@lightningjs/renderer 3.0.0-beta3 → 3.0.0-beta4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +3 -2
  6. package/dist/src/core/CoreNode.js +13 -7
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.d.ts +2 -0
  9. package/dist/src/core/CoreTextNode.js +7 -0
  10. package/dist/src/core/CoreTextNode.js.map +1 -1
  11. package/dist/src/core/CoreTextureManager.d.ts +2 -0
  12. package/dist/src/core/CoreTextureManager.js +7 -5
  13. package/dist/src/core/CoreTextureManager.js.map +1 -1
  14. package/dist/src/core/Stage.d.ts +5 -0
  15. package/dist/src/core/Stage.js +10 -5
  16. package/dist/src/core/Stage.js.map +1 -1
  17. package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
  18. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  19. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  20. package/dist/src/core/platforms/Platform.d.ts +37 -0
  21. package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
  22. package/dist/src/core/platforms/Platform.js.map +1 -0
  23. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  24. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  25. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  26. package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
  27. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  28. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  29. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +3 -1
  30. package/dist/src/core/renderers/webgl/WebGlRenderer.js +86 -60
  31. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  32. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  33. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  34. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  35. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  36. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  37. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  38. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  39. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  40. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  41. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  42. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  43. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  44. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  45. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  46. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  47. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  48. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  49. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  50. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  51. package/dist/src/core/shaders/webgl/Border.js +59 -59
  52. package/dist/src/core/shaders/webgl/Default.js +47 -47
  53. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  54. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  55. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  56. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  57. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  58. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  59. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  60. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  61. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  62. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  63. package/dist/src/core/temp.js +77 -0
  64. package/dist/src/core/temp.js.map +1 -0
  65. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -0
  66. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  67. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -1
  68. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +50 -2
  69. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  70. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +6 -2
  71. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  72. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  73. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +66 -8
  74. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  75. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +13 -0
  76. package/dist/src/core/text-rendering/renderers/TextRenderer.js +3 -0
  77. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  78. package/dist/src/core/textures/ImageTexture.d.ts +1 -0
  79. package/dist/src/core/textures/ImageTexture.js +5 -3
  80. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  81. package/dist/src/core/textures/Texture.d.ts +9 -2
  82. package/dist/src/core/textures/Texture.js +18 -6
  83. package/dist/src/core/textures/Texture.js.map +1 -1
  84. package/dist/src/main-api/Renderer.d.ts +12 -0
  85. package/dist/src/main-api/Renderer.js +14 -2
  86. package/dist/src/main-api/Renderer.js.map +1 -1
  87. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  88. package/exports/canvas-shaders.ts +28 -28
  89. package/exports/canvas.ts +45 -45
  90. package/exports/index.ts +90 -90
  91. package/exports/inspector.ts +24 -24
  92. package/exports/utils.ts +44 -44
  93. package/exports/webgl-shaders.ts +28 -28
  94. package/exports/webgl.ts +50 -50
  95. package/package.json +1 -2
  96. package/scripts/please-use-pnpm.js +13 -13
  97. package/src/common/CommonTypes.ts +146 -146
  98. package/src/common/EventEmitter.ts +77 -77
  99. package/src/common/IAnimationController.ts +92 -92
  100. package/src/common/IEventEmitter.ts +28 -28
  101. package/src/core/CoreNode.test.ts +203 -203
  102. package/src/core/CoreNode.ts +2494 -2486
  103. package/src/core/CoreShaderManager.ts +188 -188
  104. package/src/core/CoreTextNode.ts +448 -439
  105. package/src/core/CoreTextureManager.ts +601 -597
  106. package/src/core/Stage.ts +754 -738
  107. package/src/core/TextureMemoryManager.ts +395 -395
  108. package/src/core/animations/AnimationManager.ts +38 -38
  109. package/src/core/animations/CoreAnimation.ts +284 -284
  110. package/src/core/animations/CoreAnimationController.ts +157 -157
  111. package/src/core/lib/ContextSpy.ts +41 -41
  112. package/src/core/lib/ImageWorker.ts +280 -280
  113. package/src/core/lib/Matrix3d.ts +244 -244
  114. package/src/core/lib/RenderCoords.ts +71 -71
  115. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  116. package/src/core/lib/textureCompression.ts +152 -152
  117. package/src/core/lib/textureSvg.ts +78 -78
  118. package/src/core/lib/utils.ts +386 -386
  119. package/src/core/lib/validateImageBitmap.ts +87 -76
  120. package/src/core/platform.ts +64 -64
  121. package/src/core/platforms/Platform.ts +77 -0
  122. package/src/core/platforms/web/WebPlatform.ts +84 -0
  123. package/src/core/renderers/CoreContextTexture.ts +43 -43
  124. package/src/core/renderers/CoreRenderOp.ts +22 -22
  125. package/src/core/renderers/CoreRenderer.ts +109 -107
  126. package/src/core/renderers/CoreShaderNode.ts +165 -165
  127. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  128. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  129. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  130. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  131. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  132. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  133. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  134. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  135. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  136. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  137. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -720
  138. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  139. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  140. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  141. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  142. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  143. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  144. package/src/core/shaders/canvas/Border.ts +78 -78
  145. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  146. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  147. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  148. package/src/core/shaders/canvas/Rounded.ts +55 -55
  149. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  150. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  151. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  152. package/src/core/shaders/canvas/Shadow.ts +52 -52
  153. package/src/core/shaders/canvas/utils/render.ts +151 -151
  154. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  155. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  156. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  157. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  158. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  159. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  160. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  161. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  162. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  163. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  164. package/src/core/shaders/webgl/Border.ts +96 -96
  165. package/src/core/shaders/webgl/Default.ts +89 -89
  166. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  167. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  168. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  169. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  170. package/src/core/shaders/webgl/Rounded.ts +117 -117
  171. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  172. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  173. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  174. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  175. package/src/core/shaders/webgl/Shadow.ts +115 -115
  176. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  177. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  178. package/src/core/text-rendering/TrFontManager.ts +183 -183
  179. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  180. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  181. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  182. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  183. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  184. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  185. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  186. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -509
  187. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -815
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -840
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  192. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  193. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  194. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  195. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -408
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  201. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  202. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -550
  203. package/src/core/textures/ColorTexture.ts +102 -102
  204. package/src/core/textures/ImageTexture.ts +410 -399
  205. package/src/core/textures/NoiseTexture.ts +104 -104
  206. package/src/core/textures/RenderTexture.ts +85 -85
  207. package/src/core/textures/SubTexture.ts +205 -205
  208. package/src/core/textures/Texture.ts +358 -337
  209. package/src/core/utils.ts +227 -227
  210. package/src/env.d.ts +7 -7
  211. package/src/main-api/INode.ts +100 -100
  212. package/src/main-api/Inspector.ts +522 -522
  213. package/src/main-api/Renderer.ts +675 -649
  214. package/src/main-api/utils.ts +45 -45
  215. package/src/utils.ts +267 -267
  216. package/dist/exports/core-api.d.ts +0 -74
  217. package/dist/exports/core-api.js +0 -96
  218. package/dist/exports/core-api.js.map +0 -1
  219. package/dist/exports/main-api.d.ts +0 -30
  220. package/dist/exports/main-api.js +0 -45
  221. package/dist/exports/main-api.js.map +0 -1
  222. package/dist/src/core/CoreExtension.d.ts +0 -12
  223. package/dist/src/core/CoreExtension.js +0 -29
  224. package/dist/src/core/CoreExtension.js.map +0 -1
  225. package/dist/src/core/CoreStuff.js +0 -138
  226. package/dist/src/core/CoreStuff.js.map +0 -1
  227. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  228. package/dist/src/core/CoreTexturizer.js +0 -47
  229. package/dist/src/core/CoreTexturizer.js.map +0 -1
  230. package/dist/src/core/LngNode.d.ts +0 -736
  231. package/dist/src/core/LngNode.js +0 -1174
  232. package/dist/src/core/LngNode.js.map +0 -1
  233. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  234. package/dist/src/core/Matrix2DContext.js +0 -45
  235. package/dist/src/core/Matrix2DContext.js.map +0 -1
  236. package/dist/src/core/ShaderNode.d.ts +0 -10
  237. package/dist/src/core/ShaderNode.js +0 -30
  238. package/dist/src/core/ShaderNode.js.map +0 -1
  239. package/dist/src/core/TextNode.d.ts +0 -103
  240. package/dist/src/core/TextNode.js +0 -331
  241. package/dist/src/core/TextNode.js.map +0 -1
  242. package/dist/src/core/lib/Coords.d.ts +0 -14
  243. package/dist/src/core/lib/Coords.js +0 -55
  244. package/dist/src/core/lib/Coords.js.map +0 -1
  245. package/dist/src/core/lib/glm/common.d.ts +0 -162
  246. package/dist/src/core/lib/glm/common.js +0 -81
  247. package/dist/src/core/lib/glm/common.js.map +0 -1
  248. package/dist/src/core/lib/glm/index.d.ts +0 -11
  249. package/dist/src/core/lib/glm/index.js +0 -30
  250. package/dist/src/core/lib/glm/index.js.map +0 -1
  251. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  252. package/dist/src/core/lib/glm/mat2.js +0 -396
  253. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  254. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  255. package/dist/src/core/lib/glm/mat2d.js +0 -442
  256. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  257. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  258. package/dist/src/core/lib/glm/mat3.js +0 -680
  259. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  260. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  261. package/dist/src/core/lib/glm/mat4.js +0 -1802
  262. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  263. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  264. package/dist/src/core/lib/glm/quat.js +0 -693
  265. package/dist/src/core/lib/glm/quat.js.map +0 -1
  266. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  267. package/dist/src/core/lib/glm/quat2.js +0 -754
  268. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  269. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  270. package/dist/src/core/lib/glm/vec2.js +0 -569
  271. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  272. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  273. package/dist/src/core/lib/glm/vec3.js +0 -720
  274. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  275. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  276. package/dist/src/core/lib/glm/vec4.js +0 -608
  277. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  278. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  279. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  280. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  281. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  282. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  283. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  284. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  285. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  286. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  287. package/dist/src/core/scene/Scene.d.ts +0 -59
  288. package/dist/src/core/scene/Scene.js +0 -106
  289. package/dist/src/core/scene/Scene.js.map +0 -1
  290. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  291. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  292. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  293. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  294. package/dist/src/main-api/ICoreDriver.js +0 -20
  295. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  296. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  297. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  298. package/dist/src/main-api/IShaderController.d.ts +0 -14
  299. package/dist/src/main-api/IShaderController.js +0 -30
  300. package/dist/src/main-api/IShaderController.js.map +0 -1
  301. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  302. package/dist/src/main-api/IShaderNode.js +0 -19
  303. package/dist/src/main-api/IShaderNode.js.map +0 -1
  304. package/dist/src/main-api/RendererMain.d.ts +0 -375
  305. package/dist/src/main-api/RendererMain.js +0 -365
  306. package/dist/src/main-api/RendererMain.js.map +0 -1
  307. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  308. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  309. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  310. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  311. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  312. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  313. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  314. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  315. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  316. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  317. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  318. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  319. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  320. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  321. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  322. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  323. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  324. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  325. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  326. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  327. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  328. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  329. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  330. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  331. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  332. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  333. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  334. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  335. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  336. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  337. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  338. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  339. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  340. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  341. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  342. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  343. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  344. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  345. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  346. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  347. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  348. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  349. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  350. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  351. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  352. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  353. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  354. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  355. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  356. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  357. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  358. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  359. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  360. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  361. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  362. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  363. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  364. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  365. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  366. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  367. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  368. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  369. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  370. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  371. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  372. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  373. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  374. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  375. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  376. package/dist/src/render-drivers/utils.d.ts +0 -12
  377. package/dist/src/render-drivers/utils.js +0 -69
  378. package/dist/src/render-drivers/utils.js.map +0 -1
  379. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,437 +1,437 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
- import type { Stage } from '../../Stage.js';
5
- import type { QuadOptions } from '../CoreRenderer.js';
6
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
- import type {
8
- UniformCollection,
9
- Vec2,
10
- Vec3,
11
- Vec4,
12
- } from './internal/ShaderUtils.js';
13
- import type { WebGlRenderer } from './WebGlRenderer.js';
14
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
-
17
- export type ShaderSource<T> =
18
- | string
19
- | ((renderer: WebGlRenderer, props: T) => string);
20
-
21
- /**
22
- * This is the WebGL specific ShaderType @mixes CoreShaderType
23
- */
24
- export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
- CoreShaderType<T> & {
26
- /**
27
- * fragment shader source for WebGl or WebGl2
28
- */
29
- fragment: ShaderSource<T>;
30
- /**
31
- * vertex shader source for WebGl or WebGl2
32
- */
33
- vertex?: ShaderSource<T>;
34
- /**
35
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
- */
38
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
-
40
- /**
41
- * only used for SDF shader, will be removed in the future.
42
- *
43
- * @warning don't use this in your shader type
44
- */
45
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
- /**
47
- * This function is used to check if the shader can be reused based on quad info
48
- * @param props
49
- */
50
- canBatch?: (
51
- incomingQuad: QuadOptions,
52
- currentRenderOp: WebGlRenderOp,
53
- ) => boolean;
54
- /**
55
- * extensions required for specific shader?
56
- */
57
- webgl1Extensions?: string[];
58
- webgl2Extensions?: string[];
59
- supportsIndexedTextures?: boolean;
60
- };
61
-
62
- export class WebGlShaderNode<
63
- Props extends object = Record<string, unknown>,
64
- > extends CoreShaderNode<Props> {
65
- readonly program: WebGlShaderProgram;
66
- private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
- undefined;
68
- private valueKey: string = '';
69
- uniforms: UniformCollection = {
70
- single: {},
71
- vec2: {},
72
- vec3: {},
73
- vec4: {},
74
- };
75
-
76
- constructor(
77
- shaderKey: string,
78
- config: WebGlShaderType<Props>,
79
- program: WebGlShaderProgram,
80
- stage: Stage,
81
- props?: Props,
82
- ) {
83
- super(shaderKey, config, stage, props);
84
- this.program = program;
85
- if (config.update !== undefined) {
86
- this.updater = config.update!;
87
-
88
- this.update = () => {
89
- if (this.props === undefined) {
90
- this.updater!(this.node as CoreNode, this.props);
91
- return;
92
- }
93
- const prevKey = this.valueKey;
94
- this.valueKey = '';
95
- for (const key in this.resolvedProps) {
96
- this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
- }
98
-
99
- if (prevKey === this.valueKey) {
100
- return;
101
- }
102
-
103
- if (prevKey.length > 0) {
104
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
- }
106
-
107
- const values = this.stage.shManager.getShaderValues(
108
- this.valueKey,
109
- ) as unknown as UniformCollection;
110
- if (values !== undefined) {
111
- this.uniforms = values;
112
- return;
113
- }
114
- //create empty uniform collection when calculating new values
115
- this.uniforms = {
116
- single: {},
117
- vec2: {},
118
- vec3: {},
119
- vec4: {},
120
- };
121
- this.updater!(this.node as CoreNode);
122
- this.stage.shManager.setShaderValues(
123
- this.valueKey,
124
- this.uniforms as unknown as Record<string, unknown>,
125
- );
126
- };
127
- }
128
- }
129
-
130
- /**
131
- * Sets the value of a RGBA variable
132
- * @param location
133
- * @param value
134
- */
135
- uniformRGBA(location: string, value: number) {
136
- this.uniform4fv(
137
- location,
138
- new Float32Array(getNormalizedRgbaComponents(value)),
139
- );
140
- }
141
-
142
- /**
143
- * Sets the value of a single float uniform variable.
144
- *
145
- * @param location - The location of the uniform variable.
146
- * @param v0 - The value to set.
147
- */
148
- uniform1f(location: string, value: number) {
149
- this.uniforms.single[location] = {
150
- method: 'uniform1f',
151
- value,
152
- };
153
- }
154
-
155
- /**
156
- * Sets the value of a float array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of values to set.
160
- */
161
- uniform1fv(location: string, value: Float32Array) {
162
- this.uniforms.single[location] = {
163
- method: 'uniform1fv',
164
- value,
165
- };
166
- }
167
-
168
- /**
169
- * Sets the value of a single integer uniform variable.
170
- *
171
- * @param location - The location of the uniform variable.
172
- * @param v0 - The value to set.
173
- */
174
- uniform1i(location: string, value: number) {
175
- this.uniforms.single[location] = {
176
- method: 'uniform1i',
177
- value,
178
- };
179
- }
180
-
181
- /**
182
- * Sets the value of an integer array uniform variable.
183
- *
184
- * @param location - The location of the uniform variable.
185
- * @param value - The array of values to set.
186
- */
187
- uniform1iv(location: string, value: Int32Array) {
188
- this.uniforms.single[location] = {
189
- method: 'uniform1iv',
190
- value,
191
- };
192
- }
193
-
194
- /**
195
- * Sets the value of a vec2 uniform variable.
196
- *
197
- * @param location - The location of the uniform variable.
198
- * @param v0 - The first component of the vector.
199
- * @param v1 - The second component of the vector.
200
- */
201
- uniform2f(location: string, v0: number, v1: number) {
202
- this.uniforms.vec2[location] = {
203
- method: 'uniform2f',
204
- value: [v0, v1],
205
- };
206
- }
207
-
208
- /**
209
- * Sets the value of a vec2 array uniform variable.
210
- *
211
- * @param location - The location of the uniform variable.
212
- * @param value - The array of vec2 values to set as FloatArray.
213
- */
214
- uniform2fv(location: string, value: Float32Array) {
215
- this.uniforms.single[location] = {
216
- method: 'uniform2fv',
217
- value,
218
- };
219
- }
220
-
221
- /**
222
- * Sets the value of a vec2 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of vec2 values to set.
226
- */
227
- uniform2fa(location: string, value: Vec2) {
228
- this.uniforms.vec2[location] = {
229
- method: 'uniform2f',
230
- value,
231
- };
232
- }
233
-
234
- /**
235
- * Sets the value of a ivec2 uniform variable.
236
- *
237
- * @param location - The location of the uniform variable.
238
- * @param v0 - The first component of the vector.
239
- * @param v1 - The second component of the vector.
240
- */
241
- uniform2i(location: string, v0: number, v1: number) {
242
- this.uniforms.vec2[location] = {
243
- method: 'uniform2i',
244
- value: [v0, v1],
245
- };
246
- }
247
-
248
- /**
249
- * Sets the value of an ivec2 array uniform variable.
250
- *
251
- * @param location - The location of the uniform variable.
252
- * @param value - The array of ivec2 values to set.
253
- */
254
- uniform2iv(location: string, value: Int32Array) {
255
- this.uniforms.single[location] = {
256
- method: 'uniform2iv',
257
- value,
258
- };
259
- }
260
-
261
- /**
262
- * Sets the value of a vec3 uniform variable.
263
- *
264
- * @param location - The location of the uniform variable.
265
- * @param v0 - The first component of the vector.
266
- * @param v1 - The second component of the vector.
267
- * @param v2 - The third component of the vector.
268
- */
269
- uniform3f(location: string, v0: number, v1: number, v2: number) {
270
- this.uniforms.vec3[location] = {
271
- method: 'uniform3f',
272
- value: [v0, v1, v2],
273
- };
274
- }
275
-
276
- /**
277
- * Sets the value of a vec3 uniform variable.
278
- *
279
- * @param location - The location of the uniform variable.
280
- * @param
281
- */
282
- uniform3fa(location: string, value: Vec3) {
283
- this.uniforms.vec3[location] = {
284
- method: 'uniform3f',
285
- value,
286
- };
287
- }
288
-
289
- /**
290
- * Sets the value of a vec3 array uniform variable.
291
- *
292
- * @param location - The location of the uniform variable.
293
- * @param value - The array of vec3 values to set.
294
- */
295
- uniform3fv(location: string, value: Float32Array) {
296
- this.uniforms.single[location] = {
297
- method: 'uniform3fv',
298
- value,
299
- };
300
- }
301
-
302
- /**
303
- * Sets the value of a ivec3 uniform variable.
304
- *
305
- * @param location - The location of the uniform variable.
306
- * @param v0 - The first component of the vector.
307
- * @param v1 - The second component of the vector.
308
- * @param v2 - The third component of the vector.
309
- */
310
- uniform3i(location: string, v0: number, v1: number, v2: number) {
311
- this.uniforms.vec3[location] = {
312
- method: 'uniform3i',
313
- value: [v0, v1, v2],
314
- };
315
- }
316
-
317
- /**
318
- * Sets the value of an ivec3 array uniform variable.
319
- *
320
- * @param location - The location of the uniform variable.
321
- * @param value - The array of ivec3 values to set.
322
- */
323
- uniform3iv(location: string, value: Int32Array) {
324
- this.uniforms.single[location] = {
325
- method: 'uniform3iv',
326
- value,
327
- };
328
- }
329
-
330
- /**
331
- * Sets the value of a vec4 uniform variable.
332
- *
333
- * @param location - The location of the uniform variable.
334
- * @param v0 - The first component of the vector.
335
- * @param v1 - The second component of the vector.
336
- * @param v2 - The third component of the vector.
337
- * @param v3 - The fourth component of the vector.
338
- */
339
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
- this.uniforms.vec4[location] = {
341
- method: 'uniform4f',
342
- value: [v0, v1, v2, v3],
343
- };
344
- }
345
-
346
- /**
347
- * Sets an array of numbers
348
- * @param location The location of the uniform variable.
349
- * @param value
350
- */
351
- uniform4fa(location: string, value: Vec4) {
352
- this.uniforms.vec4[location] = {
353
- method: 'uniform4f',
354
- value,
355
- };
356
- }
357
-
358
- /**
359
- * Sets the value of a vec4 array uniform variable.
360
- *
361
- * @param location - The location of the uniform variable.
362
- * @param value - The array of vec4 values to set.
363
- */
364
- uniform4fv(location: string, value: Float32Array) {
365
- this.uniforms.single[location] = {
366
- method: 'uniform4fv',
367
- value,
368
- };
369
- }
370
-
371
- /**
372
- * Sets the value of a ivec4 uniform variable.
373
- *
374
- * @param location - The location of the uniform variable.
375
- * @param v0 - The first component of the vector.
376
- * @param v1 - The second component of the vector.
377
- * @param v2 - The third component of the vector.
378
- * @param v3 - The fourth component of the vector.
379
- */
380
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
- this.uniforms.vec4[location] = {
382
- method: 'uniform4i',
383
- value: [v0, v1, v2, v3],
384
- };
385
- }
386
-
387
- /**
388
- * Sets the value of an ivec4 array uniform variable.
389
- *
390
- * @param location - The location of the uniform variable.
391
- * @param value - The array of ivec4 values to set.
392
- */
393
- uniform4iv(location: string, value: Int32Array) {
394
- this.uniforms.single[location] = {
395
- method: 'uniform4iv',
396
- value,
397
- };
398
- }
399
-
400
- /**
401
- * Sets the value of a mat2 uniform variable.
402
- *
403
- * @param location - The location of the uniform variable.
404
- * @param transpose - Whether to transpose the matrix.
405
- * @param value - The array of mat2 values to set.
406
- */
407
- uniformMatrix2fv(location: string, value: Float32Array) {
408
- this.uniforms.single[location] = {
409
- method: 'uniformMatrix2fv',
410
- value,
411
- };
412
- }
413
-
414
- /**
415
- * Sets the value of a mat2 uniform variable.
416
- * @param location - The location of the uniform variable.
417
- * @param value - The array of mat2 values to set.
418
- */
419
- uniformMatrix3fv(location: string, value: Float32Array) {
420
- this.uniforms.single[location] = {
421
- method: 'uniformMatrix3fv',
422
- value,
423
- };
424
- }
425
-
426
- /**
427
- * Sets the value of a mat4 uniform variable.
428
- * @param location - The location of the uniform variable.
429
- * @param value - The array of mat4 values to set.
430
- */
431
- uniformMatrix4fv(location: string, value: Float32Array) {
432
- this.uniforms.single[location] = {
433
- method: 'uniformMatrix4fv',
434
- value,
435
- };
436
- }
437
- }
1
+ import type { CoreNode } from '../../CoreNode.js';
2
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { Stage } from '../../Stage.js';
5
+ import type { QuadOptions } from '../CoreRenderer.js';
6
+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
+ import type {
8
+ UniformCollection,
9
+ Vec2,
10
+ Vec3,
11
+ Vec4,
12
+ } from './internal/ShaderUtils.js';
13
+ import type { WebGlRenderer } from './WebGlRenderer.js';
14
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
+ import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
+
17
+ export type ShaderSource<T> =
18
+ | string
19
+ | ((renderer: WebGlRenderer, props: T) => string);
20
+
21
+ /**
22
+ * This is the WebGL specific ShaderType @mixes CoreShaderType
23
+ */
24
+ export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
+ CoreShaderType<T> & {
26
+ /**
27
+ * fragment shader source for WebGl or WebGl2
28
+ */
29
+ fragment: ShaderSource<T>;
30
+ /**
31
+ * vertex shader source for WebGl or WebGl2
32
+ */
33
+ vertex?: ShaderSource<T>;
34
+ /**
35
+ * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
+ * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
+ */
38
+ update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
+
40
+ /**
41
+ * only used for SDF shader, will be removed in the future.
42
+ *
43
+ * @warning don't use this in your shader type
44
+ */
45
+ onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
+ /**
47
+ * This function is used to check if the shader can be reused based on quad info
48
+ * @param props
49
+ */
50
+ canBatch?: (
51
+ incomingQuad: QuadOptions,
52
+ currentRenderOp: WebGlRenderOp,
53
+ ) => boolean;
54
+ /**
55
+ * extensions required for specific shader?
56
+ */
57
+ webgl1Extensions?: string[];
58
+ webgl2Extensions?: string[];
59
+ supportsIndexedTextures?: boolean;
60
+ };
61
+
62
+ export class WebGlShaderNode<
63
+ Props extends object = Record<string, unknown>,
64
+ > extends CoreShaderNode<Props> {
65
+ readonly program: WebGlShaderProgram;
66
+ private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
+ undefined;
68
+ private valueKey: string = '';
69
+ uniforms: UniformCollection = {
70
+ single: {},
71
+ vec2: {},
72
+ vec3: {},
73
+ vec4: {},
74
+ };
75
+
76
+ constructor(
77
+ shaderKey: string,
78
+ config: WebGlShaderType<Props>,
79
+ program: WebGlShaderProgram,
80
+ stage: Stage,
81
+ props?: Props,
82
+ ) {
83
+ super(shaderKey, config, stage, props);
84
+ this.program = program;
85
+ if (config.update !== undefined) {
86
+ this.updater = config.update!;
87
+
88
+ this.update = () => {
89
+ if (this.props === undefined) {
90
+ this.updater!(this.node as CoreNode, this.props);
91
+ return;
92
+ }
93
+ const prevKey = this.valueKey;
94
+ this.valueKey = '';
95
+ for (const key in this.resolvedProps) {
96
+ this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
+ }
98
+
99
+ if (prevKey === this.valueKey) {
100
+ return;
101
+ }
102
+
103
+ if (prevKey.length > 0) {
104
+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
+ }
106
+
107
+ const values = this.stage.shManager.getShaderValues(
108
+ this.valueKey,
109
+ ) as unknown as UniformCollection;
110
+ if (values !== undefined) {
111
+ this.uniforms = values;
112
+ return;
113
+ }
114
+ //create empty uniform collection when calculating new values
115
+ this.uniforms = {
116
+ single: {},
117
+ vec2: {},
118
+ vec3: {},
119
+ vec4: {},
120
+ };
121
+ this.updater!(this.node as CoreNode);
122
+ this.stage.shManager.setShaderValues(
123
+ this.valueKey,
124
+ this.uniforms as unknown as Record<string, unknown>,
125
+ );
126
+ };
127
+ }
128
+ }
129
+
130
+ /**
131
+ * Sets the value of a RGBA variable
132
+ * @param location
133
+ * @param value
134
+ */
135
+ uniformRGBA(location: string, value: number) {
136
+ this.uniform4fv(
137
+ location,
138
+ new Float32Array(getNormalizedRgbaComponents(value)),
139
+ );
140
+ }
141
+
142
+ /**
143
+ * Sets the value of a single float uniform variable.
144
+ *
145
+ * @param location - The location of the uniform variable.
146
+ * @param v0 - The value to set.
147
+ */
148
+ uniform1f(location: string, value: number) {
149
+ this.uniforms.single[location] = {
150
+ method: 'uniform1f',
151
+ value,
152
+ };
153
+ }
154
+
155
+ /**
156
+ * Sets the value of a float array uniform variable.
157
+ *
158
+ * @param location - The location of the uniform variable.
159
+ * @param value - The array of values to set.
160
+ */
161
+ uniform1fv(location: string, value: Float32Array) {
162
+ this.uniforms.single[location] = {
163
+ method: 'uniform1fv',
164
+ value,
165
+ };
166
+ }
167
+
168
+ /**
169
+ * Sets the value of a single integer uniform variable.
170
+ *
171
+ * @param location - The location of the uniform variable.
172
+ * @param v0 - The value to set.
173
+ */
174
+ uniform1i(location: string, value: number) {
175
+ this.uniforms.single[location] = {
176
+ method: 'uniform1i',
177
+ value,
178
+ };
179
+ }
180
+
181
+ /**
182
+ * Sets the value of an integer array uniform variable.
183
+ *
184
+ * @param location - The location of the uniform variable.
185
+ * @param value - The array of values to set.
186
+ */
187
+ uniform1iv(location: string, value: Int32Array) {
188
+ this.uniforms.single[location] = {
189
+ method: 'uniform1iv',
190
+ value,
191
+ };
192
+ }
193
+
194
+ /**
195
+ * Sets the value of a vec2 uniform variable.
196
+ *
197
+ * @param location - The location of the uniform variable.
198
+ * @param v0 - The first component of the vector.
199
+ * @param v1 - The second component of the vector.
200
+ */
201
+ uniform2f(location: string, v0: number, v1: number) {
202
+ this.uniforms.vec2[location] = {
203
+ method: 'uniform2f',
204
+ value: [v0, v1],
205
+ };
206
+ }
207
+
208
+ /**
209
+ * Sets the value of a vec2 array uniform variable.
210
+ *
211
+ * @param location - The location of the uniform variable.
212
+ * @param value - The array of vec2 values to set as FloatArray.
213
+ */
214
+ uniform2fv(location: string, value: Float32Array) {
215
+ this.uniforms.single[location] = {
216
+ method: 'uniform2fv',
217
+ value,
218
+ };
219
+ }
220
+
221
+ /**
222
+ * Sets the value of a vec2 array uniform variable.
223
+ *
224
+ * @param location - The location of the uniform variable.
225
+ * @param value - The array of vec2 values to set.
226
+ */
227
+ uniform2fa(location: string, value: Vec2) {
228
+ this.uniforms.vec2[location] = {
229
+ method: 'uniform2f',
230
+ value,
231
+ };
232
+ }
233
+
234
+ /**
235
+ * Sets the value of a ivec2 uniform variable.
236
+ *
237
+ * @param location - The location of the uniform variable.
238
+ * @param v0 - The first component of the vector.
239
+ * @param v1 - The second component of the vector.
240
+ */
241
+ uniform2i(location: string, v0: number, v1: number) {
242
+ this.uniforms.vec2[location] = {
243
+ method: 'uniform2i',
244
+ value: [v0, v1],
245
+ };
246
+ }
247
+
248
+ /**
249
+ * Sets the value of an ivec2 array uniform variable.
250
+ *
251
+ * @param location - The location of the uniform variable.
252
+ * @param value - The array of ivec2 values to set.
253
+ */
254
+ uniform2iv(location: string, value: Int32Array) {
255
+ this.uniforms.single[location] = {
256
+ method: 'uniform2iv',
257
+ value,
258
+ };
259
+ }
260
+
261
+ /**
262
+ * Sets the value of a vec3 uniform variable.
263
+ *
264
+ * @param location - The location of the uniform variable.
265
+ * @param v0 - The first component of the vector.
266
+ * @param v1 - The second component of the vector.
267
+ * @param v2 - The third component of the vector.
268
+ */
269
+ uniform3f(location: string, v0: number, v1: number, v2: number) {
270
+ this.uniforms.vec3[location] = {
271
+ method: 'uniform3f',
272
+ value: [v0, v1, v2],
273
+ };
274
+ }
275
+
276
+ /**
277
+ * Sets the value of a vec3 uniform variable.
278
+ *
279
+ * @param location - The location of the uniform variable.
280
+ * @param
281
+ */
282
+ uniform3fa(location: string, value: Vec3) {
283
+ this.uniforms.vec3[location] = {
284
+ method: 'uniform3f',
285
+ value,
286
+ };
287
+ }
288
+
289
+ /**
290
+ * Sets the value of a vec3 array uniform variable.
291
+ *
292
+ * @param location - The location of the uniform variable.
293
+ * @param value - The array of vec3 values to set.
294
+ */
295
+ uniform3fv(location: string, value: Float32Array) {
296
+ this.uniforms.single[location] = {
297
+ method: 'uniform3fv',
298
+ value,
299
+ };
300
+ }
301
+
302
+ /**
303
+ * Sets the value of a ivec3 uniform variable.
304
+ *
305
+ * @param location - The location of the uniform variable.
306
+ * @param v0 - The first component of the vector.
307
+ * @param v1 - The second component of the vector.
308
+ * @param v2 - The third component of the vector.
309
+ */
310
+ uniform3i(location: string, v0: number, v1: number, v2: number) {
311
+ this.uniforms.vec3[location] = {
312
+ method: 'uniform3i',
313
+ value: [v0, v1, v2],
314
+ };
315
+ }
316
+
317
+ /**
318
+ * Sets the value of an ivec3 array uniform variable.
319
+ *
320
+ * @param location - The location of the uniform variable.
321
+ * @param value - The array of ivec3 values to set.
322
+ */
323
+ uniform3iv(location: string, value: Int32Array) {
324
+ this.uniforms.single[location] = {
325
+ method: 'uniform3iv',
326
+ value,
327
+ };
328
+ }
329
+
330
+ /**
331
+ * Sets the value of a vec4 uniform variable.
332
+ *
333
+ * @param location - The location of the uniform variable.
334
+ * @param v0 - The first component of the vector.
335
+ * @param v1 - The second component of the vector.
336
+ * @param v2 - The third component of the vector.
337
+ * @param v3 - The fourth component of the vector.
338
+ */
339
+ uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
+ this.uniforms.vec4[location] = {
341
+ method: 'uniform4f',
342
+ value: [v0, v1, v2, v3],
343
+ };
344
+ }
345
+
346
+ /**
347
+ * Sets an array of numbers
348
+ * @param location The location of the uniform variable.
349
+ * @param value
350
+ */
351
+ uniform4fa(location: string, value: Vec4) {
352
+ this.uniforms.vec4[location] = {
353
+ method: 'uniform4f',
354
+ value,
355
+ };
356
+ }
357
+
358
+ /**
359
+ * Sets the value of a vec4 array uniform variable.
360
+ *
361
+ * @param location - The location of the uniform variable.
362
+ * @param value - The array of vec4 values to set.
363
+ */
364
+ uniform4fv(location: string, value: Float32Array) {
365
+ this.uniforms.single[location] = {
366
+ method: 'uniform4fv',
367
+ value,
368
+ };
369
+ }
370
+
371
+ /**
372
+ * Sets the value of a ivec4 uniform variable.
373
+ *
374
+ * @param location - The location of the uniform variable.
375
+ * @param v0 - The first component of the vector.
376
+ * @param v1 - The second component of the vector.
377
+ * @param v2 - The third component of the vector.
378
+ * @param v3 - The fourth component of the vector.
379
+ */
380
+ uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
+ this.uniforms.vec4[location] = {
382
+ method: 'uniform4i',
383
+ value: [v0, v1, v2, v3],
384
+ };
385
+ }
386
+
387
+ /**
388
+ * Sets the value of an ivec4 array uniform variable.
389
+ *
390
+ * @param location - The location of the uniform variable.
391
+ * @param value - The array of ivec4 values to set.
392
+ */
393
+ uniform4iv(location: string, value: Int32Array) {
394
+ this.uniforms.single[location] = {
395
+ method: 'uniform4iv',
396
+ value,
397
+ };
398
+ }
399
+
400
+ /**
401
+ * Sets the value of a mat2 uniform variable.
402
+ *
403
+ * @param location - The location of the uniform variable.
404
+ * @param transpose - Whether to transpose the matrix.
405
+ * @param value - The array of mat2 values to set.
406
+ */
407
+ uniformMatrix2fv(location: string, value: Float32Array) {
408
+ this.uniforms.single[location] = {
409
+ method: 'uniformMatrix2fv',
410
+ value,
411
+ };
412
+ }
413
+
414
+ /**
415
+ * Sets the value of a mat2 uniform variable.
416
+ * @param location - The location of the uniform variable.
417
+ * @param value - The array of mat2 values to set.
418
+ */
419
+ uniformMatrix3fv(location: string, value: Float32Array) {
420
+ this.uniforms.single[location] = {
421
+ method: 'uniformMatrix3fv',
422
+ value,
423
+ };
424
+ }
425
+
426
+ /**
427
+ * Sets the value of a mat4 uniform variable.
428
+ * @param location - The location of the uniform variable.
429
+ * @param value - The array of mat4 values to set.
430
+ */
431
+ uniformMatrix4fv(location: string, value: Float32Array) {
432
+ this.uniforms.single[location] = {
433
+ method: 'uniformMatrix4fv',
434
+ value,
435
+ };
436
+ }
437
+ }