@mapgis/mapbox-gl 16.0.1 → 16.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/dist/mapbox-gl.js +3 -3
  2. package/dist/mapbox-gl.js.map +1 -1
  3. package/package.json +1 -1
  4. package/.flowconfig +0 -61
  5. package/LICENSE.txt +0 -84
  6. package/README.md +0 -34
  7. package/build/banner.js +0 -4
  8. package/build/check-bundle-size.js +0 -140
  9. package/build/generate-access-token-script.js +0 -11
  10. package/build/generate-flow-typed-style-spec.js +0 -188
  11. package/build/generate-release-list.js +0 -21
  12. package/build/generate-struct-arrays.js +0 -237
  13. package/build/generate-style-code.js +0 -159
  14. package/build/mapbox-gl.js.flow +0 -3
  15. package/build/print-release-url.js +0 -6
  16. package/build/rollup_plugin_minify_style_spec.js +0 -20
  17. package/build/rollup_plugins.js +0 -80
  18. package/build/run-node +0 -3
  19. package/build/run-tap +0 -8
  20. package/build/test/build-tape.js +0 -19
  21. package/flow-typed/gl.js +0 -5
  22. package/flow-typed/jsdom.js +0 -18
  23. package/flow-typed/mapbox-gl-supported.js +0 -9
  24. package/flow-typed/mapbox-unitbezier.js +0 -14
  25. package/flow-typed/offscreen-canvas.js +0 -9
  26. package/flow-typed/pbf.js +0 -25
  27. package/flow-typed/point-geometry.js +0 -44
  28. package/flow-typed/potpack.js +0 -12
  29. package/flow-typed/sinon.js +0 -28
  30. package/flow-typed/vector-tile.js +0 -41
  31. package/src/css/mapbox-gl.css +0 -798
  32. package/src/css/svg/mapboxgl-ctrl-attrib.svg +0 -3
  33. package/src/css/svg/mapboxgl-ctrl-compass.svg +0 -4
  34. package/src/css/svg/mapboxgl-ctrl-fullscreen.svg +0 -3
  35. package/src/css/svg/mapboxgl-ctrl-geolocate.svg +0 -5
  36. package/src/css/svg/mapboxgl-ctrl-logo.svg +0 -20
  37. package/src/css/svg/mapboxgl-ctrl-shrink.svg +0 -3
  38. package/src/css/svg/mapboxgl-ctrl-zoom-in.svg +0 -3
  39. package/src/css/svg/mapboxgl-ctrl-zoom-out.svg +0 -3
  40. package/src/data/array_types.js +0 -1095
  41. package/src/data/bucket/circle_attributes.js +0 -9
  42. package/src/data/bucket/circle_bucket.js +0 -204
  43. package/src/data/bucket/fill_attributes.js +0 -9
  44. package/src/data/bucket/fill_bucket.js +0 -233
  45. package/src/data/bucket/fill_extrusion_attributes.js +0 -10
  46. package/src/data/bucket/fill_extrusion_bucket.js +0 -289
  47. package/src/data/bucket/heatmap_bucket.js +0 -17
  48. package/src/data/bucket/line_attributes.js +0 -10
  49. package/src/data/bucket/line_bucket.js +0 -556
  50. package/src/data/bucket/pattern_attributes.js +0 -10
  51. package/src/data/bucket/pattern_bucket_features.js +0 -60
  52. package/src/data/bucket/symbol_attributes.js +0 -117
  53. package/src/data/bucket/symbol_bucket.js +0 -972
  54. package/src/data/bucket.js +0 -123
  55. package/src/data/dem_data.js +0 -125
  56. package/src/data/extent.js +0 -18
  57. package/src/data/feature_index.js +0 -321
  58. package/src/data/feature_position_map.js +0 -125
  59. package/src/data/index_array_type.js +0 -16
  60. package/src/data/load_geometry.js +0 -48
  61. package/src/data/pos_attributes.js +0 -6
  62. package/src/data/program_configuration.js +0 -687
  63. package/src/data/raster_bounds_attributes.js +0 -7
  64. package/src/data/segment.js +0 -76
  65. package/src/geo/edge_insets.js +0 -102
  66. package/src/geo/lng_lat.js +0 -165
  67. package/src/geo/lng_lat_bounds.js +0 -267
  68. package/src/geo/mercator_coordinate.js +0 -153
  69. package/src/geo/transform.js +0 -864
  70. package/src/gl/color_mode.js +0 -34
  71. package/src/gl/context.js +0 -298
  72. package/src/gl/cull_face_mode.js +0 -26
  73. package/src/gl/depth_mode.js +0 -29
  74. package/src/gl/framebuffer.js +0 -44
  75. package/src/gl/index_buffer.js +0 -55
  76. package/src/gl/stencil_mode.js +0 -30
  77. package/src/gl/types.js +0 -84
  78. package/src/gl/value.js +0 -520
  79. package/src/gl/vertex_buffer.js +0 -119
  80. package/src/index.js +0 -201
  81. package/src/render/draw_background.js +0 -57
  82. package/src/render/draw_circle.js +0 -113
  83. package/src/render/draw_collision_debug.js +0 -49
  84. package/src/render/draw_custom.js +0 -49
  85. package/src/render/draw_debug.js +0 -127
  86. package/src/render/draw_fill.js +0 -126
  87. package/src/render/draw_fill_extrusion.js +0 -96
  88. package/src/render/draw_heatmap.js +0 -140
  89. package/src/render/draw_hillshade.js +0 -108
  90. package/src/render/draw_line.js +0 -98
  91. package/src/render/draw_raster.js +0 -125
  92. package/src/render/draw_symbol.js +0 -394
  93. package/src/render/glyph_atlas.js +0 -71
  94. package/src/render/glyph_manager.js +0 -182
  95. package/src/render/image_atlas.js +0 -149
  96. package/src/render/image_manager.js +0 -306
  97. package/src/render/line_atlas.js +0 -210
  98. package/src/render/painter.js +0 -653
  99. package/src/render/program/background_program.js +0 -103
  100. package/src/render/program/circle_program.js +0 -69
  101. package/src/render/program/clipping_mask_program.js +0 -20
  102. package/src/render/program/collision_program.js +0 -49
  103. package/src/render/program/debug_program.js +0 -35
  104. package/src/render/program/fill_extrusion_program.js +0 -122
  105. package/src/render/program/fill_program.js +0 -126
  106. package/src/render/program/heatmap_program.js +0 -83
  107. package/src/render/program/hillshade_program.js +0 -122
  108. package/src/render/program/line_program.js +0 -207
  109. package/src/render/program/pattern.js +0 -102
  110. package/src/render/program/program_uniforms.js +0 -42
  111. package/src/render/program/raster_program.js +0 -92
  112. package/src/render/program/symbol_program.js +0 -224
  113. package/src/render/program.js +0 -168
  114. package/src/render/texture.js +0 -122
  115. package/src/render/uniform_binding.js +0 -147
  116. package/src/render/vertex_array_object.js +0 -163
  117. package/src/shaders/README.md +0 -42
  118. package/src/shaders/_prelude.fragment.glsl +0 -17
  119. package/src/shaders/_prelude.vertex.glsl +0 -73
  120. package/src/shaders/background.fragment.glsl +0 -10
  121. package/src/shaders/background.vertex.glsl +0 -7
  122. package/src/shaders/background_pattern.fragment.glsl +0 -28
  123. package/src/shaders/background_pattern.vertex.glsl +0 -20
  124. package/src/shaders/circle.fragment.glsl +0 -39
  125. package/src/shaders/circle.vertex.glsl +0 -64
  126. package/src/shaders/clipping_mask.fragment.glsl +0 -3
  127. package/src/shaders/clipping_mask.vertex.glsl +0 -7
  128. package/src/shaders/collision_box.fragment.glsl +0 -21
  129. package/src/shaders/collision_box.vertex.glsl +0 -27
  130. package/src/shaders/collision_circle.fragment.glsl +0 -34
  131. package/src/shaders/collision_circle.vertex.glsl +0 -36
  132. package/src/shaders/debug.fragment.glsl +0 -9
  133. package/src/shaders/debug.vertex.glsl +0 -12
  134. package/src/shaders/encode_attribute.js +0 -17
  135. package/src/shaders/fill.fragment.glsl +0 -13
  136. package/src/shaders/fill.vertex.glsl +0 -13
  137. package/src/shaders/fill_extrusion.fragment.glsl +0 -9
  138. package/src/shaders/fill_extrusion.vertex.glsl +0 -66
  139. package/src/shaders/fill_extrusion_pattern.fragment.glsl +0 -45
  140. package/src/shaders/fill_extrusion_pattern.vertex.glsl +0 -79
  141. package/src/shaders/fill_outline.fragment.glsl +0 -17
  142. package/src/shaders/fill_outline.vertex.glsl +0 -17
  143. package/src/shaders/fill_outline_pattern.fragment.glsl +0 -43
  144. package/src/shaders/fill_outline_pattern.vertex.glsl +0 -44
  145. package/src/shaders/fill_pattern.fragment.glsl +0 -36
  146. package/src/shaders/fill_pattern.vertex.glsl +0 -39
  147. package/src/shaders/heatmap.fragment.glsl +0 -22
  148. package/src/shaders/heatmap.vertex.glsl +0 -54
  149. package/src/shaders/heatmap_texture.fragment.glsl +0 -14
  150. package/src/shaders/heatmap_texture.vertex.glsl +0 -11
  151. package/src/shaders/hillshade.fragment.glsl +0 -52
  152. package/src/shaders/hillshade.vertex.glsl +0 -11
  153. package/src/shaders/hillshade_prepare.fragment.glsl +0 -74
  154. package/src/shaders/hillshade_prepare.vertex.glsl +0 -15
  155. package/src/shaders/index.js +0 -20
  156. package/src/shaders/line.fragment.glsl +0 -30
  157. package/src/shaders/line.vertex.glsl +0 -85
  158. package/src/shaders/line_gradient.fragment.glsl +0 -34
  159. package/src/shaders/line_gradient.vertex.glsl +0 -87
  160. package/src/shaders/line_pattern.fragment.glsl +0 -74
  161. package/src/shaders/line_pattern.vertex.glsl +0 -99
  162. package/src/shaders/line_sdf.fragment.glsl +0 -45
  163. package/src/shaders/line_sdf.vertex.glsl +0 -98
  164. package/src/shaders/raster.fragment.glsl +0 -52
  165. package/src/shaders/raster.vertex.glsl +0 -21
  166. package/src/shaders/shaders.js +0 -180
  167. package/src/shaders/symbol_icon.fragment.glsl +0 -17
  168. package/src/shaders/symbol_icon.vertex.glsl +0 -94
  169. package/src/shaders/symbol_sdf.fragment.glsl +0 -52
  170. package/src/shaders/symbol_sdf.vertex.glsl +0 -115
  171. package/src/shaders/symbol_text_and_icon.fragment.glsl +0 -68
  172. package/src/shaders/symbol_text_and_icon.vertex.glsl +0 -116
  173. package/src/source/canvas_source.js +0 -238
  174. package/src/source/geojson_helper.js +0 -92
  175. package/src/source/geojson_source.js +0 -374
  176. package/src/source/geojson_worker_source.js +0 -357
  177. package/src/source/geojson_wrapper.js +0 -94
  178. package/src/source/image_source.js +0 -307
  179. package/src/source/load_tilejson.js +0 -39
  180. package/src/source/mbtiles_source.js +0 -115
  181. package/src/source/offline_database.js +0 -61
  182. package/src/source/offline_database_root.js +0 -62
  183. package/src/source/pixels_to_tile_units.js +0 -21
  184. package/src/source/query_features.js +0 -208
  185. package/src/source/raster_dem_tile_source.js +0 -138
  186. package/src/source/raster_dem_tile_worker_source.js +0 -62
  187. package/src/source/raster_tile_offline_source.js +0 -136
  188. package/src/source/raster_tile_source.js +0 -177
  189. package/src/source/rtl_text_plugin.js +0 -138
  190. package/src/source/source.js +0 -137
  191. package/src/source/source_cache.js +0 -957
  192. package/src/source/source_state.js +0 -159
  193. package/src/source/tile.js +0 -465
  194. package/src/source/tile_bounds.js +0 -38
  195. package/src/source/tile_cache.js +0 -212
  196. package/src/source/tile_id.js +0 -402
  197. package/src/source/vector_tile_source.js +0 -192
  198. package/src/source/vector_tile_worker_source.js +0 -216
  199. package/src/source/video_source.js +0 -203
  200. package/src/source/worker.js +0 -237
  201. package/src/source/worker_source.js +0 -106
  202. package/src/source/worker_tile.js +0 -224
  203. package/src/style/create_style_layer.js +0 -36
  204. package/src/style/evaluation_parameters.js +0 -62
  205. package/src/style/light.js +0 -130
  206. package/src/style/load_glyph_range.js +0 -38
  207. package/src/style/load_sprite.js +0 -67
  208. package/src/style/parse_glyph_pbf.js +0 -44
  209. package/src/style/pauseable_placement.js +0 -132
  210. package/src/style/properties.js +0 -753
  211. package/src/style/query_utils.js +0 -43
  212. package/src/style/style.js +0 -1361
  213. package/src/style/style_glyph.js +0 -17
  214. package/src/style/style_image.js +0 -137
  215. package/src/style/style_layer/background_style_layer.js +0 -21
  216. package/src/style/style_layer/background_style_layer_properties.js +0 -40
  217. package/src/style/style_layer/circle_style_layer.js +0 -98
  218. package/src/style/style_layer/circle_style_layer_properties.js +0 -63
  219. package/src/style/style_layer/custom_style_layer.js +0 -223
  220. package/src/style/style_layer/fill_extrusion_style_layer.js +0 -224
  221. package/src/style/style_layer/fill_extrusion_style_layer_properties.js +0 -50
  222. package/src/style/style_layer/fill_style_layer.js +0 -67
  223. package/src/style/style_layer/fill_style_layer_properties.js +0 -55
  224. package/src/style/style_layer/heatmap_style_layer.js +0 -69
  225. package/src/style/style_layer/heatmap_style_layer_properties.js +0 -44
  226. package/src/style/style_layer/hillshade_style_layer.js +0 -25
  227. package/src/style/style_layer/hillshade_style_layer_properties.js +0 -46
  228. package/src/style/style_layer/layer_properties.js.ejs +0 -69
  229. package/src/style/style_layer/line_style_layer.js +0 -151
  230. package/src/style/style_layer/line_style_layer_properties.js +0 -71
  231. package/src/style/style_layer/raster_style_layer.js +0 -21
  232. package/src/style/style_layer/raster_style_layer_properties.js +0 -50
  233. package/src/style/style_layer/symbol_style_layer.js +0 -190
  234. package/src/style/style_layer/symbol_style_layer_properties.js +0 -153
  235. package/src/style/style_layer/typed_style_layer.js +0 -17
  236. package/src/style/style_layer.js +0 -281
  237. package/src/style/style_layer_index.js +0 -80
  238. package/src/style/validate_style.js +0 -42
  239. package/src/style/zoom_history.js +0 -44
  240. package/src/style-spec/.eslintrc +0 -5
  241. package/src/style-spec/CHANGELOG.md +0 -438
  242. package/src/style-spec/README.md +0 -59
  243. package/src/style-spec/bin/gl-style-composite +0 -9
  244. package/src/style-spec/bin/gl-style-format +0 -22
  245. package/src/style-spec/bin/gl-style-migrate +0 -9
  246. package/src/style-spec/bin/gl-style-validate +0 -50
  247. package/src/style-spec/composite.js +0 -50
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  251. package/src/style-spec/dist/.gitkeep +0 -0
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  258. package/src/style-spec/expression/definitions/case.js +0 -85
  259. package/src/style-spec/expression/definitions/coalesce.js +0 -93
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  261. package/src/style-spec/expression/definitions/collator.js +0 -78
  262. package/src/style-spec/expression/definitions/comparison.js +0 -184
  263. package/src/style-spec/expression/definitions/format.js +0 -144
  264. package/src/style-spec/expression/definitions/format_section_override.js +0 -54
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  267. package/src/style-spec/expression/definitions/index.js +0 -561
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  272. package/src/style-spec/expression/definitions/match.js +0 -158
  273. package/src/style-spec/expression/definitions/number_format.js +0 -142
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  357. package/src/symbol/projection.js +0 -450
  358. package/src/symbol/quads.js +0 -334
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  365. package/src/types/tilejson.js +0 -17
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  367. package/src/types/window.js +0 -172
  368. package/src/ui/anchor.js +0 -32
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  370. package/src/ui/camera.js +0 -1152
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  377. package/src/ui/control/scale_control.js +0 -142
  378. package/src/ui/crs.js +0 -64
  379. package/src/ui/default_locale.js +0 -20
  380. package/src/ui/events.js +0 -806
  381. package/src/ui/handler/box_zoom.js +0 -175
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  383. package/src/ui/handler/drag_pan.js +0 -416
  384. package/src/ui/handler/drag_rotate.js +0 -378
  385. package/src/ui/handler/keyboard.js +0 -161
  386. package/src/ui/handler/scroll_zoom.js +0 -333
  387. package/src/ui/handler/touch_zoom_rotate.js +0 -293
  388. package/src/ui/hash.js +0 -147
  389. package/src/ui/map.js +0 -2883
  390. package/src/ui/marker.js +0 -607
  391. package/src/ui/offline_map.js +0 -91
  392. package/src/ui/popup.js +0 -530
  393. package/src/util/actor.js +0 -212
  394. package/src/util/ajax.js +0 -371
  395. package/src/util/browser/web_worker.js +0 -10
  396. package/src/util/browser/window.js +0 -5
  397. package/src/util/browser.js +0 -70
  398. package/src/util/classify_rings.js +0 -52
  399. package/src/util/color_ramp.js +0 -28
  400. package/src/util/config.js +0 -30
  401. package/src/util/debug.js +0 -12
  402. package/src/util/dictionary_coder.js +0 -30
  403. package/src/util/dispatcher.js +0 -70
  404. package/src/util/dom.js +0 -144
  405. package/src/util/evented.js +0 -174
  406. package/src/util/find_pole_of_inaccessibility.js +0 -129
  407. package/src/util/global_worker_pool.js +0 -17
  408. package/src/util/image.js +0 -142
  409. package/src/util/intersection_tests.js +0 -208
  410. package/src/util/is_char_in_unicode_block.js +0 -311
  411. package/src/util/mapbox.js +0 -486
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  413. package/src/util/performance.js +0 -112
  414. package/src/util/primitives.js +0 -145
  415. package/src/util/resolve_tokens.js +0 -16
  416. package/src/util/script_detection.js +0 -328
  417. package/src/util/sku_token.js +0 -42
  418. package/src/util/smart_wrap.js +0 -55
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  422. package/src/util/task_queue.js +0 -68
  423. package/src/util/throttle.js +0 -28
  424. package/src/util/throttled_invoker.js +0 -46
  425. package/src/util/tile_cover.js +0 -101
  426. package/src/util/tile_request_cache.js +0 -172
  427. package/src/util/util.js +0 -504
  428. package/src/util/vectortile_to_geojson.js +0 -54
  429. package/src/util/verticalize_punctuation.js +0 -114
  430. package/src/util/web_worker.js +0 -91
  431. package/src/util/web_worker_transfer.js +0 -266
  432. package/src/util/webp_supported.js +0 -69
  433. package/src/util/window.js +0 -102
  434. package/src/util/worker_pool.js +0 -47
@@ -1,687 +0,0 @@
1
- // @flow
2
-
3
- import {packUint8ToFloat} from '../shaders/encode_attribute';
4
- import Color from '../style-spec/util/color';
5
- import {supportsPropertyExpression} from '../style-spec/util/properties';
6
- import {register} from '../util/web_worker_transfer';
7
- import {PossiblyEvaluatedPropertyValue} from '../style/properties';
8
- import {StructArrayLayout1f4, StructArrayLayout2f8, StructArrayLayout4f16, PatternLayoutArray} from './array_types';
9
- import {clamp} from '../util/util';
10
-
11
- import EvaluationParameters from '../style/evaluation_parameters';
12
- import FeaturePositionMap from './feature_position_map';
13
- import {
14
- Uniform,
15
- Uniform1f,
16
- UniformColor,
17
- Uniform4f,
18
- type UniformLocations
19
- } from '../render/uniform_binding';
20
-
21
- import type {CanonicalTileID} from '../source/tile_id';
22
- import type Context from '../gl/context';
23
- import type {TypedStyleLayer} from '../style/style_layer/typed_style_layer';
24
- import type {CrossfadeParameters} from '../style/evaluation_parameters';
25
- import type {StructArray, StructArrayMember} from '../util/struct_array';
26
- import type VertexBuffer from '../gl/vertex_buffer';
27
- import type {ImagePosition} from '../render/image_atlas';
28
- import type {
29
- Feature,
30
- FeatureState,
31
- GlobalProperties,
32
- SourceExpression,
33
- CompositeExpression
34
- } from '../style-spec/expression';
35
- import type {PossiblyEvaluated} from '../style/properties';
36
- import type {FeatureStates} from '../source/source_state';
37
- import type {FormattedSection} from '../style-spec/expression/types/formatted';
38
-
39
- export type BinderUniform = {
40
- name: string,
41
- property: string,
42
- binding: Uniform<any>
43
- };
44
-
45
- function packColor(color: Color): [number, number] {
46
- return [
47
- packUint8ToFloat(255 * color.r, 255 * color.g),
48
- packUint8ToFloat(255 * color.b, 255 * color.a)
49
- ];
50
- }
51
-
52
- /**
53
- * `Binder` is the interface definition for the strategies for constructing,
54
- * uploading, and binding paint property data as GLSL attributes. Most style-
55
- * spec properties have a 1:1 relationship to shader attribute/uniforms, but
56
- * some require multliple values per feature to be passed to the GPU, and in
57
- * those cases we bind multiple attributes/uniforms.
58
- *
59
- * It has three implementations, one for each of the three strategies we use:
60
- *
61
- * * For _constant_ properties -- those whose value is a constant, or the constant
62
- * result of evaluating a camera expression at a particular camera position -- we
63
- * don't need a vertex attribute buffer, and instead use a uniform.
64
- * * For data expressions, we use a vertex buffer with a single attribute value,
65
- * the evaluated result of the source function for the given feature.
66
- * * For composite expressions, we use a vertex buffer with two attributes: min and
67
- * max values covering the range of zooms at which we expect the tile to be
68
- * displayed. These values are calculated by evaluating the composite expression for
69
- * the given feature at strategically chosen zoom levels. In addition to this
70
- * attribute data, we also use a uniform value which the shader uses to interpolate
71
- * between the min and max value at the final displayed zoom level. The use of a
72
- * uniform allows us to cheaply update the value on every frame.
73
- *
74
- * Note that the shader source varies depending on whether we're using a uniform or
75
- * attribute. We dynamically compile shaders at runtime to accomodate this.
76
- *
77
- * @private
78
- */
79
-
80
- interface AttributeBinder {
81
- populatePaintArray(length: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection): void;
82
- updatePaintArray(start: number, length: number, feature: Feature, featureState: FeatureState, imagePositions: {[_: string]: ImagePosition}): void;
83
- upload(Context): void;
84
- destroy(): void;
85
- }
86
-
87
- interface UniformBinder {
88
- uniformNames: Array<string>;
89
- setUniform(uniform: Uniform<*>, globals: GlobalProperties, currentValue: PossiblyEvaluatedPropertyValue<*>, uniformName: string): void;
90
- getBinding(context: Context, location: WebGLUniformLocation, name: string): $Shape<Uniform<*>>;
91
- }
92
-
93
- class ConstantBinder implements UniformBinder {
94
- value: mixed;
95
- type: string;
96
- uniformNames: Array<string>;
97
-
98
- constructor(value: mixed, names: Array<string>, type: string) {
99
- this.value = value;
100
- this.uniformNames = names.map(name => `u_${name}`);
101
- this.type = type;
102
- }
103
-
104
- setUniform(uniform: Uniform<*>, globals: GlobalProperties, currentValue: PossiblyEvaluatedPropertyValue<mixed>): void {
105
- uniform.set(currentValue.constantOr(this.value));
106
- }
107
-
108
- getBinding(context: Context, location: WebGLUniformLocation, _: string): $Shape<Uniform<any>> {
109
- return (this.type === 'color') ?
110
- new UniformColor(context, location) :
111
- new Uniform1f(context, location);
112
- }
113
- }
114
-
115
- class CrossFadedConstantBinder implements UniformBinder {
116
- uniformNames: Array<string>;
117
- patternFrom: ?Array<number>;
118
- patternTo: ?Array<number>;
119
- pixelRatioFrom: number;
120
- pixelRatioTo: number;
121
-
122
- constructor(value: mixed, names: Array<string>) {
123
- this.uniformNames = names.map(name => `u_${name}`);
124
- this.patternFrom = null;
125
- this.patternTo = null;
126
- this.pixelRatioFrom = 1.0;
127
- this.pixelRatioTo = 1.0;
128
- }
129
-
130
- setConstantPatternPositions(posTo: ImagePosition, posFrom: ImagePosition) {
131
- this.pixelRatioFrom = posFrom.pixelRatio;
132
- this.pixelRatioTo = posTo.pixelRatio;
133
- this.patternFrom = posFrom.tlbr;
134
- this.patternTo = posTo.tlbr;
135
- }
136
-
137
- setUniform(uniform: Uniform<*>, globals: GlobalProperties, currentValue: PossiblyEvaluatedPropertyValue<mixed>, uniformName: string) {
138
- const pos =
139
- uniformName === 'u_pattern_to' ? this.patternTo :
140
- uniformName === 'u_pattern_from' ? this.patternFrom :
141
- uniformName === 'u_pixel_ratio_to' ? this.pixelRatioTo :
142
- uniformName === 'u_pixel_ratio_from' ? this.pixelRatioFrom : null;
143
- if (pos) uniform.set(pos);
144
- }
145
-
146
- getBinding(context: Context, location: WebGLUniformLocation, name: string): $Shape<Uniform<any>> {
147
- return name.substr(0, 9) === 'u_pattern' ?
148
- new Uniform4f(context, location) :
149
- new Uniform1f(context, location);
150
- }
151
- }
152
-
153
- class SourceExpressionBinder implements AttributeBinder {
154
- expression: SourceExpression;
155
- type: string;
156
- maxValue: number;
157
-
158
- paintVertexArray: StructArray;
159
- paintVertexAttributes: Array<StructArrayMember>;
160
- paintVertexBuffer: ?VertexBuffer;
161
-
162
- constructor(expression: SourceExpression, names: Array<string>, type: string, PaintVertexArray: Class<StructArray>) {
163
- this.expression = expression;
164
- this.type = type;
165
- this.maxValue = 0;
166
- this.paintVertexAttributes = names.map((name) => ({
167
- name: `a_${name}`,
168
- type: 'Float32',
169
- components: type === 'color' ? 2 : 1,
170
- offset: 0
171
- }));
172
- this.paintVertexArray = new PaintVertexArray();
173
- }
174
-
175
- populatePaintArray(newLength: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection) {
176
- const start = this.paintVertexArray.length;
177
- const value = this.expression.evaluate(new EvaluationParameters(0), feature, {}, canonical, [], formattedSection);
178
- this.paintVertexArray.resize(newLength);
179
- this._setPaintValue(start, newLength, value);
180
- }
181
-
182
- updatePaintArray(start: number, end: number, feature: Feature, featureState: FeatureState) {
183
- const value = this.expression.evaluate({zoom: 0}, feature, featureState);
184
- this._setPaintValue(start, end, value);
185
- }
186
-
187
- _setPaintValue(start, end, value) {
188
- if (this.type === 'color') {
189
- const color = packColor(value);
190
- for (let i = start; i < end; i++) {
191
- this.paintVertexArray.emplace(i, color[0], color[1]);
192
- }
193
- } else {
194
- for (let i = start; i < end; i++) {
195
- this.paintVertexArray.emplace(i, value);
196
- }
197
- this.maxValue = Math.max(this.maxValue, Math.abs(value));
198
- }
199
- }
200
-
201
- upload(context: Context) {
202
- if (this.paintVertexArray && this.paintVertexArray.arrayBuffer) {
203
- if (this.paintVertexBuffer && this.paintVertexBuffer.buffer) {
204
- this.paintVertexBuffer.updateData(this.paintVertexArray);
205
- } else {
206
- this.paintVertexBuffer = context.createVertexBuffer(this.paintVertexArray, this.paintVertexAttributes, this.expression.isStateDependent);
207
- }
208
- }
209
- }
210
-
211
- destroy() {
212
- if (this.paintVertexBuffer) {
213
- this.paintVertexBuffer.destroy();
214
- }
215
- }
216
- }
217
-
218
- class CompositeExpressionBinder implements AttributeBinder, UniformBinder {
219
- expression: CompositeExpression;
220
- uniformNames: Array<string>;
221
- type: string;
222
- useIntegerZoom: boolean;
223
- zoom: number;
224
- maxValue: number;
225
-
226
- paintVertexArray: StructArray;
227
- paintVertexAttributes: Array<StructArrayMember>;
228
- paintVertexBuffer: ?VertexBuffer;
229
-
230
- constructor(expression: CompositeExpression, names: Array<string>, type: string, useIntegerZoom: boolean, zoom: number, PaintVertexArray: Class<StructArray>) {
231
- this.expression = expression;
232
- this.uniformNames = names.map(name => `u_${name}_t`);
233
- this.type = type;
234
- this.useIntegerZoom = useIntegerZoom;
235
- this.zoom = zoom;
236
- this.maxValue = 0;
237
- this.paintVertexAttributes = names.map((name) => ({
238
- name: `a_${name}`,
239
- type: 'Float32',
240
- components: type === 'color' ? 4 : 2,
241
- offset: 0
242
- }));
243
- this.paintVertexArray = new PaintVertexArray();
244
- }
245
-
246
- populatePaintArray(newLength: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection) {
247
- const min = this.expression.evaluate(new EvaluationParameters(this.zoom), feature, {}, canonical, [], formattedSection);
248
- const max = this.expression.evaluate(new EvaluationParameters(this.zoom + 1), feature, {}, canonical, [], formattedSection);
249
- const start = this.paintVertexArray.length;
250
- this.paintVertexArray.resize(newLength);
251
- this._setPaintValue(start, newLength, min, max);
252
- }
253
-
254
- updatePaintArray(start: number, end: number, feature: Feature, featureState: FeatureState) {
255
- const min = this.expression.evaluate({zoom: this.zoom}, feature, featureState);
256
- const max = this.expression.evaluate({zoom: this.zoom + 1}, feature, featureState);
257
- this._setPaintValue(start, end, min, max);
258
- }
259
-
260
- _setPaintValue(start, end, min, max) {
261
- if (this.type === 'color') {
262
- const minColor = packColor(min);
263
- const maxColor = packColor(max);
264
- for (let i = start; i < end; i++) {
265
- this.paintVertexArray.emplace(i, minColor[0], minColor[1], maxColor[0], maxColor[1]);
266
- }
267
- } else {
268
- for (let i = start; i < end; i++) {
269
- this.paintVertexArray.emplace(i, min, max);
270
- }
271
- this.maxValue = Math.max(this.maxValue, Math.abs(min), Math.abs(max));
272
- }
273
- }
274
-
275
- upload(context: Context) {
276
- if (this.paintVertexArray && this.paintVertexArray.arrayBuffer) {
277
- if (this.paintVertexBuffer && this.paintVertexBuffer.buffer) {
278
- this.paintVertexBuffer.updateData(this.paintVertexArray);
279
- } else {
280
- this.paintVertexBuffer = context.createVertexBuffer(this.paintVertexArray, this.paintVertexAttributes, this.expression.isStateDependent);
281
- }
282
- }
283
- }
284
-
285
- destroy() {
286
- if (this.paintVertexBuffer) {
287
- this.paintVertexBuffer.destroy();
288
- }
289
- }
290
-
291
- setUniform(uniform: Uniform<*>, globals: GlobalProperties): void {
292
- const currentZoom = this.useIntegerZoom ? Math.floor(globals.zoom) : globals.zoom;
293
- const factor = clamp(this.expression.interpolationFactor(currentZoom, this.zoom, this.zoom + 1), 0, 1);
294
- uniform.set(factor);
295
- }
296
-
297
- getBinding(context: Context, location: WebGLUniformLocation, _: string): Uniform1f {
298
- return new Uniform1f(context, location);
299
- }
300
- }
301
-
302
- class CrossFadedCompositeBinder implements AttributeBinder {
303
- expression: CompositeExpression;
304
- type: string;
305
- useIntegerZoom: boolean;
306
- zoom: number;
307
- layerId: string;
308
-
309
- zoomInPaintVertexArray: StructArray;
310
- zoomOutPaintVertexArray: StructArray;
311
- zoomInPaintVertexBuffer: ?VertexBuffer;
312
- zoomOutPaintVertexBuffer: ?VertexBuffer;
313
- paintVertexAttributes: Array<StructArrayMember>;
314
-
315
- constructor(expression: CompositeExpression, names: Array<string>, type: string, useIntegerZoom: boolean, zoom: number, PaintVertexArray: Class<StructArray>, layerId: string) {
316
- this.expression = expression;
317
- this.type = type;
318
- this.useIntegerZoom = useIntegerZoom;
319
- this.zoom = zoom;
320
- this.layerId = layerId;
321
-
322
- this.paintVertexAttributes = names.map((name) => ({
323
- name: `a_${name}`,
324
- type: 'Uint16',
325
- components: 4,
326
- offset: 0
327
- }));
328
-
329
- this.zoomInPaintVertexArray = new PaintVertexArray();
330
- this.zoomOutPaintVertexArray = new PaintVertexArray();
331
- }
332
-
333
- populatePaintArray(length: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}) {
334
- const start = this.zoomInPaintVertexArray.length;
335
- this.zoomInPaintVertexArray.resize(length);
336
- this.zoomOutPaintVertexArray.resize(length);
337
- this._setPaintValues(start, length, feature.patterns && feature.patterns[this.layerId], imagePositions);
338
- }
339
-
340
- updatePaintArray(start: number, end: number, feature: Feature, featureState: FeatureState, imagePositions: {[_: string]: ImagePosition}) {
341
- this._setPaintValues(start, end, feature.patterns && feature.patterns[this.layerId], imagePositions);
342
- }
343
-
344
- _setPaintValues(start, end, patterns, positions) {
345
- if (!positions || !patterns) return;
346
-
347
- const {min, mid, max} = patterns;
348
- const imageMin = positions[min];
349
- const imageMid = positions[mid];
350
- const imageMax = positions[max];
351
- if (!imageMin || !imageMid || !imageMax) return;
352
-
353
- // We populate two paint arrays because, for cross-faded properties, we don't know which direction
354
- // we're cross-fading to at layout time. In order to keep vertex attributes to a minimum and not pass
355
- // unnecessary vertex data to the shaders, we determine which to upload at draw time.
356
- for (let i = start; i < end; i++) {
357
- this.zoomInPaintVertexArray.emplace(i,
358
- imageMid.tl[0], imageMid.tl[1], imageMid.br[0], imageMid.br[1],
359
- imageMin.tl[0], imageMin.tl[1], imageMin.br[0], imageMin.br[1],
360
- imageMid.pixelRatio,
361
- imageMin.pixelRatio,
362
- );
363
- this.zoomOutPaintVertexArray.emplace(i,
364
- imageMid.tl[0], imageMid.tl[1], imageMid.br[0], imageMid.br[1],
365
- imageMax.tl[0], imageMax.tl[1], imageMax.br[0], imageMax.br[1],
366
- imageMid.pixelRatio,
367
- imageMax.pixelRatio,
368
- );
369
- }
370
- }
371
-
372
- upload(context: Context) {
373
- if (this.zoomInPaintVertexArray && this.zoomInPaintVertexArray.arrayBuffer && this.zoomOutPaintVertexArray && this.zoomOutPaintVertexArray.arrayBuffer) {
374
- this.zoomInPaintVertexBuffer = context.createVertexBuffer(this.zoomInPaintVertexArray, this.paintVertexAttributes, this.expression.isStateDependent);
375
- this.zoomOutPaintVertexBuffer = context.createVertexBuffer(this.zoomOutPaintVertexArray, this.paintVertexAttributes, this.expression.isStateDependent);
376
- }
377
- }
378
-
379
- destroy() {
380
- if (this.zoomOutPaintVertexBuffer) this.zoomOutPaintVertexBuffer.destroy();
381
- if (this.zoomInPaintVertexBuffer) this.zoomInPaintVertexBuffer.destroy();
382
- }
383
- }
384
-
385
- /**
386
- * ProgramConfiguration contains the logic for binding style layer properties and tile
387
- * layer feature data into GL program uniforms and vertex attributes.
388
- *
389
- * Non-data-driven property values are bound to shader uniforms. Data-driven property
390
- * values are bound to vertex attributes. In order to support a uniform GLSL syntax over
391
- * both, [Mapbox GL Shaders](https://github.com/mapbox/mapbox-gl-shaders) defines a `#pragma`
392
- * abstraction, which ProgramConfiguration is responsible for implementing. At runtime,
393
- * it examines the attributes of a particular layer, combines this with fixed knowledge
394
- * about how layers of the particular type are implemented, and determines which uniforms
395
- * and vertex attributes will be required. It can then substitute the appropriate text
396
- * into the shader source code, create and link a program, and bind the uniforms and
397
- * vertex attributes in preparation for drawing.
398
- *
399
- * When a vector tile is parsed, this same configuration information is used to
400
- * populate the attribute buffers needed for data-driven styling using the zoom
401
- * level and feature property data.
402
- *
403
- * @private
404
- */
405
- export default class ProgramConfiguration {
406
- binders: {[_: string]: (AttributeBinder | UniformBinder) };
407
- cacheKey: string;
408
- layoutAttributes: Array<StructArrayMember>;
409
-
410
- _buffers: Array<VertexBuffer>;
411
-
412
- constructor(layer: TypedStyleLayer, zoom: number, filterProperties: (_: string) => boolean, layoutAttributes: Array<StructArrayMember>) {
413
- this.binders = {};
414
- this.layoutAttributes = layoutAttributes;
415
- this._buffers = [];
416
-
417
- const keys = [];
418
-
419
- for (const property in layer.paint._values) {
420
- if (!filterProperties(property)) continue;
421
- const value = layer.paint.get(property);
422
- if (!(value instanceof PossiblyEvaluatedPropertyValue) || !supportsPropertyExpression(value.property.specification)) {
423
- continue;
424
- }
425
- const names = paintAttributeNames(property, layer.type);
426
- const expression = value.value;
427
- const type = value.property.specification.type;
428
- const useIntegerZoom = value.property.useIntegerZoom;
429
- const propType = value.property.specification['property-type'];
430
- const isCrossFaded = propType === 'cross-faded' || propType === 'cross-faded-data-driven';
431
-
432
- if (expression.kind === 'constant') {
433
- this.binders[property] = isCrossFaded ?
434
- new CrossFadedConstantBinder(expression.value, names) :
435
- new ConstantBinder(expression.value, names, type);
436
- keys.push(`/u_${property}`);
437
-
438
- } else if (expression.kind === 'source' || isCrossFaded) {
439
- const StructArrayLayout = layoutType(property, type, 'source');
440
- this.binders[property] = isCrossFaded ?
441
- new CrossFadedCompositeBinder(expression, names, type, useIntegerZoom, zoom, StructArrayLayout, layer.id) :
442
- new SourceExpressionBinder(expression, names, type, StructArrayLayout);
443
- keys.push(`/a_${property}`);
444
-
445
- } else {
446
- const StructArrayLayout = layoutType(property, type, 'composite');
447
- this.binders[property] = new CompositeExpressionBinder(expression, names, type, useIntegerZoom, zoom, StructArrayLayout);
448
- keys.push(`/z_${property}`);
449
- }
450
- }
451
-
452
- this.cacheKey = keys.sort().join('');
453
- }
454
-
455
- getMaxValue(property: string): number {
456
- const binder = this.binders[property];
457
- return binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder ? binder.maxValue : 0;
458
- }
459
-
460
- populatePaintArrays(newLength: number, feature: Feature, imagePositions: {[_: string]: ImagePosition}, canonical?: CanonicalTileID, formattedSection?: FormattedSection) {
461
- for (const property in this.binders) {
462
- const binder = this.binders[property];
463
- if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder || binder instanceof CrossFadedCompositeBinder)
464
- (binder: AttributeBinder).populatePaintArray(newLength, feature, imagePositions, canonical, formattedSection);
465
- }
466
- }
467
- setConstantPatternPositions(posTo: ImagePosition, posFrom: ImagePosition) {
468
- for (const property in this.binders) {
469
- const binder = this.binders[property];
470
- if (binder instanceof CrossFadedConstantBinder)
471
- binder.setConstantPatternPositions(posTo, posFrom);
472
- }
473
- }
474
-
475
- updatePaintArrays(featureStates: FeatureStates, featureMap: FeaturePositionMap, vtLayer: VectorTileLayer, layer: TypedStyleLayer, imagePositions: {[_: string]: ImagePosition}): boolean {
476
- let dirty: boolean = false;
477
- for (const id in featureStates) {
478
- const positions = featureMap.getPositions(id);
479
-
480
- for (const pos of positions) {
481
- const feature = vtLayer.feature(pos.index);
482
-
483
- for (const property in this.binders) {
484
- const binder = this.binders[property];
485
- if ((binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder ||
486
- binder instanceof CrossFadedCompositeBinder) && (binder: any).expression.isStateDependent === true) {
487
- //AHM: Remove after https://github.com/mapbox/mapbox-gl-js/issues/6255
488
- const value = layer.paint.get(property);
489
- (binder: any).expression = value.value;
490
- (binder: AttributeBinder).updatePaintArray(pos.start, pos.end, feature, featureStates[id], imagePositions);
491
- dirty = true;
492
- }
493
- }
494
- }
495
- }
496
- return dirty;
497
- }
498
-
499
- defines(): Array<string> {
500
- const result = [];
501
- for (const property in this.binders) {
502
- const binder = this.binders[property];
503
- if (binder instanceof ConstantBinder || binder instanceof CrossFadedConstantBinder) {
504
- result.push(...binder.uniformNames.map(name => `#define HAS_UNIFORM_${name}`));
505
- }
506
- }
507
- return result;
508
- }
509
-
510
- getPaintVertexBuffers(): Array<VertexBuffer> {
511
- return this._buffers;
512
- }
513
-
514
- getUniforms(context: Context, locations: UniformLocations): Array<BinderUniform> {
515
- const uniforms = [];
516
- for (const property in this.binders) {
517
- const binder = this.binders[property];
518
- if (binder instanceof ConstantBinder || binder instanceof CrossFadedConstantBinder || binder instanceof CompositeExpressionBinder) {
519
- for (const name of binder.uniformNames) {
520
- if (locations[name]) {
521
- const binding = binder.getBinding(context, locations[name], name);
522
- uniforms.push({name, property, binding});
523
- }
524
- }
525
- }
526
- }
527
- return uniforms;
528
- }
529
-
530
- setUniforms<Properties: Object>(context: Context, binderUniforms: Array<BinderUniform>, properties: PossiblyEvaluated<Properties>, globals: GlobalProperties) {
531
- // Uniform state bindings are owned by the Program, but we set them
532
- // from within the ProgramConfiguraton's binder members.
533
- for (const {name, property, binding} of binderUniforms) {
534
- (this.binders[property]: any).setUniform(binding, globals, properties.get(property), name);
535
- }
536
- }
537
-
538
- updatePaintBuffers(crossfade?: CrossfadeParameters) {
539
- this._buffers = [];
540
-
541
- for (const property in this.binders) {
542
- const binder = this.binders[property];
543
- if (crossfade && binder instanceof CrossFadedCompositeBinder) {
544
- const patternVertexBuffer = crossfade.fromScale === 2 ? binder.zoomInPaintVertexBuffer : binder.zoomOutPaintVertexBuffer;
545
- if (patternVertexBuffer) this._buffers.push(patternVertexBuffer);
546
-
547
- } else if ((binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder) && binder.paintVertexBuffer) {
548
- this._buffers.push(binder.paintVertexBuffer);
549
- }
550
- }
551
- }
552
-
553
- upload(context: Context) {
554
- for (const property in this.binders) {
555
- const binder = this.binders[property];
556
- if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder || binder instanceof CrossFadedCompositeBinder)
557
- binder.upload(context);
558
- }
559
- this.updatePaintBuffers();
560
- }
561
-
562
- destroy() {
563
- for (const property in this.binders) {
564
- const binder = this.binders[property];
565
- if (binder instanceof SourceExpressionBinder || binder instanceof CompositeExpressionBinder || binder instanceof CrossFadedCompositeBinder)
566
- binder.destroy();
567
- }
568
- }
569
- }
570
-
571
- export class ProgramConfigurationSet<Layer: TypedStyleLayer> {
572
- programConfigurations: {[_: string]: ProgramConfiguration};
573
- needsUpload: boolean;
574
- _featureMap: FeaturePositionMap;
575
- _bufferOffset: number;
576
-
577
- constructor(layoutAttributes: Array<StructArrayMember>, layers: $ReadOnlyArray<Layer>, zoom: number, filterProperties: (_: string) => boolean = () => true) {
578
- this.programConfigurations = {};
579
- for (const layer of layers) {
580
- this.programConfigurations[layer.id] = new ProgramConfiguration(layer, zoom, filterProperties, layoutAttributes);
581
- }
582
- this.needsUpload = false;
583
- this._featureMap = new FeaturePositionMap();
584
- this._bufferOffset = 0;
585
- }
586
-
587
- populatePaintArrays(length: number, feature: Feature, index: number, imagePositions: {[_: string]: ImagePosition}, canonical: CanonicalTileID, formattedSection?: FormattedSection) {
588
- for (const key in this.programConfigurations) {
589
- this.programConfigurations[key].populatePaintArrays(length, feature, imagePositions, canonical, formattedSection);
590
- }
591
-
592
- if (feature.id !== undefined) {
593
- this._featureMap.add(feature.id, index, this._bufferOffset, length);
594
- }
595
- this._bufferOffset = length;
596
-
597
- this.needsUpload = true;
598
- }
599
-
600
- updatePaintArrays(featureStates: FeatureStates, vtLayer: VectorTileLayer, layers: $ReadOnlyArray<TypedStyleLayer>, imagePositions: {[_: string]: ImagePosition}) {
601
- for (const layer of layers) {
602
- this.needsUpload = this.programConfigurations[layer.id].updatePaintArrays(featureStates, this._featureMap, vtLayer, layer, imagePositions) || this.needsUpload;
603
- }
604
- }
605
-
606
- get(layerId: string) {
607
- return this.programConfigurations[layerId];
608
- }
609
-
610
- upload(context: Context) {
611
- if (!this.needsUpload) return;
612
- for (const layerId in this.programConfigurations) {
613
- this.programConfigurations[layerId].upload(context);
614
- }
615
- this.needsUpload = false;
616
- }
617
-
618
- destroy() {
619
- for (const layerId in this.programConfigurations) {
620
- this.programConfigurations[layerId].destroy();
621
- }
622
- }
623
- }
624
-
625
- function paintAttributeNames(property, type) {
626
- const attributeNameExceptions = {
627
- 'text-opacity': ['opacity'],
628
- 'icon-opacity': ['opacity'],
629
- 'text-color': ['fill_color'],
630
- 'icon-color': ['fill_color'],
631
- 'text-halo-color': ['halo_color'],
632
- 'icon-halo-color': ['halo_color'],
633
- 'text-halo-blur': ['halo_blur'],
634
- 'icon-halo-blur': ['halo_blur'],
635
- 'text-halo-width': ['halo_width'],
636
- 'icon-halo-width': ['halo_width'],
637
- 'line-gap-width': ['gapwidth'],
638
- 'line-pattern': ['pattern_to', 'pattern_from', 'pixel_ratio_to', 'pixel_ratio_from'],
639
- 'fill-pattern': ['pattern_to', 'pattern_from', 'pixel_ratio_to', 'pixel_ratio_from'],
640
- 'fill-extrusion-pattern': ['pattern_to', 'pattern_from', 'pixel_ratio_to', 'pixel_ratio_from'],
641
- };
642
-
643
- return attributeNameExceptions[property] || [property.replace(`${type}-`, '').replace(/-/g, '_')];
644
- }
645
-
646
- function getLayoutException(property) {
647
- const propertyExceptions = {
648
- 'line-pattern':{
649
- 'source': PatternLayoutArray,
650
- 'composite': PatternLayoutArray
651
- },
652
- 'fill-pattern': {
653
- 'source': PatternLayoutArray,
654
- 'composite': PatternLayoutArray
655
- },
656
- 'fill-extrusion-pattern':{
657
- 'source': PatternLayoutArray,
658
- 'composite': PatternLayoutArray
659
- }
660
- };
661
-
662
- return propertyExceptions[property];
663
- }
664
-
665
- function layoutType(property, type, binderType) {
666
- const defaultLayouts = {
667
- 'color': {
668
- 'source': StructArrayLayout2f8,
669
- 'composite': StructArrayLayout4f16
670
- },
671
- 'number': {
672
- 'source': StructArrayLayout1f4,
673
- 'composite': StructArrayLayout2f8
674
- }
675
- };
676
-
677
- const layoutException = getLayoutException(property);
678
- return layoutException && layoutException[binderType] || defaultLayouts[type][binderType];
679
- }
680
-
681
- register('ConstantBinder', ConstantBinder);
682
- register('CrossFadedConstantBinder', CrossFadedConstantBinder);
683
- register('SourceExpressionBinder', SourceExpressionBinder);
684
- register('CrossFadedCompositeBinder', CrossFadedCompositeBinder);
685
- register('CompositeExpressionBinder', CompositeExpressionBinder);
686
- register('ProgramConfiguration', ProgramConfiguration, {omit: ['_buffers']});
687
- register('ProgramConfigurationSet', ProgramConfigurationSet);
@@ -1,7 +0,0 @@
1
- // @flow
2
- import {createLayout} from '../util/struct_array';
3
-
4
- export default createLayout([
5
- {name: 'a_pos', type: 'Int16', components: 2},
6
- {name: 'a_texture_pos', type: 'Int16', components: 2}
7
- ]);