@nativewrappers/fivem 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +33 -0
- package/lib/client/Audio.d.ts +17 -0
- package/lib/client/Audio.js +92 -0
- package/lib/client/Blip.d.ts +39 -0
- package/lib/client/Blip.js +104 -0
- package/lib/client/Camera.d.ts +46 -0
- package/lib/client/Camera.js +161 -0
- package/lib/client/Checkpoint.d.ts +18 -0
- package/lib/client/Checkpoint.js +42 -0
- package/lib/client/Events.d.ts +11 -0
- package/lib/client/Events.js +73 -0
- package/lib/client/Game.d.ts +283 -0
- package/lib/client/Game.js +451 -0
- package/lib/client/GameplayCamera.d.ts +102 -0
- package/lib/client/GameplayCamera.js +141 -0
- package/lib/client/Model.d.ts +134 -0
- package/lib/client/Model.js +198 -0
- package/lib/client/NetworkedScene.d.ts +10 -0
- package/lib/client/NetworkedScene.js +17 -0
- package/lib/client/ParticleEffect.d.ts +80 -0
- package/lib/client/ParticleEffect.js +120 -0
- package/lib/client/ParticleEffectAsset.d.ts +54 -0
- package/lib/client/ParticleEffectAsset.js +104 -0
- package/lib/client/Pickup.d.ts +9 -0
- package/lib/client/Pickup.js +18 -0
- package/lib/client/Raycast.d.ts +49 -0
- package/lib/client/Raycast.js +70 -0
- package/lib/client/RelationshipGroup.d.ts +49 -0
- package/lib/client/RelationshipGroup.js +63 -0
- package/lib/client/Rope.d.ts +99 -0
- package/lib/client/Rope.js +125 -0
- package/lib/client/TaskSequence.d.ts +15 -0
- package/lib/client/TaskSequence.js +43 -0
- package/lib/client/Tasks.d.ts +66 -0
- package/lib/client/Tasks.js +236 -0
- package/lib/client/World.d.ts +402 -0
- package/lib/client/World.js +726 -0
- package/lib/client/cfx/StateBagChangeHandler.d.ts +3 -0
- package/lib/client/cfx/StateBagChangeHandler.js +1 -0
- package/lib/client/cfx/index.d.ts +7 -0
- package/lib/client/cfx/index.js +1 -0
- package/lib/client/enums/Alignment.d.ts +5 -0
- package/lib/client/enums/Alignment.js +6 -0
- package/lib/client/enums/AnimationFlags.d.ts +9 -0
- package/lib/client/enums/AnimationFlags.js +10 -0
- package/lib/client/enums/AudioFlag.d.ts +37 -0
- package/lib/client/enums/AudioFlag.js +38 -0
- package/lib/client/enums/BadgeStyle.d.ts +182 -0
- package/lib/client/enums/BadgeStyle.js +183 -0
- package/lib/client/enums/Blip.d.ts +223 -0
- package/lib/client/enums/Blip.js +225 -0
- package/lib/client/enums/Bone.d.ts +101 -0
- package/lib/client/enums/Bone.js +103 -0
- package/lib/client/enums/CameraShake.d.ts +13 -0
- package/lib/client/enums/CameraShake.js +14 -0
- package/lib/client/enums/CameraTypes.d.ts +7 -0
- package/lib/client/enums/CameraTypes.js +8 -0
- package/lib/client/enums/CheckboxStyle.d.ts +4 -0
- package/lib/client/enums/CheckboxStyle.js +5 -0
- package/lib/client/enums/Checkpoint.d.ts +62 -0
- package/lib/client/enums/Checkpoint.js +67 -0
- package/lib/client/enums/ClassTypes.d.ts +11 -0
- package/lib/client/enums/ClassTypes.js +12 -0
- package/lib/client/enums/CloudHat.d.ts +26 -0
- package/lib/client/enums/CloudHat.js +27 -0
- package/lib/client/enums/Control.d.ts +360 -0
- package/lib/client/enums/Control.js +361 -0
- package/lib/client/enums/CursorSprite.d.ts +14 -0
- package/lib/client/enums/CursorSprite.js +15 -0
- package/lib/client/enums/Driving.d.ts +32 -0
- package/lib/client/enums/Driving.js +34 -0
- package/lib/client/enums/ExplosionType.d.ts +44 -0
- package/lib/client/enums/ExplosionType.js +45 -0
- package/lib/client/enums/FiringPattern.d.ts +19 -0
- package/lib/client/enums/FiringPattern.js +20 -0
- package/lib/client/enums/Font.d.ts +7 -0
- package/lib/client/enums/Font.js +8 -0
- package/lib/client/enums/ForceType.d.ts +8 -0
- package/lib/client/enums/ForceType.js +9 -0
- package/lib/client/enums/Gender.d.ts +4 -0
- package/lib/client/enums/Gender.js +5 -0
- package/lib/client/enums/HelmetType.d.ts +5 -0
- package/lib/client/enums/HelmetType.js +6 -0
- package/lib/client/enums/HudColor.d.ts +183 -0
- package/lib/client/enums/HudColor.js +184 -0
- package/lib/client/enums/HudComponent.d.ts +53 -0
- package/lib/client/enums/HudComponent.js +54 -0
- package/lib/client/enums/InputMode.d.ts +4 -0
- package/lib/client/enums/InputMode.js +5 -0
- package/lib/client/enums/IntersectOptions.d.ts +15 -0
- package/lib/client/enums/IntersectOptions.js +16 -0
- package/lib/client/enums/InvertAxis.d.ts +9 -0
- package/lib/client/enums/InvertAxis.js +7 -0
- package/lib/client/enums/Language.d.ts +14 -0
- package/lib/client/enums/Language.js +15 -0
- package/lib/client/enums/LeaveVehicleFlags.d.ts +10 -0
- package/lib/client/enums/LeaveVehicleFlags.js +11 -0
- package/lib/client/enums/LoadingSpinnerType.d.ts +7 -0
- package/lib/client/enums/LoadingSpinnerType.js +8 -0
- package/lib/client/enums/MarkerType.d.ts +49 -0
- package/lib/client/enums/MarkerType.js +50 -0
- package/lib/client/enums/MenuAlignment.d.ts +4 -0
- package/lib/client/enums/MenuAlignment.js +5 -0
- package/lib/client/enums/NotificationType.d.ts +10 -0
- package/lib/client/enums/NotificationType.js +11 -0
- package/lib/client/enums/Parachute.d.ts +13 -0
- package/lib/client/enums/Parachute.js +15 -0
- package/lib/client/enums/PickupType.d.ts +73 -0
- package/lib/client/enums/PickupType.js +74 -0
- package/lib/client/enums/RadioStation.d.ts +24 -0
- package/lib/client/enums/RadioStation.js +25 -0
- package/lib/client/enums/RagdollType.d.ts +6 -0
- package/lib/client/enums/RagdollType.js +7 -0
- package/lib/client/enums/Relationship.d.ts +9 -0
- package/lib/client/enums/Relationship.js +10 -0
- package/lib/client/enums/RopeType.d.ts +5 -0
- package/lib/client/enums/RopeType.js +6 -0
- package/lib/client/enums/ScreenEffect.d.ts +83 -0
- package/lib/client/enums/ScreenEffect.js +84 -0
- package/lib/client/enums/SpeechModifier.d.ts +39 -0
- package/lib/client/enums/SpeechModifier.js +40 -0
- package/lib/client/enums/Vehicle.d.ts +358 -0
- package/lib/client/enums/Vehicle.js +376 -0
- package/lib/client/enums/Weather.d.ts +21 -0
- package/lib/client/enums/Weather.js +22 -0
- package/lib/client/enums/ZoneID.d.ts +94 -0
- package/lib/client/enums/ZoneID.js +95 -0
- package/lib/client/enums/index.d.ts +42 -0
- package/lib/client/enums/index.js +42 -0
- package/lib/client/hashes/MaterialHash.d.ts +216 -0
- package/lib/client/hashes/MaterialHash.js +217 -0
- package/lib/client/hashes/PedHash.d.ts +724 -0
- package/lib/client/hashes/PedHash.js +725 -0
- package/lib/client/hashes/VehicleHash.d.ts +522 -0
- package/lib/client/hashes/VehicleHash.js +523 -0
- package/lib/client/hashes/WeaponHash.d.ts +147 -0
- package/lib/client/hashes/WeaponHash.js +161 -0
- package/lib/client/hashes/WeatherTypeHash.d.ts +21 -0
- package/lib/client/hashes/WeatherTypeHash.js +22 -0
- package/lib/client/hashes/index.d.ts +5 -0
- package/lib/client/hashes/index.js +5 -0
- package/lib/client/index.d.ts +24 -0
- package/lib/client/index.js +25 -0
- package/lib/client/interfaces/Dimensions.d.ts +5 -0
- package/lib/client/interfaces/Dimensions.js +1 -0
- package/lib/client/models/BaseEntity.d.ts +169 -0
- package/lib/client/models/BaseEntity.js +459 -0
- package/lib/client/models/Entity.d.ts +9 -0
- package/lib/client/models/Entity.js +24 -0
- package/lib/client/models/EntityBone.d.ts +12 -0
- package/lib/client/models/EntityBone.js +24 -0
- package/lib/client/models/EntityBoneCollection.d.ts +11 -0
- package/lib/client/models/EntityBoneCollection.js +16 -0
- package/lib/client/models/Ped.d.ts +199 -0
- package/lib/client/models/Ped.js +685 -0
- package/lib/client/models/PedBone.d.ts +6 -0
- package/lib/client/models/PedBone.js +9 -0
- package/lib/client/models/PedBoneCollection.d.ts +8 -0
- package/lib/client/models/PedBoneCollection.js +19 -0
- package/lib/client/models/Player.d.ts +63 -0
- package/lib/client/models/Player.js +174 -0
- package/lib/client/models/Prop.d.ts +11 -0
- package/lib/client/models/Prop.js +26 -0
- package/lib/client/models/Vehicle.d.ts +171 -0
- package/lib/client/models/Vehicle.js +551 -0
- package/lib/client/models/VehicleDoor.d.ts +19 -0
- package/lib/client/models/VehicleDoor.js +42 -0
- package/lib/client/models/VehicleDoorCollection.d.ts +14 -0
- package/lib/client/models/VehicleDoorCollection.js +61 -0
- package/lib/client/models/VehicleMod.d.ts +16 -0
- package/lib/client/models/VehicleMod.js +33 -0
- package/lib/client/models/VehicleModCollection.d.ts +61 -0
- package/lib/client/models/VehicleModCollection.js +227 -0
- package/lib/client/models/VehicleToggleMod.d.ts +14 -0
- package/lib/client/models/VehicleToggleMod.js +27 -0
- package/lib/client/models/VehicleWheel.d.ts +11 -0
- package/lib/client/models/VehicleWheel.js +21 -0
- package/lib/client/models/VehicleWheelCollection.d.ts +13 -0
- package/lib/client/models/VehicleWheelCollection.js +56 -0
- package/lib/client/models/VehicleWindow.d.ts +16 -0
- package/lib/client/models/VehicleWindow.js +33 -0
- package/lib/client/models/VehicleWindowCollection.d.ts +14 -0
- package/lib/client/models/VehicleWindowCollection.js +55 -0
- package/lib/client/models/index.d.ts +18 -0
- package/lib/client/models/index.js +18 -0
- package/lib/client/types/EntityType.d.ts +2 -0
- package/lib/client/types/EntityType.js +1 -0
- package/lib/client/ui/Container.d.ts +11 -0
- package/lib/client/ui/Container.js +28 -0
- package/lib/client/ui/Effects.d.ts +8 -0
- package/lib/client/ui/Effects.js +106 -0
- package/lib/client/ui/Fading.d.ts +41 -0
- package/lib/client/ui/Fading.js +69 -0
- package/lib/client/ui/Hud.d.ts +16 -0
- package/lib/client/ui/Hud.js +39 -0
- package/lib/client/ui/InstructionalButtons.d.ts +33 -0
- package/lib/client/ui/InstructionalButtons.js +53 -0
- package/lib/client/ui/LoadingPrompt.d.ts +27 -0
- package/lib/client/ui/LoadingPrompt.js +45 -0
- package/lib/client/ui/Notification.d.ts +5 -0
- package/lib/client/ui/Notification.js +8 -0
- package/lib/client/ui/Rectangle.d.ts +10 -0
- package/lib/client/ui/Rectangle.js +37 -0
- package/lib/client/ui/Scaleform.d.ts +106 -0
- package/lib/client/ui/Scaleform.js +234 -0
- package/lib/client/ui/Screen.d.ts +16 -0
- package/lib/client/ui/Screen.js +72 -0
- package/lib/client/ui/Sprite.d.ts +17 -0
- package/lib/client/ui/Sprite.js +53 -0
- package/lib/client/ui/Text.d.ts +31 -0
- package/lib/client/ui/Text.js +102 -0
- package/lib/client/ui/Timerbar.d.ts +44 -0
- package/lib/client/ui/Timerbar.js +241 -0
- package/lib/client/ui/index.d.ts +15 -0
- package/lib/client/ui/index.js +15 -0
- package/lib/client/ui/interfaces/IButton.d.ts +5 -0
- package/lib/client/ui/interfaces/IButton.js +1 -0
- package/lib/client/ui/interfaces/IDrawable.d.ts +7 -0
- package/lib/client/ui/interfaces/IDrawable.js +1 -0
- package/lib/client/ui/interfaces/index.d.ts +2 -0
- package/lib/client/ui/interfaces/index.js +1 -0
- package/lib/client/ui/menu/Menu.d.ts +108 -0
- package/lib/client/ui/menu/Menu.js +802 -0
- package/lib/client/ui/menu/MenuControl.d.ts +6 -0
- package/lib/client/ui/menu/MenuControl.js +11 -0
- package/lib/client/ui/menu/MenuControls.d.ts +9 -0
- package/lib/client/ui/menu/MenuControls.js +11 -0
- package/lib/client/ui/menu/MenuSettings.d.ts +20 -0
- package/lib/client/ui/menu/MenuSettings.js +51 -0
- package/lib/client/ui/menu/index.d.ts +6 -0
- package/lib/client/ui/menu/index.js +6 -0
- package/lib/client/ui/menu/items/UIMenuCheckboxItem.d.ts +20 -0
- package/lib/client/ui/menu/items/UIMenuCheckboxItem.js +57 -0
- package/lib/client/ui/menu/items/UIMenuItem.d.ts +78 -0
- package/lib/client/ui/menu/items/UIMenuItem.js +1090 -0
- package/lib/client/ui/menu/items/UIMenuListItem.d.ts +31 -0
- package/lib/client/ui/menu/items/UIMenuListItem.js +110 -0
- package/lib/client/ui/menu/items/UIMenuSeparatorItem.d.ts +11 -0
- package/lib/client/ui/menu/items/UIMenuSeparatorItem.js +29 -0
- package/lib/client/ui/menu/items/UIMenuSliderItem.d.ts +47 -0
- package/lib/client/ui/menu/items/UIMenuSliderItem.js +173 -0
- package/lib/client/ui/menu/items/index.d.ts +6 -0
- package/lib/client/ui/menu/items/index.js +6 -0
- package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +17 -0
- package/lib/client/ui/menu/items/panels/AbstractUIMenuPanel.js +43 -0
- package/lib/client/ui/menu/items/panels/UIMenuColorPanel.d.ts +36 -0
- package/lib/client/ui/menu/items/panels/UIMenuColorPanel.js +211 -0
- package/lib/client/ui/menu/items/panels/UIMenuGridPanel.d.ts +40 -0
- package/lib/client/ui/menu/items/panels/UIMenuGridPanel.js +215 -0
- package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +26 -0
- package/lib/client/ui/menu/items/panels/UIMenuPercentagePanel.js +115 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +16 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanel.js +77 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +13 -0
- package/lib/client/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +32 -0
- package/lib/client/ui/menu/items/panels/index.d.ts +6 -0
- package/lib/client/ui/menu/items/panels/index.js +6 -0
- package/lib/client/ui/menu/modules/ListItem.d.ts +6 -0
- package/lib/client/ui/menu/modules/ListItem.js +8 -0
- package/lib/client/ui/menu/modules/index.d.ts +1 -0
- package/lib/client/ui/menu/modules/index.js +1 -0
- package/lib/client/utils/Animations.d.ts +19 -0
- package/lib/client/utils/Animations.js +55 -0
- package/lib/client/utils/Color.d.ts +15 -0
- package/lib/client/utils/Color.js +22 -0
- package/lib/client/utils/Crypto.d.ts +3 -0
- package/lib/client/utils/Crypto.js +25 -0
- package/lib/client/utils/LiteEvent.d.ts +13 -0
- package/lib/client/utils/LiteEvent.js +21 -0
- package/lib/client/utils/Maths.d.ts +4 -0
- package/lib/client/utils/Maths.js +10 -0
- package/lib/client/utils/Point.d.ts +9 -0
- package/lib/client/utils/Point.js +28 -0
- package/lib/client/utils/PointF.d.ts +12 -0
- package/lib/client/utils/PointF.js +11 -0
- package/lib/client/utils/Quaternion.d.ts +10 -0
- package/lib/client/utils/Quaternion.js +23 -0
- package/lib/client/utils/Size.d.ts +5 -0
- package/lib/client/utils/Size.js +6 -0
- package/lib/client/utils/String.d.ts +6 -0
- package/lib/client/utils/String.js +25 -0
- package/lib/client/utils/Vector2.d.ts +54 -0
- package/lib/client/utils/Vector2.js +106 -0
- package/lib/client/utils/Vector3.d.ts +69 -0
- package/lib/client/utils/Vector3.js +140 -0
- package/lib/client/utils/Vector4.d.ts +62 -0
- package/lib/client/utils/Vector4.js +124 -0
- package/lib/client/utils/enumValues.d.ts +12 -0
- package/lib/client/utils/enumValues.js +14 -0
- package/lib/client/utils/getStringFromUInt8Array.d.ts +8 -0
- package/lib/client/utils/getStringFromUInt8Array.js +10 -0
- package/lib/client/utils/getUInt32FromUint8Array.d.ts +8 -0
- package/lib/client/utils/getUInt32FromUint8Array.js +8 -0
- package/lib/client/utils/index.d.ts +10 -0
- package/lib/client/utils/index.js +10 -0
- package/lib/client/weapon/DlcWeaponData.d.ts +43 -0
- package/lib/client/weapon/DlcWeaponData.js +44 -0
- package/lib/client/weapon/Mk2WeaponHash.d.ts +18 -0
- package/lib/client/weapon/Mk2WeaponHash.js +25 -0
- package/lib/client/weapon/Weapon.d.ts +169 -0
- package/lib/client/weapon/Weapon.js +267 -0
- package/lib/client/weapon/WeaponAsset.d.ts +55 -0
- package/lib/client/weapon/WeaponAsset.js +83 -0
- package/lib/client/weapon/WeaponCollection.d.ts +90 -0
- package/lib/client/weapon/WeaponCollection.js +186 -0
- package/lib/client/weapon/WeaponDisplayNameByHash.d.ts +6 -0
- package/lib/client/weapon/WeaponDisplayNameByHash.js +75 -0
- package/lib/client/weapon/WeaponGroup.d.ts +18 -0
- package/lib/client/weapon/WeaponGroup.js +19 -0
- package/lib/client/weapon/WeaponHudStats.d.ts +27 -0
- package/lib/client/weapon/WeaponHudStats.js +38 -0
- package/lib/client/weapon/WeaponLivery.d.ts +13 -0
- package/lib/client/weapon/WeaponLivery.js +14 -0
- package/lib/client/weapon/WeaponLiveryColor.d.ts +34 -0
- package/lib/client/weapon/WeaponLiveryColor.js +35 -0
- package/lib/client/weapon/WeaponTint.d.ts +42 -0
- package/lib/client/weapon/WeaponTint.js +43 -0
- package/lib/client/weapon/index.d.ts +8 -0
- package/lib/client/weapon/index.js +8 -0
- package/lib/client/weaponComponent/ComponentAttachmentPoint.d.ts +18 -0
- package/lib/client/weaponComponent/ComponentAttachmentPoint.js +19 -0
- package/lib/client/weaponComponent/ComponentAttachmentPointByHash.d.ts +7 -0
- package/lib/client/weaponComponent/ComponentAttachmentPointByHash.js +309 -0
- package/lib/client/weaponComponent/ComponentDisplayNameByHash.d.ts +6 -0
- package/lib/client/weaponComponent/ComponentDisplayNameByHash.js +280 -0
- package/lib/client/weaponComponent/DlcWeaponComponentData.d.ts +40 -0
- package/lib/client/weaponComponent/DlcWeaponComponentData.js +44 -0
- package/lib/client/weaponComponent/InvalidWeaponComponent.d.ts +12 -0
- package/lib/client/weaponComponent/InvalidWeaponComponent.js +28 -0
- package/lib/client/weaponComponent/WeaponComponent.d.ts +81 -0
- package/lib/client/weaponComponent/WeaponComponent.js +119 -0
- package/lib/client/weaponComponent/WeaponComponentCollection.d.ts +108 -0
- package/lib/client/weaponComponent/WeaponComponentCollection.js +172 -0
- package/lib/client/weaponComponent/WeaponComponentHash.d.ts +671 -0
- package/lib/client/weaponComponent/WeaponComponentHash.js +887 -0
- package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +8 -0
- package/lib/client/weaponComponent/WeaponComponentHashesByWeaponHash.js +823 -0
- package/lib/client/weaponComponent/WeaponComponentHudStats.d.ts +27 -0
- package/lib/client/weaponComponent/WeaponComponentHudStats.js +34 -0
- package/lib/client/weaponComponent/index.d.ts +5 -0
- package/lib/client/weaponComponent/index.js +5 -0
- package/lib/common/Convar.d.ts +8 -0
- package/lib/common/Convar.js +20 -0
- package/lib/common/Kvp.d.ts +91 -0
- package/lib/common/Kvp.js +161 -0
- package/lib/common/Resource.d.ts +14 -0
- package/lib/common/Resource.js +35 -0
- package/lib/common/index.d.ts +5 -0
- package/lib/common/index.js +5 -0
- package/lib/common/types.d.ts +6 -0
- package/lib/common/types.js +1 -0
- package/lib/common/utils/Color.d.ts +10 -0
- package/lib/common/utils/Color.js +17 -0
- package/lib/common/utils/Maths.d.ts +4 -0
- package/lib/common/utils/Maths.js +10 -0
- package/lib/common/utils/PointF.d.ts +12 -0
- package/lib/common/utils/PointF.js +11 -0
- package/lib/common/utils/Quaternion.d.ts +10 -0
- package/lib/common/utils/Quaternion.js +23 -0
- package/lib/common/utils/Vector2.d.ts +58 -0
- package/lib/common/utils/Vector2.js +113 -0
- package/lib/common/utils/Vector3.d.ts +73 -0
- package/lib/common/utils/Vector3.js +147 -0
- package/lib/common/utils/Vector4.d.ts +66 -0
- package/lib/common/utils/Vector4.js +131 -0
- package/lib/common/utils/cleanPlayerName.d.ts +6 -0
- package/lib/common/utils/cleanPlayerName.js +27 -0
- package/lib/common/utils/enumValues.d.ts +12 -0
- package/lib/common/utils/enumValues.js +14 -0
- package/lib/common/utils/getStringFromUInt8Array.d.ts +8 -0
- package/lib/common/utils/getStringFromUInt8Array.js +10 -0
- package/lib/common/utils/getUInt32FromUint8Array.d.ts +8 -0
- package/lib/common/utils/getUInt32FromUint8Array.js +8 -0
- package/lib/common/utils/index.d.ts +12 -0
- package/lib/common/utils/index.js +12 -0
- package/lib/server/Anticheat.d.ts +0 -0
- package/lib/server/Anticheat.js +25 -0
- package/lib/server/Events.d.ts +35 -0
- package/lib/server/Events.js +102 -0
- package/lib/server/Game.d.ts +56 -0
- package/lib/server/Game.js +86 -0
- package/lib/server/cfx/StateBagChangeHandler.d.ts +9 -0
- package/lib/server/cfx/StateBagChangeHandler.js +4 -0
- package/lib/server/cfx/index.d.ts +7 -0
- package/lib/server/cfx/index.js +1 -0
- package/lib/server/entities/BaseEntity.d.ts +115 -0
- package/lib/server/entities/BaseEntity.js +161 -0
- package/lib/server/entities/Entity.d.ts +18 -0
- package/lib/server/entities/Entity.js +22 -0
- package/lib/server/entities/Ped.d.ts +87 -0
- package/lib/server/entities/Ped.js +122 -0
- package/lib/server/entities/Player.d.ts +163 -0
- package/lib/server/entities/Player.js +235 -0
- package/lib/server/entities/Prop.d.ts +32 -0
- package/lib/server/entities/Prop.js +42 -0
- package/lib/server/entities/Vehicle.d.ts +230 -0
- package/lib/server/entities/Vehicle.js +331 -0
- package/lib/server/entities/index.d.ts +5 -0
- package/lib/server/entities/index.js +5 -0
- package/lib/server/enum/ClassTypes.d.ts +11 -0
- package/lib/server/enum/ClassTypes.js +12 -0
- package/lib/server/enum/PopulationType.d.ts +13 -0
- package/lib/server/enum/PopulationType.js +14 -0
- package/lib/server/enum/VehicleLockStatus.d.ts +9 -0
- package/lib/server/enum/VehicleLockStatus.js +10 -0
- package/lib/server/enum/VehicleType.d.ts +10 -0
- package/lib/server/enum/VehicleType.js +11 -0
- package/lib/server/enum/eEntityType.d.ts +5 -0
- package/lib/server/enum/eEntityType.js +6 -0
- package/lib/server/enum/index.d.ts +5 -0
- package/lib/server/enum/index.js +5 -0
- package/lib/server/index.d.ts +7 -0
- package/lib/server/index.js +7 -0
- package/lib/server/type/Anticheat.d.ts +471 -0
- package/lib/server/type/Anticheat.js +160 -0
- package/lib/server/type/Hash.d.ts +3 -0
- package/lib/server/type/Hash.js +2 -0
- package/lib/server/utils/index.d.ts +1 -0
- package/lib/server/utils/index.js +1 -0
- package/package.json +54 -0
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export var Control;
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2
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(function (Control) {
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Control[Control["NextCamera"] = 0] = "NextCamera";
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4
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Control[Control["LookLeftRight"] = 1] = "LookLeftRight";
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5
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Control[Control["LookUpDown"] = 2] = "LookUpDown";
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6
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Control[Control["LookUpOnly"] = 3] = "LookUpOnly";
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7
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Control[Control["LookDownOnly"] = 4] = "LookDownOnly";
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8
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Control[Control["LookLeftOnly"] = 5] = "LookLeftOnly";
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9
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Control[Control["LookRightOnly"] = 6] = "LookRightOnly";
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10
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Control[Control["CinematicSlowMo"] = 7] = "CinematicSlowMo";
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11
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Control[Control["FlyUpDown"] = 8] = "FlyUpDown";
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12
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Control[Control["FlyLeftRight"] = 9] = "FlyLeftRight";
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13
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Control[Control["ScriptedFlyZUp"] = 10] = "ScriptedFlyZUp";
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14
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Control[Control["ScriptedFlyZDown"] = 11] = "ScriptedFlyZDown";
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15
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Control[Control["WeaponWheelUpDown"] = 12] = "WeaponWheelUpDown";
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16
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Control[Control["WeaponWheelLeftRight"] = 13] = "WeaponWheelLeftRight";
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17
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Control[Control["WeaponWheelNext"] = 14] = "WeaponWheelNext";
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18
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Control[Control["WeaponWheelPrev"] = 15] = "WeaponWheelPrev";
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19
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Control[Control["SelectNextWeapon"] = 16] = "SelectNextWeapon";
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20
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Control[Control["SelectPrevWeapon"] = 17] = "SelectPrevWeapon";
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21
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Control[Control["SkipCutscene"] = 18] = "SkipCutscene";
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22
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Control[Control["CharacterWheel"] = 19] = "CharacterWheel";
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23
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Control[Control["MultiplayerInfo"] = 20] = "MultiplayerInfo";
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24
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Control[Control["Sprint"] = 21] = "Sprint";
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25
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Control[Control["Jump"] = 22] = "Jump";
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26
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Control[Control["Enter"] = 23] = "Enter";
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27
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Control[Control["Attack"] = 24] = "Attack";
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28
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Control[Control["Aim"] = 25] = "Aim";
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29
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Control[Control["LookBehind"] = 26] = "LookBehind";
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Control[Control["Phone"] = 27] = "Phone";
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Control[Control["SpecialAbility"] = 28] = "SpecialAbility";
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32
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Control[Control["SpecialAbilitySecondary"] = 29] = "SpecialAbilitySecondary";
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33
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Control[Control["MoveLeftRight"] = 30] = "MoveLeftRight";
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34
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Control[Control["MoveUpDown"] = 31] = "MoveUpDown";
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35
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Control[Control["MoveUpOnly"] = 32] = "MoveUpOnly";
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36
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Control[Control["MoveDownOnly"] = 33] = "MoveDownOnly";
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37
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Control[Control["MoveLeftOnly"] = 34] = "MoveLeftOnly";
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Control[Control["MoveRightOnly"] = 35] = "MoveRightOnly";
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39
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Control[Control["Duck"] = 36] = "Duck";
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40
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Control[Control["SelectWeapon"] = 37] = "SelectWeapon";
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Control[Control["Pickup"] = 38] = "Pickup";
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42
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Control[Control["SniperZoom"] = 39] = "SniperZoom";
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43
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Control[Control["SniperZoomInOnly"] = 40] = "SniperZoomInOnly";
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44
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Control[Control["SniperZoomOutOnly"] = 41] = "SniperZoomOutOnly";
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45
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Control[Control["SniperZoomInSecondary"] = 42] = "SniperZoomInSecondary";
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46
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Control[Control["SniperZoomOutSecondary"] = 43] = "SniperZoomOutSecondary";
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47
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Control[Control["Cover"] = 44] = "Cover";
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48
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Control[Control["Reload"] = 45] = "Reload";
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49
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Control[Control["Talk"] = 46] = "Talk";
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50
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Control[Control["Detonate"] = 47] = "Detonate";
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51
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Control[Control["HUDSpecial"] = 48] = "HUDSpecial";
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52
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Control[Control["Arrest"] = 49] = "Arrest";
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53
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Control[Control["AccurateAim"] = 50] = "AccurateAim";
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Control[Control["Context"] = 51] = "Context";
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55
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Control[Control["ContextSecondary"] = 52] = "ContextSecondary";
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Control[Control["WeaponSpecial"] = 53] = "WeaponSpecial";
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57
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Control[Control["WeaponSpecial2"] = 54] = "WeaponSpecial2";
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Control[Control["Dive"] = 55] = "Dive";
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Control[Control["DropWeapon"] = 56] = "DropWeapon";
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Control[Control["DropAmmo"] = 57] = "DropAmmo";
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Control[Control["ThrowGrenade"] = 58] = "ThrowGrenade";
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Control[Control["VehicleMoveLeftRight"] = 59] = "VehicleMoveLeftRight";
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Control[Control["VehicleMoveUpDown"] = 60] = "VehicleMoveUpDown";
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Control[Control["VehicleMoveUpOnly"] = 61] = "VehicleMoveUpOnly";
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Control[Control["VehicleMoveDownOnly"] = 62] = "VehicleMoveDownOnly";
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Control[Control["VehicleMoveLeftOnly"] = 63] = "VehicleMoveLeftOnly";
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Control[Control["VehicleMoveRightOnly"] = 64] = "VehicleMoveRightOnly";
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Control[Control["VehicleSpecial"] = 65] = "VehicleSpecial";
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Control[Control["VehicleGunLeftRight"] = 66] = "VehicleGunLeftRight";
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Control[Control["VehicleGunUpDown"] = 67] = "VehicleGunUpDown";
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Control[Control["VehicleAim"] = 68] = "VehicleAim";
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Control[Control["VehicleAttack"] = 69] = "VehicleAttack";
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Control[Control["VehicleAttack2"] = 70] = "VehicleAttack2";
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Control[Control["VehicleAccelerate"] = 71] = "VehicleAccelerate";
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Control[Control["VehicleBrake"] = 72] = "VehicleBrake";
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Control[Control["VehicleDuck"] = 73] = "VehicleDuck";
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Control[Control["VehicleHeadlight"] = 74] = "VehicleHeadlight";
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Control[Control["VehicleExit"] = 75] = "VehicleExit";
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Control[Control["VehicleHandbrake"] = 76] = "VehicleHandbrake";
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Control[Control["VehicleHotwireLeft"] = 77] = "VehicleHotwireLeft";
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Control[Control["VehicleHotwireRight"] = 78] = "VehicleHotwireRight";
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Control[Control["VehicleLookBehind"] = 79] = "VehicleLookBehind";
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Control[Control["VehicleCinCam"] = 80] = "VehicleCinCam";
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Control[Control["VehicleNextRadio"] = 81] = "VehicleNextRadio";
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Control[Control["VehiclePrevRadio"] = 82] = "VehiclePrevRadio";
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Control[Control["VehicleNextRadioTrack"] = 83] = "VehicleNextRadioTrack";
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Control[Control["VehiclePrevRadioTrack"] = 84] = "VehiclePrevRadioTrack";
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Control[Control["VehicleRadioWheel"] = 85] = "VehicleRadioWheel";
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89
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Control[Control["VehicleHorn"] = 86] = "VehicleHorn";
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90
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Control[Control["VehicleFlyThrottleUp"] = 87] = "VehicleFlyThrottleUp";
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91
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Control[Control["VehicleFlyThrottleDown"] = 88] = "VehicleFlyThrottleDown";
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92
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Control[Control["VehicleFlyYawLeft"] = 89] = "VehicleFlyYawLeft";
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Control[Control["VehicleFlyYawRight"] = 90] = "VehicleFlyYawRight";
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Control[Control["VehiclePassengerAim"] = 91] = "VehiclePassengerAim";
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Control[Control["VehiclePassengerAttack"] = 92] = "VehiclePassengerAttack";
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Control[Control["VehicleSpecialAbilityFranklin"] = 93] = "VehicleSpecialAbilityFranklin";
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97
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Control[Control["VehicleStuntUpDown"] = 94] = "VehicleStuntUpDown";
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98
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Control[Control["VehicleCinematicUpDown"] = 95] = "VehicleCinematicUpDown";
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Control[Control["VehicleCinematicUpOnly"] = 96] = "VehicleCinematicUpOnly";
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Control[Control["VehicleCinematicDownOnly"] = 97] = "VehicleCinematicDownOnly";
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Control[Control["VehicleCinematicLeftRight"] = 98] = "VehicleCinematicLeftRight";
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Control[Control["VehicleSelectNextWeapon"] = 99] = "VehicleSelectNextWeapon";
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Control[Control["VehicleSelectPrevWeapon"] = 100] = "VehicleSelectPrevWeapon";
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Control[Control["VehicleRoof"] = 101] = "VehicleRoof";
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Control[Control["VehicleJump"] = 102] = "VehicleJump";
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Control[Control["VehicleGrapplingHook"] = 103] = "VehicleGrapplingHook";
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107
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Control[Control["VehicleShuffle"] = 104] = "VehicleShuffle";
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Control[Control["VehicleDropProjectile"] = 105] = "VehicleDropProjectile";
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109
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Control[Control["VehicleMouseControlOverride"] = 106] = "VehicleMouseControlOverride";
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110
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Control[Control["VehicleFlyRollLeftRight"] = 107] = "VehicleFlyRollLeftRight";
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Control[Control["VehicleFlyRollLeftOnly"] = 108] = "VehicleFlyRollLeftOnly";
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112
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Control[Control["VehicleFlyRollRightOnly"] = 109] = "VehicleFlyRollRightOnly";
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113
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Control[Control["VehicleFlyPitchUpDown"] = 110] = "VehicleFlyPitchUpDown";
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114
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Control[Control["VehicleFlyPitchUpOnly"] = 111] = "VehicleFlyPitchUpOnly";
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115
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Control[Control["VehicleFlyPitchDownOnly"] = 112] = "VehicleFlyPitchDownOnly";
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116
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Control[Control["VehicleFlyUnderCarriage"] = 113] = "VehicleFlyUnderCarriage";
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117
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Control[Control["VehicleFlyAttack"] = 114] = "VehicleFlyAttack";
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118
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Control[Control["VehicleFlySelectNextWeapon"] = 115] = "VehicleFlySelectNextWeapon";
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119
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Control[Control["VehicleFlySelectPrevWeapon"] = 116] = "VehicleFlySelectPrevWeapon";
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120
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Control[Control["VehicleFlySelectTargetLeft"] = 117] = "VehicleFlySelectTargetLeft";
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121
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Control[Control["VehicleFlySelectTargetRight"] = 118] = "VehicleFlySelectTargetRight";
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122
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Control[Control["VehicleFlyVerticalFlightMode"] = 119] = "VehicleFlyVerticalFlightMode";
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123
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Control[Control["VehicleFlyDuck"] = 120] = "VehicleFlyDuck";
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124
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Control[Control["VehicleFlyAttackCamera"] = 121] = "VehicleFlyAttackCamera";
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125
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Control[Control["VehicleFlyMouseControlOverride"] = 122] = "VehicleFlyMouseControlOverride";
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126
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Control[Control["VehicleSubTurnLeftRight"] = 123] = "VehicleSubTurnLeftRight";
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127
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Control[Control["VehicleSubTurnLeftOnly"] = 124] = "VehicleSubTurnLeftOnly";
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128
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Control[Control["VehicleSubTurnRightOnly"] = 125] = "VehicleSubTurnRightOnly";
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129
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Control[Control["VehicleSubPitchUpDown"] = 126] = "VehicleSubPitchUpDown";
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130
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Control[Control["VehicleSubPitchUpOnly"] = 127] = "VehicleSubPitchUpOnly";
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131
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Control[Control["VehicleSubPitchDownOnly"] = 128] = "VehicleSubPitchDownOnly";
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132
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Control[Control["VehicleSubThrottleUp"] = 129] = "VehicleSubThrottleUp";
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133
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Control[Control["VehicleSubThrottleDown"] = 130] = "VehicleSubThrottleDown";
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134
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Control[Control["VehicleSubAscend"] = 131] = "VehicleSubAscend";
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135
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Control[Control["VehicleSubDescend"] = 132] = "VehicleSubDescend";
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136
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Control[Control["VehicleSubTurnHardLeft"] = 133] = "VehicleSubTurnHardLeft";
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137
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Control[Control["VehicleSubTurnHardRight"] = 134] = "VehicleSubTurnHardRight";
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Control[Control["VehicleSubMouseControlOverride"] = 135] = "VehicleSubMouseControlOverride";
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Control[Control["VehiclePushbikePedal"] = 136] = "VehiclePushbikePedal";
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140
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Control[Control["VehiclePushbikeSprint"] = 137] = "VehiclePushbikeSprint";
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141
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Control[Control["VehiclePushbikeFrontBrake"] = 138] = "VehiclePushbikeFrontBrake";
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142
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Control[Control["VehiclePushbikeRearBrake"] = 139] = "VehiclePushbikeRearBrake";
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143
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Control[Control["MeleeAttackLight"] = 140] = "MeleeAttackLight";
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Control[Control["MeleeAttackHeavy"] = 141] = "MeleeAttackHeavy";
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Control[Control["MeleeAttackAlternate"] = 142] = "MeleeAttackAlternate";
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Control[Control["MeleeBlock"] = 143] = "MeleeBlock";
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Control[Control["ParachuteDeploy"] = 144] = "ParachuteDeploy";
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Control[Control["ParachuteDetach"] = 145] = "ParachuteDetach";
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149
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Control[Control["ParachuteTurnLeftRight"] = 146] = "ParachuteTurnLeftRight";
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150
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Control[Control["ParachuteTurnLeftOnly"] = 147] = "ParachuteTurnLeftOnly";
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151
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Control[Control["ParachuteTurnRightOnly"] = 148] = "ParachuteTurnRightOnly";
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152
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Control[Control["ParachutePitchUpDown"] = 149] = "ParachutePitchUpDown";
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153
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Control[Control["ParachutePitchUpOnly"] = 150] = "ParachutePitchUpOnly";
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154
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Control[Control["ParachutePitchDownOnly"] = 151] = "ParachutePitchDownOnly";
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155
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Control[Control["ParachuteBrakeLeft"] = 152] = "ParachuteBrakeLeft";
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156
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Control[Control["ParachuteBrakeRight"] = 153] = "ParachuteBrakeRight";
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157
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Control[Control["ParachuteSmoke"] = 154] = "ParachuteSmoke";
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158
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Control[Control["ParachutePrecisionLanding"] = 155] = "ParachutePrecisionLanding";
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Control[Control["Map"] = 156] = "Map";
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160
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Control[Control["SelectWeaponUnarmed"] = 157] = "SelectWeaponUnarmed";
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161
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Control[Control["SelectWeaponMelee"] = 158] = "SelectWeaponMelee";
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162
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Control[Control["SelectWeaponHandgun"] = 159] = "SelectWeaponHandgun";
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163
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Control[Control["SelectWeaponShotgun"] = 160] = "SelectWeaponShotgun";
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164
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Control[Control["SelectWeaponSmg"] = 161] = "SelectWeaponSmg";
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165
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Control[Control["SelectWeaponAutoRifle"] = 162] = "SelectWeaponAutoRifle";
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166
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Control[Control["SelectWeaponSniper"] = 163] = "SelectWeaponSniper";
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167
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Control[Control["SelectWeaponHeavy"] = 164] = "SelectWeaponHeavy";
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168
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Control[Control["SelectWeaponSpecial"] = 165] = "SelectWeaponSpecial";
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169
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Control[Control["SelectCharacterMichael"] = 166] = "SelectCharacterMichael";
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170
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Control[Control["SelectCharacterFranklin"] = 167] = "SelectCharacterFranklin";
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171
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Control[Control["SelectCharacterTrevor"] = 168] = "SelectCharacterTrevor";
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172
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Control[Control["SelectCharacterMultiplayer"] = 169] = "SelectCharacterMultiplayer";
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173
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Control[Control["SaveReplayClip"] = 170] = "SaveReplayClip";
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174
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Control[Control["SpecialAbilityPC"] = 171] = "SpecialAbilityPC";
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Control[Control["PhoneUp"] = 172] = "PhoneUp";
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Control[Control["PhoneDown"] = 173] = "PhoneDown";
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Control[Control["PhoneLeft"] = 174] = "PhoneLeft";
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Control[Control["PhoneRight"] = 175] = "PhoneRight";
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Control[Control["PhoneSelect"] = 176] = "PhoneSelect";
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Control[Control["PhoneCancel"] = 177] = "PhoneCancel";
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181
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Control[Control["PhoneOption"] = 178] = "PhoneOption";
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182
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Control[Control["PhoneExtraOption"] = 179] = "PhoneExtraOption";
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183
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Control[Control["PhoneScrollForward"] = 180] = "PhoneScrollForward";
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184
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Control[Control["PhoneScrollBackward"] = 181] = "PhoneScrollBackward";
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185
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Control[Control["PhoneCameraFocusLock"] = 182] = "PhoneCameraFocusLock";
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186
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Control[Control["PhoneCameraGrid"] = 183] = "PhoneCameraGrid";
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187
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Control[Control["PhoneCameraSelfie"] = 184] = "PhoneCameraSelfie";
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188
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Control[Control["PhoneCameraDOF"] = 185] = "PhoneCameraDOF";
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189
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Control[Control["PhoneCameraExpression"] = 186] = "PhoneCameraExpression";
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190
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Control[Control["FrontendDown"] = 187] = "FrontendDown";
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191
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Control[Control["FrontendUp"] = 188] = "FrontendUp";
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192
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Control[Control["FrontendLeft"] = 189] = "FrontendLeft";
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193
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+
Control[Control["FrontendRight"] = 190] = "FrontendRight";
|
|
194
|
+
Control[Control["FrontendRdown"] = 191] = "FrontendRdown";
|
|
195
|
+
Control[Control["FrontendRup"] = 192] = "FrontendRup";
|
|
196
|
+
Control[Control["FrontendRleft"] = 193] = "FrontendRleft";
|
|
197
|
+
Control[Control["FrontendRright"] = 194] = "FrontendRright";
|
|
198
|
+
Control[Control["FrontendAxisX"] = 195] = "FrontendAxisX";
|
|
199
|
+
Control[Control["FrontendAxisY"] = 196] = "FrontendAxisY";
|
|
200
|
+
Control[Control["FrontendRightAxisX"] = 197] = "FrontendRightAxisX";
|
|
201
|
+
Control[Control["FrontendRightAxisY"] = 198] = "FrontendRightAxisY";
|
|
202
|
+
Control[Control["FrontendPause"] = 199] = "FrontendPause";
|
|
203
|
+
Control[Control["FrontendPauseAlternate"] = 200] = "FrontendPauseAlternate";
|
|
204
|
+
Control[Control["FrontendAccept"] = 201] = "FrontendAccept";
|
|
205
|
+
Control[Control["FrontendCancel"] = 202] = "FrontendCancel";
|
|
206
|
+
Control[Control["FrontendX"] = 203] = "FrontendX";
|
|
207
|
+
Control[Control["FrontendY"] = 204] = "FrontendY";
|
|
208
|
+
Control[Control["FrontendLb"] = 205] = "FrontendLb";
|
|
209
|
+
Control[Control["FrontendRb"] = 206] = "FrontendRb";
|
|
210
|
+
Control[Control["FrontendLt"] = 207] = "FrontendLt";
|
|
211
|
+
Control[Control["FrontendRt"] = 208] = "FrontendRt";
|
|
212
|
+
Control[Control["FrontendLs"] = 209] = "FrontendLs";
|
|
213
|
+
Control[Control["FrontendRs"] = 210] = "FrontendRs";
|
|
214
|
+
Control[Control["FrontendLeaderboard"] = 211] = "FrontendLeaderboard";
|
|
215
|
+
Control[Control["FrontendSocialClub"] = 212] = "FrontendSocialClub";
|
|
216
|
+
Control[Control["FrontendSocialClubSecondary"] = 213] = "FrontendSocialClubSecondary";
|
|
217
|
+
Control[Control["FrontendDelete"] = 214] = "FrontendDelete";
|
|
218
|
+
Control[Control["FrontendEndscreenAccept"] = 215] = "FrontendEndscreenAccept";
|
|
219
|
+
Control[Control["FrontendEndscreenExpand"] = 216] = "FrontendEndscreenExpand";
|
|
220
|
+
Control[Control["FrontendSelect"] = 217] = "FrontendSelect";
|
|
221
|
+
Control[Control["ScriptLeftAxisX"] = 218] = "ScriptLeftAxisX";
|
|
222
|
+
Control[Control["ScriptLeftAxisY"] = 219] = "ScriptLeftAxisY";
|
|
223
|
+
Control[Control["ScriptRightAxisX"] = 220] = "ScriptRightAxisX";
|
|
224
|
+
Control[Control["ScriptRightAxisY"] = 221] = "ScriptRightAxisY";
|
|
225
|
+
Control[Control["ScriptRUp"] = 222] = "ScriptRUp";
|
|
226
|
+
Control[Control["ScriptRDown"] = 223] = "ScriptRDown";
|
|
227
|
+
Control[Control["ScriptRLeft"] = 224] = "ScriptRLeft";
|
|
228
|
+
Control[Control["ScriptRRight"] = 225] = "ScriptRRight";
|
|
229
|
+
Control[Control["ScriptLB"] = 226] = "ScriptLB";
|
|
230
|
+
Control[Control["ScriptRB"] = 227] = "ScriptRB";
|
|
231
|
+
Control[Control["ScriptLT"] = 228] = "ScriptLT";
|
|
232
|
+
Control[Control["ScriptRT"] = 229] = "ScriptRT";
|
|
233
|
+
Control[Control["ScriptLS"] = 230] = "ScriptLS";
|
|
234
|
+
Control[Control["ScriptRS"] = 231] = "ScriptRS";
|
|
235
|
+
Control[Control["ScriptPadUp"] = 232] = "ScriptPadUp";
|
|
236
|
+
Control[Control["ScriptPadDown"] = 233] = "ScriptPadDown";
|
|
237
|
+
Control[Control["ScriptPadLeft"] = 234] = "ScriptPadLeft";
|
|
238
|
+
Control[Control["ScriptPadRight"] = 235] = "ScriptPadRight";
|
|
239
|
+
Control[Control["ScriptSelect"] = 236] = "ScriptSelect";
|
|
240
|
+
Control[Control["CursorAccept"] = 237] = "CursorAccept";
|
|
241
|
+
Control[Control["CursorCancel"] = 238] = "CursorCancel";
|
|
242
|
+
Control[Control["CursorX"] = 239] = "CursorX";
|
|
243
|
+
Control[Control["CursorY"] = 240] = "CursorY";
|
|
244
|
+
Control[Control["CursorScrollUp"] = 241] = "CursorScrollUp";
|
|
245
|
+
Control[Control["CursorScrollDown"] = 242] = "CursorScrollDown";
|
|
246
|
+
Control[Control["EnterCheatCode"] = 243] = "EnterCheatCode";
|
|
247
|
+
Control[Control["InteractionMenu"] = 244] = "InteractionMenu";
|
|
248
|
+
Control[Control["MpTextChatAll"] = 245] = "MpTextChatAll";
|
|
249
|
+
Control[Control["MpTextChatTeam"] = 246] = "MpTextChatTeam";
|
|
250
|
+
Control[Control["MpTextChatFriends"] = 247] = "MpTextChatFriends";
|
|
251
|
+
Control[Control["MpTextChatCrew"] = 248] = "MpTextChatCrew";
|
|
252
|
+
Control[Control["PushToTalk"] = 249] = "PushToTalk";
|
|
253
|
+
Control[Control["CreatorLS"] = 250] = "CreatorLS";
|
|
254
|
+
Control[Control["CreatorRS"] = 251] = "CreatorRS";
|
|
255
|
+
Control[Control["CreatorLT"] = 252] = "CreatorLT";
|
|
256
|
+
Control[Control["CreatorRT"] = 253] = "CreatorRT";
|
|
257
|
+
Control[Control["CreatorMenuToggle"] = 254] = "CreatorMenuToggle";
|
|
258
|
+
Control[Control["CreatorAccept"] = 255] = "CreatorAccept";
|
|
259
|
+
Control[Control["CreatorDelete"] = 256] = "CreatorDelete";
|
|
260
|
+
Control[Control["Attack2"] = 257] = "Attack2";
|
|
261
|
+
Control[Control["RappelJump"] = 258] = "RappelJump";
|
|
262
|
+
Control[Control["RappelLongJump"] = 259] = "RappelLongJump";
|
|
263
|
+
Control[Control["RappelSmashWindow"] = 260] = "RappelSmashWindow";
|
|
264
|
+
Control[Control["PrevWeapon"] = 261] = "PrevWeapon";
|
|
265
|
+
Control[Control["NextWeapon"] = 262] = "NextWeapon";
|
|
266
|
+
Control[Control["MeleeAttack1"] = 263] = "MeleeAttack1";
|
|
267
|
+
Control[Control["MeleeAttack2"] = 264] = "MeleeAttack2";
|
|
268
|
+
Control[Control["Whistle"] = 265] = "Whistle";
|
|
269
|
+
Control[Control["MoveLeft"] = 266] = "MoveLeft";
|
|
270
|
+
Control[Control["MoveRight"] = 267] = "MoveRight";
|
|
271
|
+
Control[Control["MoveUp"] = 268] = "MoveUp";
|
|
272
|
+
Control[Control["MoveDown"] = 269] = "MoveDown";
|
|
273
|
+
Control[Control["LookLeft"] = 270] = "LookLeft";
|
|
274
|
+
Control[Control["LookRight"] = 271] = "LookRight";
|
|
275
|
+
Control[Control["LookUp"] = 272] = "LookUp";
|
|
276
|
+
Control[Control["LookDown"] = 273] = "LookDown";
|
|
277
|
+
Control[Control["SniperZoomIn"] = 274] = "SniperZoomIn";
|
|
278
|
+
Control[Control["SniperZoomOut"] = 275] = "SniperZoomOut";
|
|
279
|
+
Control[Control["SniperZoomInAlternate"] = 276] = "SniperZoomInAlternate";
|
|
280
|
+
Control[Control["SniperZoomOutAlternate"] = 277] = "SniperZoomOutAlternate";
|
|
281
|
+
Control[Control["VehicleMoveLeft"] = 278] = "VehicleMoveLeft";
|
|
282
|
+
Control[Control["VehicleMoveRight"] = 279] = "VehicleMoveRight";
|
|
283
|
+
Control[Control["VehicleMoveUp"] = 280] = "VehicleMoveUp";
|
|
284
|
+
Control[Control["VehicleMoveDown"] = 281] = "VehicleMoveDown";
|
|
285
|
+
Control[Control["VehicleGunLeft"] = 282] = "VehicleGunLeft";
|
|
286
|
+
Control[Control["VehicleGunRight"] = 283] = "VehicleGunRight";
|
|
287
|
+
Control[Control["VehicleGunUp"] = 284] = "VehicleGunUp";
|
|
288
|
+
Control[Control["VehicleGunDown"] = 285] = "VehicleGunDown";
|
|
289
|
+
Control[Control["VehicleLookLeft"] = 286] = "VehicleLookLeft";
|
|
290
|
+
Control[Control["VehicleLookRight"] = 287] = "VehicleLookRight";
|
|
291
|
+
Control[Control["ReplayStartStopRecording"] = 288] = "ReplayStartStopRecording";
|
|
292
|
+
Control[Control["ReplayStartStopRecordingSecondary"] = 289] = "ReplayStartStopRecordingSecondary";
|
|
293
|
+
Control[Control["ScaledLookLeftRight"] = 290] = "ScaledLookLeftRight";
|
|
294
|
+
Control[Control["ScaledLookUpDown"] = 291] = "ScaledLookUpDown";
|
|
295
|
+
Control[Control["ScaledLookUpOnly"] = 292] = "ScaledLookUpOnly";
|
|
296
|
+
Control[Control["ScaledLookDownOnly"] = 293] = "ScaledLookDownOnly";
|
|
297
|
+
Control[Control["ScaledLookLeftOnly"] = 294] = "ScaledLookLeftOnly";
|
|
298
|
+
Control[Control["ScaledLookRightOnly"] = 295] = "ScaledLookRightOnly";
|
|
299
|
+
Control[Control["ReplayMarkerDelete"] = 296] = "ReplayMarkerDelete";
|
|
300
|
+
Control[Control["ReplayClipDelete"] = 297] = "ReplayClipDelete";
|
|
301
|
+
Control[Control["ReplayPause"] = 298] = "ReplayPause";
|
|
302
|
+
Control[Control["ReplayRewind"] = 299] = "ReplayRewind";
|
|
303
|
+
Control[Control["ReplayFfwd"] = 300] = "ReplayFfwd";
|
|
304
|
+
Control[Control["ReplayNewmarker"] = 301] = "ReplayNewmarker";
|
|
305
|
+
Control[Control["ReplayRecord"] = 302] = "ReplayRecord";
|
|
306
|
+
Control[Control["ReplayScreenshot"] = 303] = "ReplayScreenshot";
|
|
307
|
+
Control[Control["ReplayHidehud"] = 304] = "ReplayHidehud";
|
|
308
|
+
Control[Control["ReplayStartpoint"] = 305] = "ReplayStartpoint";
|
|
309
|
+
Control[Control["ReplayEndpoint"] = 306] = "ReplayEndpoint";
|
|
310
|
+
Control[Control["ReplayAdvance"] = 307] = "ReplayAdvance";
|
|
311
|
+
Control[Control["ReplayBack"] = 308] = "ReplayBack";
|
|
312
|
+
Control[Control["ReplayTools"] = 309] = "ReplayTools";
|
|
313
|
+
Control[Control["ReplayRestart"] = 310] = "ReplayRestart";
|
|
314
|
+
Control[Control["ReplayShowhotkey"] = 311] = "ReplayShowhotkey";
|
|
315
|
+
Control[Control["ReplayCycleMarkerLeft"] = 312] = "ReplayCycleMarkerLeft";
|
|
316
|
+
Control[Control["ReplayCycleMarkerRight"] = 313] = "ReplayCycleMarkerRight";
|
|
317
|
+
Control[Control["ReplayFOVIncrease"] = 314] = "ReplayFOVIncrease";
|
|
318
|
+
Control[Control["ReplayFOVDecrease"] = 315] = "ReplayFOVDecrease";
|
|
319
|
+
Control[Control["ReplayCameraUp"] = 316] = "ReplayCameraUp";
|
|
320
|
+
Control[Control["ReplayCameraDown"] = 317] = "ReplayCameraDown";
|
|
321
|
+
Control[Control["ReplaySave"] = 318] = "ReplaySave";
|
|
322
|
+
Control[Control["ReplayToggletime"] = 319] = "ReplayToggletime";
|
|
323
|
+
Control[Control["ReplayToggletips"] = 320] = "ReplayToggletips";
|
|
324
|
+
Control[Control["ReplayPreview"] = 321] = "ReplayPreview";
|
|
325
|
+
Control[Control["ReplayToggleTimeline"] = 322] = "ReplayToggleTimeline";
|
|
326
|
+
Control[Control["ReplayTimelinePickupClip"] = 323] = "ReplayTimelinePickupClip";
|
|
327
|
+
Control[Control["ReplayTimelineDuplicateClip"] = 324] = "ReplayTimelineDuplicateClip";
|
|
328
|
+
Control[Control["ReplayTimelinePlaceClip"] = 325] = "ReplayTimelinePlaceClip";
|
|
329
|
+
Control[Control["ReplayCtrl"] = 326] = "ReplayCtrl";
|
|
330
|
+
Control[Control["ReplayTimelineSave"] = 327] = "ReplayTimelineSave";
|
|
331
|
+
Control[Control["ReplayPreviewAudio"] = 328] = "ReplayPreviewAudio";
|
|
332
|
+
Control[Control["VehicleDriveLook"] = 329] = "VehicleDriveLook";
|
|
333
|
+
Control[Control["VehicleDriveLook2"] = 330] = "VehicleDriveLook2";
|
|
334
|
+
Control[Control["VehicleFlyAttack2"] = 331] = "VehicleFlyAttack2";
|
|
335
|
+
Control[Control["RadioWheelUpDown"] = 332] = "RadioWheelUpDown";
|
|
336
|
+
Control[Control["RadioWheelLeftRight"] = 333] = "RadioWheelLeftRight";
|
|
337
|
+
Control[Control["VehicleSlowMoUpDown"] = 334] = "VehicleSlowMoUpDown";
|
|
338
|
+
Control[Control["VehicleSlowMoUpOnly"] = 335] = "VehicleSlowMoUpOnly";
|
|
339
|
+
Control[Control["VehicleSlowMoDownOnly"] = 336] = "VehicleSlowMoDownOnly";
|
|
340
|
+
Control[Control["VehicleHydraulicsControlToggle"] = 337] = "VehicleHydraulicsControlToggle";
|
|
341
|
+
Control[Control["VehicleHydraulicsControlLeft"] = 338] = "VehicleHydraulicsControlLeft";
|
|
342
|
+
Control[Control["VehicleHydraulicsControlRight"] = 339] = "VehicleHydraulicsControlRight";
|
|
343
|
+
Control[Control["VehicleHydraulicsControlUp"] = 340] = "VehicleHydraulicsControlUp";
|
|
344
|
+
Control[Control["VehicleHydraulicsControlDown"] = 341] = "VehicleHydraulicsControlDown";
|
|
345
|
+
Control[Control["VehicleHydraulicsControlUpDown"] = 342] = "VehicleHydraulicsControlUpDown";
|
|
346
|
+
Control[Control["VehicleHydraulicsControlLeftRight"] = 343] = "VehicleHydraulicsControlLeftRight";
|
|
347
|
+
Control[Control["SwitchVisor"] = 344] = "SwitchVisor";
|
|
348
|
+
Control[Control["VehicleMeleeHold"] = 345] = "VehicleMeleeHold";
|
|
349
|
+
Control[Control["VehicleMeleeLeft"] = 346] = "VehicleMeleeLeft";
|
|
350
|
+
Control[Control["VehicleMeleeRight"] = 347] = "VehicleMeleeRight";
|
|
351
|
+
Control[Control["MapPointOfInterest"] = 348] = "MapPointOfInterest";
|
|
352
|
+
Control[Control["ReplaySnapmaticPhoto"] = 349] = "ReplaySnapmaticPhoto";
|
|
353
|
+
Control[Control["VehicleCarJump"] = 350] = "VehicleCarJump";
|
|
354
|
+
Control[Control["VehicleRocketBoost"] = 351] = "VehicleRocketBoost";
|
|
355
|
+
Control[Control["VehicleFlyBoost"] = 352] = "VehicleFlyBoost";
|
|
356
|
+
Control[Control["VehicleParachute"] = 353] = "VehicleParachute";
|
|
357
|
+
Control[Control["VehicleBikeWings"] = 354] = "VehicleBikeWings";
|
|
358
|
+
Control[Control["VehicleFlyBombBay"] = 355] = "VehicleFlyBombBay";
|
|
359
|
+
Control[Control["VehicleFlyCounter"] = 356] = "VehicleFlyCounter";
|
|
360
|
+
Control[Control["VehicleFlyTransform"] = 357] = "VehicleFlyTransform";
|
|
361
|
+
})(Control || (Control = {}));
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export declare enum CursorSprite {
|
|
2
|
+
Normal = 1,
|
|
3
|
+
LightArrow = 2,
|
|
4
|
+
OpenHand = 3,
|
|
5
|
+
GrabHand = 4,
|
|
6
|
+
MiddleFinger = 5,
|
|
7
|
+
LeftArrow = 6,
|
|
8
|
+
RightArrow = 7,
|
|
9
|
+
UpArrow = 8,
|
|
10
|
+
DownArrow = 9,
|
|
11
|
+
HorizontalDoubleArrow = 10,
|
|
12
|
+
NormalWithPlus = 11,
|
|
13
|
+
NormalWithMinus = 12
|
|
14
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
export var CursorSprite;
|
|
2
|
+
(function (CursorSprite) {
|
|
3
|
+
CursorSprite[CursorSprite["Normal"] = 1] = "Normal";
|
|
4
|
+
CursorSprite[CursorSprite["LightArrow"] = 2] = "LightArrow";
|
|
5
|
+
CursorSprite[CursorSprite["OpenHand"] = 3] = "OpenHand";
|
|
6
|
+
CursorSprite[CursorSprite["GrabHand"] = 4] = "GrabHand";
|
|
7
|
+
CursorSprite[CursorSprite["MiddleFinger"] = 5] = "MiddleFinger";
|
|
8
|
+
CursorSprite[CursorSprite["LeftArrow"] = 6] = "LeftArrow";
|
|
9
|
+
CursorSprite[CursorSprite["RightArrow"] = 7] = "RightArrow";
|
|
10
|
+
CursorSprite[CursorSprite["UpArrow"] = 8] = "UpArrow";
|
|
11
|
+
CursorSprite[CursorSprite["DownArrow"] = 9] = "DownArrow";
|
|
12
|
+
CursorSprite[CursorSprite["HorizontalDoubleArrow"] = 10] = "HorizontalDoubleArrow";
|
|
13
|
+
CursorSprite[CursorSprite["NormalWithPlus"] = 11] = "NormalWithPlus";
|
|
14
|
+
CursorSprite[CursorSprite["NormalWithMinus"] = 12] = "NormalWithMinus";
|
|
15
|
+
})(CursorSprite || (CursorSprite = {}));
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
export declare enum DrivingStyle {
|
|
2
|
+
None = 0,
|
|
3
|
+
Normal = 786603,
|
|
4
|
+
IgnoreLights = 2883621,
|
|
5
|
+
SometimesOvertakeTraffic = 5,
|
|
6
|
+
Rushed = 1074528293,
|
|
7
|
+
AvoidTraffic = 786468,
|
|
8
|
+
AvoidTrafficExtremely = 6,
|
|
9
|
+
AvoidHighwaysWhenPossible = 536870912,
|
|
10
|
+
IgnorePathing = 16777216,
|
|
11
|
+
IgnoreRoads = 4194304,
|
|
12
|
+
ShortestPath = 262144,
|
|
13
|
+
Backwards = 1024
|
|
14
|
+
}
|
|
15
|
+
export declare enum VehicleDrivingFlags {
|
|
16
|
+
None = 0,
|
|
17
|
+
FollowTraffic = 1,
|
|
18
|
+
YieldToPeds = 2,
|
|
19
|
+
AvoidVehicles = 4,
|
|
20
|
+
AvoidEmptyVehicles = 8,
|
|
21
|
+
AvoidPeds = 16,
|
|
22
|
+
AvoidObjects = 32,
|
|
23
|
+
StopAtTrafficLights = 128,
|
|
24
|
+
UseBlinkers = 256,
|
|
25
|
+
AllowGoingWrongWay = 512,
|
|
26
|
+
Reverse = 1024,
|
|
27
|
+
AllowMedianCrossing = 262144,
|
|
28
|
+
DriveBySight = 4194304,
|
|
29
|
+
IgnorePathFinding = 16777216,
|
|
30
|
+
TryToAvoidHighways = 536870912,
|
|
31
|
+
StopAtDestination = 2147483648
|
|
32
|
+
}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
export var DrivingStyle;
|
|
2
|
+
(function (DrivingStyle) {
|
|
3
|
+
DrivingStyle[DrivingStyle["None"] = 0] = "None";
|
|
4
|
+
DrivingStyle[DrivingStyle["Normal"] = 786603] = "Normal";
|
|
5
|
+
DrivingStyle[DrivingStyle["IgnoreLights"] = 2883621] = "IgnoreLights";
|
|
6
|
+
DrivingStyle[DrivingStyle["SometimesOvertakeTraffic"] = 5] = "SometimesOvertakeTraffic";
|
|
7
|
+
DrivingStyle[DrivingStyle["Rushed"] = 1074528293] = "Rushed";
|
|
8
|
+
DrivingStyle[DrivingStyle["AvoidTraffic"] = 786468] = "AvoidTraffic";
|
|
9
|
+
DrivingStyle[DrivingStyle["AvoidTrafficExtremely"] = 6] = "AvoidTrafficExtremely";
|
|
10
|
+
DrivingStyle[DrivingStyle["AvoidHighwaysWhenPossible"] = 536870912] = "AvoidHighwaysWhenPossible";
|
|
11
|
+
DrivingStyle[DrivingStyle["IgnorePathing"] = 16777216] = "IgnorePathing";
|
|
12
|
+
DrivingStyle[DrivingStyle["IgnoreRoads"] = 4194304] = "IgnoreRoads";
|
|
13
|
+
DrivingStyle[DrivingStyle["ShortestPath"] = 262144] = "ShortestPath";
|
|
14
|
+
DrivingStyle[DrivingStyle["Backwards"] = 1024] = "Backwards";
|
|
15
|
+
})(DrivingStyle || (DrivingStyle = {}));
|
|
16
|
+
export var VehicleDrivingFlags;
|
|
17
|
+
(function (VehicleDrivingFlags) {
|
|
18
|
+
VehicleDrivingFlags[VehicleDrivingFlags["None"] = 0] = "None";
|
|
19
|
+
VehicleDrivingFlags[VehicleDrivingFlags["FollowTraffic"] = 1] = "FollowTraffic";
|
|
20
|
+
VehicleDrivingFlags[VehicleDrivingFlags["YieldToPeds"] = 2] = "YieldToPeds";
|
|
21
|
+
VehicleDrivingFlags[VehicleDrivingFlags["AvoidVehicles"] = 4] = "AvoidVehicles";
|
|
22
|
+
VehicleDrivingFlags[VehicleDrivingFlags["AvoidEmptyVehicles"] = 8] = "AvoidEmptyVehicles";
|
|
23
|
+
VehicleDrivingFlags[VehicleDrivingFlags["AvoidPeds"] = 16] = "AvoidPeds";
|
|
24
|
+
VehicleDrivingFlags[VehicleDrivingFlags["AvoidObjects"] = 32] = "AvoidObjects";
|
|
25
|
+
VehicleDrivingFlags[VehicleDrivingFlags["StopAtTrafficLights"] = 128] = "StopAtTrafficLights";
|
|
26
|
+
VehicleDrivingFlags[VehicleDrivingFlags["UseBlinkers"] = 256] = "UseBlinkers";
|
|
27
|
+
VehicleDrivingFlags[VehicleDrivingFlags["AllowGoingWrongWay"] = 512] = "AllowGoingWrongWay";
|
|
28
|
+
VehicleDrivingFlags[VehicleDrivingFlags["Reverse"] = 1024] = "Reverse";
|
|
29
|
+
VehicleDrivingFlags[VehicleDrivingFlags["AllowMedianCrossing"] = 262144] = "AllowMedianCrossing";
|
|
30
|
+
VehicleDrivingFlags[VehicleDrivingFlags["DriveBySight"] = 4194304] = "DriveBySight";
|
|
31
|
+
VehicleDrivingFlags[VehicleDrivingFlags["IgnorePathFinding"] = 16777216] = "IgnorePathFinding";
|
|
32
|
+
VehicleDrivingFlags[VehicleDrivingFlags["TryToAvoidHighways"] = 536870912] = "TryToAvoidHighways";
|
|
33
|
+
VehicleDrivingFlags[VehicleDrivingFlags["StopAtDestination"] = 2147483648] = "StopAtDestination";
|
|
34
|
+
})(VehicleDrivingFlags || (VehicleDrivingFlags = {}));
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* List of explosion sources.
|
|
3
|
+
*/
|
|
4
|
+
export declare enum ExplosionType {
|
|
5
|
+
Grenade = 0,
|
|
6
|
+
GrenadeL = 1,
|
|
7
|
+
StickyBomb = 2,
|
|
8
|
+
Molotov1 = 3,
|
|
9
|
+
Rocket = 4,
|
|
10
|
+
TankShell = 5,
|
|
11
|
+
HiOctane = 6,
|
|
12
|
+
Car = 7,
|
|
13
|
+
Plane = 8,
|
|
14
|
+
PetrolPump = 9,
|
|
15
|
+
Bike = 10,
|
|
16
|
+
Steam = 11,
|
|
17
|
+
Flame = 12,
|
|
18
|
+
WaterHydrant = 13,
|
|
19
|
+
GasCanister = 14,
|
|
20
|
+
Boat = 15,
|
|
21
|
+
ShipDestroy = 16,
|
|
22
|
+
Truck = 17,
|
|
23
|
+
Bullet = 18,
|
|
24
|
+
SmokeGL = 19,
|
|
25
|
+
SmokeG = 20,
|
|
26
|
+
BZGas = 21,
|
|
27
|
+
Flare = 22,
|
|
28
|
+
GasCanister2 = 23,
|
|
29
|
+
Extinguisher = 24,
|
|
30
|
+
ProgramAR = 25,
|
|
31
|
+
Train = 26,
|
|
32
|
+
Barrel = 27,
|
|
33
|
+
Propane = 28,
|
|
34
|
+
Blimp = 29,
|
|
35
|
+
FlameExplode = 30,
|
|
36
|
+
Tanker = 31,
|
|
37
|
+
PlaneRocket = 32,
|
|
38
|
+
VehicleBullet = 33,
|
|
39
|
+
GasTank = 34,
|
|
40
|
+
FireWork = 35,
|
|
41
|
+
SnowBall = 36,
|
|
42
|
+
ProxMine = 37,
|
|
43
|
+
Valkyrie = 38
|
|
44
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* List of explosion sources.
|
|
3
|
+
*/
|
|
4
|
+
export var ExplosionType;
|
|
5
|
+
(function (ExplosionType) {
|
|
6
|
+
ExplosionType[ExplosionType["Grenade"] = 0] = "Grenade";
|
|
7
|
+
ExplosionType[ExplosionType["GrenadeL"] = 1] = "GrenadeL";
|
|
8
|
+
ExplosionType[ExplosionType["StickyBomb"] = 2] = "StickyBomb";
|
|
9
|
+
ExplosionType[ExplosionType["Molotov1"] = 3] = "Molotov1";
|
|
10
|
+
ExplosionType[ExplosionType["Rocket"] = 4] = "Rocket";
|
|
11
|
+
ExplosionType[ExplosionType["TankShell"] = 5] = "TankShell";
|
|
12
|
+
ExplosionType[ExplosionType["HiOctane"] = 6] = "HiOctane";
|
|
13
|
+
ExplosionType[ExplosionType["Car"] = 7] = "Car";
|
|
14
|
+
ExplosionType[ExplosionType["Plane"] = 8] = "Plane";
|
|
15
|
+
ExplosionType[ExplosionType["PetrolPump"] = 9] = "PetrolPump";
|
|
16
|
+
ExplosionType[ExplosionType["Bike"] = 10] = "Bike";
|
|
17
|
+
ExplosionType[ExplosionType["Steam"] = 11] = "Steam";
|
|
18
|
+
ExplosionType[ExplosionType["Flame"] = 12] = "Flame";
|
|
19
|
+
ExplosionType[ExplosionType["WaterHydrant"] = 13] = "WaterHydrant";
|
|
20
|
+
ExplosionType[ExplosionType["GasCanister"] = 14] = "GasCanister";
|
|
21
|
+
ExplosionType[ExplosionType["Boat"] = 15] = "Boat";
|
|
22
|
+
ExplosionType[ExplosionType["ShipDestroy"] = 16] = "ShipDestroy";
|
|
23
|
+
ExplosionType[ExplosionType["Truck"] = 17] = "Truck";
|
|
24
|
+
ExplosionType[ExplosionType["Bullet"] = 18] = "Bullet";
|
|
25
|
+
ExplosionType[ExplosionType["SmokeGL"] = 19] = "SmokeGL";
|
|
26
|
+
ExplosionType[ExplosionType["SmokeG"] = 20] = "SmokeG";
|
|
27
|
+
ExplosionType[ExplosionType["BZGas"] = 21] = "BZGas";
|
|
28
|
+
ExplosionType[ExplosionType["Flare"] = 22] = "Flare";
|
|
29
|
+
ExplosionType[ExplosionType["GasCanister2"] = 23] = "GasCanister2";
|
|
30
|
+
ExplosionType[ExplosionType["Extinguisher"] = 24] = "Extinguisher";
|
|
31
|
+
ExplosionType[ExplosionType["ProgramAR"] = 25] = "ProgramAR";
|
|
32
|
+
ExplosionType[ExplosionType["Train"] = 26] = "Train";
|
|
33
|
+
ExplosionType[ExplosionType["Barrel"] = 27] = "Barrel";
|
|
34
|
+
ExplosionType[ExplosionType["Propane"] = 28] = "Propane";
|
|
35
|
+
ExplosionType[ExplosionType["Blimp"] = 29] = "Blimp";
|
|
36
|
+
ExplosionType[ExplosionType["FlameExplode"] = 30] = "FlameExplode";
|
|
37
|
+
ExplosionType[ExplosionType["Tanker"] = 31] = "Tanker";
|
|
38
|
+
ExplosionType[ExplosionType["PlaneRocket"] = 32] = "PlaneRocket";
|
|
39
|
+
ExplosionType[ExplosionType["VehicleBullet"] = 33] = "VehicleBullet";
|
|
40
|
+
ExplosionType[ExplosionType["GasTank"] = 34] = "GasTank";
|
|
41
|
+
ExplosionType[ExplosionType["FireWork"] = 35] = "FireWork";
|
|
42
|
+
ExplosionType[ExplosionType["SnowBall"] = 36] = "SnowBall";
|
|
43
|
+
ExplosionType[ExplosionType["ProxMine"] = 37] = "ProxMine";
|
|
44
|
+
ExplosionType[ExplosionType["Valkyrie"] = 38] = "Valkyrie";
|
|
45
|
+
})(ExplosionType || (ExplosionType = {}));
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export declare enum FiringPattern {
|
|
2
|
+
Default = 0,
|
|
3
|
+
FullAuto = 3337513804,
|
|
4
|
+
BurstFire = 3607063905,
|
|
5
|
+
BurstInCover = 40051185,
|
|
6
|
+
BurstFireDriveby = 3541198322,
|
|
7
|
+
FromGround = 577037782,
|
|
8
|
+
DelayFireByOneSec = 2055493265,
|
|
9
|
+
SingleShot = 1566631136,
|
|
10
|
+
BurstFirePistol = 2685983626,
|
|
11
|
+
BurstFireSMG = 3507334638,
|
|
12
|
+
BurstFireRifle = 2624893958,
|
|
13
|
+
BurstFireMG = 3044263348,
|
|
14
|
+
BurstFirePumpShotGun = 12239771,
|
|
15
|
+
BurstFireHeli = 2437838959,
|
|
16
|
+
BurstFireMicro = 1122960381,
|
|
17
|
+
BurstFireBursts = 445831135,
|
|
18
|
+
BurstFireTank = 3804904049
|
|
19
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
export var FiringPattern;
|
|
2
|
+
(function (FiringPattern) {
|
|
3
|
+
FiringPattern[FiringPattern["Default"] = 0] = "Default";
|
|
4
|
+
FiringPattern[FiringPattern["FullAuto"] = 3337513804] = "FullAuto";
|
|
5
|
+
FiringPattern[FiringPattern["BurstFire"] = 3607063905] = "BurstFire";
|
|
6
|
+
FiringPattern[FiringPattern["BurstInCover"] = 40051185] = "BurstInCover";
|
|
7
|
+
FiringPattern[FiringPattern["BurstFireDriveby"] = 3541198322] = "BurstFireDriveby";
|
|
8
|
+
FiringPattern[FiringPattern["FromGround"] = 577037782] = "FromGround";
|
|
9
|
+
FiringPattern[FiringPattern["DelayFireByOneSec"] = 2055493265] = "DelayFireByOneSec";
|
|
10
|
+
FiringPattern[FiringPattern["SingleShot"] = 1566631136] = "SingleShot";
|
|
11
|
+
FiringPattern[FiringPattern["BurstFirePistol"] = 2685983626] = "BurstFirePistol";
|
|
12
|
+
FiringPattern[FiringPattern["BurstFireSMG"] = 3507334638] = "BurstFireSMG";
|
|
13
|
+
FiringPattern[FiringPattern["BurstFireRifle"] = 2624893958] = "BurstFireRifle";
|
|
14
|
+
FiringPattern[FiringPattern["BurstFireMG"] = 3044263348] = "BurstFireMG";
|
|
15
|
+
FiringPattern[FiringPattern["BurstFirePumpShotGun"] = 12239771] = "BurstFirePumpShotGun";
|
|
16
|
+
FiringPattern[FiringPattern["BurstFireHeli"] = 2437838959] = "BurstFireHeli";
|
|
17
|
+
FiringPattern[FiringPattern["BurstFireMicro"] = 1122960381] = "BurstFireMicro";
|
|
18
|
+
FiringPattern[FiringPattern["BurstFireBursts"] = 445831135] = "BurstFireBursts";
|
|
19
|
+
FiringPattern[FiringPattern["BurstFireTank"] = 3804904049] = "BurstFireTank";
|
|
20
|
+
})(FiringPattern || (FiringPattern = {}));
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
export var Font;
|
|
2
|
+
(function (Font) {
|
|
3
|
+
Font[Font["ChaletLondon"] = 0] = "ChaletLondon";
|
|
4
|
+
Font[Font["HouseScript"] = 1] = "HouseScript";
|
|
5
|
+
Font[Font["Monospace"] = 2] = "Monospace";
|
|
6
|
+
Font[Font["ChaletComprimeCologne"] = 4] = "ChaletComprimeCologne";
|
|
7
|
+
Font[Font["Pricedown"] = 7] = "Pricedown";
|
|
8
|
+
})(Font || (Font = {}));
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
export var ForceType;
|
|
2
|
+
(function (ForceType) {
|
|
3
|
+
ForceType[ForceType["MinForce"] = 0] = "MinForce";
|
|
4
|
+
ForceType[ForceType["MaxForceRot"] = 1] = "MaxForceRot";
|
|
5
|
+
ForceType[ForceType["MinForce2"] = 2] = "MinForce2";
|
|
6
|
+
ForceType[ForceType["MaxForceRot2"] = 3] = "MaxForceRot2";
|
|
7
|
+
ForceType[ForceType["ForceNoRot"] = 4] = "ForceNoRot";
|
|
8
|
+
ForceType[ForceType["ForceRotPlusForce"] = 5] = "ForceRotPlusForce";
|
|
9
|
+
})(ForceType || (ForceType = {}));
|