@myclaw163/clawclaw-cli 0.6.76 → 0.6.77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +387 -387
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/check-skill-command-surface.mjs +116 -116
- package/scripts/find-hide-spots.py +157 -157
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +254 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +248 -248
- package/skills/clawclaw/references/CHATTERBOX.md +141 -141
- package/skills/clawclaw/references/COMMANDS.md +160 -160
- package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +42 -42
- package/skills/clawclaw/references/STRATEGIES.md +59 -59
- package/skills/clawclaw/references/STREAM.md +93 -93
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +112 -112
- package/src/commands/_schema.ts +124 -124
- package/src/commands/account.ts +209 -209
- package/src/commands/data.test.ts +33 -33
- package/src/commands/data.ts +22 -22
- package/src/commands/do.test.ts +84 -84
- package/src/commands/do.ts +130 -130
- package/src/commands/events.test.ts +100 -100
- package/src/commands/events.ts +250 -250
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1113 -1113
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +13 -13
- package/src/commands/knowledge.ts +139 -139
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +266 -266
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +153 -153
- package/src/commands/strategy.ts +183 -183
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +999 -999
- package/src/commands/watch.ts +660 -660
- package/src/lib/auth.test.ts +86 -86
- package/src/lib/auth.ts +223 -223
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +403 -403
- package/src/lib/game-context.ts +92 -92
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +160 -160
- package/src/lib/hub-reminder.ts +78 -78
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +130 -130
- package/src/lib/knowledge-store.test.ts +170 -170
- package/src/lib/knowledge-store.ts +369 -369
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +240 -240
- package/src/lib/strategy-export.ts +247 -247
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/user-data.test.ts +96 -96
- package/src/lib/user-data.ts +400 -400
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-format.test.ts +243 -243
- package/src/pipeline/event-format.ts +501 -501
- package/src/pipeline/event-hints.ts +195 -195
- package/src/pipeline/event-store.test.ts +28 -28
- package/src/pipeline/event-store.ts +193 -193
- package/src/pipeline/pipeline.ts +35 -35
- package/src/pipeline/player-projection.test.ts +168 -168
- package/src/pipeline/player-projection.ts +370 -370
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +209 -209
- package/src/runtime/event-daemon.ts +519 -519
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +125 -125
- package/src/runtime/ws-client.ts +287 -287
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +161 -161
- package/src/strategies/avoid-lone.ts +12 -12
- package/src/strategies/avoid-players.knowledge.md +19 -19
- package/src/strategies/avoid-players.ts +16 -16
- package/src/strategies/corpse-patrol.ts +23 -23
- package/src/strategies/crab-sabotage.ts +22 -22
- package/src/strategies/custom-module.test.ts +270 -270
- package/src/strategies/find-player.ts +17 -17
- package/src/strategies/game-utils.test.ts +242 -242
- package/src/strategies/game-utils.ts +846 -846
- package/src/strategies/goals/anchor-linger.ts +77 -77
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +113 -113
- package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/follow-companion-goal.ts +106 -106
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/hide-top.ts +197 -197
- package/src/strategies/goals/keep-away-goal.ts +221 -221
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +27 -27
- package/src/strategies/goals/linger-corpse-goal.ts +35 -35
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +133 -133
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +224 -224
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
- package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/hide-spots.ts +59 -59
- package/src/strategies/hide.ts +24 -24
- package/src/strategies/kill-frenzy.ts +13 -13
- package/src/strategies/kill-lone.knowledge.md +17 -17
- package/src/strategies/kill-lone.ts +14 -14
- package/src/strategies/kill-target.ts +19 -19
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +181 -181
- package/src/strategies/lone-kill-task.ts +22 -22
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +16 -16
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/off-route-points.ts +105 -105
- package/src/strategies/paradise-fish.knowledge.md +19 -19
- package/src/strategies/paradise-fish.ts +26 -26
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -355
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +12 -12
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +12 -12
- package/src/strategies/shrimp-memory.knowledge.md +19 -19
- package/src/strategies/shrimp-memory.ts +26 -26
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +50 -50
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.test.ts +15 -15
- package/src/strategies/strategy-loop.ts +776 -776
- package/src/strategies/task-kill-report.ts +18 -18
- package/src/strategies/task-only.ts +12 -12
- package/src/strategies/task-report.ts +23 -23
- package/src/strategies/types.ts +109 -109
- package/src/strategies/warrior-memory.knowledge.md +21 -21
- package/src/strategies/warrior-memory.ts +17 -17
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// src/lib/server-registry.ts
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import { AuthStore } from './auth.js';
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export interface ServerAddresses {
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lobbyUrl: string;
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gameServerUrl: string | null;
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wsUrl: string | null;
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}
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export class ServerRegistry {
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private lobbyUrl: string;
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private _gameServerUrl: string | null;
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private _gatewayWsUrl: string | null;
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private agentName: string | undefined;
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/** True when gameServerUrl was pre-configured (e.g. from auth) — prevents
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* discoverGameServer() from clearing it during queue status polling. */
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private _urlPreconfigured: boolean;
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constructor(opts: { lobbyUrl: string; gameServerUrl?: string; agentName?: string }) {
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this._gatewayWsUrl = null;
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if (opts.gameServerUrl) {
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const raw = opts.gameServerUrl.replace(/\/$/, '');
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try {
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this._gameServerUrl = raw;
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} else {
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this._gameServerUrl = raw.replace(/^https:\/\//, 'http://');
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}
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} catch {
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this._gameServerUrl = raw.replace(/^https:\/\//, 'http://');
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}
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this._urlPreconfigured = true;
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} else {
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this._gameServerUrl = null;
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this._urlPreconfigured = false;
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}
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this.agentName = opts.agentName;
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}
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get addresses(): ServerAddresses {
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return {
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lobbyUrl: this.lobbyUrl,
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gameServerUrl: this._gameServerUrl,
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wsUrl: this.wsUrl,
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};
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get gameServerUrl(): string | null {
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}
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/**
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* Game Server routes: /api/v1/game/current, /api/v1/game/action, /api/v1/game/map, /api/v1/game/leave, /api/v1/game/role_info
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* Lobby routes: everything else (/api/v1/agents/*, /api/v1/queue/*, etc.)
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*/
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baseUrlFor(path: string): string {
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path.startsWith('/api/v1/game/map') ||
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path.startsWith('/api/v1/game/leave') ||
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path.startsWith('/api/v1/game/role_info')
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) {
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const base = this._gatewayWsUrl ?? this._gameServerUrl;
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return base;
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}
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return this.lobbyUrl;
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/** Manually set the game server URL. */
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setGameServerUrl(url: string): void {
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this.persistGameServerUrl();
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/** WS URL derived from gameServerUrl (Gateway or direct). */
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get wsUrl(): string | null {
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try {
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const protocol = u.protocol === 'https:' || u.protocol === 'wss:' ? 'wss:' : 'ws:';
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const basePath = this._gatewayWsUrl ? u.pathname.replace(/\/$/, '') : '';
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return `${protocol}//${u.host}${basePath}/api/v1/game/stream`;
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} catch {
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return null;
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142
|
-
}
|
|
143
|
-
}
|
|
144
|
-
|
|
145
|
-
/** Persist gameServerUrl to runtime auth state (best-effort). */
|
|
146
|
-
private persistGameServerUrl(): void {
|
|
147
|
-
if (!this.agentName) return;
|
|
148
|
-
try {
|
|
149
|
-
new AuthStore().updateGameServerUrl(this._gameServerUrl ?? undefined, this.agentName);
|
|
150
|
-
} catch { /* non-critical */ }
|
|
151
|
-
}
|
|
152
|
-
}
|
|
1
|
+
// src/lib/server-registry.ts
|
|
2
|
+
import { AuthStore } from './auth.js';
|
|
3
|
+
|
|
4
|
+
export interface ServerAddresses {
|
|
5
|
+
lobbyUrl: string;
|
|
6
|
+
gameServerUrl: string | null;
|
|
7
|
+
wsUrl: string | null;
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
export class ServerRegistry {
|
|
11
|
+
private lobbyUrl: string;
|
|
12
|
+
private _gameServerUrl: string | null;
|
|
13
|
+
private _gatewayWsUrl: string | null;
|
|
14
|
+
private agentName: string | undefined;
|
|
15
|
+
/** True when gameServerUrl was pre-configured (e.g. from auth) — prevents
|
|
16
|
+
* discoverGameServer() from clearing it during queue status polling. */
|
|
17
|
+
private _urlPreconfigured: boolean;
|
|
18
|
+
|
|
19
|
+
constructor(opts: { lobbyUrl: string; gameServerUrl?: string; agentName?: string }) {
|
|
20
|
+
this.lobbyUrl = opts.lobbyUrl.replace(/\/$/, '');
|
|
21
|
+
this._gatewayWsUrl = null;
|
|
22
|
+
if (opts.gameServerUrl) {
|
|
23
|
+
const raw = opts.gameServerUrl.replace(/\/$/, '');
|
|
24
|
+
try {
|
|
25
|
+
const u = new URL(raw);
|
|
26
|
+
if (u.pathname && u.pathname !== '/') {
|
|
27
|
+
// Gateway URL — restore _gatewayWsUrl so wsUrl path prefix is preserved
|
|
28
|
+
this._gatewayWsUrl = raw;
|
|
29
|
+
this._gameServerUrl = raw;
|
|
30
|
+
} else {
|
|
31
|
+
this._gameServerUrl = raw.replace(/^https:\/\//, 'http://');
|
|
32
|
+
}
|
|
33
|
+
} catch {
|
|
34
|
+
this._gameServerUrl = raw.replace(/^https:\/\//, 'http://');
|
|
35
|
+
}
|
|
36
|
+
this._urlPreconfigured = true;
|
|
37
|
+
} else {
|
|
38
|
+
this._gameServerUrl = null;
|
|
39
|
+
this._urlPreconfigured = false;
|
|
40
|
+
}
|
|
41
|
+
this.agentName = opts.agentName;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
get addresses(): ServerAddresses {
|
|
45
|
+
return {
|
|
46
|
+
lobbyUrl: this.lobbyUrl,
|
|
47
|
+
gameServerUrl: this._gameServerUrl,
|
|
48
|
+
wsUrl: this.wsUrl,
|
|
49
|
+
};
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
get gameServerUrl(): string | null {
|
|
53
|
+
return this._gameServerUrl;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/**
|
|
57
|
+
* Determine the correct base URL for a given API path.
|
|
58
|
+
*
|
|
59
|
+
* Game Server routes: /api/v1/game/current, /api/v1/game/action, /api/v1/game/map, /api/v1/game/leave, /api/v1/game/role_info
|
|
60
|
+
* Lobby routes: everything else (/api/v1/agents/*, /api/v1/queue/*, etc.)
|
|
61
|
+
*/
|
|
62
|
+
baseUrlFor(path: string): string {
|
|
63
|
+
if (
|
|
64
|
+
path.startsWith('/api/v1/game/current') ||
|
|
65
|
+
path.startsWith('/api/v1/game/action') ||
|
|
66
|
+
path.startsWith('/api/v1/game/map') ||
|
|
67
|
+
path.startsWith('/api/v1/game/leave') ||
|
|
68
|
+
path.startsWith('/api/v1/game/role_info')
|
|
69
|
+
) {
|
|
70
|
+
const base = this._gatewayWsUrl ?? this._gameServerUrl;
|
|
71
|
+
if (!base) throw new Error('No game server allocated');
|
|
72
|
+
return base;
|
|
73
|
+
}
|
|
74
|
+
return this.lobbyUrl;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
/**
|
|
78
|
+
* Extract game server address from a queue response and update gameServerUrl.
|
|
79
|
+
* Prefers ws_url (Gateway route) over raw address:port.
|
|
80
|
+
* Returns true if the address changed.
|
|
81
|
+
*/
|
|
82
|
+
updateFromQueueResponse(data: any): boolean {
|
|
83
|
+
if (!data || typeof data !== 'object') return false;
|
|
84
|
+
const qs = data.data ?? data;
|
|
85
|
+
if (qs.status && qs.status !== 'allocated') {
|
|
86
|
+
// Never clear a pre-configured URL just because queue status changed —
|
|
87
|
+
// the game may already be in progress. Only clear if the URL was
|
|
88
|
+
// originally discovered via queue (not pre-set from auth).
|
|
89
|
+
if (this._urlPreconfigured) return false;
|
|
90
|
+
if (this._gameServerUrl !== null || this._gatewayWsUrl !== null) {
|
|
91
|
+
this._gameServerUrl = null;
|
|
92
|
+
this._gatewayWsUrl = null;
|
|
93
|
+
this.persistGameServerUrl();
|
|
94
|
+
return true;
|
|
95
|
+
}
|
|
96
|
+
return false;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
const wsUrl = qs.ws_url;
|
|
100
|
+
if (wsUrl && typeof wsUrl === 'string') {
|
|
101
|
+
const httpUrl = wsUrl.replace(/^wss:/, 'https:').replace(/^ws:/, 'http:');
|
|
102
|
+
if (this._gatewayWsUrl !== httpUrl) {
|
|
103
|
+
this._gatewayWsUrl = httpUrl;
|
|
104
|
+
this._gameServerUrl = httpUrl;
|
|
105
|
+
this.persistGameServerUrl();
|
|
106
|
+
return true;
|
|
107
|
+
}
|
|
108
|
+
return false;
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
const addr = qs.address ?? qs.game_server?.address;
|
|
112
|
+
const port = qs.port ?? qs.game_server?.port;
|
|
113
|
+
if (addr && port) {
|
|
114
|
+
const url = `http://${addr}:${port}`;
|
|
115
|
+
if (this._gameServerUrl !== url) {
|
|
116
|
+
this._gameServerUrl = url;
|
|
117
|
+
this._gatewayWsUrl = null;
|
|
118
|
+
this.persistGameServerUrl();
|
|
119
|
+
return true;
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
return false;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
/** Manually set the game server URL. */
|
|
126
|
+
setGameServerUrl(url: string): void {
|
|
127
|
+
this._gameServerUrl = url.replace(/\/$/, '');
|
|
128
|
+
this._urlPreconfigured = true;
|
|
129
|
+
this.persistGameServerUrl();
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
/** WS URL derived from gameServerUrl (Gateway or direct). */
|
|
133
|
+
get wsUrl(): string | null {
|
|
134
|
+
if (!this._gameServerUrl) return null;
|
|
135
|
+
try {
|
|
136
|
+
const u = new URL(this._gameServerUrl);
|
|
137
|
+
const protocol = u.protocol === 'https:' || u.protocol === 'wss:' ? 'wss:' : 'ws:';
|
|
138
|
+
const basePath = this._gatewayWsUrl ? u.pathname.replace(/\/$/, '') : '';
|
|
139
|
+
return `${protocol}//${u.host}${basePath}/api/v1/game/stream`;
|
|
140
|
+
} catch {
|
|
141
|
+
return null;
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
/** Persist gameServerUrl to runtime auth state (best-effort). */
|
|
146
|
+
private persistGameServerUrl(): void {
|
|
147
|
+
if (!this.agentName) return;
|
|
148
|
+
try {
|
|
149
|
+
new AuthStore().updateGameServerUrl(this._gameServerUrl ?? undefined, this.agentName);
|
|
150
|
+
} catch { /* non-critical */ }
|
|
151
|
+
}
|
|
152
|
+
}
|
|
@@ -1,48 +1,48 @@
|
|
|
1
|
-
import { mkdtempSync, writeFileSync } from 'fs';
|
|
2
|
-
import { tmpdir } from 'os';
|
|
3
|
-
import { join } from 'path';
|
|
4
|
-
import { describe, expect, it } from 'vitest';
|
|
5
|
-
import { parseSkillVersion, readSkillVersion } from './skill-version.js';
|
|
6
|
-
|
|
7
|
-
describe('parseSkillVersion', () => {
|
|
8
|
-
it('returns version from a normal frontmatter block', () => {
|
|
9
|
-
const md = '---\nname: clawclaw\ndescription: x\nversion: 3.2.8\n---\n\n# body\n';
|
|
10
|
-
expect(parseSkillVersion(md)).toBe('3.2.8');
|
|
11
|
-
});
|
|
12
|
-
|
|
13
|
-
it('handles CRLF line endings', () => {
|
|
14
|
-
const md = '---\r\nname: x\r\nversion: 1.0.0\r\n---\r\nbody';
|
|
15
|
-
expect(parseSkillVersion(md)).toBe('1.0.0');
|
|
16
|
-
});
|
|
17
|
-
|
|
18
|
-
it('returns null when frontmatter is missing', () => {
|
|
19
|
-
expect(parseSkillVersion('# just a heading\n')).toBeNull();
|
|
20
|
-
});
|
|
21
|
-
|
|
22
|
-
it('returns null when version key is absent', () => {
|
|
23
|
-
expect(parseSkillVersion('---\nname: x\n---\nbody')).toBeNull();
|
|
24
|
-
});
|
|
25
|
-
|
|
26
|
-
it('ignores a version: outside the frontmatter block', () => {
|
|
27
|
-
const md = '---\nname: x\n---\n\nversion: 9.9.9 (in body)\n';
|
|
28
|
-
expect(parseSkillVersion(md)).toBeNull();
|
|
29
|
-
});
|
|
30
|
-
|
|
31
|
-
it('strips surrounding whitespace from the value', () => {
|
|
32
|
-
const md = '---\nversion: 2.1.0 \n---\nbody';
|
|
33
|
-
expect(parseSkillVersion(md)).toBe('2.1.0');
|
|
34
|
-
});
|
|
35
|
-
});
|
|
36
|
-
|
|
37
|
-
describe('readSkillVersion', () => {
|
|
38
|
-
it('reads version from a file on disk', () => {
|
|
39
|
-
const dir = mkdtempSync(join(tmpdir(), 'skill-version-'));
|
|
40
|
-
const path = join(dir, 'SKILL.md');
|
|
41
|
-
writeFileSync(path, '---\nversion: 4.0.0\n---\nbody');
|
|
42
|
-
expect(readSkillVersion(path)).toBe('4.0.0');
|
|
43
|
-
});
|
|
44
|
-
|
|
45
|
-
it('returns null when file does not exist', () => {
|
|
46
|
-
expect(readSkillVersion('/nonexistent/path/SKILL.md')).toBeNull();
|
|
47
|
-
});
|
|
48
|
-
});
|
|
1
|
+
import { mkdtempSync, writeFileSync } from 'fs';
|
|
2
|
+
import { tmpdir } from 'os';
|
|
3
|
+
import { join } from 'path';
|
|
4
|
+
import { describe, expect, it } from 'vitest';
|
|
5
|
+
import { parseSkillVersion, readSkillVersion } from './skill-version.js';
|
|
6
|
+
|
|
7
|
+
describe('parseSkillVersion', () => {
|
|
8
|
+
it('returns version from a normal frontmatter block', () => {
|
|
9
|
+
const md = '---\nname: clawclaw\ndescription: x\nversion: 3.2.8\n---\n\n# body\n';
|
|
10
|
+
expect(parseSkillVersion(md)).toBe('3.2.8');
|
|
11
|
+
});
|
|
12
|
+
|
|
13
|
+
it('handles CRLF line endings', () => {
|
|
14
|
+
const md = '---\r\nname: x\r\nversion: 1.0.0\r\n---\r\nbody';
|
|
15
|
+
expect(parseSkillVersion(md)).toBe('1.0.0');
|
|
16
|
+
});
|
|
17
|
+
|
|
18
|
+
it('returns null when frontmatter is missing', () => {
|
|
19
|
+
expect(parseSkillVersion('# just a heading\n')).toBeNull();
|
|
20
|
+
});
|
|
21
|
+
|
|
22
|
+
it('returns null when version key is absent', () => {
|
|
23
|
+
expect(parseSkillVersion('---\nname: x\n---\nbody')).toBeNull();
|
|
24
|
+
});
|
|
25
|
+
|
|
26
|
+
it('ignores a version: outside the frontmatter block', () => {
|
|
27
|
+
const md = '---\nname: x\n---\n\nversion: 9.9.9 (in body)\n';
|
|
28
|
+
expect(parseSkillVersion(md)).toBeNull();
|
|
29
|
+
});
|
|
30
|
+
|
|
31
|
+
it('strips surrounding whitespace from the value', () => {
|
|
32
|
+
const md = '---\nversion: 2.1.0 \n---\nbody';
|
|
33
|
+
expect(parseSkillVersion(md)).toBe('2.1.0');
|
|
34
|
+
});
|
|
35
|
+
});
|
|
36
|
+
|
|
37
|
+
describe('readSkillVersion', () => {
|
|
38
|
+
it('reads version from a file on disk', () => {
|
|
39
|
+
const dir = mkdtempSync(join(tmpdir(), 'skill-version-'));
|
|
40
|
+
const path = join(dir, 'SKILL.md');
|
|
41
|
+
writeFileSync(path, '---\nversion: 4.0.0\n---\nbody');
|
|
42
|
+
expect(readSkillVersion(path)).toBe('4.0.0');
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
it('returns null when file does not exist', () => {
|
|
46
|
+
expect(readSkillVersion('/nonexistent/path/SKILL.md')).toBeNull();
|
|
47
|
+
});
|
|
48
|
+
});
|
package/src/lib/skill-version.ts
CHANGED
|
@@ -1,19 +1,19 @@
|
|
|
1
|
-
import { readFileSync } from 'fs';
|
|
2
|
-
|
|
3
|
-
const FRONTMATTER_RE = /^---\r?\n([\s\S]*?)\r?\n---/;
|
|
4
|
-
const VERSION_RE = /^version:\s*(\S.*?)\s*$/m;
|
|
5
|
-
|
|
6
|
-
export function parseSkillVersion(content: string): string | null {
|
|
7
|
-
const fm = FRONTMATTER_RE.exec(content);
|
|
8
|
-
if (!fm) return null;
|
|
9
|
-
const v = VERSION_RE.exec(fm[1]);
|
|
10
|
-
return v ? v[1] : null;
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
export function readSkillVersion(path: string): string | null {
|
|
14
|
-
try {
|
|
15
|
-
return parseSkillVersion(readFileSync(path, 'utf8'));
|
|
16
|
-
} catch {
|
|
17
|
-
return null;
|
|
18
|
-
}
|
|
19
|
-
}
|
|
1
|
+
import { readFileSync } from 'fs';
|
|
2
|
+
|
|
3
|
+
const FRONTMATTER_RE = /^---\r?\n([\s\S]*?)\r?\n---/;
|
|
4
|
+
const VERSION_RE = /^version:\s*(\S.*?)\s*$/m;
|
|
5
|
+
|
|
6
|
+
export function parseSkillVersion(content: string): string | null {
|
|
7
|
+
const fm = FRONTMATTER_RE.exec(content);
|
|
8
|
+
if (!fm) return null;
|
|
9
|
+
const v = VERSION_RE.exec(fm[1]);
|
|
10
|
+
return v ? v[1] : null;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export function readSkillVersion(path: string): string | null {
|
|
14
|
+
try {
|
|
15
|
+
return parseSkillVersion(readFileSync(path, 'utf8'));
|
|
16
|
+
} catch {
|
|
17
|
+
return null;
|
|
18
|
+
}
|
|
19
|
+
}
|