@myclaw163/clawclaw-cli 0.6.76 → 0.6.77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +387 -387
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/check-skill-command-surface.mjs +116 -116
- package/scripts/find-hide-spots.py +157 -157
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +254 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +248 -248
- package/skills/clawclaw/references/CHATTERBOX.md +141 -141
- package/skills/clawclaw/references/COMMANDS.md +160 -160
- package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +42 -42
- package/skills/clawclaw/references/STRATEGIES.md +59 -59
- package/skills/clawclaw/references/STREAM.md +93 -93
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +112 -112
- package/src/commands/_schema.ts +124 -124
- package/src/commands/account.ts +209 -209
- package/src/commands/data.test.ts +33 -33
- package/src/commands/data.ts +22 -22
- package/src/commands/do.test.ts +84 -84
- package/src/commands/do.ts +130 -130
- package/src/commands/events.test.ts +100 -100
- package/src/commands/events.ts +250 -250
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -84
- package/src/commands/game.ts +1113 -1113
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +13 -13
- package/src/commands/knowledge.ts +139 -139
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -45
- package/src/commands/persona.ts +57 -57
- package/src/commands/setup/codex.ts +266 -266
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +153 -153
- package/src/commands/strategy.ts +183 -183
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +999 -999
- package/src/commands/watch.ts +660 -660
- package/src/lib/auth.test.ts +86 -86
- package/src/lib/auth.ts +223 -223
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +403 -403
- package/src/lib/game-context.ts +92 -92
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +160 -160
- package/src/lib/hub-reminder.ts +78 -78
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +130 -130
- package/src/lib/knowledge-store.test.ts +170 -170
- package/src/lib/knowledge-store.ts +369 -369
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +240 -240
- package/src/lib/strategy-export.ts +247 -247
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/user-data.test.ts +96 -96
- package/src/lib/user-data.ts +400 -400
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-format.test.ts +243 -243
- package/src/pipeline/event-format.ts +501 -501
- package/src/pipeline/event-hints.ts +195 -195
- package/src/pipeline/event-store.test.ts +28 -28
- package/src/pipeline/event-store.ts +193 -193
- package/src/pipeline/pipeline.ts +35 -35
- package/src/pipeline/player-projection.test.ts +168 -168
- package/src/pipeline/player-projection.ts +370 -370
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +209 -209
- package/src/runtime/event-daemon.ts +519 -519
- package/src/runtime/owner-control.ts +150 -150
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -107
- package/src/runtime/ws-client.test.ts +125 -125
- package/src/runtime/ws-client.ts +287 -287
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +161 -161
- package/src/strategies/avoid-lone.ts +12 -12
- package/src/strategies/avoid-players.knowledge.md +19 -19
- package/src/strategies/avoid-players.ts +16 -16
- package/src/strategies/corpse-patrol.ts +23 -23
- package/src/strategies/crab-sabotage.ts +22 -22
- package/src/strategies/custom-module.test.ts +270 -270
- package/src/strategies/find-player.ts +17 -17
- package/src/strategies/game-utils.test.ts +242 -242
- package/src/strategies/game-utils.ts +846 -846
- package/src/strategies/goals/anchor-linger.ts +77 -77
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +113 -113
- package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/follow-companion-goal.ts +106 -106
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/hide-top.ts +197 -197
- package/src/strategies/goals/keep-away-goal.ts +221 -221
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +27 -27
- package/src/strategies/goals/linger-corpse-goal.ts +35 -35
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +133 -133
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +224 -224
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
- package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/hide-spots.ts +59 -59
- package/src/strategies/hide.ts +24 -24
- package/src/strategies/kill-frenzy.ts +13 -13
- package/src/strategies/kill-lone.knowledge.md +17 -17
- package/src/strategies/kill-lone.ts +14 -14
- package/src/strategies/kill-target.ts +19 -19
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +181 -181
- package/src/strategies/lone-kill-task.ts +22 -22
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +16 -16
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/off-route-points.ts +105 -105
- package/src/strategies/paradise-fish.knowledge.md +19 -19
- package/src/strategies/paradise-fish.ts +26 -26
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +355 -355
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +12 -12
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +12 -12
- package/src/strategies/shrimp-memory.knowledge.md +19 -19
- package/src/strategies/shrimp-memory.ts +26 -26
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +50 -50
- package/src/strategies/spawn.ts +82 -82
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.test.ts +15 -15
- package/src/strategies/strategy-loop.ts +776 -776
- package/src/strategies/task-kill-report.ts +18 -18
- package/src/strategies/task-only.ts +12 -12
- package/src/strategies/task-report.ts +23 -23
- package/src/strategies/types.ts +109 -109
- package/src/strategies/warrior-memory.knowledge.md +21 -21
- package/src/strategies/warrior-memory.ts +17 -17
|
@@ -1,84 +1,84 @@
|
|
|
1
|
-
import { describe, expect, it } from 'vitest';
|
|
2
|
-
import {
|
|
3
|
-
gameStrategyIdentity,
|
|
4
|
-
planGameStartAction,
|
|
5
|
-
} from './game.js';
|
|
6
|
-
|
|
7
|
-
describe('planGameStartAction', () => {
|
|
8
|
-
it('returns the running game start pid when a stream is already alive', () => {
|
|
9
|
-
expect(planGameStartAction({
|
|
10
|
-
gameStartPid: 1234,
|
|
11
|
-
hasMatchState: true,
|
|
12
|
-
queueStatus: 'allocated',
|
|
13
|
-
})).toEqual({ kind: 'already_running', pid: 1234 });
|
|
14
|
-
});
|
|
15
|
-
|
|
16
|
-
it('resumes queue polling from backend queue state', () => {
|
|
17
|
-
expect(planGameStartAction({
|
|
18
|
-
hasMatchState: true,
|
|
19
|
-
queueStatus: 'queued',
|
|
20
|
-
})).toEqual({ kind: 'resume_queue' });
|
|
21
|
-
});
|
|
22
|
-
|
|
23
|
-
it('ignores stale local match state when backend says not in queue', () => {
|
|
24
|
-
expect(planGameStartAction({
|
|
25
|
-
hasMatchState: true,
|
|
26
|
-
queueStatus: 'not_in_queue',
|
|
27
|
-
})).toEqual({ kind: 'fresh_start' });
|
|
28
|
-
});
|
|
29
|
-
|
|
30
|
-
it('resumes queue polling from local match state when backend status is unavailable', () => {
|
|
31
|
-
expect(planGameStartAction({
|
|
32
|
-
hasMatchState: true,
|
|
33
|
-
queueStatus: undefined,
|
|
34
|
-
})).toEqual({ kind: 'resume_queue' });
|
|
35
|
-
});
|
|
36
|
-
|
|
37
|
-
it('resumes an allocated match when no owner runtime is alive', () => {
|
|
38
|
-
expect(planGameStartAction({
|
|
39
|
-
hasMatchState: false,
|
|
40
|
-
queueStatus: 'allocated',
|
|
41
|
-
})).toEqual({ kind: 'resume_allocated' });
|
|
42
|
-
});
|
|
43
|
-
|
|
44
|
-
it('resumes queue polling for queued and already_in_queue states without an owner runtime', () => {
|
|
45
|
-
for (const queueStatus of ['queued', 'already_in_queue']) {
|
|
46
|
-
expect(planGameStartAction({
|
|
47
|
-
hasMatchState: false,
|
|
48
|
-
queueStatus,
|
|
49
|
-
})).toEqual({ kind: 'resume_queue' });
|
|
50
|
-
}
|
|
51
|
-
});
|
|
52
|
-
|
|
53
|
-
it('starts fresh when no stream, runtime, or queue state can be recovered', () => {
|
|
54
|
-
expect(planGameStartAction({
|
|
55
|
-
hasMatchState: false,
|
|
56
|
-
queueStatus: 'not_in_queue',
|
|
57
|
-
})).toEqual({ kind: 'fresh_start' });
|
|
58
|
-
});
|
|
59
|
-
});
|
|
60
|
-
|
|
61
|
-
describe('game strategy identity', () => {
|
|
62
|
-
it('derives game id, role, and alive status from current server context', () => {
|
|
63
|
-
expect(gameStrategyIdentity(
|
|
64
|
-
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: false } },
|
|
65
|
-
null,
|
|
66
|
-
)).toEqual({
|
|
67
|
-
gameId: 'game-1',
|
|
68
|
-
role: 'shrimp_generic',
|
|
69
|
-
alive: false,
|
|
70
|
-
});
|
|
71
|
-
});
|
|
72
|
-
|
|
73
|
-
it('prefers role_info role over state role', () => {
|
|
74
|
-
expect(gameStrategyIdentity(
|
|
75
|
-
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: true } },
|
|
76
|
-
{ data: { role: 'crab_generic' } },
|
|
77
|
-
)).toEqual({
|
|
78
|
-
gameId: 'game-1',
|
|
79
|
-
role: 'crab_generic',
|
|
80
|
-
alive: true,
|
|
81
|
-
});
|
|
82
|
-
});
|
|
83
|
-
|
|
84
|
-
});
|
|
1
|
+
import { describe, expect, it } from 'vitest';
|
|
2
|
+
import {
|
|
3
|
+
gameStrategyIdentity,
|
|
4
|
+
planGameStartAction,
|
|
5
|
+
} from './game.js';
|
|
6
|
+
|
|
7
|
+
describe('planGameStartAction', () => {
|
|
8
|
+
it('returns the running game start pid when a stream is already alive', () => {
|
|
9
|
+
expect(planGameStartAction({
|
|
10
|
+
gameStartPid: 1234,
|
|
11
|
+
hasMatchState: true,
|
|
12
|
+
queueStatus: 'allocated',
|
|
13
|
+
})).toEqual({ kind: 'already_running', pid: 1234 });
|
|
14
|
+
});
|
|
15
|
+
|
|
16
|
+
it('resumes queue polling from backend queue state', () => {
|
|
17
|
+
expect(planGameStartAction({
|
|
18
|
+
hasMatchState: true,
|
|
19
|
+
queueStatus: 'queued',
|
|
20
|
+
})).toEqual({ kind: 'resume_queue' });
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
it('ignores stale local match state when backend says not in queue', () => {
|
|
24
|
+
expect(planGameStartAction({
|
|
25
|
+
hasMatchState: true,
|
|
26
|
+
queueStatus: 'not_in_queue',
|
|
27
|
+
})).toEqual({ kind: 'fresh_start' });
|
|
28
|
+
});
|
|
29
|
+
|
|
30
|
+
it('resumes queue polling from local match state when backend status is unavailable', () => {
|
|
31
|
+
expect(planGameStartAction({
|
|
32
|
+
hasMatchState: true,
|
|
33
|
+
queueStatus: undefined,
|
|
34
|
+
})).toEqual({ kind: 'resume_queue' });
|
|
35
|
+
});
|
|
36
|
+
|
|
37
|
+
it('resumes an allocated match when no owner runtime is alive', () => {
|
|
38
|
+
expect(planGameStartAction({
|
|
39
|
+
hasMatchState: false,
|
|
40
|
+
queueStatus: 'allocated',
|
|
41
|
+
})).toEqual({ kind: 'resume_allocated' });
|
|
42
|
+
});
|
|
43
|
+
|
|
44
|
+
it('resumes queue polling for queued and already_in_queue states without an owner runtime', () => {
|
|
45
|
+
for (const queueStatus of ['queued', 'already_in_queue']) {
|
|
46
|
+
expect(planGameStartAction({
|
|
47
|
+
hasMatchState: false,
|
|
48
|
+
queueStatus,
|
|
49
|
+
})).toEqual({ kind: 'resume_queue' });
|
|
50
|
+
}
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
it('starts fresh when no stream, runtime, or queue state can be recovered', () => {
|
|
54
|
+
expect(planGameStartAction({
|
|
55
|
+
hasMatchState: false,
|
|
56
|
+
queueStatus: 'not_in_queue',
|
|
57
|
+
})).toEqual({ kind: 'fresh_start' });
|
|
58
|
+
});
|
|
59
|
+
});
|
|
60
|
+
|
|
61
|
+
describe('game strategy identity', () => {
|
|
62
|
+
it('derives game id, role, and alive status from current server context', () => {
|
|
63
|
+
expect(gameStrategyIdentity(
|
|
64
|
+
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: false } },
|
|
65
|
+
null,
|
|
66
|
+
)).toEqual({
|
|
67
|
+
gameId: 'game-1',
|
|
68
|
+
role: 'shrimp_generic',
|
|
69
|
+
alive: false,
|
|
70
|
+
});
|
|
71
|
+
});
|
|
72
|
+
|
|
73
|
+
it('prefers role_info role over state role', () => {
|
|
74
|
+
expect(gameStrategyIdentity(
|
|
75
|
+
{ game_id: 'game-1', you: { role: 'shrimp_generic', is_alive: true } },
|
|
76
|
+
{ data: { role: 'crab_generic' } },
|
|
77
|
+
)).toEqual({
|
|
78
|
+
gameId: 'game-1',
|
|
79
|
+
role: 'crab_generic',
|
|
80
|
+
alive: true,
|
|
81
|
+
});
|
|
82
|
+
});
|
|
83
|
+
|
|
84
|
+
});
|