@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,116 +1,71 @@
1
- import {
2
- Blending,
3
- BlendingDstFactor,
4
- BlendingEquation,
5
- BlendingSrcFactor,
6
- CullFace,
7
- DepthModes,
8
- } from "../../constants.js";
9
- import { Material } from "../../materials/Material.js";
10
- import { Vector4 } from "../../math/Vector4.js";
11
- import { WebGLRenderTarget } from "../WebGLRenderTarget.js";
1
+ import { Blending, BlendingDstFactor, BlendingEquation, BlendingSrcFactor, CullFace, DepthModes } from '../../constants.js';
2
+ import { Material } from '../../materials/Material.js';
3
+ import { Vector4 } from '../../math/Vector4.js';
4
+ import { WebGLRenderTarget } from '../WebGLRenderTarget.js';
12
5
 
13
6
  export class WebGLColorBuffer {
14
- constructor();
7
+ constructor();
15
8
 
16
- setMask(colorMask: boolean): void;
17
- setLocked(lock: boolean): void;
18
- setClear(r: number, g: number, b: number, a: number, premultipliedAlpha: boolean): void;
19
- reset(): void;
9
+ setMask(colorMask: boolean): void;
10
+ setLocked(lock: boolean): void;
11
+ setClear(r: number, g: number, b: number, a: number, premultipliedAlpha: boolean): void;
12
+ reset(): void;
20
13
  }
21
14
 
22
15
  export class WebGLDepthBuffer {
23
- constructor();
16
+ constructor();
24
17
 
25
- setTest(depthTest: boolean): void;
26
- setMask(depthMask: boolean): void;
27
- setFunc(depthFunc: DepthModes): void;
28
- setLocked(lock: boolean): void;
29
- setClear(depth: number): void;
30
- reset(): void;
18
+ setTest(depthTest: boolean): void;
19
+ setMask(depthMask: boolean): void;
20
+ setFunc(depthFunc: DepthModes): void;
21
+ setLocked(lock: boolean): void;
22
+ setClear(depth: number): void;
23
+ reset(): void;
31
24
  }
32
25
 
33
26
  export class WebGLStencilBuffer {
34
- constructor();
27
+ constructor();
35
28
 
36
- setTest(stencilTest: boolean): void;
37
- setMask(stencilMask: number): void;
38
- setFunc(stencilFunc: number, stencilRef: number, stencilMask: number): void;
39
- setOp(stencilFail: number, stencilZFail: number, stencilZPass: number): void;
40
- setLocked(lock: boolean): void;
41
- setClear(stencil: number): void;
42
- reset(): void;
29
+ setTest(stencilTest: boolean): void;
30
+ setMask(stencilMask: number): void;
31
+ setFunc(stencilFunc: number, stencilRef: number, stencilMask: number): void;
32
+ setOp(stencilFail: number, stencilZFail: number, stencilZPass: number): void;
33
+ setLocked(lock: boolean): void;
34
+ setClear(stencil: number): void;
35
+ reset(): void;
43
36
  }
44
37
 
45
38
  export class WebGLState {
46
- constructor(gl: WebGLRenderingContext);
39
+ constructor(gl: WebGLRenderingContext);
47
40
 
48
- buffers: {
49
- color: WebGLColorBuffer;
50
- depth: WebGLDepthBuffer;
51
- stencil: WebGLStencilBuffer;
52
- };
41
+ buffers: {
42
+ color: WebGLColorBuffer;
43
+ depth: WebGLDepthBuffer;
44
+ stencil: WebGLStencilBuffer;
45
+ };
53
46
 
54
- enable(id: number): void;
55
- disable(id: number): void;
56
- bindFramebuffer(target: number, framebuffer: WebGLFramebuffer | null): void;
57
- drawBuffers(renderTarget: WebGLRenderTarget | null, framebuffer: WebGLFramebuffer | null): void;
58
- useProgram(program: any): boolean;
59
- setBlending(
60
- blending: Blending,
61
- blendEquation?: BlendingEquation,
62
- blendSrc?: BlendingSrcFactor,
63
- blendDst?: BlendingDstFactor,
64
- blendEquationAlpha?: BlendingEquation,
65
- blendSrcAlpha?: BlendingSrcFactor,
66
- blendDstAlpha?: BlendingDstFactor,
67
- premultiplyAlpha?: boolean,
68
- ): void;
69
- setMaterial(material: Material, frontFaceCW: boolean): void;
70
- setFlipSided(flipSided: boolean): void;
71
- setCullFace(cullFace: CullFace): void;
72
- setLineWidth(width: number): void;
73
- setPolygonOffset(polygonoffset: boolean, factor?: number, units?: number): void;
74
- setScissorTest(scissorTest: boolean): void;
75
- activeTexture(webglSlot: number): void;
76
- bindTexture(webglType: number, webglTexture: any): void;
77
- unbindTexture(): void;
78
- // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D
79
- compressedTexImage2D(
80
- target: number,
81
- level: number,
82
- internalformat: number,
83
- width: number,
84
- height: number,
85
- border: number,
86
- data: ArrayBufferView,
87
- ): void;
88
- // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D
89
- texImage2D(
90
- target: number,
91
- level: number,
92
- internalformat: number,
93
- width: number,
94
- height: number,
95
- border: number,
96
- format: number,
97
- type: number,
98
- pixels: ArrayBufferView | null,
99
- ): void;
100
- texImage2D(target: number, level: number, internalformat: number, format: number, type: number, source: any): void;
101
- texImage3D(
102
- target: number,
103
- level: number,
104
- internalformat: number,
105
- width: number,
106
- height: number,
107
- depth: number,
108
- border: number,
109
- format: number,
110
- type: number,
111
- pixels: any,
112
- ): void;
113
- scissor(scissor: Vector4): void;
114
- viewport(viewport: Vector4): void;
115
- reset(): void;
47
+ enable(id: number): void;
48
+ disable(id: number): void;
49
+ bindFramebuffer(target: number, framebuffer: WebGLFramebuffer | null): void;
50
+ drawBuffers(renderTarget: WebGLRenderTarget | null, framebuffer: WebGLFramebuffer | null): void;
51
+ useProgram(program: any): boolean;
52
+ setBlending(blending: Blending, blendEquation?: BlendingEquation, blendSrc?: BlendingSrcFactor, blendDst?: BlendingDstFactor, blendEquationAlpha?: BlendingEquation, blendSrcAlpha?: BlendingSrcFactor, blendDstAlpha?: BlendingDstFactor, premultiplyAlpha?: boolean): void;
53
+ setMaterial(material: Material, frontFaceCW: boolean): void;
54
+ setFlipSided(flipSided: boolean): void;
55
+ setCullFace(cullFace: CullFace): void;
56
+ setLineWidth(width: number): void;
57
+ setPolygonOffset(polygonoffset: boolean, factor?: number, units?: number): void;
58
+ setScissorTest(scissorTest: boolean): void;
59
+ activeTexture(webglSlot: number): void;
60
+ bindTexture(webglType: number, webglTexture: any): void;
61
+ unbindTexture(): void;
62
+ // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D
63
+ compressedTexImage2D(target: number, level: number, internalformat: number, width: number, height: number, border: number, data: ArrayBufferView): void;
64
+ // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D
65
+ texImage2D(target: number, level: number, internalformat: number, width: number, height: number, border: number, format: number, type: number, pixels: ArrayBufferView | null): void;
66
+ texImage2D(target: number, level: number, internalformat: number, format: number, type: number, source: any): void;
67
+ texImage3D(target: number, level: number, internalformat: number, width: number, height: number, depth: number, border: number, format: number, type: number, pixels: any): void;
68
+ scissor(scissor: Vector4): void;
69
+ viewport(viewport: Vector4): void;
70
+ reset(): void;
116
71
  }
@@ -1,30 +1,22 @@
1
- import { WebGLCapabilities } from "./WebGLCapabilities.js";
2
- import { WebGLExtensions } from "./WebGLExtensions.js";
3
- import { WebGLInfo } from "./WebGLInfo.js";
4
- import { WebGLProperties } from "./WebGLProperties.js";
5
- import { WebGLState } from "./WebGLState.js";
6
- import { WebGLUtils } from "./WebGLUtils.js";
1
+ import { WebGLCapabilities } from './WebGLCapabilities.js';
2
+ import { WebGLExtensions } from './WebGLExtensions.js';
3
+ import { WebGLInfo } from './WebGLInfo.js';
4
+ import { WebGLProperties } from './WebGLProperties.js';
5
+ import { WebGLState } from './WebGLState.js';
6
+ import { WebGLUtils } from './WebGLUtils.js';
7
7
 
8
8
  export class WebGLTextures {
9
- constructor(
10
- gl: WebGLRenderingContext,
11
- extensions: WebGLExtensions,
12
- state: WebGLState,
13
- properties: WebGLProperties,
14
- capabilities: WebGLCapabilities,
15
- utils: WebGLUtils,
16
- info: WebGLInfo,
17
- );
9
+ constructor(gl: WebGLRenderingContext, extensions: WebGLExtensions, state: WebGLState, properties: WebGLProperties, capabilities: WebGLCapabilities, utils: WebGLUtils, info: WebGLInfo);
18
10
 
19
- allocateTextureUnit(): void;
20
- resetTextureUnits(): void;
21
- setTexture2D(texture: any, slot: number): void;
22
- setTexture2DArray(texture: any, slot: number): void;
23
- setTexture3D(texture: any, slot: number): void;
24
- setTextureCube(texture: any, slot: number): void;
25
- setupRenderTarget(renderTarget: any): void;
26
- updateRenderTargetMipmap(renderTarget: any): void;
27
- updateMultisampleRenderTarget(renderTarget: any): void;
28
- safeSetTexture2D(texture: any, slot: number): void;
29
- safeSetTextureCube(texture: any, slot: number): void;
11
+ allocateTextureUnit(): void;
12
+ resetTextureUnits(): void;
13
+ setTexture2D(texture: any, slot: number): void;
14
+ setTexture2DArray(texture: any, slot: number): void;
15
+ setTexture3D(texture: any, slot: number): void;
16
+ setTextureCube(texture: any, slot: number): void;
17
+ setupRenderTarget(renderTarget: any): void;
18
+ updateRenderTargetMipmap(renderTarget: any): void;
19
+ updateMultisampleRenderTarget(renderTarget: any): void;
20
+ safeSetTexture2D(texture: any, slot: number): void;
21
+ safeSetTextureCube(texture: any, slot: number): void;
30
22
  }
@@ -1,12 +1,12 @@
1
- import { WebGLProgram } from "./WebGLProgram.js";
2
- import { WebGLTextures } from "./WebGLTextures.js";
1
+ import { WebGLProgram } from './WebGLProgram.js';
2
+ import { WebGLTextures } from './WebGLTextures.js';
3
3
 
4
4
  export class WebGLUniforms {
5
- constructor(gl: WebGLRenderingContext, program: WebGLProgram);
5
+ constructor(gl: WebGLRenderingContext, program: WebGLProgram);
6
6
 
7
- setValue(gl: WebGLRenderingContext, name: string, value: any, textures: WebGLTextures): void;
8
- setOptional(gl: WebGLRenderingContext, object: any, name: string): void;
7
+ setValue(gl: WebGLRenderingContext, name: string, value: any, textures: WebGLTextures): void;
8
+ setOptional(gl: WebGLRenderingContext, object: any, name: string): void;
9
9
 
10
- static upload(gl: WebGLRenderingContext, seq: any, values: any[], textures: WebGLTextures): void;
11
- static seqWithValue(seq: any, values: any[]): any[];
10
+ static upload(gl: WebGLRenderingContext, seq: any, values: any[], textures: WebGLTextures): void;
11
+ static seqWithValue(seq: any, values: any[]): any[];
12
12
  }
@@ -1,17 +1,17 @@
1
- import { UniformsGroup } from "../../core/UniformsGroup.js";
1
+ import { UniformsGroup } from '../../core/UniformsGroup.js';
2
2
 
3
- import { WebGLCapabilities } from "./WebGLCapabilities.js";
4
- import { WebGLInfo } from "./WebGLInfo.js";
5
- import { WebGLProgram } from "./WebGLProgram.js";
6
- import { WebGLState } from "./WebGLState.js";
3
+ import { WebGLCapabilities } from './WebGLCapabilities.js';
4
+ import { WebGLInfo } from './WebGLInfo.js';
5
+ import { WebGLProgram } from './WebGLProgram.js';
6
+ import { WebGLState } from './WebGLState.js';
7
7
 
8
8
  export function WebGLUniformsGroups(
9
- gl: WebGLRenderingContext,
10
- info: WebGLInfo,
11
- capabilities: WebGLCapabilities,
12
- state: WebGLState,
9
+ gl: WebGLRenderingContext,
10
+ info: WebGLInfo,
11
+ capabilities: WebGLCapabilities,
12
+ state: WebGLState
13
13
  ): {
14
- dispose: () => void;
15
- update: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
16
- bind: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
14
+ dispose: () => void;
15
+ update: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
16
+ bind: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
17
17
  };
@@ -1,11 +1,8 @@
1
- import { ColorSpace, CompressedPixelFormat, PixelFormat, TextureDataType } from "../../constants.js";
2
- import { WebGLExtensions } from "./WebGLExtensions.js";
1
+ import { ColorSpace, CompressedPixelFormat, PixelFormat, TextureDataType } from '../../constants.js';
2
+ import { WebGLExtensions } from './WebGLExtensions.js';
3
3
 
4
4
  export class WebGLUtils {
5
- constructor(
6
- gl: WebGLRenderingContext | WebGL2RenderingContext,
7
- extensions: WebGLExtensions,
8
- );
5
+ constructor(gl: WebGLRenderingContext | WebGL2RenderingContext, extensions: WebGLExtensions);
9
6
 
10
- convert(p: PixelFormat | CompressedPixelFormat | TextureDataType, colorSpace?: ColorSpace): number | null;
7
+ convert(p: PixelFormat | CompressedPixelFormat | TextureDataType, colorSpace?: ColorSpace): number | null;
11
8
  }
@@ -1,14 +1,14 @@
1
- import { CoordinateSystem } from "../../constants.js";
2
- import Backend, { BackendParameters } from "../common/Backend.js";
1
+ import { CoordinateSystem } from '../../constants.js';
2
+ import Backend, { BackendParameters } from '../common/Backend.js';
3
3
 
4
4
  export interface WebGLBackendParameters extends BackendParameters {
5
- trackTimestamp?: boolean | undefined;
5
+ trackTimestamp?: boolean | undefined;
6
6
  }
7
7
 
8
8
  export default class WebGLBackend extends Backend {
9
- constructor(parameters?: BackendParameters);
9
+ constructor(parameters?: BackendParameters);
10
10
 
11
- get coordinateSystem(): CoordinateSystem;
11
+ get coordinateSystem(): CoordinateSystem;
12
12
 
13
- getMaxAnisotropy(): number;
13
+ getMaxAnisotropy(): number;
14
14
  }
@@ -1,21 +1,21 @@
1
- import { CoordinateSystem } from "../../constants.js";
2
- import Backend, { BackendParameters } from "../common/Backend.js";
1
+ import { CoordinateSystem } from '../../constants.js';
2
+ import Backend, { BackendParameters } from '../common/Backend.js';
3
3
 
4
4
  export interface WebGPUBackendParameters extends BackendParameters {
5
- alpha?: boolean | undefined;
6
- antialias?: boolean | undefined;
7
- sampleCount?: number | undefined;
8
- trackTimestamp?: boolean | undefined;
5
+ alpha?: boolean | undefined;
6
+ antialias?: boolean | undefined;
7
+ sampleCount?: number | undefined;
8
+ trackTimestamp?: boolean | undefined;
9
9
  }
10
10
 
11
11
  export default class WebGPUBackend extends Backend {
12
- readonly isWebGPUBackend: true;
12
+ readonly isWebGPUBackend: true;
13
13
 
14
- constructor(parameters?: WebGPUBackendParameters);
14
+ constructor(parameters?: WebGPUBackendParameters);
15
15
 
16
- get coordinateSystem(): CoordinateSystem;
16
+ get coordinateSystem(): CoordinateSystem;
17
17
 
18
- // utils public
18
+ // utils public
19
19
 
20
- getMaxAnisotropy(): number;
20
+ getMaxAnisotropy(): number;
21
21
  }
@@ -1,10 +1,10 @@
1
- import Renderer, { RendererParameters } from "../common/Renderer.js";
2
- import { WebGPUBackendParameters } from "./WebGPUBackend.js";
1
+ import Renderer, { RendererParameters } from '../common/Renderer.js';
2
+ import { WebGPUBackendParameters } from './WebGPUBackend.js';
3
3
 
4
4
  export interface WebGPURendererParameters extends RendererParameters, WebGPUBackendParameters {
5
- forceWebGL?: boolean | undefined;
5
+ forceWebGL?: boolean | undefined;
6
6
  }
7
7
 
8
8
  export default class WebGPURenderer extends Renderer {
9
- constructor(parameters?: WebGPURendererParameters);
9
+ constructor(parameters?: WebGPURendererParameters);
10
10
  }
@@ -1,125 +1,75 @@
1
- import CodeNode from "../../../nodes/code/CodeNode.js";
2
- import { NodeShaderStage } from "../../../nodes/core/constants.js";
3
- import NodeBuilder from "../../../nodes/core/NodeBuilder.js";
4
- import NodeUniform from "../../../nodes/core/NodeUniform.js";
5
- import NodeVar from "../../../nodes/core/NodeVar.js";
6
- import StructTypeNode from "../../../nodes/core/StructTypeNode.js";
7
- import { ShaderNode } from "../../../nodes/shadernode/ShaderNode.js";
8
- import { Texture } from "../../../textures/Texture.js";
9
- import NodeUniformsGroup from "../../common/nodes/NodeUniformsGroup.js";
1
+ import CodeNode from '../../../nodes/code/CodeNode.js';
2
+ import { NodeShaderStage } from '../../../nodes/core/constants.js';
3
+ import NodeBuilder from '../../../nodes/core/NodeBuilder.js';
4
+ import NodeUniform from '../../../nodes/core/NodeUniform.js';
5
+ import NodeVar from '../../../nodes/core/NodeVar.js';
6
+ import StructTypeNode from '../../../nodes/core/StructTypeNode.js';
7
+ import { ShaderNode } from '../../../nodes/shadernode/ShaderNode.js';
8
+ import { Texture } from '../../../textures/Texture.js';
9
+ import NodeUniformsGroup from '../../common/nodes/NodeUniformsGroup.js';
10
10
 
11
- type BuiltinStage = NodeShaderStage | "attribute" | "output";
11
+ type BuiltinStage = NodeShaderStage | 'attribute' | 'output';
12
12
  interface BuiltinType {
13
- name: string;
14
- property: string;
15
- type: string;
13
+ name: string;
14
+ property: string;
15
+ type: string;
16
16
  }
17
17
 
18
18
  export default class WGSLNodeBuilder extends NodeBuilder {
19
- builtins: { [key in BuiltinStage]: Map<string, BuiltinType> };
20
- uniformGroups: { [key in NodeShaderStage]: NodeUniformsGroup };
19
+ builtins: { [key in BuiltinStage]: Map<string, BuiltinType> };
20
+ uniformGroups: { [key in NodeShaderStage]: NodeUniformsGroup };
21
21
 
22
- needsColorSpaceToLinear(texture: Texture): boolean;
23
- _generateTextureSample(
24
- texture: Texture,
25
- textureProperty: string,
26
- uvSnippet: string,
27
- depthSnippet: string | null,
28
- shaderStage: NodeShaderStage,
29
- ): string;
30
- _generateVideoSample(textureProperty: string, uvSnippet: string, shaderStage: NodeShaderStage): string;
31
- _generateTextureSampleLevel(
32
- texture: Texture,
33
- textureProperty: string,
34
- uvSnippet: string,
35
- levelSnippet: string,
36
- depthSnippet: string | null,
37
- shaderStage: NodeShaderStage,
38
- ): string;
39
- generateTextureLod(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string): string;
40
- generateTextureLoad(
41
- texture: Texture,
42
- textureProperty: string,
43
- uvIndexSnippet: string,
44
- depthSnippet: string | null,
45
- shaderStage: NodeShaderStage,
46
- ): string;
47
- generateTextureStore(
48
- texture: Texture,
49
- textureProperty: string,
50
- uvIndexSnippet: string,
51
- valueSnippet: string,
52
- ): string;
53
- isUnfilterable(texture: Texture): boolean;
54
- generateTexture(
55
- texture: Texture,
56
- textureProperty: string,
57
- uvSnippet: string,
58
- depthSnippet: string | null,
59
- shaderStage: NodeShaderStage,
60
- ): string;
61
- generateTextureGrad(
62
- texture: Texture,
63
- textureProperty: string,
64
- uvSnippet: string,
65
- gradSnippet: string[],
66
- depthSnippet: string | null,
67
- shaderStage: NodeShaderStage,
68
- ): string;
69
- generateTextureCompare(
70
- texture: Texture,
71
- textureProperty: string,
72
- uvSnippet: string,
73
- compareSnippet: String,
74
- shaderStage: NodeShaderStage,
75
- ): string;
76
- generateTextureLevel(
77
- texture: Texture,
78
- textureProperty: string,
79
- uvSnippet: string,
80
- levelSnippet: string,
81
- depthSnippet: string | null,
82
- shaderStage: NodeShaderStage,
83
- ): string;
22
+ needsColorSpaceToLinear(texture: Texture): boolean;
23
+ _generateTextureSample(texture: Texture, textureProperty: string, uvSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
24
+ _generateVideoSample(textureProperty: string, uvSnippet: string, shaderStage: NodeShaderStage): string;
25
+ _generateTextureSampleLevel(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
26
+ generateTextureLod(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string): string;
27
+ generateTextureLoad(texture: Texture, textureProperty: string, uvIndexSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
28
+ generateTextureStore(texture: Texture, textureProperty: string, uvIndexSnippet: string, valueSnippet: string): string;
29
+ isUnfilterable(texture: Texture): boolean;
30
+ generateTexture(texture: Texture, textureProperty: string, uvSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
31
+ generateTextureGrad(texture: Texture, textureProperty: string, uvSnippet: string, gradSnippet: string[], depthSnippet: string | null, shaderStage: NodeShaderStage): string;
32
+ generateTextureCompare(texture: Texture, textureProperty: string, uvSnippet: string, compareSnippet: String, shaderStage: NodeShaderStage): string;
33
+ generateTextureLevel(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
84
34
 
85
- getPropertyName<TValue>(node: NodeVar | NodeUniform<TValue>, shaderStage: NodeShaderStage): string;
35
+ getPropertyName<TValue>(node: NodeVar | NodeUniform<TValue>, shaderStage: NodeShaderStage): string;
86
36
 
87
- getOutputStructName(): string;
37
+ getOutputStructName(): string;
88
38
 
89
- _getUniformGroupCount(shaderStage: NodeShaderStage): number;
39
+ _getUniformGroupCount(shaderStage: NodeShaderStage): number;
90
40
 
91
- getFunctionOperator(op: string): string | null;
92
- // getStorageAccess(node: StorageTextureNode | StorageBufferNode): string;
41
+ getFunctionOperator(op: string): string | null;
42
+ // getStorageAccess(node: StorageTextureNode | StorageBufferNode): string;
93
43
 
94
- getBuiltin(name: string, property: string, type: string, shaderStage: BuiltinStage): string;
95
- getVertexIndex(): string;
96
- getInstanceIndex(): string;
97
- getDrawIndex(): null;
44
+ getBuiltin(name: string, property: string, type: string, shaderStage: BuiltinStage): string;
45
+ getVertexIndex(): string;
46
+ getInstanceIndex(): string;
47
+ getDrawIndex(): null;
98
48
 
99
- buildFunctionCode(shaderNode: ShaderNode): string;
49
+ buildFunctionCode(shaderNode: ShaderNode): string;
100
50
 
101
- getFragDepth(): string;
102
- getFragCoord(): string;
103
- getFrontFacing(): string;
51
+ getFragDepth(): string;
52
+ getFragCoord(): string;
53
+ getFrontFacing(): string;
104
54
 
105
- getBuiltins(shaderStage: BuiltinStage): string;
106
- getAttributes(shaderStage: NodeShaderStage): string;
55
+ getBuiltins(shaderStage: BuiltinStage): string;
56
+ getAttributes(shaderStage: NodeShaderStage): string;
107
57
 
108
- getStructMembers(struct: StructTypeNode): string;
109
- getStructs(shaderStage: NodeShaderStage): string;
58
+ getStructMembers(struct: StructTypeNode): string;
59
+ getStructs(shaderStage: NodeShaderStage): string;
110
60
 
111
- getVar(type: string, name: string): string;
112
- getVars(shaderStage: NodeShaderStage): string;
113
- getVaryings(shaderStage: NodeShaderStage): string;
114
- getUniforms(shaderStage: NodeShaderStage): string;
115
- buildCode(): void;
116
- getMethod(method: string, output?: string | null): string;
61
+ getVar(type: string, name: string): string;
62
+ getVars(shaderStage: NodeShaderStage): string;
63
+ getVaryings(shaderStage: NodeShaderStage): string;
64
+ getUniforms(shaderStage: NodeShaderStage): string;
65
+ buildCode(): void;
66
+ getMethod(method: string, output?: string | null): string;
117
67
 
118
- _getWGSLMethod(method: string): CodeNode | string;
119
- _include(name: string): CodeNode;
120
- _getWGSLVertexCode(shaderData: { [key: string]: string }): string;
121
- _getWGSLFragmentCode(shaderData: { [key: string]: string }): string;
122
- _getWGSLComputeCode(shaderData: { [key: string]: string }, workgroupSize: string): string;
123
- _getWGSLStruct(name: string, vars: string): string;
124
- _getWGSLStructBinding(name: string, vars: string, access: string, binding: number, group: number): string;
68
+ _getWGSLMethod(method: string): CodeNode | string;
69
+ _include(name: string): CodeNode;
70
+ _getWGSLVertexCode(shaderData: { [key: string]: string }): string;
71
+ _getWGSLFragmentCode(shaderData: { [key: string]: string }): string;
72
+ _getWGSLComputeCode(shaderData: { [key: string]: string }, workgroupSize: string): string;
73
+ _getWGSLStruct(name: string, vars: string): string;
74
+ _getWGSLStructBinding(name: string, vars: string, access: string, binding: number, group: number): string;
125
75
  }
@@ -1,6 +1,6 @@
1
- import NodeFunction from "../../../nodes/core/NodeFunction.js";
1
+ import NodeFunction from '../../../nodes/core/NodeFunction.js';
2
2
 
3
3
  export default class WGSLNodeFunction extends NodeFunction {
4
- constructor(source: string);
5
- getCode(name?: string): string;
4
+ constructor(source: string);
5
+ getCode(name?: string): string;
6
6
  }
@@ -1,6 +1,6 @@
1
- import NodeParser from "../../../nodes/core/NodeParser.js";
2
- import WGSLNodeFunction from "./WGSLNodeFunction.js";
1
+ import NodeParser from '../../../nodes/core/NodeParser.js';
2
+ import WGSLNodeFunction from './WGSLNodeFunction.js';
3
3
 
4
4
  export default class WGSLNodeParser extends NodeParser {
5
- parseFunction(source: string): WGSLNodeFunction;
5
+ parseFunction(source: string): WGSLNodeFunction;
6
6
  }