown"] = 223] = "ScriptRDown";
227
+ Control[Control["ScriptRLeft"] = 224] = "ScriptRLeft";
228
+ Control[Control["ScriptRRight"] = 225] = "ScriptRRight";
229
+ Control[Control["ScriptLB"] = 226] = "ScriptLB";
230
+ Control[Control["ScriptRB"] = 227] = "ScriptRB";
231
+ Control[Control["ScriptLT"] = 228] = "ScriptLT";
232
+ Control[Control["ScriptRT"] = 229] = "ScriptRT";
233
+ Control[Control["ScriptLS"] = 230] = "ScriptLS";
234
+ Control[Control["ScriptRS"] = 231] = "ScriptRS";
235
+ Control[Control["ScriptPadUp"] = 232] = "ScriptPadUp";
236
+ Control[Control["ScriptPadDown"] = 233] = "ScriptPadDown";
237
+ Control[Control["ScriptPadLeft"] = 234] = "ScriptPadLeft";
238
+ Control[Control["ScriptPadRight"] = 235] = "ScriptPadRight";
239
+ Control[Control["ScriptSelect"] = 236] = "ScriptSelect";
240
+ Control[Control["CursorAccept"] = 237] = "CursorAccept";
241
+ Control[Control["CursorCancel"] = 238] = "CursorCancel";
242
+ Control[Control["CursorX"] = 239] = "CursorX";
243
+ Control[Control["CursorY"] = 240] = "CursorY";
244
+ Control[Control["CursorScrollUp"] = 241] = "CursorScrollUp";
245
+ Control[Control["CursorScrollDown"] = 242] = "CursorScrollDown";
246
+ Control[Control["EnterCheatCode"] = 243] = "EnterCheatCode";
247
+ Control[Control["InteractionMenu"] = 244] = "InteractionMenu";
248
+ Control[Control["MpTextChatAll"] = 245] = "MpTextChatAll";
249
+ Control[Control["MpTextChatTeam"] = 246] = "MpTextChatTeam";
250
+ Control[Control["MpTextChatFriends"] = 247] = "MpTextChatFriends";
251
+ Control[Control["MpTextChatCrew"] = 248] = "MpTextChatCrew";
252
+ Control[Control["PushToTalk"] = 249] = "PushToTalk";
253
+ Control[Control["CreatorLS"] = 250] = "CreatorLS";
254
+ Control[Control["CreatorRS"] = 251] = "CreatorRS";
255
+ Control[Control["CreatorLT"] = 252] = "CreatorLT";
256
+ Control[Control["CreatorRT"] = 253] = "CreatorRT";
257
+ Control[Control["CreatorMenuToggle"] = 254] = "CreatorMenuToggle";
258
+ Control[Control["CreatorAccept"] = 255] = "CreatorAccept";
259
+ Control[Control["CreatorDelete"] = 256] = "CreatorDelete";
260
+ Control[Control["Attack2"] = 257] = "Attack2";
261
+ Control[Control["RappelJump"] = 258] = "RappelJump";
262
+ Control[Control["RappelLongJump"] = 259] = "RappelLongJump";
263
+ Control[Control["RappelSmashWindow"] = 260] = "RappelSmashWindow";
264
+ Control[Control["PrevWeapon"] = 261] = "PrevWeapon";
265
+ Control[Control["NextWeapon"] = 262] = "NextWeapon";
266
+ Control[Control["MeleeAttack1"] = 263] = "MeleeAttack1";
267
+ Control[Control["MeleeAttack2"] = 264] = "MeleeAttack2";
268
+ Control[Control["Whistle"] = 265] = "Whistle";
269
+ Control[Control["MoveLeft"] = 266] = "MoveLeft";
270
+ Control[Control["MoveRight"] = 267] = "MoveRight";
271
+ Control[Control["MoveUp"] = 268] = "MoveUp";
272
+ Control[Control["MoveDown"] = 269] = "MoveDown";
273
+ Control[Control["LookLeft"] = 270] = "LookLeft";
274
+ Control[Control["LookRight"] = 271] = "LookRight";
275
+ Control[Control["LookUp"] = 272] = "LookUp";
276
+ Control[Control["LookDown"] = 273] = "LookDown";
277
+ Control[Control["SniperZoomIn"] = 274] = "SniperZoomIn";
278
+ Control[Control["SniperZoomOut"] = 275] = "SniperZoomOut";
279
+ Control[Control["SniperZoomInAlternate"] = 276] = "SniperZoomInAlternate";
280
+ Control[Control["SniperZoomOutAlternate"] = 277] = "SniperZoomOutAlternate";
281
+ Control[Control["VehicleMoveLeft"] = 278] = "VehicleMoveLeft";
282
+ Control[Control["VehicleMoveRight"] = 279] = "VehicleMoveRight";
283
+ Control[Control["VehicleMoveUp"] = 280] = "VehicleMoveUp";
284
+ Control[Control["VehicleMoveDown"] = 281] = "VehicleMoveDown";
285
+ Control[Control["VehicleGunLeft"] = 282] = "VehicleGunLeft";
286
+ Control[Control["VehicleGunRight"] = 283] = "VehicleGunRight";
287
+ Control[Control["VehicleGunUp"] = 284] = "VehicleGunUp";
288
+ Control[Control["VehicleGunDown"] = 285] = "VehicleGunDown";
289
+ Control[Control["VehicleLookLeft"] = 286] = "VehicleLookLeft";
290
+ Control[Control["VehicleLookRight"] = 287] = "VehicleLookRight";
291
+ Control[Control["ReplayStartStopRecording"] = 288] = "ReplayStartStopRecording";
292
+ Control[Control["ReplayStartStopRecordingSecondary"] = 289] = "ReplayStartStopRecordingSecondary";
293
+ Control[Control["ScaledLookLeftRight"] = 290] = "ScaledLookLeftRight";
294
+ Control[Control["ScaledLookUpDown"] = 291] = "ScaledLookUpDown";
295
+ Control[Control["ScaledLookUpOnly"] = 292] = "ScaledLookUpOnly";
296
+ Control[Control["ScaledLookDownOnly"] = 293] = "ScaledLookDownOnly";
297
+ Control[Control["ScaledLookLeftOnly"] = 294] = "ScaledLookLeftOnly";
298
+ Control[Control["ScaledLookRightOnly"] = 295] = "ScaledLookRightOnly";
299
+ Control[Control["ReplayMarkerDelete"] = 296] = "ReplayMarkerDelete";
300
+ Control[Control["ReplayClipDelete"] = 297] = "ReplayClipDelete";
301
+ Control[Control["ReplayPause"] = 298] = "ReplayPause";
302
+ Control[Control["ReplayRewind"] = 299] = "ReplayRewind";
303
+ Control[Control["ReplayFfwd"] = 300] = "ReplayFfwd";
304
+ Control[Control["ReplayNewmarker"] = 301] = "ReplayNewmarker";
305
+ Control[Control["ReplayRecord"] = 302] = "ReplayRecord";
306
+ Control[Control["ReplayScreenshot"] = 303] = "ReplayScreenshot";
307
+ Control[Control["ReplayHidehud"] = 304] = "ReplayHidehud";
308
+ Control[Control["ReplayStartpoint"] = 305] = "ReplayStartpoint";
309
+ Control[Control["ReplayEndpoint"] = 306] = "ReplayEndpoint";
310
+ Control[Control["ReplayAdvance"] = 307] = "ReplayAdvance";
311
+ Control[Control["ReplayBack"] = 308] = "ReplayBack";
312
+ Control[Control["ReplayTools"] = 309] = "ReplayTools";
313
+ Control[Control["ReplayRestart"] = 310] = "ReplayRestart";
314
+ Control[Control["ReplayShowhotkey"] = 311] = "ReplayShowhotkey";
315
+ Control[Control["ReplayCycleMarkerLeft"] = 312] = "ReplayCycleMarkerLeft";
316
+ Control[Control["ReplayCycleMarkerRight"] = 313] = "ReplayCycleMarkerRight";
317
+ Control[Control["ReplayFOVIncrease"] = 314] = "ReplayFOVIncrease";
318
+ Control[Control["ReplayFOVDecrease"] = 315] = "ReplayFOVDecrease";
319
+ Control[Control["ReplayCameraUp"] = 316] = "ReplayCameraUp";
320
+ Control[Control["ReplayCameraDown"] = 317] = "ReplayCameraDown";
321
+ Control[Control["ReplaySave"] = 318] = "ReplaySave";
322
+ Control[Control["ReplayToggletime"] = 319] = "ReplayToggletime";
323
+ Control[Control["ReplayToggletips"] = 320] = "ReplayToggletips";
324
+ Control[Control["ReplayPreview"] = 321] = "ReplayPreview";
325
+ Control[Control["ReplayToggleTimeline"] = 322] = "ReplayToggleTimeline";
326
+ Control[Control["ReplayTimelinePickupClip"] = 323] = "ReplayTimelinePickupClip";
327
+ Control[Control["ReplayTimelineDuplicateClip"] = 324] = "ReplayTimelineDuplicateClip";
328
+ Control[Control["ReplayTimelinePlaceClip"] = 325] = "ReplayTimelinePlaceClip";
329
+ Control[Control["ReplayCtrl"] = 326] = "ReplayCtrl";
330
+ Control[Control["ReplayTimelineSave"] = 327] = "ReplayTimelineSave";
331
+ Control[Control["ReplayPreviewAudio"] = 328] = "ReplayPreviewAudio";
332
+ Control[Control["VehicleDriveLook"] = 329] = "VehicleDriveLook";
333
+ Control[Control["VehicleDriveLook2"] = 330] = "VehicleDriveLook2";
334
+ Control[Control["VehicleFlyAttack2"] = 331] = "VehicleFlyAttack2";
335
+ Control[Control["RadioWheelUpDown"] = 332] = "RadioWheelUpDown";
336
+ Control[Control["RadioWheelLeftRight"] = 333] = "RadioWheelLeftRight";
337
+ Control[Control["VehicleSlowMoUpDown"] = 334] = "VehicleSlowMoUpDown";
338
+ Control[Control["VehicleSlowMoUpOnly"] = 335] = "VehicleSlowMoUpOnly";
339
+ Control[Control["VehicleSlowMoDownOnly"] = 336] = "VehicleSlowMoDownOnly";
340
+ Control[Control["VehicleHydraulicsControlToggle"] = 337] = "VehicleHydraulicsControlToggle";
341
+ Control[Control["VehicleHydraulicsControlLeft"] = 338] = "VehicleHydraulicsControlLeft";
342
+ Control[Control["VehicleHydraulicsControlRight"] = 339] = "VehicleHydraulicsControlRight";
343
+ Control[Control["VehicleHydraulicsControlUp"] = 340] = "VehicleHydraulicsControlUp";
344
+ Control[Control["VehicleHydraulicsControlDown"] = 341] = "VehicleHydraulicsControlDown";
345
+ Control[Control["VehicleHydraulicsControlUpDown"] = 342] = "VehicleHydraulicsControlUpDown";
346
+ Control[Control["VehicleHydraulicsControlLeftRight"] = 343] = "VehicleHydraulicsControlLeftRight";
347
+ Control[Control["SwitchVisor"] = 344] = "SwitchVisor";
348
+ Control[Control["VehicleMeleeHold"] = 345] = "VehicleMeleeHold";
349
+ Control[Control["VehicleMeleeLeft"] = 346] = "VehicleMeleeLeft";
350
+ Control[Control["VehicleMeleeRight"] = 347] = "VehicleMeleeRight";
351
+ Control[Control["MapPointOfInterest"] = 348] = "MapPointOfInterest";
352
+ Control[Control["ReplaySnapmaticPhoto"] = 349] = "ReplaySnapmaticPhoto";
353
+ Control[Control["VehicleCarJump"] = 350] = "VehicleCarJump";
354
+ Control[Control["VehicleRocketBoost"] = 351] = "VehicleRocketBoost";
355
+ Control[Control["VehicleFlyBoost"] = 352] = "VehicleFlyBoost";
356
+ Control[Control["VehicleParachute"] = 353] = "VehicleParachute";
357
+ Control[Control["VehicleBikeWings"] = 354] = "VehicleBikeWings";
358
+ Control[Control["VehicleFlyBombBay"] = 355] = "VehicleFlyBombBay";
359
+ Control[Control["VehicleFlyCounter"] = 356] = "VehicleFlyCounter";
360
+ Control[Control["VehicleFlyTransform"] = 357] = "VehicleFlyTransform";
361
+ })(Control || (Control = {}));
@@ -0,0 +1,14 @@
1
+ export declare enum CursorSprite {
2
+ Normal = 1,
3
+ LightArrow = 2,
4
+ OpenHand = 3,
5
+ GrabHand = 4,
6
+ MiddleFinger = 5,
7
+ LeftArrow = 6,
8
+ RightArrow = 7,
9
+ UpArrow = 8,
10
+ DownArrow = 9,
11
+ HorizontalDoubleArrow = 10,
12
+ NormalWithPlus = 11,
13
+ NormalWithMinus = 12
14
+ }
@@ -0,0 +1,15 @@
1
+ export var CursorSprite;
2
+ (function (CursorSprite) {
3
+ CursorSprite[CursorSprite["Normal"] = 1] = "Normal";
4
+ CursorSprite[CursorSprite["LightArrow"] = 2] = "LightArrow";
5
+ CursorSprite[CursorSprite["OpenHand"] = 3] = "OpenHand";
6
+ CursorSprite[CursorSprite["GrabHand"] = 4] = "GrabHand";
7
+ CursorSprite[CursorSprite["MiddleFinger"] = 5] = "MiddleFinger";
8
+ CursorSprite[CursorSprite["LeftArrow"] = 6] = "LeftArrow";
9
+ CursorSprite[CursorSprite["RightArrow"] = 7] = "RightArrow";
10
+ CursorSprite[CursorSprite["UpArrow"] = 8] = "UpArrow";
11
+ CursorSprite[CursorSprite["DownArrow"] = 9] = "DownArrow";
12
+ CursorSprite[CursorSprite["HorizontalDoubleArrow"] = 10] = "HorizontalDoubleArrow";
13
+ CursorSprite[CursorSprite["NormalWithPlus"] = 11] = "NormalWithPlus";
14
+ CursorSprite[CursorSprite["NormalWithMinus"] = 12] = "NormalWithMinus";
15
+ })(CursorSprite || (CursorSprite = {}));
@@ -0,0 +1,32 @@
1
+ export declare enum DrivingStyle {
2
+ None = 0,
3
+ Normal = 786603,
4
+ IgnoreLights = 2883621,
5
+ SometimesOvertakeTraffic = 5,
6
+ Rushed = 1074528293,
7
+ AvoidTraffic = 786468,
8
+ AvoidTrafficExtremely = 6,
9
+ AvoidHighwaysWhenPossible = 536870912,
10
+ IgnorePathing = 16777216,
11
+ IgnoreRoads = 4194304,
12
+ ShortestPath = 262144,
13
+ Backwards = 1024
14
+ }
15
+ export declare enum VehicleDrivingFlags {
16
+ None = 0,
17
+ FollowTraffic = 1,
18
+ YieldToPeds = 2,
19
+ AvoidVehicles = 4,
20
+ AvoidEmptyVehicles = 8,
21
+ AvoidPeds = 16,
22
+ AvoidObjects = 32,
23
+ StopAtTrafficLights = 128,
24
+ UseBlinkers = 256,
25
+ AllowGoingWrongWay = 512,
26
+ Reverse = 1024,
27
+ AllowMedianCrossing = 262144,
28
+ DriveBySight = 4194304,
29
+ IgnorePathFinding = 16777216,
30
+ TryToAvoidHighways = 536870912,
31
+ StopAtDestination = 2147483648
32
+ }
@@ -0,0 +1,34 @@
1
+ export var DrivingStyle;
2
+ (function (DrivingStyle) {
3
+ DrivingStyle[DrivingStyle["None"] = 0] = "None";
4
+ DrivingStyle[DrivingStyle["Normal"] = 786603] = "Normal";
5
+ DrivingStyle[DrivingStyle["IgnoreLights"] = 2883621] = "IgnoreLights";
6
+ DrivingStyle[DrivingStyle["SometimesOvertakeTraffic"] = 5] = "SometimesOvertakeTraffic";
7
+ DrivingStyle[DrivingStyle["Rushed"] = 1074528293] = "Rushed";
8
+ DrivingStyle[DrivingStyle["AvoidTraffic"] = 786468] = "AvoidTraffic";
9
+ DrivingStyle[DrivingStyle["AvoidTrafficExtremely"] = 6] = "AvoidTrafficExtremely";
10
+ DrivingStyle[DrivingStyle["AvoidHighwaysWhenPossible"] = 536870912] = "AvoidHighwaysWhenPossible";
11
+ DrivingStyle[DrivingStyle["IgnorePathing"] = 16777216] = "IgnorePathing";
12
+ DrivingStyle[DrivingStyle["IgnoreRoads"] = 4194304] = "IgnoreRoads";
13
+ DrivingStyle[DrivingStyle["ShortestPath"] = 262144] = "ShortestPath";
14
+ DrivingStyle[DrivingStyle["Backwards"] = 1024] = "Backwards";
15
+ })(DrivingStyle || (DrivingStyle = {}));
16
+ export var VehicleDrivingFlags;
17
+ (function (VehicleDrivingFlags) {
18
+ VehicleDrivingFlags[VehicleDrivingFlags["None"] = 0] = "None";
19
+ VehicleDrivingFlags[VehicleDrivingFlags["FollowTraffic"] = 1] = "FollowTraffic";
20
+ VehicleDrivingFlags[VehicleDrivingFlags["YieldToPeds"] = 2] = "YieldToPeds";
21
+ VehicleDrivingFlags[VehicleDrivingFlags["AvoidVehicles"] = 4] = "AvoidVehicles";
22
+ VehicleDrivingFlags[VehicleDrivingFlags["AvoidEmptyVehicles"] = 8] = "AvoidEmptyVehicles";
23
+ VehicleDrivingFlags[VehicleDrivingFlags["AvoidPeds"] = 16] = "AvoidPeds";
24
+ VehicleDrivingFlags[VehicleDrivingFlags["AvoidObjects"] = 32] = "AvoidObjects";
25
+ VehicleDrivingFlags[VehicleDrivingFlags["StopAtTrafficLights"] = 128] = "StopAtTrafficLights";
26
+ VehicleDrivingFlags[VehicleDrivingFlags["UseBlinkers"] = 256] = "UseBlinkers";
27
+ VehicleDrivingFlags[VehicleDrivingFlags["AllowGoingWrongWay"] = 512] = "AllowGoingWrongWay";
28
+ VehicleDrivingFlags[VehicleDrivingFlags["Reverse"] = 1024] = "Reverse";
29
+ VehicleDrivingFlags[VehicleDrivingFlags["AllowMedianCrossing"] = 262144] = "AllowMedianCrossing";
30
+ VehicleDrivingFlags[VehicleDrivingFlags["DriveBySight"] = 4194304] = "DriveBySight";
31
+ VehicleDrivingFlags[VehicleDrivingFlags["IgnorePathFinding"] = 16777216] = "IgnorePathFinding";
32
+ VehicleDrivingFlags[VehicleDrivingFlags["TryToAvoidHighways"] = 536870912] = "TryToAvoidHighways";
33
+ VehicleDrivingFlags[VehicleDrivingFlags["StopAtDestination"] = 2147483648] = "StopAtDestination";
34
+ })(VehicleDrivingFlags || (VehicleDrivingFlags = {}));
@@ -0,0 +1,44 @@
1
+ /**
2
+ * List of explosion sources.
3
+ */
4
+ export declare enum ExplosionType {
5
+ Grenade = 0,
6
+ GrenadeL = 1,
7
+ StickyBomb = 2,
8
+ Molotov1 = 3,
9
+ Rocket = 4,
10
+ TankShell = 5,
11
+ HiOctane = 6,
12
+ Car = 7,
13
+ Plane = 8,
14
+ PetrolPump = 9,
15
+ Bike = 10,
16
+ Steam = 11,
17
+ Flame = 12,
18
+ WaterHydrant = 13,
19
+ GasCanister = 14,
20
+ Boat = 15,
21
+ ShipDestroy = 16,
22
+ Truck = 17,
23
+ Bullet = 18,
24
+ SmokeGL = 19,
25
+ SmokeG = 20,
26
+ BZGas = 21,
27
+ Flare = 22,
28
+ GasCanister2 = 23,
29
+ Extinguisher = 24,
30
+ ProgramAR = 25,
31
+ Train = 26,
32
+ Barrel = 27,
33
+ Propane = 28,
34
+ Blimp = 29,
35
+ FlameExplode = 30,
36
+ Tanker = 31,
37
+ PlaneRocket = 32,
38
+ VehicleBullet = 33,
39
+ GasTank = 34,
40
+ FireWork = 35,
41
+ SnowBall = 36,
42
+ ProxMine = 37,
43
+ Valkyrie = 38
44
+ }
@@ -0,0 +1,45 @@
1
+ /**
2
+ * List of explosion sources.
3
+ */
4
+ export var ExplosionType;
5
+ (function (ExplosionType) {
6
+ ExplosionType[ExplosionType["Grenade"] = 0] = "Grenade";
7
+ ExplosionType[ExplosionType["GrenadeL"] = 1] = "GrenadeL";
8
+ ExplosionType[ExplosionType["StickyBomb"] = 2] = "StickyBomb";
9
+ ExplosionType[ExplosionType["Molotov1"] = 3] = "Molotov1";
10
+ ExplosionType[ExplosionType["Rocket"] = 4] = "Rocket";
11
+ ExplosionType[ExplosionType["TankShell"] = 5] = "TankShell";
12
+ ExplosionType[ExplosionType["HiOctane"] = 6] = "HiOctane";
13
+ ExplosionType[ExplosionType["Car"] = 7] = "Car";
14
+ ExplosionType[ExplosionType["Plane"] = 8] = "Plane";
15
+ ExplosionType[ExplosionType["PetrolPump"] = 9] = "PetrolPump";
16
+ ExplosionType[ExplosionType["Bike"] = 10] = "Bike";
17
+ ExplosionType[ExplosionType["Steam"] = 11] = "Steam";
18
+ ExplosionType[ExplosionType["Flame"] = 12] = "Flame";
19
+ ExplosionType[ExplosionType["WaterHydrant"] = 13] = "WaterHydrant";
20
+ ExplosionType[ExplosionType["GasCanister"] = 14] = "GasCanister";
21
+ ExplosionType[ExplosionType["Boat"] = 15] = "Boat";
22
+ ExplosionType[ExplosionType["ShipDestroy"] = 16] = "ShipDestroy";
23
+ ExplosionType[ExplosionType["Truck"] = 17] = "Truck";
24
+ ExplosionType[ExplosionType["Bullet"] = 18] = "Bullet";
25
+ ExplosionType[ExplosionType["SmokeGL"] = 19] = "SmokeGL";
26
+ ExplosionType[ExplosionType["SmokeG"] = 20] = "SmokeG";
27
+ ExplosionType[ExplosionType["BZGas"] = 21] = "BZGas";
28
+ ExplosionType[ExplosionType["Flare"] = 22] = "Flare";
29
+ ExplosionType[ExplosionType["GasCanister2"] = 23] = "GasCanister2";
30
+ ExplosionType[ExplosionType["Extinguisher"] = 24] = "Extinguisher";
31
+ ExplosionType[ExplosionType["ProgramAR"] = 25] = "ProgramAR";
32
+ ExplosionType[ExplosionType["Train"] = 26] = "Train";
33
+ ExplosionType[ExplosionType["Barrel"] = 27] = "Barrel";
34
+ ExplosionType[ExplosionType["Propane"] = 28] = "Propane";
35
+ ExplosionType[ExplosionType["Blimp"] = 29] = "Blimp";
36
+ ExplosionType[ExplosionType["FlameExplode"] = 30] = "FlameExplode";
37
+ ExplosionType[ExplosionType["Tanker"] = 31] = "Tanker";
38
+ ExplosionType[ExplosionType["PlaneRocket"] = 32] = "PlaneRocket";
39
+ ExplosionType[ExplosionType["VehicleBullet"] = 33] = "VehicleBullet";
40
+ ExplosionType[ExplosionType["GasTank"] = 34] = "GasTank";
41
+ ExplosionType[ExplosionType["FireWork"] = 35] = "FireWork";
42
+ ExplosionType[ExplosionType["SnowBall"] = 36] = "SnowBall";
43
+ ExplosionType[ExplosionType["ProxMine"] = 37] = "ProxMine";
44
+ ExplosionType[ExplosionType["Valkyrie"] = 38] = "Valkyrie";
45
+ })(ExplosionType || (ExplosionType = {}));
@@ -0,0 +1,19 @@
1
+ export declare enum FiringPattern {
2
+ Default = 0,
3
+ FullAuto = 3337513804,
4
+ BurstFire = 3607063905,
5
+ BurstInCover = 40051185,
6
+ BurstFireDriveby = 3541198322,
7
+ FromGround = 577037782,
8
+ DelayFireByOneSec = 2055493265,
9
+ SingleShot = 1566631136,
10
+ BurstFirePistol = 2685983626,
11
+ BurstFireSMG = 3507334638,
12
+ BurstFireRifle = 2624893958,
13
+ BurstFireMG = 3044263348,
14
+ BurstFirePumpShotGun = 12239771,
15
+ BurstFireHeli = 2437838959,
16
+ BurstFireMicro = 1122960381,
17
+ BurstFireBursts = 445831135,
18
+ BurstFireTank = 3804904049
19
+ }
@@ -0,0 +1,20 @@
1
+ export var FiringPattern;
2
+ (function (FiringPattern) {
3
+ FiringPattern[FiringPattern["Default"] = 0] = "Default";
4
+ FiringPattern[FiringPattern["FullAuto"] = 3337513804] = "FullAuto";
5
+ FiringPattern[FiringPattern["BurstFire"] = 3607063905] = "BurstFire";
6
+ FiringPattern[FiringPattern["BurstInCover"] = 40051185] = "BurstInCover";
7
+ FiringPattern[FiringPattern["BurstFireDriveby"] = 3541198322] = "BurstFireDriveby";
8
+ FiringPattern[FiringPattern["FromGround"] = 577037782] = "FromGround";
9
+ FiringPattern[FiringPattern["DelayFireByOneSec"] = 2055493265] = "DelayFireByOneSec";
10
+ FiringPattern[FiringPattern["SingleShot"] = 1566631136] = "SingleShot";
11
+ FiringPattern[FiringPattern["BurstFirePistol"] = 2685983626] = "BurstFirePistol";
12
+ FiringPattern[FiringPattern["BurstFireSMG"] = 3507334638] = "BurstFireSMG";
13
+ FiringPattern[FiringPattern["BurstFireRifle"] = 2624893958] = "BurstFireRifle";
14
+ FiringPattern[FiringPattern["BurstFireMG"] = 3044263348] = "BurstFireMG";
15
+ FiringPattern[FiringPattern["BurstFirePumpShotGun"] = 12239771] = "BurstFirePumpShotGun";
16
+ FiringPattern[FiringPattern["BurstFireHeli"] = 2437838959] = "BurstFireHeli";
17
+ FiringPattern[FiringPattern["BurstFireMicro"] = 1122960381] = "BurstFireMicro";
18
+ FiringPattern[FiringPattern["BurstFireBursts"] = 445831135] = "BurstFireBursts";
19
+ FiringPattern[FiringPattern["BurstFireTank"] = 3804904049] = "BurstFireTank";
20
+ })(FiringPattern || (FiringPattern = {}));
@@ -0,0 +1,7 @@
1
+ export declare enum Font {
2
+ ChaletLondon = 0,
3
+ HouseScript = 1,
4
+ Monospace = 2,
5
+ ChaletComprimeCologne = 4,
6
+ Pricedown = 7
7
+ }
@@ -0,0 +1,8 @@
1
+ export var Font;
2
+ (function (Font) {
3
+ Font[Font["ChaletLondon"] = 0] = "ChaletLondon";
4
+ Font[Font["HouseScript"] = 1] = "HouseScript";
5
+ Font[Font["Monospace"] = 2] = "Monospace";
6
+ Font[Font["ChaletComprimeCologne"] = 4] = "ChaletComprimeCologne";
7
+ Font[Font["Pricedown"] = 7] = "Pricedown";
8
+ })(Font || (Font = {}));
@@ -0,0 +1,8 @@
1
+ export declare enum ForceType {
2
+ MinForce = 0,
3
+ MaxForceRot = 1,
4
+ MinForce2 = 2,
5
+ MaxForceRot2 = 3,
6
+ ForceNoRot = 4,
7
+ ForceRotPlusForce = 5
8
+ }
@@ -0,0 +1,9 @@
1
+ export var ForceType;
2
+ (function (ForceType) {
3
+ ForceType[ForceType["MinForce"] = 0] = "MinForce";
4
+ ForceType[ForceType["MaxForceRot"] = 1] = "MaxForceRot";
5
+ ForceType[ForceType["MinForce2"] = 2] = "MinForce2";
6
+ ForceType[ForceType["MaxForceRot2"] = 3] = "MaxForceRot2";
7
+ ForceType[ForceType["ForceNoRot"] = 4] = "ForceNoRot";
8
+ ForceType[ForceType["ForceRotPlusForce"] = 5] = "ForceRotPlusForce";
9
+ })(ForceType || (ForceType = {}));