@lightningjs/renderer 3.0.0-beta3 → 3.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +3 -2
  6. package/dist/src/core/CoreNode.js +13 -7
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.d.ts +2 -0
  9. package/dist/src/core/CoreTextNode.js +7 -0
  10. package/dist/src/core/CoreTextNode.js.map +1 -1
  11. package/dist/src/core/CoreTextureManager.d.ts +2 -0
  12. package/dist/src/core/CoreTextureManager.js +7 -5
  13. package/dist/src/core/CoreTextureManager.js.map +1 -1
  14. package/dist/src/core/Stage.d.ts +5 -0
  15. package/dist/src/core/Stage.js +10 -5
  16. package/dist/src/core/Stage.js.map +1 -1
  17. package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
  18. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  19. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  20. package/dist/src/core/platforms/Platform.d.ts +37 -0
  21. package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
  22. package/dist/src/core/platforms/Platform.js.map +1 -0
  23. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  24. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  25. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  26. package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
  27. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  28. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  29. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +3 -1
  30. package/dist/src/core/renderers/webgl/WebGlRenderer.js +86 -60
  31. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  32. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  33. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  34. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  35. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  36. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  37. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  38. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  39. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  40. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  41. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  42. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  43. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  44. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  45. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  46. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  47. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  48. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  49. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  50. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  51. package/dist/src/core/shaders/webgl/Border.js +59 -59
  52. package/dist/src/core/shaders/webgl/Default.js +47 -47
  53. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  54. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  55. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  56. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  57. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  58. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  59. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  60. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  61. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  62. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  63. package/dist/src/core/temp.js +77 -0
  64. package/dist/src/core/temp.js.map +1 -0
  65. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -0
  66. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  67. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -1
  68. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +50 -2
  69. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  70. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +6 -2
  71. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  72. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  73. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +66 -8
  74. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  75. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +13 -0
  76. package/dist/src/core/text-rendering/renderers/TextRenderer.js +3 -0
  77. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  78. package/dist/src/core/textures/ImageTexture.d.ts +1 -0
  79. package/dist/src/core/textures/ImageTexture.js +5 -3
  80. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  81. package/dist/src/core/textures/Texture.d.ts +9 -2
  82. package/dist/src/core/textures/Texture.js +18 -6
  83. package/dist/src/core/textures/Texture.js.map +1 -1
  84. package/dist/src/main-api/Renderer.d.ts +12 -0
  85. package/dist/src/main-api/Renderer.js +14 -2
  86. package/dist/src/main-api/Renderer.js.map +1 -1
  87. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  88. package/exports/canvas-shaders.ts +28 -28
  89. package/exports/canvas.ts +45 -45
  90. package/exports/index.ts +90 -90
  91. package/exports/inspector.ts +24 -24
  92. package/exports/utils.ts +44 -44
  93. package/exports/webgl-shaders.ts +28 -28
  94. package/exports/webgl.ts +50 -50
  95. package/package.json +1 -2
  96. package/scripts/please-use-pnpm.js +13 -13
  97. package/src/common/CommonTypes.ts +146 -146
  98. package/src/common/EventEmitter.ts +77 -77
  99. package/src/common/IAnimationController.ts +92 -92
  100. package/src/common/IEventEmitter.ts +28 -28
  101. package/src/core/CoreNode.test.ts +203 -203
  102. package/src/core/CoreNode.ts +2494 -2486
  103. package/src/core/CoreShaderManager.ts +188 -188
  104. package/src/core/CoreTextNode.ts +448 -439
  105. package/src/core/CoreTextureManager.ts +601 -597
  106. package/src/core/Stage.ts +754 -738
  107. package/src/core/TextureMemoryManager.ts +395 -395
  108. package/src/core/animations/AnimationManager.ts +38 -38
  109. package/src/core/animations/CoreAnimation.ts +284 -284
  110. package/src/core/animations/CoreAnimationController.ts +157 -157
  111. package/src/core/lib/ContextSpy.ts +41 -41
  112. package/src/core/lib/ImageWorker.ts +280 -280
  113. package/src/core/lib/Matrix3d.ts +244 -244
  114. package/src/core/lib/RenderCoords.ts +71 -71
  115. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  116. package/src/core/lib/textureCompression.ts +152 -152
  117. package/src/core/lib/textureSvg.ts +78 -78
  118. package/src/core/lib/utils.ts +386 -386
  119. package/src/core/lib/validateImageBitmap.ts +87 -76
  120. package/src/core/platform.ts +64 -64
  121. package/src/core/platforms/Platform.ts +77 -0
  122. package/src/core/platforms/web/WebPlatform.ts +84 -0
  123. package/src/core/renderers/CoreContextTexture.ts +43 -43
  124. package/src/core/renderers/CoreRenderOp.ts +22 -22
  125. package/src/core/renderers/CoreRenderer.ts +109 -107
  126. package/src/core/renderers/CoreShaderNode.ts +165 -165
  127. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  128. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  129. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  130. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  131. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  132. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  133. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  134. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  135. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  136. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  137. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -720
  138. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  139. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  140. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  141. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  142. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  143. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  144. package/src/core/shaders/canvas/Border.ts +78 -78
  145. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  146. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  147. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  148. package/src/core/shaders/canvas/Rounded.ts +55 -55
  149. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  150. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  151. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  152. package/src/core/shaders/canvas/Shadow.ts +52 -52
  153. package/src/core/shaders/canvas/utils/render.ts +151 -151
  154. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  155. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  156. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  157. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  158. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  159. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  160. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  161. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  162. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  163. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  164. package/src/core/shaders/webgl/Border.ts +96 -96
  165. package/src/core/shaders/webgl/Default.ts +89 -89
  166. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  167. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  168. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  169. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  170. package/src/core/shaders/webgl/Rounded.ts +117 -117
  171. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  172. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  173. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  174. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  175. package/src/core/shaders/webgl/Shadow.ts +115 -115
  176. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  177. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  178. package/src/core/text-rendering/TrFontManager.ts +183 -183
  179. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  180. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  181. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  182. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  183. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  184. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  185. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  186. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -509
  187. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -815
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -840
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  192. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  193. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  194. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  195. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -408
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  201. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  202. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -550
  203. package/src/core/textures/ColorTexture.ts +102 -102
  204. package/src/core/textures/ImageTexture.ts +410 -399
  205. package/src/core/textures/NoiseTexture.ts +104 -104
  206. package/src/core/textures/RenderTexture.ts +85 -85
  207. package/src/core/textures/SubTexture.ts +205 -205
  208. package/src/core/textures/Texture.ts +358 -337
  209. package/src/core/utils.ts +227 -227
  210. package/src/env.d.ts +7 -7
  211. package/src/main-api/INode.ts +100 -100
  212. package/src/main-api/Inspector.ts +522 -522
  213. package/src/main-api/Renderer.ts +675 -649
  214. package/src/main-api/utils.ts +45 -45
  215. package/src/utils.ts +267 -267
  216. package/dist/exports/core-api.d.ts +0 -74
  217. package/dist/exports/core-api.js +0 -96
  218. package/dist/exports/core-api.js.map +0 -1
  219. package/dist/exports/main-api.d.ts +0 -30
  220. package/dist/exports/main-api.js +0 -45
  221. package/dist/exports/main-api.js.map +0 -1
  222. package/dist/src/core/CoreExtension.d.ts +0 -12
  223. package/dist/src/core/CoreExtension.js +0 -29
  224. package/dist/src/core/CoreExtension.js.map +0 -1
  225. package/dist/src/core/CoreStuff.js +0 -138
  226. package/dist/src/core/CoreStuff.js.map +0 -1
  227. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  228. package/dist/src/core/CoreTexturizer.js +0 -47
  229. package/dist/src/core/CoreTexturizer.js.map +0 -1
  230. package/dist/src/core/LngNode.d.ts +0 -736
  231. package/dist/src/core/LngNode.js +0 -1174
  232. package/dist/src/core/LngNode.js.map +0 -1
  233. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  234. package/dist/src/core/Matrix2DContext.js +0 -45
  235. package/dist/src/core/Matrix2DContext.js.map +0 -1
  236. package/dist/src/core/ShaderNode.d.ts +0 -10
  237. package/dist/src/core/ShaderNode.js +0 -30
  238. package/dist/src/core/ShaderNode.js.map +0 -1
  239. package/dist/src/core/TextNode.d.ts +0 -103
  240. package/dist/src/core/TextNode.js +0 -331
  241. package/dist/src/core/TextNode.js.map +0 -1
  242. package/dist/src/core/lib/Coords.d.ts +0 -14
  243. package/dist/src/core/lib/Coords.js +0 -55
  244. package/dist/src/core/lib/Coords.js.map +0 -1
  245. package/dist/src/core/lib/glm/common.d.ts +0 -162
  246. package/dist/src/core/lib/glm/common.js +0 -81
  247. package/dist/src/core/lib/glm/common.js.map +0 -1
  248. package/dist/src/core/lib/glm/index.d.ts +0 -11
  249. package/dist/src/core/lib/glm/index.js +0 -30
  250. package/dist/src/core/lib/glm/index.js.map +0 -1
  251. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  252. package/dist/src/core/lib/glm/mat2.js +0 -396
  253. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  254. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  255. package/dist/src/core/lib/glm/mat2d.js +0 -442
  256. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  257. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  258. package/dist/src/core/lib/glm/mat3.js +0 -680
  259. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  260. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  261. package/dist/src/core/lib/glm/mat4.js +0 -1802
  262. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  263. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  264. package/dist/src/core/lib/glm/quat.js +0 -693
  265. package/dist/src/core/lib/glm/quat.js.map +0 -1
  266. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  267. package/dist/src/core/lib/glm/quat2.js +0 -754
  268. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  269. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  270. package/dist/src/core/lib/glm/vec2.js +0 -569
  271. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  272. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  273. package/dist/src/core/lib/glm/vec3.js +0 -720
  274. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  275. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  276. package/dist/src/core/lib/glm/vec4.js +0 -608
  277. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  278. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  279. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  280. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  281. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  282. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  283. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  284. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  285. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  286. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  287. package/dist/src/core/scene/Scene.d.ts +0 -59
  288. package/dist/src/core/scene/Scene.js +0 -106
  289. package/dist/src/core/scene/Scene.js.map +0 -1
  290. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  291. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  292. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  293. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  294. package/dist/src/main-api/ICoreDriver.js +0 -20
  295. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  296. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  297. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  298. package/dist/src/main-api/IShaderController.d.ts +0 -14
  299. package/dist/src/main-api/IShaderController.js +0 -30
  300. package/dist/src/main-api/IShaderController.js.map +0 -1
  301. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  302. package/dist/src/main-api/IShaderNode.js +0 -19
  303. package/dist/src/main-api/IShaderNode.js.map +0 -1
  304. package/dist/src/main-api/RendererMain.d.ts +0 -375
  305. package/dist/src/main-api/RendererMain.js +0 -365
  306. package/dist/src/main-api/RendererMain.js.map +0 -1
  307. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  308. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  309. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  310. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  311. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  312. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  313. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  314. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  315. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  316. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  317. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  318. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  319. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  320. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  321. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  322. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  323. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  324. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  325. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  326. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  327. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  328. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  329. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  330. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  331. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  332. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  333. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  334. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  335. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  336. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  337. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  338. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  339. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  340. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  341. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  342. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  343. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  344. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  345. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  346. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  347. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  348. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  349. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  350. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  351. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  352. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  353. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  354. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  355. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  356. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  357. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  358. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  359. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  360. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  361. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  362. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  363. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  364. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  365. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  366. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  367. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  368. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  369. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  370. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  371. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  372. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  373. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  374. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  375. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  376. package/dist/src/render-drivers/utils.d.ts +0 -12
  377. package/dist/src/render-drivers/utils.js +0 -69
  378. package/dist/src/render-drivers/utils.js.map +0 -1
  379. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,78 +1,78 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
- import {
20
- HolePunchTemplate,
21
- type HolePunchProps,
22
- } from '../templates/HolePunchTemplate.js';
23
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
24
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
25
-
26
- export const HolePunch: WebGlShaderType<HolePunchProps> = {
27
- props: HolePunchTemplate.props,
28
- update() {
29
- this.uniform2f('u_pos', this.props!.x, this.props!.y);
30
- //precalculate to halfSize once instead of for every pixel
31
- this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
32
-
33
- this.uniform4fa(
34
- 'u_radius',
35
- calcFactoredRadiusArray(
36
- this.props!.radius as Vec4,
37
- this.props!.width,
38
- this.props!.height,
39
- ),
40
- );
41
- },
42
- getCacheMarkers(props: HolePunchProps) {
43
- return `radiusArray:${Array.isArray(props.radius)}`;
44
- },
45
- fragment: `
46
- # ifdef GL_FRAGMENT_PRECISION_HIGH
47
- precision highp float;
48
- # else
49
- precision mediump float;
50
- # endif
51
-
52
- uniform float u_alpha;
53
- uniform float u_pixelRatio;
54
- uniform vec2 u_dimensions;
55
- uniform sampler2D u_texture;
56
-
57
- uniform vec2 u_size;
58
- uniform vec2 u_pos;
59
-
60
- uniform vec4 u_radius;
61
-
62
- uniform vec4 u_color;
63
- varying vec4 v_color;
64
- varying vec2 v_textureCoords;
65
-
66
- void main() {
67
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
68
- vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
69
- vec4 r = u_radius;
70
- r.xy = (p.x > 0.0) ? r.yz : r.xw;
71
- r.x = (p.y > 0.0) ? r.y : r.x;
72
- p = abs(p) - u_size + r.x;
73
- float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
74
- float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
75
- gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
76
- }
77
- `,
78
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
+ import {
20
+ HolePunchTemplate,
21
+ type HolePunchProps,
22
+ } from '../templates/HolePunchTemplate.js';
23
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
24
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
25
+
26
+ export const HolePunch: WebGlShaderType<HolePunchProps> = {
27
+ props: HolePunchTemplate.props,
28
+ update() {
29
+ this.uniform2f('u_pos', this.props!.x, this.props!.y);
30
+ //precalculate to halfSize once instead of for every pixel
31
+ this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
32
+
33
+ this.uniform4fa(
34
+ 'u_radius',
35
+ calcFactoredRadiusArray(
36
+ this.props!.radius as Vec4,
37
+ this.props!.width,
38
+ this.props!.height,
39
+ ),
40
+ );
41
+ },
42
+ getCacheMarkers(props: HolePunchProps) {
43
+ return `radiusArray:${Array.isArray(props.radius)}`;
44
+ },
45
+ fragment: `
46
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ uniform float u_alpha;
53
+ uniform float u_pixelRatio;
54
+ uniform vec2 u_dimensions;
55
+ uniform sampler2D u_texture;
56
+
57
+ uniform vec2 u_size;
58
+ uniform vec2 u_pos;
59
+
60
+ uniform vec4 u_radius;
61
+
62
+ uniform vec4 u_color;
63
+ varying vec4 v_color;
64
+ varying vec2 v_textureCoords;
65
+
66
+ void main() {
67
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
68
+ vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
69
+ vec4 r = u_radius;
70
+ r.xy = (p.x > 0.0) ? r.yz : r.xw;
71
+ r.x = (p.y > 0.0) ? r.y : r.x;
72
+ p = abs(p) - u_size + r.x;
73
+ float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
74
+ float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
75
+ gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
76
+ }
77
+ `,
78
+ };
@@ -1,81 +1,81 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
19
- import {
20
- LinearGradientTemplate,
21
- type LinearGradientProps,
22
- } from '../templates/LinearGradientTemplate.js';
23
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
24
- import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
25
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
26
-
27
- export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
28
- props: LinearGradientTemplate.props,
29
- update() {
30
- this.uniform1f('u_angle', this.props!.angle - (Math.PI / 180) * 90);
31
- this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
32
- const colors: number[] = [];
33
- for (let i = 0; i < this.props!.colors.length; i++) {
34
- const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
35
- colors.push(norm[0], norm[1], norm[2], norm[3]);
36
- }
37
- this.uniform4fv('u_colors', new Float32Array(colors));
38
- },
39
- getCacheMarkers(props: LinearGradientProps) {
40
- return `colors:${props.colors.length}`;
41
- },
42
- fragment(renderer: WebGlRenderer, props: LinearGradientProps) {
43
- return `
44
- # ifdef GL_FRAGMENT_PRECISION_HIGH
45
- precision highp float;
46
- # else
47
- precision mediump float;
48
- # endif
49
-
50
- #define PI 3.14159265359
51
-
52
- uniform float u_alpha;
53
- uniform vec2 u_dimensions;
54
-
55
- uniform sampler2D u_texture;
56
-
57
- uniform float u_angle;
58
- uniform float u_stops[${props.stops.length}];
59
- uniform vec4 u_colors[${props.colors.length}];
60
-
61
- varying vec4 v_color;
62
- varying vec2 v_textureCoords;
63
-
64
- vec2 calcPoint(float d, float angle) {
65
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
66
- }
67
-
68
- void main() {
69
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
70
- float a = u_angle;
71
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
72
- vec2 f = calcPoint(lineDist * 0.5, a);
73
- vec2 t = calcPoint(lineDist * 0.5, a + PI);
74
- vec2 gradVec = t - f;
75
- float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
76
- ${genGradientColors(props.stops.length)}
77
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
78
- }
79
- `;
80
- },
81
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
19
+ import {
20
+ LinearGradientTemplate,
21
+ type LinearGradientProps,
22
+ } from '../templates/LinearGradientTemplate.js';
23
+ import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
24
+ import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
25
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
26
+
27
+ export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
28
+ props: LinearGradientTemplate.props,
29
+ update() {
30
+ this.uniform1f('u_angle', this.props!.angle - (Math.PI / 180) * 90);
31
+ this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
32
+ const colors: number[] = [];
33
+ for (let i = 0; i < this.props!.colors.length; i++) {
34
+ const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
35
+ colors.push(norm[0], norm[1], norm[2], norm[3]);
36
+ }
37
+ this.uniform4fv('u_colors', new Float32Array(colors));
38
+ },
39
+ getCacheMarkers(props: LinearGradientProps) {
40
+ return `colors:${props.colors.length}`;
41
+ },
42
+ fragment(renderer: WebGlRenderer, props: LinearGradientProps) {
43
+ return `
44
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
45
+ precision highp float;
46
+ # else
47
+ precision mediump float;
48
+ # endif
49
+
50
+ #define PI 3.14159265359
51
+
52
+ uniform float u_alpha;
53
+ uniform vec2 u_dimensions;
54
+
55
+ uniform sampler2D u_texture;
56
+
57
+ uniform float u_angle;
58
+ uniform float u_stops[${props.stops.length}];
59
+ uniform vec4 u_colors[${props.colors.length}];
60
+
61
+ varying vec4 v_color;
62
+ varying vec2 v_textureCoords;
63
+
64
+ vec2 calcPoint(float d, float angle) {
65
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
66
+ }
67
+
68
+ void main() {
69
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
70
+ float a = u_angle;
71
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
72
+ vec2 f = calcPoint(lineDist * 0.5, a);
73
+ vec2 t = calcPoint(lineDist * 0.5, a + PI);
74
+ vec2 gradVec = t - f;
75
+ float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
76
+ ${genGradientColors(props.stops.length)}
77
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
78
+ }
79
+ `;
80
+ },
81
+ };
@@ -1,84 +1,84 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import type { CoreNode } from '../../CoreNode.js';
19
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
20
- import {
21
- RadialGradientTemplate,
22
- type RadialGradientProps,
23
- } from '../templates/RadialGradientTemplate.js';
24
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
25
- import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
26
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
27
-
28
- export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
29
- props: RadialGradientTemplate.props,
30
- update(node: CoreNode) {
31
- this.uniform2f(
32
- 'u_projection',
33
- this.props!.pivot[0] * node.width,
34
- this.props!.pivot[1] * node.height,
35
- );
36
- this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
37
- this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
38
- const colors: number[] = [];
39
- for (let i = 0; i < this.props!.colors.length; i++) {
40
- const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
41
- colors.push(norm[0], norm[1], norm[2], norm[3]);
42
- }
43
- this.uniform4fv('u_colors', new Float32Array(colors));
44
- },
45
- getCacheMarkers(props: RadialGradientProps) {
46
- return `colors:${props.colors.length}`;
47
- },
48
- fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
49
- return `
50
- # ifdef GL_FRAGMENT_PRECISION_HIGH
51
- precision highp float;
52
- # else
53
- precision mediump float;
54
- # endif
55
-
56
- #define PI 3.14159265359
57
-
58
- uniform float u_alpha;
59
- uniform vec2 u_dimensions;
60
-
61
- uniform sampler2D u_texture;
62
-
63
- uniform vec2 u_projection;
64
- uniform vec2 u_size;
65
- uniform float u_stops[${props.stops.length}];
66
- uniform vec4 u_colors[${props.colors.length}];
67
-
68
- varying vec4 v_color;
69
- varying vec2 v_textureCoords;
70
-
71
- vec2 calcPoint(float d, float angle) {
72
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
73
- }
74
-
75
- void main() {
76
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
77
- vec2 point = v_textureCoords.xy * u_dimensions;
78
- float dist = length((point - u_projection) / u_size);
79
- ${genGradientColors(props.stops.length)}
80
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
81
- }
82
- `;
83
- },
84
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { CoreNode } from '../../CoreNode.js';
19
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
20
+ import {
21
+ RadialGradientTemplate,
22
+ type RadialGradientProps,
23
+ } from '../templates/RadialGradientTemplate.js';
24
+ import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
25
+ import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
26
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
27
+
28
+ export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
29
+ props: RadialGradientTemplate.props,
30
+ update(node: CoreNode) {
31
+ this.uniform2f(
32
+ 'u_projection',
33
+ this.props!.pivot[0] * node.width,
34
+ this.props!.pivot[1] * node.height,
35
+ );
36
+ this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
37
+ this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
38
+ const colors: number[] = [];
39
+ for (let i = 0; i < this.props!.colors.length; i++) {
40
+ const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
41
+ colors.push(norm[0], norm[1], norm[2], norm[3]);
42
+ }
43
+ this.uniform4fv('u_colors', new Float32Array(colors));
44
+ },
45
+ getCacheMarkers(props: RadialGradientProps) {
46
+ return `colors:${props.colors.length}`;
47
+ },
48
+ fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
49
+ return `
50
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
51
+ precision highp float;
52
+ # else
53
+ precision mediump float;
54
+ # endif
55
+
56
+ #define PI 3.14159265359
57
+
58
+ uniform float u_alpha;
59
+ uniform vec2 u_dimensions;
60
+
61
+ uniform sampler2D u_texture;
62
+
63
+ uniform vec2 u_projection;
64
+ uniform vec2 u_size;
65
+ uniform float u_stops[${props.stops.length}];
66
+ uniform vec4 u_colors[${props.colors.length}];
67
+
68
+ varying vec4 v_color;
69
+ varying vec2 v_textureCoords;
70
+
71
+ vec2 calcPoint(float d, float angle) {
72
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
73
+ }
74
+
75
+ void main() {
76
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
77
+ vec2 point = v_textureCoords.xy * u_dimensions;
78
+ float dist = length((point - u_projection) / u_size);
79
+ ${genGradientColors(props.stops.length)}
80
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
81
+ }
82
+ `;
83
+ },
84
+ };