@meimu/mutracer 0.2.0 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +222 -0
- package/LICENSES/FidelityFX-FSR.txt +19 -0
- package/LICENSES/pbrt-v4-Apache-2.0.txt +202 -0
- package/README.md +3 -0
- package/THIRD_PARTY_NOTICES.md +18 -4
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +9328 -7614
- package/docs/api.md +83 -35
- package/docs/caustics.md +80 -0
- package/docs/materials.md +9 -6
- package/docs/performance.md +7 -0
- package/docs/post-processing.md +62 -9
- package/docs/progressive-rendering.md +53 -9
- package/docs/sampling.md +4 -0
- package/docs/technical/acceleration.md +52 -0
- package/docs/technical/aovs.md +79 -0
- package/docs/technical/caustics.md +109 -0
- package/docs/technical/continuous-spectrum.md +122 -0
- package/docs/technical/display-upscale.md +82 -0
- package/docs/technical/openpbr.md +99 -0
- package/docs/technical/pbrt-import.md +168 -0
- package/docs/technical/tiling.md +74 -0
- package/docs/technical/webgl.md +53 -0
- package/docs/updates.md +3 -1
- package/docs/viewer-checklist.md +65 -0
- package/docs/viewer.md +18 -6
- package/lib/Display.d.ts +19 -5
- package/lib/Display.js +10 -7
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +4 -1
- package/lib/Engine.js +77 -14
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +81 -24
- package/lib/Render.js +201 -26
- package/lib/Render.js.map +1 -1
- package/lib/RenderLoop.d.ts +7 -3
- package/lib/RenderLoop.js +68 -44
- package/lib/RenderLoop.js.map +1 -1
- package/lib/main.d.ts +4 -2
- package/lib/main.js +1 -0
- package/lib/main.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/renderer/AovPrimitiveCache.js +39 -8
- package/lib/renderer/AovPrimitiveCache.js.map +1 -1
- package/lib/renderer/DisplayPostProcess.d.ts +8 -3
- package/lib/renderer/DisplayPostProcess.js +51 -18
- package/lib/renderer/DisplayPostProcess.js.map +1 -1
- package/lib/renderer/GPUTraceQueue.d.ts +2 -1
- package/lib/renderer/GPUTraceQueue.js +3 -1
- package/lib/renderer/GPUTraceQueue.js.map +1 -1
- package/lib/renderer/MaterialData.js +7 -2
- package/lib/renderer/MaterialData.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +11 -1
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/TileRender.d.ts +2 -2
- package/lib/renderer/TileRender.js +128 -7
- package/lib/renderer/TileRender.js.map +1 -1
- package/lib/renderer/WGPUAov.d.ts +6 -1
- package/lib/renderer/WGPUAov.js +108 -14
- package/lib/renderer/WGPUAov.js.map +1 -1
- package/lib/renderer/WGPUCanvasSurface.js +12 -1
- package/lib/renderer/WGPUCanvasSurface.js.map +1 -1
- package/lib/renderer/WGPUCausticLightPass.d.ts +48 -0
- package/lib/renderer/WGPUCausticLightPass.js +217 -0
- package/lib/renderer/WGPUCausticLightPass.js.map +1 -0
- package/lib/renderer/WGPUEnvMapDistribution.js +19 -19
- package/lib/renderer/WGPUFullQuadPass.js +3 -3
- package/lib/renderer/WGPUPhotonMap.d.ts +37 -0
- package/lib/renderer/WGPUPhotonMap.js +191 -0
- package/lib/renderer/WGPUPhotonMap.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +13 -1
- package/lib/renderer/WGPURayTraceOutput.js +122 -28
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -1
- package/lib/renderer/WGPURayTracePass.d.ts +65 -21
- package/lib/renderer/WGPURayTracePass.js +730 -409
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.js +110 -68
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLAov.js +3 -3
- package/lib/renderer/WebGLAov.js.map +1 -1
- package/lib/renderer/WebGLFullQuadPass.d.ts +2 -1
- package/lib/renderer/WebGLFullQuadPass.js +10 -0
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +66 -66
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WebGLRayTraceOutputPass.js +4 -4
- package/lib/renderer/WebGLRayTracePass.d.ts +20 -11
- package/lib/renderer/WebGLRayTracePass.js +157 -116
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +17 -14
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.js +60 -60
- package/lib/renderer/accumulationTarget.d.ts +2 -1
- package/lib/renderer/accumulationTarget.js.map +1 -1
- package/lib/renderer/aov.d.ts +13 -1
- package/lib/renderer/aov.js +21 -2
- package/lib/renderer/aov.js.map +1 -1
- package/lib/renderer/aovDisplay.js +2 -2
- package/lib/renderer/aovDisplay.js.map +1 -1
- package/lib/renderer/binnedSahBvh.d.ts +2 -1
- package/lib/renderer/binnedSahBvh.js +24 -17
- package/lib/renderer/binnedSahBvh.js.map +1 -1
- package/lib/renderer/bvhAccel.d.ts +3 -1
- package/lib/renderer/bvhAccel.js +36 -6
- package/lib/renderer/bvhAccel.js.map +1 -1
- package/lib/renderer/cameraUniform.d.ts +1 -1
- package/lib/renderer/cameraUniform.js +6 -2
- package/lib/renderer/cameraUniform.js.map +1 -1
- package/lib/renderer/causticDiagnostics.d.ts +31 -0
- package/lib/renderer/causticDiagnostics.js +5 -0
- package/lib/renderer/causticDiagnostics.js.map +1 -0
- package/lib/renderer/causticEmission.d.ts +10 -0
- package/lib/renderer/causticEmission.js +40 -0
- package/lib/renderer/causticEmission.js.map +1 -0
- package/lib/renderer/causticUniform.d.ts +12 -0
- package/lib/renderer/causticUniform.js +22 -0
- package/lib/renderer/causticUniform.js.map +1 -0
- package/lib/renderer/caustics.d.ts +16 -0
- package/lib/renderer/caustics.js +93 -0
- package/lib/renderer/caustics.js.map +1 -0
- package/lib/renderer/compactVertices.d.ts +14 -0
- package/lib/renderer/compactVertices.js +124 -0
- package/lib/renderer/compactVertices.js.map +1 -0
- package/lib/renderer/easu.d.ts +11 -0
- package/lib/renderer/easu.js +156 -0
- package/lib/renderer/easu.js.map +1 -0
- package/lib/renderer/geometryUpdateState.d.ts +1 -0
- package/lib/renderer/geometryUpdateState.js.map +1 -1
- package/lib/renderer/geometryUpdates.js +3 -2
- package/lib/renderer/geometryUpdates.js.map +1 -1
- package/lib/renderer/glsl/aovDisplay.frag.js +5 -5
- package/lib/renderer/glsl/aovReflectance.glsl.js +53 -53
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +1 -1
- package/lib/renderer/glsl/aovTrace.frag.js +45 -37
- package/lib/renderer/glsl/aovTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.js +16 -0
- package/lib/renderer/glsl/chunks/cameraProjection.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.d.ts +1 -1
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +9 -16
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +35 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +73 -73
- package/lib/renderer/glsl/chunks/intersect.glsl.js +478 -465
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +156 -153
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +771 -771
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +6 -6
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +70 -63
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +89 -75
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +160 -118
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +14 -14
- package/lib/renderer/glsl/chunks/sampling.glsl.js +88 -91
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sobol.glsl.js +79 -79
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.d.ts +6 -0
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js +47 -0
- package/lib/renderer/glsl/chunks/spectralPrefix.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +11 -11
- package/lib/renderer/glsl/depthQuery.frag.js +13 -7
- package/lib/renderer/glsl/depthQuery.frag.js.map +1 -1
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +10 -10
- package/lib/renderer/glsl/rayTrace.frag.d.ts +1 -1
- package/lib/renderer/glsl/rayTrace.frag.js +338 -252
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/shadowCatcher.frag.js +27 -26
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +59 -59
- package/lib/renderer/gpuMemory.js +1 -1
- package/lib/renderer/gpuMemory.js.map +1 -1
- package/lib/renderer/lightSampling.d.ts +3 -2
- package/lib/renderer/lightSampling.js +14 -8
- package/lib/renderer/lightSampling.js.map +1 -1
- package/lib/renderer/openPbrEnergyLut.d.ts +2 -1
- package/lib/renderer/openPbrEnergyLut.js +18 -1
- package/lib/renderer/openPbrEnergyLut.js.map +1 -1
- package/lib/renderer/pathLimits.d.ts +5 -4
- package/lib/renderer/pathLimits.js +6 -5
- package/lib/renderer/pathLimits.js.map +1 -1
- package/lib/renderer/prepareMeshBVH.d.ts +2 -0
- package/lib/renderer/prepareMeshBVH.js +5 -3
- package/lib/renderer/prepareMeshBVH.js.map +1 -1
- package/lib/renderer/progressiveScheduler.js +5 -4
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +5 -0
- package/lib/renderer/renderPipeline.js +1 -0
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/researchTransport.d.ts +31 -0
- package/lib/renderer/researchTransport.js +5 -0
- package/lib/renderer/researchTransport.js.map +1 -0
- package/lib/renderer/sceneAssembly.d.ts +1 -1
- package/lib/renderer/sceneAssembly.js +4 -3
- package/lib/renderer/sceneAssembly.js.map +1 -1
- package/lib/renderer/sceneChangeDetector.d.ts +1 -1
- package/lib/renderer/sceneChangeDetector.js +3 -1
- package/lib/renderer/sceneChangeDetector.js.map +1 -1
- package/lib/renderer/sceneLayoutSchema.d.ts +2 -0
- package/lib/renderer/sceneLayoutSchema.js +3 -3
- package/lib/renderer/sceneLayoutSchema.js.map +1 -1
- package/lib/renderer/scenePreparation.d.ts +3 -2
- package/lib/renderer/scenePreparation.js +18 -2
- package/lib/renderer/scenePreparation.js.map +1 -1
- package/lib/renderer/scratchSampling.js +6 -6
- package/lib/renderer/spectrum.d.ts +21 -0
- package/lib/renderer/spectrum.js +154 -0
- package/lib/renderer/spectrum.js.map +1 -0
- package/lib/renderer/staticBvhPreparation.d.ts +9 -0
- package/lib/renderer/staticBvhPreparation.js +8 -2
- package/lib/renderer/staticBvhPreparation.js.map +1 -1
- package/lib/renderer/surfaceHit.d.ts +10 -0
- package/lib/renderer/surfaceHit.js +22 -0
- package/lib/renderer/surfaceHit.js.map +1 -0
- package/lib/renderer/tangentRequirements.d.ts +2 -0
- package/lib/renderer/tangentRequirements.js +7 -0
- package/lib/renderer/tangentRequirements.js.map +1 -0
- package/lib/renderer/textureAtlas.d.ts +4 -0
- package/lib/renderer/textureAtlas.js +48 -2
- package/lib/renderer/textureAtlas.js.map +1 -1
- package/lib/renderer/webgl.js +4 -0
- package/lib/renderer/webgl.js.map +1 -1
- package/lib/renderer/webglLightSampling.d.ts +39 -0
- package/lib/renderer/webglLightSampling.js +15 -0
- package/lib/renderer/webglLightSampling.js.map +1 -0
- package/lib/renderer/webglVertexAttributes.d.ts +17 -0
- package/lib/renderer/webglVertexAttributes.js +44 -0
- package/lib/renderer/webglVertexAttributes.js.map +1 -0
- package/lib/renderer/wgpuBindlessSource.js +3 -3
- package/lib/renderer/wgpuMaterialConstants.js +4 -3
- package/lib/renderer/wgpuMaterialConstants.js.map +1 -1
- package/lib/renderer/wgpuSceneUniform.js +2 -2
- package/lib/renderer/wgpuSceneUniform.js.map +1 -1
- package/lib/renderer/wgpuShaderSource.d.ts +22 -0
- package/lib/renderer/wgpuShaderSource.js +3 -1
- package/lib/renderer/wgpuShaderSource.js.map +1 -1
- package/lib/renderer/wgsl/aovCompact.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovCompact.wgsl.js +26 -0
- package/lib/renderer/wgsl/aovCompact.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js +9 -9
- package/lib/renderer/wgsl/aovReflectance.wgsl.js +55 -55
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +1 -1
- package/lib/renderer/wgsl/aovResolve.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js +21 -2
- package/lib/renderer/wgsl/aovResolve.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js +2 -2
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/aovTrace.wgsl.js +33 -33
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js +56 -0
- package/lib/renderer/wgsl/aovTraceDisplay.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/bloom.wgsl.js +18 -18
- package/lib/renderer/wgsl/causticLight.compute.d.ts +6 -0
- package/lib/renderer/wgsl/causticLight.compute.js +539 -0
- package/lib/renderer/wgsl/causticLight.compute.js.map +1 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js +102 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js +12 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js +16 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js +62 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +37 -37
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +6 -2
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +634 -620
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +23 -21
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +3 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +77 -74
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +795 -795
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +139 -139
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +5 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +45 -29
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +142 -138
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +228 -189
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +11 -11
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +88 -92
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +83 -83
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.d.ts +6 -0
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js +66 -0
- package/lib/renderer/wgsl/chunks/spectralPrefix.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +11 -11
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js +61 -0
- package/lib/renderer/wgsl/chunks/vertexAttributes.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/compose.frag.wgsl.js +100 -98
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/depthQuery.wgsl.js +12 -3
- package/lib/renderer/wgsl/depthQuery.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/easu.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/easu.wgsl.js +80 -0
- package/lib/renderer/wgsl/easu.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.d.ts +21 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.js +230 -0
- package/lib/renderer/wgsl/easuDetail.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/jnlm.compute.js +74 -74
- package/lib/renderer/wgsl/jnlm.compute.js.map +1 -1
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +26 -26
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +3 -3
- package/lib/renderer/wgsl/photonMap.compute.d.ts +29 -0
- package/lib/renderer/wgsl/photonMap.compute.js +352 -0
- package/lib/renderer/wgsl/photonMap.compute.js.map +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js +64 -64
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +23 -1
- package/lib/renderer/wgsl/rayTrace.compute.js +531 -543
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/MaterialState.d.ts +2 -2
- package/lib/scene/MaterialState.js +2 -2
- package/lib/scene/MaterialState.js.map +1 -1
- package/lib/scene/Scene.js.map +1 -1
- package/lib/settings/render.d.ts +22 -0
- package/lib/settings/render.js +2 -0
- package/lib/settings/render.js.map +1 -1
- package/lib/util/fromTHREE.js +23 -16
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/llms.txt +2 -1
- package/package.json +7 -4
- package/lib/oidnBundledWeights.cdn.d.ts +0 -2
- package/lib/oidnBundledWeights.cdn.js +0 -5
- package/lib/oidnBundledWeights.cdn.js.map +0 -1
- package/lib/renderer/bvh.worker.d.ts +0 -1
- package/lib/renderer/bvh.worker.js +0 -16
- package/lib/renderer/bvh.worker.js.map +0 -1
- package/lib/renderer/bvhWorkerBuild.d.ts +0 -13
- package/lib/renderer/bvhWorkerBuild.js +0 -17
- package/lib/renderer/bvhWorkerBuild.js.map +0 -1
- package/lib/renderer/lightCore.d.ts +0 -12
- package/lib/renderer/lightCore.js +0 -13
- package/lib/renderer/lightCore.js.map +0 -1
- package/lib/renderer/materialCore.d.ts +0 -8
- package/lib/renderer/materialCore.js +0 -9
- package/lib/renderer/materialCore.js.map +0 -1
- package/lib/scene/PixelTexture.d.ts +0 -6
- package/lib/scene/PixelTexture.js +0 -10
- package/lib/scene/PixelTexture.js.map +0 -1
- package/lib/util/studioLighting.d.ts +0 -18
- package/lib/util/studioLighting.js +0 -36
- package/lib/util/studioLighting.js.map +0 -1
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@@ -26,16 +26,16 @@ const int OPENPBR_LOBE_DIFFUSE = 5;
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const int OPENPBR_LOBE_SUBSURFACE = 6;
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const int OPENPBR_LOBE_COUNT = 7;
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struct
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struct OpenPbrBasis {
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vec3 tangent;
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vec3 bitangent;
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vec3 normal;
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};
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struct
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struct OpenPbrPreparedBsdf {
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OpenPbrResolvedMaterial material;
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OpenPbrBasis basis;
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OpenPbrBasis coatBasis;
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bool directionFrames;
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#ifdef USE_COAT_NORMAL_FRAMES
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vec3 coatViewLocal;
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@@ -64,250 +64,250 @@ float weights[OPENPBR_LOBE_COUNT];
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float probabilities[OPENPBR_LOBE_COUNT];
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};
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float
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float aB(vec3 color) {
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return dot(color, vec3(0.212671, 0.715160, 0.072169));
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}
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float
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float value = (
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float cR(float br) {
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float value = (br - 1.0) / (br + 1.0);
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return value * value;
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}
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float
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float
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float bc(
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float br,
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float specularWeight
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) {
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float
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float vT = min(
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cR(br) * specularWeight,
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0.9999
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);
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float
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float
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return
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float vV = sqrt(vT);
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float mt = (1.0 + vV) / (1.0 - vV);
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return br < 1.0 ? 1.0 / mt : mt;
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}
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float
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float ae(float cv, float relativeIor) {
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if (abs(relativeIor - 1.0) < 1e-6) {
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return 0.0;
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}
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return
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return sampling_dielectric_fresnel(cv, relativeIor);
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}
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float
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float aF(float ior) {
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if (ior < 1.0) {
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return 15.0 - ((1.0 / ior - 1.0) / 1.5) * 15.0;
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}
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return 16.0 + ((ior - 1.0) / 1.5) * 15.0;
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}
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float F(int
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return texelFetch(openPbrEnergyLut, ivec2(
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float F(int vc, int row) {
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return texelFetch(openPbrEnergyLut, ivec2(vc, row), 0).r;
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}
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float
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float gu(
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float dJ,
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float bM,
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float iv
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float
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float v00 = mix(
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float v01 = mix(
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float v10 = mix(
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float v11 = mix(
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float bw = clamp(dJ, 0.0, 31.0);
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float aK = clamp(bM, 0.0, 31.0);
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float bq = clamp(iv, 0.0, 31.0);
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int dV = int(floor(bw));
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int aP = int(floor(aK));
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int cG = int(floor(bq));
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int hX = min(dV + 1, 31);
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int ci = min(aP + 1, 31);
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int eU = min(cG + 1, 31);
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float cj = bw - float(dV);
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float ct = aK - float(aP);
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float lK = bq - float(cG);
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float ys = F(cG, dV * 32 + aP);
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float yt = F(eU, dV * 32 + aP);
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float yu = F(cG, dV * 32 + ci);
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float yv = F(eU, dV * 32 + ci);
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float yw = F(cG, hX * 32 + aP);
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float yA = F(eU, hX * 32 + aP);
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float yB = F(cG, hX * 32 + ci);
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float yC = F(eU, hX * 32 + ci);
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float v00 = mix(ys, yw, cj);
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float v01 = mix(yt, yA, cj);
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float v10 = mix(yu, yB, cj);
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float v11 = mix(yv, yC, cj);
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return mix(
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mix(v00, v10,
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mix(v01, v11,
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}
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float v00 = F(
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float v01 = F(
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float v10 = F(
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float v11 = F(
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mix(v00, v10, ct),
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mix(v01, v11, ct),
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lK
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);
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}
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float gU(float dJ, float bM) {
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float bw = clamp(dJ, 0.0, 31.0);
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float aK = clamp(bM, 0.0, 31.0);
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int dV = int(floor(bw));
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int aP = int(floor(aK));
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int hX = min(dV + 1, 31);
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int ci = min(aP + 1, 31);
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float cj = bw - float(dV);
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float ct = aK - float(aP);
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float v00 = F(aP, 1024 + dV);
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float v01 = F(ci, 1024 + dV);
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float v10 = F(aP, 1024 + hX);
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float v11 = F(ci, 1024 + hX);
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return mix(
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mix(v00, v10,
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mix(v01, v11,
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mix(v00, v10, cj),
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mix(v01, v11, cj),
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ct
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float el(
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float iv
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float
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float v00 = mix(
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float v01 = mix(
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float v10 = mix(
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float v11 = mix(
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float bw = clamp(dJ, 0.0, 31.0);
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float aK = clamp(bM, 0.0, 31.0);
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float bq = clamp(iv, 0.0, 31.0);
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int dV = int(floor(bw));
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int aP = int(floor(aK));
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int cG = int(floor(bq));
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int hX = min(dV + 1, 31);
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int ci = min(aP + 1, 31);
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int eU = min(cG + 1, 31);
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float cj = bw - float(dV);
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float ct = aK - float(aP);
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float lK = bq - float(cG);
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float ys = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + aP);
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float yt = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + aP);
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float yu = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + ci);
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float yv = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + dV * 32 + ci);
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float yw = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + aP);
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float yA = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + aP);
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float yB = F(cG, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + ci);
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float yC = F(eU, ${OPENPBR_DIELECTRIC_ENERGY_LUT_ROW} + hX * 32 + ci);
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float v00 = mix(ys, yw, cj);
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float v01 = mix(yt, yA, cj);
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float v10 = mix(yu, yB, cj);
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float v11 = mix(yv, yC, cj);
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return mix(
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mix(v00, v10,
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mix(v01, v11,
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}
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float v00 = F(
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float v01 = F(
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float v10 = F(
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float v11 = F(
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mix(v00, v10, ct),
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mix(v01, v11, ct),
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lK
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);
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}
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float ek(float dJ, float bM) {
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float bw = clamp(dJ, 0.0, 31.0);
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float aK = clamp(bM, 0.0, 31.0);
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int dV = int(floor(bw));
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int aP = int(floor(aK));
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int hX = min(dV + 1, 31);
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int ci = min(aP + 1, 31);
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float cj = bw - float(dV);
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float ct = aK - float(aP);
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float v00 = F(aP, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + dV);
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float v01 = F(ci, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + dV);
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float v10 = F(aP, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + hX);
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float v11 = F(ci, ${OPENPBR_DIELECTRIC_ENERGY_LUT_AVERAGE_ROW} + hX);
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return mix(
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mix(v00, v10,
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mix(v01, v11,
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);
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}
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float
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float v00 = F(
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float v01 = F(
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float v10 = F(
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float v11 = F(
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mix(v00, v10, cj),
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mix(v01, v11, cj),
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ct
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);
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}
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float eL(float dJ, float bM) {
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float bw = clamp(dJ, 0.0, 31.0);
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float aK = clamp(bM, 0.0, 31.0);
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int dV = int(floor(bw));
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int aP = int(floor(aK));
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int hX = min(dV + 1, 31);
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int ci = min(aP + 1, 31);
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float cj = bw - float(dV);
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float ct = aK - float(aP);
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+
float v00 = F(aP, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + dV);
|
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233
|
+
float v01 = F(ci, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + dV);
|
|
234
|
+
float v10 = F(aP, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + hX);
|
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235
|
+
float v11 = F(ci, ${OPENPBR_DIELECTRIC_REFLECTION_RATIO_LUT_ROW} + hX);
|
|
236
236
|
return mix(
|
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237
|
-
mix(v00, v10,
|
|
238
|
-
mix(v01, v11,
|
|
239
|
-
|
|
237
|
+
mix(v00, v10, cj),
|
|
238
|
+
mix(v01, v11, cj),
|
|
239
|
+
ct
|
|
240
240
|
);
|
|
241
241
|
}
|
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242
242
|
|
|
243
|
-
float
|
|
244
|
-
return
|
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243
|
+
float aV(float ior, float alpha, float cosine) {
|
|
244
|
+
return el(aF(ior), sqrt(alpha) * 31.0, cosine * 31.0);
|
|
245
245
|
}
|
|
246
|
-
float
|
|
247
|
-
return
|
|
246
|
+
float aZ(float ior, float alpha) {
|
|
247
|
+
return ek(aF(ior), sqrt(alpha) * 31.0);
|
|
248
248
|
}
|
|
249
|
-
float
|
|
250
|
-
return
|
|
249
|
+
float bW(float ior, float alpha) {
|
|
250
|
+
return eL(aF(ior), sqrt(alpha) * 31.0);
|
|
251
251
|
}
|
|
252
252
|
|
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253
253
|
|
|
254
|
-
float
|
|
255
|
-
float
|
|
256
|
-
float
|
|
257
|
-
int r0 = int(floor(
|
|
258
|
-
int c0 = int(floor(
|
|
254
|
+
float aR(float alpha, float cosine) {
|
|
255
|
+
float iL = clamp(sqrt(alpha) * 31.0, 0.0, 31.0);
|
|
256
|
+
float bq = clamp(cosine * 31.0, 0.0, 31.0);
|
|
257
|
+
int r0 = int(floor(iL));
|
|
258
|
+
int c0 = int(floor(bq));
|
|
259
259
|
int r1 = min(r0 + 1, 31);
|
|
260
260
|
int c1 = min(c0 + 1, 31);
|
|
261
261
|
return mix(
|
|
262
|
-
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), fract(
|
|
263
|
-
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), fract(
|
|
264
|
-
fract(
|
|
262
|
+
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r0), fract(bq)),
|
|
263
|
+
mix(F(c0, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), F(c1, ${OPENPBR_METAL_ENERGY_LUT_ROW} + r1), fract(bq)),
|
|
264
|
+
fract(iL));
|
|
265
265
|
}
|
|
266
266
|
|
|
267
|
-
float
|
|
267
|
+
float cn(float alpha) {
|
|
268
268
|
float index = clamp(sqrt(alpha) * 31.0, 0.0, 31.0);
|
|
269
269
|
int i0 = int(floor(index));
|
|
270
270
|
return mix(F(i0, ${OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW}),
|
|
271
271
|
F(min(i0 + 1, 31), ${OPENPBR_METAL_ENERGY_LUT_AVERAGE_ROW}), fract(index));
|
|
272
272
|
}
|
|
273
273
|
|
|
274
|
-
float
|
|
274
|
+
float aY(float value, float ior) {
|
|
275
275
|
if (ior > 2.5 || ior < 0.4) {
|
|
276
|
-
float
|
|
277
|
-
float progress = (
|
|
276
|
+
float xv = cR(2.5);
|
|
277
|
+
float progress = (cR(ior) - xv) / (1.0 - xv);
|
|
278
278
|
return (1.0 - progress) * value;
|
|
279
279
|
}
|
|
280
280
|
return value;
|
|
281
281
|
}
|
|
282
282
|
|
|
283
|
-
float
|
|
283
|
+
float ar(
|
|
284
284
|
float ior,
|
|
285
285
|
float alpha,
|
|
286
286
|
float cosine
|
|
287
287
|
) {
|
|
288
|
-
float value =
|
|
289
|
-
|
|
288
|
+
float value = gu(
|
|
289
|
+
aF(ior),
|
|
290
290
|
sqrt(alpha) * 31.0,
|
|
291
291
|
cosine * 31.0
|
|
292
292
|
);
|
|
293
|
-
return
|
|
293
|
+
return aY(value, ior);
|
|
294
294
|
}
|
|
295
295
|
|
|
296
|
-
float
|
|
297
|
-
float value =
|
|
298
|
-
|
|
296
|
+
float ck(float ior, float alpha) {
|
|
297
|
+
float value = gU(
|
|
298
|
+
aF(ior),
|
|
299
299
|
sqrt(alpha) * 31.0
|
|
300
300
|
);
|
|
301
|
-
return
|
|
301
|
+
return aY(value, ior);
|
|
302
302
|
}
|
|
303
303
|
|
|
304
|
-
vec3 openpbr_to_world(
|
|
304
|
+
vec3 openpbr_to_world(OpenPbrBasis basis, vec3 direction) {
|
|
305
305
|
return direction.x * basis.tangent
|
|
306
306
|
+ direction.y * basis.bitangent
|
|
307
307
|
+ direction.z * basis.normal;
|
|
308
308
|
}
|
|
309
309
|
|
|
310
|
-
vec3 openpbr_to_local(
|
|
310
|
+
vec3 openpbr_to_local(OpenPbrBasis basis, vec3 direction) {
|
|
311
311
|
return vec3(
|
|
312
312
|
dot(direction, basis.tangent),
|
|
313
313
|
dot(direction, basis.bitangent),
|
|
@@ -315,19 +315,19 @@ dot(direction, basis.normal)
|
|
|
315
315
|
);
|
|
316
316
|
}
|
|
317
317
|
|
|
318
|
-
|
|
319
|
-
vec3
|
|
318
|
+
OpenPbrBasis ft(
|
|
319
|
+
vec3 aT,
|
|
320
320
|
vec3 normal,
|
|
321
321
|
float anisotropy
|
|
322
322
|
) {
|
|
323
|
-
|
|
323
|
+
OpenPbrBasis basis;
|
|
324
324
|
basis.normal = normal;
|
|
325
325
|
basis.tangent = vec3(0.0);
|
|
326
326
|
#ifdef USE_TANGENT
|
|
327
|
-
basis.tangent =
|
|
327
|
+
basis.tangent = aT;
|
|
328
328
|
#endif
|
|
329
329
|
if (dot(basis.tangent, basis.tangent) < 0.001 || anisotropy <= 0.0) {
|
|
330
|
-
|
|
330
|
+
sampling_orthonormal_basis(normal, basis.tangent, basis.bitangent);
|
|
331
331
|
}
|
|
332
332
|
else {
|
|
333
333
|
basis.bitangent = normalize(cross(normal, basis.tangent));
|
|
@@ -336,310 +336,310 @@ basis.tangent = normalize(cross(basis.bitangent, normal));
|
|
|
336
336
|
return basis;
|
|
337
337
|
}
|
|
338
338
|
|
|
339
|
-
float
|
|
340
|
-
float
|
|
341
|
-
float
|
|
339
|
+
float kP(
|
|
340
|
+
float av,
|
|
341
|
+
float ai,
|
|
342
342
|
float J,
|
|
343
|
-
float
|
|
343
|
+
float ad
|
|
344
344
|
) {
|
|
345
|
-
return (
|
|
346
|
-
/ (
|
|
345
|
+
return (av * J - ai * ad)
|
|
346
|
+
/ (av * J + ai * ad);
|
|
347
347
|
}
|
|
348
348
|
|
|
349
|
-
float
|
|
350
|
-
float
|
|
351
|
-
float
|
|
349
|
+
float kO(
|
|
350
|
+
float av,
|
|
351
|
+
float ai,
|
|
352
352
|
float J,
|
|
353
|
-
float
|
|
353
|
+
float ad
|
|
354
354
|
) {
|
|
355
|
-
return (
|
|
356
|
-
/ (
|
|
355
|
+
return (ai * J - av * ad)
|
|
356
|
+
/ (av * ad + ai * J);
|
|
357
357
|
}
|
|
358
358
|
|
|
359
|
-
float
|
|
360
|
-
float
|
|
361
|
-
float
|
|
359
|
+
float hx(
|
|
360
|
+
float av,
|
|
361
|
+
float ai,
|
|
362
362
|
float J,
|
|
363
|
-
float
|
|
363
|
+
float ad
|
|
364
364
|
) {
|
|
365
|
-
return 2.0 *
|
|
366
|
-
/ (
|
|
365
|
+
return 2.0 * av * J
|
|
366
|
+
/ (av * J + ai * ad);
|
|
367
367
|
}
|
|
368
368
|
|
|
369
|
-
float
|
|
370
|
-
float
|
|
371
|
-
float
|
|
369
|
+
float hw(
|
|
370
|
+
float av,
|
|
371
|
+
float ai,
|
|
372
372
|
float J,
|
|
373
|
-
float
|
|
373
|
+
float ad
|
|
374
374
|
) {
|
|
375
|
-
return 2.0 *
|
|
376
|
-
/ (
|
|
375
|
+
return 2.0 * av * J
|
|
376
|
+
/ (av * ad + ai * J);
|
|
377
377
|
}
|
|
378
378
|
|
|
379
|
-
vec2
|
|
379
|
+
vec2 aU(vec2 a, vec2 b) {
|
|
380
380
|
return vec2(a.x * b.x - a.y * b.y, a.x * b.y + a.y * b.x);
|
|
381
381
|
}
|
|
382
382
|
|
|
383
|
-
vec2
|
|
384
|
-
float
|
|
383
|
+
vec2 bd(vec2 a, vec2 b) {
|
|
384
|
+
float ah = max(dot(b, b), 1e-9);
|
|
385
385
|
return vec2(
|
|
386
|
-
(a.x * b.x + a.y * b.y) /
|
|
387
|
-
(a.y * b.x - a.x * b.y) /
|
|
386
|
+
(a.x * b.x + a.y * b.y) / ah,
|
|
387
|
+
(a.y * b.x - a.x * b.y) / ah
|
|
388
388
|
);
|
|
389
389
|
}
|
|
390
390
|
|
|
391
|
-
vec2
|
|
392
|
-
float
|
|
393
|
-
float
|
|
394
|
-
float
|
|
395
|
-
return vec2(
|
|
391
|
+
vec2 iG(vec2 value) {
|
|
392
|
+
float gT = length(value);
|
|
393
|
+
float vS = sqrt(max(0.0, 0.5 * (gT + value.x)));
|
|
394
|
+
float fo = sqrt(max(0.0, 0.5 * (gT - value.x)));
|
|
395
|
+
return vec2(vS, value.y >= 0.0 ? fo : -fo);
|
|
396
396
|
}
|
|
397
397
|
|
|
398
|
-
vec2
|
|
398
|
+
vec2 bS(
|
|
399
399
|
float J,
|
|
400
|
-
float
|
|
401
|
-
vec2
|
|
402
|
-
bool
|
|
400
|
+
float av,
|
|
401
|
+
vec2 ai,
|
|
402
|
+
bool sX
|
|
403
403
|
) {
|
|
404
|
-
float
|
|
405
|
-
vec2
|
|
406
|
-
vec2
|
|
407
|
-
vec2
|
|
408
|
-
vec2(1.0, 0.0) -
|
|
404
|
+
float qd = sqrt(max(0.0, 1.0 - J * J));
|
|
405
|
+
vec2 vA = bd(vec2(av, 0.0), ai);
|
|
406
|
+
vec2 hR = vA * qd;
|
|
407
|
+
vec2 ad = iG(
|
|
408
|
+
vec2(1.0, 0.0) - aU(hR, hR)
|
|
409
409
|
);
|
|
410
|
-
if (
|
|
411
|
-
|
|
410
|
+
if (aU(ai, ad).y < 0.0) {
|
|
411
|
+
ad = -ad;
|
|
412
412
|
}
|
|
413
413
|
|
|
414
|
-
vec2
|
|
415
|
-
vec2
|
|
416
|
-
if (
|
|
417
|
-
vec2
|
|
418
|
-
vec2
|
|
419
|
-
return
|
|
420
|
-
|
|
421
|
-
|
|
414
|
+
vec2 fX = vec2(av * J, 0.0);
|
|
415
|
+
vec2 eC = aU(ai, ad);
|
|
416
|
+
if (sX) {
|
|
417
|
+
vec2 bY = ai * J;
|
|
418
|
+
vec2 bV = ad * av;
|
|
419
|
+
return bd(
|
|
420
|
+
bY - bV,
|
|
421
|
+
bY + bV
|
|
422
422
|
);
|
|
423
423
|
}
|
|
424
|
-
return
|
|
425
|
-
|
|
426
|
-
|
|
424
|
+
return bd(
|
|
425
|
+
fX - eC,
|
|
426
|
+
fX + eC
|
|
427
427
|
);
|
|
428
428
|
}
|
|
429
429
|
|
|
430
|
-
float
|
|
431
|
-
float
|
|
432
|
-
float
|
|
433
|
-
float
|
|
434
|
-
float
|
|
435
|
-
vec2
|
|
430
|
+
float ev(
|
|
431
|
+
float jh,
|
|
432
|
+
float hb,
|
|
433
|
+
float qu,
|
|
434
|
+
float ov,
|
|
435
|
+
vec2 kV,
|
|
436
436
|
float phase
|
|
437
437
|
) {
|
|
438
|
-
vec2
|
|
439
|
-
vec2
|
|
440
|
-
vec2
|
|
441
|
-
vec2
|
|
442
|
-
vec2
|
|
443
|
-
+
|
|
444
|
-
return dot(
|
|
438
|
+
vec2 oY = vec2(cos(phase), sin(phase));
|
|
439
|
+
vec2 iJ = aU(kV, oY);
|
|
440
|
+
vec2 je = iJ * (hb * ov);
|
|
441
|
+
vec2 ah = vec2(1.0, 0.0) - iJ * qu;
|
|
442
|
+
vec2 hQ = vec2(jh, 0.0)
|
|
443
|
+
+ bd(je, ah);
|
|
444
|
+
return dot(hQ, hQ);
|
|
445
445
|
}
|
|
446
446
|
|
|
447
|
-
float
|
|
447
|
+
float ap(
|
|
448
448
|
float J,
|
|
449
449
|
float wavelength,
|
|
450
|
-
float
|
|
451
|
-
float
|
|
452
|
-
float
|
|
453
|
-
vec2
|
|
450
|
+
float ch,
|
|
451
|
+
float aN,
|
|
452
|
+
float ca,
|
|
453
|
+
vec2 ey
|
|
454
454
|
) {
|
|
455
455
|
J = clamp(abs(J), 1e-5, 1.0);
|
|
456
|
-
float
|
|
456
|
+
float hJ = pow(aN / ca, 2.0)
|
|
457
457
|
* (1.0 - J * J);
|
|
458
|
-
if (
|
|
458
|
+
if (hJ >= 1.0) {
|
|
459
459
|
return 1.0;
|
|
460
460
|
}
|
|
461
|
-
float
|
|
462
|
-
float
|
|
463
|
-
|
|
461
|
+
float cQ = sqrt(1.0 - hJ);
|
|
462
|
+
float ml = kP(
|
|
463
|
+
aN, ca, J, cQ
|
|
464
464
|
);
|
|
465
|
-
float
|
|
466
|
-
|
|
465
|
+
float mk = kO(
|
|
466
|
+
aN, ca, J, cQ
|
|
467
467
|
);
|
|
468
|
-
float
|
|
469
|
-
|
|
468
|
+
float jQ = hx(
|
|
469
|
+
aN, ca, J, cQ
|
|
470
470
|
);
|
|
471
|
-
float
|
|
472
|
-
|
|
471
|
+
float jP = hw(
|
|
472
|
+
aN, ca, J, cQ
|
|
473
473
|
);
|
|
474
|
-
float
|
|
475
|
-
/ max(
|
|
476
|
-
vec2
|
|
477
|
-
|
|
474
|
+
float gI = ca * cQ
|
|
475
|
+
/ max(aN * J, 1e-9);
|
|
476
|
+
vec2 wh = bS(
|
|
477
|
+
cQ, ca, ey, false
|
|
478
478
|
);
|
|
479
|
-
vec2
|
|
480
|
-
|
|
479
|
+
vec2 wg = bS(
|
|
480
|
+
cQ, ca, ey, true
|
|
481
481
|
);
|
|
482
|
-
float phase = 2.0 * PI * (2.0 *
|
|
483
|
-
float
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
-
|
|
487
|
-
|
|
488
|
-
|
|
482
|
+
float phase = 2.0 * PI * (2.0 * ca * ch * cQ) / wavelength;
|
|
483
|
+
float wV = ev(
|
|
484
|
+
ml,
|
|
485
|
+
jQ,
|
|
486
|
+
-ml,
|
|
487
|
+
jQ * gI,
|
|
488
|
+
wh,
|
|
489
489
|
phase
|
|
490
490
|
);
|
|
491
|
-
float
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
-
|
|
495
|
-
|
|
496
|
-
|
|
491
|
+
float wU = ev(
|
|
492
|
+
mk,
|
|
493
|
+
jP,
|
|
494
|
+
-mk,
|
|
495
|
+
jP * gI,
|
|
496
|
+
wg,
|
|
497
497
|
phase
|
|
498
498
|
);
|
|
499
|
-
return clamp(0.5 * (
|
|
499
|
+
return clamp(0.5 * (wV + wU), 0.0, 1.0);
|
|
500
500
|
}
|
|
501
501
|
|
|
502
|
-
vec3
|
|
502
|
+
vec3 hZ(
|
|
503
503
|
float J,
|
|
504
|
-
float
|
|
505
|
-
float
|
|
506
|
-
float
|
|
507
|
-
float
|
|
504
|
+
float ch,
|
|
505
|
+
float ca,
|
|
506
|
+
float ey,
|
|
507
|
+
float aN
|
|
508
508
|
) {
|
|
509
509
|
return vec3(
|
|
510
|
-
|
|
511
|
-
J, 620.0,
|
|
510
|
+
ap(
|
|
511
|
+
J, 620.0, ch, aN, ca, vec2(ey, 0.0)
|
|
512
512
|
),
|
|
513
|
-
|
|
514
|
-
J, 540.0,
|
|
513
|
+
ap(
|
|
514
|
+
J, 540.0, ch, aN, ca, vec2(ey, 0.0)
|
|
515
515
|
),
|
|
516
|
-
|
|
517
|
-
J, 450.0,
|
|
516
|
+
ap(
|
|
517
|
+
J, 450.0, ch, aN, ca, vec2(ey, 0.0)
|
|
518
518
|
)
|
|
519
519
|
);
|
|
520
520
|
}
|
|
521
521
|
|
|
522
522
|
|
|
523
523
|
|
|
524
|
-
vec3
|
|
525
|
-
vec3
|
|
526
|
-
if (all(equal(tint, vec3(1.0)))) { return
|
|
527
|
-
float
|
|
528
|
-
float
|
|
529
|
-
vec3
|
|
530
|
-
float
|
|
531
|
-
float
|
|
532
|
-
/ (
|
|
533
|
-
return clamp(
|
|
524
|
+
vec3 openpbr_metal_fresnel(float cosine, vec3 f0, vec3 tint) {
|
|
525
|
+
vec3 tN = mix(f0, vec3(1.0), aI(cosine));
|
|
526
|
+
if (all(equal(tint, vec3(1.0)))) { return tN; }
|
|
527
|
+
float dd = 1.0 / 7.0;
|
|
528
|
+
float nM = 1.0 - dd;
|
|
529
|
+
vec3 fV = mix(f0, vec3(1.0), aI(dd));
|
|
530
|
+
float da = 1.0 - cosine;
|
|
531
|
+
float sG = cosine * aI(cosine) * da
|
|
532
|
+
/ (dd * pow(nM, 6.0));
|
|
533
|
+
return clamp(tN - sG * (fV - tint * fV), vec3(0.0), vec3(1.0));
|
|
534
534
|
}
|
|
535
535
|
|
|
536
|
-
vec2
|
|
537
|
-
float
|
|
538
|
-
float
|
|
539
|
-
float
|
|
540
|
-
float
|
|
541
|
-
float ior = mix(
|
|
542
|
-
float
|
|
543
|
-
(ior + 1.0) * (ior + 1.0) *
|
|
536
|
+
vec2 cL(float f0, float wF) {
|
|
537
|
+
float dP = clamp(f0, 0.0, 0.99);
|
|
538
|
+
float ha = sqrt(dP);
|
|
539
|
+
float sU = (1.0 - dP) / (1.0 + dP);
|
|
540
|
+
float sR = (1.0 + ha) / max(1.0 - ha, 1e-9);
|
|
541
|
+
float ior = mix(sR, sU, clamp(wF, 0.0, 1.0));
|
|
542
|
+
float kz = (
|
|
543
|
+
(ior + 1.0) * (ior + 1.0) * dP
|
|
544
544
|
- (ior - 1.0) * (ior - 1.0)
|
|
545
|
-
) / max(1.0 -
|
|
546
|
-
return vec2(ior, sqrt(max(
|
|
545
|
+
) / max(1.0 - dP, 1e-9);
|
|
546
|
+
return vec2(ior, sqrt(max(kz, 0.0)));
|
|
547
547
|
}
|
|
548
548
|
|
|
549
|
-
vec3
|
|
549
|
+
vec3 jD(
|
|
550
550
|
float J,
|
|
551
|
-
float
|
|
552
|
-
float
|
|
553
|
-
vec3
|
|
554
|
-
vec3
|
|
555
|
-
float
|
|
551
|
+
float ch,
|
|
552
|
+
float ca,
|
|
553
|
+
vec3 tG,
|
|
554
|
+
vec3 kK,
|
|
555
|
+
float aN
|
|
556
556
|
) {
|
|
557
557
|
return vec3(
|
|
558
|
-
|
|
558
|
+
ap(
|
|
559
559
|
J,
|
|
560
560
|
620.0,
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
|
|
561
|
+
ch,
|
|
562
|
+
aN,
|
|
563
|
+
ca,
|
|
564
|
+
cL(tG.r, kK.r)
|
|
565
565
|
),
|
|
566
|
-
|
|
566
|
+
ap(
|
|
567
567
|
J,
|
|
568
568
|
540.0,
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
569
|
+
ch,
|
|
570
|
+
aN,
|
|
571
|
+
ca,
|
|
572
|
+
cL(tG.g, kK.g)
|
|
573
573
|
),
|
|
574
|
-
|
|
574
|
+
ap(
|
|
575
575
|
J,
|
|
576
576
|
450.0,
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
577
|
+
ch,
|
|
578
|
+
aN,
|
|
579
|
+
ca,
|
|
580
|
+
cL(tG.b, kK.b)
|
|
581
581
|
)
|
|
582
582
|
);
|
|
583
583
|
}
|
|
584
584
|
|
|
585
|
-
float
|
|
586
|
-
return clamp(weight, 0.0, 1.0) * smoothstep(1e-9, 30.0,
|
|
585
|
+
float bJ(float ch, float weight) {
|
|
586
|
+
return clamp(weight, 0.0, 1.0) * smoothstep(1e-9, 30.0, ch);
|
|
587
587
|
}
|
|
588
588
|
|
|
589
|
-
vec3
|
|
590
|
-
vec3
|
|
589
|
+
vec3 bR(
|
|
590
|
+
vec3 em,
|
|
591
591
|
float J,
|
|
592
|
-
float
|
|
593
|
-
float
|
|
594
|
-
float
|
|
592
|
+
float ch,
|
|
593
|
+
float ca,
|
|
594
|
+
float ey,
|
|
595
595
|
float weight,
|
|
596
|
-
float
|
|
596
|
+
float aN
|
|
597
597
|
) {
|
|
598
|
-
vec3
|
|
598
|
+
vec3 rm = hZ(
|
|
599
599
|
J,
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
600
|
+
ch,
|
|
601
|
+
ca,
|
|
602
|
+
ey,
|
|
603
|
+
aN
|
|
604
604
|
);
|
|
605
605
|
return mix(
|
|
606
|
-
|
|
607
|
-
|
|
608
|
-
|
|
606
|
+
em,
|
|
607
|
+
rm,
|
|
608
|
+
bJ(ch, weight)
|
|
609
609
|
);
|
|
610
610
|
}
|
|
611
611
|
|
|
612
|
-
vec3
|
|
613
|
-
vec3
|
|
612
|
+
vec3 mA(
|
|
613
|
+
vec3 em,
|
|
614
614
|
float J,
|
|
615
|
-
float
|
|
616
|
-
float
|
|
617
|
-
vec3
|
|
618
|
-
vec3
|
|
615
|
+
float ch,
|
|
616
|
+
float ca,
|
|
617
|
+
vec3 tG,
|
|
618
|
+
vec3 kK,
|
|
619
619
|
float weight,
|
|
620
|
-
float
|
|
620
|
+
float aN
|
|
621
621
|
) {
|
|
622
|
-
vec3
|
|
622
|
+
vec3 rm = jD(
|
|
623
623
|
J,
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
|
|
627
|
-
|
|
628
|
-
|
|
624
|
+
ch,
|
|
625
|
+
ca,
|
|
626
|
+
tG,
|
|
627
|
+
kK,
|
|
628
|
+
aN
|
|
629
629
|
);
|
|
630
630
|
return mix(
|
|
631
|
-
|
|
632
|
-
|
|
633
|
-
|
|
631
|
+
em,
|
|
632
|
+
rm,
|
|
633
|
+
bJ(ch, weight)
|
|
634
634
|
);
|
|
635
635
|
}
|
|
636
636
|
|
|
637
|
-
vec3
|
|
637
|
+
vec3 bB(
|
|
638
638
|
OpenPbrResolvedMaterial material,
|
|
639
639
|
vec3 color,
|
|
640
640
|
vec3 viewLocal,
|
|
641
641
|
vec3 lightLocal,
|
|
642
|
-
float
|
|
642
|
+
float fD,
|
|
643
643
|
out float pdf
|
|
644
644
|
) {
|
|
645
645
|
pdf = 0.0;
|
|
@@ -648,24 +648,24 @@ return vec3(0.0);
|
|
|
648
648
|
}
|
|
649
649
|
|
|
650
650
|
float roughness = material.diffuseRoughness;
|
|
651
|
-
float
|
|
652
|
-
float
|
|
653
|
-
float
|
|
654
|
-
float
|
|
655
|
-
float directional = dot(lightLocal, viewLocal) -
|
|
656
|
-
float
|
|
657
|
-
? directional / max(max(
|
|
651
|
+
float hp = 0.5 - 2.0 / (3.0 * PI);
|
|
652
|
+
float pZ = 2.0 / 3.0 - 28.0 / (15.0 * PI);
|
|
653
|
+
float qn = lightLocal.z;
|
|
654
|
+
float oc = viewLocal.z;
|
|
655
|
+
float directional = dot(lightLocal, viewLocal) - qn * oc;
|
|
656
|
+
float hl = directional > 0.0
|
|
657
|
+
? directional / max(max(qn, oc), 1e-7)
|
|
658
658
|
: directional;
|
|
659
|
-
float
|
|
660
|
-
vec3
|
|
661
|
-
* (1.0 + roughness *
|
|
662
|
-
|
|
663
|
-
float
|
|
664
|
-
float outputComplement = 1.0 -
|
|
665
|
-
float
|
|
666
|
-
0.0571085289 +
|
|
667
|
-
0.491881867 +
|
|
668
|
-
-0.332181442 +
|
|
659
|
+
float iQ = 1.0 / (1.0 + hp * roughness);
|
|
660
|
+
vec3 pe = color * INVPI * iQ
|
|
661
|
+
* (1.0 + roughness * hl);
|
|
662
|
+
|
|
663
|
+
float cX = 1.0 - qn;
|
|
664
|
+
float outputComplement = 1.0 - oc;
|
|
665
|
+
float qe = cX * (
|
|
666
|
+
0.0571085289 + cX * (
|
|
667
|
+
0.491881867 + cX * (
|
|
668
|
+
-0.332181442 + cX * 0.0714429953
|
|
669
669
|
)
|
|
670
670
|
)
|
|
671
671
|
);
|
|
@@ -676,22 +676,22 @@ float outputGOverPi = outputComplement * (
|
|
|
676
676
|
)
|
|
677
677
|
)
|
|
678
678
|
);
|
|
679
|
-
float
|
|
680
|
-
/ (1.0 +
|
|
679
|
+
float rr = (1.0 + roughness * qe)
|
|
680
|
+
/ (1.0 + hp * roughness);
|
|
681
681
|
float outputAlbedo = (1.0 + roughness * outputGOverPi)
|
|
682
|
-
/ (1.0 +
|
|
683
|
-
float
|
|
684
|
-
vec3
|
|
685
|
-
/ max(vec3(1e-7), vec3(1.0) - color * (1.0 -
|
|
686
|
-
vec3
|
|
682
|
+
/ (1.0 + hp * roughness);
|
|
683
|
+
float gk = iQ * (1.0 + pZ * roughness);
|
|
684
|
+
vec3 hY = color * color * gk
|
|
685
|
+
/ max(vec3(1e-7), vec3(1.0) - color * (1.0 - gk));
|
|
686
|
+
vec3 mN = hY * INVPI
|
|
687
687
|
* max(1e-7, 1.0 - outputAlbedo)
|
|
688
|
-
* max(1e-7, 1.0 -
|
|
689
|
-
/ max(1e-7, 1.0 -
|
|
688
|
+
* max(1e-7, 1.0 - rr)
|
|
689
|
+
/ max(1e-7, 1.0 - gk);
|
|
690
690
|
pdf = lightLocal.z * INVPI;
|
|
691
|
-
return (
|
|
691
|
+
return (pe + mN) * fD;
|
|
692
692
|
}
|
|
693
693
|
|
|
694
|
-
float
|
|
694
|
+
float aQ(float viewCosine, float roughness) {
|
|
695
695
|
float x = clamp(viewCosine, 0.0, 1.0);
|
|
696
696
|
float y = clamp(roughness, 0.01, 1.0);
|
|
697
697
|
float scale = y * (0.0206607 + 1.58491 * y)
|
|
@@ -705,7 +705,7 @@ float gaussian = exp(-0.5 * pow((x - mean) / scale, 2.0))
|
|
|
705
705
|
return max(gaussian + offset, 0.0);
|
|
706
706
|
}
|
|
707
707
|
|
|
708
|
-
vec3
|
|
708
|
+
vec3 kN(
|
|
709
709
|
OpenPbrResolvedMaterial material,
|
|
710
710
|
vec3 viewLocal,
|
|
711
711
|
vec3 lightLocal,
|
|
@@ -715,7 +715,7 @@ pdf = 0.0;
|
|
|
715
715
|
if (viewLocal.z <= 0.0 || lightLocal.z <= 0.0) {
|
|
716
716
|
return vec3(0.0);
|
|
717
717
|
}
|
|
718
|
-
float albedo =
|
|
718
|
+
float albedo = aQ(
|
|
719
719
|
viewLocal.z,
|
|
720
720
|
material.fuzzRoughness
|
|
721
721
|
);
|
|
@@ -723,12 +723,12 @@ pdf = lightLocal.z * INVPI;
|
|
|
723
723
|
return material.fuzzColor * albedo * INVPI;
|
|
724
724
|
}
|
|
725
725
|
|
|
726
|
-
vec3
|
|
726
|
+
vec3 aj(
|
|
727
727
|
OpenPbrResolvedMaterial material,
|
|
728
728
|
vec3 viewLocal,
|
|
729
729
|
vec3 lightLocal,
|
|
730
|
-
vec3
|
|
731
|
-
vec3
|
|
730
|
+
vec3 aa,
|
|
731
|
+
vec3 fresnel,
|
|
732
732
|
out float pdf
|
|
733
733
|
) {
|
|
734
734
|
pdf = 0.0;
|
|
@@ -737,24 +737,24 @@ return vec3(0.0);
|
|
|
737
737
|
}
|
|
738
738
|
|
|
739
739
|
vec2 alpha = vec2(material.alphaX, material.alphaY);
|
|
740
|
-
float distribution =
|
|
741
|
-
float
|
|
742
|
-
float
|
|
743
|
-
*
|
|
740
|
+
float distribution = sampling_ggx_ndf(aa, alpha);
|
|
741
|
+
float kJ = aD(viewLocal, alpha);
|
|
742
|
+
float eh = kJ
|
|
743
|
+
* aD(lightLocal, alpha);
|
|
744
744
|
|
|
745
|
-
pdf =
|
|
746
|
-
return
|
|
745
|
+
pdf = kJ * distribution / (4.0 * max(viewLocal.z, 1e-8));
|
|
746
|
+
return fresnel * distribution * eh
|
|
747
747
|
/ (4.0 * max(lightLocal.z * viewLocal.z, 1e-8));
|
|
748
748
|
}
|
|
749
749
|
|
|
750
|
-
vec3
|
|
750
|
+
vec3 df(
|
|
751
751
|
OpenPbrResolvedMaterial material,
|
|
752
752
|
float relativeIor,
|
|
753
753
|
vec3 tint,
|
|
754
754
|
vec3 viewLocal,
|
|
755
755
|
vec3 lightLocal,
|
|
756
|
-
vec3
|
|
757
|
-
vec3
|
|
756
|
+
vec3 aa,
|
|
757
|
+
vec3 fresnel,
|
|
758
758
|
out float pdf
|
|
759
759
|
) {
|
|
760
760
|
pdf = 0.0;
|
|
@@ -762,31 +762,31 @@ if (lightLocal.z >= 0.0) {
|
|
|
762
762
|
return vec3(0.0);
|
|
763
763
|
}
|
|
764
764
|
|
|
765
|
-
float
|
|
766
|
-
float
|
|
765
|
+
float lightHalf = dot(lightLocal, aa);
|
|
766
|
+
float viewHalf = dot(viewLocal, aa);
|
|
767
767
|
|
|
768
768
|
|
|
769
|
-
if (
|
|
769
|
+
if (viewHalf <= 0.0 || lightHalf >= 0.0) {
|
|
770
770
|
return vec3(0.0);
|
|
771
771
|
}
|
|
772
772
|
vec2 alpha = vec2(material.alphaX, material.alphaY);
|
|
773
|
-
float distribution =
|
|
774
|
-
float
|
|
775
|
-
float
|
|
776
|
-
*
|
|
777
|
-
float
|
|
778
|
-
|
|
779
|
-
float
|
|
780
|
-
float
|
|
781
|
-
|
|
782
|
-
pdf =
|
|
773
|
+
float distribution = sampling_ggx_ndf(aa, alpha);
|
|
774
|
+
float kJ = aD(viewLocal, alpha);
|
|
775
|
+
float eh = kJ
|
|
776
|
+
* aD(lightLocal, alpha);
|
|
777
|
+
float ah = lightHalf + viewHalf * relativeIor;
|
|
778
|
+
ah *= ah;
|
|
779
|
+
float rw = abs(lightHalf) / max(ah, 1e-8);
|
|
780
|
+
float ke = relativeIor * relativeIor;
|
|
781
|
+
|
|
782
|
+
pdf = kJ * max(0.0, viewHalf) * distribution * rw
|
|
783
783
|
/ max(viewLocal.z, 1e-8);
|
|
784
|
-
return tint * (vec3(1.0) -
|
|
785
|
-
* abs(
|
|
784
|
+
return tint * (vec3(1.0) - fresnel) * distribution * eh
|
|
785
|
+
* abs(viewHalf) * rw * ke
|
|
786
786
|
/ max(abs(lightLocal.z * viewLocal.z), 1e-8);
|
|
787
787
|
}
|
|
788
788
|
|
|
789
|
-
vec3
|
|
789
|
+
vec3 bb(OpenPbrResolvedMaterial material) {
|
|
790
790
|
#ifdef HAS_MEDIUM
|
|
791
791
|
if (material.mediumType > 0) {
|
|
792
792
|
return vec3(1.0);
|
|
@@ -795,43 +795,43 @@ return vec3(1.0);
|
|
|
795
795
|
return material.transmissionColor;
|
|
796
796
|
}
|
|
797
797
|
|
|
798
|
-
float
|
|
799
|
-
return 2.0 *
|
|
798
|
+
float cN(float ag) {
|
|
799
|
+
return 2.0 * ag / (1.0 + ag);
|
|
800
800
|
}
|
|
801
801
|
|
|
802
|
-
vec3
|
|
803
|
-
vec3
|
|
802
|
+
vec3 aq(
|
|
803
|
+
vec3 ag,
|
|
804
804
|
float transmissionWeight
|
|
805
805
|
) {
|
|
806
|
-
vec3
|
|
807
|
-
/ (vec3(1.0) +
|
|
806
|
+
vec3 gE = 2.0 * ag
|
|
807
|
+
/ (vec3(1.0) + ag);
|
|
808
808
|
return mix(
|
|
809
|
-
|
|
810
|
-
|
|
809
|
+
ag,
|
|
810
|
+
gE,
|
|
811
811
|
clamp(transmissionWeight, 0.0, 1.0)
|
|
812
812
|
);
|
|
813
813
|
}
|
|
814
814
|
|
|
815
|
-
vec3
|
|
815
|
+
vec3 bF(
|
|
816
816
|
OpenPbrResolvedMaterial material,
|
|
817
817
|
float J,
|
|
818
|
-
float
|
|
818
|
+
float br
|
|
819
819
|
) {
|
|
820
|
-
vec3 tint =
|
|
820
|
+
vec3 tint = bb(material);
|
|
821
821
|
if (!material.thinWalled) {
|
|
822
822
|
return tint;
|
|
823
823
|
}
|
|
824
|
-
float
|
|
825
|
-
float
|
|
826
|
-
/ max(
|
|
827
|
-
if (
|
|
824
|
+
float jk = max(0.0, 1.0 - J * J);
|
|
825
|
+
float dR = jk
|
|
826
|
+
/ max(br * br, 1e-9);
|
|
827
|
+
if (dR >= 1.0) {
|
|
828
828
|
return vec3(0.0);
|
|
829
829
|
}
|
|
830
|
-
float
|
|
831
|
-
return pow(max(tint, vec3(0.0)), vec3(1.0 / max(
|
|
830
|
+
float ad = sqrt(1.0 - dR);
|
|
831
|
+
return pow(max(tint, vec3(0.0)), vec3(1.0 / max(ad, 1e-5)));
|
|
832
832
|
}
|
|
833
833
|
|
|
834
|
-
vec3
|
|
834
|
+
vec3 dO(
|
|
835
835
|
OpenPbrResolvedMaterial material,
|
|
836
836
|
vec3 viewLocal,
|
|
837
837
|
vec3 lightLocal,
|
|
@@ -841,120 +841,120 @@ pdf = 0.0;
|
|
|
841
841
|
if (viewLocal.z <= 0.0 || lightLocal.z >= 0.0) {
|
|
842
842
|
return vec3(0.0);
|
|
843
843
|
}
|
|
844
|
-
float
|
|
845
|
-
float
|
|
844
|
+
float ad = -lightLocal.z;
|
|
845
|
+
float pW = sampling_dielectric_fresnel(
|
|
846
846
|
viewLocal.z,
|
|
847
847
|
material.relativeIor
|
|
848
848
|
);
|
|
849
|
-
pdf =
|
|
850
|
-
return vec3(1.0 -
|
|
849
|
+
pdf = ad * INVPI;
|
|
850
|
+
return vec3(1.0 - pW) * INVPI;
|
|
851
851
|
}
|
|
852
852
|
|
|
853
|
-
void
|
|
853
|
+
void dW(inout OpenPbrPreparedBsdf prepared) {
|
|
854
854
|
float total = prepared.probabilities[OPENPBR_LOBE_FUZZ];
|
|
855
|
-
for (int
|
|
856
|
-
total += prepared.probabilities[
|
|
855
|
+
for (int lobe = 1; lobe < OPENPBR_LOBE_COUNT; lobe++) {
|
|
856
|
+
total += prepared.probabilities[lobe];
|
|
857
857
|
}
|
|
858
858
|
if (total <= 1e-8) {
|
|
859
|
-
for (int
|
|
860
|
-
prepared.probabilities[
|
|
859
|
+
for (int lobe = 0; lobe < OPENPBR_LOBE_COUNT; lobe++) {
|
|
860
|
+
prepared.probabilities[lobe] = 0.0;
|
|
861
861
|
}
|
|
862
862
|
return;
|
|
863
863
|
}
|
|
864
|
-
float
|
|
865
|
-
for (int
|
|
866
|
-
prepared.probabilities[
|
|
864
|
+
float qh = 1.0 / total;
|
|
865
|
+
for (int lobe = 0; lobe < OPENPBR_LOBE_COUNT; lobe++) {
|
|
866
|
+
prepared.probabilities[lobe] *= qh;
|
|
867
867
|
}
|
|
868
868
|
}
|
|
869
869
|
|
|
870
870
|
|
|
871
871
|
|
|
872
|
-
float
|
|
872
|
+
float bI(float eta) {
|
|
873
873
|
if (abs(eta - 1.0) < 1e-6) { return 0.0; }
|
|
874
874
|
if (eta > 1.0) { return (eta - 1.0) / (4.08567 + 1.00071 * eta); }
|
|
875
875
|
return 0.997118 + 0.1014 * eta - 0.965241 * eta * eta - 0.130607 * eta * eta * eta;
|
|
876
876
|
}
|
|
877
877
|
|
|
878
|
-
vec3
|
|
879
|
-
float
|
|
880
|
-
vec3
|
|
881
|
-
vec3 b =
|
|
878
|
+
vec3 bL(vec3 f0, vec3 tint) {
|
|
879
|
+
float dd = 1.0 / 7.0;
|
|
880
|
+
vec3 fV = mix(f0, vec3(1.0), aI(dd));
|
|
881
|
+
vec3 b = fV * (vec3(1.0) - tint) / (dd * pow(1.0 - dd, 6.0));
|
|
882
882
|
return clamp(f0 + (vec3(1.0) - f0) / 21.0 - b / 126.0, vec3(0.0), vec3(1.0));
|
|
883
883
|
}
|
|
884
884
|
|
|
885
885
|
|
|
886
886
|
|
|
887
|
-
vec3
|
|
887
|
+
vec3 cC(OpenPbrResolvedMaterial material, float cosine) {
|
|
888
888
|
if (cosine <= 0.0) { return vec3(1.0); }
|
|
889
|
-
float
|
|
890
|
-
vec3
|
|
891
|
-
return mix(vec3(1.0),
|
|
889
|
+
float mP = sqrt(max(0.0, 1.0 - (1.0 - cosine * cosine) / (material.coatIor * material.coatIor)));
|
|
890
|
+
vec3 wN = pow(max(material.coatColor, vec3(0.0)), vec3(0.5 / max(mP, 1e-5)));
|
|
891
|
+
return mix(vec3(1.0), wN, material.coatWeight);
|
|
892
892
|
}
|
|
893
893
|
|
|
894
|
-
float
|
|
894
|
+
float gH(OpenPbrResolvedMaterial material, float cosine) {
|
|
895
895
|
if (material.coatRoughness <= ROUGHNESS_MIN) {
|
|
896
|
-
return
|
|
896
|
+
return ae(cosine, 1.0 / material.coatIor);
|
|
897
897
|
}
|
|
898
898
|
|
|
899
899
|
|
|
900
|
-
return clamp(1.0 -
|
|
900
|
+
return clamp(1.0 - ar(material.coatIor,
|
|
901
901
|
material.coatRoughness * material.coatRoughness, cosine), 0.0, 1.0);
|
|
902
902
|
}
|
|
903
903
|
|
|
904
|
-
vec3
|
|
904
|
+
vec3 hv(OpenPbrPreparedBsdf prepared) {
|
|
905
905
|
OpenPbrResolvedMaterial material = prepared.material;
|
|
906
906
|
float dielectric = 1.0 - material.baseMetalness;
|
|
907
907
|
float opaque = dielectric * (1.0 - material.transmissionWeight) * (1.0 - material.subsurfaceWeight);
|
|
908
908
|
float sss = dielectric * (1.0 - material.transmissionWeight) * material.subsurfaceWeight;
|
|
909
|
-
float
|
|
910
|
-
float
|
|
911
|
-
float
|
|
912
|
-
float
|
|
913
|
-
float
|
|
914
|
-
float ks =
|
|
909
|
+
float xQ = dielectric * material.transmissionWeight;
|
|
910
|
+
float gb = bI(prepared.specularEtaTOverEtaI);
|
|
911
|
+
float mc = bI(1.0 / prepared.transmissionReflectionIor);
|
|
912
|
+
float rO = clamp(opaque * gb + (sss + xQ) * mc + material.baseMetalness, 0.0, 1.0);
|
|
913
|
+
float jX = mix(1.0, material.specularRoughness, rO);
|
|
914
|
+
float ks = bI(material.coatIor);
|
|
915
915
|
float kr = 1.0 - (1.0 - ks) / (material.coatIor * material.coatIor);
|
|
916
|
-
float k = mix(ks, kr,
|
|
917
|
-
vec3 eb = material.baseMetalness * material.specularWeight *
|
|
918
|
-
+ opaque * mix(material.baseWeight * material.baseColor, vec3(1.0),
|
|
919
|
-
+ sss * material.subsurfaceColor + vec3(
|
|
920
|
-
vec3
|
|
921
|
-
return mix(vec3(1.0),
|
|
916
|
+
float k = mix(ks, kr, jX);
|
|
917
|
+
vec3 eb = material.baseMetalness * material.specularWeight * bL(material.baseWeight * material.baseColor, material.specularColor)
|
|
918
|
+
+ opaque * mix(material.baseWeight * material.baseColor, vec3(1.0), gb)
|
|
919
|
+
+ sss * material.subsurfaceColor + vec3(xQ);
|
|
920
|
+
vec3 tn = vec3(1.0 - k) / max(vec3(1.0) - eb * k, vec3(1e-6));
|
|
921
|
+
return mix(vec3(1.0), tn, material.coatWeight * material.coatDarkening);
|
|
922
922
|
}
|
|
923
923
|
|
|
924
|
-
vec3
|
|
924
|
+
vec3 cp(OpenPbrPreparedBsdf prepared, float mx) {
|
|
925
925
|
if (prepared.material.coatWeight <= 0.0) { return vec3(1.0); }
|
|
926
926
|
if (prepared.material.inside) {
|
|
927
927
|
|
|
928
|
-
return
|
|
928
|
+
return cC(prepared.material, -mx);
|
|
929
929
|
}
|
|
930
930
|
|
|
931
|
-
return prepared.coatBaseScale *
|
|
931
|
+
return prepared.coatBaseScale * cC(prepared.material, mx);
|
|
932
932
|
}
|
|
933
933
|
|
|
934
934
|
|
|
935
|
-
|
|
935
|
+
OpenPbrBasis dm(OpenPbrBasis fallback, vec3 tangent, vec3 bitangent, vec2 direction) {
|
|
936
936
|
vec3 t = tangent - fallback.normal * dot(fallback.normal, tangent);
|
|
937
937
|
if (dot(t, t) < 1e-8) { t = fallback.tangent; }
|
|
938
938
|
t = normalize(t);
|
|
939
939
|
vec3 b = cross(fallback.normal, t) * (dot(cross(fallback.normal, t), bitangent) < 0.0 ? -1.0 : 1.0);
|
|
940
940
|
t = t * direction.x + b * direction.y;
|
|
941
941
|
if (dot(t, t) < 1e-8) { return fallback; }
|
|
942
|
-
|
|
942
|
+
OpenPbrBasis basis = fallback;
|
|
943
943
|
basis.tangent = normalize(t);
|
|
944
944
|
basis.bitangent = normalize(cross(basis.normal, basis.tangent));
|
|
945
945
|
basis.tangent = normalize(cross(basis.bitangent, basis.normal));
|
|
946
946
|
return basis;
|
|
947
947
|
}
|
|
948
948
|
|
|
949
|
-
|
|
949
|
+
OpenPbrPreparedBsdf bX(
|
|
950
950
|
vec3 tangent,
|
|
951
951
|
OpenPbrResolvedMaterial material,
|
|
952
|
-
vec3
|
|
952
|
+
vec3 bE,
|
|
953
953
|
vec3 normal
|
|
954
954
|
) {
|
|
955
|
-
|
|
955
|
+
OpenPbrPreparedBsdf prepared;
|
|
956
956
|
prepared.material = material;
|
|
957
|
-
prepared.basis =
|
|
957
|
+
prepared.basis = ft(
|
|
958
958
|
tangent,
|
|
959
959
|
normal,
|
|
960
960
|
max(material.specularAnisotropy, material.coatAnisotropy)
|
|
@@ -965,40 +965,40 @@ prepared.directionFrames = false;
|
|
|
965
965
|
|
|
966
966
|
|
|
967
967
|
if (material.coatNormalEnabled) {
|
|
968
|
-
prepared.coatBasis =
|
|
968
|
+
prepared.coatBasis = ft(material.geometryTangent, material.coatNormal, material.coatAnisotropy);
|
|
969
969
|
prepared.directionFrames = true;
|
|
970
970
|
}
|
|
971
971
|
#endif
|
|
972
972
|
if (material.specularAnisotropy > 0.0 && material.anisotropyDirectionEnabled) {
|
|
973
|
-
prepared.basis =
|
|
973
|
+
prepared.basis = dm(prepared.basis, material.directionTangent, material.directionBitangent, material.anisotropyDirection);
|
|
974
974
|
prepared.directionFrames = true;
|
|
975
975
|
}
|
|
976
976
|
if (material.coatAnisotropy > 0.0 && material.coatAnisotropyRotation != 0.0) {
|
|
977
|
-
prepared.coatBasis =
|
|
977
|
+
prepared.coatBasis = dm(prepared.coatBasis, material.geometryTangent, material.geometryBitangent, vec2(cos(material.coatAnisotropyRotation), sin(material.coatAnisotropyRotation)));
|
|
978
978
|
prepared.directionFrames = true;
|
|
979
979
|
}
|
|
980
|
-
prepared.viewLocal = openpbr_to_local(prepared.basis,
|
|
980
|
+
prepared.viewLocal = openpbr_to_local(prepared.basis, bE);
|
|
981
981
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
982
|
-
prepared.coatViewLocal = openpbr_to_local(prepared.coatBasis,
|
|
982
|
+
prepared.coatViewLocal = openpbr_to_local(prepared.coatBasis, bE);
|
|
983
983
|
#endif
|
|
984
984
|
prepared.diffuseColor = material.baseColor;
|
|
985
985
|
|
|
986
|
-
float
|
|
987
|
-
float
|
|
986
|
+
float cw = 1.0 - material.baseMetalness;
|
|
987
|
+
float dN = cw
|
|
988
988
|
* (1.0 - material.transmissionWeight);
|
|
989
989
|
prepared.weights[OPENPBR_LOBE_FUZZ] = material.fuzzWeight;
|
|
990
990
|
prepared.weights[OPENPBR_LOBE_COAT] = material.coatWeight;
|
|
991
991
|
if (material.inside) { prepared.weights[OPENPBR_LOBE_COAT] = 0.0; }
|
|
992
992
|
prepared.weights[OPENPBR_LOBE_METAL] = material.baseMetalness;
|
|
993
|
-
prepared.weights[OPENPBR_LOBE_SPECULAR] =
|
|
994
|
-
prepared.weights[OPENPBR_LOBE_TRANSMISSION] =
|
|
993
|
+
prepared.weights[OPENPBR_LOBE_SPECULAR] = cw;
|
|
994
|
+
prepared.weights[OPENPBR_LOBE_TRANSMISSION] = cw
|
|
995
995
|
* material.transmissionWeight;
|
|
996
|
-
prepared.weights[OPENPBR_LOBE_DIFFUSE] =
|
|
996
|
+
prepared.weights[OPENPBR_LOBE_DIFFUSE] = dN
|
|
997
997
|
* (1.0 - material.subsurfaceWeight) * material.baseWeight;
|
|
998
|
-
prepared.weights[OPENPBR_LOBE_SUBSURFACE] =
|
|
998
|
+
prepared.weights[OPENPBR_LOBE_SUBSURFACE] = dN
|
|
999
999
|
* material.subsurfaceWeight;
|
|
1000
1000
|
|
|
1001
|
-
prepared.specularEtaTOverEtaI =
|
|
1001
|
+
prepared.specularEtaTOverEtaI = bc(
|
|
1002
1002
|
1.0 / material.relativeIor,
|
|
1003
1003
|
material.specularWeight
|
|
1004
1004
|
);
|
|
@@ -1008,20 +1008,20 @@ prepared.transmissionReflectionIor = prepared.material.relativeIor;
|
|
|
1008
1008
|
|
|
1009
1009
|
|
|
1010
1010
|
if (material.coatWeight > 0.0) {
|
|
1011
|
-
float
|
|
1012
|
-
if (!material.inside) {
|
|
1013
|
-
float
|
|
1014
|
-
material.specularIor /
|
|
1015
|
-
float
|
|
1016
|
-
if (
|
|
1017
|
-
|
|
1018
|
-
}
|
|
1019
|
-
prepared.specularEtaTOverEtaI =
|
|
1020
|
-
prepared.transmissionReflectionIor = 1.0 /
|
|
1021
|
-
prepared.refractionEtaTOverEtaI =
|
|
1011
|
+
float bZ = 1.0;
|
|
1012
|
+
if (!material.inside) { bZ = mix(1.0, material.coatIor, material.coatWeight); }
|
|
1013
|
+
float bo = bZ * bc(
|
|
1014
|
+
material.specularIor / bZ, material.specularWeight);
|
|
1015
|
+
float ew = bo / bZ;
|
|
1016
|
+
if (bZ > bo && bo >= 1.0) {
|
|
1017
|
+
ew = 1.0 / ew;
|
|
1018
|
+
}
|
|
1019
|
+
prepared.specularEtaTOverEtaI = ew;
|
|
1020
|
+
prepared.transmissionReflectionIor = 1.0 / ew;
|
|
1021
|
+
prepared.refractionEtaTOverEtaI = bo;
|
|
1022
1022
|
if (material.inside) {
|
|
1023
|
-
prepared.refractionEtaTOverEtaI = 1.0 /
|
|
1024
|
-
prepared.transmissionReflectionIor =
|
|
1023
|
+
prepared.refractionEtaTOverEtaI = 1.0 / bo;
|
|
1024
|
+
prepared.transmissionReflectionIor = bo;
|
|
1025
1025
|
}
|
|
1026
1026
|
prepared.material.relativeIor = 1.0 / prepared.refractionEtaTOverEtaI;
|
|
1027
1027
|
}
|
|
@@ -1043,47 +1043,47 @@ prepared.thinFilmBaseIor = prepared.refractionEtaTOverEtaI;
|
|
|
1043
1043
|
prepared.specularAlpha = material.specularRoughness
|
|
1044
1044
|
* material.specularRoughness;
|
|
1045
1045
|
float viewCosine = abs(prepared.viewLocal.z);
|
|
1046
|
-
float
|
|
1046
|
+
float ag = ae(
|
|
1047
1047
|
viewCosine,
|
|
1048
1048
|
1.0 / prepared.specularEtaTOverEtaI
|
|
1049
1049
|
);
|
|
1050
|
-
vec3
|
|
1050
|
+
vec3 fJ = material.specularColor * (
|
|
1051
1051
|
material.thinWalled
|
|
1052
1052
|
? mix(
|
|
1053
|
-
|
|
1054
|
-
|
|
1053
|
+
ag,
|
|
1054
|
+
cN(ag),
|
|
1055
1055
|
material.transmissionWeight
|
|
1056
1056
|
)
|
|
1057
|
-
:
|
|
1057
|
+
: ag
|
|
1058
1058
|
);
|
|
1059
|
-
vec3
|
|
1059
|
+
vec3 iD = material.specularWeight * openpbr_metal_fresnel(
|
|
1060
1060
|
viewCosine,
|
|
1061
1061
|
material.baseWeight * material.baseColor,
|
|
1062
1062
|
material.specularColor
|
|
1063
1063
|
);
|
|
1064
|
-
float
|
|
1065
|
-
?
|
|
1066
|
-
:
|
|
1067
|
-
vec3
|
|
1064
|
+
float eS = material.thinWalled
|
|
1065
|
+
? cN(ae(viewCosine, prepared.transmissionReflectionIor))
|
|
1066
|
+
: ae(viewCosine, prepared.transmissionReflectionIor);
|
|
1067
|
+
vec3 hc = bF(
|
|
1068
1068
|
material,
|
|
1069
1069
|
viewCosine,
|
|
1070
1070
|
prepared.refractionEtaTOverEtaI
|
|
1071
1071
|
);
|
|
1072
|
-
float
|
|
1072
|
+
float iT = ar(
|
|
1073
1073
|
prepared.specularEtaTOverEtaI,
|
|
1074
1074
|
prepared.specularAlpha,
|
|
1075
1075
|
viewCosine
|
|
1076
1076
|
);
|
|
1077
|
-
float
|
|
1077
|
+
float gJ = ck(
|
|
1078
1078
|
prepared.specularEtaTOverEtaI,
|
|
1079
1079
|
prepared.specularAlpha
|
|
1080
1080
|
);
|
|
1081
|
-
prepared.diffuseSpecularEnergyCompensation =
|
|
1082
|
-
/ max(
|
|
1081
|
+
prepared.diffuseSpecularEnergyCompensation = iT
|
|
1082
|
+
/ max(gJ, 1e-12);
|
|
1083
1083
|
|
|
1084
1084
|
prepared.probabilities[OPENPBR_LOBE_FUZZ] = prepared.weights[OPENPBR_LOBE_FUZZ]
|
|
1085
|
-
*
|
|
1086
|
-
* max(
|
|
1085
|
+
* aB(material.fuzzColor)
|
|
1086
|
+
* max(aQ(
|
|
1087
1087
|
viewCosine,
|
|
1088
1088
|
material.fuzzRoughness
|
|
1089
1089
|
), 0.02);
|
|
@@ -1092,39 +1092,39 @@ prepared.coatBaseScale = vec3(1.0);
|
|
|
1092
1092
|
if (material.coatWeight > 0.0 && !material.inside) {
|
|
1093
1093
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1094
1094
|
float coatViewCosine = material.coatNormalEnabled ? max(prepared.coatViewLocal.z, 0.0) : viewCosine;
|
|
1095
|
-
float
|
|
1095
|
+
float lH = gH(material, coatViewCosine);
|
|
1096
1096
|
#else
|
|
1097
|
-
float
|
|
1097
|
+
float lH = gH(material, viewCosine);
|
|
1098
1098
|
#endif
|
|
1099
|
-
prepared.probabilities[OPENPBR_LOBE_COAT] = prepared.weights[OPENPBR_LOBE_COAT] *
|
|
1100
|
-
prepared.coatBaseScale =
|
|
1099
|
+
prepared.probabilities[OPENPBR_LOBE_COAT] = prepared.weights[OPENPBR_LOBE_COAT] * lH;
|
|
1100
|
+
prepared.coatBaseScale = cC(material,
|
|
1101
1101
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1102
1102
|
coatViewCosine
|
|
1103
1103
|
#else
|
|
1104
1104
|
viewCosine
|
|
1105
1105
|
#endif
|
|
1106
1106
|
)
|
|
1107
|
-
* (1.0 - prepared.weights[OPENPBR_LOBE_COAT] *
|
|
1107
|
+
* (1.0 - prepared.weights[OPENPBR_LOBE_COAT] * lH) * hv(prepared);
|
|
1108
1108
|
}
|
|
1109
1109
|
prepared.probabilities[OPENPBR_LOBE_METAL] = prepared.weights[OPENPBR_LOBE_METAL]
|
|
1110
|
-
*
|
|
1110
|
+
* aB(iD);
|
|
1111
1111
|
prepared.metalMsScale = vec3(0.0);
|
|
1112
1112
|
prepared.metalMsFactor = 0.0;
|
|
1113
1113
|
prepared.metalMsProbability = 0.0;
|
|
1114
1114
|
if (material.specularRoughness >= 0.04 && prepared.weights[OPENPBR_LOBE_METAL] > 0.0) {
|
|
1115
|
-
vec3
|
|
1116
|
-
prepared.metalMsScale = material.specularWeight *
|
|
1117
|
-
float
|
|
1118
|
-
prepared.metalMsFactor =
|
|
1119
|
-
float
|
|
1120
|
-
prepared.probabilities[OPENPBR_LOBE_METAL] +=
|
|
1121
|
-
prepared.metalMsProbability =
|
|
1115
|
+
vec3 il = bL(material.baseWeight * material.baseColor, material.specularColor);
|
|
1116
|
+
prepared.metalMsScale = material.specularWeight * il * il;
|
|
1117
|
+
float rT = aR(prepared.specularAlpha, viewCosine);
|
|
1118
|
+
prepared.metalMsFactor = rT / max(cn(prepared.specularAlpha), 1e-12);
|
|
1119
|
+
float fq = prepared.weights[OPENPBR_LOBE_METAL] * aB(prepared.metalMsScale) * rT;
|
|
1120
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] += fq;
|
|
1121
|
+
prepared.metalMsProbability = fq / max(prepared.probabilities[OPENPBR_LOBE_METAL], 1e-12);
|
|
1122
1122
|
}
|
|
1123
1123
|
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = prepared.weights[OPENPBR_LOBE_SPECULAR]
|
|
1124
|
-
*
|
|
1124
|
+
* aB(fJ);
|
|
1125
1125
|
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] = prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1126
|
-
* (1.0 -
|
|
1127
|
-
*
|
|
1126
|
+
* (1.0 - eS)
|
|
1127
|
+
* aB(hc);
|
|
1128
1128
|
|
|
1129
1129
|
|
|
1130
1130
|
|
|
@@ -1139,56 +1139,56 @@ prepared.dielectricMsProbability = 0.0;
|
|
|
1139
1139
|
if (!material.thinWalled && material.transmissionWeight > 0.0 &&
|
|
1140
1140
|
prepared.specularAlpha >= 0.0016 && prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0 &&
|
|
1141
1141
|
abs(prepared.refractionEtaTOverEtaI - 1.0) > 1e-6) {
|
|
1142
|
-
float
|
|
1143
|
-
prepared.dielectricMsReflectionScale = (material.inside ? vec3(1.0) : material.specularColor) *
|
|
1144
|
-
prepared.dielectricMsTransmissionScale =
|
|
1142
|
+
float mO = prepared.weights[OPENPBR_LOBE_TRANSMISSION] + prepared.weights[OPENPBR_LOBE_SUBSURFACE];
|
|
1143
|
+
prepared.dielectricMsReflectionScale = (material.inside ? vec3(1.0) : material.specularColor) * mO;
|
|
1144
|
+
prepared.dielectricMsTransmissionScale = hc * prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1145
1145
|
+ vec3(prepared.weights[OPENPBR_LOBE_SUBSURFACE]);
|
|
1146
|
-
prepared.dielectricMsReflectionRatio =
|
|
1147
|
-
prepared.dielectricMsViewLoss =
|
|
1148
|
-
vec3
|
|
1149
|
-
float
|
|
1150
|
-
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] +=
|
|
1151
|
-
prepared.dielectricMsProbability =
|
|
1146
|
+
prepared.dielectricMsReflectionRatio = bW(prepared.refractionEtaTOverEtaI, prepared.specularAlpha);
|
|
1147
|
+
prepared.dielectricMsViewLoss = aV(prepared.refractionEtaTOverEtaI, prepared.specularAlpha, viewCosine);
|
|
1148
|
+
vec3 pM = mix(prepared.dielectricMsTransmissionScale, prepared.dielectricMsReflectionScale, prepared.dielectricMsReflectionRatio);
|
|
1149
|
+
float fq = aB(pM) * prepared.dielectricMsViewLoss;
|
|
1150
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] += fq;
|
|
1151
|
+
prepared.dielectricMsProbability = fq / max(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION], 1e-12);
|
|
1152
1152
|
}
|
|
1153
1153
|
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] = prepared.weights[OPENPBR_LOBE_DIFFUSE]
|
|
1154
|
-
*
|
|
1154
|
+
* aB(prepared.diffuseColor)
|
|
1155
1155
|
* prepared.diffuseSpecularEnergyCompensation;
|
|
1156
1156
|
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] = prepared.weights[OPENPBR_LOBE_SUBSURFACE]
|
|
1157
|
-
* (1.0 -
|
|
1158
|
-
*
|
|
1157
|
+
* (1.0 - eS)
|
|
1158
|
+
* aB(material.subsurfaceColor)
|
|
1159
1159
|
* prepared.diffuseSpecularEnergyCompensation;
|
|
1160
1160
|
|
|
1161
1161
|
|
|
1162
1162
|
if (material.coatWeight > 0.0 && material.thinFilmWeight > 0.0) {
|
|
1163
|
-
float
|
|
1164
|
-
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = max(prepared.probabilities[OPENPBR_LOBE_SPECULAR], prepared.weights[OPENPBR_LOBE_SPECULAR] *
|
|
1165
|
-
prepared.probabilities[OPENPBR_LOBE_METAL] = max(prepared.probabilities[OPENPBR_LOBE_METAL], prepared.weights[OPENPBR_LOBE_METAL] * material.specularWeight *
|
|
1163
|
+
float mv = 0.02 * bJ(material.thinFilmThickness, material.thinFilmWeight);
|
|
1164
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] = max(prepared.probabilities[OPENPBR_LOBE_SPECULAR], prepared.weights[OPENPBR_LOBE_SPECULAR] * mv);
|
|
1165
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] = max(prepared.probabilities[OPENPBR_LOBE_METAL], prepared.weights[OPENPBR_LOBE_METAL] * material.specularWeight * mv);
|
|
1166
1166
|
}
|
|
1167
1167
|
if (material.coatWeight > 0.0 && !material.inside) {
|
|
1168
|
-
float
|
|
1169
|
-
prepared.probabilities[OPENPBR_LOBE_METAL] *=
|
|
1170
|
-
prepared.probabilities[OPENPBR_LOBE_SPECULAR] *=
|
|
1171
|
-
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] *=
|
|
1172
|
-
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] *=
|
|
1173
|
-
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] *=
|
|
1174
|
-
}
|
|
1175
|
-
|
|
1168
|
+
float gK = max(max(prepared.coatBaseScale.x, prepared.coatBaseScale.y), prepared.coatBaseScale.z);
|
|
1169
|
+
prepared.probabilities[OPENPBR_LOBE_METAL] *= gK;
|
|
1170
|
+
prepared.probabilities[OPENPBR_LOBE_SPECULAR] *= gK;
|
|
1171
|
+
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] *= gK;
|
|
1172
|
+
prepared.probabilities[OPENPBR_LOBE_DIFFUSE] *= gK;
|
|
1173
|
+
prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] *= gK;
|
|
1174
|
+
}
|
|
1175
|
+
dW(prepared);
|
|
1176
1176
|
return prepared;
|
|
1177
1177
|
}
|
|
1178
1178
|
|
|
1179
|
-
float
|
|
1179
|
+
float cM(OpenPbrPreparedBsdf prepared, float cosine, bool reflection) {
|
|
1180
1180
|
if (prepared.material.coatWeight <= 0.0) {
|
|
1181
|
-
return
|
|
1181
|
+
return ae(cosine, prepared.material.relativeIor);
|
|
1182
1182
|
}
|
|
1183
|
-
float
|
|
1184
|
-
if (!reflection) { return
|
|
1185
|
-
float
|
|
1186
|
-
float
|
|
1187
|
-
return mix(
|
|
1183
|
+
float lk = ae(cosine, prepared.transmissionReflectionIor);
|
|
1184
|
+
if (!reflection) { return lk; }
|
|
1185
|
+
float oX = ae(cosine, 1.0 / prepared.specularEtaTOverEtaI);
|
|
1186
|
+
float um = prepared.material.transmissionWeight + (1.0 - prepared.material.transmissionWeight) * prepared.material.subsurfaceWeight;
|
|
1187
|
+
return mix(oX, lk, um);
|
|
1188
1188
|
}
|
|
1189
1189
|
|
|
1190
|
-
vec3
|
|
1191
|
-
|
|
1190
|
+
vec3 openpbr_eval_prepared(
|
|
1191
|
+
OpenPbrPreparedBsdf prepared,
|
|
1192
1192
|
vec3 lightDirection,
|
|
1193
1193
|
out float pdf
|
|
1194
1194
|
) {
|
|
@@ -1203,24 +1203,24 @@ float coatLightCosine = dot(prepared.coatBasis.normal, lightDirection);
|
|
|
1203
1203
|
bool coatReflection = geometricReflection && prepared.coatViewLocal.z > 0.0 && coatLightCosine > 0.0;
|
|
1204
1204
|
#endif
|
|
1205
1205
|
|
|
1206
|
-
vec3
|
|
1206
|
+
vec3 aa;
|
|
1207
1207
|
if (reflection) {
|
|
1208
|
-
|
|
1208
|
+
aa = normalize(lightLocal + viewLocal);
|
|
1209
1209
|
}
|
|
1210
1210
|
else {
|
|
1211
|
-
|
|
1211
|
+
aa = normalize(lightLocal + viewLocal * material.relativeIor);
|
|
1212
1212
|
}
|
|
1213
|
-
if (
|
|
1214
|
-
|
|
1213
|
+
if (aa.z < 0.0) {
|
|
1214
|
+
aa = -aa;
|
|
1215
1215
|
}
|
|
1216
1216
|
|
|
1217
1217
|
vec3 response = vec3(0.0);
|
|
1218
1218
|
pdf = 0.0;
|
|
1219
|
-
float
|
|
1220
|
-
float
|
|
1219
|
+
float lobePdf = 0.0;
|
|
1220
|
+
float viewHalf = abs(dot(viewLocal, aa));
|
|
1221
1221
|
float diffuseSpecularEnergyCompensation =
|
|
1222
1222
|
prepared.diffuseSpecularEnergyCompensation
|
|
1223
|
-
*
|
|
1223
|
+
* ar(
|
|
1224
1224
|
prepared.specularEtaTOverEtaI,
|
|
1225
1225
|
prepared.specularAlpha,
|
|
1226
1226
|
abs(lightLocal.z)
|
|
@@ -1231,35 +1231,35 @@ if (!independentCoat || (lightLocal.z != 0.0 && reflection == geometricReflectio
|
|
|
1231
1231
|
#endif
|
|
1232
1232
|
if (reflection) {
|
|
1233
1233
|
if (prepared.weights[OPENPBR_LOBE_DIFFUSE] > 0.0) {
|
|
1234
|
-
response += prepared.weights[OPENPBR_LOBE_DIFFUSE] *
|
|
1234
|
+
response += prepared.weights[OPENPBR_LOBE_DIFFUSE] * bB(
|
|
1235
1235
|
material,
|
|
1236
1236
|
prepared.diffuseColor,
|
|
1237
1237
|
viewLocal,
|
|
1238
1238
|
lightLocal,
|
|
1239
1239
|
diffuseSpecularEnergyCompensation,
|
|
1240
|
-
|
|
1240
|
+
lobePdf
|
|
1241
1241
|
);
|
|
1242
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_DIFFUSE] *
|
|
1242
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_DIFFUSE] * lobePdf;
|
|
1243
1243
|
}
|
|
1244
1244
|
|
|
1245
1245
|
if (prepared.weights[OPENPBR_LOBE_SUBSURFACE] > 0.0 && material.thinWalled) {
|
|
1246
|
-
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE] *
|
|
1246
|
+
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE] * bB(
|
|
1247
1247
|
material,
|
|
1248
1248
|
material.subsurfaceColor,
|
|
1249
1249
|
viewLocal,
|
|
1250
1250
|
lightLocal,
|
|
1251
1251
|
diffuseSpecularEnergyCompensation,
|
|
1252
|
-
|
|
1252
|
+
lobePdf
|
|
1253
1253
|
);
|
|
1254
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] * 0.5 *
|
|
1254
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] * 0.5 * lobePdf;
|
|
1255
1255
|
}
|
|
1256
1256
|
|
|
1257
1257
|
if (prepared.weights[OPENPBR_LOBE_SPECULAR] > 0.0) {
|
|
1258
|
-
vec3
|
|
1258
|
+
vec3 cl = vec3(cM(prepared, viewHalf, true));
|
|
1259
1259
|
if (material.thinFilmWeight > 0.0) {
|
|
1260
|
-
|
|
1261
|
-
|
|
1262
|
-
|
|
1260
|
+
cl = bR(
|
|
1261
|
+
cl,
|
|
1262
|
+
viewHalf,
|
|
1263
1263
|
material.thinFilmThickness,
|
|
1264
1264
|
material.thinFilmIor,
|
|
1265
1265
|
prepared.thinFilmBaseIor,
|
|
@@ -1268,33 +1268,33 @@ prepared.thinFilmExteriorIor
|
|
|
1268
1268
|
);
|
|
1269
1269
|
}
|
|
1270
1270
|
if (material.thinWalled) {
|
|
1271
|
-
|
|
1272
|
-
|
|
1271
|
+
cl = aq(
|
|
1272
|
+
cl,
|
|
1273
1273
|
material.transmissionWeight
|
|
1274
1274
|
);
|
|
1275
1275
|
}
|
|
1276
|
-
vec3
|
|
1277
|
-
response += prepared.weights[OPENPBR_LOBE_SPECULAR] *
|
|
1276
|
+
vec3 fresnel = material.specularColor * cl;
|
|
1277
|
+
response += prepared.weights[OPENPBR_LOBE_SPECULAR] * aj(
|
|
1278
1278
|
material,
|
|
1279
1279
|
viewLocal,
|
|
1280
1280
|
lightLocal,
|
|
1281
|
-
|
|
1282
|
-
|
|
1283
|
-
|
|
1281
|
+
aa,
|
|
1282
|
+
fresnel,
|
|
1283
|
+
lobePdf
|
|
1284
1284
|
);
|
|
1285
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_SPECULAR] *
|
|
1285
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_SPECULAR] * lobePdf;
|
|
1286
1286
|
}
|
|
1287
1287
|
|
|
1288
1288
|
if (prepared.weights[OPENPBR_LOBE_METAL] > 0.0) {
|
|
1289
|
-
vec3
|
|
1290
|
-
|
|
1289
|
+
vec3 fresnel = openpbr_metal_fresnel(
|
|
1290
|
+
viewHalf,
|
|
1291
1291
|
material.baseWeight * material.baseColor,
|
|
1292
1292
|
material.specularColor
|
|
1293
1293
|
);
|
|
1294
1294
|
if (material.thinFilmWeight > 0.0) {
|
|
1295
|
-
|
|
1296
|
-
|
|
1297
|
-
|
|
1295
|
+
fresnel = mA(
|
|
1296
|
+
fresnel,
|
|
1297
|
+
viewHalf,
|
|
1298
1298
|
material.thinFilmThickness,
|
|
1299
1299
|
material.thinFilmIor,
|
|
1300
1300
|
material.baseWeight * material.baseColor,
|
|
@@ -1303,29 +1303,29 @@ material.thinFilmWeight,
|
|
|
1303
1303
|
prepared.thinFilmExteriorIor
|
|
1304
1304
|
);
|
|
1305
1305
|
}
|
|
1306
|
-
|
|
1307
|
-
response += prepared.weights[OPENPBR_LOBE_METAL] *
|
|
1306
|
+
fresnel *= material.specularWeight;
|
|
1307
|
+
response += prepared.weights[OPENPBR_LOBE_METAL] * aj(
|
|
1308
1308
|
material,
|
|
1309
1309
|
viewLocal,
|
|
1310
1310
|
lightLocal,
|
|
1311
|
-
|
|
1312
|
-
|
|
1313
|
-
|
|
1311
|
+
aa,
|
|
1312
|
+
fresnel,
|
|
1313
|
+
lobePdf
|
|
1314
1314
|
);
|
|
1315
1315
|
if (prepared.metalMsFactor > 0.0) {
|
|
1316
|
-
float
|
|
1317
|
-
response += prepared.weights[OPENPBR_LOBE_METAL] * prepared.metalMsScale *
|
|
1318
|
-
|
|
1316
|
+
float cA = min(prepared.metalMsFactor * aR(prepared.specularAlpha, lightLocal.z), 1.0 / max(lightLocal.z, 1e-8));
|
|
1317
|
+
response += prepared.weights[OPENPBR_LOBE_METAL] * prepared.metalMsScale * cA * INVPI;
|
|
1318
|
+
lobePdf = mix(lobePdf, 0.5 * INVPI, prepared.metalMsProbability);
|
|
1319
1319
|
}
|
|
1320
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_METAL] *
|
|
1320
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_METAL] * lobePdf;
|
|
1321
1321
|
}
|
|
1322
1322
|
}
|
|
1323
1323
|
else {
|
|
1324
|
-
vec3
|
|
1324
|
+
vec3 fresnel = vec3(cM(prepared, viewHalf, false));
|
|
1325
1325
|
if (material.thinFilmWeight > 0.0) {
|
|
1326
|
-
|
|
1327
|
-
|
|
1328
|
-
|
|
1326
|
+
fresnel = bR(
|
|
1327
|
+
fresnel,
|
|
1328
|
+
viewHalf,
|
|
1329
1329
|
material.thinFilmThickness,
|
|
1330
1330
|
material.thinFilmIor,
|
|
1331
1331
|
prepared.thinFilmBaseIor,
|
|
@@ -1335,17 +1335,17 @@ prepared.thinFilmExteriorIor
|
|
|
1335
1335
|
}
|
|
1336
1336
|
if (prepared.weights[OPENPBR_LOBE_TRANSMISSION] > 0.0) {
|
|
1337
1337
|
if (material.thinWalled) {
|
|
1338
|
-
vec3
|
|
1339
|
-
vec3
|
|
1340
|
-
if (
|
|
1341
|
-
|
|
1338
|
+
vec3 mi = vec3(lightLocal.xy, -lightLocal.z);
|
|
1339
|
+
vec3 thinWallHalf = normalize(mi + viewLocal);
|
|
1340
|
+
if (thinWallHalf.z < 0.0) {
|
|
1341
|
+
thinWallHalf = -thinWallHalf;
|
|
1342
1342
|
}
|
|
1343
|
-
float
|
|
1344
|
-
vec3
|
|
1343
|
+
float thinWallViewHalf = abs(dot(viewLocal, thinWallHalf));
|
|
1344
|
+
vec3 mT = vec3(cM(prepared, thinWallViewHalf, false));
|
|
1345
1345
|
if (material.thinFilmWeight > 0.0) {
|
|
1346
|
-
|
|
1347
|
-
|
|
1348
|
-
|
|
1346
|
+
mT = bR(
|
|
1347
|
+
mT,
|
|
1348
|
+
thinWallViewHalf,
|
|
1349
1349
|
material.thinFilmThickness,
|
|
1350
1350
|
material.thinFilmIor,
|
|
1351
1351
|
prepared.thinFilmBaseIor,
|
|
@@ -1353,66 +1353,66 @@ material.thinFilmWeight,
|
|
|
1353
1353
|
prepared.thinFilmExteriorIor
|
|
1354
1354
|
);
|
|
1355
1355
|
}
|
|
1356
|
-
vec3
|
|
1357
|
-
|
|
1356
|
+
vec3 gE = aq(
|
|
1357
|
+
mT,
|
|
1358
1358
|
1.0
|
|
1359
1359
|
);
|
|
1360
|
-
vec3 tint =
|
|
1360
|
+
vec3 tint = bF(
|
|
1361
1361
|
material,
|
|
1362
1362
|
abs(viewLocal.z),
|
|
1363
1363
|
prepared.refractionEtaTOverEtaI
|
|
1364
1364
|
);
|
|
1365
1365
|
response += prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1366
|
-
*
|
|
1366
|
+
* aj(
|
|
1367
1367
|
material,
|
|
1368
1368
|
viewLocal,
|
|
1369
|
-
|
|
1370
|
-
|
|
1371
|
-
tint * (vec3(1.0) -
|
|
1372
|
-
|
|
1369
|
+
mi,
|
|
1370
|
+
thinWallHalf,
|
|
1371
|
+
tint * (vec3(1.0) - gE),
|
|
1372
|
+
lobePdf
|
|
1373
1373
|
);
|
|
1374
1374
|
}
|
|
1375
1375
|
else {
|
|
1376
1376
|
response += prepared.weights[OPENPBR_LOBE_TRANSMISSION]
|
|
1377
|
-
*
|
|
1377
|
+
* df(
|
|
1378
1378
|
material,
|
|
1379
1379
|
material.relativeIor,
|
|
1380
|
-
|
|
1380
|
+
bb(material),
|
|
1381
1381
|
viewLocal,
|
|
1382
1382
|
lightLocal,
|
|
1383
|
-
|
|
1384
|
-
|
|
1385
|
-
|
|
1383
|
+
aa,
|
|
1384
|
+
fresnel,
|
|
1385
|
+
lobePdf
|
|
1386
1386
|
);
|
|
1387
1387
|
}
|
|
1388
1388
|
if (prepared.dielectricMsProbability > 0.0) {
|
|
1389
|
-
|
|
1389
|
+
lobePdf *= 1.0 - prepared.dielectricMsProbability;
|
|
1390
1390
|
}
|
|
1391
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] *
|
|
1391
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * lobePdf;
|
|
1392
1392
|
}
|
|
1393
1393
|
if (prepared.weights[OPENPBR_LOBE_SUBSURFACE] > 0.0) {
|
|
1394
1394
|
if (material.thinWalled) {
|
|
1395
|
-
vec3
|
|
1395
|
+
vec3 pY = vec3(lightLocal.xy, -lightLocal.z);
|
|
1396
1396
|
response += 0.5 * prepared.weights[OPENPBR_LOBE_SUBSURFACE]
|
|
1397
|
-
*
|
|
1397
|
+
* bB(
|
|
1398
1398
|
material,
|
|
1399
1399
|
material.subsurfaceColor,
|
|
1400
1400
|
viewLocal,
|
|
1401
|
-
|
|
1401
|
+
pY,
|
|
1402
1402
|
diffuseSpecularEnergyCompensation,
|
|
1403
|
-
|
|
1403
|
+
lobePdf
|
|
1404
1404
|
);
|
|
1405
|
-
|
|
1405
|
+
lobePdf *= 0.5;
|
|
1406
1406
|
}
|
|
1407
1407
|
else {
|
|
1408
|
-
response += prepared.weights[OPENPBR_LOBE_SUBSURFACE] *
|
|
1408
|
+
response += prepared.weights[OPENPBR_LOBE_SUBSURFACE] * dO(
|
|
1409
1409
|
material,
|
|
1410
1410
|
viewLocal,
|
|
1411
1411
|
lightLocal,
|
|
1412
|
-
|
|
1412
|
+
lobePdf
|
|
1413
1413
|
);
|
|
1414
1414
|
}
|
|
1415
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] *
|
|
1415
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_SUBSURFACE] * lobePdf;
|
|
1416
1416
|
}
|
|
1417
1417
|
}
|
|
1418
1418
|
|
|
@@ -1423,13 +1423,13 @@ if (prepared.dielectricMsProbability > 0.0) {
|
|
|
1423
1423
|
float cosine = abs(lightLocal.z);
|
|
1424
1424
|
if (cosine > 0.0) {
|
|
1425
1425
|
float ior = (reflection ? prepared.refractionEtaTOverEtaI : 1.0 / prepared.refractionEtaTOverEtaI);
|
|
1426
|
-
float
|
|
1427
|
-
float
|
|
1428
|
-
/ max(
|
|
1429
|
-
float
|
|
1426
|
+
float fw = (reflection ? prepared.dielectricMsReflectionRatio : 1.0 - prepared.dielectricMsReflectionRatio);
|
|
1427
|
+
float pX = prepared.dielectricMsViewLoss * aV(ior, prepared.specularAlpha, cosine)
|
|
1428
|
+
/ max(aZ(ior, prepared.specularAlpha), 1e-12);
|
|
1429
|
+
float cA = min(pX * fw, 1.0 / cosine);
|
|
1430
1430
|
vec3 scale = (reflection ? prepared.dielectricMsReflectionScale : prepared.dielectricMsTransmissionScale);
|
|
1431
|
-
response += scale *
|
|
1432
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMsProbability *
|
|
1431
|
+
response += scale * cA * INVPI;
|
|
1432
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMsProbability * fw * 0.5 * INVPI;
|
|
1433
1433
|
}
|
|
1434
1434
|
}
|
|
1435
1435
|
|
|
@@ -1437,7 +1437,7 @@ pdf += prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] * prepared.dielectricMs
|
|
|
1437
1437
|
}
|
|
1438
1438
|
#endif
|
|
1439
1439
|
if (material.coatWeight > 0.0) {
|
|
1440
|
-
response *=
|
|
1440
|
+
response *= cp(prepared,
|
|
1441
1441
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1442
1442
|
independentCoat ? coatLightCosine : lightLocal.z
|
|
1443
1443
|
#else
|
|
@@ -1456,42 +1456,42 @@ if (
|
|
|
1456
1456
|
reflection
|
|
1457
1457
|
#endif
|
|
1458
1458
|
&& prepared.weights[OPENPBR_LOBE_COAT] > 0.0) {
|
|
1459
|
-
vec3
|
|
1460
|
-
vec3
|
|
1461
|
-
vec3
|
|
1462
|
-
float
|
|
1459
|
+
vec3 dI = viewLocal;
|
|
1460
|
+
vec3 lJ = lightLocal;
|
|
1461
|
+
vec3 coatHalf = aa;
|
|
1462
|
+
float coatViewHalf = viewHalf;
|
|
1463
1463
|
if (prepared.directionFrames) {
|
|
1464
|
-
|
|
1464
|
+
dI = openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal));
|
|
1465
1465
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1466
|
-
if (independentCoat) {
|
|
1466
|
+
if (independentCoat) { dI = prepared.coatViewLocal; }
|
|
1467
1467
|
#endif
|
|
1468
|
-
|
|
1469
|
-
|
|
1470
|
-
if (
|
|
1471
|
-
|
|
1468
|
+
lJ = openpbr_to_local(prepared.coatBasis, lightDirection);
|
|
1469
|
+
coatHalf = normalize(lJ + dI);
|
|
1470
|
+
if (coatHalf.z < 0.0) { coatHalf = -coatHalf; }
|
|
1471
|
+
coatViewHalf = abs(dot(dI, coatHalf));
|
|
1472
1472
|
}
|
|
1473
1473
|
|
|
1474
|
-
vec3
|
|
1475
|
-
|
|
1474
|
+
vec3 mr = vec3(ae(
|
|
1475
|
+
coatViewHalf,
|
|
1476
1476
|
1.0 / material.coatIor
|
|
1477
1477
|
));
|
|
1478
|
-
OpenPbrResolvedMaterial
|
|
1479
|
-
vec2
|
|
1480
|
-
|
|
1481
|
-
|
|
1478
|
+
OpenPbrResolvedMaterial dH = material;
|
|
1479
|
+
vec2 kh = aL(material.coatRoughness, material.coatAnisotropy);
|
|
1480
|
+
dH.alphaX = kh.x;
|
|
1481
|
+
dH.alphaY = kh.y;
|
|
1482
1482
|
response += prepared.weights[OPENPBR_LOBE_COAT]
|
|
1483
1483
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1484
1484
|
* (independentCoat ? max(coatLightCosine, 0.0) : 1.0)
|
|
1485
1485
|
#endif
|
|
1486
|
-
*
|
|
1487
|
-
|
|
1488
|
-
|
|
1489
|
-
|
|
1490
|
-
|
|
1491
|
-
|
|
1492
|
-
|
|
1486
|
+
* aj(
|
|
1487
|
+
dH,
|
|
1488
|
+
dI,
|
|
1489
|
+
lJ,
|
|
1490
|
+
coatHalf,
|
|
1491
|
+
mr,
|
|
1492
|
+
lobePdf
|
|
1493
1493
|
);
|
|
1494
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_COAT] *
|
|
1494
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_COAT] * lobePdf;
|
|
1495
1495
|
}
|
|
1496
1496
|
|
|
1497
1497
|
if (
|
|
@@ -1501,25 +1501,25 @@ if (
|
|
|
1501
1501
|
reflection
|
|
1502
1502
|
#endif
|
|
1503
1503
|
&& prepared.weights[OPENPBR_LOBE_FUZZ] > 0.0) {
|
|
1504
|
-
float
|
|
1504
|
+
float sL = aQ(
|
|
1505
1505
|
abs(viewLocal.z),
|
|
1506
1506
|
material.fuzzRoughness
|
|
1507
1507
|
);
|
|
1508
1508
|
response *= max(
|
|
1509
1509
|
vec3(0.0),
|
|
1510
|
-
vec3(1.0 - prepared.weights[OPENPBR_LOBE_FUZZ] *
|
|
1510
|
+
vec3(1.0 - prepared.weights[OPENPBR_LOBE_FUZZ] * sL)
|
|
1511
1511
|
);
|
|
1512
1512
|
response += prepared.weights[OPENPBR_LOBE_FUZZ]
|
|
1513
1513
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1514
1514
|
* (independentCoat ? max(lightLocal.z, 0.0) : 1.0)
|
|
1515
1515
|
#endif
|
|
1516
|
-
*
|
|
1516
|
+
* kN(
|
|
1517
1517
|
material,
|
|
1518
1518
|
viewLocal,
|
|
1519
1519
|
lightLocal,
|
|
1520
|
-
|
|
1520
|
+
lobePdf
|
|
1521
1521
|
);
|
|
1522
|
-
pdf += prepared.probabilities[OPENPBR_LOBE_FUZZ] *
|
|
1522
|
+
pdf += prepared.probabilities[OPENPBR_LOBE_FUZZ] * lobePdf;
|
|
1523
1523
|
}
|
|
1524
1524
|
|
|
1525
1525
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
@@ -1528,35 +1528,35 @@ if (independentCoat) { return response; }
|
|
|
1528
1528
|
return response * abs(lightLocal.z);
|
|
1529
1529
|
}
|
|
1530
1530
|
|
|
1531
|
-
vec3
|
|
1531
|
+
vec3 tJ(
|
|
1532
1532
|
vec3 tangent,
|
|
1533
1533
|
OpenPbrResolvedMaterial material,
|
|
1534
|
-
vec3
|
|
1534
|
+
vec3 bE,
|
|
1535
1535
|
vec3 normal,
|
|
1536
1536
|
vec3 lightDirection,
|
|
1537
1537
|
out float pdf
|
|
1538
1538
|
) {
|
|
1539
|
-
|
|
1539
|
+
OpenPbrPreparedBsdf prepared = bX(
|
|
1540
1540
|
tangent,
|
|
1541
1541
|
material,
|
|
1542
|
-
|
|
1542
|
+
bE,
|
|
1543
1543
|
normal
|
|
1544
1544
|
);
|
|
1545
|
-
return
|
|
1545
|
+
return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
1546
1546
|
}
|
|
1547
1547
|
|
|
1548
|
-
float
|
|
1548
|
+
float openpbr_pdf(
|
|
1549
1549
|
vec3 tangent,
|
|
1550
1550
|
OpenPbrResolvedMaterial material,
|
|
1551
|
-
vec3
|
|
1551
|
+
vec3 bE,
|
|
1552
1552
|
vec3 normal,
|
|
1553
1553
|
vec3 lightDirection
|
|
1554
1554
|
) {
|
|
1555
1555
|
float pdf;
|
|
1556
|
-
|
|
1556
|
+
tJ(
|
|
1557
1557
|
tangent,
|
|
1558
1558
|
material,
|
|
1559
|
-
|
|
1559
|
+
bE,
|
|
1560
1560
|
normal,
|
|
1561
1561
|
lightDirection,
|
|
1562
1562
|
pdf
|
|
@@ -1564,18 +1564,18 @@ pdf
|
|
|
1564
1564
|
return pdf;
|
|
1565
1565
|
}
|
|
1566
1566
|
|
|
1567
|
-
vec3
|
|
1568
|
-
|
|
1569
|
-
vec3
|
|
1567
|
+
vec3 dr(
|
|
1568
|
+
OpenPbrPreparedBsdf prepared,
|
|
1569
|
+
vec3 cc,
|
|
1570
1570
|
out vec3 lightDirection,
|
|
1571
1571
|
out float pdf,
|
|
1572
1572
|
out bool isTransmissionEvent
|
|
1573
1573
|
) {
|
|
1574
1574
|
OpenPbrResolvedMaterial material = prepared.material;
|
|
1575
1575
|
vec3 viewLocal = prepared.viewLocal;
|
|
1576
|
-
float
|
|
1577
|
-
float
|
|
1578
|
-
float
|
|
1576
|
+
float cr = cc.x;
|
|
1577
|
+
float fG = cc.y;
|
|
1578
|
+
float bm = cc.z;
|
|
1579
1579
|
pdf = 0.0;
|
|
1580
1580
|
isTransmissionEvent = false;
|
|
1581
1581
|
lightDirection = prepared.basis.normal;
|
|
@@ -1588,7 +1588,7 @@ prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6) {
|
|
|
1588
1588
|
lightDirection = openpbr_to_world(prepared.basis, -viewLocal);
|
|
1589
1589
|
pdf = 1.0;
|
|
1590
1590
|
isTransmissionEvent = true;
|
|
1591
|
-
return (
|
|
1591
|
+
return (bb(prepared.material) * cp(prepared,
|
|
1592
1592
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1593
1593
|
prepared.material.coatNormalEnabled ? dot(prepared.coatBasis.normal, lightDirection) : -prepared.viewLocal.z
|
|
1594
1594
|
#else
|
|
@@ -1599,99 +1599,99 @@ prepared.material.coatNormalEnabled ? dot(prepared.coatBasis.normal, lightDirect
|
|
|
1599
1599
|
|
|
1600
1600
|
float cdf[OPENPBR_LOBE_COUNT];
|
|
1601
1601
|
cdf[OPENPBR_LOBE_FUZZ] = prepared.probabilities[OPENPBR_LOBE_FUZZ];
|
|
1602
|
-
for (int
|
|
1603
|
-
cdf[
|
|
1602
|
+
for (int lobe = 1; lobe < OPENPBR_LOBE_COUNT; lobe++) {
|
|
1603
|
+
cdf[lobe] = cdf[lobe - 1] + prepared.probabilities[lobe];
|
|
1604
1604
|
}
|
|
1605
1605
|
if (cdf[OPENPBR_LOBE_SUBSURFACE] <= 0.0) {
|
|
1606
1606
|
return vec3(0.0);
|
|
1607
1607
|
}
|
|
1608
1608
|
|
|
1609
1609
|
vec3 lightLocal;
|
|
1610
|
-
if (
|
|
1611
|
-
|
|
1610
|
+
if (bm < cdf[OPENPBR_LOBE_FUZZ] || (
|
|
1611
|
+
bm >= cdf[OPENPBR_LOBE_TRANSMISSION] && bm < cdf[OPENPBR_LOBE_DIFFUSE]
|
|
1612
1612
|
)) {
|
|
1613
|
-
lightLocal =
|
|
1613
|
+
lightLocal = aM(vec2(cr, fG));
|
|
1614
1614
|
}
|
|
1615
|
-
else if (
|
|
1616
|
-
vec3
|
|
1617
|
-
if (prepared.directionFrames) {
|
|
1615
|
+
else if (bm < cdf[OPENPBR_LOBE_COAT]) {
|
|
1616
|
+
vec3 dI = viewLocal;
|
|
1617
|
+
if (prepared.directionFrames) { dI = openpbr_to_local(prepared.coatBasis, openpbr_to_world(prepared.basis, viewLocal)); }
|
|
1618
1618
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1619
|
-
if (material.coatNormalEnabled) {
|
|
1619
|
+
if (material.coatNormalEnabled) { dI = prepared.coatViewLocal; }
|
|
1620
1620
|
#endif
|
|
1621
|
-
vec3
|
|
1622
|
-
|
|
1621
|
+
vec3 aa = aA(
|
|
1622
|
+
dI,
|
|
1623
1623
|
|
|
1624
|
-
|
|
1625
|
-
vec2(
|
|
1624
|
+
aL(material.coatRoughness, material.coatAnisotropy),
|
|
1625
|
+
vec2(cr, fG)
|
|
1626
1626
|
);
|
|
1627
|
-
if (
|
|
1628
|
-
|
|
1627
|
+
if (aa.z < 0.0) {
|
|
1628
|
+
aa = -aa;
|
|
1629
1629
|
}
|
|
1630
|
-
lightLocal = normalize(reflect(-
|
|
1630
|
+
lightLocal = normalize(reflect(-dI, aa));
|
|
1631
1631
|
#ifdef USE_COAT_NORMAL_FRAMES
|
|
1632
1632
|
if (material.coatNormalEnabled) {
|
|
1633
1633
|
lightDirection = openpbr_to_world(prepared.coatBasis, lightLocal);
|
|
1634
1634
|
if (lightLocal.z <= 0.0 || dot(material.geometricNormal, lightDirection) <= 0.0) { return vec3(0.0); }
|
|
1635
|
-
return
|
|
1635
|
+
return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
1636
1636
|
}
|
|
1637
1637
|
#endif
|
|
1638
1638
|
if (prepared.directionFrames) { lightLocal = openpbr_to_local(prepared.basis, openpbr_to_world(prepared.coatBasis, lightLocal)); }
|
|
1639
1639
|
}
|
|
1640
|
-
else if (
|
|
1641
|
-
bool
|
|
1642
|
-
float
|
|
1643
|
-
if (
|
|
1644
|
-
float z =
|
|
1645
|
-
float
|
|
1646
|
-
float azimuth = TWOPI *
|
|
1647
|
-
lightLocal = vec3(
|
|
1640
|
+
else if (bm < cdf[OPENPBR_LOBE_SPECULAR]) {
|
|
1641
|
+
bool wI = bm < cdf[OPENPBR_LOBE_METAL];
|
|
1642
|
+
float uj = (bm - cdf[OPENPBR_LOBE_COAT]) / max(prepared.probabilities[OPENPBR_LOBE_METAL], 1e-12);
|
|
1643
|
+
if (wI && uj < prepared.metalMsProbability) {
|
|
1644
|
+
float z = cr;
|
|
1645
|
+
float dw = sqrt(max(0.0, 1.0 - z * z));
|
|
1646
|
+
float azimuth = TWOPI * fG;
|
|
1647
|
+
lightLocal = vec3(dw * cos(azimuth), dw * sin(azimuth), z);
|
|
1648
1648
|
}
|
|
1649
1649
|
else {
|
|
1650
|
-
vec3
|
|
1650
|
+
vec3 aa = aA(
|
|
1651
1651
|
viewLocal,
|
|
1652
1652
|
vec2(material.alphaX, material.alphaY),
|
|
1653
|
-
vec2(
|
|
1653
|
+
vec2(cr, fG)
|
|
1654
1654
|
);
|
|
1655
|
-
if (
|
|
1656
|
-
|
|
1655
|
+
if (aa.z < 0.0) {
|
|
1656
|
+
aa = -aa;
|
|
1657
1657
|
}
|
|
1658
|
-
lightLocal = normalize(reflect(-viewLocal,
|
|
1658
|
+
lightLocal = normalize(reflect(-viewLocal, aa));
|
|
1659
1659
|
}
|
|
1660
1660
|
}
|
|
1661
|
-
else if (
|
|
1661
|
+
else if (bm < cdf[OPENPBR_LOBE_TRANSMISSION]) {
|
|
1662
1662
|
isTransmissionEvent = true;
|
|
1663
1663
|
|
|
1664
1664
|
|
|
1665
|
-
float
|
|
1666
|
-
if (prepared.dielectricMsProbability > 0.0 &&
|
|
1667
|
-
float
|
|
1668
|
-
bool
|
|
1665
|
+
float yj = (bm - cdf[OPENPBR_LOBE_SPECULAR]) / max(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION], 1e-12);
|
|
1666
|
+
if (prepared.dielectricMsProbability > 0.0 && yj < prepared.dielectricMsProbability) {
|
|
1667
|
+
float fw = prepared.dielectricMsReflectionRatio;
|
|
1668
|
+
bool nt = cr < fw;
|
|
1669
1669
|
float z;
|
|
1670
|
-
if (
|
|
1671
|
-
else { z = -min((
|
|
1672
|
-
float
|
|
1673
|
-
float azimuth = TWOPI *
|
|
1674
|
-
lightLocal = vec3(
|
|
1675
|
-
isTransmissionEvent = !
|
|
1670
|
+
if (nt) { z = min(cr / fw, 0.99999994); }
|
|
1671
|
+
else { z = -min((cr - fw) / (1.0 - fw), 0.99999994); }
|
|
1672
|
+
float dw = sqrt(max(0.0, 1.0 - z * z));
|
|
1673
|
+
float azimuth = TWOPI * fG;
|
|
1674
|
+
lightLocal = vec3(dw * cos(azimuth), dw * sin(azimuth), z);
|
|
1675
|
+
isTransmissionEvent = !nt;
|
|
1676
1676
|
}
|
|
1677
1677
|
else {
|
|
1678
|
-
vec3
|
|
1678
|
+
vec3 aa = aA(
|
|
1679
1679
|
viewLocal,
|
|
1680
1680
|
vec2(material.alphaX, material.alphaY),
|
|
1681
|
-
vec2(
|
|
1681
|
+
vec2(cr, fG)
|
|
1682
1682
|
);
|
|
1683
|
-
if (
|
|
1684
|
-
|
|
1683
|
+
if (aa.z < 0.0) {
|
|
1684
|
+
aa = -aa;
|
|
1685
1685
|
}
|
|
1686
|
-
float
|
|
1687
|
-
vec3
|
|
1688
|
-
|
|
1686
|
+
float viewHalf = abs(dot(viewLocal, aa));
|
|
1687
|
+
vec3 fresnel = vec3(ae(
|
|
1688
|
+
viewHalf,
|
|
1689
1689
|
prepared.material.relativeIor
|
|
1690
1690
|
));
|
|
1691
1691
|
if (material.thinFilmWeight > 0.0) {
|
|
1692
|
-
|
|
1693
|
-
|
|
1694
|
-
|
|
1692
|
+
fresnel = bR(
|
|
1693
|
+
fresnel,
|
|
1694
|
+
viewHalf,
|
|
1695
1695
|
material.thinFilmThickness,
|
|
1696
1696
|
material.thinFilmIor,
|
|
1697
1697
|
prepared.thinFilmBaseIor,
|
|
@@ -1700,13 +1700,13 @@ prepared.thinFilmExteriorIor
|
|
|
1700
1700
|
);
|
|
1701
1701
|
}
|
|
1702
1702
|
if (material.thinWalled) {
|
|
1703
|
-
vec3
|
|
1704
|
-
lightLocal = vec3(
|
|
1703
|
+
vec3 iI = normalize(reflect(-viewLocal, aa));
|
|
1704
|
+
lightLocal = vec3(iI.xy, -iI.z);
|
|
1705
1705
|
}
|
|
1706
1706
|
else {
|
|
1707
1707
|
lightLocal = refract(
|
|
1708
1708
|
-viewLocal,
|
|
1709
|
-
|
|
1709
|
+
aa,
|
|
1710
1710
|
prepared.material.relativeIor
|
|
1711
1711
|
);
|
|
1712
1712
|
if (dot(lightLocal, lightLocal) <= 1e-8) {
|
|
@@ -1720,13 +1720,13 @@ lightLocal = normalize(lightLocal);
|
|
|
1720
1720
|
else {
|
|
1721
1721
|
isTransmissionEvent = true;
|
|
1722
1722
|
if (material.thinWalled) {
|
|
1723
|
-
float
|
|
1724
|
-
bool
|
|
1725
|
-
|
|
1726
|
-
? (
|
|
1727
|
-
:
|
|
1728
|
-
lightLocal =
|
|
1729
|
-
if (
|
|
1723
|
+
float lP = cr;
|
|
1724
|
+
bool rR = lP >= 0.5;
|
|
1725
|
+
cr = rR
|
|
1726
|
+
? (lP - 0.5) * 2.0
|
|
1727
|
+
: lP * 2.0;
|
|
1728
|
+
lightLocal = aM(vec2(cr, fG));
|
|
1729
|
+
if (rR) {
|
|
1730
1730
|
lightLocal.z = -lightLocal.z;
|
|
1731
1731
|
}
|
|
1732
1732
|
else {
|
|
@@ -1734,7 +1734,7 @@ isTransmissionEvent = false;
|
|
|
1734
1734
|
}
|
|
1735
1735
|
}
|
|
1736
1736
|
else {
|
|
1737
|
-
lightLocal =
|
|
1737
|
+
lightLocal = aM(vec2(cr, fG));
|
|
1738
1738
|
lightLocal.z = -lightLocal.z;
|
|
1739
1739
|
}
|
|
1740
1740
|
}
|
|
@@ -1748,20 +1748,20 @@ return vec3(0.0);
|
|
|
1748
1748
|
if (material.coatNormalEnabled &&
|
|
1749
1749
|
((dot(material.geometricNormal, lightDirection) <= 0.0) != isTransmissionEvent)) { return vec3(0.0); }
|
|
1750
1750
|
#endif
|
|
1751
|
-
return
|
|
1751
|
+
return openpbr_eval_prepared(prepared, lightDirection, pdf);
|
|
1752
1752
|
}
|
|
1753
1753
|
|
|
1754
|
-
vec3
|
|
1754
|
+
vec3 vL(
|
|
1755
1755
|
vec3 tangent,
|
|
1756
1756
|
OpenPbrResolvedMaterial material,
|
|
1757
|
-
vec3
|
|
1758
|
-
vec3
|
|
1757
|
+
vec3 cc,
|
|
1758
|
+
vec3 bE,
|
|
1759
1759
|
vec3 normal,
|
|
1760
1760
|
out vec3 lightDirection,
|
|
1761
1761
|
out float pdf,
|
|
1762
1762
|
out bool isTransmissionEvent
|
|
1763
1763
|
) {
|
|
1764
|
-
|
|
1765
|
-
return
|
|
1764
|
+
OpenPbrPreparedBsdf prepared = bX(tangent, material, bE, normal);
|
|
1765
|
+
return dr(prepared, cc, lightDirection, pdf, isTransmissionEvent);
|
|
1766
1766
|
}`;
|
|
1767
1767
|
//# sourceMappingURL=openPbrBsdf.glsl.js.map
|