@mapgis/mapbox-gl 16.0.1 → 16.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/dist/mapbox-gl.js +3 -3
  2. package/dist/mapbox-gl.js.map +1 -1
  3. package/package.json +1 -1
  4. package/.flowconfig +0 -61
  5. package/LICENSE.txt +0 -84
  6. package/README.md +0 -34
  7. package/build/banner.js +0 -4
  8. package/build/check-bundle-size.js +0 -140
  9. package/build/generate-access-token-script.js +0 -11
  10. package/build/generate-flow-typed-style-spec.js +0 -188
  11. package/build/generate-release-list.js +0 -21
  12. package/build/generate-struct-arrays.js +0 -237
  13. package/build/generate-style-code.js +0 -159
  14. package/build/mapbox-gl.js.flow +0 -3
  15. package/build/print-release-url.js +0 -6
  16. package/build/rollup_plugin_minify_style_spec.js +0 -20
  17. package/build/rollup_plugins.js +0 -80
  18. package/build/run-node +0 -3
  19. package/build/run-tap +0 -8
  20. package/build/test/build-tape.js +0 -19
  21. package/flow-typed/gl.js +0 -5
  22. package/flow-typed/jsdom.js +0 -18
  23. package/flow-typed/mapbox-gl-supported.js +0 -9
  24. package/flow-typed/mapbox-unitbezier.js +0 -14
  25. package/flow-typed/offscreen-canvas.js +0 -9
  26. package/flow-typed/pbf.js +0 -25
  27. package/flow-typed/point-geometry.js +0 -44
  28. package/flow-typed/potpack.js +0 -12
  29. package/flow-typed/sinon.js +0 -28
  30. package/flow-typed/vector-tile.js +0 -41
  31. package/src/css/mapbox-gl.css +0 -798
  32. package/src/css/svg/mapboxgl-ctrl-attrib.svg +0 -3
  33. package/src/css/svg/mapboxgl-ctrl-compass.svg +0 -4
  34. package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +0 -3
  35. package/src/css/svg/mapboxgl-ctrl-geolocate.svg +0 -5
  36. package/src/css/svg/mapboxgl-ctrl-logo.svg +0 -20
  37. package/src/css/svg/mapboxgl-ctrl-shrink.svg +0 -3
  38. package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +0 -3
  39. package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +0 -3
  40. package/src/data/array_types.js +0 -1095
  41. package/src/data/bucket/circle_attributes.js +0 -9
  42. package/src/data/bucket/circle_bucket.js +0 -204
  43. package/src/data/bucket/fill_attributes.js +0 -9
  44. package/src/data/bucket/fill_bucket.js +0 -233
  45. package/src/data/bucket/fill_extrusion_attributes.js +0 -10
  46. package/src/data/bucket/fill_extrusion_bucket.js +0 -289
  47. package/src/data/bucket/heatmap_bucket.js +0 -17
  48. package/src/data/bucket/line_attributes.js +0 -10
  49. package/src/data/bucket/line_bucket.js +0 -556
  50. package/src/data/bucket/pattern_attributes.js +0 -10
  51. package/src/data/bucket/pattern_bucket_features.js +0 -60
  52. package/src/data/bucket/symbol_attributes.js +0 -117
  53. package/src/data/bucket/symbol_bucket.js +0 -972
  54. package/src/data/bucket.js +0 -123
  55. package/src/data/dem_data.js +0 -125
  56. package/src/data/extent.js +0 -18
  57. package/src/data/feature_index.js +0 -321
  58. package/src/data/feature_position_map.js +0 -125
  59. package/src/data/index_array_type.js +0 -16
  60. package/src/data/load_geometry.js +0 -48
  61. package/src/data/pos_attributes.js +0 -6
  62. package/src/data/program_configuration.js +0 -687
  63. package/src/data/raster_bounds_attributes.js +0 -7
  64. package/src/data/segment.js +0 -76
  65. package/src/geo/edge_insets.js +0 -102
  66. package/src/geo/lng_lat.js +0 -165
  67. package/src/geo/lng_lat_bounds.js +0 -267
  68. package/src/geo/mercator_coordinate.js +0 -153
  69. package/src/geo/transform.js +0 -864
  70. package/src/gl/color_mode.js +0 -34
  71. package/src/gl/context.js +0 -298
  72. package/src/gl/cull_face_mode.js +0 -26
  73. package/src/gl/depth_mode.js +0 -29
  74. package/src/gl/framebuffer.js +0 -44
  75. package/src/gl/index_buffer.js +0 -55
  76. package/src/gl/stencil_mode.js +0 -30
  77. package/src/gl/types.js +0 -84
  78. package/src/gl/value.js +0 -520
  79. package/src/gl/vertex_buffer.js +0 -119
  80. package/src/index.js +0 -201
  81. package/src/render/draw_background.js +0 -57
  82. package/src/render/draw_circle.js +0 -113
  83. package/src/render/draw_collision_debug.js +0 -49
  84. package/src/render/draw_custom.js +0 -49
  85. package/src/render/draw_debug.js +0 -127
  86. package/src/render/draw_fill.js +0 -126
  87. package/src/render/draw_fill_extrusion.js +0 -96
  88. package/src/render/draw_heatmap.js +0 -140
  89. package/src/render/draw_hillshade.js +0 -108
  90. package/src/render/draw_line.js +0 -98
  91. package/src/render/draw_raster.js +0 -125
  92. package/src/render/draw_symbol.js +0 -394
  93. package/src/render/glyph_atlas.js +0 -71
  94. package/src/render/glyph_manager.js +0 -182
  95. package/src/render/image_atlas.js +0 -149
  96. package/src/render/image_manager.js +0 -306
  97. package/src/render/line_atlas.js +0 -210
  98. package/src/render/painter.js +0 -653
  99. package/src/render/program/background_program.js +0 -103
  100. package/src/render/program/circle_program.js +0 -69
  101. package/src/render/program/clipping_mask_program.js +0 -20
  102. package/src/render/program/collision_program.js +0 -49
  103. package/src/render/program/debug_program.js +0 -35
  104. package/src/render/program/fill_extrusion_program.js +0 -122
  105. package/src/render/program/fill_program.js +0 -126
  106. package/src/render/program/heatmap_program.js +0 -83
  107. package/src/render/program/hillshade_program.js +0 -122
  108. package/src/render/program/line_program.js +0 -207
  109. package/src/render/program/pattern.js +0 -102
  110. package/src/render/program/program_uniforms.js +0 -42
  111. package/src/render/program/raster_program.js +0 -92
  112. package/src/render/program/symbol_program.js +0 -224
  113. package/src/render/program.js +0 -168
  114. package/src/render/texture.js +0 -122
  115. package/src/render/uniform_binding.js +0 -147
  116. package/src/render/vertex_array_object.js +0 -163
  117. package/src/shaders/README.md +0 -42
  118. package/src/shaders/_prelude.fragment.glsl +0 -17
  119. package/src/shaders/_prelude.vertex.glsl +0 -73
  120. package/src/shaders/background.fragment.glsl +0 -10
  121. package/src/shaders/background.vertex.glsl +0 -7
  122. package/src/shaders/background_pattern.fragment.glsl +0 -28
  123. package/src/shaders/background_pattern.vertex.glsl +0 -20
  124. package/src/shaders/circle.fragment.glsl +0 -39
  125. package/src/shaders/circle.vertex.glsl +0 -64
  126. package/src/shaders/clipping_mask.fragment.glsl +0 -3
  127. package/src/shaders/clipping_mask.vertex.glsl +0 -7
  128. package/src/shaders/collision_box.fragment.glsl +0 -21
  129. package/src/shaders/collision_box.vertex.glsl +0 -27
  130. package/src/shaders/collision_circle.fragment.glsl +0 -34
  131. package/src/shaders/collision_circle.vertex.glsl +0 -36
  132. package/src/shaders/debug.fragment.glsl +0 -9
  133. package/src/shaders/debug.vertex.glsl +0 -12
  134. package/src/shaders/encode_attribute.js +0 -17
  135. package/src/shaders/fill.fragment.glsl +0 -13
  136. package/src/shaders/fill.vertex.glsl +0 -13
  137. package/src/shaders/fill_extrusion.fragment.glsl +0 -9
  138. package/src/shaders/fill_extrusion.vertex.glsl +0 -66
  139. package/src/shaders/fill_extrusion_pattern.fragment.glsl +0 -45
  140. package/src/shaders/fill_extrusion_pattern.vertex.glsl +0 -79
  141. package/src/shaders/fill_outline.fragment.glsl +0 -17
  142. package/src/shaders/fill_outline.vertex.glsl +0 -17
  143. package/src/shaders/fill_outline_pattern.fragment.glsl +0 -43
  144. package/src/shaders/fill_outline_pattern.vertex.glsl +0 -44
  145. package/src/shaders/fill_pattern.fragment.glsl +0 -36
  146. package/src/shaders/fill_pattern.vertex.glsl +0 -39
  147. package/src/shaders/heatmap.fragment.glsl +0 -22
  148. package/src/shaders/heatmap.vertex.glsl +0 -54
  149. package/src/shaders/heatmap_texture.fragment.glsl +0 -14
  150. package/src/shaders/heatmap_texture.vertex.glsl +0 -11
  151. package/src/shaders/hillshade.fragment.glsl +0 -52
  152. package/src/shaders/hillshade.vertex.glsl +0 -11
  153. package/src/shaders/hillshade_prepare.fragment.glsl +0 -74
  154. package/src/shaders/hillshade_prepare.vertex.glsl +0 -15
  155. package/src/shaders/index.js +0 -20
  156. package/src/shaders/line.fragment.glsl +0 -30
  157. package/src/shaders/line.vertex.glsl +0 -85
  158. package/src/shaders/line_gradient.fragment.glsl +0 -34
  159. package/src/shaders/line_gradient.vertex.glsl +0 -87
  160. package/src/shaders/line_pattern.fragment.glsl +0 -74
  161. package/src/shaders/line_pattern.vertex.glsl +0 -99
  162. package/src/shaders/line_sdf.fragment.glsl +0 -45
  163. package/src/shaders/line_sdf.vertex.glsl +0 -98
  164. package/src/shaders/raster.fragment.glsl +0 -52
  165. package/src/shaders/raster.vertex.glsl +0 -21
  166. package/src/shaders/shaders.js +0 -180
  167. package/src/shaders/symbol_icon.fragment.glsl +0 -17
  168. package/src/shaders/symbol_icon.vertex.glsl +0 -94
  169. package/src/shaders/symbol_sdf.fragment.glsl +0 -52
  170. package/src/shaders/symbol_sdf.vertex.glsl +0 -115
  171. package/src/shaders/symbol_text_and_icon.fragment.glsl +0 -68
  172. package/src/shaders/symbol_text_and_icon.vertex.glsl +0 -116
  173. package/src/source/canvas_source.js +0 -238
  174. package/src/source/geojson_helper.js +0 -92
  175. package/src/source/geojson_source.js +0 -374
  176. package/src/source/geojson_worker_source.js +0 -357
  177. package/src/source/geojson_wrapper.js +0 -94
  178. package/src/source/image_source.js +0 -307
  179. package/src/source/load_tilejson.js +0 -39
  180. package/src/source/mbtiles_source.js +0 -115
  181. package/src/source/offline_database.js +0 -61
  182. package/src/source/offline_database_root.js +0 -62
  183. package/src/source/pixels_to_tile_units.js +0 -21
  184. package/src/source/query_features.js +0 -208
  185. package/src/source/raster_dem_tile_source.js +0 -138
  186. package/src/source/raster_dem_tile_worker_source.js +0 -62
  187. package/src/source/raster_tile_offline_source.js +0 -136
  188. package/src/source/raster_tile_source.js +0 -177
  189. package/src/source/rtl_text_plugin.js +0 -138
  190. package/src/source/source.js +0 -137
  191. package/src/source/source_cache.js +0 -957
  192. package/src/source/source_state.js +0 -159
  193. package/src/source/tile.js +0 -465
  194. package/src/source/tile_bounds.js +0 -38
  195. package/src/source/tile_cache.js +0 -212
  196. package/src/source/tile_id.js +0 -402
  197. package/src/source/vector_tile_source.js +0 -192
  198. package/src/source/vector_tile_worker_source.js +0 -216
  199. package/src/source/video_source.js +0 -203
  200. package/src/source/worker.js +0 -237
  201. package/src/source/worker_source.js +0 -106
  202. package/src/source/worker_tile.js +0 -224
  203. package/src/style/create_style_layer.js +0 -36
  204. package/src/style/evaluation_parameters.js +0 -62
  205. package/src/style/light.js +0 -130
  206. package/src/style/load_glyph_range.js +0 -38
  207. package/src/style/load_sprite.js +0 -67
  208. package/src/style/parse_glyph_pbf.js +0 -44
  209. package/src/style/pauseable_placement.js +0 -132
  210. package/src/style/properties.js +0 -753
  211. package/src/style/query_utils.js +0 -43
  212. package/src/style/style.js +0 -1361
  213. package/src/style/style_glyph.js +0 -17
  214. package/src/style/style_image.js +0 -137
  215. package/src/style/style_layer/background_style_layer.js +0 -21
  216. package/src/style/style_layer/background_style_layer_properties.js +0 -40
  217. package/src/style/style_layer/circle_style_layer.js +0 -98
  218. package/src/style/style_layer/circle_style_layer_properties.js +0 -63
  219. package/src/style/style_layer/custom_style_layer.js +0 -223
  220. package/src/style/style_layer/fill_extrusion_style_layer.js +0 -224
  221. package/src/style/style_layer/fill_extrusion_style_layer_properties.js +0 -50
  222. package/src/style/style_layer/fill_style_layer.js +0 -67
  223. package/src/style/style_layer/fill_style_layer_properties.js +0 -55
  224. package/src/style/style_layer/heatmap_style_layer.js +0 -69
  225. package/src/style/style_layer/heatmap_style_layer_properties.js +0 -44
  226. package/src/style/style_layer/hillshade_style_layer.js +0 -25
  227. package/src/style/style_layer/hillshade_style_layer_properties.js +0 -46
  228. package/src/style/style_layer/layer_properties.js.ejs +0 -69
  229. package/src/style/style_layer/line_style_layer.js +0 -151
  230. package/src/style/style_layer/line_style_layer_properties.js +0 -71
  231. package/src/style/style_layer/raster_style_layer.js +0 -21
  232. package/src/style/style_layer/raster_style_layer_properties.js +0 -50
  233. package/src/style/style_layer/symbol_style_layer.js +0 -190
  234. package/src/style/style_layer/symbol_style_layer_properties.js +0 -153
  235. package/src/style/style_layer/typed_style_layer.js +0 -17
  236. package/src/style/style_layer.js +0 -281
  237. package/src/style/style_layer_index.js +0 -80
  238. package/src/style/validate_style.js +0 -42
  239. package/src/style/zoom_history.js +0 -44
  240. package/src/style-spec/.eslintrc +0 -5
  241. package/src/style-spec/CHANGELOG.md +0 -438
  242. package/src/style-spec/README.md +0 -59
  243. package/src/style-spec/bin/gl-style-composite +0 -9
  244. package/src/style-spec/bin/gl-style-format +0 -22
  245. package/src/style-spec/bin/gl-style-migrate +0 -9
  246. package/src/style-spec/bin/gl-style-validate +0 -50
  247. package/src/style-spec/composite.js +0 -50
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  251. package/src/style-spec/dist/.gitkeep +0 -0
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  258. package/src/style-spec/expression/definitions/case.js +0 -85
  259. package/src/style-spec/expression/definitions/coalesce.js +0 -93
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  261. package/src/style-spec/expression/definitions/collator.js +0 -78
  262. package/src/style-spec/expression/definitions/comparison.js +0 -184
  263. package/src/style-spec/expression/definitions/format.js +0 -144
  264. package/src/style-spec/expression/definitions/format_section_override.js +0 -54
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  267. package/src/style-spec/expression/definitions/index.js +0 -561
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  272. package/src/style-spec/expression/definitions/match.js +0 -158
  273. package/src/style-spec/expression/definitions/number_format.js +0 -142
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  357. package/src/symbol/projection.js +0 -450
  358. package/src/symbol/quads.js +0 -334
  359. package/src/symbol/shaping.js +0 -816
  360. package/src/symbol/symbol_layout.js +0 -772
  361. package/src/symbol/symbol_size.js +0 -113
  362. package/src/symbol/transform_text.js +0 -29
  363. package/src/types/callback.js +0 -17
  364. package/src/types/cancelable.js +0 -3
  365. package/src/types/tilejson.js +0 -17
  366. package/src/types/transferable.js +0 -3
  367. package/src/types/window.js +0 -172
  368. package/src/ui/anchor.js +0 -32
  369. package/src/ui/bind_handlers.js +0 -202
  370. package/src/ui/camera.js +0 -1152
  371. package/src/ui/control/attribution_control.js +0 -189
  372. package/src/ui/control/fps_control.js +0 -185
  373. package/src/ui/control/fullscreen_control.js +0 -147
  374. package/src/ui/control/geolocate_control.js +0 -594
  375. package/src/ui/control/logo_control.js +0 -92
  376. package/src/ui/control/navigation_control.js +0 -148
  377. package/src/ui/control/scale_control.js +0 -142
  378. package/src/ui/crs.js +0 -64
  379. package/src/ui/default_locale.js +0 -20
  380. package/src/ui/events.js +0 -806
  381. package/src/ui/handler/box_zoom.js +0 -175
  382. package/src/ui/handler/dblclick_zoom.js +0 -139
  383. package/src/ui/handler/drag_pan.js +0 -416
  384. package/src/ui/handler/drag_rotate.js +0 -378
  385. package/src/ui/handler/keyboard.js +0 -161
  386. package/src/ui/handler/scroll_zoom.js +0 -333
  387. package/src/ui/handler/touch_zoom_rotate.js +0 -293
  388. package/src/ui/hash.js +0 -147
  389. package/src/ui/map.js +0 -2883
  390. package/src/ui/marker.js +0 -607
  391. package/src/ui/offline_map.js +0 -91
  392. package/src/ui/popup.js +0 -530
  393. package/src/util/actor.js +0 -212
  394. package/src/util/ajax.js +0 -371
  395. package/src/util/browser/web_worker.js +0 -10
  396. package/src/util/browser/window.js +0 -5
  397. package/src/util/browser.js +0 -70
  398. package/src/util/classify_rings.js +0 -52
  399. package/src/util/color_ramp.js +0 -28
  400. package/src/util/config.js +0 -30
  401. package/src/util/debug.js +0 -12
  402. package/src/util/dictionary_coder.js +0 -30
  403. package/src/util/dispatcher.js +0 -70
  404. package/src/util/dom.js +0 -144
  405. package/src/util/evented.js +0 -174
  406. package/src/util/find_pole_of_inaccessibility.js +0 -129
  407. package/src/util/global_worker_pool.js +0 -17
  408. package/src/util/image.js +0 -142
  409. package/src/util/intersection_tests.js +0 -208
  410. package/src/util/is_char_in_unicode_block.js +0 -311
  411. package/src/util/mapbox.js +0 -486
  412. package/src/util/offscreen_canvas_supported.js +0 -14
  413. package/src/util/performance.js +0 -112
  414. package/src/util/primitives.js +0 -145
  415. package/src/util/resolve_tokens.js +0 -16
  416. package/src/util/script_detection.js +0 -328
  417. package/src/util/sku_token.js +0 -42
  418. package/src/util/smart_wrap.js +0 -55
  419. package/src/util/struct_array.js +0 -243
  420. package/src/util/struct_array.js.ejs +0 -112
  421. package/src/util/struct_array_layout.js.ejs +0 -98
  422. package/src/util/task_queue.js +0 -68
  423. package/src/util/throttle.js +0 -28
  424. package/src/util/throttled_invoker.js +0 -46
  425. package/src/util/tile_cover.js +0 -101
  426. package/src/util/tile_request_cache.js +0 -172
  427. package/src/util/util.js +0 -504
  428. package/src/util/vectortile_to_geojson.js +0 -54
  429. package/src/util/verticalize_punctuation.js +0 -114
  430. package/src/util/web_worker.js +0 -91
  431. package/src/util/web_worker_transfer.js +0 -266
  432. package/src/util/webp_supported.js +0 -69
  433. package/src/util/window.js +0 -102
  434. package/src/util/worker_pool.js +0 -47
@@ -1,224 +0,0 @@
1
- // @flow
2
-
3
- import {
4
- Uniform1i,
5
- Uniform1f,
6
- Uniform2f,
7
- UniformMatrix4f
8
- } from '../uniform_binding';
9
- import {extend} from '../../util/util';
10
- import browser from '../../util/browser';
11
-
12
- import type Context from '../../gl/context';
13
- import type Painter from '../painter';
14
- import type {UniformValues, UniformLocations} from '../uniform_binding';
15
-
16
- export type SymbolIconUniformsType = {|
17
- 'u_is_size_zoom_constant': Uniform1i,
18
- 'u_is_size_feature_constant': Uniform1i,
19
- 'u_size_t': Uniform1f,
20
- 'u_size': Uniform1f,
21
- 'u_camera_to_center_distance': Uniform1f,
22
- 'u_pitch': Uniform1f,
23
- 'u_rotate_symbol': Uniform1i,
24
- 'u_aspect_ratio': Uniform1f,
25
- 'u_fade_change': Uniform1f,
26
- 'u_matrix': UniformMatrix4f,
27
- 'u_label_plane_matrix': UniformMatrix4f,
28
- 'u_coord_matrix': UniformMatrix4f,
29
- 'u_is_text': Uniform1i,
30
- 'u_pitch_with_map': Uniform1i,
31
- 'u_texsize': Uniform2f,
32
- 'u_texture': Uniform1i
33
- |};
34
-
35
- export type SymbolSDFUniformsType = {|
36
- 'u_is_size_zoom_constant': Uniform1i,
37
- 'u_is_size_feature_constant': Uniform1i,
38
- 'u_size_t': Uniform1f,
39
- 'u_size': Uniform1f,
40
- 'u_camera_to_center_distance': Uniform1f,
41
- 'u_pitch': Uniform1f,
42
- 'u_rotate_symbol': Uniform1i,
43
- 'u_aspect_ratio': Uniform1f,
44
- 'u_fade_change': Uniform1f,
45
- 'u_matrix': UniformMatrix4f,
46
- 'u_label_plane_matrix': UniformMatrix4f,
47
- 'u_coord_matrix': UniformMatrix4f,
48
- 'u_is_text': Uniform1i,
49
- 'u_pitch_with_map': Uniform1i,
50
- 'u_texsize': Uniform2f,
51
- 'u_texture': Uniform1i,
52
- 'u_gamma_scale': Uniform1f,
53
- 'u_device_pixel_ratio': Uniform1f,
54
- 'u_is_halo': Uniform1i
55
- |};
56
-
57
- export type symbolTextAndIconUniformsType = {|
58
- 'u_is_size_zoom_constant': Uniform1i,
59
- 'u_is_size_feature_constant': Uniform1i,
60
- 'u_size_t': Uniform1f,
61
- 'u_size': Uniform1f,
62
- 'u_camera_to_center_distance': Uniform1f,
63
- 'u_pitch': Uniform1f,
64
- 'u_rotate_symbol': Uniform1i,
65
- 'u_aspect_ratio': Uniform1f,
66
- 'u_fade_change': Uniform1f,
67
- 'u_matrix': UniformMatrix4f,
68
- 'u_label_plane_matrix': UniformMatrix4f,
69
- 'u_coord_matrix': UniformMatrix4f,
70
- 'u_is_text': Uniform1i,
71
- 'u_pitch_with_map': Uniform1i,
72
- 'u_texsize': Uniform2f,
73
- 'u_texsize_icon': Uniform2f,
74
- 'u_texture': Uniform1i,
75
- 'u_texture_icon': Uniform1i,
76
- 'u_gamma_scale': Uniform1f,
77
- 'u_device_pixel_ratio': Uniform1f,
78
- 'u_is_halo': Uniform1i
79
- |};
80
-
81
- const symbolIconUniforms = (context: Context, locations: UniformLocations): SymbolIconUniformsType => ({
82
- 'u_is_size_zoom_constant': new Uniform1i(context, locations.u_is_size_zoom_constant),
83
- 'u_is_size_feature_constant': new Uniform1i(context, locations.u_is_size_feature_constant),
84
- 'u_size_t': new Uniform1f(context, locations.u_size_t),
85
- 'u_size': new Uniform1f(context, locations.u_size),
86
- 'u_camera_to_center_distance': new Uniform1f(context, locations.u_camera_to_center_distance),
87
- 'u_pitch': new Uniform1f(context, locations.u_pitch),
88
- 'u_rotate_symbol': new Uniform1i(context, locations.u_rotate_symbol),
89
- 'u_aspect_ratio': new Uniform1f(context, locations.u_aspect_ratio),
90
- 'u_fade_change': new Uniform1f(context, locations.u_fade_change),
91
- 'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
92
- 'u_label_plane_matrix': new UniformMatrix4f(context, locations.u_label_plane_matrix),
93
- 'u_coord_matrix': new UniformMatrix4f(context, locations.u_coord_matrix),
94
- 'u_is_text': new Uniform1i(context, locations.u_is_text),
95
- 'u_pitch_with_map': new Uniform1i(context, locations.u_pitch_with_map),
96
- 'u_texsize': new Uniform2f(context, locations.u_texsize),
97
- 'u_texture': new Uniform1i(context, locations.u_texture)
98
- });
99
-
100
- const symbolSDFUniforms = (context: Context, locations: UniformLocations): SymbolSDFUniformsType => ({
101
- 'u_is_size_zoom_constant': new Uniform1i(context, locations.u_is_size_zoom_constant),
102
- 'u_is_size_feature_constant': new Uniform1i(context, locations.u_is_size_feature_constant),
103
- 'u_size_t': new Uniform1f(context, locations.u_size_t),
104
- 'u_size': new Uniform1f(context, locations.u_size),
105
- 'u_camera_to_center_distance': new Uniform1f(context, locations.u_camera_to_center_distance),
106
- 'u_pitch': new Uniform1f(context, locations.u_pitch),
107
- 'u_rotate_symbol': new Uniform1i(context, locations.u_rotate_symbol),
108
- 'u_aspect_ratio': new Uniform1f(context, locations.u_aspect_ratio),
109
- 'u_fade_change': new Uniform1f(context, locations.u_fade_change),
110
- 'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
111
- 'u_label_plane_matrix': new UniformMatrix4f(context, locations.u_label_plane_matrix),
112
- 'u_coord_matrix': new UniformMatrix4f(context, locations.u_coord_matrix),
113
- 'u_is_text': new Uniform1i(context, locations.u_is_text),
114
- 'u_pitch_with_map': new Uniform1i(context, locations.u_pitch_with_map),
115
- 'u_texsize': new Uniform2f(context, locations.u_texsize),
116
- 'u_texture': new Uniform1i(context, locations.u_texture),
117
- 'u_gamma_scale': new Uniform1f(context, locations.u_gamma_scale),
118
- 'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio),
119
- 'u_is_halo': new Uniform1i(context, locations.u_is_halo)
120
- });
121
-
122
- const symbolTextAndIconUniforms = (context: Context, locations: UniformLocations): symbolTextAndIconUniformsType => ({
123
- 'u_is_size_zoom_constant': new Uniform1i(context, locations.u_is_size_zoom_constant),
124
- 'u_is_size_feature_constant': new Uniform1i(context, locations.u_is_size_feature_constant),
125
- 'u_size_t': new Uniform1f(context, locations.u_size_t),
126
- 'u_size': new Uniform1f(context, locations.u_size),
127
- 'u_camera_to_center_distance': new Uniform1f(context, locations.u_camera_to_center_distance),
128
- 'u_pitch': new Uniform1f(context, locations.u_pitch),
129
- 'u_rotate_symbol': new Uniform1i(context, locations.u_rotate_symbol),
130
- 'u_aspect_ratio': new Uniform1f(context, locations.u_aspect_ratio),
131
- 'u_fade_change': new Uniform1f(context, locations.u_fade_change),
132
- 'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
133
- 'u_label_plane_matrix': new UniformMatrix4f(context, locations.u_label_plane_matrix),
134
- 'u_coord_matrix': new UniformMatrix4f(context, locations.u_coord_matrix),
135
- 'u_is_text': new Uniform1i(context, locations.u_is_text),
136
- 'u_pitch_with_map': new Uniform1i(context, locations.u_pitch_with_map),
137
- 'u_texsize': new Uniform2f(context, locations.u_texsize),
138
- 'u_texsize_icon': new Uniform2f(context, locations.u_texsize_icon),
139
- 'u_texture': new Uniform1i(context, locations.u_texture),
140
- 'u_texture_icon': new Uniform1i(context, locations.u_texture_icon),
141
- 'u_gamma_scale': new Uniform1f(context, locations.u_gamma_scale),
142
- 'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio),
143
- 'u_is_halo': new Uniform1i(context, locations.u_is_halo)
144
- });
145
-
146
- const symbolIconUniformValues = (
147
- functionType: string,
148
- size: ?{uSizeT: number, uSize: number},
149
- rotateInShader: boolean,
150
- pitchWithMap: boolean,
151
- painter: Painter,
152
- matrix: Float32Array,
153
- labelPlaneMatrix: Float32Array,
154
- glCoordMatrix: Float32Array,
155
- isText: boolean,
156
- texSize: [number, number]
157
- ): UniformValues<SymbolIconUniformsType> => {
158
- const transform = painter.transform;
159
-
160
- return {
161
- 'u_is_size_zoom_constant': +(functionType === 'constant' || functionType === 'source'),
162
- 'u_is_size_feature_constant': +(functionType === 'constant' || functionType === 'camera'),
163
- 'u_size_t': size ? size.uSizeT : 0,
164
- 'u_size': size ? size.uSize : 0,
165
- 'u_camera_to_center_distance': transform.cameraToCenterDistance,
166
- 'u_pitch': transform.pitch / 360 * 2 * Math.PI,
167
- 'u_rotate_symbol': +rotateInShader,
168
- 'u_aspect_ratio': transform.width / transform.height,
169
- 'u_fade_change': painter.options.fadeDuration ? painter.symbolFadeChange : 1,
170
- 'u_matrix': matrix,
171
- 'u_label_plane_matrix': labelPlaneMatrix,
172
- 'u_coord_matrix': glCoordMatrix,
173
- 'u_is_text': +isText,
174
- 'u_pitch_with_map': +pitchWithMap,
175
- 'u_texsize': texSize,
176
- 'u_texture': 0
177
- };
178
- };
179
-
180
- const symbolSDFUniformValues = (
181
- functionType: string,
182
- size: ?{uSizeT: number, uSize: number},
183
- rotateInShader: boolean,
184
- pitchWithMap: boolean,
185
- painter: Painter,
186
- matrix: Float32Array,
187
- labelPlaneMatrix: Float32Array,
188
- glCoordMatrix: Float32Array,
189
- isText: boolean,
190
- texSize: [number, number],
191
- isHalo: boolean
192
- ): UniformValues<SymbolSDFUniformsType> => {
193
- const transform = painter.transform;
194
-
195
- return extend(symbolIconUniformValues(functionType, size,
196
- rotateInShader, pitchWithMap, painter, matrix, labelPlaneMatrix,
197
- glCoordMatrix, isText, texSize), {
198
- 'u_gamma_scale': (pitchWithMap ? Math.cos(transform._pitch) * transform.cameraToCenterDistance : 1),
199
- 'u_device_pixel_ratio': browser.devicePixelRatio,
200
- 'u_is_halo': +isHalo
201
- });
202
- };
203
-
204
- const symbolTextAndIconUniformValues = (
205
- functionType: string,
206
- size: ?{uSizeT: number, uSize: number},
207
- rotateInShader: boolean,
208
- pitchWithMap: boolean,
209
- painter: Painter,
210
- matrix: Float32Array,
211
- labelPlaneMatrix: Float32Array,
212
- glCoordMatrix: Float32Array,
213
- texSizeSDF: [number, number],
214
- texSizeIcon: [number, number]
215
- ): UniformValues<SymbolIconUniformsType> => {
216
- return extend(symbolSDFUniformValues(functionType, size,
217
- rotateInShader, pitchWithMap, painter, matrix, labelPlaneMatrix,
218
- glCoordMatrix, true, texSizeSDF, true), {
219
- 'u_texsize_icon': texSizeIcon,
220
- 'u_texture_icon': 1
221
- });
222
- };
223
-
224
- export {symbolIconUniforms, symbolSDFUniforms, symbolIconUniformValues, symbolSDFUniformValues, symbolTextAndIconUniformValues, symbolTextAndIconUniforms};
@@ -1,168 +0,0 @@
1
- // @flow
2
-
3
- import {prelude} from '../shaders';
4
- import assert from 'assert';
5
- import ProgramConfiguration from '../data/program_configuration';
6
- import VertexArrayObject from './vertex_array_object';
7
- import Context from '../gl/context';
8
-
9
- import type SegmentVector from '../data/segment';
10
- import type VertexBuffer from '../gl/vertex_buffer';
11
- import type IndexBuffer from '../gl/index_buffer';
12
- import type DepthMode from '../gl/depth_mode';
13
- import type StencilMode from '../gl/stencil_mode';
14
- import type ColorMode from '../gl/color_mode';
15
- import type CullFaceMode from '../gl/cull_face_mode';
16
- import type {UniformBindings, UniformValues, UniformLocations} from './uniform_binding';
17
- import type {BinderUniform} from '../data/program_configuration';
18
-
19
- export type DrawMode =
20
- | $PropertyType<WebGLRenderingContext, 'LINES'>
21
- | $PropertyType<WebGLRenderingContext, 'TRIANGLES'>
22
- | $PropertyType<WebGLRenderingContext, 'LINE_STRIP'>;
23
-
24
- class Program<Us: UniformBindings> {
25
- program: WebGLProgram;
26
- attributes: {[_: string]: number};
27
- numAttributes: number;
28
- fixedUniforms: Us;
29
- binderUniforms: Array<BinderUniform>;
30
- failedToCreate: boolean;
31
-
32
- constructor(context: Context,
33
- source: {fragmentSource: string, vertexSource: string},
34
- configuration: ?ProgramConfiguration,
35
- fixedUniforms: (Context, UniformLocations) => Us,
36
- showOverdrawInspector: boolean) {
37
- const gl = context.gl;
38
- this.program = gl.createProgram();
39
-
40
- const defines = configuration ? configuration.defines() : [];
41
- if (showOverdrawInspector) {
42
- defines.push('#define OVERDRAW_INSPECTOR;');
43
- }
44
-
45
- const fragmentSource = defines.concat(prelude.fragmentSource, source.fragmentSource).join('\n');
46
- const vertexSource = defines.concat(prelude.vertexSource, source.vertexSource).join('\n');
47
- const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
48
- if (gl.isContextLost()) {
49
- this.failedToCreate = true;
50
- return;
51
- }
52
- gl.shaderSource(fragmentShader, fragmentSource);
53
- gl.compileShader(fragmentShader);
54
- assert(gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS), (gl.getShaderInfoLog(fragmentShader): any));
55
- gl.attachShader(this.program, fragmentShader);
56
-
57
- const vertexShader = gl.createShader(gl.VERTEX_SHADER);
58
- if (gl.isContextLost()) {
59
- this.failedToCreate = true;
60
- return;
61
- }
62
- gl.shaderSource(vertexShader, vertexSource);
63
- gl.compileShader(vertexShader);
64
- assert(gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS), (gl.getShaderInfoLog(vertexShader): any));
65
- gl.attachShader(this.program, vertexShader);
66
-
67
- // Manually bind layout attributes in the order defined by their
68
- // ProgramInterface so that we don't dynamically link an unused
69
- // attribute at position 0, which can cause rendering to fail for an
70
- // entire layer (see #4607, #4728)
71
- const layoutAttributes = configuration ? configuration.layoutAttributes : [];
72
- for (let i = 0; i < layoutAttributes.length; i++) {
73
- gl.bindAttribLocation(this.program, i, layoutAttributes[i].name);
74
- }
75
-
76
- gl.linkProgram(this.program);
77
- assert(gl.getProgramParameter(this.program, gl.LINK_STATUS), (gl.getProgramInfoLog(this.program): any));
78
-
79
- this.numAttributes = gl.getProgramParameter(this.program, gl.ACTIVE_ATTRIBUTES);
80
-
81
- this.attributes = {};
82
- const uniformLocations = {};
83
-
84
- for (let i = 0; i < this.numAttributes; i++) {
85
- const attribute = gl.getActiveAttrib(this.program, i);
86
- if (attribute) {
87
- this.attributes[attribute.name] = gl.getAttribLocation(this.program, attribute.name);
88
- }
89
- }
90
-
91
- const numUniforms = gl.getProgramParameter(this.program, gl.ACTIVE_UNIFORMS);
92
- for (let i = 0; i < numUniforms; i++) {
93
- const uniform = gl.getActiveUniform(this.program, i);
94
- if (uniform) {
95
- uniformLocations[uniform.name] = gl.getUniformLocation(this.program, uniform.name);
96
- }
97
- }
98
-
99
- this.fixedUniforms = fixedUniforms(context, uniformLocations);
100
- this.binderUniforms = configuration ? configuration.getUniforms(context, uniformLocations) : [];
101
- }
102
-
103
- draw(context: Context,
104
- drawMode: DrawMode,
105
- depthMode: $ReadOnly<DepthMode>,
106
- stencilMode: $ReadOnly<StencilMode>,
107
- colorMode: $ReadOnly<ColorMode>,
108
- cullFaceMode: $ReadOnly<CullFaceMode>,
109
- uniformValues: UniformValues<Us>,
110
- layerID: string,
111
- layoutVertexBuffer: VertexBuffer,
112
- indexBuffer: IndexBuffer,
113
- segments: SegmentVector,
114
- currentProperties: any,
115
- zoom: ?number,
116
- configuration: ?ProgramConfiguration,
117
- dynamicLayoutBuffer: ?VertexBuffer,
118
- dynamicLayoutBuffer2: ?VertexBuffer) {
119
-
120
- const gl = context.gl;
121
-
122
- if (this.failedToCreate) return;
123
-
124
- context.program.set(this.program);
125
- context.setDepthMode(depthMode);
126
- context.setStencilMode(stencilMode);
127
- context.setColorMode(colorMode);
128
- context.setCullFace(cullFaceMode);
129
-
130
- for (const name in this.fixedUniforms) {
131
- this.fixedUniforms[name].set(uniformValues[name]);
132
- }
133
-
134
- if (configuration) {
135
- configuration.setUniforms(context, this.binderUniforms, currentProperties, {zoom: (zoom: any)});
136
- }
137
-
138
- const primitiveSize = {
139
- [gl.LINES]: 2,
140
- [gl.TRIANGLES]: 3,
141
- [gl.LINE_STRIP]: 1
142
- }[drawMode];
143
-
144
- for (const segment of segments.get()) {
145
- const vaos = segment.vaos || (segment.vaos = {});
146
- const vao: VertexArrayObject = vaos[layerID] || (vaos[layerID] = new VertexArrayObject());
147
-
148
- vao.bind(
149
- context,
150
- this,
151
- layoutVertexBuffer,
152
- configuration ? configuration.getPaintVertexBuffers() : [],
153
- indexBuffer,
154
- segment.vertexOffset,
155
- dynamicLayoutBuffer,
156
- dynamicLayoutBuffer2
157
- );
158
-
159
- gl.drawElements(
160
- drawMode,
161
- segment.primitiveLength * primitiveSize,
162
- gl.UNSIGNED_SHORT,
163
- segment.primitiveOffset * primitiveSize * 2);
164
- }
165
- }
166
- }
167
-
168
- export default Program;
@@ -1,122 +0,0 @@
1
- // @flow
2
-
3
- import window from '../util/window';
4
- const {HTMLImageElement, HTMLCanvasElement, HTMLVideoElement, ImageData, ImageBitmap} = window;
5
-
6
- import type Context from '../gl/context';
7
- import type {RGBAImage, AlphaImage} from '../util/image';
8
-
9
- export type TextureFormat =
10
- | $PropertyType<WebGLRenderingContext, 'RGBA'>
11
- | $PropertyType<WebGLRenderingContext, 'ALPHA'>;
12
- export type TextureFilter =
13
- | $PropertyType<WebGLRenderingContext, 'LINEAR'>
14
- | $PropertyType<WebGLRenderingContext, 'LINEAR_MIPMAP_NEAREST'>
15
- | $PropertyType<WebGLRenderingContext, 'NEAREST'>;
16
- export type TextureWrap =
17
- | $PropertyType<WebGLRenderingContext, 'REPEAT'>
18
- | $PropertyType<WebGLRenderingContext, 'CLAMP_TO_EDGE'>
19
- | $PropertyType<WebGLRenderingContext, 'MIRRORED_REPEAT'>;
20
-
21
- type EmptyImage = {
22
- width: number,
23
- height: number,
24
- data: null
25
- }
26
-
27
- export type TextureImage =
28
- | RGBAImage
29
- | AlphaImage
30
- | HTMLImageElement
31
- | HTMLCanvasElement
32
- | HTMLVideoElement
33
- | ImageData
34
- | EmptyImage
35
- | ImageBitmap;
36
-
37
- class Texture {
38
- context: Context;
39
- size: [number, number];
40
- texture: WebGLTexture;
41
- format: TextureFormat;
42
- filter: ?TextureFilter;
43
- wrap: ?TextureWrap;
44
- useMipmap: boolean;
45
-
46
- constructor(context: Context, image: TextureImage, format: TextureFormat, options: ?{ premultiply?: boolean, useMipmap?: boolean }) {
47
- this.context = context;
48
- this.format = format;
49
- this.texture = context.gl.createTexture();
50
- this.update(image, options);
51
- }
52
-
53
- update(image: TextureImage, options: ?{premultiply?: boolean, useMipmap?: boolean}, position?: { x: number, y: number }) {
54
- const {width, height} = image;
55
- const resize = (!this.size || this.size[0] !== width || this.size[1] !== height) && !position;
56
- const {context} = this;
57
- const {gl} = context;
58
-
59
- this.useMipmap = Boolean(options && options.useMipmap);
60
- gl.bindTexture(gl.TEXTURE_2D, this.texture);
61
-
62
- context.pixelStoreUnpackFlipY.set(false);
63
- context.pixelStoreUnpack.set(1);
64
- context.pixelStoreUnpackPremultiplyAlpha.set(this.format === gl.RGBA && (!options || options.premultiply !== false));
65
-
66
- if (resize) {
67
- this.size = [width, height];
68
-
69
- if (image instanceof HTMLImageElement || image instanceof HTMLCanvasElement || image instanceof HTMLVideoElement || image instanceof ImageData || (ImageBitmap && image instanceof ImageBitmap)) {
70
- gl.texImage2D(gl.TEXTURE_2D, 0, this.format, this.format, gl.UNSIGNED_BYTE, image);
71
- } else {
72
- gl.texImage2D(gl.TEXTURE_2D, 0, this.format, width, height, 0, this.format, gl.UNSIGNED_BYTE, image.data);
73
- }
74
-
75
- } else {
76
- const {x, y} = position || {x: 0, y: 0};
77
- if (image instanceof HTMLImageElement || image instanceof HTMLCanvasElement || image instanceof HTMLVideoElement || image instanceof ImageData || (ImageBitmap && image instanceof ImageBitmap)) {
78
- gl.texSubImage2D(gl.TEXTURE_2D, 0, x, y, gl.RGBA, gl.UNSIGNED_BYTE, image);
79
- } else {
80
- gl.texSubImage2D(gl.TEXTURE_2D, 0, x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, image.data);
81
- }
82
- }
83
-
84
- if (this.useMipmap && this.isSizePowerOfTwo()) {
85
- gl.generateMipmap(gl.TEXTURE_2D);
86
- }
87
- }
88
-
89
- bind(filter: TextureFilter, wrap: TextureWrap, minFilter: ?TextureFilter) {
90
- const {context} = this;
91
- const {gl} = context;
92
- gl.bindTexture(gl.TEXTURE_2D, this.texture);
93
-
94
- if (minFilter === gl.LINEAR_MIPMAP_NEAREST && !this.isSizePowerOfTwo()) {
95
- minFilter = gl.LINEAR;
96
- }
97
-
98
- if (filter !== this.filter) {
99
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
100
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, minFilter || filter);
101
- this.filter = filter;
102
- }
103
-
104
- if (wrap !== this.wrap) {
105
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, wrap);
106
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, wrap);
107
- this.wrap = wrap;
108
- }
109
- }
110
-
111
- isSizePowerOfTwo() {
112
- return this.size[0] === this.size[1] && (Math.log(this.size[0]) / Math.LN2) % 1 === 0;
113
- }
114
-
115
- destroy() {
116
- const {gl} = this.context;
117
- gl.deleteTexture(this.texture);
118
- this.texture = (null: any);
119
- }
120
- }
121
-
122
- export default Texture;
@@ -1,147 +0,0 @@
1
- // @flow
2
-
3
- import Color from '../style-spec/util/color';
4
-
5
- import type Context from '../gl/context';
6
-
7
- export type UniformValues<Us: Object>
8
- = $Exact<$ObjMap<Us, <V>(u: Uniform<V>) => V>>;
9
- export type UniformLocations = {[_: string]: WebGLUniformLocation};
10
-
11
- class Uniform<T> {
12
- gl: WebGLRenderingContext;
13
- location: ?WebGLUniformLocation;
14
- current: T;
15
-
16
- constructor(context: Context, location: WebGLUniformLocation) {
17
- this.gl = context.gl;
18
- this.location = location;
19
- }
20
-
21
- +set: (v: T) => void;
22
- }
23
-
24
- class Uniform1i extends Uniform<number> {
25
- constructor(context: Context, location: WebGLUniformLocation) {
26
- super(context, location);
27
- this.current = 0;
28
- }
29
-
30
- set(v: number): void {
31
- if (this.current !== v) {
32
- this.current = v;
33
- this.gl.uniform1i(this.location, v);
34
- }
35
- }
36
- }
37
-
38
- class Uniform1f extends Uniform<number> {
39
- constructor(context: Context, location: WebGLUniformLocation) {
40
- super(context, location);
41
- this.current = 0;
42
- }
43
-
44
- set(v: number): void {
45
- if (this.current !== v) {
46
- this.current = v;
47
- this.gl.uniform1f(this.location, v);
48
- }
49
- }
50
- }
51
-
52
- class Uniform2f extends Uniform<[number, number]> {
53
- constructor(context: Context, location: WebGLUniformLocation) {
54
- super(context, location);
55
- this.current = [0, 0];
56
- }
57
-
58
- set(v: [number, number]): void {
59
- if (v[0] !== this.current[0] || v[1] !== this.current[1]) {
60
- this.current = v;
61
- this.gl.uniform2f(this.location, v[0], v[1]);
62
- }
63
- }
64
- }
65
-
66
- class Uniform3f extends Uniform<[number, number, number]> {
67
- constructor(context: Context, location: WebGLUniformLocation) {
68
- super(context, location);
69
- this.current = [0, 0, 0];
70
- }
71
-
72
- set(v: [number, number, number]): void {
73
- if (v[0] !== this.current[0] || v[1] !== this.current[1] || v[2] !== this.current[2]) {
74
- this.current = v;
75
- this.gl.uniform3f(this.location, v[0], v[1], v[2]);
76
- }
77
- }
78
- }
79
-
80
- class Uniform4f extends Uniform<[number, number, number, number]> {
81
- constructor(context: Context, location: WebGLUniformLocation) {
82
- super(context, location);
83
- this.current = [0, 0, 0, 0];
84
- }
85
-
86
- set(v: [number, number, number, number]): void {
87
- if (v[0] !== this.current[0] || v[1] !== this.current[1] ||
88
- v[2] !== this.current[2] || v[3] !== this.current[3]) {
89
- this.current = v;
90
- this.gl.uniform4f(this.location, v[0], v[1], v[2], v[3]);
91
- }
92
- }
93
- }
94
-
95
- class UniformColor extends Uniform<Color> {
96
- constructor(context: Context, location: WebGLUniformLocation) {
97
- super(context, location);
98
- this.current = Color.transparent;
99
- }
100
-
101
- set(v: Color): void {
102
- if (v.r !== this.current.r || v.g !== this.current.g ||
103
- v.b !== this.current.b || v.a !== this.current.a) {
104
- this.current = v;
105
- this.gl.uniform4f(this.location, v.r, v.g, v.b, v.a);
106
- }
107
- }
108
- }
109
-
110
- const emptyMat4 = new Float32Array(16);
111
- class UniformMatrix4f extends Uniform<Float32Array> {
112
- constructor(context: Context, location: WebGLUniformLocation) {
113
- super(context, location);
114
- this.current = emptyMat4;
115
- }
116
-
117
- set(v: Float32Array): void {
118
- // The vast majority of matrix comparisons that will trip this set
119
- // happen at i=12 or i=0, so we check those first to avoid lots of
120
- // unnecessary iteration:
121
- if (v[12] !== this.current[12] || v[0] !== this.current[0]) {
122
- this.current = v;
123
- this.gl.uniformMatrix4fv(this.location, false, v);
124
- return;
125
- }
126
- for (let i = 1; i < 16; i++) {
127
- if (v[i] !== this.current[i]) {
128
- this.current = v;
129
- this.gl.uniformMatrix4fv(this.location, false, v);
130
- break;
131
- }
132
- }
133
- }
134
- }
135
-
136
- export {
137
- Uniform,
138
- Uniform1i,
139
- Uniform1f,
140
- Uniform2f,
141
- Uniform3f,
142
- Uniform4f,
143
- UniformColor,
144
- UniformMatrix4f
145
- };
146
-
147
- export type UniformBindings = {[_: string]: Uniform<any>};