@luma.gl/webgl 8.5.10 → 8.6.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (633) hide show
  1. package/dist/bundle.d.ts +2 -0
  2. package/dist/bundle.d.ts.map +1 -0
  3. package/dist/bundle.js +5 -0
  4. package/dist/bundle.js.map +1 -0
  5. package/dist/classes/accessor.d.ts +28 -0
  6. package/dist/classes/accessor.d.ts.map +1 -0
  7. package/dist/classes/accessor.js +112 -0
  8. package/dist/classes/accessor.js.map +1 -0
  9. package/dist/classes/accessor.ts.disabled +159 -0
  10. package/dist/classes/clear.d.ts +16 -0
  11. package/dist/classes/clear.d.ts.map +1 -0
  12. package/dist/classes/clear.js +102 -0
  13. package/dist/classes/clear.js.map +1 -0
  14. package/dist/classes/copy-and-blit.d.ts +69 -0
  15. package/dist/classes/copy-and-blit.d.ts.map +1 -0
  16. package/dist/classes/copy-and-blit.js +333 -0
  17. package/dist/classes/copy-and-blit.js.map +1 -0
  18. package/dist/classes/framebuffer.d.ts +130 -0
  19. package/dist/classes/framebuffer.d.ts.map +1 -0
  20. package/dist/classes/framebuffer.js +656 -0
  21. package/dist/classes/framebuffer.js.map +1 -0
  22. package/dist/classes/program-configuration.d.ts +27 -0
  23. package/dist/classes/program-configuration.d.ts.map +1 -0
  24. package/dist/classes/program-configuration.js +160 -0
  25. package/dist/classes/program-configuration.js.map +1 -0
  26. package/dist/classes/program.d.ts +61 -0
  27. package/dist/classes/program.d.ts.map +1 -0
  28. package/dist/classes/program.js +368 -0
  29. package/dist/classes/program.js.map +1 -0
  30. package/dist/classes/query.d.ts +27 -0
  31. package/dist/classes/query.d.ts.map +1 -0
  32. package/dist/classes/query.js +144 -0
  33. package/dist/classes/query.js.map +1 -0
  34. package/dist/classes/renderbuffer-formats.d.ts +16 -0
  35. package/dist/classes/renderbuffer-formats.d.ts.map +1 -0
  36. package/dist/classes/renderbuffer-formats.js +185 -0
  37. package/dist/classes/renderbuffer-formats.js.map +1 -0
  38. package/dist/classes/renderbuffer.d.ts +60 -0
  39. package/dist/classes/renderbuffer.d.ts.map +1 -0
  40. package/dist/classes/renderbuffer.js +127 -0
  41. package/dist/classes/renderbuffer.js.map +1 -0
  42. package/dist/classes/texture-2d.d.ts +8 -0
  43. package/dist/classes/texture-2d.d.ts.map +1 -0
  44. package/dist/classes/texture-2d.js +39 -0
  45. package/dist/classes/texture-2d.js.map +1 -0
  46. package/dist/classes/texture-3d.d.ts +28 -0
  47. package/dist/classes/texture-3d.d.ts.map +1 -0
  48. package/dist/classes/texture-3d.js +67 -0
  49. package/dist/classes/texture-3d.js.map +1 -0
  50. package/dist/classes/texture-cube.d.ts +27 -0
  51. package/dist/classes/texture-cube.d.ts.map +1 -0
  52. package/dist/classes/texture-cube.js +131 -0
  53. package/dist/classes/texture-cube.js.map +1 -0
  54. package/dist/classes/texture-formats.d.ts +37 -0
  55. package/dist/classes/texture-formats.d.ts.map +1 -0
  56. package/dist/classes/texture-formats.js +98 -0
  57. package/dist/classes/texture-formats.js.map +1 -0
  58. package/dist/classes/texture.d.ts +118 -0
  59. package/dist/classes/texture.d.ts.map +1 -0
  60. package/dist/classes/texture.js +785 -0
  61. package/dist/classes/texture.js.map +1 -0
  62. package/dist/classes/transform-feedback.d.ts +33 -0
  63. package/dist/classes/transform-feedback.d.ts.map +1 -0
  64. package/dist/classes/transform-feedback.js +197 -0
  65. package/dist/classes/transform-feedback.js.map +1 -0
  66. package/dist/classes/uniform-buffer-layout.d.ts +17 -0
  67. package/dist/classes/uniform-buffer-layout.d.ts.map +1 -0
  68. package/dist/classes/uniform-buffer-layout.js +104 -0
  69. package/dist/classes/uniform-buffer-layout.js.map +1 -0
  70. package/dist/classes/uniforms.d.ts +38 -0
  71. package/dist/classes/uniforms.d.ts.map +1 -0
  72. package/dist/classes/uniforms.js +251 -0
  73. package/dist/classes/uniforms.js.map +1 -0
  74. package/dist/classes/vertex-array-object.d.ts +75 -0
  75. package/dist/classes/vertex-array-object.d.ts.map +1 -0
  76. package/dist/classes/vertex-array-object.js +262 -0
  77. package/dist/classes/vertex-array-object.js.map +1 -0
  78. package/dist/classes/vertex-array.d.ts +75 -0
  79. package/dist/classes/vertex-array.d.ts.map +1 -0
  80. package/dist/classes/vertex-array.js +409 -0
  81. package/dist/classes/vertex-array.js.map +1 -0
  82. package/dist/classes/webgl-buffer.d.ts +98 -0
  83. package/dist/classes/webgl-buffer.d.ts.map +1 -0
  84. package/dist/{esm/classes/buffer.js → classes/webgl-buffer.js} +97 -73
  85. package/dist/classes/webgl-buffer.js.map +1 -0
  86. package/dist/classes/webgl-resource.d.ts +54 -0
  87. package/dist/classes/webgl-resource.d.ts.map +1 -0
  88. package/dist/{esm/classes/resource.js → classes/webgl-resource.js} +31 -52
  89. package/dist/classes/webgl-resource.js.map +1 -0
  90. package/dist/classes/webgl-shader.d.ts +51 -0
  91. package/dist/classes/webgl-shader.d.ts.map +1 -0
  92. package/dist/classes/webgl-shader.js +190 -0
  93. package/dist/classes/webgl-shader.js.map +1 -0
  94. package/dist/context/gl-context.d.ts +15 -0
  95. package/dist/context/gl-context.d.ts.map +1 -0
  96. package/dist/context/gl-context.js +32 -0
  97. package/dist/context/gl-context.js.map +1 -0
  98. package/dist/context/luma-context-data.d.ts +31 -0
  99. package/dist/context/luma-context-data.d.ts.map +1 -0
  100. package/dist/context/luma-context-data.js +5 -0
  101. package/dist/context/luma-context-data.js.map +1 -0
  102. package/dist/debug/debug-program-configuration.d.ts +2 -0
  103. package/dist/debug/debug-program-configuration.d.ts.map +1 -0
  104. package/dist/debug/debug-program-configuration.js +40 -0
  105. package/dist/debug/debug-program-configuration.js.map +1 -0
  106. package/dist/debug/debug-uniforms.d.ts +12 -0
  107. package/dist/debug/debug-uniforms.d.ts.map +1 -0
  108. package/dist/debug/debug-uniforms.js +108 -0
  109. package/dist/debug/debug-uniforms.js.map +1 -0
  110. package/dist/debug/debug-vertex-array.d.ts +5 -0
  111. package/dist/debug/debug-vertex-array.d.ts.map +1 -0
  112. package/dist/debug/debug-vertex-array.js +118 -0
  113. package/dist/debug/debug-vertex-array.js.map +1 -0
  114. package/dist/es5/bundle.js +3 -5
  115. package/dist/es5/bundle.js.map +1 -1
  116. package/dist/es5/classes/accessor.js +76 -108
  117. package/dist/es5/classes/accessor.js.map +1 -1
  118. package/dist/es5/classes/accessor.ts.disabled +159 -0
  119. package/dist/es5/classes/clear.js +33 -48
  120. package/dist/es5/classes/clear.js.map +1 -1
  121. package/dist/es5/classes/copy-and-blit.js +177 -192
  122. package/dist/es5/classes/copy-and-blit.js.map +1 -1
  123. package/dist/es5/classes/framebuffer.js +538 -655
  124. package/dist/es5/classes/framebuffer.js.map +1 -1
  125. package/dist/es5/classes/program-configuration.js +127 -141
  126. package/dist/es5/classes/program-configuration.js.map +1 -1
  127. package/dist/es5/classes/program.js +294 -358
  128. package/dist/es5/classes/program.js.map +1 -1
  129. package/dist/es5/classes/query.js +115 -181
  130. package/dist/es5/classes/query.js.map +1 -1
  131. package/dist/es5/classes/renderbuffer-formats.js +186 -121
  132. package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
  133. package/dist/es5/classes/renderbuffer.js +104 -128
  134. package/dist/es5/classes/renderbuffer.js.map +1 -1
  135. package/dist/es5/classes/texture-2d.js +16 -39
  136. package/dist/es5/classes/texture-2d.js.map +1 -1
  137. package/dist/es5/classes/texture-3d.js +50 -89
  138. package/dist/es5/classes/texture-3d.js.map +1 -1
  139. package/dist/es5/classes/texture-cube.js +112 -162
  140. package/dist/es5/classes/texture-cube.js.map +1 -1
  141. package/dist/es5/classes/texture-formats.js +73 -42
  142. package/dist/es5/classes/texture-formats.js.map +1 -1
  143. package/dist/es5/classes/texture.js +670 -673
  144. package/dist/es5/classes/texture.js.map +1 -1
  145. package/dist/es5/classes/transform-feedback.js +150 -203
  146. package/dist/es5/classes/transform-feedback.js.map +1 -1
  147. package/dist/es5/classes/uniform-buffer-layout.js +89 -103
  148. package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
  149. package/dist/es5/classes/uniforms.js +134 -93
  150. package/dist/es5/classes/uniforms.js.map +1 -1
  151. package/dist/es5/classes/vertex-array-object.js +204 -306
  152. package/dist/es5/classes/vertex-array-object.js.map +1 -1
  153. package/dist/es5/classes/vertex-array.js +317 -353
  154. package/dist/es5/classes/vertex-array.js.map +1 -1
  155. package/dist/es5/classes/webgl-buffer.js +391 -0
  156. package/dist/es5/classes/webgl-buffer.js.map +1 -0
  157. package/dist/es5/classes/webgl-resource.js +217 -0
  158. package/dist/es5/classes/webgl-resource.js.map +1 -0
  159. package/dist/es5/classes/webgl-shader.js +213 -0
  160. package/dist/es5/classes/webgl-shader.js.map +1 -0
  161. package/dist/es5/context/gl-context.js +46 -0
  162. package/dist/es5/context/gl-context.js.map +1 -0
  163. package/dist/es5/context/luma-context-data.js +12 -0
  164. package/dist/es5/context/luma-context-data.js.map +1 -0
  165. package/dist/es5/debug/debug-program-configuration.js +20 -48
  166. package/dist/es5/debug/debug-program-configuration.js.map +1 -1
  167. package/dist/es5/debug/debug-uniforms.js +72 -114
  168. package/dist/es5/debug/debug-uniforms.js.map +1 -1
  169. package/dist/es5/debug/debug-vertex-array.js +56 -51
  170. package/dist/es5/debug/debug-vertex-array.js.map +1 -1
  171. package/dist/es5/features/check-glsl-extension.js +9 -10
  172. package/dist/es5/features/check-glsl-extension.js.map +1 -1
  173. package/dist/es5/features/check-old-ie.js +5 -6
  174. package/dist/es5/features/check-old-ie.js.map +1 -1
  175. package/dist/es5/features/features.js +23 -37
  176. package/dist/es5/features/features.js.map +1 -1
  177. package/dist/es5/features/index.js +8 -8
  178. package/dist/es5/features/index.js.map +1 -1
  179. package/dist/es5/features/limits.js +36 -28
  180. package/dist/es5/features/limits.js.map +1 -1
  181. package/dist/es5/features/webgl-features-table.js +35 -15
  182. package/dist/es5/features/webgl-features-table.js.map +1 -1
  183. package/dist/es5/features/webgl-limits-table.js +160 -120
  184. package/dist/es5/features/webgl-limits-table.js.map +1 -1
  185. package/dist/es5/index.js +144 -90
  186. package/dist/es5/index.js.map +1 -1
  187. package/dist/es5/init.js +12 -36
  188. package/dist/es5/init.js.map +1 -1
  189. package/dist/es5/types.js +2 -0
  190. package/dist/es5/types.js.map +1 -0
  191. package/dist/es5/utils/array-utils-flat.js +13 -14
  192. package/dist/es5/utils/array-utils-flat.js.map +1 -1
  193. package/dist/es5/utils/assert.js +1 -1
  194. package/dist/es5/utils/assert.js.map +1 -1
  195. package/dist/es5/utils/check-props.js +20 -21
  196. package/dist/es5/utils/check-props.js.map +1 -1
  197. package/dist/es5/utils/format-value.js +14 -14
  198. package/dist/es5/utils/format-value.js.map +1 -1
  199. package/dist/es5/utils/index.js +68 -0
  200. package/dist/es5/utils/index.js.map +1 -0
  201. package/dist/es5/utils/is-old-ie.js +2 -3
  202. package/dist/es5/utils/is-old-ie.js.map +1 -1
  203. package/dist/es5/utils/load-file.js +11 -18
  204. package/dist/es5/utils/load-file.js.map +1 -1
  205. package/dist/es5/utils/stub-methods.js +4 -4
  206. package/dist/es5/utils/stub-methods.js.map +1 -1
  207. package/dist/es5/utils/utils.js +5 -10
  208. package/dist/es5/utils/utils.js.map +1 -1
  209. package/dist/es5/webgl-utils/attribute-utils.js +87 -74
  210. package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
  211. package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
  212. package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
  213. package/dist/es5/webgl-utils/format-utils.js +21 -17
  214. package/dist/es5/webgl-utils/format-utils.js.map +1 -1
  215. package/dist/es5/webgl-utils/get-error.js +18 -18
  216. package/dist/es5/webgl-utils/get-error.js.map +1 -1
  217. package/dist/es5/webgl-utils/index.js +74 -0
  218. package/dist/es5/webgl-utils/index.js.map +1 -0
  219. package/dist/es5/webgl-utils/parse-shader-compiler-log.js +44 -0
  220. package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  221. package/dist/es5/webgl-utils/request-animation-frame.js.map +1 -1
  222. package/dist/es5/webgl-utils/texture-utils.js +35 -29
  223. package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
  224. package/dist/es5/webgl-utils/typed-array-utils.js +51 -47
  225. package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
  226. package/dist/esm/bundle.js +2 -4
  227. package/dist/esm/bundle.js.map +1 -1
  228. package/dist/esm/classes/accessor.js +7 -7
  229. package/dist/esm/classes/accessor.js.map +1 -1
  230. package/dist/esm/classes/accessor.ts.disabled +159 -0
  231. package/dist/esm/classes/clear.js +15 -13
  232. package/dist/esm/classes/clear.js.map +1 -1
  233. package/dist/esm/classes/copy-and-blit.js +41 -43
  234. package/dist/esm/classes/copy-and-blit.js.map +1 -1
  235. package/dist/esm/classes/framebuffer.js +336 -308
  236. package/dist/esm/classes/framebuffer.js.map +1 -1
  237. package/dist/esm/classes/program-configuration.js +17 -9
  238. package/dist/esm/classes/program-configuration.js.map +1 -1
  239. package/dist/esm/classes/program.js +69 -44
  240. package/dist/esm/classes/program.js.map +1 -1
  241. package/dist/esm/classes/query.js +17 -14
  242. package/dist/esm/classes/query.js.map +1 -1
  243. package/dist/esm/classes/renderbuffer-formats.js +72 -49
  244. package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
  245. package/dist/esm/classes/renderbuffer.js +84 -72
  246. package/dist/esm/classes/renderbuffer.js.map +1 -1
  247. package/dist/esm/classes/texture-2d.js +10 -3
  248. package/dist/esm/classes/texture-2d.js.map +1 -1
  249. package/dist/esm/classes/texture-3d.js +14 -11
  250. package/dist/esm/classes/texture-3d.js.map +1 -1
  251. package/dist/esm/classes/texture-cube.js +43 -28
  252. package/dist/esm/classes/texture-cube.js.map +1 -1
  253. package/dist/esm/classes/texture-formats.js +51 -50
  254. package/dist/esm/classes/texture-formats.js.map +1 -1
  255. package/dist/esm/classes/texture.js +164 -49
  256. package/dist/esm/classes/texture.js.map +1 -1
  257. package/dist/esm/classes/transform-feedback.js +24 -13
  258. package/dist/esm/classes/transform-feedback.js.map +1 -1
  259. package/dist/esm/classes/uniform-buffer-layout.js +1 -1
  260. package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
  261. package/dist/esm/classes/uniforms.js +111 -112
  262. package/dist/esm/classes/uniforms.js.map +1 -1
  263. package/dist/esm/classes/vertex-array-object.js +52 -88
  264. package/dist/esm/classes/vertex-array-object.js.map +1 -1
  265. package/dist/esm/classes/vertex-array.js +50 -28
  266. package/dist/esm/classes/vertex-array.js.map +1 -1
  267. package/dist/esm/classes/webgl-buffer.js +379 -0
  268. package/dist/esm/classes/webgl-buffer.js.map +1 -0
  269. package/dist/esm/classes/webgl-resource.js +208 -0
  270. package/dist/esm/classes/webgl-resource.js.map +1 -0
  271. package/dist/esm/classes/webgl-shader.js +190 -0
  272. package/dist/esm/classes/webgl-shader.js.map +1 -0
  273. package/dist/esm/context/gl-context.js +32 -0
  274. package/dist/esm/context/gl-context.js.map +1 -0
  275. package/dist/esm/context/luma-context-data.js +5 -0
  276. package/dist/esm/context/luma-context-data.js.map +1 -0
  277. package/dist/esm/debug/debug-program-configuration.js +4 -4
  278. package/dist/esm/debug/debug-program-configuration.js.map +1 -1
  279. package/dist/esm/debug/debug-uniforms.js +9 -9
  280. package/dist/esm/debug/debug-uniforms.js.map +1 -1
  281. package/dist/esm/debug/debug-vertex-array.js +19 -17
  282. package/dist/esm/debug/debug-vertex-array.js.map +1 -1
  283. package/dist/esm/features/check-glsl-extension.js +4 -4
  284. package/dist/esm/features/check-glsl-extension.js.map +1 -1
  285. package/dist/esm/features/check-old-ie.js.map +1 -1
  286. package/dist/esm/features/features.js +14 -13
  287. package/dist/esm/features/features.js.map +1 -1
  288. package/dist/esm/features/index.js.map +1 -1
  289. package/dist/esm/features/limits.js +25 -22
  290. package/dist/esm/features/limits.js.map +1 -1
  291. package/dist/esm/features/webgl-features-table.js +6 -6
  292. package/dist/esm/features/webgl-features-table.js.map +1 -1
  293. package/dist/esm/features/webgl-limits-table.js +43 -42
  294. package/dist/esm/features/webgl-limits-table.js.map +1 -1
  295. package/dist/esm/index.js +13 -15
  296. package/dist/esm/index.js.map +1 -1
  297. package/dist/esm/init.js +4 -23
  298. package/dist/esm/init.js.map +1 -1
  299. package/dist/esm/types.js +2 -0
  300. package/dist/esm/types.js.map +1 -0
  301. package/dist/esm/utils/array-utils-flat.js.map +1 -1
  302. package/dist/esm/utils/assert.js +1 -1
  303. package/dist/esm/utils/assert.js.map +1 -1
  304. package/dist/esm/utils/check-props.js +4 -4
  305. package/dist/esm/utils/check-props.js.map +1 -1
  306. package/dist/esm/utils/format-value.js +4 -4
  307. package/dist/esm/utils/format-value.js.map +1 -1
  308. package/dist/esm/utils/index.js +7 -0
  309. package/dist/esm/utils/index.js.map +1 -0
  310. package/dist/esm/utils/is-old-ie.js +1 -1
  311. package/dist/esm/utils/is-old-ie.js.map +1 -1
  312. package/dist/esm/utils/load-file.js +2 -2
  313. package/dist/esm/utils/load-file.js.map +1 -1
  314. package/dist/esm/utils/stub-methods.js +2 -3
  315. package/dist/esm/utils/stub-methods.js.map +1 -1
  316. package/dist/esm/utils/utils.js +1 -3
  317. package/dist/esm/utils/utils.js.map +1 -1
  318. package/dist/esm/webgl-utils/attribute-utils.js +1 -1
  319. package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
  320. package/dist/esm/webgl-utils/constants-to-keys.js +4 -4
  321. package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
  322. package/dist/esm/webgl-utils/format-utils.js +16 -15
  323. package/dist/esm/webgl-utils/format-utils.js.map +1 -1
  324. package/dist/esm/webgl-utils/get-error.js +1 -1
  325. package/dist/esm/webgl-utils/get-error.js.map +1 -1
  326. package/dist/esm/webgl-utils/index.js +5 -0
  327. package/dist/esm/webgl-utils/index.js.map +1 -0
  328. package/dist/esm/webgl-utils/parse-shader-compiler-log.js +37 -0
  329. package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  330. package/dist/esm/webgl-utils/request-animation-frame.js.map +1 -1
  331. package/dist/esm/webgl-utils/texture-utils.js +4 -3
  332. package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
  333. package/dist/esm/webgl-utils/typed-array-utils.js +19 -18
  334. package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
  335. package/dist/features/check-glsl-extension.d.ts +2 -0
  336. package/dist/features/check-glsl-extension.d.ts.map +1 -0
  337. package/dist/features/check-glsl-extension.js +27 -0
  338. package/dist/features/check-glsl-extension.js.map +1 -0
  339. package/dist/features/check-old-ie.d.ts +2 -0
  340. package/dist/features/check-old-ie.d.ts.map +1 -0
  341. package/dist/features/check-old-ie.js +8 -0
  342. package/dist/features/check-old-ie.js.map +1 -0
  343. package/dist/features/features.d.ts +6 -0
  344. package/dist/features/features.d.ts.map +1 -0
  345. package/dist/features/features.js +67 -0
  346. package/dist/features/features.js.map +1 -0
  347. package/dist/features/index.d.ts +5 -0
  348. package/dist/features/index.d.ts.map +1 -0
  349. package/dist/features/index.js +5 -0
  350. package/dist/features/index.js.map +1 -0
  351. package/dist/features/limits.d.ts +28 -0
  352. package/dist/features/limits.d.ts.map +1 -0
  353. package/dist/features/limits.js +55 -0
  354. package/dist/features/limits.js.map +1 -0
  355. package/dist/features/webgl-features-table.d.ts +30 -0
  356. package/dist/features/webgl-features-table.d.ts.map +1 -0
  357. package/dist/features/webgl-features-table.js +71 -0
  358. package/dist/features/webgl-features-table.js.map +1 -0
  359. package/dist/features/webgl-limits-table.d.ts +161 -0
  360. package/dist/features/webgl-limits-table.d.ts.map +1 -0
  361. package/dist/features/webgl-limits-table.js +161 -0
  362. package/dist/features/webgl-limits-table.js.map +1 -0
  363. package/dist/index.d.ts +33 -0
  364. package/dist/index.d.ts.map +1 -0
  365. package/dist/index.js +33 -0
  366. package/dist/index.js.map +1 -0
  367. package/dist/init.d.ts +5 -0
  368. package/dist/init.d.ts.map +1 -0
  369. package/dist/init.js +30 -0
  370. package/dist/init.js.map +1 -0
  371. package/dist/types.d.ts +9 -0
  372. package/dist/types.d.ts.map +1 -0
  373. package/dist/types.js +2 -0
  374. package/dist/types.js.map +1 -0
  375. package/dist/utils/array-utils-flat.d.ts +9 -0
  376. package/dist/utils/array-utils-flat.d.ts.map +1 -0
  377. package/dist/utils/array-utils-flat.js +39 -0
  378. package/dist/utils/array-utils-flat.js.map +1 -0
  379. package/dist/utils/assert.d.ts +2 -0
  380. package/dist/utils/assert.d.ts.map +1 -0
  381. package/dist/utils/assert.js +6 -0
  382. package/dist/utils/assert.js.map +1 -0
  383. package/dist/utils/check-props.d.ts +2 -0
  384. package/dist/utils/check-props.d.ts.map +1 -0
  385. package/dist/utils/check-props.js +38 -0
  386. package/dist/utils/check-props.js.map +1 -0
  387. package/dist/utils/format-value.d.ts +5 -0
  388. package/dist/utils/format-value.d.ts.map +1 -0
  389. package/dist/utils/format-value.js +50 -0
  390. package/dist/utils/format-value.js.map +1 -0
  391. package/dist/utils/index.d.ts +7 -0
  392. package/dist/utils/index.d.ts.map +1 -0
  393. package/dist/utils/index.js +7 -0
  394. package/dist/utils/index.js.map +1 -0
  395. package/dist/utils/is-old-ie.d.ts +4 -0
  396. package/dist/utils/is-old-ie.d.ts.map +1 -0
  397. package/dist/utils/is-old-ie.js +5 -0
  398. package/dist/utils/is-old-ie.js.map +1 -0
  399. package/dist/utils/load-file.d.ts +4 -0
  400. package/dist/utils/load-file.d.ts.map +1 -0
  401. package/dist/utils/load-file.js +30 -0
  402. package/dist/utils/load-file.js.map +1 -0
  403. package/dist/utils/stub-methods.d.ts +2 -0
  404. package/dist/utils/stub-methods.d.ts.map +1 -0
  405. package/dist/utils/stub-methods.js +16 -0
  406. package/dist/utils/stub-methods.js.map +1 -0
  407. package/dist/utils/utils.d.ts +15 -0
  408. package/dist/utils/utils.d.ts.map +1 -0
  409. package/dist/utils/utils.js +20 -0
  410. package/dist/utils/utils.js.map +1 -0
  411. package/dist/webgl-utils/attribute-utils.d.ts +18 -0
  412. package/dist/webgl-utils/attribute-utils.d.ts.map +1 -0
  413. package/dist/webgl-utils/attribute-utils.js +182 -0
  414. package/dist/webgl-utils/attribute-utils.js.map +1 -0
  415. package/dist/webgl-utils/constants-to-keys.d.ts +4 -0
  416. package/dist/webgl-utils/constants-to-keys.d.ts.map +1 -0
  417. package/dist/webgl-utils/constants-to-keys.js +41 -0
  418. package/dist/webgl-utils/constants-to-keys.js.map +1 -0
  419. package/dist/webgl-utils/format-utils.d.ts +3 -0
  420. package/dist/webgl-utils/format-utils.d.ts.map +1 -0
  421. package/dist/webgl-utils/format-utils.js +45 -0
  422. package/dist/webgl-utils/format-utils.js.map +1 -0
  423. package/dist/webgl-utils/get-error.d.ts +3 -0
  424. package/dist/webgl-utils/get-error.d.ts.map +1 -0
  425. package/dist/webgl-utils/get-error.js +41 -0
  426. package/dist/webgl-utils/get-error.js.map +1 -0
  427. package/dist/webgl-utils/index.d.ts +5 -0
  428. package/dist/webgl-utils/index.d.ts.map +1 -0
  429. package/dist/webgl-utils/index.js +5 -0
  430. package/dist/webgl-utils/index.js.map +1 -0
  431. package/dist/webgl-utils/parse-shader-compiler-log.d.ts +8 -0
  432. package/dist/webgl-utils/parse-shader-compiler-log.d.ts.map +1 -0
  433. package/dist/webgl-utils/parse-shader-compiler-log.js +37 -0
  434. package/dist/webgl-utils/parse-shader-compiler-log.js.map +1 -0
  435. package/dist/webgl-utils/request-animation-frame.d.ts +4 -0
  436. package/dist/webgl-utils/request-animation-frame.d.ts.map +1 -0
  437. package/dist/webgl-utils/request-animation-frame.js +7 -0
  438. package/dist/webgl-utils/request-animation-frame.js.map +1 -0
  439. package/dist/webgl-utils/texture-utils.d.ts +11 -0
  440. package/dist/webgl-utils/texture-utils.d.ts.map +1 -0
  441. package/dist/webgl-utils/texture-utils.js +48 -0
  442. package/dist/webgl-utils/texture-utils.js.map +1 -0
  443. package/dist/webgl-utils/typed-array-utils.d.ts +36 -0
  444. package/dist/webgl-utils/typed-array-utils.d.ts.map +1 -0
  445. package/dist/webgl-utils/typed-array-utils.js +108 -0
  446. package/dist/webgl-utils/typed-array-utils.js.map +1 -0
  447. package/package.json +9 -8
  448. package/src/bundle.ts +4 -0
  449. package/src/classes/accessor.js +3 -4
  450. package/src/classes/accessor.ts.disabled +159 -0
  451. package/src/classes/{clear.js → clear.ts} +13 -9
  452. package/src/classes/{copy-and-blit.js → copy-and-blit.ts} +113 -22
  453. package/src/classes/{framebuffer.js → framebuffer.ts} +355 -298
  454. package/src/classes/{program-configuration.js → program-configuration.ts} +18 -11
  455. package/src/classes/{program.js → program.ts} +56 -36
  456. package/src/classes/{query.js → query.ts} +28 -22
  457. package/src/classes/{renderbuffer-formats.js → renderbuffer-formats.ts} +42 -14
  458. package/src/classes/renderbuffer.ts +153 -0
  459. package/src/classes/{texture-2d.js → texture-2d.ts} +15 -5
  460. package/src/classes/{texture-3d.js → texture-3d.ts} +35 -10
  461. package/src/classes/{texture-cube.js → texture-cube.ts} +46 -28
  462. package/src/classes/{texture-formats.js → texture-formats.ts} +9 -1
  463. package/src/classes/{texture.js → texture.ts} +204 -37
  464. package/src/classes/{transform-feedback.js → transform-feedback.ts} +22 -14
  465. package/src/classes/{uniform-buffer-layout.js → uniform-buffer-layout.ts} +10 -6
  466. package/src/classes/{uniforms.js → uniforms.ts} +122 -70
  467. package/src/classes/{vertex-array-object.js → vertex-array-object.ts} +132 -107
  468. package/src/classes/{vertex-array.js → vertex-array.ts} +74 -54
  469. package/src/classes/{buffer.js → webgl-buffer.ts} +125 -51
  470. package/src/classes/{resource.js → webgl-resource.ts} +43 -36
  471. package/src/classes/webgl-shader.ts +200 -0
  472. package/src/context/gl-context.ts +31 -0
  473. package/src/context/luma-context-data.ts +27 -0
  474. package/src/debug/{debug-program-configuration.js → debug-program-configuration.ts} +0 -0
  475. package/src/debug/{debug-uniforms.js → debug-uniforms.ts} +18 -8
  476. package/src/debug/{debug-vertex-array.js → debug-vertex-array.ts} +7 -4
  477. package/src/features/{check-glsl-extension.js → check-glsl-extension.ts} +1 -1
  478. package/src/features/{check-old-ie.js → check-old-ie.ts} +0 -0
  479. package/src/features/{features.js → features.ts} +14 -13
  480. package/src/features/{index.js → index.ts} +0 -0
  481. package/src/features/{limits.js → limits.ts} +18 -17
  482. package/src/features/{webgl-features-table.js → webgl-features-table.ts} +0 -0
  483. package/src/features/{webgl-limits-table.js → webgl-limits-table.ts} +0 -0
  484. package/{dist/es5/index.d.ts → src/index.ts} +18 -16
  485. package/src/{init.js → init.ts} +1 -18
  486. package/{dist/es5/types.d.ts → src/types.ts} +0 -0
  487. package/src/utils/{array-utils-flat.js → array-utils-flat.ts} +0 -0
  488. package/src/utils/{assert.js → assert.ts} +1 -1
  489. package/src/utils/{check-props.js → check-props.ts} +0 -0
  490. package/src/utils/{format-value.js → format-value.ts} +2 -2
  491. package/src/utils/index.ts +6 -0
  492. package/src/utils/{is-old-ie.js → is-old-ie.ts} +1 -1
  493. package/src/utils/{load-file.js → load-file.ts} +3 -2
  494. package/src/utils/{stub-methods.js → stub-methods.ts} +1 -1
  495. package/src/utils/utils.ts +35 -0
  496. package/src/webgl-utils/{attribute-utils.js → attribute-utils.ts} +1 -2
  497. package/src/webgl-utils/{constants-to-keys.js → constants-to-keys.ts} +1 -1
  498. package/src/webgl-utils/{format-utils.js → format-utils.ts} +1 -1
  499. package/src/webgl-utils/{get-error.js → get-error.ts} +0 -0
  500. package/src/webgl-utils/index.ts +12 -0
  501. package/src/webgl-utils/parse-shader-compiler-log.ts +48 -0
  502. package/src/webgl-utils/{request-animation-frame.js → request-animation-frame.ts} +3 -2
  503. package/src/webgl-utils/texture-utils.js +2 -1
  504. package/dist/dist.js +0 -13555
  505. package/dist/dist.min.js +0 -1
  506. package/dist/es5/classes/buffer.d.ts +0 -84
  507. package/dist/es5/classes/buffer.js +0 -453
  508. package/dist/es5/classes/buffer.js.map +0 -1
  509. package/dist/es5/classes/clear.d.ts +0 -11
  510. package/dist/es5/classes/copy-and-blit.d.ts +0 -101
  511. package/dist/es5/classes/framebuffer.d.ts +0 -96
  512. package/dist/es5/classes/program-configuration.d.ts +0 -15
  513. package/dist/es5/classes/program.d.ts +0 -44
  514. package/dist/es5/classes/query.d.ts +0 -21
  515. package/dist/es5/classes/renderbuffer.d.ts +0 -34
  516. package/dist/es5/classes/resource.d.ts +0 -47
  517. package/dist/es5/classes/resource.js +0 -308
  518. package/dist/es5/classes/resource.js.map +0 -1
  519. package/dist/es5/classes/shader.d.ts +0 -29
  520. package/dist/es5/classes/shader.js +0 -221
  521. package/dist/es5/classes/shader.js.map +0 -1
  522. package/dist/es5/classes/texture-2d.d.ts +0 -11
  523. package/dist/es5/classes/texture-3d.d.ts +0 -29
  524. package/dist/es5/classes/texture-cube.d.ts +0 -23
  525. package/dist/es5/classes/texture.d.ts +0 -80
  526. package/dist/es5/classes/transform-feedback.d.ts +0 -16
  527. package/dist/es5/classes/uniform-buffer-layout.d.ts +0 -18
  528. package/dist/es5/classes/uniforms.d.ts +0 -63
  529. package/dist/es5/classes/vertex-array-object.d.ts +0 -25
  530. package/dist/es5/classes/vertex-array.d.ts +0 -37
  531. package/dist/es5/debug/debug-program-configuration.d.ts +0 -1
  532. package/dist/es5/debug/debug-uniforms.d.ts +0 -11
  533. package/dist/es5/debug/debug-vertex-array.d.ts +0 -1
  534. package/dist/es5/glsl-utils/format-glsl-error.d.ts +0 -16
  535. package/dist/es5/glsl-utils/format-glsl-error.js +0 -108
  536. package/dist/es5/glsl-utils/format-glsl-error.js.map +0 -1
  537. package/dist/es5/glsl-utils/get-shader-name.js +0 -14
  538. package/dist/es5/glsl-utils/get-shader-name.js.map +0 -1
  539. package/dist/es5/glsl-utils/get-shader-type-name.js +0 -22
  540. package/dist/es5/glsl-utils/get-shader-type-name.js.map +0 -1
  541. package/dist/es5/glsl-utils/get-shader-version.js +0 -22
  542. package/dist/es5/glsl-utils/get-shader-version.js.map +0 -1
  543. package/dist/es5/glsl-utils/index.js +0 -48
  544. package/dist/es5/glsl-utils/index.js.map +0 -1
  545. package/dist/es5/init.d.ts +0 -12
  546. package/dist/es5/utils/assert.d.ts +0 -1
  547. package/dist/es5/utils/is-old-ie.d.ts +0 -1
  548. package/dist/es5/utils/utils.d.ts +0 -13
  549. package/dist/es5/webgl-utils/request-animation-frame.d.ts +0 -3
  550. package/dist/esm/classes/buffer.d.ts +0 -84
  551. package/dist/esm/classes/buffer.js.map +0 -1
  552. package/dist/esm/classes/clear.d.ts +0 -11
  553. package/dist/esm/classes/copy-and-blit.d.ts +0 -101
  554. package/dist/esm/classes/framebuffer.d.ts +0 -96
  555. package/dist/esm/classes/program-configuration.d.ts +0 -15
  556. package/dist/esm/classes/program.d.ts +0 -44
  557. package/dist/esm/classes/query.d.ts +0 -21
  558. package/dist/esm/classes/renderbuffer.d.ts +0 -34
  559. package/dist/esm/classes/resource.d.ts +0 -47
  560. package/dist/esm/classes/resource.js.map +0 -1
  561. package/dist/esm/classes/shader.d.ts +0 -29
  562. package/dist/esm/classes/shader.js +0 -138
  563. package/dist/esm/classes/shader.js.map +0 -1
  564. package/dist/esm/classes/texture-2d.d.ts +0 -11
  565. package/dist/esm/classes/texture-3d.d.ts +0 -29
  566. package/dist/esm/classes/texture-cube.d.ts +0 -23
  567. package/dist/esm/classes/texture.d.ts +0 -80
  568. package/dist/esm/classes/transform-feedback.d.ts +0 -16
  569. package/dist/esm/classes/uniform-buffer-layout.d.ts +0 -18
  570. package/dist/esm/classes/uniforms.d.ts +0 -63
  571. package/dist/esm/classes/vertex-array-object.d.ts +0 -25
  572. package/dist/esm/classes/vertex-array.d.ts +0 -37
  573. package/dist/esm/debug/debug-program-configuration.d.ts +0 -1
  574. package/dist/esm/debug/debug-uniforms.d.ts +0 -11
  575. package/dist/esm/debug/debug-vertex-array.d.ts +0 -1
  576. package/dist/esm/glsl-utils/format-glsl-error.d.ts +0 -16
  577. package/dist/esm/glsl-utils/format-glsl-error.js +0 -93
  578. package/dist/esm/glsl-utils/format-glsl-error.js.map +0 -1
  579. package/dist/esm/glsl-utils/get-shader-name.js +0 -6
  580. package/dist/esm/glsl-utils/get-shader-name.js.map +0 -1
  581. package/dist/esm/glsl-utils/get-shader-type-name.js +0 -15
  582. package/dist/esm/glsl-utils/get-shader-type-name.js.map +0 -1
  583. package/dist/esm/glsl-utils/get-shader-version.js +0 -15
  584. package/dist/esm/glsl-utils/get-shader-version.js.map +0 -1
  585. package/dist/esm/glsl-utils/index.js +0 -5
  586. package/dist/esm/glsl-utils/index.js.map +0 -1
  587. package/dist/esm/index.d.ts +0 -71
  588. package/dist/esm/init.d.ts +0 -12
  589. package/dist/esm/types.d.ts +0 -8
  590. package/dist/esm/utils/assert.d.ts +0 -1
  591. package/dist/esm/utils/is-old-ie.d.ts +0 -1
  592. package/dist/esm/utils/utils.d.ts +0 -13
  593. package/dist/esm/webgl-utils/request-animation-frame.d.ts +0 -3
  594. package/src/bundle.js +0 -8
  595. package/src/classes/buffer.d.ts +0 -84
  596. package/src/classes/clear.d.ts +0 -11
  597. package/src/classes/copy-and-blit.d.ts +0 -101
  598. package/src/classes/framebuffer.d.ts +0 -96
  599. package/src/classes/program-configuration.d.ts +0 -15
  600. package/src/classes/program.d.ts +0 -44
  601. package/src/classes/query.d.ts +0 -21
  602. package/src/classes/renderbuffer.d.ts +0 -34
  603. package/src/classes/renderbuffer.js +0 -105
  604. package/src/classes/resource.d.ts +0 -47
  605. package/src/classes/shader.d.ts +0 -29
  606. package/src/classes/shader.js +0 -147
  607. package/src/classes/texture-2d.d.ts +0 -11
  608. package/src/classes/texture-3d.d.ts +0 -29
  609. package/src/classes/texture-cube.d.ts +0 -23
  610. package/src/classes/texture.d.ts +0 -80
  611. package/src/classes/transform-feedback.d.ts +0 -16
  612. package/src/classes/uniform-buffer-layout.d.ts +0 -18
  613. package/src/classes/uniforms.d.ts +0 -63
  614. package/src/classes/vertex-array-object.d.ts +0 -25
  615. package/src/classes/vertex-array.d.ts +0 -37
  616. package/src/debug/debug-program-configuration.d.ts +0 -1
  617. package/src/debug/debug-uniforms.d.ts +0 -11
  618. package/src/debug/debug-vertex-array.d.ts +0 -1
  619. package/src/glsl-utils/format-glsl-error.d.ts +0 -16
  620. package/src/glsl-utils/format-glsl-error.js +0 -107
  621. package/src/glsl-utils/get-shader-name.js +0 -7
  622. package/src/glsl-utils/get-shader-type-name.js +0 -13
  623. package/src/glsl-utils/get-shader-version.js +0 -12
  624. package/src/glsl-utils/index.js +0 -8
  625. package/src/index.d.ts +0 -71
  626. package/src/index.js +0 -70
  627. package/src/init.d.ts +0 -12
  628. package/src/types.d.ts +0 -8
  629. package/src/utils/assert.d.ts +0 -1
  630. package/src/utils/is-old-ie.d.ts +0 -1
  631. package/src/utils/utils.d.ts +0 -13
  632. package/src/utils/utils.js +0 -36
  633. package/src/webgl-utils/request-animation-frame.d.ts +0 -3
@@ -1,130 +1,116 @@
1
1
  "use strict";
2
2
 
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
3
  Object.defineProperty(exports, "__esModule", {
6
4
  value: true
7
5
  });
8
6
  exports.default = void 0;
9
7
 
10
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
11
-
12
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
-
14
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
-
16
8
  var _attributeUtils = require("../webgl-utils/attribute-utils");
17
9
 
18
- var _assert = require("../utils/assert");
10
+ var _utils = require("../utils");
19
11
 
20
- var ERR_ARGUMENT = 'UniformBufferLayout illegal argument';
21
- var GL_FLOAT = 0x1406;
22
- var GL_INT = 0x1404;
23
- var GL_UNSIGNED_INT = 0x1405;
12
+ const ERR_ARGUMENT = 'UniformBufferLayout illegal argument';
13
+ const GL_FLOAT = 0x1406;
14
+ const GL_INT = 0x1404;
15
+ const GL_UNSIGNED_INT = 0x1405;
24
16
 
25
- var UniformBufferLayout = function () {
26
- function UniformBufferLayout(layout) {
27
- var _this$typedArray;
28
-
29
- (0, _classCallCheck2.default)(this, UniformBufferLayout);
17
+ class UniformBufferLayout {
18
+ constructor(layout) {
30
19
  this.layout = {};
31
20
  this.size = 0;
32
21
 
33
- for (var key in layout) {
22
+ for (const key in layout) {
34
23
  this._addUniform(key, layout[key]);
35
24
  }
36
25
 
37
26
  this.size += (4 - this.size % 4) % 4;
38
- var data = new Float32Array(this.size);
39
- this.typedArray = (_this$typedArray = {}, (0, _defineProperty2.default)(_this$typedArray, GL_FLOAT, data), (0, _defineProperty2.default)(_this$typedArray, GL_INT, new Int32Array(data.buffer)), (0, _defineProperty2.default)(_this$typedArray, GL_UNSIGNED_INT, new Uint32Array(data.buffer)), _this$typedArray);
27
+ const data = new Float32Array(this.size);
28
+ this.typedArray = {
29
+ [GL_FLOAT]: data,
30
+ [GL_INT]: new Int32Array(data.buffer),
31
+ [GL_UNSIGNED_INT]: new Uint32Array(data.buffer)
32
+ };
40
33
  }
41
34
 
42
- (0, _createClass2.default)(UniformBufferLayout, [{
43
- key: "getBytes",
44
- value: function getBytes() {
45
- return this.size * 4;
46
- }
47
- }, {
48
- key: "getData",
49
- value: function getData() {
50
- return this.typedArray[GL_FLOAT];
51
- }
52
- }, {
53
- key: "getSubData",
54
- value: function getSubData(index) {
55
- var data;
56
- var offset;
57
-
58
- if (index === undefined) {
59
- data = this.data;
60
- offset = 0;
61
- } else {
62
- var begin = this.offsets[index];
63
- var end = begin + this.sizes[index];
64
- data = this.data.subarray(begin, end);
65
- offset = begin * 4;
66
- }
67
-
68
- return {
69
- data: data,
70
- offset: offset
71
- };
72
- }
73
- }, {
74
- key: "setUniforms",
75
- value: function setUniforms(values) {
76
- for (var key in values) {
77
- this._setValue(key, values[key]);
78
- }
79
-
80
- return this;
35
+ getBytes() {
36
+ return this.size * 4;
37
+ }
38
+
39
+ getData() {
40
+ return this.typedArray[GL_FLOAT];
41
+ }
42
+
43
+ getSubData(index) {
44
+ let data;
45
+ let offset;
46
+
47
+ if (index === undefined) {
48
+ data = this.data;
49
+ offset = 0;
50
+ } else {
51
+ const begin = this.offsets[index];
52
+ const end = begin + this.sizes[index];
53
+ data = this.data.subarray(begin, end);
54
+ offset = begin * 4;
81
55
  }
82
- }, {
83
- key: "_setValue",
84
- value: function _setValue(key, value) {
85
- var layout = this.layout[key];
86
- (0, _assert.assert)(layout, 'UniformLayoutStd140 illegal argument');
87
- var typedArray = this.typedArray[layout.type];
88
-
89
- if (layout.size === 1) {
90
- typedArray[layout.offset] = value;
91
- } else {
92
- typedArray.set(value, layout.offset);
93
- }
56
+
57
+ return {
58
+ data,
59
+ offset
60
+ };
61
+ }
62
+
63
+ setUniforms(values) {
64
+ for (const key in values) {
65
+ this._setValue(key, values[key]);
94
66
  }
95
- }, {
96
- key: "_addUniform",
97
- value: function _addUniform(key, uniformType) {
98
- var typeAndComponents = (0, _attributeUtils.decomposeCompositeGLType)(uniformType);
99
- (0, _assert.assert)(typeAndComponents, ERR_ARGUMENT);
100
- var type = typeAndComponents.type,
101
- count = typeAndComponents.components;
102
- this.size = this._alignTo(this.size, count);
103
- var offset = this.size;
104
- this.size += count;
105
- this.layout[key] = {
106
- type: type,
107
- size: count,
108
- offset: offset
109
- };
67
+
68
+ return this;
69
+ }
70
+
71
+ _setValue(key, value) {
72
+ const layout = this.layout[key];
73
+ (0, _utils.assert)(layout, 'UniformLayoutStd140 illegal argument');
74
+ const typedArray = this.typedArray[layout.type];
75
+
76
+ if (layout.size === 1) {
77
+ typedArray[layout.offset] = value;
78
+ } else {
79
+ typedArray.set(value, layout.offset);
110
80
  }
111
- }, {
112
- key: "_alignTo",
113
- value: function _alignTo(size, count) {
114
- switch (count) {
115
- case 1:
116
- return size;
117
-
118
- case 2:
119
- return size + size % 2;
120
-
121
- default:
122
- return size + (4 - size % 4) % 4;
123
- }
81
+ }
82
+
83
+ _addUniform(key, uniformType) {
84
+ const typeAndComponents = (0, _attributeUtils.decomposeCompositeGLType)(uniformType);
85
+ (0, _utils.assert)(typeAndComponents, ERR_ARGUMENT);
86
+ const {
87
+ type,
88
+ components: count
89
+ } = typeAndComponents;
90
+ this.size = this._alignTo(this.size, count);
91
+ const offset = this.size;
92
+ this.size += count;
93
+ this.layout[key] = {
94
+ type,
95
+ size: count,
96
+ offset
97
+ };
98
+ }
99
+
100
+ _alignTo(size, count) {
101
+ switch (count) {
102
+ case 1:
103
+ return size;
104
+
105
+ case 2:
106
+ return size + size % 2;
107
+
108
+ default:
109
+ return size + (4 - size % 4) % 4;
124
110
  }
125
- }]);
126
- return UniformBufferLayout;
127
- }();
111
+ }
112
+
113
+ }
128
114
 
129
115
  exports.default = UniformBufferLayout;
130
116
  //# sourceMappingURL=uniform-buffer-layout.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/classes/uniform-buffer-layout.js"],"names":["ERR_ARGUMENT","GL_FLOAT","GL_INT","GL_UNSIGNED_INT","UniformBufferLayout","layout","size","key","_addUniform","data","Float32Array","typedArray","Int32Array","buffer","Uint32Array","index","offset","undefined","begin","offsets","end","sizes","subarray","values","_setValue","value","type","set","uniformType","typeAndComponents","count","components","_alignTo"],"mappings":";;;;;;;;;;;;;;;AAGA;;AACA;;AAEA,IAAMA,YAAY,GAAG,sCAArB;AAGA,IAAMC,QAAQ,GAAG,MAAjB;AACA,IAAMC,MAAM,GAAG,MAAf;AACA,IAAMC,eAAe,GAAG,MAAxB;;IAGqBC,mB;AACnB,+BAAYC,MAAZ,EAAoB;AAAA;;AAAA;AAClB,SAAKA,MAAL,GAAc,EAAd;AACA,SAAKC,IAAL,GAAY,CAAZ;;AAGA,SAAK,IAAMC,GAAX,IAAkBF,MAAlB,EAA0B;AACxB,WAAKG,WAAL,CAAiBD,GAAjB,EAAsBF,MAAM,CAACE,GAAD,CAA5B;AACD;;AAED,SAAKD,IAAL,IAAa,CAAC,IAAK,KAAKA,IAAL,GAAY,CAAlB,IAAwB,CAArC;AAGA,QAAMG,IAAI,GAAG,IAAIC,YAAJ,CAAiB,KAAKJ,IAAtB,CAAb;AACA,SAAKK,UAAL,2EACGV,QADH,EACcQ,IADd,mDAEGP,MAFH,EAEY,IAAIU,UAAJ,CAAeH,IAAI,CAACI,MAApB,CAFZ,mDAGGV,eAHH,EAGqB,IAAIW,WAAJ,CAAgBL,IAAI,CAACI,MAArB,CAHrB;AAKD;;;;+BAGU;AACT,aAAO,KAAKP,IAAL,GAAY,CAAnB;AACD;;;8BAGS;AACR,aAAO,KAAKK,UAAL,CAAgBV,QAAhB,CAAP;AACD;;;+BAGUc,K,EAAO;AAChB,UAAIN,IAAJ;AACA,UAAIO,MAAJ;;AACA,UAAID,KAAK,KAAKE,SAAd,EAAyB;AACvBR,QAAAA,IAAI,GAAG,KAAKA,IAAZ;AACAO,QAAAA,MAAM,GAAG,CAAT;AACD,OAHD,MAGO;AACL,YAAME,KAAK,GAAG,KAAKC,OAAL,CAAaJ,KAAb,CAAd;AACA,YAAMK,GAAG,GAAGF,KAAK,GAAG,KAAKG,KAAL,CAAWN,KAAX,CAApB;AACAN,QAAAA,IAAI,GAAG,KAAKA,IAAL,CAAUa,QAAV,CAAmBJ,KAAnB,EAA0BE,GAA1B,CAAP;AACAJ,QAAAA,MAAM,GAAGE,KAAK,GAAG,CAAjB;AACD;;AACD,aAAO;AAACT,QAAAA,IAAI,EAAJA,IAAD;AAAOO,QAAAA,MAAM,EAANA;AAAP,OAAP;AACD;;;gCAGWO,M,EAAQ;AAClB,WAAK,IAAMhB,GAAX,IAAkBgB,MAAlB,EAA0B;AACxB,aAAKC,SAAL,CAAejB,GAAf,EAAoBgB,MAAM,CAAChB,GAAD,CAA1B;AACD;;AACD,aAAO,IAAP;AACD;;;8BAESA,G,EAAKkB,K,EAAO;AACpB,UAAMpB,MAAM,GAAG,KAAKA,MAAL,CAAYE,GAAZ,CAAf;AACA,0BAAOF,MAAP,EAAe,sCAAf;AACA,UAAMM,UAAU,GAAG,KAAKA,UAAL,CAAgBN,MAAM,CAACqB,IAAvB,CAAnB;;AACA,UAAIrB,MAAM,CAACC,IAAP,KAAgB,CAApB,EAAuB;AAErBK,QAAAA,UAAU,CAACN,MAAM,CAACW,MAAR,CAAV,GAA4BS,KAA5B;AACD,OAHD,MAGO;AAELd,QAAAA,UAAU,CAACgB,GAAX,CAAeF,KAAf,EAAsBpB,MAAM,CAACW,MAA7B;AACD;AACF;;;gCAEWT,G,EAAKqB,W,EAAa;AAC5B,UAAMC,iBAAiB,GAAG,8CAAyBD,WAAzB,CAA1B;AACA,0BAAOC,iBAAP,EAA0B7B,YAA1B;AAF4B,UAGrB0B,IAHqB,GAGMG,iBAHN,CAGrBH,IAHqB;AAAA,UAGHI,KAHG,GAGMD,iBAHN,CAGfE,UAHe;AAM5B,WAAKzB,IAAL,GAAY,KAAK0B,QAAL,CAAc,KAAK1B,IAAnB,EAAyBwB,KAAzB,CAAZ;AAEA,UAAMd,MAAM,GAAG,KAAKV,IAApB;AAEA,WAAKA,IAAL,IAAawB,KAAb;AAEA,WAAKzB,MAAL,CAAYE,GAAZ,IAAmB;AAACmB,QAAAA,IAAI,EAAJA,IAAD;AAAOpB,QAAAA,IAAI,EAAEwB,KAAb;AAAoBd,QAAAA,MAAM,EAANA;AAApB,OAAnB;AACD;;;6BAGQV,I,EAAMwB,K,EAAO;AACpB,cAAQA,KAAR;AACE,aAAK,CAAL;AACE,iBAAOxB,IAAP;;AACF,aAAK,CAAL;AACE,iBAAOA,IAAI,GAAIA,IAAI,GAAG,CAAtB;;AACF;AACE,iBAAOA,IAAI,GAAI,CAAC,IAAKA,IAAI,GAAG,CAAb,IAAmB,CAAlC;AANJ;AAQD","sourcesContent":["// @ts-nocheck\n\n/* eslint-disable camelcase */\nimport {decomposeCompositeGLType} from '../webgl-utils/attribute-utils';\nimport {assert} from '../utils/assert';\n\nconst ERR_ARGUMENT = 'UniformBufferLayout illegal argument';\n\n// Local constants - these will \"collapse\" during minification\nconst GL_FLOAT = 0x1406;\nconst GL_INT = 0x1404;\nconst GL_UNSIGNED_INT = 0x1405;\n\n// Std140 layout for uniforms\nexport default class UniformBufferLayout {\n constructor(layout) {\n this.layout = {};\n this.size = 0;\n\n // Add layout (type, size and offset) definitions for each uniform in the layout\n for (const key in layout) {\n this._addUniform(key, layout[key]);\n }\n\n this.size += (4 - (this.size % 4)) % 4;\n\n // Allocate three typed arrays pointing at same memory\n const data = new Float32Array(this.size);\n this.typedArray = {\n [GL_FLOAT]: data,\n [GL_INT]: new Int32Array(data.buffer),\n [GL_UNSIGNED_INT]: new Uint32Array(data.buffer)\n };\n }\n\n // Get number of bytes needed for buffer allocation\n getBytes() {\n return this.size * 4;\n }\n\n // Get the current data as Float32Array, for bufferSubData\n getData() {\n return this.typedArray[GL_FLOAT];\n }\n\n // Get offset and data for one object (for bufferSubData)\n getSubData(index) {\n let data;\n let offset;\n if (index === undefined) {\n data = this.data;\n offset = 0;\n } else {\n const begin = this.offsets[index];\n const end = begin + this.sizes[index];\n data = this.data.subarray(begin, end);\n offset = begin * 4;\n }\n return {data, offset};\n }\n\n // Set a map of values\n setUniforms(values) {\n for (const key in values) {\n this._setValue(key, values[key]);\n }\n return this;\n }\n\n _setValue(key, value) {\n const layout = this.layout[key];\n assert(layout, 'UniformLayoutStd140 illegal argument');\n const typedArray = this.typedArray[layout.type];\n if (layout.size === 1) {\n // single value -> just set it\n typedArray[layout.offset] = value;\n } else {\n // vector/matrix -> copy the supplied (typed) array, starting from offset\n typedArray.set(value, layout.offset);\n }\n }\n\n _addUniform(key, uniformType) {\n const typeAndComponents = decomposeCompositeGLType(uniformType);\n assert(typeAndComponents, ERR_ARGUMENT);\n const {type, components: count} = typeAndComponents;\n\n // First, align (bump) current offset to an even multiple of current object (1, 2, 4)\n this.size = this._alignTo(this.size, count);\n // Use the aligned size as the offset of the current uniform.\n const offset = this.size;\n // Then, add our object's padded size ((1, 2, multiple of 4) to the current offset\n this.size += count;\n\n this.layout[key] = {type, size: count, offset};\n }\n\n // Align offset to 1, 2 or 4 elements (4, 8 or 16 bytes)\n _alignTo(size, count) {\n switch (count) {\n case 1:\n return size; // Pad upwards to even multiple of 2\n case 2:\n return size + (size % 2); // Pad upwards to even multiple of 2\n default:\n return size + ((4 - (size % 4)) % 4); // Pad upwards to even multiple of 4\n }\n }\n}\n"],"file":"uniform-buffer-layout.js"}
1
+ {"version":3,"sources":["../../../src/classes/uniform-buffer-layout.ts"],"names":["ERR_ARGUMENT","GL_FLOAT","GL_INT","GL_UNSIGNED_INT","UniformBufferLayout","constructor","layout","size","key","_addUniform","data","Float32Array","typedArray","Int32Array","buffer","Uint32Array","getBytes","getData","getSubData","index","offset","undefined","begin","offsets","end","sizes","subarray","setUniforms","values","_setValue","value","type","set","uniformType","typeAndComponents","components","count","_alignTo"],"mappings":";;;;;;;AAEA;;AACA;;AAEA,MAAMA,YAAY,GAAG,sCAArB;AAGA,MAAMC,QAAQ,GAAG,MAAjB;AACA,MAAMC,MAAM,GAAG,MAAf;AACA,MAAMC,eAAe,GAAG,MAAxB;;AAKgB,MAAMC,mBAAN,CAA0B;AACxCC,EAAAA,WAAW,CAACC,MAAD,EAAS;AAClB,SAAKA,MAAL,GAAc,EAAd;AACA,SAAKC,IAAL,GAAY,CAAZ;;AAGA,SAAK,MAAMC,GAAX,IAAkBF,MAAlB,EAA0B;AACxB,WAAKG,WAAL,CAAiBD,GAAjB,EAAsBF,MAAM,CAACE,GAAD,CAA5B;AACD;;AAED,SAAKD,IAAL,IAAa,CAAC,IAAK,KAAKA,IAAL,GAAY,CAAlB,IAAwB,CAArC;AAGA,UAAMG,IAAI,GAAG,IAAIC,YAAJ,CAAiB,KAAKJ,IAAtB,CAAb;AACA,SAAKK,UAAL,GAAkB;AAChB,OAACX,QAAD,GAAYS,IADI;AAEhB,OAACR,MAAD,GAAU,IAAIW,UAAJ,CAAeH,IAAI,CAACI,MAApB,CAFM;AAGhB,OAACX,eAAD,GAAmB,IAAIY,WAAJ,CAAgBL,IAAI,CAACI,MAArB;AAHH,KAAlB;AAKD;;AAGDE,EAAAA,QAAQ,GAAW;AACjB,WAAO,KAAKT,IAAL,GAAY,CAAnB;AACD;;AAGDU,EAAAA,OAAO,GAAG;AACR,WAAO,KAAKL,UAAL,CAAgBX,QAAhB,CAAP;AACD;;AAGDiB,EAAAA,UAAU,CAACC,KAAD,EAGR;AACA,QAAIT,IAAJ;AACA,QAAIU,MAAJ;;AACA,QAAID,KAAK,KAAKE,SAAd,EAAyB;AACvBX,MAAAA,IAAI,GAAG,KAAKA,IAAZ;AACAU,MAAAA,MAAM,GAAG,CAAT;AACD,KAHD,MAGO;AACL,YAAME,KAAK,GAAG,KAAKC,OAAL,CAAaJ,KAAb,CAAd;AACA,YAAMK,GAAG,GAAGF,KAAK,GAAG,KAAKG,KAAL,CAAWN,KAAX,CAApB;AACAT,MAAAA,IAAI,GAAG,KAAKA,IAAL,CAAUgB,QAAV,CAAmBJ,KAAnB,EAA0BE,GAA1B,CAAP;AACAJ,MAAAA,MAAM,GAAGE,KAAK,GAAG,CAAjB;AACD;;AACD,WAAO;AAACZ,MAAAA,IAAD;AAAOU,MAAAA;AAAP,KAAP;AACD;;AAGDO,EAAAA,WAAW,CAACC,MAAD,EAAS;AAClB,SAAK,MAAMpB,GAAX,IAAkBoB,MAAlB,EAA0B;AACxB,WAAKC,SAAL,CAAerB,GAAf,EAAoBoB,MAAM,CAACpB,GAAD,CAA1B;AACD;;AACD,WAAO,IAAP;AACD;;AAEDqB,EAAAA,SAAS,CAACrB,GAAD,EAAMsB,KAAN,EAAa;AACpB,UAAMxB,MAAM,GAAG,KAAKA,MAAL,CAAYE,GAAZ,CAAf;AACA,uBAAOF,MAAP,EAAe,sCAAf;AACA,UAAMM,UAAU,GAAG,KAAKA,UAAL,CAAgBN,MAAM,CAACyB,IAAvB,CAAnB;;AACA,QAAIzB,MAAM,CAACC,IAAP,KAAgB,CAApB,EAAuB;AAErBK,MAAAA,UAAU,CAACN,MAAM,CAACc,MAAR,CAAV,GAA4BU,KAA5B;AACD,KAHD,MAGO;AAELlB,MAAAA,UAAU,CAACoB,GAAX,CAAeF,KAAf,EAAsBxB,MAAM,CAACc,MAA7B;AACD;AACF;;AAEDX,EAAAA,WAAW,CAACD,GAAD,EAAMyB,WAAN,EAAmB;AAC5B,UAAMC,iBAAiB,GAAG,8CAAyBD,WAAzB,CAA1B;AACA,uBAAOC,iBAAP,EAA0BlC,YAA1B;AACA,UAAM;AAAC+B,MAAAA,IAAD;AAAOI,MAAAA,UAAU,EAAEC;AAAnB,QAA4BF,iBAAlC;AAGA,SAAK3B,IAAL,GAAY,KAAK8B,QAAL,CAAc,KAAK9B,IAAnB,EAAyB6B,KAAzB,CAAZ;AAEA,UAAMhB,MAAM,GAAG,KAAKb,IAApB;AAEA,SAAKA,IAAL,IAAa6B,KAAb;AAEA,SAAK9B,MAAL,CAAYE,GAAZ,IAAmB;AAACuB,MAAAA,IAAD;AAAOxB,MAAAA,IAAI,EAAE6B,KAAb;AAAoBhB,MAAAA;AAApB,KAAnB;AACD;;AAGDiB,EAAAA,QAAQ,CAAC9B,IAAD,EAAO6B,KAAP,EAAc;AACpB,YAAQA,KAAR;AACE,WAAK,CAAL;AACE,eAAO7B,IAAP;;AACF,WAAK,CAAL;AACE,eAAOA,IAAI,GAAIA,IAAI,GAAG,CAAtB;;AACF;AACE,eAAOA,IAAI,GAAI,CAAC,IAAKA,IAAI,GAAG,CAAb,IAAmB,CAAlC;AANJ;AAQD;;AAhGuC","sourcesContent":["// @ts-nocheck\n\nimport {decomposeCompositeGLType} from '../webgl-utils/attribute-utils';\nimport {assert} from '../utils';\n\nconst ERR_ARGUMENT = 'UniformBufferLayout illegal argument';\n\n// Local constants - these will \"collapse\" during minification\nconst GL_FLOAT = 0x1406;\nconst GL_INT = 0x1404;\nconst GL_UNSIGNED_INT = 0x1405;\n\n/**\n * Std140 layout for uniforms\n */\n export default class UniformBufferLayout {\n constructor(layout) {\n this.layout = {};\n this.size = 0;\n\n // Add layout (type, size and offset) definitions for each uniform in the layout\n for (const key in layout) {\n this._addUniform(key, layout[key]);\n }\n\n this.size += (4 - (this.size % 4)) % 4;\n\n // Allocate three typed arrays pointing at same memory\n const data = new Float32Array(this.size);\n this.typedArray = {\n [GL_FLOAT]: data,\n [GL_INT]: new Int32Array(data.buffer),\n [GL_UNSIGNED_INT]: new Uint32Array(data.buffer)\n };\n }\n\n // Get number of bytes needed for buffer allocation\n getBytes(): number {\n return this.size * 4;\n }\n\n // Get the current data as Float32Array, for bufferSubData\n getData() {\n return this.typedArray[GL_FLOAT];\n }\n\n // Get offset and data for one object (for bufferSubData)\n getSubData(index): {\n data: any;\n offset: any;\n } {\n let data;\n let offset;\n if (index === undefined) {\n data = this.data;\n offset = 0;\n } else {\n const begin = this.offsets[index];\n const end = begin + this.sizes[index];\n data = this.data.subarray(begin, end);\n offset = begin * 4;\n }\n return {data, offset};\n }\n\n // Set a map of values\n setUniforms(values) {\n for (const key in values) {\n this._setValue(key, values[key]);\n }\n return this;\n }\n\n _setValue(key, value) {\n const layout = this.layout[key];\n assert(layout, 'UniformLayoutStd140 illegal argument');\n const typedArray = this.typedArray[layout.type];\n if (layout.size === 1) {\n // single value -> just set it\n typedArray[layout.offset] = value;\n } else {\n // vector/matrix -> copy the supplied (typed) array, starting from offset\n typedArray.set(value, layout.offset);\n }\n }\n\n _addUniform(key, uniformType) {\n const typeAndComponents = decomposeCompositeGLType(uniformType);\n assert(typeAndComponents, ERR_ARGUMENT);\n const {type, components: count} = typeAndComponents;\n\n // First, align (bump) current offset to an even multiple of current object (1, 2, 4)\n this.size = this._alignTo(this.size, count);\n // Use the aligned size as the offset of the current uniform.\n const offset = this.size;\n // Then, add our object's padded size ((1, 2, multiple of 4) to the current offset\n this.size += count;\n\n this.layout[key] = {type, size: count, offset};\n }\n\n // Align offset to 1, 2 or 4 elements (4, 8 or 16 bytes)\n _alignTo(size, count) {\n switch (count) {\n case 1:\n return size; // Pad upwards to even multiple of 2\n case 2:\n return size + (size % 2); // Pad upwards to even multiple of 2\n default:\n return size + ((4 - (size % 4)) % 4); // Pad upwards to even multiple of 4\n }\n }\n}\n"],"file":"uniform-buffer-layout.js"}
@@ -10,7 +10,7 @@ exports.parseUniformName = parseUniformName;
10
10
  exports.checkUniformValues = checkUniformValues;
11
11
  exports.copyUniform = copyUniform;
12
12
 
13
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
13
+ var _constants = _interopRequireDefault(require("@luma.gl/constants"));
14
14
 
15
15
  var _gltools = require("@luma.gl/gltools");
16
16
 
@@ -20,64 +20,59 @@ var _renderbuffer = _interopRequireDefault(require("./renderbuffer"));
20
20
 
21
21
  var _texture = _interopRequireDefault(require("./texture"));
22
22
 
23
- var _assert = require("../utils/assert");
24
-
25
- var _UNIFORM_SETTERS;
26
-
27
- var UNIFORM_SETTERS = (_UNIFORM_SETTERS = {}, (0, _defineProperty2.default)(_UNIFORM_SETTERS, 5126, getArraySetter.bind(null, 'uniform1fv', toFloatArray, 1, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35664, getArraySetter.bind(null, 'uniform2fv', toFloatArray, 2, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35665, getArraySetter.bind(null, 'uniform3fv', toFloatArray, 3, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35666, getArraySetter.bind(null, 'uniform4fv', toFloatArray, 4, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 5124, getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35667, getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35668, getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35669, getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35670, getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35671, getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35672, getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35673, getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35674, getArraySetter.bind(null, 'uniformMatrix2fv', toFloatArray, 4, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35675, getArraySetter.bind(null, 'uniformMatrix3fv', toFloatArray, 9, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35676, getArraySetter.bind(null, 'uniformMatrix4fv', toFloatArray, 16, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35678, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35680, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 5125, getArraySetter.bind(null, 'uniform1uiv', toUIntArray, 1, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36294, getArraySetter.bind(null, 'uniform2uiv', toUIntArray, 2, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36295, getArraySetter.bind(null, 'uniform3uiv', toUIntArray, 3, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36296, getArraySetter.bind(null, 'uniform4uiv', toUIntArray, 4, setVectorUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35685, getArraySetter.bind(null, 'uniformMatrix2x3fv', toFloatArray, 6, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35686, getArraySetter.bind(null, 'uniformMatrix2x4fv', toFloatArray, 8, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35687, getArraySetter.bind(null, 'uniformMatrix3x2fv', toFloatArray, 6, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35688, getArraySetter.bind(null, 'uniformMatrix3x4fv', toFloatArray, 12, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35689, getArraySetter.bind(null, 'uniformMatrix4x2fv', toFloatArray, 8, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35690, getArraySetter.bind(null, 'uniformMatrix4x3fv', toFloatArray, 12, setMatrixUniform)), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35678, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35680, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35679, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 35682, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36289, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36292, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36293, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36298, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36299, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36300, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36303, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36306, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36307, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36308, getSamplerSetter), (0, _defineProperty2.default)(_UNIFORM_SETTERS, 36311, getSamplerSetter), _UNIFORM_SETTERS);
28
- var FLOAT_ARRAY = {};
29
- var INT_ARRAY = {};
30
- var UINT_ARRAY = {};
31
- var array1 = [0];
32
-
33
- function toTypedArray(value, uniformLength, Type, cache) {
34
- if (uniformLength === 1 && typeof value === 'boolean') {
35
- value = value ? 1 : 0;
36
- }
37
-
38
- if (Number.isFinite(value)) {
39
- array1[0] = value;
40
- value = array1;
41
- }
42
-
43
- var length = value.length;
44
-
45
- if (length % uniformLength) {
46
- _gltools.log.warn("Uniform size should be multiples of ".concat(uniformLength), value)();
47
- }
48
-
49
- if (value instanceof Type) {
50
- return value;
51
- }
52
-
53
- var result = cache[length];
54
-
55
- if (!result) {
56
- result = new Type(length);
57
- cache[length] = result;
58
- }
59
-
60
- for (var i = 0; i < length; i++) {
61
- result[i] = value[i];
62
- }
63
-
64
- return result;
65
- }
66
-
67
- function toFloatArray(value, uniformLength) {
68
- return toTypedArray(value, uniformLength, Float32Array, FLOAT_ARRAY);
69
- }
70
-
71
- function toIntArray(value, uniformLength) {
72
- return toTypedArray(value, uniformLength, Int32Array, INT_ARRAY);
73
- }
74
-
75
- function toUIntArray(value, uniformLength) {
76
- return toTypedArray(value, uniformLength, Uint32Array, UINT_ARRAY);
77
- }
23
+ var _utils = require("../utils");
24
+
25
+ const UNIFORM_SETTERS = {
26
+ [_constants.default.FLOAT]: getArraySetter.bind(null, 'uniform1fv', toFloatArray, 1, setVectorUniform),
27
+ [_constants.default.FLOAT_VEC2]: getArraySetter.bind(null, 'uniform2fv', toFloatArray, 2, setVectorUniform),
28
+ [_constants.default.FLOAT_VEC3]: getArraySetter.bind(null, 'uniform3fv', toFloatArray, 3, setVectorUniform),
29
+ [_constants.default.FLOAT_VEC4]: getArraySetter.bind(null, 'uniform4fv', toFloatArray, 4, setVectorUniform),
30
+ [_constants.default.INT]: getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform),
31
+ [_constants.default.INT_VEC2]: getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform),
32
+ [_constants.default.INT_VEC3]: getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform),
33
+ [_constants.default.INT_VEC4]: getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform),
34
+ [_constants.default.BOOL]: getArraySetter.bind(null, 'uniform1iv', toIntArray, 1, setVectorUniform),
35
+ [_constants.default.BOOL_VEC2]: getArraySetter.bind(null, 'uniform2iv', toIntArray, 2, setVectorUniform),
36
+ [_constants.default.BOOL_VEC3]: getArraySetter.bind(null, 'uniform3iv', toIntArray, 3, setVectorUniform),
37
+ [_constants.default.BOOL_VEC4]: getArraySetter.bind(null, 'uniform4iv', toIntArray, 4, setVectorUniform),
38
+ [_constants.default.FLOAT_MAT2]: getArraySetter.bind(null, 'uniformMatrix2fv', toFloatArray, 4, setMatrixUniform),
39
+ [_constants.default.FLOAT_MAT3]: getArraySetter.bind(null, 'uniformMatrix3fv', toFloatArray, 9, setMatrixUniform),
40
+ [_constants.default.FLOAT_MAT4]: getArraySetter.bind(null, 'uniformMatrix4fv', toFloatArray, 16, setMatrixUniform),
41
+ [_constants.default.SAMPLER_2D]: getSamplerSetter,
42
+ [_constants.default.SAMPLER_CUBE]: getSamplerSetter,
43
+ [_constants.default.UNSIGNED_INT]: getArraySetter.bind(null, 'uniform1uiv', toUIntArray, 1, setVectorUniform),
44
+ [_constants.default.UNSIGNED_INT_VEC2]: getArraySetter.bind(null, 'uniform2uiv', toUIntArray, 2, setVectorUniform),
45
+ [_constants.default.UNSIGNED_INT_VEC3]: getArraySetter.bind(null, 'uniform3uiv', toUIntArray, 3, setVectorUniform),
46
+ [_constants.default.UNSIGNED_INT_VEC4]: getArraySetter.bind(null, 'uniform4uiv', toUIntArray, 4, setVectorUniform),
47
+ [_constants.default.FLOAT_MAT2x3]: getArraySetter.bind(null, 'uniformMatrix2x3fv', toFloatArray, 6, setMatrixUniform),
48
+ [_constants.default.FLOAT_MAT2x4]: getArraySetter.bind(null, 'uniformMatrix2x4fv', toFloatArray, 8, setMatrixUniform),
49
+ [_constants.default.FLOAT_MAT3x2]: getArraySetter.bind(null, 'uniformMatrix3x2fv', toFloatArray, 6, setMatrixUniform),
50
+ [_constants.default.FLOAT_MAT3x4]: getArraySetter.bind(null, 'uniformMatrix3x4fv', toFloatArray, 12, setMatrixUniform),
51
+ [_constants.default.FLOAT_MAT4x2]: getArraySetter.bind(null, 'uniformMatrix4x2fv', toFloatArray, 8, setMatrixUniform),
52
+ [_constants.default.FLOAT_MAT4x3]: getArraySetter.bind(null, 'uniformMatrix4x3fv', toFloatArray, 12, setMatrixUniform),
53
+ [_constants.default.SAMPLER_2D]: getSamplerSetter,
54
+ [_constants.default.SAMPLER_CUBE]: getSamplerSetter,
55
+ [_constants.default.SAMPLER_3D]: getSamplerSetter,
56
+ [_constants.default.SAMPLER_2D_SHADOW]: getSamplerSetter,
57
+ [_constants.default.SAMPLER_2D_ARRAY]: getSamplerSetter,
58
+ [_constants.default.SAMPLER_2D_ARRAY_SHADOW]: getSamplerSetter,
59
+ [_constants.default.SAMPLER_CUBE_SHADOW]: getSamplerSetter,
60
+ [_constants.default.INT_SAMPLER_2D]: getSamplerSetter,
61
+ [_constants.default.INT_SAMPLER_3D]: getSamplerSetter,
62
+ [_constants.default.INT_SAMPLER_CUBE]: getSamplerSetter,
63
+ [_constants.default.INT_SAMPLER_2D_ARRAY]: getSamplerSetter,
64
+ [_constants.default.UNSIGNED_INT_SAMPLER_2D]: getSamplerSetter,
65
+ [_constants.default.UNSIGNED_INT_SAMPLER_3D]: getSamplerSetter,
66
+ [_constants.default.UNSIGNED_INT_SAMPLER_CUBE]: getSamplerSetter,
67
+ [_constants.default.UNSIGNED_INT_SAMPLER_2D_ARRAY]: getSamplerSetter
68
+ };
69
+ const FLOAT_ARRAY = {};
70
+ const INT_ARRAY = {};
71
+ const UINT_ARRAY = {};
72
+ const array1 = [0];
78
73
 
79
74
  function getUniformSetter(gl, location, info) {
80
- var setter = UNIFORM_SETTERS[info.type];
75
+ const setter = UNIFORM_SETTERS[info.type];
81
76
 
82
77
  if (!setter) {
83
78
  throw new Error("Unknown GLSL uniform type ".concat(info.type));
@@ -89,14 +84,14 @@ function getUniformSetter(gl, location, info) {
89
84
  function parseUniformName(name) {
90
85
  if (name[name.length - 1] !== ']') {
91
86
  return {
92
- name: name,
87
+ name,
93
88
  length: 1,
94
89
  isArray: false
95
90
  };
96
91
  }
97
92
 
98
- var UNIFORM_NAME_REGEXP = /([^[]*)(\[[0-9]+\])?/;
99
- var matches = name.match(UNIFORM_NAME_REGEXP);
93
+ const UNIFORM_NAME_REGEXP = /([^[]*)(\[[0-9]+\])?/;
94
+ const matches = name.match(UNIFORM_NAME_REGEXP);
100
95
 
101
96
  if (!matches || matches.length < 2) {
102
97
  throw new Error("Failed to parse GLSL uniform name ".concat(name));
@@ -104,15 +99,15 @@ function parseUniformName(name) {
104
99
 
105
100
  return {
106
101
  name: matches[1],
107
- length: matches[2] || 1,
102
+ length: Number(matches[2]) || 1,
108
103
  isArray: Boolean(matches[2])
109
104
  };
110
105
  }
111
106
 
112
107
  function checkUniformValues(uniforms, source, uniformMap) {
113
- for (var uniformName in uniforms) {
114
- var value = uniforms[uniformName];
115
- var shouldCheck = !uniformMap || Boolean(uniformMap[uniformName]);
108
+ for (const uniformName in uniforms) {
109
+ const value = uniforms[uniformName];
110
+ const shouldCheck = !uniformMap || Boolean(uniformMap[uniformName]);
116
111
 
117
112
  if (shouldCheck && !checkUniformValue(value)) {
118
113
  source = source ? "".concat(source, " ") : '';
@@ -124,6 +119,22 @@ function checkUniformValues(uniforms, source, uniformMap) {
124
119
  return true;
125
120
  }
126
121
 
122
+ function copyUniform(uniforms, key, value) {
123
+ if (Array.isArray(value) || ArrayBuffer.isView(value)) {
124
+ if (uniforms[key]) {
125
+ const dest = uniforms[key];
126
+
127
+ for (let i = 0, len = value.length; i < len; ++i) {
128
+ dest[i] = value[i];
129
+ }
130
+ } else {
131
+ uniforms[key] = value.slice();
132
+ }
133
+ } else {
134
+ uniforms[key] = value;
135
+ }
136
+ }
137
+
127
138
  function checkUniformValue(value) {
128
139
  if (Array.isArray(value) || ArrayBuffer.isView(value)) {
129
140
  return checkUniformArray(value);
@@ -144,30 +155,14 @@ function checkUniformValue(value) {
144
155
  return false;
145
156
  }
146
157
 
147
- function copyUniform(uniforms, key, value) {
148
- if (Array.isArray(value) || ArrayBuffer.isView(value)) {
149
- if (uniforms[key]) {
150
- var dest = uniforms[key];
151
-
152
- for (var i = 0, len = value.length; i < len; ++i) {
153
- dest[i] = value[i];
154
- }
155
- } else {
156
- uniforms[key] = value.slice();
157
- }
158
- } else {
159
- uniforms[key] = value;
160
- }
161
- }
162
-
163
158
  function checkUniformArray(value) {
164
159
  if (value.length === 0) {
165
160
  return false;
166
161
  }
167
162
 
168
- var checkLength = Math.min(value.length, 16);
163
+ const checkLength = Math.min(value.length, 16);
169
164
 
170
- for (var i = 0; i < checkLength; ++i) {
165
+ for (let i = 0; i < checkLength; ++i) {
171
166
  if (!Number.isFinite(value[i])) {
172
167
  return false;
173
168
  }
@@ -177,9 +172,9 @@ function checkUniformArray(value) {
177
172
  }
178
173
 
179
174
  function getSamplerSetter() {
180
- var cache = null;
181
- return function (gl, location, value) {
182
- var update = cache !== value;
175
+ let cache = null;
176
+ return (gl, location, value) => {
177
+ const update = cache !== value;
183
178
 
184
179
  if (update) {
185
180
  gl.uniform1i(location, value);
@@ -191,21 +186,21 @@ function getSamplerSetter() {
191
186
  }
192
187
 
193
188
  function getArraySetter(functionName, toArray, size, uniformSetter) {
194
- var cache = null;
195
- var cacheLength = null;
196
- return function (gl, location, value) {
197
- var arrayValue = toArray(value, size);
198
- var length = arrayValue.length;
199
- var update = false;
189
+ let cache = null;
190
+ let cacheLength = null;
191
+ return (gl, location, value) => {
192
+ const arrayValue = toArray(value, size);
193
+ const length = arrayValue.length;
194
+ let update = false;
200
195
 
201
196
  if (cache === null) {
202
197
  cache = new Float32Array(length);
203
198
  cacheLength = length;
204
199
  update = true;
205
200
  } else {
206
- (0, _assert.assert)(cacheLength === length, 'Uniform length cannot change.');
201
+ (0, _utils.assert)(cacheLength === length, 'Uniform length cannot change.');
207
202
 
208
- for (var i = 0; i < length; ++i) {
203
+ for (let i = 0; i < length; ++i) {
209
204
  if (arrayValue[i] !== cache[i]) {
210
205
  update = true;
211
206
  break;
@@ -229,4 +224,50 @@ function setVectorUniform(gl, functionName, location, value) {
229
224
  function setMatrixUniform(gl, functionName, location, value) {
230
225
  gl[functionName](location, false, value);
231
226
  }
227
+
228
+ function toTypedArray(value, uniformLength, Type, cache) {
229
+ if (uniformLength === 1 && typeof value === 'boolean') {
230
+ value = value ? 1 : 0;
231
+ }
232
+
233
+ if (Number.isFinite(value)) {
234
+ array1[0] = value;
235
+ value = array1;
236
+ }
237
+
238
+ const length = value.length;
239
+
240
+ if (length % uniformLength) {
241
+ _gltools.log.warn("Uniform size should be multiples of ".concat(uniformLength), value)();
242
+ }
243
+
244
+ if (value instanceof Type) {
245
+ return value;
246
+ }
247
+
248
+ let result = cache[length];
249
+
250
+ if (!result) {
251
+ result = new Type(length);
252
+ cache[length] = result;
253
+ }
254
+
255
+ for (let i = 0; i < length; i++) {
256
+ result[i] = value[i];
257
+ }
258
+
259
+ return result;
260
+ }
261
+
262
+ function toFloatArray(value, uniformLength) {
263
+ return toTypedArray(value, uniformLength, Float32Array, FLOAT_ARRAY);
264
+ }
265
+
266
+ function toIntArray(value, uniformLength) {
267
+ return toTypedArray(value, uniformLength, Int32Array, INT_ARRAY);
268
+ }
269
+
270
+ function toUIntArray(value, uniformLength) {
271
+ return toTypedArray(value, uniformLength, Uint32Array, UINT_ARRAY);
272
+ }
232
273
  //# sourceMappingURL=uniforms.js.map