@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,38 +1,32 @@
1
- import { Camera } from "../../cameras/Camera.js";
2
- import { Matrix4 } from "../../math/Matrix4.js";
3
- import Node from "../core/Node.js";
4
- import TempNode from "../core/TempNode.js";
5
- import UniformNode from "../core/UniformNode.js";
6
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { Matrix4 } from '../../math/Matrix4.js';
3
+ import Node from '../core/Node.js';
4
+ import TempNode from '../core/TempNode.js';
5
+ import UniformNode from '../core/UniformNode.js';
6
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
7
7
 
8
8
  declare class DenoiseNode extends TempNode {
9
- textureNode: Node;
10
- depthNode: Node;
11
- normalNode: Node;
12
- noiseNode: Node;
9
+ textureNode: Node;
10
+ depthNode: Node;
11
+ normalNode: Node;
12
+ noiseNode: Node;
13
13
 
14
- cameraProjectionMatrixInversion: UniformNode<Matrix4>;
15
- lumaPhi: UniformNode<number>;
16
- depthPhi: UniformNode<number>;
17
- normalPhi: UniformNode<number>;
18
- radius: UniformNode<number>;
19
- index: UniformNode<number>;
14
+ cameraProjectionMatrixInversion: UniformNode<Matrix4>;
15
+ lumaPhi: UniformNode<number>;
16
+ depthPhi: UniformNode<number>;
17
+ normalPhi: UniformNode<number>;
18
+ radius: UniformNode<number>;
19
+ index: UniformNode<number>;
20
20
 
21
- constructor(textureNode: Node, depthNode: Node, normalNode: Node, noiseNode: Node, camera: Camera);
21
+ constructor(textureNode: Node, depthNode: Node, normalNode: Node, noiseNode: Node, camera: Camera);
22
22
  }
23
23
 
24
- export const denoise: (
25
- node: NodeRepresentation,
26
- depthNode: NodeRepresentation,
27
- normalNode: NodeRepresentation,
28
- noiseNode: NodeRepresentation,
29
- camera: Camera,
30
- ) => ShaderNodeObject<DenoiseNode>;
24
+ export const denoise: (node: NodeRepresentation, depthNode: NodeRepresentation, normalNode: NodeRepresentation, noiseNode: NodeRepresentation, camera: Camera) => ShaderNodeObject<DenoiseNode>;
31
25
 
32
- declare module "../shadernode/ShaderNode.js" {
33
- interface NodeElements {
34
- denoise: typeof denoise;
35
- }
26
+ declare module '../shadernode/ShaderNode.js' {
27
+ interface NodeElements {
28
+ denoise: typeof denoise;
29
+ }
36
30
  }
37
31
 
38
32
  export default DenoiseNode;
@@ -1,30 +1,24 @@
1
- import TextureNode from "../accessors/TextureNode.js";
2
- import Node from "../core/Node.js";
3
- import TempNode from "../core/TempNode.js";
4
- import UniformNode from "../core/UniformNode.js";
5
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import TextureNode from '../accessors/TextureNode.js';
2
+ import Node from '../core/Node.js';
3
+ import TempNode from '../core/TempNode.js';
4
+ import UniformNode from '../core/UniformNode.js';
5
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
6
 
7
7
  export default class DepthOfFieldNode extends TempNode {
8
- textureNode: TextureNode;
9
- viewZNode: Node;
8
+ textureNode: TextureNode;
9
+ viewZNode: Node;
10
10
 
11
- focus: UniformNode<number>;
12
- aperture: UniformNode<number>;
13
- maxblur: UniformNode<number>;
11
+ focus: UniformNode<number>;
12
+ aperture: UniformNode<number>;
13
+ maxblur: UniformNode<number>;
14
14
 
15
- constructor(textureNode: TextureNode, viewZNode: Node, focusNode: Node, apertureNode: Node, maxblurNode: Node);
15
+ constructor(textureNode: TextureNode, viewZNode: Node, focusNode: Node, apertureNode: Node, maxblurNode: Node);
16
16
  }
17
17
 
18
- export const dof: (
19
- node: NodeRepresentation,
20
- viewZNode: NodeRepresentation,
21
- focus?: NodeRepresentation,
22
- aperture?: NodeRepresentation,
23
- maxblur?: NodeRepresentation,
24
- ) => ShaderNodeObject<DepthOfFieldNode>;
18
+ export const dof: (node: NodeRepresentation, viewZNode: NodeRepresentation, focus?: NodeRepresentation, aperture?: NodeRepresentation, maxblur?: NodeRepresentation) => ShaderNodeObject<DepthOfFieldNode>;
25
19
 
26
- declare module "../shadernode/ShaderNode.js" {
27
- interface NodeElements {
28
- dof: typeof dof;
29
- }
20
+ declare module '../shadernode/ShaderNode.js' {
21
+ interface NodeElements {
22
+ dof: typeof dof;
23
+ }
30
24
  }
@@ -1,27 +1,22 @@
1
- import { Vector2 } from "../../math/Vector2.js";
2
- import Node from "../core/Node.js";
3
- import TempNode from "../core/TempNode.js";
4
- import UniformNode from "../core/UniformNode.js";
5
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { Vector2 } from '../../math/Vector2.js';
2
+ import Node from '../core/Node.js';
3
+ import TempNode from '../core/TempNode.js';
4
+ import UniformNode from '../core/UniformNode.js';
5
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
6
 
7
7
  export default class DotScreenNode extends TempNode {
8
- inputNode: Node;
9
- center: UniformNode<Vector2>;
10
- angle: UniformNode<number>;
11
- scale: UniformNode<number>;
8
+ inputNode: Node;
9
+ center: UniformNode<Vector2>;
10
+ angle: UniformNode<number>;
11
+ scale: UniformNode<number>;
12
12
 
13
- constructor(inputNode: Node, center?: Vector2, angle?: number, scale?: number);
13
+ constructor(inputNode: Node, center?: Vector2, angle?: number, scale?: number);
14
14
  }
15
15
 
16
- export const dotScreen: (
17
- node: NodeRepresentation,
18
- center?: Vector2,
19
- angle?: number,
20
- scale?: number,
21
- ) => ShaderNodeObject<DotScreenNode>;
16
+ export const dotScreen: (node: NodeRepresentation, center?: Vector2, angle?: number, scale?: number) => ShaderNodeObject<DotScreenNode>;
22
17
 
23
- declare module "../shadernode/ShaderNode.js" {
24
- interface NodeElements {
25
- dotScreen: typeof dotScreen;
26
- }
18
+ declare module '../shadernode/ShaderNode.js' {
19
+ interface NodeElements {
20
+ dotScreen: typeof dotScreen;
21
+ }
27
22
  }
@@ -1,19 +1,19 @@
1
- import TextureNode from "../accessors/TextureNode.js";
2
- import TempNode from "../core/TempNode.js";
3
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import TextureNode from '../accessors/TextureNode.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
4
 
5
5
  declare class FXAANode extends TempNode {
6
- textureNode: TextureNode;
6
+ textureNode: TextureNode;
7
7
 
8
- constructor(textureNode: TextureNode);
8
+ constructor(textureNode: TextureNode);
9
9
  }
10
10
 
11
11
  export const fxaa: (node: NodeRepresentation) => ShaderNodeObject<FXAANode>;
12
12
 
13
- declare module "../shadernode/ShaderNode.js" {
14
- interface NodeElements {
15
- fxaa: typeof fxaa;
16
- }
13
+ declare module '../shadernode/ShaderNode.js' {
14
+ interface NodeElements {
15
+ fxaa: typeof fxaa;
16
+ }
17
17
  }
18
18
 
19
19
  export default FXAANode;
@@ -1,25 +1,21 @@
1
- import Node from "../core/Node.js";
2
- import TempNode from "../core/TempNode.js";
3
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import Node from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
4
 
5
5
  declare class FilmNode extends TempNode {
6
- inputNode: Node;
7
- intensityNode: Node | null;
8
- uvNode: Node | null;
6
+ inputNode: Node;
7
+ intensityNode: Node | null;
8
+ uvNode: Node | null;
9
9
 
10
- constructor(inputNode: Node, intensityNode?: Node | null, uvNode?: Node | null);
10
+ constructor(inputNode: Node, intensityNode?: Node | null, uvNode?: Node | null);
11
11
  }
12
12
 
13
- export const film: (
14
- inputNode: NodeRepresentation,
15
- intensityNode?: NodeRepresentation | null,
16
- uvNode?: NodeRepresentation | null,
17
- ) => ShaderNodeObject<FilmNode>;
13
+ export const film: (inputNode: NodeRepresentation, intensityNode?: NodeRepresentation | null, uvNode?: NodeRepresentation | null) => ShaderNodeObject<FilmNode>;
18
14
 
19
- declare module "../shadernode/ShaderNode.js" {
20
- interface NodeElements {
21
- film: typeof film;
22
- }
15
+ declare module '../shadernode/ShaderNode.js' {
16
+ interface NodeElements {
17
+ film: typeof film;
18
+ }
23
19
  }
24
20
 
25
21
  export default FilmNode;
@@ -1,9 +1,9 @@
1
- import Node from "../core/Node.js";
2
- import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import Node from '../core/Node.js';
2
+ import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
3
 
4
4
  export default class FrontFacingNode extends Node {
5
- isFrontFacingNode: true;
6
- constructor();
5
+ isFrontFacingNode: true;
6
+ constructor();
7
7
  }
8
8
 
9
9
  export const frontFacing: ShaderNodeObject<FrontFacingNode>;
@@ -1,46 +1,42 @@
1
- import { Camera } from "../../cameras/Camera.js";
2
- import { Matrix4 } from "../../math/Matrix4.js";
3
- import { Vector2 } from "../../math/Vector2.js";
4
- import TextureNode from "../accessors/TextureNode.js";
5
- import Node from "../core/Node.js";
6
- import TempNode from "../core/TempNode.js";
7
- import UniformNode from "../core/UniformNode.js";
8
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { Matrix4 } from '../../math/Matrix4.js';
3
+ import { Vector2 } from '../../math/Vector2.js';
4
+ import TextureNode from '../accessors/TextureNode.js';
5
+ import Node from '../core/Node.js';
6
+ import TempNode from '../core/TempNode.js';
7
+ import UniformNode from '../core/UniformNode.js';
8
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
9
9
 
10
10
  declare class GTAONode extends TempNode {
11
- depthNode: Node;
12
- normalNode: Node;
11
+ depthNode: Node;
12
+ normalNode: Node;
13
13
 
14
- radius: ShaderNodeObject<UniformNode<number>>;
15
- resolution: ShaderNodeObject<UniformNode<Vector2>>;
16
- thickness: ShaderNodeObject<UniformNode<number>>;
17
- distanceExponent: ShaderNodeObject<UniformNode<number>>;
18
- distanceFallOff: ShaderNodeObject<UniformNode<number>>;
19
- scale: ShaderNodeObject<UniformNode<number>>;
20
- noiseNode: ShaderNodeObject<TextureNode>;
14
+ radius: ShaderNodeObject<UniformNode<number>>;
15
+ resolution: ShaderNodeObject<UniformNode<Vector2>>;
16
+ thickness: ShaderNodeObject<UniformNode<number>>;
17
+ distanceExponent: ShaderNodeObject<UniformNode<number>>;
18
+ distanceFallOff: ShaderNodeObject<UniformNode<number>>;
19
+ scale: ShaderNodeObject<UniformNode<number>>;
20
+ noiseNode: ShaderNodeObject<TextureNode>;
21
21
 
22
- cameraProjectionMatrix: ShaderNodeObject<UniformNode<Matrix4>>;
23
- cameraProjectionMatrixInverse: ShaderNodeObject<UniformNode<Matrix4>>;
22
+ cameraProjectionMatrix: ShaderNodeObject<UniformNode<Matrix4>>;
23
+ cameraProjectionMatrixInverse: ShaderNodeObject<UniformNode<Matrix4>>;
24
24
 
25
- SAMPLES: ShaderNodeObject<UniformNode<number>>;
25
+ SAMPLES: ShaderNodeObject<UniformNode<number>>;
26
26
 
27
- constructor(depthNode: Node, normalNode: Node, camera: Camera);
27
+ constructor(depthNode: Node, normalNode: Node, camera: Camera);
28
28
 
29
- getTextureNode(): ShaderNodeObject<TextureNode>;
29
+ getTextureNode(): ShaderNodeObject<TextureNode>;
30
30
 
31
- setSize(width: number, height: number): void;
31
+ setSize(width: number, height: number): void;
32
32
  }
33
33
 
34
- export const ao: (
35
- depthNode: NodeRepresentation,
36
- normalNode: NodeRepresentation,
37
- camera: Camera,
38
- ) => ShaderNodeObject<GTAONode>;
34
+ export const ao: (depthNode: NodeRepresentation, normalNode: NodeRepresentation, camera: Camera) => ShaderNodeObject<GTAONode>;
39
35
 
40
- declare module "../shadernode/ShaderNode.js" {
41
- interface NodeElements {
42
- ao: typeof ao;
43
- }
36
+ declare module '../shadernode/ShaderNode.js' {
37
+ interface NodeElements {
38
+ ao: typeof ao;
39
+ }
44
40
  }
45
41
 
46
42
  export default GTAONode;
@@ -1,31 +1,27 @@
1
- import { Vector2 } from "../../math/Vector2.js";
2
- import TextureNode from "../accessors/TextureNode.js";
3
- import Node from "../core/Node.js";
4
- import TempNode from "../core/TempNode.js";
5
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { Vector2 } from '../../math/Vector2.js';
2
+ import TextureNode from '../accessors/TextureNode.js';
3
+ import Node from '../core/Node.js';
4
+ import TempNode from '../core/TempNode.js';
5
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
6
 
7
7
  export default class GaussianBlurNode extends TempNode {
8
- textureNode: TextureNode;
9
- directionNode: Node | null;
10
- sigma: number;
8
+ textureNode: TextureNode;
9
+ directionNode: Node | null;
10
+ sigma: number;
11
11
 
12
- resolution: Vector2;
12
+ resolution: Vector2;
13
13
 
14
- constructor(textureNode: TextureNode, directionNode?: Node | null, sigma?: number);
14
+ constructor(textureNode: TextureNode, directionNode?: Node | null, sigma?: number);
15
15
 
16
- setSize(width: number, height: number): void;
16
+ setSize(width: number, height: number): void;
17
17
 
18
- getTextureNode(): TextureNode;
18
+ getTextureNode(): TextureNode;
19
19
  }
20
20
 
21
- export const gaussianBlur: (
22
- node: NodeRepresentation,
23
- directionNode?: NodeRepresentation | null,
24
- sigma?: number,
25
- ) => ShaderNodeObject<GaussianBlurNode>;
21
+ export const gaussianBlur: (node: NodeRepresentation, directionNode?: NodeRepresentation | null, sigma?: number) => ShaderNodeObject<GaussianBlurNode>;
26
22
 
27
- declare module "../shadernode/ShaderNode.js" {
28
- interface NodeElements {
29
- gaussianBlur: typeof gaussianBlur;
30
- }
23
+ declare module '../shadernode/ShaderNode.js' {
24
+ interface NodeElements {
25
+ gaussianBlur: typeof gaussianBlur;
26
+ }
31
27
  }
@@ -1,30 +1,25 @@
1
- import { Data3DTexture } from "../../textures/Data3DTexture.js";
2
- import Texture3DNode from "../accessors/Texture3DNode.js";
3
- import Node from "../core/Node.js";
4
- import TempNode from "../core/TempNode.js";
5
- import UniformNode from "../core/UniformNode.js";
6
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { Data3DTexture } from '../../textures/Data3DTexture.js';
2
+ import Texture3DNode from '../accessors/Texture3DNode.js';
3
+ import Node from '../core/Node.js';
4
+ import TempNode from '../core/TempNode.js';
5
+ import UniformNode from '../core/UniformNode.js';
6
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
7
7
 
8
8
  declare class Lut3DNode extends TempNode {
9
- inputNode: Node;
10
- lutNode: Texture3DNode;
11
- size: ShaderNodeObject<UniformNode<number>>;
12
- intensityNode: UniformNode<number>;
9
+ inputNode: Node;
10
+ lutNode: Texture3DNode;
11
+ size: ShaderNodeObject<UniformNode<number>>;
12
+ intensityNode: UniformNode<number>;
13
13
 
14
- constructor(inputNode: Node, lutNode: UniformNode<Data3DTexture>, size: number, intensityNode: UniformNode<number>);
14
+ constructor(inputNode: Node, lutNode: UniformNode<Data3DTexture>, size: number, intensityNode: UniformNode<number>);
15
15
  }
16
16
 
17
- export const lut3D: (
18
- node: NodeRepresentation,
19
- lut: NodeRepresentation,
20
- size: number,
21
- intensity: NodeRepresentation,
22
- ) => ShaderNodeObject<Lut3DNode>;
17
+ export const lut3D: (node: NodeRepresentation, lut: NodeRepresentation, size: number, intensity: NodeRepresentation) => ShaderNodeObject<Lut3DNode>;
23
18
 
24
- declare module "../shadernode/ShaderNode.js" {
25
- interface NodeElements {
26
- lut3D: typeof lut3D;
27
- }
19
+ declare module '../shadernode/ShaderNode.js' {
20
+ interface NodeElements {
21
+ lut3D: typeof lut3D;
22
+ }
28
23
  }
29
24
 
30
25
  export default Lut3DNode;
@@ -1,21 +1,21 @@
1
- import { NormalMapTypes } from "../../constants.js";
2
- import Node from "../core/Node.js";
3
- import TempNode from "../core/TempNode.js";
4
- import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { NormalMapTypes } from '../../constants.js';
2
+ import Node from '../core/Node.js';
3
+ import TempNode from '../core/TempNode.js';
4
+ import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
5
 
6
6
  export default class NormalMapNode extends TempNode {
7
- node: Node;
8
- scaleNode: Node | null;
7
+ node: Node;
8
+ scaleNode: Node | null;
9
9
 
10
- normalMapType: NormalMapTypes;
10
+ normalMapType: NormalMapTypes;
11
11
 
12
- constructor(node: Node, scaleNode?: Node | null);
12
+ constructor(node: Node, scaleNode?: Node | null);
13
13
  }
14
14
 
15
15
  export const normalMap: (node: Node, scaleNode?: Node) => ShaderNodeObject<NormalMapNode>;
16
16
 
17
- declare module "../shadernode/ShaderNode.js" {
18
- interface NodeElements {
19
- normalMap: typeof normalMap;
20
- }
17
+ declare module '../shadernode/ShaderNode.js' {
18
+ interface NodeElements {
19
+ normalMap: typeof normalMap;
20
+ }
21
21
  }
@@ -1,56 +1,56 @@
1
- import { Camera } from "../../cameras/Camera.js";
2
- import { RenderTarget, RenderTargetOptions } from "../../core/RenderTarget.js";
3
- import { Scene } from "../../scenes/Scene.js";
4
- import { Texture } from "../../textures/Texture.js";
5
- import TextureNode from "../accessors/TextureNode.js";
6
- import MRTNode from "../core/MRTNode.js";
7
- import Node from "../core/Node.js";
8
- import TempNode from "../core/TempNode.js";
9
- import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { RenderTarget, RenderTargetOptions } from '../../core/RenderTarget.js';
3
+ import { Scene } from '../../scenes/Scene.js';
4
+ import { Texture } from '../../textures/Texture.js';
5
+ import TextureNode from '../accessors/TextureNode.js';
6
+ import MRTNode from '../core/MRTNode.js';
7
+ import Node from '../core/Node.js';
8
+ import TempNode from '../core/TempNode.js';
9
+ import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
10
10
 
11
11
  declare class PassTextureNode extends TextureNode {
12
- passNode: PassNode;
12
+ passNode: PassNode;
13
13
 
14
- constructor(passNode: PassNode, texture: Texture);
14
+ constructor(passNode: PassNode, texture: Texture);
15
15
  }
16
16
 
17
17
  declare class PassMultipleTextureNode extends PassTextureNode {
18
- textureName: string;
18
+ textureName: string;
19
19
 
20
- constructor(passNode: PassNode, textureName: string);
20
+ constructor(passNode: PassNode, textureName: string);
21
21
  }
22
22
 
23
23
  declare class PassNode extends TempNode {
24
- scope: PassNodeScope;
25
- scene: Scene;
26
- camera: Camera;
24
+ scope: PassNodeScope;
25
+ scene: Scene;
26
+ camera: Camera;
27
27
 
28
- renderTarget: RenderTarget;
28
+ renderTarget: RenderTarget;
29
29
 
30
- readonly isPassNode: true;
30
+ readonly isPassNode: true;
31
31
 
32
- constructor(scope: PassNodeScope, scene: Scene, camera: Camera, options?: RenderTargetOptions);
32
+ constructor(scope: PassNodeScope, scene: Scene, camera: Camera, options?: RenderTargetOptions);
33
33
 
34
- setMRT(mrt: MRTNode | null): this;
34
+ setMRT(mrt: MRTNode | null): this;
35
35
 
36
- getMRT(): MRTNode | null;
36
+ getMRT(): MRTNode | null;
37
37
 
38
- getTexture(name: string): Texture;
38
+ getTexture(name: string): Texture;
39
39
 
40
- getTextureNode(name?: string): ShaderNodeObject<Node>;
40
+ getTextureNode(name?: string): ShaderNodeObject<Node>;
41
41
 
42
- getViewZNode(name?: string): ShaderNodeObject<Node>;
42
+ getViewZNode(name?: string): ShaderNodeObject<Node>;
43
43
 
44
- getLinearDepthNode(name?: string): ShaderNodeObject<Node>;
44
+ getLinearDepthNode(name?: string): ShaderNodeObject<Node>;
45
45
 
46
- setSize(width: number, height: number): void;
46
+ setSize(width: number, height: number): void;
47
47
 
48
- setPixelRatio(pixelRatio: number): void;
48
+ setPixelRatio(pixelRatio: number): void;
49
49
 
50
- dispose(): void;
50
+ dispose(): void;
51
51
 
52
- static COLOR: "color";
53
- static DEPTH: "depth";
52
+ static COLOR: 'color';
53
+ static DEPTH: 'depth';
54
54
  }
55
55
 
56
56
  export type PassNodeScope = typeof PassNode.COLOR | typeof PassNode.DEPTH;
@@ -1,67 +1,41 @@
1
- import { Camera } from "../../cameras/Camera.js";
2
- import { Scene } from "../../scenes/Scene.js";
3
- import Node from "../core/Node.js";
4
- import TempNode from "../core/TempNode.js";
5
- import UniformNode from "../core/UniformNode.js";
6
- import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
7
- import PassNode from "./PassNode.js";
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { Scene } from '../../scenes/Scene.js';
3
+ import Node from '../core/Node.js';
4
+ import TempNode from '../core/TempNode.js';
5
+ import UniformNode from '../core/UniformNode.js';
6
+ import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
7
+ import PassNode from './PassNode.js';
8
8
 
9
9
  declare class PixelationNode extends TempNode {
10
- textureNode: Node;
11
- depthNode: Node;
12
- normalNode: Node;
10
+ textureNode: Node;
11
+ depthNode: Node;
12
+ normalNode: Node;
13
13
 
14
- pixelSize: Node;
15
- normalEdgeStrength: Node;
16
- depthEdgeStrength: Node;
14
+ pixelSize: Node;
15
+ normalEdgeStrength: Node;
16
+ depthEdgeStrength: Node;
17
17
 
18
- constructor(
19
- textureNode: Node,
20
- depthNode: Node,
21
- normalNode: Node,
22
- pixelSize: Node,
23
- normalEdgeStrength: Node,
24
- depthEdgeStrength: Node,
25
- );
18
+ constructor(textureNode: Node, depthNode: Node, normalNode: Node, pixelSize: Node, normalEdgeStrength: Node, depthEdgeStrength: Node);
26
19
  }
27
20
 
28
- declare const pixelation: (
29
- node: NodeRepresentation,
30
- depthNode: NodeRepresentation,
31
- normalNode: NodeRepresentation,
32
- pixelSize?: number,
33
- normalEdgeStrength?: number,
34
- depthEdgeStrength?: number,
35
- ) => ShaderNodeObject<PixelationNode>;
21
+ declare const pixelation: (node: NodeRepresentation, depthNode: NodeRepresentation, normalNode: NodeRepresentation, pixelSize?: number, normalEdgeStrength?: number, depthEdgeStrength?: number) => ShaderNodeObject<PixelationNode>;
36
22
 
37
- declare module "../shadernode/ShaderNode.js" {
38
- interface NodeElements {
39
- pixelation: typeof pixelation;
40
- }
23
+ declare module '../shadernode/ShaderNode.js' {
24
+ interface NodeElements {
25
+ pixelation: typeof pixelation;
26
+ }
41
27
  }
42
28
 
43
29
  declare class PixelationPassNode extends PassNode {
44
- pixelSize: UniformNode<number>;
45
- normalEdgeStrength: UniformNode<number>;
46
- depthEdgeStrength: UniformNode<number>;
30
+ pixelSize: UniformNode<number>;
31
+ normalEdgeStrength: UniformNode<number>;
32
+ depthEdgeStrength: UniformNode<number>;
47
33
 
48
- readonly isPixelationPassNode: true;
34
+ readonly isPixelationPassNode: true;
49
35
 
50
- constructor(
51
- scene: Scene,
52
- camera: Camera,
53
- pixelSize: number,
54
- normalEdgeStrength: number,
55
- depthEdgeStrength: number,
56
- );
36
+ constructor(scene: Scene, camera: Camera, pixelSize: number, normalEdgeStrength: number, depthEdgeStrength: number);
57
37
  }
58
38
 
59
- export const pixelationPass: (
60
- scene: Scene,
61
- camera: Camera,
62
- pixelSize: UniformNode<number>,
63
- normalEdgeStrength: UniformNode<number>,
64
- depthEdgeStrength: UniformNode<number>,
65
- ) => ShaderNodeObject<PixelationPassNode>;
39
+ export const pixelationPass: (scene: Scene, camera: Camera, pixelSize: UniformNode<number>, normalEdgeStrength: UniformNode<number>, depthEdgeStrength: UniformNode<number>) => ShaderNodeObject<PixelationPassNode>;
66
40
 
67
41
  export default PixelationPassNode;