@mnbroatch/boardgame.io 0.0.1

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Files changed (296) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +102 -0
  3. package/ai/package.json +7 -0
  4. package/client/package.json +7 -0
  5. package/core/package.json +7 -0
  6. package/debug/package.json +7 -0
  7. package/dist/boardgameio.es.js +14238 -0
  8. package/dist/boardgameio.js +14277 -0
  9. package/dist/boardgameio.min.js +16 -0
  10. package/dist/cjs/Debug-9d141c06.js +9586 -0
  11. package/dist/cjs/ai-e0e8a768.js +377 -0
  12. package/dist/cjs/ai.js +20 -0
  13. package/dist/cjs/client-76dec77b.js +258 -0
  14. package/dist/cjs/client-a22d7500.js +524 -0
  15. package/dist/cjs/client.js +26 -0
  16. package/dist/cjs/core.js +52 -0
  17. package/dist/cjs/debug.js +18 -0
  18. package/dist/cjs/filter-player-view-bb02e2f6.js +89 -0
  19. package/dist/cjs/initialize-267fcd69.js +61 -0
  20. package/dist/cjs/internal.js +25 -0
  21. package/dist/cjs/master-2904879d.js +320 -0
  22. package/dist/cjs/master.js +18 -0
  23. package/dist/cjs/multiplayer.js +23 -0
  24. package/dist/cjs/plugin-random-7425844d.js +229 -0
  25. package/dist/cjs/plugins.js +59 -0
  26. package/dist/cjs/react-native.js +182 -0
  27. package/dist/cjs/react.js +727 -0
  28. package/dist/cjs/reducer-16eec232.js +1203 -0
  29. package/dist/cjs/server.js +4087 -0
  30. package/dist/cjs/socketio-7a0837eb.js +478 -0
  31. package/dist/cjs/testing.js +30 -0
  32. package/dist/cjs/transport-b1874dfa.js +37 -0
  33. package/dist/cjs/turn-order-b2ff8740.js +1136 -0
  34. package/dist/cjs/util-fcfd8fb8.js +140 -0
  35. package/dist/esm/Debug-0141fe2d.js +9577 -0
  36. package/dist/esm/ai-5c06e761.js +371 -0
  37. package/dist/esm/ai.js +8 -0
  38. package/dist/esm/client-2e653027.js +522 -0
  39. package/dist/esm/client-5f57c3f2.js +255 -0
  40. package/dist/esm/client.js +16 -0
  41. package/dist/esm/core.js +40 -0
  42. package/dist/esm/debug.js +10 -0
  43. package/dist/esm/filter-player-view-2c6cc96f.js +87 -0
  44. package/dist/esm/initialize-11d626ca.js +59 -0
  45. package/dist/esm/internal.js +10 -0
  46. package/dist/esm/master-fa8f2e43.js +318 -0
  47. package/dist/esm/master.js +10 -0
  48. package/dist/esm/multiplayer.js +14 -0
  49. package/dist/esm/plugin-random-087f861e.js +226 -0
  50. package/dist/esm/plugins.js +55 -0
  51. package/dist/esm/react-native.js +173 -0
  52. package/dist/esm/react.js +716 -0
  53. package/dist/esm/reducer-c46da7e5.js +1198 -0
  54. package/dist/esm/socketio-c22ffa65.js +455 -0
  55. package/dist/esm/testing.js +26 -0
  56. package/dist/esm/transport-ce07b771.js +35 -0
  57. package/dist/esm/turn-order-376d315e.js +1091 -0
  58. package/dist/esm/util-b6147cef.js +135 -0
  59. package/dist/types/packages/ai.d.ts +5 -0
  60. package/dist/types/packages/client.d.ts +3 -0
  61. package/dist/types/packages/core.d.ts +5 -0
  62. package/dist/types/packages/debug.d.ts +2 -0
  63. package/dist/types/packages/internal.d.ts +8 -0
  64. package/dist/types/packages/master.d.ts +2 -0
  65. package/dist/types/packages/multiplayer.d.ts +3 -0
  66. package/dist/types/packages/plugins.d.ts +3 -0
  67. package/dist/types/packages/react-native.d.ts +2 -0
  68. package/dist/types/packages/react.d.ts +3 -0
  69. package/dist/types/packages/server.d.ts +6 -0
  70. package/dist/types/packages/testing.d.ts +1 -0
  71. package/dist/types/src/ai/ai.d.ts +53 -0
  72. package/dist/types/src/ai/ai.test.d.ts +1 -0
  73. package/dist/types/src/ai/bot.d.ts +40 -0
  74. package/dist/types/src/ai/mcts-bot.d.ts +60 -0
  75. package/dist/types/src/ai/random-bot.d.ts +27 -0
  76. package/dist/types/src/client/client.d.ts +104 -0
  77. package/dist/types/src/client/client.test.d.ts +1 -0
  78. package/dist/types/src/client/debug/tests/debug.test.d.ts +1 -0
  79. package/dist/types/src/client/manager.d.ts +61 -0
  80. package/dist/types/src/client/react.d.ts +75 -0
  81. package/dist/types/src/client/react.ssr.test.d.ts +4 -0
  82. package/dist/types/src/client/react.test.d.ts +1 -0
  83. package/dist/types/src/client/transport/dummy.d.ts +18 -0
  84. package/dist/types/src/client/transport/local.d.ts +59 -0
  85. package/dist/types/src/client/transport/local.test.d.ts +1 -0
  86. package/dist/types/src/client/transport/socketio.d.ts +45 -0
  87. package/dist/types/src/client/transport/socketio.test.d.ts +1 -0
  88. package/dist/types/src/client/transport/transport.d.ts +50 -0
  89. package/dist/types/src/client/transport/transport.test.d.ts +1 -0
  90. package/dist/types/src/core/action-creators.d.ts +144 -0
  91. package/dist/types/src/core/action-types.d.ts +10 -0
  92. package/dist/types/src/core/backwards-compatibility.d.ts +12 -0
  93. package/dist/types/src/core/constants.d.ts +6 -0
  94. package/dist/types/src/core/errors.d.ts +15 -0
  95. package/dist/types/src/core/flow.d.ts +28 -0
  96. package/dist/types/src/core/flow.test.d.ts +1 -0
  97. package/dist/types/src/core/game-methods.d.ts +9 -0
  98. package/dist/types/src/core/game.d.ts +26 -0
  99. package/dist/types/src/core/game.test.d.ts +1 -0
  100. package/dist/types/src/core/initialize.d.ts +9 -0
  101. package/dist/types/src/core/logger.d.ts +2 -0
  102. package/dist/types/src/core/player-view.d.ts +7 -0
  103. package/dist/types/src/core/player-view.test.d.ts +1 -0
  104. package/dist/types/src/core/reducer.d.ts +155 -0
  105. package/dist/types/src/core/reducer.test.d.ts +1 -0
  106. package/dist/types/src/core/turn-order.d.ts +179 -0
  107. package/dist/types/src/core/turn-order.test.d.ts +8 -0
  108. package/dist/types/src/lobby/client.d.ts +194 -0
  109. package/dist/types/src/lobby/client.test.d.ts +1 -0
  110. package/dist/types/src/lobby/connection.d.ts +44 -0
  111. package/dist/types/src/lobby/connection.test.d.ts +1 -0
  112. package/dist/types/src/lobby/create-match-form.d.ts +26 -0
  113. package/dist/types/src/lobby/login-form.d.ts +23 -0
  114. package/dist/types/src/lobby/match-instance.d.ts +31 -0
  115. package/dist/types/src/lobby/react.d.ts +113 -0
  116. package/dist/types/src/lobby/react.ssr.test.d.ts +4 -0
  117. package/dist/types/src/lobby/react.test.d.ts +1 -0
  118. package/dist/types/src/master/filter-player-view.d.ts +96 -0
  119. package/dist/types/src/master/filter-player-view.test.d.ts +1 -0
  120. package/dist/types/src/master/master.d.ts +94 -0
  121. package/dist/types/src/master/master.test.d.ts +1 -0
  122. package/dist/types/src/plugins/events/events.d.ts +54 -0
  123. package/dist/types/src/plugins/events/events.test.d.ts +1 -0
  124. package/dist/types/src/plugins/main.d.ts +75 -0
  125. package/dist/types/src/plugins/main.test.d.ts +1 -0
  126. package/dist/types/src/plugins/plugin-events.d.ts +5 -0
  127. package/dist/types/src/plugins/plugin-immer.d.ts +7 -0
  128. package/dist/types/src/plugins/plugin-immer.test.d.ts +1 -0
  129. package/dist/types/src/plugins/plugin-log.d.ts +14 -0
  130. package/dist/types/src/plugins/plugin-log.test.d.ts +1 -0
  131. package/dist/types/src/plugins/plugin-player.d.ts +29 -0
  132. package/dist/types/src/plugins/plugin-player.test.d.ts +1 -0
  133. package/dist/types/src/plugins/plugin-random.d.ts +4 -0
  134. package/dist/types/src/plugins/plugin-serializable.d.ts +7 -0
  135. package/dist/types/src/plugins/plugin-serializable.test.d.ts +1 -0
  136. package/dist/types/src/plugins/random/random.alea.d.ts +19 -0
  137. package/dist/types/src/plugins/random/random.d.ts +54 -0
  138. package/dist/types/src/plugins/random/random.test.d.ts +1 -0
  139. package/dist/types/src/server/api.d.ts +13 -0
  140. package/dist/types/src/server/api.test.d.ts +1 -0
  141. package/dist/types/src/server/auth.d.ts +38 -0
  142. package/dist/types/src/server/auth.test.d.ts +1 -0
  143. package/dist/types/src/server/cors.d.ts +4 -0
  144. package/dist/types/src/server/cors.test.d.ts +1 -0
  145. package/dist/types/src/server/db/base.d.ts +192 -0
  146. package/dist/types/src/server/db/flatfile.d.ts +44 -0
  147. package/dist/types/src/server/db/flatfile.test.d.ts +1 -0
  148. package/dist/types/src/server/db/index.d.ts +4 -0
  149. package/dist/types/src/server/db/index.test.d.ts +1 -0
  150. package/dist/types/src/server/db/inmemory.d.ts +43 -0
  151. package/dist/types/src/server/db/inmemory.test.d.ts +1 -0
  152. package/dist/types/src/server/db/localstorage.d.ts +7 -0
  153. package/dist/types/src/server/db/localstorage.test.d.ts +1 -0
  154. package/dist/types/src/server/index.d.ts +68 -0
  155. package/dist/types/src/server/index.test.d.ts +1 -0
  156. package/dist/types/src/server/transport/pubsub/generic-pub-sub.d.ts +6 -0
  157. package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.d.ts +7 -0
  158. package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.test.d.ts +1 -0
  159. package/dist/types/src/server/transport/socketio-simultaneous.test.d.ts +1 -0
  160. package/dist/types/src/server/transport/socketio.d.ts +65 -0
  161. package/dist/types/src/server/transport/socketio.test.d.ts +1 -0
  162. package/dist/types/src/server/util.d.ts +35 -0
  163. package/dist/types/src/testing/mock-random.d.ts +15 -0
  164. package/dist/types/src/testing/mock-random.test.d.ts +1 -0
  165. package/dist/types/src/types.d.ts +387 -0
  166. package/internal/package.json +7 -0
  167. package/master/package.json +7 -0
  168. package/multiplayer/package.json +7 -0
  169. package/package.json +211 -0
  170. package/plugins/package.json +7 -0
  171. package/react/package.json +7 -0
  172. package/react-native/package.json +7 -0
  173. package/server/package.json +6 -0
  174. package/src/ai/ai.test.ts +433 -0
  175. package/src/ai/ai.ts +84 -0
  176. package/src/ai/bot.ts +122 -0
  177. package/src/ai/mcts-bot.ts +331 -0
  178. package/src/ai/random-bot.ts +20 -0
  179. package/src/client/client.test.ts +993 -0
  180. package/src/client/client.ts +588 -0
  181. package/src/client/debug/Debug.svelte +239 -0
  182. package/src/client/debug/Menu.svelte +65 -0
  183. package/src/client/debug/ai/AI.svelte +215 -0
  184. package/src/client/debug/ai/Options.svelte +48 -0
  185. package/src/client/debug/info/Info.svelte +22 -0
  186. package/src/client/debug/info/Item.svelte +24 -0
  187. package/src/client/debug/log/Log.svelte +157 -0
  188. package/src/client/debug/log/LogEvent.svelte +149 -0
  189. package/src/client/debug/log/LogMetadata.svelte +7 -0
  190. package/src/client/debug/log/PhaseMarker.svelte +27 -0
  191. package/src/client/debug/log/TurnMarker.svelte +23 -0
  192. package/src/client/debug/main/ClientSwitcher.svelte +59 -0
  193. package/src/client/debug/main/Controls.svelte +58 -0
  194. package/src/client/debug/main/Hotkey.svelte +84 -0
  195. package/src/client/debug/main/InteractiveFunction.svelte +85 -0
  196. package/src/client/debug/main/Main.svelte +121 -0
  197. package/src/client/debug/main/Move.svelte +68 -0
  198. package/src/client/debug/main/PlayerInfo.svelte +70 -0
  199. package/src/client/debug/mcts/Action.svelte +22 -0
  200. package/src/client/debug/mcts/MCTS.svelte +78 -0
  201. package/src/client/debug/mcts/Table.svelte +98 -0
  202. package/src/client/debug/tests/JSONTree.mock.svelte +3 -0
  203. package/src/client/debug/tests/debug.test.ts +183 -0
  204. package/src/client/debug/utils/shortcuts.js +50 -0
  205. package/src/client/debug/utils/shortcuts.test.js +49 -0
  206. package/src/client/manager.ts +177 -0
  207. package/src/client/react-native.js +136 -0
  208. package/src/client/react-native.test.js +229 -0
  209. package/src/client/react.ssr.test.tsx +24 -0
  210. package/src/client/react.test.tsx +213 -0
  211. package/src/client/react.tsx +192 -0
  212. package/src/client/transport/dummy.ts +19 -0
  213. package/src/client/transport/local.test.ts +353 -0
  214. package/src/client/transport/local.ts +230 -0
  215. package/src/client/transport/socketio.test.ts +328 -0
  216. package/src/client/transport/socketio.ts +210 -0
  217. package/src/client/transport/transport.test.ts +27 -0
  218. package/src/client/transport/transport.ts +95 -0
  219. package/src/core/action-creators.ts +159 -0
  220. package/src/core/action-types.ts +18 -0
  221. package/src/core/backwards-compatibility.ts +23 -0
  222. package/src/core/constants.ts +6 -0
  223. package/src/core/errors.ts +35 -0
  224. package/src/core/flow.test.ts +2433 -0
  225. package/src/core/flow.ts +897 -0
  226. package/src/core/game-methods.ts +9 -0
  227. package/src/core/game.test.ts +286 -0
  228. package/src/core/game.ts +114 -0
  229. package/src/core/initialize.ts +77 -0
  230. package/src/core/logger.test.js +90 -0
  231. package/src/core/logger.ts +18 -0
  232. package/src/core/player-view.test.ts +50 -0
  233. package/src/core/player-view.ts +39 -0
  234. package/src/core/reducer.test.ts +991 -0
  235. package/src/core/reducer.ts +532 -0
  236. package/src/core/turn-order.test.ts +1123 -0
  237. package/src/core/turn-order.ts +473 -0
  238. package/src/lobby/client.test.ts +385 -0
  239. package/src/lobby/client.ts +358 -0
  240. package/src/lobby/connection.test.ts +207 -0
  241. package/src/lobby/connection.ts +162 -0
  242. package/src/lobby/create-match-form.tsx +122 -0
  243. package/src/lobby/login-form.tsx +75 -0
  244. package/src/lobby/match-instance.tsx +135 -0
  245. package/src/lobby/react.ssr.test.tsx +22 -0
  246. package/src/lobby/react.test.tsx +594 -0
  247. package/src/lobby/react.tsx +402 -0
  248. package/src/master/filter-player-view.test.ts +381 -0
  249. package/src/master/filter-player-view.ts +102 -0
  250. package/src/master/master.test.ts +1068 -0
  251. package/src/master/master.ts +492 -0
  252. package/src/plugins/events/events.test.ts +108 -0
  253. package/src/plugins/events/events.ts +209 -0
  254. package/src/plugins/main.test.ts +411 -0
  255. package/src/plugins/main.ts +314 -0
  256. package/src/plugins/plugin-events.ts +40 -0
  257. package/src/plugins/plugin-immer.test.ts +86 -0
  258. package/src/plugins/plugin-immer.ts +37 -0
  259. package/src/plugins/plugin-log.test.ts +37 -0
  260. package/src/plugins/plugin-log.ts +40 -0
  261. package/src/plugins/plugin-player.test.ts +172 -0
  262. package/src/plugins/plugin-player.ts +100 -0
  263. package/src/plugins/plugin-random.ts +40 -0
  264. package/src/plugins/plugin-serializable.test.ts +40 -0
  265. package/src/plugins/plugin-serializable.ts +55 -0
  266. package/src/plugins/random/random.alea.ts +109 -0
  267. package/src/plugins/random/random.test.ts +167 -0
  268. package/src/plugins/random/random.ts +198 -0
  269. package/src/server/api.test.ts +1699 -0
  270. package/src/server/api.ts +527 -0
  271. package/src/server/auth.test.ts +275 -0
  272. package/src/server/auth.ts +89 -0
  273. package/src/server/cors.test.ts +121 -0
  274. package/src/server/cors.ts +7 -0
  275. package/src/server/db/base.ts +296 -0
  276. package/src/server/db/flatfile.test.ts +221 -0
  277. package/src/server/db/flatfile.ts +228 -0
  278. package/src/server/db/index.test.ts +8 -0
  279. package/src/server/db/index.ts +12 -0
  280. package/src/server/db/inmemory.test.ts +143 -0
  281. package/src/server/db/inmemory.ts +143 -0
  282. package/src/server/db/localstorage.test.ts +73 -0
  283. package/src/server/db/localstorage.ts +44 -0
  284. package/src/server/index.test.ts +265 -0
  285. package/src/server/index.ts +175 -0
  286. package/src/server/transport/pubsub/generic-pub-sub.ts +11 -0
  287. package/src/server/transport/pubsub/in-memory-pub-sub.test.ts +47 -0
  288. package/src/server/transport/pubsub/in-memory-pub-sub.ts +28 -0
  289. package/src/server/transport/socketio-simultaneous.test.ts +603 -0
  290. package/src/server/transport/socketio.test.ts +303 -0
  291. package/src/server/transport/socketio.ts +279 -0
  292. package/src/server/util.ts +85 -0
  293. package/src/testing/mock-random.test.ts +45 -0
  294. package/src/testing/mock-random.ts +27 -0
  295. package/src/types.ts +511 -0
  296. package/testing/package.json +7 -0
@@ -0,0 +1,402 @@
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+ /*
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+ * Copyright 2018 The boardgame.io Authors.
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+ *
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+ * Use of this source code is governed by a MIT-style
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+ * license that can be found in the LICENSE file or at
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+ * https://opensource.org/licenses/MIT.
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+ */
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+
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+ import React from 'react';
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+ import Cookies from 'react-cookies';
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+ import PropTypes from 'prop-types';
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+ import type { DebugOpt } from '../client/client';
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+ import { Client } from '../client/react';
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+ import { MCTSBot } from '../ai/mcts-bot';
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+ import { Local } from '../client/transport/local';
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+ import { SocketIO } from '../client/transport/socketio';
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+ import type { GameComponent } from './connection';
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+ import { LobbyConnection } from './connection';
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+ import LobbyLoginForm from './login-form';
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+ import type { MatchOpts } from './match-instance';
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+ import LobbyMatchInstance from './match-instance';
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+ import LobbyCreateMatchForm from './create-match-form';
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+ import type { LobbyAPI } from '../types';
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+
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+ enum LobbyPhases {
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+ ENTER = 'enter',
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+ PLAY = 'play',
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+ LIST = 'list',
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+ }
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+
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+ type RunningMatch = {
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+ app: ReturnType<typeof Client>;
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+ matchID: string;
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+ playerID: string;
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+ credentials?: string;
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+ };
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+
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+ type LobbyProps = {
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+ gameComponents: GameComponent[];
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+ lobbyServer?: string;
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+ gameServer?: string;
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+ debug?: DebugOpt | boolean;
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+ clientFactory?: typeof Client;
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+ refreshInterval?: number;
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+ renderer?: (args: {
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+ errorMsg: string;
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+ gameComponents: GameComponent[];
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+ matches: LobbyAPI.MatchList['matches'];
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+ phase: LobbyPhases;
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+ playerName: string;
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+ runningMatch?: RunningMatch;
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+ handleEnterLobby: (playerName: string) => void;
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+ handleExitLobby: () => Promise<void>;
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+ handleCreateMatch: (gameName: string, numPlayers: number) => Promise<void>;
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+ handleJoinMatch: (
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+ gameName: string,
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+ matchID: string,
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+ playerID: string
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+ ) => Promise<void>;
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+ handleLeaveMatch: (gameName: string, matchID: string) => Promise<void>;
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+ handleExitMatch: () => void;
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+ handleRefreshMatches: () => Promise<void>;
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+ handleStartMatch: (gameName: string, matchOpts: MatchOpts) => void;
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+ }) => JSX.Element;
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+ };
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+
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+ type LobbyState = {
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+ phase: LobbyPhases;
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+ playerName: string;
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+ runningMatch?: RunningMatch;
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+ errorMsg: string;
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+ credentialStore?: { [playerName: string]: string };
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+ };
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+
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+ /**
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+ * Lobby
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+ *
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+ * React lobby component.
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+ *
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+ * @param {Array} gameComponents - An array of Board and Game objects for the supported games.
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+ * @param {string} lobbyServer - Address of the lobby server (for example 'localhost:8000').
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+ * If not set, defaults to the server that served the page.
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+ * @param {string} gameServer - Address of the game server (for example 'localhost:8001').
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+ * If not set, defaults to the server that served the page.
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+ * @param {function} clientFactory - Function that is used to create the game clients.
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+ * @param {number} refreshInterval - Interval between server updates (default: 2000ms).
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+ * @param {bool} debug - Enable debug information (default: false).
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+ *
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+ * Returns:
90
+ * A React component that provides a UI to create, list, join, leave, play or
91
+ * spectate matches (game instances).
92
+ */
93
+ class Lobby extends React.Component<LobbyProps, LobbyState> {
94
+ static propTypes = {
95
+ gameComponents: PropTypes.array.isRequired,
96
+ lobbyServer: PropTypes.string,
97
+ gameServer: PropTypes.string,
98
+ debug: PropTypes.bool,
99
+ clientFactory: PropTypes.func,
100
+ refreshInterval: PropTypes.number,
101
+ };
102
+
103
+ static defaultProps = {
104
+ debug: false,
105
+ clientFactory: Client,
106
+ refreshInterval: 2000,
107
+ };
108
+
109
+ state = {
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+ phase: LobbyPhases.ENTER,
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+ playerName: 'Visitor',
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+ runningMatch: null,
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+ errorMsg: '',
114
+ credentialStore: {},
115
+ };
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+
117
+ private connection?: ReturnType<typeof LobbyConnection>;
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+ private _currentInterval?: NodeJS.Timeout;
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+
120
+ constructor(props: LobbyProps) {
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+ super(props);
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+ this._createConnection(this.props);
123
+ }
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+
125
+ componentDidMount() {
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+ const cookie = Cookies.load('lobbyState') || {};
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+ if (cookie.phase && cookie.phase === LobbyPhases.PLAY) {
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+ cookie.phase = LobbyPhases.LIST;
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+ }
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+ if (cookie.phase && cookie.phase !== LobbyPhases.ENTER) {
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+ this._startRefreshInterval();
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+ }
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+ this.setState({
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+ phase: cookie.phase || LobbyPhases.ENTER,
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+ playerName: cookie.playerName || 'Visitor',
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+ credentialStore: cookie.credentialStore || {},
137
+ });
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+ }
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+
140
+ componentDidUpdate(prevProps: LobbyProps, prevState: LobbyState) {
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+ const name = this.state.playerName;
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+ const creds = this.state.credentialStore[name];
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+ if (
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+ prevState.phase !== this.state.phase ||
145
+ prevState.credentialStore[name] !== creds ||
146
+ prevState.playerName !== name
147
+ ) {
148
+ this._createConnection(this.props);
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+ this._updateConnection();
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+ const cookie = {
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+ phase: this.state.phase,
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+ playerName: name,
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+ credentialStore: this.state.credentialStore,
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+ };
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+ Cookies.save('lobbyState', cookie, { path: '/' });
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+ }
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+ if (prevProps.refreshInterval !== this.props.refreshInterval) {
158
+ this._startRefreshInterval();
159
+ }
160
+ }
161
+
162
+ componentWillUnmount() {
163
+ this._clearRefreshInterval();
164
+ }
165
+
166
+ _startRefreshInterval() {
167
+ this._clearRefreshInterval();
168
+ this._currentInterval = setInterval(
169
+ this._updateConnection,
170
+ this.props.refreshInterval
171
+ );
172
+ }
173
+
174
+ _clearRefreshInterval() {
175
+ clearInterval(this._currentInterval);
176
+ }
177
+
178
+ _createConnection = (props: LobbyProps) => {
179
+ const name = this.state.playerName;
180
+ this.connection = LobbyConnection({
181
+ server: props.lobbyServer,
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+ gameComponents: props.gameComponents,
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+ playerName: name,
184
+ playerCredentials: this.state.credentialStore[name],
185
+ });
186
+ };
187
+
188
+ _updateCredentials = (playerName: string, credentials: string) => {
189
+ this.setState((prevState) => {
190
+ // clone store or componentDidUpdate will not be triggered
191
+ const store = Object.assign({}, prevState.credentialStore);
192
+ store[playerName] = credentials;
193
+ return { credentialStore: store };
194
+ });
195
+ };
196
+
197
+ _updateConnection = async () => {
198
+ await this.connection.refresh();
199
+ this.forceUpdate();
200
+ };
201
+
202
+ _enterLobby = (playerName: string) => {
203
+ this._startRefreshInterval();
204
+ this.setState({ playerName, phase: LobbyPhases.LIST });
205
+ };
206
+
207
+ _exitLobby = async () => {
208
+ this._clearRefreshInterval();
209
+ await this.connection.disconnect();
210
+ this.setState({ phase: LobbyPhases.ENTER, errorMsg: '' });
211
+ };
212
+
213
+ _createMatch = async (gameName: string, numPlayers: number) => {
214
+ try {
215
+ await this.connection.create(gameName, numPlayers);
216
+ await this.connection.refresh();
217
+ // rerender
218
+ this.setState({});
219
+ } catch (error) {
220
+ this.setState({ errorMsg: error.message });
221
+ }
222
+ };
223
+
224
+ _joinMatch = async (gameName: string, matchID: string, playerID: string) => {
225
+ try {
226
+ await this.connection.join(gameName, matchID, playerID);
227
+ await this.connection.refresh();
228
+ this._updateCredentials(
229
+ this.connection.playerName,
230
+ this.connection.playerCredentials
231
+ );
232
+ } catch (error) {
233
+ this.setState({ errorMsg: error.message });
234
+ }
235
+ };
236
+
237
+ _leaveMatch = async (gameName: string, matchID: string) => {
238
+ try {
239
+ await this.connection.leave(gameName, matchID);
240
+ await this.connection.refresh();
241
+ this._updateCredentials(
242
+ this.connection.playerName,
243
+ this.connection.playerCredentials
244
+ );
245
+ } catch (error) {
246
+ this.setState({ errorMsg: error.message });
247
+ }
248
+ };
249
+
250
+ _startMatch = (gameName: string, matchOpts: MatchOpts) => {
251
+ const gameCode = this.connection._getGameComponents(gameName);
252
+ if (!gameCode) {
253
+ this.setState({
254
+ errorMsg: 'game ' + gameName + ' not supported',
255
+ });
256
+ return;
257
+ }
258
+
259
+ let multiplayer = undefined;
260
+ if (matchOpts.numPlayers > 1) {
261
+ multiplayer = this.props.gameServer
262
+ ? SocketIO({ server: this.props.gameServer })
263
+ : SocketIO();
264
+ }
265
+
266
+ if (matchOpts.numPlayers == 1) {
267
+ const maxPlayers = gameCode.game.maxPlayers;
268
+ const bots = {};
269
+ for (let i = 1; i < maxPlayers; i++) {
270
+ bots[i + ''] = MCTSBot;
271
+ }
272
+ multiplayer = Local({ bots });
273
+ }
274
+
275
+ const app = this.props.clientFactory({
276
+ game: gameCode.game,
277
+ board: gameCode.board,
278
+ debug: this.props.debug,
279
+ multiplayer,
280
+ });
281
+
282
+ const match = {
283
+ app: app,
284
+ matchID: matchOpts.matchID,
285
+ playerID: matchOpts.numPlayers > 1 ? matchOpts.playerID : '0',
286
+ credentials: this.connection.playerCredentials,
287
+ };
288
+
289
+ this._clearRefreshInterval();
290
+ this.setState({ phase: LobbyPhases.PLAY, runningMatch: match });
291
+ };
292
+
293
+ _exitMatch = () => {
294
+ this._startRefreshInterval();
295
+ this.setState({ phase: LobbyPhases.LIST, runningMatch: null });
296
+ };
297
+
298
+ _getPhaseVisibility = (phase: LobbyPhases) => {
299
+ return this.state.phase !== phase ? 'hidden' : 'phase';
300
+ };
301
+
302
+ renderMatches = (
303
+ matches: LobbyAPI.MatchList['matches'],
304
+ playerName: string
305
+ ) => {
306
+ return matches.map((match) => {
307
+ const { matchID, gameName, players } = match;
308
+ return (
309
+ <LobbyMatchInstance
310
+ key={'instance-' + matchID}
311
+ match={{ matchID, gameName, players: Object.values(players) }}
312
+ playerName={playerName}
313
+ onClickJoin={this._joinMatch}
314
+ onClickLeave={this._leaveMatch}
315
+ onClickPlay={this._startMatch}
316
+ />
317
+ );
318
+ });
319
+ };
320
+
321
+ render() {
322
+ const { gameComponents, renderer } = this.props;
323
+ const { errorMsg, playerName, phase, runningMatch } = this.state;
324
+
325
+ if (renderer) {
326
+ return renderer({
327
+ errorMsg,
328
+ gameComponents,
329
+ matches: this.connection.matches,
330
+ phase,
331
+ playerName,
332
+ runningMatch,
333
+ handleEnterLobby: this._enterLobby,
334
+ handleExitLobby: this._exitLobby,
335
+ handleCreateMatch: this._createMatch,
336
+ handleJoinMatch: this._joinMatch,
337
+ handleLeaveMatch: this._leaveMatch,
338
+ handleExitMatch: this._exitMatch,
339
+ handleRefreshMatches: this._updateConnection,
340
+ handleStartMatch: this._startMatch,
341
+ });
342
+ }
343
+
344
+ return (
345
+ <div id="lobby-view" style={{ padding: 50 }}>
346
+ <div className={this._getPhaseVisibility(LobbyPhases.ENTER)}>
347
+ <LobbyLoginForm
348
+ key={playerName}
349
+ playerName={playerName}
350
+ onEnter={this._enterLobby}
351
+ />
352
+ </div>
353
+
354
+ <div className={this._getPhaseVisibility(LobbyPhases.LIST)}>
355
+ <p>Welcome, {playerName}</p>
356
+
357
+ <div className="phase-title" id="match-creation">
358
+ <span>Create a match:</span>
359
+ <LobbyCreateMatchForm
360
+ games={gameComponents}
361
+ createMatch={this._createMatch}
362
+ />
363
+ </div>
364
+ <p className="phase-title">Join a match:</p>
365
+ <div id="instances">
366
+ <table>
367
+ <tbody>
368
+ {this.renderMatches(this.connection.matches, playerName)}
369
+ </tbody>
370
+ </table>
371
+ <span className="error-msg">
372
+ {errorMsg}
373
+ <br />
374
+ </span>
375
+ </div>
376
+ <p className="phase-title">
377
+ Matches that become empty are automatically deleted.
378
+ </p>
379
+ </div>
380
+
381
+ <div className={this._getPhaseVisibility(LobbyPhases.PLAY)}>
382
+ {runningMatch && (
383
+ <runningMatch.app
384
+ matchID={runningMatch.matchID}
385
+ playerID={runningMatch.playerID}
386
+ credentials={runningMatch.credentials}
387
+ />
388
+ )}
389
+ <div className="buttons" id="match-exit">
390
+ <button onClick={this._exitMatch}>Exit match</button>
391
+ </div>
392
+ </div>
393
+
394
+ <div className="buttons" id="lobby-exit">
395
+ <button onClick={this._exitLobby}>Exit lobby</button>
396
+ </div>
397
+ </div>
398
+ );
399
+ }
400
+ }
401
+
402
+ export default Lobby;