@myclaw163/clawclaw-cli 0.6.76 → 0.6.77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +387 -387
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/check-skill-command-surface.mjs +116 -116
- package/scripts/find-hide-spots.py +157 -157
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +254 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +248 -248
- package/skills/clawclaw/references/CHATTERBOX.md +141 -141
- package/skills/clawclaw/references/COMMANDS.md +160 -160
- package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +42 -42
- package/skills/clawclaw/references/STRATEGIES.md +59 -59
- package/skills/clawclaw/references/STREAM.md +93 -93
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +112 -112
- package/src/commands/_schema.ts +124 -124
- package/src/commands/account.ts +209 -209
- package/src/commands/data.test.ts +33 -33
- package/src/commands/data.ts +22 -22
- package/src/commands/do.test.ts +84 -84
- package/src/commands/do.ts +130 -130
- package/src/commands/events.test.ts +100 -100
- package/src/commands/events.ts +250 -250
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1113 -1113
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +13 -13
- package/src/commands/knowledge.ts +139 -139
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +266 -266
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +153 -153
- package/src/commands/strategy.ts +183 -183
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +999 -999
- package/src/commands/watch.ts +660 -660
- package/src/lib/auth.test.ts +86 -86
- package/src/lib/auth.ts +223 -223
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +403 -403
- package/src/lib/game-context.ts +92 -92
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +160 -160
- package/src/lib/hub-reminder.ts +78 -78
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +130 -130
- package/src/lib/knowledge-store.test.ts +170 -170
- package/src/lib/knowledge-store.ts +369 -369
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +240 -240
- package/src/lib/strategy-export.ts +247 -247
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/user-data.test.ts +96 -96
- package/src/lib/user-data.ts +400 -400
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-format.test.ts +243 -243
- package/src/pipeline/event-format.ts +501 -501
- package/src/pipeline/event-hints.ts +195 -195
- package/src/pipeline/event-store.test.ts +28 -28
- package/src/pipeline/event-store.ts +193 -193
- package/src/pipeline/pipeline.ts +35 -35
- package/src/pipeline/player-projection.test.ts +168 -168
- package/src/pipeline/player-projection.ts +370 -370
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +209 -209
- package/src/runtime/event-daemon.ts +519 -519
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +125 -125
- package/src/runtime/ws-client.ts +287 -287
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +161 -161
- package/src/strategies/avoid-lone.ts +12 -12
- package/src/strategies/avoid-players.knowledge.md +19 -19
- package/src/strategies/avoid-players.ts +16 -16
- package/src/strategies/corpse-patrol.ts +23 -23
- package/src/strategies/crab-sabotage.ts +22 -22
- package/src/strategies/custom-module.test.ts +270 -270
- package/src/strategies/find-player.ts +17 -17
- package/src/strategies/game-utils.test.ts +242 -242
- package/src/strategies/game-utils.ts +846 -846
- package/src/strategies/goals/anchor-linger.ts +77 -77
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +113 -113
- package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/follow-companion-goal.ts +106 -106
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/hide-top.ts +197 -197
- package/src/strategies/goals/keep-away-goal.ts +221 -221
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +27 -27
- package/src/strategies/goals/linger-corpse-goal.ts +35 -35
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +133 -133
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +224 -224
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
- package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/hide-spots.ts +59 -59
- package/src/strategies/hide.ts +24 -24
- package/src/strategies/kill-frenzy.ts +13 -13
- package/src/strategies/kill-lone.knowledge.md +17 -17
- package/src/strategies/kill-lone.ts +14 -14
- package/src/strategies/kill-target.ts +19 -19
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +181 -181
- package/src/strategies/lone-kill-task.ts +22 -22
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +16 -16
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/off-route-points.ts +105 -105
- package/src/strategies/paradise-fish.knowledge.md +19 -19
- package/src/strategies/paradise-fish.ts +26 -26
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -355
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +12 -12
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +12 -12
- package/src/strategies/shrimp-memory.knowledge.md +19 -19
- package/src/strategies/shrimp-memory.ts +26 -26
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +50 -50
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.test.ts +15 -15
- package/src/strategies/strategy-loop.ts +776 -776
- package/src/strategies/task-kill-report.ts +18 -18
- package/src/strategies/task-only.ts +12 -12
- package/src/strategies/task-report.ts +23 -23
- package/src/strategies/types.ts +109 -109
- package/src/strategies/warrior-memory.knowledge.md +21 -21
- package/src/strategies/warrior-memory.ts +17 -17
package/src/lib/auth.test.ts
CHANGED
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import { describe, expect, it, beforeEach, afterEach } from 'vitest';
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import { mkdtempSync, rmSync, writeFileSync, readFileSync } from 'fs';
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import { tmpdir } from 'os';
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import { join } from 'path';
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import { AuthStore } from './auth.js';
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import { TTS_PROVIDER_LEIHUO } from './tts-keys.js';
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describe('AuthStore TTS config', () => {
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let dir: string;
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let authFile: string;
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beforeEach(() => {
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dir = mkdtempSync(join(tmpdir(), 'clawclaw-auth-'));
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authFile = join(dir, '.auth.json');
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});
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afterEach(() => {
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rmSync(dir, { recursive: true, force: true });
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});
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it('stores leihuo TTS key under the active profile', () => {
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const store = new AuthStore(authFile);
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store.addProfile({ agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' });
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store.setTtsKey(TTS_PROVIDER_LEIHUO, 'sk-test');
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expect(store.getTtsKey(TTS_PROVIDER_LEIHUO)).toBe('sk-test');
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const raw = JSON.parse(readFileSync(authFile, 'utf8'));
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expect(raw.profiles['lobster-1'].tts.keys.leihuo).toBe('sk-test');
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expect(raw.ttsKeys).toBeUndefined();
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});
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it('stores default TTS voice under the active profile', () => {
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const store = new AuthStore(authFile);
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store.addProfile({ agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' });
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store.setTtsDefaultVoice('male-qn-qingse');
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expect(store.getTtsDefaultVoice()).toBe('male-qn-qingse');
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const raw = JSON.parse(readFileSync(authFile, 'utf8'));
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expect(raw.profiles['lobster-1'].tts.defaultVoice).toBe('male-qn-qingse');
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});
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it('clears cached game server URL when set to undefined', () => {
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const store = new AuthStore(authFile);
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store.addProfile({
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agentName: 'lobster-1',
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apiKey: 'claw_1',
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serverUrl: 'https://example.com',
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gameServerUrl: 'https://example.com/gs/old-game-server',
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});
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store.updateGameServerUrl(undefined);
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const raw = JSON.parse(readFileSync(authFile, 'utf8'));
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expect(raw.profiles['lobster-1'].gameServerUrl).toBeUndefined();
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});
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it('removes runtime game server state when removing a profile', () => {
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const runtimeFile = join(dir, 'auth-state.json');
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const store = new AuthStore(authFile, runtimeFile);
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store.addProfile({ agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' });
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store.updateGameServerUrl('https://example.com/gs/current');
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store.removeProfile('lobster-1');
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const runtime = JSON.parse(readFileSync(runtimeFile, 'utf8'));
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expect(runtime.profiles['lobster-1']).toBeUndefined();
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});
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it('migrates legacy neteaseTtsKey to each profile tts keys', () => {
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writeFileSync(authFile, JSON.stringify({
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activeProfile: 'lobster-1',
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profiles: {
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'lobster-1': { agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' },
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'lobster-2': { agentName: 'lobster-2', apiKey: 'claw_2', serverUrl: 'https://example.com' },
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},
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neteaseTtsKey: 'sk-legacy',
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}));
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const store = new AuthStore(authFile);
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expect(store.getTtsKey(TTS_PROVIDER_LEIHUO)).toBe('sk-legacy');
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const raw = JSON.parse(readFileSync(authFile, 'utf8'));
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expect(raw.profiles['lobster-1'].tts.keys.leihuo).toBe('sk-legacy');
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expect(raw.profiles['lobster-2'].tts.keys.leihuo).toBe('sk-legacy');
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expect(raw.ttsKeys).toBeUndefined();
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expect(raw.neteaseTtsKey).toBeUndefined();
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});
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});
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import { describe, expect, it, beforeEach, afterEach } from 'vitest';
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import { mkdtempSync, rmSync, writeFileSync, readFileSync } from 'fs';
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import { tmpdir } from 'os';
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import { join } from 'path';
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import { AuthStore } from './auth.js';
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import { TTS_PROVIDER_LEIHUO } from './tts-keys.js';
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describe('AuthStore TTS config', () => {
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let dir: string;
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let authFile: string;
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beforeEach(() => {
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dir = mkdtempSync(join(tmpdir(), 'clawclaw-auth-'));
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authFile = join(dir, '.auth.json');
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});
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afterEach(() => {
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rmSync(dir, { recursive: true, force: true });
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});
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it('stores leihuo TTS key under the active profile', () => {
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const store = new AuthStore(authFile);
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store.addProfile({ agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' });
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store.setTtsKey(TTS_PROVIDER_LEIHUO, 'sk-test');
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expect(store.getTtsKey(TTS_PROVIDER_LEIHUO)).toBe('sk-test');
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const raw = JSON.parse(readFileSync(authFile, 'utf8'));
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expect(raw.profiles['lobster-1'].tts.keys.leihuo).toBe('sk-test');
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expect(raw.ttsKeys).toBeUndefined();
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});
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it('stores default TTS voice under the active profile', () => {
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const store = new AuthStore(authFile);
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store.addProfile({ agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' });
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store.setTtsDefaultVoice('male-qn-qingse');
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expect(store.getTtsDefaultVoice()).toBe('male-qn-qingse');
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const raw = JSON.parse(readFileSync(authFile, 'utf8'));
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|
+
expect(raw.profiles['lobster-1'].tts.defaultVoice).toBe('male-qn-qingse');
|
|
40
|
+
});
|
|
41
|
+
|
|
42
|
+
it('clears cached game server URL when set to undefined', () => {
|
|
43
|
+
const store = new AuthStore(authFile);
|
|
44
|
+
store.addProfile({
|
|
45
|
+
agentName: 'lobster-1',
|
|
46
|
+
apiKey: 'claw_1',
|
|
47
|
+
serverUrl: 'https://example.com',
|
|
48
|
+
gameServerUrl: 'https://example.com/gs/old-game-server',
|
|
49
|
+
});
|
|
50
|
+
|
|
51
|
+
store.updateGameServerUrl(undefined);
|
|
52
|
+
|
|
53
|
+
const raw = JSON.parse(readFileSync(authFile, 'utf8'));
|
|
54
|
+
expect(raw.profiles['lobster-1'].gameServerUrl).toBeUndefined();
|
|
55
|
+
});
|
|
56
|
+
|
|
57
|
+
it('removes runtime game server state when removing a profile', () => {
|
|
58
|
+
const runtimeFile = join(dir, 'auth-state.json');
|
|
59
|
+
const store = new AuthStore(authFile, runtimeFile);
|
|
60
|
+
store.addProfile({ agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' });
|
|
61
|
+
store.updateGameServerUrl('https://example.com/gs/current');
|
|
62
|
+
|
|
63
|
+
store.removeProfile('lobster-1');
|
|
64
|
+
|
|
65
|
+
const runtime = JSON.parse(readFileSync(runtimeFile, 'utf8'));
|
|
66
|
+
expect(runtime.profiles['lobster-1']).toBeUndefined();
|
|
67
|
+
});
|
|
68
|
+
|
|
69
|
+
it('migrates legacy neteaseTtsKey to each profile tts keys', () => {
|
|
70
|
+
writeFileSync(authFile, JSON.stringify({
|
|
71
|
+
activeProfile: 'lobster-1',
|
|
72
|
+
profiles: {
|
|
73
|
+
'lobster-1': { agentName: 'lobster-1', apiKey: 'claw_1', serverUrl: 'https://example.com' },
|
|
74
|
+
'lobster-2': { agentName: 'lobster-2', apiKey: 'claw_2', serverUrl: 'https://example.com' },
|
|
75
|
+
},
|
|
76
|
+
neteaseTtsKey: 'sk-legacy',
|
|
77
|
+
}));
|
|
78
|
+
const store = new AuthStore(authFile);
|
|
79
|
+
expect(store.getTtsKey(TTS_PROVIDER_LEIHUO)).toBe('sk-legacy');
|
|
80
|
+
const raw = JSON.parse(readFileSync(authFile, 'utf8'));
|
|
81
|
+
expect(raw.profiles['lobster-1'].tts.keys.leihuo).toBe('sk-legacy');
|
|
82
|
+
expect(raw.profiles['lobster-2'].tts.keys.leihuo).toBe('sk-legacy');
|
|
83
|
+
expect(raw.ttsKeys).toBeUndefined();
|
|
84
|
+
expect(raw.neteaseTtsKey).toBeUndefined();
|
|
85
|
+
});
|
|
86
|
+
});
|
package/src/lib/auth.ts
CHANGED
|
@@ -1,223 +1,223 @@
|
|
|
1
|
-
import { existsSync, readFileSync, writeFileSync, mkdirSync } from 'fs';
|
|
2
|
-
import { join, dirname } from 'path';
|
|
3
|
-
import { getWorkspaceDir } from './init-command.js';
|
|
4
|
-
import { TTS_PROVIDER_LEIHUO } from './tts-keys.js';
|
|
5
|
-
import {
|
|
6
|
-
ensureUserDataLayout,
|
|
7
|
-
getRuntimeAuthStateFile,
|
|
8
|
-
getUserDataAuthFile,
|
|
9
|
-
readRuntimeAuthState,
|
|
10
|
-
splitAuthData,
|
|
11
|
-
writeRuntimeAuthState,
|
|
12
|
-
type RuntimeAuthState,
|
|
13
|
-
} from './user-data.js';
|
|
14
|
-
|
|
15
|
-
export interface AuthTtsConfig {
|
|
16
|
-
keys?: Record<string, string>;
|
|
17
|
-
defaultVoice?: string;
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
export interface AuthProfile {
|
|
21
|
-
agentName: string;
|
|
22
|
-
apiKey: string;
|
|
23
|
-
/** Lobby server URL (e.g. https://myclaw.163.com/claw) */
|
|
24
|
-
serverUrl: string;
|
|
25
|
-
/** Game server URL (e.g. http://{address}:{port}), obtained from /queue/status after match */
|
|
26
|
-
gameServerUrl?: string;
|
|
27
|
-
/** Per-account TTS configuration. */
|
|
28
|
-
tts?: AuthTtsConfig;
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
export interface AuthData {
|
|
32
|
-
activeProfile: string;
|
|
33
|
-
profiles: Record<string, AuthProfile>;
|
|
34
|
-
/** @deprecated Migrated to each profile's `tts.keys` on load. */
|
|
35
|
-
ttsKeys?: Record<string, string>;
|
|
36
|
-
/** @deprecated Migrated to `ttsKeys.leihuo` on load. */
|
|
37
|
-
neteaseTtsKey?: string;
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
const EMPTY_AUTH: AuthData = { activeProfile: '', profiles: {} };
|
|
41
|
-
|
|
42
|
-
export class AuthStore {
|
|
43
|
-
private authFile: string;
|
|
44
|
-
private runtimeAuthStateFile: string;
|
|
45
|
-
|
|
46
|
-
constructor(authFile?: string, runtimeAuthStateFile?: string) {
|
|
47
|
-
if (authFile) {
|
|
48
|
-
this.authFile = authFile;
|
|
49
|
-
this.runtimeAuthStateFile = runtimeAuthStateFile ?? join(dirname(authFile), 'auth-state.json');
|
|
50
|
-
return;
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
const workspaceDir = getWorkspaceDir();
|
|
54
|
-
ensureUserDataLayout(workspaceDir);
|
|
55
|
-
this.authFile = getUserDataAuthFile(workspaceDir);
|
|
56
|
-
this.runtimeAuthStateFile = getRuntimeAuthStateFile(workspaceDir);
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
load(): AuthData {
|
|
60
|
-
if (!existsSync(this.authFile)) return { ...EMPTY_AUTH, profiles: {} };
|
|
61
|
-
try {
|
|
62
|
-
const data = JSON.parse(readFileSync(this.authFile, 'utf8')) as AuthData;
|
|
63
|
-
const { auth, runtime, changed } = splitAuthData(data);
|
|
64
|
-
this.mergeRuntimeState(runtime);
|
|
65
|
-
if (changed) this.writeAuth(auth);
|
|
66
|
-
return auth;
|
|
67
|
-
} catch {
|
|
68
|
-
return { ...EMPTY_AUTH, profiles: {} };
|
|
69
|
-
}
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
save(data: AuthData): void {
|
|
73
|
-
const { auth, runtime } = splitAuthData(data);
|
|
74
|
-
this.mergeRuntimeState(runtime);
|
|
75
|
-
this.writeAuth(auth);
|
|
76
|
-
}
|
|
77
|
-
|
|
78
|
-
private writeAuth(data: AuthData): void {
|
|
79
|
-
const dir = dirname(this.authFile);
|
|
80
|
-
if (!existsSync(dir)) mkdirSync(dir, { recursive: true });
|
|
81
|
-
writeFileSync(this.authFile, JSON.stringify(data, null, 2));
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
private mergeRuntimeState(incoming: RuntimeAuthState): void {
|
|
85
|
-
const incomingEntries = Object.entries(incoming.profiles ?? {}).filter(([, profile]) => profile.gameServerUrl);
|
|
86
|
-
if (incomingEntries.length === 0) return;
|
|
87
|
-
const current = readRuntimeAuthState(this.runtimeAuthStateFile);
|
|
88
|
-
let changed = false;
|
|
89
|
-
for (const [name, profile] of incomingEntries) {
|
|
90
|
-
if (current.profiles[name]?.gameServerUrl) continue;
|
|
91
|
-
current.profiles[name] = profile;
|
|
92
|
-
changed = true;
|
|
93
|
-
}
|
|
94
|
-
if (changed) writeRuntimeAuthState(this.runtimeAuthStateFile, current);
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
addProfile(profile: AuthProfile): void {
|
|
98
|
-
const data = this.load();
|
|
99
|
-
if (data.ttsKeys && !profile.tts?.keys) {
|
|
100
|
-
profile.tts = {
|
|
101
|
-
...profile.tts,
|
|
102
|
-
keys: { ...data.ttsKeys },
|
|
103
|
-
};
|
|
104
|
-
delete data.ttsKeys;
|
|
105
|
-
}
|
|
106
|
-
data.profiles[profile.agentName] = profile;
|
|
107
|
-
data.activeProfile = profile.agentName;
|
|
108
|
-
this.save(data);
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
removeProfile(name: string): void {
|
|
112
|
-
const data = this.load();
|
|
113
|
-
delete data.profiles[name];
|
|
114
|
-
if (data.activeProfile === name) {
|
|
115
|
-
const remaining = Object.keys(data.profiles);
|
|
116
|
-
data.activeProfile = remaining[0] ?? '';
|
|
117
|
-
}
|
|
118
|
-
this.save(data);
|
|
119
|
-
const state = readRuntimeAuthState(this.runtimeAuthStateFile);
|
|
120
|
-
if (state.profiles[name]) {
|
|
121
|
-
delete state.profiles[name];
|
|
122
|
-
writeRuntimeAuthState(this.runtimeAuthStateFile, state);
|
|
123
|
-
}
|
|
124
|
-
}
|
|
125
|
-
|
|
126
|
-
switchProfile(name: string): void {
|
|
127
|
-
const data = this.load();
|
|
128
|
-
if (!data.profiles[name]) {
|
|
129
|
-
throw new Error(`Profile "${name}" not found. Available: ${Object.keys(data.profiles).join(', ') || 'none'}`);
|
|
130
|
-
}
|
|
131
|
-
data.activeProfile = name;
|
|
132
|
-
this.save(data);
|
|
133
|
-
}
|
|
134
|
-
|
|
135
|
-
listProfiles(): string[] {
|
|
136
|
-
return Object.keys(this.load().profiles);
|
|
137
|
-
}
|
|
138
|
-
|
|
139
|
-
getActive(): AuthProfile | null {
|
|
140
|
-
const data = this.load();
|
|
141
|
-
if (!data.activeProfile || !data.profiles[data.activeProfile]) return null;
|
|
142
|
-
const profile = data.profiles[data.activeProfile];
|
|
143
|
-
const gameServerUrl = this.getGameServerUrl(data.activeProfile);
|
|
144
|
-
return gameServerUrl ? { ...profile, gameServerUrl } : { ...profile };
|
|
145
|
-
}
|
|
146
|
-
|
|
147
|
-
updateGameServerUrl(url: string | undefined, name?: string): void {
|
|
148
|
-
const data = this.load();
|
|
149
|
-
const profileName = name ?? data.activeProfile;
|
|
150
|
-
const profile = data.profiles[profileName];
|
|
151
|
-
if (!profile) return;
|
|
152
|
-
const state = readRuntimeAuthState(this.runtimeAuthStateFile);
|
|
153
|
-
if (url) {
|
|
154
|
-
state.profiles[profileName] = { gameServerUrl: url, updatedAt: new Date().toISOString() };
|
|
155
|
-
} else {
|
|
156
|
-
delete state.profiles[profileName]?.gameServerUrl;
|
|
157
|
-
delete state.profiles[profileName]?.updatedAt;
|
|
158
|
-
if (state.profiles[profileName] && Object.keys(state.profiles[profileName]).length === 0) {
|
|
159
|
-
delete state.profiles[profileName];
|
|
160
|
-
}
|
|
161
|
-
}
|
|
162
|
-
writeRuntimeAuthState(this.runtimeAuthStateFile, state);
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
getGameServerUrl(profileName?: string): string | undefined {
|
|
166
|
-
const data = this.load();
|
|
167
|
-
const name = profileName ?? data.activeProfile;
|
|
168
|
-
if (!name) return undefined;
|
|
169
|
-
return readRuntimeAuthState(this.runtimeAuthStateFile).profiles[name]?.gameServerUrl;
|
|
170
|
-
}
|
|
171
|
-
|
|
172
|
-
setTtsKey(provider: string, key: string, profileName?: string): void {
|
|
173
|
-
const data = this.load();
|
|
174
|
-
const profile = this.getProfileForTts(data, profileName);
|
|
175
|
-
profile.tts = {
|
|
176
|
-
...profile.tts,
|
|
177
|
-
keys: { ...profile.tts?.keys, [provider]: key },
|
|
178
|
-
};
|
|
179
|
-
delete data.neteaseTtsKey;
|
|
180
|
-
this.save(data);
|
|
181
|
-
}
|
|
182
|
-
|
|
183
|
-
getTtsKey(provider: string, profileName?: string): string | undefined {
|
|
184
|
-
const data = this.load();
|
|
185
|
-
return this.getProfileForTts(data, profileName).tts?.keys?.[provider];
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
setTtsDefaultVoice(voice: string, profileName?: string): void {
|
|
189
|
-
const data = this.load();
|
|
190
|
-
const profile = this.getProfileForTts(data, profileName);
|
|
191
|
-
profile.tts = { ...profile.tts, defaultVoice: voice };
|
|
192
|
-
this.save(data);
|
|
193
|
-
}
|
|
194
|
-
|
|
195
|
-
getTtsDefaultVoice(profileName?: string): string | undefined {
|
|
196
|
-
const data = this.load();
|
|
197
|
-
return this.getProfileForTts(data, profileName).tts?.defaultVoice;
|
|
198
|
-
}
|
|
199
|
-
|
|
200
|
-
getTtsConfig(profileName?: string): AuthTtsConfig | undefined {
|
|
201
|
-
const data = this.load();
|
|
202
|
-
return this.getProfileForTts(data, profileName).tts;
|
|
203
|
-
}
|
|
204
|
-
|
|
205
|
-
private getProfileForTts(data: AuthData, profileName?: string): AuthProfile {
|
|
206
|
-
const name = profileName ?? data.activeProfile;
|
|
207
|
-
const profile = name ? data.profiles[name] : undefined;
|
|
208
|
-
if (!profile) {
|
|
209
|
-
throw new Error('No active account. Run `clawclaw-cli account register` or `clawclaw-cli account switch <apiKey>` first.');
|
|
210
|
-
}
|
|
211
|
-
return profile;
|
|
212
|
-
}
|
|
213
|
-
|
|
214
|
-
/** @deprecated Use {@link setTtsKey} with `TTS_PROVIDER_LEIHUO`. */
|
|
215
|
-
setGlobalTtsKey(key: string): void {
|
|
216
|
-
this.setTtsKey(TTS_PROVIDER_LEIHUO, key);
|
|
217
|
-
}
|
|
218
|
-
|
|
219
|
-
/** @deprecated Use {@link getTtsKey} with `TTS_PROVIDER_LEIHUO`. */
|
|
220
|
-
getGlobalTtsKey(): string | undefined {
|
|
221
|
-
return this.getTtsKey(TTS_PROVIDER_LEIHUO);
|
|
222
|
-
}
|
|
223
|
-
}
|
|
1
|
+
import { existsSync, readFileSync, writeFileSync, mkdirSync } from 'fs';
|
|
2
|
+
import { join, dirname } from 'path';
|
|
3
|
+
import { getWorkspaceDir } from './init-command.js';
|
|
4
|
+
import { TTS_PROVIDER_LEIHUO } from './tts-keys.js';
|
|
5
|
+
import {
|
|
6
|
+
ensureUserDataLayout,
|
|
7
|
+
getRuntimeAuthStateFile,
|
|
8
|
+
getUserDataAuthFile,
|
|
9
|
+
readRuntimeAuthState,
|
|
10
|
+
splitAuthData,
|
|
11
|
+
writeRuntimeAuthState,
|
|
12
|
+
type RuntimeAuthState,
|
|
13
|
+
} from './user-data.js';
|
|
14
|
+
|
|
15
|
+
export interface AuthTtsConfig {
|
|
16
|
+
keys?: Record<string, string>;
|
|
17
|
+
defaultVoice?: string;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export interface AuthProfile {
|
|
21
|
+
agentName: string;
|
|
22
|
+
apiKey: string;
|
|
23
|
+
/** Lobby server URL (e.g. https://myclaw.163.com/claw) */
|
|
24
|
+
serverUrl: string;
|
|
25
|
+
/** Game server URL (e.g. http://{address}:{port}), obtained from /queue/status after match */
|
|
26
|
+
gameServerUrl?: string;
|
|
27
|
+
/** Per-account TTS configuration. */
|
|
28
|
+
tts?: AuthTtsConfig;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
export interface AuthData {
|
|
32
|
+
activeProfile: string;
|
|
33
|
+
profiles: Record<string, AuthProfile>;
|
|
34
|
+
/** @deprecated Migrated to each profile's `tts.keys` on load. */
|
|
35
|
+
ttsKeys?: Record<string, string>;
|
|
36
|
+
/** @deprecated Migrated to `ttsKeys.leihuo` on load. */
|
|
37
|
+
neteaseTtsKey?: string;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
const EMPTY_AUTH: AuthData = { activeProfile: '', profiles: {} };
|
|
41
|
+
|
|
42
|
+
export class AuthStore {
|
|
43
|
+
private authFile: string;
|
|
44
|
+
private runtimeAuthStateFile: string;
|
|
45
|
+
|
|
46
|
+
constructor(authFile?: string, runtimeAuthStateFile?: string) {
|
|
47
|
+
if (authFile) {
|
|
48
|
+
this.authFile = authFile;
|
|
49
|
+
this.runtimeAuthStateFile = runtimeAuthStateFile ?? join(dirname(authFile), 'auth-state.json');
|
|
50
|
+
return;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
const workspaceDir = getWorkspaceDir();
|
|
54
|
+
ensureUserDataLayout(workspaceDir);
|
|
55
|
+
this.authFile = getUserDataAuthFile(workspaceDir);
|
|
56
|
+
this.runtimeAuthStateFile = getRuntimeAuthStateFile(workspaceDir);
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
load(): AuthData {
|
|
60
|
+
if (!existsSync(this.authFile)) return { ...EMPTY_AUTH, profiles: {} };
|
|
61
|
+
try {
|
|
62
|
+
const data = JSON.parse(readFileSync(this.authFile, 'utf8')) as AuthData;
|
|
63
|
+
const { auth, runtime, changed } = splitAuthData(data);
|
|
64
|
+
this.mergeRuntimeState(runtime);
|
|
65
|
+
if (changed) this.writeAuth(auth);
|
|
66
|
+
return auth;
|
|
67
|
+
} catch {
|
|
68
|
+
return { ...EMPTY_AUTH, profiles: {} };
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
save(data: AuthData): void {
|
|
73
|
+
const { auth, runtime } = splitAuthData(data);
|
|
74
|
+
this.mergeRuntimeState(runtime);
|
|
75
|
+
this.writeAuth(auth);
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
private writeAuth(data: AuthData): void {
|
|
79
|
+
const dir = dirname(this.authFile);
|
|
80
|
+
if (!existsSync(dir)) mkdirSync(dir, { recursive: true });
|
|
81
|
+
writeFileSync(this.authFile, JSON.stringify(data, null, 2));
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
private mergeRuntimeState(incoming: RuntimeAuthState): void {
|
|
85
|
+
const incomingEntries = Object.entries(incoming.profiles ?? {}).filter(([, profile]) => profile.gameServerUrl);
|
|
86
|
+
if (incomingEntries.length === 0) return;
|
|
87
|
+
const current = readRuntimeAuthState(this.runtimeAuthStateFile);
|
|
88
|
+
let changed = false;
|
|
89
|
+
for (const [name, profile] of incomingEntries) {
|
|
90
|
+
if (current.profiles[name]?.gameServerUrl) continue;
|
|
91
|
+
current.profiles[name] = profile;
|
|
92
|
+
changed = true;
|
|
93
|
+
}
|
|
94
|
+
if (changed) writeRuntimeAuthState(this.runtimeAuthStateFile, current);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
addProfile(profile: AuthProfile): void {
|
|
98
|
+
const data = this.load();
|
|
99
|
+
if (data.ttsKeys && !profile.tts?.keys) {
|
|
100
|
+
profile.tts = {
|
|
101
|
+
...profile.tts,
|
|
102
|
+
keys: { ...data.ttsKeys },
|
|
103
|
+
};
|
|
104
|
+
delete data.ttsKeys;
|
|
105
|
+
}
|
|
106
|
+
data.profiles[profile.agentName] = profile;
|
|
107
|
+
data.activeProfile = profile.agentName;
|
|
108
|
+
this.save(data);
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
removeProfile(name: string): void {
|
|
112
|
+
const data = this.load();
|
|
113
|
+
delete data.profiles[name];
|
|
114
|
+
if (data.activeProfile === name) {
|
|
115
|
+
const remaining = Object.keys(data.profiles);
|
|
116
|
+
data.activeProfile = remaining[0] ?? '';
|
|
117
|
+
}
|
|
118
|
+
this.save(data);
|
|
119
|
+
const state = readRuntimeAuthState(this.runtimeAuthStateFile);
|
|
120
|
+
if (state.profiles[name]) {
|
|
121
|
+
delete state.profiles[name];
|
|
122
|
+
writeRuntimeAuthState(this.runtimeAuthStateFile, state);
|
|
123
|
+
}
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
switchProfile(name: string): void {
|
|
127
|
+
const data = this.load();
|
|
128
|
+
if (!data.profiles[name]) {
|
|
129
|
+
throw new Error(`Profile "${name}" not found. Available: ${Object.keys(data.profiles).join(', ') || 'none'}`);
|
|
130
|
+
}
|
|
131
|
+
data.activeProfile = name;
|
|
132
|
+
this.save(data);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
listProfiles(): string[] {
|
|
136
|
+
return Object.keys(this.load().profiles);
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
getActive(): AuthProfile | null {
|
|
140
|
+
const data = this.load();
|
|
141
|
+
if (!data.activeProfile || !data.profiles[data.activeProfile]) return null;
|
|
142
|
+
const profile = data.profiles[data.activeProfile];
|
|
143
|
+
const gameServerUrl = this.getGameServerUrl(data.activeProfile);
|
|
144
|
+
return gameServerUrl ? { ...profile, gameServerUrl } : { ...profile };
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
updateGameServerUrl(url: string | undefined, name?: string): void {
|
|
148
|
+
const data = this.load();
|
|
149
|
+
const profileName = name ?? data.activeProfile;
|
|
150
|
+
const profile = data.profiles[profileName];
|
|
151
|
+
if (!profile) return;
|
|
152
|
+
const state = readRuntimeAuthState(this.runtimeAuthStateFile);
|
|
153
|
+
if (url) {
|
|
154
|
+
state.profiles[profileName] = { gameServerUrl: url, updatedAt: new Date().toISOString() };
|
|
155
|
+
} else {
|
|
156
|
+
delete state.profiles[profileName]?.gameServerUrl;
|
|
157
|
+
delete state.profiles[profileName]?.updatedAt;
|
|
158
|
+
if (state.profiles[profileName] && Object.keys(state.profiles[profileName]).length === 0) {
|
|
159
|
+
delete state.profiles[profileName];
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
writeRuntimeAuthState(this.runtimeAuthStateFile, state);
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
getGameServerUrl(profileName?: string): string | undefined {
|
|
166
|
+
const data = this.load();
|
|
167
|
+
const name = profileName ?? data.activeProfile;
|
|
168
|
+
if (!name) return undefined;
|
|
169
|
+
return readRuntimeAuthState(this.runtimeAuthStateFile).profiles[name]?.gameServerUrl;
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
setTtsKey(provider: string, key: string, profileName?: string): void {
|
|
173
|
+
const data = this.load();
|
|
174
|
+
const profile = this.getProfileForTts(data, profileName);
|
|
175
|
+
profile.tts = {
|
|
176
|
+
...profile.tts,
|
|
177
|
+
keys: { ...profile.tts?.keys, [provider]: key },
|
|
178
|
+
};
|
|
179
|
+
delete data.neteaseTtsKey;
|
|
180
|
+
this.save(data);
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
getTtsKey(provider: string, profileName?: string): string | undefined {
|
|
184
|
+
const data = this.load();
|
|
185
|
+
return this.getProfileForTts(data, profileName).tts?.keys?.[provider];
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
setTtsDefaultVoice(voice: string, profileName?: string): void {
|
|
189
|
+
const data = this.load();
|
|
190
|
+
const profile = this.getProfileForTts(data, profileName);
|
|
191
|
+
profile.tts = { ...profile.tts, defaultVoice: voice };
|
|
192
|
+
this.save(data);
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
getTtsDefaultVoice(profileName?: string): string | undefined {
|
|
196
|
+
const data = this.load();
|
|
197
|
+
return this.getProfileForTts(data, profileName).tts?.defaultVoice;
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
getTtsConfig(profileName?: string): AuthTtsConfig | undefined {
|
|
201
|
+
const data = this.load();
|
|
202
|
+
return this.getProfileForTts(data, profileName).tts;
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
private getProfileForTts(data: AuthData, profileName?: string): AuthProfile {
|
|
206
|
+
const name = profileName ?? data.activeProfile;
|
|
207
|
+
const profile = name ? data.profiles[name] : undefined;
|
|
208
|
+
if (!profile) {
|
|
209
|
+
throw new Error('No active account. Run `clawclaw-cli account register` or `clawclaw-cli account switch <apiKey>` first.');
|
|
210
|
+
}
|
|
211
|
+
return profile;
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
/** @deprecated Use {@link setTtsKey} with `TTS_PROVIDER_LEIHUO`. */
|
|
215
|
+
setGlobalTtsKey(key: string): void {
|
|
216
|
+
this.setTtsKey(TTS_PROVIDER_LEIHUO, key);
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
/** @deprecated Use {@link getTtsKey} with `TTS_PROVIDER_LEIHUO`. */
|
|
220
|
+
getGlobalTtsKey(): string | undefined {
|
|
221
|
+
return this.getTtsKey(TTS_PROVIDER_LEIHUO);
|
|
222
|
+
}
|
|
223
|
+
}
|