@luma.gl/webgl 8.5.10 → 8.6.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +2 -0
- package/dist/bundle.d.ts.map +1 -0
- package/dist/bundle.js +5 -0
- package/dist/bundle.js.map +1 -0
- package/dist/classes/accessor.d.ts +28 -0
- package/dist/classes/accessor.d.ts.map +1 -0
- package/dist/classes/accessor.js +112 -0
- package/dist/classes/accessor.js.map +1 -0
- package/dist/classes/accessor.ts.disabled +159 -0
- package/dist/classes/clear.d.ts +16 -0
- package/dist/classes/clear.d.ts.map +1 -0
- package/dist/classes/clear.js +102 -0
- package/dist/classes/clear.js.map +1 -0
- package/dist/classes/copy-and-blit.d.ts +69 -0
- package/dist/classes/copy-and-blit.d.ts.map +1 -0
- package/dist/classes/copy-and-blit.js +333 -0
- package/dist/classes/copy-and-blit.js.map +1 -0
- package/dist/classes/framebuffer.d.ts +130 -0
- package/dist/classes/framebuffer.d.ts.map +1 -0
- package/dist/classes/framebuffer.js +656 -0
- package/dist/classes/framebuffer.js.map +1 -0
- package/dist/classes/program-configuration.d.ts +27 -0
- package/dist/classes/program-configuration.d.ts.map +1 -0
- package/dist/classes/program-configuration.js +160 -0
- package/dist/classes/program-configuration.js.map +1 -0
- package/dist/classes/program.d.ts +61 -0
- package/dist/classes/program.d.ts.map +1 -0
- package/dist/classes/program.js +368 -0
- package/dist/classes/program.js.map +1 -0
- package/dist/classes/query.d.ts +27 -0
- package/dist/classes/query.d.ts.map +1 -0
- package/dist/classes/query.js +144 -0
- package/dist/classes/query.js.map +1 -0
- package/dist/classes/renderbuffer-formats.d.ts +16 -0
- package/dist/classes/renderbuffer-formats.d.ts.map +1 -0
- package/dist/classes/renderbuffer-formats.js +185 -0
- package/dist/classes/renderbuffer-formats.js.map +1 -0
- package/dist/classes/renderbuffer.d.ts +60 -0
- package/dist/classes/renderbuffer.d.ts.map +1 -0
- package/dist/classes/renderbuffer.js +127 -0
- package/dist/classes/renderbuffer.js.map +1 -0
- package/dist/classes/texture-2d.d.ts +8 -0
- package/dist/classes/texture-2d.d.ts.map +1 -0
- package/dist/classes/texture-2d.js +39 -0
- package/dist/classes/texture-2d.js.map +1 -0
- package/dist/classes/texture-3d.d.ts +28 -0
- package/dist/classes/texture-3d.d.ts.map +1 -0
- package/dist/classes/texture-3d.js +67 -0
- package/dist/classes/texture-3d.js.map +1 -0
- package/dist/classes/texture-cube.d.ts +27 -0
- package/dist/classes/texture-cube.d.ts.map +1 -0
- package/dist/classes/texture-cube.js +131 -0
- package/dist/classes/texture-cube.js.map +1 -0
- package/dist/classes/texture-formats.d.ts +37 -0
- package/dist/classes/texture-formats.d.ts.map +1 -0
- package/dist/classes/texture-formats.js +98 -0
- package/dist/classes/texture-formats.js.map +1 -0
- package/dist/classes/texture.d.ts +118 -0
- package/dist/classes/texture.d.ts.map +1 -0
- package/dist/classes/texture.js +785 -0
- package/dist/classes/texture.js.map +1 -0
- package/dist/classes/transform-feedback.d.ts +33 -0
- package/dist/classes/transform-feedback.d.ts.map +1 -0
- package/dist/classes/transform-feedback.js +197 -0
- package/dist/classes/transform-feedback.js.map +1 -0
- package/dist/classes/uniform-buffer-layout.d.ts +17 -0
- package/dist/classes/uniform-buffer-layout.d.ts.map +1 -0
- package/dist/classes/uniform-buffer-layout.js +104 -0
- package/dist/classes/uniform-buffer-layout.js.map +1 -0
- package/dist/classes/uniforms.d.ts +38 -0
- package/dist/classes/uniforms.d.ts.map +1 -0
- package/dist/classes/uniforms.js +251 -0
- package/dist/classes/uniforms.js.map +1 -0
- package/dist/classes/vertex-array-object.d.ts +75 -0
- package/dist/classes/vertex-array-object.d.ts.map +1 -0
- package/dist/classes/vertex-array-object.js +262 -0
- package/dist/classes/vertex-array-object.js.map +1 -0
- package/dist/classes/vertex-array.d.ts +75 -0
- package/dist/classes/vertex-array.d.ts.map +1 -0
- package/dist/classes/vertex-array.js +409 -0
- package/dist/classes/vertex-array.js.map +1 -0
- package/dist/classes/webgl-buffer.d.ts +98 -0
- package/dist/classes/webgl-buffer.d.ts.map +1 -0
- package/dist/{esm/classes/buffer.js → classes/webgl-buffer.js} +97 -73
- package/dist/classes/webgl-buffer.js.map +1 -0
- package/dist/classes/webgl-resource.d.ts +54 -0
- package/dist/classes/webgl-resource.d.ts.map +1 -0
- package/dist/{esm/classes/resource.js → classes/webgl-resource.js} +31 -52
- package/dist/classes/webgl-resource.js.map +1 -0
- package/dist/classes/webgl-shader.d.ts +51 -0
- package/dist/classes/webgl-shader.d.ts.map +1 -0
- package/dist/classes/webgl-shader.js +190 -0
- package/dist/classes/webgl-shader.js.map +1 -0
- package/dist/context/gl-context.d.ts +15 -0
- package/dist/context/gl-context.d.ts.map +1 -0
- package/dist/context/gl-context.js +32 -0
- package/dist/context/gl-context.js.map +1 -0
- package/dist/context/luma-context-data.d.ts +31 -0
- package/dist/context/luma-context-data.d.ts.map +1 -0
- package/dist/context/luma-context-data.js +5 -0
- package/dist/context/luma-context-data.js.map +1 -0
- package/dist/debug/debug-program-configuration.d.ts +2 -0
- package/dist/debug/debug-program-configuration.d.ts.map +1 -0
- package/dist/debug/debug-program-configuration.js +40 -0
- package/dist/debug/debug-program-configuration.js.map +1 -0
- package/dist/debug/debug-uniforms.d.ts +12 -0
- package/dist/debug/debug-uniforms.d.ts.map +1 -0
- package/dist/debug/debug-uniforms.js +108 -0
- package/dist/debug/debug-uniforms.js.map +1 -0
- package/dist/debug/debug-vertex-array.d.ts +5 -0
- package/dist/debug/debug-vertex-array.d.ts.map +1 -0
- package/dist/debug/debug-vertex-array.js +118 -0
- package/dist/debug/debug-vertex-array.js.map +1 -0
- package/dist/es5/bundle.js +3 -5
- package/dist/es5/bundle.js.map +1 -1
- package/dist/es5/classes/accessor.js +76 -108
- package/dist/es5/classes/accessor.js.map +1 -1
- package/dist/es5/classes/accessor.ts.disabled +159 -0
- package/dist/es5/classes/clear.js +33 -48
- package/dist/es5/classes/clear.js.map +1 -1
- package/dist/es5/classes/copy-and-blit.js +177 -192
- package/dist/es5/classes/copy-and-blit.js.map +1 -1
- package/dist/es5/classes/framebuffer.js +538 -655
- package/dist/es5/classes/framebuffer.js.map +1 -1
- package/dist/es5/classes/program-configuration.js +127 -141
- package/dist/es5/classes/program-configuration.js.map +1 -1
- package/dist/es5/classes/program.js +294 -358
- package/dist/es5/classes/program.js.map +1 -1
- package/dist/es5/classes/query.js +115 -181
- package/dist/es5/classes/query.js.map +1 -1
- package/dist/es5/classes/renderbuffer-formats.js +186 -121
- package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
- package/dist/es5/classes/renderbuffer.js +104 -128
- package/dist/es5/classes/renderbuffer.js.map +1 -1
- package/dist/es5/classes/texture-2d.js +16 -39
- package/dist/es5/classes/texture-2d.js.map +1 -1
- package/dist/es5/classes/texture-3d.js +50 -89
- package/dist/es5/classes/texture-3d.js.map +1 -1
- package/dist/es5/classes/texture-cube.js +112 -162
- package/dist/es5/classes/texture-cube.js.map +1 -1
- package/dist/es5/classes/texture-formats.js +73 -42
- package/dist/es5/classes/texture-formats.js.map +1 -1
- package/dist/es5/classes/texture.js +670 -673
- package/dist/es5/classes/texture.js.map +1 -1
- package/dist/es5/classes/transform-feedback.js +150 -203
- package/dist/es5/classes/transform-feedback.js.map +1 -1
- package/dist/es5/classes/uniform-buffer-layout.js +89 -103
- package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
- package/dist/es5/classes/uniforms.js +134 -93
- package/dist/es5/classes/uniforms.js.map +1 -1
- package/dist/es5/classes/vertex-array-object.js +204 -306
- package/dist/es5/classes/vertex-array-object.js.map +1 -1
- package/dist/es5/classes/vertex-array.js +317 -353
- package/dist/es5/classes/vertex-array.js.map +1 -1
- package/dist/es5/classes/webgl-buffer.js +391 -0
- package/dist/es5/classes/webgl-buffer.js.map +1 -0
- package/dist/es5/classes/webgl-resource.js +217 -0
- package/dist/es5/classes/webgl-resource.js.map +1 -0
- package/dist/es5/classes/webgl-shader.js +213 -0
- package/dist/es5/classes/webgl-shader.js.map +1 -0
- package/dist/es5/context/gl-context.js +46 -0
- package/dist/es5/context/gl-context.js.map +1 -0
- package/dist/es5/context/luma-context-data.js +12 -0
- package/dist/es5/context/luma-context-data.js.map +1 -0
- package/dist/es5/debug/debug-program-configuration.js +20 -48
- package/dist/es5/debug/debug-program-configuration.js.map +1 -1
- package/dist/es5/debug/debug-uniforms.js +72 -114
- package/dist/es5/debug/debug-uniforms.js.map +1 -1
- package/dist/es5/debug/debug-vertex-array.js +56 -51
- package/dist/es5/debug/debug-vertex-array.js.map +1 -1
- package/dist/es5/features/check-glsl-extension.js +9 -10
- package/dist/es5/features/check-glsl-extension.js.map +1 -1
- package/dist/es5/features/check-old-ie.js +5 -6
- package/dist/es5/features/check-old-ie.js.map +1 -1
- package/dist/es5/features/features.js +23 -37
- package/dist/es5/features/features.js.map +1 -1
- package/dist/es5/features/index.js +8 -8
- package/dist/es5/features/index.js.map +1 -1
- package/dist/es5/features/limits.js +36 -28
- package/dist/es5/features/limits.js.map +1 -1
- package/dist/es5/features/webgl-features-table.js +35 -15
- package/dist/es5/features/webgl-features-table.js.map +1 -1
- package/dist/es5/features/webgl-limits-table.js +160 -120
- package/dist/es5/features/webgl-limits-table.js.map +1 -1
- package/dist/es5/index.js +144 -90
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/init.js +12 -36
- package/dist/es5/init.js.map +1 -1
- package/dist/es5/types.js +2 -0
- package/dist/es5/types.js.map +1 -0
- package/dist/es5/utils/array-utils-flat.js +13 -14
- package/dist/es5/utils/array-utils-flat.js.map +1 -1
- package/dist/es5/utils/assert.js +1 -1
- package/dist/es5/utils/assert.js.map +1 -1
- package/dist/es5/utils/check-props.js +20 -21
- package/dist/es5/utils/check-props.js.map +1 -1
- package/dist/es5/utils/format-value.js +14 -14
- package/dist/es5/utils/format-value.js.map +1 -1
- package/dist/es5/utils/index.js +68 -0
- package/dist/es5/utils/index.js.map +1 -0
- package/dist/es5/utils/is-old-ie.js +2 -3
- package/dist/es5/utils/is-old-ie.js.map +1 -1
- package/dist/es5/utils/load-file.js +11 -18
- package/dist/es5/utils/load-file.js.map +1 -1
- package/dist/es5/utils/stub-methods.js +4 -4
- package/dist/es5/utils/stub-methods.js.map +1 -1
- package/dist/es5/utils/utils.js +5 -10
- package/dist/es5/utils/utils.js.map +1 -1
- package/dist/es5/webgl-utils/attribute-utils.js +87 -74
- package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
- package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
- package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
- package/dist/es5/webgl-utils/format-utils.js +21 -17
- package/dist/es5/webgl-utils/format-utils.js.map +1 -1
- package/dist/es5/webgl-utils/get-error.js +18 -18
- package/dist/es5/webgl-utils/get-error.js.map +1 -1
- package/dist/es5/webgl-utils/index.js +74 -0
- package/dist/es5/webgl-utils/index.js.map +1 -0
- package/dist/es5/webgl-utils/parse-shader-compiler-log.js +44 -0
- package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -0
- package/dist/es5/webgl-utils/request-animation-frame.js.map +1 -1
- package/dist/es5/webgl-utils/texture-utils.js +35 -29
- package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
- package/dist/es5/webgl-utils/typed-array-utils.js +51 -47
- package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
- package/dist/esm/bundle.js +2 -4
- package/dist/esm/bundle.js.map +1 -1
- package/dist/esm/classes/accessor.js +7 -7
- package/dist/esm/classes/accessor.js.map +1 -1
- package/dist/esm/classes/accessor.ts.disabled +159 -0
- package/dist/esm/classes/clear.js +15 -13
- package/dist/esm/classes/clear.js.map +1 -1
- package/dist/esm/classes/copy-and-blit.js +41 -43
- package/dist/esm/classes/copy-and-blit.js.map +1 -1
- package/dist/esm/classes/framebuffer.js +336 -308
- package/dist/esm/classes/framebuffer.js.map +1 -1
- package/dist/esm/classes/program-configuration.js +17 -9
- package/dist/esm/classes/program-configuration.js.map +1 -1
- package/dist/esm/classes/program.js +69 -44
- package/dist/esm/classes/program.js.map +1 -1
- package/dist/esm/classes/query.js +17 -14
- package/dist/esm/classes/query.js.map +1 -1
- package/dist/esm/classes/renderbuffer-formats.js +72 -49
- package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
- package/dist/esm/classes/renderbuffer.js +84 -72
- package/dist/esm/classes/renderbuffer.js.map +1 -1
- package/dist/esm/classes/texture-2d.js +10 -3
- package/dist/esm/classes/texture-2d.js.map +1 -1
- package/dist/esm/classes/texture-3d.js +14 -11
- package/dist/esm/classes/texture-3d.js.map +1 -1
- package/dist/esm/classes/texture-cube.js +43 -28
- package/dist/esm/classes/texture-cube.js.map +1 -1
- package/dist/esm/classes/texture-formats.js +51 -50
- package/dist/esm/classes/texture-formats.js.map +1 -1
- package/dist/esm/classes/texture.js +164 -49
- package/dist/esm/classes/texture.js.map +1 -1
- package/dist/esm/classes/transform-feedback.js +24 -13
- package/dist/esm/classes/transform-feedback.js.map +1 -1
- package/dist/esm/classes/uniform-buffer-layout.js +1 -1
- package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
- package/dist/esm/classes/uniforms.js +111 -112
- package/dist/esm/classes/uniforms.js.map +1 -1
- package/dist/esm/classes/vertex-array-object.js +52 -88
- package/dist/esm/classes/vertex-array-object.js.map +1 -1
- package/dist/esm/classes/vertex-array.js +50 -28
- package/dist/esm/classes/vertex-array.js.map +1 -1
- package/dist/esm/classes/webgl-buffer.js +379 -0
- package/dist/esm/classes/webgl-buffer.js.map +1 -0
- package/dist/esm/classes/webgl-resource.js +208 -0
- package/dist/esm/classes/webgl-resource.js.map +1 -0
- package/dist/esm/classes/webgl-shader.js +190 -0
- package/dist/esm/classes/webgl-shader.js.map +1 -0
- package/dist/esm/context/gl-context.js +32 -0
- package/dist/esm/context/gl-context.js.map +1 -0
- package/dist/esm/context/luma-context-data.js +5 -0
- package/dist/esm/context/luma-context-data.js.map +1 -0
- package/dist/esm/debug/debug-program-configuration.js +4 -4
- package/dist/esm/debug/debug-program-configuration.js.map +1 -1
- package/dist/esm/debug/debug-uniforms.js +9 -9
- package/dist/esm/debug/debug-uniforms.js.map +1 -1
- package/dist/esm/debug/debug-vertex-array.js +19 -17
- package/dist/esm/debug/debug-vertex-array.js.map +1 -1
- package/dist/esm/features/check-glsl-extension.js +4 -4
- package/dist/esm/features/check-glsl-extension.js.map +1 -1
- package/dist/esm/features/check-old-ie.js.map +1 -1
- package/dist/esm/features/features.js +14 -13
- package/dist/esm/features/features.js.map +1 -1
- package/dist/esm/features/index.js.map +1 -1
- package/dist/esm/features/limits.js +25 -22
- package/dist/esm/features/limits.js.map +1 -1
- package/dist/esm/features/webgl-features-table.js +6 -6
- package/dist/esm/features/webgl-features-table.js.map +1 -1
- package/dist/esm/features/webgl-limits-table.js +43 -42
- package/dist/esm/features/webgl-limits-table.js.map +1 -1
- package/dist/esm/index.js +13 -15
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/init.js +4 -23
- package/dist/esm/init.js.map +1 -1
- package/dist/esm/types.js +2 -0
- package/dist/esm/types.js.map +1 -0
- package/dist/esm/utils/array-utils-flat.js.map +1 -1
- package/dist/esm/utils/assert.js +1 -1
- package/dist/esm/utils/assert.js.map +1 -1
- package/dist/esm/utils/check-props.js +4 -4
- package/dist/esm/utils/check-props.js.map +1 -1
- package/dist/esm/utils/format-value.js +4 -4
- package/dist/esm/utils/format-value.js.map +1 -1
- package/dist/esm/utils/index.js +7 -0
- package/dist/esm/utils/index.js.map +1 -0
- package/dist/esm/utils/is-old-ie.js +1 -1
- package/dist/esm/utils/is-old-ie.js.map +1 -1
- package/dist/esm/utils/load-file.js +2 -2
- package/dist/esm/utils/load-file.js.map +1 -1
- package/dist/esm/utils/stub-methods.js +2 -3
- package/dist/esm/utils/stub-methods.js.map +1 -1
- package/dist/esm/utils/utils.js +1 -3
- package/dist/esm/utils/utils.js.map +1 -1
- package/dist/esm/webgl-utils/attribute-utils.js +1 -1
- package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
- package/dist/esm/webgl-utils/constants-to-keys.js +4 -4
- package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
- package/dist/esm/webgl-utils/format-utils.js +16 -15
- package/dist/esm/webgl-utils/format-utils.js.map +1 -1
- package/dist/esm/webgl-utils/get-error.js +1 -1
- package/dist/esm/webgl-utils/get-error.js.map +1 -1
- package/dist/esm/webgl-utils/index.js +5 -0
- package/dist/esm/webgl-utils/index.js.map +1 -0
- package/dist/esm/webgl-utils/parse-shader-compiler-log.js +37 -0
- package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +1 -0
- package/dist/esm/webgl-utils/request-animation-frame.js.map +1 -1
- package/dist/esm/webgl-utils/texture-utils.js +4 -3
- package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
- package/dist/esm/webgl-utils/typed-array-utils.js +19 -18
- package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
- package/dist/features/check-glsl-extension.d.ts +2 -0
- package/dist/features/check-glsl-extension.d.ts.map +1 -0
- package/dist/features/check-glsl-extension.js +27 -0
- package/dist/features/check-glsl-extension.js.map +1 -0
- package/dist/features/check-old-ie.d.ts +2 -0
- package/dist/features/check-old-ie.d.ts.map +1 -0
- package/dist/features/check-old-ie.js +8 -0
- package/dist/features/check-old-ie.js.map +1 -0
- package/dist/features/features.d.ts +6 -0
- package/dist/features/features.d.ts.map +1 -0
- package/dist/features/features.js +67 -0
- package/dist/features/features.js.map +1 -0
- package/dist/features/index.d.ts +5 -0
- package/dist/features/index.d.ts.map +1 -0
- package/dist/features/index.js +5 -0
- package/dist/features/index.js.map +1 -0
- package/dist/features/limits.d.ts +28 -0
- package/dist/features/limits.d.ts.map +1 -0
- package/dist/features/limits.js +55 -0
- package/dist/features/limits.js.map +1 -0
- package/dist/features/webgl-features-table.d.ts +30 -0
- package/dist/features/webgl-features-table.d.ts.map +1 -0
- package/dist/features/webgl-features-table.js +71 -0
- package/dist/features/webgl-features-table.js.map +1 -0
- package/dist/features/webgl-limits-table.d.ts +161 -0
- package/dist/features/webgl-limits-table.d.ts.map +1 -0
- package/dist/features/webgl-limits-table.js +161 -0
- package/dist/features/webgl-limits-table.js.map +1 -0
- package/dist/index.d.ts +33 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +33 -0
- package/dist/index.js.map +1 -0
- package/dist/init.d.ts +5 -0
- package/dist/init.d.ts.map +1 -0
- package/dist/init.js +30 -0
- package/dist/init.js.map +1 -0
- package/dist/types.d.ts +9 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +2 -0
- package/dist/types.js.map +1 -0
- package/dist/utils/array-utils-flat.d.ts +9 -0
- package/dist/utils/array-utils-flat.d.ts.map +1 -0
- package/dist/utils/array-utils-flat.js +39 -0
- package/dist/utils/array-utils-flat.js.map +1 -0
- package/dist/utils/assert.d.ts +2 -0
- package/dist/utils/assert.d.ts.map +1 -0
- package/dist/utils/assert.js +6 -0
- package/dist/utils/assert.js.map +1 -0
- package/dist/utils/check-props.d.ts +2 -0
- package/dist/utils/check-props.d.ts.map +1 -0
- package/dist/utils/check-props.js +38 -0
- package/dist/utils/check-props.js.map +1 -0
- package/dist/utils/format-value.d.ts +5 -0
- package/dist/utils/format-value.d.ts.map +1 -0
- package/dist/utils/format-value.js +50 -0
- package/dist/utils/format-value.js.map +1 -0
- package/dist/utils/index.d.ts +7 -0
- package/dist/utils/index.d.ts.map +1 -0
- package/dist/utils/index.js +7 -0
- package/dist/utils/index.js.map +1 -0
- package/dist/utils/is-old-ie.d.ts +4 -0
- package/dist/utils/is-old-ie.d.ts.map +1 -0
- package/dist/utils/is-old-ie.js +5 -0
- package/dist/utils/is-old-ie.js.map +1 -0
- package/dist/utils/load-file.d.ts +4 -0
- package/dist/utils/load-file.d.ts.map +1 -0
- package/dist/utils/load-file.js +30 -0
- package/dist/utils/load-file.js.map +1 -0
- package/dist/utils/stub-methods.d.ts +2 -0
- package/dist/utils/stub-methods.d.ts.map +1 -0
- package/dist/utils/stub-methods.js +16 -0
- package/dist/utils/stub-methods.js.map +1 -0
- package/dist/utils/utils.d.ts +15 -0
- package/dist/utils/utils.d.ts.map +1 -0
- package/dist/utils/utils.js +20 -0
- package/dist/utils/utils.js.map +1 -0
- package/dist/webgl-utils/attribute-utils.d.ts +18 -0
- package/dist/webgl-utils/attribute-utils.d.ts.map +1 -0
- package/dist/webgl-utils/attribute-utils.js +182 -0
- package/dist/webgl-utils/attribute-utils.js.map +1 -0
- package/dist/webgl-utils/constants-to-keys.d.ts +4 -0
- package/dist/webgl-utils/constants-to-keys.d.ts.map +1 -0
- package/dist/webgl-utils/constants-to-keys.js +41 -0
- package/dist/webgl-utils/constants-to-keys.js.map +1 -0
- package/dist/webgl-utils/format-utils.d.ts +3 -0
- package/dist/webgl-utils/format-utils.d.ts.map +1 -0
- package/dist/webgl-utils/format-utils.js +45 -0
- package/dist/webgl-utils/format-utils.js.map +1 -0
- package/dist/webgl-utils/get-error.d.ts +3 -0
- package/dist/webgl-utils/get-error.d.ts.map +1 -0
- package/dist/webgl-utils/get-error.js +41 -0
- package/dist/webgl-utils/get-error.js.map +1 -0
- package/dist/webgl-utils/index.d.ts +5 -0
- package/dist/webgl-utils/index.d.ts.map +1 -0
- package/dist/webgl-utils/index.js +5 -0
- package/dist/webgl-utils/index.js.map +1 -0
- package/dist/webgl-utils/parse-shader-compiler-log.d.ts +8 -0
- package/dist/webgl-utils/parse-shader-compiler-log.d.ts.map +1 -0
- package/dist/webgl-utils/parse-shader-compiler-log.js +37 -0
- package/dist/webgl-utils/parse-shader-compiler-log.js.map +1 -0
- package/dist/webgl-utils/request-animation-frame.d.ts +4 -0
- package/dist/webgl-utils/request-animation-frame.d.ts.map +1 -0
- package/dist/webgl-utils/request-animation-frame.js +7 -0
- package/dist/webgl-utils/request-animation-frame.js.map +1 -0
- package/dist/webgl-utils/texture-utils.d.ts +11 -0
- package/dist/webgl-utils/texture-utils.d.ts.map +1 -0
- package/dist/webgl-utils/texture-utils.js +48 -0
- package/dist/webgl-utils/texture-utils.js.map +1 -0
- package/dist/webgl-utils/typed-array-utils.d.ts +36 -0
- package/dist/webgl-utils/typed-array-utils.d.ts.map +1 -0
- package/dist/webgl-utils/typed-array-utils.js +108 -0
- package/dist/webgl-utils/typed-array-utils.js.map +1 -0
- package/package.json +9 -8
- package/src/bundle.ts +4 -0
- package/src/classes/accessor.js +3 -4
- package/src/classes/accessor.ts.disabled +159 -0
- package/src/classes/{clear.js → clear.ts} +13 -9
- package/src/classes/{copy-and-blit.js → copy-and-blit.ts} +113 -22
- package/src/classes/{framebuffer.js → framebuffer.ts} +355 -298
- package/src/classes/{program-configuration.js → program-configuration.ts} +18 -11
- package/src/classes/{program.js → program.ts} +56 -36
- package/src/classes/{query.js → query.ts} +28 -22
- package/src/classes/{renderbuffer-formats.js → renderbuffer-formats.ts} +42 -14
- package/src/classes/renderbuffer.ts +153 -0
- package/src/classes/{texture-2d.js → texture-2d.ts} +15 -5
- package/src/classes/{texture-3d.js → texture-3d.ts} +35 -10
- package/src/classes/{texture-cube.js → texture-cube.ts} +46 -28
- package/src/classes/{texture-formats.js → texture-formats.ts} +9 -1
- package/src/classes/{texture.js → texture.ts} +204 -37
- package/src/classes/{transform-feedback.js → transform-feedback.ts} +22 -14
- package/src/classes/{uniform-buffer-layout.js → uniform-buffer-layout.ts} +10 -6
- package/src/classes/{uniforms.js → uniforms.ts} +122 -70
- package/src/classes/{vertex-array-object.js → vertex-array-object.ts} +132 -107
- package/src/classes/{vertex-array.js → vertex-array.ts} +74 -54
- package/src/classes/{buffer.js → webgl-buffer.ts} +125 -51
- package/src/classes/{resource.js → webgl-resource.ts} +43 -36
- package/src/classes/webgl-shader.ts +200 -0
- package/src/context/gl-context.ts +31 -0
- package/src/context/luma-context-data.ts +27 -0
- package/src/debug/{debug-program-configuration.js → debug-program-configuration.ts} +0 -0
- package/src/debug/{debug-uniforms.js → debug-uniforms.ts} +18 -8
- package/src/debug/{debug-vertex-array.js → debug-vertex-array.ts} +7 -4
- package/src/features/{check-glsl-extension.js → check-glsl-extension.ts} +1 -1
- package/src/features/{check-old-ie.js → check-old-ie.ts} +0 -0
- package/src/features/{features.js → features.ts} +14 -13
- package/src/features/{index.js → index.ts} +0 -0
- package/src/features/{limits.js → limits.ts} +18 -17
- package/src/features/{webgl-features-table.js → webgl-features-table.ts} +0 -0
- package/src/features/{webgl-limits-table.js → webgl-limits-table.ts} +0 -0
- package/{dist/es5/index.d.ts → src/index.ts} +18 -16
- package/src/{init.js → init.ts} +1 -18
- package/{dist/es5/types.d.ts → src/types.ts} +0 -0
- package/src/utils/{array-utils-flat.js → array-utils-flat.ts} +0 -0
- package/src/utils/{assert.js → assert.ts} +1 -1
- package/src/utils/{check-props.js → check-props.ts} +0 -0
- package/src/utils/{format-value.js → format-value.ts} +2 -2
- package/src/utils/index.ts +6 -0
- package/src/utils/{is-old-ie.js → is-old-ie.ts} +1 -1
- package/src/utils/{load-file.js → load-file.ts} +3 -2
- package/src/utils/{stub-methods.js → stub-methods.ts} +1 -1
- package/src/utils/utils.ts +35 -0
- package/src/webgl-utils/{attribute-utils.js → attribute-utils.ts} +1 -2
- package/src/webgl-utils/{constants-to-keys.js → constants-to-keys.ts} +1 -1
- package/src/webgl-utils/{format-utils.js → format-utils.ts} +1 -1
- package/src/webgl-utils/{get-error.js → get-error.ts} +0 -0
- package/src/webgl-utils/index.ts +12 -0
- package/src/webgl-utils/parse-shader-compiler-log.ts +48 -0
- package/src/webgl-utils/{request-animation-frame.js → request-animation-frame.ts} +3 -2
- package/src/webgl-utils/texture-utils.js +2 -1
- package/dist/dist.js +0 -13555
- package/dist/dist.min.js +0 -1
- package/dist/es5/classes/buffer.d.ts +0 -84
- package/dist/es5/classes/buffer.js +0 -453
- package/dist/es5/classes/buffer.js.map +0 -1
- package/dist/es5/classes/clear.d.ts +0 -11
- package/dist/es5/classes/copy-and-blit.d.ts +0 -101
- package/dist/es5/classes/framebuffer.d.ts +0 -96
- package/dist/es5/classes/program-configuration.d.ts +0 -15
- package/dist/es5/classes/program.d.ts +0 -44
- package/dist/es5/classes/query.d.ts +0 -21
- package/dist/es5/classes/renderbuffer.d.ts +0 -34
- package/dist/es5/classes/resource.d.ts +0 -47
- package/dist/es5/classes/resource.js +0 -308
- package/dist/es5/classes/resource.js.map +0 -1
- package/dist/es5/classes/shader.d.ts +0 -29
- package/dist/es5/classes/shader.js +0 -221
- package/dist/es5/classes/shader.js.map +0 -1
- package/dist/es5/classes/texture-2d.d.ts +0 -11
- package/dist/es5/classes/texture-3d.d.ts +0 -29
- package/dist/es5/classes/texture-cube.d.ts +0 -23
- package/dist/es5/classes/texture.d.ts +0 -80
- package/dist/es5/classes/transform-feedback.d.ts +0 -16
- package/dist/es5/classes/uniform-buffer-layout.d.ts +0 -18
- package/dist/es5/classes/uniforms.d.ts +0 -63
- package/dist/es5/classes/vertex-array-object.d.ts +0 -25
- package/dist/es5/classes/vertex-array.d.ts +0 -37
- package/dist/es5/debug/debug-program-configuration.d.ts +0 -1
- package/dist/es5/debug/debug-uniforms.d.ts +0 -11
- package/dist/es5/debug/debug-vertex-array.d.ts +0 -1
- package/dist/es5/glsl-utils/format-glsl-error.d.ts +0 -16
- package/dist/es5/glsl-utils/format-glsl-error.js +0 -108
- package/dist/es5/glsl-utils/format-glsl-error.js.map +0 -1
- package/dist/es5/glsl-utils/get-shader-name.js +0 -14
- package/dist/es5/glsl-utils/get-shader-name.js.map +0 -1
- package/dist/es5/glsl-utils/get-shader-type-name.js +0 -22
- package/dist/es5/glsl-utils/get-shader-type-name.js.map +0 -1
- package/dist/es5/glsl-utils/get-shader-version.js +0 -22
- package/dist/es5/glsl-utils/get-shader-version.js.map +0 -1
- package/dist/es5/glsl-utils/index.js +0 -48
- package/dist/es5/glsl-utils/index.js.map +0 -1
- package/dist/es5/init.d.ts +0 -12
- package/dist/es5/utils/assert.d.ts +0 -1
- package/dist/es5/utils/is-old-ie.d.ts +0 -1
- package/dist/es5/utils/utils.d.ts +0 -13
- package/dist/es5/webgl-utils/request-animation-frame.d.ts +0 -3
- package/dist/esm/classes/buffer.d.ts +0 -84
- package/dist/esm/classes/buffer.js.map +0 -1
- package/dist/esm/classes/clear.d.ts +0 -11
- package/dist/esm/classes/copy-and-blit.d.ts +0 -101
- package/dist/esm/classes/framebuffer.d.ts +0 -96
- package/dist/esm/classes/program-configuration.d.ts +0 -15
- package/dist/esm/classes/program.d.ts +0 -44
- package/dist/esm/classes/query.d.ts +0 -21
- package/dist/esm/classes/renderbuffer.d.ts +0 -34
- package/dist/esm/classes/resource.d.ts +0 -47
- package/dist/esm/classes/resource.js.map +0 -1
- package/dist/esm/classes/shader.d.ts +0 -29
- package/dist/esm/classes/shader.js +0 -138
- package/dist/esm/classes/shader.js.map +0 -1
- package/dist/esm/classes/texture-2d.d.ts +0 -11
- package/dist/esm/classes/texture-3d.d.ts +0 -29
- package/dist/esm/classes/texture-cube.d.ts +0 -23
- package/dist/esm/classes/texture.d.ts +0 -80
- package/dist/esm/classes/transform-feedback.d.ts +0 -16
- package/dist/esm/classes/uniform-buffer-layout.d.ts +0 -18
- package/dist/esm/classes/uniforms.d.ts +0 -63
- package/dist/esm/classes/vertex-array-object.d.ts +0 -25
- package/dist/esm/classes/vertex-array.d.ts +0 -37
- package/dist/esm/debug/debug-program-configuration.d.ts +0 -1
- package/dist/esm/debug/debug-uniforms.d.ts +0 -11
- package/dist/esm/debug/debug-vertex-array.d.ts +0 -1
- package/dist/esm/glsl-utils/format-glsl-error.d.ts +0 -16
- package/dist/esm/glsl-utils/format-glsl-error.js +0 -93
- package/dist/esm/glsl-utils/format-glsl-error.js.map +0 -1
- package/dist/esm/glsl-utils/get-shader-name.js +0 -6
- package/dist/esm/glsl-utils/get-shader-name.js.map +0 -1
- package/dist/esm/glsl-utils/get-shader-type-name.js +0 -15
- package/dist/esm/glsl-utils/get-shader-type-name.js.map +0 -1
- package/dist/esm/glsl-utils/get-shader-version.js +0 -15
- package/dist/esm/glsl-utils/get-shader-version.js.map +0 -1
- package/dist/esm/glsl-utils/index.js +0 -5
- package/dist/esm/glsl-utils/index.js.map +0 -1
- package/dist/esm/index.d.ts +0 -71
- package/dist/esm/init.d.ts +0 -12
- package/dist/esm/types.d.ts +0 -8
- package/dist/esm/utils/assert.d.ts +0 -1
- package/dist/esm/utils/is-old-ie.d.ts +0 -1
- package/dist/esm/utils/utils.d.ts +0 -13
- package/dist/esm/webgl-utils/request-animation-frame.d.ts +0 -3
- package/src/bundle.js +0 -8
- package/src/classes/buffer.d.ts +0 -84
- package/src/classes/clear.d.ts +0 -11
- package/src/classes/copy-and-blit.d.ts +0 -101
- package/src/classes/framebuffer.d.ts +0 -96
- package/src/classes/program-configuration.d.ts +0 -15
- package/src/classes/program.d.ts +0 -44
- package/src/classes/query.d.ts +0 -21
- package/src/classes/renderbuffer.d.ts +0 -34
- package/src/classes/renderbuffer.js +0 -105
- package/src/classes/resource.d.ts +0 -47
- package/src/classes/shader.d.ts +0 -29
- package/src/classes/shader.js +0 -147
- package/src/classes/texture-2d.d.ts +0 -11
- package/src/classes/texture-3d.d.ts +0 -29
- package/src/classes/texture-cube.d.ts +0 -23
- package/src/classes/texture.d.ts +0 -80
- package/src/classes/transform-feedback.d.ts +0 -16
- package/src/classes/uniform-buffer-layout.d.ts +0 -18
- package/src/classes/uniforms.d.ts +0 -63
- package/src/classes/vertex-array-object.d.ts +0 -25
- package/src/classes/vertex-array.d.ts +0 -37
- package/src/debug/debug-program-configuration.d.ts +0 -1
- package/src/debug/debug-uniforms.d.ts +0 -11
- package/src/debug/debug-vertex-array.d.ts +0 -1
- package/src/glsl-utils/format-glsl-error.d.ts +0 -16
- package/src/glsl-utils/format-glsl-error.js +0 -107
- package/src/glsl-utils/get-shader-name.js +0 -7
- package/src/glsl-utils/get-shader-type-name.js +0 -13
- package/src/glsl-utils/get-shader-version.js +0 -12
- package/src/glsl-utils/index.js +0 -8
- package/src/index.d.ts +0 -71
- package/src/index.js +0 -70
- package/src/init.d.ts +0 -12
- package/src/types.d.ts +0 -8
- package/src/utils/assert.d.ts +0 -1
- package/src/utils/is-old-ie.d.ts +0 -1
- package/src/utils/utils.d.ts +0 -13
- package/src/utils/utils.js +0 -36
- package/src/webgl-utils/request-animation-frame.d.ts +0 -3
|
@@ -0,0 +1,368 @@
|
|
|
1
|
+
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
|
|
2
|
+
import GL from '@luma.gl/constants';
|
|
3
|
+
import WebGLResource from './webgl-resource';
|
|
4
|
+
import Texture from './texture';
|
|
5
|
+
import Framebuffer from './framebuffer';
|
|
6
|
+
import { parseUniformName, getUniformSetter } from './uniforms';
|
|
7
|
+
import { VertexShader, FragmentShader } from './webgl-shader';
|
|
8
|
+
import ProgramConfiguration from './program-configuration';
|
|
9
|
+
import { copyUniform, checkUniformValues } from './uniforms';
|
|
10
|
+
import { isWebGL2, assertWebGL2Context, withParameters, log } from '@luma.gl/gltools';
|
|
11
|
+
import { getKey } from '../webgl-utils';
|
|
12
|
+
import { getPrimitiveDrawMode } from '../webgl-utils/attribute-utils';
|
|
13
|
+
import { uid, assert } from '../utils';
|
|
14
|
+
const LOG_PROGRAM_PERF_PRIORITY = 4;
|
|
15
|
+
const GL_SEPARATE_ATTRIBS = 0x8c8d;
|
|
16
|
+
export default class Program extends WebGLResource {
|
|
17
|
+
constructor(gl, props = {}) {
|
|
18
|
+
super(gl, props, {});
|
|
19
|
+
|
|
20
|
+
_defineProperty(this, "configuration", void 0);
|
|
21
|
+
|
|
22
|
+
_defineProperty(this, "_isCached", false);
|
|
23
|
+
|
|
24
|
+
_defineProperty(this, "_textureIndexCounter", 0);
|
|
25
|
+
|
|
26
|
+
_defineProperty(this, "hash", void 0);
|
|
27
|
+
|
|
28
|
+
_defineProperty(this, "vs", void 0);
|
|
29
|
+
|
|
30
|
+
_defineProperty(this, "fs", void 0);
|
|
31
|
+
|
|
32
|
+
_defineProperty(this, "uniforms", void 0);
|
|
33
|
+
|
|
34
|
+
_defineProperty(this, "_textureUniforms", void 0);
|
|
35
|
+
|
|
36
|
+
_defineProperty(this, "varyings", void 0);
|
|
37
|
+
|
|
38
|
+
_defineProperty(this, "_uniformCount", 0);
|
|
39
|
+
|
|
40
|
+
_defineProperty(this, "_uniformSetters", void 0);
|
|
41
|
+
|
|
42
|
+
this.initialize(props);
|
|
43
|
+
Object.seal(this);
|
|
44
|
+
|
|
45
|
+
this._setId(props.id);
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
initialize(props = {}) {
|
|
49
|
+
const {
|
|
50
|
+
hash,
|
|
51
|
+
vs,
|
|
52
|
+
fs,
|
|
53
|
+
varyings,
|
|
54
|
+
bufferMode = GL_SEPARATE_ATTRIBS
|
|
55
|
+
} = props;
|
|
56
|
+
this.hash = hash || '';
|
|
57
|
+
this.vs = typeof vs === 'string' ? new VertexShader(this.gl, {
|
|
58
|
+
id: "".concat(props.id, "-vs"),
|
|
59
|
+
source: vs
|
|
60
|
+
}) : vs;
|
|
61
|
+
this.fs = typeof fs === 'string' ? new FragmentShader(this.gl, {
|
|
62
|
+
id: "".concat(props.id, "-fs"),
|
|
63
|
+
source: fs
|
|
64
|
+
}) : fs;
|
|
65
|
+
assert(this.vs instanceof VertexShader);
|
|
66
|
+
assert(this.fs instanceof FragmentShader);
|
|
67
|
+
this.uniforms = {};
|
|
68
|
+
this._textureUniforms = {};
|
|
69
|
+
|
|
70
|
+
if (varyings && varyings.length > 0) {
|
|
71
|
+
assertWebGL2Context(this.gl);
|
|
72
|
+
this.varyings = varyings;
|
|
73
|
+
this.gl2.transformFeedbackVaryings(this.handle, varyings, bufferMode);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
this._compileAndLink();
|
|
77
|
+
|
|
78
|
+
this._readUniformLocationsFromLinkedProgram();
|
|
79
|
+
|
|
80
|
+
this.configuration = new ProgramConfiguration(this);
|
|
81
|
+
return this.setProps(props);
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
delete(options = {}) {
|
|
85
|
+
if (this._isCached) {
|
|
86
|
+
return this;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
return super.delete(options);
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
setProps(props) {
|
|
93
|
+
if ('uniforms' in props) {
|
|
94
|
+
this.setUniforms(props.uniforms);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
return this;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
draw(options) {
|
|
101
|
+
const {
|
|
102
|
+
logPriority,
|
|
103
|
+
drawMode = GL.TRIANGLES,
|
|
104
|
+
vertexCount,
|
|
105
|
+
offset = 0,
|
|
106
|
+
start,
|
|
107
|
+
end,
|
|
108
|
+
isIndexed = false,
|
|
109
|
+
indexType = GL.UNSIGNED_SHORT,
|
|
110
|
+
instanceCount = 0,
|
|
111
|
+
isInstanced = instanceCount > 0,
|
|
112
|
+
vertexArray = null,
|
|
113
|
+
transformFeedback,
|
|
114
|
+
framebuffer,
|
|
115
|
+
uniforms,
|
|
116
|
+
samplers
|
|
117
|
+
} = options;
|
|
118
|
+
let {
|
|
119
|
+
parameters = {}
|
|
120
|
+
} = options;
|
|
121
|
+
|
|
122
|
+
if (uniforms || samplers) {
|
|
123
|
+
log.deprecated('Program.draw({uniforms})', 'Program.setUniforms(uniforms)')();
|
|
124
|
+
this.setUniforms(uniforms || {});
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
if (log.priority >= logPriority) {
|
|
128
|
+
const fb = framebuffer ? framebuffer.id : 'default';
|
|
129
|
+
const message = "mode=".concat(getKey(this.gl, drawMode), " verts=").concat(vertexCount, " ") + "instances=".concat(instanceCount, " indexType=").concat(getKey(this.gl, indexType), " ") + "isInstanced=".concat(isInstanced, " isIndexed=").concat(isIndexed, " ") + "Framebuffer=".concat(fb);
|
|
130
|
+
log.log(logPriority, message)();
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
assert(vertexArray);
|
|
134
|
+
this.gl.useProgram(this.handle);
|
|
135
|
+
|
|
136
|
+
if (!this._areTexturesRenderable() || vertexCount === 0 || isInstanced && instanceCount === 0) {
|
|
137
|
+
return false;
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
vertexArray.bindForDraw(vertexCount, instanceCount, () => {
|
|
141
|
+
if (framebuffer !== undefined) {
|
|
142
|
+
parameters = Object.assign({}, parameters, {
|
|
143
|
+
framebuffer
|
|
144
|
+
});
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
if (transformFeedback) {
|
|
148
|
+
const primitiveMode = getPrimitiveDrawMode(drawMode);
|
|
149
|
+
transformFeedback.begin(primitiveMode);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
this._bindTextures();
|
|
153
|
+
|
|
154
|
+
withParameters(this.gl, parameters, () => {
|
|
155
|
+
if (isIndexed && isInstanced) {
|
|
156
|
+
this.gl2.drawElementsInstanced(drawMode, vertexCount, indexType, offset, instanceCount);
|
|
157
|
+
} else if (isIndexed && isWebGL2(this.gl) && !isNaN(start) && !isNaN(end)) {
|
|
158
|
+
this.gl2.drawRangeElements(drawMode, start, end, vertexCount, indexType, offset);
|
|
159
|
+
} else if (isIndexed) {
|
|
160
|
+
this.gl.drawElements(drawMode, vertexCount, indexType, offset);
|
|
161
|
+
} else if (isInstanced) {
|
|
162
|
+
this.gl2.drawArraysInstanced(drawMode, offset, vertexCount, instanceCount);
|
|
163
|
+
} else {
|
|
164
|
+
this.gl.drawArrays(drawMode, offset, vertexCount);
|
|
165
|
+
}
|
|
166
|
+
});
|
|
167
|
+
|
|
168
|
+
if (transformFeedback) {
|
|
169
|
+
transformFeedback.end();
|
|
170
|
+
}
|
|
171
|
+
});
|
|
172
|
+
return true;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
setUniforms(uniforms = {}) {
|
|
176
|
+
if (log.priority >= 2) {
|
|
177
|
+
checkUniformValues(uniforms, this.id, this._uniformSetters);
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
this.gl.useProgram(this.handle);
|
|
181
|
+
|
|
182
|
+
for (const uniformName in uniforms) {
|
|
183
|
+
const uniform = uniforms[uniformName];
|
|
184
|
+
const uniformSetter = this._uniformSetters[uniformName];
|
|
185
|
+
|
|
186
|
+
if (uniformSetter) {
|
|
187
|
+
let value = uniform;
|
|
188
|
+
let textureUpdate = false;
|
|
189
|
+
|
|
190
|
+
if (value instanceof Framebuffer) {
|
|
191
|
+
value = value.texture;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
if (value instanceof Texture) {
|
|
195
|
+
textureUpdate = this.uniforms[uniformName] !== uniform;
|
|
196
|
+
|
|
197
|
+
if (textureUpdate) {
|
|
198
|
+
if (uniformSetter.textureIndex === undefined) {
|
|
199
|
+
uniformSetter.textureIndex = this._textureIndexCounter++;
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
const texture = value;
|
|
203
|
+
const {
|
|
204
|
+
textureIndex
|
|
205
|
+
} = uniformSetter;
|
|
206
|
+
texture.bind(textureIndex);
|
|
207
|
+
value = textureIndex;
|
|
208
|
+
this._textureUniforms[uniformName] = texture;
|
|
209
|
+
} else {
|
|
210
|
+
value = uniformSetter.textureIndex;
|
|
211
|
+
}
|
|
212
|
+
} else if (this._textureUniforms[uniformName]) {
|
|
213
|
+
delete this._textureUniforms[uniformName];
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
if (uniformSetter(value) || textureUpdate) {
|
|
217
|
+
copyUniform(this.uniforms, uniformName, uniform);
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
return this;
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
_areTexturesRenderable() {
|
|
226
|
+
let texturesRenderable = true;
|
|
227
|
+
|
|
228
|
+
for (const uniformName in this._textureUniforms) {
|
|
229
|
+
const texture = this._textureUniforms[uniformName];
|
|
230
|
+
texture.update();
|
|
231
|
+
texturesRenderable = texturesRenderable && texture.loaded;
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
return texturesRenderable;
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
_bindTextures() {
|
|
238
|
+
for (const uniformName in this._textureUniforms) {
|
|
239
|
+
const textureIndex = this._uniformSetters[uniformName].textureIndex;
|
|
240
|
+
|
|
241
|
+
this._textureUniforms[uniformName].bind(textureIndex);
|
|
242
|
+
}
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
_createHandle() {
|
|
246
|
+
return this.gl.createProgram();
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
_deleteHandle() {
|
|
250
|
+
this.gl.deleteProgram(this.handle);
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
_getOptionsFromHandle(handle) {
|
|
254
|
+
const shaderHandles = this.gl.getAttachedShaders(handle);
|
|
255
|
+
const opts = {};
|
|
256
|
+
|
|
257
|
+
for (const shaderHandle of shaderHandles) {
|
|
258
|
+
const type = this.gl.getShaderParameter(this.handle, GL.SHADER_TYPE);
|
|
259
|
+
|
|
260
|
+
switch (type) {
|
|
261
|
+
case GL.VERTEX_SHADER:
|
|
262
|
+
opts.vs = new VertexShader({
|
|
263
|
+
handle: shaderHandle
|
|
264
|
+
});
|
|
265
|
+
break;
|
|
266
|
+
|
|
267
|
+
case GL.FRAGMENT_SHADER:
|
|
268
|
+
opts.fs = new FragmentShader({
|
|
269
|
+
handle: shaderHandle
|
|
270
|
+
});
|
|
271
|
+
break;
|
|
272
|
+
|
|
273
|
+
default:
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
return opts;
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
_getParameter(pname) {
|
|
281
|
+
return this.gl.getProgramParameter(this.handle, pname);
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
_setId(id) {
|
|
285
|
+
if (!id) {
|
|
286
|
+
const programName = this._getName();
|
|
287
|
+
|
|
288
|
+
this.id = uid(programName);
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
_getName() {
|
|
293
|
+
let programName = this.vs.getName() || this.fs.getName();
|
|
294
|
+
programName = programName.replace(/shader/i, '');
|
|
295
|
+
programName = programName ? "".concat(programName, "-program") : 'program';
|
|
296
|
+
return programName;
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
_compileAndLink() {
|
|
300
|
+
const {
|
|
301
|
+
gl
|
|
302
|
+
} = this;
|
|
303
|
+
gl.attachShader(this.handle, this.vs.handle);
|
|
304
|
+
gl.attachShader(this.handle, this.fs.handle);
|
|
305
|
+
log.time(LOG_PROGRAM_PERF_PRIORITY, "linkProgram for ".concat(this._getName()))();
|
|
306
|
+
gl.linkProgram(this.handle);
|
|
307
|
+
log.timeEnd(LOG_PROGRAM_PERF_PRIORITY, "linkProgram for ".concat(this._getName()))();
|
|
308
|
+
|
|
309
|
+
if (gl.debug || log.level > 0) {
|
|
310
|
+
const linked = gl.getProgramParameter(this.handle, gl.LINK_STATUS);
|
|
311
|
+
|
|
312
|
+
if (!linked) {
|
|
313
|
+
throw new Error("Error linking: ".concat(gl.getProgramInfoLog(this.handle)));
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
gl.validateProgram(this.handle);
|
|
317
|
+
const validated = gl.getProgramParameter(this.handle, gl.VALIDATE_STATUS);
|
|
318
|
+
|
|
319
|
+
if (!validated) {
|
|
320
|
+
throw new Error("Error validating: ".concat(gl.getProgramInfoLog(this.handle)));
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
}
|
|
324
|
+
|
|
325
|
+
_readUniformLocationsFromLinkedProgram() {
|
|
326
|
+
const {
|
|
327
|
+
gl
|
|
328
|
+
} = this;
|
|
329
|
+
this._uniformSetters = {};
|
|
330
|
+
this._uniformCount = this._getParameter(GL.ACTIVE_UNIFORMS);
|
|
331
|
+
|
|
332
|
+
for (let i = 0; i < this._uniformCount; i++) {
|
|
333
|
+
const info = this.gl.getActiveUniform(this.handle, i);
|
|
334
|
+
const {
|
|
335
|
+
name
|
|
336
|
+
} = parseUniformName(info.name);
|
|
337
|
+
let location = gl.getUniformLocation(this.handle, name);
|
|
338
|
+
this._uniformSetters[name] = getUniformSetter(gl, location, info);
|
|
339
|
+
|
|
340
|
+
if (info.size > 1) {
|
|
341
|
+
for (let l = 0; l < info.size; l++) {
|
|
342
|
+
location = gl.getUniformLocation(this.handle, "".concat(name, "[").concat(l, "]"));
|
|
343
|
+
this._uniformSetters["".concat(name, "[").concat(l, "]")] = getUniformSetter(gl, location, info);
|
|
344
|
+
}
|
|
345
|
+
}
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
this._textureIndexCounter = 0;
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
getActiveUniforms(uniformIndices, pname) {
|
|
352
|
+
return this.gl2.getActiveUniforms(this.handle, uniformIndices, pname);
|
|
353
|
+
}
|
|
354
|
+
|
|
355
|
+
getUniformBlockIndex(blockName) {
|
|
356
|
+
return this.gl2.getUniformBlockIndex(this.handle, blockName);
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
getActiveUniformBlockParameter(blockIndex, pname) {
|
|
360
|
+
return this.gl2.getActiveUniformBlockParameter(this.handle, blockIndex, pname);
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
uniformBlockBinding(blockIndex, blockBinding) {
|
|
364
|
+
this.gl2.uniformBlockBinding(this.handle, blockIndex, blockBinding);
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
}
|
|
368
|
+
//# sourceMappingURL=program.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/classes/program.ts"],"names":["GL","WebGLResource","Texture","Framebuffer","parseUniformName","getUniformSetter","VertexShader","FragmentShader","ProgramConfiguration","copyUniform","checkUniformValues","isWebGL2","assertWebGL2Context","withParameters","log","getKey","getPrimitiveDrawMode","uid","assert","LOG_PROGRAM_PERF_PRIORITY","GL_SEPARATE_ATTRIBS","Program","constructor","gl","props","initialize","Object","seal","_setId","id","hash","vs","fs","varyings","bufferMode","source","uniforms","_textureUniforms","length","gl2","transformFeedbackVaryings","handle","_compileAndLink","_readUniformLocationsFromLinkedProgram","configuration","setProps","delete","options","_isCached","setUniforms","draw","logPriority","drawMode","TRIANGLES","vertexCount","offset","start","end","isIndexed","indexType","UNSIGNED_SHORT","instanceCount","isInstanced","vertexArray","transformFeedback","framebuffer","samplers","parameters","deprecated","priority","fb","message","useProgram","_areTexturesRenderable","bindForDraw","undefined","assign","primitiveMode","begin","_bindTextures","drawElementsInstanced","isNaN","drawRangeElements","drawElements","drawArraysInstanced","drawArrays","_uniformSetters","uniformName","uniform","uniformSetter","value","textureUpdate","texture","textureIndex","_textureIndexCounter","bind","texturesRenderable","update","loaded","_createHandle","createProgram","_deleteHandle","deleteProgram","_getOptionsFromHandle","shaderHandles","getAttachedShaders","opts","shaderHandle","type","getShaderParameter","SHADER_TYPE","VERTEX_SHADER","FRAGMENT_SHADER","_getParameter","pname","getProgramParameter","programName","_getName","getName","replace","attachShader","time","linkProgram","timeEnd","debug","level","linked","LINK_STATUS","Error","getProgramInfoLog","validateProgram","validated","VALIDATE_STATUS","_uniformCount","ACTIVE_UNIFORMS","i","info","getActiveUniform","name","location","getUniformLocation","size","l","getActiveUniforms","uniformIndices","getUniformBlockIndex","blockName","getActiveUniformBlockParameter","blockIndex","uniformBlockBinding","blockBinding"],"mappings":";AAAA,OAAOA,EAAP,MAAe,oBAAf;AAEA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,OAAOC,OAAP,MAAoB,WAApB;AACA,OAAOC,WAAP,MAAwB,eAAxB;AACA,SAAQC,gBAAR,EAA0BC,gBAA1B,QAAiD,YAAjD;AACA,SAAQC,YAAR,EAAsBC,cAAtB,QAA2C,gBAA3C;AACA,OAAOC,oBAAP,MAAiC,yBAAjC;AACA,SAAQC,WAAR,EAAqBC,kBAArB,QAA8C,YAA9C;AAEA,SAAQC,QAAR,EAAkBC,mBAAlB,EAAuCC,cAAvC,EAAuDC,GAAvD,QAAiE,kBAAjE;AACA,SAAQC,MAAR,QAAqB,gBAArB;AACA,SAAQC,oBAAR,QAAmC,gCAAnC;AACA,SAAQC,GAAR,EAAaC,MAAb,QAA0B,UAA1B;AAEA,MAAMC,yBAAyB,GAAG,CAAlC;AAEA,MAAMC,mBAAmB,GAAG,MAA5B;AA6BA,eAAe,MAAMC,OAAN,SAAsBpB,aAAtB,CAAkD;AAc/DqB,EAAAA,WAAW,CAACC,EAAD,EAA4BC,KAAmB,GAAG,EAAlD,EAAsD;AAC/D,UAAMD,EAAN,EAAUC,KAAV,EAAiB,EAAjB;;AAD+D;;AAAA,uCAXrD,KAWqD;;AAAA,kDAV1C,CAU0C;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA;;AAAA,2CAHjD,CAGiD;;AAAA;;AAI/D,SAAKC,UAAL,CAAgBD,KAAhB;AAEAE,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;;AAEA,SAAKC,MAAL,CAAYJ,KAAK,CAACK,EAAlB;AACD;;AAEDJ,EAAAA,UAAU,CAACD,KAAmB,GAAG,EAAvB,EAA2B;AACnC,UAAM;AAACM,MAAAA,IAAD;AAAOC,MAAAA,EAAP;AAAWC,MAAAA,EAAX;AAAeC,MAAAA,QAAf;AAAyBC,MAAAA,UAAU,GAAGd;AAAtC,QAA6DI,KAAnE;AAEA,SAAKM,IAAL,GAAYA,IAAI,IAAI,EAApB;AAGA,SAAKC,EAAL,GACE,OAAOA,EAAP,KAAc,QAAd,GAAyB,IAAIzB,YAAJ,CAAiB,KAAKiB,EAAtB,EAA0B;AAACM,MAAAA,EAAE,YAAKL,KAAK,CAACK,EAAX,QAAH;AAAuBM,MAAAA,MAAM,EAAEJ;AAA/B,KAA1B,CAAzB,GAAyFA,EAD3F;AAEA,SAAKC,EAAL,GACE,OAAOA,EAAP,KAAc,QAAd,GAAyB,IAAIzB,cAAJ,CAAmB,KAAKgB,EAAxB,EAA4B;AAACM,MAAAA,EAAE,YAAKL,KAAK,CAACK,EAAX,QAAH;AAAuBM,MAAAA,MAAM,EAAEH;AAA/B,KAA5B,CAAzB,GAA2FA,EAD7F;AAEAd,IAAAA,MAAM,CAAC,KAAKa,EAAL,YAAmBzB,YAApB,CAAN;AACAY,IAAAA,MAAM,CAAC,KAAKc,EAAL,YAAmBzB,cAApB,CAAN;AAGA,SAAK6B,QAAL,GAAgB,EAAhB;AAEA,SAAKC,gBAAL,GAAwB,EAAxB;;AAGA,QAAIJ,QAAQ,IAAIA,QAAQ,CAACK,MAAT,GAAkB,CAAlC,EAAqC;AACnC1B,MAAAA,mBAAmB,CAAC,KAAKW,EAAN,CAAnB;AACA,WAAKU,QAAL,GAAgBA,QAAhB;AACA,WAAKM,GAAL,CAASC,yBAAT,CAAmC,KAAKC,MAAxC,EAAgDR,QAAhD,EAA0DC,UAA1D;AACD;;AAED,SAAKQ,eAAL;;AACA,SAAKC,sCAAL;;AACA,SAAKC,aAAL,GAAqB,IAAIpC,oBAAJ,CAAyB,IAAzB,CAArB;AAEA,WAAO,KAAKqC,QAAL,CAAcrB,KAAd,CAAP;AACD;;AAEDsB,EAAAA,MAAM,CAACC,OAAO,GAAG,EAAX,EAAe;AACnB,QAAI,KAAKC,SAAT,EAAoB;AAElB,aAAO,IAAP;AACD;;AACD,WAAO,MAAMF,MAAN,CAAaC,OAAb,CAAP;AACD;;AAEDF,EAAAA,QAAQ,CAACrB,KAAD,EAAQ;AACd,QAAI,cAAcA,KAAlB,EAAyB;AACvB,WAAKyB,WAAL,CAAiBzB,KAAK,CAACY,QAAvB;AACD;;AACD,WAAO,IAAP;AACD;;AAIDc,EAAAA,IAAI,CAACH,OAAD,EAAuC;AACzC,UAAM;AACNI,MAAAA,WADM;AAGNC,MAAAA,QAAQ,GAAGpD,EAAE,CAACqD,SAHR;AAINC,MAAAA,WAJM;AAKNC,MAAAA,MAAM,GAAG,CALH;AAMNC,MAAAA,KANM;AAONC,MAAAA,GAPM;AAQNC,MAAAA,SAAS,GAAG,KARN;AASNC,MAAAA,SAAS,GAAG3D,EAAE,CAAC4D,cATT;AAUNC,MAAAA,aAAa,GAAG,CAVV;AAWNC,MAAAA,WAAW,GAAGD,aAAa,GAAG,CAXxB;AAaNE,MAAAA,WAAW,GAAG,IAbR;AAcNC,MAAAA,iBAdM;AAeNC,MAAAA,WAfM;AAkBN7B,MAAAA,QAlBM;AAmBN8B,MAAAA;AAnBM,QAoBJnB,OApBF;AAsBF,QAAI;AAACoB,MAAAA,UAAU,GAAG;AAAd,QAAoBpB,OAAxB;;AAEA,QAAIX,QAAQ,IAAI8B,QAAhB,EAA0B;AAEtBpD,MAAAA,GAAG,CAACsD,UAAJ,CAAe,0BAAf,EAA2C,+BAA3C;AACA,WAAKnB,WAAL,CAAiBb,QAAQ,IAAI,EAA7B;AACD;;AAED,QAAItB,GAAG,CAACuD,QAAJ,IAAgBlB,WAApB,EAAiC;AAC/B,YAAMmB,EAAE,GAAGL,WAAW,GAAGA,WAAW,CAACpC,EAAf,GAAoB,SAA1C;AACA,YAAM0C,OAAO,GACX,eAAQxD,MAAM,CAAC,KAAKQ,EAAN,EAAU6B,QAAV,CAAd,oBAA2CE,WAA3C,6BACaO,aADb,wBACwC9C,MAAM,CAAC,KAAKQ,EAAN,EAAUoC,SAAV,CAD9C,+BAEeG,WAFf,wBAEwCJ,SAFxC,+BAGeY,EAHf,CADF;AAKAxD,MAAAA,GAAG,CAACA,GAAJ,CAAQqC,WAAR,EAAqBoB,OAArB;AACD;;AAGDrD,IAAAA,MAAM,CAAC6C,WAAD,CAAN;AAEA,SAAKxC,EAAL,CAAQiD,UAAR,CAAmB,KAAK/B,MAAxB;;AAEA,QAIE,CAAC,KAAKgC,sBAAL,EAAD,IAEAnB,WAAW,KAAK,CAFhB,IAGCQ,WAAW,IAAID,aAAa,KAAK,CAPpC,EAQE;AACA,aAAO,KAAP;AACD;;AAEDE,IAAAA,WAAW,CAACW,WAAZ,CAAwBpB,WAAxB,EAAqCO,aAArC,EAAoD,MAAM;AACxD,UAAII,WAAW,KAAKU,SAApB,EAA+B;AAC7BR,QAAAA,UAAU,GAAGzC,MAAM,CAACkD,MAAP,CAAc,EAAd,EAAkBT,UAAlB,EAA8B;AAACF,UAAAA;AAAD,SAA9B,CAAb;AACD;;AAED,UAAID,iBAAJ,EAAuB;AACrB,cAAMa,aAAa,GAAG7D,oBAAoB,CAACoC,QAAD,CAA1C;AACAY,QAAAA,iBAAiB,CAACc,KAAlB,CAAwBD,aAAxB;AACD;;AAED,WAAKE,aAAL;;AAEAlE,MAAAA,cAAc,CAAC,KAAKU,EAAN,EAAU4C,UAAV,EAAsB,MAAM;AAExC,YAAIT,SAAS,IAAII,WAAjB,EAA8B;AAC5B,eAAKvB,GAAL,CAASyC,qBAAT,CAA+B5B,QAA/B,EAAyCE,WAAzC,EAAsDK,SAAtD,EAAiEJ,MAAjE,EAAyEM,aAAzE;AACD,SAFD,MAEO,IAAIH,SAAS,IAAI/C,QAAQ,CAAC,KAAKY,EAAN,CAArB,IAAkC,CAAC0D,KAAK,CAACzB,KAAD,CAAxC,IAAmD,CAACyB,KAAK,CAACxB,GAAD,CAA7D,EAAoE;AACzE,eAAKlB,GAAL,CAAS2C,iBAAT,CAA2B9B,QAA3B,EAAqCI,KAArC,EAA4CC,GAA5C,EAAiDH,WAAjD,EAA8DK,SAA9D,EAAyEJ,MAAzE;AACD,SAFM,MAEA,IAAIG,SAAJ,EAAe;AACpB,eAAKnC,EAAL,CAAQ4D,YAAR,CAAqB/B,QAArB,EAA+BE,WAA/B,EAA4CK,SAA5C,EAAuDJ,MAAvD;AACD,SAFM,MAEA,IAAIO,WAAJ,EAAiB;AACtB,eAAKvB,GAAL,CAAS6C,mBAAT,CAA6BhC,QAA7B,EAAuCG,MAAvC,EAA+CD,WAA/C,EAA4DO,aAA5D;AACD,SAFM,MAEA;AACL,eAAKtC,EAAL,CAAQ8D,UAAR,CAAmBjC,QAAnB,EAA6BG,MAA7B,EAAqCD,WAArC;AACD;AACF,OAba,CAAd;;AAeA,UAAIU,iBAAJ,EAAuB;AACrBA,QAAAA,iBAAiB,CAACP,GAAlB;AACD;AACF,KA9BD;AAgCA,WAAO,IAAP;AACD;;AAEDR,EAAAA,WAAW,CAACb,QAAQ,GAAG,EAAZ,EAAgB;AACzB,QAAItB,GAAG,CAACuD,QAAJ,IAAgB,CAApB,EAAuB;AACrB3D,MAAAA,kBAAkB,CAAC0B,QAAD,EAAW,KAAKP,EAAhB,EAAoB,KAAKyD,eAAzB,CAAlB;AACD;;AAED,SAAK/D,EAAL,CAAQiD,UAAR,CAAmB,KAAK/B,MAAxB;;AAEA,SAAK,MAAM8C,WAAX,IAA0BnD,QAA1B,EAAoC;AAClC,YAAMoD,OAAO,GAAGpD,QAAQ,CAACmD,WAAD,CAAxB;AACA,YAAME,aAAa,GAAG,KAAKH,eAAL,CAAqBC,WAArB,CAAtB;;AAEA,UAAIE,aAAJ,EAAmB;AACjB,YAAIC,KAAK,GAAGF,OAAZ;AACA,YAAIG,aAAa,GAAG,KAApB;;AAEA,YAAID,KAAK,YAAYvF,WAArB,EAAkC;AAChCuF,UAAAA,KAAK,GAAGA,KAAK,CAACE,OAAd;AACD;;AACD,YAAIF,KAAK,YAAYxF,OAArB,EAA8B;AAC5ByF,UAAAA,aAAa,GAAG,KAAKvD,QAAL,CAAcmD,WAAd,MAA+BC,OAA/C;;AAEA,cAAIG,aAAJ,EAAmB;AAEjB,gBAAIF,aAAa,CAACI,YAAd,KAA+BlB,SAAnC,EAA8C;AAC5Cc,cAAAA,aAAa,CAACI,YAAd,GAA6B,KAAKC,oBAAL,EAA7B;AACD;;AAGD,kBAAMF,OAAO,GAAGF,KAAhB;AACA,kBAAM;AAACG,cAAAA;AAAD,gBAAiBJ,aAAvB;AAEAG,YAAAA,OAAO,CAACG,IAAR,CAAaF,YAAb;AACAH,YAAAA,KAAK,GAAGG,YAAR;AAEA,iBAAKxD,gBAAL,CAAsBkD,WAAtB,IAAqCK,OAArC;AACD,WAdD,MAcO;AACLF,YAAAA,KAAK,GAAGD,aAAa,CAACI,YAAtB;AACD;AACF,SApBD,MAoBO,IAAI,KAAKxD,gBAAL,CAAsBkD,WAAtB,CAAJ,EAAwC;AAC7C,iBAAO,KAAKlD,gBAAL,CAAsBkD,WAAtB,CAAP;AACD;;AAID,YAAIE,aAAa,CAACC,KAAD,CAAb,IAAwBC,aAA5B,EAA2C;AACzClF,UAAAA,WAAW,CAAC,KAAK2B,QAAN,EAAgBmD,WAAhB,EAA6BC,OAA7B,CAAX;AACD;AACF;AACF;;AAED,WAAO,IAAP;AACD;;AAODf,EAAAA,sBAAsB,GAAG;AACvB,QAAIuB,kBAAkB,GAAG,IAAzB;;AAEA,SAAK,MAAMT,WAAX,IAA0B,KAAKlD,gBAA/B,EAAiD;AAC/C,YAAMuD,OAAO,GAAG,KAAKvD,gBAAL,CAAsBkD,WAAtB,CAAhB;AACAK,MAAAA,OAAO,CAACK,MAAR;AACAD,MAAAA,kBAAkB,GAAGA,kBAAkB,IAAIJ,OAAO,CAACM,MAAnD;AACD;;AAED,WAAOF,kBAAP;AACD;;AAIDjB,EAAAA,aAAa,GAAG;AACd,SAAK,MAAMQ,WAAX,IAA0B,KAAKlD,gBAA/B,EAAiD;AAC/C,YAAMwD,YAAY,GAAG,KAAKP,eAAL,CAAqBC,WAArB,EAAkCM,YAAvD;;AACA,WAAKxD,gBAAL,CAAsBkD,WAAtB,EAAmCQ,IAAnC,CAAwCF,YAAxC;AACD;AACF;;AAIDM,EAAAA,aAAa,GAAG;AACd,WAAO,KAAK5E,EAAL,CAAQ6E,aAAR,EAAP;AACD;;AAEDC,EAAAA,aAAa,GAAG;AACd,SAAK9E,EAAL,CAAQ+E,aAAR,CAAsB,KAAK7D,MAA3B;AACD;;AAGD8D,EAAAA,qBAAqB,CAAC9D,MAAD,EAAS;AAC5B,UAAM+D,aAAa,GAAG,KAAKjF,EAAL,CAAQkF,kBAAR,CAA2BhE,MAA3B,CAAtB;AACA,UAAMiE,IAAI,GAAG,EAAb;;AACA,SAAK,MAAMC,YAAX,IAA2BH,aAA3B,EAA0C;AACxC,YAAMI,IAAI,GAAG,KAAKrF,EAAL,CAAQsF,kBAAR,CAA2B,KAAKpE,MAAhC,EAAwCzC,EAAE,CAAC8G,WAA3C,CAAb;;AACA,cAAQF,IAAR;AACE,aAAK5G,EAAE,CAAC+G,aAAR;AAEEL,UAAAA,IAAI,CAAC3E,EAAL,GAAU,IAAIzB,YAAJ,CAAiB;AAACmC,YAAAA,MAAM,EAAEkE;AAAT,WAAjB,CAAV;AACA;;AACF,aAAK3G,EAAE,CAACgH,eAAR;AAEEN,UAAAA,IAAI,CAAC1E,EAAL,GAAU,IAAIzB,cAAJ,CAAmB;AAACkC,YAAAA,MAAM,EAAEkE;AAAT,WAAnB,CAAV;AACA;;AACF;AATF;AAWD;;AACD,WAAOD,IAAP;AACD;;AAEDO,EAAAA,aAAa,CAACC,KAAD,EAAQ;AACnB,WAAO,KAAK3F,EAAL,CAAQ4F,mBAAR,CAA4B,KAAK1E,MAAjC,EAAyCyE,KAAzC,CAAP;AACD;;AAIDtF,EAAAA,MAAM,CAACC,EAAD,EAAK;AACT,QAAI,CAACA,EAAL,EAAS;AACP,YAAMuF,WAAW,GAAG,KAAKC,QAAL,EAApB;;AACA,WAAKxF,EAAL,GAAUZ,GAAG,CAACmG,WAAD,CAAb;AACD;AACF;;AAGDC,EAAAA,QAAQ,GAAG;AACT,QAAID,WAAW,GAAG,KAAKrF,EAAL,CAAQuF,OAAR,MAAqB,KAAKtF,EAAL,CAAQsF,OAAR,EAAvC;AACAF,IAAAA,WAAW,GAAGA,WAAW,CAACG,OAAZ,CAAoB,SAApB,EAA+B,EAA/B,CAAd;AACAH,IAAAA,WAAW,GAAGA,WAAW,aAAMA,WAAN,gBAA8B,SAAvD;AACA,WAAOA,WAAP;AACD;;AAED1E,EAAAA,eAAe,GAAG;AAChB,UAAM;AAACnB,MAAAA;AAAD,QAAO,IAAb;AACAA,IAAAA,EAAE,CAACiG,YAAH,CAAgB,KAAK/E,MAArB,EAA6B,KAAKV,EAAL,CAAQU,MAArC;AACAlB,IAAAA,EAAE,CAACiG,YAAH,CAAgB,KAAK/E,MAArB,EAA6B,KAAKT,EAAL,CAAQS,MAArC;AACA3B,IAAAA,GAAG,CAAC2G,IAAJ,CAAStG,yBAAT,4BAAuD,KAAKkG,QAAL,EAAvD;AACA9F,IAAAA,EAAE,CAACmG,WAAH,CAAe,KAAKjF,MAApB;AACA3B,IAAAA,GAAG,CAAC6G,OAAJ,CAAYxG,yBAAZ,4BAA0D,KAAKkG,QAAL,EAA1D;;AAIA,QAAI9F,EAAE,CAACqG,KAAH,IAAY9G,GAAG,CAAC+G,KAAJ,GAAY,CAA5B,EAA+B;AAC7B,YAAMC,MAAM,GAAGvG,EAAE,CAAC4F,mBAAH,CAAuB,KAAK1E,MAA5B,EAAoClB,EAAE,CAACwG,WAAvC,CAAf;;AACA,UAAI,CAACD,MAAL,EAAa;AACX,cAAM,IAAIE,KAAJ,0BAA4BzG,EAAE,CAAC0G,iBAAH,CAAqB,KAAKxF,MAA1B,CAA5B,EAAN;AACD;;AAEDlB,MAAAA,EAAE,CAAC2G,eAAH,CAAmB,KAAKzF,MAAxB;AACA,YAAM0F,SAAS,GAAG5G,EAAE,CAAC4F,mBAAH,CAAuB,KAAK1E,MAA5B,EAAoClB,EAAE,CAAC6G,eAAvC,CAAlB;;AACA,UAAI,CAACD,SAAL,EAAgB;AACd,cAAM,IAAIH,KAAJ,6BAA+BzG,EAAE,CAAC0G,iBAAH,CAAqB,KAAKxF,MAA1B,CAA/B,EAAN;AACD;AACF;AACF;;AAIDE,EAAAA,sCAAsC,GAAG;AACvC,UAAM;AAACpB,MAAAA;AAAD,QAAO,IAAb;AACA,SAAK+D,eAAL,GAAuB,EAAvB;AACA,SAAK+C,aAAL,GAAqB,KAAKpB,aAAL,CAAmBjH,EAAE,CAACsI,eAAtB,CAArB;;AACA,SAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG,KAAKF,aAAzB,EAAwCE,CAAC,EAAzC,EAA6C;AAC3C,YAAMC,IAAI,GAAG,KAAKjH,EAAL,CAAQkH,gBAAR,CAAyB,KAAKhG,MAA9B,EAAsC8F,CAAtC,CAAb;AACA,YAAM;AAACG,QAAAA;AAAD,UAAStI,gBAAgB,CAACoI,IAAI,CAACE,IAAN,CAA/B;AACA,UAAIC,QAAQ,GAAGpH,EAAE,CAACqH,kBAAH,CAAsB,KAAKnG,MAA3B,EAAmCiG,IAAnC,CAAf;AAEA,WAAKpD,eAAL,CAAqBoD,IAArB,IAA6BrI,gBAAgB,CAACkB,EAAD,EAAKoH,QAAL,EAAeH,IAAf,CAA7C;;AACA,UAAIA,IAAI,CAACK,IAAL,GAAY,CAAhB,EAAmB;AACjB,aAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGN,IAAI,CAACK,IAAzB,EAA+BC,CAAC,EAAhC,EAAoC;AAClCH,UAAAA,QAAQ,GAAGpH,EAAE,CAACqH,kBAAH,CAAsB,KAAKnG,MAA3B,YAAsCiG,IAAtC,cAA8CI,CAA9C,OAAX;AAEA,eAAKxD,eAAL,WAAwBoD,IAAxB,cAAgCI,CAAhC,UAAwCzI,gBAAgB,CAACkB,EAAD,EAAKoH,QAAL,EAAeH,IAAf,CAAxD;AACD;AACF;AACF;;AACD,SAAK1C,oBAAL,GAA4B,CAA5B;AACD;;AAODiD,EAAAA,iBAAiB,CAACC,cAAD,EAAiB9B,KAAjB,EAAwB;AACvC,WAAO,KAAK3E,GAAL,CAASwG,iBAAT,CAA2B,KAAKtG,MAAhC,EAAwCuG,cAAxC,EAAwD9B,KAAxD,CAAP;AACD;;AAGD+B,EAAAA,oBAAoB,CAACC,SAAD,EAAY;AAC9B,WAAO,KAAK3G,GAAL,CAAS0G,oBAAT,CAA8B,KAAKxG,MAAnC,EAA2CyG,SAA3C,CAAP;AACD;;AAKDC,EAAAA,8BAA8B,CAACC,UAAD,EAAalC,KAAb,EAAoB;AAChD,WAAO,KAAK3E,GAAL,CAAS4G,8BAAT,CAAwC,KAAK1G,MAA7C,EAAqD2G,UAArD,EAAiElC,KAAjE,CAAP;AACD;;AAGDmC,EAAAA,mBAAmB,CAACD,UAAD,EAAaE,YAAb,EAA2B;AAC5C,SAAK/G,GAAL,CAAS8G,mBAAT,CAA6B,KAAK5G,MAAlC,EAA0C2G,UAA1C,EAAsDE,YAAtD;AACD;;AAjX8D","sourcesContent":["import GL from '@luma.gl/constants';\n\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport Texture from './texture';\nimport Framebuffer from './framebuffer';\nimport {parseUniformName, getUniformSetter} from './uniforms';\nimport {VertexShader, FragmentShader} from './webgl-shader';\nimport ProgramConfiguration from './program-configuration';\nimport {copyUniform, checkUniformValues} from './uniforms';\n\nimport {isWebGL2, assertWebGL2Context, withParameters, log} from '@luma.gl/gltools';\nimport {getKey} from '../webgl-utils';\nimport {getPrimitiveDrawMode} from '../webgl-utils/attribute-utils';\nimport {uid, assert} from '../utils';\n\nconst LOG_PROGRAM_PERF_PRIORITY = 4;\n\nconst GL_SEPARATE_ATTRIBS = 0x8c8d;\n\nexport type ProgramProps = ResourceProps & {\n hash?;\n vs?; \n fs?;\n varyings?; \n bufferMode?: number;\n}\n\nexport type ProgramDrawOptions = {\n logPriority?: any;\n drawMode?: any;\n vertexCount: any;\n offset?: number;\n start?: any;\n end?: any;\n isIndexed?: boolean;\n indexType?: any;\n instanceCount?: number;\n isInstanced?: boolean;\n vertexArray?: any;\n transformFeedback?: any;\n framebuffer?: any;\n parameters?: {};\n uniforms?: any;\n samplers?: any;\n};\n\nexport default class Program extends WebGLResource<ProgramProps> {\n configuration: ProgramConfiguration;\n // Experimental flag to avoid deleting Program object while it is cached\n _isCached = false;\n _textureIndexCounter = 0;\n hash: string;; // Used by ProgramManager\n vs;\n fs;\n uniforms: {};\n _textureUniforms: {};\n varyings: {};\n _uniformCount = 0;\n _uniformSetters: {};\n \n constructor(gl: WebGLRenderingContext, props: ProgramProps = {}) {\n super(gl, props, {} as any);\n\n\n this.initialize(props);\n\n Object.seal(this);\n\n this._setId(props.id);\n }\n\n initialize(props: ProgramProps = {}) {\n const {hash, vs, fs, varyings, bufferMode = GL_SEPARATE_ATTRIBS} = props;\n\n this.hash = hash || ''; // Used by ProgramManager\n\n // Create shaders if needed\n this.vs =\n typeof vs === 'string' ? new VertexShader(this.gl, {id: `${props.id}-vs`, source: vs}) : vs;\n this.fs =\n typeof fs === 'string' ? new FragmentShader(this.gl, {id: `${props.id}-fs`, source: fs}) : fs;\n assert(this.vs instanceof VertexShader);\n assert(this.fs instanceof FragmentShader);\n\n // uniforms\n this.uniforms = {};\n\n this._textureUniforms = {};\n\n // Setup varyings if supplied\n if (varyings && varyings.length > 0) {\n assertWebGL2Context(this.gl);\n this.varyings = varyings;\n this.gl2.transformFeedbackVaryings(this.handle, varyings, bufferMode);\n }\n\n this._compileAndLink();\n this._readUniformLocationsFromLinkedProgram();\n this.configuration = new ProgramConfiguration(this);\n\n return this.setProps(props);\n }\n\n delete(options = {}) {\n if (this._isCached) {\n // This object is cached, do not delete\n return this;\n }\n return super.delete(options);\n }\n\n setProps(props) {\n if ('uniforms' in props) {\n this.setUniforms(props.uniforms);\n }\n return this;\n }\n\n // A good thing about the WebGL API is that there are so many ways to draw things ;)\n // This function unifies those ways into a single call using common parameters with sane defaults\n draw(options: ProgramDrawOptions): boolean {\n const {\n logPriority, // Probe log priority, enables Model to do more integrated logging\n\n drawMode = GL.TRIANGLES,\n vertexCount,\n offset = 0,\n start,\n end,\n isIndexed = false,\n indexType = GL.UNSIGNED_SHORT,\n instanceCount = 0,\n isInstanced = instanceCount > 0,\n\n vertexArray = null,\n transformFeedback,\n framebuffer,\n\n // Deprecated\n uniforms,\n samplers\n } = options;\n\n let {parameters = {}} = options;\n\n if (uniforms || samplers) {\n // DEPRECATED: v7.0 (deprecated earlier but warning not properly implemented)\n log.deprecated('Program.draw({uniforms})', 'Program.setUniforms(uniforms)')();\n this.setUniforms(uniforms || {});\n }\n\n if (log.priority >= logPriority) {\n const fb = framebuffer ? framebuffer.id : 'default';\n const message =\n `mode=${getKey(this.gl, drawMode)} verts=${vertexCount} ` +\n `instances=${instanceCount} indexType=${getKey(this.gl, indexType)} ` +\n `isInstanced=${isInstanced} isIndexed=${isIndexed} ` +\n `Framebuffer=${fb}`;\n log.log(logPriority, message)();\n }\n\n // TODO - move vertex array binding and transform feedback binding to withParameters?\n assert(vertexArray);\n\n this.gl.useProgram(this.handle);\n\n if (\n // Note: async textures set as uniforms might still be loading.\n // Now that all uniforms have been updated, check if any texture\n // in the uniforms is not yet initialized, then we don't draw\n !this._areTexturesRenderable() ||\n // Avoid WebGL draw call when not rendering any data\n vertexCount === 0 ||\n (isInstanced && instanceCount === 0)\n ) {\n return false;\n }\n\n vertexArray.bindForDraw(vertexCount, instanceCount, () => {\n if (framebuffer !== undefined) {\n parameters = Object.assign({}, parameters, {framebuffer});\n }\n\n if (transformFeedback) {\n const primitiveMode = getPrimitiveDrawMode(drawMode);\n transformFeedback.begin(primitiveMode);\n }\n\n this._bindTextures();\n\n withParameters(this.gl, parameters, () => {\n // TODO - Use polyfilled WebGL2RenderingContext instead of ANGLE extension\n if (isIndexed && isInstanced) {\n this.gl2.drawElementsInstanced(drawMode, vertexCount, indexType, offset, instanceCount);\n } else if (isIndexed && isWebGL2(this.gl) && !isNaN(start) && !isNaN(end)) {\n this.gl2.drawRangeElements(drawMode, start, end, vertexCount, indexType, offset);\n } else if (isIndexed) {\n this.gl.drawElements(drawMode, vertexCount, indexType, offset);\n } else if (isInstanced) {\n this.gl2.drawArraysInstanced(drawMode, offset, vertexCount, instanceCount);\n } else {\n this.gl.drawArrays(drawMode, offset, vertexCount);\n }\n });\n\n if (transformFeedback) {\n transformFeedback.end();\n }\n });\n\n return true;\n }\n\n setUniforms(uniforms = {}) {\n if (log.priority >= 2) {\n checkUniformValues(uniforms, this.id, this._uniformSetters);\n }\n\n this.gl.useProgram(this.handle);\n\n for (const uniformName in uniforms) {\n const uniform = uniforms[uniformName];\n const uniformSetter = this._uniformSetters[uniformName];\n\n if (uniformSetter) {\n let value = uniform;\n let textureUpdate = false;\n\n if (value instanceof Framebuffer) {\n value = value.texture;\n }\n if (value instanceof Texture) {\n textureUpdate = this.uniforms[uniformName] !== uniform;\n\n if (textureUpdate) {\n // eslint-disable-next-line max-depth\n if (uniformSetter.textureIndex === undefined) {\n uniformSetter.textureIndex = this._textureIndexCounter++;\n }\n\n // Bind texture to index\n const texture = value;\n const {textureIndex} = uniformSetter;\n\n texture.bind(textureIndex);\n value = textureIndex;\n\n this._textureUniforms[uniformName] = texture;\n } else {\n value = uniformSetter.textureIndex;\n }\n } else if (this._textureUniforms[uniformName]) {\n delete this._textureUniforms[uniformName];\n }\n\n // NOTE(Tarek): uniformSetter returns whether\n // value had to be updated or not.\n if (uniformSetter(value) || textureUpdate) {\n copyUniform(this.uniforms, uniformName, uniform);\n }\n }\n }\n\n return this;\n }\n\n // PRIVATE METHODS\n\n // Checks if all texture-values uniforms are renderable (i.e. loaded)\n // Update a texture if needed (e.g. from video)\n // Note: This is currently done before every draw call\n _areTexturesRenderable() {\n let texturesRenderable = true;\n\n for (const uniformName in this._textureUniforms) {\n const texture = this._textureUniforms[uniformName];\n texture.update();\n texturesRenderable = texturesRenderable && texture.loaded;\n }\n\n return texturesRenderable;\n }\n\n // Binds textures\n // Note: This is currently done before every draw call\n _bindTextures() {\n for (const uniformName in this._textureUniforms) {\n const textureIndex = this._uniformSetters[uniformName].textureIndex;\n this._textureUniforms[uniformName].bind(textureIndex);\n }\n }\n\n // RESOURCE METHODS\n\n _createHandle() {\n return this.gl.createProgram();\n }\n\n _deleteHandle() {\n this.gl.deleteProgram(this.handle);\n }\n\n // Extract opts needed to initialize a `Program` from an independently created WebGLProgram handle\n _getOptionsFromHandle(handle) {\n const shaderHandles = this.gl.getAttachedShaders(handle);\n const opts = {};\n for (const shaderHandle of shaderHandles) {\n const type = this.gl.getShaderParameter(this.handle, GL.SHADER_TYPE);\n switch (type) {\n case GL.VERTEX_SHADER:\n // @ts-ignore\n opts.vs = new VertexShader({handle: shaderHandle});\n break;\n case GL.FRAGMENT_SHADER:\n // @ts-ignore\n opts.fs = new FragmentShader({handle: shaderHandle});\n break;\n default:\n }\n }\n return opts;\n }\n\n _getParameter(pname) {\n return this.gl.getProgramParameter(this.handle, pname);\n }\n\n // If program is not named, name it after shader names\n // TODO - this.id will already have been initialized\n _setId(id) {\n if (!id) {\n const programName = this._getName();\n this.id = uid(programName);\n }\n }\n\n // Generate a default name for the program based on names of the shaders\n _getName() {\n let programName = this.vs.getName() || this.fs.getName();\n programName = programName.replace(/shader/i, '');\n programName = programName ? `${programName}-program` : 'program';\n return programName;\n }\n\n _compileAndLink() {\n const {gl} = this;\n gl.attachShader(this.handle, this.vs.handle);\n gl.attachShader(this.handle, this.fs.handle);\n log.time(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this._getName()}`)();\n gl.linkProgram(this.handle);\n log.timeEnd(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this._getName()}`)();\n\n // Avoid checking program linking error in production\n // @ts-ignore\n if (gl.debug || log.level > 0) {\n const linked = gl.getProgramParameter(this.handle, gl.LINK_STATUS);\n if (!linked) {\n throw new Error(`Error linking: ${gl.getProgramInfoLog(this.handle)}`);\n }\n\n gl.validateProgram(this.handle);\n const validated = gl.getProgramParameter(this.handle, gl.VALIDATE_STATUS);\n if (!validated) {\n throw new Error(`Error validating: ${gl.getProgramInfoLog(this.handle)}`);\n }\n }\n }\n\n // query uniform locations and build name to setter map.\n // TODO - This overlaps with ProgramConfiguration?\n _readUniformLocationsFromLinkedProgram() {\n const {gl} = this;\n this._uniformSetters = {};\n this._uniformCount = this._getParameter(GL.ACTIVE_UNIFORMS);\n for (let i = 0; i < this._uniformCount; i++) {\n const info = this.gl.getActiveUniform(this.handle, i);\n const {name} = parseUniformName(info.name);\n let location = gl.getUniformLocation(this.handle, name);\n // @ts-expect-error\n this._uniformSetters[name] = getUniformSetter(gl, location, info);\n if (info.size > 1) {\n for (let l = 0; l < info.size; l++) {\n location = gl.getUniformLocation(this.handle, `${name}[${l}]`);\n // @ts-expect-error\n this._uniformSetters[`${name}[${l}]`] = getUniformSetter(gl, location, info);\n }\n }\n }\n this._textureIndexCounter = 0;\n }\n\n // TO BE REMOVED in v7?\n\n // Rretrieves information about active uniforms identifed by their indices (`uniformIndices`)\n // https://\n // developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniforms\n getActiveUniforms(uniformIndices, pname) {\n return this.gl2.getActiveUniforms(this.handle, uniformIndices, pname);\n }\n\n // Retrieves the index of a uniform block\n getUniformBlockIndex(blockName) {\n return this.gl2.getUniformBlockIndex(this.handle, blockName);\n }\n\n // Retrieves information about an active uniform block (`blockIndex`)\n // https://\n // developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getActiveUniformBlockParameter\n getActiveUniformBlockParameter(blockIndex, pname) {\n return this.gl2.getActiveUniformBlockParameter(this.handle, blockIndex, pname);\n }\n\n // Binds a uniform block (`blockIndex`) to a specific binding point (`blockBinding`)\n uniformBlockBinding(blockIndex, blockBinding) {\n this.gl2.uniformBlockBinding(this.handle, blockIndex, blockBinding);\n }\n}\n"],"file":"program.js"}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import WebGLResource, { ResourceProps } from './webgl-resource';
|
|
2
|
+
export declare type QueryProps = ResourceProps & {};
|
|
3
|
+
/**
|
|
4
|
+
* Asynchronous queries for different kinds of information
|
|
5
|
+
*/
|
|
6
|
+
export default class Query extends WebGLResource<QueryProps> {
|
|
7
|
+
static isSupported(gl: WebGLRenderingContext, options?: string[]): boolean;
|
|
8
|
+
target: any;
|
|
9
|
+
_queryPending: boolean;
|
|
10
|
+
_pollingPromise: any;
|
|
11
|
+
constructor(gl: WebGLRenderingContext, opts?: QueryProps);
|
|
12
|
+
beginTimeElapsedQuery(): this;
|
|
13
|
+
beginOcclusionQuery(options?: {
|
|
14
|
+
conservative?: boolean;
|
|
15
|
+
}): this;
|
|
16
|
+
beginTransformFeedbackQuery(): this;
|
|
17
|
+
begin(target: number): this;
|
|
18
|
+
end(): this;
|
|
19
|
+
isResultAvailable(): boolean;
|
|
20
|
+
isTimerDisjoint(): boolean;
|
|
21
|
+
getResult(): any;
|
|
22
|
+
getTimerMilliseconds(): number;
|
|
23
|
+
createPoll(limit?: number): Promise<any>;
|
|
24
|
+
_createHandle(): WebGLQuery;
|
|
25
|
+
_deleteHandle(): void;
|
|
26
|
+
}
|
|
27
|
+
//# sourceMappingURL=query.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"query.d.ts","sourceRoot":"","sources":["../../src/classes/query.ts"],"names":[],"mappings":"AAEA,OAAO,aAAa,EAAE,EAAC,aAAa,EAAC,MAAM,kBAAkB,CAAC;AAc9D,oBAAY,UAAU,GAAG,aAAa,GAAG,EACxC,CAAC;AAEF;;GAEG;AACH,MAAM,CAAC,OAAO,OAAO,KAAM,SAAQ,aAAa,CAAC,UAAU,CAAC;IAG1D,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,qBAAqB,EAAE,OAAO,GAAE,MAAM,EAAO,GAAG,OAAO;IAuB9E,MAAM,MAAQ;IACd,aAAa,UAAS;IACtB,eAAe,MAAQ;gBAGX,EAAE,EAAE,qBAAqB,EAAE,IAAI,GAAE,UAAe;IAS5D,qBAAqB,IAAI,IAAI;IAK7B,mBAAmB,CAAC,OAAO,CAAC,EAAE;QAAC,YAAY,CAAC,EAAE,OAAO,CAAA;KAAC,GAAG,IAAI;IAK7D,2BAA2B,IAAI,IAAI;IASnC,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAa3B,GAAG,IAAI,IAAI;IAeX,iBAAiB,IAAI,OAAO;IAa5B,eAAe,IAAI,OAAO;IAK1B,SAAS,IAAI,GAAG;IAKhB,oBAAoB;IAKpB,UAAU,CAAC,KAAK,GAAE,MAAiC,GAAG,OAAO,CAAC,GAAG,CAAC;IA0BlE,aAAa;IAIb,aAAa;CAGd"}
|
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
|
|
2
|
+
import { isWebGL2 } from '@luma.gl/gltools';
|
|
3
|
+
import WebGLResource from './webgl-resource';
|
|
4
|
+
import { FEATURES, hasFeatures } from '../features';
|
|
5
|
+
import { assert } from '../utils';
|
|
6
|
+
const GL_QUERY_RESULT = 0x8866;
|
|
7
|
+
const GL_QUERY_RESULT_AVAILABLE = 0x8867;
|
|
8
|
+
const GL_TIME_ELAPSED_EXT = 0x88bf;
|
|
9
|
+
const GL_GPU_DISJOINT_EXT = 0x8fbb;
|
|
10
|
+
const GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88;
|
|
11
|
+
const GL_ANY_SAMPLES_PASSED = 0x8c2f;
|
|
12
|
+
const GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a;
|
|
13
|
+
export default class Query extends WebGLResource {
|
|
14
|
+
static isSupported(gl, options = []) {
|
|
15
|
+
const webgl2 = isWebGL2(gl);
|
|
16
|
+
const hasTimerQuery = hasFeatures(gl, FEATURES.TIMER_QUERY);
|
|
17
|
+
let supported = webgl2 || hasTimerQuery;
|
|
18
|
+
|
|
19
|
+
for (const key of options) {
|
|
20
|
+
switch (key) {
|
|
21
|
+
case 'queries':
|
|
22
|
+
supported = supported && webgl2;
|
|
23
|
+
break;
|
|
24
|
+
|
|
25
|
+
case 'timers':
|
|
26
|
+
supported = supported && hasTimerQuery;
|
|
27
|
+
break;
|
|
28
|
+
|
|
29
|
+
default:
|
|
30
|
+
assert(false);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
return supported;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
constructor(gl, opts = {}) {
|
|
38
|
+
super(gl, opts, {});
|
|
39
|
+
|
|
40
|
+
_defineProperty(this, "target", null);
|
|
41
|
+
|
|
42
|
+
_defineProperty(this, "_queryPending", false);
|
|
43
|
+
|
|
44
|
+
_defineProperty(this, "_pollingPromise", null);
|
|
45
|
+
|
|
46
|
+
Object.seal(this);
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
beginTimeElapsedQuery() {
|
|
50
|
+
return this.begin(GL_TIME_ELAPSED_EXT);
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
beginOcclusionQuery(options) {
|
|
54
|
+
return this.begin(options !== null && options !== void 0 && options.conservative ? GL_ANY_SAMPLES_PASSED_CONSERVATIVE : GL_ANY_SAMPLES_PASSED);
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
beginTransformFeedbackQuery() {
|
|
58
|
+
return this.begin(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
begin(target) {
|
|
62
|
+
if (this._queryPending) {
|
|
63
|
+
return this;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
this.target = target;
|
|
67
|
+
this.gl2.beginQuery(this.target, this.handle);
|
|
68
|
+
return this;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
end() {
|
|
72
|
+
if (this._queryPending) {
|
|
73
|
+
return this;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
if (this.target) {
|
|
77
|
+
this.gl2.endQuery(this.target);
|
|
78
|
+
this.target = null;
|
|
79
|
+
this._queryPending = true;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
return this;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
isResultAvailable() {
|
|
86
|
+
if (!this._queryPending) {
|
|
87
|
+
return false;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
const resultAvailable = this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT_AVAILABLE);
|
|
91
|
+
|
|
92
|
+
if (resultAvailable) {
|
|
93
|
+
this._queryPending = false;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
return resultAvailable;
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
isTimerDisjoint() {
|
|
100
|
+
return this.gl2.getParameter(GL_GPU_DISJOINT_EXT);
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
getResult() {
|
|
104
|
+
return this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT);
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
getTimerMilliseconds() {
|
|
108
|
+
return this.getResult() / 1e6;
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
createPoll(limit = Number.POSITIVE_INFINITY) {
|
|
112
|
+
if (this._pollingPromise) {
|
|
113
|
+
return this._pollingPromise;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
let counter = 0;
|
|
117
|
+
this._pollingPromise = new Promise((resolve, reject) => {
|
|
118
|
+
const poll = () => {
|
|
119
|
+
if (this.isResultAvailable()) {
|
|
120
|
+
resolve(this.getResult());
|
|
121
|
+
this._pollingPromise = null;
|
|
122
|
+
} else if (counter++ > limit) {
|
|
123
|
+
reject('Timed out');
|
|
124
|
+
this._pollingPromise = null;
|
|
125
|
+
} else {
|
|
126
|
+
requestAnimationFrame(poll);
|
|
127
|
+
}
|
|
128
|
+
};
|
|
129
|
+
|
|
130
|
+
requestAnimationFrame(poll);
|
|
131
|
+
});
|
|
132
|
+
return this._pollingPromise;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
_createHandle() {
|
|
136
|
+
return Query.isSupported(this.gl) ? this.gl2.createQuery() : null;
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
_deleteHandle() {
|
|
140
|
+
this.gl2.deleteQuery(this.handle);
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
}
|
|
144
|
+
//# sourceMappingURL=query.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/classes/query.ts"],"names":["isWebGL2","WebGLResource","FEATURES","hasFeatures","assert","GL_QUERY_RESULT","GL_QUERY_RESULT_AVAILABLE","GL_TIME_ELAPSED_EXT","GL_GPU_DISJOINT_EXT","GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN","GL_ANY_SAMPLES_PASSED","GL_ANY_SAMPLES_PASSED_CONSERVATIVE","Query","isSupported","gl","options","webgl2","hasTimerQuery","TIMER_QUERY","supported","key","constructor","opts","Object","seal","beginTimeElapsedQuery","begin","beginOcclusionQuery","conservative","beginTransformFeedbackQuery","target","_queryPending","gl2","beginQuery","handle","end","endQuery","isResultAvailable","resultAvailable","getQueryParameter","isTimerDisjoint","getParameter","getResult","getTimerMilliseconds","createPoll","limit","Number","POSITIVE_INFINITY","_pollingPromise","counter","Promise","resolve","reject","poll","requestAnimationFrame","_createHandle","createQuery","_deleteHandle","deleteQuery"],"mappings":";AACA,SAAQA,QAAR,QAAuB,kBAAvB;AACA,OAAOC,aAAP,MAA2C,kBAA3C;AACA,SAAQC,QAAR,EAAkBC,WAAlB,QAAoC,aAApC;AACA,SAAQC,MAAR,QAAqB,UAArB;AAEA,MAAMC,eAAe,GAAG,MAAxB;AACA,MAAMC,yBAAyB,GAAG,MAAlC;AAEA,MAAMC,mBAAmB,GAAG,MAA5B;AACA,MAAMC,mBAAmB,GAAG,MAA5B;AAEA,MAAMC,wCAAwC,GAAG,MAAjD;AACA,MAAMC,qBAAqB,GAAG,MAA9B;AACA,MAAMC,kCAAkC,GAAG,MAA3C;AAQA,eAAe,MAAMC,KAAN,SAAoBX,aAApB,CAA8C;AAGzC,SAAXY,WAAW,CAACC,EAAD,EAA4BC,OAAiB,GAAG,EAAhD,EAA6D;AAC7E,UAAMC,MAAM,GAAGhB,QAAQ,CAACc,EAAD,CAAvB;AAGA,UAAMG,aAAa,GAAGd,WAAW,CAACW,EAAD,EAAKZ,QAAQ,CAACgB,WAAd,CAAjC;AACA,QAAIC,SAAS,GAAGH,MAAM,IAAIC,aAA1B;;AAEA,SAAK,MAAMG,GAAX,IAAkBL,OAAlB,EAA2B;AACzB,cAAQK,GAAR;AACE,aAAK,SAAL;AACED,UAAAA,SAAS,GAAGA,SAAS,IAAIH,MAAzB;AACA;;AACF,aAAK,QAAL;AACEG,UAAAA,SAAS,GAAGA,SAAS,IAAIF,aAAzB;AACA;;AACF;AACEb,UAAAA,MAAM,CAAC,KAAD,CAAN;AARJ;AAUD;;AAED,WAAOe,SAAP;AACD;;AAODE,EAAAA,WAAW,CAACP,EAAD,EAA4BQ,IAAgB,GAAG,EAA/C,EAAmD;AAC5D,UAAMR,EAAN,EAAUQ,IAAV,EAAgB,EAAhB;;AAD4D,oCALrD,IAKqD;;AAAA,2CAJ9C,KAI8C;;AAAA,6CAH5C,IAG4C;;AAG5DC,IAAAA,MAAM,CAACC,IAAP,CAAY,IAAZ;AACD;;AAKDC,EAAAA,qBAAqB,GAAS;AAC5B,WAAO,KAAKC,KAAL,CAAWnB,mBAAX,CAAP;AACD;;AAGDoB,EAAAA,mBAAmB,CAACZ,OAAD,EAA2C;AAC5D,WAAO,KAAKW,KAAL,CAAWX,OAAO,SAAP,IAAAA,OAAO,WAAP,IAAAA,OAAO,CAAEa,YAAT,GAAwBjB,kCAAxB,GAA6DD,qBAAxE,CAAP;AACD;;AAGDmB,EAAAA,2BAA2B,GAAS;AAClC,WAAO,KAAKH,KAAL,CAAWjB,wCAAX,CAAP;AACD;;AAODiB,EAAAA,KAAK,CAACI,MAAD,EAAuB;AAE1B,QAAI,KAAKC,aAAT,EAAwB;AACtB,aAAO,IAAP;AACD;;AAED,SAAKD,MAAL,GAAcA,MAAd;AACA,SAAKE,GAAL,CAASC,UAAT,CAAoB,KAAKH,MAAzB,EAAiC,KAAKI,MAAtC;AAEA,WAAO,IAAP;AACD;;AAGDC,EAAAA,GAAG,GAAS;AAEV,QAAI,KAAKJ,aAAT,EAAwB;AACtB,aAAO,IAAP;AACD;;AAED,QAAI,KAAKD,MAAT,EAAiB;AACf,WAAKE,GAAL,CAASI,QAAT,CAAkB,KAAKN,MAAvB;AACA,WAAKA,MAAL,GAAc,IAAd;AACA,WAAKC,aAAL,GAAqB,IAArB;AACD;;AACD,WAAO,IAAP;AACD;;AAGDM,EAAAA,iBAAiB,GAAY;AAC3B,QAAI,CAAC,KAAKN,aAAV,EAAyB;AACvB,aAAO,KAAP;AACD;;AAED,UAAMO,eAAe,GAAG,KAAKN,GAAL,CAASO,iBAAT,CAA2B,KAAKL,MAAhC,EAAwC5B,yBAAxC,CAAxB;;AACA,QAAIgC,eAAJ,EAAqB;AACnB,WAAKP,aAAL,GAAqB,KAArB;AACD;;AACD,WAAOO,eAAP;AACD;;AAGDE,EAAAA,eAAe,GAAY;AACzB,WAAO,KAAKR,GAAL,CAASS,YAAT,CAAsBjC,mBAAtB,CAAP;AACD;;AAGDkC,EAAAA,SAAS,GAAQ;AACf,WAAO,KAAKV,GAAL,CAASO,iBAAT,CAA2B,KAAKL,MAAhC,EAAwC7B,eAAxC,CAAP;AACD;;AAGDsC,EAAAA,oBAAoB,GAAG;AACrB,WAAO,KAAKD,SAAL,KAAmB,GAA1B;AACD;;AAGDE,EAAAA,UAAU,CAACC,KAAa,GAAGC,MAAM,CAACC,iBAAxB,EAAyD;AACjE,QAAI,KAAKC,eAAT,EAA0B;AACxB,aAAO,KAAKA,eAAZ;AACD;;AAED,QAAIC,OAAO,GAAG,CAAd;AAEA,SAAKD,eAAL,GAAuB,IAAIE,OAAJ,CAAY,CAACC,OAAD,EAAUC,MAAV,KAAqB;AACtD,YAAMC,IAAI,GAAG,MAAM;AACjB,YAAI,KAAKhB,iBAAL,EAAJ,EAA8B;AAC5Bc,UAAAA,OAAO,CAAC,KAAKT,SAAL,EAAD,CAAP;AACA,eAAKM,eAAL,GAAuB,IAAvB;AACD,SAHD,MAGO,IAAIC,OAAO,KAAKJ,KAAhB,EAAuB;AAC5BO,UAAAA,MAAM,CAAC,WAAD,CAAN;AACA,eAAKJ,eAAL,GAAuB,IAAvB;AACD,SAHM,MAGA;AACLM,UAAAA,qBAAqB,CAACD,IAAD,CAArB;AACD;AACF,OAVD;;AAYAC,MAAAA,qBAAqB,CAACD,IAAD,CAArB;AACD,KAdsB,CAAvB;AAgBA,WAAO,KAAKL,eAAZ;AACD;;AAEDO,EAAAA,aAAa,GAAG;AACd,WAAO3C,KAAK,CAACC,WAAN,CAAkB,KAAKC,EAAvB,IAA6B,KAAKkB,GAAL,CAASwB,WAAT,EAA7B,GAAsD,IAA7D;AACD;;AAEDC,EAAAA,aAAa,GAAG;AACd,SAAKzB,GAAL,CAAS0B,WAAT,CAAqB,KAAKxB,MAA1B;AACD;;AAnJ0D","sourcesContent":["// WebGL2 Query (also handles disjoint timer extensions)\nimport {isWebGL2} from '@luma.gl/gltools';\nimport WebGLResource, {ResourceProps} from './webgl-resource';\nimport {FEATURES, hasFeatures} from '../features';\nimport {assert} from '../utils';\n\nconst GL_QUERY_RESULT = 0x8866; // Returns a GLuint containing the query result.\nconst GL_QUERY_RESULT_AVAILABLE = 0x8867; // whether query result is available.\n\nconst GL_TIME_ELAPSED_EXT = 0x88bf; // Elapsed time (in nanoseconds).\nconst GL_GPU_DISJOINT_EXT = 0x8fbb; // Whether GPU performed any disjoint operation.\n\nconst GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88; // #primitives written to feedback buffers\nconst GL_ANY_SAMPLES_PASSED = 0x8c2f; // Occlusion query (if drawing passed depth test)\nconst GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a; // Occlusion query less accurate/faster version\n\nexport type QueryProps = ResourceProps & {\n};\n\n/**\n * Asynchronous queries for different kinds of information\n */\nexport default class Query extends WebGLResource<QueryProps> {\n // Returns true if Query is supported by the WebGL implementation\n // Can also check whether timestamp queries are available.\n static isSupported(gl: WebGLRenderingContext, options: string[] = []): boolean {\n const webgl2 = isWebGL2(gl);\n\n // Initial value\n const hasTimerQuery = hasFeatures(gl, FEATURES.TIMER_QUERY);\n let supported = webgl2 || hasTimerQuery;\n\n for (const key of options) {\n switch (key) {\n case 'queries':\n supported = supported && webgl2;\n break;\n case 'timers':\n supported = supported && hasTimerQuery;\n break;\n default:\n assert(false);\n }\n }\n\n return supported;\n }\n\n target = null;\n _queryPending = false;\n _pollingPromise = null;\n\n // Create a query class\n constructor(gl: WebGLRenderingContext, opts: QueryProps = {}) {\n super(gl, opts, {} as any);\n\n Object.seal(this);\n }\n\n // Shortcut for timer query (dependent on extension in both WebGL1 and 2)\n // Measures GPU time delta between this call and a matching `end` call in the\n // GPU instruction stream.\n beginTimeElapsedQuery(): this {\n return this.begin(GL_TIME_ELAPSED_EXT);\n }\n\n // Shortcut for occlusion queries\n beginOcclusionQuery(options?: {conservative?: boolean}): this {\n return this.begin(options?.conservative ? GL_ANY_SAMPLES_PASSED_CONSERVATIVE : GL_ANY_SAMPLES_PASSED);\n }\n\n // Shortcut for transformFeedbackQuery\n beginTransformFeedbackQuery(): this {\n return this.begin(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);\n }\n\n // Due to OpenGL API limitations, after calling `begin()` on one Query\n // instance, `end()` must be called on that same instance before\n // calling `begin()` on another query. While there can be multiple\n // outstanding queries representing disjoint `begin()`/`end()` intervals.\n // It is not possible to interleave or overlap `begin` and `end` calls.\n begin(target: number): this {\n // Don't start a new query if one is already active.\n if (this._queryPending) {\n return this;\n }\n\n this.target = target;\n this.gl2.beginQuery(this.target, this.handle);\n\n return this;\n }\n\n // ends the current query\n end(): this {\n // Can't end a new query if the last one hasn't been resolved.\n if (this._queryPending) {\n return this;\n }\n\n if (this.target) {\n this.gl2.endQuery(this.target);\n this.target = null;\n this._queryPending = true;\n }\n return this;\n }\n\n // Returns true if the query result is available\n isResultAvailable(): boolean {\n if (!this._queryPending) {\n return false;\n }\n\n const resultAvailable = this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT_AVAILABLE);\n if (resultAvailable) {\n this._queryPending = false;\n }\n return resultAvailable;\n }\n\n // Timing query is disjoint, i.e. results are invalid\n isTimerDisjoint(): boolean {\n return this.gl2.getParameter(GL_GPU_DISJOINT_EXT);\n }\n\n // Returns query result.\n getResult(): any {\n return this.gl2.getQueryParameter(this.handle, GL_QUERY_RESULT);\n }\n\n // Returns the query result, converted to milliseconds to match JavaScript conventions.\n getTimerMilliseconds() {\n return this.getResult() / 1e6;\n }\n\n // Polls the query\n createPoll(limit: number = Number.POSITIVE_INFINITY): Promise<any> {\n if (this._pollingPromise) {\n return this._pollingPromise;\n }\n\n let counter = 0;\n\n this._pollingPromise = new Promise((resolve, reject) => {\n const poll = () => {\n if (this.isResultAvailable()) {\n resolve(this.getResult());\n this._pollingPromise = null;\n } else if (counter++ > limit) {\n reject('Timed out');\n this._pollingPromise = null;\n } else {\n requestAnimationFrame(poll);\n }\n };\n\n requestAnimationFrame(poll);\n });\n\n return this._pollingPromise;\n }\n\n _createHandle() {\n return Query.isSupported(this.gl) ? this.gl2.createQuery() : null;\n }\n\n _deleteHandle() {\n this.gl2.deleteQuery(this.handle);\n }\n}\n"],"file":"query.js"}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import GL from '@luma.gl/constants';
|
|
2
|
+
export declare function isRenderbufferFormatSupported(gl: WebGLRenderingContext, format: GL): boolean;
|
|
3
|
+
export declare function getRenderbufferFormatBytesPerPixel(format: GL): number;
|
|
4
|
+
/**
|
|
5
|
+
* @param bpp "bytes per pixel", used for memory usage calculations.
|
|
6
|
+
* @param gl2 requires WebGL2
|
|
7
|
+
* @param ext requires extension
|
|
8
|
+
*/
|
|
9
|
+
declare type RenderbufferFormat = {
|
|
10
|
+
bpp: number;
|
|
11
|
+
gl2?: boolean;
|
|
12
|
+
ext?: string;
|
|
13
|
+
};
|
|
14
|
+
declare const RENDERBUFFER_FORMATS: Record<string, RenderbufferFormat>;
|
|
15
|
+
export default RENDERBUFFER_FORMATS;
|
|
16
|
+
//# sourceMappingURL=renderbuffer-formats.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"renderbuffer-formats.d.ts","sourceRoot":"","sources":["../../src/classes/renderbuffer-formats.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAGpC,wBAAgB,6BAA6B,CAAC,EAAE,EAAE,qBAAqB,EAAE,MAAM,EAAE,EAAE,GAAG,OAAO,CAa5F;AAED,wBAAgB,kCAAkC,CAAC,MAAM,EAAE,EAAE,GAAG,MAAM,CAErE;AAKD;;;;GAIG;AACH,aAAK,kBAAkB,GAAG;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,GAAG,CAAC,EAAE,OAAO,CAAC;IACd,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,QAAA,MAAM,oBAAoB,EAAE,MAAM,CAAC,MAAM,EAAE,kBAAkB,CAqD5D,CAAC;AAEF,eAAe,oBAAoB,CAAC"}
|