@mapgis/mapbox-gl 16.0.1 → 16.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/dist/mapbox-gl.js +3 -3
  2. package/dist/mapbox-gl.js.map +1 -1
  3. package/package.json +1 -1
  4. package/.flowconfig +0 -61
  5. package/LICENSE.txt +0 -84
  6. package/README.md +0 -34
  7. package/build/banner.js +0 -4
  8. package/build/check-bundle-size.js +0 -140
  9. package/build/generate-access-token-script.js +0 -11
  10. package/build/generate-flow-typed-style-spec.js +0 -188
  11. package/build/generate-release-list.js +0 -21
  12. package/build/generate-struct-arrays.js +0 -237
  13. package/build/generate-style-code.js +0 -159
  14. package/build/mapbox-gl.js.flow +0 -3
  15. package/build/print-release-url.js +0 -6
  16. package/build/rollup_plugin_minify_style_spec.js +0 -20
  17. package/build/rollup_plugins.js +0 -80
  18. package/build/run-node +0 -3
  19. package/build/run-tap +0 -8
  20. package/build/test/build-tape.js +0 -19
  21. package/flow-typed/gl.js +0 -5
  22. package/flow-typed/jsdom.js +0 -18
  23. package/flow-typed/mapbox-gl-supported.js +0 -9
  24. package/flow-typed/mapbox-unitbezier.js +0 -14
  25. package/flow-typed/offscreen-canvas.js +0 -9
  26. package/flow-typed/pbf.js +0 -25
  27. package/flow-typed/point-geometry.js +0 -44
  28. package/flow-typed/potpack.js +0 -12
  29. package/flow-typed/sinon.js +0 -28
  30. package/flow-typed/vector-tile.js +0 -41
  31. package/src/css/mapbox-gl.css +0 -798
  32. package/src/css/svg/mapboxgl-ctrl-attrib.svg +0 -3
  33. package/src/css/svg/mapboxgl-ctrl-compass.svg +0 -4
  34. package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +0 -3
  35. package/src/css/svg/mapboxgl-ctrl-geolocate.svg +0 -5
  36. package/src/css/svg/mapboxgl-ctrl-logo.svg +0 -20
  37. package/src/css/svg/mapboxgl-ctrl-shrink.svg +0 -3
  38. package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +0 -3
  39. package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +0 -3
  40. package/src/data/array_types.js +0 -1095
  41. package/src/data/bucket/circle_attributes.js +0 -9
  42. package/src/data/bucket/circle_bucket.js +0 -204
  43. package/src/data/bucket/fill_attributes.js +0 -9
  44. package/src/data/bucket/fill_bucket.js +0 -233
  45. package/src/data/bucket/fill_extrusion_attributes.js +0 -10
  46. package/src/data/bucket/fill_extrusion_bucket.js +0 -289
  47. package/src/data/bucket/heatmap_bucket.js +0 -17
  48. package/src/data/bucket/line_attributes.js +0 -10
  49. package/src/data/bucket/line_bucket.js +0 -556
  50. package/src/data/bucket/pattern_attributes.js +0 -10
  51. package/src/data/bucket/pattern_bucket_features.js +0 -60
  52. package/src/data/bucket/symbol_attributes.js +0 -117
  53. package/src/data/bucket/symbol_bucket.js +0 -972
  54. package/src/data/bucket.js +0 -123
  55. package/src/data/dem_data.js +0 -125
  56. package/src/data/extent.js +0 -18
  57. package/src/data/feature_index.js +0 -321
  58. package/src/data/feature_position_map.js +0 -125
  59. package/src/data/index_array_type.js +0 -16
  60. package/src/data/load_geometry.js +0 -48
  61. package/src/data/pos_attributes.js +0 -6
  62. package/src/data/program_configuration.js +0 -687
  63. package/src/data/raster_bounds_attributes.js +0 -7
  64. package/src/data/segment.js +0 -76
  65. package/src/geo/edge_insets.js +0 -102
  66. package/src/geo/lng_lat.js +0 -165
  67. package/src/geo/lng_lat_bounds.js +0 -267
  68. package/src/geo/mercator_coordinate.js +0 -153
  69. package/src/geo/transform.js +0 -864
  70. package/src/gl/color_mode.js +0 -34
  71. package/src/gl/context.js +0 -298
  72. package/src/gl/cull_face_mode.js +0 -26
  73. package/src/gl/depth_mode.js +0 -29
  74. package/src/gl/framebuffer.js +0 -44
  75. package/src/gl/index_buffer.js +0 -55
  76. package/src/gl/stencil_mode.js +0 -30
  77. package/src/gl/types.js +0 -84
  78. package/src/gl/value.js +0 -520
  79. package/src/gl/vertex_buffer.js +0 -119
  80. package/src/index.js +0 -201
  81. package/src/render/draw_background.js +0 -57
  82. package/src/render/draw_circle.js +0 -113
  83. package/src/render/draw_collision_debug.js +0 -49
  84. package/src/render/draw_custom.js +0 -49
  85. package/src/render/draw_debug.js +0 -127
  86. package/src/render/draw_fill.js +0 -126
  87. package/src/render/draw_fill_extrusion.js +0 -96
  88. package/src/render/draw_heatmap.js +0 -140
  89. package/src/render/draw_hillshade.js +0 -108
  90. package/src/render/draw_line.js +0 -98
  91. package/src/render/draw_raster.js +0 -125
  92. package/src/render/draw_symbol.js +0 -394
  93. package/src/render/glyph_atlas.js +0 -71
  94. package/src/render/glyph_manager.js +0 -182
  95. package/src/render/image_atlas.js +0 -149
  96. package/src/render/image_manager.js +0 -306
  97. package/src/render/line_atlas.js +0 -210
  98. package/src/render/painter.js +0 -653
  99. package/src/render/program/background_program.js +0 -103
  100. package/src/render/program/circle_program.js +0 -69
  101. package/src/render/program/clipping_mask_program.js +0 -20
  102. package/src/render/program/collision_program.js +0 -49
  103. package/src/render/program/debug_program.js +0 -35
  104. package/src/render/program/fill_extrusion_program.js +0 -122
  105. package/src/render/program/fill_program.js +0 -126
  106. package/src/render/program/heatmap_program.js +0 -83
  107. package/src/render/program/hillshade_program.js +0 -122
  108. package/src/render/program/line_program.js +0 -207
  109. package/src/render/program/pattern.js +0 -102
  110. package/src/render/program/program_uniforms.js +0 -42
  111. package/src/render/program/raster_program.js +0 -92
  112. package/src/render/program/symbol_program.js +0 -224
  113. package/src/render/program.js +0 -168
  114. package/src/render/texture.js +0 -122
  115. package/src/render/uniform_binding.js +0 -147
  116. package/src/render/vertex_array_object.js +0 -163
  117. package/src/shaders/README.md +0 -42
  118. package/src/shaders/_prelude.fragment.glsl +0 -17
  119. package/src/shaders/_prelude.vertex.glsl +0 -73
  120. package/src/shaders/background.fragment.glsl +0 -10
  121. package/src/shaders/background.vertex.glsl +0 -7
  122. package/src/shaders/background_pattern.fragment.glsl +0 -28
  123. package/src/shaders/background_pattern.vertex.glsl +0 -20
  124. package/src/shaders/circle.fragment.glsl +0 -39
  125. package/src/shaders/circle.vertex.glsl +0 -64
  126. package/src/shaders/clipping_mask.fragment.glsl +0 -3
  127. package/src/shaders/clipping_mask.vertex.glsl +0 -7
  128. package/src/shaders/collision_box.fragment.glsl +0 -21
  129. package/src/shaders/collision_box.vertex.glsl +0 -27
  130. package/src/shaders/collision_circle.fragment.glsl +0 -34
  131. package/src/shaders/collision_circle.vertex.glsl +0 -36
  132. package/src/shaders/debug.fragment.glsl +0 -9
  133. package/src/shaders/debug.vertex.glsl +0 -12
  134. package/src/shaders/encode_attribute.js +0 -17
  135. package/src/shaders/fill.fragment.glsl +0 -13
  136. package/src/shaders/fill.vertex.glsl +0 -13
  137. package/src/shaders/fill_extrusion.fragment.glsl +0 -9
  138. package/src/shaders/fill_extrusion.vertex.glsl +0 -66
  139. package/src/shaders/fill_extrusion_pattern.fragment.glsl +0 -45
  140. package/src/shaders/fill_extrusion_pattern.vertex.glsl +0 -79
  141. package/src/shaders/fill_outline.fragment.glsl +0 -17
  142. package/src/shaders/fill_outline.vertex.glsl +0 -17
  143. package/src/shaders/fill_outline_pattern.fragment.glsl +0 -43
  144. package/src/shaders/fill_outline_pattern.vertex.glsl +0 -44
  145. package/src/shaders/fill_pattern.fragment.glsl +0 -36
  146. package/src/shaders/fill_pattern.vertex.glsl +0 -39
  147. package/src/shaders/heatmap.fragment.glsl +0 -22
  148. package/src/shaders/heatmap.vertex.glsl +0 -54
  149. package/src/shaders/heatmap_texture.fragment.glsl +0 -14
  150. package/src/shaders/heatmap_texture.vertex.glsl +0 -11
  151. package/src/shaders/hillshade.fragment.glsl +0 -52
  152. package/src/shaders/hillshade.vertex.glsl +0 -11
  153. package/src/shaders/hillshade_prepare.fragment.glsl +0 -74
  154. package/src/shaders/hillshade_prepare.vertex.glsl +0 -15
  155. package/src/shaders/index.js +0 -20
  156. package/src/shaders/line.fragment.glsl +0 -30
  157. package/src/shaders/line.vertex.glsl +0 -85
  158. package/src/shaders/line_gradient.fragment.glsl +0 -34
  159. package/src/shaders/line_gradient.vertex.glsl +0 -87
  160. package/src/shaders/line_pattern.fragment.glsl +0 -74
  161. package/src/shaders/line_pattern.vertex.glsl +0 -99
  162. package/src/shaders/line_sdf.fragment.glsl +0 -45
  163. package/src/shaders/line_sdf.vertex.glsl +0 -98
  164. package/src/shaders/raster.fragment.glsl +0 -52
  165. package/src/shaders/raster.vertex.glsl +0 -21
  166. package/src/shaders/shaders.js +0 -180
  167. package/src/shaders/symbol_icon.fragment.glsl +0 -17
  168. package/src/shaders/symbol_icon.vertex.glsl +0 -94
  169. package/src/shaders/symbol_sdf.fragment.glsl +0 -52
  170. package/src/shaders/symbol_sdf.vertex.glsl +0 -115
  171. package/src/shaders/symbol_text_and_icon.fragment.glsl +0 -68
  172. package/src/shaders/symbol_text_and_icon.vertex.glsl +0 -116
  173. package/src/source/canvas_source.js +0 -238
  174. package/src/source/geojson_helper.js +0 -92
  175. package/src/source/geojson_source.js +0 -374
  176. package/src/source/geojson_worker_source.js +0 -357
  177. package/src/source/geojson_wrapper.js +0 -94
  178. package/src/source/image_source.js +0 -307
  179. package/src/source/load_tilejson.js +0 -39
  180. package/src/source/mbtiles_source.js +0 -115
  181. package/src/source/offline_database.js +0 -61
  182. package/src/source/offline_database_root.js +0 -62
  183. package/src/source/pixels_to_tile_units.js +0 -21
  184. package/src/source/query_features.js +0 -208
  185. package/src/source/raster_dem_tile_source.js +0 -138
  186. package/src/source/raster_dem_tile_worker_source.js +0 -62
  187. package/src/source/raster_tile_offline_source.js +0 -136
  188. package/src/source/raster_tile_source.js +0 -177
  189. package/src/source/rtl_text_plugin.js +0 -138
  190. package/src/source/source.js +0 -137
  191. package/src/source/source_cache.js +0 -957
  192. package/src/source/source_state.js +0 -159
  193. package/src/source/tile.js +0 -465
  194. package/src/source/tile_bounds.js +0 -38
  195. package/src/source/tile_cache.js +0 -212
  196. package/src/source/tile_id.js +0 -402
  197. package/src/source/vector_tile_source.js +0 -192
  198. package/src/source/vector_tile_worker_source.js +0 -216
  199. package/src/source/video_source.js +0 -203
  200. package/src/source/worker.js +0 -237
  201. package/src/source/worker_source.js +0 -106
  202. package/src/source/worker_tile.js +0 -224
  203. package/src/style/create_style_layer.js +0 -36
  204. package/src/style/evaluation_parameters.js +0 -62
  205. package/src/style/light.js +0 -130
  206. package/src/style/load_glyph_range.js +0 -38
  207. package/src/style/load_sprite.js +0 -67
  208. package/src/style/parse_glyph_pbf.js +0 -44
  209. package/src/style/pauseable_placement.js +0 -132
  210. package/src/style/properties.js +0 -753
  211. package/src/style/query_utils.js +0 -43
  212. package/src/style/style.js +0 -1361
  213. package/src/style/style_glyph.js +0 -17
  214. package/src/style/style_image.js +0 -137
  215. package/src/style/style_layer/background_style_layer.js +0 -21
  216. package/src/style/style_layer/background_style_layer_properties.js +0 -40
  217. package/src/style/style_layer/circle_style_layer.js +0 -98
  218. package/src/style/style_layer/circle_style_layer_properties.js +0 -63
  219. package/src/style/style_layer/custom_style_layer.js +0 -223
  220. package/src/style/style_layer/fill_extrusion_style_layer.js +0 -224
  221. package/src/style/style_layer/fill_extrusion_style_layer_properties.js +0 -50
  222. package/src/style/style_layer/fill_style_layer.js +0 -67
  223. package/src/style/style_layer/fill_style_layer_properties.js +0 -55
  224. package/src/style/style_layer/heatmap_style_layer.js +0 -69
  225. package/src/style/style_layer/heatmap_style_layer_properties.js +0 -44
  226. package/src/style/style_layer/hillshade_style_layer.js +0 -25
  227. package/src/style/style_layer/hillshade_style_layer_properties.js +0 -46
  228. package/src/style/style_layer/layer_properties.js.ejs +0 -69
  229. package/src/style/style_layer/line_style_layer.js +0 -151
  230. package/src/style/style_layer/line_style_layer_properties.js +0 -71
  231. package/src/style/style_layer/raster_style_layer.js +0 -21
  232. package/src/style/style_layer/raster_style_layer_properties.js +0 -50
  233. package/src/style/style_layer/symbol_style_layer.js +0 -190
  234. package/src/style/style_layer/symbol_style_layer_properties.js +0 -153
  235. package/src/style/style_layer/typed_style_layer.js +0 -17
  236. package/src/style/style_layer.js +0 -281
  237. package/src/style/style_layer_index.js +0 -80
  238. package/src/style/validate_style.js +0 -42
  239. package/src/style/zoom_history.js +0 -44
  240. package/src/style-spec/.eslintrc +0 -5
  241. package/src/style-spec/CHANGELOG.md +0 -438
  242. package/src/style-spec/README.md +0 -59
  243. package/src/style-spec/bin/gl-style-composite +0 -9
  244. package/src/style-spec/bin/gl-style-format +0 -22
  245. package/src/style-spec/bin/gl-style-migrate +0 -9
  246. package/src/style-spec/bin/gl-style-validate +0 -50
  247. package/src/style-spec/composite.js +0 -50
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  251. package/src/style-spec/dist/.gitkeep +0 -0
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  258. package/src/style-spec/expression/definitions/case.js +0 -85
  259. package/src/style-spec/expression/definitions/coalesce.js +0 -93
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  261. package/src/style-spec/expression/definitions/collator.js +0 -78
  262. package/src/style-spec/expression/definitions/comparison.js +0 -184
  263. package/src/style-spec/expression/definitions/format.js +0 -144
  264. package/src/style-spec/expression/definitions/format_section_override.js +0 -54
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  267. package/src/style-spec/expression/definitions/index.js +0 -561
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  272. package/src/style-spec/expression/definitions/match.js +0 -158
  273. package/src/style-spec/expression/definitions/number_format.js +0 -142
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  357. package/src/symbol/projection.js +0 -450
  358. package/src/symbol/quads.js +0 -334
  359. package/src/symbol/shaping.js +0 -816
  360. package/src/symbol/symbol_layout.js +0 -772
  361. package/src/symbol/symbol_size.js +0 -113
  362. package/src/symbol/transform_text.js +0 -29
  363. package/src/types/callback.js +0 -17
  364. package/src/types/cancelable.js +0 -3
  365. package/src/types/tilejson.js +0 -17
  366. package/src/types/transferable.js +0 -3
  367. package/src/types/window.js +0 -172
  368. package/src/ui/anchor.js +0 -32
  369. package/src/ui/bind_handlers.js +0 -202
  370. package/src/ui/camera.js +0 -1152
  371. package/src/ui/control/attribution_control.js +0 -189
  372. package/src/ui/control/fps_control.js +0 -185
  373. package/src/ui/control/fullscreen_control.js +0 -147
  374. package/src/ui/control/geolocate_control.js +0 -594
  375. package/src/ui/control/logo_control.js +0 -92
  376. package/src/ui/control/navigation_control.js +0 -148
  377. package/src/ui/control/scale_control.js +0 -142
  378. package/src/ui/crs.js +0 -64
  379. package/src/ui/default_locale.js +0 -20
  380. package/src/ui/events.js +0 -806
  381. package/src/ui/handler/box_zoom.js +0 -175
  382. package/src/ui/handler/dblclick_zoom.js +0 -139
  383. package/src/ui/handler/drag_pan.js +0 -416
  384. package/src/ui/handler/drag_rotate.js +0 -378
  385. package/src/ui/handler/keyboard.js +0 -161
  386. package/src/ui/handler/scroll_zoom.js +0 -333
  387. package/src/ui/handler/touch_zoom_rotate.js +0 -293
  388. package/src/ui/hash.js +0 -147
  389. package/src/ui/map.js +0 -2883
  390. package/src/ui/marker.js +0 -607
  391. package/src/ui/offline_map.js +0 -91
  392. package/src/ui/popup.js +0 -530
  393. package/src/util/actor.js +0 -212
  394. package/src/util/ajax.js +0 -371
  395. package/src/util/browser/web_worker.js +0 -10
  396. package/src/util/browser/window.js +0 -5
  397. package/src/util/browser.js +0 -70
  398. package/src/util/classify_rings.js +0 -52
  399. package/src/util/color_ramp.js +0 -28
  400. package/src/util/config.js +0 -30
  401. package/src/util/debug.js +0 -12
  402. package/src/util/dictionary_coder.js +0 -30
  403. package/src/util/dispatcher.js +0 -70
  404. package/src/util/dom.js +0 -144
  405. package/src/util/evented.js +0 -174
  406. package/src/util/find_pole_of_inaccessibility.js +0 -129
  407. package/src/util/global_worker_pool.js +0 -17
  408. package/src/util/image.js +0 -142
  409. package/src/util/intersection_tests.js +0 -208
  410. package/src/util/is_char_in_unicode_block.js +0 -311
  411. package/src/util/mapbox.js +0 -486
  412. package/src/util/offscreen_canvas_supported.js +0 -14
  413. package/src/util/performance.js +0 -112
  414. package/src/util/primitives.js +0 -145
  415. package/src/util/resolve_tokens.js +0 -16
  416. package/src/util/script_detection.js +0 -328
  417. package/src/util/sku_token.js +0 -42
  418. package/src/util/smart_wrap.js +0 -55
  419. package/src/util/struct_array.js +0 -243
  420. package/src/util/struct_array.js.ejs +0 -112
  421. package/src/util/struct_array_layout.js.ejs +0 -98
  422. package/src/util/task_queue.js +0 -68
  423. package/src/util/throttle.js +0 -28
  424. package/src/util/throttled_invoker.js +0 -46
  425. package/src/util/tile_cover.js +0 -101
  426. package/src/util/tile_request_cache.js +0 -172
  427. package/src/util/util.js +0 -504
  428. package/src/util/vectortile_to_geojson.js +0 -54
  429. package/src/util/verticalize_punctuation.js +0 -114
  430. package/src/util/web_worker.js +0 -91
  431. package/src/util/web_worker_transfer.js +0 -266
  432. package/src/util/webp_supported.js +0 -69
  433. package/src/util/window.js +0 -102
  434. package/src/util/worker_pool.js +0 -47
@@ -1,972 +0,0 @@
1
- // @flow
2
-
3
- import {symbolLayoutAttributes,
4
- collisionVertexAttributes,
5
- collisionBoxLayout,
6
- collisionCircleLayout,
7
- dynamicLayoutAttributes
8
- } from './symbol_attributes';
9
-
10
- import {SymbolLayoutArray,
11
- SymbolDynamicLayoutArray,
12
- SymbolOpacityArray,
13
- CollisionBoxLayoutArray,
14
- CollisionCircleLayoutArray,
15
- CollisionVertexArray,
16
- PlacedSymbolArray,
17
- SymbolInstanceArray,
18
- GlyphOffsetArray,
19
- SymbolLineVertexArray
20
- } from '../array_types';
21
-
22
- import Point from '@mapbox/point-geometry';
23
- import SegmentVector from '../segment';
24
- import {ProgramConfigurationSet} from '../program_configuration';
25
- import {TriangleIndexArray, LineIndexArray} from '../index_array_type';
26
- import transformText from '../../symbol/transform_text';
27
- import mergeLines from '../../symbol/mergelines';
28
- import {allowsVerticalWritingMode, stringContainsRTLText} from '../../util/script_detection';
29
- import {WritingMode} from '../../symbol/shaping';
30
- import loadGeometry from '../load_geometry';
31
- import mvt from '@mapbox/vector-tile';
32
- const vectorTileFeatureTypes = mvt.VectorTileFeature.types;
33
- import {verticalizedCharacterMap} from '../../util/verticalize_punctuation';
34
- import Anchor from '../../symbol/anchor';
35
- import {getSizeData} from '../../symbol/symbol_size';
36
- import {MAX_PACKED_SIZE} from '../../symbol/symbol_layout';
37
- import {register} from '../../util/web_worker_transfer';
38
- import EvaluationParameters from '../../style/evaluation_parameters';
39
- import Formatted from '../../style-spec/expression/types/formatted';
40
- import ResolvedImage from '../../style-spec/expression/types/resolved_image';
41
- import {plugin as globalRTLTextPlugin, getRTLTextPluginStatus} from '../../source/rtl_text_plugin';
42
-
43
- import type {CanonicalTileID} from '../../source/tile_id';
44
- import type {
45
- Bucket,
46
- BucketParameters,
47
- IndexedFeature,
48
- PopulateParameters
49
- } from '../bucket';
50
- import type {CollisionBoxArray, CollisionBox, SymbolInstance} from '../array_types';
51
- import type {StructArray, StructArrayMember} from '../../util/struct_array';
52
- import SymbolStyleLayer from '../../style/style_layer/symbol_style_layer';
53
- import type Context from '../../gl/context';
54
- import type IndexBuffer from '../../gl/index_buffer';
55
- import type VertexBuffer from '../../gl/vertex_buffer';
56
- import type {SymbolQuad} from '../../symbol/quads';
57
- import type {SizeData} from '../../symbol/symbol_size';
58
- import type {FeatureStates} from '../../source/source_state';
59
- import type {ImagePosition} from '../../render/image_atlas';
60
-
61
- export type SingleCollisionBox = {
62
- x1: number;
63
- y1: number;
64
- x2: number;
65
- y2: number;
66
- anchorPointX: number;
67
- anchorPointY: number;
68
- };
69
-
70
- export type CollisionArrays = {
71
- textBox?: SingleCollisionBox;
72
- verticalTextBox?: SingleCollisionBox;
73
- iconBox?: SingleCollisionBox;
74
- verticalIconBox?: SingleCollisionBox;
75
- textCircles?: Array<number>;
76
- textFeatureIndex?: number;
77
- verticalTextFeatureIndex?: number;
78
- iconFeatureIndex?: number;
79
- verticalIconFeatureIndex?: number;
80
- };
81
-
82
- export type SymbolFeature = {|
83
- sortKey: number | void,
84
- text: Formatted | void,
85
- icon: ?ResolvedImage,
86
- index: number,
87
- sourceLayerIndex: number,
88
- geometry: Array<Array<Point>>,
89
- properties: Object,
90
- type: 'Point' | 'LineString' | 'Polygon',
91
- id?: any
92
- |};
93
-
94
- export type SortKeyRange = {
95
- sortKey: number,
96
- symbolInstanceStart: number,
97
- symbolInstanceEnd: number
98
- };
99
-
100
- // Opacity arrays are frequently updated but don't contain a lot of information, so we pack them
101
- // tight. Each Uint32 is actually four duplicate Uint8s for the four corners of a glyph
102
- // 7 bits are for the current opacity, and the lowest bit is the target opacity
103
-
104
- // actually defined in symbol_attributes.js
105
- // const placementOpacityAttributes = [
106
- // { name: 'a_fade_opacity', components: 1, type: 'Uint32' }
107
- // ];
108
- const shaderOpacityAttributes = [
109
- {name: 'a_fade_opacity', components: 1, type: 'Uint8', offset: 0}
110
- ];
111
-
112
- function addVertex(array, anchorX, anchorY, ox, oy, tx, ty, sizeVertex, isSDF: boolean, pixelOffsetX, pixelOffsetY, minFontScaleX, minFontScaleY) {
113
- const aSizeX = sizeVertex ? Math.min(MAX_PACKED_SIZE, Math.round(sizeVertex[0])) : 0;
114
- const aSizeY = sizeVertex ? Math.min(MAX_PACKED_SIZE, Math.round(sizeVertex[1])) : 0;
115
- array.emplaceBack(
116
- // a_pos_offset
117
- anchorX,
118
- anchorY,
119
- Math.round(ox * 32),
120
- Math.round(oy * 32),
121
-
122
- // a_data
123
- tx, // x coordinate of symbol on glyph atlas texture
124
- ty, // y coordinate of symbol on glyph atlas texture
125
- (aSizeX << 1) + (isSDF ? 1 : 0),
126
- aSizeY,
127
- pixelOffsetX * 16,
128
- pixelOffsetY * 16,
129
- minFontScaleX * 256,
130
- minFontScaleY * 256
131
- );
132
- }
133
-
134
- function addDynamicAttributes(dynamicLayoutVertexArray: StructArray, p: Point, angle: number) {
135
- dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
136
- dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
137
- dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
138
- dynamicLayoutVertexArray.emplaceBack(p.x, p.y, angle);
139
- }
140
-
141
- function containsRTLText(formattedText: Formatted): boolean {
142
- for (const section of formattedText.sections) {
143
- if (stringContainsRTLText(section.text)) {
144
- return true;
145
- }
146
- }
147
- return false;
148
- }
149
-
150
- export class SymbolBuffers {
151
- layoutVertexArray: SymbolLayoutArray;
152
- layoutVertexBuffer: VertexBuffer;
153
-
154
- indexArray: TriangleIndexArray;
155
- indexBuffer: IndexBuffer;
156
-
157
- programConfigurations: ProgramConfigurationSet<SymbolStyleLayer>;
158
- segments: SegmentVector;
159
-
160
- dynamicLayoutVertexArray: SymbolDynamicLayoutArray;
161
- dynamicLayoutVertexBuffer: VertexBuffer;
162
-
163
- opacityVertexArray: SymbolOpacityArray;
164
- opacityVertexBuffer: VertexBuffer;
165
-
166
- collisionVertexArray: CollisionVertexArray;
167
- collisionVertexBuffer: VertexBuffer;
168
-
169
- placedSymbolArray: PlacedSymbolArray;
170
-
171
- constructor(programConfigurations: ProgramConfigurationSet<SymbolStyleLayer>) {
172
- this.layoutVertexArray = new SymbolLayoutArray();
173
- this.indexArray = new TriangleIndexArray();
174
- this.programConfigurations = programConfigurations;
175
- this.segments = new SegmentVector();
176
- this.dynamicLayoutVertexArray = new SymbolDynamicLayoutArray();
177
- this.opacityVertexArray = new SymbolOpacityArray();
178
- this.placedSymbolArray = new PlacedSymbolArray();
179
- }
180
-
181
- isEmpty() {
182
- return this.layoutVertexArray.length === 0 &&
183
- this.indexArray.length === 0 &&
184
- this.dynamicLayoutVertexArray.length === 0 &&
185
- this.opacityVertexArray.length === 0;
186
- }
187
-
188
- upload(context: Context, dynamicIndexBuffer: boolean, upload?: boolean, update?: boolean) {
189
- if (this.isEmpty()) {
190
- return;
191
- }
192
-
193
- if (upload) {
194
- this.layoutVertexBuffer = context.createVertexBuffer(this.layoutVertexArray, symbolLayoutAttributes.members);
195
- this.indexBuffer = context.createIndexBuffer(this.indexArray, dynamicIndexBuffer);
196
- this.dynamicLayoutVertexBuffer = context.createVertexBuffer(this.dynamicLayoutVertexArray, dynamicLayoutAttributes.members, true);
197
- this.opacityVertexBuffer = context.createVertexBuffer(this.opacityVertexArray, shaderOpacityAttributes, true);
198
- // This is a performance hack so that we can write to opacityVertexArray with uint32s
199
- // even though the shaders read uint8s
200
- this.opacityVertexBuffer.itemSize = 1;
201
- }
202
- if (upload || update) {
203
- this.programConfigurations.upload(context);
204
- }
205
- }
206
-
207
- destroy() {
208
- if (!this.layoutVertexBuffer) return;
209
- this.layoutVertexBuffer.destroy();
210
- this.indexBuffer.destroy();
211
- this.programConfigurations.destroy();
212
- this.segments.destroy();
213
- this.dynamicLayoutVertexBuffer.destroy();
214
- this.opacityVertexBuffer.destroy();
215
- }
216
- }
217
-
218
- register('SymbolBuffers', SymbolBuffers);
219
-
220
- class CollisionBuffers {
221
- layoutVertexArray: StructArray;
222
- layoutAttributes: Array<StructArrayMember>;
223
- layoutVertexBuffer: VertexBuffer;
224
-
225
- indexArray: TriangleIndexArray | LineIndexArray;
226
- indexBuffer: IndexBuffer;
227
-
228
- segments: SegmentVector;
229
-
230
- collisionVertexArray: CollisionVertexArray;
231
- collisionVertexBuffer: VertexBuffer;
232
-
233
- constructor(LayoutArray: Class<StructArray>,
234
- layoutAttributes: Array<StructArrayMember>,
235
- IndexArray: Class<TriangleIndexArray | LineIndexArray>) {
236
- this.layoutVertexArray = new LayoutArray();
237
- this.layoutAttributes = layoutAttributes;
238
- this.indexArray = new IndexArray();
239
- this.segments = new SegmentVector();
240
- this.collisionVertexArray = new CollisionVertexArray();
241
- }
242
-
243
- upload(context: Context) {
244
- this.layoutVertexBuffer = context.createVertexBuffer(this.layoutVertexArray, this.layoutAttributes);
245
- this.indexBuffer = context.createIndexBuffer(this.indexArray);
246
- this.collisionVertexBuffer = context.createVertexBuffer(this.collisionVertexArray, collisionVertexAttributes.members, true);
247
- }
248
-
249
- destroy() {
250
- if (!this.layoutVertexBuffer) return;
251
- this.layoutVertexBuffer.destroy();
252
- this.indexBuffer.destroy();
253
- this.segments.destroy();
254
- this.collisionVertexBuffer.destroy();
255
- }
256
- }
257
-
258
- register('CollisionBuffers', CollisionBuffers);
259
-
260
- /**
261
- * Unlike other buckets, which simply implement #addFeature with type-specific
262
- * logic for (essentially) triangulating feature geometries, SymbolBucket
263
- * requires specialized behavior:
264
- *
265
- * 1. WorkerTile#parse(), the logical owner of the bucket creation process,
266
- * calls SymbolBucket#populate(), which resolves text and icon tokens on
267
- * each feature, adds each glyphs and symbols needed to the passed-in
268
- * collections options.glyphDependencies and options.iconDependencies, and
269
- * stores the feature data for use in subsequent step (this.features).
270
- *
271
- * 2. WorkerTile asynchronously requests from the main thread all of the glyphs
272
- * and icons needed (by this bucket and any others). When glyphs and icons
273
- * have been received, the WorkerTile creates a CollisionIndex and invokes:
274
- *
275
- * 3. performSymbolLayout(bucket, stacks, icons) perform texts shaping and
276
- * layout on a Symbol Bucket. This step populates:
277
- * `this.symbolInstances`: metadata on generated symbols
278
- * `this.collisionBoxArray`: collision data for use by foreground
279
- * `this.text`: SymbolBuffers for text symbols
280
- * `this.icons`: SymbolBuffers for icons
281
- * `this.iconCollisionBox`: Debug SymbolBuffers for icon collision boxes
282
- * `this.textCollisionBox`: Debug SymbolBuffers for text collision boxes
283
- * `this.iconCollisionCircle`: Debug SymbolBuffers for icon collision circles
284
- * `this.textCollisionCircle`: Debug SymbolBuffers for text collision circles
285
- * The results are sent to the foreground for rendering
286
- *
287
- * 4. performSymbolPlacement(bucket, collisionIndex) is run on the foreground,
288
- * and uses the CollisionIndex along with current camera settings to determine
289
- * which symbols can actually show on the map. Collided symbols are hidden
290
- * using a dynamic "OpacityVertexArray".
291
- *
292
- * @private
293
- */
294
- class SymbolBucket implements Bucket {
295
- static MAX_GLYPHS: number;
296
- static addDynamicAttributes: typeof addDynamicAttributes;
297
-
298
- collisionBoxArray: CollisionBoxArray;
299
- zoom: number;
300
- overscaling: number;
301
- layers: Array<SymbolStyleLayer>;
302
- layerIds: Array<string>;
303
- stateDependentLayers: Array<SymbolStyleLayer>;
304
- stateDependentLayerIds: Array<string>;
305
-
306
- index: number;
307
- sdfIcons: boolean;
308
- iconsInText: boolean;
309
- iconsNeedLinear: boolean;
310
- bucketInstanceId: number;
311
- justReloaded: boolean;
312
- hasPattern: boolean;
313
-
314
- textSizeData: SizeData;
315
- iconSizeData: SizeData;
316
-
317
- glyphOffsetArray: GlyphOffsetArray;
318
- lineVertexArray: SymbolLineVertexArray;
319
- features: Array<SymbolFeature>;
320
- symbolInstances: SymbolInstanceArray;
321
- collisionArrays: Array<CollisionArrays>;
322
- sortKeyRanges: Array<SortKeyRange>;
323
- pixelRatio: number;
324
- tilePixelRatio: number;
325
- compareText: {[_: string]: Array<Point>};
326
- fadeStartTime: number;
327
- sortFeaturesByKey: boolean;
328
- sortFeaturesByY: boolean;
329
- sortedAngle: number;
330
- featureSortOrder: Array<number>;
331
-
332
- text: SymbolBuffers;
333
- icon: SymbolBuffers;
334
- textCollisionBox: CollisionBuffers;
335
- iconCollisionBox: CollisionBuffers;
336
- textCollisionCircle: CollisionBuffers;
337
- iconCollisionCircle: CollisionBuffers;
338
- uploaded: boolean;
339
- sourceLayerIndex: number;
340
- sourceID: string;
341
- symbolInstanceIndexes: Array<number>;
342
- writingModes: Array<number>;
343
- allowVerticalPlacement: boolean;
344
- hasRTLText: boolean;
345
-
346
- constructor(options: BucketParameters<SymbolStyleLayer>) {
347
- this.collisionBoxArray = options.collisionBoxArray;
348
- this.zoom = options.zoom;
349
- this.overscaling = options.overscaling;
350
- this.layers = options.layers;
351
- this.layerIds = this.layers.map(layer => layer.id);
352
- this.index = options.index;
353
- this.pixelRatio = options.pixelRatio;
354
- this.sourceLayerIndex = options.sourceLayerIndex;
355
- this.hasPattern = false;
356
- this.hasRTLText = false;
357
- this.sortKeyRanges = [];
358
-
359
- const layer = this.layers[0];
360
- const unevaluatedLayoutValues = layer._unevaluatedLayout._values;
361
-
362
- this.textSizeData = getSizeData(this.zoom, unevaluatedLayoutValues['text-size']);
363
- this.iconSizeData = getSizeData(this.zoom, unevaluatedLayoutValues['icon-size']);
364
-
365
- const layout = this.layers[0].layout;
366
- const sortKey = layout.get('symbol-sort-key');
367
- const zOrder = layout.get('symbol-z-order');
368
- this.sortFeaturesByKey = zOrder !== 'viewport-y' && sortKey.constantOr(1) !== undefined;
369
- const zOrderByViewportY = zOrder === 'viewport-y' || (zOrder === 'auto' && !this.sortFeaturesByKey);
370
- this.sortFeaturesByY = zOrderByViewportY && (layout.get('text-allow-overlap') || layout.get('icon-allow-overlap') ||
371
- layout.get('text-ignore-placement') || layout.get('icon-ignore-placement'));
372
-
373
- if (layout.get('symbol-placement') === 'point') {
374
- this.writingModes = layout.get('text-writing-mode').map(wm => WritingMode[wm]);
375
- }
376
-
377
- this.stateDependentLayerIds = this.layers.filter((l) => l.isStateDependent()).map((l) => l.id);
378
-
379
- this.sourceID = options.sourceID;
380
- }
381
-
382
- createArrays() {
383
- this.text = new SymbolBuffers(new ProgramConfigurationSet(symbolLayoutAttributes.members, this.layers, this.zoom, property => /^text/.test(property)));
384
- this.icon = new SymbolBuffers(new ProgramConfigurationSet(symbolLayoutAttributes.members, this.layers, this.zoom, property => /^icon/.test(property)));
385
-
386
- this.glyphOffsetArray = new GlyphOffsetArray();
387
- this.lineVertexArray = new SymbolLineVertexArray();
388
- this.symbolInstances = new SymbolInstanceArray();
389
- }
390
-
391
- calculateGlyphDependencies(text: string, stack: {[_: number]: boolean}, textAlongLine: boolean, allowVerticalPlacement: boolean, doesAllowVerticalWritingMode: boolean) {
392
- for (let i = 0; i < text.length; i++) {
393
- stack[text.charCodeAt(i)] = true;
394
- if ((textAlongLine || allowVerticalPlacement) && doesAllowVerticalWritingMode) {
395
- const verticalChar = verticalizedCharacterMap[text.charAt(i)];
396
- if (verticalChar) {
397
- stack[verticalChar.charCodeAt(0)] = true;
398
- }
399
- }
400
- }
401
- }
402
-
403
- populate(features: Array<IndexedFeature>, options: PopulateParameters, canonical: CanonicalTileID) {
404
- const layer = this.layers[0];
405
- const layout = layer.layout;
406
-
407
- const textFont = layout.get('text-font');
408
- const textField = layout.get('text-field');
409
- const iconImage = layout.get('icon-image');
410
- const hasText =
411
- (textField.value.kind !== 'constant' ||
412
- (textField.value.value instanceof Formatted && !textField.value.value.isEmpty()) ||
413
- textField.value.value.toString().length > 0) &&
414
- (textFont.value.kind !== 'constant' || textFont.value.value.length > 0);
415
- // we should always resolve the icon-image value if the property was defined in the style
416
- // this allows us to fire the styleimagemissing event if image evaluation returns null
417
- // the only way to distinguish between null returned from a coalesce statement with no valid images
418
- // and null returned because icon-image wasn't defined is to check whether or not iconImage.parameters is an empty object
419
- const hasIcon = iconImage.value.kind !== 'constant' || !!iconImage.value.value || Object.keys(iconImage.parameters).length > 0;
420
- const symbolSortKey = layout.get('symbol-sort-key');
421
-
422
- this.features = [];
423
-
424
- if (!hasText && !hasIcon) {
425
- return;
426
- }
427
-
428
- const icons = options.iconDependencies;
429
- const stacks = options.glyphDependencies;
430
- const availableImages = options.availableImages;
431
- const globalProperties = new EvaluationParameters(this.zoom);
432
-
433
- for (const {feature, id, index, sourceLayerIndex} of features) {
434
-
435
- const needGeometry = layer._featureFilter.needGeometry;
436
- const evaluationFeature = {type: feature.type,
437
- id,
438
- properties: feature.properties,
439
- geometry: needGeometry ? loadGeometry(feature) : []};
440
-
441
- if (!layer._featureFilter.filter(globalProperties, evaluationFeature, canonical)) {
442
- continue;
443
- }
444
-
445
- if (!needGeometry) evaluationFeature.geometry = loadGeometry(feature);
446
-
447
- let text: Formatted | void;
448
- if (hasText) {
449
- // Expression evaluation will automatically coerce to Formatted
450
- // but plain string token evaluation skips that pathway so do the
451
- // conversion here.
452
- const resolvedTokens = layer.getValueAndResolveTokens('text-field', evaluationFeature, canonical, availableImages);
453
- const formattedText = Formatted.factory(resolvedTokens);
454
- if (containsRTLText(formattedText)) {
455
- this.hasRTLText = true;
456
- }
457
- if (
458
- !this.hasRTLText || // non-rtl text so can proceed safely
459
- getRTLTextPluginStatus() === 'unavailable' || // We don't intend to lazy-load the rtl text plugin, so proceed with incorrect shaping
460
- this.hasRTLText && globalRTLTextPlugin.isParsed() // Use the rtlText plugin to shape text
461
- ) {
462
- text = transformText(formattedText, layer, evaluationFeature);
463
- }
464
- }
465
-
466
- let icon: ?ResolvedImage;
467
- if (hasIcon) {
468
- // Expression evaluation will automatically coerce to Image
469
- // but plain string token evaluation skips that pathway so do the
470
- // conversion here.
471
- const resolvedTokens = layer.getValueAndResolveTokens('icon-image', evaluationFeature, canonical, availableImages);
472
- if (resolvedTokens instanceof ResolvedImage) {
473
- icon = resolvedTokens;
474
- } else {
475
- icon = ResolvedImage.fromString(resolvedTokens);
476
- }
477
- }
478
-
479
- if (!text && !icon) {
480
- continue;
481
- }
482
- const sortKey = this.sortFeaturesByKey ?
483
- symbolSortKey.evaluate(evaluationFeature, {}, canonical) :
484
- undefined;
485
-
486
- const symbolFeature: SymbolFeature = {
487
- id,
488
- text,
489
- icon,
490
- index,
491
- sourceLayerIndex,
492
- geometry: loadGeometry(feature),
493
- properties: feature.properties,
494
- type: vectorTileFeatureTypes[feature.type],
495
- sortKey
496
- };
497
- this.features.push(symbolFeature);
498
-
499
- if (icon) {
500
- icons[icon.name] = true;
501
- }
502
-
503
- if (text) {
504
- const fontStack = textFont.evaluate(evaluationFeature, {}, canonical).join(',');
505
- const textAlongLine = layout.get('text-rotation-alignment') === 'map' && layout.get('symbol-placement') !== 'point';
506
- this.allowVerticalPlacement = this.writingModes && this.writingModes.indexOf(WritingMode.vertical) >= 0;
507
- for (const section of text.sections) {
508
- if (!section.image) {
509
- const doesAllowVerticalWritingMode = allowsVerticalWritingMode(text.toString());
510
- const sectionFont = section.fontStack || fontStack;
511
- const sectionStack = stacks[sectionFont] = stacks[sectionFont] || {};
512
- this.calculateGlyphDependencies(section.text, sectionStack, textAlongLine, this.allowVerticalPlacement, doesAllowVerticalWritingMode);
513
- } else {
514
- // Add section image to the list of dependencies.
515
- icons[section.image.name] = true;
516
- }
517
- }
518
- }
519
- }
520
-
521
- if (layout.get('symbol-placement') === 'line') {
522
- // Merge adjacent lines with the same text to improve labelling.
523
- // It's better to place labels on one long line than on many short segments.
524
- this.features = mergeLines(this.features);
525
- }
526
-
527
- if (this.sortFeaturesByKey) {
528
- this.features.sort((a, b) => {
529
- // a.sortKey is always a number when sortFeaturesByKey is true
530
- return ((a.sortKey: any): number) - ((b.sortKey: any): number);
531
- });
532
- }
533
- }
534
-
535
- update(states: FeatureStates, vtLayer: VectorTileLayer, imagePositions: {[_: string]: ImagePosition}) {
536
- if (!this.stateDependentLayers.length) return;
537
- this.text.programConfigurations.updatePaintArrays(states, vtLayer, this.layers, imagePositions);
538
- this.icon.programConfigurations.updatePaintArrays(states, vtLayer, this.layers, imagePositions);
539
- }
540
-
541
- isEmpty() {
542
- // When the bucket encounters only rtl-text but the plugin isnt loaded, no symbol instances will be created.
543
- // In order for the bucket to be serialized, and not discarded as an empty bucket both checks are necessary.
544
- return this.symbolInstances.length === 0 && !this.hasRTLText;
545
- }
546
-
547
- uploadPending() {
548
- return !this.uploaded || this.text.programConfigurations.needsUpload || this.icon.programConfigurations.needsUpload;
549
- }
550
-
551
- upload(context: Context) {
552
- if (!this.uploaded && this.hasDebugData()) {
553
- this.textCollisionBox.upload(context);
554
- this.iconCollisionBox.upload(context);
555
- this.textCollisionCircle.upload(context);
556
- this.iconCollisionCircle.upload(context);
557
- }
558
- this.text.upload(context, this.sortFeaturesByY, !this.uploaded, this.text.programConfigurations.needsUpload);
559
- this.icon.upload(context, this.sortFeaturesByY, !this.uploaded, this.icon.programConfigurations.needsUpload);
560
- this.uploaded = true;
561
- }
562
-
563
- destroyDebugData() {
564
- this.textCollisionBox.destroy();
565
- this.iconCollisionBox.destroy();
566
- this.textCollisionCircle.destroy();
567
- this.iconCollisionCircle.destroy();
568
- }
569
-
570
- destroy() {
571
- this.text.destroy();
572
- this.icon.destroy();
573
-
574
- if (this.hasDebugData()) {
575
- this.destroyDebugData();
576
- }
577
- }
578
-
579
- addToLineVertexArray(anchor: Anchor, line: any) {
580
- const lineStartIndex = this.lineVertexArray.length;
581
- if (anchor.segment !== undefined) {
582
- let sumForwardLength = anchor.dist(line[anchor.segment + 1]);
583
- let sumBackwardLength = anchor.dist(line[anchor.segment]);
584
- const vertices = {};
585
- for (let i = anchor.segment + 1; i < line.length; i++) {
586
- vertices[i] = {x: line[i].x, y: line[i].y, tileUnitDistanceFromAnchor: sumForwardLength};
587
- if (i < line.length - 1) {
588
- sumForwardLength += line[i + 1].dist(line[i]);
589
- }
590
- }
591
- for (let i = anchor.segment || 0; i >= 0; i--) {
592
- vertices[i] = {x: line[i].x, y: line[i].y, tileUnitDistanceFromAnchor: sumBackwardLength};
593
- if (i > 0) {
594
- sumBackwardLength += line[i - 1].dist(line[i]);
595
- }
596
- }
597
- for (let i = 0; i < line.length; i++) {
598
- const vertex = vertices[i];
599
- this.lineVertexArray.emplaceBack(vertex.x, vertex.y, vertex.tileUnitDistanceFromAnchor);
600
- }
601
- }
602
- return {
603
- lineStartIndex,
604
- lineLength: this.lineVertexArray.length - lineStartIndex
605
- };
606
- }
607
-
608
- addSymbols(arrays: SymbolBuffers,
609
- quads: Array<SymbolQuad>,
610
- sizeVertex: any,
611
- lineOffset: [number, number],
612
- alongLine: boolean,
613
- feature: SymbolFeature,
614
- writingMode: any,
615
- labelAnchor: Anchor,
616
- lineStartIndex: number,
617
- lineLength: number,
618
- associatedIconIndex: number,
619
- canonical: CanonicalTileID) {
620
- const indexArray = arrays.indexArray;
621
- const layoutVertexArray = arrays.layoutVertexArray;
622
-
623
- const segment = arrays.segments.prepareSegment(4 * quads.length, layoutVertexArray, indexArray, feature.sortKey);
624
- const glyphOffsetArrayStart = this.glyphOffsetArray.length;
625
- const vertexStartIndex = segment.vertexLength;
626
-
627
- const angle = (this.allowVerticalPlacement && writingMode === WritingMode.vertical) ? Math.PI / 2 : 0;
628
-
629
- const sections = feature.text && feature.text.sections;
630
-
631
- for (let i = 0; i < quads.length; i++) {
632
- const {tl, tr, bl, br, tex, pixelOffsetTL, pixelOffsetBR, minFontScaleX, minFontScaleY, glyphOffset, isSDF, sectionIndex} = quads[i];
633
- const index = segment.vertexLength;
634
-
635
- const y = glyphOffset[1];
636
- addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, tl.x, y + tl.y, tex.x, tex.y, sizeVertex, isSDF, pixelOffsetTL.x, pixelOffsetTL.y, minFontScaleX, minFontScaleY);
637
- addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, tr.x, y + tr.y, tex.x + tex.w, tex.y, sizeVertex, isSDF, pixelOffsetBR.x, pixelOffsetTL.y, minFontScaleX, minFontScaleY);
638
- addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, bl.x, y + bl.y, tex.x, tex.y + tex.h, sizeVertex, isSDF, pixelOffsetTL.x, pixelOffsetBR.y, minFontScaleX, minFontScaleY);
639
- addVertex(layoutVertexArray, labelAnchor.x, labelAnchor.y, br.x, y + br.y, tex.x + tex.w, tex.y + tex.h, sizeVertex, isSDF, pixelOffsetBR.x, pixelOffsetBR.y, minFontScaleX, minFontScaleY);
640
-
641
- addDynamicAttributes(arrays.dynamicLayoutVertexArray, labelAnchor, angle);
642
-
643
- indexArray.emplaceBack(index, index + 1, index + 2);
644
- indexArray.emplaceBack(index + 1, index + 2, index + 3);
645
-
646
- segment.vertexLength += 4;
647
- segment.primitiveLength += 2;
648
-
649
- this.glyphOffsetArray.emplaceBack(glyphOffset[0]);
650
-
651
- if (i === quads.length - 1 || sectionIndex !== quads[i + 1].sectionIndex) {
652
- arrays.programConfigurations.populatePaintArrays(layoutVertexArray.length, feature, feature.index, {}, canonical, sections && sections[sectionIndex]);
653
- }
654
- }
655
-
656
- arrays.placedSymbolArray.emplaceBack(labelAnchor.x, labelAnchor.y,
657
- glyphOffsetArrayStart, this.glyphOffsetArray.length - glyphOffsetArrayStart, vertexStartIndex,
658
- lineStartIndex, lineLength, (labelAnchor.segment: any),
659
- sizeVertex ? sizeVertex[0] : 0, sizeVertex ? sizeVertex[1] : 0,
660
- lineOffset[0], lineOffset[1],
661
- writingMode,
662
- // placedOrientation is null initially; will be updated to horizontal(1)/vertical(2) if placed
663
- 0,
664
- (false: any),
665
- // The crossTileID is only filled/used on the foreground for dynamic text anchors
666
- 0,
667
- associatedIconIndex
668
- );
669
- }
670
-
671
- _addCollisionDebugVertex(layoutVertexArray: StructArray, collisionVertexArray: StructArray, point: Point, anchorX: number, anchorY: number, extrude: Point) {
672
- collisionVertexArray.emplaceBack(0, 0);
673
- return layoutVertexArray.emplaceBack(
674
- // pos
675
- point.x,
676
- point.y,
677
- // a_anchor_pos
678
- anchorX,
679
- anchorY,
680
- // extrude
681
- Math.round(extrude.x),
682
- Math.round(extrude.y));
683
- }
684
-
685
- addCollisionDebugVertices(x1: number, y1: number, x2: number, y2: number, arrays: CollisionBuffers, boxAnchorPoint: Point, symbolInstance: SymbolInstance, isCircle: boolean) {
686
- const segment = arrays.segments.prepareSegment(4, arrays.layoutVertexArray, arrays.indexArray);
687
- const index = segment.vertexLength;
688
-
689
- const layoutVertexArray = arrays.layoutVertexArray;
690
- const collisionVertexArray = arrays.collisionVertexArray;
691
-
692
- const anchorX = symbolInstance.anchorX;
693
- const anchorY = symbolInstance.anchorY;
694
-
695
- this._addCollisionDebugVertex(layoutVertexArray, collisionVertexArray, boxAnchorPoint, anchorX, anchorY, new Point(x1, y1));
696
- this._addCollisionDebugVertex(layoutVertexArray, collisionVertexArray, boxAnchorPoint, anchorX, anchorY, new Point(x2, y1));
697
- this._addCollisionDebugVertex(layoutVertexArray, collisionVertexArray, boxAnchorPoint, anchorX, anchorY, new Point(x2, y2));
698
- this._addCollisionDebugVertex(layoutVertexArray, collisionVertexArray, boxAnchorPoint, anchorX, anchorY, new Point(x1, y2));
699
-
700
- segment.vertexLength += 4;
701
- if (isCircle) {
702
- const indexArray: TriangleIndexArray = (arrays.indexArray: any);
703
- indexArray.emplaceBack(index, index + 1, index + 2);
704
- indexArray.emplaceBack(index, index + 2, index + 3);
705
-
706
- segment.primitiveLength += 2;
707
- } else {
708
- const indexArray: LineIndexArray = (arrays.indexArray: any);
709
- indexArray.emplaceBack(index, index + 1);
710
- indexArray.emplaceBack(index + 1, index + 2);
711
- indexArray.emplaceBack(index + 2, index + 3);
712
- indexArray.emplaceBack(index + 3, index);
713
-
714
- segment.primitiveLength += 4;
715
- }
716
- }
717
-
718
- addDebugCollisionBoxes(startIndex: number, endIndex: number, symbolInstance: SymbolInstance, isText: boolean) {
719
- for (let b = startIndex; b < endIndex; b++) {
720
- const box: CollisionBox = (this.collisionBoxArray.get(b): any);
721
- const x1 = box.x1;
722
- const y1 = box.y1;
723
- const x2 = box.x2;
724
- const y2 = box.y2;
725
-
726
- // If the radius > 0, this collision box is actually a circle
727
- // The data we add to the buffers is exactly the same, but we'll render with a different shader.
728
- const isCircle = box.radius > 0;
729
- this.addCollisionDebugVertices(x1, y1, x2, y2, isCircle ?
730
- (isText ? this.textCollisionCircle : this.iconCollisionCircle) : (isText ? this.textCollisionBox : this.iconCollisionBox),
731
- box.anchorPoint, symbolInstance, isCircle);
732
- }
733
- }
734
-
735
- generateCollisionDebugBuffers() {
736
- if (this.hasDebugData()) {
737
- this.destroyDebugData();
738
- }
739
-
740
- this.textCollisionBox = new CollisionBuffers(CollisionBoxLayoutArray, collisionBoxLayout.members, LineIndexArray);
741
- this.iconCollisionBox = new CollisionBuffers(CollisionBoxLayoutArray, collisionBoxLayout.members, LineIndexArray);
742
- this.textCollisionCircle = new CollisionBuffers(CollisionCircleLayoutArray, collisionCircleLayout.members, TriangleIndexArray);
743
- this.iconCollisionCircle = new CollisionBuffers(CollisionCircleLayoutArray, collisionCircleLayout.members, TriangleIndexArray);
744
-
745
- for (let i = 0; i < this.symbolInstances.length; i++) {
746
- const symbolInstance = this.symbolInstances.get(i);
747
- this.addDebugCollisionBoxes(symbolInstance.textBoxStartIndex, symbolInstance.textBoxEndIndex, symbolInstance, true);
748
- this.addDebugCollisionBoxes(symbolInstance.verticalTextBoxStartIndex, symbolInstance.verticalTextBoxEndIndex, symbolInstance, true);
749
- this.addDebugCollisionBoxes(symbolInstance.iconBoxStartIndex, symbolInstance.iconBoxEndIndex, symbolInstance, false);
750
- this.addDebugCollisionBoxes(symbolInstance.verticalIconBoxStartIndex, symbolInstance.verticalIconBoxEndIndex, symbolInstance, false);
751
- }
752
- }
753
-
754
- // These flat arrays are meant to be quicker to iterate over than the source
755
- // CollisionBoxArray
756
- _deserializeCollisionBoxesForSymbol(collisionBoxArray: CollisionBoxArray,
757
- textStartIndex: number, textEndIndex: number,
758
- verticalTextStartIndex: number, verticalTextEndIndex: number,
759
- iconStartIndex: number, iconEndIndex: number,
760
- verticalIconStartIndex: number, verticalIconEndIndex: number): CollisionArrays {
761
-
762
- const collisionArrays = {};
763
- for (let k = textStartIndex; k < textEndIndex; k++) {
764
- const box: CollisionBox = (collisionBoxArray.get(k): any);
765
- if (box.radius === 0) {
766
- collisionArrays.textBox = {x1: box.x1, y1: box.y1, x2: box.x2, y2: box.y2, anchorPointX: box.anchorPointX, anchorPointY: box.anchorPointY};
767
- collisionArrays.textFeatureIndex = box.featureIndex;
768
- break; // Only one box allowed per instance
769
- } else {
770
- if (!collisionArrays.textCircles) {
771
- collisionArrays.textCircles = [];
772
- collisionArrays.textFeatureIndex = box.featureIndex;
773
- }
774
- const used = 1; // May be updated at collision detection time
775
- collisionArrays.textCircles.push(box.anchorPointX, box.anchorPointY, box.radius, box.signedDistanceFromAnchor, used);
776
- }
777
- }
778
- for (let k = verticalTextStartIndex; k < verticalTextEndIndex; k++) {
779
- const box: CollisionBox = (collisionBoxArray.get(k): any);
780
- if (box.radius === 0) {
781
- collisionArrays.verticalTextBox = {x1: box.x1, y1: box.y1, x2: box.x2, y2: box.y2, anchorPointX: box.anchorPointX, anchorPointY: box.anchorPointY};
782
- collisionArrays.verticalTextFeatureIndex = box.featureIndex;
783
- break; // Only one box allowed per instance
784
- }
785
- }
786
- for (let k = iconStartIndex; k < iconEndIndex; k++) {
787
- // An icon can only have one box now, so this indexing is a bit vestigial...
788
- const box: CollisionBox = (collisionBoxArray.get(k): any);
789
- if (box.radius === 0) {
790
- collisionArrays.iconBox = {x1: box.x1, y1: box.y1, x2: box.x2, y2: box.y2, anchorPointX: box.anchorPointX, anchorPointY: box.anchorPointY};
791
- collisionArrays.iconFeatureIndex = box.featureIndex;
792
- break; // Only one box allowed per instance
793
- }
794
- }
795
- for (let k = verticalIconStartIndex; k < verticalIconEndIndex; k++) {
796
- // An icon can only have one box now, so this indexing is a bit vestigial...
797
- const box: CollisionBox = (collisionBoxArray.get(k): any);
798
- if (box.radius === 0) {
799
- collisionArrays.verticalIconBox = {x1: box.x1, y1: box.y1, x2: box.x2, y2: box.y2, anchorPointX: box.anchorPointX, anchorPointY: box.anchorPointY};
800
- collisionArrays.verticalIconFeatureIndex = box.featureIndex;
801
- break; // Only one box allowed per instance
802
- }
803
- }
804
- return collisionArrays;
805
- }
806
-
807
- deserializeCollisionBoxes(collisionBoxArray: CollisionBoxArray) {
808
- this.collisionArrays = [];
809
- for (let i = 0; i < this.symbolInstances.length; i++) {
810
- const symbolInstance = this.symbolInstances.get(i);
811
- this.collisionArrays.push(this._deserializeCollisionBoxesForSymbol(
812
- collisionBoxArray,
813
- symbolInstance.textBoxStartIndex,
814
- symbolInstance.textBoxEndIndex,
815
- symbolInstance.verticalTextBoxStartIndex,
816
- symbolInstance.verticalTextBoxEndIndex,
817
- symbolInstance.iconBoxStartIndex,
818
- symbolInstance.iconBoxEndIndex,
819
- symbolInstance.verticalIconBoxStartIndex,
820
- symbolInstance.verticalIconBoxEndIndex
821
- ));
822
- }
823
- }
824
-
825
- hasTextData() {
826
- return this.text.segments.get().length > 0;
827
- }
828
-
829
- hasIconData() {
830
- return this.icon.segments.get().length > 0;
831
- }
832
-
833
- hasDebugData() {
834
- return this.textCollisionBox && this.iconCollisionBox && this.textCollisionCircle && this.iconCollisionCircle;
835
- }
836
-
837
- hasTextCollisionBoxData() {
838
- return this.hasDebugData() && this.textCollisionBox.segments.get().length > 0;
839
- }
840
-
841
- hasIconCollisionBoxData() {
842
- return this.hasDebugData() && this.iconCollisionBox.segments.get().length > 0;
843
- }
844
-
845
- hasTextCollisionCircleData() {
846
- return this.hasDebugData() && this.textCollisionCircle.segments.get().length > 0;
847
- }
848
-
849
- hasIconCollisionCircleData() {
850
- return this.hasDebugData() && this.iconCollisionCircle.segments.get().length > 0;
851
- }
852
-
853
- addIndicesForPlacedSymbol(iconOrText: SymbolBuffers, placedSymbolIndex: number) {
854
- const placedSymbol = iconOrText.placedSymbolArray.get(placedSymbolIndex);
855
-
856
- const endIndex = placedSymbol.vertexStartIndex + placedSymbol.numGlyphs * 4;
857
- for (let vertexIndex = placedSymbol.vertexStartIndex; vertexIndex < endIndex; vertexIndex += 4) {
858
- iconOrText.indexArray.emplaceBack(vertexIndex, vertexIndex + 1, vertexIndex + 2);
859
- iconOrText.indexArray.emplaceBack(vertexIndex + 1, vertexIndex + 2, vertexIndex + 3);
860
- }
861
- }
862
-
863
- getSortedSymbolIndexes(angle: number) {
864
- if (this.sortedAngle === angle && this.symbolInstanceIndexes !== undefined) {
865
- return this.symbolInstanceIndexes;
866
- }
867
- const sin = Math.sin(angle);
868
- const cos = Math.cos(angle);
869
- const rotatedYs = [];
870
- const featureIndexes = [];
871
- const result = [];
872
-
873
- for (let i = 0; i < this.symbolInstances.length; ++i) {
874
- result.push(i);
875
- const symbolInstance = this.symbolInstances.get(i);
876
- rotatedYs.push(Math.round(sin * symbolInstance.anchorX + cos * symbolInstance.anchorY) | 0);
877
- featureIndexes.push(symbolInstance.featureIndex);
878
- }
879
-
880
- result.sort((aIndex, bIndex) => {
881
- return (rotatedYs[aIndex] - rotatedYs[bIndex]) ||
882
- (featureIndexes[bIndex] - featureIndexes[aIndex]);
883
- });
884
-
885
- return result;
886
- }
887
-
888
- addToSortKeyRanges(symbolInstanceIndex: number, sortKey: number) {
889
- const last = this.sortKeyRanges[this.sortKeyRanges.length - 1];
890
- if (last && last.sortKey === sortKey) {
891
- last.symbolInstanceEnd = symbolInstanceIndex + 1;
892
- } else {
893
- this.sortKeyRanges.push({
894
- sortKey,
895
- symbolInstanceStart: symbolInstanceIndex,
896
- symbolInstanceEnd: symbolInstanceIndex + 1
897
- });
898
- }
899
- }
900
-
901
- sortFeatures(angle: number) {
902
- if (!this.sortFeaturesByY) return;
903
- if (this.sortedAngle === angle) return;
904
-
905
- // The current approach to sorting doesn't sort across segments so don't try.
906
- // Sorting within segments separately seemed not to be worth the complexity.
907
- if (this.text.segments.get().length > 1 || this.icon.segments.get().length > 1) return;
908
-
909
- // If the symbols are allowed to overlap sort them by their vertical screen position.
910
- // The index array buffer is rewritten to reference the (unchanged) vertices in the
911
- // sorted order.
912
-
913
- // To avoid sorting the actual symbolInstance array we sort an array of indexes.
914
- this.symbolInstanceIndexes = this.getSortedSymbolIndexes(angle);
915
- this.sortedAngle = angle;
916
-
917
- this.text.indexArray.clear();
918
- this.icon.indexArray.clear();
919
-
920
- this.featureSortOrder = [];
921
-
922
- for (const i of this.symbolInstanceIndexes) {
923
- const symbolInstance = this.symbolInstances.get(i);
924
- this.featureSortOrder.push(symbolInstance.featureIndex);
925
-
926
- [
927
- symbolInstance.rightJustifiedTextSymbolIndex,
928
- symbolInstance.centerJustifiedTextSymbolIndex,
929
- symbolInstance.leftJustifiedTextSymbolIndex
930
- ].forEach((index, i, array) => {
931
- // Only add a given index the first time it shows up,
932
- // to avoid duplicate opacity entries when multiple justifications
933
- // share the same glyphs.
934
- if (index >= 0 && array.indexOf(index) === i) {
935
- this.addIndicesForPlacedSymbol(this.text, index);
936
- }
937
- });
938
-
939
- if (symbolInstance.verticalPlacedTextSymbolIndex >= 0) {
940
- this.addIndicesForPlacedSymbol(this.text, symbolInstance.verticalPlacedTextSymbolIndex);
941
- }
942
-
943
- if (symbolInstance.placedIconSymbolIndex >= 0) {
944
- this.addIndicesForPlacedSymbol(this.icon, symbolInstance.placedIconSymbolIndex);
945
- }
946
-
947
- if (symbolInstance.verticalPlacedIconSymbolIndex >= 0) {
948
- this.addIndicesForPlacedSymbol(this.icon, symbolInstance.verticalPlacedIconSymbolIndex);
949
- }
950
- }
951
-
952
- if (this.text.indexBuffer) this.text.indexBuffer.updateData(this.text.indexArray);
953
- if (this.icon.indexBuffer) this.icon.indexBuffer.updateData(this.icon.indexArray);
954
- }
955
- }
956
-
957
- register('SymbolBucket', SymbolBucket, {
958
- omit: ['layers', 'collisionBoxArray', 'features', 'compareText']
959
- });
960
-
961
- // this constant is based on the size of StructArray indexes used in a symbol
962
- // bucket--namely, glyphOffsetArrayStart
963
- // eg the max valid UInt16 is 65,535
964
- // See https://github.com/mapbox/mapbox-gl-js/issues/2907 for motivation
965
- // lineStartIndex and textBoxStartIndex could potentially be concerns
966
- // but we expect there to be many fewer boxes/lines than glyphs
967
- SymbolBucket.MAX_GLYPHS = 65535;
968
-
969
- SymbolBucket.addDynamicAttributes = addDynamicAttributes;
970
-
971
- export default SymbolBucket;
972
- export {addDynamicAttributes};