@mapgis/mapbox-gl 16.0.1 → 16.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/dist/mapbox-gl.js +3 -3
  2. package/dist/mapbox-gl.js.map +1 -1
  3. package/package.json +1 -1
  4. package/.flowconfig +0 -61
  5. package/LICENSE.txt +0 -84
  6. package/README.md +0 -34
  7. package/build/banner.js +0 -4
  8. package/build/check-bundle-size.js +0 -140
  9. package/build/generate-access-token-script.js +0 -11
  10. package/build/generate-flow-typed-style-spec.js +0 -188
  11. package/build/generate-release-list.js +0 -21
  12. package/build/generate-struct-arrays.js +0 -237
  13. package/build/generate-style-code.js +0 -159
  14. package/build/mapbox-gl.js.flow +0 -3
  15. package/build/print-release-url.js +0 -6
  16. package/build/rollup_plugin_minify_style_spec.js +0 -20
  17. package/build/rollup_plugins.js +0 -80
  18. package/build/run-node +0 -3
  19. package/build/run-tap +0 -8
  20. package/build/test/build-tape.js +0 -19
  21. package/flow-typed/gl.js +0 -5
  22. package/flow-typed/jsdom.js +0 -18
  23. package/flow-typed/mapbox-gl-supported.js +0 -9
  24. package/flow-typed/mapbox-unitbezier.js +0 -14
  25. package/flow-typed/offscreen-canvas.js +0 -9
  26. package/flow-typed/pbf.js +0 -25
  27. package/flow-typed/point-geometry.js +0 -44
  28. package/flow-typed/potpack.js +0 -12
  29. package/flow-typed/sinon.js +0 -28
  30. package/flow-typed/vector-tile.js +0 -41
  31. package/src/css/mapbox-gl.css +0 -798
  32. package/src/css/svg/mapboxgl-ctrl-attrib.svg +0 -3
  33. package/src/css/svg/mapboxgl-ctrl-compass.svg +0 -4
  34. package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +0 -3
  35. package/src/css/svg/mapboxgl-ctrl-geolocate.svg +0 -5
  36. package/src/css/svg/mapboxgl-ctrl-logo.svg +0 -20
  37. package/src/css/svg/mapboxgl-ctrl-shrink.svg +0 -3
  38. package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +0 -3
  39. package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +0 -3
  40. package/src/data/array_types.js +0 -1095
  41. package/src/data/bucket/circle_attributes.js +0 -9
  42. package/src/data/bucket/circle_bucket.js +0 -204
  43. package/src/data/bucket/fill_attributes.js +0 -9
  44. package/src/data/bucket/fill_bucket.js +0 -233
  45. package/src/data/bucket/fill_extrusion_attributes.js +0 -10
  46. package/src/data/bucket/fill_extrusion_bucket.js +0 -289
  47. package/src/data/bucket/heatmap_bucket.js +0 -17
  48. package/src/data/bucket/line_attributes.js +0 -10
  49. package/src/data/bucket/line_bucket.js +0 -556
  50. package/src/data/bucket/pattern_attributes.js +0 -10
  51. package/src/data/bucket/pattern_bucket_features.js +0 -60
  52. package/src/data/bucket/symbol_attributes.js +0 -117
  53. package/src/data/bucket/symbol_bucket.js +0 -972
  54. package/src/data/bucket.js +0 -123
  55. package/src/data/dem_data.js +0 -125
  56. package/src/data/extent.js +0 -18
  57. package/src/data/feature_index.js +0 -321
  58. package/src/data/feature_position_map.js +0 -125
  59. package/src/data/index_array_type.js +0 -16
  60. package/src/data/load_geometry.js +0 -48
  61. package/src/data/pos_attributes.js +0 -6
  62. package/src/data/program_configuration.js +0 -687
  63. package/src/data/raster_bounds_attributes.js +0 -7
  64. package/src/data/segment.js +0 -76
  65. package/src/geo/edge_insets.js +0 -102
  66. package/src/geo/lng_lat.js +0 -165
  67. package/src/geo/lng_lat_bounds.js +0 -267
  68. package/src/geo/mercator_coordinate.js +0 -153
  69. package/src/geo/transform.js +0 -864
  70. package/src/gl/color_mode.js +0 -34
  71. package/src/gl/context.js +0 -298
  72. package/src/gl/cull_face_mode.js +0 -26
  73. package/src/gl/depth_mode.js +0 -29
  74. package/src/gl/framebuffer.js +0 -44
  75. package/src/gl/index_buffer.js +0 -55
  76. package/src/gl/stencil_mode.js +0 -30
  77. package/src/gl/types.js +0 -84
  78. package/src/gl/value.js +0 -520
  79. package/src/gl/vertex_buffer.js +0 -119
  80. package/src/index.js +0 -201
  81. package/src/render/draw_background.js +0 -57
  82. package/src/render/draw_circle.js +0 -113
  83. package/src/render/draw_collision_debug.js +0 -49
  84. package/src/render/draw_custom.js +0 -49
  85. package/src/render/draw_debug.js +0 -127
  86. package/src/render/draw_fill.js +0 -126
  87. package/src/render/draw_fill_extrusion.js +0 -96
  88. package/src/render/draw_heatmap.js +0 -140
  89. package/src/render/draw_hillshade.js +0 -108
  90. package/src/render/draw_line.js +0 -98
  91. package/src/render/draw_raster.js +0 -125
  92. package/src/render/draw_symbol.js +0 -394
  93. package/src/render/glyph_atlas.js +0 -71
  94. package/src/render/glyph_manager.js +0 -182
  95. package/src/render/image_atlas.js +0 -149
  96. package/src/render/image_manager.js +0 -306
  97. package/src/render/line_atlas.js +0 -210
  98. package/src/render/painter.js +0 -653
  99. package/src/render/program/background_program.js +0 -103
  100. package/src/render/program/circle_program.js +0 -69
  101. package/src/render/program/clipping_mask_program.js +0 -20
  102. package/src/render/program/collision_program.js +0 -49
  103. package/src/render/program/debug_program.js +0 -35
  104. package/src/render/program/fill_extrusion_program.js +0 -122
  105. package/src/render/program/fill_program.js +0 -126
  106. package/src/render/program/heatmap_program.js +0 -83
  107. package/src/render/program/hillshade_program.js +0 -122
  108. package/src/render/program/line_program.js +0 -207
  109. package/src/render/program/pattern.js +0 -102
  110. package/src/render/program/program_uniforms.js +0 -42
  111. package/src/render/program/raster_program.js +0 -92
  112. package/src/render/program/symbol_program.js +0 -224
  113. package/src/render/program.js +0 -168
  114. package/src/render/texture.js +0 -122
  115. package/src/render/uniform_binding.js +0 -147
  116. package/src/render/vertex_array_object.js +0 -163
  117. package/src/shaders/README.md +0 -42
  118. package/src/shaders/_prelude.fragment.glsl +0 -17
  119. package/src/shaders/_prelude.vertex.glsl +0 -73
  120. package/src/shaders/background.fragment.glsl +0 -10
  121. package/src/shaders/background.vertex.glsl +0 -7
  122. package/src/shaders/background_pattern.fragment.glsl +0 -28
  123. package/src/shaders/background_pattern.vertex.glsl +0 -20
  124. package/src/shaders/circle.fragment.glsl +0 -39
  125. package/src/shaders/circle.vertex.glsl +0 -64
  126. package/src/shaders/clipping_mask.fragment.glsl +0 -3
  127. package/src/shaders/clipping_mask.vertex.glsl +0 -7
  128. package/src/shaders/collision_box.fragment.glsl +0 -21
  129. package/src/shaders/collision_box.vertex.glsl +0 -27
  130. package/src/shaders/collision_circle.fragment.glsl +0 -34
  131. package/src/shaders/collision_circle.vertex.glsl +0 -36
  132. package/src/shaders/debug.fragment.glsl +0 -9
  133. package/src/shaders/debug.vertex.glsl +0 -12
  134. package/src/shaders/encode_attribute.js +0 -17
  135. package/src/shaders/fill.fragment.glsl +0 -13
  136. package/src/shaders/fill.vertex.glsl +0 -13
  137. package/src/shaders/fill_extrusion.fragment.glsl +0 -9
  138. package/src/shaders/fill_extrusion.vertex.glsl +0 -66
  139. package/src/shaders/fill_extrusion_pattern.fragment.glsl +0 -45
  140. package/src/shaders/fill_extrusion_pattern.vertex.glsl +0 -79
  141. package/src/shaders/fill_outline.fragment.glsl +0 -17
  142. package/src/shaders/fill_outline.vertex.glsl +0 -17
  143. package/src/shaders/fill_outline_pattern.fragment.glsl +0 -43
  144. package/src/shaders/fill_outline_pattern.vertex.glsl +0 -44
  145. package/src/shaders/fill_pattern.fragment.glsl +0 -36
  146. package/src/shaders/fill_pattern.vertex.glsl +0 -39
  147. package/src/shaders/heatmap.fragment.glsl +0 -22
  148. package/src/shaders/heatmap.vertex.glsl +0 -54
  149. package/src/shaders/heatmap_texture.fragment.glsl +0 -14
  150. package/src/shaders/heatmap_texture.vertex.glsl +0 -11
  151. package/src/shaders/hillshade.fragment.glsl +0 -52
  152. package/src/shaders/hillshade.vertex.glsl +0 -11
  153. package/src/shaders/hillshade_prepare.fragment.glsl +0 -74
  154. package/src/shaders/hillshade_prepare.vertex.glsl +0 -15
  155. package/src/shaders/index.js +0 -20
  156. package/src/shaders/line.fragment.glsl +0 -30
  157. package/src/shaders/line.vertex.glsl +0 -85
  158. package/src/shaders/line_gradient.fragment.glsl +0 -34
  159. package/src/shaders/line_gradient.vertex.glsl +0 -87
  160. package/src/shaders/line_pattern.fragment.glsl +0 -74
  161. package/src/shaders/line_pattern.vertex.glsl +0 -99
  162. package/src/shaders/line_sdf.fragment.glsl +0 -45
  163. package/src/shaders/line_sdf.vertex.glsl +0 -98
  164. package/src/shaders/raster.fragment.glsl +0 -52
  165. package/src/shaders/raster.vertex.glsl +0 -21
  166. package/src/shaders/shaders.js +0 -180
  167. package/src/shaders/symbol_icon.fragment.glsl +0 -17
  168. package/src/shaders/symbol_icon.vertex.glsl +0 -94
  169. package/src/shaders/symbol_sdf.fragment.glsl +0 -52
  170. package/src/shaders/symbol_sdf.vertex.glsl +0 -115
  171. package/src/shaders/symbol_text_and_icon.fragment.glsl +0 -68
  172. package/src/shaders/symbol_text_and_icon.vertex.glsl +0 -116
  173. package/src/source/canvas_source.js +0 -238
  174. package/src/source/geojson_helper.js +0 -92
  175. package/src/source/geojson_source.js +0 -374
  176. package/src/source/geojson_worker_source.js +0 -357
  177. package/src/source/geojson_wrapper.js +0 -94
  178. package/src/source/image_source.js +0 -307
  179. package/src/source/load_tilejson.js +0 -39
  180. package/src/source/mbtiles_source.js +0 -115
  181. package/src/source/offline_database.js +0 -61
  182. package/src/source/offline_database_root.js +0 -62
  183. package/src/source/pixels_to_tile_units.js +0 -21
  184. package/src/source/query_features.js +0 -208
  185. package/src/source/raster_dem_tile_source.js +0 -138
  186. package/src/source/raster_dem_tile_worker_source.js +0 -62
  187. package/src/source/raster_tile_offline_source.js +0 -136
  188. package/src/source/raster_tile_source.js +0 -177
  189. package/src/source/rtl_text_plugin.js +0 -138
  190. package/src/source/source.js +0 -137
  191. package/src/source/source_cache.js +0 -957
  192. package/src/source/source_state.js +0 -159
  193. package/src/source/tile.js +0 -465
  194. package/src/source/tile_bounds.js +0 -38
  195. package/src/source/tile_cache.js +0 -212
  196. package/src/source/tile_id.js +0 -402
  197. package/src/source/vector_tile_source.js +0 -192
  198. package/src/source/vector_tile_worker_source.js +0 -216
  199. package/src/source/video_source.js +0 -203
  200. package/src/source/worker.js +0 -237
  201. package/src/source/worker_source.js +0 -106
  202. package/src/source/worker_tile.js +0 -224
  203. package/src/style/create_style_layer.js +0 -36
  204. package/src/style/evaluation_parameters.js +0 -62
  205. package/src/style/light.js +0 -130
  206. package/src/style/load_glyph_range.js +0 -38
  207. package/src/style/load_sprite.js +0 -67
  208. package/src/style/parse_glyph_pbf.js +0 -44
  209. package/src/style/pauseable_placement.js +0 -132
  210. package/src/style/properties.js +0 -753
  211. package/src/style/query_utils.js +0 -43
  212. package/src/style/style.js +0 -1361
  213. package/src/style/style_glyph.js +0 -17
  214. package/src/style/style_image.js +0 -137
  215. package/src/style/style_layer/background_style_layer.js +0 -21
  216. package/src/style/style_layer/background_style_layer_properties.js +0 -40
  217. package/src/style/style_layer/circle_style_layer.js +0 -98
  218. package/src/style/style_layer/circle_style_layer_properties.js +0 -63
  219. package/src/style/style_layer/custom_style_layer.js +0 -223
  220. package/src/style/style_layer/fill_extrusion_style_layer.js +0 -224
  221. package/src/style/style_layer/fill_extrusion_style_layer_properties.js +0 -50
  222. package/src/style/style_layer/fill_style_layer.js +0 -67
  223. package/src/style/style_layer/fill_style_layer_properties.js +0 -55
  224. package/src/style/style_layer/heatmap_style_layer.js +0 -69
  225. package/src/style/style_layer/heatmap_style_layer_properties.js +0 -44
  226. package/src/style/style_layer/hillshade_style_layer.js +0 -25
  227. package/src/style/style_layer/hillshade_style_layer_properties.js +0 -46
  228. package/src/style/style_layer/layer_properties.js.ejs +0 -69
  229. package/src/style/style_layer/line_style_layer.js +0 -151
  230. package/src/style/style_layer/line_style_layer_properties.js +0 -71
  231. package/src/style/style_layer/raster_style_layer.js +0 -21
  232. package/src/style/style_layer/raster_style_layer_properties.js +0 -50
  233. package/src/style/style_layer/symbol_style_layer.js +0 -190
  234. package/src/style/style_layer/symbol_style_layer_properties.js +0 -153
  235. package/src/style/style_layer/typed_style_layer.js +0 -17
  236. package/src/style/style_layer.js +0 -281
  237. package/src/style/style_layer_index.js +0 -80
  238. package/src/style/validate_style.js +0 -42
  239. package/src/style/zoom_history.js +0 -44
  240. package/src/style-spec/.eslintrc +0 -5
  241. package/src/style-spec/CHANGELOG.md +0 -438
  242. package/src/style-spec/README.md +0 -59
  243. package/src/style-spec/bin/gl-style-composite +0 -9
  244. package/src/style-spec/bin/gl-style-format +0 -22
  245. package/src/style-spec/bin/gl-style-migrate +0 -9
  246. package/src/style-spec/bin/gl-style-validate +0 -50
  247. package/src/style-spec/composite.js +0 -50
  248. package/src/style-spec/declass.js +0 -42
  249. package/src/style-spec/deref.js +0 -52
  250. package/src/style-spec/diff.js +0 -393
  251. package/src/style-spec/dist/.gitkeep +0 -0
  252. package/src/style-spec/empty.js +0 -29
  253. package/src/style-spec/error/parsing_error.js +0 -16
  254. package/src/style-spec/error/validation_error.js +0 -18
  255. package/src/style-spec/expression/compound_expression.js +0 -162
  256. package/src/style-spec/expression/definitions/assertion.js +0 -130
  257. package/src/style-spec/expression/definitions/at.js +0 -70
  258. package/src/style-spec/expression/definitions/case.js +0 -85
  259. package/src/style-spec/expression/definitions/coalesce.js +0 -93
  260. package/src/style-spec/expression/definitions/coercion.js +0 -133
  261. package/src/style-spec/expression/definitions/collator.js +0 -78
  262. package/src/style-spec/expression/definitions/comparison.js +0 -184
  263. package/src/style-spec/expression/definitions/format.js +0 -144
  264. package/src/style-spec/expression/definitions/format_section_override.js +0 -54
  265. package/src/style-spec/expression/definitions/image.js +0 -52
  266. package/src/style-spec/expression/definitions/in.js +0 -92
  267. package/src/style-spec/expression/definitions/index.js +0 -561
  268. package/src/style-spec/expression/definitions/interpolate.js +0 -267
  269. package/src/style-spec/expression/definitions/length.js +0 -61
  270. package/src/style-spec/expression/definitions/let.js +0 -72
  271. package/src/style-spec/expression/definitions/literal.js +0 -77
  272. package/src/style-spec/expression/definitions/match.js +0 -158
  273. package/src/style-spec/expression/definitions/number_format.js +0 -142
  274. package/src/style-spec/expression/definitions/step.js +0 -120
  275. package/src/style-spec/expression/definitions/var.js +0 -46
  276. package/src/style-spec/expression/definitions/within.js +0 -333
  277. package/src/style-spec/expression/evaluation_context.js +0 -59
  278. package/src/style-spec/expression/expression.js +0 -27
  279. package/src/style-spec/expression/index.js +0 -392
  280. package/src/style-spec/expression/is_constant.js +0 -59
  281. package/src/style-spec/expression/parsing_context.js +0 -233
  282. package/src/style-spec/expression/parsing_error.js +0 -13
  283. package/src/style-spec/expression/runtime_error.js +0 -17
  284. package/src/style-spec/expression/scope.js +0 -36
  285. package/src/style-spec/expression/stops.js +0 -39
  286. package/src/style-spec/expression/types/collator.js +0 -61
  287. package/src/style-spec/expression/types/formatted.js +0 -73
  288. package/src/style-spec/expression/types/resolved_image.js +0 -29
  289. package/src/style-spec/expression/types.js +0 -106
  290. package/src/style-spec/expression/values.js +0 -123
  291. package/src/style-spec/feature_filter/README.md +0 -55
  292. package/src/style-spec/feature_filter/convert.js +0 -208
  293. package/src/style-spec/feature_filter/index.js +0 -165
  294. package/src/style-spec/format.js +0 -51
  295. package/src/style-spec/function/convert.js +0 -254
  296. package/src/style-spec/function/index.js +0 -262
  297. package/src/style-spec/group_by_layout.js +0 -75
  298. package/src/style-spec/migrate/expressions.js +0 -39
  299. package/src/style-spec/migrate/v8.js +0 -203
  300. package/src/style-spec/migrate/v9.js +0 -26
  301. package/src/style-spec/migrate.js +0 -36
  302. package/src/style-spec/package.json +0 -41
  303. package/src/style-spec/read_style.js +0 -14
  304. package/src/style-spec/reference/latest.js +0 -3
  305. package/src/style-spec/reference/v8.json +0 -5808
  306. package/src/style-spec/rollup.config.js +0 -45
  307. package/src/style-spec/style-spec.js +0 -122
  308. package/src/style-spec/types.js +0 -438
  309. package/src/style-spec/util/color.js +0 -95
  310. package/src/style-spec/util/color_spaces.js +0 -139
  311. package/src/style-spec/util/deep_equal.js +0 -28
  312. package/src/style-spec/util/extend.js +0 -10
  313. package/src/style-spec/util/get_type.js +0 -17
  314. package/src/style-spec/util/interpolate.js +0 -22
  315. package/src/style-spec/util/properties.js +0 -15
  316. package/src/style-spec/util/ref_properties.js +0 -2
  317. package/src/style-spec/util/result.js +0 -19
  318. package/src/style-spec/util/unbundle_jsonlint.js +0 -24
  319. package/src/style-spec/validate/latest.js +0 -11
  320. package/src/style-spec/validate/validate.js +0 -75
  321. package/src/style-spec/validate/validate_array.js +0 -52
  322. package/src/style-spec/validate/validate_boolean.js +0 -15
  323. package/src/style-spec/validate/validate_color.js +0 -20
  324. package/src/style-spec/validate/validate_constants.js +0 -13
  325. package/src/style-spec/validate/validate_enum.js +0 -21
  326. package/src/style-spec/validate/validate_expression.js +0 -43
  327. package/src/style-spec/validate/validate_filter.js +0 -111
  328. package/src/style-spec/validate/validate_formatted.js +0 -11
  329. package/src/style-spec/validate/validate_function.js +0 -207
  330. package/src/style-spec/validate/validate_glyphs_url.js +0 -21
  331. package/src/style-spec/validate/validate_image.js +0 -11
  332. package/src/style-spec/validate/validate_layer.js +0 -134
  333. package/src/style-spec/validate/validate_layout_property.js +0 -6
  334. package/src/style-spec/validate/validate_light.js +0 -47
  335. package/src/style-spec/validate/validate_number.js +0 -29
  336. package/src/style-spec/validate/validate_object.js +0 -61
  337. package/src/style-spec/validate/validate_paint_property.js +0 -6
  338. package/src/style-spec/validate/validate_property.js +0 -64
  339. package/src/style-spec/validate/validate_source.js +0 -111
  340. package/src/style-spec/validate/validate_string.js +0 -15
  341. package/src/style-spec/validate_mapbox_api_supported.js +0 -171
  342. package/src/style-spec/validate_style.js +0 -39
  343. package/src/style-spec/validate_style.min.js +0 -78
  344. package/src/style-spec/visit.js +0 -77
  345. package/src/symbol/anchor.js +0 -26
  346. package/src/symbol/check_max_angle.js +0 -81
  347. package/src/symbol/clip_line.js +0 -71
  348. package/src/symbol/collision_feature.js +0 -217
  349. package/src/symbol/collision_index.js +0 -372
  350. package/src/symbol/cross_tile_symbol_index.js +0 -301
  351. package/src/symbol/get_anchors.js +0 -167
  352. package/src/symbol/grid_index.js +0 -335
  353. package/src/symbol/mergelines.js +0 -82
  354. package/src/symbol/one_em.js +0 -4
  355. package/src/symbol/opacity_state.js +0 -27
  356. package/src/symbol/placement.js +0 -1062
  357. package/src/symbol/projection.js +0 -450
  358. package/src/symbol/quads.js +0 -334
  359. package/src/symbol/shaping.js +0 -816
  360. package/src/symbol/symbol_layout.js +0 -772
  361. package/src/symbol/symbol_size.js +0 -113
  362. package/src/symbol/transform_text.js +0 -29
  363. package/src/types/callback.js +0 -17
  364. package/src/types/cancelable.js +0 -3
  365. package/src/types/tilejson.js +0 -17
  366. package/src/types/transferable.js +0 -3
  367. package/src/types/window.js +0 -172
  368. package/src/ui/anchor.js +0 -32
  369. package/src/ui/bind_handlers.js +0 -202
  370. package/src/ui/camera.js +0 -1152
  371. package/src/ui/control/attribution_control.js +0 -189
  372. package/src/ui/control/fps_control.js +0 -185
  373. package/src/ui/control/fullscreen_control.js +0 -147
  374. package/src/ui/control/geolocate_control.js +0 -594
  375. package/src/ui/control/logo_control.js +0 -92
  376. package/src/ui/control/navigation_control.js +0 -148
  377. package/src/ui/control/scale_control.js +0 -142
  378. package/src/ui/crs.js +0 -64
  379. package/src/ui/default_locale.js +0 -20
  380. package/src/ui/events.js +0 -806
  381. package/src/ui/handler/box_zoom.js +0 -175
  382. package/src/ui/handler/dblclick_zoom.js +0 -139
  383. package/src/ui/handler/drag_pan.js +0 -416
  384. package/src/ui/handler/drag_rotate.js +0 -378
  385. package/src/ui/handler/keyboard.js +0 -161
  386. package/src/ui/handler/scroll_zoom.js +0 -333
  387. package/src/ui/handler/touch_zoom_rotate.js +0 -293
  388. package/src/ui/hash.js +0 -147
  389. package/src/ui/map.js +0 -2883
  390. package/src/ui/marker.js +0 -607
  391. package/src/ui/offline_map.js +0 -91
  392. package/src/ui/popup.js +0 -530
  393. package/src/util/actor.js +0 -212
  394. package/src/util/ajax.js +0 -371
  395. package/src/util/browser/web_worker.js +0 -10
  396. package/src/util/browser/window.js +0 -5
  397. package/src/util/browser.js +0 -70
  398. package/src/util/classify_rings.js +0 -52
  399. package/src/util/color_ramp.js +0 -28
  400. package/src/util/config.js +0 -30
  401. package/src/util/debug.js +0 -12
  402. package/src/util/dictionary_coder.js +0 -30
  403. package/src/util/dispatcher.js +0 -70
  404. package/src/util/dom.js +0 -144
  405. package/src/util/evented.js +0 -174
  406. package/src/util/find_pole_of_inaccessibility.js +0 -129
  407. package/src/util/global_worker_pool.js +0 -17
  408. package/src/util/image.js +0 -142
  409. package/src/util/intersection_tests.js +0 -208
  410. package/src/util/is_char_in_unicode_block.js +0 -311
  411. package/src/util/mapbox.js +0 -486
  412. package/src/util/offscreen_canvas_supported.js +0 -14
  413. package/src/util/performance.js +0 -112
  414. package/src/util/primitives.js +0 -145
  415. package/src/util/resolve_tokens.js +0 -16
  416. package/src/util/script_detection.js +0 -328
  417. package/src/util/sku_token.js +0 -42
  418. package/src/util/smart_wrap.js +0 -55
  419. package/src/util/struct_array.js +0 -243
  420. package/src/util/struct_array.js.ejs +0 -112
  421. package/src/util/struct_array_layout.js.ejs +0 -98
  422. package/src/util/task_queue.js +0 -68
  423. package/src/util/throttle.js +0 -28
  424. package/src/util/throttled_invoker.js +0 -46
  425. package/src/util/tile_cover.js +0 -101
  426. package/src/util/tile_request_cache.js +0 -172
  427. package/src/util/util.js +0 -504
  428. package/src/util/vectortile_to_geojson.js +0 -54
  429. package/src/util/verticalize_punctuation.js +0 -114
  430. package/src/util/web_worker.js +0 -91
  431. package/src/util/web_worker_transfer.js +0 -266
  432. package/src/util/webp_supported.js +0 -69
  433. package/src/util/window.js +0 -102
  434. package/src/util/worker_pool.js +0 -47
@@ -1,653 +0,0 @@
1
- // @flow
2
-
3
- import browser from '../util/browser';
4
- import window from '../util/window';
5
-
6
- import {mat4} from 'gl-matrix';
7
- import SourceCache from '../source/source_cache';
8
- import EXTENT from '../data/extent';
9
- import pixelsToTileUnits from '../source/pixels_to_tile_units';
10
- import SegmentVector from '../data/segment';
11
- import {RasterBoundsArray, PosArray, TriangleIndexArray, LineStripIndexArray} from '../data/array_types';
12
- import {values} from '../util/util';
13
- import rasterBoundsAttributes from '../data/raster_bounds_attributes';
14
- import posAttributes from '../data/pos_attributes';
15
- import ProgramConfiguration from '../data/program_configuration';
16
- import CrossTileSymbolIndex from '../symbol/cross_tile_symbol_index';
17
- import * as shaders from '../shaders';
18
- import Program from './program';
19
- import {programUniforms} from './program/program_uniforms';
20
- import Context from '../gl/context';
21
- import DepthMode from '../gl/depth_mode';
22
- import StencilMode from '../gl/stencil_mode';
23
- import ColorMode from '../gl/color_mode';
24
- import CullFaceMode from '../gl/cull_face_mode';
25
- import Texture from './texture';
26
- import {clippingMaskUniformValues} from './program/clipping_mask_program';
27
- import Color from '../style-spec/util/color';
28
- import symbol from './draw_symbol';
29
- import circle from './draw_circle';
30
- import heatmap from './draw_heatmap';
31
- import line from './draw_line';
32
- import fill from './draw_fill';
33
- import fillExtrusion from './draw_fill_extrusion';
34
- import hillshade from './draw_hillshade';
35
- import raster from './draw_raster';
36
- import background from './draw_background';
37
- import debug, {drawDebugPadding} from './draw_debug';
38
- import custom from './draw_custom';
39
-
40
- const draw = {
41
- symbol,
42
- circle,
43
- heatmap,
44
- line,
45
- fill,
46
- 'fill-extrusion': fillExtrusion,
47
- hillshade,
48
- raster,
49
- background,
50
- debug,
51
- custom
52
- };
53
-
54
- import type Transform from '../geo/transform';
55
- import type Tile from '../source/tile';
56
- import type {OverscaledTileID} from '../source/tile_id';
57
- import type Style from '../style/style';
58
- import type StyleLayer from '../style/style_layer';
59
- import type {CrossFaded} from '../style/properties';
60
- import type LineAtlas from './line_atlas';
61
- import type ImageManager from './image_manager';
62
- import type GlyphManager from './glyph_manager';
63
- import type VertexBuffer from '../gl/vertex_buffer';
64
- import type IndexBuffer from '../gl/index_buffer';
65
- import type {DepthRangeType, DepthMaskType, DepthFuncType} from '../gl/types';
66
- import type ResolvedImage from '../style-spec/expression/types/resolved_image';
67
-
68
- export type RenderPass = 'offscreen' | 'opaque' | 'translucent';
69
-
70
- type PainterOptions = {
71
- showOverdrawInspector: boolean,
72
- showTileBoundaries: boolean,
73
- showPadding: boolean,
74
- rotating: boolean,
75
- zooming: boolean,
76
- moving: boolean,
77
- gpuTiming: boolean,
78
- fadeDuration: number
79
- }
80
-
81
- /**
82
- * Initialize a new painter object.
83
- *
84
- * @param {Canvas} gl an experimental-webgl drawing context
85
- * @private
86
- */
87
- class Painter {
88
- context: Context;
89
- transform: Transform;
90
- _tileTextures: {[_: number]: Array<Texture> };
91
- numSublayers: number;
92
- depthEpsilon: number;
93
- emptyProgramConfiguration: ProgramConfiguration;
94
- width: number;
95
- height: number;
96
- tileExtentBuffer: VertexBuffer;
97
- tileExtentSegments: SegmentVector;
98
- debugBuffer: VertexBuffer;
99
- debugSegments: SegmentVector;
100
- rasterBoundsBuffer: VertexBuffer;
101
- rasterBoundsSegments: SegmentVector;
102
- viewportBuffer: VertexBuffer;
103
- viewportSegments: SegmentVector;
104
- quadTriangleIndexBuffer: IndexBuffer;
105
- tileBorderIndexBuffer: IndexBuffer;
106
- _tileClippingMaskIDs: {[_: string]: number };
107
- stencilClearMode: StencilMode;
108
- style: Style;
109
- options: PainterOptions;
110
- lineAtlas: LineAtlas;
111
- imageManager: ImageManager;
112
- glyphManager: GlyphManager;
113
- depthRangeFor3D: DepthRangeType;
114
- opaquePassCutoff: number;
115
- renderPass: RenderPass;
116
- currentLayer: number;
117
- currentStencilSource: ?string;
118
- nextStencilID: number;
119
- id: string;
120
- _showOverdrawInspector: boolean;
121
- cache: {[_: string]: Program<*> };
122
- crossTileSymbolIndex: CrossTileSymbolIndex;
123
- symbolFadeChange: number;
124
- gpuTimers: {[_: string]: any };
125
- emptyTexture: Texture;
126
- debugOverlayTexture: Texture;
127
- debugOverlayCanvas: HTMLCanvasElement;
128
-
129
- constructor(gl: WebGLRenderingContext, transform: Transform) {
130
- this.context = new Context(gl);
131
- this.transform = transform;
132
- this._tileTextures = {};
133
-
134
- this.setup();
135
-
136
- // Within each layer there are multiple distinct z-planes that can be drawn to.
137
- // This is implemented using the WebGL depth buffer.
138
- this.numSublayers = SourceCache.maxUnderzooming + SourceCache.maxOverzooming + 1;
139
- this.depthEpsilon = 1 / Math.pow(2, 16);
140
-
141
- this.crossTileSymbolIndex = new CrossTileSymbolIndex();
142
-
143
- this.gpuTimers = {};
144
- }
145
-
146
- /*
147
- * Update the GL viewport, projection matrix, and transforms to compensate
148
- * for a new width and height value.
149
- */
150
- resize(width: number, height: number) {
151
- this.width = width * browser.devicePixelRatio;
152
- this.height = height * browser.devicePixelRatio;
153
- this.context.viewport.set([0, 0, this.width, this.height]);
154
-
155
- if (this.style) {
156
- for (const layerId of this.style._order) {
157
- this.style._layers[layerId].resize();
158
- }
159
- }
160
- }
161
-
162
- setup() {
163
- const context = this.context;
164
-
165
- const tileExtentArray = new PosArray();
166
- tileExtentArray.emplaceBack(0, 0);
167
- tileExtentArray.emplaceBack(EXTENT, 0);
168
- tileExtentArray.emplaceBack(0, EXTENT);
169
- tileExtentArray.emplaceBack(EXTENT, EXTENT);
170
- this.tileExtentBuffer = context.createVertexBuffer(tileExtentArray, posAttributes.members);
171
- this.tileExtentSegments = SegmentVector.simpleSegment(0, 0, 4, 2);
172
-
173
- const debugArray = new PosArray();
174
- debugArray.emplaceBack(0, 0);
175
- debugArray.emplaceBack(EXTENT, 0);
176
- debugArray.emplaceBack(0, EXTENT);
177
- debugArray.emplaceBack(EXTENT, EXTENT);
178
- this.debugBuffer = context.createVertexBuffer(debugArray, posAttributes.members);
179
- this.debugSegments = SegmentVector.simpleSegment(0, 0, 4, 5);
180
-
181
- const rasterBoundsArray = new RasterBoundsArray();
182
- rasterBoundsArray.emplaceBack(0, 0, 0, 0);
183
- rasterBoundsArray.emplaceBack(EXTENT, 0, EXTENT, 0);
184
- rasterBoundsArray.emplaceBack(0, EXTENT, 0, EXTENT);
185
- rasterBoundsArray.emplaceBack(EXTENT, EXTENT, EXTENT, EXTENT);
186
- this.rasterBoundsBuffer = context.createVertexBuffer(rasterBoundsArray, rasterBoundsAttributes.members);
187
- this.rasterBoundsSegments = SegmentVector.simpleSegment(0, 0, 4, 2);
188
-
189
- const viewportArray = new PosArray();
190
- viewportArray.emplaceBack(0, 0);
191
- viewportArray.emplaceBack(1, 0);
192
- viewportArray.emplaceBack(0, 1);
193
- viewportArray.emplaceBack(1, 1);
194
- this.viewportBuffer = context.createVertexBuffer(viewportArray, posAttributes.members);
195
- this.viewportSegments = SegmentVector.simpleSegment(0, 0, 4, 2);
196
-
197
- const tileLineStripIndices = new LineStripIndexArray();
198
- tileLineStripIndices.emplaceBack(0);
199
- tileLineStripIndices.emplaceBack(1);
200
- tileLineStripIndices.emplaceBack(3);
201
- tileLineStripIndices.emplaceBack(2);
202
- tileLineStripIndices.emplaceBack(0);
203
- this.tileBorderIndexBuffer = context.createIndexBuffer(tileLineStripIndices);
204
-
205
- const quadTriangleIndices = new TriangleIndexArray();
206
- quadTriangleIndices.emplaceBack(0, 1, 2);
207
- quadTriangleIndices.emplaceBack(2, 1, 3);
208
- this.quadTriangleIndexBuffer = context.createIndexBuffer(quadTriangleIndices);
209
-
210
- this.emptyTexture = new Texture(context, {
211
- width: 1,
212
- height: 1,
213
- data: new Uint8Array([0, 0, 0, 0])
214
- }, context.gl.RGBA);
215
-
216
- const gl = this.context.gl;
217
- this.stencilClearMode = new StencilMode({func: gl.ALWAYS, mask: 0}, 0x0, 0xFF, gl.ZERO, gl.ZERO, gl.ZERO);
218
- }
219
-
220
- /*
221
- * Reset the drawing canvas by clearing the stencil buffer so that we can draw
222
- * new tiles at the same location, while retaining previously drawn pixels.
223
- */
224
- clearStencil() {
225
- const context = this.context;
226
- const gl = context.gl;
227
-
228
- this.nextStencilID = 1;
229
- this.currentStencilSource = undefined;
230
-
231
- // As a temporary workaround for https://github.com/mapbox/mapbox-gl-js/issues/5490,
232
- // pending an upstream fix, we draw a fullscreen stencil=0 clipping mask here,
233
- // effectively clearing the stencil buffer: once an upstream patch lands, remove
234
- // this function in favor of context.clear({ stencil: 0x0 })
235
-
236
- const matrix = mat4.create();
237
- mat4.ortho(matrix, 0, this.width, this.height, 0, 0, 1);
238
- mat4.scale(matrix, matrix, [gl.drawingBufferWidth, gl.drawingBufferHeight, 0]);
239
-
240
- this.useProgram('clippingMask').draw(context, gl.TRIANGLES,
241
- DepthMode.disabled, this.stencilClearMode, ColorMode.disabled, CullFaceMode.disabled,
242
- clippingMaskUniformValues(matrix),
243
- '$clipping', this.viewportBuffer,
244
- this.quadTriangleIndexBuffer, this.viewportSegments);
245
- }
246
-
247
- _renderTileClippingMasks(layer: StyleLayer, tileIDs: Array<OverscaledTileID>) {
248
- if (this.currentStencilSource === layer.source || !layer.isTileClipped() || !tileIDs || !tileIDs.length) return;
249
-
250
- this.currentStencilSource = layer.source;
251
-
252
- const context = this.context;
253
- const gl = context.gl;
254
-
255
- if (this.nextStencilID + tileIDs.length > 256) {
256
- // we'll run out of fresh IDs so we need to clear and start from scratch
257
- this.clearStencil();
258
- }
259
-
260
- context.setColorMode(ColorMode.disabled);
261
- context.setDepthMode(DepthMode.disabled);
262
-
263
- const program = this.useProgram('clippingMask');
264
-
265
- this._tileClippingMaskIDs = {};
266
-
267
- for (const tileID of tileIDs) {
268
- const id = this._tileClippingMaskIDs[tileID.key] = this.nextStencilID++;
269
-
270
- program.draw(context, gl.TRIANGLES, DepthMode.disabled,
271
- // Tests will always pass, and ref value will be written to stencil buffer.
272
- new StencilMode({func: gl.ALWAYS, mask: 0}, id, 0xFF, gl.KEEP, gl.KEEP, gl.REPLACE),
273
- ColorMode.disabled, CullFaceMode.disabled, clippingMaskUniformValues(tileID.posMatrix),
274
- '$clipping', this.tileExtentBuffer,
275
- this.quadTriangleIndexBuffer, this.tileExtentSegments);
276
- }
277
- }
278
-
279
- stencilModeFor3D(): StencilMode {
280
- this.currentStencilSource = undefined;
281
-
282
- if (this.nextStencilID + 1 > 256) {
283
- this.clearStencil();
284
- }
285
-
286
- const id = this.nextStencilID++;
287
- const gl = this.context.gl;
288
- return new StencilMode({func: gl.NOTEQUAL, mask: 0xFF}, id, 0xFF, gl.KEEP, gl.KEEP, gl.REPLACE);
289
- }
290
-
291
- stencilModeForClipping(tileID: OverscaledTileID): StencilMode {
292
- const gl = this.context.gl;
293
- return new StencilMode({func: gl.EQUAL, mask: 0xFF}, this._tileClippingMaskIDs[tileID.key], 0x00, gl.KEEP, gl.KEEP, gl.REPLACE);
294
- }
295
-
296
- /*
297
- * Sort coordinates by Z as drawing tiles is done in Z-descending order.
298
- * All children with the same Z write the same stencil value. Children
299
- * stencil values are greater than parent's. This is used only for raster
300
- * and raster-dem tiles, which are already clipped to tile boundaries, to
301
- * mask area of tile overlapped by children tiles.
302
- * Stencil ref values continue range used in _tileClippingMaskIDs.
303
- *
304
- * Returns [StencilMode for tile overscaleZ map, sortedCoords].
305
- */
306
- stencilConfigForOverlap(tileIDs: Array<OverscaledTileID>): [{[_: number]: $ReadOnly<StencilMode>}, Array<OverscaledTileID>] {
307
- const gl = this.context.gl;
308
- const coords = tileIDs.sort((a, b) => b.overscaledZ - a.overscaledZ);
309
- const minTileZ = coords[coords.length - 1].overscaledZ;
310
- const stencilValues = coords[0].overscaledZ - minTileZ + 1;
311
- if (stencilValues > 1) {
312
- this.currentStencilSource = undefined;
313
- if (this.nextStencilID + stencilValues > 256) {
314
- this.clearStencil();
315
- }
316
- const zToStencilMode = {};
317
- for (let i = 0; i < stencilValues; i++) {
318
- zToStencilMode[i + minTileZ] = new StencilMode({func: gl.GEQUAL, mask: 0xFF}, i + this.nextStencilID, 0xFF, gl.KEEP, gl.KEEP, gl.REPLACE);
319
- }
320
- this.nextStencilID += stencilValues;
321
- return [zToStencilMode, coords];
322
- }
323
- return [{[minTileZ]: StencilMode.disabled}, coords];
324
- }
325
-
326
- colorModeForRenderPass(): $ReadOnly<ColorMode> {
327
- const gl = this.context.gl;
328
- if (this._showOverdrawInspector) {
329
- const numOverdrawSteps = 8;
330
- const a = 1 / numOverdrawSteps;
331
-
332
- return new ColorMode([gl.CONSTANT_COLOR, gl.ONE], new Color(a, a, a, 0), [true, true, true, true]);
333
- } else if (this.renderPass === 'opaque') {
334
- return ColorMode.unblended;
335
- } else {
336
- return ColorMode.alphaBlended;
337
- }
338
- }
339
-
340
- depthModeForSublayer(n: number, mask: DepthMaskType, func: ?DepthFuncType): $ReadOnly<DepthMode> {
341
- if (!this.opaquePassEnabledForLayer()) return DepthMode.disabled;
342
- const depth = 1 - ((1 + this.currentLayer) * this.numSublayers + n) * this.depthEpsilon;
343
- return new DepthMode(func || this.context.gl.LEQUAL, mask, [depth, depth]);
344
- }
345
-
346
- /*
347
- * The opaque pass and 3D layers both use the depth buffer.
348
- * Layers drawn above 3D layers need to be drawn using the
349
- * painter's algorithm so that they appear above 3D features.
350
- * This returns true for layers that can be drawn using the
351
- * opaque pass.
352
- */
353
- opaquePassEnabledForLayer() {
354
- return this.currentLayer < this.opaquePassCutoff;
355
- }
356
-
357
- render(style: Style, options: PainterOptions) {
358
- this.style = style;
359
- this.options = options;
360
-
361
- this.lineAtlas = style.lineAtlas;
362
- this.imageManager = style.imageManager;
363
- this.glyphManager = style.glyphManager;
364
-
365
- this.symbolFadeChange = style.placement.symbolFadeChange(browser.now());
366
-
367
- this.imageManager.beginFrame();
368
-
369
- const layerIds = this.style._order;
370
- const sourceCaches = this.style.sourceCaches;
371
-
372
- for (const id in sourceCaches) {
373
- const sourceCache = sourceCaches[id];
374
- if (sourceCache.used) {
375
- sourceCache.prepare(this.context);
376
- }
377
- }
378
-
379
- const coordsAscending: {[_: string]: Array<OverscaledTileID>} = {};
380
- const coordsDescending: {[_: string]: Array<OverscaledTileID>} = {};
381
- const coordsDescendingSymbol: {[_: string]: Array<OverscaledTileID>} = {};
382
-
383
- for (const id in sourceCaches) {
384
- const sourceCache = sourceCaches[id];
385
- coordsAscending[id] = sourceCache.getVisibleCoordinates();
386
- coordsDescending[id] = coordsAscending[id].slice().reverse();
387
- coordsDescendingSymbol[id] = sourceCache.getVisibleCoordinates(true).reverse();
388
- }
389
-
390
- this.opaquePassCutoff = Infinity;
391
- for (let i = 0; i < layerIds.length; i++) {
392
- const layerId = layerIds[i];
393
- if (this.style._layers[layerId].is3D()) {
394
- this.opaquePassCutoff = i;
395
- break;
396
- }
397
- }
398
-
399
- // Offscreen pass ===============================================
400
- // We first do all rendering that requires rendering to a separate
401
- // framebuffer, and then save those for rendering back to the map
402
- // later: in doing this we avoid doing expensive framebuffer restores.
403
- this.renderPass = 'offscreen';
404
-
405
- for (const layerId of layerIds) {
406
- const layer = this.style._layers[layerId];
407
- if (!layer.hasOffscreenPass() || layer.isHidden(this.transform.zoom)) continue;
408
-
409
- const coords = coordsDescending[layer.source];
410
- if (layer.type !== 'custom' && !coords.length) continue;
411
-
412
- this.renderLayer(this, sourceCaches[layer.source], layer, coords);
413
- }
414
-
415
- // Rebind the main framebuffer now that all offscreen layers have been rendered:
416
- this.context.bindFramebuffer.set(null);
417
-
418
- // Clear buffers in preparation for drawing to the main framebuffer
419
- this.context.clear({color: options.showOverdrawInspector ? Color.black : Color.transparent, depth: 1});
420
- this.clearStencil();
421
-
422
- this._showOverdrawInspector = options.showOverdrawInspector;
423
- this.depthRangeFor3D = [0, 1 - ((style._order.length + 2) * this.numSublayers * this.depthEpsilon)];
424
-
425
- // Opaque pass ===============================================
426
- // Draw opaque layers top-to-bottom first. 主要是背景底色
427
- this.renderPass = 'opaque';
428
-
429
- for (this.currentLayer = layerIds.length - 1; this.currentLayer >= 0; this.currentLayer--) {
430
- const layer = this.style._layers[layerIds[this.currentLayer]];
431
- const sourceCache = sourceCaches[layer.source];
432
- const coords = coordsAscending[layer.source];
433
-
434
- this._renderTileClippingMasks(layer, coords);
435
- this.renderLayer(this, sourceCache, layer, coords);
436
- }
437
-
438
- // Translucent pass ===============================================
439
- // Draw all other layers bottom-to-top.
440
- this.renderPass = 'translucent';
441
-
442
- for (this.currentLayer = 0; this.currentLayer < layerIds.length; this.currentLayer++) {
443
- const layer = this.style._layers[layerIds[this.currentLayer]];
444
- const sourceCache = sourceCaches[layer.source];
445
-
446
- // For symbol layers in the translucent pass, we add extra tiles to the renderable set
447
- // for cross-tile symbol fading. Symbol layers don't use tile clipping, so no need to render
448
- // separate clipping masks
449
- const coords = (layer.type === 'symbol' ? coordsDescendingSymbol : coordsDescending)[layer.source];
450
-
451
- this._renderTileClippingMasks(layer, coordsAscending[layer.source]);
452
- this.renderLayer(this, sourceCache, layer, coords);
453
- }
454
-
455
- if (this.options.showTileBoundaries) {
456
- //Use source with highest maxzoom
457
- let selectedSource;
458
- let sourceCache;
459
- const layers = values(this.style._layers);
460
- layers.forEach((layer) => {
461
- if (layer.source && !layer.isHidden(this.transform.zoom)) {
462
- if (layer.source !== (sourceCache && sourceCache.id)) {
463
- sourceCache = this.style.sourceCaches[layer.source];
464
- }
465
- if (!selectedSource || (selectedSource.getSource().maxzoom < sourceCache.getSource().maxzoom)) {
466
- selectedSource = sourceCache;
467
- }
468
- }
469
- });
470
- if (selectedSource) {
471
- draw.debug(this, selectedSource, selectedSource.getVisibleCoordinates());
472
- }
473
- }
474
-
475
- if (this.options.showPadding) {
476
- drawDebugPadding(this);
477
- }
478
-
479
- // Set defaults for most GL values so that anyone using the state after the render
480
- // encounters more expected values.
481
- this.context.setDefault();
482
- }
483
-
484
- renderLayer(painter: Painter, sourceCache: SourceCache, layer: StyleLayer, coords: Array<OverscaledTileID>) {
485
- if (layer.isHidden(this.transform.zoom)) return;
486
- if (layer.type !== 'background' && layer.type !== 'custom' && !coords.length) return;
487
- this.id = layer.id;
488
-
489
- this.gpuTimingStart(layer);
490
- draw[layer.type](painter, sourceCache, layer, coords, this.style.placement.variableOffsets);
491
- this.gpuTimingEnd();
492
- }
493
-
494
- gpuTimingStart(layer: StyleLayer) {
495
- if (!this.options.gpuTiming) return;
496
- const ext = this.context.extTimerQuery;
497
- // This tries to time the draw call itself, but note that the cost for drawing a layer
498
- // may be dominated by the cost of uploading vertices to the GPU.
499
- // To instrument that, we'd need to pass the layerTimers object down into the bucket
500
- // uploading logic.
501
- let layerTimer = this.gpuTimers[layer.id];
502
- if (!layerTimer) {
503
- layerTimer = this.gpuTimers[layer.id] = {
504
- calls: 0,
505
- cpuTime: 0,
506
- query: ext.createQueryEXT()
507
- };
508
- }
509
- layerTimer.calls++;
510
- ext.beginQueryEXT(ext.TIME_ELAPSED_EXT, layerTimer.query);
511
- }
512
-
513
- gpuTimingEnd() {
514
- if (!this.options.gpuTiming) return;
515
- const ext = this.context.extTimerQuery;
516
- ext.endQueryEXT(ext.TIME_ELAPSED_EXT);
517
- }
518
-
519
- collectGpuTimers() {
520
- const currentLayerTimers = this.gpuTimers;
521
- this.gpuTimers = {};
522
- return currentLayerTimers;
523
- }
524
-
525
- queryGpuTimers(gpuTimers: {[_: string]: any}) {
526
- const layers = {};
527
- for (const layerId in gpuTimers) {
528
- const gpuTimer = gpuTimers[layerId];
529
- const ext = this.context.extTimerQuery;
530
- const gpuTime = ext.getQueryObjectEXT(gpuTimer.query, ext.QUERY_RESULT_EXT) / (1000 * 1000);
531
- ext.deleteQueryEXT(gpuTimer.query);
532
- layers[layerId] = gpuTime;
533
- }
534
- return layers;
535
- }
536
-
537
- /**
538
- * Transform a matrix to incorporate the *-translate and *-translate-anchor properties into it.
539
- * @param inViewportPixelUnitsUnits True when the units accepted by the matrix are in viewport pixels instead of tile units.
540
- * @returns {Float32Array} matrix
541
- * @private
542
- */
543
- translatePosMatrix(matrix: Float32Array, tile: Tile, translate: [number, number], translateAnchor: 'map' | 'viewport', inViewportPixelUnitsUnits?: boolean) {
544
- if (!translate[0] && !translate[1]) return matrix;
545
-
546
- const angle = inViewportPixelUnitsUnits ?
547
- (translateAnchor === 'map' ? this.transform.angle : 0) :
548
- (translateAnchor === 'viewport' ? -this.transform.angle : 0);
549
-
550
- if (angle) {
551
- const sinA = Math.sin(angle);
552
- const cosA = Math.cos(angle);
553
- translate = [
554
- translate[0] * cosA - translate[1] * sinA,
555
- translate[0] * sinA + translate[1] * cosA
556
- ];
557
- }
558
-
559
- const translation = [
560
- inViewportPixelUnitsUnits ? translate[0] : pixelsToTileUnits(tile, translate[0], this.transform.zoom),
561
- inViewportPixelUnitsUnits ? translate[1] : pixelsToTileUnits(tile, translate[1], this.transform.zoom),
562
- 0
563
- ];
564
-
565
- const translatedMatrix = new Float32Array(16);
566
- mat4.translate(translatedMatrix, matrix, translation);
567
- return translatedMatrix;
568
- }
569
-
570
- saveTileTexture(texture: Texture) {
571
- const textures = this._tileTextures[texture.size[0]];
572
- if (!textures) {
573
- this._tileTextures[texture.size[0]] = [texture];
574
- } else {
575
- textures.push(texture);
576
- }
577
- }
578
-
579
- getTileTexture(size: number) {
580
- const textures = this._tileTextures[size];
581
- return textures && textures.length > 0 ? textures.pop() : null;
582
- }
583
-
584
- /**
585
- * Checks whether a pattern image is needed, and if it is, whether it is not loaded.
586
- *
587
- * @returns true if a needed image is missing and rendering needs to be skipped.
588
- * @private
589
- */
590
- isPatternMissing(image: ?CrossFaded<ResolvedImage>): boolean {
591
- if (!image) return false;
592
- const imagePosA = this.imageManager.getPattern(image.from.toString());
593
- const imagePosB = this.imageManager.getPattern(image.to.toString());
594
- return !imagePosA || !imagePosB;
595
- }
596
-
597
- useProgram(name: string, programConfiguration: ?ProgramConfiguration): Program<any> {
598
- this.cache = this.cache || {};
599
- const key = `${name}${programConfiguration ? programConfiguration.cacheKey : ''}${this._showOverdrawInspector ? '/overdraw' : ''}`;
600
- if (!this.cache[key]) {
601
- this.cache[key] = new Program(this.context, shaders[name], programConfiguration, programUniforms[name], this._showOverdrawInspector);
602
- }
603
- return this.cache[key];
604
- }
605
-
606
- /*
607
- * Reset some GL state to default values to avoid hard-to-debug bugs
608
- * in custom layers.
609
- */
610
- setCustomLayerDefaults() {
611
- // Prevent custom layers from unintentionally modify the last VAO used.
612
- // All other state is state is restored on it's own, but for VAOs it's
613
- // simpler to unbind so that we don't have to track the state of VAOs.
614
- this.context.unbindVAO();
615
-
616
- // The default values for this state is meaningful and often expected.
617
- // Leaving this state dirty could cause a lot of confusion for users.
618
- this.context.cullFace.setDefault();
619
- this.context.activeTexture.setDefault();
620
- this.context.pixelStoreUnpack.setDefault();
621
- this.context.pixelStoreUnpackPremultiplyAlpha.setDefault();
622
- this.context.pixelStoreUnpackFlipY.setDefault();
623
- }
624
-
625
- /*
626
- * Set GL state that is shared by all layers.
627
- */
628
- setBaseState() {
629
- const gl = this.context.gl;
630
- this.context.cullFace.set(false);
631
- this.context.viewport.set([0, 0, this.width, this.height]);
632
- this.context.blendEquation.set(gl.FUNC_ADD);
633
- }
634
-
635
- initDebugOverlayCanvas() {
636
- if (this.debugOverlayCanvas == null) {
637
- this.debugOverlayCanvas = window.document.createElement('canvas');
638
- this.debugOverlayCanvas.width = 512;
639
- this.debugOverlayCanvas.height = 512;
640
- const gl = this.context.gl;
641
- this.debugOverlayTexture = new Texture(this.context, this.debugOverlayCanvas, gl.RGBA);
642
- }
643
- }
644
-
645
- destroy() {
646
- this.emptyTexture.destroy();
647
- if (this.debugOverlayTexture) {
648
- this.debugOverlayTexture.destroy();
649
- }
650
- }
651
- }
652
-
653
- export default Painter;