@meimu/mutracer 0.2.0 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +222 -0
- package/LICENSES/FidelityFX-FSR.txt +19 -0
- package/LICENSES/pbrt-v4-Apache-2.0.txt +202 -0
- package/README.md +3 -0
- package/THIRD_PARTY_NOTICES.md +18 -4
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +9328 -7614
- package/docs/api.md +83 -35
- package/docs/caustics.md +80 -0
- package/docs/materials.md +9 -6
- package/docs/performance.md +7 -0
- package/docs/post-processing.md +62 -9
- package/docs/progressive-rendering.md +53 -9
- package/docs/sampling.md +4 -0
- package/docs/technical/acceleration.md +52 -0
- package/docs/technical/aovs.md +79 -0
- package/docs/technical/caustics.md +109 -0
- package/docs/technical/continuous-spectrum.md +122 -0
- package/docs/technical/display-upscale.md +82 -0
- package/docs/technical/openpbr.md +99 -0
- package/docs/technical/pbrt-import.md +168 -0
- package/docs/technical/tiling.md +74 -0
- package/docs/technical/webgl.md +53 -0
- package/docs/updates.md +3 -1
- package/docs/viewer-checklist.md +65 -0
- package/docs/viewer.md +18 -6
- package/lib/Display.d.ts +19 -5
- package/lib/Display.js +10 -7
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +4 -1
- package/lib/Engine.js +77 -14
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +81 -24
- package/lib/Render.js +201 -26
- package/lib/Render.js.map +1 -1
- package/lib/RenderLoop.d.ts +7 -3
- package/lib/RenderLoop.js +68 -44
- package/lib/RenderLoop.js.map +1 -1
- package/lib/main.d.ts +4 -2
- package/lib/main.js +1 -0
- package/lib/main.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/renderer/AovPrimitiveCache.js +39 -8
- package/lib/renderer/AovPrimitiveCache.js.map +1 -1
- package/lib/renderer/DisplayPostProcess.d.ts +8 -3
- package/lib/renderer/DisplayPostProcess.js +51 -18
- package/lib/renderer/DisplayPostProcess.js.map +1 -1
- package/lib/renderer/GPUTraceQueue.d.ts +2 -1
- package/lib/renderer/GPUTraceQueue.js +3 -1
- package/lib/renderer/GPUTraceQueue.js.map +1 -1
- package/lib/renderer/MaterialData.js +7 -2
- package/lib/renderer/MaterialData.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +11 -1
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/TileRender.d.ts +2 -2
- package/lib/renderer/TileRender.js +128 -7
- package/lib/renderer/TileRender.js.map +1 -1
- package/lib/renderer/WGPUAov.d.ts +6 -1
- package/lib/renderer/WGPUAov.js +108 -14
- package/lib/renderer/WGPUAov.js.map +1 -1
- package/lib/renderer/WGPUCanvasSurface.js +12 -1
- package/lib/renderer/WGPUCanvasSurface.js.map +1 -1
- package/lib/renderer/WGPUCausticLightPass.d.ts +48 -0
- package/lib/renderer/WGPUCausticLightPass.js +217 -0
- package/lib/renderer/WGPUCausticLightPass.js.map +1 -0
- package/lib/renderer/WGPUEnvMapDistribution.js +19 -19
- package/lib/renderer/WGPUFullQuadPass.js +3 -3
- package/lib/renderer/WGPUPhotonMap.d.ts +37 -0
- package/lib/renderer/WGPUPhotonMap.js +191 -0
- package/lib/renderer/WGPUPhotonMap.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +13 -1
- package/lib/renderer/WGPURayTraceOutput.js +122 -28
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -1
- package/lib/renderer/WGPURayTracePass.d.ts +65 -21
- package/lib/renderer/WGPURayTracePass.js +730 -409
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.js +110 -68
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLAov.js +3 -3
- package/lib/renderer/WebGLAov.js.map +1 -1
- package/lib/renderer/WebGLFullQuadPass.d.ts +2 -1
- package/lib/renderer/WebGLFullQuadPass.js +10 -0
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +66 -66
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WebGLRayTraceOutputPass.js +4 -4
- package/lib/renderer/WebGLRayTracePass.d.ts +20 -11
- package/lib/renderer/WebGLRayTracePass.js +157 -116
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +17 -14
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.js +60 -60
- package/lib/renderer/accumulationTarget.d.ts +2 -1
- package/lib/renderer/accumulationTarget.js.map +1 -1
- package/lib/renderer/aov.d.ts +13 -1
- package/lib/renderer/aov.js +21 -2
- package/lib/renderer/aov.js.map +1 -1
- package/lib/renderer/aovDisplay.js +2 -2
- package/lib/renderer/aovDisplay.js.map +1 -1
- package/lib/renderer/binnedSahBvh.d.ts +2 -1
- package/lib/renderer/binnedSahBvh.js +24 -17
- package/lib/renderer/binnedSahBvh.js.map +1 -1
- package/lib/renderer/bvhAccel.d.ts +3 -1
- package/lib/renderer/bvhAccel.js +36 -6
- package/lib/renderer/bvhAccel.js.map +1 -1
- package/lib/renderer/cameraUniform.d.ts +1 -1
- package/lib/renderer/cameraUniform.js +6 -2
- package/lib/renderer/cameraUniform.js.map +1 -1
- package/lib/renderer/causticDiagnostics.d.ts +31 -0
- package/lib/renderer/causticDiagnostics.js +5 -0
- package/lib/renderer/causticDiagnostics.js.map +1 -0
- package/lib/renderer/causticEmission.d.ts +10 -0
- package/lib/renderer/causticEmission.js +40 -0
- package/lib/renderer/causticEmission.js.map +1 -0
- package/lib/renderer/causticUniform.d.ts +12 -0
- package/lib/renderer/causticUniform.js +22 -0
- package/lib/renderer/causticUniform.js.map +1 -0
- package/lib/renderer/caustics.d.ts +16 -0
- package/lib/renderer/caustics.js +93 -0
- package/lib/renderer/caustics.js.map +1 -0
- package/lib/renderer/compactVertices.d.ts +14 -0
- package/lib/renderer/compactVertices.js +124 -0
- package/lib/renderer/compactVertices.js.map +1 -0
- package/lib/renderer/easu.d.ts +11 -0
- package/lib/renderer/easu.js +156 -0
- package/lib/renderer/easu.js.map +1 -0
- package/lib/renderer/geometryUpdateState.d.ts +1 -0
- package/lib/renderer/geometryUpdateState.js.map +1 -1
- package/lib/renderer/geometryUpdates.js +3 -2
- package/lib/renderer/geometryUpdates.js.map +1 -1
- package/lib/renderer/glsl/aovDisplay.frag.js +5 -5
- package/lib/renderer/glsl/aovReflectance.glsl.js +53 -53
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +1 -1
- package/lib/renderer/glsl/aovTrace.frag.js +45 -37
- package/lib/renderer/glsl/aovTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.js +16 -0
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +1 -1
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +9 -16
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +35 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +73 -73
- package/lib/renderer/glsl/chunks/intersect.glsl.js +478 -465
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +156 -153
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +771 -771
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +6 -6
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +70 -63
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +89 -75
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +160 -118
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +14 -14
- package/lib/renderer/glsl/chunks/sampling.glsl.js +88 -91
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sobol.glsl.js +79 -79
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.d.ts +6 -0
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js +47 -0
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +11 -11
- package/lib/renderer/glsl/depthQuery.frag.js +13 -7
- package/lib/renderer/glsl/depthQuery.frag.js.map +1 -1
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +10 -10
- package/lib/renderer/glsl/rayTrace.frag.d.ts +1 -1
- package/lib/renderer/glsl/rayTrace.frag.js +338 -252
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/shadowCatcher.frag.js +27 -26
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +59 -59
- package/lib/renderer/gpuMemory.js +1 -1
- package/lib/renderer/gpuMemory.js.map +1 -1
- package/lib/renderer/lightSampling.d.ts +3 -2
- package/lib/renderer/lightSampling.js +14 -8
- package/lib/renderer/lightSampling.js.map +1 -1
- package/lib/renderer/openPbrEnergyLut.d.ts +2 -1
- package/lib/renderer/openPbrEnergyLut.js +18 -1
- package/lib/renderer/openPbrEnergyLut.js.map +1 -1
- package/lib/renderer/pathLimits.d.ts +5 -4
- package/lib/renderer/pathLimits.js +6 -5
- package/lib/renderer/pathLimits.js.map +1 -1
- package/lib/renderer/prepareMeshBVH.d.ts +2 -0
- package/lib/renderer/prepareMeshBVH.js +5 -3
- package/lib/renderer/prepareMeshBVH.js.map +1 -1
- package/lib/renderer/progressiveScheduler.js +5 -4
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +5 -0
- package/lib/renderer/renderPipeline.js +1 -0
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/researchTransport.d.ts +31 -0
- package/lib/renderer/researchTransport.js +5 -0
- package/lib/renderer/researchTransport.js.map +1 -0
- package/lib/renderer/sceneAssembly.d.ts +1 -1
- package/lib/renderer/sceneAssembly.js +4 -3
- package/lib/renderer/sceneAssembly.js.map +1 -1
- package/lib/renderer/sceneChangeDetector.d.ts +1 -1
- package/lib/renderer/sceneChangeDetector.js +3 -1
- package/lib/renderer/sceneChangeDetector.js.map +1 -1
- package/lib/renderer/sceneLayoutSchema.d.ts +2 -0
- package/lib/renderer/sceneLayoutSchema.js +3 -3
- package/lib/renderer/sceneLayoutSchema.js.map +1 -1
- package/lib/renderer/scenePreparation.d.ts +3 -2
- package/lib/renderer/scenePreparation.js +18 -2
- package/lib/renderer/scenePreparation.js.map +1 -1
- package/lib/renderer/scratchSampling.js +6 -6
- package/lib/renderer/spectrum.d.ts +21 -0
- package/lib/renderer/spectrum.js +154 -0
- package/lib/renderer/spectrum.js.map +1 -0
- package/lib/renderer/staticBvhPreparation.d.ts +9 -0
- package/lib/renderer/staticBvhPreparation.js +8 -2
- package/lib/renderer/staticBvhPreparation.js.map +1 -1
- package/lib/renderer/surfaceHit.d.ts +10 -0
- package/lib/renderer/surfaceHit.js +22 -0
- package/lib/renderer/surfaceHit.js.map +1 -0
- package/lib/renderer/tangentRequirements.d.ts +2 -0
- package/lib/renderer/tangentRequirements.js +7 -0
- package/lib/renderer/tangentRequirements.js.map +1 -0
- package/lib/renderer/textureAtlas.d.ts +4 -0
- package/lib/renderer/textureAtlas.js +48 -2
- package/lib/renderer/textureAtlas.js.map +1 -1
- package/lib/renderer/webgl.js +4 -0
- package/lib/renderer/webgl.js.map +1 -1
- package/lib/renderer/webglLightSampling.d.ts +39 -0
- package/lib/renderer/webglLightSampling.js +15 -0
- package/lib/renderer/webglLightSampling.js.map +1 -0
- package/lib/renderer/webglVertexAttributes.d.ts +17 -0
- package/lib/renderer/webglVertexAttributes.js +44 -0
- package/lib/renderer/webglVertexAttributes.js.map +1 -0
- package/lib/renderer/wgpuBindlessSource.js +3 -3
- package/lib/renderer/wgpuMaterialConstants.js +4 -3
- package/lib/renderer/wgpuMaterialConstants.js.map +1 -1
- package/lib/renderer/wgpuSceneUniform.js +2 -2
- package/lib/renderer/wgpuSceneUniform.js.map +1 -1
- package/lib/renderer/wgpuShaderSource.d.ts +22 -0
- package/lib/renderer/wgpuShaderSource.js +3 -1
- package/lib/renderer/wgpuShaderSource.js.map +1 -1
- package/lib/renderer/wgsl/aovCompact.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovCompact.wgsl.js +26 -0
- package/lib/renderer/wgsl/aovCompact.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js +9 -9
- package/lib/renderer/wgsl/aovReflectance.wgsl.js +55 -55
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +1 -1
- package/lib/renderer/wgsl/aovResolve.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js +21 -2
- package/lib/renderer/wgsl/aovResolve.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js +2 -2
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/aovTrace.wgsl.js +33 -33
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js +56 -0
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/bloom.wgsl.js +18 -18
- package/lib/renderer/wgsl/causticLight.compute.d.ts +6 -0
- package/lib/renderer/wgsl/causticLight.compute.js +539 -0
- package/lib/renderer/wgsl/causticLight.compute.js.map +1 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js +102 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js +12 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js +16 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js +62 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +37 -37
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -2
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +634 -620
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +23 -21
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +3 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +77 -74
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +795 -795
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +139 -139
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +5 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +45 -29
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +142 -138
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +228 -189
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +11 -11
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +88 -92
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +83 -83
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.d.ts +6 -0
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js +66 -0
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +11 -11
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js +61 -0
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.js +100 -98
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/depthQuery.wgsl.js +12 -3
- package/lib/renderer/wgsl/depthQuery.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/easu.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/easu.wgsl.js +80 -0
- package/lib/renderer/wgsl/easu.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.d.ts +21 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.js +230 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/jnlm.compute.js +74 -74
- package/lib/renderer/wgsl/jnlm.compute.js.map +1 -1
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +26 -26
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +3 -3
- package/lib/renderer/wgsl/photonMap.compute.d.ts +29 -0
- package/lib/renderer/wgsl/photonMap.compute.js +352 -0
- package/lib/renderer/wgsl/photonMap.compute.js.map +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js +64 -64
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +23 -1
- package/lib/renderer/wgsl/rayTrace.compute.js +531 -543
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/MaterialState.d.ts +2 -2
- package/lib/scene/MaterialState.js +2 -2
- package/lib/scene/MaterialState.js.map +1 -1
- package/lib/scene/Scene.js.map +1 -1
- package/lib/settings/render.d.ts +22 -0
- package/lib/settings/render.js +2 -0
- package/lib/settings/render.js.map +1 -1
- package/lib/util/fromTHREE.js +23 -16
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/llms.txt +2 -1
- package/package.json +7 -4
- package/lib/oidnBundledWeights.cdn.d.ts +0 -2
- package/lib/oidnBundledWeights.cdn.js +0 -5
- package/lib/oidnBundledWeights.cdn.js.map +0 -1
- package/lib/renderer/bvh.worker.d.ts +0 -1
- package/lib/renderer/bvh.worker.js +0 -16
- package/lib/renderer/bvh.worker.js.map +0 -1
- package/lib/renderer/bvhWorkerBuild.d.ts +0 -13
- package/lib/renderer/bvhWorkerBuild.js +0 -17
- package/lib/renderer/bvhWorkerBuild.js.map +0 -1
- package/lib/renderer/lightCore.d.ts +0 -12
- package/lib/renderer/lightCore.js +0 -13
- package/lib/renderer/lightCore.js.map +0 -1
- package/lib/renderer/materialCore.d.ts +0 -8
- package/lib/renderer/materialCore.js +0 -9
- package/lib/renderer/materialCore.js.map +0 -1
- package/lib/scene/PixelTexture.d.ts +0 -6
- package/lib/scene/PixelTexture.js +0 -10
- package/lib/scene/PixelTexture.js.map +0 -1
- package/lib/util/studioLighting.d.ts +0 -18
- package/lib/util/studioLighting.js +0 -36
- package/lib/util/studioLighting.js.map +0 -1
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@@ -1,10 +1,10 @@
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// Next-event estimation with resampled importance sampling over the light
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// candidates, followed by BSDF (or phase function) sampling, as described in
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// http://www.pbr-book.org/3ed-2018/Light_Transport_I_Surface_Reflection/Direct_Lighting.html#EstimatingtheDirectLightingIntegral
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4
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-
export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false) {
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export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false, caustics = false, researchContribution = '', photonMapping = false, channelIndependentRis = false) {
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return /* wgsl */ `
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-
struct
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struct oQ {
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ray: Ray,
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maxDistance: f32,
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triangleIndex: i32,
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@@ -16,32 +16,37 @@ lightSelectionPmf: f32,
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valid: bool,
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}
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fn
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fn tw(
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si: ptr<function, SurfaceInteraction>,
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ma: OpenPbrResolvedMaterial,
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-
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path: ptr<function, Path>,
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ffnormal: vec3f,
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-
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isSurface: bool,
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lightSample: LightSampleRec,
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f: vec3f,
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scatteringPdf: f32,
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-
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eO: ptr<function, oQ>
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) -> bool {
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(*
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(*
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(*
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(*eO).valid = false;
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(*eO).lightSelectionPmf = 0.0;
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(*eO).risTarget = 0.0;
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var Li = lightSample.emission;
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let lightDir = lightSample.direction
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-
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-
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let lightDir = lightSample.direction;${caustics ? /* wgsl */ `
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if(isSurface&&isCausticSpecular(ma)){
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var connection=*path;
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causticAdvance(&connection,ma,dot(ffnormal,lightDir)<0.0,true);
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if(causticHitOwned(connection,lightSample.sourceType!=0u,true)){return false;}
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}` : ''}
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let sg = -(*path).ray.d;
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let lightPdf = lightSample.pdf;
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let lightSelectionPmf = lightSample.selectionPmf;
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${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
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if (
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if (isSurface && ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : 'let cosThetaL = dot(ffnormal, lightDir);'}
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if ((
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if ((lightPdf <= 0.0) | (lightSelectionPmf <= 0.0) |
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(max(max(Li.x, Li.y), Li.z) <= 0.0)) {
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return false;
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}
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@@ -50,201 +55,215 @@ if ((scatteringPdf <= 0.0) | (max(max(f.x, f.y), f.z) <= 0.0)) {
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return false;
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}
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var
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var
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if (
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let
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var
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${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) {
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var oa: Ray;
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var eY = (*si).position + EPS * lightDir;
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if (isSurface) {
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eY = un((*si).position, (*si).faceNormal, lightDir);
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let shadowTerminatorCutoff = 0.1;
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var dl = dot((*si).normal, lightDir);
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${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) { dl = dot((*si).faceNormal, lightDir); }` : ''}
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let geometricNormal = select(
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(*si).faceNormal,
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-(*si).faceNormal,
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dl < 0.0
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);
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let
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let
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clamp(1.0 -
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dl = abs(dl);
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let iw = dot(geometricNormal, lightDir);
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let qo = select(
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clamp(1.0 - iw / shadowTerminatorCutoff, 0.0, 1.0),
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clamp(
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2.0 - (
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2.0 - (iw + dl) / shadowTerminatorCutoff,
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0.0,
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1.0
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),
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dl < shadowTerminatorCutoff
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);
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eY += (*si).shadowOffset * qo;
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}
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var
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var
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var mZ = lightDir;
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var oy = lightSample.dist - EPS;
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if (lightSample.sourceType == 1u) {
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let
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let wc =
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(*si).position + lightSample.direction * lightSample.dist;
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let
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let
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let sk = wc + EPS * lightSample.normal;
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let sB = sk - eY;
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oy = length(sB);
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mZ = normalize(sB);
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}
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initRay(&oa, eY, mZ);
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if (
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let background =
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if (isSurface & (cosThetaL < 0.0) & (lightSample.sourceType == 0u)) {
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let background = fI(oa);
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Li = background.rgb * background.a;
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}
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if (SPECTRAL) {
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Li =
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if (SPECTRAL${channelIndependentRis ? ' && rtUniform.dispersionWavelengths == 1' : ''}) {
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Li = sampling_spectral_rgb_filter(Li, (*si).spectralChannel);
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}
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let
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let misWeight = select(
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wM(lightPdf, scatteringPdf),
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1.0,
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lightSample.isDelta
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);
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if (
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let
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(*
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dot(max(
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if (misWeight > 0.0) {
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let ll = Li * f / lightPdf * (*path).beta;
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(*eO).risTarget = max(
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dot(max(ll * lightSelectionPmf, vec3f(0.0)), ${channelIndependentRis ? 'select(luminance, vec3f(1.0 / 3.0), SPECTRAL && rtUniform.dispersionWavelengths != 1)' : 'luminance'}),
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0.0
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);
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(*
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(*
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(*
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(*
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-
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(*eO).ray = oa;
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(*eO).maxDistance = oy;
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(*eO).triangleIndex = (*si).triangleIndex;
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(*eO).contribution = misWeight * ll;${channelIndependentRis ? /* wgsl */ `
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+
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+
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+
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if (SPECTRAL && rtUniform.dispersionWavelengths != 1) {
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(*eO).contribution = sampling_spectral_rgb_filter((*eO).contribution, (*si).spectralChannel);
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}` : ''}
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(*eO).lightSelectionPmf = lightSelectionPmf;
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(*eO).valid = true;
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return true;
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}
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return false;
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}
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struct
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struct rb {
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direction: vec3f,
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response: vec3f,
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pdf: f32,
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transmission: bool,
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}
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fn
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fn ps(
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148
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si: ptr<function, SurfaceInteraction>,
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149
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ma: OpenPbrResolvedMaterial,
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prepared:
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-
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prepared: OpenPbrPreparedBsdf,
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path: ptr<function, Path>,
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ffnormal: vec3f,
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142
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-
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) ->
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let candidateCount =
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var selected:
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isSurface: bool
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) -> rb {
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+
let candidateCount = kL();
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156
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+
var selected: oQ;
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157
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selected.valid = false;
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var
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var
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149
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var result:
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var oo = 0.0;
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var mQ = 0.0;
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var result: rb;
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161
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162
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163
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165
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for (var event = 0u; event <= candidateCount; event++) {
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-
let
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+
let continuation = event == candidateCount;
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156
167
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var lightSample: LightSampleRec;
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157
168
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var lightDir: vec3f;
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169
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var scatteringPdf = 0.0;
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159
170
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var response = vec3f(0.0);
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var
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161
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-
if (
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162
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var
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171
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var vg = false;
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172
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+
if (continuation) {
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173
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+
var pP = 1.0;
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163
174
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var valid = selected.valid;
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164
175
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if (candidateCount > 1u) {
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165
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-
valid = valid & (
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176
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+
valid = valid & (oo > 0.0);
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166
177
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if (valid) {
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167
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-
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168
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-
(f32(candidateCount) *
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+
pP = selected.lightSelectionPmf * mQ /
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179
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(f32(candidateCount) * oo);
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169
180
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}
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170
181
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}
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171
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-
if (valid && !intersectSceneShadow(selected.ray, selected.maxDistance, selected.triangleIndex)) {
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172
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-
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182
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+
if (valid && !intersectSceneShadow(selected.ray, selected.maxDistance, selected.triangleIndex, (*si).instanceIndex)) {
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183
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+
${caustics ? ` var connection=*path;
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184
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+
if(isSurface&&isCausticSpecular(ma)){causticAdvance(&connection,ma,dot(ffnormal,selected.ray.d)<0.0,true);}
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185
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+
connection.beta=vec3f(1.0);causticHotRecord(connection,selected.contribution*pP,0u);
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186
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+
` : ''} (*path).li += selected.contribution * pP;
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173
187
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}
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174
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-
if (!
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175
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-
result.direction =
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176
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(*si).mediumAnisotropy,
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177
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-
result.pdf =
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178
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-
dot(result.direction, -(*
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188
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+
if (!isSurface) {
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189
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+
result.direction = dQ(-(*path).ray.d,
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190
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+
(*si).mediumAnisotropy, sample2D(aX(PHASE_DIRECTION)));
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191
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+
result.pdf = ba(
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192
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dot(result.direction, -(*path).ray.d), (*si).mediumAnisotropy);
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179
193
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return result;
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180
194
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}
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181
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-
let
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182
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-
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195
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+
let yh = vec3f(sample2D(aX(BSDF_DIRECTION)), sample1D(aX(BSDF_LOBE)));
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196
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+
vg = !prepared.material.thinWalled &
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183
197
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(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
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184
198
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(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
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185
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-
if (
|
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199
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+
if (vg) {
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186
200
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lightDir = openpbr_to_world(prepared.basis, -prepared.viewLocal);
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187
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-
response =
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201
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+
response = bb(prepared.material) * cp(prepared,
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188
202
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${hasCoatNormals ? 'select(-prepared.viewLocal.z, dot(prepared.coatBasis.normal, lightDir), prepared.material.coatNormalEnabled)' : '-prepared.viewLocal.z'});
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189
203
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scatteringPdf = 1.0;
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190
204
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result.transmission = true;
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191
205
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} else {
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192
206
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var roughness = 1.0; var specular = false; var diffuse = true;
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193
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-
var
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207
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+
var lobe = u32(OPENPBR_LOBE_DIFFUSE);
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194
208
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195
209
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var transmission = false;
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196
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-
if (!
|
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197
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-
&roughness, &specular, &diffuse, &
|
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210
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+
if (!jC(prepared, yh, &lightDir, &transmission,
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211
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+
&roughness, &specular, &diffuse, &lobe)) { return result; }
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198
212
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result.transmission = transmission;
|
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199
213
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}
|
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200
214
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} else {
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|
201
|
-
let
|
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202
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-
|
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215
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+
let ob = vec3f(sample2D(tF(event, 1u)), sample1D(tF(event, 0u)));
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216
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+
oj((*si).position, ob, event, candidateCount, &lightSample);
|
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203
217
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lightDir = lightSample.direction;
|
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204
218
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if ((lightSample.pdf <= 0.0) | (lightSample.selectionPmf <= 0.0) |
|
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205
219
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(max(max(lightSample.emission.x, lightSample.emission.y), lightSample.emission.z) <= 0.0)) { continue; }
|
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206
220
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${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
|
|
207
|
-
if (
|
|
208
|
-
if (
|
|
221
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+
if (isSurface & ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : /* wgsl */ `let cosThetaL = dot(ffnormal, lightDir);`}
|
|
222
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+
if (isSurface & (cosThetaL <= 0.0) & (ma.transmissionWeight <= 0.0) & (ma.subsurfaceWeight <= 0.0)) { continue; }
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209
223
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}
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210
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-
if (!
|
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211
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-
if (
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212
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-
response =
|
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224
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+
if (!vg) {
|
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225
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+
if (isSurface) {
|
|
226
|
+
response = openpbr_eval_prepared(prepared, lightDir, &scatteringPdf);
|
|
213
227
|
} else {
|
|
214
|
-
scatteringPdf =
|
|
215
|
-
dot(-(*
|
|
228
|
+
scatteringPdf = ba(
|
|
229
|
+
dot(-(*path).ray.d, lightDir), (*si).mediumAnisotropy);
|
|
216
230
|
response = vec3f(scatteringPdf);
|
|
217
231
|
}
|
|
218
232
|
}
|
|
219
|
-
if (
|
|
233
|
+
if (continuation) {
|
|
220
234
|
result.direction = lightDir; result.response = response; result.pdf = scatteringPdf;
|
|
221
235
|
return result;
|
|
222
236
|
}
|
|
223
|
-
var candidate:
|
|
224
|
-
let
|
|
237
|
+
var candidate: oQ;
|
|
238
|
+
let uY = tw(si, ma, path, ffnormal, isSurface,
|
|
225
239
|
lightSample, response, scatteringPdf, &candidate);
|
|
226
|
-
if (!
|
|
240
|
+
if (!uY) { continue; }
|
|
227
241
|
if (candidateCount == 1u) {
|
|
228
242
|
selected = candidate;
|
|
229
243
|
continue;
|
|
230
244
|
}
|
|
231
|
-
let
|
|
232
|
-
if (!(
|
|
233
|
-
|
|
245
|
+
let kZ = candidate.risTarget / max(candidate.lightSelectionPmf, 1e-20);
|
|
246
|
+
if (!(kZ > 0.0) | (kZ != kZ)) { continue; }
|
|
247
|
+
mQ += kZ;
|
|
234
248
|
if (!selected.valid ||
|
|
235
|
-
|
|
249
|
+
rA(event) * mQ <= kZ) {
|
|
236
250
|
selected = candidate;
|
|
237
|
-
|
|
251
|
+
oo = candidate.risTarget;
|
|
238
252
|
}
|
|
239
253
|
}
|
|
240
254
|
return result;
|
|
241
255
|
}
|
|
242
256
|
|
|
243
|
-
fn
|
|
257
|
+
fn emissiveHitMisWeight(
|
|
244
258
|
si: ptr<function, SurfaceInteraction>,
|
|
245
|
-
|
|
246
|
-
) -> f32 {
|
|
247
|
-
if ((*
|
|
259
|
+
path: ptr<function, Path>
|
|
260
|
+
) -> f32 {${caustics ? /* wgsl */ `
|
|
261
|
+
if (causticHitOwned(*path, true, true)) { return 0.0; }` : ''}
|
|
262
|
+
|
|
263
|
+
|
|
264
|
+
let pi = dot((*si).faceNormal, -(*path).ray.d);
|
|
265
|
+
if (pi <= 0.0 && materialsBuffer[(*si).materialIndex].doubleSided < 0.5) { return 0.0; }
|
|
266
|
+
if ((*path).fromEye | (rtUniform.lightWeightTotal <= 0.0) |
|
|
248
267
|
(i32(materialsBuffer[(*si).materialIndex].matType) == UNLIT)) {
|
|
249
268
|
return 1.0;
|
|
250
269
|
}
|
|
@@ -252,54 +271,53 @@ let samplingLuminance = dot(
|
|
|
252
271
|
materialsBuffer[(*si).materialIndex].emission,
|
|
253
272
|
luminance
|
|
254
273
|
);
|
|
255
|
-
|
|
256
|
-
if ((samplingLuminance <= 0.0) | (qi <= 0.0)) {
|
|
274
|
+
if ((samplingLuminance <= 0.0) | (pi <= 0.0)) {
|
|
257
275
|
return 1.0;
|
|
258
276
|
}
|
|
259
|
-
let
|
|
260
|
-
let
|
|
261
|
-
|
|
262
|
-
return
|
|
277
|
+
let uF = distance((*si).position, (*path).ray.o);
|
|
278
|
+
let lightPdf = samplingLuminance / rtUniform.lightWeightTotal *
|
|
279
|
+
uF * uF / max(pi, 1e-8);
|
|
280
|
+
return gm((*path).scatteringPdf, lightPdf);
|
|
263
281
|
}
|
|
264
282
|
|
|
265
283
|
${hasCoatNormals ? /* wgsl */ `
|
|
266
284
|
|
|
267
285
|
|
|
268
|
-
fn
|
|
286
|
+
fn fQ(input: vec3f, face: vec3f, view: vec3f) -> vec3f {
|
|
269
287
|
let front = dot(face, view) >= 0.0;
|
|
270
|
-
let
|
|
271
|
-
let
|
|
272
|
-
if ((dot(input, face) <= 0.0) | (dot(
|
|
273
|
-
return
|
|
288
|
+
let yc = select(-face, face, front);
|
|
289
|
+
let tv = select(-input, input, front);
|
|
290
|
+
if ((dot(input, face) <= 0.0) | (dot(tv, view) <= 1e-6)) { return yc; }
|
|
291
|
+
return tv;
|
|
274
292
|
}
|
|
275
293
|
` : ''}
|
|
276
|
-
fn
|
|
294
|
+
fn nB(
|
|
277
295
|
si: ptr<function, SurfaceInteraction>,
|
|
278
296
|
ma: ptr<function, OpenPbrResolvedMaterial>,
|
|
279
|
-
|
|
297
|
+
path: ptr<function, Path>
|
|
280
298
|
) {
|
|
281
299
|
${hasCoatNormals ? /* wgsl */ `
|
|
282
|
-
let
|
|
283
|
-
let
|
|
300
|
+
let bC = (*si).faceNormal;
|
|
301
|
+
let oh = (*si).normal;
|
|
284
302
|
` : ''}
|
|
285
|
-
var
|
|
286
|
-
var
|
|
303
|
+
var uk: f32 = -dot((*si).faceNormal, (*path).ray.d);
|
|
304
|
+
var vH: f32 = -dot((*si).normal, (*path).ray.d);
|
|
287
305
|
if ((((*ma).transmissionWeight > 0.0) | ((*ma).subsurfaceWeight > 0.0)) & (*ma).thinWalled) {
|
|
288
306
|
|
|
289
|
-
if (
|
|
307
|
+
if (uk < 0.0) {
|
|
290
308
|
(*si).faceNormal = -(*si).faceNormal;
|
|
291
|
-
|
|
309
|
+
uk = -uk;
|
|
292
310
|
}
|
|
293
|
-
if (
|
|
311
|
+
if (vH < 0.0) {
|
|
294
312
|
(*si).normal = -(*si).normal;
|
|
295
|
-
|
|
313
|
+
vH = -vH;
|
|
296
314
|
}
|
|
297
315
|
}
|
|
298
316
|
|
|
299
317
|
|
|
300
|
-
var
|
|
301
|
-
var ndv: f32 = select(
|
|
302
|
-
var N: vec3f = select((*si).normal, (*si).faceNormal,
|
|
318
|
+
var rS: bool = (uk >= 0.0) & (vH < 0.0);
|
|
319
|
+
var ndv: f32 = select(vH, uk, rS);
|
|
320
|
+
var N: vec3f = select((*si).normal, (*si).faceNormal, rS);
|
|
303
321
|
|
|
304
322
|
(*ma).inside = (ndv <= 0.0) & !(*ma).thinWalled;
|
|
305
323
|
|
|
@@ -307,128 +325,149 @@ var N: vec3f = select((*si).normal, (*si).faceNormal, qM);
|
|
|
307
325
|
var ffnormal = select(-N, N, ndv >= 0.0);
|
|
308
326
|
${hasCoatNormals ? /* wgsl */ `
|
|
309
327
|
if ((*ma).coatNormalEnabled) {
|
|
310
|
-
let view = -(*
|
|
311
|
-
let
|
|
312
|
-
(*ma).geometricNormal = select(-
|
|
313
|
-
ffnormal =
|
|
314
|
-
(*ma).coatNormal =
|
|
315
|
-
(*ma).inside = (
|
|
316
|
-
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor, (
|
|
328
|
+
let view = -(*path).ray.d;
|
|
329
|
+
let gr = dot(bC, view);
|
|
330
|
+
(*ma).geometricNormal = select(-bC, bC, gr >= 0.0);
|
|
331
|
+
ffnormal = fQ(oh, bC, view);
|
|
332
|
+
(*ma).coatNormal = fQ((*si).coatNormal, bC, view);
|
|
333
|
+
(*ma).inside = (gr <= 0.0) & !(*ma).thinWalled;
|
|
334
|
+
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor, (gr > 0.0) | (*ma).thinWalled);
|
|
317
335
|
}
|
|
318
336
|
` : ''}
|
|
319
337
|
|
|
320
|
-
(*
|
|
321
|
-
var
|
|
322
|
-
var
|
|
338
|
+
(*path).scatteringIsDelta = false;
|
|
339
|
+
var mediumSampled = false;
|
|
340
|
+
var hE = false;
|
|
323
341
|
let mediumType = (*si).mediumType;
|
|
324
342
|
|
|
325
343
|
var scatteringPdf: f32;
|
|
326
|
-
var
|
|
344
|
+
var di: vec3f;
|
|
327
345
|
|
|
328
346
|
if (HAS_MEDIUM) {
|
|
329
|
-
let d = distance((*si).position, (*
|
|
330
|
-
let
|
|
347
|
+
let d = distance((*si).position, (*path).ray.o);
|
|
348
|
+
let pd = (*path).ray.o;
|
|
331
349
|
let extinction = (*si).mediumExtinction;
|
|
332
350
|
let scattering = min((*si).mediumScattering, extinction);
|
|
333
|
-
let
|
|
334
|
-
if ((mediumType > 0) & (
|
|
351
|
+
let vD = max(max(extinction.x, extinction.y), extinction.z);
|
|
352
|
+
if ((mediumType > 0) & (vD > 0.0)) {
|
|
335
353
|
|
|
336
354
|
|
|
337
|
-
let
|
|
338
|
-
let
|
|
339
|
-
let
|
|
355
|
+
let oW = min(i32(sample1D(aX(MEDIUM_CHANNEL)) * 3.0), 2);
|
|
356
|
+
let fP = extinction[oW];
|
|
357
|
+
let iO = select(
|
|
340
358
|
d,
|
|
341
|
-
min(-log(max(
|
|
342
|
-
|
|
359
|
+
min(-log(max(sample1D(aX(MEDIUM_DISTANCE)), 1e-7)) / fP, d),
|
|
360
|
+
fP > 0.0
|
|
343
361
|
);
|
|
344
|
-
|
|
345
|
-
let transmittance = exp(-extinction *
|
|
346
|
-
let
|
|
362
|
+
mediumSampled = iO < d;
|
|
363
|
+
let transmittance = exp(-extinction * iO);
|
|
364
|
+
let density = select(
|
|
347
365
|
transmittance,
|
|
348
366
|
extinction * transmittance,
|
|
349
|
-
|
|
367
|
+
mediumSampled
|
|
350
368
|
);
|
|
351
|
-
let
|
|
352
|
-
if (
|
|
353
|
-
(*
|
|
369
|
+
let mediumPdf = max((density.x + density.y + density.z) / 3.0, 1e-8);
|
|
370
|
+
if (mediumSampled) {
|
|
371
|
+
(*path).beta *= transmittance * scattering / mediumPdf;
|
|
372
|
+
|
|
373
|
+
if (all((*path).beta == vec3f(0.0))) { (*path).abort = true; return; }
|
|
354
374
|
|
|
355
|
-
(*
|
|
356
|
-
(*si).position = (*
|
|
375
|
+
(*path).ray.o = pd + iO * (*path).ray.d;
|
|
376
|
+
(*si).position = (*path).ray.o;
|
|
377
|
+
|
|
378
|
+
(*si).triangleIndex = -1;
|
|
379
|
+
(*si).instanceIndex = -1;
|
|
357
380
|
}
|
|
358
381
|
else {
|
|
359
|
-
(*
|
|
382
|
+
(*path).beta *= transmittance / mediumPdf;
|
|
383
|
+
|
|
384
|
+
if (all((*path).beta == vec3f(0.0))) { (*path).abort = true; return; }
|
|
360
385
|
}
|
|
361
386
|
}
|
|
362
387
|
}
|
|
363
388
|
|
|
364
|
-
if (!
|
|
365
|
-
|
|
389
|
+
if (!mediumSampled) {
|
|
390
|
+
|
|
391
|
+
|
|
392
|
+
var surfaceEmission = (*ma).emission;
|
|
393
|
+
if (SPECTRAL) {
|
|
394
|
+
surfaceEmission = sampling_spectral_rgb_filter(surfaceEmission, (*si).spectralChannel);
|
|
395
|
+
}
|
|
396
|
+
${caustics ? ` let nO=emissiveHitMisWeight(si,path);
|
|
397
|
+
causticHotRecord(*path,nO*surfaceEmission,1u);causticEmitterRecord(*si,*path,nO,surfaceEmission);
|
|
398
|
+
(*path).li+=nO*surfaceEmission*(*path).beta;` : ' (*path).li += emissiveHitMisWeight(si, path) * surfaceEmission * (*path).beta;'}
|
|
366
399
|
}
|
|
367
400
|
if ((*ma).materialType == UNLIT) {
|
|
368
|
-
(*
|
|
401
|
+
(*path).abort = true;
|
|
369
402
|
return;
|
|
370
403
|
}
|
|
371
404
|
|
|
372
405
|
|
|
373
|
-
var prepared:
|
|
374
|
-
if (!
|
|
406
|
+
var prepared: OpenPbrPreparedBsdf;
|
|
407
|
+
if (!mediumSampled) {
|
|
375
408
|
${hasAnisotropyDirections ? /* wgsl */ `
|
|
376
409
|
(*ma).directionTangent = (*si).directionTangent;
|
|
377
410
|
(*ma).directionBitangent = (*si).directionBitangent;
|
|
378
411
|
(*ma).geometryTangent = (*si).geometryTangent;
|
|
379
412
|
(*ma).geometryBitangent = (*si).geometryBitangent;
|
|
380
413
|
` : /* wgsl */ ``}
|
|
381
|
-
prepared =
|
|
414
|
+
prepared = bX((*si).tangent, *ma, -(*path).ray.d, ffnormal);
|
|
382
415
|
}
|
|
383
|
-
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
let
|
|
416
|
+
${researchContribution}${photonMapping ? /* wgsl */ ` if(!mediumSampled){let value=(*path).beta*sY(*si,prepared,(*path).fromEye,!(*path).causticHasReceiver);causticEstimateRecord(value,1u);(*path).li+=value;}
|
|
417
|
+
` : ''} let lX = ps(si, *ma, prepared, path, ffnormal, !mediumSampled);
|
|
418
|
+
di = lX.direction;
|
|
419
|
+
scatteringPdf = lX.pdf;
|
|
420
|
+
if (!mediumSampled) {
|
|
421
|
+
let f = lX.response;
|
|
422
|
+
let isNextRefraction = lX.transmission;
|
|
389
423
|
|
|
390
424
|
|
|
391
425
|
|
|
392
426
|
|
|
393
427
|
if (!(scatteringPdf > 0.0) |
|
|
394
428
|
!all(f == f) | !all(abs(f) < vec3f(3.402823e38)) |
|
|
395
|
-
(dot(
|
|
396
|
-
(*
|
|
397
|
-
(*
|
|
429
|
+
(dot(di, di) < 0.5)) {
|
|
430
|
+
(*path).scatteringPdf = 0.0;
|
|
431
|
+
(*path).abort = true;
|
|
398
432
|
return;
|
|
399
433
|
}
|
|
400
434
|
|
|
401
435
|
|
|
402
|
-
(*
|
|
436
|
+
(*path).scatteringIsDelta = !prepared.material.thinWalled &
|
|
403
437
|
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
404
438
|
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
405
|
-
(*
|
|
439
|
+
${caustics ? /* wgsl */ ` causticAdvance(path, *ma, isNextRefraction, true);
|
|
440
|
+
` : ''} (*path).beta *= f / scatteringPdf;
|
|
441
|
+
|
|
442
|
+
if (all((*path).beta == vec3f(0.0))) { (*path).abort = true; return; }
|
|
406
443
|
|
|
407
|
-
|
|
408
|
-
(*
|
|
444
|
+
hE = isNextRefraction & !(*ma).thinWalled;
|
|
445
|
+
(*path).isNextRefraction = isNextRefraction;
|
|
409
446
|
|
|
410
447
|
|
|
411
|
-
(*
|
|
448
|
+
(*path).ray.o = (*si).position + EPS * di;
|
|
412
449
|
${hasCoatNormals ? /* wgsl */ `
|
|
413
|
-
if ((*ma).coatNormalEnabled) { (*
|
|
450
|
+
if ((*ma).coatNormalEnabled) { (*path).ray.o = (*si).position + EPS * select(-bC, bC, dot(bC, di) >= 0.0); }
|
|
414
451
|
` : ''}
|
|
415
452
|
}
|
|
416
|
-
(*
|
|
417
|
-
(*
|
|
418
|
-
if (
|
|
419
|
-
(*
|
|
453
|
+
(*path).scatteringPdf = scatteringPdf;
|
|
454
|
+
(*path).ray.d = di;
|
|
455
|
+
if (mediumSampled) {${caustics ? /* wgsl */ `
|
|
456
|
+
causticAdvance(path, *ma, false, false);` : ''}
|
|
457
|
+
(*path).isNextRefraction = false;
|
|
420
458
|
}
|
|
421
459
|
|
|
422
|
-
(*
|
|
460
|
+
(*path).fromEye = false;
|
|
423
461
|
|
|
424
462
|
if (HAS_MEDIUM) {
|
|
425
463
|
|
|
426
464
|
|
|
427
|
-
if (!
|
|
428
|
-
if (
|
|
465
|
+
if (!mediumSampled & hE & ((*ma).mediumType > 0)) {
|
|
466
|
+
if (uk >= 0.0) {
|
|
429
467
|
(*si).mediumType = (*ma).mediumType;
|
|
430
468
|
(*si).mediumExtinction = (*ma).mediumExtinction;
|
|
431
469
|
(*si).mediumScattering = (*ma).mediumScattering;
|
|
470
|
+
(*path).scatteringMediumEntered = (*path).scatteringMediumEntered || any((*ma).mediumScattering > vec3f(0.0));
|
|
432
471
|
(*si).mediumAnisotropy = (*ma).mediumAnisotropy;
|
|
433
472
|
}
|
|
434
473
|
else {
|