@lightningjs/renderer 3.0.0-beta10 → 3.0.0-beta12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (355) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +133 -133
  4. package/dist/src/common/CommonTypes.d.ts +2 -2
  5. package/dist/src/core/CoreNode.d.ts +8 -7
  6. package/dist/src/core/CoreNode.js +57 -61
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.d.ts +3 -0
  9. package/dist/src/core/CoreTextNode.js +54 -19
  10. package/dist/src/core/CoreTextNode.js.map +1 -1
  11. package/dist/src/core/Stage.js +4 -4
  12. package/dist/src/core/Stage.js.map +1 -1
  13. package/dist/src/core/lib/textureCompression.js +4 -4
  14. package/dist/src/core/lib/textureCompression.js.map +1 -1
  15. package/dist/src/core/platform.d.ts +10 -0
  16. package/dist/src/core/platform.js +81 -0
  17. package/dist/src/core/platform.js.map +1 -0
  18. package/dist/src/core/renderers/CoreShader.d.ts +9 -0
  19. package/dist/src/core/renderers/CoreShader.js +28 -0
  20. package/dist/src/core/renderers/CoreShader.js.map +1 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js +2 -2
  22. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  23. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +33 -0
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +250 -0
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -0
  26. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +16 -0
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +124 -0
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -0
  29. package/dist/src/core/renderers/canvas/CanvasRenderer.js +1 -1
  30. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  31. package/dist/src/core/renderers/canvas/CanvasTexture.js +5 -5
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
  33. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +13 -0
  34. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +113 -192
  35. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  36. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +0 -2
  37. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +0 -14
  38. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  39. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +10 -0
  40. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +43 -0
  41. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +12 -0
  43. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +58 -0
  44. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +9 -0
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +38 -0
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +56 -0
  49. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +239 -0
  50. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +34 -0
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +114 -0
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +133 -0
  55. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +616 -0
  56. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +83 -0
  58. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +233 -0
  59. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -0
  60. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +5 -6
  61. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
  62. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +13 -0
  63. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +34 -5
  64. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -1
  65. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +21 -21
  66. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
  67. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +1 -1
  68. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  69. package/dist/src/core/renderers/webgl/WebGlRenderer.js +12 -11
  70. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  71. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +2 -2
  72. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
  73. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  74. package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +9 -0
  75. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +87 -0
  76. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +1 -0
  77. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +10 -0
  78. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +119 -0
  79. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +1 -0
  80. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +29 -0
  81. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +413 -0
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -0
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +28 -0
  84. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +131 -0
  85. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -0
  86. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +47 -0
  87. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +160 -0
  88. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +31 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +71 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +30 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +58 -0
  94. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +31 -0
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +71 -0
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +31 -0
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +71 -0
  100. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +31 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +71 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +9 -0
  105. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +136 -0
  106. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +1 -0
  107. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +36 -0
  108. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +85 -0
  109. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  110. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +45 -0
  111. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +104 -0
  112. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -0
  113. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +22 -0
  114. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +45 -0
  115. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -0
  116. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +58 -0
  117. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +80 -0
  118. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +1 -0
  119. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +35 -0
  120. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +129 -0
  121. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -0
  122. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +39 -0
  123. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  124. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  125. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +61 -0
  126. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +127 -0
  127. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +1 -0
  128. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +40 -0
  129. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +71 -0
  130. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -0
  131. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +115 -0
  132. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +61 -0
  133. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +1 -0
  134. package/dist/src/core/shaders/canvas/Border.js +4 -4
  135. package/dist/src/core/shaders/canvas/Border.js.map +1 -1
  136. package/dist/src/core/shaders/canvas/HolePunch.js +3 -3
  137. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -1
  138. package/dist/src/core/shaders/canvas/LinearGradient.js +2 -2
  139. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
  140. package/dist/src/core/shaders/canvas/RadialGradient.js +4 -4
  141. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
  142. package/dist/src/core/shaders/canvas/Rounded.js +1 -1
  143. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -1
  144. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +3 -3
  145. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  146. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +3 -3
  147. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
  148. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +1 -1
  149. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
  150. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +1 -1
  151. package/dist/src/core/shaders/templates/BorderTemplate.js +10 -10
  152. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
  153. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +2 -2
  154. package/dist/src/core/shaders/templates/HolePunchTemplate.js +2 -2
  155. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
  156. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +2 -2
  157. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +2 -2
  158. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -1
  159. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  160. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  161. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/Border.js +83 -83
  163. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  164. package/dist/src/core/shaders/webgl/Default.js +47 -47
  165. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  166. package/dist/src/core/shaders/webgl/HolePunch.js +34 -34
  167. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
  168. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  169. package/dist/src/core/shaders/webgl/RadialGradient.js +35 -35
  170. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
  171. package/dist/src/core/shaders/webgl/Rounded.js +72 -72
  172. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
  173. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +113 -113
  174. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  175. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +132 -132
  176. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  177. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +55 -55
  178. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
  179. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  180. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  181. package/dist/src/core/shaders/webgl/Spinner.d.ts +1 -0
  182. package/dist/src/core/shaders/webgl/Spinner.js +2 -0
  183. package/dist/src/core/shaders/webgl/Spinner.js.map +1 -0
  184. package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +16 -0
  185. package/dist/src/core/text-rendering/CanvasFontHandler.js +29 -0
  186. package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -1
  187. package/dist/src/core/text-rendering/SdfFontHandler.d.ts +15 -0
  188. package/dist/src/core/text-rendering/SdfFontHandler.js +34 -2
  189. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -1
  190. package/dist/src/core/text-rendering/TextRenderer.d.ts +2 -0
  191. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  192. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  193. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  194. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -5
  195. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  196. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -7
  197. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +2 -50
  198. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  199. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +3 -2
  200. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +83 -42
  201. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  202. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  203. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +8 -66
  204. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  205. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +4 -14
  206. package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -3
  207. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  208. package/dist/src/core/text-rendering/sdf/PeekableGenerator.d.ts +12 -0
  209. package/dist/src/core/text-rendering/sdf/PeekableGenerator.js +61 -0
  210. package/dist/src/core/text-rendering/sdf/PeekableGenerator.js.map +1 -0
  211. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.d.ts +45 -0
  212. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.js +69 -0
  213. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.js.map +1 -0
  214. package/dist/src/core/textures/ColorTexture.js +1 -1
  215. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  216. package/dist/src/core/textures/ImageTexture.d.ts +2 -2
  217. package/dist/src/core/textures/ImageTexture.js +11 -11
  218. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  219. package/dist/src/core/textures/NoiseTexture.d.ts +2 -2
  220. package/dist/src/core/textures/NoiseTexture.js +6 -6
  221. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  222. package/dist/src/core/textures/RenderTexture.d.ts +6 -6
  223. package/dist/src/core/textures/RenderTexture.js +10 -10
  224. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  225. package/dist/src/core/textures/SubTexture.d.ts +4 -4
  226. package/dist/src/core/textures/SubTexture.js +8 -8
  227. package/dist/src/core/textures/SubTexture.js.map +1 -1
  228. package/dist/src/core/textures/Texture.d.ts +3 -4
  229. package/dist/src/core/textures/Texture.js +4 -4
  230. package/dist/src/core/textures/Texture.js.map +1 -1
  231. package/dist/src/main-api/DynamicShaderController.d.ts +29 -0
  232. package/dist/src/main-api/DynamicShaderController.js +58 -0
  233. package/dist/src/main-api/DynamicShaderController.js.map +1 -0
  234. package/dist/src/main-api/Inspector.js +7 -7
  235. package/dist/src/main-api/Inspector.js.map +1 -1
  236. package/dist/src/main-api/Renderer.js +2 -2
  237. package/dist/src/main-api/Renderer.js.map +1 -1
  238. package/dist/src/main-api/ShaderController.d.ts +31 -0
  239. package/dist/src/main-api/ShaderController.js +37 -0
  240. package/dist/src/main-api/ShaderController.js.map +1 -0
  241. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  242. package/exports/canvas-shaders.ts +28 -28
  243. package/exports/canvas.ts +45 -45
  244. package/exports/index.ts +82 -82
  245. package/exports/inspector.ts +24 -24
  246. package/exports/utils.ts +50 -50
  247. package/exports/webgl-shaders.ts +28 -28
  248. package/exports/webgl.ts +52 -52
  249. package/package.json +2 -1
  250. package/src/common/CommonTypes.ts +146 -146
  251. package/src/common/EventEmitter.ts +77 -77
  252. package/src/common/IAnimationController.ts +92 -92
  253. package/src/common/IEventEmitter.ts +28 -28
  254. package/src/core/CoreNode.test.ts +202 -202
  255. package/src/core/CoreNode.ts +2481 -2491
  256. package/src/core/CoreShaderManager.ts +188 -188
  257. package/src/core/CoreTextNode.ts +483 -443
  258. package/src/core/CoreTextureManager.ts +565 -565
  259. package/src/core/Stage.ts +906 -906
  260. package/src/core/TextureMemoryManager.ts +445 -445
  261. package/src/core/animations/AnimationManager.ts +38 -38
  262. package/src/core/animations/CoreAnimation.ts +291 -291
  263. package/src/core/animations/CoreAnimationController.ts +166 -166
  264. package/src/core/lib/ContextSpy.ts +41 -41
  265. package/src/core/lib/ImageWorker.ts +286 -286
  266. package/src/core/lib/Matrix3d.ts +244 -244
  267. package/src/core/lib/RenderCoords.ts +71 -71
  268. package/src/core/lib/WebGlContextWrapper.ts +1381 -1381
  269. package/src/core/lib/colorCache.ts +20 -20
  270. package/src/core/lib/colorParser.ts +85 -85
  271. package/src/core/lib/textureCompression.ts +152 -152
  272. package/src/core/lib/textureSvg.ts +78 -78
  273. package/src/core/lib/utils.ts +412 -412
  274. package/src/core/lib/validateImageBitmap.ts +87 -87
  275. package/src/core/platforms/Platform.ts +77 -77
  276. package/src/core/platforms/web/WebPlatform.ts +121 -121
  277. package/src/core/renderers/CoreContextTexture.ts +43 -43
  278. package/src/core/renderers/CoreRenderOp.ts +22 -22
  279. package/src/core/renderers/CoreRenderer.ts +110 -110
  280. package/src/core/renderers/CoreShaderNode.ts +175 -175
  281. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  282. package/src/core/renderers/canvas/CanvasRenderer.ts +283 -283
  283. package/src/core/renderers/canvas/CanvasShaderNode.ts +96 -96
  284. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  285. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +81 -91
  286. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +95 -50
  287. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -310
  288. package/src/core/renderers/webgl/WebGlRenderOp.ts +167 -167
  289. package/src/core/renderers/webgl/WebGlRenderer.ts +746 -747
  290. package/src/core/renderers/webgl/WebGlShaderNode.ts +435 -435
  291. package/src/core/renderers/webgl/WebGlShaderProgram.ts +341 -341
  292. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  293. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  294. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  295. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  296. package/src/core/shaders/canvas/Border.ts +75 -75
  297. package/src/core/shaders/canvas/HolePunch.ts +55 -62
  298. package/src/core/shaders/canvas/LinearGradient.ts +71 -71
  299. package/src/core/shaders/canvas/RadialGradient.ts +99 -99
  300. package/src/core/shaders/canvas/Rounded.ts +55 -55
  301. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -74
  302. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -90
  303. package/src/core/shaders/canvas/RoundedWithShadow.ts +70 -70
  304. package/src/core/shaders/canvas/Shadow.ts +52 -52
  305. package/src/core/shaders/canvas/utils/render.ts +151 -151
  306. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  307. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  308. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  309. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  310. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  311. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  312. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  313. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  314. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  315. package/src/core/shaders/utils.ts +46 -46
  316. package/src/core/shaders/webgl/Border.ts +116 -116
  317. package/src/core/shaders/webgl/Default.ts +89 -89
  318. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  319. package/src/core/shaders/webgl/HolePunch.ts +75 -75
  320. package/src/core/shaders/webgl/LinearGradient.ts +82 -82
  321. package/src/core/shaders/webgl/RadialGradient.ts +85 -85
  322. package/src/core/shaders/webgl/Rounded.ts +113 -117
  323. package/src/core/shaders/webgl/RoundedWithBorder.ts +151 -155
  324. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +175 -175
  325. package/src/core/shaders/webgl/RoundedWithShadow.ts +94 -98
  326. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  327. package/src/core/shaders/webgl/Shadow.ts +115 -115
  328. package/src/core/text-rendering/CanvasFontHandler.ts +210 -176
  329. package/src/core/text-rendering/CanvasTextRenderer.ts +622 -622
  330. package/src/core/text-rendering/SdfFontHandler.ts +554 -517
  331. package/src/core/text-rendering/SdfTextRenderer.ts +466 -466
  332. package/src/core/text-rendering/TextRenderer.ts +406 -404
  333. package/src/core/text-rendering/Utils.ts +257 -257
  334. package/src/core/text-rendering/canvas/Settings.ts +99 -99
  335. package/src/core/text-rendering/canvas/Utils.test.ts +206 -206
  336. package/src/core/text-rendering/canvas/Utils.ts +178 -178
  337. package/src/core/text-rendering/canvas/calculateRenderInfo.ts +299 -299
  338. package/src/core/text-rendering/canvas/draw.ts +165 -165
  339. package/src/core/text-rendering/sdf/Utils.test.ts +402 -402
  340. package/src/core/text-rendering/sdf/Utils.ts +436 -436
  341. package/src/core/text-rendering/sdf/index.ts +20 -20
  342. package/src/core/textures/ColorTexture.ts +102 -102
  343. package/src/core/textures/ImageTexture.ts +418 -418
  344. package/src/core/textures/NoiseTexture.ts +104 -104
  345. package/src/core/textures/RenderTexture.ts +85 -85
  346. package/src/core/textures/SubTexture.ts +205 -205
  347. package/src/core/textures/Texture.ts +381 -381
  348. package/src/core/utils.ts +227 -227
  349. package/src/env.d.ts +7 -7
  350. package/src/main-api/INode.ts +100 -100
  351. package/src/main-api/Inspector.ts +567 -567
  352. package/src/main-api/Renderer.ts +873 -873
  353. package/src/main-api/utils.ts +45 -45
  354. package/src/utils.ts +267 -267
  355. package/COPYING +0 -1
@@ -1,75 +1,75 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
- import {
20
- HolePunchTemplate,
21
- type HolePunchProps,
22
- } from '../templates/HolePunchTemplate.js';
23
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
24
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
25
-
26
- export const HolePunch: WebGlShaderType<HolePunchProps> = {
27
- props: HolePunchTemplate.props,
28
- update() {
29
- const props = this.props!;
30
- this.uniform2f('u_pos', props.x, props.y);
31
- //precalculate to halfSize once instead of for every pixel
32
- this.uniform2f('u_size', props.width * 0.5, props.height * 0.5);
33
-
34
- this.uniform4fa(
35
- 'u_radius',
36
- calcFactoredRadiusArray(props.radius as Vec4, props.width, props.height),
37
- );
38
- },
39
- getCacheMarkers(props: HolePunchProps) {
40
- return `radiusArray:${Array.isArray(props.radius)}`;
41
- },
42
- fragment: `
43
- # ifdef GL_FRAGMENT_PRECISION_HIGH
44
- precision highp float;
45
- # else
46
- precision mediump float;
47
- # endif
48
-
49
- uniform float u_alpha;
50
- uniform float u_pixelRatio;
51
- uniform vec2 u_dimensions;
52
- uniform sampler2D u_texture;
53
-
54
- uniform vec2 u_size;
55
- uniform vec2 u_pos;
56
-
57
- uniform vec4 u_radius;
58
-
59
- uniform vec4 u_color;
60
- varying vec4 v_color;
61
- varying vec2 v_textureCoords;
62
-
63
- void main() {
64
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
65
- vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
66
- vec4 r = u_radius;
67
- r.xy = (p.x > 0.0) ? r.yz : r.xw;
68
- r.x = (p.y > 0.0) ? r.y : r.x;
69
- p = abs(p) - u_size + r.x;
70
- float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
71
- float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
72
- gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
73
- }
74
- `,
75
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
+ import {
20
+ HolePunchTemplate,
21
+ type HolePunchProps,
22
+ } from '../templates/HolePunchTemplate.js';
23
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
24
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
25
+
26
+ export const HolePunch: WebGlShaderType<HolePunchProps> = {
27
+ props: HolePunchTemplate.props,
28
+ update() {
29
+ const props = this.props!;
30
+ this.uniform2f('u_pos', props.x, props.y);
31
+ //precalculate to halfSize once instead of for every pixel
32
+ this.uniform2f('u_size', props.w * 0.5, props.h * 0.5);
33
+
34
+ this.uniform4fa(
35
+ 'u_radius',
36
+ calcFactoredRadiusArray(props.radius as Vec4, props.w, props.h),
37
+ );
38
+ },
39
+ getCacheMarkers(props: HolePunchProps) {
40
+ return `radiusArray:${Array.isArray(props.radius)}`;
41
+ },
42
+ fragment: `
43
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
44
+ precision highp float;
45
+ # else
46
+ precision mediump float;
47
+ # endif
48
+
49
+ uniform float u_alpha;
50
+ uniform float u_pixelRatio;
51
+ uniform vec2 u_dimensions;
52
+ uniform sampler2D u_texture;
53
+
54
+ uniform vec2 u_size;
55
+ uniform vec2 u_pos;
56
+
57
+ uniform vec4 u_radius;
58
+
59
+ uniform vec4 u_color;
60
+ varying vec4 v_color;
61
+ varying vec2 v_textureCoords;
62
+
63
+ void main() {
64
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
65
+ vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
66
+ vec4 r = u_radius;
67
+ r.xy = (p.x > 0.0) ? r.yz : r.xw;
68
+ r.x = (p.y > 0.0) ? r.y : r.x;
69
+ p = abs(p) - u_size + r.x;
70
+ float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
71
+ float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
72
+ gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
73
+ }
74
+ `,
75
+ };
@@ -1,82 +1,82 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
19
- import {
20
- LinearGradientTemplate,
21
- type LinearGradientProps,
22
- } from '../templates/LinearGradientTemplate.js';
23
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
24
- import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
25
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
26
-
27
- export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
28
- props: LinearGradientTemplate.props,
29
- update() {
30
- const props = this.props!;
31
- this.uniform1f('u_angle', props.angle - (Math.PI / 180) * 90);
32
- this.uniform1fv('u_stops', new Float32Array(props.stops));
33
- const colors: number[] = [];
34
- for (let i = 0; i < props.colors.length; i++) {
35
- const norm = getNormalizedRgbaComponents(props.colors[i]!);
36
- colors.push(norm[0], norm[1], norm[2], norm[3]);
37
- }
38
- this.uniform4fv('u_colors', new Float32Array(colors));
39
- },
40
- getCacheMarkers(props: LinearGradientProps) {
41
- return `colors:${props.colors.length}`;
42
- },
43
- fragment(renderer: WebGlRenderer, props: LinearGradientProps) {
44
- return `
45
- # ifdef GL_FRAGMENT_PRECISION_HIGH
46
- precision highp float;
47
- # else
48
- precision mediump float;
49
- # endif
50
-
51
- #define PI 3.14159265359
52
-
53
- uniform float u_alpha;
54
- uniform vec2 u_dimensions;
55
-
56
- uniform sampler2D u_texture;
57
-
58
- uniform float u_angle;
59
- uniform float u_stops[${props.stops.length}];
60
- uniform vec4 u_colors[${props.colors.length}];
61
-
62
- varying vec4 v_color;
63
- varying vec2 v_textureCoords;
64
-
65
- vec2 calcPoint(float d, float angle) {
66
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
67
- }
68
-
69
- void main() {
70
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
71
- float a = u_angle;
72
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
73
- vec2 f = calcPoint(lineDist * 0.5, a);
74
- vec2 t = calcPoint(lineDist * 0.5, a + PI);
75
- vec2 gradVec = t - f;
76
- float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
77
- ${genGradientColors(props.stops.length)}
78
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
79
- }
80
- `;
81
- },
82
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
19
+ import {
20
+ LinearGradientTemplate,
21
+ type LinearGradientProps,
22
+ } from '../templates/LinearGradientTemplate.js';
23
+ import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
24
+ import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
25
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
26
+
27
+ export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
28
+ props: LinearGradientTemplate.props,
29
+ update() {
30
+ const props = this.props!;
31
+ this.uniform1f('u_angle', props.angle - (Math.PI / 180) * 90);
32
+ this.uniform1fv('u_stops', new Float32Array(props.stops));
33
+ const colors: number[] = [];
34
+ for (let i = 0; i < props.colors.length; i++) {
35
+ const norm = getNormalizedRgbaComponents(props.colors[i]!);
36
+ colors.push(norm[0], norm[1], norm[2], norm[3]);
37
+ }
38
+ this.uniform4fv('u_colors', new Float32Array(colors));
39
+ },
40
+ getCacheMarkers(props: LinearGradientProps) {
41
+ return `colors:${props.colors.length}`;
42
+ },
43
+ fragment(renderer: WebGlRenderer, props: LinearGradientProps) {
44
+ return `
45
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
46
+ precision highp float;
47
+ # else
48
+ precision mediump float;
49
+ # endif
50
+
51
+ #define PI 3.14159265359
52
+
53
+ uniform float u_alpha;
54
+ uniform vec2 u_dimensions;
55
+
56
+ uniform sampler2D u_texture;
57
+
58
+ uniform float u_angle;
59
+ uniform float u_stops[${props.stops.length}];
60
+ uniform vec4 u_colors[${props.colors.length}];
61
+
62
+ varying vec4 v_color;
63
+ varying vec2 v_textureCoords;
64
+
65
+ vec2 calcPoint(float d, float angle) {
66
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
67
+ }
68
+
69
+ void main() {
70
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
71
+ float a = u_angle;
72
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
73
+ vec2 f = calcPoint(lineDist * 0.5, a);
74
+ vec2 t = calcPoint(lineDist * 0.5, a + PI);
75
+ vec2 gradVec = t - f;
76
+ float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
77
+ ${genGradientColors(props.stops.length)}
78
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
79
+ }
80
+ `;
81
+ },
82
+ };
@@ -1,85 +1,85 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import type { CoreNode } from '../../CoreNode.js';
19
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
20
- import {
21
- RadialGradientTemplate,
22
- type RadialGradientProps,
23
- } from '../templates/RadialGradientTemplate.js';
24
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
25
- import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
26
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
27
-
28
- export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
29
- props: RadialGradientTemplate.props,
30
- update(node: CoreNode) {
31
- const props = this.props!;
32
- this.uniform2f(
33
- 'u_projection',
34
- props.pivot[0] * node.width,
35
- props.pivot[1] * node.height,
36
- );
37
- this.uniform2f('u_size', props.width * 0.5, props.height * 0.5);
38
- this.uniform1fv('u_stops', new Float32Array(props.stops));
39
- const colors: number[] = [];
40
- for (let i = 0; i < props.colors.length; i++) {
41
- const norm = getNormalizedRgbaComponents(props.colors[i]!);
42
- colors.push(norm[0], norm[1], norm[2], norm[3]);
43
- }
44
- this.uniform4fv('u_colors', new Float32Array(colors));
45
- },
46
- getCacheMarkers(props: RadialGradientProps) {
47
- return `colors:${props.colors.length}`;
48
- },
49
- fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
50
- return `
51
- # ifdef GL_FRAGMENT_PRECISION_HIGH
52
- precision highp float;
53
- # else
54
- precision mediump float;
55
- # endif
56
-
57
- #define PI 3.14159265359
58
-
59
- uniform float u_alpha;
60
- uniform vec2 u_dimensions;
61
-
62
- uniform sampler2D u_texture;
63
-
64
- uniform vec2 u_projection;
65
- uniform vec2 u_size;
66
- uniform float u_stops[${props.stops.length}];
67
- uniform vec4 u_colors[${props.colors.length}];
68
-
69
- varying vec4 v_color;
70
- varying vec2 v_textureCoords;
71
-
72
- vec2 calcPoint(float d, float angle) {
73
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
74
- }
75
-
76
- void main() {
77
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
78
- vec2 point = v_textureCoords.xy * u_dimensions;
79
- float dist = length((point - u_projection) / u_size);
80
- ${genGradientColors(props.stops.length)}
81
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
82
- }
83
- `;
84
- },
85
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { CoreNode } from '../../CoreNode.js';
19
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
20
+ import {
21
+ RadialGradientTemplate,
22
+ type RadialGradientProps,
23
+ } from '../templates/RadialGradientTemplate.js';
24
+ import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
25
+ import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
26
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
27
+
28
+ export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
29
+ props: RadialGradientTemplate.props,
30
+ update(node: CoreNode) {
31
+ const props = this.props!;
32
+ this.uniform2f(
33
+ 'u_projection',
34
+ props.pivot[0] * node.w,
35
+ props.pivot[1] * node.h,
36
+ );
37
+ this.uniform2f('u_size', props.w * 0.5, props.h * 0.5);
38
+ this.uniform1fv('u_stops', new Float32Array(props.stops));
39
+ const colors: number[] = [];
40
+ for (let i = 0; i < props.colors.length; i++) {
41
+ const norm = getNormalizedRgbaComponents(props.colors[i]!);
42
+ colors.push(norm[0], norm[1], norm[2], norm[3]);
43
+ }
44
+ this.uniform4fv('u_colors', new Float32Array(colors));
45
+ },
46
+ getCacheMarkers(props: RadialGradientProps) {
47
+ return `colors:${props.colors.length}`;
48
+ },
49
+ fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
50
+ return `
51
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
52
+ precision highp float;
53
+ # else
54
+ precision mediump float;
55
+ # endif
56
+
57
+ #define PI 3.14159265359
58
+
59
+ uniform float u_alpha;
60
+ uniform vec2 u_dimensions;
61
+
62
+ uniform sampler2D u_texture;
63
+
64
+ uniform vec2 u_projection;
65
+ uniform vec2 u_size;
66
+ uniform float u_stops[${props.stops.length}];
67
+ uniform vec4 u_colors[${props.colors.length}];
68
+
69
+ varying vec4 v_color;
70
+ varying vec2 v_textureCoords;
71
+
72
+ vec2 calcPoint(float d, float angle) {
73
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
74
+ }
75
+
76
+ void main() {
77
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
78
+ vec2 point = v_textureCoords.xy * u_dimensions;
79
+ float dist = length((point - u_projection) / u_size);
80
+ ${genGradientColors(props.stops.length)}
81
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
82
+ }
83
+ `;
84
+ },
85
+ };