@mnbroatch/boardgame.io 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +102 -0
- package/ai/package.json +7 -0
- package/client/package.json +7 -0
- package/core/package.json +7 -0
- package/debug/package.json +7 -0
- package/dist/boardgameio.es.js +14238 -0
- package/dist/boardgameio.js +14277 -0
- package/dist/boardgameio.min.js +16 -0
- package/dist/cjs/Debug-9d141c06.js +9586 -0
- package/dist/cjs/ai-e0e8a768.js +377 -0
- package/dist/cjs/ai.js +20 -0
- package/dist/cjs/client-76dec77b.js +258 -0
- package/dist/cjs/client-a22d7500.js +524 -0
- package/dist/cjs/client.js +26 -0
- package/dist/cjs/core.js +52 -0
- package/dist/cjs/debug.js +18 -0
- package/dist/cjs/filter-player-view-bb02e2f6.js +89 -0
- package/dist/cjs/initialize-267fcd69.js +61 -0
- package/dist/cjs/internal.js +25 -0
- package/dist/cjs/master-2904879d.js +320 -0
- package/dist/cjs/master.js +18 -0
- package/dist/cjs/multiplayer.js +23 -0
- package/dist/cjs/plugin-random-7425844d.js +229 -0
- package/dist/cjs/plugins.js +59 -0
- package/dist/cjs/react-native.js +182 -0
- package/dist/cjs/react.js +727 -0
- package/dist/cjs/reducer-16eec232.js +1203 -0
- package/dist/cjs/server.js +4087 -0
- package/dist/cjs/socketio-7a0837eb.js +478 -0
- package/dist/cjs/testing.js +30 -0
- package/dist/cjs/transport-b1874dfa.js +37 -0
- package/dist/cjs/turn-order-b2ff8740.js +1136 -0
- package/dist/cjs/util-fcfd8fb8.js +140 -0
- package/dist/esm/Debug-0141fe2d.js +9577 -0
- package/dist/esm/ai-5c06e761.js +371 -0
- package/dist/esm/ai.js +8 -0
- package/dist/esm/client-2e653027.js +522 -0
- package/dist/esm/client-5f57c3f2.js +255 -0
- package/dist/esm/client.js +16 -0
- package/dist/esm/core.js +40 -0
- package/dist/esm/debug.js +10 -0
- package/dist/esm/filter-player-view-2c6cc96f.js +87 -0
- package/dist/esm/initialize-11d626ca.js +59 -0
- package/dist/esm/internal.js +10 -0
- package/dist/esm/master-fa8f2e43.js +318 -0
- package/dist/esm/master.js +10 -0
- package/dist/esm/multiplayer.js +14 -0
- package/dist/esm/plugin-random-087f861e.js +226 -0
- package/dist/esm/plugins.js +55 -0
- package/dist/esm/react-native.js +173 -0
- package/dist/esm/react.js +716 -0
- package/dist/esm/reducer-c46da7e5.js +1198 -0
- package/dist/esm/socketio-c22ffa65.js +455 -0
- package/dist/esm/testing.js +26 -0
- package/dist/esm/transport-ce07b771.js +35 -0
- package/dist/esm/turn-order-376d315e.js +1091 -0
- package/dist/esm/util-b6147cef.js +135 -0
- package/dist/types/packages/ai.d.ts +5 -0
- package/dist/types/packages/client.d.ts +3 -0
- package/dist/types/packages/core.d.ts +5 -0
- package/dist/types/packages/debug.d.ts +2 -0
- package/dist/types/packages/internal.d.ts +8 -0
- package/dist/types/packages/master.d.ts +2 -0
- package/dist/types/packages/multiplayer.d.ts +3 -0
- package/dist/types/packages/plugins.d.ts +3 -0
- package/dist/types/packages/react-native.d.ts +2 -0
- package/dist/types/packages/react.d.ts +3 -0
- package/dist/types/packages/server.d.ts +6 -0
- package/dist/types/packages/testing.d.ts +1 -0
- package/dist/types/src/ai/ai.d.ts +53 -0
- package/dist/types/src/ai/ai.test.d.ts +1 -0
- package/dist/types/src/ai/bot.d.ts +40 -0
- package/dist/types/src/ai/mcts-bot.d.ts +60 -0
- package/dist/types/src/ai/random-bot.d.ts +27 -0
- package/dist/types/src/client/client.d.ts +104 -0
- package/dist/types/src/client/client.test.d.ts +1 -0
- package/dist/types/src/client/debug/tests/debug.test.d.ts +1 -0
- package/dist/types/src/client/manager.d.ts +61 -0
- package/dist/types/src/client/react.d.ts +75 -0
- package/dist/types/src/client/react.ssr.test.d.ts +4 -0
- package/dist/types/src/client/react.test.d.ts +1 -0
- package/dist/types/src/client/transport/dummy.d.ts +18 -0
- package/dist/types/src/client/transport/local.d.ts +59 -0
- package/dist/types/src/client/transport/local.test.d.ts +1 -0
- package/dist/types/src/client/transport/socketio.d.ts +45 -0
- package/dist/types/src/client/transport/socketio.test.d.ts +1 -0
- package/dist/types/src/client/transport/transport.d.ts +50 -0
- package/dist/types/src/client/transport/transport.test.d.ts +1 -0
- package/dist/types/src/core/action-creators.d.ts +144 -0
- package/dist/types/src/core/action-types.d.ts +10 -0
- package/dist/types/src/core/backwards-compatibility.d.ts +12 -0
- package/dist/types/src/core/constants.d.ts +6 -0
- package/dist/types/src/core/errors.d.ts +15 -0
- package/dist/types/src/core/flow.d.ts +28 -0
- package/dist/types/src/core/flow.test.d.ts +1 -0
- package/dist/types/src/core/game-methods.d.ts +9 -0
- package/dist/types/src/core/game.d.ts +26 -0
- package/dist/types/src/core/game.test.d.ts +1 -0
- package/dist/types/src/core/initialize.d.ts +9 -0
- package/dist/types/src/core/logger.d.ts +2 -0
- package/dist/types/src/core/player-view.d.ts +7 -0
- package/dist/types/src/core/player-view.test.d.ts +1 -0
- package/dist/types/src/core/reducer.d.ts +155 -0
- package/dist/types/src/core/reducer.test.d.ts +1 -0
- package/dist/types/src/core/turn-order.d.ts +179 -0
- package/dist/types/src/core/turn-order.test.d.ts +8 -0
- package/dist/types/src/lobby/client.d.ts +194 -0
- package/dist/types/src/lobby/client.test.d.ts +1 -0
- package/dist/types/src/lobby/connection.d.ts +44 -0
- package/dist/types/src/lobby/connection.test.d.ts +1 -0
- package/dist/types/src/lobby/create-match-form.d.ts +26 -0
- package/dist/types/src/lobby/login-form.d.ts +23 -0
- package/dist/types/src/lobby/match-instance.d.ts +31 -0
- package/dist/types/src/lobby/react.d.ts +113 -0
- package/dist/types/src/lobby/react.ssr.test.d.ts +4 -0
- package/dist/types/src/lobby/react.test.d.ts +1 -0
- package/dist/types/src/master/filter-player-view.d.ts +96 -0
- package/dist/types/src/master/filter-player-view.test.d.ts +1 -0
- package/dist/types/src/master/master.d.ts +94 -0
- package/dist/types/src/master/master.test.d.ts +1 -0
- package/dist/types/src/plugins/events/events.d.ts +54 -0
- package/dist/types/src/plugins/events/events.test.d.ts +1 -0
- package/dist/types/src/plugins/main.d.ts +75 -0
- package/dist/types/src/plugins/main.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-events.d.ts +5 -0
- package/dist/types/src/plugins/plugin-immer.d.ts +7 -0
- package/dist/types/src/plugins/plugin-immer.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-log.d.ts +14 -0
- package/dist/types/src/plugins/plugin-log.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-player.d.ts +29 -0
- package/dist/types/src/plugins/plugin-player.test.d.ts +1 -0
- package/dist/types/src/plugins/plugin-random.d.ts +4 -0
- package/dist/types/src/plugins/plugin-serializable.d.ts +7 -0
- package/dist/types/src/plugins/plugin-serializable.test.d.ts +1 -0
- package/dist/types/src/plugins/random/random.alea.d.ts +19 -0
- package/dist/types/src/plugins/random/random.d.ts +54 -0
- package/dist/types/src/plugins/random/random.test.d.ts +1 -0
- package/dist/types/src/server/api.d.ts +13 -0
- package/dist/types/src/server/api.test.d.ts +1 -0
- package/dist/types/src/server/auth.d.ts +38 -0
- package/dist/types/src/server/auth.test.d.ts +1 -0
- package/dist/types/src/server/cors.d.ts +4 -0
- package/dist/types/src/server/cors.test.d.ts +1 -0
- package/dist/types/src/server/db/base.d.ts +192 -0
- package/dist/types/src/server/db/flatfile.d.ts +44 -0
- package/dist/types/src/server/db/flatfile.test.d.ts +1 -0
- package/dist/types/src/server/db/index.d.ts +4 -0
- package/dist/types/src/server/db/index.test.d.ts +1 -0
- package/dist/types/src/server/db/inmemory.d.ts +43 -0
- package/dist/types/src/server/db/inmemory.test.d.ts +1 -0
- package/dist/types/src/server/db/localstorage.d.ts +7 -0
- package/dist/types/src/server/db/localstorage.test.d.ts +1 -0
- package/dist/types/src/server/index.d.ts +68 -0
- package/dist/types/src/server/index.test.d.ts +1 -0
- package/dist/types/src/server/transport/pubsub/generic-pub-sub.d.ts +6 -0
- package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.d.ts +7 -0
- package/dist/types/src/server/transport/pubsub/in-memory-pub-sub.test.d.ts +1 -0
- package/dist/types/src/server/transport/socketio-simultaneous.test.d.ts +1 -0
- package/dist/types/src/server/transport/socketio.d.ts +65 -0
- package/dist/types/src/server/transport/socketio.test.d.ts +1 -0
- package/dist/types/src/server/util.d.ts +35 -0
- package/dist/types/src/testing/mock-random.d.ts +15 -0
- package/dist/types/src/testing/mock-random.test.d.ts +1 -0
- package/dist/types/src/types.d.ts +387 -0
- package/internal/package.json +7 -0
- package/master/package.json +7 -0
- package/multiplayer/package.json +7 -0
- package/package.json +211 -0
- package/plugins/package.json +7 -0
- package/react/package.json +7 -0
- package/react-native/package.json +7 -0
- package/server/package.json +6 -0
- package/src/ai/ai.test.ts +433 -0
- package/src/ai/ai.ts +84 -0
- package/src/ai/bot.ts +122 -0
- package/src/ai/mcts-bot.ts +331 -0
- package/src/ai/random-bot.ts +20 -0
- package/src/client/client.test.ts +993 -0
- package/src/client/client.ts +588 -0
- package/src/client/debug/Debug.svelte +239 -0
- package/src/client/debug/Menu.svelte +65 -0
- package/src/client/debug/ai/AI.svelte +215 -0
- package/src/client/debug/ai/Options.svelte +48 -0
- package/src/client/debug/info/Info.svelte +22 -0
- package/src/client/debug/info/Item.svelte +24 -0
- package/src/client/debug/log/Log.svelte +157 -0
- package/src/client/debug/log/LogEvent.svelte +149 -0
- package/src/client/debug/log/LogMetadata.svelte +7 -0
- package/src/client/debug/log/PhaseMarker.svelte +27 -0
- package/src/client/debug/log/TurnMarker.svelte +23 -0
- package/src/client/debug/main/ClientSwitcher.svelte +59 -0
- package/src/client/debug/main/Controls.svelte +58 -0
- package/src/client/debug/main/Hotkey.svelte +84 -0
- package/src/client/debug/main/InteractiveFunction.svelte +85 -0
- package/src/client/debug/main/Main.svelte +121 -0
- package/src/client/debug/main/Move.svelte +68 -0
- package/src/client/debug/main/PlayerInfo.svelte +70 -0
- package/src/client/debug/mcts/Action.svelte +22 -0
- package/src/client/debug/mcts/MCTS.svelte +78 -0
- package/src/client/debug/mcts/Table.svelte +98 -0
- package/src/client/debug/tests/JSONTree.mock.svelte +3 -0
- package/src/client/debug/tests/debug.test.ts +183 -0
- package/src/client/debug/utils/shortcuts.js +50 -0
- package/src/client/debug/utils/shortcuts.test.js +49 -0
- package/src/client/manager.ts +177 -0
- package/src/client/react-native.js +136 -0
- package/src/client/react-native.test.js +229 -0
- package/src/client/react.ssr.test.tsx +24 -0
- package/src/client/react.test.tsx +213 -0
- package/src/client/react.tsx +192 -0
- package/src/client/transport/dummy.ts +19 -0
- package/src/client/transport/local.test.ts +353 -0
- package/src/client/transport/local.ts +230 -0
- package/src/client/transport/socketio.test.ts +328 -0
- package/src/client/transport/socketio.ts +210 -0
- package/src/client/transport/transport.test.ts +27 -0
- package/src/client/transport/transport.ts +95 -0
- package/src/core/action-creators.ts +159 -0
- package/src/core/action-types.ts +18 -0
- package/src/core/backwards-compatibility.ts +23 -0
- package/src/core/constants.ts +6 -0
- package/src/core/errors.ts +35 -0
- package/src/core/flow.test.ts +2433 -0
- package/src/core/flow.ts +897 -0
- package/src/core/game-methods.ts +9 -0
- package/src/core/game.test.ts +286 -0
- package/src/core/game.ts +114 -0
- package/src/core/initialize.ts +77 -0
- package/src/core/logger.test.js +90 -0
- package/src/core/logger.ts +18 -0
- package/src/core/player-view.test.ts +50 -0
- package/src/core/player-view.ts +39 -0
- package/src/core/reducer.test.ts +991 -0
- package/src/core/reducer.ts +532 -0
- package/src/core/turn-order.test.ts +1123 -0
- package/src/core/turn-order.ts +473 -0
- package/src/lobby/client.test.ts +385 -0
- package/src/lobby/client.ts +358 -0
- package/src/lobby/connection.test.ts +207 -0
- package/src/lobby/connection.ts +162 -0
- package/src/lobby/create-match-form.tsx +122 -0
- package/src/lobby/login-form.tsx +75 -0
- package/src/lobby/match-instance.tsx +135 -0
- package/src/lobby/react.ssr.test.tsx +22 -0
- package/src/lobby/react.test.tsx +594 -0
- package/src/lobby/react.tsx +402 -0
- package/src/master/filter-player-view.test.ts +381 -0
- package/src/master/filter-player-view.ts +102 -0
- package/src/master/master.test.ts +1068 -0
- package/src/master/master.ts +492 -0
- package/src/plugins/events/events.test.ts +108 -0
- package/src/plugins/events/events.ts +209 -0
- package/src/plugins/main.test.ts +411 -0
- package/src/plugins/main.ts +314 -0
- package/src/plugins/plugin-events.ts +40 -0
- package/src/plugins/plugin-immer.test.ts +86 -0
- package/src/plugins/plugin-immer.ts +37 -0
- package/src/plugins/plugin-log.test.ts +37 -0
- package/src/plugins/plugin-log.ts +40 -0
- package/src/plugins/plugin-player.test.ts +172 -0
- package/src/plugins/plugin-player.ts +100 -0
- package/src/plugins/plugin-random.ts +40 -0
- package/src/plugins/plugin-serializable.test.ts +40 -0
- package/src/plugins/plugin-serializable.ts +55 -0
- package/src/plugins/random/random.alea.ts +109 -0
- package/src/plugins/random/random.test.ts +167 -0
- package/src/plugins/random/random.ts +198 -0
- package/src/server/api.test.ts +1699 -0
- package/src/server/api.ts +527 -0
- package/src/server/auth.test.ts +275 -0
- package/src/server/auth.ts +89 -0
- package/src/server/cors.test.ts +121 -0
- package/src/server/cors.ts +7 -0
- package/src/server/db/base.ts +296 -0
- package/src/server/db/flatfile.test.ts +221 -0
- package/src/server/db/flatfile.ts +228 -0
- package/src/server/db/index.test.ts +8 -0
- package/src/server/db/index.ts +12 -0
- package/src/server/db/inmemory.test.ts +143 -0
- package/src/server/db/inmemory.ts +143 -0
- package/src/server/db/localstorage.test.ts +73 -0
- package/src/server/db/localstorage.ts +44 -0
- package/src/server/index.test.ts +265 -0
- package/src/server/index.ts +175 -0
- package/src/server/transport/pubsub/generic-pub-sub.ts +11 -0
- package/src/server/transport/pubsub/in-memory-pub-sub.test.ts +47 -0
- package/src/server/transport/pubsub/in-memory-pub-sub.ts +28 -0
- package/src/server/transport/socketio-simultaneous.test.ts +603 -0
- package/src/server/transport/socketio.test.ts +303 -0
- package/src/server/transport/socketio.ts +279 -0
- package/src/server/util.ts +85 -0
- package/src/testing/mock-random.test.ts +45 -0
- package/src/testing/mock-random.ts +27 -0
- package/src/types.ts +511 -0
- package/testing/package.json +7 -0
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/*
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* Copyright 2018 The boardgame.io Authors
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*
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* Use of this source code is governed by a MIT-style
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* license that can be found in the LICENSE file or at
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* https://opensource.org/licenses/MIT.
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*/
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import { InitializeGame } from '../core/initialize';
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import { Client } from '../client/client';
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import { MAKE_MOVE, GAME_EVENT } from '../core/action-types';
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import { makeMove } from '../core/action-creators';
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import { Step, Simulate } from './ai';
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import { RandomBot } from './random-bot';
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import { MCTSBot } from './mcts-bot';
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import type { Node } from './mcts-bot';
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import { ProcessGameConfig } from '../core/game';
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import { Stage } from '../core/turn-order';
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import type { AnyFn, Game, Ctx } from '../types';
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function IsVictory(cells) {
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const positions = [
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[0, 1, 2],
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[3, 4, 5],
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[0, 3, 6],
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[1, 4, 7],
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[2, 5, 8],
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[0, 4, 8],
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[2, 4, 6],
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];
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};
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return positions.map((row) => isRowComplete(row)).includes(true);
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}
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const TicTacToe = ProcessGameConfig({
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setup: () => ({
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cells: Array.from({ length: 9 }).fill(null),
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}),
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moves: {
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clickCell({ G, ctx }, id: number) {
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const cells = [...G.cells];
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cells[id] = ctx.currentPlayer;
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}
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},
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},
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turn: { minMoves: 1, maxMoves: 1 },
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endIf: ({ G, ctx }) => {
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return { winner: ctx.currentPlayer };
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}
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}
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},
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});
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const enumerate = (G: any, ctx: Ctx, playerID: string) => {
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const r = [];
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r.push(makeMove('clickCell', [i], playerID));
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}
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}
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return r;
|
|
77
|
+
};
|
|
78
|
+
|
|
79
|
+
describe('Step', () => {
|
|
80
|
+
test('advances game state', async () => {
|
|
81
|
+
const client = Client<{ moved: boolean }>({
|
|
82
|
+
game: {
|
|
83
|
+
setup: () => ({ moved: false }),
|
|
84
|
+
|
|
85
|
+
moves: {
|
|
86
|
+
clickCell({ G }) {
|
|
87
|
+
return { moved: !G.moved };
|
|
88
|
+
},
|
|
89
|
+
},
|
|
90
|
+
|
|
91
|
+
endIf({ G }) {
|
|
92
|
+
if (G.moved) return true;
|
|
93
|
+
},
|
|
94
|
+
|
|
95
|
+
ai: {
|
|
96
|
+
enumerate: () => [{ move: 'clickCell' }],
|
|
97
|
+
},
|
|
98
|
+
},
|
|
99
|
+
});
|
|
100
|
+
|
|
101
|
+
const bot = new RandomBot({ enumerate: client.game.ai.enumerate });
|
|
102
|
+
expect(client.getState().G).toEqual({ moved: false });
|
|
103
|
+
await Step(client, bot);
|
|
104
|
+
expect(client.getState().G).toEqual({ moved: true });
|
|
105
|
+
});
|
|
106
|
+
|
|
107
|
+
test('does not crash on empty action', async () => {
|
|
108
|
+
const client = Client({
|
|
109
|
+
game: {
|
|
110
|
+
ai: {
|
|
111
|
+
enumerate: () => [],
|
|
112
|
+
},
|
|
113
|
+
},
|
|
114
|
+
});
|
|
115
|
+
const bot = new RandomBot({ enumerate: client.game.ai.enumerate });
|
|
116
|
+
await expect(Step(client, bot)).resolves.toBeUndefined();
|
|
117
|
+
});
|
|
118
|
+
|
|
119
|
+
test('works with stages', async () => {
|
|
120
|
+
const client = Client({
|
|
121
|
+
game: {
|
|
122
|
+
moves: {
|
|
123
|
+
A: ({ G }) => {
|
|
124
|
+
G.moved = true;
|
|
125
|
+
},
|
|
126
|
+
},
|
|
127
|
+
|
|
128
|
+
turn: {
|
|
129
|
+
activePlayers: { currentPlayer: 'stage' },
|
|
130
|
+
},
|
|
131
|
+
|
|
132
|
+
ai: {
|
|
133
|
+
enumerate: () => [{ move: 'A' }],
|
|
134
|
+
},
|
|
135
|
+
},
|
|
136
|
+
});
|
|
137
|
+
|
|
138
|
+
const bot = new RandomBot({ enumerate: client.game.ai.enumerate });
|
|
139
|
+
expect(client.getState().G).not.toEqual({ moved: true });
|
|
140
|
+
await Step(client, bot);
|
|
141
|
+
expect(client.getState().G).toEqual({ moved: true });
|
|
142
|
+
});
|
|
143
|
+
});
|
|
144
|
+
|
|
145
|
+
describe('Simulate', () => {
|
|
146
|
+
const bots = {
|
|
147
|
+
'0': new RandomBot({ seed: 'test', enumerate }),
|
|
148
|
+
'1': new RandomBot({ seed: 'test', enumerate }),
|
|
149
|
+
};
|
|
150
|
+
|
|
151
|
+
test('multiple bots', async () => {
|
|
152
|
+
const state = InitializeGame({ game: TicTacToe });
|
|
153
|
+
const { state: endState } = await Simulate({
|
|
154
|
+
game: TicTacToe,
|
|
155
|
+
bots,
|
|
156
|
+
state,
|
|
157
|
+
});
|
|
158
|
+
expect(endState.ctx.gameover).not.toBe(undefined);
|
|
159
|
+
});
|
|
160
|
+
|
|
161
|
+
test('single bot', async () => {
|
|
162
|
+
const bot = new RandomBot({ seed: 'test', enumerate });
|
|
163
|
+
const state = InitializeGame({ game: TicTacToe });
|
|
164
|
+
const { state: endState } = await Simulate({
|
|
165
|
+
game: TicTacToe,
|
|
166
|
+
bots: bot,
|
|
167
|
+
state,
|
|
168
|
+
depth: 10,
|
|
169
|
+
});
|
|
170
|
+
expect(endState.ctx.gameover).not.toBe(undefined);
|
|
171
|
+
});
|
|
172
|
+
|
|
173
|
+
test('with activePlayers', async () => {
|
|
174
|
+
const game = ProcessGameConfig({
|
|
175
|
+
moves: {
|
|
176
|
+
A: ({ G }) => {
|
|
177
|
+
G.moved = true;
|
|
178
|
+
},
|
|
179
|
+
},
|
|
180
|
+
turn: {
|
|
181
|
+
activePlayers: { currentPlayer: Stage.NULL },
|
|
182
|
+
},
|
|
183
|
+
endIf: ({ G }) => G.moved,
|
|
184
|
+
});
|
|
185
|
+
|
|
186
|
+
const bot = new RandomBot({
|
|
187
|
+
seed: 'test',
|
|
188
|
+
enumerate: () => [makeMove('A')],
|
|
189
|
+
});
|
|
190
|
+
|
|
191
|
+
const state = InitializeGame({ game });
|
|
192
|
+
const { state: endState } = await Simulate({
|
|
193
|
+
game,
|
|
194
|
+
bots: bot,
|
|
195
|
+
state,
|
|
196
|
+
depth: 1,
|
|
197
|
+
});
|
|
198
|
+
expect(endState.ctx.gameover).not.toBe(undefined);
|
|
199
|
+
});
|
|
200
|
+
});
|
|
201
|
+
|
|
202
|
+
describe('Bot', () => {
|
|
203
|
+
test('random', () => {
|
|
204
|
+
const b = new RandomBot({ enumerate: () => [] });
|
|
205
|
+
expect(b.random()).toBeGreaterThanOrEqual(0);
|
|
206
|
+
expect(b.random()).toBeLessThan(1);
|
|
207
|
+
});
|
|
208
|
+
|
|
209
|
+
test('enumerate - makeMove', () => {
|
|
210
|
+
const enumerate = () => [makeMove('move')];
|
|
211
|
+
const b = new RandomBot({ enumerate });
|
|
212
|
+
expect(b.enumerate(undefined, undefined, undefined)[0].type).toBe(
|
|
213
|
+
MAKE_MOVE
|
|
214
|
+
);
|
|
215
|
+
});
|
|
216
|
+
|
|
217
|
+
test('enumerate - translate to makeMove', () => {
|
|
218
|
+
const enumerate = () => [{ move: 'move' }];
|
|
219
|
+
const b = new RandomBot({ enumerate });
|
|
220
|
+
expect(b.enumerate(undefined, undefined, undefined)[0].type).toBe(
|
|
221
|
+
MAKE_MOVE
|
|
222
|
+
);
|
|
223
|
+
});
|
|
224
|
+
|
|
225
|
+
test('enumerate - translate to gameEvent', () => {
|
|
226
|
+
const enumerate = () => [{ event: 'endTurn' }];
|
|
227
|
+
const b = new RandomBot({ enumerate });
|
|
228
|
+
expect(b.enumerate(undefined, undefined, undefined)[0].type).toBe(
|
|
229
|
+
GAME_EVENT
|
|
230
|
+
);
|
|
231
|
+
});
|
|
232
|
+
|
|
233
|
+
test('enumerate - unrecognized', () => {
|
|
234
|
+
const enumerate = (() =>
|
|
235
|
+
[{ unknown: true }] as unknown) as Game['ai']['enumerate'];
|
|
236
|
+
const b = new RandomBot({ enumerate });
|
|
237
|
+
expect(b.enumerate(undefined, undefined, undefined)).toEqual([undefined]);
|
|
238
|
+
});
|
|
239
|
+
});
|
|
240
|
+
|
|
241
|
+
describe('MCTSBot', () => {
|
|
242
|
+
test('game that never ends', async () => {
|
|
243
|
+
const game: Game = {};
|
|
244
|
+
const state = InitializeGame({ game });
|
|
245
|
+
const bot = new MCTSBot({ seed: 'test', game, enumerate: () => [] });
|
|
246
|
+
const { state: endState } = await Simulate({ game, bots: bot, state });
|
|
247
|
+
expect(endState.ctx.turn).toBe(1);
|
|
248
|
+
});
|
|
249
|
+
|
|
250
|
+
test('RandomBot vs. MCTSBot', async () => {
|
|
251
|
+
const bots = {
|
|
252
|
+
'0': new RandomBot({ seed: 'test', enumerate }),
|
|
253
|
+
'1': new MCTSBot({
|
|
254
|
+
iterations: 200,
|
|
255
|
+
seed: 'test',
|
|
256
|
+
game: TicTacToe,
|
|
257
|
+
enumerate,
|
|
258
|
+
}),
|
|
259
|
+
};
|
|
260
|
+
|
|
261
|
+
const initialState = InitializeGame({ game: TicTacToe });
|
|
262
|
+
|
|
263
|
+
for (let i = 0; i < 5; i++) {
|
|
264
|
+
const state = initialState;
|
|
265
|
+
const { state: endState } = await Simulate({
|
|
266
|
+
game: TicTacToe,
|
|
267
|
+
bots,
|
|
268
|
+
state,
|
|
269
|
+
});
|
|
270
|
+
expect(endState.ctx.gameover).not.toEqual({ winner: '0' });
|
|
271
|
+
}
|
|
272
|
+
});
|
|
273
|
+
|
|
274
|
+
test('MCTSBot vs. MCTSBot', async () => {
|
|
275
|
+
const initialState = InitializeGame({ game: TicTacToe });
|
|
276
|
+
const iterations = 400;
|
|
277
|
+
|
|
278
|
+
for (let i = 0; i < 5; i++) {
|
|
279
|
+
const bots = {
|
|
280
|
+
'0': new MCTSBot({
|
|
281
|
+
seed: i,
|
|
282
|
+
game: TicTacToe,
|
|
283
|
+
enumerate,
|
|
284
|
+
iterations,
|
|
285
|
+
playoutDepth: 50,
|
|
286
|
+
}),
|
|
287
|
+
'1': new MCTSBot({
|
|
288
|
+
seed: i,
|
|
289
|
+
game: TicTacToe,
|
|
290
|
+
enumerate,
|
|
291
|
+
iterations,
|
|
292
|
+
}),
|
|
293
|
+
};
|
|
294
|
+
const state = initialState;
|
|
295
|
+
const { state: endState } = await Simulate({
|
|
296
|
+
game: TicTacToe,
|
|
297
|
+
bots,
|
|
298
|
+
state,
|
|
299
|
+
});
|
|
300
|
+
expect(endState.ctx.gameover).toEqual({ draw: true });
|
|
301
|
+
}
|
|
302
|
+
});
|
|
303
|
+
|
|
304
|
+
test('with activePlayers', async () => {
|
|
305
|
+
const game = ProcessGameConfig({
|
|
306
|
+
setup: () => ({ moves: 0 }),
|
|
307
|
+
moves: {
|
|
308
|
+
A: ({ G }) => {
|
|
309
|
+
G.moves++;
|
|
310
|
+
},
|
|
311
|
+
},
|
|
312
|
+
turn: {
|
|
313
|
+
activePlayers: { currentPlayer: Stage.NULL },
|
|
314
|
+
},
|
|
315
|
+
endIf: ({ G }) => G.moves > 5,
|
|
316
|
+
});
|
|
317
|
+
|
|
318
|
+
const bot = new MCTSBot({
|
|
319
|
+
seed: 'test',
|
|
320
|
+
game,
|
|
321
|
+
enumerate: () => [makeMove('A')],
|
|
322
|
+
});
|
|
323
|
+
|
|
324
|
+
const state = InitializeGame({ game });
|
|
325
|
+
const { state: endState } = await Simulate({
|
|
326
|
+
game,
|
|
327
|
+
bots: bot,
|
|
328
|
+
state,
|
|
329
|
+
depth: 10,
|
|
330
|
+
});
|
|
331
|
+
expect(endState.ctx.gameover).not.toBe(undefined);
|
|
332
|
+
});
|
|
333
|
+
|
|
334
|
+
test('objectives', async () => {
|
|
335
|
+
const objectives = () => ({
|
|
336
|
+
'play-on-square-0': {
|
|
337
|
+
checker: (G) => G.cells[0] !== null,
|
|
338
|
+
weight: 10,
|
|
339
|
+
},
|
|
340
|
+
});
|
|
341
|
+
|
|
342
|
+
const state = InitializeGame({ game: TicTacToe });
|
|
343
|
+
|
|
344
|
+
for (let i = 0; i < 10; i++) {
|
|
345
|
+
const bot = new MCTSBot({
|
|
346
|
+
iterations: 200,
|
|
347
|
+
seed: i,
|
|
348
|
+
game: TicTacToe,
|
|
349
|
+
enumerate,
|
|
350
|
+
objectives,
|
|
351
|
+
});
|
|
352
|
+
|
|
353
|
+
const { action } = await bot.play(state, '0');
|
|
354
|
+
expect(action.payload.args).toEqual([0]);
|
|
355
|
+
}
|
|
356
|
+
});
|
|
357
|
+
|
|
358
|
+
test('async mode', async () => {
|
|
359
|
+
const initialState = InitializeGame({ game: TicTacToe });
|
|
360
|
+
const bot = new MCTSBot({
|
|
361
|
+
seed: '0',
|
|
362
|
+
game: TicTacToe,
|
|
363
|
+
enumerate,
|
|
364
|
+
iterations: 10,
|
|
365
|
+
playoutDepth: 10,
|
|
366
|
+
});
|
|
367
|
+
bot.setOpt('async', true);
|
|
368
|
+
const action = await bot.play(initialState, '0');
|
|
369
|
+
expect(action).not.toBeUndefined();
|
|
370
|
+
});
|
|
371
|
+
|
|
372
|
+
describe('iterations & playout depth', () => {
|
|
373
|
+
test('set opts', () => {
|
|
374
|
+
const bot = new MCTSBot({ game: TicTacToe, enumerate: jest.fn() });
|
|
375
|
+
bot.setOpt('iterations', 1);
|
|
376
|
+
expect(bot.opts()['iterations'].value).toBe(1);
|
|
377
|
+
});
|
|
378
|
+
|
|
379
|
+
test('setOpt works on invalid key', () => {
|
|
380
|
+
const bot = new RandomBot({ enumerate: jest.fn() });
|
|
381
|
+
const setInvalidKey = () => bot.setOpt('unknown', 1);
|
|
382
|
+
const getInvalidKey = () => bot.getOpt('unknown');
|
|
383
|
+
expect(setInvalidKey).not.toThrow();
|
|
384
|
+
expect(getInvalidKey).toThrow();
|
|
385
|
+
});
|
|
386
|
+
|
|
387
|
+
test('functions', () => {
|
|
388
|
+
const state = InitializeGame({ game: TicTacToe });
|
|
389
|
+
|
|
390
|
+
// jump ahead in the game because the example iterations
|
|
391
|
+
// and playoutDepth functions are based on the turn
|
|
392
|
+
state.ctx.turn = 8;
|
|
393
|
+
|
|
394
|
+
const { turn, currentPlayer } = state.ctx;
|
|
395
|
+
|
|
396
|
+
const enumerateSpy = jest.fn(enumerate);
|
|
397
|
+
|
|
398
|
+
const bot = new MCTSBot({
|
|
399
|
+
game: TicTacToe,
|
|
400
|
+
enumerate: enumerateSpy,
|
|
401
|
+
iterations: (G, ctx) => ctx.turn * 100,
|
|
402
|
+
playoutDepth: (G, ctx) => ctx.turn * 10,
|
|
403
|
+
});
|
|
404
|
+
|
|
405
|
+
expect(
|
|
406
|
+
(bot.iterations as AnyFn)(null, { turn } as Ctx, currentPlayer)
|
|
407
|
+
).toBe(turn * 100);
|
|
408
|
+
expect(
|
|
409
|
+
(bot.playoutDepth as AnyFn)(null, { turn } as Ctx, currentPlayer)
|
|
410
|
+
).toBe(turn * 10);
|
|
411
|
+
|
|
412
|
+
// try the playout() function which requests the playoutDepth value
|
|
413
|
+
bot.playout({ state } as Node);
|
|
414
|
+
|
|
415
|
+
expect(enumerateSpy).toHaveBeenCalledWith(
|
|
416
|
+
state.G,
|
|
417
|
+
state.ctx,
|
|
418
|
+
currentPlayer
|
|
419
|
+
);
|
|
420
|
+
|
|
421
|
+
// then try the play() function which requests the iterations value
|
|
422
|
+
enumerateSpy.mockClear();
|
|
423
|
+
|
|
424
|
+
bot.play(state, currentPlayer);
|
|
425
|
+
|
|
426
|
+
expect(enumerateSpy).toHaveBeenCalledWith(
|
|
427
|
+
state.G,
|
|
428
|
+
state.ctx,
|
|
429
|
+
currentPlayer
|
|
430
|
+
);
|
|
431
|
+
});
|
|
432
|
+
});
|
|
433
|
+
});
|
package/src/ai/ai.ts
ADDED
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* Copyright 2018 The boardgame.io Authors
|
|
3
|
+
*
|
|
4
|
+
* Use of this source code is governed by a MIT-style
|
|
5
|
+
* license that can be found in the LICENSE file or at
|
|
6
|
+
* https://opensource.org/licenses/MIT.
|
|
7
|
+
*/
|
|
8
|
+
|
|
9
|
+
import { CreateGameReducer } from '../core/reducer';
|
|
10
|
+
import { Bot } from './bot';
|
|
11
|
+
import type { Game, PlayerID, State, Store } from '../types';
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Make a single move on the client with a bot.
|
|
15
|
+
*
|
|
16
|
+
* @param {...object} client - The game client.
|
|
17
|
+
* @param {...object} bot - The bot.
|
|
18
|
+
*/
|
|
19
|
+
export async function Step(client: { store: Store }, bot: Bot) {
|
|
20
|
+
const state = client.store.getState();
|
|
21
|
+
|
|
22
|
+
let playerID = state.ctx.currentPlayer;
|
|
23
|
+
if (state.ctx.activePlayers) {
|
|
24
|
+
playerID = Object.keys(state.ctx.activePlayers)[0];
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
const { action, metadata } = await bot.play(state, playerID);
|
|
28
|
+
|
|
29
|
+
if (action) {
|
|
30
|
+
const a = {
|
|
31
|
+
...action,
|
|
32
|
+
payload: {
|
|
33
|
+
...action.payload,
|
|
34
|
+
metadata,
|
|
35
|
+
},
|
|
36
|
+
};
|
|
37
|
+
client.store.dispatch(a);
|
|
38
|
+
return a;
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
/**
|
|
43
|
+
* Simulates the game till the end or a max depth.
|
|
44
|
+
*
|
|
45
|
+
* @param {...object} game - The game object.
|
|
46
|
+
* @param {...object} bots - An array of bots.
|
|
47
|
+
* @param {...object} state - The game state to start from.
|
|
48
|
+
*/
|
|
49
|
+
export async function Simulate({
|
|
50
|
+
game,
|
|
51
|
+
bots,
|
|
52
|
+
state,
|
|
53
|
+
depth,
|
|
54
|
+
}: {
|
|
55
|
+
game: Game;
|
|
56
|
+
bots: Bot | Record<PlayerID, Bot>;
|
|
57
|
+
state: State;
|
|
58
|
+
depth?: number;
|
|
59
|
+
}) {
|
|
60
|
+
if (depth === undefined) depth = 10000;
|
|
61
|
+
const reducer = CreateGameReducer({ game });
|
|
62
|
+
|
|
63
|
+
let metadata = null;
|
|
64
|
+
let iter = 0;
|
|
65
|
+
while (state.ctx.gameover === undefined && iter < depth) {
|
|
66
|
+
let playerID = state.ctx.currentPlayer;
|
|
67
|
+
if (state.ctx.activePlayers) {
|
|
68
|
+
playerID = Object.keys(state.ctx.activePlayers)[0];
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
const bot = bots instanceof Bot ? bots : bots[playerID];
|
|
72
|
+
const t = await bot.play(state, playerID);
|
|
73
|
+
|
|
74
|
+
if (!t.action) {
|
|
75
|
+
break;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
metadata = t.metadata;
|
|
79
|
+
state = reducer(state, t.action);
|
|
80
|
+
iter++;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
return { state, metadata };
|
|
84
|
+
}
|
package/src/ai/bot.ts
ADDED
|
@@ -0,0 +1,122 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* Copyright 2018 The boardgame.io Authors
|
|
3
|
+
*
|
|
4
|
+
* Use of this source code is governed by a MIT-style
|
|
5
|
+
* license that can be found in the LICENSE file or at
|
|
6
|
+
* https://opensource.org/licenses/MIT.
|
|
7
|
+
*/
|
|
8
|
+
|
|
9
|
+
import { makeMove, gameEvent } from '../core/action-creators';
|
|
10
|
+
import { alea } from '../plugins/random/random.alea';
|
|
11
|
+
import type { AleaState } from '../plugins/random/random.alea';
|
|
12
|
+
import type { ActionShape, Game, Ctx, PlayerID, State } from '../types';
|
|
13
|
+
|
|
14
|
+
export type BotAction = ActionShape.GameEvent | ActionShape.MakeMove;
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* Base class that bots can extend.
|
|
18
|
+
*/
|
|
19
|
+
export abstract class Bot {
|
|
20
|
+
private enumerateFn: Game['ai']['enumerate'];
|
|
21
|
+
private seed?: string | number;
|
|
22
|
+
protected iterationCounter: number;
|
|
23
|
+
private _opts: Record<
|
|
24
|
+
string,
|
|
25
|
+
{
|
|
26
|
+
range?: { min: number; max: number };
|
|
27
|
+
value: any;
|
|
28
|
+
}
|
|
29
|
+
>;
|
|
30
|
+
private prngstate?: AleaState;
|
|
31
|
+
|
|
32
|
+
constructor({
|
|
33
|
+
enumerate,
|
|
34
|
+
seed,
|
|
35
|
+
}: {
|
|
36
|
+
enumerate: Game['ai']['enumerate'];
|
|
37
|
+
seed?: string | number;
|
|
38
|
+
}) {
|
|
39
|
+
this.enumerateFn = enumerate;
|
|
40
|
+
this.seed = seed;
|
|
41
|
+
this.iterationCounter = 0;
|
|
42
|
+
this._opts = {};
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
abstract play(
|
|
46
|
+
state: State,
|
|
47
|
+
playerID: PlayerID
|
|
48
|
+
): Promise<{ action: BotAction; metadata?: any }>;
|
|
49
|
+
|
|
50
|
+
addOpt({
|
|
51
|
+
key,
|
|
52
|
+
range,
|
|
53
|
+
initial,
|
|
54
|
+
}: {
|
|
55
|
+
key: string;
|
|
56
|
+
range?: { min: number; max: number };
|
|
57
|
+
initial: any;
|
|
58
|
+
}) {
|
|
59
|
+
this._opts[key] = {
|
|
60
|
+
range,
|
|
61
|
+
value: initial,
|
|
62
|
+
};
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
getOpt(key: string) {
|
|
66
|
+
return this._opts[key].value;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
setOpt(key: string, value: any) {
|
|
70
|
+
if (key in this._opts) {
|
|
71
|
+
this._opts[key].value = value;
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
opts() {
|
|
76
|
+
return this._opts;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
enumerate(G: any, ctx: Ctx, playerID: PlayerID) {
|
|
80
|
+
const actions = this.enumerateFn(G, ctx, playerID);
|
|
81
|
+
return actions.map((a) => {
|
|
82
|
+
if ('payload' in a) {
|
|
83
|
+
return a;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
if ('move' in a) {
|
|
87
|
+
return makeMove(a.move, a.args, playerID);
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
if ('event' in a) {
|
|
91
|
+
return gameEvent(a.event, a.args, playerID);
|
|
92
|
+
}
|
|
93
|
+
});
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
random<T extends any = any>(arg: T[]): T;
|
|
97
|
+
random(arg?: number): number;
|
|
98
|
+
random<T extends any = any>(arg?: number | T[]) {
|
|
99
|
+
let number: number;
|
|
100
|
+
|
|
101
|
+
if (this.seed !== undefined) {
|
|
102
|
+
const seed = this.prngstate ? '' : this.seed;
|
|
103
|
+
const rand = alea(seed, this.prngstate);
|
|
104
|
+
|
|
105
|
+
number = rand();
|
|
106
|
+
this.prngstate = rand.state();
|
|
107
|
+
} else {
|
|
108
|
+
number = Math.random();
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
if (arg) {
|
|
112
|
+
if (Array.isArray(arg)) {
|
|
113
|
+
const id = Math.floor(number * arg.length);
|
|
114
|
+
return arg[id];
|
|
115
|
+
} else {
|
|
116
|
+
return Math.floor(number * arg);
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
return number;
|
|
121
|
+
}
|
|
122
|
+
}
|