@lightningjs/renderer 3.0.0-beta3 → 3.0.0-beta4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/COPYING +1 -0
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/src/core/CoreNode.d.ts +3 -2
- package/dist/src/core/CoreNode.js +13 -7
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreTextNode.d.ts +2 -0
- package/dist/src/core/CoreTextNode.js +7 -0
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.d.ts +2 -0
- package/dist/src/core/CoreTextureManager.js +7 -5
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.d.ts +5 -0
- package/dist/src/core/Stage.js +10 -5
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
- package/dist/src/core/lib/validateImageBitmap.js +4 -4
- package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
- package/dist/src/core/platforms/Platform.d.ts +37 -0
- package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
- package/dist/src/core/platforms/Platform.js.map +1 -0
- package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
- package/dist/src/core/platforms/web/WebPlatform.js +58 -0
- package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
- package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +3 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +86 -60
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/shaders/webgl/Border.js +59 -59
- package/dist/src/core/shaders/webgl/Default.js +47 -47
- package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
- package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
- package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
- package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
- package/dist/src/core/shaders/webgl/Rounded.js +71 -71
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
- package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
- package/dist/src/core/shaders/webgl/Shadow.js +83 -83
- package/dist/src/core/temp.js +77 -0
- package/dist/src/core/temp.js.map +1 -0
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +5 -0
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -1
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +50 -2
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +6 -2
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +66 -8
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +13 -0
- package/dist/src/core/text-rendering/renderers/TextRenderer.js +3 -0
- package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.d.ts +1 -0
- package/dist/src/core/textures/ImageTexture.js +5 -3
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +9 -2
- package/dist/src/core/textures/Texture.js +18 -6
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/main-api/Renderer.d.ts +12 -0
- package/dist/src/main-api/Renderer.js +14 -2
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +28 -28
- package/exports/canvas.ts +45 -45
- package/exports/index.ts +90 -90
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl-shaders.ts +28 -28
- package/exports/webgl.ts +50 -50
- package/package.json +1 -2
- package/scripts/please-use-pnpm.js +13 -13
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +203 -203
- package/src/core/CoreNode.ts +2494 -2486
- package/src/core/CoreShaderManager.ts +188 -188
- package/src/core/CoreTextNode.ts +448 -439
- package/src/core/CoreTextureManager.ts +601 -597
- package/src/core/Stage.ts +754 -738
- package/src/core/TextureMemoryManager.ts +395 -395
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +284 -284
- package/src/core/animations/CoreAnimationController.ts +157 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +280 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +71 -71
- package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +386 -386
- package/src/core/lib/validateImageBitmap.ts +87 -76
- package/src/core/platform.ts +64 -64
- package/src/core/platforms/Platform.ts +77 -0
- package/src/core/platforms/web/WebPlatform.ts +84 -0
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +109 -107
- package/src/core/renderers/CoreShaderNode.ts +165 -165
- package/src/core/renderers/CoreShaderProgram.ts +23 -23
- package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
- package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
- package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
- package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
- package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
- package/src/core/renderers/webgl/WebGlRenderer.ts +750 -720
- package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/shaders/canvas/Border.ts +78 -78
- package/src/core/shaders/canvas/HolePunch.ts +62 -62
- package/src/core/shaders/canvas/LinearGradient.ts +69 -69
- package/src/core/shaders/canvas/RadialGradient.ts +113 -113
- package/src/core/shaders/canvas/Rounded.ts +55 -55
- package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
- package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
- package/src/core/shaders/canvas/Shadow.ts +52 -52
- package/src/core/shaders/canvas/utils/render.ts +151 -151
- package/src/core/shaders/templates/BorderTemplate.ts +115 -115
- package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
- package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
- package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
- package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
- package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
- package/src/core/shaders/templates/shaderUtils.ts +47 -47
- package/src/core/shaders/webgl/Border.ts +96 -96
- package/src/core/shaders/webgl/Default.ts +89 -89
- package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
- package/src/core/shaders/webgl/HolePunch.ts +78 -78
- package/src/core/shaders/webgl/LinearGradient.ts +81 -81
- package/src/core/shaders/webgl/RadialGradient.ts +84 -84
- package/src/core/shaders/webgl/Rounded.ts +117 -117
- package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
- package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
- package/src/core/shaders/webgl/SdfShader.ts +134 -134
- package/src/core/shaders/webgl/Shadow.ts +115 -115
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -815
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -840
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -408
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +567 -550
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +410 -399
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +358 -337
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/INode.ts +100 -100
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +675 -649
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +267 -267
- package/dist/exports/core-api.d.ts +0 -74
- package/dist/exports/core-api.js +0 -96
- package/dist/exports/core-api.js.map +0 -1
- package/dist/exports/main-api.d.ts +0 -30
- package/dist/exports/main-api.js +0 -45
- package/dist/exports/main-api.js.map +0 -1
- package/dist/src/core/CoreExtension.d.ts +0 -12
- package/dist/src/core/CoreExtension.js +0 -29
- package/dist/src/core/CoreExtension.js.map +0 -1
- package/dist/src/core/CoreStuff.js +0 -138
- package/dist/src/core/CoreStuff.js.map +0 -1
- package/dist/src/core/CoreTexturizer.d.ts +0 -14
- package/dist/src/core/CoreTexturizer.js +0 -47
- package/dist/src/core/CoreTexturizer.js.map +0 -1
- package/dist/src/core/LngNode.d.ts +0 -736
- package/dist/src/core/LngNode.js +0 -1174
- package/dist/src/core/LngNode.js.map +0 -1
- package/dist/src/core/Matrix2DContext.d.ts +0 -15
- package/dist/src/core/Matrix2DContext.js +0 -45
- package/dist/src/core/Matrix2DContext.js.map +0 -1
- package/dist/src/core/ShaderNode.d.ts +0 -10
- package/dist/src/core/ShaderNode.js +0 -30
- package/dist/src/core/ShaderNode.js.map +0 -1
- package/dist/src/core/TextNode.d.ts +0 -103
- package/dist/src/core/TextNode.js +0 -331
- package/dist/src/core/TextNode.js.map +0 -1
- package/dist/src/core/lib/Coords.d.ts +0 -14
- package/dist/src/core/lib/Coords.js +0 -55
- package/dist/src/core/lib/Coords.js.map +0 -1
- package/dist/src/core/lib/glm/common.d.ts +0 -162
- package/dist/src/core/lib/glm/common.js +0 -81
- package/dist/src/core/lib/glm/common.js.map +0 -1
- package/dist/src/core/lib/glm/index.d.ts +0 -11
- package/dist/src/core/lib/glm/index.js +0 -30
- package/dist/src/core/lib/glm/index.js.map +0 -1
- package/dist/src/core/lib/glm/mat2.d.ts +0 -219
- package/dist/src/core/lib/glm/mat2.js +0 -396
- package/dist/src/core/lib/glm/mat2.js.map +0 -1
- package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
- package/dist/src/core/lib/glm/mat2d.js +0 -442
- package/dist/src/core/lib/glm/mat2d.js.map +0 -1
- package/dist/src/core/lib/glm/mat3.d.ts +0 -283
- package/dist/src/core/lib/glm/mat3.js +0 -680
- package/dist/src/core/lib/glm/mat3.js.map +0 -1
- package/dist/src/core/lib/glm/mat4.d.ts +0 -550
- package/dist/src/core/lib/glm/mat4.js +0 -1802
- package/dist/src/core/lib/glm/mat4.js.map +0 -1
- package/dist/src/core/lib/glm/quat.d.ts +0 -363
- package/dist/src/core/lib/glm/quat.js +0 -693
- package/dist/src/core/lib/glm/quat.js.map +0 -1
- package/dist/src/core/lib/glm/quat2.d.ts +0 -356
- package/dist/src/core/lib/glm/quat2.js +0 -754
- package/dist/src/core/lib/glm/quat2.js.map +0 -1
- package/dist/src/core/lib/glm/vec2.d.ts +0 -365
- package/dist/src/core/lib/glm/vec2.js +0 -569
- package/dist/src/core/lib/glm/vec2.js.map +0 -1
- package/dist/src/core/lib/glm/vec3.d.ts +0 -406
- package/dist/src/core/lib/glm/vec3.js +0 -720
- package/dist/src/core/lib/glm/vec3.js.map +0 -1
- package/dist/src/core/lib/glm/vec4.d.ts +0 -330
- package/dist/src/core/lib/glm/vec4.js +0 -608
- package/dist/src/core/lib/glm/vec4.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
- package/dist/src/core/renderers/CoreShaderManager.js +0 -33
- package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
- package/dist/src/core/scene/Scene.d.ts +0 -59
- package/dist/src/core/scene/Scene.js +0 -106
- package/dist/src/core/scene/Scene.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
- package/dist/src/main-api/ICoreDriver.d.ts +0 -27
- package/dist/src/main-api/ICoreDriver.js +0 -20
- package/dist/src/main-api/ICoreDriver.js.map +0 -1
- package/dist/src/main-api/IRenderDriver.d.ts +0 -20
- package/dist/src/main-api/IRenderDriver.js.map +0 -1
- package/dist/src/main-api/IShaderController.d.ts +0 -14
- package/dist/src/main-api/IShaderController.js +0 -30
- package/dist/src/main-api/IShaderController.js.map +0 -1
- package/dist/src/main-api/IShaderNode.d.ts +0 -17
- package/dist/src/main-api/IShaderNode.js +0 -19
- package/dist/src/main-api/IShaderNode.js.map +0 -1
- package/dist/src/main-api/RendererMain.d.ts +0 -375
- package/dist/src/main-api/RendererMain.js +0 -365
- package/dist/src/main-api/RendererMain.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
- package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
- package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
- package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
- package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
- package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
- package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
- package/dist/src/render-drivers/utils.d.ts +0 -12
- package/dist/src/render-drivers/utils.js +0 -69
- package/dist/src/render-drivers/utils.js.map +0 -1
- /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
package/src/core/lib/Matrix3d.ts
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* A 3D matrix representing a 2D graphics transformation
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*
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* @remarks
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* For convenience, entries in the first two rows can be accessed by the following
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* properties:
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* | ta tb tx |
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* | tc td ty |
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* | 0 0 1 |
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*
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* This matrix is optimized for 2D transformations and hence the last row will
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* always be considered [0, 0 ,1].
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*
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* To access a column major array for WebGL, use the {@link getFloatArr} method.
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*/
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export class Matrix3d {
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public ta: number;
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public tb: number;
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public tx: number;
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public tc: number;
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public td: number;
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public ty: number;
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private _floatArr: Float32Array | null = null;
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/**
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* Potential Mutation Flag
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*
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* @remarks
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* This flag is set to true whenever the matrix is potentially modified.
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* We don't waste CPU trying to identify if each operation actually modifies
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* the matrix. Instead, we set this flag to true whenever we think the matrix
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* is modified. This signals that the `floatArr` should to be updated.
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*/
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private mutation: boolean;
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/**
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* Creates a new 3x3 matrix.
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*
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* @param entries Row-major 3x3 matrix
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*/
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public constructor() {
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this.ta = 0;
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this.tb = 0;
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this.tx = 0;
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this.tc = 0;
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this.td = 0;
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this.ty = 0;
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this.mutation = true;
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}
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/**
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* Returns a temporary matrix that can be used for calculations.
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*
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* @remarks
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* This is useful for avoiding allocations in tight loops.
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*
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* The matrix is not guaranteed to be the same between calls.
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*
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* @returns
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*/
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public static get temp(): Matrix3d {
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return tempMatrix;
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}
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public static multiply(a: Matrix3d, b: Matrix3d, out?: Matrix3d): Matrix3d {
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const e0 = a.ta * b.ta + a.tb * b.tc;
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const e1 = a.ta * b.tb + a.tb * b.td;
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const e2 = a.ta * b.tx + a.tb * b.ty + a.tx;
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const e3 = a.tc * b.ta + a.td * b.tc;
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const e4 = a.tc * b.tb + a.td * b.td;
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const e5 = a.tc * b.tx + a.td * b.ty + a.ty;
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if (!out) {
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out = new Matrix3d();
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}
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out.ta = e0;
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out.tb = e1;
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out.tx = e2;
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out.tc = e3;
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out.td = e4;
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out.ty = e5;
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out.mutation = true;
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return out;
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}
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public static identity(out?: Matrix3d): Matrix3d {
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if (!out) {
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out = new Matrix3d();
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}
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out.ta = 1;
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out.tb = 0;
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out.tx = 0;
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out.tc = 0;
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out.td = 1;
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out.ty = 0;
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out.mutation = true;
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return out;
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}
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public static translate(x: number, y: number, out?: Matrix3d): Matrix3d {
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if (!out) {
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out = new Matrix3d();
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}
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out.ta = 1;
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out.tb = 0;
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out.tx = x;
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out.tc = 0;
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out.td = 1;
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out.ty = y;
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out.mutation = true;
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return out;
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}
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public static scale(sx: number, sy: number, out?: Matrix3d): Matrix3d {
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if (!out) {
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out = new Matrix3d();
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}
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out.ta = sx;
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out.tb = 0;
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out.tx = 0;
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out.tc = 0;
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out.td = sy;
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out.ty = 0;
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out.mutation = true;
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return out;
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}
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public static rotate(angle: number, out?: Matrix3d): Matrix3d {
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const cos = Math.cos(angle);
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const sin = Math.sin(angle);
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if (!out) {
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out = new Matrix3d();
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}
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out.ta = cos;
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out.tb = -sin;
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out.tx = 0;
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out.tc = sin;
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out.td = cos;
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out.ty = 0;
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out.mutation = true;
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return out;
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}
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public static copy(src: Matrix3d, dst?: Matrix3d): Matrix3d {
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if (!dst) {
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dst = new Matrix3d();
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}
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dst.ta = src.ta;
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dst.tc = src.tc;
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dst.tb = src.tb;
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dst.td = src.td;
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dst.tx = src.tx;
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dst.ty = src.ty;
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dst.mutation = true;
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return dst;
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}
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public translate(x: number, y: number): Matrix3d {
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this.tx = this.ta * x + this.tb * y + this.tx;
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this.ty = this.tc * x + this.td * y + this.ty;
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this.mutation = true;
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return this;
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}
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public scale(sx: number, sy: number): Matrix3d {
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this.ta = this.ta * sx;
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this.tb = this.tb * sy;
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this.tc = this.tc * sx;
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this.td = this.td * sy;
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this.mutation = true;
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return this;
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}
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public rotate(angle: number): Matrix3d {
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if (angle === 0 || !((angle % Math.PI) * 2)) {
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return this;
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}
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const cos = Math.cos(angle);
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const sin = Math.sin(angle);
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const e0 = this.ta * cos + this.tb * sin;
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const e1 = this.tb * cos - this.ta * sin;
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const e3 = this.tc * cos + this.td * sin;
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const e4 = this.td * cos - this.tc * sin;
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this.ta = e0;
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this.tb = e1;
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this.tc = e3;
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this.td = e4;
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this.mutation = true;
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return this;
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}
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public multiply(other: Matrix3d): Matrix3d {
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return Matrix3d.multiply(this, other, this);
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}
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/**
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* Returns the matrix as a Float32Array in column-major order.
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*
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* @remarks
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* This method is optimized to avoid unnecessary allocations. The same array
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* is returned every time this method is called, and is updated in place.
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*
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* WARNING: Use the array only for passing directly to a WebGL shader uniform
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* during a frame render. Do not modify or hold onto the array for longer than
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* a frame.
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*/
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getFloatArr(): Float32Array {
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if (!this._floatArr) {
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this._floatArr = new Float32Array(9);
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}
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if (this.mutation) {
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this._floatArr[0] = this.ta;
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this._floatArr[1] = this.tc;
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this._floatArr[2] = 0;
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this._floatArr[3] = this.tb;
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this._floatArr[4] = this.td;
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this._floatArr[5] = 0;
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this._floatArr[6] = this.tx;
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this._floatArr[7] = this.ty;
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this._floatArr[8] = 1;
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this.mutation = false;
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}
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return this._floatArr;
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}
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}
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const tempMatrix = new Matrix3d();
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1
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/*
|
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2
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* If not stated otherwise in this file or this component's LICENSE file the
|
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3
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* following copyright and licenses apply:
|
|
4
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+
*
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5
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+
* Copyright 2023 Comcast Cable Communications Management, LLC.
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6
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*
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* Licensed under the Apache License, Version 2.0 (the License);
|
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8
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* you may not use this file except in compliance with the License.
|
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9
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+
* You may obtain a copy of the License at
|
|
10
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*
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|
11
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* http://www.apache.org/licenses/LICENSE-2.0
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12
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*
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13
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* Unless required by applicable law or agreed to in writing, software
|
|
14
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+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
+
* See the License for the specific language governing permissions and
|
|
17
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+
* limitations under the License.
|
|
18
|
+
*/
|
|
19
|
+
|
|
20
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+
/**
|
|
21
|
+
* A 3D matrix representing a 2D graphics transformation
|
|
22
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+
*
|
|
23
|
+
* @remarks
|
|
24
|
+
* For convenience, entries in the first two rows can be accessed by the following
|
|
25
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+
* properties:
|
|
26
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+
* | ta tb tx |
|
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27
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+
* | tc td ty |
|
|
28
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+
* | 0 0 1 |
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29
|
+
*
|
|
30
|
+
* This matrix is optimized for 2D transformations and hence the last row will
|
|
31
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+
* always be considered [0, 0 ,1].
|
|
32
|
+
*
|
|
33
|
+
* To access a column major array for WebGL, use the {@link getFloatArr} method.
|
|
34
|
+
*/
|
|
35
|
+
export class Matrix3d {
|
|
36
|
+
public ta: number;
|
|
37
|
+
public tb: number;
|
|
38
|
+
public tx: number;
|
|
39
|
+
public tc: number;
|
|
40
|
+
public td: number;
|
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41
|
+
public ty: number;
|
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42
|
+
private _floatArr: Float32Array | null = null;
|
|
43
|
+
/**
|
|
44
|
+
* Potential Mutation Flag
|
|
45
|
+
*
|
|
46
|
+
* @remarks
|
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47
|
+
* This flag is set to true whenever the matrix is potentially modified.
|
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48
|
+
* We don't waste CPU trying to identify if each operation actually modifies
|
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49
|
+
* the matrix. Instead, we set this flag to true whenever we think the matrix
|
|
50
|
+
* is modified. This signals that the `floatArr` should to be updated.
|
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51
|
+
*/
|
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52
|
+
private mutation: boolean;
|
|
53
|
+
|
|
54
|
+
/**
|
|
55
|
+
* Creates a new 3x3 matrix.
|
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56
|
+
*
|
|
57
|
+
* @param entries Row-major 3x3 matrix
|
|
58
|
+
*/
|
|
59
|
+
public constructor() {
|
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|
+
this.ta = 0;
|
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61
|
+
this.tb = 0;
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62
|
+
this.tx = 0;
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this.tc = 0;
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+
this.td = 0;
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|
+
this.ty = 0;
|
|
66
|
+
this.mutation = true;
|
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|
+
}
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|
68
|
+
|
|
69
|
+
/**
|
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70
|
+
* Returns a temporary matrix that can be used for calculations.
|
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71
|
+
*
|
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72
|
+
* @remarks
|
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73
|
+
* This is useful for avoiding allocations in tight loops.
|
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74
|
+
*
|
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75
|
+
* The matrix is not guaranteed to be the same between calls.
|
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76
|
+
*
|
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77
|
+
* @returns
|
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78
|
+
*/
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79
|
+
public static get temp(): Matrix3d {
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+
return tempMatrix;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
public static multiply(a: Matrix3d, b: Matrix3d, out?: Matrix3d): Matrix3d {
|
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84
|
+
const e0 = a.ta * b.ta + a.tb * b.tc;
|
|
85
|
+
const e1 = a.ta * b.tb + a.tb * b.td;
|
|
86
|
+
const e2 = a.ta * b.tx + a.tb * b.ty + a.tx;
|
|
87
|
+
const e3 = a.tc * b.ta + a.td * b.tc;
|
|
88
|
+
const e4 = a.tc * b.tb + a.td * b.td;
|
|
89
|
+
const e5 = a.tc * b.tx + a.td * b.ty + a.ty;
|
|
90
|
+
if (!out) {
|
|
91
|
+
out = new Matrix3d();
|
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|
+
}
|
|
93
|
+
out.ta = e0;
|
|
94
|
+
out.tb = e1;
|
|
95
|
+
out.tx = e2;
|
|
96
|
+
out.tc = e3;
|
|
97
|
+
out.td = e4;
|
|
98
|
+
out.ty = e5;
|
|
99
|
+
out.mutation = true;
|
|
100
|
+
return out;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
public static identity(out?: Matrix3d): Matrix3d {
|
|
104
|
+
if (!out) {
|
|
105
|
+
out = new Matrix3d();
|
|
106
|
+
}
|
|
107
|
+
out.ta = 1;
|
|
108
|
+
out.tb = 0;
|
|
109
|
+
out.tx = 0;
|
|
110
|
+
out.tc = 0;
|
|
111
|
+
out.td = 1;
|
|
112
|
+
out.ty = 0;
|
|
113
|
+
out.mutation = true;
|
|
114
|
+
return out;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
public static translate(x: number, y: number, out?: Matrix3d): Matrix3d {
|
|
118
|
+
if (!out) {
|
|
119
|
+
out = new Matrix3d();
|
|
120
|
+
}
|
|
121
|
+
out.ta = 1;
|
|
122
|
+
out.tb = 0;
|
|
123
|
+
out.tx = x;
|
|
124
|
+
out.tc = 0;
|
|
125
|
+
out.td = 1;
|
|
126
|
+
out.ty = y;
|
|
127
|
+
out.mutation = true;
|
|
128
|
+
return out;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
public static scale(sx: number, sy: number, out?: Matrix3d): Matrix3d {
|
|
132
|
+
if (!out) {
|
|
133
|
+
out = new Matrix3d();
|
|
134
|
+
}
|
|
135
|
+
out.ta = sx;
|
|
136
|
+
out.tb = 0;
|
|
137
|
+
out.tx = 0;
|
|
138
|
+
out.tc = 0;
|
|
139
|
+
out.td = sy;
|
|
140
|
+
out.ty = 0;
|
|
141
|
+
out.mutation = true;
|
|
142
|
+
return out;
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
public static rotate(angle: number, out?: Matrix3d): Matrix3d {
|
|
146
|
+
const cos = Math.cos(angle);
|
|
147
|
+
const sin = Math.sin(angle);
|
|
148
|
+
if (!out) {
|
|
149
|
+
out = new Matrix3d();
|
|
150
|
+
}
|
|
151
|
+
out.ta = cos;
|
|
152
|
+
out.tb = -sin;
|
|
153
|
+
out.tx = 0;
|
|
154
|
+
out.tc = sin;
|
|
155
|
+
out.td = cos;
|
|
156
|
+
out.ty = 0;
|
|
157
|
+
out.mutation = true;
|
|
158
|
+
return out;
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
public static copy(src: Matrix3d, dst?: Matrix3d): Matrix3d {
|
|
162
|
+
if (!dst) {
|
|
163
|
+
dst = new Matrix3d();
|
|
164
|
+
}
|
|
165
|
+
dst.ta = src.ta;
|
|
166
|
+
dst.tc = src.tc;
|
|
167
|
+
dst.tb = src.tb;
|
|
168
|
+
dst.td = src.td;
|
|
169
|
+
dst.tx = src.tx;
|
|
170
|
+
dst.ty = src.ty;
|
|
171
|
+
dst.mutation = true;
|
|
172
|
+
return dst;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
public translate(x: number, y: number): Matrix3d {
|
|
176
|
+
this.tx = this.ta * x + this.tb * y + this.tx;
|
|
177
|
+
this.ty = this.tc * x + this.td * y + this.ty;
|
|
178
|
+
this.mutation = true;
|
|
179
|
+
return this;
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
public scale(sx: number, sy: number): Matrix3d {
|
|
183
|
+
this.ta = this.ta * sx;
|
|
184
|
+
this.tb = this.tb * sy;
|
|
185
|
+
this.tc = this.tc * sx;
|
|
186
|
+
this.td = this.td * sy;
|
|
187
|
+
this.mutation = true;
|
|
188
|
+
return this;
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
public rotate(angle: number): Matrix3d {
|
|
192
|
+
if (angle === 0 || !((angle % Math.PI) * 2)) {
|
|
193
|
+
return this;
|
|
194
|
+
}
|
|
195
|
+
const cos = Math.cos(angle);
|
|
196
|
+
const sin = Math.sin(angle);
|
|
197
|
+
const e0 = this.ta * cos + this.tb * sin;
|
|
198
|
+
const e1 = this.tb * cos - this.ta * sin;
|
|
199
|
+
const e3 = this.tc * cos + this.td * sin;
|
|
200
|
+
const e4 = this.td * cos - this.tc * sin;
|
|
201
|
+
this.ta = e0;
|
|
202
|
+
this.tb = e1;
|
|
203
|
+
this.tc = e3;
|
|
204
|
+
this.td = e4;
|
|
205
|
+
this.mutation = true;
|
|
206
|
+
return this;
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
public multiply(other: Matrix3d): Matrix3d {
|
|
210
|
+
return Matrix3d.multiply(this, other, this);
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
/**
|
|
214
|
+
* Returns the matrix as a Float32Array in column-major order.
|
|
215
|
+
*
|
|
216
|
+
* @remarks
|
|
217
|
+
* This method is optimized to avoid unnecessary allocations. The same array
|
|
218
|
+
* is returned every time this method is called, and is updated in place.
|
|
219
|
+
*
|
|
220
|
+
* WARNING: Use the array only for passing directly to a WebGL shader uniform
|
|
221
|
+
* during a frame render. Do not modify or hold onto the array for longer than
|
|
222
|
+
* a frame.
|
|
223
|
+
*/
|
|
224
|
+
getFloatArr(): Float32Array {
|
|
225
|
+
if (!this._floatArr) {
|
|
226
|
+
this._floatArr = new Float32Array(9);
|
|
227
|
+
}
|
|
228
|
+
if (this.mutation) {
|
|
229
|
+
this._floatArr[0] = this.ta;
|
|
230
|
+
this._floatArr[1] = this.tc;
|
|
231
|
+
this._floatArr[2] = 0;
|
|
232
|
+
this._floatArr[3] = this.tb;
|
|
233
|
+
this._floatArr[4] = this.td;
|
|
234
|
+
this._floatArr[5] = 0;
|
|
235
|
+
this._floatArr[6] = this.tx;
|
|
236
|
+
this._floatArr[7] = this.ty;
|
|
237
|
+
this._floatArr[8] = 1;
|
|
238
|
+
this.mutation = false;
|
|
239
|
+
}
|
|
240
|
+
return this._floatArr;
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
const tempMatrix = new Matrix3d();
|
|
@@ -1,71 +1,71 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC
|
|
3
|
-
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
-
* you may not use this file except in compliance with the License.
|
|
5
|
-
* You may obtain a copy of the License at
|
|
6
|
-
*
|
|
7
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
-
*
|
|
9
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
10
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
-
* See the License for the specific language governing permissions and
|
|
13
|
-
* limitations under the License.
|
|
14
|
-
*
|
|
15
|
-
* SPDX-License-Identifier: Apache-2.0
|
|
16
|
-
*/
|
|
17
|
-
export class RenderCoords {
|
|
18
|
-
public x1: number;
|
|
19
|
-
public y1: number;
|
|
20
|
-
public x2: number;
|
|
21
|
-
public y2: number;
|
|
22
|
-
public x3: number;
|
|
23
|
-
public y3: number;
|
|
24
|
-
public x4: number;
|
|
25
|
-
public y4: number;
|
|
26
|
-
|
|
27
|
-
constructor(
|
|
28
|
-
x1: number,
|
|
29
|
-
y1: number,
|
|
30
|
-
x2: number,
|
|
31
|
-
y2: number,
|
|
32
|
-
x3: number,
|
|
33
|
-
y3: number,
|
|
34
|
-
x4: number,
|
|
35
|
-
y4: number,
|
|
36
|
-
) {
|
|
37
|
-
this.x1 = x1;
|
|
38
|
-
this.y1 = y1;
|
|
39
|
-
this.x2 = x2;
|
|
40
|
-
this.y2 = y2;
|
|
41
|
-
this.x3 = x3;
|
|
42
|
-
this.y3 = y3;
|
|
43
|
-
this.x4 = x4;
|
|
44
|
-
this.y4 = y4;
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
static translate(
|
|
48
|
-
x1: number,
|
|
49
|
-
y1: number,
|
|
50
|
-
x2: number,
|
|
51
|
-
y2: number,
|
|
52
|
-
x3: number,
|
|
53
|
-
y3: number,
|
|
54
|
-
x4: number,
|
|
55
|
-
y4: number,
|
|
56
|
-
out?: RenderCoords,
|
|
57
|
-
): RenderCoords {
|
|
58
|
-
if (out === undefined) {
|
|
59
|
-
return new RenderCoords(x1, y1, x2, y2, x3, y3, x4, y4);
|
|
60
|
-
}
|
|
61
|
-
out.x1 = x1;
|
|
62
|
-
out.y1 = y1;
|
|
63
|
-
out.x2 = x2;
|
|
64
|
-
out.y2 = y2;
|
|
65
|
-
out.x3 = x3;
|
|
66
|
-
out.y3 = y3;
|
|
67
|
-
out.x4 = x4;
|
|
68
|
-
out.y4 = y4;
|
|
69
|
-
return out;
|
|
70
|
-
}
|
|
71
|
-
}
|
|
1
|
+
/*
|
|
2
|
+
* Copyright 2023 Comcast Cable Communications Management, LLC
|
|
3
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
+
* you may not use this file except in compliance with the License.
|
|
5
|
+
* You may obtain a copy of the License at
|
|
6
|
+
*
|
|
7
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
+
*
|
|
9
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
10
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
+
* See the License for the specific language governing permissions and
|
|
13
|
+
* limitations under the License.
|
|
14
|
+
*
|
|
15
|
+
* SPDX-License-Identifier: Apache-2.0
|
|
16
|
+
*/
|
|
17
|
+
export class RenderCoords {
|
|
18
|
+
public x1: number;
|
|
19
|
+
public y1: number;
|
|
20
|
+
public x2: number;
|
|
21
|
+
public y2: number;
|
|
22
|
+
public x3: number;
|
|
23
|
+
public y3: number;
|
|
24
|
+
public x4: number;
|
|
25
|
+
public y4: number;
|
|
26
|
+
|
|
27
|
+
constructor(
|
|
28
|
+
x1: number,
|
|
29
|
+
y1: number,
|
|
30
|
+
x2: number,
|
|
31
|
+
y2: number,
|
|
32
|
+
x3: number,
|
|
33
|
+
y3: number,
|
|
34
|
+
x4: number,
|
|
35
|
+
y4: number,
|
|
36
|
+
) {
|
|
37
|
+
this.x1 = x1;
|
|
38
|
+
this.y1 = y1;
|
|
39
|
+
this.x2 = x2;
|
|
40
|
+
this.y2 = y2;
|
|
41
|
+
this.x3 = x3;
|
|
42
|
+
this.y3 = y3;
|
|
43
|
+
this.x4 = x4;
|
|
44
|
+
this.y4 = y4;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
static translate(
|
|
48
|
+
x1: number,
|
|
49
|
+
y1: number,
|
|
50
|
+
x2: number,
|
|
51
|
+
y2: number,
|
|
52
|
+
x3: number,
|
|
53
|
+
y3: number,
|
|
54
|
+
x4: number,
|
|
55
|
+
y4: number,
|
|
56
|
+
out?: RenderCoords,
|
|
57
|
+
): RenderCoords {
|
|
58
|
+
if (out === undefined) {
|
|
59
|
+
return new RenderCoords(x1, y1, x2, y2, x3, y3, x4, y4);
|
|
60
|
+
}
|
|
61
|
+
out.x1 = x1;
|
|
62
|
+
out.y1 = y1;
|
|
63
|
+
out.x2 = x2;
|
|
64
|
+
out.y2 = y2;
|
|
65
|
+
out.x3 = x3;
|
|
66
|
+
out.y3 = y3;
|
|
67
|
+
out.x4 = x4;
|
|
68
|
+
out.y4 = y4;
|
|
69
|
+
return out;
|
|
70
|
+
}
|
|
71
|
+
}
|