@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,107 +1,36 @@
1
- import Node from "../core/Node.js";
2
- import MathNode from "../math/MathNode.js";
3
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
- import { mx_hsvtorgb, mx_rgbtohsv } from "./lib/mx_hsv.js";
5
- import { mx_srgb_texture_to_lin_rec709 } from "./lib/mx_transform_color.js";
1
+ import Node from '../core/Node.js';
2
+ import MathNode from '../math/MathNode.js';
3
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
+ import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
5
+ import { mx_srgb_texture_to_lin_rec709 } from './lib/mx_transform_color.js';
6
6
 
7
7
  export function mx_aastep(threshold: NodeRepresentation, value: NodeRepresentation): ShaderNodeObject<MathNode>;
8
8
 
9
- export function mx_ramplr(
10
- valuel: NodeRepresentation,
11
- valuer: NodeRepresentation,
12
- texcoord?: NodeRepresentation,
13
- ): ShaderNodeObject<MathNode>;
14
- export function mx_ramptb(
15
- valuet: NodeRepresentation,
16
- valueb: NodeRepresentation,
17
- texcoord?: NodeRepresentation,
18
- ): ShaderNodeObject<MathNode>;
9
+ export function mx_ramplr(valuel: NodeRepresentation, valuer: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
10
+ export function mx_ramptb(valuet: NodeRepresentation, valueb: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
19
11
 
20
- export function mx_splitlr(
21
- valuel: NodeRepresentation,
22
- valuer: NodeRepresentation,
23
- center: NodeRepresentation,
24
- texcoord?: NodeRepresentation,
25
- ): ShaderNodeObject<MathNode>;
26
- export function mx_splittb(
27
- valuet: NodeRepresentation,
28
- valueb: NodeRepresentation,
29
- center: NodeRepresentation,
30
- texcoord?: NodeRepresentation,
31
- ): ShaderNodeObject<MathNode>;
12
+ export function mx_splitlr(valuel: NodeRepresentation, valuer: NodeRepresentation, center: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
13
+ export function mx_splittb(valuet: NodeRepresentation, valueb: NodeRepresentation, center: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
32
14
 
33
- export function mx_transform_uv(
34
- uv_scale?: NodeRepresentation,
35
- uv_offset?: NodeRepresentation,
36
- uv_geo?: NodeRepresentation,
37
- ): ShaderNodeObject<Node>;
15
+ export function mx_transform_uv(uv_scale?: NodeRepresentation, uv_offset?: NodeRepresentation, uv_geo?: NodeRepresentation): ShaderNodeObject<Node>;
38
16
 
39
17
  export function mx_safepower(in1: NodeRepresentation, in2?: NodeRepresentation): ShaderNodeObject<Node>;
40
18
 
41
- export function mx_contrast(
42
- input: NodeRepresentation,
43
- amount?: NodeRepresentation,
44
- pivot?: NodeRepresentation,
45
- ): ShaderNodeObject<Node>;
19
+ export function mx_contrast(input: NodeRepresentation, amount?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
46
20
 
47
- export function mx_noise_float(
48
- texcoord?: NodeRepresentation,
49
- amplitude?: NodeRepresentation,
50
- pivot?: NodeRepresentation,
51
- ): ShaderNodeObject<Node>;
52
- export function mx_noise_vec3(
53
- texcoord?: NodeRepresentation,
54
- amplitude?: NodeRepresentation,
55
- pivot?: NodeRepresentation,
56
- ): ShaderNodeObject<Node>;
57
- export function mx_noise_vec4(
58
- texcoord?: NodeRepresentation,
59
- amplitude?: NodeRepresentation,
60
- pivot?: NodeRepresentation,
61
- ): ShaderNodeObject<Node>;
21
+ export function mx_noise_float(texcoord?: NodeRepresentation, amplitude?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
22
+ export function mx_noise_vec3(texcoord?: NodeRepresentation, amplitude?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
23
+ export function mx_noise_vec4(texcoord?: NodeRepresentation, amplitude?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
62
24
 
63
- export function mx_worley_noise_float(
64
- texcoord?: NodeRepresentation,
65
- jitter?: NodeRepresentation,
66
- ): ShaderNodeObject<Node>;
67
- export function mx_worley_noise_vec2(
68
- texcoord?: NodeRepresentation,
69
- jitter?: NodeRepresentation,
70
- ): ShaderNodeObject<Node>;
71
- export function mx_worley_noise_vec3(
72
- texcoord?: NodeRepresentation,
73
- jitter?: NodeRepresentation,
74
- ): ShaderNodeObject<Node>;
25
+ export function mx_worley_noise_float(texcoord?: NodeRepresentation, jitter?: NodeRepresentation): ShaderNodeObject<Node>;
26
+ export function mx_worley_noise_vec2(texcoord?: NodeRepresentation, jitter?: NodeRepresentation): ShaderNodeObject<Node>;
27
+ export function mx_worley_noise_vec3(texcoord?: NodeRepresentation, jitter?: NodeRepresentation): ShaderNodeObject<Node>;
75
28
 
76
29
  export function mx_cell_noise_float(texcoord?: NodeRepresentation): ShaderNodeObject<Node>;
77
30
 
78
- export function mx_fractal_noise_float(
79
- position?: NodeRepresentation,
80
- octaves?: NodeRepresentation,
81
- lacunarity?: NodeRepresentation,
82
- diminish?: NodeRepresentation,
83
- amplitude?: NodeRepresentation,
84
- ): ShaderNodeObject<Node>;
85
- export function mx_fractal_noise_vec2(
86
- position?: NodeRepresentation,
87
- octaves?: NodeRepresentation,
88
- lacunarity?: NodeRepresentation,
89
- diminish?: NodeRepresentation,
90
- amplitude?: NodeRepresentation,
91
- ): ShaderNodeObject<Node>;
92
- export function mx_fractal_noise_vec3(
93
- position?: NodeRepresentation,
94
- octaves?: NodeRepresentation,
95
- lacunarity?: NodeRepresentation,
96
- diminish?: NodeRepresentation,
97
- amplitude?: NodeRepresentation,
98
- ): ShaderNodeObject<Node>;
99
- export function mx_fractal_noise_vec4(
100
- position?: NodeRepresentation,
101
- octaves?: NodeRepresentation,
102
- lacunarity?: NodeRepresentation,
103
- diminish?: NodeRepresentation,
104
- amplitude?: NodeRepresentation,
105
- ): ShaderNodeObject<Node>;
31
+ export function mx_fractal_noise_float(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
32
+ export function mx_fractal_noise_vec2(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
33
+ export function mx_fractal_noise_vec3(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
34
+ export function mx_fractal_noise_vec4(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
106
35
 
107
36
  export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
@@ -1,5 +1,5 @@
1
- import Node from "../../core/Node.js";
2
- import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
1
+ import Node from '../../core/Node.js';
2
+ import { NodeRepresentation, ShaderNodeObject } from '../../shadernode/ShaderNode.js';
3
3
 
4
4
  export const mx_hsvtorgb: (hsv_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
5
5
 
@@ -1,130 +1,38 @@
1
- import Node from "../../core/Node.js";
2
- import VarNode from "../../core/VarNode.js";
3
- import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
1
+ import Node from '../../core/Node.js';
2
+ import VarNode from '../../core/VarNode.js';
3
+ import { NodeRepresentation, ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
4
 
5
- export const mx_select: (
6
- b_immutable: NodeRepresentation,
7
- t_immutable: NodeRepresentation,
8
- f_immutable: NodeRepresentation,
9
- ) => ShaderNodeObject<Node>;
5
+ export const mx_select: (b_immutable: NodeRepresentation, t_immutable: NodeRepresentation, f_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
10
6
 
11
- export const mx_negate_if: (
12
- val_immutable: NodeRepresentation,
13
- b_immutable: NodeRepresentation,
14
- ) => ShaderNodeObject<Node>;
7
+ export const mx_negate_if: (val_immutable: NodeRepresentation, b_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
15
8
 
16
9
  export const mx_floor: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
17
10
 
18
11
  export const mx_floorfrac: (x_immutable: NodeRepresentation, i: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
19
12
 
20
- export const mx_bilerp_0: (
21
- v0_immutable: NodeRepresentation,
22
- v1_immutable: NodeRepresentation,
23
- v2_immutable: NodeRepresentation,
24
- v3_immutable: NodeRepresentation,
25
- s_immutable: NodeRepresentation,
26
- t_immutable: NodeRepresentation,
27
- ) => ShaderNodeObject<Node>;
28
-
29
- export const mx_bilerp_1: (
30
- v0_immutable: NodeRepresentation,
31
- v1_immutable: NodeRepresentation,
32
- v2_immutable: NodeRepresentation,
33
- v3_immutable: NodeRepresentation,
34
- s_immutable: NodeRepresentation,
35
- t_immutable: NodeRepresentation,
36
- ) => ShaderNodeObject<Node>;
37
-
38
- export const mx_bilerp: (
39
- v0_immutable: NodeRepresentation,
40
- v1_immutable: NodeRepresentation,
41
- v2_immutable: NodeRepresentation,
42
- v3_immutable: NodeRepresentation,
43
- s_immutable: NodeRepresentation,
44
- t_immutable: NodeRepresentation,
45
- ) => ShaderNodeObject<Node>;
46
-
47
- export const mx_trilerp_0: (
48
- v0_immutable: NodeRepresentation,
49
- v1_immutable: NodeRepresentation,
50
- v2_immutable: NodeRepresentation,
51
- v3_immutable: NodeRepresentation,
52
- v4_immutable: NodeRepresentation,
53
- v5_immutable: NodeRepresentation,
54
- v6_immutable: NodeRepresentation,
55
- v7_immutable: NodeRepresentation,
56
- s_immutable: NodeRepresentation,
57
- t_immutable: NodeRepresentation,
58
- r_immutable: NodeRepresentation,
59
- ) => ShaderNodeObject<Node>;
60
-
61
- export const mx_trilerp_1: (
62
- v0_immutable: NodeRepresentation,
63
- v1_immutable: NodeRepresentation,
64
- v2_immutable: NodeRepresentation,
65
- v3_immutable: NodeRepresentation,
66
- v4_immutable: NodeRepresentation,
67
- v5_immutable: NodeRepresentation,
68
- v6_immutable: NodeRepresentation,
69
- v7_immutable: NodeRepresentation,
70
- s_immutable: NodeRepresentation,
71
- t_immutable: NodeRepresentation,
72
- r_immutable: NodeRepresentation,
73
- ) => ShaderNodeObject<Node>;
74
-
75
- export const mx_trilerp: (
76
- v0_immutable: NodeRepresentation,
77
- v1_immutable: NodeRepresentation,
78
- v2_immutable: NodeRepresentation,
79
- v3_immutable: NodeRepresentation,
80
- v4_immutable: NodeRepresentation,
81
- v5_immutable: NodeRepresentation,
82
- v6_immutable: NodeRepresentation,
83
- v7_immutable: NodeRepresentation,
84
- s_immutable: NodeRepresentation,
85
- t_immutable: NodeRepresentation,
86
- r_immutable: NodeRepresentation,
87
- ) => ShaderNodeObject<Node>;
88
-
89
- export const mx_gradient_float_0: (
90
- hash_immutable: NodeRepresentation,
91
- x_immutable: NodeRepresentation,
92
- y_immutable: NodeRepresentation,
93
- ) => ShaderNodeObject<Node>;
94
-
95
- export const mx_gradient_float_1: (
96
- hash_immutable: NodeRepresentation,
97
- x_immutable: NodeRepresentation,
98
- y_immutable: NodeRepresentation,
99
- z_immutable: NodeRepresentation,
100
- ) => ShaderNodeObject<Node>;
101
-
102
- export const mx_gradient_float: (
103
- hash_immutable: NodeRepresentation,
104
- x_immutable: NodeRepresentation,
105
- y_immutable: NodeRepresentation,
106
- z_immutable?: NodeRepresentation,
107
- ) => ShaderNodeObject<Node>;
108
-
109
- export const mx_gradient_vec3_0: (
110
- hash_immutable: NodeRepresentation,
111
- x_immutable: NodeRepresentation,
112
- y_immutable: NodeRepresentation,
113
- ) => ShaderNodeObject<Node>;
114
-
115
- export const mx_gradient_vec3_1: (
116
- hash_immutable: NodeRepresentation,
117
- x_immutable: NodeRepresentation,
118
- y_immutable: NodeRepresentation,
119
- z_immutable: NodeRepresentation,
120
- ) => ShaderNodeObject<Node>;
121
-
122
- export const mx_gradient_vec3: (
123
- hash_immutable: NodeRepresentation,
124
- x_immutable: NodeRepresentation,
125
- y_immutable: NodeRepresentation,
126
- z_immutable?: NodeRepresentation,
127
- ) => ShaderNodeObject<Node>;
13
+ export const mx_bilerp_0: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
14
+
15
+ export const mx_bilerp_1: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
16
+
17
+ export const mx_bilerp: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
18
+
19
+ export const mx_trilerp_0: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, v4_immutable: NodeRepresentation, v5_immutable: NodeRepresentation, v6_immutable: NodeRepresentation, v7_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation, r_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
20
+
21
+ export const mx_trilerp_1: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, v4_immutable: NodeRepresentation, v5_immutable: NodeRepresentation, v6_immutable: NodeRepresentation, v7_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation, r_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
22
+
23
+ export const mx_trilerp: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, v4_immutable: NodeRepresentation, v5_immutable: NodeRepresentation, v6_immutable: NodeRepresentation, v7_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation, r_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
24
+
25
+ export const mx_gradient_float_0: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
26
+
27
+ export const mx_gradient_float_1: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
28
+
29
+ export const mx_gradient_float: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
30
+
31
+ export const mx_gradient_vec3_0: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
32
+
33
+ export const mx_gradient_vec3_1: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
34
+
35
+ export const mx_gradient_vec3: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
128
36
 
129
37
  export const mx_gradient_scale2d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
130
38
 
@@ -140,17 +48,9 @@ export const mx_gradient_scale3d: (v_immutable: NodeRepresentation) => ShaderNod
140
48
 
141
49
  export const mx_rotl32: (x_immutable: NodeRepresentation, k_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
142
50
 
143
- export const mx_bjmix: (
144
- a: ShaderNodeObject<VarNode>,
145
- b: ShaderNodeObject<VarNode>,
146
- c: ShaderNodeObject<VarNode>,
147
- ) => ShaderNodeObject<Node>;
51
+ export const mx_bjmix: (a: ShaderNodeObject<VarNode>, b: ShaderNodeObject<VarNode>, c: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
148
52
 
149
- export const mx_bjfinal: (
150
- a_immutable: NodeRepresentation,
151
- b_immutable: NodeRepresentation,
152
- c_immutable: NodeRepresentation,
153
- ) => ShaderNodeObject<Node>;
53
+ export const mx_bjfinal: (a_immutable: NodeRepresentation, b_immutable: NodeRepresentation, c_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
154
54
 
155
55
  export const mx_bits_to_01: (bits_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
156
56
 
@@ -158,56 +58,21 @@ export const mx_fade: (t_immutable: NodeRepresentation) => ShaderNodeObject<Node
158
58
 
159
59
  export const mx_hash_int_0: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
160
60
 
161
- export const mx_hash_int_1: (
162
- x_immutable: NodeRepresentation,
163
- y_immutable: NodeRepresentation,
164
- ) => ShaderNodeObject<Node>;
165
-
166
- export const mx_hash_int_2: (
167
- x_immutable: NodeRepresentation,
168
- y_immutable: NodeRepresentation,
169
- z_immutable: NodeRepresentation,
170
- ) => ShaderNodeObject<Node>;
171
-
172
- export const mx_hash_int_3: (
173
- x_immutable: NodeRepresentation,
174
- y_immutable: NodeRepresentation,
175
- z_immutable: NodeRepresentation,
176
- xx_immutable: NodeRepresentation,
177
- ) => ShaderNodeObject<Node>;
178
-
179
- export const mx_hash_int_4: (
180
- x_immutable: NodeRepresentation,
181
- y_immutable: NodeRepresentation,
182
- z_immutable: NodeRepresentation,
183
- xx_immutable: NodeRepresentation,
184
- yy_immutable: NodeRepresentation,
185
- ) => ShaderNodeObject<Node>;
186
-
187
- export const mx_hash_int: (
188
- x_immutable: NodeRepresentation,
189
- y_immutable?: NodeRepresentation,
190
- z_immutable?: NodeRepresentation,
191
- xx_immutable?: NodeRepresentation,
192
- yy_immutable?: NodeRepresentation,
193
- ) => ShaderNodeObject<Node>;
194
-
195
- export const mx_hash_vec3_0: (
196
- x_immutable: NodeRepresentation,
197
- y_immutable: NodeRepresentation,
198
- ) => ShaderNodeObject<Node>;
199
-
200
- export const mx_hash_vec3_1: (
201
- x_immutable: NodeRepresentation,
202
- y_immutable: NodeRepresentation,
203
- z_immutable: NodeRepresentation,
204
- ) => ShaderNodeObject<Node>;
205
-
206
- export const mx_hash_vec3: (
207
- x_immutable: NodeRepresentation,
208
- y_immutable: NodeRepresentation,
209
- z_immutable?: NodeRepresentation,
210
- ) => ShaderNodeObject<Node>;
61
+ export const mx_hash_int_1: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
62
+
63
+ export const mx_hash_int_2: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
64
+
65
+ export const mx_hash_int_3: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xx_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
66
+
67
+ export const mx_hash_int_4: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xx_immutable: NodeRepresentation, yy_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
68
+
69
+ export const mx_hash_int: (x_immutable: NodeRepresentation, y_immutable?: NodeRepresentation, z_immutable?: NodeRepresentation, xx_immutable?: NodeRepresentation, yy_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
70
+
71
+ export const mx_hash_vec3_0: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
72
+
73
+ export const mx_hash_vec3_1: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
74
+
75
+ export const mx_hash_vec3: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
211
76
 
212
77
  export const mx_perlin_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
213
78
 
@@ -241,119 +106,34 @@ export const mx_cell_noise_vec3_3: (p_immutable: NodeRepresentation) => ShaderNo
241
106
 
242
107
  export const mx_cell_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
243
108
 
244
- export const mx_fractal_noise_float: (
245
- p_immutable: NodeRepresentation,
246
- octaves_immutable: NodeRepresentation,
247
- lacunarity_immutable: NodeRepresentation,
248
- diminish_immutable: NodeRepresentation,
249
- ) => ShaderNodeObject<Node>;
250
-
251
- export const mx_fractal_noise_vec3: (
252
- p_immutable: NodeRepresentation,
253
- octaves_immutable: NodeRepresentation,
254
- lacunarity_immutable: NodeRepresentation,
255
- diminish_immutable: NodeRepresentation,
256
- ) => ShaderNodeObject<Node>;
257
-
258
- export const mx_fractal_noise_vec2: (
259
- p_immutable: NodeRepresentation,
260
- octaves_immutable: NodeRepresentation,
261
- lacunarity_immutable: NodeRepresentation,
262
- diminish_immutable: NodeRepresentation,
263
- ) => ShaderNodeObject<Node>;
264
-
265
- export const mx_fractal_noise_vec4: (
266
- p_immutable: NodeRepresentation,
267
- octaves_immutable: NodeRepresentation,
268
- lacunarity_immutable: NodeRepresentation,
269
- diminish_immutable: NodeRepresentation,
270
- ) => ShaderNodeObject<Node>;
271
-
272
- export const mx_worley_distance_0: (
273
- p_immutable: NodeRepresentation,
274
- x_immutable: NodeRepresentation,
275
- y_immutable: NodeRepresentation,
276
- z_immutable: NodeRepresentation,
277
- xoff_immutable: NodeRepresentation,
278
- yoff_immutable: NodeRepresentation,
279
- jitter_immutable: NodeRepresentation,
280
- metric_immutable: NodeRepresentation,
281
- ) => ShaderNodeObject<Node>;
282
-
283
- export const mx_worley_distance_1: (
284
- p_immutable: NodeRepresentation,
285
- x_immutable: NodeRepresentation,
286
- y_immutable: NodeRepresentation,
287
- z_immutable: NodeRepresentation,
288
- xoff_immutable: NodeRepresentation,
289
- yoff_immutable: NodeRepresentation,
290
- zoff_immutable: NodeRepresentation,
291
- jitter_immutable: NodeRepresentation,
292
- metric_immutable: NodeRepresentation,
293
- ) => ShaderNodeObject<Node>;
294
-
295
- export const mx_worley_distance: (
296
- p_immutable: NodeRepresentation,
297
- x_immutable: NodeRepresentation,
298
- y_immutable: NodeRepresentation,
299
- z_immutable: NodeRepresentation,
300
- xoff_immutable: NodeRepresentation,
301
- yoff_immutable: NodeRepresentation,
302
- zoff_immutable: NodeRepresentation,
303
- jitter_immutable: NodeRepresentation,
304
- metric_immutable?: NodeRepresentation,
305
- ) => ShaderNodeObject<Node>;
306
-
307
- export const mx_worley_noise_float_0: (
308
- p_immutable: NodeRepresentation,
309
- jitter_immutable: NodeRepresentation,
310
- metric_immutable: NodeRepresentation,
311
- ) => ShaderNodeObject<Node>;
312
-
313
- export const mx_worley_noise_vec2_0: (
314
- p_immutable: NodeRepresentation,
315
- jitter_immutable: NodeRepresentation,
316
- metric_immutable: NodeRepresentation,
317
- ) => ShaderNodeObject<Node>;
318
-
319
- export const mx_worley_noise_vec3_0: (
320
- p_immutable: NodeRepresentation,
321
- jitter_immutable: NodeRepresentation,
322
- metric_immutable: NodeRepresentation,
323
- ) => ShaderNodeObject<Node>;
324
-
325
- export const mx_worley_noise_float_1: (
326
- p_immutable: NodeRepresentation,
327
- jitter_immutable: NodeRepresentation,
328
- metric_immutable: NodeRepresentation,
329
- ) => ShaderNodeObject<Node>;
330
-
331
- export const mx_worley_noise_float: (
332
- p_immutable: NodeRepresentation,
333
- jitter_immutable: NodeRepresentation,
334
- metric_immutable: NodeRepresentation,
335
- ) => ShaderNodeObject<Node>;
336
-
337
- export const mx_worley_noise_vec2_1: (
338
- p_immutable: NodeRepresentation,
339
- jitter_immutable: NodeRepresentation,
340
- metric_immutable: NodeRepresentation,
341
- ) => ShaderNodeObject<Node>;
342
-
343
- export const mx_worley_noise_vec2: (
344
- p_immutable: NodeRepresentation,
345
- jitter_immutable: NodeRepresentation,
346
- metric_immutable: NodeRepresentation,
347
- ) => ShaderNodeObject<Node>;
348
-
349
- export const mx_worley_noise_vec3_1: (
350
- p_immutable: NodeRepresentation,
351
- jitter_immutable: NodeRepresentation,
352
- metric_immutable: NodeRepresentation,
353
- ) => ShaderNodeObject<Node>;
354
-
355
- export const mx_worley_noise_vec3: (
356
- p_immutable: NodeRepresentation,
357
- jitter_immutable: NodeRepresentation,
358
- metric_immutable: NodeRepresentation,
359
- ) => ShaderNodeObject<Node>;
109
+ export const mx_fractal_noise_float: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
110
+
111
+ export const mx_fractal_noise_vec3: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
112
+
113
+ export const mx_fractal_noise_vec2: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
114
+
115
+ export const mx_fractal_noise_vec4: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
116
+
117
+ export const mx_worley_distance_0: (p_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xoff_immutable: NodeRepresentation, yoff_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
118
+
119
+ export const mx_worley_distance_1: (p_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xoff_immutable: NodeRepresentation, yoff_immutable: NodeRepresentation, zoff_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
120
+
121
+ export const mx_worley_distance: (p_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xoff_immutable: NodeRepresentation, yoff_immutable: NodeRepresentation, zoff_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
122
+
123
+ export const mx_worley_noise_float_0: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
124
+
125
+ export const mx_worley_noise_vec2_0: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
126
+
127
+ export const mx_worley_noise_vec3_0: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
128
+
129
+ export const mx_worley_noise_float_1: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
130
+
131
+ export const mx_worley_noise_float: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
132
+
133
+ export const mx_worley_noise_vec2_1: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
134
+
135
+ export const mx_worley_noise_vec2: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
136
+
137
+ export const mx_worley_noise_vec3_1: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
138
+
139
+ export const mx_worley_noise_vec3: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
@@ -1,4 +1,4 @@
1
- import Node from "../../core/Node.js";
2
- import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
1
+ import Node from '../../core/Node.js';
2
+ import { NodeRepresentation, ShaderNodeObject } from '../../shadernode/ShaderNode.js';
3
3
 
4
4
  export const mx_srgb_texture_to_lin_rec709: (color_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
@@ -1,22 +1,18 @@
1
- import Node from "../core/Node.js";
2
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import Node from '../core/Node.js';
2
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
3
 
4
4
  export default class CondNode extends Node {
5
- condNode: Node;
6
- ifNode: Node;
7
- elseNode: Node;
5
+ condNode: Node;
6
+ ifNode: Node;
7
+ elseNode: Node;
8
8
 
9
- constructor(condNode: Node, ifNode: Node, elseNode: Node);
9
+ constructor(condNode: Node, ifNode: Node, elseNode: Node);
10
10
  }
11
11
 
12
- export function cond(
13
- condNode: NodeRepresentation,
14
- ifNode: NodeRepresentation,
15
- elseNode: NodeRepresentation,
16
- ): ShaderNodeObject<Node>;
12
+ export function cond(condNode: NodeRepresentation, ifNode: NodeRepresentation, elseNode: NodeRepresentation): ShaderNodeObject<Node>;
17
13
 
18
- declare module "../shadernode/ShaderNode.js" {
19
- interface NodeElements {
20
- cond: typeof cond;
21
- }
14
+ declare module '../shadernode/ShaderNode.js' {
15
+ interface NodeElements {
16
+ cond: typeof cond;
17
+ }
22
18
  }
@@ -1,16 +1,16 @@
1
- import Node from "../core/Node.js";
2
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import Node from '../core/Node.js';
2
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
3
 
4
4
  export default class HashNode extends Node {
5
- seedNode: Node;
5
+ seedNode: Node;
6
6
 
7
- constructor(seedNode: Node);
7
+ constructor(seedNode: Node);
8
8
  }
9
9
 
10
10
  export const hash: (seedNode: NodeRepresentation) => ShaderNodeObject<HashNode>;
11
11
 
12
- declare module "../shadernode/ShaderNode.js" {
13
- interface NodeElements {
14
- hash: typeof hash;
15
- }
12
+ declare module '../shadernode/ShaderNode.js' {
13
+ interface NodeElements {
14
+ hash: typeof hash;
15
+ }
16
16
  }