@luma.gl/webgl 8.5.10 → 8.6.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (633) hide show
  1. package/dist/bundle.d.ts +2 -0
  2. package/dist/bundle.d.ts.map +1 -0
  3. package/dist/bundle.js +5 -0
  4. package/dist/bundle.js.map +1 -0
  5. package/dist/classes/accessor.d.ts +28 -0
  6. package/dist/classes/accessor.d.ts.map +1 -0
  7. package/dist/classes/accessor.js +112 -0
  8. package/dist/classes/accessor.js.map +1 -0
  9. package/dist/classes/accessor.ts.disabled +159 -0
  10. package/dist/classes/clear.d.ts +16 -0
  11. package/dist/classes/clear.d.ts.map +1 -0
  12. package/dist/classes/clear.js +102 -0
  13. package/dist/classes/clear.js.map +1 -0
  14. package/dist/classes/copy-and-blit.d.ts +69 -0
  15. package/dist/classes/copy-and-blit.d.ts.map +1 -0
  16. package/dist/classes/copy-and-blit.js +333 -0
  17. package/dist/classes/copy-and-blit.js.map +1 -0
  18. package/dist/classes/framebuffer.d.ts +130 -0
  19. package/dist/classes/framebuffer.d.ts.map +1 -0
  20. package/dist/classes/framebuffer.js +656 -0
  21. package/dist/classes/framebuffer.js.map +1 -0
  22. package/dist/classes/program-configuration.d.ts +27 -0
  23. package/dist/classes/program-configuration.d.ts.map +1 -0
  24. package/dist/classes/program-configuration.js +160 -0
  25. package/dist/classes/program-configuration.js.map +1 -0
  26. package/dist/classes/program.d.ts +61 -0
  27. package/dist/classes/program.d.ts.map +1 -0
  28. package/dist/classes/program.js +368 -0
  29. package/dist/classes/program.js.map +1 -0
  30. package/dist/classes/query.d.ts +27 -0
  31. package/dist/classes/query.d.ts.map +1 -0
  32. package/dist/classes/query.js +144 -0
  33. package/dist/classes/query.js.map +1 -0
  34. package/dist/classes/renderbuffer-formats.d.ts +16 -0
  35. package/dist/classes/renderbuffer-formats.d.ts.map +1 -0
  36. package/dist/classes/renderbuffer-formats.js +185 -0
  37. package/dist/classes/renderbuffer-formats.js.map +1 -0
  38. package/dist/classes/renderbuffer.d.ts +60 -0
  39. package/dist/classes/renderbuffer.d.ts.map +1 -0
  40. package/dist/classes/renderbuffer.js +127 -0
  41. package/dist/classes/renderbuffer.js.map +1 -0
  42. package/dist/classes/texture-2d.d.ts +8 -0
  43. package/dist/classes/texture-2d.d.ts.map +1 -0
  44. package/dist/classes/texture-2d.js +39 -0
  45. package/dist/classes/texture-2d.js.map +1 -0
  46. package/dist/classes/texture-3d.d.ts +28 -0
  47. package/dist/classes/texture-3d.d.ts.map +1 -0
  48. package/dist/classes/texture-3d.js +67 -0
  49. package/dist/classes/texture-3d.js.map +1 -0
  50. package/dist/classes/texture-cube.d.ts +27 -0
  51. package/dist/classes/texture-cube.d.ts.map +1 -0
  52. package/dist/classes/texture-cube.js +131 -0
  53. package/dist/classes/texture-cube.js.map +1 -0
  54. package/dist/classes/texture-formats.d.ts +37 -0
  55. package/dist/classes/texture-formats.d.ts.map +1 -0
  56. package/dist/classes/texture-formats.js +98 -0
  57. package/dist/classes/texture-formats.js.map +1 -0
  58. package/dist/classes/texture.d.ts +118 -0
  59. package/dist/classes/texture.d.ts.map +1 -0
  60. package/dist/classes/texture.js +785 -0
  61. package/dist/classes/texture.js.map +1 -0
  62. package/dist/classes/transform-feedback.d.ts +33 -0
  63. package/dist/classes/transform-feedback.d.ts.map +1 -0
  64. package/dist/classes/transform-feedback.js +197 -0
  65. package/dist/classes/transform-feedback.js.map +1 -0
  66. package/dist/classes/uniform-buffer-layout.d.ts +17 -0
  67. package/dist/classes/uniform-buffer-layout.d.ts.map +1 -0
  68. package/dist/classes/uniform-buffer-layout.js +104 -0
  69. package/dist/classes/uniform-buffer-layout.js.map +1 -0
  70. package/dist/classes/uniforms.d.ts +38 -0
  71. package/dist/classes/uniforms.d.ts.map +1 -0
  72. package/dist/classes/uniforms.js +251 -0
  73. package/dist/classes/uniforms.js.map +1 -0
  74. package/dist/classes/vertex-array-object.d.ts +75 -0
  75. package/dist/classes/vertex-array-object.d.ts.map +1 -0
  76. package/dist/classes/vertex-array-object.js +262 -0
  77. package/dist/classes/vertex-array-object.js.map +1 -0
  78. package/dist/classes/vertex-array.d.ts +75 -0
  79. package/dist/classes/vertex-array.d.ts.map +1 -0
  80. package/dist/classes/vertex-array.js +409 -0
  81. package/dist/classes/vertex-array.js.map +1 -0
  82. package/dist/classes/webgl-buffer.d.ts +98 -0
  83. package/dist/classes/webgl-buffer.d.ts.map +1 -0
  84. package/dist/{esm/classes/buffer.js → classes/webgl-buffer.js} +97 -73
  85. package/dist/classes/webgl-buffer.js.map +1 -0
  86. package/dist/classes/webgl-resource.d.ts +54 -0
  87. package/dist/classes/webgl-resource.d.ts.map +1 -0
  88. package/dist/{esm/classes/resource.js → classes/webgl-resource.js} +31 -52
  89. package/dist/classes/webgl-resource.js.map +1 -0
  90. package/dist/classes/webgl-shader.d.ts +51 -0
  91. package/dist/classes/webgl-shader.d.ts.map +1 -0
  92. package/dist/classes/webgl-shader.js +190 -0
  93. package/dist/classes/webgl-shader.js.map +1 -0
  94. package/dist/context/gl-context.d.ts +15 -0
  95. package/dist/context/gl-context.d.ts.map +1 -0
  96. package/dist/context/gl-context.js +32 -0
  97. package/dist/context/gl-context.js.map +1 -0
  98. package/dist/context/luma-context-data.d.ts +31 -0
  99. package/dist/context/luma-context-data.d.ts.map +1 -0
  100. package/dist/context/luma-context-data.js +5 -0
  101. package/dist/context/luma-context-data.js.map +1 -0
  102. package/dist/debug/debug-program-configuration.d.ts +2 -0
  103. package/dist/debug/debug-program-configuration.d.ts.map +1 -0
  104. package/dist/debug/debug-program-configuration.js +40 -0
  105. package/dist/debug/debug-program-configuration.js.map +1 -0
  106. package/dist/debug/debug-uniforms.d.ts +12 -0
  107. package/dist/debug/debug-uniforms.d.ts.map +1 -0
  108. package/dist/debug/debug-uniforms.js +108 -0
  109. package/dist/debug/debug-uniforms.js.map +1 -0
  110. package/dist/debug/debug-vertex-array.d.ts +5 -0
  111. package/dist/debug/debug-vertex-array.d.ts.map +1 -0
  112. package/dist/debug/debug-vertex-array.js +118 -0
  113. package/dist/debug/debug-vertex-array.js.map +1 -0
  114. package/dist/es5/bundle.js +3 -5
  115. package/dist/es5/bundle.js.map +1 -1
  116. package/dist/es5/classes/accessor.js +76 -108
  117. package/dist/es5/classes/accessor.js.map +1 -1
  118. package/dist/es5/classes/accessor.ts.disabled +159 -0
  119. package/dist/es5/classes/clear.js +33 -48
  120. package/dist/es5/classes/clear.js.map +1 -1
  121. package/dist/es5/classes/copy-and-blit.js +177 -192
  122. package/dist/es5/classes/copy-and-blit.js.map +1 -1
  123. package/dist/es5/classes/framebuffer.js +538 -655
  124. package/dist/es5/classes/framebuffer.js.map +1 -1
  125. package/dist/es5/classes/program-configuration.js +127 -141
  126. package/dist/es5/classes/program-configuration.js.map +1 -1
  127. package/dist/es5/classes/program.js +294 -358
  128. package/dist/es5/classes/program.js.map +1 -1
  129. package/dist/es5/classes/query.js +115 -181
  130. package/dist/es5/classes/query.js.map +1 -1
  131. package/dist/es5/classes/renderbuffer-formats.js +186 -121
  132. package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
  133. package/dist/es5/classes/renderbuffer.js +104 -128
  134. package/dist/es5/classes/renderbuffer.js.map +1 -1
  135. package/dist/es5/classes/texture-2d.js +16 -39
  136. package/dist/es5/classes/texture-2d.js.map +1 -1
  137. package/dist/es5/classes/texture-3d.js +50 -89
  138. package/dist/es5/classes/texture-3d.js.map +1 -1
  139. package/dist/es5/classes/texture-cube.js +112 -162
  140. package/dist/es5/classes/texture-cube.js.map +1 -1
  141. package/dist/es5/classes/texture-formats.js +73 -42
  142. package/dist/es5/classes/texture-formats.js.map +1 -1
  143. package/dist/es5/classes/texture.js +670 -673
  144. package/dist/es5/classes/texture.js.map +1 -1
  145. package/dist/es5/classes/transform-feedback.js +150 -203
  146. package/dist/es5/classes/transform-feedback.js.map +1 -1
  147. package/dist/es5/classes/uniform-buffer-layout.js +89 -103
  148. package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
  149. package/dist/es5/classes/uniforms.js +134 -93
  150. package/dist/es5/classes/uniforms.js.map +1 -1
  151. package/dist/es5/classes/vertex-array-object.js +204 -306
  152. package/dist/es5/classes/vertex-array-object.js.map +1 -1
  153. package/dist/es5/classes/vertex-array.js +317 -353
  154. package/dist/es5/classes/vertex-array.js.map +1 -1
  155. package/dist/es5/classes/webgl-buffer.js +391 -0
  156. package/dist/es5/classes/webgl-buffer.js.map +1 -0
  157. package/dist/es5/classes/webgl-resource.js +217 -0
  158. package/dist/es5/classes/webgl-resource.js.map +1 -0
  159. package/dist/es5/classes/webgl-shader.js +213 -0
  160. package/dist/es5/classes/webgl-shader.js.map +1 -0
  161. package/dist/es5/context/gl-context.js +46 -0
  162. package/dist/es5/context/gl-context.js.map +1 -0
  163. package/dist/es5/context/luma-context-data.js +12 -0
  164. package/dist/es5/context/luma-context-data.js.map +1 -0
  165. package/dist/es5/debug/debug-program-configuration.js +20 -48
  166. package/dist/es5/debug/debug-program-configuration.js.map +1 -1
  167. package/dist/es5/debug/debug-uniforms.js +72 -114
  168. package/dist/es5/debug/debug-uniforms.js.map +1 -1
  169. package/dist/es5/debug/debug-vertex-array.js +56 -51
  170. package/dist/es5/debug/debug-vertex-array.js.map +1 -1
  171. package/dist/es5/features/check-glsl-extension.js +9 -10
  172. package/dist/es5/features/check-glsl-extension.js.map +1 -1
  173. package/dist/es5/features/check-old-ie.js +5 -6
  174. package/dist/es5/features/check-old-ie.js.map +1 -1
  175. package/dist/es5/features/features.js +23 -37
  176. package/dist/es5/features/features.js.map +1 -1
  177. package/dist/es5/features/index.js +8 -8
  178. package/dist/es5/features/index.js.map +1 -1
  179. package/dist/es5/features/limits.js +36 -28
  180. package/dist/es5/features/limits.js.map +1 -1
  181. package/dist/es5/features/webgl-features-table.js +35 -15
  182. package/dist/es5/features/webgl-features-table.js.map +1 -1
  183. package/dist/es5/features/webgl-limits-table.js +160 -120
  184. package/dist/es5/features/webgl-limits-table.js.map +1 -1
  185. package/dist/es5/index.js +144 -90
  186. package/dist/es5/index.js.map +1 -1
  187. package/dist/es5/init.js +12 -36
  188. package/dist/es5/init.js.map +1 -1
  189. package/dist/es5/types.js +2 -0
  190. package/dist/es5/types.js.map +1 -0
  191. package/dist/es5/utils/array-utils-flat.js +13 -14
  192. package/dist/es5/utils/array-utils-flat.js.map +1 -1
  193. package/dist/es5/utils/assert.js +1 -1
  194. package/dist/es5/utils/assert.js.map +1 -1
  195. package/dist/es5/utils/check-props.js +20 -21
  196. package/dist/es5/utils/check-props.js.map +1 -1
  197. package/dist/es5/utils/format-value.js +14 -14
  198. package/dist/es5/utils/format-value.js.map +1 -1
  199. package/dist/es5/utils/index.js +68 -0
  200. package/dist/es5/utils/index.js.map +1 -0
  201. package/dist/es5/utils/is-old-ie.js +2 -3
  202. package/dist/es5/utils/is-old-ie.js.map +1 -1
  203. package/dist/es5/utils/load-file.js +11 -18
  204. package/dist/es5/utils/load-file.js.map +1 -1
  205. package/dist/es5/utils/stub-methods.js +4 -4
  206. package/dist/es5/utils/stub-methods.js.map +1 -1
  207. package/dist/es5/utils/utils.js +5 -10
  208. package/dist/es5/utils/utils.js.map +1 -1
  209. package/dist/es5/webgl-utils/attribute-utils.js +87 -74
  210. package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
  211. package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
  212. package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
  213. package/dist/es5/webgl-utils/format-utils.js +21 -17
  214. package/dist/es5/webgl-utils/format-utils.js.map +1 -1
  215. package/dist/es5/webgl-utils/get-error.js +18 -18
  216. package/dist/es5/webgl-utils/get-error.js.map +1 -1
  217. package/dist/es5/webgl-utils/index.js +74 -0
  218. package/dist/es5/webgl-utils/index.js.map +1 -0
  219. package/dist/es5/webgl-utils/parse-shader-compiler-log.js +44 -0
  220. package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  221. package/dist/es5/webgl-utils/request-animation-frame.js.map +1 -1
  222. package/dist/es5/webgl-utils/texture-utils.js +35 -29
  223. package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
  224. package/dist/es5/webgl-utils/typed-array-utils.js +51 -47
  225. package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
  226. package/dist/esm/bundle.js +2 -4
  227. package/dist/esm/bundle.js.map +1 -1
  228. package/dist/esm/classes/accessor.js +7 -7
  229. package/dist/esm/classes/accessor.js.map +1 -1
  230. package/dist/esm/classes/accessor.ts.disabled +159 -0
  231. package/dist/esm/classes/clear.js +15 -13
  232. package/dist/esm/classes/clear.js.map +1 -1
  233. package/dist/esm/classes/copy-and-blit.js +41 -43
  234. package/dist/esm/classes/copy-and-blit.js.map +1 -1
  235. package/dist/esm/classes/framebuffer.js +336 -308
  236. package/dist/esm/classes/framebuffer.js.map +1 -1
  237. package/dist/esm/classes/program-configuration.js +17 -9
  238. package/dist/esm/classes/program-configuration.js.map +1 -1
  239. package/dist/esm/classes/program.js +69 -44
  240. package/dist/esm/classes/program.js.map +1 -1
  241. package/dist/esm/classes/query.js +17 -14
  242. package/dist/esm/classes/query.js.map +1 -1
  243. package/dist/esm/classes/renderbuffer-formats.js +72 -49
  244. package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
  245. package/dist/esm/classes/renderbuffer.js +84 -72
  246. package/dist/esm/classes/renderbuffer.js.map +1 -1
  247. package/dist/esm/classes/texture-2d.js +10 -3
  248. package/dist/esm/classes/texture-2d.js.map +1 -1
  249. package/dist/esm/classes/texture-3d.js +14 -11
  250. package/dist/esm/classes/texture-3d.js.map +1 -1
  251. package/dist/esm/classes/texture-cube.js +43 -28
  252. package/dist/esm/classes/texture-cube.js.map +1 -1
  253. package/dist/esm/classes/texture-formats.js +51 -50
  254. package/dist/esm/classes/texture-formats.js.map +1 -1
  255. package/dist/esm/classes/texture.js +164 -49
  256. package/dist/esm/classes/texture.js.map +1 -1
  257. package/dist/esm/classes/transform-feedback.js +24 -13
  258. package/dist/esm/classes/transform-feedback.js.map +1 -1
  259. package/dist/esm/classes/uniform-buffer-layout.js +1 -1
  260. package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
  261. package/dist/esm/classes/uniforms.js +111 -112
  262. package/dist/esm/classes/uniforms.js.map +1 -1
  263. package/dist/esm/classes/vertex-array-object.js +52 -88
  264. package/dist/esm/classes/vertex-array-object.js.map +1 -1
  265. package/dist/esm/classes/vertex-array.js +50 -28
  266. package/dist/esm/classes/vertex-array.js.map +1 -1
  267. package/dist/esm/classes/webgl-buffer.js +379 -0
  268. package/dist/esm/classes/webgl-buffer.js.map +1 -0
  269. package/dist/esm/classes/webgl-resource.js +208 -0
  270. package/dist/esm/classes/webgl-resource.js.map +1 -0
  271. package/dist/esm/classes/webgl-shader.js +190 -0
  272. package/dist/esm/classes/webgl-shader.js.map +1 -0
  273. package/dist/esm/context/gl-context.js +32 -0
  274. package/dist/esm/context/gl-context.js.map +1 -0
  275. package/dist/esm/context/luma-context-data.js +5 -0
  276. package/dist/esm/context/luma-context-data.js.map +1 -0
  277. package/dist/esm/debug/debug-program-configuration.js +4 -4
  278. package/dist/esm/debug/debug-program-configuration.js.map +1 -1
  279. package/dist/esm/debug/debug-uniforms.js +9 -9
  280. package/dist/esm/debug/debug-uniforms.js.map +1 -1
  281. package/dist/esm/debug/debug-vertex-array.js +19 -17
  282. package/dist/esm/debug/debug-vertex-array.js.map +1 -1
  283. package/dist/esm/features/check-glsl-extension.js +4 -4
  284. package/dist/esm/features/check-glsl-extension.js.map +1 -1
  285. package/dist/esm/features/check-old-ie.js.map +1 -1
  286. package/dist/esm/features/features.js +14 -13
  287. package/dist/esm/features/features.js.map +1 -1
  288. package/dist/esm/features/index.js.map +1 -1
  289. package/dist/esm/features/limits.js +25 -22
  290. package/dist/esm/features/limits.js.map +1 -1
  291. package/dist/esm/features/webgl-features-table.js +6 -6
  292. package/dist/esm/features/webgl-features-table.js.map +1 -1
  293. package/dist/esm/features/webgl-limits-table.js +43 -42
  294. package/dist/esm/features/webgl-limits-table.js.map +1 -1
  295. package/dist/esm/index.js +13 -15
  296. package/dist/esm/index.js.map +1 -1
  297. package/dist/esm/init.js +4 -23
  298. package/dist/esm/init.js.map +1 -1
  299. package/dist/esm/types.js +2 -0
  300. package/dist/esm/types.js.map +1 -0
  301. package/dist/esm/utils/array-utils-flat.js.map +1 -1
  302. package/dist/esm/utils/assert.js +1 -1
  303. package/dist/esm/utils/assert.js.map +1 -1
  304. package/dist/esm/utils/check-props.js +4 -4
  305. package/dist/esm/utils/check-props.js.map +1 -1
  306. package/dist/esm/utils/format-value.js +4 -4
  307. package/dist/esm/utils/format-value.js.map +1 -1
  308. package/dist/esm/utils/index.js +7 -0
  309. package/dist/esm/utils/index.js.map +1 -0
  310. package/dist/esm/utils/is-old-ie.js +1 -1
  311. package/dist/esm/utils/is-old-ie.js.map +1 -1
  312. package/dist/esm/utils/load-file.js +2 -2
  313. package/dist/esm/utils/load-file.js.map +1 -1
  314. package/dist/esm/utils/stub-methods.js +2 -3
  315. package/dist/esm/utils/stub-methods.js.map +1 -1
  316. package/dist/esm/utils/utils.js +1 -3
  317. package/dist/esm/utils/utils.js.map +1 -1
  318. package/dist/esm/webgl-utils/attribute-utils.js +1 -1
  319. package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
  320. package/dist/esm/webgl-utils/constants-to-keys.js +4 -4
  321. package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
  322. package/dist/esm/webgl-utils/format-utils.js +16 -15
  323. package/dist/esm/webgl-utils/format-utils.js.map +1 -1
  324. package/dist/esm/webgl-utils/get-error.js +1 -1
  325. package/dist/esm/webgl-utils/get-error.js.map +1 -1
  326. package/dist/esm/webgl-utils/index.js +5 -0
  327. package/dist/esm/webgl-utils/index.js.map +1 -0
  328. package/dist/esm/webgl-utils/parse-shader-compiler-log.js +37 -0
  329. package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  330. package/dist/esm/webgl-utils/request-animation-frame.js.map +1 -1
  331. package/dist/esm/webgl-utils/texture-utils.js +4 -3
  332. package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
  333. package/dist/esm/webgl-utils/typed-array-utils.js +19 -18
  334. package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
  335. package/dist/features/check-glsl-extension.d.ts +2 -0
  336. package/dist/features/check-glsl-extension.d.ts.map +1 -0
  337. package/dist/features/check-glsl-extension.js +27 -0
  338. package/dist/features/check-glsl-extension.js.map +1 -0
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  451. package/src/classes/{clear.js → clear.ts} +13 -9
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  453. package/src/classes/{framebuffer.js → framebuffer.ts} +355 -298
  454. package/src/classes/{program-configuration.js → program-configuration.ts} +18 -11
  455. package/src/classes/{program.js → program.ts} +56 -36
  456. package/src/classes/{query.js → query.ts} +28 -22
  457. package/src/classes/{renderbuffer-formats.js → renderbuffer-formats.ts} +42 -14
  458. package/src/classes/renderbuffer.ts +153 -0
  459. package/src/classes/{texture-2d.js → texture-2d.ts} +15 -5
  460. package/src/classes/{texture-3d.js → texture-3d.ts} +35 -10
  461. package/src/classes/{texture-cube.js → texture-cube.ts} +46 -28
  462. package/src/classes/{texture-formats.js → texture-formats.ts} +9 -1
  463. package/src/classes/{texture.js → texture.ts} +204 -37
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  465. package/src/classes/{uniform-buffer-layout.js → uniform-buffer-layout.ts} +10 -6
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  467. package/src/classes/{vertex-array-object.js → vertex-array-object.ts} +132 -107
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  469. package/src/classes/{buffer.js → webgl-buffer.ts} +125 -51
  470. package/src/classes/{resource.js → webgl-resource.ts} +43 -36
  471. package/src/classes/webgl-shader.ts +200 -0
  472. package/src/context/gl-context.ts +31 -0
  473. package/src/context/luma-context-data.ts +27 -0
  474. package/src/debug/{debug-program-configuration.js → debug-program-configuration.ts} +0 -0
  475. package/src/debug/{debug-uniforms.js → debug-uniforms.ts} +18 -8
  476. package/src/debug/{debug-vertex-array.js → debug-vertex-array.ts} +7 -4
  477. package/src/features/{check-glsl-extension.js → check-glsl-extension.ts} +1 -1
  478. package/src/features/{check-old-ie.js → check-old-ie.ts} +0 -0
  479. package/src/features/{features.js → features.ts} +14 -13
  480. package/src/features/{index.js → index.ts} +0 -0
  481. package/src/features/{limits.js → limits.ts} +18 -17
  482. package/src/features/{webgl-features-table.js → webgl-features-table.ts} +0 -0
  483. package/src/features/{webgl-limits-table.js → webgl-limits-table.ts} +0 -0
  484. package/{dist/es5/index.d.ts → src/index.ts} +18 -16
  485. package/src/{init.js → init.ts} +1 -18
  486. package/{dist/es5/types.d.ts → src/types.ts} +0 -0
  487. package/src/utils/{array-utils-flat.js → array-utils-flat.ts} +0 -0
  488. package/src/utils/{assert.js → assert.ts} +1 -1
  489. package/src/utils/{check-props.js → check-props.ts} +0 -0
  490. package/src/utils/{format-value.js → format-value.ts} +2 -2
  491. package/src/utils/index.ts +6 -0
  492. package/src/utils/{is-old-ie.js → is-old-ie.ts} +1 -1
  493. package/src/utils/{load-file.js → load-file.ts} +3 -2
  494. package/src/utils/{stub-methods.js → stub-methods.ts} +1 -1
  495. package/src/utils/utils.ts +35 -0
  496. package/src/webgl-utils/{attribute-utils.js → attribute-utils.ts} +1 -2
  497. package/src/webgl-utils/{constants-to-keys.js → constants-to-keys.ts} +1 -1
  498. package/src/webgl-utils/{format-utils.js → format-utils.ts} +1 -1
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  502. package/src/webgl-utils/{request-animation-frame.js → request-animation-frame.ts} +3 -2
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@@ -1,37 +0,0 @@
1
- import Program from './program';
2
- import ProgramConfiguration from './program-configuration';
3
- import VertexArrayObject from './vertex-array-object';
4
- import Accessor from './accessor';
5
-
6
- export type VertexArrayProps = {
7
- program?: Program;
8
- configuration?: ProgramConfiguration;
9
- attributes?: any[];
10
- elements?: any;
11
- bindOnUse?: boolean;
12
- };
13
-
14
- export default class VertexArray {
15
- readonly attributes: object;
16
-
17
- constructor(gl: WebGLRenderingContext, opts?: {});
18
- delete(): void;
19
- initialize(props?: {}): this;
20
- reset(): this;
21
- setProps(props: any): this;
22
- clearDrawParams(): void;
23
- getDrawParams(): any;
24
- setAttributes(attributes: any): this;
25
- setElementBuffer(elementBuffer?: any, accessor?: {}): this;
26
- setBuffer(locationOrName: any, buffer: any, appAccessor?: {}): this;
27
- setConstant(locationOrName: any, arrayValue: any, appAccessor?: {}): this;
28
- unbindBuffers(): this;
29
- bindBuffers(): this;
30
- bindForDraw(vertexCount: any, instanceCount: any, func: any): any;
31
- setElements(elementBuffer?: any, accessor?: {}): this;
32
-
33
- // FOR TESTING
34
- readonly configuration: ProgramConfiguration | null;
35
- readonly accessors: Accessor[];
36
- readonly vertexArrayObject: VertexArrayObject;
37
- }
@@ -1 +0,0 @@
1
- export function getDebugTableForProgramConfiguration(config: any): {};
@@ -1,11 +0,0 @@
1
- export function getDebugTableForUniforms(options?: {
2
- header?: string;
3
- program: any;
4
- uniforms: any;
5
- undefinedOnly?: boolean;
6
- }): {
7
- table: {};
8
- count: number;
9
- unusedTable: {};
10
- unusedCount: number;
11
- };
@@ -1 +0,0 @@
1
- export function getDebugTableForVertexArray(options?: {vertexArray: any; header?: string}): {};
@@ -1,16 +0,0 @@
1
- export default function formatGLSLCompilerError(errLog: any, src: any, shaderType: any): string;
2
-
3
- /**
4
- * Parse a GLSL compiler error log into a string showing the source code around each error.
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- * Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain)
6
- */
7
- export function parseGLSLCompilerError(
8
- errLog: any,
9
- src: any,
10
- shaderType: any,
11
- shaderName: any
12
- ): {
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- shaderName: string;
14
- errors: string;
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- warnings: string;
16
- };
@@ -1,93 +0,0 @@
1
- import getShaderName from './get-shader-name';
2
- import getShaderTypeName from './get-shader-type-name';
3
- export default function formatGLSLCompilerError(errLog, src, shaderType) {
4
- const {
5
- shaderName,
6
- errors,
7
- warnings
8
- } = parseGLSLCompilerError(errLog, src, shaderType);
9
- return `GLSL compilation error in ${shaderName}\n\n${errors}\n${warnings}`;
10
- }
11
- export function parseGLSLCompilerError(errLog, src, shaderType, shaderName) {
12
- const errorStrings = errLog.split(/\r?\n/);
13
- const errors = {};
14
- const warnings = {};
15
- const name = shaderName || getShaderName(src) || '(unnamed)';
16
- const shaderDescription = `${getShaderTypeName(shaderType)} shader ${name}`;
17
-
18
- for (let i = 0; i < errorStrings.length; i++) {
19
- const errorString = errorStrings[i];
20
-
21
- if (errorString.length <= 1) {
22
- continue;
23
- }
24
-
25
- const segments = errorString.split(':');
26
- const type = segments[0];
27
- const line = parseInt(segments[2], 10);
28
-
29
- if (isNaN(line)) {
30
- throw new Error(`GLSL compilation error in ${shaderDescription}: ${errLog}`);
31
- }
32
-
33
- if (type !== 'WARNING') {
34
- errors[line] = errorString;
35
- } else {
36
- warnings[line] = errorString;
37
- }
38
- }
39
-
40
- const lines = addLineNumbers(src);
41
- return {
42
- shaderName: shaderDescription,
43
- errors: formatErrors(errors, lines),
44
- warnings: formatErrors(warnings, lines)
45
- };
46
- }
47
-
48
- function formatErrors(errors, lines) {
49
- let message = '';
50
-
51
- for (let i = 0; i < lines.length; i++) {
52
- const line = lines[i];
53
-
54
- if (!errors[i + 3] && !errors[i + 2] && !errors[i + 1]) {
55
- continue;
56
- }
57
-
58
- message += `${line}\n`;
59
-
60
- if (errors[i + 1]) {
61
- const error = errors[i + 1];
62
- const segments = error.split(':', 3);
63
- const type = segments[0];
64
- const column = parseInt(segments[1], 10) || 0;
65
- const err = error.substring(segments.join(':').length + 1).trim();
66
- message += padLeft(`^^^ ${type}: ${err}\n\n`, column);
67
- }
68
- }
69
-
70
- return message;
71
- }
72
-
73
- function addLineNumbers(string, start = 1, delim = ': ') {
74
- const lines = string.split(/\r?\n/);
75
- const maxDigits = String(lines.length + start - 1).length;
76
- return lines.map((line, i) => {
77
- const lineNumber = String(i + start);
78
- const digits = lineNumber.length;
79
- const prefix = padLeft(lineNumber, maxDigits - digits);
80
- return prefix + delim + line;
81
- });
82
- }
83
-
84
- function padLeft(string, digits) {
85
- let result = '';
86
-
87
- for (let i = 0; i < digits; ++i) {
88
- result += ' ';
89
- }
90
-
91
- return `${result}${string}`;
92
- }
93
- //# sourceMappingURL=format-glsl-error.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/glsl-utils/format-glsl-error.js"],"names":["getShaderName","getShaderTypeName","formatGLSLCompilerError","errLog","src","shaderType","shaderName","errors","warnings","parseGLSLCompilerError","errorStrings","split","name","shaderDescription","i","length","errorString","segments","type","line","parseInt","isNaN","Error","lines","addLineNumbers","formatErrors","message","error","column","err","substring","join","trim","padLeft","string","start","delim","maxDigits","String","map","lineNumber","digits","prefix","result"],"mappings":"AACA,OAAOA,aAAP,MAA0B,mBAA1B;AACA,OAAOC,iBAAP,MAA8B,wBAA9B;AAGA,eAAe,SAASC,uBAAT,CAAiCC,MAAjC,EAAyCC,GAAzC,EAA8CC,UAA9C,EAA0D;AACvE,QAAM;AAACC,IAAAA,UAAD;AAAaC,IAAAA,MAAb;AAAqBC,IAAAA;AAArB,MAAiCC,sBAAsB,CAACN,MAAD,EAASC,GAAT,EAAcC,UAAd,CAA7D;AACA,SAAQ,6BAA4BC,UAAW,OAAMC,MAAO,KAAIC,QAAS,EAAzE;AACD;AAOD,OAAO,SAASC,sBAAT,CAAgCN,MAAhC,EAAwCC,GAAxC,EAA6CC,UAA7C,EAAyDC,UAAzD,EAAqE;AAC1E,QAAMI,YAAY,GAAGP,MAAM,CAACQ,KAAP,CAAa,OAAb,CAArB;AACA,QAAMJ,MAAM,GAAG,EAAf;AACA,QAAMC,QAAQ,GAAG,EAAjB;AAGA,QAAMI,IAAI,GAAGN,UAAU,IAAIN,aAAa,CAACI,GAAD,CAA3B,IAAoC,WAAjD;AACA,QAAMS,iBAAiB,GAAI,GAAEZ,iBAAiB,CAACI,UAAD,CAAa,WAAUO,IAAK,EAA1E;;AAGA,OAAK,IAAIE,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGJ,YAAY,CAACK,MAAjC,EAAyCD,CAAC,EAA1C,EAA8C;AAC5C,UAAME,WAAW,GAAGN,YAAY,CAACI,CAAD,CAAhC;;AACA,QAAIE,WAAW,CAACD,MAAZ,IAAsB,CAA1B,EAA6B;AAC3B;AACD;;AACD,UAAME,QAAQ,GAAGD,WAAW,CAACL,KAAZ,CAAkB,GAAlB,CAAjB;AACA,UAAMO,IAAI,GAAGD,QAAQ,CAAC,CAAD,CAArB;AACA,UAAME,IAAI,GAAGC,QAAQ,CAACH,QAAQ,CAAC,CAAD,CAAT,EAAc,EAAd,CAArB;;AACA,QAAII,KAAK,CAACF,IAAD,CAAT,EAAiB;AACf,YAAM,IAAIG,KAAJ,CAAW,6BAA4BT,iBAAkB,KAAIV,MAAO,EAApE,CAAN;AACD;;AACD,QAAIe,IAAI,KAAK,SAAb,EAAwB;AACtBX,MAAAA,MAAM,CAACY,IAAD,CAAN,GAAeH,WAAf;AACD,KAFD,MAEO;AACLR,MAAAA,QAAQ,CAACW,IAAD,CAAR,GAAiBH,WAAjB;AACD;AACF;;AAGD,QAAMO,KAAK,GAAGC,cAAc,CAACpB,GAAD,CAA5B;AAEA,SAAO;AACLE,IAAAA,UAAU,EAAEO,iBADP;AAELN,IAAAA,MAAM,EAAEkB,YAAY,CAAClB,MAAD,EAASgB,KAAT,CAFf;AAGLf,IAAAA,QAAQ,EAAEiB,YAAY,CAACjB,QAAD,EAAWe,KAAX;AAHjB,GAAP;AAKD;;AAGD,SAASE,YAAT,CAAsBlB,MAAtB,EAA8BgB,KAA9B,EAAqC;AACnC,MAAIG,OAAO,GAAG,EAAd;;AACA,OAAK,IAAIZ,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGS,KAAK,CAACR,MAA1B,EAAkCD,CAAC,EAAnC,EAAuC;AACrC,UAAMK,IAAI,GAAGI,KAAK,CAACT,CAAD,CAAlB;;AACA,QAAI,CAACP,MAAM,CAACO,CAAC,GAAG,CAAL,CAAP,IAAkB,CAACP,MAAM,CAACO,CAAC,GAAG,CAAL,CAAzB,IAAoC,CAACP,MAAM,CAACO,CAAC,GAAG,CAAL,CAA/C,EAAwD;AACtD;AACD;;AACDY,IAAAA,OAAO,IAAK,GAAEP,IAAK,IAAnB;;AACA,QAAIZ,MAAM,CAACO,CAAC,GAAG,CAAL,CAAV,EAAmB;AACjB,YAAMa,KAAK,GAAGpB,MAAM,CAACO,CAAC,GAAG,CAAL,CAApB;AACA,YAAMG,QAAQ,GAAGU,KAAK,CAAChB,KAAN,CAAY,GAAZ,EAAiB,CAAjB,CAAjB;AACA,YAAMO,IAAI,GAAGD,QAAQ,CAAC,CAAD,CAArB;AACA,YAAMW,MAAM,GAAGR,QAAQ,CAACH,QAAQ,CAAC,CAAD,CAAT,EAAc,EAAd,CAAR,IAA6B,CAA5C;AACA,YAAMY,GAAG,GAAGF,KAAK,CAACG,SAAN,CAAgBb,QAAQ,CAACc,IAAT,CAAc,GAAd,EAAmBhB,MAAnB,GAA4B,CAA5C,EAA+CiB,IAA/C,EAAZ;AACAN,MAAAA,OAAO,IAAIO,OAAO,CAAE,OAAMf,IAAK,KAAIW,GAAI,MAArB,EAA4BD,MAA5B,CAAlB;AACD;AACF;;AACD,SAAOF,OAAP;AACD;;AAWD,SAASF,cAAT,CAAwBU,MAAxB,EAAgCC,KAAK,GAAG,CAAxC,EAA2CC,KAAK,GAAG,IAAnD,EAAyD;AACvD,QAAMb,KAAK,GAAGW,MAAM,CAACvB,KAAP,CAAa,OAAb,CAAd;AACA,QAAM0B,SAAS,GAAGC,MAAM,CAACf,KAAK,CAACR,MAAN,GAAeoB,KAAf,GAAuB,CAAxB,CAAN,CAAiCpB,MAAnD;AACA,SAAOQ,KAAK,CAACgB,GAAN,CAAU,CAACpB,IAAD,EAAOL,CAAP,KAAa;AAC5B,UAAM0B,UAAU,GAAGF,MAAM,CAACxB,CAAC,GAAGqB,KAAL,CAAzB;AACA,UAAMM,MAAM,GAAGD,UAAU,CAACzB,MAA1B;AACA,UAAM2B,MAAM,GAAGT,OAAO,CAACO,UAAD,EAAaH,SAAS,GAAGI,MAAzB,CAAtB;AACA,WAAOC,MAAM,GAAGN,KAAT,GAAiBjB,IAAxB;AACD,GALM,CAAP;AAMD;;AAQD,SAASc,OAAT,CAAiBC,MAAjB,EAAyBO,MAAzB,EAAiC;AAC/B,MAAIE,MAAM,GAAG,EAAb;;AACA,OAAK,IAAI7B,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG2B,MAApB,EAA4B,EAAE3B,CAA9B,EAAiC;AAC/B6B,IAAAA,MAAM,IAAI,GAAV;AACD;;AACD,SAAQ,GAAEA,MAAO,GAAET,MAAO,EAA1B;AACD","sourcesContent":["// TODO - formatGLSLCompilerError should not depend on this\nimport getShaderName from './get-shader-name';\nimport getShaderTypeName from './get-shader-type-name';\n\n// Formats GLSL compiler error log into single string\nexport default function formatGLSLCompilerError(errLog, src, shaderType) {\n const {shaderName, errors, warnings} = parseGLSLCompilerError(errLog, src, shaderType);\n return `GLSL compilation error in ${shaderName}\\n\\n${errors}\\n${warnings}`;\n}\n\n/**\n * Parse a GLSL compiler error log into a string showing the source code around each error.\n * Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain)\n */\n/* eslint-disable no-continue, max-statements */\nexport function parseGLSLCompilerError(errLog, src, shaderType, shaderName) {\n const errorStrings = errLog.split(/\\r?\\n/);\n const errors = {};\n const warnings = {};\n\n // Patch the shader name\n const name = shaderName || getShaderName(src) || '(unnamed)';\n const shaderDescription = `${getShaderTypeName(shaderType)} shader ${name}`;\n\n // Parse the error - note: browser and driver dependent\n for (let i = 0; i < errorStrings.length; i++) {\n const errorString = errorStrings[i];\n if (errorString.length <= 1) {\n continue;\n }\n const segments = errorString.split(':');\n const type = segments[0];\n const line = parseInt(segments[2], 10);\n if (isNaN(line)) {\n throw new Error(`GLSL compilation error in ${shaderDescription}: ${errLog}`);\n }\n if (type !== 'WARNING') {\n errors[line] = errorString;\n } else {\n warnings[line] = errorString;\n }\n }\n\n // Format the error inline with the code\n const lines = addLineNumbers(src);\n\n return {\n shaderName: shaderDescription,\n errors: formatErrors(errors, lines),\n warnings: formatErrors(warnings, lines)\n };\n}\n\n// helper function, outputs annotated errors or warnings\nfunction formatErrors(errors, lines) {\n let message = '';\n for (let i = 0; i < lines.length; i++) {\n const line = lines[i];\n if (!errors[i + 3] && !errors[i + 2] && !errors[i + 1]) {\n continue;\n }\n message += `${line}\\n`;\n if (errors[i + 1]) {\n const error = errors[i + 1];\n const segments = error.split(':', 3);\n const type = segments[0];\n const column = parseInt(segments[1], 10) || 0;\n const err = error.substring(segments.join(':').length + 1).trim();\n message += padLeft(`^^^ ${type}: ${err}\\n\\n`, column);\n }\n }\n return message;\n}\n\n/**\n * Prepends line numbers to each line of a string.\n * The line numbers will be left-padded with spaces to ensure an\n * aligned layout when rendered using monospace fonts.\n * @param {String} string - multi-line string to add line numbers to\n * @param {Number} start=1 - number of spaces to add\n * @param {String} delim =': ' - injected between line number and original line\n * @return {String[]} strings - array of string, one per line, with line numbers added\n */\nfunction addLineNumbers(string, start = 1, delim = ': ') {\n const lines = string.split(/\\r?\\n/);\n const maxDigits = String(lines.length + start - 1).length;\n return lines.map((line, i) => {\n const lineNumber = String(i + start);\n const digits = lineNumber.length;\n const prefix = padLeft(lineNumber, maxDigits - digits);\n return prefix + delim + line;\n });\n}\n\n/**\n * Pads a string with a number of spaces (space characters) to the left\n * @param {String} string - string to pad\n * @param {Number} digits - number of spaces to add\n * @return {String} string - The padded string\n */\nfunction padLeft(string, digits) {\n let result = '';\n for (let i = 0; i < digits; ++i) {\n result += ' ';\n }\n return `${result}${string}`;\n}\n"],"file":"format-glsl-error.js"}
@@ -1,6 +0,0 @@
1
- export default function getShaderName(shader, defaultName = 'unnamed') {
2
- const SHADER_NAME_REGEXP = /#define[\s*]SHADER_NAME[\s*]([A-Za-z0-9_-]+)[\s*]/;
3
- const match = shader.match(SHADER_NAME_REGEXP);
4
- return match ? match[1] : defaultName;
5
- }
6
- //# sourceMappingURL=get-shader-name.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/glsl-utils/get-shader-name.js"],"names":["getShaderName","shader","defaultName","SHADER_NAME_REGEXP","match"],"mappings":"AAEA,eAAe,SAASA,aAAT,CAAuBC,MAAvB,EAA+BC,WAAW,GAAG,SAA7C,EAAwD;AACrE,QAAMC,kBAAkB,GAAG,mDAA3B;AACA,QAAMC,KAAK,GAAGH,MAAM,CAACG,KAAP,CAAaD,kBAAb,CAAd;AACA,SAAOC,KAAK,GAAGA,KAAK,CAAC,CAAD,CAAR,GAAcF,WAA1B;AACD","sourcesContent":["// Supports GLSLIFY style naming of shaders\n// #define SHADER_NAME ...\nexport default function getShaderName(shader, defaultName = 'unnamed') {\n const SHADER_NAME_REGEXP = /#define[\\s*]SHADER_NAME[\\s*]([A-Za-z0-9_-]+)[\\s*]/;\n const match = shader.match(SHADER_NAME_REGEXP);\n return match ? match[1] : defaultName;\n}\n"],"file":"get-shader-name.js"}
@@ -1,15 +0,0 @@
1
- const GL_FRAGMENT_SHADER = 0x8b30;
2
- const GL_VERTEX_SHADER = 0x8b31;
3
- export default function getShaderTypeName(type) {
4
- switch (type) {
5
- case GL_FRAGMENT_SHADER:
6
- return 'fragment';
7
-
8
- case GL_VERTEX_SHADER:
9
- return 'vertex';
10
-
11
- default:
12
- return 'unknown type';
13
- }
14
- }
15
- //# sourceMappingURL=get-shader-type-name.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/glsl-utils/get-shader-type-name.js"],"names":["GL_FRAGMENT_SHADER","GL_VERTEX_SHADER","getShaderTypeName","type"],"mappings":"AAAA,MAAMA,kBAAkB,GAAG,MAA3B;AACA,MAAMC,gBAAgB,GAAG,MAAzB;AAEA,eAAe,SAASC,iBAAT,CAA2BC,IAA3B,EAAiC;AAC9C,UAAQA,IAAR;AACE,SAAKH,kBAAL;AACE,aAAO,UAAP;;AACF,SAAKC,gBAAL;AACE,aAAO,QAAP;;AACF;AACE,aAAO,cAAP;AANJ;AAQD","sourcesContent":["const GL_FRAGMENT_SHADER = 0x8b30;\nconst GL_VERTEX_SHADER = 0x8b31;\n\nexport default function getShaderTypeName(type) {\n switch (type) {\n case GL_FRAGMENT_SHADER:\n return 'fragment';\n case GL_VERTEX_SHADER:\n return 'vertex';\n default:\n return 'unknown type';\n }\n}\n"],"file":"get-shader-type-name.js"}
@@ -1,15 +0,0 @@
1
- export default function getShaderVersion(source) {
2
- let version = 100;
3
- const words = source.match(/[^\s]+/g);
4
-
5
- if (words.length >= 2 && words[0] === '#version') {
6
- const v = parseInt(words[1], 10);
7
-
8
- if (Number.isFinite(v)) {
9
- version = v;
10
- }
11
- }
12
-
13
- return version;
14
- }
15
- //# sourceMappingURL=get-shader-version.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/glsl-utils/get-shader-version.js"],"names":["getShaderVersion","source","version","words","match","length","v","parseInt","Number","isFinite"],"mappings":"AACA,eAAe,SAASA,gBAAT,CAA0BC,MAA1B,EAAkC;AAC/C,MAAIC,OAAO,GAAG,GAAd;AACA,QAAMC,KAAK,GAAGF,MAAM,CAACG,KAAP,CAAa,SAAb,CAAd;;AACA,MAAID,KAAK,CAACE,MAAN,IAAgB,CAAhB,IAAqBF,KAAK,CAAC,CAAD,CAAL,KAAa,UAAtC,EAAkD;AAChD,UAAMG,CAAC,GAAGC,QAAQ,CAACJ,KAAK,CAAC,CAAD,CAAN,EAAW,EAAX,CAAlB;;AACA,QAAIK,MAAM,CAACC,QAAP,CAAgBH,CAAhB,CAAJ,EAAwB;AACtBJ,MAAAA,OAAO,GAAGI,CAAV;AACD;AACF;;AACD,SAAOJ,OAAP;AACD","sourcesContent":["// returns GLSL shader version of given shader string\nexport default function getShaderVersion(source) {\n let version = 100;\n const words = source.match(/[^\\s]+/g);\n if (words.length >= 2 && words[0] === '#version') {\n const v = parseInt(words[1], 10);\n if (Number.isFinite(v)) {\n version = v;\n }\n }\n return version;\n}\n"],"file":"get-shader-version.js"}
@@ -1,5 +0,0 @@
1
- export { default as formatGLSLCompilerError, parseGLSLCompilerError } from './format-glsl-error';
2
- export { default as getShaderName } from './get-shader-name';
3
- export { default as getShaderVersion } from './get-shader-version';
4
- export { default as getShaderTypeName } from './get-shader-type-name';
5
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/glsl-utils/index.js"],"names":["default","formatGLSLCompilerError","parseGLSLCompilerError","getShaderName","getShaderVersion","getShaderTypeName"],"mappings":"AACA,SAAQA,OAAO,IAAIC,uBAAnB,EAA4CC,sBAA5C,QAAyE,qBAAzE;AAGA,SAAQF,OAAO,IAAIG,aAAnB,QAAuC,mBAAvC;AACA,SAAQH,OAAO,IAAII,gBAAnB,QAA0C,sBAA1C;AAEA,SAAQJ,OAAO,IAAIK,iBAAnB,QAA2C,wBAA3C","sourcesContent":["// PARSE SHADER ERRORS\nexport {default as formatGLSLCompilerError, parseGLSLCompilerError} from './format-glsl-error';\n\n// PARSE SHADER SOURCE\nexport {default as getShaderName} from './get-shader-name';\nexport {default as getShaderVersion} from './get-shader-version';\n\nexport {default as getShaderTypeName} from './get-shader-type-name';\n"],"file":"index.js"}
@@ -1,71 +0,0 @@
1
- // luma.gl Base WebGL wrapper library
2
- // Provides simple class/function wrappers around the low level webgl objects
3
- // These classes are intentionally close to the WebGL API
4
- // but make it easier to use.
5
- // Higher level abstractions can be built on these classes
6
-
7
- // Initialize any global state
8
- export {lumaStats} from './init';
9
-
10
- // UTILS
11
- export {requestAnimationFrame, cancelAnimationFrame} from './webgl-utils/request-animation-frame';
12
-
13
- // WebGL Functions
14
- export {cloneTextureFrom} from './webgl-utils/texture-utils';
15
- export {getKeyValue, getKey} from './webgl-utils/constants-to-keys';
16
- export {getContextInfo, getGLContextInfo, getContextLimits} from './features/limits';
17
- export {FEATURES} from './features/webgl-features-table';
18
- export {hasFeature, hasFeatures, getFeatures} from './features/features';
19
- export {default as canCompileGLGSExtension} from './features/check-glsl-extension';
20
-
21
- // WebGL Helper Classes
22
- export {default as Accessor} from './classes/accessor';
23
-
24
- // WebGL1 classes
25
- export {default as Buffer, BufferProps} from './classes/buffer';
26
- export {default as Framebuffer} from './classes/framebuffer';
27
- export {default as Renderbuffer} from './classes/renderbuffer';
28
- export {default as Query} from './classes/query';
29
- export {Shader, VertexShader, FragmentShader, ShaderProps} from './classes/shader';
30
- export {default as Program, ProgramProps} from './classes/program';
31
- export {default as Texture2D, Texture2DProps} from './classes/texture-2d';
32
- export {default as TextureCube, TextureCubeProps} from './classes/texture-cube';
33
- export {default as Texture3D, Texture3DProps} from './classes/texture-3d';
34
- export {default as TransformFeedback, TransformFeedbackProps} from './classes/transform-feedback';
35
- export {default as VertexArrayObject, VertexArrayObjectProps} from './classes/vertex-array-object';
36
- export {default as VertexArray, VertexArrayProps} from './classes/vertex-array';
37
-
38
- export {default as UniformBufferLayout} from './classes/uniform-buffer-layout';
39
-
40
- export {clear, clearBuffer} from './classes/clear';
41
-
42
- // Copy and Blit
43
- export {
44
- readPixelsToArray,
45
- readPixelsToBuffer,
46
- copyToDataUrl,
47
- copyToImage,
48
- copyToTexture,
49
- blit
50
- } from './classes/copy-and-blit';
51
-
52
- // WebGL2 classes & Extensions
53
-
54
- // experimental WebGL exports
55
-
56
- export {setPathPrefix, loadFile, loadImage} from './utils/load-file';
57
-
58
- // PARSE SHADER SOURCE
59
- export {default as getShaderName} from './glsl-utils/get-shader-name';
60
- export {default as getShaderVersion} from './glsl-utils/get-shader-version';
61
-
62
- // UTILS
63
- export {log} from '@luma.gl/gltools';
64
- export {assert} from './utils/assert';
65
- export {uid, isObjectEmpty} from './utils/utils';
66
-
67
- // INTERNAL
68
- export {parseUniformName, getUniformSetter} from './classes/uniforms';
69
- export {getDebugTableForUniforms} from './debug/debug-uniforms';
70
- export {getDebugTableForVertexArray} from './debug/debug-vertex-array';
71
- export {getDebugTableForProgramConfiguration} from './debug/debug-program-configuration';
@@ -1,12 +0,0 @@
1
- import {Stats} from 'probe.gl';
2
-
3
- export class StatsManager {
4
- constructor();
5
- get(name: any): Stats; // TODO: Isn't this get(name: string): Stats;
6
- }
7
-
8
- export const lumaStats: StatsManager;
9
-
10
- // luma global object - TODO - add types
11
- declare const _default: any;
12
- export default _default;
@@ -1,8 +0,0 @@
1
- export type AccessorObject = {
2
- size?: number;
3
- index?: number;
4
- type?: number;
5
- divisor?: number;
6
- offset?: number;
7
- stride?: number;
8
- };
@@ -1 +0,0 @@
1
- export function assert(condition: any, message?: string): void;
@@ -1 +0,0 @@
1
- export function isOldIE(opts?: {}): boolean;
@@ -1,13 +0,0 @@
1
- /**
2
- * Returns a UID.
3
- * @param {String} id= - Identifier base name
4
- * @return {number} uid
5
- **/
6
- export function uid(id?: string): string;
7
- /**
8
- * Verifies if a given number is power of two or not.
9
- * @param {object} n - The number to check.
10
- * @return {Array} Returns true if the given number is power of 2, false otherwise.
11
- **/
12
- export function isPowerOfTwo(n: any): boolean;
13
- export function isObjectEmpty(obj: any): boolean;
@@ -1,3 +0,0 @@
1
- // / <reference types="@types/node" />
2
- export function requestAnimationFrame(callback: any): number | NodeJS.Timeout;
3
- export function cancelAnimationFrame(timerId: any): void;
package/src/bundle.js DELETED
@@ -1,8 +0,0 @@
1
- const moduleExports = require('./index');
2
-
3
- const _global = typeof window === 'undefined' ? global : window;
4
- // @ts-ignore
5
- _global.luma = _global.luma || {};
6
-
7
- // @ts-ignore
8
- module.exports = Object.assign(_global.luma, moduleExports);
@@ -1,84 +0,0 @@
1
- import {AccessorObject} from '../types';
2
- import Resource, {ResourceProps} from './resource';
3
-
4
- export type BufferProps = ResourceProps & {
5
- data?: any; // ArrayBufferView;
6
- byteLength?: number;
7
- target?: number;
8
- usage?: number;
9
- accessor?: AccessorObject;
10
-
11
- /** @deprecated */
12
- index?: number;
13
- /** @deprecated */
14
- offset?: number;
15
- /** @deprecated */
16
- size?: number;
17
- /** @deprecated */
18
- type?: number
19
- }
20
-
21
- /**
22
- * Holds a block of unformatted memory allocated on the GPU via an underlying
23
- * WebGLBuffer. These can be used to store vertex data, pixel data retrieved
24
- * from images or the framebuffer, and a variety of other things.
25
- */
26
- export default class Buffer extends Resource {
27
-
28
- readonly handle: WebGLBuffer;
29
- readonly byteLength: number;
30
- readonly bytesUsed: number;
31
- readonly usage: number;
32
- readonly accessor: object;
33
-
34
- readonly type: any;
35
- readonly bytes: any;
36
-
37
- constructor(gl: WebGLRenderingContext, props?: BufferProps);
38
- constructor(gl: WebGLRenderingContext, data: ArrayBufferView | number[]);
39
- constructor(gl: WebGLRenderingContext, byteLength: number);
40
-
41
- initialize(props?: BufferProps): this;
42
- setProps(props: BufferProps): this;
43
-
44
- getElementCount(accessor?: any): number;
45
- getVertexCount(accessor?: any): number;
46
-
47
- setAccessor(accessor: any): this;
48
- reallocate(byteLength: any): boolean;
49
-
50
- setData(props: any): this;
51
- subData(props: any): this;
52
-
53
- copyData(options: {
54
- sourceBuffer: any;
55
- readOffset?: number;
56
- writeOffset?: number;
57
- size: any;
58
- }): this;
59
-
60
- getData(options?: {
61
- dstData?: any;
62
- srcByteOffset?: number;
63
- dstOffset?: number;
64
- length?: number;
65
- }): any;
66
-
67
- /**
68
- * Binds a buffer to a given binding point (target).
69
- * GL.TRANSFORM_FEEDBACK_BUFFER and GL.UNIFORM_BUFFER take an index, and optionally a range.
70
- * - GL.TRANSFORM_FEEDBACK_BUFFER and GL.UNIFORM_BUFFER need an index to affect state
71
- * - GL.UNIFORM_BUFFER: `offset` must be aligned to GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT.
72
- * - GL.UNIFORM_BUFFER: `size` must be a minimum of GL.UNIFORM_BLOCK_SIZE_DATA.
73
- */
74
- bind(options?: {target?: any; index?: any; offset?: number; size: any}): this;
75
- unbind(options?: {target?: any; index?: any}): this;
76
-
77
- getDebugData(): {
78
- data: any;
79
- changed: boolean;
80
- };
81
- invalidateDebugData(): void;
82
- setByteLength(byteLength: any): boolean;
83
- updateAccessor(opts: any): this;
84
- }
@@ -1,11 +0,0 @@
1
- import Framebuffer from './framebuffer';
2
-
3
- export function clear(
4
- gl: WebGLRenderingContext,
5
- options?: {framebuffer?: Framebuffer; color?: any; depth?: any; stencil?: any}
6
- ): void;
7
-
8
- export function clearBuffer(
9
- gl: any,
10
- options?: {framebuffer?: Framebuffer; buffer?: any; drawBuffer?: any; value?: any}
11
- );
@@ -1,101 +0,0 @@
1
- import Buffer from './buffer';
2
- import Framebuffer from './framebuffer';
3
- import Texture from './texture';
4
-
5
- // NOTE: Slow requires roundtrip to GPU
6
- // Copies data from a Framebuffer or a Texture object into ArrayBuffer object.
7
- // App can provide targetPixelArray or have it auto allocated by this method
8
- // @returns {Uint8Array|Uint16Array|FloatArray} - pixel array,
9
- // newly allocated by this method unless provided by app.
10
- export function readPixelsToArray(
11
- source: Framebuffer | Texture,
12
- options?: {
13
- sourceX?: number;
14
- sourceY?: number;
15
- sourceFormat?: number;
16
- sourceAttachment?: number;
17
- target?: Uint8Array | Uint16Array | Float32Array;
18
- // following parameters are auto deduced if not provided
19
- sourceWidth?: number;
20
- sourceHeight?: number;
21
- sourceType?: number;
22
- }
23
- ): Uint8Array | Uint16Array | Float32Array;
24
-
25
- // NOTE: doesn't wait for copy to be complete, it programs GPU to perform a DMA transffer.
26
- // Copies data from a Framebuffer or a Texture object into a Buffer object.
27
- export function readPixelsToBuffer(
28
- source: Framebuffer | Texture,
29
- options?: {
30
- sourceX?: number;
31
- sourceY?: number;
32
- sourceFormat?: number;
33
- target?: Buffer; // A new Buffer object is created when not provided.
34
- targetByteOffset?: number; // byte offset in buffer object
35
- // following parameters are auto deduced if not provided
36
- sourceWidth?: number;
37
- sourceHeight?: number;
38
- sourceType?: number;
39
- }
40
- ): Buffer;
41
-
42
- // Reads pixels from a Framebuffer or Texture object to a dataUrl
43
- export function copyToDataUrl(
44
- source,
45
- options?: {
46
- sourceAttachment?: number; // TODO - support gl.readBuffer
47
- targetMaxHeight?: number;
48
- }
49
- ): string;
50
-
51
- // Reads pixels from a Framebuffer or Texture object into an HTML Image
52
- export function copyToImage(
53
- source: Framebuffer | Texture,
54
- options?: {
55
- sourceAttachment?: number; // TODO - support gl.readBuffer
56
- targetImage?: typeof Image;
57
- }
58
- ): typeof Image;
59
-
60
- // Copy a rectangle from a Framebuffer or Texture object into a texture (at an offset)
61
- export function copyToTexture(
62
- source: Framebuffer | Texture,
63
- target: Texture,
64
- options?: {
65
- sourceX?: number;
66
- sourceY?: number;
67
-
68
- targetX?: number;
69
- targetY?: number;
70
- targetZ?: number;
71
- targetMipmaplevel?: number;
72
- targetInternalFormat?: number;
73
-
74
- width?: number; // defaults to target width
75
- height?: number; // defaults to target height
76
- }
77
- ): Texture;
78
-
79
- // NOTE: WEBLG2 only
80
- // Copies a rectangle of pixels between Framebuffer or Texture objects
81
- // eslint-disable-next-line max-statements, complexity
82
- export function blit(
83
- source,
84
- target,
85
- options: {
86
- sourceAttachment?: number;
87
- sourceX0?: number;
88
- sourceY0?: number;
89
- sourceX1?: number;
90
- sourceY1?: number;
91
- targetX0?: number;
92
- targetY0?: number;
93
- targetX1?: number;
94
- targetY1?: number;
95
- color?: boolean;
96
- depth?: boolean;
97
- stencil?: boolean;
98
- mask?: number;
99
- filter?: number;
100
- }
101
- ): void;