@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,8 +1,8 @@
1
- import { Object3D } from "../core/Object3D.js";
2
- import { Matrix4 } from "../math/Matrix4.js";
3
- import { Bone } from "../objects/Bone.js";
4
- import { LineSegments } from "../objects/LineSegments.js";
5
- import { SkinnedMesh } from "../objects/SkinnedMesh.js";
1
+ import { Object3D } from '../core/Object3D.js';
2
+ import { Matrix4 } from '../math/Matrix4.js';
3
+ import { Bone } from '../objects/Bone.js';
4
+ import { LineSegments } from '../objects/LineSegments.js';
5
+ import { SkinnedMesh } from '../objects/SkinnedMesh.js';
6
6
 
7
7
  /**
8
8
  * A helper object to assist with visualizing a {@link Skeleton | Skeleton}
@@ -20,59 +20,59 @@ import { SkinnedMesh } from "../objects/SkinnedMesh.js";
20
20
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/SkeletonHelper.js | Source}
21
21
  */
22
22
  export class SkeletonHelper extends LineSegments {
23
- /**
24
- * Create a new instance of {@link SkeletonHelper}
25
- * @param object Usually an instance of {@link THREE.SkinnedMesh | SkinnedMesh}.
26
- * However, any instance of {@link THREE.Object3D | Object3D} can be used if it represents a hierarchy of {@link Bone | Bone}s (via {@link THREE.Object3D.children | Object3D.children}).
27
- */
28
- constructor(object: SkinnedMesh | Object3D);
23
+ /**
24
+ * Create a new instance of {@link SkeletonHelper}
25
+ * @param object Usually an instance of {@link THREE.SkinnedMesh | SkinnedMesh}.
26
+ * However, any instance of {@link THREE.Object3D | Object3D} can be used if it represents a hierarchy of {@link Bone | Bone}s (via {@link THREE.Object3D.children | Object3D.children}).
27
+ */
28
+ constructor(object: SkinnedMesh | Object3D);
29
29
 
30
- /**
31
- * Read-only flag to check if a given object is of type {@link SkeletonHelper}.
32
- * @remarks This is a _constant_ value
33
- * @defaultValue `true`
34
- */
35
- readonly isSkeletonHelper = true;
30
+ /**
31
+ * Read-only flag to check if a given object is of type {@link SkeletonHelper}.
32
+ * @remarks This is a _constant_ value
33
+ * @defaultValue `true`
34
+ */
35
+ readonly isSkeletonHelper = true;
36
36
 
37
- /**
38
- * A Read-only _string_ to check if `this` object type.
39
- * @remarks Sub-classes will update this value.
40
- * @override
41
- * @defaultValue `SkeletonHelper`
42
- */
43
- override readonly type: string | "SkeletonHelper";
37
+ /**
38
+ * A Read-only _string_ to check if `this` object type.
39
+ * @remarks Sub-classes will update this value.
40
+ * @override
41
+ * @defaultValue `SkeletonHelper`
42
+ */
43
+ override readonly type: string | 'SkeletonHelper';
44
44
 
45
- /**
46
- * The list of bones that the helper renders as {@link Line | Lines}.
47
- */
48
- bones: Bone[];
45
+ /**
46
+ * The list of bones that the helper renders as {@link Line | Lines}.
47
+ */
48
+ bones: Bone[];
49
49
 
50
- /**
51
- * The object passed in the constructor.
52
- */
53
- root: SkinnedMesh | Object3D;
50
+ /**
51
+ * The object passed in the constructor.
52
+ */
53
+ root: SkinnedMesh | Object3D;
54
54
 
55
- /**
56
- * Reference to the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
57
- */
58
- matrix: Matrix4;
55
+ /**
56
+ * Reference to the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
57
+ */
58
+ matrix: Matrix4;
59
59
 
60
- /**
61
- * Is set to `false`, as the helper is using the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
62
- * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
63
- * @defaultValue `false`.
64
- */
65
- override matrixAutoUpdate: boolean;
60
+ /**
61
+ * Is set to `false`, as the helper is using the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
62
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
63
+ * @defaultValue `false`.
64
+ */
65
+ override matrixAutoUpdate: boolean;
66
66
 
67
- /**
68
- * Updates the helper.
69
- */
70
- update(): void;
67
+ /**
68
+ * Updates the helper.
69
+ */
70
+ update(): void;
71
71
 
72
- /**
73
- * Frees the GPU-related resources allocated by this instance
74
- * @remarks
75
- * Call this method whenever this instance is no longer used in your app.
76
- */
77
- dispose(): void;
72
+ /**
73
+ * Frees the GPU-related resources allocated by this instance
74
+ * @remarks
75
+ * Call this method whenever this instance is no longer used in your app.
76
+ */
77
+ dispose(): void;
78
78
  }
@@ -1,8 +1,8 @@
1
- import { Object3D } from "../core/Object3D.js";
2
- import { Light } from "../lights/Light.js";
3
- import { ColorRepresentation } from "../math/Color.js";
4
- import { Matrix4 } from "../math/Matrix4.js";
5
- import { LineSegments } from "../objects/LineSegments.js";
1
+ import { Object3D } from '../core/Object3D.js';
2
+ import { Light } from '../lights/Light.js';
3
+ import { ColorRepresentation } from '../math/Color.js';
4
+ import { Matrix4 } from '../math/Matrix4.js';
5
+ import { LineSegments } from '../objects/LineSegments.js';
6
6
 
7
7
  /**
8
8
  * This displays a cone shaped helper object for a {@link THREE.SpotLight | SpotLight}.
@@ -19,59 +19,59 @@ import { LineSegments } from "../objects/LineSegments.js";
19
19
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/SpotLightHelper.js | Source}
20
20
  */
21
21
  export class SpotLightHelper extends Object3D {
22
- /**
23
- * Create a new instance of {@link SpotLightHelper}
24
- * @param light The {@link THREE.SpotLight | SpotLight} to be visualized.
25
- * @param color If this is not the set the helper will take the color of the light. Default `light.color`
26
- */
27
- constructor(light: Light, color?: ColorRepresentation);
22
+ /**
23
+ * Create a new instance of {@link SpotLightHelper}
24
+ * @param light The {@link THREE.SpotLight | SpotLight} to be visualized.
25
+ * @param color If this is not the set the helper will take the color of the light. Default `light.color`
26
+ */
27
+ constructor(light: Light, color?: ColorRepresentation);
28
28
 
29
- /**
30
- * A Read-only _string_ to check if `this` object type.
31
- * @remarks Sub-classes will update this value.
32
- * @override
33
- * @defaultValue `SpotLightHelper`
34
- */
35
- override readonly type: string | "SpotLightHelper";
29
+ /**
30
+ * A Read-only _string_ to check if `this` object type.
31
+ * @remarks Sub-classes will update this value.
32
+ * @override
33
+ * @defaultValue `SpotLightHelper`
34
+ */
35
+ override readonly type: string | 'SpotLightHelper';
36
36
 
37
- /**
38
- * {@link THREE.LineSegments | LineSegments} used to visualize the light.
39
- */
40
- cone: LineSegments;
37
+ /**
38
+ * {@link THREE.LineSegments | LineSegments} used to visualize the light.
39
+ */
40
+ cone: LineSegments;
41
41
 
42
- /**
43
- * Reference to the {@link THREE.SpotLight | SpotLight} being visualized.
44
- */
45
- light: Light;
42
+ /**
43
+ * Reference to the {@link THREE.SpotLight | SpotLight} being visualized.
44
+ */
45
+ light: Light;
46
46
 
47
- /**
48
- * Reference to the spotLight's {@link Object3D.matrixWorld | matrixWorld}.
49
- */
50
- matrix: Matrix4;
47
+ /**
48
+ * Reference to the spotLight's {@link Object3D.matrixWorld | matrixWorld}.
49
+ */
50
+ matrix: Matrix4;
51
51
 
52
- /**
53
- * The color parameter passed in the constructor.
54
- * If this is changed, the helper's color will update the next time {@link SpotLightHelper.update | update} is called.
55
- * @defaultValue `undefined`
56
- */
57
- color: ColorRepresentation | undefined;
52
+ /**
53
+ * The color parameter passed in the constructor.
54
+ * If this is changed, the helper's color will update the next time {@link SpotLightHelper.update | update} is called.
55
+ * @defaultValue `undefined`
56
+ */
57
+ color: ColorRepresentation | undefined;
58
58
 
59
- /**
60
- * Is set to `false`, as the helper is using the {@link THREE.Light.matrixWorld | light.matrixWorld}.
61
- * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
62
- * @defaultValue `false`.
63
- */
64
- override matrixAutoUpdate: boolean;
59
+ /**
60
+ * Is set to `false`, as the helper is using the {@link THREE.Light.matrixWorld | light.matrixWorld}.
61
+ * @see {@link THREE.Object3D.matrixAutoUpdate | Object3D.matrixAutoUpdate}.
62
+ * @defaultValue `false`.
63
+ */
64
+ override matrixAutoUpdate: boolean;
65
65
 
66
- /**
67
- * Updates the light helper.
68
- */
69
- update(): void;
66
+ /**
67
+ * Updates the light helper.
68
+ */
69
+ update(): void;
70
70
 
71
- /**
72
- * Frees the GPU-related resources allocated by this instance
73
- * @remarks
74
- * Call this method whenever this instance is no longer used in your app.
75
- */
76
- dispose(): void;
71
+ /**
72
+ * Frees the GPU-related resources allocated by this instance
73
+ * @remarks
74
+ * Call this method whenever this instance is no longer used in your app.
75
+ */
76
+ dispose(): void;
77
77
  }
@@ -1,5 +1,5 @@
1
- import { ColorRepresentation } from "../math/Color.js";
2
- import { Light } from "./Light.js";
1
+ import { ColorRepresentation } from '../math/Color.js';
2
+ import { Light } from './Light.js';
3
3
 
4
4
  /**
5
5
  * This light globally illuminates all objects in the scene equally.
@@ -13,24 +13,24 @@ import { Light } from "./Light.js";
13
13
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLight.js | Source}
14
14
  */
15
15
  export class AmbientLight extends Light<undefined> {
16
- /**
17
- * Creates a new {@link AmbientLight}.
18
- * @param color Numeric value of the RGB component of the color. Default `0xffffff`
19
- * @param intensity Numeric value of the light's strength/intensity. Expects a `Float`. Default `1`
20
- */
21
- constructor(color?: ColorRepresentation, intensity?: number);
16
+ /**
17
+ * Creates a new {@link AmbientLight}.
18
+ * @param color Numeric value of the RGB component of the color. Default `0xffffff`
19
+ * @param intensity Numeric value of the light's strength/intensity. Expects a `Float`. Default `1`
20
+ */
21
+ constructor(color?: ColorRepresentation, intensity?: number);
22
22
 
23
- /**
24
- * Read-only flag to check if a given object is of type {@link AmbientLight}.
25
- * @remarks This is a _constant_ value
26
- * @defaultValue `true`
27
- */
28
- readonly isAmbientLight: true;
23
+ /**
24
+ * Read-only flag to check if a given object is of type {@link AmbientLight}.
25
+ * @remarks This is a _constant_ value
26
+ * @defaultValue `true`
27
+ */
28
+ readonly isAmbientLight: true;
29
29
 
30
- /**
31
- * A Read-only _string_ to check if `this` object type.
32
- * @remarks Sub-classes will update this value.
33
- * @defaultValue `AmbientLight`
34
- */
35
- override readonly type: string | "AmbientLight";
30
+ /**
31
+ * A Read-only _string_ to check if `this` object type.
32
+ * @remarks Sub-classes will update this value.
33
+ * @defaultValue `AmbientLight`
34
+ */
35
+ override readonly type: string | 'AmbientLight';
36
36
  }
@@ -1,8 +1,8 @@
1
- import { Object3D } from "../core/Object3D.js";
2
- import { ColorRepresentation } from "../math/Color.js";
3
- import { Vector3 } from "../math/Vector3.js";
4
- import { DirectionalLightShadow } from "./DirectionalLightShadow.js";
5
- import { Light } from "./Light.js";
1
+ import { Object3D } from '../core/Object3D.js';
2
+ import { ColorRepresentation } from '../math/Color.js';
3
+ import { Vector3 } from '../math/Vector3.js';
4
+ import { DirectionalLightShadow } from './DirectionalLightShadow.js';
5
+ import { Light } from './Light.js';
6
6
 
7
7
  /**
8
8
  * A light that gets emitted in a specific direction
@@ -30,74 +30,74 @@ import { Light } from "./Light.js";
30
30
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/lights/DirectionalLight.js | Source}
31
31
  */
32
32
  export class DirectionalLight extends Light<DirectionalLightShadow> {
33
- /**
34
- * Creates a new {@link DirectionalLight}.
35
- * @param color Hexadecimal color of the light. Default `0xffffff` _(white)_.
36
- * @param intensity Numeric value of the light's strength/intensity. Expects a `Float`. Default `1`
37
- */
38
- constructor(color?: ColorRepresentation, intensity?: number);
33
+ /**
34
+ * Creates a new {@link DirectionalLight}.
35
+ * @param color Hexadecimal color of the light. Default `0xffffff` _(white)_.
36
+ * @param intensity Numeric value of the light's strength/intensity. Expects a `Float`. Default `1`
37
+ */
38
+ constructor(color?: ColorRepresentation, intensity?: number);
39
39
 
40
- /**
41
- * Read-only flag to check if a given object is of type {@link DirectionalLight}.
42
- * @remarks This is a _constant_ value
43
- * @defaultValue `true`
44
- */
45
- readonly isDirectionalLight: true;
40
+ /**
41
+ * Read-only flag to check if a given object is of type {@link DirectionalLight}.
42
+ * @remarks This is a _constant_ value
43
+ * @defaultValue `true`
44
+ */
45
+ readonly isDirectionalLight: true;
46
46
 
47
- /**
48
- * A Read-only _string_ to check if `this` object type.
49
- * @remarks Sub-classes will update this value.
50
- * @defaultValue `DirectionalLight`
51
- */
52
- override readonly type: string | "DirectionalLight";
47
+ /**
48
+ * A Read-only _string_ to check if `this` object type.
49
+ * @remarks Sub-classes will update this value.
50
+ * @defaultValue `DirectionalLight`
51
+ */
52
+ override readonly type: string | 'DirectionalLight';
53
53
 
54
- /**
55
- * Whether the object gets rendered into shadow map.
56
- * @remarks
57
- * If set to `true` light will cast dynamic shadows.
58
- * **Warning**: This is expensive and requires tweaking to get shadows looking right.
59
- * @see {@link THREE.DirectionalLightShadow | DirectionalLightShadow} for details.
60
- * @defaultValue `false`
61
- */
62
- override castShadow: boolean;
54
+ /**
55
+ * Whether the object gets rendered into shadow map.
56
+ * @remarks
57
+ * If set to `true` light will cast dynamic shadows.
58
+ * **Warning**: This is expensive and requires tweaking to get shadows looking right.
59
+ * @see {@link THREE.DirectionalLightShadow | DirectionalLightShadow} for details.
60
+ * @defaultValue `false`
61
+ */
62
+ override castShadow: boolean;
63
63
 
64
- /**
65
- * This is set equal to {@link THREE.Object3D.DEFAULT_UP}, so that the light shines from the top down.
66
- * @defaultValue {@link Object3D.DEFAULT_UP} _(0, 1, 0)_
67
- */
68
- override readonly position: Vector3;
64
+ /**
65
+ * This is set equal to {@link THREE.Object3D.DEFAULT_UP}, so that the light shines from the top down.
66
+ * @defaultValue {@link Object3D.DEFAULT_UP} _(0, 1, 0)_
67
+ */
68
+ override readonly position: Vector3;
69
69
 
70
- /**
71
- * A {@link THREE.DirectionalLightShadow | DirectionalLightShadow} used to calculate shadows for this light.
72
- * @defaultValue `new THREE.DirectionalLightShadow()`
73
- */
74
- shadow: DirectionalLightShadow;
70
+ /**
71
+ * A {@link THREE.DirectionalLightShadow | DirectionalLightShadow} used to calculate shadows for this light.
72
+ * @defaultValue `new THREE.DirectionalLightShadow()`
73
+ */
74
+ shadow: DirectionalLightShadow;
75
75
 
76
- /**
77
- * The {@link DirectionalLight} points from its {@link DirectionalLight.position | position} to target.position.
78
- * @remarks **Note**: For the target's position to be changed to anything other than the default,
79
- * it must be added to the {@link THREE.Scene | scene} using
80
- * ```typescript
81
- * Scene.add( light.target );
82
- * ```
83
- * This is so that the target's {@link THREE.Object3D.matrixWorld | matrixWorld} gets automatically updated each frame.
84
- *
85
- * It is also possible to set the target to be another object in the scene (anything with a {@link THREE.Object3D.position | position} property),
86
- * like so:
87
- * ```typescript
88
- * const targetObject = new THREE.Object3D();
89
- * scene.add(targetObject);
90
- * light.target = targetObject;
91
- * ```
92
- * The {@link DirectionalLight} will now track the target object.
93
- * @defaultValue `new THREE.Object3D()` at _(0, 0, 0)_
94
- */
95
- target: Object3D;
76
+ /**
77
+ * The {@link DirectionalLight} points from its {@link DirectionalLight.position | position} to target.position.
78
+ * @remarks **Note**: For the target's position to be changed to anything other than the default,
79
+ * it must be added to the {@link THREE.Scene | scene} using
80
+ * ```typescript
81
+ * Scene.add( light.target );
82
+ * ```
83
+ * This is so that the target's {@link THREE.Object3D.matrixWorld | matrixWorld} gets automatically updated each frame.
84
+ *
85
+ * It is also possible to set the target to be another object in the scene (anything with a {@link THREE.Object3D.position | position} property),
86
+ * like so:
87
+ * ```typescript
88
+ * const targetObject = new THREE.Object3D();
89
+ * scene.add(targetObject);
90
+ * light.target = targetObject;
91
+ * ```
92
+ * The {@link DirectionalLight} will now track the target object.
93
+ * @defaultValue `new THREE.Object3D()` at _(0, 0, 0)_
94
+ */
95
+ target: Object3D;
96
96
 
97
- /**
98
- * Frees the GPU-related resources allocated by this instance
99
- * @remarks
100
- * Call this method whenever this instance is no longer used in your app.
101
- */
102
- dispose(): void;
97
+ /**
98
+ * Frees the GPU-related resources allocated by this instance
99
+ * @remarks
100
+ * Call this method whenever this instance is no longer used in your app.
101
+ */
102
+ dispose(): void;
103
103
  }
@@ -1,5 +1,5 @@
1
- import { OrthographicCamera } from "../cameras/OrthographicCamera.js";
2
- import { LightShadow } from "./LightShadow.js";
1
+ import { OrthographicCamera } from '../cameras/OrthographicCamera.js';
2
+ import { LightShadow } from './LightShadow.js';
3
3
 
4
4
  /**
5
5
  * This is used internally by {@link DirectionalLight | DirectionalLights} for calculating shadows.
@@ -48,26 +48,26 @@ import { LightShadow } from "./LightShadow.js";
48
48
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/lights/DirectionalLightShadow.js | Source}
49
49
  */
50
50
  export class DirectionalLightShadow extends LightShadow<OrthographicCamera> {
51
- /**
52
- * Create a new instance of {@link DirectionalLightShadow}
53
- */
54
- constructor();
51
+ /**
52
+ * Create a new instance of {@link DirectionalLightShadow}
53
+ */
54
+ constructor();
55
55
 
56
- /**
57
- * Read-only flag to check if a given object is of type {@link DirectionalLightShadow}.
58
- * @remarks This is a _constant_ value
59
- * @defaultValue `true`
60
- */
61
- readonly isDirectionalLightShadow: true;
56
+ /**
57
+ * Read-only flag to check if a given object is of type {@link DirectionalLightShadow}.
58
+ * @remarks This is a _constant_ value
59
+ * @defaultValue `true`
60
+ */
61
+ readonly isDirectionalLightShadow: true;
62
62
 
63
- /**
64
- * The light's view of the world.
65
- * @remarks This is used to generate a depth map of the scene; objects behind other objects from the light's perspective will be in shadow.
66
- * @defaultValue is an {@link THREE.OrthographicCamera | OrthographicCamera} with
67
- * {@link OrthographicCamera.left | left} and {@link OrthographicCamera.bottom | bottom} set to -5,
68
- * {@link OrthographicCamera.right | right} and {@link OrthographicCamera.top | top} set to 5,
69
- * the {@link OrthographicCamera.near | near} clipping plane at 0.5 and
70
- * the {@link OrthographicCamera.far | far} clipping plane at 500.
71
- */
72
- camera: OrthographicCamera;
63
+ /**
64
+ * The light's view of the world.
65
+ * @remarks This is used to generate a depth map of the scene; objects behind other objects from the light's perspective will be in shadow.
66
+ * @defaultValue is an {@link THREE.OrthographicCamera | OrthographicCamera} with
67
+ * {@link OrthographicCamera.left | left} and {@link OrthographicCamera.bottom | bottom} set to -5,
68
+ * {@link OrthographicCamera.right | right} and {@link OrthographicCamera.top | top} set to 5,
69
+ * the {@link OrthographicCamera.near | near} clipping plane at 0.5 and
70
+ * the {@link OrthographicCamera.far | far} clipping plane at 500.
71
+ */
72
+ camera: OrthographicCamera;
73
73
  }
@@ -1,6 +1,6 @@
1
- import { Color, ColorRepresentation } from "../math/Color.js";
2
- import { Vector3 } from "../math/Vector3.js";
3
- import { Light } from "./Light.js";
1
+ import { Color, ColorRepresentation } from '../math/Color.js';
2
+ import { Vector3 } from '../math/Vector3.js';
3
+ import { Light } from './Light.js';
4
4
 
5
5
  /**
6
6
  * A light source positioned directly above the scene, with color fading from the sky color to the ground color.
@@ -19,43 +19,43 @@ import { Light } from "./Light.js";
19
19
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/lights/HemisphereLight.js | Source}
20
20
  */
21
21
  export class HemisphereLight extends Light<undefined> {
22
- /**
23
- * Creates a new {@link HemisphereLight}.
24
- * @param skyColor Hexadecimal color of the sky. Expects a `Integer`. Default `0xffffff` _(white)_.
25
- * @param groundColor Hexadecimal color of the ground. Expects a `Integer`. Default `0xffffff` _(white)_.
26
- * @param intensity Numeric value of the light's strength/intensity. Expects a `Float`. Default `1`.
27
- */
28
- constructor(skyColor?: ColorRepresentation, groundColor?: ColorRepresentation, intensity?: number);
22
+ /**
23
+ * Creates a new {@link HemisphereLight}.
24
+ * @param skyColor Hexadecimal color of the sky. Expects a `Integer`. Default `0xffffff` _(white)_.
25
+ * @param groundColor Hexadecimal color of the ground. Expects a `Integer`. Default `0xffffff` _(white)_.
26
+ * @param intensity Numeric value of the light's strength/intensity. Expects a `Float`. Default `1`.
27
+ */
28
+ constructor(skyColor?: ColorRepresentation, groundColor?: ColorRepresentation, intensity?: number);
29
29
 
30
- /**
31
- * Read-only flag to check if a given object is of type {@link HemisphereLight}.
32
- * @remarks This is a _constant_ value
33
- * @defaultValue `true`
34
- */
35
- readonly isHemisphereLight: true;
30
+ /**
31
+ * Read-only flag to check if a given object is of type {@link HemisphereLight}.
32
+ * @remarks This is a _constant_ value
33
+ * @defaultValue `true`
34
+ */
35
+ readonly isHemisphereLight: true;
36
36
 
37
- /**
38
- * A Read-only _string_ to check if `this` object type.
39
- * @remarks Sub-classes will update this value.
40
- * @defaultValue `HemisphereLight`
41
- */
42
- override readonly type: string | "HemisphereLight";
37
+ /**
38
+ * A Read-only _string_ to check if `this` object type.
39
+ * @remarks Sub-classes will update this value.
40
+ * @defaultValue `HemisphereLight`
41
+ */
42
+ override readonly type: string | 'HemisphereLight';
43
43
 
44
- /**
45
- * This is set equal to {@link THREE.Object3D.DEFAULT_UP}, so that the light shines from the top down.
46
- * @defaultValue {@link Object3D.DEFAULT_UP} _(0, 1, 0)_
47
- */
48
- override readonly position: Vector3;
44
+ /**
45
+ * This is set equal to {@link THREE.Object3D.DEFAULT_UP}, so that the light shines from the top down.
46
+ * @defaultValue {@link Object3D.DEFAULT_UP} _(0, 1, 0)_
47
+ */
48
+ override readonly position: Vector3;
49
49
 
50
- /**
51
- * The light's sky color, as passed in the constructor.
52
- * @defaultValue `new THREE.Color()` set to white _(0xffffff)_.
53
- */
54
- override color: Color;
50
+ /**
51
+ * The light's sky color, as passed in the constructor.
52
+ * @defaultValue `new THREE.Color()` set to white _(0xffffff)_.
53
+ */
54
+ override color: Color;
55
55
 
56
- /**
57
- * The light's ground color, as passed in the constructor.
58
- * @defaultValue `new THREE.Color()` set to white _(0xffffff)_.
59
- */
60
- groundColor: Color;
56
+ /**
57
+ * The light's ground color, as passed in the constructor.
58
+ * @defaultValue `new THREE.Color()` set to white _(0xffffff)_.
59
+ */
60
+ groundColor: Color;
61
61
  }