@mnbroatch/boardgame.io 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +102 -0
- package/ai/package.json +7 -0
- package/client/package.json +7 -0
- package/core/package.json +7 -0
- package/debug/package.json +7 -0
- package/dist/boardgameio.es.js +14238 -0
- package/dist/boardgameio.js +14277 -0
- package/dist/boardgameio.min.js +16 -0
- package/dist/cjs/Debug-9d141c06.js +9586 -0
- package/dist/cjs/ai-e0e8a768.js +377 -0
- package/dist/cjs/ai.js +20 -0
- package/dist/cjs/client-76dec77b.js +258 -0
- package/dist/cjs/client-a22d7500.js +524 -0
- package/dist/cjs/client.js +26 -0
- package/dist/cjs/core.js +52 -0
- package/dist/cjs/debug.js +18 -0
- package/dist/cjs/filter-player-view-bb02e2f6.js +89 -0
- package/dist/cjs/initialize-267fcd69.js +61 -0
- package/dist/cjs/internal.js +25 -0
- package/dist/cjs/master-2904879d.js +320 -0
- package/dist/cjs/master.js +18 -0
- package/dist/cjs/multiplayer.js +23 -0
- package/dist/cjs/plugin-random-7425844d.js +229 -0
- package/dist/cjs/plugins.js +59 -0
- package/dist/cjs/react-native.js +182 -0
- package/dist/cjs/react.js +727 -0
- package/dist/cjs/reducer-16eec232.js +1203 -0
- package/dist/cjs/server.js +4087 -0
- package/dist/cjs/socketio-7a0837eb.js +478 -0
- package/dist/cjs/testing.js +30 -0
- package/dist/cjs/transport-b1874dfa.js +37 -0
- package/dist/cjs/turn-order-b2ff8740.js +1136 -0
- package/dist/cjs/util-fcfd8fb8.js +140 -0
- package/dist/esm/Debug-0141fe2d.js +9577 -0
- package/dist/esm/ai-5c06e761.js +371 -0
- package/dist/esm/ai.js +8 -0
- package/dist/esm/client-2e653027.js +522 -0
- package/dist/esm/client-5f57c3f2.js +255 -0
- package/dist/esm/client.js +16 -0
- package/dist/esm/core.js +40 -0
- package/dist/esm/debug.js +10 -0
- package/dist/esm/filter-player-view-2c6cc96f.js +87 -0
- package/dist/esm/initialize-11d626ca.js +59 -0
- package/dist/esm/internal.js +10 -0
- package/dist/esm/master-fa8f2e43.js +318 -0
- package/dist/esm/master.js +10 -0
- package/dist/esm/multiplayer.js +14 -0
- package/dist/esm/plugin-random-087f861e.js +226 -0
- package/dist/esm/plugins.js +55 -0
- package/dist/esm/react-native.js +173 -0
- package/dist/esm/react.js +716 -0
- package/dist/esm/reducer-c46da7e5.js +1198 -0
- package/dist/esm/socketio-c22ffa65.js +455 -0
- package/dist/esm/testing.js +26 -0
- package/dist/esm/transport-ce07b771.js +35 -0
- package/dist/esm/turn-order-376d315e.js +1091 -0
- package/dist/esm/util-b6147cef.js +135 -0
- package/dist/types/packages/ai.d.ts +5 -0
- package/dist/types/packages/client.d.ts +3 -0
- package/dist/types/packages/core.d.ts +5 -0
- package/dist/types/packages/debug.d.ts +2 -0
- package/dist/types/packages/internal.d.ts +8 -0
- package/dist/types/packages/master.d.ts +2 -0
- package/dist/types/packages/multiplayer.d.ts +3 -0
- package/dist/types/packages/plugins.d.ts +3 -0
- package/dist/types/packages/react-native.d.ts +2 -0
- package/dist/types/packages/react.d.ts +3 -0
- package/dist/types/packages/server.d.ts +6 -0
- package/dist/types/packages/testing.d.ts +1 -0
- package/dist/types/src/ai/ai.d.ts +53 -0
- package/dist/types/src/ai/ai.test.d.ts +1 -0
- package/dist/types/src/ai/bot.d.ts +40 -0
- package/dist/types/src/ai/mcts-bot.d.ts +60 -0
- package/dist/types/src/ai/random-bot.d.ts +27 -0
- package/dist/types/src/client/client.d.ts +104 -0
- package/dist/types/src/client/client.test.d.ts +1 -0
- package/dist/types/src/client/debug/tests/debug.test.d.ts +1 -0
- package/dist/types/src/client/manager.d.ts +61 -0
- package/dist/types/src/client/react.d.ts +75 -0
- package/dist/types/src/client/react.ssr.test.d.ts +4 -0
- package/dist/types/src/client/react.test.d.ts +1 -0
- package/dist/types/src/client/transport/dummy.d.ts +18 -0
- package/dist/types/src/client/transport/local.d.ts +59 -0
- package/dist/types/src/client/transport/local.test.d.ts +1 -0
- package/dist/types/src/client/transport/socketio.d.ts +45 -0
- package/dist/types/src/client/transport/socketio.test.d.ts +1 -0
- package/dist/types/src/client/transport/transport.d.ts +50 -0
- package/dist/types/src/client/transport/transport.test.d.ts +1 -0
- package/dist/types/src/core/action-creators.d.ts +144 -0
- package/dist/types/src/core/action-types.d.ts +10 -0
- package/dist/types/src/core/backwards-compatibility.d.ts +12 -0
- package/dist/types/src/core/constants.d.ts +6 -0
- package/dist/types/src/core/errors.d.ts +15 -0
- package/dist/types/src/core/flow.d.ts +28 -0
- package/dist/types/src/core/flow.test.d.ts +1 -0
- package/dist/types/src/core/game-methods.d.ts +9 -0
- package/dist/types/src/core/game.d.ts +26 -0
- package/dist/types/src/core/game.test.d.ts +1 -0
- package/dist/types/src/core/initialize.d.ts +9 -0
- package/dist/types/src/core/logger.d.ts +2 -0
- package/dist/types/src/core/player-view.d.ts +7 -0
- package/dist/types/src/core/player-view.test.d.ts +1 -0
- package/dist/types/src/core/reducer.d.ts +155 -0
- package/dist/types/src/core/reducer.test.d.ts +1 -0
- package/dist/types/src/core/turn-order.d.ts +179 -0
- package/dist/types/src/core/turn-order.test.d.ts +8 -0
- package/dist/types/src/lobby/client.d.ts +194 -0
- package/dist/types/src/lobby/client.test.d.ts +1 -0
- package/dist/types/src/lobby/connection.d.ts +44 -0
- package/dist/types/src/lobby/connection.test.d.ts +1 -0
- package/dist/types/src/lobby/create-match-form.d.ts +26 -0
- package/dist/types/src/lobby/login-form.d.ts +23 -0
- package/dist/types/src/lobby/match-instance.d.ts +31 -0
- package/dist/types/src/lobby/react.d.ts +113 -0
- package/dist/types/src/lobby/react.ssr.test.d.ts +4 -0
- package/dist/types/src/lobby/react.test.d.ts +1 -0
- package/dist/types/src/master/filter-player-view.d.ts +96 -0
- package/dist/types/src/master/filter-player-view.test.d.ts +1 -0
- package/dist/types/src/master/master.d.ts +94 -0
- package/dist/types/src/master/master.test.d.ts +1 -0
- package/dist/types/src/plugins/events/events.d.ts +54 -0
- package/dist/types/src/plugins/events/events.test.d.ts +1 -0
- package/dist/types/src/plugins/main.d.ts +75 -0
- package/dist/types/src/plugins/main.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-events.d.ts +5 -0
- package/dist/types/src/plugins/plugin-immer.d.ts +7 -0
- package/dist/types/src/plugins/plugin-immer.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-log.d.ts +14 -0
- package/dist/types/src/plugins/plugin-log.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-player.d.ts +29 -0
- package/dist/types/src/plugins/plugin-player.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-random.d.ts +4 -0
- package/dist/types/src/plugins/plugin-serializable.d.ts +7 -0
- package/dist/types/src/plugins/plugin-serializable.test.d.ts +1 -0
- package/dist/types/src/plugins/random/random.alea.d.ts +19 -0
- package/dist/types/src/plugins/random/random.d.ts +54 -0
- package/dist/types/src/plugins/random/random.test.d.ts +1 -0
- package/dist/types/src/server/api.d.ts +13 -0
- package/dist/types/src/server/api.test.d.ts +1 -0
- package/dist/types/src/server/auth.d.ts +38 -0
- package/dist/types/src/server/auth.test.d.ts +1 -0
- package/dist/types/src/server/cors.d.ts +4 -0
- package/dist/types/src/server/cors.test.d.ts +1 -0
- package/dist/types/src/server/db/base.d.ts +192 -0
- package/dist/types/src/server/db/flatfile.d.ts +44 -0
- package/dist/types/src/server/db/flatfile.test.d.ts +1 -0
- package/dist/types/src/server/db/index.d.ts +4 -0
- package/dist/types/src/server/db/index.test.d.ts +1 -0
- package/dist/types/src/server/db/inmemory.d.ts +43 -0
- package/dist/types/src/server/db/inmemory.test.d.ts +1 -0
- package/dist/types/src/server/db/localstorage.d.ts +7 -0
- package/dist/types/src/server/db/localstorage.test.d.ts +1 -0
- package/dist/types/src/server/index.d.ts +68 -0
- package/dist/types/src/server/index.test.d.ts +1 -0
- package/dist/types/src/server/transport/pubsub/generic-pub-sub.d.ts +6 -0
- package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.d.ts +7 -0
- package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.test.d.ts +1 -0
- package/dist/types/src/server/transport/socketio-simultaneous.test.d.ts +1 -0
- package/dist/types/src/server/transport/socketio.d.ts +65 -0
- package/dist/types/src/server/transport/socketio.test.d.ts +1 -0
- package/dist/types/src/server/util.d.ts +35 -0
- package/dist/types/src/testing/mock-random.d.ts +15 -0
- package/dist/types/src/testing/mock-random.test.d.ts +1 -0
- package/dist/types/src/types.d.ts +387 -0
- package/internal/package.json +7 -0
- package/master/package.json +7 -0
- package/multiplayer/package.json +7 -0
- package/package.json +211 -0
- package/plugins/package.json +7 -0
- package/react/package.json +7 -0
- package/react-native/package.json +7 -0
- package/server/package.json +6 -0
- package/src/ai/ai.test.ts +433 -0
- package/src/ai/ai.ts +84 -0
- package/src/ai/bot.ts +122 -0
- package/src/ai/mcts-bot.ts +331 -0
- package/src/ai/random-bot.ts +20 -0
- package/src/client/client.test.ts +993 -0
- package/src/client/client.ts +588 -0
- package/src/client/debug/Debug.svelte +239 -0
- package/src/client/debug/Menu.svelte +65 -0
- package/src/client/debug/ai/AI.svelte +215 -0
- package/src/client/debug/ai/Options.svelte +48 -0
- package/src/client/debug/info/Info.svelte +22 -0
- package/src/client/debug/info/Item.svelte +24 -0
- package/src/client/debug/log/Log.svelte +157 -0
- package/src/client/debug/log/LogEvent.svelte +149 -0
- package/src/client/debug/log/LogMetadata.svelte +7 -0
- package/src/client/debug/log/PhaseMarker.svelte +27 -0
- package/src/client/debug/log/TurnMarker.svelte +23 -0
- package/src/client/debug/main/ClientSwitcher.svelte +59 -0
- package/src/client/debug/main/Controls.svelte +58 -0
- package/src/client/debug/main/Hotkey.svelte +84 -0
- package/src/client/debug/main/InteractiveFunction.svelte +85 -0
- package/src/client/debug/main/Main.svelte +121 -0
- package/src/client/debug/main/Move.svelte +68 -0
- package/src/client/debug/main/PlayerInfo.svelte +70 -0
- package/src/client/debug/mcts/Action.svelte +22 -0
- package/src/client/debug/mcts/MCTS.svelte +78 -0
- package/src/client/debug/mcts/Table.svelte +98 -0
- package/src/client/debug/tests/JSONTree.mock.svelte +3 -0
- package/src/client/debug/tests/debug.test.ts +183 -0
- package/src/client/debug/utils/shortcuts.js +50 -0
- package/src/client/debug/utils/shortcuts.test.js +49 -0
- package/src/client/manager.ts +177 -0
- package/src/client/react-native.js +136 -0
- package/src/client/react-native.test.js +229 -0
- package/src/client/react.ssr.test.tsx +24 -0
- package/src/client/react.test.tsx +213 -0
- package/src/client/react.tsx +192 -0
- package/src/client/transport/dummy.ts +19 -0
- package/src/client/transport/local.test.ts +353 -0
- package/src/client/transport/local.ts +230 -0
- package/src/client/transport/socketio.test.ts +328 -0
- package/src/client/transport/socketio.ts +210 -0
- package/src/client/transport/transport.test.ts +27 -0
- package/src/client/transport/transport.ts +95 -0
- package/src/core/action-creators.ts +159 -0
- package/src/core/action-types.ts +18 -0
- package/src/core/backwards-compatibility.ts +23 -0
- package/src/core/constants.ts +6 -0
- package/src/core/errors.ts +35 -0
- package/src/core/flow.test.ts +2433 -0
- package/src/core/flow.ts +897 -0
- package/src/core/game-methods.ts +9 -0
- package/src/core/game.test.ts +286 -0
- package/src/core/game.ts +114 -0
- package/src/core/initialize.ts +77 -0
- package/src/core/logger.test.js +90 -0
- package/src/core/logger.ts +18 -0
- package/src/core/player-view.test.ts +50 -0
- package/src/core/player-view.ts +39 -0
- package/src/core/reducer.test.ts +991 -0
- package/src/core/reducer.ts +532 -0
- package/src/core/turn-order.test.ts +1123 -0
- package/src/core/turn-order.ts +473 -0
- package/src/lobby/client.test.ts +385 -0
- package/src/lobby/client.ts +358 -0
- package/src/lobby/connection.test.ts +207 -0
- package/src/lobby/connection.ts +162 -0
- package/src/lobby/create-match-form.tsx +122 -0
- package/src/lobby/login-form.tsx +75 -0
- package/src/lobby/match-instance.tsx +135 -0
- package/src/lobby/react.ssr.test.tsx +22 -0
- package/src/lobby/react.test.tsx +594 -0
- package/src/lobby/react.tsx +402 -0
- package/src/master/filter-player-view.test.ts +381 -0
- package/src/master/filter-player-view.ts +102 -0
- package/src/master/master.test.ts +1068 -0
- package/src/master/master.ts +492 -0
- package/src/plugins/events/events.test.ts +108 -0
- package/src/plugins/events/events.ts +209 -0
- package/src/plugins/main.test.ts +411 -0
- package/src/plugins/main.ts +314 -0
- package/src/plugins/plugin-events.ts +40 -0
- package/src/plugins/plugin-immer.test.ts +86 -0
- package/src/plugins/plugin-immer.ts +37 -0
- package/src/plugins/plugin-log.test.ts +37 -0
- package/src/plugins/plugin-log.ts +40 -0
- package/src/plugins/plugin-player.test.ts +172 -0
- package/src/plugins/plugin-player.ts +100 -0
- package/src/plugins/plugin-random.ts +40 -0
- package/src/plugins/plugin-serializable.test.ts +40 -0
- package/src/plugins/plugin-serializable.ts +55 -0
- package/src/plugins/random/random.alea.ts +109 -0
- package/src/plugins/random/random.test.ts +167 -0
- package/src/plugins/random/random.ts +198 -0
- package/src/server/api.test.ts +1699 -0
- package/src/server/api.ts +527 -0
- package/src/server/auth.test.ts +275 -0
- package/src/server/auth.ts +89 -0
- package/src/server/cors.test.ts +121 -0
- package/src/server/cors.ts +7 -0
- package/src/server/db/base.ts +296 -0
- package/src/server/db/flatfile.test.ts +221 -0
- package/src/server/db/flatfile.ts +228 -0
- package/src/server/db/index.test.ts +8 -0
- package/src/server/db/index.ts +12 -0
- package/src/server/db/inmemory.test.ts +143 -0
- package/src/server/db/inmemory.ts +143 -0
- package/src/server/db/localstorage.test.ts +73 -0
- package/src/server/db/localstorage.ts +44 -0
- package/src/server/index.test.ts +265 -0
- package/src/server/index.ts +175 -0
- package/src/server/transport/pubsub/generic-pub-sub.ts +11 -0
- package/src/server/transport/pubsub/in-memory-pub-sub.test.ts +47 -0
- package/src/server/transport/pubsub/in-memory-pub-sub.ts +28 -0
- package/src/server/transport/socketio-simultaneous.test.ts +603 -0
- package/src/server/transport/socketio.test.ts +303 -0
- package/src/server/transport/socketio.ts +279 -0
- package/src/server/util.ts +85 -0
- package/src/testing/mock-random.test.ts +45 -0
- package/src/testing/mock-random.ts +27 -0
- package/src/types.ts +511 -0
- package/testing/package.json +7 -0
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/*
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* Copyright 2018 The boardgame.io Authors
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*
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* Use of this source code is governed by a MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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*/
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import type { State, Ctx, PlayerID, Game, ActivePlayersArg } from '../../types';
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import { automaticGameEvent } from '../../core/action-creators';
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import { GameMethod } from '../../core/game-methods';
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enum Errors {
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CalledOutsideHook = 'Events must be called from moves or the `onBegin`, `onEnd`, and `onMove` hooks.\n' +
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'This error probably means you called an event from other game code, like an `endIf` trigger or one of the `turn.order` methods.',
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EndTurnInOnEnd = '`endTurn` is disallowed in `onEnd` hooks — the turn is already ending.',
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MaxTurnEndings = 'Maximum number of turn endings exceeded for this update.\n' +
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'This likely means game code is triggering an infinite loop.',
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PhaseEventInOnEnd = '`setPhase` & `endPhase` are disallowed in a phase’s `onEnd` hook — the phase is already ending.\n' +
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'If you’re trying to dynamically choose the next phase when a phase ends, use the phase’s `next` trigger.',
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StageEventInOnEnd = '`setStage`, `endStage` & `setActivePlayers` are disallowed in `onEnd` hooks.',
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StageEventInPhaseBegin = '`setStage`, `endStage` & `setActivePlayers` are disallowed in a phase’s `onBegin` hook.\n' +
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'Use `setActivePlayers` in a `turn.onBegin` hook or declare stages with `turn.activePlayers` instead.',
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StageEventInTurnBegin = '`setStage` & `endStage` are disallowed in `turn.onBegin`.\n' +
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'Use `setActivePlayers` or declare stages with `turn.activePlayers` instead.',
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}
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export interface EventsAPI {
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endGame(gameover?: any): void;
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endPhase(): void;
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endStage(): void;
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endTurn(arg?: { next: PlayerID }): void;
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pass(arg?: { remove: true }): void;
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setActivePlayers(arg: ActivePlayersArg): void;
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setPhase(newPhase: string): void;
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setStage(newStage: string): void;
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}
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export interface PrivateEventsAPI {
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updateTurnContext(ctx: Ctx, methodType: GameMethod | undefined): void;
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};
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}
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/**
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* Events
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*/
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export class Events {
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flow: Game['flow'];
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playerID: PlayerID | undefined;
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dispatch: Array<{
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type: string;
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args: any[];
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phase: string;
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turn: number;
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calledFrom: GameMethod | undefined;
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error: Error;
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}>;
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maxEndedTurnsPerAction: number;
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initialTurn: number;
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currentPhase: string;
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71
|
+
currentTurn: number;
|
|
72
|
+
currentMethod?: GameMethod;
|
|
73
|
+
|
|
74
|
+
constructor(flow: Game['flow'], ctx: Ctx, playerID?: PlayerID) {
|
|
75
|
+
this.flow = flow;
|
|
76
|
+
this.playerID = playerID;
|
|
77
|
+
this.dispatch = [];
|
|
78
|
+
this.initialTurn = ctx.turn;
|
|
79
|
+
this.updateTurnContext(ctx, undefined);
|
|
80
|
+
// This is an arbitrarily large upper threshold, which could be made
|
|
81
|
+
// configurable via a game option if the need arises.
|
|
82
|
+
this.maxEndedTurnsPerAction = ctx.numPlayers * 100;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
api() {
|
|
86
|
+
const events = {
|
|
87
|
+
_private: this,
|
|
88
|
+
} as unknown as EventsAPI & PrivateEventsAPI;
|
|
89
|
+
for (const type of this.flow.eventNames) {
|
|
90
|
+
events[type] = (...args: any[]) => {
|
|
91
|
+
this.dispatch.push({
|
|
92
|
+
type,
|
|
93
|
+
args,
|
|
94
|
+
phase: this.currentPhase,
|
|
95
|
+
turn: this.currentTurn,
|
|
96
|
+
calledFrom: this.currentMethod,
|
|
97
|
+
// Used to capture a stack trace in case it is needed later.
|
|
98
|
+
error: new Error('Events Plugin Error'),
|
|
99
|
+
});
|
|
100
|
+
};
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
return events;
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
isUsed() {
|
|
107
|
+
return this.dispatch.length > 0;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
updateTurnContext(ctx: Ctx, methodType: GameMethod | undefined) {
|
|
111
|
+
this.currentPhase = ctx.phase;
|
|
112
|
+
this.currentTurn = ctx.turn;
|
|
113
|
+
this.currentMethod = methodType;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
unsetCurrentMethod() {
|
|
117
|
+
this.currentMethod = undefined;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
/**
|
|
121
|
+
* Updates ctx with the triggered events.
|
|
122
|
+
* @param {object} state - The state object { G, ctx }.
|
|
123
|
+
*/
|
|
124
|
+
update(state: State): State {
|
|
125
|
+
const initialState = state;
|
|
126
|
+
const stateWithError = ({ stack }: Error, message: Errors) => ({
|
|
127
|
+
...initialState,
|
|
128
|
+
plugins: {
|
|
129
|
+
...initialState.plugins,
|
|
130
|
+
events: {
|
|
131
|
+
...initialState.plugins.events,
|
|
132
|
+
data: { error: message + '\n' + stack },
|
|
133
|
+
},
|
|
134
|
+
},
|
|
135
|
+
});
|
|
136
|
+
|
|
137
|
+
EventQueue: for (let i = 0; i < this.dispatch.length; i++) {
|
|
138
|
+
const event = this.dispatch[i];
|
|
139
|
+
const turnHasEnded = event.turn !== state.ctx.turn;
|
|
140
|
+
|
|
141
|
+
// This protects against potential infinite loops if specific events are called on hooks.
|
|
142
|
+
// The moment we exceed the defined threshold, we just bail out of all phases.
|
|
143
|
+
const endedTurns = this.currentTurn - this.initialTurn;
|
|
144
|
+
if (endedTurns >= this.maxEndedTurnsPerAction) {
|
|
145
|
+
return stateWithError(event.error, Errors.MaxTurnEndings);
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
if (event.calledFrom === undefined) {
|
|
149
|
+
return stateWithError(event.error, Errors.CalledOutsideHook);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
// Stop processing events once the game has finished.
|
|
153
|
+
if (state.ctx.gameover) break EventQueue;
|
|
154
|
+
|
|
155
|
+
switch (event.type) {
|
|
156
|
+
case 'endStage':
|
|
157
|
+
case 'setStage':
|
|
158
|
+
case 'setActivePlayers': {
|
|
159
|
+
switch (event.calledFrom) {
|
|
160
|
+
// Disallow all stage events in onEnd and phase.onBegin hooks.
|
|
161
|
+
case GameMethod.TURN_ON_END:
|
|
162
|
+
case GameMethod.PHASE_ON_END:
|
|
163
|
+
return stateWithError(event.error, Errors.StageEventInOnEnd);
|
|
164
|
+
case GameMethod.PHASE_ON_BEGIN:
|
|
165
|
+
return stateWithError(event.error, Errors.StageEventInPhaseBegin);
|
|
166
|
+
// Disallow setStage & endStage in turn.onBegin hooks.
|
|
167
|
+
case GameMethod.TURN_ON_BEGIN:
|
|
168
|
+
if (event.type === 'setActivePlayers') break;
|
|
169
|
+
return stateWithError(event.error, Errors.StageEventInTurnBegin);
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
// If the turn already ended, don't try to process stage events.
|
|
173
|
+
if (turnHasEnded) continue EventQueue;
|
|
174
|
+
break;
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
case 'endTurn': {
|
|
178
|
+
if (
|
|
179
|
+
event.calledFrom === GameMethod.TURN_ON_END ||
|
|
180
|
+
event.calledFrom === GameMethod.PHASE_ON_END
|
|
181
|
+
) {
|
|
182
|
+
return stateWithError(event.error, Errors.EndTurnInOnEnd);
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
// If the turn already ended some other way,
|
|
186
|
+
// don't try to end the turn again.
|
|
187
|
+
if (turnHasEnded) continue EventQueue;
|
|
188
|
+
break;
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
case 'endPhase':
|
|
192
|
+
case 'setPhase': {
|
|
193
|
+
if (event.calledFrom === GameMethod.PHASE_ON_END) {
|
|
194
|
+
return stateWithError(event.error, Errors.PhaseEventInOnEnd);
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
// If the phase already ended some other way,
|
|
198
|
+
// don't try to end the phase again.
|
|
199
|
+
if (event.phase !== state.ctx.phase) continue EventQueue;
|
|
200
|
+
break;
|
|
201
|
+
}
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
const action = automaticGameEvent(event.type, event.args, this.playerID);
|
|
205
|
+
state = this.flow.processEvent(state, action);
|
|
206
|
+
}
|
|
207
|
+
return state;
|
|
208
|
+
}
|
|
209
|
+
}
|
|
@@ -0,0 +1,411 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* Copyright 2019 The boardgame.io Authors
|
|
3
|
+
*
|
|
4
|
+
* Use of this source code is governed by a MIT-style
|
|
5
|
+
* license that can be found in the LICENSE file or at
|
|
6
|
+
* https://opensource.org/licenses/MIT.
|
|
7
|
+
*/
|
|
8
|
+
|
|
9
|
+
import { Client } from '../client/client';
|
|
10
|
+
import { Local } from '../client/transport/local';
|
|
11
|
+
import type { Game, Plugin } from '../types';
|
|
12
|
+
import { GameMethod } from '../../packages/core';
|
|
13
|
+
|
|
14
|
+
describe('basic', () => {
|
|
15
|
+
let client: ReturnType<typeof Client>;
|
|
16
|
+
|
|
17
|
+
beforeAll(() => {
|
|
18
|
+
interface TestPluginAPI {
|
|
19
|
+
get(): number;
|
|
20
|
+
increment(): number;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
const TestPlugin = (init: {
|
|
24
|
+
n: number;
|
|
25
|
+
}): Plugin<TestPluginAPI, { n: number }> => ({
|
|
26
|
+
name: 'test',
|
|
27
|
+
|
|
28
|
+
setup: () => init,
|
|
29
|
+
|
|
30
|
+
api: ({ data }) => {
|
|
31
|
+
const state = { value: data.n };
|
|
32
|
+
const increment = () => state.value++;
|
|
33
|
+
const get = () => state.value;
|
|
34
|
+
return { increment, get };
|
|
35
|
+
},
|
|
36
|
+
|
|
37
|
+
flush: ({ api }) => ({ n: api.get() }),
|
|
38
|
+
|
|
39
|
+
fnWrap: (fn) => (context) => {
|
|
40
|
+
const G = fn(context);
|
|
41
|
+
return { ...G, wrap: true };
|
|
42
|
+
},
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
const game: Game<
|
|
46
|
+
{ beginA: number; endA: number; onMove: number; onTurnEnd: number },
|
|
47
|
+
{ test: TestPluginAPI }
|
|
48
|
+
> = {
|
|
49
|
+
moves: {
|
|
50
|
+
A: ({ G, test }) => {
|
|
51
|
+
G.beginA = test.get();
|
|
52
|
+
test.increment();
|
|
53
|
+
G.endA = test.get();
|
|
54
|
+
},
|
|
55
|
+
},
|
|
56
|
+
|
|
57
|
+
endIf: ({ test }) => {
|
|
58
|
+
if (test === undefined) {
|
|
59
|
+
throw new Error('API is not defined');
|
|
60
|
+
}
|
|
61
|
+
},
|
|
62
|
+
|
|
63
|
+
turn: {
|
|
64
|
+
onMove: ({ G, test }) => {
|
|
65
|
+
G.onMove = test.get();
|
|
66
|
+
test.increment();
|
|
67
|
+
},
|
|
68
|
+
|
|
69
|
+
onEnd: ({ G, test }) => {
|
|
70
|
+
G.onTurnEnd = test.get();
|
|
71
|
+
test.increment();
|
|
72
|
+
},
|
|
73
|
+
},
|
|
74
|
+
|
|
75
|
+
plugins: [TestPlugin({ n: 10 })],
|
|
76
|
+
};
|
|
77
|
+
|
|
78
|
+
client = Client({ game });
|
|
79
|
+
});
|
|
80
|
+
|
|
81
|
+
test('setup', () => {
|
|
82
|
+
expect(client.getState().plugins.test.data).toEqual({
|
|
83
|
+
n: 10,
|
|
84
|
+
});
|
|
85
|
+
});
|
|
86
|
+
|
|
87
|
+
test('make move', () => {
|
|
88
|
+
client.moves.A();
|
|
89
|
+
expect(client.getState().G).toEqual({
|
|
90
|
+
beginA: 10,
|
|
91
|
+
endA: 11,
|
|
92
|
+
onMove: 11,
|
|
93
|
+
wrap: true,
|
|
94
|
+
});
|
|
95
|
+
expect(client.getState().plugins.test.data).toEqual({ n: 12 });
|
|
96
|
+
});
|
|
97
|
+
|
|
98
|
+
test('make another move', () => {
|
|
99
|
+
client.moves.A();
|
|
100
|
+
expect(client.getState().G).toEqual({
|
|
101
|
+
beginA: 12,
|
|
102
|
+
endA: 13,
|
|
103
|
+
onMove: 13,
|
|
104
|
+
wrap: true,
|
|
105
|
+
});
|
|
106
|
+
expect(client.getState().plugins.test.data).toEqual({ n: 14 });
|
|
107
|
+
});
|
|
108
|
+
|
|
109
|
+
test('event', () => {
|
|
110
|
+
client.events.endTurn();
|
|
111
|
+
expect(client.getState().G).toMatchObject({ onTurnEnd: 14 });
|
|
112
|
+
expect(client.getState().plugins.test.data).toEqual({ n: 15 });
|
|
113
|
+
});
|
|
114
|
+
|
|
115
|
+
test('does not make it into undo state', () => {
|
|
116
|
+
client.moves.A();
|
|
117
|
+
client.undo();
|
|
118
|
+
expect(Object.keys(client.getState()._undo[0].ctx)).not.toContain('test');
|
|
119
|
+
});
|
|
120
|
+
});
|
|
121
|
+
|
|
122
|
+
describe('default values', () => {
|
|
123
|
+
const pluginData = { value: true };
|
|
124
|
+
|
|
125
|
+
const plugin = {
|
|
126
|
+
name: 'test',
|
|
127
|
+
flush: () => pluginData,
|
|
128
|
+
};
|
|
129
|
+
|
|
130
|
+
const anotherPlugin = {
|
|
131
|
+
name: 'test2',
|
|
132
|
+
noClient: () => false,
|
|
133
|
+
};
|
|
134
|
+
|
|
135
|
+
const game: Game = {
|
|
136
|
+
moves: { A: () => {} },
|
|
137
|
+
plugins: [plugin, anotherPlugin],
|
|
138
|
+
};
|
|
139
|
+
|
|
140
|
+
test('are used if no setup is present', () => {
|
|
141
|
+
const client = Client({ game, playerID: '0', multiplayer: Local() });
|
|
142
|
+
client.start();
|
|
143
|
+
client.moves.A();
|
|
144
|
+
expect(client.getState().plugins.test.data).toEqual(pluginData);
|
|
145
|
+
});
|
|
146
|
+
});
|
|
147
|
+
|
|
148
|
+
describe('isInvalid method', () => {
|
|
149
|
+
// Silence expected error logging and restore when finished.
|
|
150
|
+
const stderr = console.error;
|
|
151
|
+
beforeAll(() => (console.error = () => {}));
|
|
152
|
+
afterAll(() => (console.error = stderr));
|
|
153
|
+
|
|
154
|
+
test('basic plugin', () => {
|
|
155
|
+
const goodG = { good: 'nice' };
|
|
156
|
+
const game: Game = {
|
|
157
|
+
plugins: [
|
|
158
|
+
{
|
|
159
|
+
name: 'test',
|
|
160
|
+
isInvalid: ({ G }) => 'bad' in G && 'not ok',
|
|
161
|
+
},
|
|
162
|
+
],
|
|
163
|
+
moves: {
|
|
164
|
+
good: () => goodG,
|
|
165
|
+
bad: () => ({ bad: 'not ok' }),
|
|
166
|
+
},
|
|
167
|
+
};
|
|
168
|
+
|
|
169
|
+
const client = Client({ game, playerID: '0' });
|
|
170
|
+
client.start();
|
|
171
|
+
client.moves.good();
|
|
172
|
+
expect(client.getState().G).toEqual(goodG);
|
|
173
|
+
client.moves.bad();
|
|
174
|
+
expect(client.getState().G).toEqual(goodG);
|
|
175
|
+
});
|
|
176
|
+
|
|
177
|
+
test('plugin with API and data', () => {
|
|
178
|
+
const game: Game<any, any> = {
|
|
179
|
+
plugins: [
|
|
180
|
+
{
|
|
181
|
+
name: 'test',
|
|
182
|
+
setup: () => ({}),
|
|
183
|
+
api: ({ data }) => ({
|
|
184
|
+
set: (key, val) => {
|
|
185
|
+
data[key] = val;
|
|
186
|
+
},
|
|
187
|
+
}),
|
|
188
|
+
isInvalid: ({ data }) => 'bad' in data && 'not ok',
|
|
189
|
+
},
|
|
190
|
+
],
|
|
191
|
+
moves: {
|
|
192
|
+
good: ({ test }) => {
|
|
193
|
+
test.set('good', 'nice');
|
|
194
|
+
},
|
|
195
|
+
bad: ({ test }) => {
|
|
196
|
+
test.set('bad', 'not ok');
|
|
197
|
+
},
|
|
198
|
+
},
|
|
199
|
+
};
|
|
200
|
+
|
|
201
|
+
const client = Client({ game, playerID: '0' });
|
|
202
|
+
client.start();
|
|
203
|
+
expect(client.getState().ctx.numMoves).toBe(0);
|
|
204
|
+
client.moves.good();
|
|
205
|
+
expect(client.getState().ctx.numMoves).toBe(1);
|
|
206
|
+
client.moves.bad();
|
|
207
|
+
expect(client.getState().ctx.numMoves).toBe(1);
|
|
208
|
+
});
|
|
209
|
+
});
|
|
210
|
+
|
|
211
|
+
describe('actions', () => {
|
|
212
|
+
let client: ReturnType<typeof Client>;
|
|
213
|
+
|
|
214
|
+
beforeAll(() => {
|
|
215
|
+
const game: Game = {
|
|
216
|
+
plugins: [
|
|
217
|
+
{
|
|
218
|
+
name: 'test',
|
|
219
|
+
|
|
220
|
+
setup: () => ({
|
|
221
|
+
initial: true,
|
|
222
|
+
}),
|
|
223
|
+
|
|
224
|
+
action: (_, payload) => {
|
|
225
|
+
return payload.args[0];
|
|
226
|
+
},
|
|
227
|
+
},
|
|
228
|
+
{
|
|
229
|
+
name: 'nosetup',
|
|
230
|
+
action: () => ({ action: true }),
|
|
231
|
+
},
|
|
232
|
+
],
|
|
233
|
+
};
|
|
234
|
+
|
|
235
|
+
client = Client({ game });
|
|
236
|
+
});
|
|
237
|
+
|
|
238
|
+
test('setup', () => {
|
|
239
|
+
expect(client.getState().plugins.test.data).toEqual({
|
|
240
|
+
initial: true,
|
|
241
|
+
});
|
|
242
|
+
expect(client.getState().plugins.nosetup).toBeUndefined();
|
|
243
|
+
});
|
|
244
|
+
|
|
245
|
+
test('take action', () => {
|
|
246
|
+
const payload = { payload: true };
|
|
247
|
+
|
|
248
|
+
client.plugins.test(payload);
|
|
249
|
+
client.plugins.nosetup(payload);
|
|
250
|
+
|
|
251
|
+
expect(client.getState().plugins.test.data).toEqual(payload);
|
|
252
|
+
expect(client.getState().plugins.nosetup.data).toEqual({ action: true });
|
|
253
|
+
});
|
|
254
|
+
});
|
|
255
|
+
|
|
256
|
+
describe('plugins are accessible in events triggered from moves', () => {
|
|
257
|
+
type TestPluginAPI = { get: () => boolean };
|
|
258
|
+
type PluginAPIs = { test: TestPluginAPI };
|
|
259
|
+
const plugins = [
|
|
260
|
+
{
|
|
261
|
+
name: 'test',
|
|
262
|
+
|
|
263
|
+
setup: () => ({
|
|
264
|
+
initial: true,
|
|
265
|
+
}),
|
|
266
|
+
|
|
267
|
+
flush: () => ({ initial: true }),
|
|
268
|
+
|
|
269
|
+
api: ({ data }): TestPluginAPI => {
|
|
270
|
+
return {
|
|
271
|
+
get: () => data.initial,
|
|
272
|
+
};
|
|
273
|
+
},
|
|
274
|
+
},
|
|
275
|
+
];
|
|
276
|
+
|
|
277
|
+
test('turn/onBegin', () => {
|
|
278
|
+
const game: Game<any, PluginAPIs> = {
|
|
279
|
+
plugins,
|
|
280
|
+
moves: {
|
|
281
|
+
stop: ({ events }) => events.endTurn(),
|
|
282
|
+
},
|
|
283
|
+
turn: {
|
|
284
|
+
onBegin: ({ G, random, test }) => {
|
|
285
|
+
G.onBegin = random.Die(1);
|
|
286
|
+
G.test = test.get();
|
|
287
|
+
},
|
|
288
|
+
},
|
|
289
|
+
};
|
|
290
|
+
|
|
291
|
+
const client = Client({ game });
|
|
292
|
+
client.moves.stop();
|
|
293
|
+
expect(client.getState().G).toEqual({
|
|
294
|
+
onBegin: 1,
|
|
295
|
+
test: true,
|
|
296
|
+
});
|
|
297
|
+
});
|
|
298
|
+
|
|
299
|
+
test('turn/onEnd', () => {
|
|
300
|
+
const game: Game<any, PluginAPIs> = {
|
|
301
|
+
plugins,
|
|
302
|
+
moves: {
|
|
303
|
+
stop: ({ events }) => events.endTurn(),
|
|
304
|
+
},
|
|
305
|
+
turn: {
|
|
306
|
+
onEnd: ({ G, random, test }) => {
|
|
307
|
+
G.onEnd = random.Die(1);
|
|
308
|
+
G.test = test.get();
|
|
309
|
+
},
|
|
310
|
+
},
|
|
311
|
+
};
|
|
312
|
+
|
|
313
|
+
const client = Client({ game });
|
|
314
|
+
client.moves.stop();
|
|
315
|
+
expect(client.getState().G).toEqual({
|
|
316
|
+
onEnd: 1,
|
|
317
|
+
test: true,
|
|
318
|
+
});
|
|
319
|
+
});
|
|
320
|
+
|
|
321
|
+
test('phase/onBegin', () => {
|
|
322
|
+
const game: Game<any, PluginAPIs> = {
|
|
323
|
+
plugins,
|
|
324
|
+
moves: {
|
|
325
|
+
stop: ({ events }) => events.setPhase('second'),
|
|
326
|
+
},
|
|
327
|
+
phases: {
|
|
328
|
+
first: {
|
|
329
|
+
start: true,
|
|
330
|
+
},
|
|
331
|
+
second: {
|
|
332
|
+
onBegin: ({ G, random, test }) => {
|
|
333
|
+
G.onBegin = random.Die(1);
|
|
334
|
+
G.test = test.get();
|
|
335
|
+
},
|
|
336
|
+
},
|
|
337
|
+
},
|
|
338
|
+
};
|
|
339
|
+
|
|
340
|
+
const client = Client({ game });
|
|
341
|
+
client.moves.stop();
|
|
342
|
+
expect(client.getState().G).toEqual({
|
|
343
|
+
onBegin: 1,
|
|
344
|
+
test: true,
|
|
345
|
+
});
|
|
346
|
+
});
|
|
347
|
+
|
|
348
|
+
test('phase/onEnd', () => {
|
|
349
|
+
const game: Game<any, PluginAPIs> = {
|
|
350
|
+
plugins,
|
|
351
|
+
moves: {
|
|
352
|
+
stop: ({ events }) => events.endPhase(),
|
|
353
|
+
},
|
|
354
|
+
phases: {
|
|
355
|
+
first: {
|
|
356
|
+
start: true,
|
|
357
|
+
onEnd: ({ G, random, test }) => {
|
|
358
|
+
G.onEnd = random.Die(1);
|
|
359
|
+
G.test = test.get();
|
|
360
|
+
},
|
|
361
|
+
},
|
|
362
|
+
},
|
|
363
|
+
};
|
|
364
|
+
|
|
365
|
+
const client = Client({ game });
|
|
366
|
+
client.moves.stop();
|
|
367
|
+
expect(client.getState().G).toEqual({
|
|
368
|
+
onEnd: 1,
|
|
369
|
+
test: true,
|
|
370
|
+
});
|
|
371
|
+
});
|
|
372
|
+
});
|
|
373
|
+
|
|
374
|
+
describe('plugins can use events in fnWrap', () => {
|
|
375
|
+
const game: Game = {
|
|
376
|
+
plugins: [
|
|
377
|
+
{
|
|
378
|
+
name: 'test',
|
|
379
|
+
fnWrap:
|
|
380
|
+
(fn, type) =>
|
|
381
|
+
(context, ...args) => {
|
|
382
|
+
const G = fn(context, ...args);
|
|
383
|
+
if (G.endTurn && type === GameMethod.MOVE) {
|
|
384
|
+
context.events.endTurn();
|
|
385
|
+
}
|
|
386
|
+
if (G.endGame) {
|
|
387
|
+
context.events.endGame(G.endGame);
|
|
388
|
+
}
|
|
389
|
+
return G;
|
|
390
|
+
},
|
|
391
|
+
},
|
|
392
|
+
],
|
|
393
|
+
moves: {
|
|
394
|
+
endGame: () => ({ endGame: true }),
|
|
395
|
+
endTurn: () => ({ endTurn: true }),
|
|
396
|
+
},
|
|
397
|
+
};
|
|
398
|
+
|
|
399
|
+
test('plugin can end turn', () => {
|
|
400
|
+
const client = Client({ game });
|
|
401
|
+
client.moves.endTurn();
|
|
402
|
+
expect(client.getState().ctx.turn).toBe(2);
|
|
403
|
+
expect(client.getState().ctx.currentPlayer).toBe('1');
|
|
404
|
+
});
|
|
405
|
+
|
|
406
|
+
test('plugin can end game', () => {
|
|
407
|
+
const client = Client({ game });
|
|
408
|
+
client.moves.endGame();
|
|
409
|
+
expect(client.getState().ctx.gameover).toBe(true);
|
|
410
|
+
});
|
|
411
|
+
});
|