@myclaw163/clawclaw-cli 0.6.56 → 0.6.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +440 -440
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +245 -245
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +244 -240
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +132 -132
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +59 -58
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -153
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/do.test.ts +37 -37
  26. package/src/commands/do.ts +95 -95
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -142
  30. package/src/commands/game.ts +1027 -882
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -38
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/skill.ts +128 -128
  44. package/src/commands/state.ts +46 -46
  45. package/src/commands/strategy.test.ts +135 -135
  46. package/src/commands/strategy.ts +180 -189
  47. package/src/commands/tts.ts +128 -128
  48. package/src/commands/upgrade.test.ts +82 -82
  49. package/src/commands/upgrade.ts +148 -148
  50. package/src/commands/watch.test.ts +969 -973
  51. package/src/commands/watch.ts +720 -709
  52. package/src/lib/auth.test.ts +59 -59
  53. package/src/lib/auth.ts +186 -186
  54. package/src/lib/command-meta.ts +37 -37
  55. package/src/lib/game-client.ts +391 -391
  56. package/src/lib/http-keepalive.ts +15 -15
  57. package/src/lib/http-transport.test.ts +42 -42
  58. package/src/lib/http-transport.ts +113 -113
  59. package/src/lib/hub-client.test.ts +56 -56
  60. package/src/lib/hub-client.ts +88 -88
  61. package/src/lib/hub-install.test.ts +98 -98
  62. package/src/lib/hub-install.ts +121 -121
  63. package/src/lib/hub-reminder.ts +75 -75
  64. package/src/lib/hub-unzip.test.ts +69 -69
  65. package/src/lib/hub-unzip.ts +62 -62
  66. package/src/lib/init-command.test.ts +75 -75
  67. package/src/lib/init-command.ts +120 -120
  68. package/src/lib/knowledge-store.test.ts +180 -180
  69. package/src/lib/knowledge-store.ts +374 -374
  70. package/src/lib/load-context.test.ts +52 -52
  71. package/src/lib/load-context.ts +52 -52
  72. package/src/lib/match-state.test.ts +134 -134
  73. package/src/lib/match-state.ts +94 -94
  74. package/src/lib/netease-tts.ts +83 -83
  75. package/src/lib/normalize.ts +42 -42
  76. package/src/lib/persona.test.ts +41 -41
  77. package/src/lib/persona.ts +72 -72
  78. package/src/lib/server-registry.ts +152 -152
  79. package/src/lib/skill-version.test.ts +48 -48
  80. package/src/lib/skill-version.ts +19 -19
  81. package/src/lib/strategy-export.test.ts +232 -232
  82. package/src/lib/strategy-export.ts +242 -242
  83. package/src/lib/tts-keys.ts +7 -7
  84. package/src/lib/tts-speech.test.ts +63 -63
  85. package/src/lib/tts-speech.ts +76 -76
  86. package/src/lib/workspace-argv.test.ts +49 -49
  87. package/src/lib/workspace-argv.ts +44 -44
  88. package/src/perception/player-history-store.test.ts +87 -87
  89. package/src/perception/player-history-store.ts +194 -194
  90. package/src/pipeline/event-store.ts +124 -124
  91. package/src/pipeline/pipeline.ts +35 -35
  92. package/src/runtime/auto-upgrade.test.ts +66 -66
  93. package/src/runtime/auto-upgrade.ts +31 -31
  94. package/src/runtime/event-daemon.test.ts +107 -28
  95. package/src/runtime/event-daemon.ts +409 -371
  96. package/src/runtime/owner-control.ts +150 -0
  97. package/src/runtime/raw-ws-log.test.ts +33 -33
  98. package/src/runtime/raw-ws-log.ts +32 -32
  99. package/src/runtime/runtime-logger.ts +107 -99
  100. package/src/runtime/ws-client.test.ts +104 -47
  101. package/src/runtime/ws-client.ts +272 -272
  102. package/src/sdk/action.ts +166 -166
  103. package/src/sdk/index.ts +110 -110
  104. package/src/sdk/types.ts +146 -146
  105. package/src/strategies/avoid-lone.ts +11 -11
  106. package/src/strategies/avoid-players.knowledge.md +20 -20
  107. package/src/strategies/avoid-players.ts +15 -15
  108. package/src/strategies/corpse-patrol.ts +22 -22
  109. package/src/strategies/crab-sabotage.ts +21 -21
  110. package/src/strategies/custom-module.test.ts +269 -269
  111. package/src/strategies/find-player.ts +16 -16
  112. package/src/strategies/game-utils.test.ts +164 -164
  113. package/src/strategies/game-utils.ts +737 -721
  114. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  115. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  116. package/src/strategies/goals/avoid-players-top.ts +121 -121
  117. package/src/strategies/goals/conversation-goal.ts +51 -51
  118. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  119. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  120. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  121. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  122. package/src/strategies/goals/find-player-top.ts +93 -93
  123. package/src/strategies/goals/flee-players-goal.ts +53 -53
  124. package/src/strategies/goals/goal-manager.ts +41 -41
  125. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  126. package/src/strategies/goals/goal.ts +28 -28
  127. package/src/strategies/goals/keep-away-goal.ts +206 -206
  128. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  129. package/src/strategies/goals/kill-lone-top.ts +160 -160
  130. package/src/strategies/goals/kill-target-goal.ts +59 -59
  131. package/src/strategies/goals/kill-target-top.ts +109 -109
  132. package/src/strategies/goals/leaf-goal.ts +25 -25
  133. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  134. package/src/strategies/goals/lone-kill-core.ts +82 -82
  135. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  136. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  137. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  138. package/src/strategies/goals/move-room-goal.ts +60 -60
  139. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  140. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  141. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  142. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  143. package/src/strategies/goals/patrol-top.ts +57 -57
  144. package/src/strategies/goals/report-patrol-top.ts +80 -80
  145. package/src/strategies/goals/safe-task-goal.ts +102 -102
  146. package/src/strategies/goals/social-task-top.ts +161 -161
  147. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  148. package/src/strategies/goals/task-only-top.ts +57 -57
  149. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  150. package/src/strategies/goals/task-report-top.ts +57 -57
  151. package/src/strategies/goals/wander-task-goal.ts +33 -33
  152. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  153. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  154. package/src/strategies/greeting.ts +53 -53
  155. package/src/strategies/kill-frenzy.ts +12 -12
  156. package/src/strategies/kill-lone.knowledge.md +20 -20
  157. package/src/strategies/kill-lone.ts +13 -13
  158. package/src/strategies/kill-target.ts +18 -18
  159. package/src/strategies/loader.test.ts +678 -678
  160. package/src/strategies/loader.ts +172 -172
  161. package/src/strategies/lone-kill-task.ts +21 -21
  162. package/src/strategies/meeting-gate.test.ts +59 -59
  163. package/src/strategies/meeting-gate.ts +23 -23
  164. package/src/strategies/move-room.ts +15 -15
  165. package/src/strategies/new-events-backfill.ts +98 -98
  166. package/src/strategies/paradise-fish.knowledge.md +20 -20
  167. package/src/strategies/paradise-fish.ts +25 -25
  168. package/src/strategies/pathfind/distance-field.ts +150 -150
  169. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  170. package/src/strategies/pathfind/escape-planner.ts +348 -348
  171. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  172. package/src/strategies/patrol.ts +11 -11
  173. package/src/strategies/player-targets.ts +13 -13
  174. package/src/strategies/report-patrol.ts +11 -11
  175. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  176. package/src/strategies/shrimp-memory.ts +25 -25
  177. package/src/strategies/social-task.test.ts +28 -28
  178. package/src/strategies/social-task.ts +49 -49
  179. package/src/strategies/spawn.ts +82 -71
  180. package/src/strategies/speech-module.ts +123 -123
  181. package/src/strategies/strategy-loop.ts +763 -757
  182. package/src/strategies/task-kill-report.ts +17 -17
  183. package/src/strategies/task-only.ts +11 -11
  184. package/src/strategies/task-report.ts +22 -22
  185. package/src/strategies/types.ts +96 -96
  186. package/src/strategies/warrior-memory.knowledge.md +20 -20
  187. package/src/strategies/warrior-memory.ts +16 -16
  188. package/src/runtime/daemon.ts +0 -100
  189. package/src/runtime/opening-mover.ts +0 -303
@@ -1,35 +1,35 @@
1
- import { GameClient } from '../lib/game-client.js';
2
- import { EventStore } from './event-store.js';
3
-
4
- interface PipelineAction {
5
- action: Record<string, any>;
6
- needsWait: boolean;
7
- }
8
-
9
- export async function runPipeline(actions: PipelineAction[], initialWaitMs?: number): Promise<void> {
10
- const client = GameClient.fromAuth();
11
- const store = EventStore.forActiveAccount();
12
-
13
- if (initialWaitMs && initialWaitMs > 0) {
14
- await new Promise(r => setTimeout(r, initialWaitMs));
15
- }
16
-
17
- for (const item of actions) {
18
- const result = await client.submitAction(item.action as any);
19
- store.appendNewEvents(result);
20
- const durationSecs = result?.data?.duration_secs ?? result?.duration_secs ?? 0;
21
-
22
- if (item.needsWait && durationSecs > 0) {
23
- await new Promise(r => setTimeout(r, (durationSecs + 0.5) * 1000));
24
- try {
25
- const state = await client.getGameState();
26
- if (state) store.appendNewEvents(state.new_events);
27
- } catch {}
28
- store.append({ type: 'pipeline', action: item.action, status: 'done' });
29
- } else {
30
- store.append({ type: 'pipeline', action: item.action, result });
31
- }
32
- }
33
-
34
- store.append({ type: 'pipeline_done', count: actions.length });
35
- }
1
+ import { GameClient } from '../lib/game-client.js';
2
+ import { EventStore } from './event-store.js';
3
+
4
+ interface PipelineAction {
5
+ action: Record<string, any>;
6
+ needsWait: boolean;
7
+ }
8
+
9
+ export async function runPipeline(actions: PipelineAction[], initialWaitMs?: number): Promise<void> {
10
+ const client = GameClient.fromAuth();
11
+ const store = EventStore.forActiveAccount();
12
+
13
+ if (initialWaitMs && initialWaitMs > 0) {
14
+ await new Promise(r => setTimeout(r, initialWaitMs));
15
+ }
16
+
17
+ for (const item of actions) {
18
+ const result = await client.submitAction(item.action as any);
19
+ store.appendNewEvents(result);
20
+ const durationSecs = result?.data?.duration_secs ?? result?.duration_secs ?? 0;
21
+
22
+ if (item.needsWait && durationSecs > 0) {
23
+ await new Promise(r => setTimeout(r, (durationSecs + 0.5) * 1000));
24
+ try {
25
+ const state = await client.getGameState();
26
+ if (state) store.appendNewEvents(state.new_events);
27
+ } catch {}
28
+ store.append({ type: 'pipeline', action: item.action, status: 'done' });
29
+ } else {
30
+ store.append({ type: 'pipeline', action: item.action, result });
31
+ }
32
+ }
33
+
34
+ store.append({ type: 'pipeline_done', count: actions.length });
35
+ }
@@ -1,66 +1,66 @@
1
- import { describe, expect, it, vi, beforeEach, afterEach } from 'vitest';
2
-
3
- vi.mock('../commands/upgrade.js', () => ({
4
- runDefaultUpgrade: vi.fn(),
5
- }));
6
-
7
- import { runDefaultUpgrade } from '../commands/upgrade.js';
8
- import { runAutoUpgradeOnLoad, shouldSkipAutoUpgrade } from './auto-upgrade.js';
9
-
10
- describe('runAutoUpgradeOnLoad', () => {
11
- const prev = process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
12
-
13
- beforeEach(() => {
14
- vi.mocked(runDefaultUpgrade).mockReset();
15
- delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
16
- });
17
-
18
- afterEach(() => {
19
- if (prev === undefined) delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
20
- else process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = prev;
21
- });
22
-
23
- it('skips when CLAWCLAW_SKIP_AUTO_UPGRADE=1', () => {
24
- process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = '1';
25
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
26
- expect(runDefaultUpgrade).not.toHaveBeenCalled();
27
- });
28
-
29
- it('skips prerelease/test package versions', () => {
30
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25-test' });
31
- expect(runDefaultUpgrade).not.toHaveBeenCalled();
32
- });
33
-
34
- it('runs default upgrade when not skipped', () => {
35
- vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
36
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
37
- expect(runDefaultUpgrade).toHaveBeenCalledOnce();
38
- });
39
-
40
- it('does not write upgrade progress to stdout', () => {
41
- const logSpy = vi.spyOn(console, 'log').mockImplementation(() => {});
42
- vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
43
- try {
44
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
45
- expect(logSpy).not.toHaveBeenCalled();
46
- } finally {
47
- logSpy.mockRestore();
48
- }
49
- });
50
-
51
- it('notifies on upgrade success and failure', () => {
52
- const notify = vi.fn();
53
- vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ version: '0.4.8' });
54
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
55
- expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade installed 0.4.8');
56
-
57
- vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ error: 'npm install failed: EACCES' });
58
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
59
- expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade failed: npm install failed: EACCES');
60
- });
61
-
62
- it('treats prerelease versions as skip-worthy', () => {
63
- expect(shouldSkipAutoUpgrade('0.5.25-test')).toBe(true);
64
- expect(shouldSkipAutoUpgrade('0.5.25')).toBe(false);
65
- });
66
- });
1
+ import { describe, expect, it, vi, beforeEach, afterEach } from 'vitest';
2
+
3
+ vi.mock('../commands/upgrade.js', () => ({
4
+ runDefaultUpgrade: vi.fn(),
5
+ }));
6
+
7
+ import { runDefaultUpgrade } from '../commands/upgrade.js';
8
+ import { runAutoUpgradeOnLoad, shouldSkipAutoUpgrade } from './auto-upgrade.js';
9
+
10
+ describe('runAutoUpgradeOnLoad', () => {
11
+ const prev = process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
12
+
13
+ beforeEach(() => {
14
+ vi.mocked(runDefaultUpgrade).mockReset();
15
+ delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
16
+ });
17
+
18
+ afterEach(() => {
19
+ if (prev === undefined) delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
20
+ else process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = prev;
21
+ });
22
+
23
+ it('skips when CLAWCLAW_SKIP_AUTO_UPGRADE=1', () => {
24
+ process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = '1';
25
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
26
+ expect(runDefaultUpgrade).not.toHaveBeenCalled();
27
+ });
28
+
29
+ it('skips prerelease/test package versions', () => {
30
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25-test' });
31
+ expect(runDefaultUpgrade).not.toHaveBeenCalled();
32
+ });
33
+
34
+ it('runs default upgrade when not skipped', () => {
35
+ vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
36
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
37
+ expect(runDefaultUpgrade).toHaveBeenCalledOnce();
38
+ });
39
+
40
+ it('does not write upgrade progress to stdout', () => {
41
+ const logSpy = vi.spyOn(console, 'log').mockImplementation(() => {});
42
+ vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
43
+ try {
44
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
45
+ expect(logSpy).not.toHaveBeenCalled();
46
+ } finally {
47
+ logSpy.mockRestore();
48
+ }
49
+ });
50
+
51
+ it('notifies on upgrade success and failure', () => {
52
+ const notify = vi.fn();
53
+ vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ version: '0.4.8' });
54
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
55
+ expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade installed 0.4.8');
56
+
57
+ vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ error: 'npm install failed: EACCES' });
58
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
59
+ expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade failed: npm install failed: EACCES');
60
+ });
61
+
62
+ it('treats prerelease versions as skip-worthy', () => {
63
+ expect(shouldSkipAutoUpgrade('0.5.25-test')).toBe(true);
64
+ expect(shouldSkipAutoUpgrade('0.5.25')).toBe(false);
65
+ });
66
+ });
@@ -1,31 +1,31 @@
1
- import { readFileSync } from 'fs';
2
- import { runDefaultUpgrade } from '../commands/upgrade.js';
3
-
4
- function readPackageVersion(): string | null {
5
- try {
6
- const pkg = JSON.parse(readFileSync(new URL('../../package.json', import.meta.url), 'utf8'));
7
- return typeof pkg?.version === 'string' ? pkg.version : null;
8
- } catch {
9
- return null;
10
- }
11
- }
12
-
13
- export function shouldSkipAutoUpgrade(packageVersion = readPackageVersion()): boolean {
14
- if (process.env.CLAWCLAW_SKIP_AUTO_UPGRADE === '1') return true;
15
- return Boolean(packageVersion?.includes('-'));
16
- }
17
-
18
- /** Run during `ccl load`, before game start and event streaming begin. */
19
- export function runAutoUpgradeOnLoad(options?: { packageVersion?: string; notify?: (message: string) => void }): void {
20
- if (shouldSkipAutoUpgrade(options?.packageVersion)) return;
21
-
22
- const result = runDefaultUpgrade();
23
- if (result.error) {
24
- const msg = result.version ? `${result.version} (${result.error})` : result.error;
25
- options?.notify?.(`[clawclaw-cli] auto-upgrade failed: ${msg}`);
26
- return;
27
- }
28
- if (result.version) {
29
- options?.notify?.(`[clawclaw-cli] auto-upgrade installed ${result.version}`);
30
- }
31
- }
1
+ import { readFileSync } from 'fs';
2
+ import { runDefaultUpgrade } from '../commands/upgrade.js';
3
+
4
+ function readPackageVersion(): string | null {
5
+ try {
6
+ const pkg = JSON.parse(readFileSync(new URL('../../package.json', import.meta.url), 'utf8'));
7
+ return typeof pkg?.version === 'string' ? pkg.version : null;
8
+ } catch {
9
+ return null;
10
+ }
11
+ }
12
+
13
+ export function shouldSkipAutoUpgrade(packageVersion = readPackageVersion()): boolean {
14
+ if (process.env.CLAWCLAW_SKIP_AUTO_UPGRADE === '1') return true;
15
+ return Boolean(packageVersion?.includes('-'));
16
+ }
17
+
18
+ /** Run during `ccl load`, before game start and event streaming begin. */
19
+ export function runAutoUpgradeOnLoad(options?: { packageVersion?: string; notify?: (message: string) => void }): void {
20
+ if (shouldSkipAutoUpgrade(options?.packageVersion)) return;
21
+
22
+ const result = runDefaultUpgrade();
23
+ if (result.error) {
24
+ const msg = result.version ? `${result.version} (${result.error})` : result.error;
25
+ options?.notify?.(`[clawclaw-cli] auto-upgrade failed: ${msg}`);
26
+ return;
27
+ }
28
+ if (result.version) {
29
+ options?.notify?.(`[clawclaw-cli] auto-upgrade installed ${result.version}`);
30
+ }
31
+ }
@@ -1,28 +1,107 @@
1
- import { describe, expect, it } from 'vitest';
2
- import { buildMeetingStateProjection } from './event-daemon.js';
3
-
4
- describe('buildMeetingStateProjection', () => {
5
- it('keeps meeting state fields without historical speech text', () => {
6
- expect(buildMeetingStateProjection({
7
- caller: 'A',
8
- sub_phase: 'speech',
9
- first_speaker: 'A',
10
- speech_order: ['A', 'B'],
11
- current_speaker: 'B',
12
- speeches_so_far: { A: 'hello' },
13
- speech_skipped: ['C'],
14
- votes_submitted: ['A'],
15
- alive_players: ['A', 'B'],
16
- countdown: 12,
17
- })).toEqual({
18
- caller: 'A',
19
- sub_phase: 'speech',
20
- first_speaker: 'A',
21
- speech_order: ['A', 'B'],
22
- current_speaker: 'B',
23
- speech_skipped: ['C'],
24
- votes_submitted: ['A'],
25
- alive_players: ['A', 'B'],
26
- });
27
- });
28
- });
1
+ import { mkdtempSync, rmSync } from 'fs';
2
+ import { tmpdir } from 'os';
3
+ import { join } from 'path';
4
+ import { afterEach, describe, expect, it, vi } from 'vitest';
5
+ import { buildMeetingStateProjection, EventRuntime } from './event-daemon.js';
6
+
7
+ const tempDirs: string[] = [];
8
+
9
+ function makeRuntimeHarness() {
10
+ const dir = mkdtempSync(join(tmpdir(), 'ccl-event-runtime-'));
11
+ tempDirs.push(dir);
12
+ const appended: Record<string, any>[] = [];
13
+ const stops: string[] = [];
14
+ const runtime = new EventRuntime({
15
+ onStop: (stop) => stops.push(stop.reason),
16
+ });
17
+ (runtime as any).events = { append: vi.fn((event) => appended.push(event)) };
18
+ (runtime as any).feedPath = join(dir, 'feed.json');
19
+ (runtime as any).profileName = 'me';
20
+ return { runtime, appended, stops };
21
+ }
22
+
23
+ afterEach(() => {
24
+ while (tempDirs.length) {
25
+ const dir = tempDirs.pop();
26
+ if (dir) rmSync(dir, { recursive: true, force: true });
27
+ }
28
+ });
29
+
30
+ describe('buildMeetingStateProjection', () => {
31
+ it('keeps meeting state fields without historical speech text', () => {
32
+ expect(buildMeetingStateProjection({
33
+ caller: 'A',
34
+ sub_phase: 'speech',
35
+ first_speaker: 'A',
36
+ speech_order: ['A', 'B'],
37
+ current_speaker: 'B',
38
+ speeches_so_far: { A: 'hello' },
39
+ speech_skipped: ['C'],
40
+ votes_submitted: ['A'],
41
+ alive_players: ['A', 'B'],
42
+ countdown: 12,
43
+ })).toEqual({
44
+ caller: 'A',
45
+ sub_phase: 'speech',
46
+ first_speaker: 'A',
47
+ speech_order: ['A', 'B'],
48
+ current_speaker: 'B',
49
+ speech_skipped: ['C'],
50
+ votes_submitted: ['A'],
51
+ alive_players: ['A', 'B'],
52
+ });
53
+ });
54
+ });
55
+
56
+ describe('EventRuntime game over detection', () => {
57
+ it('stops when a state snapshot phase is game_over even without a game_over event', () => {
58
+ const { runtime, appended, stops } = makeRuntimeHarness();
59
+
60
+ (runtime as any).handleEvent({
61
+ type: '_state',
62
+ phase: 'game_over',
63
+ tick: 12,
64
+ winner: 'crab',
65
+ reason: 'all_lobsters_dead',
66
+ });
67
+
68
+ expect(appended).toEqual(expect.arrayContaining([
69
+ expect.objectContaining({
70
+ type: 'game_over',
71
+ synthetic: true,
72
+ source: '_state',
73
+ tick: 12,
74
+ winner: 'crab',
75
+ reason: 'all_lobsters_dead',
76
+ }),
77
+ expect.objectContaining({
78
+ type: 'event_runtime_stopped',
79
+ reason: 'game_over',
80
+ }),
81
+ ]));
82
+ expect(stops).toEqual(['game_over']);
83
+ });
84
+
85
+ it('stops when state.new_events has already been dispatched as a game_over event', () => {
86
+ const { runtime, appended, stops } = makeRuntimeHarness();
87
+
88
+ (runtime as any).handleEvent({
89
+ type: 'game_over',
90
+ tick: 13,
91
+ winner: 'lobster',
92
+ });
93
+
94
+ expect(appended).toEqual(expect.arrayContaining([
95
+ expect.objectContaining({
96
+ type: 'game_over',
97
+ tick: 13,
98
+ winner: 'lobster',
99
+ }),
100
+ expect.objectContaining({
101
+ type: 'event_runtime_stopped',
102
+ reason: 'game_over',
103
+ }),
104
+ ]));
105
+ expect(stops).toEqual(['game_over']);
106
+ });
107
+ });