@mnbroatch/boardgame.io 0.0.1

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Files changed (296) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +102 -0
  3. package/ai/package.json +7 -0
  4. package/client/package.json +7 -0
  5. package/core/package.json +7 -0
  6. package/debug/package.json +7 -0
  7. package/dist/boardgameio.es.js +14238 -0
  8. package/dist/boardgameio.js +14277 -0
  9. package/dist/boardgameio.min.js +16 -0
  10. package/dist/cjs/Debug-9d141c06.js +9586 -0
  11. package/dist/cjs/ai-e0e8a768.js +377 -0
  12. package/dist/cjs/ai.js +20 -0
  13. package/dist/cjs/client-76dec77b.js +258 -0
  14. package/dist/cjs/client-a22d7500.js +524 -0
  15. package/dist/cjs/client.js +26 -0
  16. package/dist/cjs/core.js +52 -0
  17. package/dist/cjs/debug.js +18 -0
  18. package/dist/cjs/filter-player-view-bb02e2f6.js +89 -0
  19. package/dist/cjs/initialize-267fcd69.js +61 -0
  20. package/dist/cjs/internal.js +25 -0
  21. package/dist/cjs/master-2904879d.js +320 -0
  22. package/dist/cjs/master.js +18 -0
  23. package/dist/cjs/multiplayer.js +23 -0
  24. package/dist/cjs/plugin-random-7425844d.js +229 -0
  25. package/dist/cjs/plugins.js +59 -0
  26. package/dist/cjs/react-native.js +182 -0
  27. package/dist/cjs/react.js +727 -0
  28. package/dist/cjs/reducer-16eec232.js +1203 -0
  29. package/dist/cjs/server.js +4087 -0
  30. package/dist/cjs/socketio-7a0837eb.js +478 -0
  31. package/dist/cjs/testing.js +30 -0
  32. package/dist/cjs/transport-b1874dfa.js +37 -0
  33. package/dist/cjs/turn-order-b2ff8740.js +1136 -0
  34. package/dist/cjs/util-fcfd8fb8.js +140 -0
  35. package/dist/esm/Debug-0141fe2d.js +9577 -0
  36. package/dist/esm/ai-5c06e761.js +371 -0
  37. package/dist/esm/ai.js +8 -0
  38. package/dist/esm/client-2e653027.js +522 -0
  39. package/dist/esm/client-5f57c3f2.js +255 -0
  40. package/dist/esm/client.js +16 -0
  41. package/dist/esm/core.js +40 -0
  42. package/dist/esm/debug.js +10 -0
  43. package/dist/esm/filter-player-view-2c6cc96f.js +87 -0
  44. package/dist/esm/initialize-11d626ca.js +59 -0
  45. package/dist/esm/internal.js +10 -0
  46. package/dist/esm/master-fa8f2e43.js +318 -0
  47. package/dist/esm/master.js +10 -0
  48. package/dist/esm/multiplayer.js +14 -0
  49. package/dist/esm/plugin-random-087f861e.js +226 -0
  50. package/dist/esm/plugins.js +55 -0
  51. package/dist/esm/react-native.js +173 -0
  52. package/dist/esm/react.js +716 -0
  53. package/dist/esm/reducer-c46da7e5.js +1198 -0
  54. package/dist/esm/socketio-c22ffa65.js +455 -0
  55. package/dist/esm/testing.js +26 -0
  56. package/dist/esm/transport-ce07b771.js +35 -0
  57. package/dist/esm/turn-order-376d315e.js +1091 -0
  58. package/dist/esm/util-b6147cef.js +135 -0
  59. package/dist/types/packages/ai.d.ts +5 -0
  60. package/dist/types/packages/client.d.ts +3 -0
  61. package/dist/types/packages/core.d.ts +5 -0
  62. package/dist/types/packages/debug.d.ts +2 -0
  63. package/dist/types/packages/internal.d.ts +8 -0
  64. package/dist/types/packages/master.d.ts +2 -0
  65. package/dist/types/packages/multiplayer.d.ts +3 -0
  66. package/dist/types/packages/plugins.d.ts +3 -0
  67. package/dist/types/packages/react-native.d.ts +2 -0
  68. package/dist/types/packages/react.d.ts +3 -0
  69. package/dist/types/packages/server.d.ts +6 -0
  70. package/dist/types/packages/testing.d.ts +1 -0
  71. package/dist/types/src/ai/ai.d.ts +53 -0
  72. package/dist/types/src/ai/ai.test.d.ts +1 -0
  73. package/dist/types/src/ai/bot.d.ts +40 -0
  74. package/dist/types/src/ai/mcts-bot.d.ts +60 -0
  75. package/dist/types/src/ai/random-bot.d.ts +27 -0
  76. package/dist/types/src/client/client.d.ts +104 -0
  77. package/dist/types/src/client/client.test.d.ts +1 -0
  78. package/dist/types/src/client/debug/tests/debug.test.d.ts +1 -0
  79. package/dist/types/src/client/manager.d.ts +61 -0
  80. package/dist/types/src/client/react.d.ts +75 -0
  81. package/dist/types/src/client/react.ssr.test.d.ts +4 -0
  82. package/dist/types/src/client/react.test.d.ts +1 -0
  83. package/dist/types/src/client/transport/dummy.d.ts +18 -0
  84. package/dist/types/src/client/transport/local.d.ts +59 -0
  85. package/dist/types/src/client/transport/local.test.d.ts +1 -0
  86. package/dist/types/src/client/transport/socketio.d.ts +45 -0
  87. package/dist/types/src/client/transport/socketio.test.d.ts +1 -0
  88. package/dist/types/src/client/transport/transport.d.ts +50 -0
  89. package/dist/types/src/client/transport/transport.test.d.ts +1 -0
  90. package/dist/types/src/core/action-creators.d.ts +144 -0
  91. package/dist/types/src/core/action-types.d.ts +10 -0
  92. package/dist/types/src/core/backwards-compatibility.d.ts +12 -0
  93. package/dist/types/src/core/constants.d.ts +6 -0
  94. package/dist/types/src/core/errors.d.ts +15 -0
  95. package/dist/types/src/core/flow.d.ts +28 -0
  96. package/dist/types/src/core/flow.test.d.ts +1 -0
  97. package/dist/types/src/core/game-methods.d.ts +9 -0
  98. package/dist/types/src/core/game.d.ts +26 -0
  99. package/dist/types/src/core/game.test.d.ts +1 -0
  100. package/dist/types/src/core/initialize.d.ts +9 -0
  101. package/dist/types/src/core/logger.d.ts +2 -0
  102. package/dist/types/src/core/player-view.d.ts +7 -0
  103. package/dist/types/src/core/player-view.test.d.ts +1 -0
  104. package/dist/types/src/core/reducer.d.ts +155 -0
  105. package/dist/types/src/core/reducer.test.d.ts +1 -0
  106. package/dist/types/src/core/turn-order.d.ts +179 -0
  107. package/dist/types/src/core/turn-order.test.d.ts +8 -0
  108. package/dist/types/src/lobby/client.d.ts +194 -0
  109. package/dist/types/src/lobby/client.test.d.ts +1 -0
  110. package/dist/types/src/lobby/connection.d.ts +44 -0
  111. package/dist/types/src/lobby/connection.test.d.ts +1 -0
  112. package/dist/types/src/lobby/create-match-form.d.ts +26 -0
  113. package/dist/types/src/lobby/login-form.d.ts +23 -0
  114. package/dist/types/src/lobby/match-instance.d.ts +31 -0
  115. package/dist/types/src/lobby/react.d.ts +113 -0
  116. package/dist/types/src/lobby/react.ssr.test.d.ts +4 -0
  117. package/dist/types/src/lobby/react.test.d.ts +1 -0
  118. package/dist/types/src/master/filter-player-view.d.ts +96 -0
  119. package/dist/types/src/master/filter-player-view.test.d.ts +1 -0
  120. package/dist/types/src/master/master.d.ts +94 -0
  121. package/dist/types/src/master/master.test.d.ts +1 -0
  122. package/dist/types/src/plugins/events/events.d.ts +54 -0
  123. package/dist/types/src/plugins/events/events.test.d.ts +1 -0
  124. package/dist/types/src/plugins/main.d.ts +75 -0
  125. package/dist/types/src/plugins/main.test.d.ts +1 -0
  126. package/dist/types/src/plugins/plugin-events.d.ts +5 -0
  127. package/dist/types/src/plugins/plugin-immer.d.ts +7 -0
  128. package/dist/types/src/plugins/plugin-immer.test.d.ts +1 -0
  129. package/dist/types/src/plugins/plugin-log.d.ts +14 -0
  130. package/dist/types/src/plugins/plugin-log.test.d.ts +1 -0
  131. package/dist/types/src/plugins/plugin-player.d.ts +29 -0
  132. package/dist/types/src/plugins/plugin-player.test.d.ts +1 -0
  133. package/dist/types/src/plugins/plugin-random.d.ts +4 -0
  134. package/dist/types/src/plugins/plugin-serializable.d.ts +7 -0
  135. package/dist/types/src/plugins/plugin-serializable.test.d.ts +1 -0
  136. package/dist/types/src/plugins/random/random.alea.d.ts +19 -0
  137. package/dist/types/src/plugins/random/random.d.ts +54 -0
  138. package/dist/types/src/plugins/random/random.test.d.ts +1 -0
  139. package/dist/types/src/server/api.d.ts +13 -0
  140. package/dist/types/src/server/api.test.d.ts +1 -0
  141. package/dist/types/src/server/auth.d.ts +38 -0
  142. package/dist/types/src/server/auth.test.d.ts +1 -0
  143. package/dist/types/src/server/cors.d.ts +4 -0
  144. package/dist/types/src/server/cors.test.d.ts +1 -0
  145. package/dist/types/src/server/db/base.d.ts +192 -0
  146. package/dist/types/src/server/db/flatfile.d.ts +44 -0
  147. package/dist/types/src/server/db/flatfile.test.d.ts +1 -0
  148. package/dist/types/src/server/db/index.d.ts +4 -0
  149. package/dist/types/src/server/db/index.test.d.ts +1 -0
  150. package/dist/types/src/server/db/inmemory.d.ts +43 -0
  151. package/dist/types/src/server/db/inmemory.test.d.ts +1 -0
  152. package/dist/types/src/server/db/localstorage.d.ts +7 -0
  153. package/dist/types/src/server/db/localstorage.test.d.ts +1 -0
  154. package/dist/types/src/server/index.d.ts +68 -0
  155. package/dist/types/src/server/index.test.d.ts +1 -0
  156. package/dist/types/src/server/transport/pubsub/generic-pub-sub.d.ts +6 -0
  157. package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.d.ts +7 -0
  158. package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.test.d.ts +1 -0
  159. package/dist/types/src/server/transport/socketio-simultaneous.test.d.ts +1 -0
  160. package/dist/types/src/server/transport/socketio.d.ts +65 -0
  161. package/dist/types/src/server/transport/socketio.test.d.ts +1 -0
  162. package/dist/types/src/server/util.d.ts +35 -0
  163. package/dist/types/src/testing/mock-random.d.ts +15 -0
  164. package/dist/types/src/testing/mock-random.test.d.ts +1 -0
  165. package/dist/types/src/types.d.ts +387 -0
  166. package/internal/package.json +7 -0
  167. package/master/package.json +7 -0
  168. package/multiplayer/package.json +7 -0
  169. package/package.json +211 -0
  170. package/plugins/package.json +7 -0
  171. package/react/package.json +7 -0
  172. package/react-native/package.json +7 -0
  173. package/server/package.json +6 -0
  174. package/src/ai/ai.test.ts +433 -0
  175. package/src/ai/ai.ts +84 -0
  176. package/src/ai/bot.ts +122 -0
  177. package/src/ai/mcts-bot.ts +331 -0
  178. package/src/ai/random-bot.ts +20 -0
  179. package/src/client/client.test.ts +993 -0
  180. package/src/client/client.ts +588 -0
  181. package/src/client/debug/Debug.svelte +239 -0
  182. package/src/client/debug/Menu.svelte +65 -0
  183. package/src/client/debug/ai/AI.svelte +215 -0
  184. package/src/client/debug/ai/Options.svelte +48 -0
  185. package/src/client/debug/info/Info.svelte +22 -0
  186. package/src/client/debug/info/Item.svelte +24 -0
  187. package/src/client/debug/log/Log.svelte +157 -0
  188. package/src/client/debug/log/LogEvent.svelte +149 -0
  189. package/src/client/debug/log/LogMetadata.svelte +7 -0
  190. package/src/client/debug/log/PhaseMarker.svelte +27 -0
  191. package/src/client/debug/log/TurnMarker.svelte +23 -0
  192. package/src/client/debug/main/ClientSwitcher.svelte +59 -0
  193. package/src/client/debug/main/Controls.svelte +58 -0
  194. package/src/client/debug/main/Hotkey.svelte +84 -0
  195. package/src/client/debug/main/InteractiveFunction.svelte +85 -0
  196. package/src/client/debug/main/Main.svelte +121 -0
  197. package/src/client/debug/main/Move.svelte +68 -0
  198. package/src/client/debug/main/PlayerInfo.svelte +70 -0
  199. package/src/client/debug/mcts/Action.svelte +22 -0
  200. package/src/client/debug/mcts/MCTS.svelte +78 -0
  201. package/src/client/debug/mcts/Table.svelte +98 -0
  202. package/src/client/debug/tests/JSONTree.mock.svelte +3 -0
  203. package/src/client/debug/tests/debug.test.ts +183 -0
  204. package/src/client/debug/utils/shortcuts.js +50 -0
  205. package/src/client/debug/utils/shortcuts.test.js +49 -0
  206. package/src/client/manager.ts +177 -0
  207. package/src/client/react-native.js +136 -0
  208. package/src/client/react-native.test.js +229 -0
  209. package/src/client/react.ssr.test.tsx +24 -0
  210. package/src/client/react.test.tsx +213 -0
  211. package/src/client/react.tsx +192 -0
  212. package/src/client/transport/dummy.ts +19 -0
  213. package/src/client/transport/local.test.ts +353 -0
  214. package/src/client/transport/local.ts +230 -0
  215. package/src/client/transport/socketio.test.ts +328 -0
  216. package/src/client/transport/socketio.ts +210 -0
  217. package/src/client/transport/transport.test.ts +27 -0
  218. package/src/client/transport/transport.ts +95 -0
  219. package/src/core/action-creators.ts +159 -0
  220. package/src/core/action-types.ts +18 -0
  221. package/src/core/backwards-compatibility.ts +23 -0
  222. package/src/core/constants.ts +6 -0
  223. package/src/core/errors.ts +35 -0
  224. package/src/core/flow.test.ts +2433 -0
  225. package/src/core/flow.ts +897 -0
  226. package/src/core/game-methods.ts +9 -0
  227. package/src/core/game.test.ts +286 -0
  228. package/src/core/game.ts +114 -0
  229. package/src/core/initialize.ts +77 -0
  230. package/src/core/logger.test.js +90 -0
  231. package/src/core/logger.ts +18 -0
  232. package/src/core/player-view.test.ts +50 -0
  233. package/src/core/player-view.ts +39 -0
  234. package/src/core/reducer.test.ts +991 -0
  235. package/src/core/reducer.ts +532 -0
  236. package/src/core/turn-order.test.ts +1123 -0
  237. package/src/core/turn-order.ts +473 -0
  238. package/src/lobby/client.test.ts +385 -0
  239. package/src/lobby/client.ts +358 -0
  240. package/src/lobby/connection.test.ts +207 -0
  241. package/src/lobby/connection.ts +162 -0
  242. package/src/lobby/create-match-form.tsx +122 -0
  243. package/src/lobby/login-form.tsx +75 -0
  244. package/src/lobby/match-instance.tsx +135 -0
  245. package/src/lobby/react.ssr.test.tsx +22 -0
  246. package/src/lobby/react.test.tsx +594 -0
  247. package/src/lobby/react.tsx +402 -0
  248. package/src/master/filter-player-view.test.ts +381 -0
  249. package/src/master/filter-player-view.ts +102 -0
  250. package/src/master/master.test.ts +1068 -0
  251. package/src/master/master.ts +492 -0
  252. package/src/plugins/events/events.test.ts +108 -0
  253. package/src/plugins/events/events.ts +209 -0
  254. package/src/plugins/main.test.ts +411 -0
  255. package/src/plugins/main.ts +314 -0
  256. package/src/plugins/plugin-events.ts +40 -0
  257. package/src/plugins/plugin-immer.test.ts +86 -0
  258. package/src/plugins/plugin-immer.ts +37 -0
  259. package/src/plugins/plugin-log.test.ts +37 -0
  260. package/src/plugins/plugin-log.ts +40 -0
  261. package/src/plugins/plugin-player.test.ts +172 -0
  262. package/src/plugins/plugin-player.ts +100 -0
  263. package/src/plugins/plugin-random.ts +40 -0
  264. package/src/plugins/plugin-serializable.test.ts +40 -0
  265. package/src/plugins/plugin-serializable.ts +55 -0
  266. package/src/plugins/random/random.alea.ts +109 -0
  267. package/src/plugins/random/random.test.ts +167 -0
  268. package/src/plugins/random/random.ts +198 -0
  269. package/src/server/api.test.ts +1699 -0
  270. package/src/server/api.ts +527 -0
  271. package/src/server/auth.test.ts +275 -0
  272. package/src/server/auth.ts +89 -0
  273. package/src/server/cors.test.ts +121 -0
  274. package/src/server/cors.ts +7 -0
  275. package/src/server/db/base.ts +296 -0
  276. package/src/server/db/flatfile.test.ts +221 -0
  277. package/src/server/db/flatfile.ts +228 -0
  278. package/src/server/db/index.test.ts +8 -0
  279. package/src/server/db/index.ts +12 -0
  280. package/src/server/db/inmemory.test.ts +143 -0
  281. package/src/server/db/inmemory.ts +143 -0
  282. package/src/server/db/localstorage.test.ts +73 -0
  283. package/src/server/db/localstorage.ts +44 -0
  284. package/src/server/index.test.ts +265 -0
  285. package/src/server/index.ts +175 -0
  286. package/src/server/transport/pubsub/generic-pub-sub.ts +11 -0
  287. package/src/server/transport/pubsub/in-memory-pub-sub.test.ts +47 -0
  288. package/src/server/transport/pubsub/in-memory-pub-sub.ts +28 -0
  289. package/src/server/transport/socketio-simultaneous.test.ts +603 -0
  290. package/src/server/transport/socketio.test.ts +303 -0
  291. package/src/server/transport/socketio.ts +279 -0
  292. package/src/server/util.ts +85 -0
  293. package/src/testing/mock-random.test.ts +45 -0
  294. package/src/testing/mock-random.ts +27 -0
  295. package/src/types.ts +511 -0
  296. package/testing/package.json +7 -0
@@ -0,0 +1,993 @@
1
+ /*
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+ * Copyright 2017 The boardgame.io Authors
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+ *
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+ * Use of this source code is governed by a MIT-style
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+ * license that can be found in the LICENSE file or at
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+ * https://opensource.org/licenses/MIT.
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+ */
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+
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+ import { INVALID_MOVE } from '../core/constants';
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+ import { createStore } from 'redux';
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+ import { CreateGameReducer } from '../core/reducer';
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+ import { InitializeGame } from '../core/initialize';
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+ import { Client, createMoveDispatchers } from './client';
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+ import { ProcessGameConfig } from '../core/game';
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+ import { Transport } from './transport/transport';
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+ import { LocalTransport, Local } from './transport/local';
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+ import { SocketIOTransport, SocketIO } from './transport/socketio';
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+ import {
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+ update,
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+ sync,
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+ makeMove,
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+ gameEvent,
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+ patch,
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+ } from '../core/action-creators';
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+ import * as Actions from '../core/action-types';
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+ import Debug from './debug/Debug.svelte';
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+ import { error } from '../core/logger';
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+ import type { Game, LogEntry, State, SyncInfo } from '../types';
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+ import type { Operation } from 'rfc6902';
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+ import type { TransportData } from '../master/master';
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+
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+ jest.mock('../core/logger', () => ({
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+ info: jest.fn(),
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+ error: jest.fn(),
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+ }));
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+
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+ describe('basic', () => {
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+ let client: ReturnType<typeof Client>;
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+ const initial = { initial: true };
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+
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+ const game: Game = {
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+ setup: () => initial,
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+ };
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+
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+ beforeAll(() => {
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+ client = Client({ game });
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+ });
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+
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+ test('getState', () => {
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+ expect(client.getState().G).toEqual(initial);
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+ });
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+
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+ test('getInitialState', () => {
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+ expect(client.getInitialState().G).toEqual(initial);
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+ });
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+ });
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+
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+ test('move api', () => {
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+ const client = Client({
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+ game: {
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+ moves: {
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+ A: (_, arg) => ({ arg }),
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+ },
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+ },
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+ });
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+
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+ expect(client.getState().G).toEqual({});
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+ client.moves.A(42);
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+ expect(client.getState().G).toEqual({ arg: 42 });
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+ });
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+
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+ describe('namespaced moves', () => {
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+ let client: ReturnType<typeof Client>;
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+ beforeAll(() => {
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+ client = Client({
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+ game: {
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+ moves: {
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+ A: () => 'A',
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+ },
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+
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+ phases: {
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+ PA: {
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+ moves: {
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+ B: () => 'B',
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+ C: () => 'C',
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+ },
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+ },
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+ },
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+ },
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+ });
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+ });
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+
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+ test('top-level moves', () => {
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+ expect(client.moves.A).toBeInstanceOf(Function);
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+ });
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+
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+ test('phase-level moves', () => {
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+ expect(client.moves.B).toBeInstanceOf(Function);
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+ expect(client.moves.C).toBeInstanceOf(Function);
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+ });
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+
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+ test('moves are allowed only when phase is active', () => {
103
+ client.moves.A();
104
+ expect(client.getState().G).toEqual('A');
105
+
106
+ client.moves.B();
107
+ expect(error).toHaveBeenCalledWith('disallowed move: B');
108
+ client.moves.C();
109
+ expect(error).toHaveBeenCalledWith('disallowed move: C');
110
+
111
+ client.events.setPhase('PA');
112
+ expect(client.getState().ctx.phase).toBe('PA');
113
+
114
+ client.moves.A();
115
+ expect(error).toHaveBeenCalledWith('disallowed move: A');
116
+ client.moves.B();
117
+ expect(client.getState().G).toEqual('B');
118
+ client.moves.C();
119
+ expect(client.getState().G).toEqual('C');
120
+ });
121
+ });
122
+
123
+ test('isActive', () => {
124
+ const client = Client({
125
+ game: {
126
+ moves: {
127
+ A: (_, arg) => ({ arg }),
128
+ },
129
+
130
+ endIf: ({ G }) => G.arg == 42,
131
+ },
132
+ });
133
+
134
+ expect(client.getState().G).toEqual({});
135
+ expect(client.getState().isActive).toBe(true);
136
+ client.moves.A(42);
137
+ expect(client.getState().G).toEqual({ arg: 42 });
138
+ expect(client.getState().isActive).toBe(false);
139
+ });
140
+
141
+ describe('multiplayer', () => {
142
+ describe('socket.io master', () => {
143
+ const host = 'host';
144
+ const port = '4321';
145
+ let client;
146
+
147
+ beforeAll(() => {
148
+ client = Client({
149
+ game: { moves: { A: () => {}, Invalid: () => INVALID_MOVE } },
150
+ multiplayer: SocketIO({ server: host + ':' + port }),
151
+ });
152
+ client.start();
153
+ });
154
+
155
+ afterAll(() => {
156
+ client.stop();
157
+ jest.restoreAllMocks();
158
+ });
159
+
160
+ test('correct transport used', () => {
161
+ expect(client.transport instanceof SocketIOTransport).toBe(true);
162
+ });
163
+
164
+ test('server set when provided', () => {
165
+ expect(client.transport.socket.io.engine.hostname).toEqual(host);
166
+ expect(client.transport.socket.io.engine.port).toEqual(port);
167
+ });
168
+
169
+ test('onAction called', () => {
170
+ jest.spyOn(client.transport, 'sendAction');
171
+ const state = { G: {}, ctx: { phase: '' }, plugins: {} };
172
+ const filteredMetadata = [];
173
+ client.store.dispatch(sync({ state, filteredMetadata } as SyncInfo));
174
+ client.moves.A();
175
+ expect(client.transport.sendAction).toHaveBeenCalled();
176
+ });
177
+
178
+ test('strip transients action not sent to transport', () => {
179
+ jest.spyOn(client.transport, 'sendAction');
180
+ const state = { G: {}, ctx: { phase: '' }, plugins: {} };
181
+ const filteredMetadata = [];
182
+ client.store.dispatch(sync({ state, filteredMetadata } as SyncInfo));
183
+ client.moves.Invalid();
184
+ expect(client.transport.sendAction).not.toHaveBeenCalledWith(
185
+ expect.any(Object),
186
+ { type: Actions.STRIP_TRANSIENTS }
187
+ );
188
+ });
189
+
190
+ test('Sends and receives chat messages', () => {
191
+ jest.spyOn(client.transport, 'sendAction');
192
+ client.updatePlayerID('0');
193
+ client.updateMatchID('matchID');
194
+ jest.spyOn(client.transport, 'sendChatMessage');
195
+
196
+ client.sendChatMessage({ message: 'foo' });
197
+
198
+ expect(client.transport.sendChatMessage).toHaveBeenCalledWith(
199
+ 'matchID',
200
+ expect.objectContaining({ payload: { message: 'foo' }, sender: '0' })
201
+ );
202
+ });
203
+ });
204
+
205
+ describe('multiplayer: SocketIO()', () => {
206
+ let client;
207
+
208
+ beforeAll(() => {
209
+ client = Client({
210
+ game: {},
211
+ multiplayer: SocketIO(),
212
+ });
213
+ client.start();
214
+ });
215
+
216
+ afterAll(() => {
217
+ client.stop();
218
+ });
219
+
220
+ test('correct transport used', () => {
221
+ expect(client.transport instanceof SocketIOTransport).toBe(true);
222
+ });
223
+ });
224
+
225
+ describe('local master', () => {
226
+ let client0;
227
+ let client1;
228
+ let spec;
229
+
230
+ beforeAll(() => {
231
+ spec = {
232
+ game: { moves: { A: ({ playerID }) => ({ A: playerID }) } },
233
+ multiplayer: Local(),
234
+ };
235
+
236
+ client0 = Client({ ...spec, playerID: '0' });
237
+ client1 = Client({ ...spec, playerID: '1' });
238
+
239
+ client0.start();
240
+ client1.start();
241
+ });
242
+
243
+ afterAll(() => {
244
+ client0.stop();
245
+ client1.stop();
246
+ });
247
+
248
+ test('correct transport used', () => {
249
+ expect(client0.transport instanceof LocalTransport).toBe(true);
250
+ expect(client1.transport instanceof LocalTransport).toBe(true);
251
+ });
252
+
253
+ test('multiplayer interactions', () => {
254
+ expect(client0.getState().ctx.currentPlayer).toBe('0');
255
+ expect(client1.getState().ctx.currentPlayer).toBe('0');
256
+
257
+ client0.moves.A();
258
+
259
+ expect(client0.getState().G).toEqual({ A: '0' });
260
+ expect(client1.getState().G).toEqual({ A: '0' });
261
+
262
+ client0.events.endTurn();
263
+
264
+ expect(client0.getState().ctx.currentPlayer).toBe('1');
265
+ expect(client1.getState().ctx.currentPlayer).toBe('1');
266
+
267
+ client1.moves.A();
268
+
269
+ expect(client0.getState().G).toEqual({ A: '1' });
270
+ expect(client1.getState().G).toEqual({ A: '1' });
271
+
272
+ client0.sendChatMessage({ message: 'foo' });
273
+
274
+ expect(client0.chatMessages).toEqual([
275
+ expect.objectContaining({ sender: '0', payload: { message: 'foo' } }),
276
+ ]);
277
+ expect(client1.chatMessages).toEqual([
278
+ expect.objectContaining({ sender: '0', payload: { message: 'foo' } }),
279
+ ]);
280
+
281
+ client1.sendChatMessage({ message: 'bar' });
282
+ expect(client0.chatMessages).toEqual([
283
+ expect.objectContaining({ sender: '0', payload: { message: 'foo' } }),
284
+ expect.objectContaining({ sender: '1', payload: { message: 'bar' } }),
285
+ ]);
286
+ expect(client1.chatMessages).toEqual([
287
+ expect.objectContaining({ sender: '0', payload: { message: 'foo' } }),
288
+ expect.objectContaining({ sender: '1', payload: { message: 'bar' } }),
289
+ ]);
290
+ });
291
+ });
292
+
293
+ describe('custom transport', () => {
294
+ class CustomTransport extends Transport {
295
+ connect() {}
296
+ disconnect() {}
297
+ sendAction() {}
298
+ sendChatMessage() {}
299
+ requestSync() {}
300
+ updateMatchID() {}
301
+ updatePlayerID() {}
302
+ updateCredentials() {}
303
+ setMetadata(metadata) {
304
+ this.notifyClient({ type: 'matchData', args: ['default', metadata] });
305
+ }
306
+ }
307
+ const customTransport = (opts) => new CustomTransport(opts);
308
+
309
+ let client;
310
+
311
+ beforeAll(() => {
312
+ client = Client({
313
+ game: { moves: { A: () => {} } },
314
+ multiplayer: customTransport,
315
+ });
316
+ });
317
+
318
+ test('correct transport used', () => {
319
+ expect(client.transport).toBeInstanceOf(CustomTransport);
320
+ });
321
+
322
+ test('metadata callback', () => {
323
+ const metadata = { m: true };
324
+ client.transport.setMetadata(metadata);
325
+ expect(client.matchData).toEqual(metadata);
326
+ });
327
+ });
328
+ });
329
+
330
+ describe('receiveTransportData', () => {
331
+ let sendToClient: (data: TransportData) => void;
332
+ let client: ReturnType<typeof Client>;
333
+ let requestSync: jest.Mock;
334
+
335
+ beforeEach(() => {
336
+ requestSync = jest.fn();
337
+ client = Client({
338
+ game: {},
339
+ matchID: 'A',
340
+ debug: false,
341
+ // Use the multiplayer interface to extract the client callback
342
+ // and use it to send updates to the client directly.
343
+ multiplayer: ({ transportDataCallback }) => {
344
+ sendToClient = transportDataCallback;
345
+ return {
346
+ connect() {},
347
+ disconnect() {},
348
+ subscribe() {},
349
+ requestSync,
350
+ } as unknown as Transport;
351
+ },
352
+ });
353
+ client.start();
354
+ });
355
+
356
+ afterEach(() => {
357
+ client.stop();
358
+ });
359
+
360
+ test('discards update with wrong matchID', () => {
361
+ sendToClient({
362
+ type: 'sync',
363
+ args: ['wrongID', { state: { G: 'G', ctx: {} } } as SyncInfo],
364
+ });
365
+ expect(client.getState()).toBeNull();
366
+ });
367
+
368
+ test('applies sync', () => {
369
+ const state = { G: 'G', ctx: {} };
370
+ sendToClient({ type: 'sync', args: ['A', { state } as SyncInfo] });
371
+ expect(client.getState().G).toEqual(state.G);
372
+ });
373
+
374
+ test('applies update', () => {
375
+ const state1 = { G: 'G1', _stateID: 1, ctx: {} } as State;
376
+ const state2 = { G: 'G2', _stateID: 2, ctx: {} } as State;
377
+ sendToClient({ type: 'sync', args: ['A', { state: state1 } as SyncInfo] });
378
+ sendToClient({ type: 'update', args: ['A', state2, []] });
379
+ expect(client.getState().G).toEqual(state2.G);
380
+ });
381
+
382
+ test('ignores stale update', () => {
383
+ const state1 = { G: 'G1', _stateID: 1, ctx: {} } as State;
384
+ const state2 = { G: 'G2', _stateID: 0, ctx: {} } as State;
385
+ sendToClient({ type: 'sync', args: ['A', { state: state1 } as SyncInfo] });
386
+ sendToClient({ type: 'update', args: ['A', state2, []] });
387
+ expect(client.getState().G).toEqual(state1.G);
388
+ });
389
+
390
+ test('applies a patch', () => {
391
+ const state = { G: 'G1', _stateID: 1, ctx: {} } as State;
392
+ sendToClient({ type: 'sync', args: ['A', { state } as SyncInfo] });
393
+ sendToClient({
394
+ type: 'patch',
395
+ args: ['A', 1, 2, [{ op: 'replace', path: '/_stateID', value: 2 }], []],
396
+ });
397
+ expect(client.getState()._stateID).toBe(2);
398
+ });
399
+
400
+ test('ignores patch for different state ID', () => {
401
+ const state = { G: 'G1', _stateID: 1, ctx: {} } as State;
402
+ sendToClient({ type: 'sync', args: ['A', { state } as SyncInfo] });
403
+ sendToClient({
404
+ type: 'patch',
405
+ args: ['A', 2, 3, [{ op: 'replace', path: '/_stateID', value: 3 }], []],
406
+ });
407
+ expect(client.getState()._stateID).toBe(1);
408
+ });
409
+
410
+ test('resyncs after failed patch', () => {
411
+ const state = { G: 'G1', _stateID: 1, ctx: {} } as State;
412
+ sendToClient({ type: 'sync', args: ['A', { state } as SyncInfo] });
413
+ expect(requestSync).not.toHaveBeenCalled();
414
+ // Send bad patch.
415
+ sendToClient({
416
+ type: 'patch',
417
+ args: ['A', 1, 2, [{ op: 'replace', path: '/_stateIDD', value: 2 }], []],
418
+ });
419
+ // State is unchanged and the client requested to resync.
420
+ expect(client.getState()._stateID).toBe(1);
421
+ expect(requestSync).toHaveBeenCalled();
422
+ });
423
+
424
+ test('updates match metadata', () => {
425
+ expect(client.matchData).toBeUndefined();
426
+ const matchData = [{ id: 0 }];
427
+ sendToClient({ type: 'matchData', args: ['A', matchData] });
428
+ expect(client.matchData).toEqual(matchData);
429
+ });
430
+
431
+ test('appends a chat message', () => {
432
+ expect(client.chatMessages).toEqual([]);
433
+ const message = { id: 'x', sender: '0', payload: 'hi' };
434
+ sendToClient({ type: 'chat', args: ['A', message] });
435
+ expect(client.chatMessages).toEqual([message]);
436
+ });
437
+ });
438
+
439
+ describe('strip secret only on server', () => {
440
+ type G = { secret?: number[]; sum?: number; A?: string };
441
+ let client0;
442
+ let client1;
443
+ let spec: { game: Game<G>; multiplayer };
444
+ const initial = { secret: [1, 2, 3, 4], sum: 0 };
445
+ beforeAll(() => {
446
+ spec = {
447
+ game: {
448
+ setup: () => initial,
449
+ playerView: ({ G }) => {
450
+ const r = { ...G };
451
+ r.sum = r.secret.reduce((prev, curr) => prev + curr);
452
+ delete r.secret;
453
+ return r;
454
+ },
455
+ moves: { A: ({ playerID }) => ({ A: playerID }) },
456
+ },
457
+ multiplayer: Local(),
458
+ };
459
+
460
+ client0 = Client({ ...spec, playerID: '0' });
461
+ client1 = Client({ ...spec, playerID: '1' });
462
+
463
+ client0.start();
464
+ client1.start();
465
+ });
466
+
467
+ test('secret stripped', () => {
468
+ expect(client0.getState().G).toEqual({ sum: 10 });
469
+ expect(client1.getState().G).toEqual({ sum: 10 });
470
+ });
471
+
472
+ afterAll(() => {
473
+ client0.stop();
474
+ client1.stop();
475
+ });
476
+ });
477
+
478
+ test('accepts enhancer for store', () => {
479
+ let spyDispatcher;
480
+ const spyEnhancer =
481
+ (vanillaCreateStore) =>
482
+ (...args) => {
483
+ const vanillaStore = vanillaCreateStore(...args);
484
+ return {
485
+ ...vanillaStore,
486
+ dispatch: (spyDispatcher = jest.fn(vanillaStore.dispatch)),
487
+ };
488
+ };
489
+ const client = Client({
490
+ game: {
491
+ moves: {
492
+ A: (_, arg) => ({ arg }),
493
+ },
494
+ },
495
+ enhancer: spyEnhancer,
496
+ });
497
+
498
+ expect(spyDispatcher.mock.calls).toHaveLength(0);
499
+ client.moves.A(42);
500
+ expect(spyDispatcher.mock.calls).toHaveLength(1);
501
+ });
502
+
503
+ describe('event dispatchers', () => {
504
+ const clientEvents = [
505
+ 'endTurn',
506
+ 'pass',
507
+ 'endPhase',
508
+ 'setPhase',
509
+ 'endGame',
510
+ 'setActivePlayers',
511
+ 'endStage',
512
+ 'setStage',
513
+ ];
514
+ test('default', () => {
515
+ const game: Game = {};
516
+ const client = Client({ game });
517
+ expect(Object.keys(client.events)).toEqual(clientEvents);
518
+ expect(client.getState().ctx.turn).toBe(1);
519
+ client.events.endTurn();
520
+ expect(client.getState().ctx.turn).toBe(2);
521
+ });
522
+
523
+ test('all events', () => {
524
+ const game: Game = {
525
+ events: {
526
+ endPhase: true,
527
+ endGame: true,
528
+ },
529
+ };
530
+ const client = Client({ game });
531
+ expect(Object.keys(client.events)).toEqual(clientEvents);
532
+ expect(client.getState().ctx.turn).toBe(1);
533
+ client.events.endTurn();
534
+ expect(client.getState().ctx.turn).toBe(2);
535
+ });
536
+
537
+ test('no events', () => {
538
+ const game: Game = {
539
+ events: {
540
+ endGame: false,
541
+ endPhase: false,
542
+ setPhase: false,
543
+ endTurn: false,
544
+ pass: false,
545
+ setActivePlayers: false,
546
+ endStage: false,
547
+ setStage: false,
548
+ },
549
+ };
550
+ const client = Client({ game });
551
+ expect(Object.keys(client.events)).toEqual([]);
552
+ });
553
+ });
554
+
555
+ describe('move dispatchers', () => {
556
+ const game = ProcessGameConfig({
557
+ moves: {
558
+ A: ({ G }) => G,
559
+ B: ({ playerID }) => ({ moved: playerID }),
560
+ C: () => ({ victory: true }),
561
+ },
562
+ endIf: ({ G, ctx }) => (G.victory ? ctx.currentPlayer : undefined),
563
+ });
564
+ const reducer = CreateGameReducer({ game });
565
+ const initialState = InitializeGame({ game });
566
+
567
+ test('basic', () => {
568
+ const store = createStore(reducer, initialState);
569
+ const api = createMoveDispatchers(game.moveNames, store);
570
+
571
+ expect(Object.getOwnPropertyNames(api)).toEqual(['A', 'B', 'C']);
572
+ expect(api.unknown).toBe(undefined);
573
+
574
+ api.A();
575
+ expect(store.getState().G).not.toMatchObject({ moved: true });
576
+ expect(store.getState().G).not.toMatchObject({ victory: true });
577
+
578
+ api.B();
579
+ expect(store.getState().G).toMatchObject({ moved: '0' });
580
+
581
+ store.dispatch(gameEvent('endTurn', null, '0'));
582
+
583
+ api.B();
584
+ expect(store.getState().G).toMatchObject({ moved: '1' });
585
+
586
+ api.C();
587
+ expect(store.getState().G).toMatchObject({ victory: true });
588
+ });
589
+
590
+ test('with undefined playerID - single player mode', () => {
591
+ const store = createStore(reducer, initialState);
592
+ const api = createMoveDispatchers(game.moveNames, store);
593
+ api.B();
594
+ expect(store.getState().G).toMatchObject({ moved: '0' });
595
+ });
596
+
597
+ test('with undefined playerID - multiplayer mode', () => {
598
+ const store = createStore(reducer, initialState);
599
+ const api = createMoveDispatchers(
600
+ game.moveNames,
601
+ store,
602
+ undefined,
603
+ null,
604
+ true
605
+ );
606
+ api.B();
607
+ expect(store.getState().G).toMatchObject({ moved: undefined });
608
+ });
609
+
610
+ test('with null playerID - single player mode', () => {
611
+ const store = createStore(reducer, initialState);
612
+ const api = createMoveDispatchers(game.moveNames, store, null);
613
+ api.B();
614
+ expect(store.getState().G).toMatchObject({ moved: '0' });
615
+ });
616
+
617
+ test('with null playerID - multiplayer mode', () => {
618
+ const store = createStore(reducer, initialState);
619
+ const api = createMoveDispatchers(game.moveNames, store, null, null, true);
620
+ api.B();
621
+ expect(store.getState().G).toMatchObject({ moved: null });
622
+ });
623
+ });
624
+
625
+ describe('transient handling', () => {
626
+ let client = null;
627
+
628
+ beforeEach(() => {
629
+ client = Client({
630
+ game: {
631
+ moves: {
632
+ A: () => ({}),
633
+ Invalid: () => INVALID_MOVE,
634
+ },
635
+ },
636
+ });
637
+ });
638
+
639
+ test('regular move', () => {
640
+ const result = client.moves.A();
641
+ // TODO(#723): Check against a successful ActionResult.
642
+ expect(result).toBeUndefined();
643
+ const state = client.store.getState();
644
+ // Slightly paranoid check to ensure we don't erroneously add transients.
645
+ expect(state).toEqual(
646
+ expect.not.objectContaining({ transients: expect.anything() })
647
+ );
648
+ });
649
+
650
+ test('invalid move', () => {
651
+ const result = client.moves.Invalid();
652
+ // TODO(#723): Check against an errored ActionResult.
653
+ expect(result).toBeUndefined();
654
+ const state = client.store.getState();
655
+ // Ensure we've stripped the transients automagically.
656
+ // At the time this test was written, this effectively ensures that Client
657
+ // hooks up the TransientHandlingMiddleware correctly.
658
+ expect(state).toEqual(
659
+ expect.not.objectContaining({ transients: expect.anything() })
660
+ );
661
+ });
662
+ });
663
+
664
+ describe('log handling', () => {
665
+ let client = null;
666
+
667
+ beforeEach(() => {
668
+ client = Client({
669
+ game: {
670
+ moves: {
671
+ A: () => ({}),
672
+ },
673
+ },
674
+ });
675
+ });
676
+
677
+ test('regular', () => {
678
+ client.moves.A();
679
+ client.moves.A();
680
+
681
+ expect(client.log).toEqual([
682
+ {
683
+ action: makeMove('A', [], '0'),
684
+ _stateID: 0,
685
+ phase: null,
686
+ turn: 1,
687
+ },
688
+ {
689
+ action: makeMove('A', [], '0'),
690
+ _stateID: 1,
691
+ phase: null,
692
+ turn: 1,
693
+ },
694
+ ]);
695
+ });
696
+
697
+ test('update', () => {
698
+ const state = { restore: true, _stateID: 0 } as unknown as State;
699
+ const deltalog = [
700
+ {
701
+ action: {},
702
+ _stateID: 0,
703
+ },
704
+ {
705
+ action: {},
706
+ _stateID: 1,
707
+ },
708
+ ] as LogEntry[];
709
+ const action = update(state, deltalog);
710
+
711
+ client.store.dispatch(action);
712
+ client.store.dispatch(action);
713
+
714
+ expect(client.log).toEqual(deltalog);
715
+ });
716
+
717
+ test('patch', () => {
718
+ const patches = [
719
+ { op: 'replace', path: '/_stateID', value: 1 },
720
+ ] as Operation[];
721
+ const deltalog = [
722
+ {
723
+ action: {},
724
+ _stateID: 0,
725
+ },
726
+ {
727
+ action: {},
728
+ _stateID: 1,
729
+ },
730
+ ] as LogEntry[];
731
+ const action = patch(0, 1, patches, deltalog);
732
+ client.store.dispatch(action);
733
+
734
+ expect(client.log).toEqual(deltalog);
735
+ });
736
+
737
+ test('sync', () => {
738
+ const state = { restore: true };
739
+ const log = ['0', '1'];
740
+ const action = sync({ state, log } as unknown as SyncInfo);
741
+
742
+ client.store.dispatch(action);
743
+ client.store.dispatch(action);
744
+
745
+ expect(client.log).toEqual(log);
746
+ });
747
+
748
+ test('update - log missing', () => {
749
+ const action = update(undefined, undefined);
750
+ client.store.dispatch(action);
751
+ expect(client.log).toEqual([]);
752
+ });
753
+
754
+ test('sync - log missing', () => {
755
+ const action = sync({} as SyncInfo);
756
+ client.store.dispatch(action);
757
+ expect(client.log).toEqual([]);
758
+ });
759
+ });
760
+
761
+ describe('undo / redo', () => {
762
+ const game: Game = {
763
+ moves: {
764
+ A: (_, arg) => ({ arg }),
765
+ },
766
+ };
767
+
768
+ test('basic', () => {
769
+ const client = Client({ game });
770
+
771
+ expect(client.getState().G).toEqual({});
772
+ client.moves.A(42);
773
+ expect(client.getState().G).toEqual({ arg: 42 });
774
+
775
+ client.undo();
776
+ expect(client.getState().G).toEqual({});
777
+
778
+ client.redo();
779
+ expect(client.getState().G).toEqual({ arg: 42 });
780
+ });
781
+ });
782
+
783
+ describe('subscribe', () => {
784
+ let client;
785
+ let fn;
786
+ beforeAll(() => {
787
+ const game: Game = {
788
+ moves: {
789
+ A: ({ G }) => {
790
+ G.moved = true;
791
+ },
792
+ },
793
+ };
794
+ client = Client({ game });
795
+ fn = jest.fn();
796
+ client.subscribe(fn);
797
+ });
798
+
799
+ test('called at the beginning', () => {
800
+ expect(fn).toBeCalledWith(
801
+ expect.objectContaining({
802
+ G: {},
803
+ ctx: expect.objectContaining({ turn: 1 }),
804
+ })
805
+ );
806
+ });
807
+
808
+ test('called after a move', () => {
809
+ fn.mockClear();
810
+ client.moves.A();
811
+ expect(fn).toBeCalledWith(
812
+ expect.objectContaining({
813
+ G: { moved: true },
814
+ })
815
+ );
816
+ });
817
+
818
+ test('called after an event', () => {
819
+ fn.mockClear();
820
+ client.events.endTurn();
821
+ expect(fn).toBeCalledWith(
822
+ expect.objectContaining({
823
+ ctx: expect.objectContaining({ turn: 2 }),
824
+ })
825
+ );
826
+ });
827
+
828
+ test('multiple subscriptions', () => {
829
+ fn.mockClear();
830
+
831
+ const fn2 = jest.fn();
832
+ const unsubscribe = client.subscribe(fn2);
833
+
834
+ // The subscriber that just subscribed is notified.
835
+ expect(fn).not.toBeCalled();
836
+ expect(fn2).toBeCalledWith(
837
+ expect.objectContaining({
838
+ G: { moved: true },
839
+ })
840
+ );
841
+
842
+ fn.mockClear();
843
+ fn2.mockClear();
844
+
845
+ client.moves.A();
846
+
847
+ // Both subscribers are notified.
848
+ expect(fn).toBeCalledWith(
849
+ expect.objectContaining({
850
+ G: { moved: true },
851
+ })
852
+ );
853
+ expect(fn2).toBeCalledWith(
854
+ expect.objectContaining({
855
+ G: { moved: true },
856
+ })
857
+ );
858
+
859
+ unsubscribe();
860
+
861
+ fn.mockClear();
862
+ fn2.mockClear();
863
+
864
+ // The subscriber the unsubscribed is not notified.
865
+ client.moves.A();
866
+ expect(fn).toBeCalledWith(
867
+ expect.objectContaining({
868
+ G: { moved: true },
869
+ })
870
+ );
871
+ expect(fn2).not.toBeCalled();
872
+ });
873
+
874
+ test('transport notifies subscribers', () => {
875
+ let transport: ReturnType<ReturnType<typeof SocketIO>>;
876
+ const multiplayer = (opts: any) => {
877
+ transport = SocketIO()(opts);
878
+ return transport;
879
+ };
880
+ const client = Client({ game: {}, multiplayer });
881
+ const fn = jest.fn();
882
+ client.subscribe(fn);
883
+ client.start();
884
+ fn.mockClear();
885
+ (transport as any).connectionStatusCallback();
886
+ expect(fn).toHaveBeenCalled();
887
+ client.stop();
888
+ });
889
+
890
+ describe('multiplayer', () => {
891
+ test('subscribe before start', () => {
892
+ const fn = jest.fn();
893
+ const client = Client({
894
+ game: {},
895
+ multiplayer: Local(),
896
+ });
897
+ client.subscribe(fn);
898
+ expect(fn).not.toBeCalled();
899
+ client.start();
900
+ expect(fn).toBeCalled();
901
+ client.stop();
902
+ });
903
+
904
+ test('subscribe after start', () => {
905
+ const fn = jest.fn();
906
+ const client = Client({
907
+ game: {},
908
+ multiplayer: Local(),
909
+ });
910
+ client.start();
911
+ client.subscribe(fn);
912
+ expect(fn).toBeCalled();
913
+ client.stop();
914
+ });
915
+ });
916
+ });
917
+
918
+ test('override game state', () => {
919
+ const game: Game = {
920
+ moves: {
921
+ A: ({ G }) => {
922
+ G.moved = true;
923
+ },
924
+ },
925
+ };
926
+ const client = Client({ game });
927
+ client.moves.A();
928
+ expect(client.getState().G).toEqual({ moved: true });
929
+ client.overrideGameState({ G: { override: true }, ctx: {} });
930
+ expect(client.getState().G).toEqual({ override: true });
931
+ client.overrideGameState(null);
932
+ expect(client.getState().G).toEqual({ moved: true });
933
+ });
934
+
935
+ // TODO(#941): These tests should validate DOM mounting/unmounting.
936
+ describe('start / stop', () => {
937
+ beforeEach(() => {
938
+ // Don't let other calls to `error` pollute this state.
939
+ jest.resetAllMocks();
940
+ });
941
+
942
+ test('mount on custom element', () => {
943
+ const el = document.createElement('div');
944
+ const client = Client({ game: {}, debug: { target: el } });
945
+ expect(() => {
946
+ client.start();
947
+ client.stop();
948
+ }).not.toThrow();
949
+ expect(error).not.toHaveBeenCalled();
950
+ });
951
+
952
+ test('no error when mounting on null element', () => {
953
+ const client = Client({ game: {}, debug: { target: null } }) as any;
954
+ expect(() => {
955
+ client.start();
956
+ client.stop();
957
+ }).not.toThrow();
958
+
959
+ client.start();
960
+ client.stop();
961
+ expect(client.manager.debugPanel).toBe(null);
962
+ });
963
+
964
+ test('override debug implementation', () => {
965
+ const client = Client({ game: {}, debug: { impl: Debug } });
966
+ expect(() => {
967
+ client.start();
968
+ client.stop();
969
+ }).not.toThrow();
970
+
971
+ client.start();
972
+ client.stop();
973
+ expect(error).not.toHaveBeenCalled();
974
+ });
975
+
976
+ test('production mode', () => {
977
+ process.env.NODE_ENV = 'production';
978
+ const client = Client({ game: {} });
979
+ expect(() => {
980
+ client.start();
981
+ client.stop();
982
+ }).not.toThrow();
983
+ expect(error).not.toHaveBeenCalled();
984
+ });
985
+
986
+ test('try to stop without starting', () => {
987
+ const client = Client({ game: {} });
988
+ expect(() => {
989
+ client.stop();
990
+ }).not.toThrow();
991
+ expect(error).not.toHaveBeenCalled();
992
+ });
993
+ });