@nativescript/canvas-three 2.0.0-webgpu.27 → 2.0.0-webgpu.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (487) hide show
  1. package/package.json +1 -1
  2. package/three/src/Three.Legacy.d.ts +13 -13
  3. package/three/src/Three.WebGPU.d.ts +172 -187
  4. package/three/src/Three.d.ts +189 -213
  5. package/three/src/animation/AnimationAction.d.ts +70 -70
  6. package/three/src/animation/AnimationClip.d.ts +41 -50
  7. package/three/src/animation/AnimationMixer.d.ts +26 -30
  8. package/three/src/animation/AnimationObjectGroup.d.ts +13 -13
  9. package/three/src/animation/AnimationUtils.d.ts +11 -31
  10. package/three/src/animation/KeyframeTrack.d.ts +49 -49
  11. package/three/src/animation/PropertyBinding.d.ts +27 -27
  12. package/three/src/animation/PropertyMixer.d.ts +13 -13
  13. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +6 -6
  14. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +7 -7
  15. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +7 -7
  16. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +7 -7
  17. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +6 -6
  18. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +7 -7
  19. package/three/src/audio/Audio.d.ts +241 -241
  20. package/three/src/audio/AudioAnalyser.d.ts +23 -23
  21. package/three/src/audio/AudioContext.d.ts +9 -9
  22. package/three/src/audio/AudioListener.d.ts +56 -56
  23. package/three/src/audio/PositionalAudio.d.ts +58 -58
  24. package/three/src/cameras/ArrayCamera.d.ts +17 -17
  25. package/three/src/cameras/Camera.d.ts +55 -55
  26. package/three/src/cameras/CubeCamera.d.ts +29 -29
  27. package/three/src/cameras/OrthographicCamera.d.ts +137 -144
  28. package/three/src/cameras/PerspectiveCamera.d.ts +227 -227
  29. package/three/src/cameras/StereoCamera.d.ts +31 -31
  30. package/three/src/constants.d.ts +134 -258
  31. package/three/src/core/BufferAttribute.d.ts +481 -526
  32. package/three/src/core/BufferGeometry.d.ts +342 -347
  33. package/three/src/core/Clock.d.ts +53 -53
  34. package/three/src/core/EventDispatcher.d.ts +34 -45
  35. package/three/src/core/GLBufferAttribute.d.ts +94 -94
  36. package/three/src/core/InstancedBufferAttribute.d.ts +22 -22
  37. package/three/src/core/InstancedBufferGeometry.d.ts +25 -25
  38. package/three/src/core/InstancedInterleavedBuffer.d.ts +13 -13
  39. package/three/src/core/InterleavedBuffer.d.ts +152 -152
  40. package/three/src/core/InterleavedBufferAttribute.d.ts +194 -194
  41. package/three/src/core/Layers.d.ts +48 -48
  42. package/three/src/core/Object3D.d.ts +616 -644
  43. package/three/src/core/Raycaster.d.ts +136 -144
  44. package/three/src/core/RenderTarget.d.ts +72 -79
  45. package/three/src/core/Uniform.d.ts +16 -16
  46. package/three/src/core/UniformsGroup.d.ts +15 -15
  47. package/three/src/extras/DataUtils.d.ts +2 -2
  48. package/three/src/extras/Earcut.d.ts +6 -6
  49. package/three/src/extras/ImageUtils.d.ts +19 -21
  50. package/three/src/extras/PMREMGenerator.d.ts +49 -49
  51. package/three/src/extras/ShapeUtils.d.ts +14 -14
  52. package/three/src/extras/TextureUtils.d.ts +7 -12
  53. package/three/src/extras/core/Curve.d.ts +132 -132
  54. package/three/src/extras/core/CurvePath.d.ts +55 -55
  55. package/three/src/extras/core/Path.d.ts +108 -126
  56. package/three/src/extras/core/Shape.d.ts +43 -43
  57. package/three/src/extras/core/ShapePath.d.ts +79 -79
  58. package/three/src/extras/curves/ArcCurve.d.ts +24 -31
  59. package/three/src/extras/curves/CatmullRomCurve3.d.ts +44 -44
  60. package/three/src/extras/curves/CubicBezierCurve.d.ts +42 -42
  61. package/three/src/extras/curves/CubicBezierCurve3.d.ts +42 -42
  62. package/three/src/extras/curves/Curves.d.ts +10 -10
  63. package/three/src/extras/curves/EllipseCurve.d.ts +71 -80
  64. package/three/src/extras/curves/LineCurve.d.ts +30 -30
  65. package/three/src/extras/curves/LineCurve3.d.ts +30 -30
  66. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +36 -36
  67. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +36 -36
  68. package/three/src/extras/curves/SplineCurve.d.ts +24 -24
  69. package/three/src/geometries/BoxGeometry.d.ts +31 -38
  70. package/three/src/geometries/CapsuleGeometry.d.ts +27 -27
  71. package/three/src/geometries/CircleGeometry.d.ts +27 -27
  72. package/three/src/geometries/ConeGeometry.d.ts +36 -44
  73. package/three/src/geometries/CylinderGeometry.d.ts +35 -44
  74. package/three/src/geometries/DodecahedronGeometry.d.ts +15 -15
  75. package/three/src/geometries/EdgesGeometry.d.ts +21 -21
  76. package/three/src/geometries/ExtrudeGeometry.d.ts +97 -110
  77. package/three/src/geometries/Geometries.d.ts +21 -21
  78. package/three/src/geometries/IcosahedronGeometry.d.ts +16 -16
  79. package/three/src/geometries/LatheGeometry.d.ts +29 -29
  80. package/three/src/geometries/OctahedronGeometry.d.ts +15 -15
  81. package/three/src/geometries/PlaneGeometry.d.ts +27 -27
  82. package/three/src/geometries/PolyhedronGeometry.d.ts +27 -27
  83. package/three/src/geometries/RingGeometry.d.ts +31 -38
  84. package/three/src/geometries/ShapeGeometry.d.ts +24 -24
  85. package/three/src/geometries/SphereGeometry.d.ts +39 -47
  86. package/three/src/geometries/TetrahedronGeometry.d.ts +15 -15
  87. package/three/src/geometries/TorusGeometry.d.ts +29 -29
  88. package/three/src/geometries/TorusKnotGeometry.d.ts +31 -38
  89. package/three/src/geometries/TubeGeometry.d.ts +44 -50
  90. package/three/src/geometries/WireframeGeometry.d.ts +19 -19
  91. package/three/src/helpers/ArrowHelper.d.ts +58 -65
  92. package/three/src/helpers/AxesHelper.d.ts +27 -27
  93. package/three/src/helpers/Box3Helper.d.ts +26 -26
  94. package/three/src/helpers/BoxHelper.d.ts +38 -38
  95. package/three/src/helpers/CameraHelper.d.ts +53 -53
  96. package/three/src/helpers/DirectionalLightHelper.d.ts +54 -54
  97. package/three/src/helpers/GridHelper.d.ts +27 -27
  98. package/three/src/helpers/HemisphereLightHelper.d.ts +50 -50
  99. package/three/src/helpers/PlaneHelper.d.ts +32 -32
  100. package/three/src/helpers/PointLightHelper.d.ts +48 -48
  101. package/three/src/helpers/PolarGridHelper.d.ts +26 -33
  102. package/three/src/helpers/SkeletonHelper.d.ts +52 -52
  103. package/three/src/helpers/SpotLightHelper.d.ts +52 -52
  104. package/three/src/lights/AmbientLight.d.ts +20 -20
  105. package/three/src/lights/DirectionalLight.d.ts +68 -68
  106. package/three/src/lights/DirectionalLightShadow.d.ts +22 -22
  107. package/three/src/lights/HemisphereLight.d.ts +37 -37
  108. package/three/src/lights/Light.d.ts +61 -61
  109. package/three/src/lights/LightProbe.d.ts +21 -21
  110. package/three/src/lights/LightShadow.d.ts +157 -157
  111. package/three/src/lights/PointLight.d.ts +74 -74
  112. package/three/src/lights/PointLightShadow.d.ts +14 -14
  113. package/three/src/lights/RectAreaLight.d.ts +49 -49
  114. package/three/src/lights/SpotLight.d.ts +120 -127
  115. package/three/src/lights/SpotLightShadow.d.ts +25 -25
  116. package/three/src/lights/webgpu/IESSpotLight.d.ts +3 -3
  117. package/three/src/loaders/AnimationLoader.d.ts +5 -5
  118. package/three/src/loaders/AudioLoader.d.ts +3 -3
  119. package/three/src/loaders/BufferGeometryLoader.d.ts +6 -6
  120. package/three/src/loaders/Cache.d.ts +12 -12
  121. package/three/src/loaders/CompressedTextureLoader.d.ts +5 -10
  122. package/three/src/loaders/CubeTextureLoader.d.ts +5 -10
  123. package/three/src/loaders/DataTextureLoader.d.ts +5 -10
  124. package/three/src/loaders/FileLoader.d.ts +8 -13
  125. package/three/src/loaders/ImageBitmapLoader.d.ts +10 -15
  126. package/three/src/loaders/ImageLoader.d.ts +4 -9
  127. package/three/src/loaders/Loader.d.ts +39 -44
  128. package/three/src/loaders/LoaderUtils.d.ts +6 -6
  129. package/three/src/loaders/LoadingManager.d.ts +48 -52
  130. package/three/src/loaders/MaterialLoader.d.ts +12 -12
  131. package/three/src/loaders/ObjectLoader.d.ts +20 -30
  132. package/three/src/loaders/TextureLoader.d.ts +5 -10
  133. package/three/src/materials/LineBasicMaterial.d.ts +54 -54
  134. package/three/src/materials/LineDashedMaterial.d.ts +34 -34
  135. package/three/src/materials/Material.d.ts +585 -604
  136. package/three/src/materials/Materials.d.ts +18 -18
  137. package/three/src/materials/MeshBasicMaterial.d.ts +130 -130
  138. package/three/src/materials/MeshDepthMaterial.d.ts +59 -59
  139. package/three/src/materials/MeshDistanceMaterial.d.ts +56 -56
  140. package/three/src/materials/MeshLambertMaterial.d.ts +198 -198
  141. package/three/src/materials/MeshMatcapMaterial.d.ts +111 -111
  142. package/three/src/materials/MeshNormalMaterial.d.ts +87 -87
  143. package/three/src/materials/MeshPhongMaterial.d.ts +222 -222
  144. package/three/src/materials/MeshPhysicalMaterial.d.ts +230 -230
  145. package/three/src/materials/MeshStandardMaterial.d.ts +212 -212
  146. package/three/src/materials/MeshToonMaterial.d.ts +172 -172
  147. package/three/src/materials/PointsMaterial.d.ts +55 -55
  148. package/three/src/materials/RawShaderMaterial.d.ts +9 -9
  149. package/three/src/materials/ShaderMaterial.d.ts +161 -153
  150. package/three/src/materials/ShadowMaterial.d.ts +28 -28
  151. package/three/src/materials/SpriteMaterial.d.ts +51 -51
  152. package/three/src/math/Box2.d.ts +40 -40
  153. package/three/src/math/Box3.d.ts +60 -60
  154. package/three/src/math/Color.d.ts +334 -334
  155. package/three/src/math/ColorManagement.d.ts +19 -31
  156. package/three/src/math/Cylindrical.d.ts +19 -19
  157. package/three/src/math/Euler.d.ts +44 -44
  158. package/three/src/math/Frustum.d.ts +22 -22
  159. package/three/src/math/Interpolant.d.ts +6 -6
  160. package/three/src/math/Line3.d.ts +23 -23
  161. package/three/src/math/MathUtils.d.ts +27 -33
  162. package/three/src/math/Matrix2.d.ts +33 -38
  163. package/three/src/math/Matrix3.d.ts +149 -179
  164. package/three/src/math/Matrix4.d.ts +196 -263
  165. package/three/src/math/Plane.d.ts +39 -39
  166. package/three/src/math/Quaternion.d.ts +156 -171
  167. package/three/src/math/Ray.d.ts +46 -51
  168. package/three/src/math/Sphere.d.ts +39 -39
  169. package/three/src/math/Spherical.d.ts +20 -20
  170. package/three/src/math/SphericalHarmonics3.d.ts +47 -47
  171. package/three/src/math/Triangle.d.ts +45 -77
  172. package/three/src/math/Vector2.d.ts +310 -310
  173. package/three/src/math/Vector3.d.ts +229 -229
  174. package/three/src/math/Vector4.d.ts +228 -228
  175. package/three/src/math/interpolants/CubicInterpolant.d.ts +3 -3
  176. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +3 -3
  177. package/three/src/math/interpolants/LinearInterpolant.d.ts +3 -3
  178. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +3 -3
  179. package/three/src/nodes/Nodes.d.ts +188 -378
  180. package/three/src/nodes/accessors/AccessorsUtils.d.ts +2 -2
  181. package/three/src/nodes/accessors/BatchNode.d.ts +7 -7
  182. package/three/src/nodes/accessors/BitangentNode.d.ts +2 -2
  183. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +25 -50
  184. package/three/src/nodes/accessors/BufferNode.d.ts +7 -11
  185. package/three/src/nodes/accessors/CameraNode.d.ts +5 -5
  186. package/three/src/nodes/accessors/ClippingNode.d.ts +6 -6
  187. package/three/src/nodes/accessors/CubeTextureNode.d.ts +14 -24
  188. package/three/src/nodes/accessors/InstanceNode.d.ts +7 -7
  189. package/three/src/nodes/accessors/MaterialNode.d.ts +82 -82
  190. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +5 -9
  191. package/three/src/nodes/accessors/ModelNode.d.ts +5 -5
  192. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  193. package/three/src/nodes/accessors/NormalNode.d.ts +4 -4
  194. package/three/src/nodes/accessors/Object3DNode.d.ts +13 -13
  195. package/three/src/nodes/accessors/PointUVNode.d.ts +4 -4
  196. package/three/src/nodes/accessors/PositionNode.d.ts +2 -2
  197. package/three/src/nodes/accessors/ReferenceNode.d.ts +12 -17
  198. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  199. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +6 -10
  200. package/three/src/nodes/accessors/SkinningNode.d.ts +11 -11
  201. package/three/src/nodes/accessors/StorageBufferNode.d.ts +16 -28
  202. package/three/src/nodes/accessors/StorageTextureNode.d.ts +17 -29
  203. package/three/src/nodes/accessors/TangentNode.d.ts +5 -5
  204. package/three/src/nodes/accessors/Texture3DNode.d.ts +8 -12
  205. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +10 -10
  206. package/three/src/nodes/accessors/TextureNode.d.ts +23 -33
  207. package/three/src/nodes/accessors/UVNode.d.ts +2 -2
  208. package/three/src/nodes/accessors/UniformsNode.d.ts +11 -11
  209. package/three/src/nodes/accessors/UserDataNode.d.ts +5 -9
  210. package/three/src/nodes/accessors/VertexColorNode.d.ts +5 -5
  211. package/three/src/nodes/code/CodeNode.d.ts +10 -10
  212. package/three/src/nodes/code/ExpressionNode.d.ts +4 -4
  213. package/three/src/nodes/code/FunctionCallNode.d.ts +14 -17
  214. package/three/src/nodes/code/FunctionNode.d.ts +23 -24
  215. package/three/src/nodes/core/AssignNode.d.ts +10 -10
  216. package/three/src/nodes/core/AttributeNode.d.ts +8 -12
  217. package/three/src/nodes/core/BypassNode.d.ts +10 -10
  218. package/three/src/nodes/core/CacheNode.d.ts +11 -11
  219. package/three/src/nodes/core/ConstNode.d.ts +5 -5
  220. package/three/src/nodes/core/ContextNode.d.ts +12 -12
  221. package/three/src/nodes/core/IndexNode.d.ts +8 -8
  222. package/three/src/nodes/core/InputNode.d.ts +9 -9
  223. package/three/src/nodes/core/LightingModel.d.ts +31 -31
  224. package/three/src/nodes/core/MRTNode.d.ts +8 -8
  225. package/three/src/nodes/core/Node.d.ts +100 -97
  226. package/three/src/nodes/core/NodeAttribute.d.ts +6 -6
  227. package/three/src/nodes/core/NodeBuilder.d.ts +122 -132
  228. package/three/src/nodes/core/NodeCache.d.ts +40 -43
  229. package/three/src/nodes/core/NodeCode.d.ts +2 -2
  230. package/three/src/nodes/core/NodeFrame.d.ts +24 -24
  231. package/three/src/nodes/core/NodeFunction.d.ts +8 -8
  232. package/three/src/nodes/core/NodeFunctionInput.d.ts +5 -5
  233. package/three/src/nodes/core/NodeKeywords.d.ts +14 -14
  234. package/three/src/nodes/core/NodeParser.d.ts +2 -2
  235. package/three/src/nodes/core/NodeUniform.d.ts +11 -11
  236. package/three/src/nodes/core/NodeUtils.d.ts +11 -14
  237. package/three/src/nodes/core/NodeVar.d.ts +4 -4
  238. package/three/src/nodes/core/NodeVarying.d.ts +4 -4
  239. package/three/src/nodes/core/OutputStructNode.d.ts +5 -5
  240. package/three/src/nodes/core/PropertyNode.d.ts +6 -6
  241. package/three/src/nodes/core/StackNode.d.ts +9 -9
  242. package/three/src/nodes/core/StructTypeNode.d.ts +5 -5
  243. package/three/src/nodes/core/TempNode.d.ts +5 -5
  244. package/three/src/nodes/core/UniformGroup.d.ts +3 -3
  245. package/three/src/nodes/core/UniformGroupNode.d.ts +7 -7
  246. package/three/src/nodes/core/UniformNode.d.ts +17 -20
  247. package/three/src/nodes/core/VarNode.d.ts +18 -18
  248. package/three/src/nodes/core/VaryingNode.d.ts +12 -12
  249. package/three/src/nodes/core/constants.d.ts +17 -17
  250. package/three/src/nodes/display/AfterImageNode.d.ts +15 -15
  251. package/three/src/nodes/display/AnamorphicNode.d.ts +17 -22
  252. package/three/src/nodes/display/BlendModeNode.d.ts +21 -25
  253. package/three/src/nodes/display/BloomNode.d.ts +19 -24
  254. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +21 -33
  255. package/three/src/nodes/display/ColorSpaceNode.d.ts +18 -21
  256. package/three/src/nodes/display/DenoiseNode.d.ts +22 -28
  257. package/three/src/nodes/display/DepthOfFieldNode.d.ts +16 -22
  258. package/three/src/nodes/display/DotScreenNode.d.ts +15 -20
  259. package/three/src/nodes/display/FXAANode.d.ts +9 -9
  260. package/three/src/nodes/display/FilmNode.d.ts +12 -16
  261. package/three/src/nodes/display/FrontFacingNode.d.ts +4 -4
  262. package/three/src/nodes/display/GTAONode.d.ts +28 -32
  263. package/three/src/nodes/display/GaussianBlurNode.d.ts +17 -21
  264. package/three/src/nodes/display/Lut3DNode.d.ts +16 -21
  265. package/three/src/nodes/display/NormalMapNode.d.ts +12 -12
  266. package/three/src/nodes/display/PassNode.d.ts +30 -30
  267. package/three/src/nodes/display/PixelationPassNode.d.ts +25 -51
  268. package/three/src/nodes/display/PosterizeNode.d.ts +10 -13
  269. package/three/src/nodes/display/RGBShiftNode.d.ts +14 -14
  270. package/three/src/nodes/display/RenderOutputNode.d.ts +14 -18
  271. package/three/src/nodes/display/SobelOperatorNode.d.ts +9 -9
  272. package/three/src/nodes/display/ToneMappingNode.d.ts +14 -22
  273. package/three/src/nodes/display/TransitionNode.d.ts +17 -31
  274. package/three/src/nodes/display/ViewportDepthNode.d.ts +9 -11
  275. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +5 -8
  276. package/three/src/nodes/display/ViewportNode.d.ts +12 -18
  277. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +9 -12
  278. package/three/src/nodes/display/ViewportTextureNode.d.ts +16 -24
  279. package/three/src/nodes/fog/FogExp2Node.d.ts +10 -10
  280. package/three/src/nodes/fog/FogNode.d.ts +13 -16
  281. package/three/src/nodes/fog/FogRangeNode.d.ts +12 -16
  282. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +4 -12
  283. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  284. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  285. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  286. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  287. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +4 -6
  288. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  289. package/three/src/nodes/functions/BSDF/LTC.d.ts +2 -4
  290. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +4 -8
  291. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +4 -13
  292. package/three/src/nodes/functions/BasicLightingModel.d.ts +2 -2
  293. package/three/src/nodes/functions/PhongLightingModel.d.ts +3 -3
  294. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +17 -24
  295. package/three/src/nodes/functions/ShadowMaskModel.d.ts +5 -5
  296. package/three/src/nodes/functions/ToonLightingModel.d.ts +2 -3
  297. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +2 -2
  298. package/three/src/nodes/functions/material/getRoughness.d.ts +3 -3
  299. package/three/src/nodes/geometry/RangeNode.d.ts +11 -11
  300. package/three/src/nodes/gpgpu/ComputeNode.d.ts +12 -16
  301. package/three/src/nodes/lighting/AONode.d.ts +4 -4
  302. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +4 -4
  303. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +4 -4
  304. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +3 -3
  305. package/three/src/nodes/lighting/EnvironmentNode.d.ts +4 -4
  306. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +8 -8
  307. package/three/src/nodes/lighting/IrradianceNode.d.ts +4 -4
  308. package/three/src/nodes/lighting/LightUtils.d.ts +4 -8
  309. package/three/src/nodes/lighting/LightingContextNode.d.ts +13 -18
  310. package/three/src/nodes/lighting/LightingNode.d.ts +3 -3
  311. package/three/src/nodes/lighting/LightsNode.d.ts +10 -13
  312. package/three/src/nodes/lighting/PointLightNode.d.ts +6 -6
  313. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +12 -12
  314. package/three/src/nodes/lighting/SpotLightNode.d.ts +9 -9
  315. package/three/src/nodes/loaders/NodeLoader.d.ts +9 -9
  316. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +4 -4
  317. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +6 -6
  318. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +37 -37
  319. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +15 -16
  320. package/three/src/nodes/materials/Materials.d.ts +15 -15
  321. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +29 -30
  322. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +25 -26
  323. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +21 -22
  324. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +48 -49
  325. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +73 -76
  326. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +11 -11
  327. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +47 -48
  328. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +35 -36
  329. package/three/src/nodes/materials/NodeMaterial.d.ts +108 -108
  330. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +15 -16
  331. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +10 -11
  332. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +18 -19
  333. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +6 -6
  334. package/three/src/nodes/materialx/MaterialXNodes.d.ts +21 -92
  335. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +2 -2
  336. package/three/src/nodes/materialx/lib/mx_noise.d.ts +76 -296
  337. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +2 -2
  338. package/three/src/nodes/math/CondNode.d.ts +11 -15
  339. package/three/src/nodes/math/HashNode.d.ts +8 -8
  340. package/three/src/nodes/math/MathNode.d.ts +168 -188
  341. package/three/src/nodes/math/MathUtils.d.ts +8 -8
  342. package/three/src/nodes/math/OperatorNode.d.ts +32 -54
  343. package/three/src/nodes/math/TriNoise3D.d.ts +3 -7
  344. package/three/src/nodes/pmrem/PMREMNode.d.ts +10 -14
  345. package/three/src/nodes/procedural/CheckerNode.d.ts +8 -8
  346. package/three/src/nodes/shadernode/ShaderNode.d.ts +94 -141
  347. package/three/src/nodes/utils/ArrayElementNode.d.ts +5 -5
  348. package/three/src/nodes/utils/ConvertNode.d.ts +4 -4
  349. package/three/src/nodes/utils/DiscardNode.d.ts +8 -8
  350. package/three/src/nodes/utils/EquirectUVNode.d.ts +3 -3
  351. package/three/src/nodes/utils/JoinNode.d.ts +4 -4
  352. package/three/src/nodes/utils/MatcapUVNode.d.ts +3 -3
  353. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +7 -7
  354. package/three/src/nodes/utils/OscNode.d.ts +10 -14
  355. package/three/src/nodes/utils/PackingNode.d.ts +11 -11
  356. package/three/src/nodes/utils/RTTNode.d.ts +23 -28
  357. package/three/src/nodes/utils/ReflectorNode.d.ts +19 -19
  358. package/three/src/nodes/utils/RemapNode.d.ts +16 -28
  359. package/three/src/nodes/utils/RotateNode.d.ts +11 -14
  360. package/three/src/nodes/utils/RotateUVNode.d.ts +11 -11
  361. package/three/src/nodes/utils/SplitNode.d.ts +10 -10
  362. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +7 -11
  363. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +13 -16
  364. package/three/src/nodes/utils/TimerNode.d.ts +10 -14
  365. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +16 -33
  366. package/three/src/objects/BatchedMesh.d.ts +151 -155
  367. package/three/src/objects/Bone.d.ts +16 -16
  368. package/three/src/objects/Group.d.ts +16 -16
  369. package/three/src/objects/InstancedMesh.d.ts +151 -155
  370. package/three/src/objects/LOD.d.ts +66 -66
  371. package/three/src/objects/Line.d.ts +51 -55
  372. package/three/src/objects/LineLoop.d.ts +22 -26
  373. package/three/src/objects/LineSegments.d.ts +24 -28
  374. package/three/src/objects/Mesh.d.ts +57 -61
  375. package/three/src/objects/Points.d.ts +53 -57
  376. package/three/src/objects/Skeleton.d.ts +90 -90
  377. package/three/src/objects/SkinnedMesh.d.ts +111 -115
  378. package/three/src/objects/Sprite.d.ts +41 -41
  379. package/three/src/renderers/WebGL3DRenderTarget.d.ts +20 -20
  380. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +20 -20
  381. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +11 -11
  382. package/three/src/renderers/WebGLRenderTarget.d.ts +4 -4
  383. package/three/src/renderers/WebGLRenderer.d.ts +497 -543
  384. package/three/src/renderers/common/Animation.d.ts +10 -10
  385. package/three/src/renderers/common/Attributes.d.ts +16 -16
  386. package/three/src/renderers/common/Backend.d.ts +9 -9
  387. package/three/src/renderers/common/Background.d.ts +17 -17
  388. package/three/src/renderers/common/BindGroup.d.ts +6 -6
  389. package/three/src/renderers/common/Binding.d.ts +5 -5
  390. package/three/src/renderers/common/Bindings.d.ts +29 -36
  391. package/three/src/renderers/common/Buffer.d.ts +8 -8
  392. package/three/src/renderers/common/ChainMap.d.ts +5 -5
  393. package/three/src/renderers/common/ClippingContext.d.ts +20 -20
  394. package/three/src/renderers/common/Color4.d.ts +7 -7
  395. package/three/src/renderers/common/ComputePipeline.d.ts +5 -5
  396. package/three/src/renderers/common/Constants.d.ts +3 -3
  397. package/three/src/renderers/common/CubeRenderTarget.d.ts +7 -7
  398. package/three/src/renderers/common/DataMap.d.ts +26 -16
  399. package/three/src/renderers/common/Geometries.d.ts +25 -25
  400. package/three/src/renderers/common/Info.d.ts +31 -31
  401. package/three/src/renderers/common/Pipeline.d.ts +3 -3
  402. package/three/src/renderers/common/Pipelines.d.ts +45 -60
  403. package/three/src/renderers/common/PostProcessing.d.ts +10 -10
  404. package/three/src/renderers/common/ProgrammableStage.d.ts +7 -12
  405. package/three/src/renderers/common/QuadMesh.d.ts +8 -8
  406. package/three/src/renderers/common/RenderBundle.d.ts +6 -6
  407. package/three/src/renderers/common/RenderBundles.d.ts +8 -8
  408. package/three/src/renderers/common/RenderContext.d.ts +38 -38
  409. package/three/src/renderers/common/RenderContexts.d.ts +12 -12
  410. package/three/src/renderers/common/RenderList.d.ts +35 -59
  411. package/three/src/renderers/common/RenderLists.d.ts +8 -8
  412. package/three/src/renderers/common/RenderObject.d.ts +59 -74
  413. package/three/src/renderers/common/RenderObjects.d.ts +28 -59
  414. package/three/src/renderers/common/RenderPipeline.d.ts +5 -5
  415. package/three/src/renderers/common/Renderer.d.ts +178 -272
  416. package/three/src/renderers/common/SampledTexture.d.ts +13 -13
  417. package/three/src/renderers/common/Sampler.d.ts +6 -6
  418. package/three/src/renderers/common/StorageBufferAttribute.d.ts +3 -3
  419. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +4 -4
  420. package/three/src/renderers/common/StorageTexture.d.ts +2 -2
  421. package/three/src/renderers/common/Textures.d.ts +53 -53
  422. package/three/src/renderers/common/Uniform.d.ts +28 -28
  423. package/three/src/renderers/common/UniformBuffer.d.ts +3 -3
  424. package/three/src/renderers/common/UniformsGroup.d.ts +20 -29
  425. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -5
  426. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +16 -27
  427. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +12 -17
  428. package/three/src/renderers/common/nodes/NodeSampler.d.ts +7 -7
  429. package/three/src/renderers/common/nodes/NodeUniform.d.ts +31 -54
  430. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +7 -7
  431. package/three/src/renderers/common/nodes/Nodes.d.ts +86 -96
  432. package/three/src/renderers/shaders/ShaderChunk.d.ts +139 -139
  433. package/three/src/renderers/shaders/ShaderLib.d.ts +21 -21
  434. package/three/src/renderers/shaders/UniformsLib.d.ts +182 -182
  435. package/three/src/renderers/shaders/UniformsUtils.d.ts +4 -4
  436. package/three/src/renderers/webgl/WebGLAttributes.d.ts +15 -15
  437. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +16 -22
  438. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +8 -17
  439. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +21 -21
  440. package/three/src/renderers/webgl/WebGLClipping.d.ts +19 -19
  441. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +4 -4
  442. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +5 -5
  443. package/three/src/renderers/webgl/WebGLExtensions.d.ts +4 -4
  444. package/three/src/renderers/webgl/WebGLGeometries.d.ts +9 -9
  445. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +7 -12
  446. package/three/src/renderers/webgl/WebGLInfo.d.ts +29 -29
  447. package/three/src/renderers/webgl/WebGLLights.d.ts +41 -41
  448. package/three/src/renderers/webgl/WebGLObjects.d.ts +3 -3
  449. package/three/src/renderers/webgl/WebGLProgram.d.ts +24 -24
  450. package/three/src/renderers/webgl/WebGLPrograms.d.ts +156 -177
  451. package/three/src/renderers/webgl/WebGLProperties.d.ts +5 -5
  452. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +42 -56
  453. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +29 -29
  454. package/three/src/renderers/webgl/WebGLState.d.ts +54 -99
  455. package/three/src/renderers/webgl/WebGLTextures.d.ts +18 -26
  456. package/three/src/renderers/webgl/WebGLUniforms.d.ts +7 -7
  457. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +12 -12
  458. package/three/src/renderers/webgl/WebGLUtils.d.ts +4 -7
  459. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +6 -6
  460. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +11 -11
  461. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +4 -4
  462. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +57 -107
  463. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +3 -3
  464. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +3 -3
  465. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +257 -257
  466. package/three/src/renderers/webxr/WebXRController.d.ts +36 -36
  467. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +13 -13
  468. package/three/src/renderers/webxr/WebXRManager.d.ts +50 -50
  469. package/three/src/scenes/Fog.d.ts +54 -54
  470. package/three/src/scenes/FogExp2.d.ts +43 -43
  471. package/three/src/scenes/Scene.d.ts +98 -98
  472. package/three/src/textures/CanvasTexture.d.ts +21 -38
  473. package/three/src/textures/CompressedArrayTexture.d.ts +45 -52
  474. package/three/src/textures/CompressedCubeTexture.d.ts +5 -9
  475. package/three/src/textures/CompressedTexture.d.ts +56 -77
  476. package/three/src/textures/CubeTexture.d.ts +55 -63
  477. package/three/src/textures/Data3DTexture.d.ts +53 -53
  478. package/three/src/textures/DataArrayTexture.d.ts +76 -76
  479. package/three/src/textures/DataTexture.d.ts +55 -76
  480. package/three/src/textures/DepthTexture.d.ts +67 -86
  481. package/three/src/textures/FramebufferTexture.d.ts +29 -29
  482. package/three/src/textures/Source.d.ts +55 -55
  483. package/three/src/textures/Texture.d.ts +407 -439
  484. package/three/src/textures/VideoTexture.d.ts +45 -62
  485. package/three/src/textures/types.d.ts +4 -4
  486. package/three/three.webgpu.d.ts +1 -1
  487. package/three.webgpu.d.ts +1 -1
@@ -1,627 +1,608 @@
1
- import { Camera } from "../cameras/Camera.js";
2
- import {
3
- Blending,
4
- BlendingDstFactor,
5
- BlendingEquation,
6
- BlendingSrcFactor,
7
- Combine,
8
- DepthModes,
9
- NormalMapTypes,
10
- PixelFormat,
11
- Side,
12
- StencilFunc,
13
- StencilOp,
14
- } from "../constants.js";
15
- import { BufferGeometry } from "../core/BufferGeometry.js";
16
- import { EventDispatcher } from "../core/EventDispatcher.js";
17
- import { JSONMeta, Object3D } from "../core/Object3D.js";
18
- import { Color, ColorRepresentation } from "../math/Color.js";
19
- import { Plane } from "../math/Plane.js";
20
- import { Group } from "../objects/Group.js";
21
- import { WebGLProgramParametersWithUniforms } from "../renderers/webgl/WebGLPrograms.js";
22
- import { WebGLRenderer } from "../renderers/WebGLRenderer.js";
23
- import { Scene } from "../scenes/Scene.js";
24
- import { EulerTuple, SourceJSON, TextureJSON, Vector2Tuple } from "../Three.js";
1
+ import { Camera } from '../cameras/Camera.js';
2
+ import { Blending, BlendingDstFactor, BlendingEquation, BlendingSrcFactor, Combine, DepthModes, NormalMapTypes, PixelFormat, Side, StencilFunc, StencilOp } from '../constants.js';
3
+ import { BufferGeometry } from '../core/BufferGeometry.js';
4
+ import { EventDispatcher } from '../core/EventDispatcher.js';
5
+ import { JSONMeta, Object3D } from '../core/Object3D.js';
6
+ import { Color, ColorRepresentation } from '../math/Color.js';
7
+ import { Plane } from '../math/Plane.js';
8
+ import { Group } from '../objects/Group.js';
9
+ import { WebGLProgramParametersWithUniforms } from '../renderers/webgl/WebGLPrograms.js';
10
+ import { WebGLRenderer } from '../renderers/WebGLRenderer.js';
11
+ import { Scene } from '../scenes/Scene.js';
12
+ import { EulerTuple, SourceJSON, TextureJSON, Vector2Tuple } from '../Three.js';
25
13
 
26
14
  export interface MaterialParameters {
27
- alphaHash?: boolean | undefined;
28
- alphaTest?: number | undefined;
29
- alphaToCoverage?: boolean | undefined;
30
- blendAlpha?: number | undefined;
31
- blendColor?: ColorRepresentation | undefined;
32
- blendDst?: BlendingDstFactor | undefined;
33
- blendDstAlpha?: number | undefined;
34
- blendEquation?: BlendingEquation | undefined;
35
- blendEquationAlpha?: number | undefined;
36
- blending?: Blending | undefined;
37
- blendSrc?: BlendingSrcFactor | BlendingDstFactor | undefined;
38
- blendSrcAlpha?: number | undefined;
39
- clipIntersection?: boolean | undefined;
40
- clippingPlanes?: Plane[] | undefined;
41
- clipShadows?: boolean | undefined;
42
- colorWrite?: boolean | undefined;
43
- defines?: any;
44
- depthFunc?: DepthModes | undefined;
45
- depthTest?: boolean | undefined;
46
- depthWrite?: boolean | undefined;
47
- name?: string | undefined;
48
- opacity?: number | undefined;
49
- polygonOffset?: boolean | undefined;
50
- polygonOffsetFactor?: number | undefined;
51
- polygonOffsetUnits?: number | undefined;
52
- precision?: "highp" | "mediump" | "lowp" | null | undefined;
53
- premultipliedAlpha?: boolean | undefined;
54
- forceSinglePass?: boolean | undefined;
55
- dithering?: boolean | undefined;
56
- side?: Side | undefined;
57
- shadowSide?: Side | undefined;
58
- toneMapped?: boolean | undefined;
59
- transparent?: boolean | undefined;
60
- vertexColors?: boolean | undefined;
61
- visible?: boolean | undefined;
62
- format?: PixelFormat | undefined;
63
- stencilWrite?: boolean | undefined;
64
- stencilFunc?: StencilFunc | undefined;
65
- stencilRef?: number | undefined;
66
- stencilWriteMask?: number | undefined;
67
- stencilFuncMask?: number | undefined;
68
- stencilFail?: StencilOp | undefined;
69
- stencilZFail?: StencilOp | undefined;
70
- stencilZPass?: StencilOp | undefined;
71
- userData?: Record<string, any> | undefined;
15
+ alphaHash?: boolean | undefined;
16
+ alphaTest?: number | undefined;
17
+ alphaToCoverage?: boolean | undefined;
18
+ blendAlpha?: number | undefined;
19
+ blendColor?: ColorRepresentation | undefined;
20
+ blendDst?: BlendingDstFactor | undefined;
21
+ blendDstAlpha?: number | undefined;
22
+ blendEquation?: BlendingEquation | undefined;
23
+ blendEquationAlpha?: number | undefined;
24
+ blending?: Blending | undefined;
25
+ blendSrc?: BlendingSrcFactor | BlendingDstFactor | undefined;
26
+ blendSrcAlpha?: number | undefined;
27
+ clipIntersection?: boolean | undefined;
28
+ clippingPlanes?: Plane[] | undefined;
29
+ clipShadows?: boolean | undefined;
30
+ colorWrite?: boolean | undefined;
31
+ defines?: any;
32
+ depthFunc?: DepthModes | undefined;
33
+ depthTest?: boolean | undefined;
34
+ depthWrite?: boolean | undefined;
35
+ name?: string | undefined;
36
+ opacity?: number | undefined;
37
+ polygonOffset?: boolean | undefined;
38
+ polygonOffsetFactor?: number | undefined;
39
+ polygonOffsetUnits?: number | undefined;
40
+ precision?: 'highp' | 'mediump' | 'lowp' | null | undefined;
41
+ premultipliedAlpha?: boolean | undefined;
42
+ forceSinglePass?: boolean | undefined;
43
+ dithering?: boolean | undefined;
44
+ side?: Side | undefined;
45
+ shadowSide?: Side | undefined;
46
+ toneMapped?: boolean | undefined;
47
+ transparent?: boolean | undefined;
48
+ vertexColors?: boolean | undefined;
49
+ visible?: boolean | undefined;
50
+ format?: PixelFormat | undefined;
51
+ stencilWrite?: boolean | undefined;
52
+ stencilFunc?: StencilFunc | undefined;
53
+ stencilRef?: number | undefined;
54
+ stencilWriteMask?: number | undefined;
55
+ stencilFuncMask?: number | undefined;
56
+ stencilFail?: StencilOp | undefined;
57
+ stencilZFail?: StencilOp | undefined;
58
+ stencilZPass?: StencilOp | undefined;
59
+ userData?: Record<string, any> | undefined;
72
60
  }
73
61
 
74
62
  export interface MaterialJSON {
75
- metadata: { version: number; type: string; generator: string };
76
-
77
- uuid: string;
78
- type: string;
79
-
80
- name?: string;
81
-
82
- color?: number;
83
- roughness?: number;
84
- metalness?: number;
85
-
86
- sheen?: number;
87
- sheenColor?: number;
88
- sheenRoughness?: number;
89
- emissive?: number;
90
- emissiveIntensity?: number;
91
-
92
- specular?: number;
93
- specularIntensity?: number;
94
- specularColor?: number;
95
- shininess?: number;
96
- clearcoat?: number;
97
- clearcoatRoughness?: number;
98
- clearcoatMap?: string;
99
- clearcoatRoughnessMap?: string;
100
- clearcoatNormalMap?: string;
101
- clearcoatNormalScale?: Vector2Tuple;
102
-
103
- dispersion?: number;
104
-
105
- iridescence?: number;
106
- iridescenceIOR?: number;
107
- iridescenceThicknessRange?: number;
108
- iridescenceMap?: string;
109
- iridescenceThicknessMap?: string;
110
-
111
- anisotropy?: number;
112
- anisotropyRotation?: number;
113
- anisotropyMap?: string;
114
-
115
- map?: string;
116
- matcap?: string;
117
- alphaMap?: string;
118
-
119
- lightMap?: string;
120
- lightMapIntensity?: number;
121
-
122
- aoMap?: string;
123
- aoMapIntensity?: number;
124
-
125
- bumpMap?: string;
126
- bumpScale?: number;
127
-
128
- normalMap?: string;
129
- normalMapType?: NormalMapTypes;
130
- normalScale?: Vector2Tuple;
131
-
132
- displacementMap?: string;
133
- displacementScale?: number;
134
- displacementBias?: number;
135
-
136
- roughnessMap?: string;
137
- metalnessMap?: string;
138
-
139
- emissiveMap?: string;
140
- specularMap?: string;
141
- specularIntensityMap?: string;
142
- specularColorMap?: string;
143
-
144
- envMap?: string;
145
- combine?: Combine;
146
-
147
- envMapRotation?: EulerTuple;
148
- envMapIntensity?: number;
149
- reflectivity?: number;
150
- refractionRatio?: number;
151
-
152
- gradientMap?: string;
153
-
154
- transmission?: number;
155
- transmissionMap?: string;
156
- thickness?: number;
157
- thicknessMap?: string;
158
- attenuationDistance?: number;
159
- attenuationColor?: number;
160
-
161
- size?: number;
162
- shadowSide?: number;
163
- sizeAttenuation?: boolean;
164
-
165
- blending?: Blending;
166
- side?: Side;
167
- vertexColors?: boolean;
168
-
169
- opacity?: number;
170
- transparent?: boolean;
171
-
172
- blendSrc?: BlendingSrcFactor;
173
- blendDst?: BlendingDstFactor;
174
- blendEquation?: BlendingEquation;
175
- blendSrcAlpha?: number | null;
176
- blendDstAlpha?: number | null;
177
- blendEquationAlpha?: number | null;
178
- blendColor?: number;
179
- blendAlpha?: number;
180
-
181
- depthFunc?: DepthModes;
182
- depthTest?: boolean;
183
- depthWrite?: boolean;
184
- colorWrite?: boolean;
185
-
186
- stencilWriteMask?: number;
187
- stencilFunc?: StencilFunc;
188
- stencilRef?: number;
189
- stencilFuncMask?: number;
190
- stencilFail?: StencilOp;
191
- stencilZFail?: StencilOp;
192
- stencilZPass?: StencilOp;
193
- stencilWrite?: boolean;
194
-
195
- rotation?: number;
63
+ metadata: { version: number; type: string; generator: string };
64
+
65
+ uuid: string;
66
+ type: string;
67
+
68
+ name?: string;
69
+
70
+ color?: number;
71
+ roughness?: number;
72
+ metalness?: number;
73
+
74
+ sheen?: number;
75
+ sheenColor?: number;
76
+ sheenRoughness?: number;
77
+ emissive?: number;
78
+ emissiveIntensity?: number;
79
+
80
+ specular?: number;
81
+ specularIntensity?: number;
82
+ specularColor?: number;
83
+ shininess?: number;
84
+ clearcoat?: number;
85
+ clearcoatRoughness?: number;
86
+ clearcoatMap?: string;
87
+ clearcoatRoughnessMap?: string;
88
+ clearcoatNormalMap?: string;
89
+ clearcoatNormalScale?: Vector2Tuple;
90
+
91
+ dispersion?: number;
92
+
93
+ iridescence?: number;
94
+ iridescenceIOR?: number;
95
+ iridescenceThicknessRange?: number;
96
+ iridescenceMap?: string;
97
+ iridescenceThicknessMap?: string;
98
+
99
+ anisotropy?: number;
100
+ anisotropyRotation?: number;
101
+ anisotropyMap?: string;
102
+
103
+ map?: string;
104
+ matcap?: string;
105
+ alphaMap?: string;
106
+
107
+ lightMap?: string;
108
+ lightMapIntensity?: number;
109
+
110
+ aoMap?: string;
111
+ aoMapIntensity?: number;
112
+
113
+ bumpMap?: string;
114
+ bumpScale?: number;
115
+
116
+ normalMap?: string;
117
+ normalMapType?: NormalMapTypes;
118
+ normalScale?: Vector2Tuple;
119
+
120
+ displacementMap?: string;
121
+ displacementScale?: number;
122
+ displacementBias?: number;
123
+
124
+ roughnessMap?: string;
125
+ metalnessMap?: string;
126
+
127
+ emissiveMap?: string;
128
+ specularMap?: string;
129
+ specularIntensityMap?: string;
130
+ specularColorMap?: string;
131
+
132
+ envMap?: string;
133
+ combine?: Combine;
134
+
135
+ envMapRotation?: EulerTuple;
136
+ envMapIntensity?: number;
137
+ reflectivity?: number;
138
+ refractionRatio?: number;
139
+
140
+ gradientMap?: string;
141
+
142
+ transmission?: number;
143
+ transmissionMap?: string;
144
+ thickness?: number;
145
+ thicknessMap?: string;
146
+ attenuationDistance?: number;
147
+ attenuationColor?: number;
148
+
149
+ size?: number;
150
+ shadowSide?: number;
151
+ sizeAttenuation?: boolean;
152
+
153
+ blending?: Blending;
154
+ side?: Side;
155
+ vertexColors?: boolean;
156
+
157
+ opacity?: number;
158
+ transparent?: boolean;
159
+
160
+ blendSrc?: BlendingSrcFactor;
161
+ blendDst?: BlendingDstFactor;
162
+ blendEquation?: BlendingEquation;
163
+ blendSrcAlpha?: number | null;
164
+ blendDstAlpha?: number | null;
165
+ blendEquationAlpha?: number | null;
166
+ blendColor?: number;
167
+ blendAlpha?: number;
168
+
169
+ depthFunc?: DepthModes;
170
+ depthTest?: boolean;
171
+ depthWrite?: boolean;
172
+ colorWrite?: boolean;
173
+
174
+ stencilWriteMask?: number;
175
+ stencilFunc?: StencilFunc;
176
+ stencilRef?: number;
177
+ stencilFuncMask?: number;
178
+ stencilFail?: StencilOp;
179
+ stencilZFail?: StencilOp;
180
+ stencilZPass?: StencilOp;
181
+ stencilWrite?: boolean;
182
+
183
+ rotation?: number;
196
184
 
197
- polygonOffset?: boolean;
198
- polygonOffsetFactor?: number;
199
- polygonOffsetUnits?: number;
185
+ polygonOffset?: boolean;
186
+ polygonOffsetFactor?: number;
187
+ polygonOffsetUnits?: number;
200
188
 
201
- linewidth?: number;
202
- dashSize?: number;
203
- gapSize?: number;
204
- scale?: number;
189
+ linewidth?: number;
190
+ dashSize?: number;
191
+ gapSize?: number;
192
+ scale?: number;
205
193
 
206
- dithering?: boolean;
194
+ dithering?: boolean;
207
195
 
208
- alphaTest?: number;
209
- alphaHash?: boolean;
210
- alphaToCoverage?: boolean;
211
- premultipliedAlpha?: boolean;
212
- forceSinglePass?: boolean;
196
+ alphaTest?: number;
197
+ alphaHash?: boolean;
198
+ alphaToCoverage?: boolean;
199
+ premultipliedAlpha?: boolean;
200
+ forceSinglePass?: boolean;
213
201
 
214
- wireframe?: boolean;
215
- wireframeLinewidth?: number;
216
- wireframeLinecap?: string;
217
- wireframeLinejoin?: string;
202
+ wireframe?: boolean;
203
+ wireframeLinewidth?: number;
204
+ wireframeLinecap?: string;
205
+ wireframeLinejoin?: string;
218
206
 
219
- flatShading?: boolean;
207
+ flatShading?: boolean;
220
208
 
221
- visible?: boolean;
209
+ visible?: boolean;
222
210
 
223
- toneMapped?: boolean;
211
+ toneMapped?: boolean;
224
212
 
225
- fog?: boolean;
213
+ fog?: boolean;
226
214
 
227
- userData?: Record<string, unknown>;
215
+ userData?: Record<string, unknown>;
228
216
 
229
- textures?: Array<Omit<TextureJSON, "metadata">>;
230
- images?: SourceJSON[];
217
+ textures?: Array<Omit<TextureJSON, 'metadata'>>;
218
+ images?: SourceJSON[];
231
219
  }
232
220
 
233
221
  /**
234
222
  * Materials describe the appearance of objects. They are defined in a (mostly) renderer-independent way, so you don't have to rewrite materials if you decide to use a different renderer.
235
223
  */
236
224
  export class Material extends EventDispatcher<{ dispose: {} }> {
237
- constructor();
238
-
239
- /**
240
- * Read-only flag to check if a given object is of type {@link Material}.
241
- * @remarks This is a _constant_ value
242
- * @defaultValue `true`
243
- */
244
- readonly isMaterial: true;
245
-
246
- /**
247
- * Enables alpha hashed transparency, an alternative to {@link .transparent} or {@link .alphaTest}. The material
248
- * will not be rendered if opacity is lower than a random threshold. Randomization introduces some grain or noise,
249
- * but approximates alpha blending without the associated problems of sorting. Using TAARenderPass can reduce the
250
- * resulting noise.
251
- */
252
- alphaHash: boolean;
253
-
254
- /**
255
- * Enables alpha to coverage. Can only be used with MSAA-enabled rendering contexts (meaning when the renderer was
256
- * created with *antialias* parameter set to `true`). Enabling this will smooth aliasing on clip plane edges and
257
- * alphaTest-clipped edges.
258
- * @default false
259
- */
260
- alphaToCoverage: boolean;
261
-
262
- /**
263
- * Represents the alpha value of the constant blend color. This property has only an effect when using custom
264
- * blending with {@link ConstantAlphaFactor} or {@link OneMinusConstantAlphaFactor}.
265
- * @default 0
266
- */
267
- blendAlpha: number;
268
-
269
- /**
270
- * Represent the RGB values of the constant blend color. This property has only an effect when using custom
271
- * blending with {@link ConstantColorFactor} or {@link OneMinusConstantColorFactor}.
272
- * @default 0x000000
273
- */
274
- blendColor: Color;
275
-
276
- /**
277
- * Blending destination. It's one of the blending mode constants defined in Three.js. Default is {@link OneMinusSrcAlphaFactor}.
278
- * @default THREE.OneMinusSrcAlphaFactor
279
- */
280
- blendDst: BlendingDstFactor;
281
-
282
- /**
283
- * The tranparency of the .blendDst. Default is null.
284
- * @default null
285
- */
286
- blendDstAlpha: number | null;
287
-
288
- /**
289
- * Blending equation to use when applying blending. It's one of the constants defined in Three.js. Default is {@link AddEquation}.
290
- * @default THREE.AddEquation
291
- */
292
- blendEquation: BlendingEquation;
293
-
294
- /**
295
- * The tranparency of the .blendEquation. Default is null.
296
- * @default null
297
- */
298
- blendEquationAlpha: number | null;
299
-
300
- /**
301
- * Which blending to use when displaying objects with this material. Default is {@link NormalBlending}.
302
- * @default THREE.NormalBlending
303
- */
304
- blending: Blending;
305
-
306
- /**
307
- * Blending source. It's one of the blending mode constants defined in Three.js. Default is {@link SrcAlphaFactor}.
308
- * @default THREE.SrcAlphaFactor
309
- */
310
- blendSrc: BlendingSrcFactor | BlendingDstFactor;
311
-
312
- /**
313
- * The tranparency of the .blendSrc. Default is null.
314
- * @default null
315
- */
316
- blendSrcAlpha: number | null;
317
-
318
- /**
319
- * Changes the behavior of clipping planes so that only their intersection is clipped, rather than their union. Default is false.
320
- * @default false
321
- */
322
- clipIntersection: boolean;
323
-
324
- /**
325
- * User-defined clipping planes specified as THREE.Plane objects in world space.
326
- * These planes apply to the objects this material is attached to.
327
- * Points in space whose signed distance to the plane is negative are clipped (not rendered).
328
- * See the WebGL / clipping /intersection example. Default is null.
329
- * @default null
330
- */
331
- clippingPlanes: Plane[] | null;
332
-
333
- /**
334
- * Defines whether to clip shadows according to the clipping planes specified on this material. Default is false.
335
- * @default false
336
- */
337
- clipShadows: boolean;
338
-
339
- /**
340
- * Whether to render the material's color. This can be used in conjunction with a mesh's .renderOrder property to create invisible objects that occlude other objects. Default is true.
341
- * @default true
342
- */
343
- colorWrite: boolean;
344
-
345
- /**
346
- * Custom defines to be injected into the shader. These are passed in form of an object literal, with key/value pairs. { MY_CUSTOM_DEFINE: '' , PI2: Math.PI * 2 }.
347
- * The pairs are defined in both vertex and fragment shaders. Default is undefined.
348
- * @default undefined
349
- */
350
- defines: undefined | { [key: string]: any };
351
-
352
- /**
353
- * Which depth function to use. Default is {@link LessEqualDepth}. See the depth mode constants for all possible values.
354
- * @default THREE.LessEqualDepth
355
- */
356
- depthFunc: DepthModes;
357
-
358
- /**
359
- * Whether to have depth test enabled when rendering this material. When the depth test is disabled, the depth write
360
- * will also be implicitly disabled.
361
- * @default true
362
- */
363
- depthTest: boolean;
364
-
365
- /**
366
- * Whether rendering this material has any effect on the depth buffer. Default is true.
367
- * When drawing 2D overlays it can be useful to disable the depth writing in order to layer several things together without creating z-index artifacts.
368
- * @default true
369
- */
370
- depthWrite: boolean;
371
-
372
- /**
373
- * Unique number of this material instance.
374
- */
375
- id: number;
376
-
377
- /**
378
- * Whether rendering this material has any effect on the stencil buffer. Default is *false*.
379
- * @default false
380
- */
381
- stencilWrite: boolean;
382
-
383
- /**
384
- * The stencil comparison function to use. Default is {@link AlwaysStencilFunc}. See stencil operation constants for all possible values.
385
- * @default THREE.AlwaysStencilFunc
386
- */
387
- stencilFunc: StencilFunc;
388
-
389
- /**
390
- * The value to use when performing stencil comparisons or stencil operations. Default is *0*.
391
- * @default 0
392
- */
393
- stencilRef: number;
394
-
395
- /**
396
- * The bit mask to use when writing to the stencil buffer. Default is *0xFF*.
397
- * @default 0xff
398
- */
399
- stencilWriteMask: number;
400
-
401
- /**
402
- * The bit mask to use when comparing against the stencil buffer. Default is *0xFF*.
403
- * @default 0xff
404
- */
405
- stencilFuncMask: number;
406
-
407
- /**
408
- * Which stencil operation to perform when the comparison function returns false. Default is {@link KeepStencilOp}. See the stencil operation constants for all possible values.
409
- * @default THREE.KeepStencilOp
410
- */
411
- stencilFail: StencilOp;
412
-
413
- /**
414
- * Which stencil operation to perform when the comparison function returns true but the depth test fails.
415
- * Default is {@link KeepStencilOp}.
416
- * See the stencil operation constants for all possible values.
417
- * @default THREE.KeepStencilOp
418
- */
419
- stencilZFail: StencilOp;
420
-
421
- /**
422
- * Which stencil operation to perform when the comparison function returns true and the depth test passes.
423
- * Default is {@link KeepStencilOp}.
424
- * See the stencil operation constants for all possible values.
425
- * @default THREE.KeepStencilOp
426
- */
427
- stencilZPass: StencilOp;
428
-
429
- /**
430
- * Material name. Default is an empty string.
431
- * @default ''
432
- */
433
- name: string;
434
-
435
- /**
436
- * Opacity. Default is 1.
437
- * @default 1
438
- */
439
- opacity: number;
440
-
441
- /**
442
- * Whether to use polygon offset. Default is false. This corresponds to the POLYGON_OFFSET_FILL WebGL feature.
443
- * @default false
444
- */
445
- polygonOffset: boolean;
446
-
447
- /**
448
- * Sets the polygon offset factor. Default is 0.
449
- * @default 0
450
- */
451
- polygonOffsetFactor: number;
452
-
453
- /**
454
- * Sets the polygon offset units. Default is 0.
455
- * @default 0
456
- */
457
- polygonOffsetUnits: number;
458
-
459
- /**
460
- * Override the renderer's default precision for this material. Can be "highp", "mediump" or "lowp". Defaults is null.
461
- * @default null
462
- */
463
- precision: "highp" | "mediump" | "lowp" | null;
464
-
465
- /**
466
- * Whether to premultiply the alpha (transparency) value. See WebGL / Materials / Transparency for an example of the difference. Default is false.
467
- * @default false
468
- */
469
- premultipliedAlpha: boolean;
470
-
471
- /**
472
- * @default false
473
- */
474
- forceSinglePass: boolean;
475
-
476
- /**
477
- * Whether to apply dithering to the color to remove the appearance of banding. Default is false.
478
- * @default false
479
- */
480
- dithering: boolean;
481
-
482
- /**
483
- * Defines which of the face sides will be rendered - front, back or both.
484
- * Default is {@link THREE.FrontSide}. Other options are {@link THREE.BackSide} and {@link THREE.DoubleSide}.
485
- *
486
- * @default {@link THREE.FrontSide}
487
- */
488
- side: Side;
489
-
490
- /**
491
- * Defines which of the face sides will cast shadows. Default is *null*.
492
- * If *null*, the value is opposite that of side, above.
493
- * @default null
494
- */
495
- shadowSide: Side | null;
496
-
497
- /**
498
- * Defines whether this material is tone mapped according to the renderer's
499
- * {@link WebGLRenderer.toneMapping toneMapping} setting. It is ignored when rendering to a render target or using
500
- * post processing.
501
- * @default true
502
- */
503
- toneMapped: boolean;
504
-
505
- /**
506
- * Defines whether this material is transparent. This has an effect on rendering as transparent objects need special treatment and are rendered after non-transparent objects.
507
- * When set to true, the extent to which the material is transparent is controlled by setting it's .opacity property.
508
- * @default false
509
- */
510
- transparent: boolean;
511
-
512
- /**
513
- * Value is the string 'Material'. This shouldn't be changed, and can be used to find all objects of this type in a scene.
514
- * @default 'Material'
515
- */
516
- type: string;
517
-
518
- /**
519
- * UUID of this material instance. This gets automatically assigned, so this shouldn't be edited.
520
- */
521
- uuid: string;
522
-
523
- /**
524
- * Defines whether vertex coloring is used. Default is false.
525
- * @default false
526
- */
527
- vertexColors: boolean;
528
-
529
- /**
530
- * Defines whether this material is visible. Default is true.
531
- * @default true
532
- */
533
- visible: boolean;
534
-
535
- /**
536
- * An object that can be used to store custom data about the Material. It should not hold references to functions as these will not be cloned.
537
- * @default {}
538
- */
539
- userData: Record<string, any>;
540
-
541
- /**
542
- * This starts at 0 and counts how many times .needsUpdate is set to true.
543
- * @default 0
544
- */
545
- version: number;
546
-
547
- /**
548
- * Gets the alpha value to be used when running an alpha test. Default is 0.
549
- * @default 0
550
- */
551
- get alphaTest(): number;
552
-
553
- /**
554
- * Sets the alpha value to be used when running an alpha test. Default is 0.
555
- * @default 0
556
- */
557
- set alphaTest(value: number);
558
-
559
- /**
560
- * An optional callback that is executed immediately before the shader program is compiled.
561
- * This function is called with the associated WebGL program parameters and renderer.
562
- * Useful for the modification of built-in materials.
563
- * @param parameters WebGL program parameters
564
- * @param renderer WebGLRenderer context that is initializing the material
565
- */
566
- onBeforeCompile(parameters: WebGLProgramParametersWithUniforms, renderer: WebGLRenderer): void;
567
-
568
- /**
569
- * In case onBeforeCompile is used, this callback can be used to identify values of settings used in onBeforeCompile, so three.js can reuse a cached shader or recompile the shader as needed.
570
- */
571
- customProgramCacheKey(): string;
572
-
573
- /**
574
- * Sets the properties based on the values.
575
- * @param values A container with parameters.
576
- */
577
- setValues(values: MaterialParameters): void;
578
-
579
- /**
580
- * Convert the material to three.js JSON format.
581
- * @param meta Object containing metadata such as textures or images for the material.
582
- */
583
- toJSON(meta?: JSONMeta): MaterialJSON;
584
-
585
- /**
586
- * Return a new material with the same parameters as this material.
587
- */
588
- clone(): this;
589
-
590
- /**
591
- * Copy the parameters from the passed material into this material.
592
- * @param material
593
- */
594
- copy(material: Material): this;
595
-
596
- /**
597
- * Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer
598
- * used in your app.
599
- *
600
- * Material textures must be disposed of by the dispose() method of {@link Texture}.
601
- */
602
- dispose(): void;
603
-
604
- /**
605
- * Specifies that the material needs to be updated, WebGL wise. Set it to true if you made changes that need to be reflected in WebGL.
606
- * This property is automatically set to true when instancing a new material.
607
- * @default false
608
- */
609
- set needsUpdate(value: boolean);
610
-
611
- /**
612
- * @deprecated onBuild() has been removed.
613
- */
614
- onBuild(object: Object3D, parameters: WebGLProgramParametersWithUniforms, renderer: WebGLRenderer): void;
615
-
616
- /**
617
- * @deprecated onBeforeRender() has been removed.
618
- */
619
- onBeforeRender(
620
- renderer: WebGLRenderer,
621
- scene: Scene,
622
- camera: Camera,
623
- geometry: BufferGeometry,
624
- object: Object3D,
625
- group: Group,
626
- ): void;
225
+ constructor();
226
+
227
+ /**
228
+ * Read-only flag to check if a given object is of type {@link Material}.
229
+ * @remarks This is a _constant_ value
230
+ * @defaultValue `true`
231
+ */
232
+ readonly isMaterial: true;
233
+
234
+ /**
235
+ * Enables alpha hashed transparency, an alternative to {@link .transparent} or {@link .alphaTest}. The material
236
+ * will not be rendered if opacity is lower than a random threshold. Randomization introduces some grain or noise,
237
+ * but approximates alpha blending without the associated problems of sorting. Using TAARenderPass can reduce the
238
+ * resulting noise.
239
+ */
240
+ alphaHash: boolean;
241
+
242
+ /**
243
+ * Enables alpha to coverage. Can only be used with MSAA-enabled rendering contexts (meaning when the renderer was
244
+ * created with *antialias* parameter set to `true`). Enabling this will smooth aliasing on clip plane edges and
245
+ * alphaTest-clipped edges.
246
+ * @default false
247
+ */
248
+ alphaToCoverage: boolean;
249
+
250
+ /**
251
+ * Represents the alpha value of the constant blend color. This property has only an effect when using custom
252
+ * blending with {@link ConstantAlphaFactor} or {@link OneMinusConstantAlphaFactor}.
253
+ * @default 0
254
+ */
255
+ blendAlpha: number;
256
+
257
+ /**
258
+ * Represent the RGB values of the constant blend color. This property has only an effect when using custom
259
+ * blending with {@link ConstantColorFactor} or {@link OneMinusConstantColorFactor}.
260
+ * @default 0x000000
261
+ */
262
+ blendColor: Color;
263
+
264
+ /**
265
+ * Blending destination. It's one of the blending mode constants defined in Three.js. Default is {@link OneMinusSrcAlphaFactor}.
266
+ * @default THREE.OneMinusSrcAlphaFactor
267
+ */
268
+ blendDst: BlendingDstFactor;
269
+
270
+ /**
271
+ * The tranparency of the .blendDst. Default is null.
272
+ * @default null
273
+ */
274
+ blendDstAlpha: number | null;
275
+
276
+ /**
277
+ * Blending equation to use when applying blending. It's one of the constants defined in Three.js. Default is {@link AddEquation}.
278
+ * @default THREE.AddEquation
279
+ */
280
+ blendEquation: BlendingEquation;
281
+
282
+ /**
283
+ * The tranparency of the .blendEquation. Default is null.
284
+ * @default null
285
+ */
286
+ blendEquationAlpha: number | null;
287
+
288
+ /**
289
+ * Which blending to use when displaying objects with this material. Default is {@link NormalBlending}.
290
+ * @default THREE.NormalBlending
291
+ */
292
+ blending: Blending;
293
+
294
+ /**
295
+ * Blending source. It's one of the blending mode constants defined in Three.js. Default is {@link SrcAlphaFactor}.
296
+ * @default THREE.SrcAlphaFactor
297
+ */
298
+ blendSrc: BlendingSrcFactor | BlendingDstFactor;
299
+
300
+ /**
301
+ * The tranparency of the .blendSrc. Default is null.
302
+ * @default null
303
+ */
304
+ blendSrcAlpha: number | null;
305
+
306
+ /**
307
+ * Changes the behavior of clipping planes so that only their intersection is clipped, rather than their union. Default is false.
308
+ * @default false
309
+ */
310
+ clipIntersection: boolean;
311
+
312
+ /**
313
+ * User-defined clipping planes specified as THREE.Plane objects in world space.
314
+ * These planes apply to the objects this material is attached to.
315
+ * Points in space whose signed distance to the plane is negative are clipped (not rendered).
316
+ * See the WebGL / clipping /intersection example. Default is null.
317
+ * @default null
318
+ */
319
+ clippingPlanes: Plane[] | null;
320
+
321
+ /**
322
+ * Defines whether to clip shadows according to the clipping planes specified on this material. Default is false.
323
+ * @default false
324
+ */
325
+ clipShadows: boolean;
326
+
327
+ /**
328
+ * Whether to render the material's color. This can be used in conjunction with a mesh's .renderOrder property to create invisible objects that occlude other objects. Default is true.
329
+ * @default true
330
+ */
331
+ colorWrite: boolean;
332
+
333
+ /**
334
+ * Custom defines to be injected into the shader. These are passed in form of an object literal, with key/value pairs. { MY_CUSTOM_DEFINE: '' , PI2: Math.PI * 2 }.
335
+ * The pairs are defined in both vertex and fragment shaders. Default is undefined.
336
+ * @default undefined
337
+ */
338
+ defines: undefined | { [key: string]: any };
339
+
340
+ /**
341
+ * Which depth function to use. Default is {@link LessEqualDepth}. See the depth mode constants for all possible values.
342
+ * @default THREE.LessEqualDepth
343
+ */
344
+ depthFunc: DepthModes;
345
+
346
+ /**
347
+ * Whether to have depth test enabled when rendering this material. When the depth test is disabled, the depth write
348
+ * will also be implicitly disabled.
349
+ * @default true
350
+ */
351
+ depthTest: boolean;
352
+
353
+ /**
354
+ * Whether rendering this material has any effect on the depth buffer. Default is true.
355
+ * When drawing 2D overlays it can be useful to disable the depth writing in order to layer several things together without creating z-index artifacts.
356
+ * @default true
357
+ */
358
+ depthWrite: boolean;
359
+
360
+ /**
361
+ * Unique number of this material instance.
362
+ */
363
+ id: number;
364
+
365
+ /**
366
+ * Whether rendering this material has any effect on the stencil buffer. Default is *false*.
367
+ * @default false
368
+ */
369
+ stencilWrite: boolean;
370
+
371
+ /**
372
+ * The stencil comparison function to use. Default is {@link AlwaysStencilFunc}. See stencil operation constants for all possible values.
373
+ * @default THREE.AlwaysStencilFunc
374
+ */
375
+ stencilFunc: StencilFunc;
376
+
377
+ /**
378
+ * The value to use when performing stencil comparisons or stencil operations. Default is *0*.
379
+ * @default 0
380
+ */
381
+ stencilRef: number;
382
+
383
+ /**
384
+ * The bit mask to use when writing to the stencil buffer. Default is *0xFF*.
385
+ * @default 0xff
386
+ */
387
+ stencilWriteMask: number;
388
+
389
+ /**
390
+ * The bit mask to use when comparing against the stencil buffer. Default is *0xFF*.
391
+ * @default 0xff
392
+ */
393
+ stencilFuncMask: number;
394
+
395
+ /**
396
+ * Which stencil operation to perform when the comparison function returns false. Default is {@link KeepStencilOp}. See the stencil operation constants for all possible values.
397
+ * @default THREE.KeepStencilOp
398
+ */
399
+ stencilFail: StencilOp;
400
+
401
+ /**
402
+ * Which stencil operation to perform when the comparison function returns true but the depth test fails.
403
+ * Default is {@link KeepStencilOp}.
404
+ * See the stencil operation constants for all possible values.
405
+ * @default THREE.KeepStencilOp
406
+ */
407
+ stencilZFail: StencilOp;
408
+
409
+ /**
410
+ * Which stencil operation to perform when the comparison function returns true and the depth test passes.
411
+ * Default is {@link KeepStencilOp}.
412
+ * See the stencil operation constants for all possible values.
413
+ * @default THREE.KeepStencilOp
414
+ */
415
+ stencilZPass: StencilOp;
416
+
417
+ /**
418
+ * Material name. Default is an empty string.
419
+ * @default ''
420
+ */
421
+ name: string;
422
+
423
+ /**
424
+ * Opacity. Default is 1.
425
+ * @default 1
426
+ */
427
+ opacity: number;
428
+
429
+ /**
430
+ * Whether to use polygon offset. Default is false. This corresponds to the POLYGON_OFFSET_FILL WebGL feature.
431
+ * @default false
432
+ */
433
+ polygonOffset: boolean;
434
+
435
+ /**
436
+ * Sets the polygon offset factor. Default is 0.
437
+ * @default 0
438
+ */
439
+ polygonOffsetFactor: number;
440
+
441
+ /**
442
+ * Sets the polygon offset units. Default is 0.
443
+ * @default 0
444
+ */
445
+ polygonOffsetUnits: number;
446
+
447
+ /**
448
+ * Override the renderer's default precision for this material. Can be "highp", "mediump" or "lowp". Defaults is null.
449
+ * @default null
450
+ */
451
+ precision: 'highp' | 'mediump' | 'lowp' | null;
452
+
453
+ /**
454
+ * Whether to premultiply the alpha (transparency) value. See WebGL / Materials / Transparency for an example of the difference. Default is false.
455
+ * @default false
456
+ */
457
+ premultipliedAlpha: boolean;
458
+
459
+ /**
460
+ * @default false
461
+ */
462
+ forceSinglePass: boolean;
463
+
464
+ /**
465
+ * Whether to apply dithering to the color to remove the appearance of banding. Default is false.
466
+ * @default false
467
+ */
468
+ dithering: boolean;
469
+
470
+ /**
471
+ * Defines which of the face sides will be rendered - front, back or both.
472
+ * Default is {@link THREE.FrontSide}. Other options are {@link THREE.BackSide} and {@link THREE.DoubleSide}.
473
+ *
474
+ * @default {@link THREE.FrontSide}
475
+ */
476
+ side: Side;
477
+
478
+ /**
479
+ * Defines which of the face sides will cast shadows. Default is *null*.
480
+ * If *null*, the value is opposite that of side, above.
481
+ * @default null
482
+ */
483
+ shadowSide: Side | null;
484
+
485
+ /**
486
+ * Defines whether this material is tone mapped according to the renderer's
487
+ * {@link WebGLRenderer.toneMapping toneMapping} setting. It is ignored when rendering to a render target or using
488
+ * post processing.
489
+ * @default true
490
+ */
491
+ toneMapped: boolean;
492
+
493
+ /**
494
+ * Defines whether this material is transparent. This has an effect on rendering as transparent objects need special treatment and are rendered after non-transparent objects.
495
+ * When set to true, the extent to which the material is transparent is controlled by setting it's .opacity property.
496
+ * @default false
497
+ */
498
+ transparent: boolean;
499
+
500
+ /**
501
+ * Value is the string 'Material'. This shouldn't be changed, and can be used to find all objects of this type in a scene.
502
+ * @default 'Material'
503
+ */
504
+ type: string;
505
+
506
+ /**
507
+ * UUID of this material instance. This gets automatically assigned, so this shouldn't be edited.
508
+ */
509
+ uuid: string;
510
+
511
+ /**
512
+ * Defines whether vertex coloring is used. Default is false.
513
+ * @default false
514
+ */
515
+ vertexColors: boolean;
516
+
517
+ /**
518
+ * Defines whether this material is visible. Default is true.
519
+ * @default true
520
+ */
521
+ visible: boolean;
522
+
523
+ /**
524
+ * An object that can be used to store custom data about the Material. It should not hold references to functions as these will not be cloned.
525
+ * @default {}
526
+ */
527
+ userData: Record<string, any>;
528
+
529
+ /**
530
+ * This starts at 0 and counts how many times .needsUpdate is set to true.
531
+ * @default 0
532
+ */
533
+ version: number;
534
+
535
+ /**
536
+ * Gets the alpha value to be used when running an alpha test. Default is 0.
537
+ * @default 0
538
+ */
539
+ get alphaTest(): number;
540
+
541
+ /**
542
+ * Sets the alpha value to be used when running an alpha test. Default is 0.
543
+ * @default 0
544
+ */
545
+ set alphaTest(value: number);
546
+
547
+ /**
548
+ * An optional callback that is executed immediately before the shader program is compiled.
549
+ * This function is called with the associated WebGL program parameters and renderer.
550
+ * Useful for the modification of built-in materials.
551
+ * @param parameters WebGL program parameters
552
+ * @param renderer WebGLRenderer context that is initializing the material
553
+ */
554
+ onBeforeCompile(parameters: WebGLProgramParametersWithUniforms, renderer: WebGLRenderer): void;
555
+
556
+ /**
557
+ * In case onBeforeCompile is used, this callback can be used to identify values of settings used in onBeforeCompile, so three.js can reuse a cached shader or recompile the shader as needed.
558
+ */
559
+ customProgramCacheKey(): string;
560
+
561
+ /**
562
+ * Sets the properties based on the values.
563
+ * @param values A container with parameters.
564
+ */
565
+ setValues(values: MaterialParameters): void;
566
+
567
+ /**
568
+ * Convert the material to three.js JSON format.
569
+ * @param meta Object containing metadata such as textures or images for the material.
570
+ */
571
+ toJSON(meta?: JSONMeta): MaterialJSON;
572
+
573
+ /**
574
+ * Return a new material with the same parameters as this material.
575
+ */
576
+ clone(): this;
577
+
578
+ /**
579
+ * Copy the parameters from the passed material into this material.
580
+ * @param material
581
+ */
582
+ copy(material: Material): this;
583
+
584
+ /**
585
+ * Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer
586
+ * used in your app.
587
+ *
588
+ * Material textures must be disposed of by the dispose() method of {@link Texture}.
589
+ */
590
+ dispose(): void;
591
+
592
+ /**
593
+ * Specifies that the material needs to be updated, WebGL wise. Set it to true if you made changes that need to be reflected in WebGL.
594
+ * This property is automatically set to true when instancing a new material.
595
+ * @default false
596
+ */
597
+ set needsUpdate(value: boolean);
598
+
599
+ /**
600
+ * @deprecated onBuild() has been removed.
601
+ */
602
+ onBuild(object: Object3D, parameters: WebGLProgramParametersWithUniforms, renderer: WebGLRenderer): void;
603
+
604
+ /**
605
+ * @deprecated onBeforeRender() has been removed.
606
+ */
607
+ onBeforeRender(renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: BufferGeometry, object: Object3D, group: Group): void;
627
608
  }