@luma.gl/webgl 8.5.10 → 8.6.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (633) hide show
  1. package/dist/bundle.d.ts +2 -0
  2. package/dist/bundle.d.ts.map +1 -0
  3. package/dist/bundle.js +5 -0
  4. package/dist/bundle.js.map +1 -0
  5. package/dist/classes/accessor.d.ts +28 -0
  6. package/dist/classes/accessor.d.ts.map +1 -0
  7. package/dist/classes/accessor.js +112 -0
  8. package/dist/classes/accessor.js.map +1 -0
  9. package/dist/classes/accessor.ts.disabled +159 -0
  10. package/dist/classes/clear.d.ts +16 -0
  11. package/dist/classes/clear.d.ts.map +1 -0
  12. package/dist/classes/clear.js +102 -0
  13. package/dist/classes/clear.js.map +1 -0
  14. package/dist/classes/copy-and-blit.d.ts +69 -0
  15. package/dist/classes/copy-and-blit.d.ts.map +1 -0
  16. package/dist/classes/copy-and-blit.js +333 -0
  17. package/dist/classes/copy-and-blit.js.map +1 -0
  18. package/dist/classes/framebuffer.d.ts +130 -0
  19. package/dist/classes/framebuffer.d.ts.map +1 -0
  20. package/dist/classes/framebuffer.js +656 -0
  21. package/dist/classes/framebuffer.js.map +1 -0
  22. package/dist/classes/program-configuration.d.ts +27 -0
  23. package/dist/classes/program-configuration.d.ts.map +1 -0
  24. package/dist/classes/program-configuration.js +160 -0
  25. package/dist/classes/program-configuration.js.map +1 -0
  26. package/dist/classes/program.d.ts +61 -0
  27. package/dist/classes/program.d.ts.map +1 -0
  28. package/dist/classes/program.js +368 -0
  29. package/dist/classes/program.js.map +1 -0
  30. package/dist/classes/query.d.ts +27 -0
  31. package/dist/classes/query.d.ts.map +1 -0
  32. package/dist/classes/query.js +144 -0
  33. package/dist/classes/query.js.map +1 -0
  34. package/dist/classes/renderbuffer-formats.d.ts +16 -0
  35. package/dist/classes/renderbuffer-formats.d.ts.map +1 -0
  36. package/dist/classes/renderbuffer-formats.js +185 -0
  37. package/dist/classes/renderbuffer-formats.js.map +1 -0
  38. package/dist/classes/renderbuffer.d.ts +60 -0
  39. package/dist/classes/renderbuffer.d.ts.map +1 -0
  40. package/dist/classes/renderbuffer.js +127 -0
  41. package/dist/classes/renderbuffer.js.map +1 -0
  42. package/dist/classes/texture-2d.d.ts +8 -0
  43. package/dist/classes/texture-2d.d.ts.map +1 -0
  44. package/dist/classes/texture-2d.js +39 -0
  45. package/dist/classes/texture-2d.js.map +1 -0
  46. package/dist/classes/texture-3d.d.ts +28 -0
  47. package/dist/classes/texture-3d.d.ts.map +1 -0
  48. package/dist/classes/texture-3d.js +67 -0
  49. package/dist/classes/texture-3d.js.map +1 -0
  50. package/dist/classes/texture-cube.d.ts +27 -0
  51. package/dist/classes/texture-cube.d.ts.map +1 -0
  52. package/dist/classes/texture-cube.js +131 -0
  53. package/dist/classes/texture-cube.js.map +1 -0
  54. package/dist/classes/texture-formats.d.ts +37 -0
  55. package/dist/classes/texture-formats.d.ts.map +1 -0
  56. package/dist/classes/texture-formats.js +98 -0
  57. package/dist/classes/texture-formats.js.map +1 -0
  58. package/dist/classes/texture.d.ts +118 -0
  59. package/dist/classes/texture.d.ts.map +1 -0
  60. package/dist/classes/texture.js +785 -0
  61. package/dist/classes/texture.js.map +1 -0
  62. package/dist/classes/transform-feedback.d.ts +33 -0
  63. package/dist/classes/transform-feedback.d.ts.map +1 -0
  64. package/dist/classes/transform-feedback.js +197 -0
  65. package/dist/classes/transform-feedback.js.map +1 -0
  66. package/dist/classes/uniform-buffer-layout.d.ts +17 -0
  67. package/dist/classes/uniform-buffer-layout.d.ts.map +1 -0
  68. package/dist/classes/uniform-buffer-layout.js +104 -0
  69. package/dist/classes/uniform-buffer-layout.js.map +1 -0
  70. package/dist/classes/uniforms.d.ts +38 -0
  71. package/dist/classes/uniforms.d.ts.map +1 -0
  72. package/dist/classes/uniforms.js +251 -0
  73. package/dist/classes/uniforms.js.map +1 -0
  74. package/dist/classes/vertex-array-object.d.ts +75 -0
  75. package/dist/classes/vertex-array-object.d.ts.map +1 -0
  76. package/dist/classes/vertex-array-object.js +262 -0
  77. package/dist/classes/vertex-array-object.js.map +1 -0
  78. package/dist/classes/vertex-array.d.ts +75 -0
  79. package/dist/classes/vertex-array.d.ts.map +1 -0
  80. package/dist/classes/vertex-array.js +409 -0
  81. package/dist/classes/vertex-array.js.map +1 -0
  82. package/dist/classes/webgl-buffer.d.ts +98 -0
  83. package/dist/classes/webgl-buffer.d.ts.map +1 -0
  84. package/dist/{esm/classes/buffer.js → classes/webgl-buffer.js} +97 -73
  85. package/dist/classes/webgl-buffer.js.map +1 -0
  86. package/dist/classes/webgl-resource.d.ts +54 -0
  87. package/dist/classes/webgl-resource.d.ts.map +1 -0
  88. package/dist/{esm/classes/resource.js → classes/webgl-resource.js} +31 -52
  89. package/dist/classes/webgl-resource.js.map +1 -0
  90. package/dist/classes/webgl-shader.d.ts +51 -0
  91. package/dist/classes/webgl-shader.d.ts.map +1 -0
  92. package/dist/classes/webgl-shader.js +190 -0
  93. package/dist/classes/webgl-shader.js.map +1 -0
  94. package/dist/context/gl-context.d.ts +15 -0
  95. package/dist/context/gl-context.d.ts.map +1 -0
  96. package/dist/context/gl-context.js +32 -0
  97. package/dist/context/gl-context.js.map +1 -0
  98. package/dist/context/luma-context-data.d.ts +31 -0
  99. package/dist/context/luma-context-data.d.ts.map +1 -0
  100. package/dist/context/luma-context-data.js +5 -0
  101. package/dist/context/luma-context-data.js.map +1 -0
  102. package/dist/debug/debug-program-configuration.d.ts +2 -0
  103. package/dist/debug/debug-program-configuration.d.ts.map +1 -0
  104. package/dist/debug/debug-program-configuration.js +40 -0
  105. package/dist/debug/debug-program-configuration.js.map +1 -0
  106. package/dist/debug/debug-uniforms.d.ts +12 -0
  107. package/dist/debug/debug-uniforms.d.ts.map +1 -0
  108. package/dist/debug/debug-uniforms.js +108 -0
  109. package/dist/debug/debug-uniforms.js.map +1 -0
  110. package/dist/debug/debug-vertex-array.d.ts +5 -0
  111. package/dist/debug/debug-vertex-array.d.ts.map +1 -0
  112. package/dist/debug/debug-vertex-array.js +118 -0
  113. package/dist/debug/debug-vertex-array.js.map +1 -0
  114. package/dist/es5/bundle.js +3 -5
  115. package/dist/es5/bundle.js.map +1 -1
  116. package/dist/es5/classes/accessor.js +76 -108
  117. package/dist/es5/classes/accessor.js.map +1 -1
  118. package/dist/es5/classes/accessor.ts.disabled +159 -0
  119. package/dist/es5/classes/clear.js +33 -48
  120. package/dist/es5/classes/clear.js.map +1 -1
  121. package/dist/es5/classes/copy-and-blit.js +177 -192
  122. package/dist/es5/classes/copy-and-blit.js.map +1 -1
  123. package/dist/es5/classes/framebuffer.js +538 -655
  124. package/dist/es5/classes/framebuffer.js.map +1 -1
  125. package/dist/es5/classes/program-configuration.js +127 -141
  126. package/dist/es5/classes/program-configuration.js.map +1 -1
  127. package/dist/es5/classes/program.js +294 -358
  128. package/dist/es5/classes/program.js.map +1 -1
  129. package/dist/es5/classes/query.js +115 -181
  130. package/dist/es5/classes/query.js.map +1 -1
  131. package/dist/es5/classes/renderbuffer-formats.js +186 -121
  132. package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
  133. package/dist/es5/classes/renderbuffer.js +104 -128
  134. package/dist/es5/classes/renderbuffer.js.map +1 -1
  135. package/dist/es5/classes/texture-2d.js +16 -39
  136. package/dist/es5/classes/texture-2d.js.map +1 -1
  137. package/dist/es5/classes/texture-3d.js +50 -89
  138. package/dist/es5/classes/texture-3d.js.map +1 -1
  139. package/dist/es5/classes/texture-cube.js +112 -162
  140. package/dist/es5/classes/texture-cube.js.map +1 -1
  141. package/dist/es5/classes/texture-formats.js +73 -42
  142. package/dist/es5/classes/texture-formats.js.map +1 -1
  143. package/dist/es5/classes/texture.js +670 -673
  144. package/dist/es5/classes/texture.js.map +1 -1
  145. package/dist/es5/classes/transform-feedback.js +150 -203
  146. package/dist/es5/classes/transform-feedback.js.map +1 -1
  147. package/dist/es5/classes/uniform-buffer-layout.js +89 -103
  148. package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
  149. package/dist/es5/classes/uniforms.js +134 -93
  150. package/dist/es5/classes/uniforms.js.map +1 -1
  151. package/dist/es5/classes/vertex-array-object.js +204 -306
  152. package/dist/es5/classes/vertex-array-object.js.map +1 -1
  153. package/dist/es5/classes/vertex-array.js +317 -353
  154. package/dist/es5/classes/vertex-array.js.map +1 -1
  155. package/dist/es5/classes/webgl-buffer.js +391 -0
  156. package/dist/es5/classes/webgl-buffer.js.map +1 -0
  157. package/dist/es5/classes/webgl-resource.js +217 -0
  158. package/dist/es5/classes/webgl-resource.js.map +1 -0
  159. package/dist/es5/classes/webgl-shader.js +213 -0
  160. package/dist/es5/classes/webgl-shader.js.map +1 -0
  161. package/dist/es5/context/gl-context.js +46 -0
  162. package/dist/es5/context/gl-context.js.map +1 -0
  163. package/dist/es5/context/luma-context-data.js +12 -0
  164. package/dist/es5/context/luma-context-data.js.map +1 -0
  165. package/dist/es5/debug/debug-program-configuration.js +20 -48
  166. package/dist/es5/debug/debug-program-configuration.js.map +1 -1
  167. package/dist/es5/debug/debug-uniforms.js +72 -114
  168. package/dist/es5/debug/debug-uniforms.js.map +1 -1
  169. package/dist/es5/debug/debug-vertex-array.js +56 -51
  170. package/dist/es5/debug/debug-vertex-array.js.map +1 -1
  171. package/dist/es5/features/check-glsl-extension.js +9 -10
  172. package/dist/es5/features/check-glsl-extension.js.map +1 -1
  173. package/dist/es5/features/check-old-ie.js +5 -6
  174. package/dist/es5/features/check-old-ie.js.map +1 -1
  175. package/dist/es5/features/features.js +23 -37
  176. package/dist/es5/features/features.js.map +1 -1
  177. package/dist/es5/features/index.js +8 -8
  178. package/dist/es5/features/index.js.map +1 -1
  179. package/dist/es5/features/limits.js +36 -28
  180. package/dist/es5/features/limits.js.map +1 -1
  181. package/dist/es5/features/webgl-features-table.js +35 -15
  182. package/dist/es5/features/webgl-features-table.js.map +1 -1
  183. package/dist/es5/features/webgl-limits-table.js +160 -120
  184. package/dist/es5/features/webgl-limits-table.js.map +1 -1
  185. package/dist/es5/index.js +144 -90
  186. package/dist/es5/index.js.map +1 -1
  187. package/dist/es5/init.js +12 -36
  188. package/dist/es5/init.js.map +1 -1
  189. package/dist/es5/types.js +2 -0
  190. package/dist/es5/types.js.map +1 -0
  191. package/dist/es5/utils/array-utils-flat.js +13 -14
  192. package/dist/es5/utils/array-utils-flat.js.map +1 -1
  193. package/dist/es5/utils/assert.js +1 -1
  194. package/dist/es5/utils/assert.js.map +1 -1
  195. package/dist/es5/utils/check-props.js +20 -21
  196. package/dist/es5/utils/check-props.js.map +1 -1
  197. package/dist/es5/utils/format-value.js +14 -14
  198. package/dist/es5/utils/format-value.js.map +1 -1
  199. package/dist/es5/utils/index.js +68 -0
  200. package/dist/es5/utils/index.js.map +1 -0
  201. package/dist/es5/utils/is-old-ie.js +2 -3
  202. package/dist/es5/utils/is-old-ie.js.map +1 -1
  203. package/dist/es5/utils/load-file.js +11 -18
  204. package/dist/es5/utils/load-file.js.map +1 -1
  205. package/dist/es5/utils/stub-methods.js +4 -4
  206. package/dist/es5/utils/stub-methods.js.map +1 -1
  207. package/dist/es5/utils/utils.js +5 -10
  208. package/dist/es5/utils/utils.js.map +1 -1
  209. package/dist/es5/webgl-utils/attribute-utils.js +87 -74
  210. package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
  211. package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
  212. package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
  213. package/dist/es5/webgl-utils/format-utils.js +21 -17
  214. package/dist/es5/webgl-utils/format-utils.js.map +1 -1
  215. package/dist/es5/webgl-utils/get-error.js +18 -18
  216. package/dist/es5/webgl-utils/get-error.js.map +1 -1
  217. package/dist/es5/webgl-utils/index.js +74 -0
  218. package/dist/es5/webgl-utils/index.js.map +1 -0
  219. package/dist/es5/webgl-utils/parse-shader-compiler-log.js +44 -0
  220. package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  221. package/dist/es5/webgl-utils/request-animation-frame.js.map +1 -1
  222. package/dist/es5/webgl-utils/texture-utils.js +35 -29
  223. package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
  224. package/dist/es5/webgl-utils/typed-array-utils.js +51 -47
  225. package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
  226. package/dist/esm/bundle.js +2 -4
  227. package/dist/esm/bundle.js.map +1 -1
  228. package/dist/esm/classes/accessor.js +7 -7
  229. package/dist/esm/classes/accessor.js.map +1 -1
  230. package/dist/esm/classes/accessor.ts.disabled +159 -0
  231. package/dist/esm/classes/clear.js +15 -13
  232. package/dist/esm/classes/clear.js.map +1 -1
  233. package/dist/esm/classes/copy-and-blit.js +41 -43
  234. package/dist/esm/classes/copy-and-blit.js.map +1 -1
  235. package/dist/esm/classes/framebuffer.js +336 -308
  236. package/dist/esm/classes/framebuffer.js.map +1 -1
  237. package/dist/esm/classes/program-configuration.js +17 -9
  238. package/dist/esm/classes/program-configuration.js.map +1 -1
  239. package/dist/esm/classes/program.js +69 -44
  240. package/dist/esm/classes/program.js.map +1 -1
  241. package/dist/esm/classes/query.js +17 -14
  242. package/dist/esm/classes/query.js.map +1 -1
  243. package/dist/esm/classes/renderbuffer-formats.js +72 -49
  244. package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
  245. package/dist/esm/classes/renderbuffer.js +84 -72
  246. package/dist/esm/classes/renderbuffer.js.map +1 -1
  247. package/dist/esm/classes/texture-2d.js +10 -3
  248. package/dist/esm/classes/texture-2d.js.map +1 -1
  249. package/dist/esm/classes/texture-3d.js +14 -11
  250. package/dist/esm/classes/texture-3d.js.map +1 -1
  251. package/dist/esm/classes/texture-cube.js +43 -28
  252. package/dist/esm/classes/texture-cube.js.map +1 -1
  253. package/dist/esm/classes/texture-formats.js +51 -50
  254. package/dist/esm/classes/texture-formats.js.map +1 -1
  255. package/dist/esm/classes/texture.js +164 -49
  256. package/dist/esm/classes/texture.js.map +1 -1
  257. package/dist/esm/classes/transform-feedback.js +24 -13
  258. package/dist/esm/classes/transform-feedback.js.map +1 -1
  259. package/dist/esm/classes/uniform-buffer-layout.js +1 -1
  260. package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
  261. package/dist/esm/classes/uniforms.js +111 -112
  262. package/dist/esm/classes/uniforms.js.map +1 -1
  263. package/dist/esm/classes/vertex-array-object.js +52 -88
  264. package/dist/esm/classes/vertex-array-object.js.map +1 -1
  265. package/dist/esm/classes/vertex-array.js +50 -28
  266. package/dist/esm/classes/vertex-array.js.map +1 -1
  267. package/dist/esm/classes/webgl-buffer.js +379 -0
  268. package/dist/esm/classes/webgl-buffer.js.map +1 -0
  269. package/dist/esm/classes/webgl-resource.js +208 -0
  270. package/dist/esm/classes/webgl-resource.js.map +1 -0
  271. package/dist/esm/classes/webgl-shader.js +190 -0
  272. package/dist/esm/classes/webgl-shader.js.map +1 -0
  273. package/dist/esm/context/gl-context.js +32 -0
  274. package/dist/esm/context/gl-context.js.map +1 -0
  275. package/dist/esm/context/luma-context-data.js +5 -0
  276. package/dist/esm/context/luma-context-data.js.map +1 -0
  277. package/dist/esm/debug/debug-program-configuration.js +4 -4
  278. package/dist/esm/debug/debug-program-configuration.js.map +1 -1
  279. package/dist/esm/debug/debug-uniforms.js +9 -9
  280. package/dist/esm/debug/debug-uniforms.js.map +1 -1
  281. package/dist/esm/debug/debug-vertex-array.js +19 -17
  282. package/dist/esm/debug/debug-vertex-array.js.map +1 -1
  283. package/dist/esm/features/check-glsl-extension.js +4 -4
  284. package/dist/esm/features/check-glsl-extension.js.map +1 -1
  285. package/dist/esm/features/check-old-ie.js.map +1 -1
  286. package/dist/esm/features/features.js +14 -13
  287. package/dist/esm/features/features.js.map +1 -1
  288. package/dist/esm/features/index.js.map +1 -1
  289. package/dist/esm/features/limits.js +25 -22
  290. package/dist/esm/features/limits.js.map +1 -1
  291. package/dist/esm/features/webgl-features-table.js +6 -6
  292. package/dist/esm/features/webgl-features-table.js.map +1 -1
  293. package/dist/esm/features/webgl-limits-table.js +43 -42
  294. package/dist/esm/features/webgl-limits-table.js.map +1 -1
  295. package/dist/esm/index.js +13 -15
  296. package/dist/esm/index.js.map +1 -1
  297. package/dist/esm/init.js +4 -23
  298. package/dist/esm/init.js.map +1 -1
  299. package/dist/esm/types.js +2 -0
  300. package/dist/esm/types.js.map +1 -0
  301. package/dist/esm/utils/array-utils-flat.js.map +1 -1
  302. package/dist/esm/utils/assert.js +1 -1
  303. package/dist/esm/utils/assert.js.map +1 -1
  304. package/dist/esm/utils/check-props.js +4 -4
  305. package/dist/esm/utils/check-props.js.map +1 -1
  306. package/dist/esm/utils/format-value.js +4 -4
  307. package/dist/esm/utils/format-value.js.map +1 -1
  308. package/dist/esm/utils/index.js +7 -0
  309. package/dist/esm/utils/index.js.map +1 -0
  310. package/dist/esm/utils/is-old-ie.js +1 -1
  311. package/dist/esm/utils/is-old-ie.js.map +1 -1
  312. package/dist/esm/utils/load-file.js +2 -2
  313. package/dist/esm/utils/load-file.js.map +1 -1
  314. package/dist/esm/utils/stub-methods.js +2 -3
  315. package/dist/esm/utils/stub-methods.js.map +1 -1
  316. package/dist/esm/utils/utils.js +1 -3
  317. package/dist/esm/utils/utils.js.map +1 -1
  318. package/dist/esm/webgl-utils/attribute-utils.js +1 -1
  319. package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
  320. package/dist/esm/webgl-utils/constants-to-keys.js +4 -4
  321. package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
  322. package/dist/esm/webgl-utils/format-utils.js +16 -15
  323. package/dist/esm/webgl-utils/format-utils.js.map +1 -1
  324. package/dist/esm/webgl-utils/get-error.js +1 -1
  325. package/dist/esm/webgl-utils/get-error.js.map +1 -1
  326. package/dist/esm/webgl-utils/index.js +5 -0
  327. package/dist/esm/webgl-utils/index.js.map +1 -0
  328. package/dist/esm/webgl-utils/parse-shader-compiler-log.js +37 -0
  329. package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  330. package/dist/esm/webgl-utils/request-animation-frame.js.map +1 -1
  331. package/dist/esm/webgl-utils/texture-utils.js +4 -3
  332. package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
  333. package/dist/esm/webgl-utils/typed-array-utils.js +19 -18
  334. package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
  335. package/dist/features/check-glsl-extension.d.ts +2 -0
  336. package/dist/features/check-glsl-extension.d.ts.map +1 -0
  337. package/dist/features/check-glsl-extension.js +27 -0
  338. package/dist/features/check-glsl-extension.js.map +1 -0
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@@ -1,16 +0,0 @@
1
- import Resource, {ResourceProps} from './resource';
2
-
3
- export type TransformFeedbackProps = ResourceProps & {
4
- [key: string]: any;
5
- };
6
- export default class TransformFeedback extends Resource {
7
- static isSupported(gl: WebGLRenderingContext): boolean;
8
-
9
- constructor(gl: WebGLRenderingContext, props?: TransformFeedbackProps);
10
- initialize(props?: TransformFeedbackProps): this;
11
- setProps(props: TransformFeedbackProps): void;
12
- setBuffers(buffers?: {}): this;
13
- setBuffer(locationOrName: any, bufferOrParams: any): this;
14
- begin(primitiveMode?: any): this;
15
- end(): this;
16
- }
@@ -1,18 +0,0 @@
1
- /**
2
- * Std140 layout for uniforms
3
- */
4
- export default class UniformBufferLayout {
5
- constructor(layout: any);
6
- getBytes(): number;
7
- getData(): any;
8
- getSubData(
9
- index: any
10
- ): {
11
- data: any;
12
- offset: any;
13
- };
14
- setUniforms(values: any): this;
15
- _setValue(key: any, value: any): void;
16
- _addUniform(key: any, uniformType: any): void;
17
- _alignTo(size: any, count: any): any;
18
- }
@@ -1,63 +0,0 @@
1
- import {Matrix4} from '@math.gl/core';
2
- import Buffer from './buffer';
3
- import Framebuffer from './framebuffer';
4
- import Texture from './texture'
5
-
6
-
7
- interface NumberUniformDefinition {
8
- type: 'number'
9
- value: number
10
- min: number
11
- max: number
12
- }
13
-
14
- interface BooleanUniformDefinition {
15
- type: 'boolean'
16
- value: boolean
17
- }
18
-
19
- interface ArrayUniformDefinition {
20
- type: 'array'
21
- value: Array<any>
22
- }
23
-
24
- interface ObjectUniformDefinition {
25
- type: 'object'
26
- value: Object
27
- }
28
-
29
- type UniformDefinition = NumberUniformDefinition |
30
- BooleanUniformDefinition |
31
- ArrayUniformDefinition |
32
- ObjectUniformDefinition
33
-
34
- // https://luma.gl/docs/developer-guide/shader-modules#getuniforms
35
- interface UniformsOptions {
36
- [uniformName: string]: UniformDefinition
37
- }
38
-
39
- type Uniform = UniformDefinition |
40
- Buffer | (() => Buffer) | Framebuffer |
41
- Texture |
42
- Matrix4 | // TODO: which other math.gl classes?
43
- number | [number, number] | [number, number, number] | [number, number, number, number]
44
-
45
- interface Uniforms {
46
- [uniformName: string]: Uniform
47
- }
48
-
49
- // Returns a Magic Uniform Setter
50
- export function getUniformSetter(gl: WebGLRenderingContext, location: number, info: object): any;
51
-
52
- export function parseUniformName(name: string): {name: string; isArray: boolean};
53
-
54
- /**
55
- * Basic checks of uniform values (with or without knowledge of program)
56
- * To facilitate early detection of e.g. undefined values in JavaScript
57
- */
58
- export function checkUniformValues(uniforms: object, source?: string, uniformMap?: object): boolean;
59
-
60
- /**
61
- * Creates a copy of the uniform
62
- */
63
- export function copyUniform(uniforms: object, key: string, value: any): void;
@@ -1,25 +0,0 @@
1
- import Resource, {ResourceProps} from './resource';
2
-
3
- export type VertexArrayObjectProps = ResourceProps & object;
4
-
5
- export default class VertexArrayObject extends Resource {
6
- static isSupported(gl: WebGLRenderingContext, options?: VertexArrayObjectProps): boolean;
7
- static getDefaultArray(gl: WebGLRenderingContext): any;
8
- static getMaxAttributes(gl: WebGLRenderingContext): any;
9
- static setConstant(gl: WebGLRenderingContext, location: any, array: any): void;
10
-
11
- get MAX_ATTRIBUTES(): any;
12
-
13
- constructor(gl: WebGLRenderingContext, opts?: VertexArrayObjectProps);
14
- delete(): this;
15
-
16
- initialize(props?: {}): this;
17
- setProps(props: any): this;
18
- setElementBuffer(elementBuffer?: any, opts?: {}): this;
19
- setBuffer(location: any, buffer: any, accessor: any): this;
20
- enable(location: any, enable?: boolean): this;
21
- getConstantBuffer(elementCount: any, value: any): any;
22
-
23
- // PRIVATE
24
- // _normalizeConstantArrayValue(arrayValue);
25
- }
@@ -1,37 +0,0 @@
1
- import Program from './program';
2
- import ProgramConfiguration from './program-configuration';
3
- import VertexArrayObject from './vertex-array-object';
4
- import Accessor from './accessor';
5
-
6
- export type VertexArrayProps = {
7
- program?: Program;
8
- configuration?: ProgramConfiguration;
9
- attributes?: any[];
10
- elements?: any;
11
- bindOnUse?: boolean;
12
- };
13
-
14
- export default class VertexArray {
15
- readonly attributes: object;
16
-
17
- constructor(gl: WebGLRenderingContext, opts?: {});
18
- delete(): void;
19
- initialize(props?: {}): this;
20
- reset(): this;
21
- setProps(props: any): this;
22
- clearDrawParams(): void;
23
- getDrawParams(): any;
24
- setAttributes(attributes: any): this;
25
- setElementBuffer(elementBuffer?: any, accessor?: {}): this;
26
- setBuffer(locationOrName: any, buffer: any, appAccessor?: {}): this;
27
- setConstant(locationOrName: any, arrayValue: any, appAccessor?: {}): this;
28
- unbindBuffers(): this;
29
- bindBuffers(): this;
30
- bindForDraw(vertexCount: any, instanceCount: any, func: any): any;
31
- setElements(elementBuffer?: any, accessor?: {}): this;
32
-
33
- // FOR TESTING
34
- readonly configuration: ProgramConfiguration | null;
35
- readonly accessors: Accessor[];
36
- readonly vertexArrayObject: VertexArrayObject;
37
- }
@@ -1 +0,0 @@
1
- export function getDebugTableForProgramConfiguration(config: any): {};
@@ -1,11 +0,0 @@
1
- export function getDebugTableForUniforms(options?: {
2
- header?: string;
3
- program: any;
4
- uniforms: any;
5
- undefinedOnly?: boolean;
6
- }): {
7
- table: {};
8
- count: number;
9
- unusedTable: {};
10
- unusedCount: number;
11
- };
@@ -1 +0,0 @@
1
- export function getDebugTableForVertexArray(options?: {vertexArray: any; header?: string}): {};
@@ -1,16 +0,0 @@
1
- export default function formatGLSLCompilerError(errLog: any, src: any, shaderType: any): string;
2
-
3
- /**
4
- * Parse a GLSL compiler error log into a string showing the source code around each error.
5
- * Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain)
6
- */
7
- export function parseGLSLCompilerError(
8
- errLog: any,
9
- src: any,
10
- shaderType: any,
11
- shaderName: any
12
- ): {
13
- shaderName: string;
14
- errors: string;
15
- warnings: string;
16
- };
@@ -1,107 +0,0 @@
1
- // TODO - formatGLSLCompilerError should not depend on this
2
- import getShaderName from './get-shader-name';
3
- import getShaderTypeName from './get-shader-type-name';
4
-
5
- // Formats GLSL compiler error log into single string
6
- export default function formatGLSLCompilerError(errLog, src, shaderType) {
7
- const {shaderName, errors, warnings} = parseGLSLCompilerError(errLog, src, shaderType);
8
- return `GLSL compilation error in ${shaderName}\n\n${errors}\n${warnings}`;
9
- }
10
-
11
- /**
12
- * Parse a GLSL compiler error log into a string showing the source code around each error.
13
- * Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain)
14
- */
15
- /* eslint-disable no-continue, max-statements */
16
- export function parseGLSLCompilerError(errLog, src, shaderType, shaderName) {
17
- const errorStrings = errLog.split(/\r?\n/);
18
- const errors = {};
19
- const warnings = {};
20
-
21
- // Patch the shader name
22
- const name = shaderName || getShaderName(src) || '(unnamed)';
23
- const shaderDescription = `${getShaderTypeName(shaderType)} shader ${name}`;
24
-
25
- // Parse the error - note: browser and driver dependent
26
- for (let i = 0; i < errorStrings.length; i++) {
27
- const errorString = errorStrings[i];
28
- if (errorString.length <= 1) {
29
- continue;
30
- }
31
- const segments = errorString.split(':');
32
- const type = segments[0];
33
- const line = parseInt(segments[2], 10);
34
- if (isNaN(line)) {
35
- throw new Error(`GLSL compilation error in ${shaderDescription}: ${errLog}`);
36
- }
37
- if (type !== 'WARNING') {
38
- errors[line] = errorString;
39
- } else {
40
- warnings[line] = errorString;
41
- }
42
- }
43
-
44
- // Format the error inline with the code
45
- const lines = addLineNumbers(src);
46
-
47
- return {
48
- shaderName: shaderDescription,
49
- errors: formatErrors(errors, lines),
50
- warnings: formatErrors(warnings, lines)
51
- };
52
- }
53
-
54
- // helper function, outputs annotated errors or warnings
55
- function formatErrors(errors, lines) {
56
- let message = '';
57
- for (let i = 0; i < lines.length; i++) {
58
- const line = lines[i];
59
- if (!errors[i + 3] && !errors[i + 2] && !errors[i + 1]) {
60
- continue;
61
- }
62
- message += `${line}\n`;
63
- if (errors[i + 1]) {
64
- const error = errors[i + 1];
65
- const segments = error.split(':', 3);
66
- const type = segments[0];
67
- const column = parseInt(segments[1], 10) || 0;
68
- const err = error.substring(segments.join(':').length + 1).trim();
69
- message += padLeft(`^^^ ${type}: ${err}\n\n`, column);
70
- }
71
- }
72
- return message;
73
- }
74
-
75
- /**
76
- * Prepends line numbers to each line of a string.
77
- * The line numbers will be left-padded with spaces to ensure an
78
- * aligned layout when rendered using monospace fonts.
79
- * @param {String} string - multi-line string to add line numbers to
80
- * @param {Number} start=1 - number of spaces to add
81
- * @param {String} delim =': ' - injected between line number and original line
82
- * @return {String[]} strings - array of string, one per line, with line numbers added
83
- */
84
- function addLineNumbers(string, start = 1, delim = ': ') {
85
- const lines = string.split(/\r?\n/);
86
- const maxDigits = String(lines.length + start - 1).length;
87
- return lines.map((line, i) => {
88
- const lineNumber = String(i + start);
89
- const digits = lineNumber.length;
90
- const prefix = padLeft(lineNumber, maxDigits - digits);
91
- return prefix + delim + line;
92
- });
93
- }
94
-
95
- /**
96
- * Pads a string with a number of spaces (space characters) to the left
97
- * @param {String} string - string to pad
98
- * @param {Number} digits - number of spaces to add
99
- * @return {String} string - The padded string
100
- */
101
- function padLeft(string, digits) {
102
- let result = '';
103
- for (let i = 0; i < digits; ++i) {
104
- result += ' ';
105
- }
106
- return `${result}${string}`;
107
- }
@@ -1,7 +0,0 @@
1
- // Supports GLSLIFY style naming of shaders
2
- // #define SHADER_NAME ...
3
- export default function getShaderName(shader, defaultName = 'unnamed') {
4
- const SHADER_NAME_REGEXP = /#define[\s*]SHADER_NAME[\s*]([A-Za-z0-9_-]+)[\s*]/;
5
- const match = shader.match(SHADER_NAME_REGEXP);
6
- return match ? match[1] : defaultName;
7
- }
@@ -1,13 +0,0 @@
1
- const GL_FRAGMENT_SHADER = 0x8b30;
2
- const GL_VERTEX_SHADER = 0x8b31;
3
-
4
- export default function getShaderTypeName(type) {
5
- switch (type) {
6
- case GL_FRAGMENT_SHADER:
7
- return 'fragment';
8
- case GL_VERTEX_SHADER:
9
- return 'vertex';
10
- default:
11
- return 'unknown type';
12
- }
13
- }
@@ -1,12 +0,0 @@
1
- // returns GLSL shader version of given shader string
2
- export default function getShaderVersion(source) {
3
- let version = 100;
4
- const words = source.match(/[^\s]+/g);
5
- if (words.length >= 2 && words[0] === '#version') {
6
- const v = parseInt(words[1], 10);
7
- if (Number.isFinite(v)) {
8
- version = v;
9
- }
10
- }
11
- return version;
12
- }
@@ -1,8 +0,0 @@
1
- // PARSE SHADER ERRORS
2
- export {default as formatGLSLCompilerError, parseGLSLCompilerError} from './format-glsl-error';
3
-
4
- // PARSE SHADER SOURCE
5
- export {default as getShaderName} from './get-shader-name';
6
- export {default as getShaderVersion} from './get-shader-version';
7
-
8
- export {default as getShaderTypeName} from './get-shader-type-name';
package/src/index.d.ts DELETED
@@ -1,71 +0,0 @@
1
- // luma.gl Base WebGL wrapper library
2
- // Provides simple class/function wrappers around the low level webgl objects
3
- // These classes are intentionally close to the WebGL API
4
- // but make it easier to use.
5
- // Higher level abstractions can be built on these classes
6
-
7
- // Initialize any global state
8
- export {lumaStats} from './init';
9
-
10
- // UTILS
11
- export {requestAnimationFrame, cancelAnimationFrame} from './webgl-utils/request-animation-frame';
12
-
13
- // WebGL Functions
14
- export {cloneTextureFrom} from './webgl-utils/texture-utils';
15
- export {getKeyValue, getKey} from './webgl-utils/constants-to-keys';
16
- export {getContextInfo, getGLContextInfo, getContextLimits} from './features/limits';
17
- export {FEATURES} from './features/webgl-features-table';
18
- export {hasFeature, hasFeatures, getFeatures} from './features/features';
19
- export {default as canCompileGLGSExtension} from './features/check-glsl-extension';
20
-
21
- // WebGL Helper Classes
22
- export {default as Accessor} from './classes/accessor';
23
-
24
- // WebGL1 classes
25
- export {default as Buffer, BufferProps} from './classes/buffer';
26
- export {default as Framebuffer} from './classes/framebuffer';
27
- export {default as Renderbuffer} from './classes/renderbuffer';
28
- export {default as Query} from './classes/query';
29
- export {Shader, VertexShader, FragmentShader, ShaderProps} from './classes/shader';
30
- export {default as Program, ProgramProps} from './classes/program';
31
- export {default as Texture2D, Texture2DProps} from './classes/texture-2d';
32
- export {default as TextureCube, TextureCubeProps} from './classes/texture-cube';
33
- export {default as Texture3D, Texture3DProps} from './classes/texture-3d';
34
- export {default as TransformFeedback, TransformFeedbackProps} from './classes/transform-feedback';
35
- export {default as VertexArrayObject, VertexArrayObjectProps} from './classes/vertex-array-object';
36
- export {default as VertexArray, VertexArrayProps} from './classes/vertex-array';
37
-
38
- export {default as UniformBufferLayout} from './classes/uniform-buffer-layout';
39
-
40
- export {clear, clearBuffer} from './classes/clear';
41
-
42
- // Copy and Blit
43
- export {
44
- readPixelsToArray,
45
- readPixelsToBuffer,
46
- copyToDataUrl,
47
- copyToImage,
48
- copyToTexture,
49
- blit
50
- } from './classes/copy-and-blit';
51
-
52
- // WebGL2 classes & Extensions
53
-
54
- // experimental WebGL exports
55
-
56
- export {setPathPrefix, loadFile, loadImage} from './utils/load-file';
57
-
58
- // PARSE SHADER SOURCE
59
- export {default as getShaderName} from './glsl-utils/get-shader-name';
60
- export {default as getShaderVersion} from './glsl-utils/get-shader-version';
61
-
62
- // UTILS
63
- export {log} from '@luma.gl/gltools';
64
- export {assert} from './utils/assert';
65
- export {uid, isObjectEmpty} from './utils/utils';
66
-
67
- // INTERNAL
68
- export {parseUniformName, getUniformSetter} from './classes/uniforms';
69
- export {getDebugTableForUniforms} from './debug/debug-uniforms';
70
- export {getDebugTableForVertexArray} from './debug/debug-vertex-array';
71
- export {getDebugTableForProgramConfiguration} from './debug/debug-program-configuration';
package/src/index.js DELETED
@@ -1,70 +0,0 @@
1
- // luma.gl Base WebGL wrapper library
2
- // Provides simple class/function wrappers around the low level webgl objects
3
- // These classes are intentionally close to the WebGL API
4
- // but make it easier to use.
5
- // Higher level abstractions can be built on these classes
6
-
7
- // Initialize any global state
8
- export {lumaStats} from './init';
9
-
10
- // UTILS
11
- export {requestAnimationFrame, cancelAnimationFrame} from './webgl-utils/request-animation-frame';
12
-
13
- // WebGL Functions
14
- export {cloneTextureFrom} from './webgl-utils/texture-utils';
15
- export {getKeyValue, getKey} from './webgl-utils/constants-to-keys';
16
- export {getContextInfo, getGLContextInfo, getContextLimits} from './features/limits';
17
- export {FEATURES} from './features/webgl-features-table';
18
- export {hasFeature, hasFeatures, getFeatures} from './features/features';
19
- export {default as canCompileGLGSExtension} from './features/check-glsl-extension';
20
-
21
- // WebGL Helper Classes
22
- export {default as Accessor} from './classes/accessor';
23
-
24
- // WebGL1 classes
25
- export {default as Buffer} from './classes/buffer';
26
- export {Shader, VertexShader, FragmentShader} from './classes/shader';
27
- export {default as Program} from './classes/program';
28
- export {default as Framebuffer} from './classes/framebuffer';
29
- export {default as Renderbuffer} from './classes/renderbuffer';
30
- export {default as Texture2D} from './classes/texture-2d';
31
- export {default as TextureCube} from './classes/texture-cube';
32
-
33
- export {clear, clearBuffer} from './classes/clear';
34
-
35
- // Copy and Blit
36
- export {
37
- readPixelsToArray,
38
- readPixelsToBuffer,
39
- copyToDataUrl,
40
- copyToImage,
41
- copyToTexture,
42
- blit
43
- } from './classes/copy-and-blit';
44
-
45
- // WebGL2 classes & Extensions
46
- export {default as Query} from './classes/query';
47
- export {default as Texture3D} from './classes/texture-3d';
48
- export {default as TransformFeedback} from './classes/transform-feedback';
49
- export {default as VertexArrayObject} from './classes/vertex-array-object';
50
- export {default as VertexArray} from './classes/vertex-array';
51
- export {default as UniformBufferLayout} from './classes/uniform-buffer-layout';
52
-
53
- // experimental WebGL exports
54
-
55
- export {setPathPrefix, loadFile, loadImage} from './utils/load-file';
56
-
57
- // PARSE SHADER SOURCE
58
- export {default as getShaderName} from './glsl-utils/get-shader-name';
59
- export {default as getShaderVersion} from './glsl-utils/get-shader-version';
60
-
61
- // UTILS
62
- export {log} from '@luma.gl/gltools';
63
- export {assert} from './utils/assert';
64
- export {uid, isObjectEmpty} from './utils/utils';
65
-
66
- // INTERNAL
67
- export {parseUniformName, getUniformSetter} from './classes/uniforms';
68
- export {getDebugTableForUniforms} from './debug/debug-uniforms';
69
- export {getDebugTableForVertexArray} from './debug/debug-vertex-array';
70
- export {getDebugTableForProgramConfiguration} from './debug/debug-program-configuration';
package/src/init.d.ts DELETED
@@ -1,12 +0,0 @@
1
- import {Stats} from 'probe.gl';
2
-
3
- export class StatsManager {
4
- constructor();
5
- get(name: any): Stats; // TODO: Isn't this get(name: string): Stats;
6
- }
7
-
8
- export const lumaStats: StatsManager;
9
-
10
- // luma global object - TODO - add types
11
- declare const _default: any;
12
- export default _default;
package/src/types.d.ts DELETED
@@ -1,8 +0,0 @@
1
- export type AccessorObject = {
2
- size?: number;
3
- index?: number;
4
- type?: number;
5
- divisor?: number;
6
- offset?: number;
7
- stride?: number;
8
- };
@@ -1 +0,0 @@
1
- export function assert(condition: any, message?: string): void;
@@ -1 +0,0 @@
1
- export function isOldIE(opts?: {}): boolean;
@@ -1,13 +0,0 @@
1
- /**
2
- * Returns a UID.
3
- * @param {String} id= - Identifier base name
4
- * @return {number} uid
5
- **/
6
- export function uid(id?: string): string;
7
- /**
8
- * Verifies if a given number is power of two or not.
9
- * @param {object} n - The number to check.
10
- * @return {Array} Returns true if the given number is power of 2, false otherwise.
11
- **/
12
- export function isPowerOfTwo(n: any): boolean;
13
- export function isObjectEmpty(obj: any): boolean;
@@ -1,36 +0,0 @@
1
- import {assert} from './assert';
2
-
3
- const uidCounters = {};
4
-
5
- /**
6
- * Returns a UID.
7
- * @param {string} id= - Identifier base name
8
- * @return {string} uid
9
- **/
10
- export function uid(id = 'id') {
11
- uidCounters[id] = uidCounters[id] || 1;
12
- const count = uidCounters[id]++;
13
- return `${id}-${count}`;
14
- }
15
-
16
- /**
17
- * Verifies if a given number is power of two or not.
18
- * @param {object} n - The number to check.
19
- * @return {boolean} Returns true if the given number is power of 2, false otherwise.
20
- **/
21
- export function isPowerOfTwo(n) {
22
- assert(typeof n === 'number', 'Input must be a number');
23
- return n && (n & (n - 1)) === 0;
24
- }
25
-
26
- // Returns true if given object is empty, false otherwise.
27
- export function isObjectEmpty(obj) {
28
- let isEmpty = true;
29
- /* eslint-disable no-unused-vars */
30
- for (const key in obj) {
31
- isEmpty = false;
32
- break;
33
- }
34
- /* eslint-enable no-unused-vars */
35
- return isEmpty;
36
- }
@@ -1,3 +0,0 @@
1
- // / <reference types="@types/node" />
2
- export function requestAnimationFrame(callback: any): number | NodeJS.Timeout;
3
- export function cancelAnimationFrame(timerId: any): void;